LINUX Unplugged - 673: 8 Hidden Steam Machine Details
Episode Date: June 29, 2026Eight details most people missed hint at the bigger Linux play behind Valve’s new Steam Machine.Sponsored By:Webroot: Webroot is cloud-based antivirus, engineered to stay out of your way. For a limi...ted time, you can save sixty percent.Jupiter Party Annual Membership: Put your support on automatic with our annual plan, and get one month of membership for free!Managed Nebula: Meet Managed Nebula from Defined Networking. A decentralized VPN built on the open-source Nebula platform that we love.Support LINUX UnpluggedLinks:Webroot — Save sixty percent when you go to webroot.com/unplugged.💥 Gets Sats Quick and Easy with Strike📻 LINUX Unplugged on Fountain.FMWeb Boost — Send us a boost via sats or USDJupiter Garage SWAGAppleTalk 1985-2026 Memorial StickerSorry, I only open regular files StickerTexas Linux Fest 2026 CFP — Submissions close on 2026-07-01 23:59 (US/Central)SeaGL 2026 CFPCarolinaCon 2026 - CFP Open!carolinacon/infra: Infrastructure used to run parts of carolina conValve Steam Machine Review - GamersNexusSteamOS 3.8 - Steam NewsValve confirms it’s working with Intel and Nvidia on SteamOS for more GPUsSteam Machines will only come with one 16GB stick of RAM - Tom's HardwareSteam Controller developer interview — Valve talks design, the learning curve, and the lack of kernel drivers | Tom's HardwareValve Developer Hardware Talk PDF2015 Steam Machine - Wikipediameshcore-ha — Home Assistant integration for monitoring and controlling MeshCore radio networks.sone — Native TIDAL desktop client for Linux. Modern UI, custom themes, and bit-perfect lossless audio up to 24-bit/192kHz via exclusive ALSA.SONE Flathubhigh-tide: Libadwaita TIDAL client for Linuxcoppwr — coppwr displays and provides control over many aspects of PipeWire as directly as possible in an organized and visual way. It can help with debugging and diagnosing a PipeWire setup or with developing software that interacts with PipeWire.XDG Desktop Portalcoppwr on Flathubdn-tool · GitHub — dn-tool is a control-plane CLI that enrolls and unenrolls Linux hosts in a defined.net Managed Nebula network. It calls the defined.net REST API to create and delete host records and obtain single-use enrollment codes, then orchestrates the proprietary dnclient daemon — which it downloads and verifies at runtime. It is strictly control plane: it never reimplements Nebula and never replaces dnclient.
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Hello, friends, and welcome back to your weekly Linux talk show.
My name is Chris.
My name is Wes.
And my name is Brent.
Well, hello, gentlemen.
Coming up on the show today, we're going to cover eight details about the steam machine that we think most people have probably missed, and there's a few things at point at Valve's future Linux plans.
They'll round out the show with some great boosts and picks and a lot more.
So before we get to all of that, I want to take a moment and say good morning to our virtual lug.
Hello, Mumble Room.
Hey, Chris, I'm a high, Brent.
Hello, gang.
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or hang out with us during the pre-show and post show, or even talk, you know, get your word in on the show when you flag us.
You know, Mumble, using Opis before it was cool.
I don't know of any other podcasts that actively does that.
I mean, I'm sure there's some, right?
I mean, come on.
Come on.
This is a rare thing we do here on the Unplug podcast.
And join us on a Sunday.
You can get it over at Jupyterbroadcasting.com
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Texas Linux Fest.
Coming up soon.
Already.
Yep.
One week warning right here for the call for paper for Texas Linux Fest.
It closes actually very soon July 1st.
So just a couple of days.
Yeah.
End of a month.
They decide to close on Canada Day for anyone who cares.
Out of respect, no doubt.
Mm-hmm.
Mm-hmm.
And then I think out of the spirit of competition, Siegel, the local Linux Seattle conference going on this fall, its submissions also closed.
But one day earlier, June 30th because they're American.
I'm hoping to make it to both these.
So we haven't really figured out how to make it all the way to Texas yet.
But I'm hoping we can make it.
It's always a really good event.
Usually it involves a race, I think.
Oh, that could be fun.
Both great conferences and we'll be all the better if other folks still want to submit their own talks.
Got to get that van working.
But if you get that van working, it could be a good race.
There's always tomorrow.
I suppose there could be, maybe it'd be a great race that the van isn't working.
You know what I'm saying?
We'd win for sure.
Yeah, but then we don't have Brent there.
Yeah.
And really, I don't know, I don't know what would be faster, an old van or an EV?
I'm not really sure.
Let's find it.
Mm-hmm, mm-hmm.
All right, so Texas Linux Fest, that is July 1st, and Siegel, which is June 30th.
June 30th.
Coming up soon.
All right, gentlemen.
Everybody knows about the steam machine.
A lot of the details, they've been out for a while now.
I don't think there's much we could add that people don't already know.
But I think we would just cover the highlights for those that just want to refresh.
We now have the prices for the steam machine.
The pre-orders are going out in June 1st.
I'm sorry, June 31st, I think, is some of the first will ship.
I'm not sure.
But the low price for the steam machine for 512 gig.
of storage is $1,049 U.S. dollars.
If you want to get that same steam machine with a controller, $1,128.
Now, I'll be real with you.
512 gigabytes is probably not enough for even a medium-sized steam library.
So if you want to get the 2-terabyte model, which is the next storage option up, $1,349.
If you want to get the 2-terabyte edition with a controller, $1,428.
Okay, so everybody knows about the prices, but I just think it's worth putting them out there.
The steam controller by itself is $99.
So if you bundle it with a steam machine, it effectively makes the controller $79.
So you get $20 off the controller.
You also get a couple of different faceplaces.
I think you get an extra magnetic face place with the 2 terabyte version.
Either way, you get an Ethernet port.
You get 2x2 Wi-Fi 6E and Bluetooth.
And we'll get into some other details here.
So that's the base thing that I think everybody knows.
And it is a little expensive.
Should we just, do we want to just, at this price, I think we're all priced out at this point.
It prices all three of us out at this point.
Yeah, it's really unfortunate.
It's not made for us, eh?
Well, you know, when I was at Valve with you guys in the spring, I had the sense that the machine was sort of ready to go, but they were just waiting on supply chain and memory prices and they were hoping to write it out a little while.
And then I think they had the internal discussion, like these prices aren't getting any better.
And so we just got to do this thing.
my gut was when we were there
that they wanted around
you know a base price of $800
the PS5 pro is like
790 right now
so yeah
yes in some interviews I guess at least one valve
engineers quoted as suggesting that
as things got crazy post November
2025 yeah they had to reconsider
shipping days they had to reconsider all the pricing
stuff it influenced like what it actually
finally shipped with right where like they couldn't get
a gig ramstick so they had to put 16
kicks in there.
There's no option and they couldn't do dual channel.
Yeah.
It's crazy.
So the one thing also that influences this is, and you just mentioned it, is the PlayStation
is in this space and it's a little bit cheaper and in some scenarios has better graphics.
And what's challenging about that is Valve has a very strong no subsidizing policy.
Valve believes that if they subsidize the price of the steam deck or the steam machine,
that it effectively prices out anyone else from ever building.
something in that ecosystem.
And we are seeing multiple builders
create steam machine competitors now
and steam deck competitors.
So it would seem that Valve's calculus is right.
If they were to say subsidize
even by $200, no other manufacturer
could do that. And the logic
would be, well, Valve makes it up on the sales.
But Valve doesn't necessarily
make a ton of money on the sales.
And the reality is
that Sony is subsidizing
the price of the PlayStation.
Sony is taking a hit on the initial cost
because they sell the games at like $80 a pop,
and they're all licensed through Sony.
So every game that plays on the PlayStation,
Sony gets a licensing cut,
so they do make it up on the back end.
It's just like a totally different ecosystem in that sense.
Right.
It's a totally different market pricing incentive system,
yet they're competing kind of in the same hardware customer space.
And so you look at the PS5 and you go,
well, like, PS5's cheaper.
But that's because Sony can subsidize the price.
And I think what's also not really fully considered with the steam machine
is you have access to, in theory, for a lot of us,
not everybody, but a lot of us,
pretty extensive steam library.
I mean, how many times does a steam sale come up over the years
and I've been like, well, I might buy it just in case
because it's $2.99.
I mean, it might be 60% of my Steam library.
I've never played.
I don't know.
And then there's a lot more that I would like to play.
And so you get access to all of that on the steam machine
and all future purchases as well.
So I think, you know, that's hard to factor in
because it means over the long term
when you're actually buying games,
you're probably going to make that money up
in the PS5 versus the Steam machine,
but nobody purchases thinking that.
Yeah, and like if,
are you coming into this because there's certain,
a few AAA titles that you really want to play
at the best experience per the money you spend on hardware?
Okay, that's going to be a very different decision
than, like, I'm trying to buy some sort of thing
I can play games on in my living room for the next five years
that will have access to the games I want to play.
There's another interesting aspect here
where this same machine can be used as a piece,
PC gaming platform or a console, which is kind of impressive.
Like the PS5 is kind of meant as only a console.
You wouldn't connect it to your, you know, monitor and at your desk or the keyboard, right?
So the fact that it can do both is, you could in theory just use it as a desktop.
Yeah, is, is, I don't know, compelling.
I think it also adds a bit to the value.
Yeah.
Certainly I would think for our audience.
I mean, it's a, just play this line of thinking out a little bit.
This is the most Mac thing we have in our space.
For sure.
Because how many years has Valve been working upstream to get things in the kernel, to get proton working, to get fax working, etc.
It's the controllers, all of this.
Video graphics drivers.
It's just all this work they've been doing for a decade.
Up and down the stack.
To the benefit of all of us, really.
And then they custom build with an AMD chip that's kind of like we can get off the shelf,
but it's also kind of unique to them with their own firmware.
So they're kind of involved at the chip level.
They're custom building everything in the whole stack.
Then they're building the OS on top of that,
and the user experience that then is on top of that.
So it's like, it's beyond, I mean, System 76 does a very integrated package,
and I think they're hitting the right space for that demographic,
but this is almost full Apple level, both the pros and the cons of that.
I assume you notice to that end some of the reviews,
the quietest non-hand-held gaming PC I've ever used,
barely humming out a dull wear even under heavy sustained load,
zero coil wine or case rattle.
You can tell, like, it's a different kind of product
where they really, that whole experience has been shipped together.
Well, and who says that by SteamOS 4 or 5,
the desktop mode doesn't get more and more refinement,
and you could buy the steam machine and just run it in desktop mode.
You have an immutable arch distribution maintained by Valve.
That's a pretty big deal.
And it's on a hardware that they support and design.
I mean, it's a, if you're looking for that Mac-like experience, it's probably as close as it gets.
It's plug and play, really, right?
Well, in theory, I mean, I don't think the desktop mode's fantastic, but I think they could get it there.
All right, so let's cover sort of the eight details that aren't getting very much attention.
Starting with one that, you know, I don't think is, I think some people probably heard about this, but it's probably worth us mentioning.
So the first thing on our list, the 4K thing.
Is that what we're calling it, the 4K thing?
Well, the marketing kind of says it's a 4K gaming machine that support 60 FPS.
Yeah, I guess they've pulled some of that now, so they've changed the language on the store page.
So this is important to understand that it's really certified as a 1080P machine that can upscale to 4K.
In fact, if you look at Valve's developer facing documentation, they tell the developers to target 30 frames per second, 1080P.
Yeah, okay, so it used to say 4K gaming at 60 FPS.
Now it says up to 4K gaming with FSR 4.1.
Okay.
All right, that's fair.
So also, they gave a GDC hardware talk,
and in there, the Valve representative said
that you could expect the steam machine performance
to be roughly 6X, the Steam Deck.
And that number seems to be holding up better.
Yeah, and that's a decent improvement.
I, as a Steam deck owner, was wondering,
would I see a bump?
6X is probably going to be noticeable.
And, of course, it will vary
depending on the game and exactly,
you know, there are some distinctions and all that.
But yeah, right?
That feels like you would actually,
it would feel like an upgrade.
Mm-hmm.
Okay.
Number two, what verified means with the machine.
So Valve's Steamworks Doc say any game that is verified on deck
is guaranteed to now be verified on Steam Machine.
So the same controller, the same launcher,
text input, proton, all of that kind of stuff.
The Steam machine, however,
skips the deck-specific display legibility checks because...
It's a bigger screen.
They're kind of now worried about it as much.
They don't control what.
it comes with.
It is interesting though because Valve put a lot of work into display verification.
But I like that.
That's good.
Now, it seems like Valve is also trying to add additional compatibility, hardware compatibility
stuff in here, which I think is going to be bigger in the future.
We'll get it more into this.
But if something is currently certified for the Steam deck, you can essentially be assured
that it will work on the Steam machine.
So that's, I think, a decent little thing to understand, a little quirk there.
I think that might actually, that's an impressive deal.
Like, yeah, it seems like a small thing.
But that's impressive.
You know, they were targeting one piece of hardware,
and then they came out with a totally different piece of hardware,
and they're guaranteeing that every single thing will work.
That's kind of amazing.
Well, now imagine the VR headset, the frame, which is an arm platform,
but is also going to be a steam machine.
We will see when that happens.
Yeah, it may mean that being Steam Machine certified
goes beyond just X-86 in the future.
But before we get there, let's talk about number three.
SteamOS 3.8 seems to be perhaps the real launch that we're all going to care about.
Valve is now telling people that they can build their own Steam machine
and that they're working on broader desktop compatibility
and that they will be able to deploy SteamOS.
Current reporting says SteamOS 3.8.10 improves compatibility with Intel and AMD platforms,
improves video memory management on discrete GPU systems.
And Valve is currently working with Nvidia,
although it's not currently scheduled to like landing time soon,
but Nvidia support is going to be in there too,
Why would they do that since none of the valve hardware has an Nvidia drag?
I wonder.
Yeah.
Yeah.
They fixed a compatibility issue with SteamOS chain loader that could cause a boot failure on some desktop systems with recent UEFI firmware.
Nice.
Again, doesn't affect their hardware.
Fix Bluetooth not working on some Intel handhelds.
What's that about?
Added firmware for upcoming Intel handhelds, not their machines.
Desktop mode now uses Waylon by default.
Yes, it should.
And they've added initial support for running.
SteamOS is a virtual machine guest.
I guess there's also like a new Rust demon under the hood that's sort of mediating things
between Steam and Steam OS, which is interesting.
So we don't have like just a standalone ISO, but we do have an image that's meant for
the deck.
And the downsides to this SteamOS image right now is it just overrides, anything that's
on your first MVMEDisc.
It just targets the main MVMEDisc and blows it away.
But it's SteamOS, and you can load it on more and more devices now.
So the next step is really like some kind of installer or some kind of ISO.
I don't know exactly what Valve's going to do here.
I'd like to speculate about that for a moment, though, because so if you're Valve, and it's, say, 2027 and they ship SteamOS 4 or whatever, because you could technically make it with 3.8.
So maybe SteamOS4 comes with an installer.
How would Valve do this?
Would they maybe use like the Climera installer, like some of the arch derivatives do?
Yeah, I wonder.
Could see that.
There are a few options now.
Would they create some sort of steam big picture environment that walks you through an installer?
Or do they just skip the installer altogether somehow?
And they just assume you're going to blast it on a disc and they just...
Could be.
I mean, they do seem to be making a few different moves here aimed at simplicity.
And it did sound like from some interviews that the installer wasn't really something they were super focused on right now.
Yeah.
Yeah.
I just feel like with the cost of these steam machines and the cost of hardware in general, people are going to...
If you want to build out this ecosystem, I do think if you made it...
Sort of as easy as Bazite to install.
You might get folks using this
and deploying it on their own home hardware
that they can't afford,
and then you're still building out
the Steam OS ecosystem
while you're waiting for the hardware component prices
to come down.
Totally.
But that only works if you make it more accessible,
otherwise people just load Bazite.
And maybe they don't care.
And I mean, maybe it doesn't matter
if it is sort of meant for an appliance
where you aren't trying to do a boot
or do anything fancy.
Things just get wiped with something simple works?
I think what I...
The Linux user in me that still wants to see mass desktop adoption,
which I've mostly don't really care about anymore,
but there's still that part of me that still wants to suit.
I think like your Linus TechTip viewers would switch en masse
to a Valve Linux district if they could install it.
Yes.
Because there's trust there built already, right?
Yes.
They love the brand.
They want to use Linux for gaming.
Now here's the Linux gaming platform.
Because right now they're getting really drawn.
to PopOS and Bazite and Cashio OS,
and they're kind of split across those right now.
And if Valve came along with SteamOS that you can install
on your existing box as easy as Bazite or CashEOS or Pop OS,
I just think it would be huge for Linux adoption.
And I think you'd see a large use case for the desktop,
not just for big picture mode.
I think you'd see a large use.
People would come up with Ways,
and they would permanently run it in desktop mode.
I really think it'd be big.
Now, maybe Valve doesn't want that.
but I just feel like if they just deck that extra step
that extra step it would be such a number.
I wonder if maybe there's maybe they would like to see that too
or are neutral on it but worry about sort of.
The support overhead?
Support overhead and or the image like you don't,
if there are quirks on other systems and that gives SteamOS,
you know, you get mixed reviews of SteamOS, that kind of thing.
I'm not saying that's, I would agree or whatever,
but you could imagine those sorts of arguments or discussions.
And maybe it's a, that's sort of just a, you know,
They're open to more an installer or other things, but sort of not the focus right now as they're just getting the things shipped and sort of established.
Yeah.
Yeah, I could see, you know, because as you widen that aperture of hardware, you're going to have more and more random things that don't work with proton.
I mean, just go look at Proton DB.
Right.
Yeah, that is a good point.
But at the same time, they have this verified system, right?
So they could just target, kind of like Max, target a few systems that they really get right.
And then if you're going to run something else, it's kind of on you.
And they don't make a lot of margins on this hardware.
The rumor is that they're almost selling it at cost.
There's maybe 80, 90 bucks,
depending, maybe on the highest end configuration,
maybe $200 a margin in there.
You could maybe see, too, like, I think,
to Brent's point, maybe some, like,
they're already offering more, you know,
there more stuff for some of the other, like, handheld things.
So you could also imagine, like, some community reports,
or maybe there's a role for the community to play,
whether that's repackaging some sort of installer
or just smoothing things out and giving, like, targets.
Totally.
Like, some people are saying the framework,
desktop works perfectly.
Minisforum V3 ran just fine,
testing think pads out.
Yeah, I saw people are running
Steam OS, the image for the Steam Deck,
on the framework desktop online right now,
and it seems to be fine.
You're right, the community probably could step in
and build something around that image
and make it more approachable.
It's not going to the level that you're saying.
Yeah, it's not the same thing, but...
Maybe it would help.
Help a few more people at least.
It's just, well, it feels especially
like the time is ripe
when this steam machine wasn't able
to hit the price targets they want,
and the prices are just such crap out there.
It just feels like the moment is there.
How else can you get a piece of this experience,
still get something better?
There you go.
All right, number four.
AMD wasn't just for performance.
I don't think any of us are too surprised by this,
but by digging through the details,
we see the steam machine uses a semi-custom
AMD Zen 4-6 core, 12-thread GPU,
and semi-custom RDNA3 GPU
with 28 compute units, 8 gigabytes of GDR6,
and 110 watts of GPU target power.
So they estimate when everything's really cranking,
like the CPU and the GUPU,
you're probably looking at around 200 watts of full usage
under full load.
So that's what you could probably plan on.
But what I think is the real story about them using AMD
and both now the deck and the machine is this would have been Nvidia.
This absolutely would have been Nvidia.
But AMD is the company that made the investment in Linux drivers years ago,
with no idea how it was going to pay off,
no indication that a Valve steam machine
and steam deck would come along.
And now they are the hardware partner
for the last two releases from Valve.
And it's because they invested seriously
in the Linux ecosystem,
and it's just paying off massively for them now.
Well, and I think we'll see another indication of this later,
but that you can tell Valve's feeling really comfortable
building on Linux, right?
So, like, the fact that this is just first party,
that it's something that they know that they could influence,
that can get changed,
If something does need to get fixed, there's a clear process for how that happens.
Maybe it makes you feel a little better about something that has hardware cycle times.
So the Verge says that this has caused essentially Intel and Nvidia to come knocking on Valve's door.
Really?
Yeah.
They say, so the MSI Intel powered claw gaming handheld have been mostly Windows machines.
But according to the Verge, they are now working with Valve to make a Linux SteamOS version that runs on there.
using SteamOS optimized for Intel versions.
While it's not quote perfect yet,
it appears everything works pretty well for the most part.
Another user tried it on his Intel Arc B580 desktop Guppu
and got SteamOS working on there.
Well, of course it works on the Intel arcs.
But it's interesting that Intel has kind of come to Valve,
so we want to run SteamOS instead of Windows,
and they're starting with the SteamOS 3.8 release.
Valve says they're also working with Invidia,
and they've been doing a lot of hard work,
getting the graphics stack up and running on the Intel and Nvidia.
stacks to make sure everything is, quote, optimized.
And that's an interesting strategy there, because, again, their hardware, not using these chips.
It just sort of feels like a similar strategy that could do with SteamOS.
And here we are seeing AMD, just the default winner as the results of their investments here.
And I think that's pretty great.
Like, the Steam hardware is AMD first largely just because AMD took a bet.
They didn't have any idea which way it was going to go.
And it's just now we have a nice, clean experience.
And I think, you know, when you add this part, when you add these basic things up, right, you've got a verification process for how things work and operate.
You've got SteamOS that's widening its scope of hardware that's supported both including the steam machine but also third-party hardware.
And you've got this AMD support at the plumbing level for the graphics.
That's a pretty good stack right there.
But there's still four more details that we haven't gotten to yet.
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Well, I think we should talk about the penguin in the room here.
This RAM story is, I think, worth digging into.
We've heard a lot of people say, well, it's very disappointing the RAM situation that they were forced into.
So is that really the whole story, though?
It seems like, too, in the past you would have been like, well, sure, it only comes with 16 gigs of RAM,
but I'll just go buy my own stick of RAM.
Right.
Throw it in there for cheap.
That doesn't seem quite as possible these days.
And you have to feel for Valve
because when they announce the steam machine,
the RAM prices haven't gone crazy.
And in their defense,
like, there is possible to do some upgrades.
They talk about what SSDs you can put in there
and they're going to partner with IFIX
it like they did with the deck and all that kind of good stuff.
It's just the rest of the world.
So ideally on a gaming system,
you generally want dual channel memory,
especially for CPU-bound tasks,
and there's a lot in a game
that can be CPU bound.
You want dual channel memory
when possible.
But that's not what happened,
is it?
They couldn't do dual channel.
No.
Because if you're going to target
16 gigs total,
which is a reasonable number these days,
and you want two 8 gigs sticks,
you have to be able to buy two 8 gigs sticks.
And when they were trying to source
sufficient quantities,
that just wasn't available.
Can you believe that?
I guess,
at least maybe it was Pierre Loup-Gafe
or another Valve staff member
mentioning like,
I guess there's a little more profit
in the 16 gigs at the moment in the market,
So they were producing more of those.
And so that is what they were able to get.
But again, unless you're trying to go to dual with 16 and get 32,
you can't get dual or the reasonable amount and get both benefits.
But here's the detail I did verify.
You can, if you get rich or if memory prices come down in a year and you feel like giving your steam machine a boost,
you could go out and buy another 16 gigstick on your own.
And you can install it in this.
And tests will show that you'll probably see about a 9.
to 13% performance of improvement with the steam machine
when you go to dual channel memory with certain games.
That said, you do kind of have to disassemble the thing.
Like, you have to take the heat sink off.
You've got to take the whole thing kind of apart
to get to where the memory's at.
So it's not like a beginner job.
It's not impossible, but it's a job.
But I thought Tom's hardware put this kind of unfortunately accurate.
They said, quote, this is especially hard on the steam machine,
which uses already kind of aging hardware,
a semi-custom AMD Zen 4 CPU,
an RDNA3 graphics with only 8 gigabytes of GDRR6 V-RAM.
Right.
Note, AMD launched the Zen 5 in 2024,
and the RDNA4 GPUs, they dropped in early 2025.
So it's kind of a little bit of a double whammy
because you're kind of working with already a little bit older hardware,
which is typical in these things,
especially when there's been a delay due to supply chain.
and then you're also,
you're kind of taken a penalty
with a single channel memory.
I found a quote
I really thought was fascinating
for the memory part.
Like, to us,
Valve is like a huge player
in the Linux space,
but in the memory space,
they're like a teeny tiny little guy, right?
Sure.
And there's a Valve employee,
Yuzon Aldehyatt,
who's an engineer.
And he gave a quote,
he said, well, they just,
the memory people just kind of give us a price
every month.
and you either can say yes or no to a certain quantity.
And if you say no, then they never talk to you again.
So they are in a really tricky spot with the memory.
The fact they even secured some is like actually kind of impressive.
So, I mean, I think we're all collectively a little disappointed, including everyone at Valve.
Would it be crazy for a DIY version that comes with no memory?
Whoa.
And like you buy it today
and then in a few months
you find yourself some memory.
I mean I know it's crazy
because everybody likes to have things right away.
You planning to have some fall off a truck?
What's going on over there?
Well, you could eventually,
you know what I mean?
Like, just have patience.
Like buy it today at a lower price
that doesn't have memory.
And then you source the memory
when you can get it off of eBay
or wherever you can scrounge it.
I mean, you could probably find
secondhand memory on your own
easier than Valve can do at scale.
I'm just thinking.
thinking like, why not do a framework DIY edition and no memory?
Because, so, like, the, 149 base price is, it just takes it out of the market for so many people.
So the estimated $300 price increase, almost not all of it, but almost all of it, is coming from the memory.
That's insane.
So sad.
So it is a bit of a double whammy.
But you could see, you know, maybe upgrading this thing to 32 down the road and get a little boost out of it.
The fact that you can upgrade that RAM is one of the things that makes the thing unique.
Probably not doing that with your PlayStation.
Probably not doing that with the PlayStation or the Xbox or your Android-based gaming console.
All right.
Okay.
Number six.
That was number five.
Number six.
The cooling design is interesting.
So it's like a six-by-six-inch cube.
And the entire thing is built around a ginormous heat sink that is dominated by a single 120-millimeter fan.
Like you said, Wes, everybody reports it's quite quiet.
Quite quiet, yeah.
I think that's where this thing, like, if you're coming at this with, like, I need the latest and greatest.
I'm trying to buy them, like, a really nice gaming PC that's going to be like my be-all end-all for the next while.
Maybe this isn't it, or at least not at the price point that you were hoping for.
But if you do want something that can play, you know, pretty much whatever game at some quality level that you can throw at it, has all your steam library, looks nice, fits in your living room in an unobjectionable way, is quiet.
Like, you get all of that, that would be harder.
If you want that, that's harder to build yourself.
Yeah.
Yeah. When we saw one, I don't know if you boys put your ear up to it, but we did see one and it was on.
Yeah. You couldn't. No. You couldn't even tell. It was very, very impressive. And that's what we're hearing around from people who got review units is it's in like unhearable, indistinguishable from an empty room. And that is super impressive considering, well, basically the entire thing is a heat sink with a couple of computer parts in it, right?
underneath the heats up.
Yeah, it's hilarious, but actually kind of a smart design.
And I saw that the front faceplate that they have on it that you can change because it just has magnets, which is nice.
Like, is actually makes a huge difference in the volume of the fan.
It reduces some of the cooling, but, you know, they're balancing all of these different priorities.
And if this is on your, you know, beside your TV and your living room, then.
You can just pop it right off or something if you want to.
to run hot, if you wanted to run cool.
You got options.
And I saw some aftermarket, like people are already making 3D printed aftermarket things
you could slap on there that increase the airflow and look nice as well.
So that'd be great.
It's nice.
They had to balance all these priorities.
I think they got it right in one way, and the pricing is something they didn't really
have control over.
So speaking of that balance, it's actually like a pressure balance system.
So if you do take the faceplate off, it cools the CPU and GPU more, but it actually
hurts the SSD temperature, which I thought you might enjoy it.
I saw that.
Yeah.
Yeah, so it's using the pressure created by that faceplate to send some of the air down to the MVME.
That's so funny.
So there's clearly some attention to detail in all of this.
It is one of those things that I would love to play around with when I finally, finally get my hands on one in probably two or three years.
They also described how they really, really custom built the fan that's in this unit because they kind of needed the airflow that they needed and they needed it to be super quiet.
So they designed the fan from the ground up too with their partner.
So they did a lot of impressive engineering work on this one too.
They do so much more physical testing.
Again, reflecting on our trip in the spring,
which I think we talked about in a bootleg,
they do so much more physical testing.
They have arrays and rooms and rooms and rooms.
Yeah, stacks and stacks of physical testing going on.
Like things pressing buttons and test testing screens and I was very surprised by that.
So they're doing a lot of that kind of stuff.
And what are the one of the things they're testing, the controller, and that is item number seven.
So this is one of the small technical details that when I hear it, I'm like, oh, I love this stuff.
So we all know the steam machine has a steam controller and it has an integrated 2.4 gigahertz wireless system.
But what I think is really smart is valve put multiple ratings.
radio's in this thing. So you can use the puck and you can use it's 2.4 wireless. You can use Wi-Fi. And if you use Wi-Fi and you're using the 2.4 signal there, it's on its own dedicated radio. So the controller doesn't have any kind of leg or any kind of interruption with your data radio. Nice. So the data radio can be handling your game and your chat and your downloads. And then the dedicated isolated radio for the controller is nice and clean, doesn't have any collisions or anything like that. It's not competing for anything. I just love those little design details because, like,
If you were going to build your perfect gaming system on Linux,
that's absolutely something you would want to build in,
but only if you just had all the options.
I just love that.
You can tell that is a system built by gamers, right?
They're putting the right priorities first.
I agree.
Did you check out the thumbsticks on these things, though?
You know, just when we were there,
and we played with the one that we got to,
and it felt really good.
Yeah, so they're using what's called tunneling magneto resistance.
Of course.
Right.
Oh, yeah.
Yeah, right.
And so it uses quantum mechanics to, you know, be able to tell how the joysticks work.
Are you pulling my leg?
What do you mean it uses quantum?
Yeah, so there's a three, there's a nanoscale sandwich where they have what they call the free layer, which is the sensing magnet, which rides with the thumbstick.
And then under that is a magnesium oxide barrier that prevents electrons and current from going through it.
And then underneath that is what they have is a magnetic film that's locked in one direction as a reference magnet.
And then in theory, without quantum mechanics, you wouldn't get any current.
But because the electrons can tunnel through that tiny barrier, you do get a current.
And with that, you get a resistance that you can measure.
But it's a smooth, analog continuous change as you move the thumb stating.
So you get analog level measurement is what you're saying.
Wow.
Using quantum mechanics.
Because of quantum mechanics, those electrons, they pass.
through that barrier and it's measuring that.
Yep.
So the steam controller is like a real world proof of like Einstein's theory and quantum
mechanics in your hand?
Yeah, totally.
And so like they were using Hall effect.
There's other things they're doing, but this is like 10 to 15 times more sensitive and more.
And it doesn't need amplification because the signal is just way stronger out of the box.
So you get, that means there's less noise, which means you get finer details,
so you get better tracking.
And the thing that used to make a lot of thumbs sticks wear out is before you had like
a physical touch of capacitance that was changes you drag like metal or.
around or whatever.
This, because it's just, there's stuff in touch.
Contactless, yes.
So it should last longer, not degrade as much.
Well, TBD on that, but.
So, you're like a quantum controller for 100 bucks?
Yeah.
That makes the price seem pretty reasonable.
I mean, you imagine the R&D in that over time.
Yeah, so the controller stack is, is neater than it seems, both on the, you know,
radio side and on that technical side.
And then there's one other thing that, like, that's hard to do when you're building your own,
machine. And the other thing that is hard to do that Valve nailed is our last item, number
eight. HDMI CEC, I think, is the sleeper feature here. So Valve engineers specifically
have called out the CEC integration as one of the things that makes the machine unique versus
buying another PC. So for those of you that don't remember, HDMI, CEC, it kind of solves the turn
the TV on, wake the box up, pick the controller, resume the game problem. You pick up a controller
with the steam machine.
You pick up the controller,
you wake it up,
the controller wakes up the machine,
they're immediately talking,
they're paired,
the machine wakes up the TV,
sets the input on the TV,
that's key to do.
That's so nice.
And you're good to go.
So anytime you ever hit a button
on like a Roku or whatever
and it automatically gets to the right spot,
that's how they do it.
Yeah.
Consumer electronics control
is what CEC stands for.
It's a data signal over HDMI.
And both ends have to support the protocol
and actually use it correctly,
which is historically never happened on Linux.
So it's, and like for family gaming improved family like your kids or whatever,
they want to sit down on the couch and they want to play a game and they just want to pick up the controller when you're not home and hit a button and start playing.
This nails that.
And it's just so massive.
They also have DisplayPort 1.4 that handles higher end display modes if you need that.
Big win for family approval factor I think is HDMI CEC.
It's like some of my favorite features of the steam machine is the way they're doing the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the.
wireless controller communication.
The way they're doing
HDMI CEC, I just think is
absolutely super great. And the controller
is super nice. And those are some of my
favorite features of this thing. Did you notice? One
thing I thought with the controller is on
Windows and Mac,
you have to use Steam
to take full advantage of it. Yeah.
Because it needs the Steam input layer and all that
kind of stuff. They're basically doing like a user
space driver. Yeah. And part of that's because
like, I mean, you can still use it. It shows
up as like a mouse and keyboard basically.
if you don't do it that way.
Yeah.
But essentially, you know, on those platforms,
I guess they didn't really want to have to deal
with maintaining a kernel driver
and taking the risk and the, you know,
all that goes along with that.
But we still get a kernel driver on Linux.
Oh, do we now?
So you can use it.
I don't know if you get everything.
Like, you probably still ultimately,
like, and they've done more work
to make sure that Steam can load
and run whatever other program you want
so that it does get injected
even to a non-Steem game.
And there's even some open source projects
out there that are trying to be sort of used
like USB over IP.
libraries to sort of bridge so that you could get,
so it looked more like a traditional controller to the system level.
So it kind of fools into thinking, oh, so I've seen this before.
I know what this is.
But just kind of interesting detail.
Like, clearly they're more comfortable building on Linux than they are for these other platforms.
I think you're going to see crazy scalping.
I think we're already seeing it, but you're going to see crazy scalping on eBay or whatnot
because of the order system for this kind of thing.
So you're going to see this.
They were making some kind of changes with some of the ordering.
I thought I heard.
I haven't gotten the details because,
I'm not yet buying one.
Yeah.
I read a little about this.
The ordering system's a bit fascinating.
It's a lottery of sorts in a few waves.
And that was meant to basically avoid scalpers coming in and buying all the units up
and then charging twice as much for these units that are somewhat limited stock.
So that is fascinating.
So if you get in, you don't have to be like, it's not like a concert where you have to be the first person, you know,
We've seen it before.
To hit their servers to be able to get one.
First come first serve.
That's how you got the deck.
Right, right.
And so this is a little different where you have a certain period of time to like put your name into the draw.
And then they just pull it randomly.
And that makes it a little bit more fair.
And the order is defined with that random pick.
So less pressure, but more fair.
And you don't get these scalpers buying all the machines up.
But what is happening is that already you're just.
seeing reservation slots being sold on eBay for about double the valve price.
So there's that.
So we've just changed what we're scalping.
Amazing.
Amazing.
People will always figure out a way.
They'll always figure out a way, boys.
You know, I think all three of us are old enough to member 2015.
Stay a while and listen.
This isn't their first attempt.
No.
That's the wild thing.
It's actually been long enough that it almost feels like this is the first attempt.
They've clearly learned a lot that's got them here.
Let's, I mean, just reflect on that for a moment.
It doesn't it feel like Brent, they built, like they tried to throw a house party before they built a house last time.
And this time they realized they have to build like the whole house.
Yeah, in 2015, I remember the amount of excitement everyone had of valve making, you know, putting out these machines and all.
So Linux, and that was unbelievable in 2015.
And they shipped it, which is even more unbelievable.
But there are some major differences between what happened in 2015 and what's happening now.
It's basically, you know, an 11-year difference.
They did sell it until about 2018, but, you know, you didn't really hear about it very often after the initial launch.
And there's a lot of differences that happened.
They invested a ton, especially if you look at programs.
They invested just a ton in getting Linux games working for this release of Steam machine.
So what is it like 80 or 90% of the library is now like Linux compatible because of the work there?
Where back in 2015 it was like they were trying to encourage game developers to do the transition work.
They wanted them to port to Linux.
There was no photon.
I remember that being a big discussion.
And that's a hard decision to make as a developer of a game because you've put all,
your specialty into, you know, the Windows system, and all of a sudden you have to learn a ton.
You bring up a good point.
The Linux community was so excited about the original steam machines in 2015 because the ask was developers were going to port to Linux natively.
And so when Proton came along, there was a lot of discomfort about that.
Knife in the back.
People, we had the conversations on Linux unplugged.
I remember debating with Neil on the show about how this was going to really impact the future of game development on Linux and that people would not have any incentives to develop native games for Linux anymore.
And like that while partially true, we wouldn't have the massive, massive adoption we have seen of Linux for gaming, which compared to where I started, it has just, I'd never thought we'd be this far.
We wouldn't have Windows synchronization primitives in the Linux kernel.
And we wouldn't have steam decks and steam machines.
Right?
So, like, their first go didn't account for any of this kind of stuff.
It's really, I mean, it's really something, Brett.
There's a quote here I pulled from Pierre Lou Grifé.
He's a Valve engineer well known for working on all of these projects.
And doing a bunch of media coverage.
Great job on that.
That is also true, yeah.
As we learned, there are folks of many hats at Valve.
Yep.
And he said the developers were kind of stuck back then.
And the question was, do I want to do a bunch of work to port my game?
But there's not really an audience for it yet.
The catalog wasn't really there.
So it was like a chicken and egg problem, right?
It's like, we have this big valve machine coming out that people are excited about,
but the games aren't quite there yet.
So like, what's the investment?
And Yazan, the engineer we mentioned earlier.
also said the software just basically wasn't ready now that they look back at it.
On the Linux side, he says, we learned from the first steam machines that we need to make our developers lives a lot easier.
So now we have Proton.
I think, you know, the steam machines and all of that were really provoked by the Windows store.
Yeah.
Yes.
And I think Valve was hoping that other developers would recognize the threat of a uni platform and would just use.
use that as motivation to do all the hard lift.
But I think that assessment was right.
The graphic stack wasn't there.
We weren't even really on pipe wire back then.
So much worse.
Wayland was like just a dream in our eye.
Yeah, yeah.
Well, and there's one other difference that really stands out to me as well.
Yeah.
Okay.
In 2015, Valve wasn't controlling the hardware.
They were teaming up with some third parties to make these machines.
And they were, they had quality issues and some pricing differences.
and some support issues.
And Greg Coomer, he's a Valve engineer in 2021,
said that the steam machine failure taught,
and they called it a failure,
taught them that they needed to control
the full hardware and software stack
to have something be a success, basically.
So that led to the steam deck, of course,
being built in-house,
and we all, I think, feel that that was a total success.
And that led to this steam machine
having that same path that the steam deck did.
and it seems like a winning formula for them,
or at least maybe we'll see.
Now, still to come,
we are going to see, I think, some real progress,
maybe dependent on steam machine success,
with anti-cheat, right?
That's still the elephant in the room,
where as Brent says,
the penguin in the room when it comes to these machines,
but there are some job postings
that do seem like a positive sign in this area.
Now, there is some anti-cheat built in for developers,
but it's not like the window stuff that they want.
There's a really interesting Valve developer hardware talk PDF that I will link in the show notes that goes into some of this.
So I think we have two big frontiers that's going to be next for the steam machine ecosystem.
Solving anti-cheat is going to be a big one because that's the big blocker now.
It's no longer technical compatibility and things like that for the most part.
Largely it's anti-cheat.
And that's hill number one.
Hill number two, which I am very excited about, is the steam frame.
That's next.
That's an arm-based VR headset using fax and proton.
Can you remind us what the frame is?
Well, it's going to be a computer you put on your face.
It's a steam machine for your face.
It's like a face-hugger, right?
And I am super excited about that because, you know, just like I presume,
like the steam machine could be used as a regular PC.
It's got to be hackable, right?
I'm presuming.
And that to me is so much potential.
But the idea that it's going to be arm, but still running some of these games,
It's going to be really interesting.
Interesting.
What I love is it's just like it is the hacker spirit meets Valve money, right?
Like proper funding and they hire brilliant people and collaborate with brilliant people to get it done.
And clearly there's confidence enough to be like, oh yeah, we could, we only not made it work across, you know, from Windows to Linux.
We'll do it across architectures too.
You're going to end up with users with a machine on their face that are running Intel Windows games on Arm, on Linux,
and not even know it.
What a success.
It's really something.
And so it's really that steam deck compatibility, that steam machine compatibility
could end up meaning a lot more in the future.
And, you know, we're already at the point where you can reproduce that environment on other Linux distributions.
So it just means more general Linux availability for games.
So distributions like Bazite will benefit.
And, you know, those of us that run our own distros with steam on there are going to benefit.
Like, that's just huge.
and the whole library is going to massively expand.
The face computer, I cannot wait for it.
The only thing that really concerns me is obviously the price.
Yeah.
I hope it's not Applevision Pro levels.
I hope.
I just, please, please don't be more than $2,000 or something
because I desperately want to try a face computer
as somebody who lives in a small space
and would love to have a virtual office.
I wanted to, like, what level does it need?
Like we saw things not go well so well on the Apple side
in terms of what they decided to continue to develop,
what do you need out of this batch for it to keep happening
so that we get through a few hardware cycles
in a way that they don't need to reconsider this line of business?
Well, what if it's just pricing?
Like, what if they just have priced out of the market?
That's why I feel like the SteamOS strategy
is still worth considering expanding on that.
And then maybe a DIY edition that comes with no RAM
so they can at least have a machine that's $7.99 or $8.99 on the store.
You know, that's at least a price point
that is, you know, when people say the minimum price, they're going to at least quote that.
Steam machine kit.
Yeah.
Yeah.
Something like that.
That I think would, you know, you do that and maybe you ease up on the steam machine or the Steam OS.
Yeah, you make a DIY.
I don't know.
I really want it to be a success because I really think Valve's cooking here.
It's a good product.
I think it needs a little bit more refinement on the software side based on what I'm seeing reported online and early feedback.
But I think they'll do it with a few updates.
They did it with the deck.
The deck got a lot smoother as time went on.
Right.
It's continuing.
The deck still gets better with time.
You know, all of this has actually made me appreciate my deck more.
Well, and I think that means, too, like they've really proven out shipping the updates,
maintaining their own system.
Yeah, but that seems to be working.
It's pretty cool.
So if you're crazy enough out there to get one, you've got to write in or boost in and tell us about it.
You've got to let us know because you know we want to hear about it.
LinuxUMPLug.com slash contact or boost.com slash jupiter broadcasting.
I want to take a moment and thank our members who make these episodes possible.
As a thank you, you get the bootleg or the ad-free version if you don't want to listen to these ads.
And the bootlegs always got a lot more.
Jeez, the bootlegs clock in it over two hours and five minutes right now.
And then also as a thank you, you get a free web boost per episode.
You can set a boost in for free when you go to boost.
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we'll link those in the show notes.
The rest in peace
Apple Talk and my computer only opens
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and we'll have a link in the show notes.
Of course, we appreciate everybody who steps up
and supports the podcast. It's been a lean year for us,
but we're here, we're still going, and it's because of you.
We appreciate that.
Well, this week we have a very special
live boost baller.
A dude is trying stuff.
Hey, rich lobster!
27,368 SATs came in just when the show started.
It says just a live Brent boost as he figured out an agentic way to never have to pin his tabs.
Thank you for the coverage, Jens.
You know, maybe.
Maybe that's...
Implementation is TBD, but...
Yeah.
I could see him having an agent and still having too many damn tabs.
Oh, yeah.
I mean, it just makes it easier to open tabs now, right?
Thanks, dude.
We appreciate you.
Thanks for being our baller this week.
Brian from Boise is here with 5,000 sats.
Danger's own.
And he writes,
A Father's Day to All and all the dads who keep their jellyfin online.
Nice.
They don't appreciate it, Brian.
Back in our day, the TV was a lot rougher, right?
Thank you.
Happy Father's Day to you, too.
The facial hair boosts in with 4,100 sets.
Everything's under control.
I have returned with more freshly mined sats.
And I wanted to ask, what is everyone's 3D printing setup and any 3D printing heart takes?
Well, there's been a bit of, you know, drama in the 3D printing community recently.
I'm still, I feel like if I bought a 3D printer, I would probably find a million use cases for it.
But before I own one, I haven't really thought of many other than one-off little repair parts here and there.
Yeah, that alone seems pretty darn handy.
If my kids were still pretty young, I think that would be great.
A lot of kid toys.
For me, and I don't know if this is the case or not,
is there consumer grade 3D printable parts for,
like you could use in a car or in an RV in like, you know, hot, stressed areas?
Is that a thing?
Because that would be very useful.
I would use it a lot for that.
But I feel like this and ham radio are my two big of shame.
Yeah, I'm mostly, 3D printing is super fun.
I'm mostly in the abused friends who have a 3D printer stage.
I also, you know, of course, I'm going to be this guy for a second, but one wonders in a world of agents where you could task an agent to like, you know, go get a spec or you could give it a, you know, you wonder if there isn't like an agent that ends up producing a physical thing is kind of a fun idea.
So, boy, if I had the budge, I would, I would try to get probably a nice open source setup going and try to really learn how to use it.
But there's always, you know, something else.
You know, think of what you could do with a really quick pipeline, right?
You wake up in the middle of night with a weird dream idea,
and you wake up with a fresh print in the morning.
You do wonder how many things you come across in your day
that you're like, oh, I could really use like a little storage holder for this
or an organizer for that or a way to mount this or a little fix.
There's a lot of potential.
Especially if you're on custom stuff.
That's right.
Speaking of potential, Gene Bean came in with four boosts
for a total of 7,118 sets.
That's this first one's elite message.
Not sure I've said so yet, but clanker therapy was an awesome stream.
When using codex with Hermes, which model are you having it utilize?
And is it the same model for all the codex-based tasks?
You know, I kind of use different models for different agents,
but I'd say on average I'm using Minimax M3, I think it is.
And then when I'm using Codex, GPt55 Medium,
is generally what I use.
May switch to 5-6 when that's available once the White House decides I get access to it.
And I might try out GPT-5-6, but, yeah, so Minimax is really good, very capable and very cheap.
But GPT-5, obviously, is a little more advanced.
So I kind of do the initial build-out with the GPT-5-5 and the codex or open code,
and then I just use minimax to just sort of run it on the daily.
Okay, next question, Chris.
Did you use Autrix 3 or something else for that fancy clock to show us?
Yeah, I think that's what I, yeah, that sounds right.
Okay, short answer.
And another one here regarding sharing your AI generated music that we make for the show,
why not throw it up on Wave Lake?
It would be far from the only generated music up there.
Of course, Fountain, you know, would also be an option.
I just feel like so many people are pumping out AI generated music
and putting it out there and asking people to pay for it.
I just won't do it.
I won't do it.
Not going to do it.
Last message here.
Did I just buy the Apple Talk sticker?
Yes, I did.
Yay!
Nice.
Excellent.
Thank you.
Well done.
Jupiter Garage.com for that.
Dodge is back with 4,747 sets.
On the audible topic, I kept forgetting to set up my cron jobs years ago,
so I was lazy and set up libation on my mounted audio bookshelf drive.
Oh, smart.
It auto downloads, DDRMs, and follows my naming folder conventions, and they show up
on my audiobook shelf within minutes.
Nice.
Especially handy for friends and family
that want to contribute to my audio bookshelf.
I just add their account to libation
and done.
Yeah, Libation's got a weird UI,
but it's pretty great.
I never thought about just setting
the download directory
to be a audiobook shelf.
I mean, I like running things as root
and all of that,
but that's real YOLO mode and I love it.
Thank you, sir.
Appreciate that, Daja.
Oh, we got another Daja coming in.
All right.
12,345 sets.
So the combination is 1,3, 3, 4.5.
Talking about slowly accumulating too many VMs,
I know they don't have the best rep,
but I've had a lot of success with wholesale internet
or their sister company, No6.
Dual Zions with 64 gigs of RAM,
4.5 Ts of storage for $35 a month is hard to beat.
If there is a hardware failure,
they fix it fast and free.
Okay.
I'd love that to be six or eight terabytes,
but I know that's just asking for too much these days.
Like, a guy needs some storage.
I've already got way more than 4.5.
There's this stuff.
But that is a good deal overall these days.
I mean, you know, that's kind of what fake Naz is.
Faked, although with 22 terabytes or 24 terabytes,
but, you know, it's an old Zion with 64 gigs of RAM
just running out there in the garage like a champ still.
We really should do a live update on one of our future episodes.
It needs it.
Oh, it's been a long time.
Hydrogerum comes in with 4,000 sets.
I like you. You're a hot ticket.
A little more on my Hermes setup.
I'm using it to help me outline some stuff for a creative writing side project I have.
But the latest episodes mention of Audible CLI with agents has me thinking
how I could safely give it access to my audio bookshelf library and integrate that.
Yeah.
Just mentioned a couple ideas if you're, you don't mind.
going a little crazy.
I loved that Hermie's stuff.
Set up my own little clinker on Quen 3.5-9B,
and it's been much more useful than any other way
I've interacted with an LLM yet.
Cool.
I managed to use two million tokens in one session, though,
and it starts having issues at about that point.
Yeah. Yeah.
Al still can't open the pod bay doors for me, even so.
You know, it's really great to hear the progress coming with Quince.
When people are just, I mean, you were early with, Wes was early with Quinn.
He was saying, Quinn's pretty good a while ago.
And now we're just seeing it over and over.
It's everywhere.
Yeah.
Interesting.
I'm glad you enjoyed it.
Thank you, Hydrogram for the update perciates you.
A.B's here with a space balls boost.
That's one, two, three, four, five sets.
Yes.
That's amazing.
I've got the same combination on my luggage.
Did someone say web boosts?
Keep up the good work, guys.
Yeah, you got it, A.B.
Heck yeah.
Nice to hear from you.
Thanks for trying it out.
Ed Brayton boost in with 12,345 sets.
For a barotin, as I say.
The hell was that? Spaceball won.
They've gone to plaid.
We made it to plaid this episode.
That's awesome. Thank you, Ed.
Oh, okay, mesh-tastic has faded away.
But mesh-core has taken its place in the Pacific Northwest.
Is that true?
And there is a home assistant connection.
All right.
So what are you waiting for?
Challenge.
Add mesh core to monitor chicken telemetry without the internet.
I like this idea.
lot.
Oh, Edge, smarts.
Here's the thing.
Is it true that, because my mesh-tastic thing's popping off all the time.
Like, I'm having people all around me, but I, you know.
You're not core.
Yeah, I don't want to be.
You might be test.
I might, yeah, I want to be core if it's a thing.
And I very much like the idea of using this for garden and chicken coop monitoring.
And I have a node mounted to the top of the barn.
So, you know, seems like the right time to do it.
There's also, why not both?
Could you do both?
Is that a thing?
Can you do both?
I don't know.
Why not?
Well, Ed, you've given me something to look into.
Appreciate that.
Thank you very much.
Kiwi Bitcoin Guide boosted in 4567 sets.
There's coffee in that nebula.
I've finally set up a Linux desktop and am slowly in the process of making it my daily driver.
I'm running Mintz and have installed Libre Wolf browser,
but can you recommend any other high-value services or apps
for daily use, like notes, email, backup file storage as starters.
Thank you.
Wow, Kiwi.
Congratulations.
That's huge.
That's really great.
It's hard for us to recommend apps because we don't know what you use entirely.
Like, I don't know if you have maybe you want to sync to something on your phone.
So we need some details there.
If you have existing stuff you need to work with, because that's key, right?
But, I mean, one option, it's far from exhaustive.
But if you go to jupiter broadcasting.com slash community slash picks,
there's a list of all the stuff we've tagged,
at least since we started doing it in a way that we could capture on the website.
So there's a whole bunch of apps that we have at least tried out or maybe liked on the show.
That is not a bad idea.
Let us know how it goes, Kiwi, with any specifics.
I think we could help you there.
I think we can help you.
And welcome.
That's exciting.
That is really cool.
Thanks for sharing your journey.
Yeah.
MG1010 comes in with 6,66s.
systems are functional.
password managers.
I use Vaultwarden for years.
Choose it over Bitwarden's subscription just so I can self-host
it.
Behind Nebula.
Ooh.
I love it.
I sponsor Vault Warden via GitHub and I subscribe to Bitward
just to support both projects.
New pricing is $1.65 a month.
Not that bad.
Loving the web boost.
Here's a boost fest.
Sorry for sending so many small ones.
I just love testing this out.
I love the web boost.
Yeah.
Yeah, buddy.
Boost!
It's still not easy to get sets.
Breeze.
Oh, uh, it's still not easy.
Well, hopefully that'll get easier over time with Breeze Sats, but I can set up with Breeze.
It spins up.
I use strike via my bank deposit, but unfortunately it's not available until July 14th.
Yeah.
Some providers, what they do is they don't give you access to the Sats until the ACH transaction clears.
Right, right.
That ACH transaction takes a lot.
Here in the States can take days.
Up in Canada, they can do it immediately.
But down here in the States.
Some sort of technical wizards up there.
Like email or something.
Yeah.
But that's great.
Well done.
That is awesome.
M.G., nice to hear from you.
Welcome abode.
Hey, speaking of folks, it's nice to hear from L.Rae 741 Bootsie.
Hey, hello.
They're a good, buddy.
He's a good guy.
He's a good guy.
He's a real good guy.
No, you're a great guy.
3,33 sets.
Amazing content, as always, I also wanted to ask your opinion on what kind of setup you would
recommend for live streaming an online conference.
I'll be helping out with CarolinaCon this year.
Nice.
And I'd planned on doing Jitzy.
Oh, okay.
And I plan on doing a self-hosted route instead of a SaaS solution because the conference doesn't have much money and my personal budget is tight.
So I'd imagine paying for the VPS just for maybe a couple of days around the conference shouldn't be too expensive and just a one-time cost.
Solution doesn't need to be perfect, but I just don't want it to be terrible.
So are you trying to host and stream multiple talks, right?
Because the complexity of that gets pretty high.
because the obvious easy cheap setup is Linux box, OBS, and you just go to YouTube.
Yep.
That's the low effort, just going to work and everybody's going to find it.
Now, you could do individual jitzy rooms and all of that, but the way you're probably
going to have to do that quickly would be a laptop in the room with the presenter called
into a jitzy session.
You're going to need a USB microphone that picks them up decently well.
Yeah, a lot of hard bar pieces to kind of connect through.
So it depends on the scope of your stream.
You might also want to check out VDO Ninja?
Yeah, VDO.Ninja. VDO.Ninja.
Which I believe is also self-hostable.
One advantage to YouTube is it's also just kind of recorded for you.
You don't have to do the recording locally or anything like that.
So it's one less thing to take care of if you're on site and it's your first time juggling all this stuff?
The kind of close to that experience that is fully self-hosted would be Peer Tube.
Oh, yeah.
Which will let you do a live stream and record it for you and all that.
But, you know, then you're talking about a VPS that needs to be able to encode video.
It's a different, it's just something.
I don't like it.
The more I think about it.
I think you need to consider the scope of the event and what you want to capture.
Is it just about being live?
Is it deliverables of all of the talks recorded and available for viewing later?
That could be different.
Yeah.
Yeah.
It's really on the hardware and software side, you know, simple mixer, PC with OBS.
That's what's pretty straightforward.
The crazy option, I think, would be big blue button, right?
Isn't that a giant platform you can run for this?
I think it's probably oversized, but.
And there's Stream Yard.
There's a couple other things where it's essentially like a Zoom that goes to a live stream.
You know, stream yard could be another one.
River will also do that.
So there's a lot of.
Rosado has a link here in the chat.
It looks like there's a project called Jitzi deployment that might help with this.
It's an auto-scalable Jitzy.
It does seem like he's pretty set on going with Jitzy.
So that might be something we're looking at.
I, you know, I think what happens a lot of times is people really focus on the info of the stream
and not the mechanics and actual day-to-day direction of the stream.
And what's going to be on stream, how you're going to do the stream,
how you're going to get like that stuff is way more important than how you actually get the stream out
because you have a thousand options to get the stream out there.
And that first stuff might inform sort of what you need on the second.
Get good audio.
Yeah, thanks for helping out of conference.
I wish more people are doing that for conferences.
Yeah.
Good on you.
Wish we could do more of that.
Have a good time.
Greg, the lawyer comes in with $25 in Fiat fund coupons.
You asked in 672 about what sort of lawyering I do.
I work in tech, mostly ISPs for nearly two decades.
Then went to law school.
I practice IP law, patents, copyright, trademark, and licensing.
and I maintain roots in my prior career
by cultivating a robust home lab
and leaving the next life.
Yeah, Greg!
Wonderful.
Very good.
Are we still looking for someone
to help us with Google stealing all our voices?
Is that a thing?
Greg, you want to go after that?
A guy from Vienna Boosin?
$5 in Fiat.
Indeed.
I need help to pick a birthday present.
Okay.
Ooh.
I want to buy a steam deck.
Would you buy the old version
or would you go for the OLED?
The price difference is quite something.
And I don't know if it's worth it.
Please help.
Well, I think it's worth it if you're planning to use the main screen for your primary gaming.
Right.
Are you doing it dock?
Do you mostly traveling with it?
I thought I was going to be mostly handheld.
And I probably 70% play it hooked up to the TV.
I got a little doc, hook everything in there.
Then I just slide it in.
Boom, I'm on the TV.
And at that point, I don't really care what the screen is.
So just kind of, I think, depends.
Hate to give that guy a guy from Vienna,
but like, yes on OLED, if you're staring at the screen as your primary interface,
know if you're going to be hooking up to the TV.
Seems pretty straightforward.
Yeah.
Okay.
Our dear friend, adversary 17, is here with the first free members boost.
Oh.
He says, uh, so I'm serious here.
Um, if you guys want some network attached storage for whatever,
my server has about 30 terabytes just sitting here for you.
You know how to find me.
I just think I thought of a use for zero F.S.
Well, you're just too good.
Adversaries.
Adversaries also says,
so it seems that I can send multiple member boosts.
Going and break in our system.
Is it an honor?
No,
I think maybe it's just a maybe misunderstanding of DUI.
As far as we can tell,
you can't actually.
Although, if somebody were to,
we would not be too offended.
Especially if it was you adversaries.
Thank you very much.
Vipers here with a free member boost.
Thanks for covering useful and positive AI use cases.
So much of the general Linux-related coverage of AI is burnt out negativity or voice.
Yeah, so true.
No kidding.
Talk about, yeah.
Wow, we should be seizing the means of production.
You get it.
Like, if you don't participate actively, you're just going to get left out.
And then you don't get a right to complain about what we end up with.
It's like people who never vote and then complain about political decisions.
Well, if you don't participate in the process, like, this is why, like, we got steamrolled on some of the license usage stuff initially.
And it took a pushback before that was respected.
And you see, like, the conservancy stepping up and taking an active role in some areas.
It's finally defining some of the edges of this actively from our perspective as a free software community.
It's great to see.
But, yeah, you really nailed it there.
It's burnt out negativity or avoidance.
It's so good.
Which, I mean, we can have some empathy for.
Yes, oh, for sure.
But there can be issues, too.
Yeah, well, I totally empathize with that.
Like, that is why it's such a good description, because that's what it feels like.
All right.
Triton member Boothin.
I personally use dupor remove with ButterfS and can recommend.
I usually target specific directories per run, i.e.
Steam games on desktop or media or ROMs on server.
Roms is clever.
I definitely have dupes in ROMs.
That's a good one, Triton.
Thank you.
This is a question I've been pondering
for the last week or two
on my little home server.
So thank you.
Good little one plus there.
A guy from Vienna
boosted in with a free member boost.
Thank you for helping us.
Help you, help us all.
Long time listeners since episode 375,
first time booster.
Thanks for the option to web boost.
I love it.
I always appreciate your coverage
on the Red Hat Summit.
But this year, I was feeling it.
I think it wasn't the event, though.
I think it was the event, though.
I missed the real insights.
Was it blue washing?
You know, I don't think they really talk about IBM much at these events.
Like, it comes up from, like, the granite model perspective,
but they really don't emphasize IBM.
Red Hat tries to really kind of present themselves as their own unique brand.
Yeah, when they do, it's kind of as more of a partnership that you might see as with a different company.
Yeah, yeah.
It's funny.
So, like, you may see a few IBM logos, but it's probably a one to a thousand ratio of Red Hat logos, at least.
they don't really bring it up.
They want to appear to be like the Switzerland
of operating systems, I believe is what it is.
But thank you and thank you for listening for so long.
I love it.
That's great.
I see somebody just wanted to test
to see if the free member boost was real.
That was me testing to see if I could send multiple.
Oh, I see.
Okay.
After adversaries, nice boost alert enough.
Yeah, you had to test it.
Got to test it.
Dodge is back with a for a boost.
Just pump the brakes right there.
You should make sure you have probably,
blah, blah, blah.
I think he's referring to something I missed.
But he was talking about making sure that you have proper backups,
which I always completely agree with on that.
Configure it with auto-local failover.
In his case, everything's synced as part of a 3-2-1.
There you go, Brent.
That's impressive.
You want to take Chupacabra?
A chupacabra member boosts in.
Hello, fellow nerds.
Blank Canvas Syndrome Update.
My syndrome is really about setting up Hermes on NixOS with rappers.
plenty of ideas on where to integrate Hermes afterwards.
Cloud code helped a lot,
but I'd love best practices from pros
to keep this genie in the bottle.
Okay.
Plus one on higher character limit.
You know, something if you're really concerned about that
is you could run it just in a container.
Container VM.
The production one that we use for Jupiter Broadcasting,
we have it in a VM.
Yeah.
And we just, that VM is completely isolated
and dedicated just to that agent.
I started mine in a micro VM on a NixOS both.
So it just had a whole own little
set up there and it could have free range inside, but I could filter it, and then I had the host as
well available if I wanted to do firewalling or other things there.
It's nice because you can take backups before it does anything if it like, you know,
nukes itself or something.
True.
Mm-hmm. Mm-hmm.
J-Cube has a free Mamba boost.
Boy, they are doing a lot with Mayo these days.
I just wanted to add a big plus one for the Zeus home automation gear paired with Home Assistant.
Yeah.
And the ZWA2 that Home Assistance releases.
I have 20 plus of the Zen Z-1 switches and a couple of the Xen-O-4 plugs.
They just work.
ZWA2 has cleared up several of the Z wave issues I was having prior to the swap.
Yeah, not, I have not had a single issue.
And I didn't expect I would, but I have not had a single issue with the new COOP stuff.
The sensors have been online 24-7.
Well, I only really have two Z-Wave devices.
So I guess it's not that surprising, but it has been really, really rock-solid.
I just love that setup.
So again, just key points here.
Zeus Z-O-O-Z, no relation.
I just love the company because they make great home assistant compatible hardware combined with the ZWA2, which is made by the homo system folks, which is a great Z wave antenna.
It's big, but it's good.
And it's open.
Well, Eric the musician.
Oh, no way.
Eric the magician is here with a members boost.
That's a different one.
Chris, how do you deal with split DNS on Nubula?
The DNS server configuration doesn't seem to overwrite my client.
as smoothly for me compared to, say, tail scale.
I don't want the VPN on when I'm home,
and I'm currently using two different DNS servers for home and on the mesh.
So I'm doing two things a little bit differently.
I'm using DNS servers on each network,
so I'm not using the built-in client DNS stuff,
and I leave the VPNs on all the time,
so I don't turn them off.
I kind of think if you're doing a mesh network,
the point is to sort of leave it out.
on 24-7 and if you don't want
a mesh network then you could just do a wireguard
you know
and maybe avoid some of this
if you do have full control you might be able to
have it so that the same
name just like result
you still keep it resolving to the
mesh system
and then you could just route to it or something like that
yeah yeah yeah you have a few
options you have complete control but that doesn't always work
for every client kind of depends on there's really
no if at least when you're using nebula
there's really no performance downside to just
always talking to the nebula
machine names and IPs.
It's really good about figuring out
local or all that. So I just
always, always amusing
the nebula names, and then it's just which IP
it gets resolved to based on the DNS server it uses.
Eric, I would argue that maybe you should
reconsider turning the mesh on and off.
That seems surprising to me. I don't know
how many people that do that. That seems like you're
making a hard mode, my friend. But maybe
there's a reason. I'd always love to know what it is.
Yeah, tell us more. Thanks for sharing your setup.
Mm-hmm. Mm-hmm.
Nutter's members boosts in?
This is awesome.
Nutter's member.
He's Nuttors.
Responses to download folder.
File count.
Oh, here we go.
Looks like 182.
Bit less than I was expecting.
Okay.
Okay, but how about storage space required?
Uh-huh.
Mine, apparently, sitting at 246 gigs.
Oh, no.
Guess I found where a good chunk of my two-terabyte drive was going.
Wow.
That's impressive.
Wonder.
All right. Okay. So my downloads folder on this machine. Is that what we're doing?
I'm just going to tell you the size. Because I want more people to tell us how many files are in there. Because this is just this local machine is not my primary daily driver. The local machine here is here.
I'm at 11 over here. That's really impressive considering how long you've had that laptop. You must prune it from time to time. I do. Yeah. What? Brantley, what's your total downloads folder size at the moment? Yeah, I just checked. It's 61 megs. Oh, that's really lean.
Yeah, it's because I have
Basically, I have Firefox
Ask me every single time where I want something
Because I hate the idea of having a giant folder
filled with just random.
I gave up on that 20 years ago.
You just ask your Hermes agent to clean it up.
See, sometimes I use browsers that don't even offer
Where to save stuff too.
Like, I'm, you know, man, I like,
I just got to lean into the defaults.
You know, one thing you can do
is just mount your downloads while there is a temp effect.
and really just commit to it.
Smart.
Never reboot.
So Nutter's, you got us beat at 246 gigs.
Can anybody beat Nuttors for the downwinds for their 246 gigs?
Can anybody beat Nutter's?
Let us know.
Boost in.
All right.
I'll wrap us up here with, is this the last one I think?
Bearded Zero comes in with a member's boost.
I love it.
They're testing it because they don't even believe it.
It's so great.
Testing the member boost, test, test, test.
Is this thing on?
Oh, hi.
I enjoyed your.
clanker therapy. Chris, please make a new show already.
Wow. That was dumb. Right. Call that right there. I think he liked it.
I enjoyed it very much. I want a new show. I want it could be biweekly or monthly. Members get the full episode publicly feed is the highlights. Keep up the amazing work.
Well, thanks for that vote, Bearded Zero. Yeah, that's great. That's some strong confidence there.
Thank you everybody who boosted it. And thank you to everybody who streamed those sets. We had 14 of you streamed sets and collectively you
Sat streamers stacked a very handsome 24,156 sats.
Thank you very much for that.
Just streaming those sats as you listen.
When you bring it all together with our Fiat boosts and our regular boosts and our member boos, this episode, episode 673 of your unplugged program, stacked a grand total of 180,9,000-959 Satoshies.
Not too bad at all.
Hey, everybody.
We had a good amount of boost there.
Love hearing from you guys.
It's our favorite segment.
It's live.
It's unscripted, and it often leads to new episodes and new ideas on the show.
We get to hear directly from our audience.
You can boost at boost.jupiterbroadcasting.com with your fiat or your sats.
And then you get your message on the show if you remember or if the boost is above the $2.000 or $2,000.
com.
Thank you, everybody who supports the show.
We got not one, not two, but three great picks for you this week.
I don't know, Brentley.
Are you still a title subscriber?
Oh, yeah.
The title music.
Yeah, I love it.
I do like the title music service.
And I often use it in the web browser, and that's fine.
But you don't get access to the absolute highest quality audio in the web browser.
It's a shame.
So you're paying for the high quality music service and you're not getting it.
Yeah, it still sounds great, but it's not, you know.
the best, like the lossless
flack, which is really what I want.
I just want to know.
So there is a great native
title desktop client for Linux
called Sone, S-O-N-E.
And it does support
the bit-perfect lossless audio,
24-bit-192 kilohertz,
and it'll even operate
in exclusive ALSA mode,
which is necessary
for some of this high-res stuff.
So you can get the Mac streaming,
absolutely beautiful,
bit-perfect output.
It also has what they call
smart DACM
So if you're nerdy enough to have a supported high-end DAC to really take advantage of this actual high-quality audio, it has smart DAC matching, it has signal path transparency.
So you can see exactly where the audio is going end-to-end through the G-streamer pipeline and all of that.
You can do a few things like automatic volume control, but the one feature that you also don't get in the web is gapless playback, which they have added.
So they have seamless, silence-free transitions between tracks.
Yes, please.
Great.
Yeah, and a few other nice features.
It's GPL3.0.
It's available on Gnu slash FlatHub or, you know, in a, you know, on FlatHub.
I'm just, I was distracted because I saw we also have high tide in here.
A sneaky bonus.
I'm throwing in a bonus pick.
A couple of weeks ago, I was looking to solve a similar problem.
Uh-huh.
I was using, what was the other one that we mentioned?
I was using something.
And I wanted a little smoother experience on the desktop.
So I looked at Sonyi and ultimately went with something called High Tide.
So it says here, Lib Edweda title client for Linux, GPL3 as well.
It has 34 contributors, which is not too bad.
And it's just a native Linux title streaming client.
Nice GTK4 style, which I think would probably work fine really on any desktop.
You were using it on plasma, obviously.
Yeah, it's available on Flat Hub as well.
And it's been pretty good.
There's a couple ways of using it I don't love.
Like, sometimes you click in a certain place and you hit space bar just to stop it from playing.
And it just doesn't do that.
So my worst, that's my worst feedback.
Yeah, okay.
But other than that is great.
Meanwhile, mine gives you, like, exclusive DAC control, audio graphs.
It depends what you're looking for.
You're like, yeah, but, you know, mine's at Wadde you, so.
Yeah, okay.
Okay, good news for both of you.
All right.
They're both packaged in next.
Hey.
Very good.
Okay, so this next one's really for the nerds that just like to know how things are working under the hood.
This one's called copwer.
It's C-O-P-W-R.
Cop-W-R.
And what it does is it gives you just unbelievable insights into what's going on in pipewire under the hood.
Node graphs, object, and spec.
collection, creation, rerouting.
Everything.
The details that it gives you, I didn't even know Pipwire had this information in some cases.
Like, it's down to, like, driver-level latencies and just the entire pipeline.
And the design is really nice, too.
And it just gives you insight into individual, like, latencies of applications and hardware devices.
You can really see what your system is doing when it comes to your audio system.
even if you never really need it.
It's just so cool to see it.
It really is.
Yeah, there's a process viewer
so you can see all the processes
interacting with the sound system.
Obviously, there's like a graph
of all the ports and links between them.
Plus, there's a profiler in there.
So if you're all writing an audio program,
that could be useful.
Yeah.
Yeah.
Yeah, anyways, I mean, I know,
we should probably move on from this one
because I know it's pretty niche,
but it's just, you know,
a GUI app to show you all this cool stuff
going on under the hood.
You never really knew about it.
Something tells me,
too we're trying to solve something and this came in handy.
It does.
All right. Last but not least,
kind of a different category.
This one is a new tool out there being made in our community by Anders Webb.
And this is a simple control plane CLI that enrolls and uneroles Linux hosts into a defined.
Dot net managed Nebula network.
Dn-Dash tool.
It calls the Defined.net Rest API to create and delete host records that obtain single-use
enrollment codes and then orchestras.
orchestrates the property D.N. Client demon, the proprietary D.N. Client demon, which
then downloads and verifies it runtime. You see, easy for me to read. It is strictly a control
plane and ever re-implements the Nebula server or replaces D.N. Client. And it has a
flake. It is currently unlicensed at this moment, so I couldn't tell you the license.
Oh, it's no, it's the unlicensed license.
Yeah. Is it really? Yeah.
Oh, you're right. It is. Yeah. Okay. I just zoomed right past that.
Yeah, but so you got a few commands, install, enroll, unenroll, run, write config.
So the idea here is if you're using Defined.net, manage Nebula Network, they have an API where you can create and delete host records, obtain single use of enrollment codes, orchestrate things like the DN client, all of that.
And this is a little CLI front end to do that.
Yeah, and I think in particular, so this, I found this because the person popped into our agent operators guild in Telegram.
Yeah.
And so they're running a home lab, got Hermes in there.
obviously using NixOS, and the Define.net has a client that does all this already,
but it's a little tricky to use, doesn't have compatibility out of the box with NixOS.
So I think this is partly an implementation that would let them bridge those things, and thankfully,
we're willing to share.
What's neat about Nebula is you can have agents stand up a mesh network without any
permission from a tech company.
But it is you have to stand up the whole thing.
So with this, you can use the defined networking stuff that makes.
it a little bit simpler to get going, but still have the agent stand the entire thing up.
And it's the same nebula.
Yeah, it's the same nebula underneath.
With using the same lighthouses that you could self-host yourself.
Yeah.
And the agents have, they can have full governance over it if you want or have not.
Like, it's so cool when you wrap your head around what it means when you can control
and build the mesh network directly yourself.
And with the way they have the setup, you could also just take advantage of the hosted defined stuff.
I mean, yes, they're a sponsor, but they don't pay for this section.
This is all free.
This is all just free right here.
I'm giving the milk away right now.
I think it's great.
To use your own caution.
This is a freshly AI generated tool to serve this particular need.
So evaluate if you want.
But just that you can do this, right?
Or you could write your own because there's just an API if you're using that side of it.
Super flexible.
A couple of commands and you've got a mesh network that works over,
carry your great net and reconnects when it goes down because of internet connection issues or whatever.
I mean, it's powerful.
You can also host your own reliance, which we don't talk about much.
but if you do, you're kind of picky about how your network flows go,
that's probably for you.
Mm-hmm, mm-hmm.
All right, we want to know, are you in the market for a steam machine?
You're going to pay the premium?
Why or why not?
I want to know if you're going to build it, too.
So boost in, boost.jupiterbroadcasting.com,
and let us know if you're going to do it.
I'm worried nobody's going to do it.
And then tell us which model.
Yeah, we want to know that too.
Yeah.
And what game you're playing first.
Okay, Wes.
Is there anything, you know, extra we ought to know about
the show, extra details, metadata.
Yeah, it turns out we're publishing a sneaky
video version of the show. And it's hidden
inside the RSS feed.
If you can find the MP4 file, you could watch
a video version of the show. How about that?
Yeah. Also, like, what if
you want to know what was said or search across
multiple episodes? Or maybe you want to
go right to a particular segment even.
Okay, well, we have cloud chapters.
All right. Yeah, those are, they live in the cloud.
That's a JSON file, which turns out, structured data
real easy. Great. Okay. So we got
structured data that tells you what's in the show and where.
And if you want, like all of the words, not just the sounds, but the words, we got
two options for you.
Oh, what we do?
Yeah.
You got your SRT traditional option or if you're fancy and modern.
You got your Web VTT.
Oh, I do like the Web VTT.
Not really.
But I like it.
That one has extra features like diarization.
That is nice.
I do like that.
So that is packaged up with every single episode.
We try to make sure our members have access to all of that for our members special as well.
And then don't forget, we,
are live. And that's kind of a unique thing.
I think more podcasts should do it. It's special.
You can be here during the actual
making of it. Why not be part
of episode 674?
So join us next week.
Make it a Tuesday on a Sunday.
Sunday, 10 a.m. Pacific,
1 p.m. Eastern over at jabeylive.
TV. See you next week.
Same bad time. Same bad station.
Of course, you can get it in your time zone at
at jupiterbroadcasting.com slash
calendar. Now, if you want more
show, we got the lup lug going right now.
Good little quiet listening up there.
Listen to the show in a low latency opus stream from Mumble.
Our Matrix Room is popping along all weekend during the show as well.
And, of course, links to everything we talked about at Linuxunplug.com slash 673.
Don't forget if you want more show, members get twice the content, if not more, with the bootleg.
And we appreciate those members.
And we appreciate you for listening.
We hope you enjoyed the show.
Hope you learned a little something.
And we hope you'll join us right back here next week.
We'll see you next Tuesday.
in Sunday.
