LPRC - CrimeScience Episode 32 – LPRC Innovate ft. Jordan Burchell
Episode Date: October 10, 2019This episode was recorded live at LPRC IMPACT 2019! Host Tom Meehan, CFI, (CONTROLTEK) talks with LPRC’s own Jordan Burchell about how LPRC is driving innovation in the retail setting by utilizi...ng virtual reality, augmented reality, eye tracking, and other emerging technologies, inside the NextRetail Research Center and the Ideation and Simulation Lab. The post CrimeScience Episode 32 – LPRC Innovate ft. Jordan Burchell appeared first on Loss Prevention Research Council.
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Hi, everyone. Welcome to Crime Science. In this podcast, we aim to explore the science of crime and the practical application of the science for loss prevention and asset protection practitioners, as well as other professionals.
Co-host Dr. Reid Hayes of the Loss Prevention Research Council and Tom Meehan of ControlTech discuss a wide range of topics with industry experts, thought leaders, solution providers, and many more. This week's episode was recorded live at Impact 2019. Jordan Burchell, LPRC
Innovation Manager, discusses how LPRC is driving innovation in the retail setting by utilizing
virtual reality, augmented reality, eye tracking, and other emerging technologies inside the Next
Retail Research Center and the Ideation and Simulation Lab. We would like to thank Bosch
for making this episode possible. Be a leader in loss prevention by implementing integrated
solutions that enhance safety, reduce shrink, and help to improve merchandising, operations, and customer
service. Bosch integrated security and communication solutions span zones one through four in the LPRC
zones of influence, while enriching the customer experience and delivering valuable data to help
increase retail profitability. Learn more by visiting Bosch online at Bosch security.com welcome everybody
again to another crime science podcast episode brought to you live from
Gainesville Florida today what we're going to be doing is Tom is going to
spend some quality time with LPR sees innovation manager Jordan Burchell
Jordan's going to lay out for the listening audience, if you will,
what we're up to with LPRC Innovate, and more specifically, the LPRC's next retail research
center, which is a component of Innovate. But the short story for me is that we knew we needed to do
some more things on the front end of our innovation chains.
And by that, what we're talking about is we're trying to establish and in fact have and will continue to grow our capability, our capability to be problem solvers with our members.
But I want to turn it over to Tommy and Jordan Burchell for a discussion on LPRC Innovate.
Hello and welcome to another episode of the LPRC's Crime Science Podcast.
We're here live at Impact 2019.
And I have a very special guest, Jordan, from the LPRC.
Jordan, why don't you tell the listeners about the Research Center?
I know that during the Impact Conference on day one, we got to tour it and
really look at it. And it's an amazing facility. So can you give the listeners a little bit of
what you've been working on? I know you've been really spending a bulk of your time on it.
Yeah. So the Next Retail Research Center, as I describe it, is an ecosystem for human
center design thinking in retail and retail loss prevention.
And so how it came about was about a year ago, a group of our retail members approached us and asked if we could create a new set of research capabilities and spaces to allow
us to innovate.
And one of the things we were really keen on looking at is backing up in the development
process of solutions.
And so historically what we've done is, for some context,
brought behavioral science to solutions that already exist.
So a solution provider has created something,
we're interested in how it works
in the actual built environment of the store
to deter the red shopper
and hopefully not disrupt the green shopper.
We want to bring that further back
in the development process.
So the thought was, can we leverage what we understand about human behavior and psychology
when we're actually making the solutions?
And can we build a set of spaces where we can engage with solution providers and retailers in that way?
So that was kind of the genesis of something called LPRC Innovate,
which was a panel that we put together and an internal initiative
to figure out how to do innovation at the LPRC.
And the next retail research center that you alluded to
is one of the fruits of that effort.
So at that research facility,
there's a number of spaces and capabilities
that we're really excited about.
The first space is the ideation lab,
and that is a flexible and modular space
where we can really get into problem solving and
approaching really old problems in a new and exciting way.
It's designed to be flexible and modular, so different teams can come in and use the
space however they need to.
And it's really a great environment for bringing human-centered design and design thinking
to the space, to criminology and to loss prevention where it hasn't been as prevalent as maybe in other verticals.
We then move from the ideation lab to the simulation lab,
and that is where we can start to bring the ideas that we come up with in the ideation space to life.
And some of the key technologies in that simulation lab are our human-scale projection environment.
So we'll try our best to describe it over audio.
You kind of have to see it to understand it.
But this is a surround projection screen. Screens are approximately nine feet tall and it wraps around an entire 32 by 32 room. And so you and your team can stand in the middle
of simulated imagery and understand how different options work on a human scale. So it's obviously
more immersive than looking at this stuff on a tablet or a computer or whatever.
And then the other key component of that is virtual reality,
which is maybe the thing I'm most excited
about pushing into.
We can take our ideas, simulate them in virtual reality,
and the tagline I like to use is,
you can redesign your store in the morning
and then have shoppers shop in it in the afternoon.
And as we build more realism into that virtual environment and add more objects to the sets of objects and spaces
that we have to use,
we can rapidly create different options for layouts,
place technologies in those layouts,
and actually eventually place associates in those layouts
and then bring the red shopper and green shopper through them
and collect a whole bunch of really cool data.
So eye- eye tracking data,
biometric signatures, did they notice our virtual PVM? If so, how long did they look at it and what was their heart rate when they looked at it? So getting a lot more granular information,
a lot more detail beyond our typical survey research. So those are kind of the two main
spaces in the place so far. Next year, we're going to unveil a mixed reality space.
And that's going to be a marriage of actual solutions
and digital imagery.
And then finally, a proprietary space
we're calling Deep Space as kind of a code name for the project,
where solution providers can interact with us
in kind of a proprietary way that's locked down. So, you know, and to your point, it is very difficult to explain this visual experience
through audio, but I would encourage anybody to go to the website and take a look at it. There's
certainly some photos today on social media from Impact, but we talk about the simulation space.
It's such an immersive experience. Can you shed a little light?
You mentioned a little bit here you get a teaser about the eye tracking
and really what that means for a retailer today.
I know when I describe the immersive space, I took a bunch of pictures.
Really, you're immersed in it.
You're in this room, and you walk in,
and the simulation lab allows you to look at what you'd really see.
And that's, for me, being a visual guy, in and the simulation lab allows you to look at what you'd really see. Yeah.
And that's, for me, you know, being a visual guy, I mean, I walk in and I think of all
the possibilities.
But then when you layer in the potential for biometric data or the eye tracking data, I'm
very interested in the eye tracking.
I'm sure our listeners are as well.
Can you give just a little bit of a teaser on what are some of the things that you see
coming with the eye tracking technology?
Yeah.
So one really easy to understand example is with signage. And so a lot of retailers engage us
around signage. How do you create a sign that catches the attention of the red shopper,
communicates a deterrent message to them that they understand. But that also isn't like abhorrent to
the green shopper. So you can't create something that's ugly and disrupts the sales environment that other members of your organization are trying to create.
And so we test these now in actual stores.
We create signage options.
We put them up and we bring people in to look at them.
What we can do in a space like this is have our background of the store, how it would appear when you're actually there.
And then we can layer in, as you were saying, in the form of objects, 50 different signs.
And we can run through them.
And then with the eye tracking component, we can know down to like the millisecond
how long people spent looking at the different signs.
And we can modulate the placement and we can modulate what the background looks like.
And so we can know in a given context which sign performs the best in terms of noticeability and then with heart rate tracking and galvanic skin response tracking we can know
if there was an emotional spike that correlated to the red shopper noticing that sign and so
right now how we achieve that is by asking them we take them into the store and we go did you
notice this and how did you feel about it and now we can get really just a lot deeper understanding around
those same questions and so it's a nice extension and a natural extension of what the LPRC has
always done. So you also and you know you did a great presentation in front of the whole group
yesterday at the conference can you give just again a teaser I know we can't really cover all
of it the design thinking methodology.
I mean, in my world, from a production standpoint and a development standpoint, it really is something that is used regularly. But I think you're embarking on taking advantage of all this technology and innovation and a concept of design thinking.
Could you give the listeners kind of an overview of what design thinking is and how it will help or change the way solutions or problems are solved?
Yeah, so when we were looking at starting these innovation initiatives or efforts,
we recognized that we needed some capabilities.
We've talked a little bit about that and the spaces to kind of harness and provide context for those capabilities.
But we needed, like we were talking before we hopped on the mic, a process for that.
Like how do you reliably use these tools
to produce meaningful insights?
And so we kind of started looking at human-centered
design thinking.
And this is basically, the way that I like to think
about it is you're looking at the development
of new technologies or new processes or whatever it is
that you're trying to innovate around through the lens of the end user.
So looking for insights in the experience of the people that are actually going to come into contact with what you're going to create and then using that as a launching pad for innovation.
And so you're trying to tease out insights from the experience someone has in a store, for example.
If they have an extremely good or an extremely bad experience, you can dive into that and use that as a launchpad to do something differently.
And on its face, it may seem like a departure for LP and AP.
A lot of people probably have the opinion that that's for other types of folks working in the organization.
Like, we don't do human-centered design.
But LP and AP teams deal all day every day
with people. And the LPRC is an organization of behavioral scientists. And we're, you know,
really focused on the psychology and the behavior of the red chopper or the criminal offender.
And so you can use all that analysis to do the same stuff as a launch point for innovation.
And so the way I see our, you know our backlog of research reports in the last 20 years is basically
a pool of behavioral information to generate these insights for innovation and then as
a launch pad to move into the next steps of design thinking.
So to me, it's a really good marriage that may not be obvious off the top of people's
heads.
I think as you introduce it to members, I think everybody will really see the value and embrace it.
I think it's a hard concept to adapt to if you don't know it,
especially for LP professionals, you know,
that really have been doing it for a long time
and have already kind of said, okay, I know what I need.
This really challenges that and challenges you.
You're flipping it.
Yeah.
Like moving from an engineering focus almost
where it's like
what are we going to do next? We need to innovate.
Well we can make it smaller or
we figured out how to do this thing
so we'll do that and then flipping
it to go like what do
people need? What do people need that they
don't know they need yet?
And how you answer those
questions
beyond just waiting and hoping that someone comes up with something
is by observing people in the environment, interviewing them, and immersing with empathy,
fitting into the themes that we've been covering over the course of the conference
to understand their experience as they move through the environments that we're testing in.
And I think it's very interesting because we talk about innovation,
and you have the ideation space and the simulation space.
And really the design thinking exercise will force you to remember there's a human involved.
It'll force you to keep the human element because it's easy to swing to technology.
So I think it's going to be a big win for the members.
And I think we're going to have a lot there.
So I have one last question for you, which is really about because the LPRC has grown so much and you have all these different places where does the innovation lab fit into this because you have this lab and I think
there's a lot of people that are now going well which lab is which so you mean like the innovation
lab that we've always had yeah for the last five years at least so we have um rechristened that the
research lab um and so historically we've had an innovation chain that we've used for our research that
has moved from that lab space, which used to be called the innovation lab, to our store
labs that retailers provide to us, and then to broader ecosystems, which brings together
different data sources and kind of a larger community context.
And we think that that three-step process remains, and that we've just added steps to
the beginning of that so you would progress from that ideation space to the simulation space to the mixed reality space
to the research lab where we now have an actual you know physical simulated store and then to
the store labs and so as you move through those spaces you basically progress through
levels of realism and the ideation, you're only thinking about stuff.
And then as you move forward, you've got now rendered digital imagery
and then some actual solutions placed within that digital imagery.
Then the solution that's hopefully ready to test in the research lab
and then in a store and so on and so forth.
Does that make sense?
Perfect sense.
I think it's very helpful for the listeners especially.
There's so much going on and it's great. It feels like we very helpful for the listeners, especially. There's so much going on, and it's great.
I mean, it feels like we're moving at the speed of light.
I remember when seeing the space just a few months ago and how much progression we had.
So thank you very much. Always a pleasure to have you on the podcast.
Likewise. Yeah, we should do more of these.
Absolutely. So very exciting. We're really closing out Impact 2019.
It's been a great conference, huge attendance.
Thanks, everybody, for listening.
And until next time, be safe out there.
Thank you.
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