Legends of Avantris - Edge of Midnight | Ep. 31 | Metamorphosis
Episode Date: February 25, 2025Pulled from the brink, the heroes turn to the sources of their power... Gain access to an exclusive campaign, Shroud Over Saltmarsh, over on Patreon: https://legendsofavantris.com/patreon The Crook...ed Moon, a folk horror supplement for 5e, is available for preorder! Get the Crooked Moon at: https://thecrookedmoon.com/ Watch more D&D adventures in the world of Avantris live on Twitch: https://www.twitch.tv/legendsofavantris Check out our merch store: https://shop.legendsofavantris.com Join our community on Discord: https://legendsofavantris.com/discord Watch our many campaigns on YouTube: https://legendsofavantris.com/youtube All other links: https://linktr.ee/legendsofavantris Watch the full episode here: https://youtu.be/uG32T94YXwo?si=1_f1bhfid8Nu-jm2
Transcript
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Welcome to Legends of Aventress. I'm Nikki Scarlett, and you're listening to Edge of Midnight.
Here is what happened last time. Witch hunters, come receive your well-earned rewards.
Our deal is sealed, and these valiant witch hunters will not leave Druskenbald until the coven of the Midnight moon is annihilated.
There are witches at the masquerade. The crescent court is doomed, and the four of you were absolutely powerless to stop it.
You see the mass face of Anya Adelaide looking up at you with mischievous eyes and a malevolent,
grin.
It's about time you met my daughters.
Such an introduction is long overdue.
The form of Mother Midnight stands before you as nothing more than a shadow that lets out
a gleeful cackle as the shadow slips off into the night sky and blinks out of existence.
Twelve hooded female silhouettes standing along the balcony above you.
The entire party has been turned to stone.
All of you feel yourselves immediately stiffen as you are completely unable to move.
You all have dropped to level three.
Oh, fuck.
And just as your senses begin to leave you and surrender to your petrified fate, each one of you feels a sudden eruption of energy from your very souls.
Change is the only constant in life.
Maybe one of the most terrifying things in existence, ripping us away from the warm and golden comforts of the known and familiar.
But just like death, you cannot escape it.
And most times, the change is what you needed at the exact moment it came.
But that don't mean it ain't excruciate only painful.
Your senses have been plunged into darkness.
Following the chaos of the previous moments when you joined the entirety of the Crescent Court
in petrification, you all felt yourselves rendered completely helpless and even weakened
by the dark magics of the Coven of the Midnight Moon, turned to stone by the witch known
as Sister Effigy, your fate seems sealed, until each of you feels a burst of power for
from within, and you sense a presence within you.
Blethaca, you are surrounded by an inky void
that's even darker than the darkest nights under a new moon
with no stars. Oblivion.
This is what your tenants strive for, the tenants of the dark lady.
And yet, you wish to leave as quickly as possible.
You even crave to see the twinkling of stars and the milklight of a shimmering moon.
of a shimmering moon if they could guide you out of this place so you could continue advancing your plans.
You were so close. Then you hear something in the darkness. It's a whisper so faint it's nearly
inaudible. You can't even make out any words, but you know it is the voice of the Lady of Loss.
It's even more distant and weak than you would have expected, but you understand the intentions
of the feeble whispers. The tone denotes the immense desire.
to return to the realms of death from which she'd been banished so long ago.
With you, her desired instrument of her grand return,
all it would take is the tolling of a bell.
And despite your calculations and plans within plans,
something happens even you don't expect.
A sacrifice from Sharr herself.
The whispers grow fainter as the last fragments of the goddess's power
in this place pool above you like a blot of ink
as you hear the tones of trust and hope in the final breathy whisper
before the darkness shrouds you like a morning veil.
Briggsie, you stand alone in the darkness,
but hear the sounds of the jungle all around you.
The chittering insects play the symphony of life
as you were lost in this realm of death.
However, you see nothing until a flash of neon light appears before you
and you see a small moat to take form.
It moves, slowly but deliberately,
leaving a trail of glowing neon magic as it moves.
At first arcs high, forming the shape of a gateway,
and then doubles back, illustrating dozens of runic symbols
like the ones that adorn your weapons.
When the final symbol is complete,
the gateway fills with a swirling pink and green glow
and you smell the stench of hot iron,
burning tobacco, and flaming rum.
You know that Mr. Crossroads,
is here. And soon, a silhouette takes shape in the gateway amidst the glowing light. You gaze upon a well-dressed man with a broad-brimmed hat rimmed with flickering candles.
The figure then raises a slender arm and you see in his grip a severed human head. In a swift motion, he tosses it to you.
You attempt to catch it but realize you cannot move and it rolls to your feet. As it comes to rest, you see the bloody decapitated head of Philip Dr.
Druskenwald looking up at you.
And suddenly the neon gateway shimmers.
And through the arch, you can see the landscapes of Drusk involved stretching to the horizon.
The gloomy moors and dark forests shift and change to teeming jungles and choking swamps.
And winding through this reborn domain are two roads with no beginning and no end, crossing
at the heart of the realm.
You gaze out at an enormous crossroads as the hag's face in the moon turned to
the grinning visage of your patron.
In an instant, the gateway closes until it's just a flickering moat of neon light once more.
It rockets towards your chest and crashes into you with a flash of pink and green.
Jericho, you are alone in the darkness, and the loneliness is suffocating.
While the still and quiet is more calm and peaceful than you're used to, it feels strange, alien, wrong.
You hear the flapping of wings and you see a dark bird land before you, looking up at you with bright orange eyes.
It's Virgil, you think.
And suddenly, you're relieved that you're not alone for eternity after all, despite seeking solitude for the last several years.
Suddenly, the bird explodes and you're surrounded by a surging swarm of feathers and a cacophony of cause and croaks of seemingly thousands of corvids.
As you peer through the storm of feathers, you see two shapes take form.
One is just as much crow as he is man in shadow,
covered in numerous eyes that all seem to be looking at the other shape beside it.
The thing in the darkness resembles an avian creature, yes,
but you can barely describe or make sense of what you see.
It appears to be the manifestation of hate and chaos,
and seems to be older than anything you could possibly begin to imagine.
It gyrates violently as four wings take form and a guttural shriek rings out, dispersing the feathers.
You realize that what's been inside you this whole time has been not one, but two demons, both so familiar yet strange.
All of the numerous eyes across the form of the first demon look to the shrieking second demon with cold and calculated disdain,
before both of them are pulled together by a shadowy tether that connects them, crashing to the same.
crashing together and fusing into the raum you know you've known your whole existence,
before plunging into the cage in your chest.
But not before the primordial abomination shrieks out words that are a mixture of command and plea.
Say my name, thrice.
Marius, wrath consumes you in the darkness after being deceived yet again by the witches of the midnight.
moon. You curse them in silence as the void swallows you. Your surroundings now reflecting the creature
of darkness you became so many years ago. You pray for the light of Lathander to banish the darkness.
You pray for the light of morning to come and guide you out of this place you found yourself.
And finally, as if answering your prayer, you feel a warmth and you see a rose-colored light
shimmering ahead. This is not the rosy glow of dawn.
as much as you wish it were, as much as you try to convince yourself otherwise, the smell of rose
petals and perfume confirms it. The rose-colored light turns a deep crimson as it forms two
seductive eyes that slink through the darkness, circling you like a stalking beast. Her sultry voice
fills your ears and her heartbeat pounds in your head. My dear champion, this is not the end.
It is only the beginning.
The eyes and the darkness circle around you faster and faster
until the ring of red light forms a circle around you,
filling in with a splashing of liquid,
and it seems as if you are standing above a goblet of wine.
You have not yet claimed your prize.
Hold on. Did I move this too fast?
I might have moved this too fast.
Give me one second.
You might not have supposed to hear that hear that yet.
No, no, that's where I'm out.
I got scared.
There's a lot of, there's a lot here,
and so I got scared.
We'll cut that out in the other one.
You have not yet claimed your prize, my prize.
Remember, my dear knight,
there's truth in the water,
and even more naked truth in the wine.
I am sorry that the truth stings so very badly.
Then the wine turns,
blood red, crashing into tumultuous waves as it rises and rises all around you, until you
were fully submerged in viscous blood. You struggle to resist, but your mouth opens and you
drink deep. I spooked myself because I was like, oh God. Your senses return to you as a thin
cocoon of rock crumbles from each of your bodies, and you can finally move once more, your dark
gifts returning you from the brink of an eternity of stone, moon beams pierced the grand window,
and bathe the ballroom and an eerie glow.
You look around to the hundreds of statues
and realize that only you four have been spared.
Ha, ha, ha, ha, pa, pa, pa, pa, pa.
What's happened?
What is this?
Oh, the witches still here?
That was a lot of them.
I look to see if the witches are still here.
As do you are.
You look up towards the balcony and all, at first,
you reel back in horror as you see.
see shadows cast against the walls of the balcony, and you realize that it is not the witches,
but shadows as the moonlight hits the pillars that extend from the railing of the balcony up to the ceiling,
casting these long spindly shadows against the wall, almost human-like in form for a second.
But no, you are alone here.
I think we are alone.
I think that it is just the four of us who are able to survive the attack.
We done get bamboozle again.
Yes.
And all, we,
Mother Midnight almost got all of us,
and she just won which.
And that means that we got to deal with 12 more.
We have our work.
Same time?
Yes, we have a work cut out for us.
That is a problem for another time.
We have to find out if anyone has survived,
what steps we can do.
I have been protected, blessed by my dark lady.
Yeah, me too.
Unfortunately, I believe I have as well.
I could have sworn that we had the same fate of these, others.
Yes, I thought that was the end.
We have been saved.
We got saved by old Virgil and that other fella.
That other fellow.
No, no, no.
I was in a dark void, the cloak of oblivion, and I know that the Night Singer, she came to me,
she protected me, she used her power to free me from that terrible petrification.
What did you see?
Well, it was Virgil and that other, the other fellow, what's been with us the whole time, but I'd,
I didn't know that it was Virgil, but it was Virgil, but he was actually too...
I think it's what created him.
I somehow know that.
He says he can help us.
I would not trust either entity.
Do you think anything we do is real?
I'm not sure I understand your meaning.
Like, I know what we're doing is like stuff, right?
But do we have any say?
Do we have any freedom in this?
At this point, it feels like we're fucking puppets on strings
to various spooky bad guys.
I would concur with you on that one.
Yes.
Now is not the time to despair.
Now is not the time to act as though we have no power.
Act as though we have no choice.
Oh, but they're all dead.
Are they dead?
They are frozen as statues made into stone.
Can we fix them? Can we fix them, fix them, fix them?
Is, um, do we see Collector?
Yeah, you're standing next to the tiny statue of Colette.
You can see that she, in the moment of being frozen,
has a look of horror on her face as she was reaching out towards something, someone.
I'll kneel down.
Gazette, are you in there?
Give us a sign if you're okay.
Was I too late?
And I like look into her stone eyes, her stone face.
Roll a perception check.
Fuck, I forgot we have dice in this.
That is A-12.
You look into the unmoving, unblinking eyes of Colette,
and you see
nothing. There's no rise and fall of her chest. There's no warmth to the stone. It is,
it looks to be nothing more than a spectacular likeness of the little girl that you knew before.
But if you hadn't been here to witness what had happened this night, there's nothing remarkable about
this statue that would lead you to believe that there's a life trapped inside of it.
This is just some curse, and curses can be undone, at least most of them.
Yes, we may find a way to fix this.
It is a terrible coup, and we should have anticipated it, seen through the mask raid.
But I admit my eyes were blinded.
This curse sucks.
You ain't that?
You ain't whistling Dixie, Brissy.
Do I recall if the name of the
witch that shot the petrification blast out
was named?
You had seen them talking to each other.
Three of them had been communicating back and forth,
and you know that that one was given a name.
Okay.
I
Sister Refugee
Try to remember
Oh yes, thank you
You could have just asked
What name was
That was what I was endeavoring to
Solicit
Um
Sister Refugee
She did this to all of these people
And there are 11 more
We cannot face them altogether
Perhaps it's as easy as vanquishing
This sister
To reverse the curse
These people may be free
If we
Separate her head from her body
It is possible that they are bound to her in this form.
If we destroy her, then we may be able to free them from this state,
restore the other lords and ladies of Druskenwald.
Well, I mean, when we first arrived here,
that's what Lord Philip kept talking about,
was cutting the head off a snake.
Maybe he thought the Mother Midnight was the snakely one,
and he just didn't see the snakes on the head of Sister Refugee,
and he was just all a big misunderstanding.
And so maybe we don't need to kill all of them.
We just kill Sister Effigy.
All the people are saying that everyone goes home.
We get to go home.
I think perhaps he meant Mother Midnight
in the same way that she tried to corrupt Fulcense.
It is possible that she is like the keystone of an arch.
By removing her, we would destroy the other sisters, these witches.
but there is no way to know for sure
Well, I mean, that's, I suppose, Mr. Lefica, that's one theory
But, I mean, all I was going to say,
I'm not disagreeing with you or nothing,
but Mother Midnight ain't got snakes in her hair
So, I mean, either one could be the snake
We have survived.
We must look around and see if anyone still lives.
Oh, did it get Lord Philip and Lady Hedella?
And I'll run.
I think we saw them right before.
You saw them.
I'm going to run over.
And they were over, I believe, by the banister, and you run over towards them and you see that both of them look shocked.
It's not the same kind of shock that you could see on Colette's little face.
Hers was fear.
But with Philip and Adela, it's just genuine surprise.
You see that they are both entombed in stone.
their hands, their fingers laced together.
Oh gosh, but at least they got turned to stone together.
I guess if I was them and I had to be turned to stone on account of a witch that's also a sort of
Medusa type thing, I'd want to do it with my best gal or my best feller.
We have idled for far too long.
We know what must be done.
There are witches to kill and we're going to do.
take care of all of them.
Well,
uh-huh.
Maybe they're still around.
You know, if they stuck around,
you know, just to
take a little nap before they leave.
Maybe we can sneak up on them.
Kill him.
We must be on our guard.
We do not know if they have left.
Yeah, yeah.
Uh, Virgil, Virgil would know what to do.
Virgil, come on, come on.
Let us, give us a, give us the word.
The bird is the word.
and use the bird, so tell us the word.
I think it has Virgil.
What do you mean it has Virgil?
I think.
Or Virgil's not quite himself, or it's the other fella.
It's the other fella.
The other fella can help us.
I think he can fix it.
Who? Who can fix it?
The other fella, what's be trapped inside, inside?
Not the bird.
But the one that replaces Jericho from time to time.
I thought that was Virgil.
Aren't they the same?
Maybe I'm not following correctly.
No, they are.
Virgil's the crow, but it's...
Turns out what I thought was just Virgil was actually two...
Two demons.
There's another entity.
Two demons?
Or one, two parts of a hole.
I'm sure there's some metaphor that I'm missing here.
Two parts of a hole.
Two sides of a coin, two hemispheres.
How, how can he help?
Can he just fix it all?
I don't think Crossroads has that a bit of me.
You see any crossroads around here?
No, no. Virgil said that I shouldn't trust it.
Right, Virgil?
Let me get this straight.
Oh, yeah.
You shouldn't do it.
You're telling us that Virgil is telling you.
Virgil is telling you not to trust someone.
Yeah, Virgil, Virgil's not quite fond of the new fella,
who I guess isn't the new fella is actually the old fella,
like older, older than all this.
This is rather concerning.
I turn, is Lavinia there?
Oh!
You roll in an investigation check.
No!
You actually remembered her name, I'm so impressed.
Powerful.
Brutal.
You know what?
Fuck it, that's enough.
It just takes a long time.
It just takes a long time.
You're stumbling through the darkness.
You trip over the stone foot of a gentleman that you didn't meet,
and you slam into the huge form of the Iron Maiden, frozen mid-conversation.
Do not break any of them.
You move backwards and stumble into the tall.
the tall cat man that you had met.
You stumble someone.
Yes.
You stumble forward even further and slam in.
You stumble over a small rat-like woman in almost like a scientific outfit.
She doesn't even fit in in this place, not wearing a masquerade outfit at all.
But here nonetheless,
as you stumble through all of these people,
you eventually find yourself.
Oh, yeah, she's dead.
You stumble past Maggie McDuff,
who is not even looking towards the balcony.
She is almost hunched down, peering over with her hand
towards her head, as if she's trying to peer through the crowd,
probably looking for Colette.
As you eventually make your way, probably where you should have started.
near the food table.
And there, standing by the cakes,
holding a stone cupcake aloft,
is Lavinia.
Oh!
Olivia, they got you too!
Don't get any ideas.
What?
Nothing, nothing.
I'm consoling the stone statues
of Philip and Adel.
I'm not there.
We're going to share
that cupcake soon.
you better.
That's, that could be true.
That's not a bad idea.
And as I'm walking back, I'll sort of like, like tap her on the shoulder.
And then I'll start to come back.
And as I pass everyone that's presumably dead, I'll look at the Iron Maiden, and we'll share
that point.
And then I will rejoin my friends.
I am working on, not working, but praying over Philip and Adela.
I will whisper.
Adela, Philip, you brought me to an amazing gift.
You delivered on your promise, and I will keep mine.
I'm going to lift my mask up just enough to allow myself to kiss Adela on her forehead
and leave a small lipstick mark there.
And then I will resituate my mask.
to turn back to the other.
The stone is cold against your lips.
It's unmoving, unfaltering.
And you feel that promise that you made make take hold,
but her eyes do not move.
For what it's worth, I do not believe that they are dead.
As we figure out the root of all of this,
we'll cut our way through each of them.
I hope you're right.
We were restored.
It may have been immediate.
but by great power we were brought back to ourselves.
I must believe that there is a way to save these people.
And if there is not, I still intend to keep my promise.
It's back. It's back.
Are you?
Jerry, are you feeling all right?
Let me eat you some punch.
Oh, it's stone tube.
Stone ball.
Like a stone's not.
It's only the people in this place that have been turned to stone.
You imagine that Lavinia, just by nature of holding the cupcake in her hand is what caused that to turn to stone.
But you see that the entire table towards the back that had been filled with every possible delicacy that you could imagine is still there, piping hot punch bowls filled high with different flavors, a bar towards the back that Philip had been frequenting.
Though the bartender behind it has been turned to stone, the shelves are lined.
with expensive and frothing glasses of ale, I guess.
I don't know where I was going on that.
Frothing mugs of water.
All kind of like raise up and all.
Pustachios.
Can you please pass the pistachios?
So I'm gonna make four cups of rum punch.
of rum punch.
Mm-hmm.
And I'll grab a handful of pistachios and a couple other treats.
And I'll bring it back over.
All right.
I think we all need a drink after what we've just witnessed and been through.
Thanks for the pistachio.
Thank you.
Jerry.
Thank you, kind.
You should drink your rum.
Well, I'm working on the pistachio for now.
Oh.
Do you...
Do you need a hand?
That one doesn't have much lip.
to it. Try another.
You're right, you're right, Ms. Lepick.
You pick up another one with very little lip.
It's one of those ones where it's just like a little...
It's like the tiny little.
Those fuckers.
Well, maybe Jerry's right.
Like Philly said, we gotta cut the snake off the head.
And maybe once we do that to all the snakes off her head,
then they'll be back to normal.
It means that wherever we go,
Druskenval, there will be a
power vacuum.
No lord, no lady.
All those people
assuming that only the people here in the
Crescent Court were turned to stone,
there will be
a leaderless gap.
Oh yeah, this is bad. This is real bad.
I mean, even all the provinces don't have their lords
and ladies.
The whole, the whole, the whole,
Crescent Court, that would turn the statues?
We will have to explore the rest of the building to see if there is anyone who has survived.
Oh, nice to get a coin.
All that means moving forward is that power and strength will set things right.
We can set things right.
We will prevent chaos.
We will prevent lawlessness with our strength.
There is much good left to do in this land.
With, you're right, sir, Marius.
It's a little help from our friends
and a little bit of pa,
maybe a little bit of meat.
This is right here.
You can help yourself.
I don't have to pass to you.
Unless you need me to.
Okay.
I'll have that rum punch now.
Together, this is not
cheers or a moment of celebration.
It is a moment of solidarity.
I'm sorry.
Wait.
Hold on.
I reach into my coat and try to pull out the idol of Croxor.
Is it still there?
Yeah, still there.
Still thrums with power.
I hear drums in the distance.
Well, I mean, the good news is we have this.
That's something to celebrate.
Yes, I still have the artifact that was gifted me,
the death knell in my...
Satchel here.
What saved us?
That.
might have been what protected us from this curse.
I have no doubt.
It was my dark lady who extended herself,
perhaps the last of what she could do in her diminished state
to pull me free from the petrification.
That may have been what Virgil did.
All of them secrets he got from the archbishop
and from Billy and from what we read at Miss McDuff's house.
house. I think he's lost some of himself again. You get a deceiv us. Oh gosh. You know,
Crossroads did me a solid too. I need to admit something. And you know, I'm hoping it was
just a dream that doesn't mean anything. But given, you know, the circumstances, I think,
you know, the vision that I saw, I don't think Crossroads likes feel very much. Why does
no one like Lord Philip? He's a stand-up guy who loves his wife and his
And he's doing the best that he can.
What makes you say this?
Well, uh, what I saw was, um,
him throwing me the decapitated ed of old Phil here.
Oh.
Uh, to me.
And then take it over all of dressing gold and turn into the moon
and making it all like a giant, jungley swampy grassroot.
What?
You are saying that in your vision,
he conveyed
the
ambition of transformation
for this land for these people
well
that's what I'm assuming
I don't really know exactly
what it was trying to say
but it's possible
that maybe yesterday I had too many croissants
and sometimes when I have too many croissants
I had weird dreams that night
so it could just be
you know a me problem
No. It is not a new problem.
If I've learned anything in my time, in these worlds, in these planes,
beware people offering you things.
Just because someone promises that they can help.
I agree.
It doesn't mean that they'll do so without ulterior motives.
I looked very intently at Jericho.
Gosh, Mary is you really think people would do that?
go on to an adventure and tell lies.
Unfortunately, Jericho, I know so.
Well, I think they're all lying about Lord Philip.
I just think he's doing the best that he can.
I think everyone just needs to come together and sing a tune
and have a nice, have a nice cup of,
a bottle of sasparilla and a hoe-down.
Yes, that would be lovely.
Instead, we have to deal with witches
who have some goal, some vision, their own vision, like you're Mr. Crossroads.
Yeah, I'll know what more we can do here.
Maybe we should leave, I guess.
Do we...
If we find the many people that serve this house alive,
then we should instruct them to protect these statues,
to make sure that they are not damaged.
or attacked or...
Marius, I have a question.
Yes.
We must know if they are holy stone
or if there is a time limit.
And you hear anyone's heart beating
within these statues?
That's a good question.
Give me a moment,
and I will kind of shut my eyes
and tilt my head, up into the left,
and doing my best to drown out.
Blathica's pulse.
I try to see if I can sense anything
and maybe I'll even lay my hand
on the neck of one of the statues
to try to focus on that
as opposed to this.
Next, there's a statue of another one of those
wolf-like creatures,
one of the curse born next to you,
a tall, dapper, well-dressed man.
And you, even through the
stone fur, you can see the vein that runs down his neck. You place your thumb on it and you
hone and focus your preternatural senses to pick up any sound of a heartbeat. I need you to roll
a perception check for me, please. Oh, natural 20. That's pretty cool. Plus four is a 24.
You hear two hearts. You hear Lefika's heartbeat. That same steady heartbeat that almost
haunts you in your sleep at this point, the only heartbeat that follows the four of you around.
And you are able to separate it from all of the other noises in this place.
As you think about the words that Let the He had been saying about finding the people in this house
and having them help with all of this.
And is anyone here still alive?
And you realize that not only is there not a single heartbeat in this entire chateau,
There's not a single sound in this entire chateau.
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There's nothing.
The whole mansion.
Not even the servant staff?
No movements, no noise.
Not even Henri.
You are sure that the attack went beyond even the space of room.
It's as quiet and still as death itself.
Oh, gosh.
It is quiet.
It's quiet.
Let me think.
Let me think, let me think, please.
Well, maybe we should get away from this depressing room.
You know.
Go back to your common room.
Relax.
There should be plenty of food and drink.
I don't know what I keep in here, then.
I agree we should go back.
We need to get our things, all of them.
and we need to plan.
There is enough refreshment and food there we can survive.
Not to complicate matters, but not quite feeling myself either.
It's as if something is wrong.
Maybe we just need to lay down and a pinnini to go, maybe.
Panini to go would do me fine.
Oh, oh.
I didn't, I mean, I could go over and load some up on a tray.
I didn't have any panini, so I figured that was a little too heavy.
I could maybe use it after the day we've had.
All right.
Just don't say pinini three times.
My strength has waned.
My throat is worried if it's my condition.
As Marius says these things, you all think about how you're feeling.
You all feel weaker.
You don't feel quite like yourselves.
Something has changed.
What it is, it's hard to tell,
but something is different.
Little out of sorts.
Do you want turkey and...
What is that?
Munster?
Turkey and Munster or ham and Swiss?
Ooh.
They have vegetarian, but all you don't want to...
No, no, no, no, no.
Can you get one of each? Is that too much?
Can you carry that?
So, lock two?
Yeah, two...
All right.
If you can't carry...
I'd take half and half, that ain't too much trouble.
The ham for me, please.
It is deadly silent.
You're never before it's like echoing.
Not even just off of the hall, but throughout the entirety of the chateau.
Then I'll pay in the ham that panini's out.
Oh, gosh, thanks.
Yeah, thank you.
Maybe that's Havati.
It has a bit of a pang to it.
I'm just guessing based on how it looks.
Pose, the good news, the witches must have retreated,
unless they have some way to disguise themselves,
hide their presence.
No, that's a good, yeah, that's good news.
I mean, you'd be able to tell, right?
Again, unless they have some way to disguise or hide their presence,
what that means is that we can take some time to
figure out why we don't feel right.
Rejuvenate rest, we said our first thing.
We can't stay here for long, we have worked to do.
I agree.
There is no way to know if we were petrified.
for a minute, 15, an hour.
That's right.
I wonder if we should see if we can get to Phillips' treasure room.
Could there have been all of those valuables, all those magic items?
Could their attack have been just to stop the ladies and the lords of this place,
or it is something we should check.
I admit I am feeling poorly, but...
Something we should check before we go.
I concur.
Not to mention, there was a really cool hat and some guns that I wanted to pick up.
Well...
Oh, you would look great with guns.
Can we get in?
At the very least, we can at least go to the vault door to see if it's been bus wide open
and a genuine house was conducted.
Like they sing in the songs.
I have energy enough for this.
Will you join me?
I guess we should stay together, case there is any.
Which is about, I'll finish my Pannini's.
He's ready for anything.
I just shovel it in.
Clank.
We'll follow up again.
Roll a perception check and an intelligence check.
Oh.
Oh.
Littica.
Yikes.
I am feeling 14 perception, and I am feeling not that 20.
but this three, I'm feeling for intelligence about whatever I'm encountering at this time.
You begin to make your way through the chateau.
You leave the ballroom, and immediately you see the servants of this place frozen in time.
In the exact moments of the tasks that they were performing
when the petrification spell encapsulated this manner.
Every entity within Chateau-Claudeau-Loon was affected,
not just those inside of the ballroom.
You were right, Marius.
It is an eerie, quiet that meets you
as you walk through the cavernous halls of this place
that had felt so filled with life up until the masquerade.
So many moving pieces,
so many people bustling around about getting everything ready,
there had been a jubilance to this place, but now it's sorrowful, it's somber, as your footsteps
echo throughout the halls, throughout the entirety of the chateau. And you had left from your chambers
to head towards the, towards Phillips, for all intents and purposes, trove for his,
um, for his relic room. And you make your way back up towards the room, uh, you make your way back up towards the room,
It's easy.
You've made this journey many times.
But as you're walking down the long haul,
you begin to realize that you didn't make this journey alone.
You had been led by Ava, one of the servants under Adela's employ.
And you had just encountered so many things over the past couple of days.
Your minds were muddled and your thoughts were clouded with all of the,
all the new information, worrying about Philippa Della, worrying about what was going to come with the masquerade,
worrying whether these artifacts even existed that you realize as you walk through and you begin to talk to each other,
that none of you really has a clear idea of how to even get there.
You remember that there was a pathway down, an hour passes, an hour and a half passes,
and you eventually find yourself spilling back out into the grand entryway of this place,
realizing that you may be able to find this room.
And it's going to take a lot of time and a lot of effort.
I think it's...
Wait, hold on.
No, no.
We just come through here.
We are dreams.
We're here.
I swear that we passed this hallway and that it was a right here.
Ten minutes ago.
No, I thought, no, we went straight, left, left, right.
But then we hit right and we're back here.
I recognize that painting.
It was right here.
What are right here?
What are you think?
The point is, if I had some sort of magical vault of things, I wouldn't make it easy to find.
It is possible that we might not be able to find it without a escort or without some magical knowing that eludes me.
Didn't Lord, this place is like a dream house.
Literally.
Didn't Lord Phillips say that it was made with the dreams of Miss Adela?
For the dreams.
Let us hope that the witches faced the same obstacle.
I think they was mostly wanting to...
Not kill, we won't say kill, because they're probably going to be fine,
but they wanted to take care of the Crescent Court.
Yeah.
And then go back to their dark deeds done dirt cheap.
It's like the natural next step from getting rid of a spooky ghost army.
Oh, you're right.
And then you get rid of all the lords and ladies of the entire fucking provinces.
Zip, we spoke to the Lord or Lady that potentially knew was having the problem with the sister we need to deal with.
Hey, first.
Head to Mr. Vals.
Narcissa, I believe.
Oh, yeah.
Oh, she didn't like Phil very much, did she?
That's a bit curious, isn't it?
That is a little peculiar.
She was skeptical that his leadership could,
see them through these dark times, and we now know that she may have been right.
Did anyone see her statue in the ballroom?
I try to recall in my memory.
Ditto.
A roll an intelligence check.
If we don't remember, we should go back and check.
Man, I am rolling like hot garbage.
Do you guys try to recall as well? I got a 16.
I will also try to recall.
Three.
Two.
Lethaca, you were focused a lot on Philip and Adela.
Briggs, you were running errands for everybody.
You were feeding everyone and mourning the loss of Lavinia.
And Jericho, though your role was very good,
you were at a war with yourself,
listening to the voices of not one but two demons.
You weren't paying attention to the people
that were in this room,
whose faces were on the statues that overshadowed you.
But you were, Marius, especially when you were listening and looking for life.
You glanced over, you imagine every single face in this place,
and you did not see the statue for Narcissus Vos.
Damn it.
I don't remember seeing her.
We have to go back and check.
There are at least more Paninis.
We hustle back.
You quickly hustle back, and the room is exactly as you had left in.
She was looking like, she was just like a lion,
and she was like a harpy, siren sort of bird lady.
Split up, look closely.
We'll find her.
I'm sure she's here.
We begin to fan out.
Roll an investigation check.
It'll be a group check, so each of you roll for me, please.
Dr. Stone. This is an investigation you said?
10. I need to use a different time.
Warm it up a little bit. Warm it up a little bit.
All right, all right, 15.
You know what, these dice are going over here.
15.
15.
5. 20.
20.
You, it takes an hour for you to go from statue to statue and statue.
This was an incredibly well-attended masquerade.
Everyone who was anyone was here tonight.
And you do your due diligence.
as you move from statue to statue, shining what little light you have amongst yourselves upon the faces of the imprisoned, and you move from one end of the ballroom to the next. You even make a second pass just to be sure. And as you spill back out quietly into the hallway and begin heading back towards the grand entry room, there was no sign of Narcissus.
Well, did anyone find her?
I am convinced that she is not here.
No.
No, I didn't find her either.
Jericho?
No, I looked over every single birdly person I could find,
and none were just like a roaring lion.
She's not in there.
Is it possible that she also escaped,
managed to either prevent and run,
or stop the...
undo the transformation?
Anything is possible, but I don't find it likely.
Well, she was very wizardly, if I recall correctly.
Exactly right.
So maybe she, like, had like a quitsilver assassin just...
Bamped out of here.
The answer may become clear when we head to her province
and see what's happening there.
She may have an explanation.
What was the name of her province again?
It was...
Ashramar.
Ashramar, yes.
She said that Sister Effergy was messing with the laylines,
and stealing students of the school, and creating monsters with them.
That is two reasons to visit.
Let us make Ashram our first destination when we are ready to go.
With a little bit of luck, perhaps, she's escaped this because she was already preparing for what may come.
How are we going to get there?
We will walk.
Sir Marius.
Can you give me for a second?
Sure.
I guess, are we stepping away from the others?
Yeah, yeah, yeah.
I'm trying to back them away.
Your footsteps that go down the hallway.
More Panini's, Briggsie.
When we was walking by the north wing of the chateau,
and we was walking by that stable,
did you happen to hear any, like, horse heartbeats?
I know that witch stoppers out of the stable,
along with all of the,
perhaps all of the mounts of all of the various lords,
ladies in their entourages.
I just don't want to worry Briggssey about which stomper?
Good question, did I?
Did you, you, for as far as your hearing could get you,
and you imagine it was quite a distance,
but you are unsure if it would reach the stables,
you did not hear any sounds.
Okay, well, I don't want to worry, Brindsey either.
We'll cross that bridge tomorrow.
I am unsure if I'd even be able to,
perceive that fall.
Okay, well,
we won't broach it till tomorrow.
We've all had a good night's sleep
and a good breakfast.
All right.
Okay.
We don't know how we're going to get there, Briggs.
We're going to walk.
Briggs and I are at the table.
You know, which stumper could be dead.
Which?
I still don't put the fingers.
I don't think of that.
I don't know.
I'm done it.
I never said that.
Jericho and I return to the rest of the room.
Is everything okay?
Everything is fine.
I believe we should have the ability to procure some sort of mount.
We have to make the assumption that there was a limit to sister refugee's power.
At some point, we will find the living again.
Yes.
Let's get some rest.
And I need to lay down, I think, or,
or at least get propped up in an old room closet.
We just find the proper bed.
And let's go maybe back to our quarters
and maybe they still have all of them refreshments
they laid out.
Them little, them boxes with all of them fancy
seashell-saped chocolates.
It's like when you got one of those,
you felt like the richest person, all the land.
Remember those?
Ooh, a dad droopier.
I don't feel so good, Mr. Briggs.
Let us get some rest.
I am trained myself.
Yes.
We need to prepare, both physically and mentally.
We need to make sure we have the supplies that we need.
Even in this short time, I feel as though my blade has gathered rust.
I must polish my armor, my weapons.
Yeah, you're right.
Let's get some rest.
And I just remember that Virgil was awful keen on getting this key here.
We'll reach into my coat and I'll pull out the amber key.
Maybe if we just use our artifacts, that's why we came here.
Maybe worst case scenario, if we can't figure anything out, we could just go home.
Yes, perhaps.
We all sought these artifacts for a reason.
It is a chance that we...
almost stolen from us tonight. We must take time. Yeah, you're right. I guess.
All right. You all right, Brzy? Oh, I'm so glad you asked.
Don't ask him to laugh at least.
Don't worry that, I mean, we're trying to be heroes and save everybody, right? But like, we haven't been very successful.
And look at us, we're basically the fucking monster mash.
You're a scarecrow full of weird demons.
He's a vampire.
I'm a rotting zombie crocodile pirate.
Hell, that's true.
And Lefika doesn't wear underwear.
What's that, that I just don't think we're heroes.
The most monstrous of all.
It was a graveyard smash.
Dracula.
Yes, sir.
I'm going back to my room.
We are not heroes, Briggsie.
That isn't the point of all of this.
The point is that we were brought here to deal with a great evil.
We're going to do it.
That is our ticket home.
These mists, these quenches, all of this.
Evil that's beyond us.
But we're going to deal with it.
We made a commitment.
We will,
attempt to deal with it. We will try every trick we know. We will find others who can help. We will
join together and we will fight them. Come what may, we will find a way to get to them. Perhaps see victory.
Take solace. We're not heroes. We don't need that weight on our shoulders. We have a job to do
and we're going to do it. You're right. It's a job.
It's not heroics.
We're gonna do the job, and we're gonna get paid.
I think it would pay us right, if we saved his life and his wife.
In this case, we got paid up front.
You have your idol.
I consider it as half up front.
Is there perhaps a second idol?
Because we're doing jobs.
We're a witch hunters, and we do it for corn.
Tomorrow morning, let's go hunt some witches.
I don't know.
with you, brings me the nuts.
Every rich on the way, jeez.
I'm the baking.
I'm the baking.
I start doing lunches.
And this conversation, this conversation continued
as you made your way through the massive hallways
of Chateau-Claudeau-de-Loon, up and to the second floor,
down the familiar hallways that you've traveled so many times at this point.
and eventually into the common room that you all share.
It is here that you look around, you don't see any servants here turned to stone,
though you did pass a few on your way getting to this room specifically.
The tea service that had been laid out for you before the masquerade is still there,
but no longer piping hot, tea is cold.
But the tea cakes are still there.
The small sandwiches cut into adorable little shapes.
are still there. The fire is still roaring in the hearth, though you imagine that within,
at some point during the night, it's going to turn to nothing but embers without anyone
to keep it. But you settle yourselves down and you're able to have this conversation. You
eventually make the statement that in the morning you will hunt witches, sit in silence
for a while, all of you feeling the heavy weight of the artifact that now rests on your person.
The first time since all of this happened that you've really gotten to truly think about it.
Now that you've done everything that you could possibly do for this place,
the weight of it is almost oppressive, realizing that none of you have really had the opportunity
to look at it very clearly.
alone. No, you're all still in the common room. But you, each of you have your own individual
bedrooms. I rolled a two and a three on intelligence tonight, and so the first time I attempted
to walk into a room was the wrong room, and I would have sort of, oh, that is one way to be
petrified, and then I'd close it and make my way to the common room. Without even a word,
lethaca just stands up from the Cetees and makes her way towards the room that,
is her own.
And shortly after, Marius, Briggs, Jericho,
you all eventually find your way to your rooms.
You sit in silence for a while.
And then Briggsie, you walked by the copper bathtub
that is in the adjoining bathroom of your room multiple times.
thought about filling it
and how nice it would be to take a bath
think about the way the water
reminds you of the ocean
how long it's been since you've seen the waves
but one thing has stopped you
as much as you would like that comfort
that relaxation
it's the weight of the idol of Croxagore
at your side
can't seem to
want to put it down
not necessarily that some things
drawing you to it more so than just curiosity. This is the thing that you have been hoping for,
that you've been searching for, and it's finally there. And yet you don't feel all that remarkable.
You feel less than you were yesterday. You can't stop thinking about it. You take it out,
you turn it around in your hand a little bit, you stare at it. It's small. I'll look at it.
I don't look up at the bathroom.
Why was my room the bathroom?
You know, you're just in your bathroom.
No, I know, but what I'm referring to was in the crooked house.
I'm waxing philosophically.
Okay.
I think that it breaks out.
My bathroom, sorry.
Continue, please.
Remember that time?
In the crooked house.
If you make me spit tea on my laptop, we're ending the session early.
Where we all got?
our own rooms and I got the bathroom. You know, Briggs? Maybe you should look inward to figure
out why a spooky house would decide, you know what, that fella? He's awfully bathroom coated.
You wax. I do miss the C-do.
Philosophically to yourself for a while as you stared down at this idol and you turn from the
bathroom, make your way back into the room and to the hearth that roars there.
Staring into the fire, you realize that now is the time to truly look more deeply at this thing.
You place the idol of Croxagore on the ground and the ancient stone...
Sorry, give me one minute.
Oh man, I really should have more tea.
You place the idol of Croxagore on the ground and the ancient stone of the statue makes a hefty thud as you place it on the floor.
While the idol is not very large, you see that the seated crocodile god has its hands outstretched
as if to grasp a hefty blade.
In the quiet solitude of the room, the gem that adorns the layering crocodile seems to glow
with an ancient power, and you almost swear that you can hear distant drums.
Oh.
Is that what you want?
Is that what Crossroads wants?
Do you want this?
and I will
to my hand
summon the cutlass
and sort of look at it
and
you know this thing
you've given me
a lot of fucking grief
over the last few years
you know that
so of you
I'm not pointing to
I'm assuming
if
you know that's what the god looks like
I don't know if it's wonderful
I think I know what I need to do
will you give it back
you know Briggsie
the cutlass crash
You don't need to be the cutlass.
That's not who you are anymore.
That's not what I am anymore.
Fine.
Take it.
And I will take the cutlass,
and I will put it in the hands of the idol.
As soon as you place the cutlass into the clutches of the idol of Croxagore,
the gemstone eyes of the statue glow with light.
as the pounding of drums fill the room.
You look at your blade one last time
before a bright flame flares up
and consumes it in its entirety.
With a final bang of the drums,
the idol and its gems instantly crumble into dust.
Pain racks your whole body.
The agonagina is so great it feels like you're dying
and you collapse to the floor as your flesh begins to change.
The gray rotting flesh turns bright red and pink
as it stitches itself back together over your bones.
and even your chunk fills in.
The curse of death leaves you
as your body is restored
and you realize you can taste the air.
Ah, my goat.
Is this real?
And I feel my chunk, my seams.
It's smooth.
And I want to run over to the bathroom.
On the counter, I had brought some rum punch to go.
And I will pick it up.
Before it even gets to your lips,
you can smell the potency of the run.
This is top shelf alcohol.
You can taste the smokiness before it even hits your tongue.
You swirl the alcohol around in your mouth,
tasting rum for the first time
in as long as you can remember.
You have paninis.
Pistachios.
Oh, I got, you got to be sick.
Oh, fuck it.
Shells and all.
Oh, crossroads.
You didn't trick me.
You didn't lie to me.
Let's fucking go.
And I want to pull my gun out of my holster
and shoot an Eldress blast
into the, just into the air,
into the room, or anywhere.
You attempt to channel your magic,
but nothing happens.
You look down to the once glowing ruins
on your hex gun and they are dull.
It's now simply a collection of wood and metal.
Utterly useless.
You realize now your connection to the magic
that Mr. Crossroads granted you
has been completely severed.
You are normal.
You are weak.
What?
I'll throw the flintlock on the ground.
No, I mean, crossroads.
Hold on.
Hold on.
Is this far?
Is this far?
Are there mirrors in the bathroom?
Yes.
I want to walk.
I walk in and look at myself.
There's a large ornate mirror.
As a live crocodile man for the first time
in many, many years.
And see myself, and it's almost like looking
at a stranger in the mirror a little bit.
Or like seeing a ghost.
And I'm back to normal, but there's no sword,
there's no gun, no sparks.
I try to mage hand and my wrist
is just holds tight, holds firm.
Mary's is gonna freak.
It's got to have strength and power and shit.
Producer!
Crossroads, come on, this wasn't a deal, right?
Like, it wasn't like takes these backsees if I did this.
Wasn't the whole thing, like, I'm gonna come and get the idol,
and then, you know, you would be pals for like the rest of time.
How am I gonna help you kill Philip Druskenwald?
Like this.
Like this!
And when I pick up my, my old's, just, uncle,
the wooden metal, there's like chuck it on the ground.
The sound of it clattering against the stone
echoes throughout the room, but there is no answer.
Crosswright.
Come on, cross strength, what the fuck?
Come on.
And I'm gonna go to my things and shuffle through,
you know, it's like feathers and bones
and various like jars and stuff.
I want to pull out a bottle of rub.
And I'm gonna take my punch glass.
my punch glass, and I'm gonna top it off.
I'll know you around here somewhere.
I'm gonna go through,
I'm gonna pull out this, like, bottle of almost,
like, slightly phosphorescent neon pink powder,
and I smell kind of that brimstone,
and I'm gonna put it in.
Hold on, and I did through my things,
and, like, I haven't used this in how long,
but in my stuff, I find an old flint and tender,
and I put the, the,
glass down and I, and the rum will begin to light.
All right, crossroads, where are you?
Let's make a deal.
You finish your ritual and call out in your panic.
And for a moment, you think your calls have gone unanswered.
Then you realize there's an extra door in the room
that was not there before.
You see that it is framed in glowing neon
pink and green.
Hello?
Nice door!
I'm like very kind of hesitantly
go up to this new door
and I will open it.
You open the door and are met
with a wall of neon light
that gyrates back and forth
and oscillates between green and pink.
You smell tobacco,
rum, and hot iron
as a voice calls out
from within the doorway.
You broke our agreement, Briggsie.
The souls and that sword were for me and not for that old dead god.
But wait, wait, wait, wait, hold on, hold on, hold on.
How is I supposed to know that?
But I'm a generous man, and I believe in second chances.
If you want a hope of surviving in this place, you know you need my help, old friend.
You'll get your old magic back and a weapon mightier than the soul.
I can be powerful again?
There is a cost of power of course, and we both know that death pays for power.
But because I'm so generous, you'll stay whole and healthy and fully alive as you go about the day.
You will even keep your taste for the finer things you've craved, so much that you will be able to eat everything your heart.
your heart desires to the point that you can never get enough.
So I can be able to taste and eat and drink and smell?
He says there's no kind of catch?
Well, I only ask for one reward.
And what is that?
Druskinval.
I'm tired of sharing a domain with my dear brother.
dear brother, and this place would make a mighty fine crossroads.
Old Philip has been here long enough, I think.
But don't worry, you don't have to kill him until after you get rid of the witchy
pests in the basement of my new home.
So, what do you say, Briggsie?
Do we have a deal?
Suddenly, an arm extends from the neon doorway.
long fingers outstretched for a friendly shake.
So, I got me power back and I get to stay like this.
And all I gotta do is kill the witches and then kill Philip Druskinvold.
You got a deal.
We have a deal, one I know you won't regret.
You clasp the hand of Mr. Crossroads and make another deal.
Immediately, the neon magic transfers down from the door, through the arm, and onto you.
You feel pain return as flesh withers and retreats from your hand.
Your face, your side.
You feel your bones becoming exposed as an undead hex afflicts you once more.
You begin to feel that familiar jinxcraft magic fill your being as you harness it again.
You realize you can still taste the iron in the air and the familiar
your smell of stinking rot no longer haunts your nostrils.
With a handshake completed, you realize that Crossroads is holding your voodoo gun aloft.
It begins to glow and grow in size.
You blink and where your gun had been is instead your patron now holding a large
jinx craft blunderbuss.
Don't forget that at the end of all of this, you need to use this to blow a hold and
old Phil, don't cross me again. Goodbye. The blunderbuss clatters to the ground as the neon
doorway slams shut and the door itself disappears. You are left alone. Undeath returned
while you walk the night and you feel a strong feeling of hunger. Jericho, you're alone by the
fire. These sounds of the chateau, they used to the previous night.
kept you feeling jubilant, not alone, comfortable, cozy, the sounds of your friends milling about
in their rooms, but not this night. This night, you are met with nothing but silence.
Virgil, I really wish you would answer me. Virgil? Are you there? I know you're in there.
Is that you Virgil? I know you're talking crazy. I know we had a plan.
Once we got this thing, I know you gave me instructions.
I don't know if I'm, I don't know if I can do it, Virgil.
I know that we rehearsed it. We couldn't finish it.
Come on, Virgil, where's that weird old gross girl? What's with my best pal?
Are you there? We had our whole lives together. Well, my whole life.
Together. Do I have to use this to save you? Do I have to use it to save me?
Do I trust you? Do I trust you, Virgil?
Are we doing this?
I do trust you, Virgil.
We both done some real bad things.
But you always stuck by me thick and thin.
I hope this works.
And you better not leave me hanging, Virgil.
Raoum?
As soon as you say Raoom's name thrice,
your coat splits in the metal door of the cage in your chest flies open.
A black shadow of an avian demon emerges,
spreading four wings as a jagged beak protrude.
from the undulating mass of demonic darkness.
Ashthya Pazuzu, Lackthi,
Sretcha Pazuzuzhu.
Kroftfah, Sretzaka, noxus, Gagos, Kish, Nikros, Ress, Srecha, Srecha, Pazuzu.
As soon as Raoum invokes Pizzu's name thrice, the thrashing demon splits in
the demon of secrets growing in numerous eyes all along the shape of its shadowy avian form,
as a chaotically gyrating primeval proto-demon splits off with four wings of its own,
surging with unbound and unstable power as it shrieks cacophonously.
Now, Jericho, kill my father!
And with all this going on, I'm holding on to the Amber Key.
I take my hand.
and I slam my cage shut,
and when I do that,
I take the amber key,
and I slam it into the keyhole and turn it.
The lingering, corrupted echo of Pizzou
lets out a malevolent shriek
that is instantly snuffed out
as the door of your body's cage slams,
and the amber key locks it shut.
Suddenly, it begins to glow with bright, golden, orange light
as a slithering dark shape fills its form
and pops out of your keyhole,
clattering to the ground.
The thrashing hate of Pizzuzu fills the key, raging against this new prison until the power of the key hums and glows brighter and brighter, changing shape as the darkness stills within.
Calm returns to the room as you were left alone.
And where the amber key had been is an amber figure of four splayed wings humming with demonic power.
A darkness fills your periphery as a shape emerges from around your back, chest, and shoulders.
A shadow formed into a four-winged crow covered in eyes.
It stretches its wings and leans its head down,
looking at you with orange eyes, its pupils shaped like four-pointed stars.
You know the look.
This is Virgil now.
The weird, gross old crow is gone.
The shadowy demon lunges forward to snatch up the amber figure and your banjo,
swelling both whole with surprising quickness.
All of the eyes glow and blink along Virgil's form
before he coughs up a banjo remade,
the amber figure of four wings serving as its new headstock.
The ritual is complete,
and it seems as if Virgil really was
13 steps ahead of Pizzou.
As you reach down to pick up the new banjo,
you realize your body has changed.
Where once had been limbs of metal and wood,
your left arm and right leg are now large crow talons.
Virgil, that was really your dear old dad from a manor speaking?
Yes, that was.
Take it, it's yours.
He cannot hurt us anymore.
And we shall use him.
Like a power battery, just like the Hags used, Kelly of the Brigitteen.
Well done, Jericho.
I must go, Orgenres.
You go do that.
You go do that, Virgin.
I'm gonna, I'm gonna maybe practice a jaunty tune.
Well, guess I got new plucking fingers.
And I'll try to work out my crow talons and try to pluck a few tunes.
And you are once again alone as you try to navigate your new limbs.
Lethaca, you sit on the edge of the bed,
staring at the armoire in the corner of the room, thinking about change,
taking off the mask that adorned your face
and this dress that's a little too tight
after the ordeal of the night
is no longer comfortable,
not like the second skin it was when you first put it on.
And yet your hand lingers near back.
Your mind focused solely on the bell.
You reach towards your other side,
knowing not to trust back
with this item. You pull it from the satchel at your side. You hold up the death now.
Watching it. You hold it up and look at it in the light. You observe the cracked black metal
and its various adornments, knowing that this is the last hope of shard to return to the realms
of death. With how you hold it carefully, it does not make a single sound.
I will slowly stand. And
make my way over to perhaps one of the tables where I face a mirror and where I might have put...
The vanity in the corner of the room.
Yes, exactly right. Exactly right.
And I will set it down very carefully and then an excited breath of bear, I'll take a few more steps and make sure that the door is locked.
You move across the room near silently, so you reach towards the night.
turn it slightly, you feel the hitch of the lock.
It's clearly in place as you make your way back towards the bell and towards the vanity.
I will look at it and I'll look for a long time, just thinking about everything that's happened,
getting me to where I stand.
And I will reach up and pick up my mask and pull it from my face.
I'm going to turn it and hold it and hold it.
and hold it aloft and sort of look at it for a long time
before walking forward and setting it down
next to that same vanity mirror.
I'll channel the power I've grown so familiar with
over the many years and step outside of myself for a moment,
once again creating that illusory duplicate of myself.
This version, without my own,
the mask, wearing the snake dress, perhaps,
of what I've been wearing all day.
But facing the version of myself
that my allies have become so familiar with,
the purple and black vestments,
the mask there, this illusion version,
and I watch this version of myself for a slow moment.
Everything is going to be okay, going to be all right.
You have made it this far, a little farther to go.
I'm going to walk over it back to the bed where I've set down my bag.
Bag, you've been holding on to something for me for almost all of our time here in Dreskenwald.
Will you return it to me now?
The grotesque bag at your side opens, and the creature within extends a gray arm with too many elbows.
In its hideous fingers, with those long yellowed nails, it holds a beautiful,
silver flask crafted into the shape of a barn owl and offers it to you.
Thank you, Beck.
And I will lift this silver flask into my hands, pulling it free from the fingers of bag.
As soon as you grab the flask, it flashes silver, and the thing in the bag lets out a shriek.
Two arms extend out towards you, and its darkened veins turn silver.
The tangled, stringy, black hair spills from within the dead.
depths of the leather bag as the creature experiences one final agonizing death rattle before the hideous
arms and matted hair slump limply forward and quickly wither away. The bag that had been by your
side for so long tears in two. Its faded and worn leather strips drift to the ground, destroyed.
In the moment of bag's death, the flask lit up with a brilliant silver light that filled the room
with a calming and peaceful glow. You hold the flask in one hand, surrounded by the flask.
by that calm and the memory of that glow.
You smile as you cradle the bell with the other.
Thank you, Bag.
I hope that you find peace, lurker, within the bag.
You have been a fine companion at my side,
but the price of this power is death.
I will turn and I will look at the bell.
Jarre, Lady of Darkness and Loss and Oblivion.
For too long you have been diminished.
trapped within this very death knell.
Once wrong, you would be free to spread your darkness and loss and the destruction of all things.
In all that time, I have been your priestess pretending.
Adela was correct when she foretold the future.
I am a traitor.
But not to my belief.
thought to my friends, leading troubled souls and suffering people into your dark embrace, I have
done evil for a chance to be standing here now, and now here I am.
Dark lady with this act of retribution, I deny your resurrection.
I consign you to the void.
There is only one goddess of death.
only one dominion.
Your nihilistic goals of despair and hopelessness,
an annihilation shall be silence forever.
In the name of my true God, in the name of Striga,
your power will be silenced forever.
A fitting end.
Be gone, Sharr.
And I will uncork the silver flask and being very careful to keep the
silence, flip the bell, and I will pour in the contents.
You pour the glowing mercurial liquid into the death knell, filling it up to the top of the dome.
It fills it up entirely, oozing through the prominent crack as the metal quickly goes from
being perfectly rigid to soft and malleable. A few moments later, the entirety of the bell itself
is fully consumed in silver, melting away and dripping onto the floor until not.
Nothing remains of it.
In the revelation of your treachery, you hear nothing from the goddess you deceived beyond one
last faint and feeble whisper followed by silence.
Shar's presence and power is now gone from Druskenwald forever.
You hear the soft chirps of a barn owl as you stand proudly in your room, now dressed in
the vestments you'd been longing to dawn for so many years.
The mask fits perfectly, just as you had remembered.
familiar feeling brings you a soothing peace as you no longer require the treachery and trickery of
darkest night to hide that you were a cleric of striga, the prime of death. Marius, even from here,
you can hear her heart beating. Louder, faster. You know that all of you have these items and
whatever Lethaca's been going through.
is stricken her emotions.
You can feel the changes in her temperament
in the way that her heart beats.
And yet that's not enough to distract you
from what you hold in your hand.
The Grail of Dawn, an item that you were not even
completely sure truly existed, the item that could save everything.
I'll be standing there looking at this, this grail,
and my breathing will kind of increase a little more rapid
as I'm looking at this, still not believing that I'm holding it in my hands.
I'll set it down on maybe a center table.
It's in my room.
I take a few steps back from it, and I look at it, I think, to myself and kind of murmur out loud.
And I'll take several steps forward as I peer deep into the cup and say out loud,
show me the truth.
You place down the grail of mourning and peer into its own.
enchanted waters, asking for it to show you the truth. You wait and wait. And finally, the water
ripples and it shows you the truth in its depths. You see scenes of what you've been fearing for so many
years. The kingdom of Votonia has been destroyed. Its once beautiful capital city is an abandoned
ruin. Its once great keep is smashed and is crumbled in on itself. Where there had once been
miles of farmland and villages of small folk, there is nothing but torched wasteland.
Caryan birds and scavengers pick at the bones of the thousand slain that litter the ground
across every corner of the once vibrant kingdom you had grown up in. You see the remnants of
numerous battles clearly lost and cannot tell which of your kingdom's enemies is to blame.
Perhaps all of them, but none of that matters now. Vittonia is no more. And the waters,
show your deepest fear. In the broken castle atop a smashed throne as the desiccated bones of
King Victor D'nathria, brittle gray hair still clinging to the withered skin on a rotting skull.
A blade run through his ribcage. The prayers to Lathander could not save him as you see the smashed
bells of the Church of Lathander littering the floor of the nave where you had prayed so many
times. There was no salvation for your home. Upon seeing this, I'll drop to my knees and clasped my hands
together and no. Morning Lord, no, please, I beg of you. I know that I've faltered. I know that
I've stumbled, but I've served my kingdom dutifully. I've served you faithfully. Even after I lost
everything I continue to serve you I need you to help me please morning Lord I need you to
fix this give me the power the strength that I need please I've been so strong for you give me
a sign anything that says that I'm that I am that I've been on the right path
please anything you pray and plead
and ask for a sign.
But morning does not come.
La thander does not answer.
But as you open your eyes,
you realize the room is far darker
than it was mere moments ago,
and you feel a presence with you.
You look up and you see a curvaceous silhouette
in the darkness looming over you,
almost entirely shrouded in shadow.
You see her blazing, blood-red eyes
looking down at you with hunger.
I told you there was terrible truth in the water
But all is not lost
There is a sweeter truth in the wine
Look
You look down
And see that the grail of morning
Is now filled with a rich red wine
That smells of the fragrance
From the last evening you dined with the Duchess
And as you peer within you see visions
As beautiful as they are terrible
Votonia reborn.
Your home kingdom under a blanket of night with its people brought back from the dead.
Skeletons, ghouls, whites, wraiths, a kingdom of undead and other such creatures of the night.
It's not what Votonia once was, but a new Votonia, far mightier than the feeble sun-worshipping kingdom it had once been.
And sitting proudly in the reclaimed castle, Litch King Victor D'anthria sits with vampire lord Mary
Renetheer at his right hand, commanding the legions of the dead and a host of blood knights
to claim vengeance against all of the enemy kingdoms that were responsible for Votonia's fall.
And in this vengeance and their turn of what once was lost, true happiness.
I understand now.
The morning Lord cares not for me.
I am his forgotten son.
his exile.
Since that
fateful night I have been cast aside
by this high and mighty
God. All this time,
all these years,
I've turned a monster
and I must embrace it.
And you,
you are here before me
yet again, offering
this, this
future.
Yes, this is what I can give you.
All I ask is that you kneel before me as my knight.
Pledge yourself to me and offer me the Grail
so that I may remake it into an artifact of actual use to us.
Trembling, I will get down on one knee and present the Grail.
The shadowy form of the Duchess reaches down and caresses along your.
your face, the smell of roses overwhelming you.
My brave, Marius, as you extend the grail of morning toward the curvaceous shape before you, the Duchess extends her slender fingers, slinking her index finger into the crystalline water of the cup.
Immediately darkness consumes the grail, the metal turns black, and the water turns to blood. Present your sword.
I'll reach down to my left side and draw my long sword.
And holding it in two hands, raise it up to her and bow my head.
You raise up the sword that has been at your hip for a whole lifetime,
and you offer it to Lilith of the Nine Hells.
She grabs it by the pommel and slowly dips the tip of its blade into the black grail.
The blood within immediately shoots up the blade and hilt, consuming it,
changing it, re-forging it.
Just as with the grail, the metal turns dark and is adorned in a ruby rose,
forever changed by the hellest power of the Duchess of sin.
The looming figure above you then lowers the blade and gently rests it on each of your shoulders,
and you are knighted for the first time in more than 70 years.
Rise, Samarius Renather, Blood Knight of Lilith, the queen of hell.
Thank you, your grace.
I will serve you loyally.
and wield the power to conquer your enemies.
With your help, I will restore my king to his rightful place.
None will stand before us, and I will stand by him for all eternity.
I and I alone will deliver my queen's sweet kiss to her enemies with the point of my lord.
The Duchess turns the reforged sword around and presents it to you.
As soon as you grip the pommel, the silhouette.
along with the black grail turns to an undulating mass of dark blood and slithers towards the blade,
seeping into the enchanted metal. Then from within the sword, that familiar voice rings out,
you are my sword and I am yours, my knight. All of you fade to black. Whether it is exhaustion
or something else, it is unconsciousness that takes you.
You all awake in a circle in the middle of the common room.
You look forward with that a dream, but Lethaca, there is no bag at your side.
Jericho, you feel the wings flutter behind your back.
Briggs, the blunderbuss is heavy in your hands.
And Marius, the scent of roses is thick and heavy.
After taking the time you needed to process what had happened with each of your artifacts.
You look around at each other and realize that not just you are different.
All of you are different.
And you now see how your companions have changed.
And that is where we will end the session.
Ha!
Damn!
Give it out.
Downside, Ricky.
Great job, guys.
Well done it.
It's a great job, guys.
It's a real.
Good job.
Oh, my buddy.
Oh, that feels cute.
My favorite part was the Panini.
It's unironically made me want to be a question.
I really want to be a lot.
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