Mayday Plays - Doomed to Repeat, Ep. 40, Part 2 - "Final Report" | Delta Green
Episode Date: May 1, 2026The hospital burns, and Perennial’s story reaches its denouement. One by one, we glimpse the futures that await our surviving agents. There was always only one way this would all end. Welcome to the... conclusion of Doomed To Repeat. Thanks to our patrons for supporting us to the end of this wonderful wild ride. We’d like to give a special shout-out to our Operator-level patrons who supported us during the release of this final arc: AdvanceWarsSami, Kai H, Bimblewort, Brandon C, Cam, Kaylie H, KirbysDouble, Ren, Toni D, Vince K, Philip F, and WTF Again. TRIGGER AND CONTENT WARNINGS: Language, Madness, Violence, Death. Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this podcast are © Mayday Roleplay, excepting those elements that are components of the Delta Green intellectual property. CAST OF CHARACTERS • Lev (they/them) - Agent Tuck (she/they) • Amanda (she/her) - Agent Boomer (she/her) • Caleb (he/him) - Agent Merit (he/him) • Eli (any/all) - Agent Hyde (she/her) • Zakiya (she/they) - Agent Warp (she/they) • Sergio (he/him) - The Handler MUSIC & SOUND EFFECTS • Post Sound Supervision: Sergio Crego, Eli Hauschel • Mixed: Eli Hauschel • Original Music: Aaron A. Pabst • Soundstripe (soundstripe.com) • Epidemic Sound (epidemicsound.com/) • Soundly (getsoundly.com/) DELTA GREEN LINKS • Delta Green (http://deltagreen.com/) MAYDAY ROLEPLAY LINKS • Join Our Newsletter (https://tr.ee/We5xVbEvUK) • Patreon (https://www.patreon.com/maydayrp) • Ko-Fi (https://ko-fi.com/maydayrp) • Mayday website (https://www.maydayroleplay.com/) • Youtube (https://www.youtube.com/@Maydayrp) Thanks for your support! #mayday #roleplay #doomedtorepeat #horrorgaming #actualplay #ap #ttrpg
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Doomed to Repeat is a Delta Green actual play podcast with violent themes and adult language.
Listener discretion is advised.
Hey, and welcome to episode 40, part two.
The truly final session of Doomed to Repeat.
I'm Sergio, your handler.
I'm Love and I play Agent Tuck.
I'm Amanda Dominic and I am Agent Boomer.
I'm Caleb James Miller and I play Agent Merritt.
I'm Eli and I'm playing Agent Hyde.
I'm Zekea and I play Agent Warp.
I feel like I can let my hair down now with you since this is a Patreon exclusive.
eternal thanks to all of you are patrons who have supported us through the years.
The horror gaming community just has the best people in it, and we're so glad we've made new friends.
The other pleasure of producing the show has been getting to know all of you.
If you're a new patron and you're here just to listen to the episode, welcome.
Take your time, enjoy everything the Patreon has to offer, and consider jumping into the Discord and meeting all of us.
because while Mayday might not always run horror games, you better believe our audience will.
There is always room for more friends at the table, so don't hesitate to pop in.
What more can I say, gang?
Let us know whether on the Discord or on our socials if you enjoyed.
I hope you'll like the end of Doom to Repeat, but we will see you on the next adventure.
Now, let's bring our show to a close.
It is October 3rd around noon.
Agent Warp, one minute you're watching the Haley thing on the security feed.
It, they communicating somehow with merit, letting him and the director flee, and then Haley turning around and fighting Nancy, holding her in place.
The hiss of the ruptured gas line and then detonation.
The shockwave ripples through the building.
You feel the floor shape.
as the cameras go black, and a beat later, burning debris crashes down in the courtyard outside
beyond the security desk.
The Sprinkler system sputters to life, emergency claxons echo down the halls, and flashing lights
direct anyone still alive to the nearest exit.
I reset the system and open any locked doors.
I don't even tell the security people, I open the doors, and I run, and I hope.
that that's enough.
I think they look to each other, see you run, and they just run after you.
Yeah, and Warp's like, head of security now.
Haley, there is a flash of white and searing pain.
You feel much of yourself disappear, and the little bit of consciousness that is left
is looking up at the bright midday sun.
There are three distinct moments that are kind of the last.
last thing that Tuck experiences. The first is getting to Yosemite with Mia the first time they went
in the backseat of their parents' shitty old green van. Mia was still in a booster seat. I was sitting
on my legs. We were looking out as the, as Al Capitan was kind of flowing in the, in the sunset,
and just the look on Mia's face of seeing water on fire. And then it kind of kind of, you know,
skips forward in time to 16, 17-year-old Tuck in their bedroom.
It's a weekend night, Roohee is over for a sleepover because they were best friends before
they were wives.
And Rue has pulled on one of Tuck's old lacrosseys, and it doesn't fit or quite right.
And there's just like a little bunching at her shoulders that kind of it falls to the side.
and Tuck just like sees her kind of spinning around the room listening to music
and this like lightning bolt of oh flashes across her mind
and then we skip forward a couple decades
to walking into the back room of a hot tub emporium
in fucking Lansing Michigan
and seeing five strangers
not knowing who they would be but kind of
understanding that these were her people to protect and her people to work with.
And then it's nothing.
Now pinned beneath the unrelenting blaze of the sun, the Haley thing writhes in vain.
Its vast, ruined flesh begins to blister and crack.
Each convulsion, a blind, instinctive urge to flee.
But there's nowhere left to run.
The cleansing light is merciless, scouring away the last traces of corruption.
Slowly, agonizingly, the hulking form collapses in on itself until the nightmare is nothing but ash,
scattered across the rubble.
And before long, all their remains of Special Agent Haley Moore is a single gold wedding ring,
gleaming faintly in the dust, serving as a small amount of proof,
that Haley, known to her colleagues as Agent Tuck,
die not as a monster, but as a hero.
Agent Merritt and Hyde, you are both still in the building.
I'm going to ask that you both make a survival
or maybe a Dex roll to see if you come out of this unharmed.
That's a success with a 28 out of 60.
That's a success with a 59 out of 85.
The two of you come stumbling out of a quickly burning building.
You meet up with warp on the lawn and you watch as the helicopter flies away in a hurry.
Outside, police and fire trucks have swarmed the area and begin pulling you back away from the building.
A moment, maybe two later, you hear the cracking of the foundation and the entire building begins to fall.
The entire area is covered in the soot that comes with an entire building collapsing.
You are pulled away from the area and you are brought to ambulances, to medics who tend to you, they tend to the child.
What happens next is the police ask you questions.
And just before there's going to be that next step in an investigation, somebody gets a call and when your wounds are patched up,
The authorities just let you go.
You are alone, except for the three of you and a little girl.
In the middle of South L.A., and little Mia begins to stir in your arms, Merritt.
She kind of rolls over and looks at you all and begins to cry a little bit,
the way a child who doesn't understand what sedation feels like.
I'm just going to cradle her closer, and Merit thinks back to a time right after Yosemite,
on the way to the Airbnb when Mia was first in distress
and the way that Haley held her
and sort of positions her closer
so that her head can sit over a mare's shoulder.
It's more intimacy than he's used to,
but he just holds her as close as he can
could feel even the slightest like Haley was here.
You came to an agreement with Haley up there on the fifth floor
to help find her wife, which was taken by Nancy.
So I was talking to Haley up there, and I'm going to have to do something for her,
and it would be selfish of me to ask any of you to help,
but there's room for you if it's something that matters.
I need to go find Ruhi, and I'm going to try and make that happen.
I think Hyde this entire time has just been staring at this demolished building that's been just smoldering kind of in the background.
I think there's just a feeling of a chance that we could have done more that we could have helped Tuck in the end and just reminds them of their brother.
But when Merritt mentions that Hybel could just kind of turn around, just look them dead in the eye and just be like, at least we can do for Ruhi is bring her back.
She suffered enough.
War puts the last of the Fries files
behind the first page.
This is the one thing I can do.
I will do that with Perennial,
whoever that is for as long as I can.
How do you find a missing woman that's been taken hostage?
Figure out where the last point was,
which was the hotel that Boomer showed up at.
Start there.
From between this part of California and Modesto.
You make the arrangements,
and by nightfall, you are on a plane to Modesto County Airport.
You return to the town in which Agent Boomer was killed and consumed by Agent Nancy,
and you are looking for clues as to where Ruhi is being held.
I'd like one of you to make a search roll.
A 54. We fail.
I'm going to ask one of you to make an Intelligence Times five roll.
That's a 33.
You know that you have probably 24 hours to 5.
find this woman before she either dies of starvation or thirst.
Nancy was a monster, but Nancy was also a Delta Green agent.
I check the nearest green box.
The server is offline.
Warp is part of the research team.
The research team has those fobs.
We could use Boomer's system to check it offline.
That's fair.
There's one in San Francisco.
There is one in Sacramento.
There are several leading up and down the coast,
but you're not sure that Nancy would be dumb enough
to put an asset like that in an actual green box.
Oh, storage unit.
Okay, closest storage unit from this building.
There's a couple of them,
and eventually you find the one that you believe Nancy has kept Rukiat.
The man that runs the place recognizes the description of Nancy,
although you have to give a couple of different descriptions before it's the one that she was probably playing.
You rush over to the storage locker and throw it open.
And their hogtide is an unconscious Ruhi, pale, breathing, but shallow.
Okay, I immediately start.
Wait.
Does Nancy have a pulse?
Is that something that we know?
Ghouls are alive, technically.
Wait, before we set in, we need to check.
This could be rigged to blow.
This could be anything.
Could I use an awareness role or, I'm sorry, alertness,
or to something to that effect to check if it's safe to enter?
Do alertness, that works for you?
Yeah, go ahead.
Yeah, I have a 47 under 50.
There's not a single thing in here besides this woman who's on death store.
Let's just get her to the hospital.
I don't think Nancy cares enough.
Maybe someone should have a gun just in case.
Merritt looks down.
He's stayed very close to the car
where Mia is probably on the other side
with an iPad and two double-layered earphones
or something like that.
And he puts his hands up.
I think that's on our pilot.
Sure.
I'll pull a gun.
What a pull.
my sidearm. I want to start like, you know, untying her and things, but I would just also want to
make sure she's her. You approach her cautiously, but she aren't met by one final trick
from Nancy, just a barely conscious, but still technically alive, Ruhi. She does not resist
in any way and appears very dehydrated and malnourished. You race her to the hospital and the
doctors come back after a few hours and explain to you that she is not in good shape,
but that she will recover.
It could take weeks.
And you all know that maybe you could hang around for weeks, but you have a little girl to deal with.
We should call her family.
Yeah, yeah, we should call her family.
Let's do that.
I would also leave her a contact number maybe for one of us or burn her phone that she can
respond to us once she recovers.
Yeah, I'll leave.
my information.
She already has my number.
She's familiar with it.
Because Mia's staying with me
and I'm going to leave
Ruhi here until she recovers, I guess.
But I'm
calling Ruhi's parents.
It's easy enough to do.
Just call up her parents
using her cell phone.
But it's a lot harder
to tell them that their daughter
is on death store
and you don't have sufficient
answers. In fact, you
can't even tell them who you are. You probably have to hang up on them at some point.
But the deed is done, and Ruhi will not only live to see another day, but soon will be
surrounded by her loved ones, as she both comes to consciousness and learns of the death
of her wife. For managing to keep both Mia and Ruhi alive, roll a D-10, and you may add that
much sanity back to your score.
I got a four.
I got a two.
I got a six.
Do you guys remain at the hospital for the next couple of weeks, or do you leave?
I'm leaving.
Where are you guys going?
Exactly.
Are we just going back to home base?
We're going to split ways here?
Is this the last time I'm seeing all of you?
No, I don't.
I don't mean to be the kid at the end of summer camp crying about how we'll never see each other again.
But if I'm saying goodbye, I'd like to know.
I think we just need to not be here when Ruhi's family goes, gets here.
My place is the closest still.
Okay.
We had there.
Maybe we just take a break.
Together or apart?
No, together.
See this all the way through before we go our separate ways.
Okay.
So I think that the three of us are going to go stay at Warf's place.
The three of you drive to San Francisco with Mia.
And once in a while, like a little girl does, she throws a temper tantrum or she cries.
And she begins to realize that she's not able to do the things that she was able to do just a few days earlier.
And she just becomes a normal girl.
A few days pass at Agent Warp's house.
Mia, at this point, having lost her sister, having no familial connection, has kind of retreated into herself.
She's not doing good.
She needs to start a life.
She can't live off of whatever this is between the three of you.
I think all three are sitting in a room away from Mia, try to sort this out.
Are you trying to take her?
Like, are you merit?
Are you just in charge of her now?
Don't you have a kid?
No, no.
Not really.
Listen, I'm open to discussion, but I feel a personal responsibility for her.
And it felt like a promise I made to Haley.
And if we don't agree with it, then I don't want to go forward with it.
But I think that she exists uniquely in a position in the world that makes her.
makes her in other.
She's going to spend the rest of her life not truly understanding what it's like to be normal
or with other people are in a way that doesn't hurt.
And I am at least uniquely aware of how that feels.
And I feel hopelessly responsible for that position.
I think that I could love her in a way that few people can and take care of her in a way that
would honor Haley.
We live close to Ruhi, wherever she decides she wants to go after all of this, and we can call
that home base.
A move would do her well.
She can make new friends, and there is this sort of haze that falls over any child that exists
in a new location.
Like Haley, she just remembers the stars.
I'm just asking for an opportunity to give her a life that lets her forget.
And you're ready to do that?
I mean, aren't you, like, in your 20s, don't you have a whole life ahead of you as well?
I know you feel responsible, but I wouldn't lie if I didn't also feel responsible for Haley.
I think that's part of being in a team.
You all take the responsibility.
Well, then I would hope that as a team composition, if you believed my responsibility in the matter called into question,
then you would exercise your rights as parental support.
some sort of additional support system.
In a family, they have to have a name for something like that.
Isn't that what you have aunts and uncles for?
Can't we just have a monthly checkup where you come and visit the child
and ensure that I'm still of sound, able, mind, and body,
and maybe play monopoly?
I don't know.
I mean, sure.
But if we're trying to give her a move or distance, I mean,
I live as far as
away from most life as possible.
I got a farm.
I got chickens.
I got a grandpa
for them.
I was going to offer my place,
but that might be best.
I mean, I'm just saying
I'm just opening to the multitude of options here.
Well, we can't all stand
equidistant and ask her to walk towards the one
she loves the most.
I guess it's a question for me
I would like to stay
I think
I think
the opposite of East is a good idea
someplace
far and slow
and different
who knows maybe Ruhi
when if Ruhi gets better
if Ruhi comes to terms
with all of this maybe Ruhi might
want to take that on
but Ruhi also deserves
a moment
to grieve
and to come to terms
with every single
thing that she had to be thrown into these last few days.
She's not an agent like us.
Then I guess we're out of stand still.
Whoever is taking her, I'm going to need a bureaucracy role.
I think narratively it makes the most sense with merit and I'm going to stamp.
Okay, sure.
Okay.
That's cool.
If you want to do that, let's do it.
It's about time I use some bureaucracy rule.
You failed your last bureaucracy role and you lost your job at the FBI.
Oh, man.
Never mind.
It's a 22 under 40, so critical success.
If there's anything I can do, it's paperwork.
The three of you say your goodbyes, and you head back to your respective homes.
Merritt, you returning to the East Coast with Mia.
Time passes, and unsurprisingly, the program does not reach out.
And like before, a part of you starts to think, maybe this time, maybe this time they'll leave me alone.
Agent Merritt, what happens back at home?
I make sure that I look frequently in local obituaries online wherever I can, especially
local to all of the information I had on Boomer's personal life, just trying to find
if there is like any inkling that there is a service or some sort of passing ceremony for her.
It takes a couple of weeks after the events, but eventually knowing that you're
she told you she was from Philadelphia.
There is an obituary for Maxine Parker and mention of a service.
I think I would put in calls to the others, inform them of the date and time that I'd be there.
For Hyde, if Merritt texts the message, I think Merritt will eventually see for a second
hide looking like they're going to write something, but they don't end up writing anything at all
or leaving like an emo reaction to it.
Hyde is not going to show up to Boomer's funeral.
Hyde has buried enough people.
Hyde is going to send flowers anonymously
at the very minimum to at least provide something for the family.
There's a particular color of yarn that is old
and probably a little affected by the elements
that was made when we were in Lansing.
And Warp uses that bit to add to a blanket that covers probably several houses worth of space at this point of people that she did not get the privilege of seeing to the end as much as she wanted to.
And just sort of crochets a bit of boomer just thinking about the time that they spent together as the two nerds by the computer.
And now adds that to the blanket.
it. But as for the messages, I think there is just maybe a hug react, and that's about it, but
Warp greaves alone. When I arrive, my intention is not to actually attend the service, as I have no
real indication for knowing her in any certain terms. And so Merritt stays at a grave just adjacent to the
service and watches from afar, maybe from a few plots away. And he says,
in his mind, some last words to Boomer.
But he'll wait until the end of the service, whether the others are there or not, and try.
And I'm going to see if I can speak to Liz if she's available.
You walk up and she's in the middle of speaking with what looks to be some family members,
but there's a moment.
Excuse me.
I know you don't know me, but I'm here grieving as well.
and we were doing a service for my side, and we had some extras.
I was wondering, have you eaten today?
Did you want anything?
And he'll pull from his coat in a white styrofoam pack, some leftovers and handover to our grandfather loved pancakes.
I thought maybe it might be nice for you to have some.
I know it's be tough to eat in a time like this.
With trembling hands, she takes the package and looks up at you as if to say, how did you know
that was Boomer's favorite?
But she quickly dismisses the question in her mind and instead asks, who are you?
My name's Orson, but it's no big deal.
Just visiting my grandfather.
Can I ask you, who were you visiting?
I just, I just buried my wife.
Our name was Maxine.
It's a good name.
I'm really sorry for your loss, and I know it must be so hard for you, but sometimes you just have a feeling about people.
And I had a feeling about your wife, and he looks to the grave.
I'm sure a lot of people did.
She looks at you more inquisitively now, seen past the ruse, and almost seems uncomfortable for a moment, looks back at her family and says, if you'll excuse me, thank you for the kind of.
words, I'm sorry for your loss too, and she'll step away from you.
Be safe.
With Boomer's funeral behind you all, it's time to return to some semblance of normal life.
What does that look like?
I think that he definitely stays up to date on Ruhi's situation.
And when Ruhi is feeling better, he approaches her with the idea of like a co-parenting situation
with Mia.
And whether she agrees or not affects where I'd go from there.
But I think that would be his first step.
How does it affect your relationship with Miranda and Gordy?
I think that it's strenuous.
I think that me and Miranda already had issues, and now this is complicating things.
Eventually, merit being of one-track mind, it's difficult for him to balance loving Miranda and loving Mia.
And so I think he almost nosedives into trying to.
parent and help Mia more than Miranda.
Make a luck roll, please.
I fail with a 64 over 50.
Miranda tries her best, but it's just too much.
And she leaves you.
She takes Gordy, and it is as difficult of a situation as you can imagine it is.
I think that he throws himself headlong into making sure that Rui and Mia are safe.
he works with Ruhi to make out the Taekwondo room into a room for Mia
and lets Mia pick out the paint, which drives him insane,
but will allow her to have whatever awful shade of green she selects,
and just tries to relocate to be closer to the two of them
and goes back to living in a one-bedroom apartment nearby.
Ruhi takes her time to grieve, and that's what a lot of these months are, is her struggling with the decision of what to do.
But she does return to you.
And when she looks at Mia, she doesn't look at her with the fear that she had earlier.
She looks at her the way she looked at Tuck, at Haley, with love and compassion.
And she takes her in, and she commits to taking care of Mia the same way that you committed to taking care of her to Mia.
She takes it seriously.
There's a part of you that feels like you did some good.
You fixed something.
Roll a D-10 and you will regain that much sanity.
I rolled a three.
On your way back from dropping off, Mia, you approach your apartment,
and there's a green package waiting for you leaned up against the door.
I think that immediately his bristles are up.
He checks his shoulders and then steps up and collects them.
and collects the package, does not even think about opening it yet.
He shuts the door behind him.
He goes up to his apartment.
There's a lot less locks on this one.
There's no go-bags in anywhere of this apartment,
but there is a small office.
On the desk itself is a picture of him and Mia.
And a collection of notes from his brother
and a picture of his father from when he was healthier.
He's since probably passed in the interim.
He sets the package down on the desk and begins to unclasp the seals.
The package invites you not to a night at the opera, but to a meeting, a job offer.
It says nothing other than the job offer.
It barely even describes it as a job offer.
It is a cryptic message that says,
meet someone at this time, at this place, and it'll be worth your while.
I think he takes the folder.
He puts it neatly back into the package itself and tries to reclassp it.
And then he takes it with him, tucked under his elbow, out of his apartment, down the stairs,
through the security gate to the apartment complex, out to a dumpster on the side of the apartment there.
He sets it into the dumpster, comes back into his apartment, grabs an extending a lighter used for campfires.
Goes back out with camping fluid as well, cooking oil, whatever he can manage.
He puts it into the trash can, douses the envelope to a full effect, and then lights it on fire,
and then begins to walk away as the envelope smolders.
About halfway back to the security gate, he gets worried about the public nuisance started by a fire and a dumpster
and how badly this can affect the environment.
and he steps back and stamps it out,
but makes for damn sure that the envelope is gone
and then goes back into his apartment.
Does he pursue some other line of work?
He does.
For the duration of working in the FBI
and working with Delta Green,
he has saved up a lot of money.
But in addition, he used a lot of investment stock
that he had put into Boomer's company,
that he had made a lot of money back.
on when it went to sell, essentially, in tandem with basically an inheritance left by his father,
to open up a halfway house for children that have been involved in traumatic experiences or have
been recently orphaned.
And it's called The Everlasting House.
It's in the same neighborhood as him and Ruhi and Mia.
and he dives headlong into nonprofit work.
He adores it because it's full of bureaucracy
and tossing over hoops to try and get money
for something that doesn't necessarily turn a profit.
And he makes a point to monthly hold a storybook time
in which he selects a story for the younger kids
to read out in his robotic, awful story.
storytelling voice. Almost no one attends.
We'll return to you in a moment. Agent Warp, time passes for you as well. You are able to return
to your job at the NCTC. And one day when you come home, there is a green package waiting
for you at the door. Warp opens it. Inside, there is a cryptic message about meeting somebody
for a job offer. Their sanity is 26. And they are still obsessed with the Freise files.
They take their meeting.
You head to some random warehouse in some random rundown part of town.
And waiting inside is a woman in a finely tailored pantsuit.
She commends you for your work with the program so far.
And she knows that you found and have been continuously studying the Frise files
since that fateful day.
And she offers you a job at a black site where you can study,
it to your heart's content. You'll just have to live in middle of nowhere, Arizona, Mustang,
Arizona, to be exact. That is the best thing that Warp has ever heard. She immediately goes.
She owns like seven things that she cares about. They are, they fit in checkable luggage bags,
and she is there. She sends a picture of her and sends that to Merritt and Hyde.
And warp, you find some semblance of an orderly, simple life is formed in this deep, dark hole that the program has put you in.
And in a funny way, it seems like you're not that bothered by it, maybe even satisfied.
She still feels like at any point she could go to another room and see the rest of perennial scheming about something.
As long as she keeps her back turned towards the work, then they could always be in the next.
room and that is enough.
Agent Hyde, you return to Hawaii, return to your farm and your family, your relationship
with your father, I believe you have, do you still have a connection with him, a bond?
We broke that bond, I think, season two.
So life is in some way simpler yet sadder.
How do you spend your time now?
Hyde spends their time predominantly by themselves.
They were kind of when they first, like, flew back from when we finally said our final goodbyes and went back.
And Hyde got home to that house and put their bags down and look at just the emptiness of everything.
I think there was a bit of fear towards that, that this was the, you know, being with Merritt and worked for those last couple of days was, like, the only thing they kind of had left.
They tried to call Pops.
Pops doesn't really answer the phone.
So Huy just goes back to doing what they always do,
which is go to the beach and surf,
go to go hike in the mountains and spend time there,
go to the cemetery and visit Liam and their mom,
work on the endless tasks on their little patch of land,
fixing coupes,
taking care of stuff and just kind of keep to themselves.
I think within a month or two, they put in a request to retire from the military.
They don't want to work there anymore.
They don't want to fly.
If Thornbill tries to reach out, they ignore those messages.
And they just continue to just keep this very secluded life by their lonesome.
Make an alertness for me
Alertness check for me, please.
That's a success
with a 75.
You're home one day,
maybe going from surfing
to getting ready to do some chores
or maybe go get some groceries.
And one of the chickens outside
makes a funny noise
and you look at the window
and standing in the window
is a hooded figure
aiming a gun at you
and they fire.
Oh shit.
Yeah, a duck.
I duck out of the way
and I head towards my gun case
because I always have my gun case nearby.
Make a dodge roll.
And suddenly a man with a hard shoot hide.
What the fuck?
Mary gets to own an orphanage and shit.
I'm sorry.
That's a success with a 30.
What the fuck?
They roll the 39, which is also a success for them,
and the higher roll wins.
Bitch.
You're going to take two damage
as you are shot in the shirt.
shoulder. I'm going to arm myself and head also to my back door of my house to leave.
If you're going to go get your weapon, I'm going to say it's going to take your entire turn
because you're going to have to crawl your way into the room to avoid getting shot at by this person.
Yeah, I'm going to do that because most houses in Hawaii, there's a door, like sliding doors and
stuff like that that leads outside. So if I can leave from there.
I'll do that on my next turn, but I'm, I have to arm myself.
I'm not going to leave this house unarmed.
Let's basically make a dex roll off.
Whoever has the higher decks roll gets to go first.
Sure.
Success with a 54.
They are breaking into your home.
You can hear the glass shattering in the other room,
but it is keeping them just long enough to where you can reach for your gun.
Where is it and what do you do?
It's under my bed.
So I am putting the clip in, I'm racking it, I'm holding it out as I'm in standard.
I am positioning myself by my exit door, but I'm pointing it at my bedroom door because that's the only way to enter in here.
You have plus 20% to that attack.
Go ahead and roll it as the person turns the corner, immediately aims the gun at you, and they fire as well.
Pop this dude.
That's a success with a 39 out of 45.
Pistol is, that is seven points of damage.
They rolled a success to shoot at you, and they rolled six points of damage.
Both of those are above five.
I need you to make a con times five roll as they do, as one of you might be stunned.
Fail with a 90.
They succeed.
Fuck.
They stumble back and hit the wall.
blood clearly pouring down the back of the white wall,
but you have been shot in the gut
and you are writhing in pain.
You can barely focus from the amount of pain
that you're experiencing, but it's just enough to look up
and see the person stagger forward.
They pull the hood off their face,
and it's Dr. Thornbill.
Oh, fuck.
What?
They aim the gun at you.
Hyde is grabbing their gut.
I think they're still pointing the gun at Thornbell, even if it's Thorne Bell.
I'll allow one more shot if you really want to do that, but they're going to fire at you as well.
Hyde is strong.
Hyde's strong enough.
Hyde will defend themselves all the way.
They would have walked up and they would have attempted to kick the gun out of your hand.
Make an unarmed combat roll to see if they can kick it.
They're going to try to kick it out of your left arm.
That's a success with a 43.
Damn, they fail.
So they go to kick the gun, but you're just strong enough to swing it out of the way.
That is a success with a 55.
That's a crit.
They also succeed because they also have a plus 20% since you're right in front of them.
That's six points of damage.
You fire again at them.
This time, point blank range.
The bullet goes through their throat and up the back of their head.
They fire at you, but in her movement backwards from the strike, it just hits you in the leg,
just grazing you for one point of damage.
Does she drop?
Are you still alive?
I have three points because I had four left after the shot.
She drops to the-
ground. Holy shit. There is now a dead body, blood pooling around them and soaking into your
floors, not to mention your guts filling with blood from the bullet. I will get the gun out of their
hand and remove it. I'm like trying to, like so many thoughts going through Hyatt's head. They're
grunting in pain. You're losing a lot of blood. Yeah. I think I think Hyatt
is trying to, to, if they determine that that Thornbell is dead, they're going to try to get to their phone and they are going to call for help, 911 help before they pass out from bleeding.
I'm going to ask you for what I think is two luck rolls. The first one is, can you get brought to the hospital on time?
Actually, let me ask you this. Seeks is Hyde's defense mechanism.
Seeks has a higher first aid role.
If Seeks takes over in this moment in order to self-preserve,
Hyde, to keep them safe,
can I roll with Seeks' first aid role at a 60?
Hide knows when it's time to switch
and when it's time for Seeks to take over.
Go ahead and make that role.
Thank God, that, yeah, that's an 18.
Through incredible amounts of pain,
You are able to drag yourself over to the first aid kit,
and you do it.
Seeks does a good enough job that by the time the ambulance comes,
you are close to stable.
Seeks goes to the hospital,
and the bullets are dug out of you as Seeks is healing.
You survived this time.
They could come at any second,
and there's no reason for them not to stop coming.
What are you going to do?
hides
hide's gonna
dip
I don't know where
but hide is
if there's enough time
Hyde's gonna leave a letter behind
for Pops
and maybe if there is even more time
to try to notify
Warp maybe not work
because I would know
Warp is working for the program still
but maybe to merit
but Hyde is going to go
somewhere else
and try to
lay as low as humanly
possible. And you suspect you will probably have to run for the rest of your life. Until at least they
catch you. And that is what this final luck roll is going to determine. Do they find you or do you get
away? Make a luck roll. Why? That's a, oh, that's a success with a 37. Kona, you are scared.
You know they mean business and you are in no shape to travel. But the moment
that the doctors say that you are in any way stable.
You escape the hospital in the middle of the night.
You scrounge up whatever cash you have and you disappear.
And no one, whoever knew Conan Morales, ever hears from her again.
Where does she go?
I don't know.
Let's say somewhere in South Africa.
You can still surf there.
Orson, one day you're locking up the building.
And as you turn to go to your car,
a black van pulls up and six men jump out, hog tie you, and cover your head with a black hood.
You lose track of time and eventually the hood is raised off the top of your head.
And you are sitting in a large, open room.
You look around, you realize that there are people around you, all also sitting or standing or wandering.
And they're wearing straight jackets.
Some of them are banging their head against the wall.
Some of them are talking to themselves or giggling.
And just as you kind of instinctively move to get up to protest,
you realize that you are also in a straitjacket.
I think that merit goes back to breathing exercises,
to trying to center the self, to meditation, to yoga to keep calm.
And he puts himself in a place where this isn't real.
And he waits to see if there's anything
that comes of this or if this is the rest of his life.
Eventually, a nurse and a man dressed like a doctor approach you.
And he smiles at you and says,
Hello, Orson, my name is Dr. Friend.
We're going to become just that, good friends.
Why don't you follow me down to the cotton candy room for some group therapy?
Sure.
I love a patient who is willing to work with us.
Here at the Dorchester House, we only want what's best for you all.
And we're going to make sure of that.
Yeah.
Tell me, have you seen this sign?
And he opens up his clipboard and drawn on it is a bizarre yellow triangular symbol.
I don't think I have.
What is that?
As he leads you deeper down the hallway, you look to your left and your right, other patients.
and you realize they look an awful lot like you, former FBI, former intelligence, maybe former program.
What is that, that picture you showed me? What did you, what was that?
Dr. Friend smiles at you. There is a lot to go over, Orson.
Can I see it again?
Of course. And the two of you walk down the hallway together.
You never leave this facility again, just as Warp never leaves this point.
black sight and hide you are never seen again.
I'm going to leave us with a final image.
Mia playing in the backyard,
Ruhi stepping outside to call her in for dinner,
and Mia running inside, leaving outside her toys,
the toys that Tuck gave her.
And that is where we will end, doomed to repeat.
