Mayim Bialik's Breakdown - How Quantum Physics, Religion, & NDEs are Linked By A Theory That’s Growing in Popularity. MIT Scientist Explains Simulation Theory.

Episode Date: September 2, 2025

Could Simulation Theory be the key to uniting science and spirituality once and for all? Dr. Rizwan Virk (MIT professor, video game pioneer, and bestselling author of The Simulation Hypothesis) joi...ns Mayim Bialik’s Breakdown to explore whether we’re living inside a computer simulation and why this idea may be the most important breakthrough of our time. From bridging ancient spiritual wisdom with modern quantum physics, to explaining life’s glitches, suffering, and precognitive dreams, Dr. Virk unpacks why simulation theory could radically change the way we see reality. In this mind-bending podcast episode, Mayim & Jonathan dive into: - Why Rizwan Virk believes simulation theory is more spiritual than you think - The surprising connections between quantum physics, religion, and near-death experiences - The Virtual Reality moment that convinced Virk the simulation might be real - “Glitches in the Matrix” and the Mandela Effect - Are precognitive dreams & near-death experiences proof of the simulation? - Could aliens or future humans be running the simulation? - What’s beyond the simulation? Are we about to be unplugged? Whether you're spiritual, scientific, religious, or just simulation-curious, this is the rabbit hole you've been waiting for. Get ready to question everything on this week's MBB! Latest edition of Dr. Rizwan Virk's book, THE SIMULATION HYPOTHESIS: An MIT Computer Scientist Shows Why AI, Quantum Physics and Eastern Mystics All Agree We Are In a Video Game: https://www.zenentrepreneur.com/simulationhypothesis Dr. Rizwan Virk's Author Website (includes free downloads): www.zenentrepreneur.com Follow us on Substack for Exclusive Bonus Content: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://bialikbreakdown.substack.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠BialikBreakdown.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠YouTube.com/mayimbialik⁠ Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
Discussion (0)
Starting point is 00:00:00 Is it possible that we would be able to build something so immersive that it was like the Matrix? We might be in some kind of a simulated or false reality. They started to research quantum physics, different religions. Basically, we're inside something like a massively multiplayer online role-playing game. Dr. Rizwan Verk is a Silicon Valley entrepreneur, video game pioneer, and best-selling author. Changing our understanding of how reality really works.
Starting point is 00:00:27 There's a lot of suffering in this world, a financial situation, relationship issues, physical health issues, emotional abuse. It can be a comforting thought to think that we can get over this particular challenge. And maybe even my player has had a hand in choosing this. And that writer's room is coming up with, okay, what do we need to throw at this character
Starting point is 00:00:45 in order to get them to get to the storyline that we had planned out for the whole season? When we're in the game, we're not aware that we're in the game. In almost every tradition, there is this idea of forgetfulness that happens as you inquire. happens as you incarnate. It's a really interesting way to talk about this idea of multiple timelines.
Starting point is 00:01:06 The Mandela effect, I used to just dismiss it as bad memory. When you run a simulation, you often run it more than once. And when you do, you change variables. Small changes can cause big changes down the road or lots of little changes. Long story short, this might be a video game. The scientific community, they'll dismiss God, religion, NDE aren't really real, and yet those of us who
Starting point is 00:01:29 talk to people who've had any ease, know that there's something there. If the simulation is processing constantly, then it wants to reveal itself. It's almost a way to encourage the awakening process. That brings into questions, who's behind the simulation? Hi, I'm I'm B. Alec. And I'm Jonathan Cohen. And welcome to our breakdown. We're going to be talking today about something that I've been nervous to talk about
Starting point is 00:01:57 because I didn't know how it could apply to our actual lives, our decision-making, our purpose. We're talking about simulation theory today. But we're talking about it in a very, very specific way that is incredibly global. There could be something across every spiritual and religious tradition that is giving us signs and information that we need to know now. And it all gets connected through a very, very sophisticated and scientific and mystical analysis of simulation theory. There's no better person to do this with than Dr. Rizwan Verk, of the simulation hypothesis. The second edition just came out. He's a graduate of MIT and Stanford, just got his Ph.D. He's an entrepreneur, a venture capitalist. He's lived in the world of Silicon
Starting point is 00:02:48 Valley, video game pioneering, but he also has taken a deep dive into the mystical, cultural, and anthropological influences that have created the reality that we all live in. And the simulation hypothesis is a fascinating approach to understanding the messages that we might be getting about what is meant for us, including an entirely new way to approach challenges and really assess what is possible for you. We're especially excited to talk about this because the notion of entanglement, there was a Nobel Prize in physics that was awarded in 2022 for entangled photons and the notion of particles being linked.
Starting point is 00:03:32 The simulation hypothesis kind of expands that out. And what Dr. Verk's going to do is he's going to pull in all of this information and research from so many different religious traditions, mystical traditions, transcendental experiences. We're going to talk about NDEs. And all of it relates to a notion of a really kind of cosmic entanglement that can be approached from the lens of AI and really technological advances that we're all actively living and testing out. So is it a simulation? He's going to explain why it might be. We're very excited to have Dr. Rizwan Verk in the podcast studio in the Breakdown studio. Welcome. Break it down. Thanks for having me here. Great to meet you in person. We're one of the first to call you doctor, correct?
Starting point is 00:04:18 That's right. I just defended my PhD dissertation a few months ago. And I don't technically have the diploma yet, but in the U.S. you can call someone doctor once they're defending. That's right. Yep. So you were telling us that this book, came about as part of kind of a shift in your health status. What was the clinical diagnosis that you were given? It was a borderline heart attack, meaning they weren't sure, but basically I had to have heart surgery because of clogged arteries. Oh. And so this obviously set me back significantly. And they
Starting point is 00:04:53 said, oh, it'll just take, you know, a couple months. You'll be back on your feet. Everything will be fine like they often do. And it turns out that wasn't the case. Six years later, I'd say I'm still recovering. but it caused a massive shift in my priorities in life. And it was during that time afterwards that I started to try to jump back into by Silicon Valley activities, which is what I'd been doing for the past decade before that, where I had a video game company, had sold it,
Starting point is 00:05:21 then I was an investor in different video game companies. I was actually at MIT teaching a startup program for video game companies at the MIT Game Lab, which is part of the Media Lab. And at that point, I had this realization that I had a life plan that I had already laid out. And in fact, if you had asked me in high school, what was I going to do with my life? I'd say, well, I'm going to be a softer entrepreneur and then I'm going to become a writer when I get older. And at the time, I thought older was like 28, you know?
Starting point is 00:05:51 That's like old when you're in high school. But I was actually 48 when this happened. And I clearly got the message through a series of visions while I was recovering. and through a series of incidents that I was supposed to get busy with the second part of my life plan, which was to be a writer. And every time I tried to ignore that message, I called them clues that are coming into us in the simulation from the life we may have planned for ourselves. I would end up back in the hospital. And then I ended up having to get a stent and ended up having to get another stent. And yet, I had just enough energy during those nine months to take a Uber to Starbucks.
Starting point is 00:06:31 I was in Cambridge, Massachusetts at the time. I was supposed to return to California, but I couldn't at the end of the summer because I didn't want to be too far away from the doctors at that point because there were complications. But I had enough energy to go to Starbucks for a few hours a day and to write on my laptop. And that gave me energy. It actually made me happy. And that's how I knew, okay, this is something that I've been wanting to do for a while. It's not that I hadn't written anything before.
Starting point is 00:06:55 I had written a couple of books over nine years. I had written two books over nine years. But then, in this case, I finished two books. in nine months. So in a way, the book itself was a summary of the things that I had been exploring throughout my career, which started in technology. As an entrepreneur, I was also quite interested in quantum physics. But I also was living a bit of a double life where I used to go out.
Starting point is 00:07:18 Like, I'd be running a company during the day, and then I'd go out and explore different aspects of consciousness in the evenings or on the weekends where I'd go to like the Monroe Institute, which does auto body experiences, or shamanic. journeying, not necessarily with psychedelics, but with drums, lucid dreaming. So I'd be exploring all of these different things. But they were separate from my day job, although there was a lot of intersection. And the first book I ever wrote was called Zen Entrepreneurship, which was a little bit about how that intersection happened.
Starting point is 00:07:49 But it was really when I wrote this book that I was able to bring all of these threads together with the simulation. Yeah. And it's very clear. And we kind of want to get into every component of what you just talked about. We want to talk about sort of the gaming and game aspect of it. We do want to get into the quantum physics of it and then obviously the spirituality, the mysticism, and all those things. But I wonder if you can just, you mentioned the word visions.
Starting point is 00:08:14 What was your experience of having a vision of kind of what your life was supposed to look like? Did it come in a dream state? Did it come in a meditative state? How would you distinguish a vision from, I don't know, imagining something? Sure. Well, so, you know, there's dreams and then there's dreams. You know, if you look at the history of dreams, it's probably a subject that's been written about more than any other in human history, just because everybody dreams pretty much, you know, unless you have certain conditions, but for the most part, everybody dreams. And it's really the yogis and the mystics who have defined different gradations and types of dreams. So one of the things to talk about in the book is Tibetan dream yoga, where you are trying to wake up inside a dream. what we would call lucid dreaming today, but the point is to recognize it. And then they also say you have ordinary karmic trace dreams, which are just dreams that are regurgitating stuff you saw during the day.
Starting point is 00:09:08 Maybe there was something on TV that you saw that shows up in your dreams. But then there are clear dreams. And in different shamanic traditions, there's this idea of big visions or big dreams that you might have within the Native American traditions, for example. And so in my case, it happened. It wasn't a traditional near-death experience. because when I was out during the surgery, I can't say what happened because I don't remember.
Starting point is 00:09:31 You would have been the perfect person to have an NDE. That's true. I want you to have one. And then come back and be totally fine. But you're exactly the person that should have had one so that you could write an entire other chapter. Absolutely. Well, I've talked to enough people about NDE's that I'm pretty familiar with the different stages that they go through. For me, it was while I was recovering.
Starting point is 00:09:48 And what would happen is I'd fade in and out of consciousness. And it was in that kind of hypnagogic state, if you will, that's kind of in-betonial. And I knew that state a little bit because I had been doing this. I mentioned shamanic journeying using the drum. The point of the drum is more to get your breathing in a certain way. And there's kind of these signals that your body has as it's falling asleep. And also when you activate the parasympathetic nervous system, there's like certain clues. And maybe we all feel it slightly differently, but we can kind of recognize it.
Starting point is 00:10:20 And in this case, I would recognize I was in that in-between state, and I would start to see visions. and in these visions were these monks, Tibetan monks in a building by an alpine lake. Now later I realized that was also an image that was created personally for me because I had spent a lot of time studying that tradition. That wasn't necessarily what they were. They weren't actually Tibetan monks living by an alpine lake
Starting point is 00:10:44 because later I was able to expand and explore the vision and see, oh, there are all kinds of buildings in different places that have been set up for different people. I call it kind of the monks at the borderlands. But during that time, they were trying to heal me, but it was in conversations with them that I started to see, they started to show me different paths that I might have taken in this lifetime. Kind of like with the chessboard. So if you and I were sitting here with a chessboard and we turned it diagonally and each choice. Yeah.
Starting point is 00:11:13 And I have a graph like that in the book, which is interesting. But they were kind of showing me, you know, different places. And I can't say I remember everything that happened during that time because just like with dreams. they're hard to remember after a few minutes. But it was clear to me from the conversations that they were saying, write. That's what you're supposed to be doing. You're supposed to be writing.
Starting point is 00:11:34 And now you'll have the time and energy to write, which is what they didn't say was I didn't have the time or the energy to do anything else at that point. But it was like what certain shamanic traditions might call a wish of the soul, if you will. So that's how I interpreted it. And that's what I wrote, as I said, the first edition of this book. But also I decided to pull back from being so heavily involved day to day in the business of making money, which really Silicon Valley is about technology.
Starting point is 00:12:05 But day to day, it's the business of making money using technology. And I had kind of lived that life for a while. And every time, even since then, as I thought of getting back in, my plan originally was to create a big venture capital fund. That's kind of what you do after you sell your company. You start to become an investor. and then maybe you raise a big venture capital fund. But then I realized that that was just part of the conditioning that I had in Silicon Valley. Just like I'm sure here in Hollywood, there are certain conditioning and certain goals.
Starting point is 00:12:35 You got this kind of group think going on or people I know in the financial industry. You know, they've got their little hierarchy of what they're supposed to do next. And I realized that that was maybe the standard path, but that wasn't the path for me. My MBELX breakdown is supported by Superpower. We all know the feeling of leaving a doctor's office. and kind of feeling like we didn't get anything out of the experience that was useful. Maybe they're like, you're fine, drink more water. There's no real data. There's no game plan.
Starting point is 00:13:01 This has happened to me many, many times, especially on the perimenopause journey. That's why we're fascinated by what superpower is doing. They send a licensed professional to your home or you can visit a nearby lab. One simple blood draw with over 100 biomarkers. That's way more than you usually get. It unlocks a true understanding of your body. Their app has detailed information on. heart, liver, thyroid hormones, metabolism, vitamin and mineral levels, even environmental
Starting point is 00:13:26 toxins. From disease prevention to treating that annoying brain fog or simply optimizing your gym game, superpower is the most comprehensive and advanced system out there. I've been super tired of constantly guessing or just trying to read articles online about what to do for health. Superpower gives you an actionable health plan based on personal results. It's a real game changer. Plus, they have an on-demand clinician team to answer questions. Supplement or prescription suggestions can be directly bought through Superpower, so you don't have to go anywhere else. They also have nutritional guidance, tips for lifestyle and behavioral adjustments. You even get your true biological age that you can track over time.
Starting point is 00:14:01 Superpower used to cost $499. Right now, it's $199 for the full experience, which is much more affordable than anything else out there. Make this the year you stop guessing about your health with Superpower. Superpower. Not only did Superpower reduce their price to just $199, but for a limited time, our listeners get an additional $20 off with the code break. Head to superpower.com.
Starting point is 00:14:22 Use the code break at checkout for $20 off your membership. And after you sign up, they'll ask how you heard about them. Make sure to mention my ambiolics breakdown to help support the show. I'm fascinated by the fact that every time you tried to go back to the life that you had been previously living, your body shut down and gave you a clear signal and you ended up back in the hospital. Yeah.
Starting point is 00:14:44 And for me, I call this a course correction. It's a forced course correction. and it's almost as if we, one of the things that I talk about in the book is this idea of NPCs versus RPGs. We can talk more about that later, but AI is conditioned off of what it's been trained off of today, which are like LLMs, large language models. And so you could say that there's a part of me that was trained by the experiences that I've had in this life, which were, you know, in my case, there was technology in Silicon Valley
Starting point is 00:15:16 and all of those types of experiences. and my conscious mind was kind of reacting in the same way that, you know, an LLM like J.GPT might, what should I do next? And it would prompt you based upon that. But there was this other element that was saying to me, you've been on the wrong, you're on the wrong track now. You weren't necessarily before because you got what you needed out of that experience. And now it's time to do something else. And so my body was forcing this course correction because if it didn't happen, I would probably have jumped back in to the game
Starting point is 00:15:47 industry and would probably... Would you have died? I may have, actually. I mean, like, I'm being serious. No, and I'm being serious, too. I don't know that I would still be alive today if I didn't fulfill the wishes of my soul to become a writer. There's the quote of the episode. That's unbelievable. So, I mean, that's... The theory behind this, of course, which I'm a full believer in, is that we're all here for some purpose and that it's our job to uncover that purpose along the way. And often, huge amounts of stress. or physical breakdown is a sign that we aren't getting the messages that are guiding us to how it is that we're supposed to show up for the reasons that we're supposed to be here. Right, yes.
Starting point is 00:16:29 And I think those are what I like to call the strongest clues. Like if we think of our life as a treasure hunt, which is one of the metaphors I like to use sometimes. And basically, if you think of an Indiana Jones film, Graders of the Lost Ark, he doesn't get the whole map to the arc of the coming in right away. What he gets is a clue, and he follows that clue, and that takes him to the next clue. But sometimes he has to back up because he interpreted the clue wrong. And so I almost view these as clues while we're here for our conscious mind. But in this case, it was a major clue or a massive clue, one that couldn't be ignored. Usually we can ignore, you know, ordinary clues are like synchronicities, where, you know,
Starting point is 00:17:09 you think of something and then there's something that happens in the world that is related to what you thought internally. So it's what Jung called an a causal connection between an internal and an external event. Even that, I think, ties into my ideas of simulation theory because there's something called a technological synchronicity. It was a term I got from, I think, Diana Pesolka and Jacques Valet. But the basic idea is that there's maybe an information substrate that's creating situations for you based upon what needs to happen next. In the gaming world, we'd call it a question engine. But, like, the other day, I was shopping for a backpack online and a specific brand of backpack.
Starting point is 00:17:51 And I almost bought it, but I decided to hold off. And then later I was on the phone. And there's an ad on Facebook for that exact backpack. Now, if I knew nothing about computers, I would say, look, these two things are completely unrelated. It's like magic. It knew what I was thinking. That's what my mother says. Yeah.
Starting point is 00:18:07 Like literally every day I get a text like that. Yeah. But if you know there's an information substrate behind the scenes, And in fact, I was in the advertising industry, and we used to call it registering your intent in a database. And then later, the database would link it, but then something has to create that ad based upon what was there. So normally clues are created for us, I think, based upon intentions or other ideas or things that are going on. I almost view it as if there's like a part of us that's watching this, like a writer's room, if you will, the player and we're the characters in the game, the avatars. And that writer's room is coming up with, okay, what do we need to throw at this person next or this character in order to get them to get to the storyline that we have planned out for the whole season?
Starting point is 00:18:52 So in many ways, our advances in technology are simply mirrors of the underlying construct and rule structure of the larger universe that has created this thing that we're all in. It could be, yes. I mean, that's one of the things that I'm saying is that that's very, it could be very much so. There's a lot of presuppositions that one needs to sort of take into account when we talk about something that, to be quite frank with you, I didn't want to talk about. I forced her. So Jonathan's been talking about simulation theory for years. And to be honest, it was something that I really just sort of like kept pushing away. It felt it felt abstract, which it is. You know, it felt out of reach, which it is. and it presents a problem that has no kind of solution except a version of mental masturbation. And many of us don't like to roam in there, right?
Starting point is 00:19:53 And so I kind of, you know, I sort of kept pushing it aside. But what I found in your book is a really, really intricate and complicated and scientifically based conversation about possibility, about probability, and about kind of potential. And it intrigued me, and so we're very excited to kind of get to talk to you about many aspects of simulation theory. But the first thing I'm going to ask you is, why should we care? Why should we engage in these kinds of conversations?
Starting point is 00:20:30 Well, you know, the simulation hypothesis I found over time as I've explored this rabbit hole and it went deeper and deeper, tends to touch on a lot of different disciplines. Like I taught a course at ASU about this topic, and the title of the course was simulation theory, but it was science fiction, technology, religion, and philosophy. And so it was about as interdisciplinary course as you can get. Usually it's hard to do courses in the university
Starting point is 00:20:58 because you have to house it in one department or another, and that has to be the key. But because of that, I found it, it also touches on many aspects of human experience. It also, I think, provides a bridge. And this is actually one of the motivations that I had to write this book, was it provides a bridge between a techno-scientific view of the world, which many of us in academia have,
Starting point is 00:21:21 and certainly many of us in Silicon Valley have as well, and a mystical or spiritual view of the world, which many people in the general public, I mean, you know, 70% of people believe there's, more out there than just this. And so by using the simulation hypothesis as a techno-scientific narrative or possibility, as you just said, we can build a bridge between these two worlds. What happens often now is that within the scientific community, they'll dismiss all this
Starting point is 00:21:54 stuff. Yeah, God, religion doesn't really exist. You know, none of that's real. And NDE's aren't really real. And yet those of us who have talked to people who have had NEDs know that there's something there, and if a thousand people have been to China, they might all describe it slightly differently, but you can kind of intuit that there is some underlying, you know, place called China. Maybe some people went to the mountains, maybe some people went down, you know, to Shanghai near
Starting point is 00:22:18 the coast. So they might have seen slightly different things, but it's similar enough that it's not, it's worth not dismissing it. More than that, I found that simulation theory for particularly younger generations is a way to cut and connect different religious faiths as well. You know, my family is Pakistani. And, of course, you have Pakistan and India, you know, that are always kind of going at it with each other.
Starting point is 00:22:42 And the whole separation happened primarily because of religion and people's ambitions and, you know, long story there. But I found that using this metaphor was a way to connect the younger generations of different faiths as well to say, once again, what if all of these fates are saying something that is ontologically true, but you can't take it literally because all these texts were written thousands of years ago. So they had to use language that would have been understandable in the culture of the time and with the technology of the time.
Starting point is 00:23:16 And that's where I think it's a useful metaphor. On the scientific side, there's also this idea, one of the propositions, there's like four or five propositions. I don't think I spell them out so much in the book, although I mentioned them. which make up the simulation hypothesis. And the first is that the world consists of information, not physical. We can talk more about that. The second is that information gets computed.
Starting point is 00:23:40 And there's a number of scientists who've talked about that, like Stephen Wolfram and many others. So those are like, you know, the third is that it gets rendered for us somehow. And it looks like this table is physical. It looks like we're all here physical. So there is a rendering engine like a video. like a video game. And then finally, the fourth proposition is that all of this is some kind of purposeful hoax, which gets into like the idea of illusion, Maya, Buddhism, and Hinduism.
Starting point is 00:24:11 So you don't have to believe all those propositions, but it's useful to talk about each of those. I think rather than either embracing it fully or dismissing it fully. And I think in the book I try to do that, I try to talk through from a techno-scientific lens. So what I'm hearing is that simulation theory has the potential to unite the world in peace, love, and harmony. Absolutely. There you go. Nice summary. It can also cut across disciplines and help people understand what has been previously talked about in silos, which doesn't give us an accurate portrait of physics. It doesn't give us an accurate portrait of religion because you can dismiss each of these or only have, you know, half or quarter views.
Starting point is 00:24:51 we like to also connect what we're hearing from different guests on similar topics and similar areas. If I go through the four propositions, information exists and information gets computed. You know, Thomas Campbell in our episode with him talks about consciousness as a data stream. Well, he's talking about a theory of everything, which essentially this is another version of a theory of everything. Yeah, absolutely. And I know Tom Campbell, and, you know, he invited me to speak at his conference back in Hunts. He's great and he's been working on, you know, these ideas longer, longer than most people, I think. But yeah, I mean, you can connect the ideas of a lot of different people into each of these, you know, different propositions.
Starting point is 00:25:33 My favorite physicist of the 20th century was a guy named John Wheeler. And he not only was the supervisor for Richard Feynman, Nobel Prize winning physicist, as well as Hugh Everett, who came up with this idea of the multiverse. But he also had lots of interesting thought experiments. And towards the end of his life, he came up with this proposition, It From Bit. And what he said was when you try to look for this thing called a particle, even the word particle, it makes it seem like it's a solid object. But yet we know everything is 99.9% empty space. And he says, when you keep looking down, like with those Russian nested dolls,
Starting point is 00:26:09 you go all the way down. He said, the only thing that's down there to define one particle versus another is a series of properties and a series of answers to yes, no questions. And that's basically bits. That one bit is zero or one. And he said basically that everything is made up of bits of information. And so, you know, that ties to that first level of the world, the physical world being information. We also talk a lot about how people interact with consciousness, both to help them navigate these clues in their life.
Starting point is 00:26:39 Using intuition, we talk a lot about the science of precognition and opening up people's understanding that there can be more, whether that's more taking them, helping them pursue their path, getting out of whatever emotional construct they're in, whether it be even very practically in getting ahead in life and making sure that they have some sort of security and stability. So, you know, what I like this idea of information being rendered for us, because then that to me speaks to our consciousness and that if it's being rendered for us, can we participate in the interpretation of, of that rendering. Before we even kind of like get into more specifics, I feel like there's like this question that we haven't given you the opportunity to answer and talk about. So, you know,
Starting point is 00:27:31 there's so much in this book and so much to what you do. But like long story short, this might be a video game. And I'm supposed to think about this. Like I'm taking the red pill now. Yeah, Absolutely. And, you know, in fact, my doorway to this idea was, in fact, because I was in the video game industry, I visited a company in Marin, and they're like, oh, here, try this on, and they put on a virtual reality headset, and they had built a sports game, a ping pong game. And I started to play this game, and this was like a bulky headset. I mean, we used to call it a toaster on your face. That's how big it was. And there were wires coming from the ceiling, and the graphics were terrible. So there was no mistaking that here I am
Starting point is 00:28:13 inside a video game. But what happened was that the physics engine was so good, it was so responsive that it fooled my brain for an instant and my body into thinking I was playing a real game of table tennis. So much so that I tried to put the paddle on the table and I tried to lean against the table tennis, just like I might do at the end of a game of table tennis. Were you drunk? No, I was not. I was fully awake. Now, this was only for an instant. So what happened was the controller fell to the floor. I almost fell over and I did a double take. That's what happened. And then I realized, oh, this technology of immersive video games has the potential to become fully immersive at some point. And what you're talking is about an altered state of consciousness, basically.
Starting point is 00:28:56 Meaning your ability to maintain your consciousness in your corporal being is temporarily suspended. Right, because of the sense impressions that are coming in and you take those to be real. And that, of course, reminded me of the matrix. which is the most popular media representation. I've seen it 86 times. 86 times, great. But we just did a screening in Boston at independent theater, and I'll be probably doing one in Phoenix soon as well,
Starting point is 00:29:25 where I talk a little bit about the idea, and then we end up watching the movie. But really, I began to ask myself, is it possible that we would be able to build something so immersive in the future that it was like the Matrix? That's what got me to this idea of the simulation point, which we can talk more about as well. But that's what got me into this idea.
Starting point is 00:29:42 This was my background in video games. And then I started to pull in. I started to research quantum physics even further with the observer effect. And then I started to research what different religions were saying. And then I started to research what ND years were saying. And I realized, oh, they're all saying the same thing. Which is basically that we're inside something like a video game, basically, a massively multiplayer online role-playing game where we are individual characters in the game.
Starting point is 00:30:10 And then I realized there's two versions of this. idea. There's the NPC version which scares people because in that version, everyone is just AI characters. And then there's the RPG version, the role-playing game version, where we actually exist outside of the game as a player. And then inside the game, we have a body, which is our avatar. And when we're in the game, we're not aware that we're in the game because we're just in the game. Right. We, if you remember in the matrix, they put in the brain computer interface or you can think of the virtual reality headset. In almost every tradition, ancient traditions,
Starting point is 00:30:48 there is this idea of forgetfulness that happens as you incarnate. And the Greeks have lethe, the river of forgetfulness that you have to cross. In the Chinese traditions, you have Meng Po, the goddess of forgetfulness, and she brews the tea of forgetfulness, that you drink.
Starting point is 00:31:04 And within the Sufi traditions, you have the 70,000 veils between you and ultimate reality, between you and God. and so there's this idea of forgetfulness. In Judaism we have Lilith, who an angel places their finger here, so you forget everything you learned in the womb.
Starting point is 00:31:21 That's good, because I've been looking for what is the Jewish equivalent of this. Oh, I'm happy to hill you all in. Yeah. That's great, because part of where I ended up was to realize that these ancient stories, I mean, they weren't trying to say necessarily that there's one angel named Lilith who goes to every single seven billion babies.
Starting point is 00:31:38 But it's more like a function the angel is more like a function that gets computed for lack of a better term or that runs like a subroutine on every person and that function in this case is the function of forgetfulness. And so many of the angel stories and even like the minor gods in the Hindu pantheon,
Starting point is 00:32:00 they're describing a function or a metaphor more than an actual physical being of a specific angel. Otherwise you'd have to have billions of it. But like my name Rezwan actually is the Islamic equivalent of St. Peter. And so again, we have it in both of these, you know, the world's two largest religions, Christianity and Islam, you have this idea of an angel that's at the gate of heaven.
Starting point is 00:32:20 I don't think they meant there's an actual one person. There's so many good jokes about what the angel says when you get there. Like, I thought that's what it's for. That's really what it's for. Absolutely. But it's, you have to put it into a language that the people of the time would understand. Sure. And so they would understand the idea of an angel because it's sort of easier to personify them.
Starting point is 00:32:40 If we're not just thinking for thinking sake, which I love doing, how does my life change if I conceive of the fact that this may be a simulation? Well, that's a good question. And some people say not at all, but I actually find it an interesting way to think about challenges in life. So coming out of the video game industry, there's actually a rule that, was put forth by a guy named Nolan Bushnell who was the founder of Atari. So we're going way back.
Starting point is 00:33:16 When I was a kid, those are the games I used to play like the Atari games. And it was more like a rule of thumb. It wasn't a rule per se. And it was make the game easy to play but difficult to master. Because if it's easy to master, you're going to stop playing it.
Starting point is 00:33:30 You're going to get bored with it. But if it's too difficult, you're also going to get bored with it. So you have to kind of tailor the game to the difficulty level of the player. My life is too difficult. like out. Exactly. You may have turned your difficulty level up higher. Yes, the God I believe in has cranked it way up. Exactly. And so by viewing life as a series of challenges and quests,
Starting point is 00:33:54 so the way we design video games now is you have this kind of a quest map and achievements, set of achievements. They guide you through the storyline. You still have the ability to make choices. Like if we think of, like when I was a kid, we used to play Dungeons and Dragons, which has had a resurgence because of stranger things in the last decade or so. But there you have a character sheet. You kind of rolled a dice, but you know, you do make certain choices of this is the race. It's an elf. And this is the profession, a thief, a warrior, a wizard.
Starting point is 00:34:23 And you choose the adventure. You're going to go on. So you have a story line. But you also have a lot of little bits of randomness. You have like, you know, some people have more charisma. Some people have more strength. Some people have different physical characteristics. Some people have weird combinations.
Starting point is 00:34:38 That's true. I remember lyrics, but not where I put my keys. There you go. That's one of those attributes. It was between remembering keys and lyrics, yours was turned. Sometimes I cast spells and he thinks I'm a witch. Other times I can't open the oven. But so with that character selection, I think it's an interesting point.
Starting point is 00:35:01 You get these quirks, but you also have a series of challenges. And so when we have challenges in our lives, like I had with, you know, this health crisis that actually got me to actually go ahead and write, finish writing this book, which I had thought of before. But I hadn't, you know, really put in the time to do originally back in the first edition. It gives us this ability to think, okay, well, if it's a quest, it's not going to be too difficult for me. It might seem extremely difficult. But at least I should be able to handle it. And maybe even my player has had a hand in choosing this, in actually saying, okay, we need to put you through this difficult situation.
Starting point is 00:35:45 Why? Okay, now we're in metaphysical space. We can speculate on why, especially when people go through very difficult situations. We go through financial situations. We go through relationship issues. We go through physical health issues, which is what I had in this case. Emotional abuse, all kinds of issues. But it may also be that they're multiplayer quests.
Starting point is 00:36:05 So the way that quests work in online MMRP's is you choose and you say, okay, I'm going to go on this quest. We're going to raid the, you know, the Goblin Kings treasure at 8 p.m. tonight and we're going to meet and we're going to do it. And then we, you know, we may be having, there's a friends list. And in a friends list, in a game, there's the visual world, which I call the rendered world. But then there's all this other stuff. There's like a little chat box on the side. The chat box is very noisy. And you may be sending each other messages all the time coordinating.
Starting point is 00:36:36 You think it's a child, it's a grown man. That often happens to. Well, there's that element as well. Well, that's a challenging element. Yeah, part of the game. So anyway, by thinking of it as a game, not that you don't take it seriously, because obviously we go through,
Starting point is 00:36:52 I mean, the nature of this world, there was a yogi who was one of the first to come over from India to the U.S. about 100 years ago in 1920, named Swami Yogananda. He wrote, autobiography of the yogi. And, you know, he basically said the nature of this world is not ceaseless joy, that there's a lot of suffering in this world. And so how do we deal with it? I think it can be a comforting thought to think that, hey, we can get over this particular
Starting point is 00:37:18 challenge and we can continue on and it becomes part of our story. Maybe we can turn these bad situations into something positive for us moving forward. I think one of the things that I'm most interested in in terms of if we're going to go down this thought pattern, right? If we're going to go down this road of what if, you know, this is a simulation. Of course, the thing that I most am interested in is proof or evidence, right? And, you know, it's hard not to use the matrix as a reference for so many aspects of this conversation, but, you know, many of us kind of colloquially will say like, oh, glitch in the matrix, right? Right. You have deja vu, which, you know, as a neuroscience person, I have a little bit of a different perspective. But, you know, in terms of synchronicity,
Starting point is 00:38:13 certain aspects that do get into the more mystical or spiritual, right, for many people, it would be like, oh, it's meant to be. We're meant to be together. Whereas if you look at it from a simulation perspective, there is this notion of, is it a glitch? Can I find evidence that there are things that do not line up except in the framework of something that is somehow orchestrated, viewed, or manipulated by some sort of outside force? So I wonder, before we get to the source of that outside force, what are some of your favorite or preferred examples of kind of glitches in the matrix or things that might give us, I don't know, a stronger indication that this is not simply a thought experiment, but one that actually might
Starting point is 00:39:05 practically be something we should engage in. Well, there's a lot of different ways to look for proof that we might be in some kind of assimilated or false reality. And there are, you know, different scientific groups trying to look for evidence. And that's why I laid it out as a series of propositions. because you can go to each of those propositions and then you can say, okay, how would you test that? The first is, is the world information
Starting point is 00:39:31 or is it physical? And I think today, most physicists will acknowledge that as not being a controversial statement, whereas 30, 40 years ago, that would have been a controversial statement. In fact, I was in the UK last year at the University of Cambridge, at their AI group, and I met a Nobel Prize winning physicist.
Starting point is 00:39:50 And so I walked him through this, and he goes, yeah, that's not controversial anymore. There's like a whole area of physics called digital physics, which, you know, when I was growing up, we learned about conservation of momentum, conservation of energy. Sure. There's conservation of information. So the first question is, is the universe physical or is it not? And I think there are indications that it may not be. This is useful when you get to the second proposition, which is that the universe is computing.
Starting point is 00:40:18 And what we think of time is really the processing of these instructions. Like if you were inside a simulation, you would end up having discrete, discretized pixels that would define the physical world. And you might even have discrete time intervals, which is like the clock speed of a simulation. Now, there's a guy named Stephen Wolfram, and he's put together this whole theory that basically time is operating of different types of computer programs. and he's been able to derive, you know, various aspects of relativity, for example, in this model, where spacetime becomes an emergent property.
Starting point is 00:40:58 And there's a lot of other people who have talked about spacetime not being fundamental, but it's emergent of some type of an information algorithm or compression. And for me, this ties to the observer effect, which is one of the most interesting clues, if you will, that reality is not what it seems and that we don't live in a Newtonian, classical physics world, even though it appears that way on a day-to-day basis. The notion that matter exists as both a particle and a wave, and by a wave, meaning you can't know exactly where it is at any point in that wave because it's a wave function, and when it acts as a particle, it has a discrete location. This is here. But the problem, I'm telling you,
Starting point is 00:41:46 because, you know, the problem with this is that it's only once we observe something that we can actually know where it is, which means when we're not observing it, it could be any number of places. So Schrodinger's cat, at any given time that you put it in the box, it's alive or it's dead. The only time we know what it is is when we look at it, except what happens when we weren't looking at it, this is the observer. Is that like, did I do okay? Yeah, yeah, I think that was a good, good explanation of the observer effect. And the basic idea is common sense tells us that the cat, like if we showed English cat,
Starting point is 00:42:27 as a way to explain the double slit experiment where with double slits, you have two slits and the light going through, if it's a particle, it would have to go through one of those slits. So a piece of paper, two slits. If it's a particle, it's just going to be either here or it's going to be there. Those are your choices. But until then, we say it's in a state of super position. I'm your assistant right now.
Starting point is 00:42:48 Oh, yeah, perfect. Yeah. We say it's in a state of super position, which means there's two different positions and we don't know. And so the cat is both alive and dead. And this is what quantum mechanics is telling us, which is the opposite of common sense. Common sense tells us we just haven't looked in the box, but it's either alive or dead. It can't be both.
Starting point is 00:43:05 Right. But it's both. And so the rule seems to be only when there's an observer and there's some, you know, there's some debate on what type of observer it has to be, whether it has to be measurement or some type of interaction. But basically, when I looked at that, I thought of how we build video games. And the reason we can build MMORPGs today, like World of Warcraft or Fortnite, or any of these three-dimensional games, is because we don't have to render the whole world. We only have to render the part of the world that your character, your avatar is in. Now notice, you guys both
Starting point is 00:43:39 have sort of computers or tablets in front of you. And if this were a video game, your characters might be in the same room, but you're actually rendering it separately, and there's a server that's keeping track of things. Like, I have my perspective, right? And you have your perspective. So in World of Warcraft, if your avatar is looking this way, that's your persinium. Yes. But if another player enters, you have a completely different proscenium that I'm then part of.
Starting point is 00:44:06 Right. But you don't have to render in a game like No Man Sky. which is a game that has 18 quintillion planets. You don't have to render 17 quintillion or 17.99-9-99. It only matters if someone's there. If someone's there to observe it. And there might be multiple observers, in which case we have something in computer science
Starting point is 00:44:26 we call caching, which basically we store the information. Like C-A-C-H-E? C-A-C-C-H-E. Like clear cache? Yeah, that's exactly what that is. It's because the browser is caching, meaning it's storing some values so that it doesn't have to go to the server
Starting point is 00:44:41 to get them. It's got them locally. That's what a cache is. But it's used in all areas of computer science these days because there are certain operations that are more expensive, meaning they take more time, they take more CPU, they take more GPU rate. And so
Starting point is 00:44:56 the name of the game in computer science is optimization, whereas physicists kind of love big numbers, infinity, but we're always dealing with limited resources. And so if you try to build a game like Fortnite, a World of Warcraft in the 80s. When I was a kid, we had like Commodore 64s and Apple twos and eight-bit Atari's and later Nintendo came about, you couldn't do it.
Starting point is 00:45:18 One, the processors weren't good enough. But two, you couldn't keep track of all those pixels. And so these techniques around 3D modeling and perspectives and occlusion, which means like, okay, I can't see behind that wall. So I don't have to render that right now on my computer. I might still have the information for it. But someone else could be. So when I've watched my kids play four,
Starting point is 00:45:36 If they're behind a wall that they can't see behind, another player is behind that wall. Yes, it could be, yes. But they're getting it from a separate server. Correct. But they're rendering it on their device. But they have a shared reality. They do have a shared reality because when they burst down that wall and shoot my child, then that world becomes joined.
Starting point is 00:46:01 Right. And so to me, this idea of the observer effect or quantum indeterminacy, one of the interpretations of that is called a Copenhagen interpretation, which says that you have a probability wave, and then when it gets observed, it collapses to one of those probabilities. To me, that sounded like an optimization engine, because the question no physicists have been able to ask is, why would the universe work in this weird way? If it was just a real physical universe, there's no need for all this stuff. You would have just, you know, a physical universe and that's that. Like, why wouldn't the theory of relativity explain everything? Right. Or by the same account, why wouldn't Leibniz and Newton be able to explain everything?
Starting point is 00:46:41 Why would we then need relativity? Yeah, right? I mean, look, to me, it's sort of like this is the evolution of our brain capacity, our humanity, like the amazing things that happen in an evolutionary process, which is cultural and epigenetic and, you know, also genetic. but that's a different way to look at it that we're all trying to figure out all of these boo-boos. Right, boo-boos or even glitches, right?
Starting point is 00:47:07 In a sense, we're trying to come up with the theory. So when I was at MIT, my professors would tell me, look, we're not really teaching you about reality. We are teaching you about models of reality. Right. And if the model is useful, like Newton's laws of physics, they're quite useful for, you know, shooting off rockets or whatever. To a certain point.
Starting point is 00:47:26 To a certain point, exactly. And then there's exceptions. But the models are only useful to a certain point. The map is not necessarily the territory to use an old expression. But for example, when I like to use the example of when scientists thought that reports of rocks falling from the sky were ridiculous. Why? Because there are no rocks in the sky. Therefore, how could they possibly fall from the sky? They called people crazy.
Starting point is 00:47:50 And people said, I'm seeing rocks. They're falling in my yard. Exactly. And then it wasn't until there was a mass siding outside of Paris. and then the Royal Society sent a scientist out there who talked to enough people. They said, okay, this sounds like it could be real. And this ties back to glitches, right? Because it's when you have enough reports of these glitches
Starting point is 00:48:10 that I think they should start to be taken a little more seriously. So now I can answer your question about glitches. Let's start with Berenstain Bears. Okay, you want to start with the big one, Mandela Effect. I do. Okay. I want to start with the Mandela Effect, which we literally were fighting with my children about this morning. For people who don't know, the Mandela effect is when a subgroup or a minority of individuals
Starting point is 00:48:32 remember something historically that the majority do not remember or remember having occurred differently. And it was named after Nelson Mandela, who many people remember dying in prison. Now, what's interesting, the blogger who named this back in 2010, I think it was, was a woman named Fiona Broom. and she was at a Comic-Con convention, so like DragonCon. All the good things happened there. All the things. And she was in a room with the Star Trek actors, like the original series of Star Trek actors.
Starting point is 00:49:05 And, you know, I mean, I'm sure, you know, you've had your, you know, interactions with Star Trek fans. They know their stuff, right? Oh, yeah. They know their episodes. And the guys... That's why we never talk about it, because I'm afraid I'll say something wrong. And, but members of the audience who remembered this specific episode. And they said, don't you remember this happened and this happened?
Starting point is 00:49:24 And other people chimed in and said, yeah, and then this happened. And the actors on stage were like, we never shot an episode like that. What are you talking about? And so that gave her the idea that there may be groups of people remembering things differently. And so then this phenomenon, which is called the Mandela Effect, you know, has taken off online. So it's become an online phenomenon. Well, Luke, I am your father. That's the most famous one probably.
Starting point is 00:49:47 Of the Star Wars nerds, I always knew that's not what was happening. because that's not what he said. So I was not one of those people. Okay, so you were in the majority in this case. The Fruit of the Loom logo has never had a cornucopia. Everybody thinks it has a cornucopia. Right. Some of us remember it as having had a cornucopia.
Starting point is 00:50:03 Correct. And the Bernstein Bears is another one. Yeah, so people say Barrenstein Bears, I just think because there's other, there's other Steens in our culture. There's Leonard Bernstein. You know, there's all these steins. It was assumed that it was Leonard was, it was assumed that it was the glitch in the matrix. It was assumed that it was
Starting point is 00:50:23 Goinstein. DeaI controlling you will not allow you. The Barronstein, it's Spel Barronstein, like everywhere. Another one, mirror mirror on the wall. Apparently people remember that as magic mirror on the wall? That just sounds dorky. What do you remember?
Starting point is 00:50:39 Mirror mirror. Yeah, I remember. Right, but if you look at it today, it's magic mirror. No, it's not. Yes, there you go. You are part of the, in this case, perhaps even majority who remember it differently than what it is today. The internet is wrong. But my point is that the Mandela effect is a phenomenon in that people remember things differently.
Starting point is 00:50:56 Now, what is the source of that phenomenon and how seriously should we take it? I used to just dismiss it as bad memory. Or collective mismemory. Yeah, collective mismemory. But then, you know, a colleague of mine from MIT, he said, you know, simulation theory might provide an interesting explanation. Because when you run a simulation, you often run it more than once. And when you do, you change variables. and there's this whole idea that small changes
Starting point is 00:51:23 can cause big changes down the road or they can cause lots of little changes down the road. So if you were to run these events again, I'll give you another example. I mean, magic mirror on the wall is blowing my mind. There's one that's blowing your mind. It's blowing my mind. You're pretty sure what it was, and so am I.
Starting point is 00:51:38 I mean, that's the one that I do remember. Now, where it gets interesting for me because some of these, yeah, it's a letter here, it's a letter there, is when people have proximity to a subject, like the Star Trek fan, Sure. Okay. Or it has significance in their lives.
Starting point is 00:51:53 Like, for example, the Reverend Billy Graham died in, I forget what year he died in, but there are people who claim their parents are followers of the Reverend Billy Graham evangelicals, and they remember him dying years before, and they got magazines and the paper. What? And so, you know, that's when I think it becomes interesting is when you're closer to it. And that's why some of these I kind of discount as bad memory or faulty memory. But when you start talking about major events, like for example, there's one blogger
Starting point is 00:52:22 that I came across who was a journalism student who went to visit Nelson Vandela in prison. No. And she couldn't get in because he was ill. And she went back and then she worked for like NPR or something after she graduated a few months later. And then she says he died. Now, if you went to South Africa
Starting point is 00:52:40 to see Nelson Vendell, you're not going to mistake him for Stephen Biko or another African leader. He's pretty well known. And then you get into scripture, okay, biblical scripture in particular. You've probably heard of the Isaiah line about the lion and the lamb. Yeah. It's not there.
Starting point is 00:52:58 Search for it. It says, the wolf will lie with the lamb. That's right. Yeah. And there's something about a lion later in the verse, I think, or something like that. But people remember this line very clearly. Now the lamb lies with the lion. Later on, it's like the wolf will lie.
Starting point is 00:53:13 The wolf shall dwell with the lamb. The leopard shall lie down with the kid. the calf and the young lion and the fatling together and a little child shall leave them. But people don't remember it that way. And so when it comes to scripture, people tend to memorize this stuff. Don't get me started.
Starting point is 00:53:26 Yeah. Right. Yeah, exactly. For good or for bad, they tend to memorize. And so that's what got me to take the idea more seriously. And then I began to look for it. There's another interesting one. Do you remember Tiananmen Square?
Starting point is 00:53:39 Yeah. Do you remember the tank? Yes. Yeah. What happened to that guy in front of the tank? I don't remember I mean my choices are he was run over He was run over or not
Starting point is 00:53:52 He wasn't run over I remember him as not being run over I remember him as not being run over I remember him as being run over Because otherwise Like what's the uproar Like obviously it's a bad massacre But like I thought that was the heroic thing
Starting point is 00:54:06 That you know was like the tipping scope So okay here we have 30% remembering it One way And in kind of informal surveys I've done I was on a panel the other day. There were five of us. One person remembered the tank running him over.
Starting point is 00:54:19 Now, it's not just that they remember the tank running him over. It's that they remember it vividly. Like, oh, my God, it was the bloodiest thing I ever saw on TV. Dr. Raz, Amir Raz, talks about this.
Starting point is 00:54:30 You know, he's a mentalist. He's a neuroscientist, who's also a magician. And he said, the power of suggestions, especially in groups like this, it's alarming. It could be.
Starting point is 00:54:42 So the question is... Or... Yeah. Is it suggestion or is it some external control? Is the processing and the interpretation of the data flawed on the human side? Or is the data actually being changed and we're all remembering it accurately as it's been portrayed to us, but it's been portrayed to each of us differently? Right.
Starting point is 00:55:03 Well, I, so I wrote another book called The Simulated Multiverse that delves heavier into this idea because now we're into this idea of multiple timelines. And what happens is when you run a computer process and then you run another process, the old information is there in memory until it needs to be cleaned up. So there's actually a process called garbage collection that takes place when needed.
Starting point is 00:55:26 That's called thinking in the human brain. Or some people think dreams as a form of garbage collection. So I was just going to say, the human brain does a lot of the things that we're talking about. Yes, yes. And many of your descriptions of a potential simulation is also not just the way
Starting point is 00:55:41 that computer programming works. Computer programming, I mean, I would say it's based on the best computer that we've got, which is the human brain that evolved without any need of us doing anything, right? So when you talk about storage, broadly, broadly, yeah. Well, when you talk about storage and when you talk about history and you talk, I mean, to me, I hear a lot of the mechanisms for memory in particular as, I don't know, some version of the organic processor that we all walk around with, right? Right, and I think, you know, neural nets are based on kind of a simplified version.
Starting point is 00:56:15 Sure. Of neurons. And so, like, today's AI is very much... I don't like the word simplified because, like, this came before this. Yeah, no, no, I'm saying that the neural net is the simplified version of the neuron is much more complex. Yeah. As far as I understand. Sure.
Starting point is 00:56:28 That there was a simple idea of what the neuron did, and that was what was used in the perceptron, which was the first kind of... So if we think about sort of the ability of the human brain, then, to have intuition, to drive. to dream, to identify synchronicity, to feel connected, right, in ways that drive decision-making, you could say that this is also information that we have stored, that we are also then able to recall. You could, but then, again, you know, you're... So, first of all, I don't believe in every Mendel effect,
Starting point is 00:57:00 but I think it's a really interesting way to talk about this idea of multiple timelines. And because in a simulated world, there's no reason you can't run. In fact, you would run the simulation more than once. And so during the writing of this book, I interviewed the wife of Philip K. Dick, Tessa B. Dick. And she said to look closely at this speech that he gave in Metz, France, back in 1977. And there's a famous line from that speech, which inspired the Wachowski's to make the Matrix,
Starting point is 00:57:31 and, you know, many other individuals were inspired by. And he said, we are living in a computer program reality. But she encouraged me to go back and read the rest of the speech or watch it because he actually ad-libbed that line. It wasn't there in the written version of the speech. And if you listen to the rest of it, he says, and the only clue we have to it is when some variable is changed. Some alteration occurs in our reality.
Starting point is 00:57:55 We would have a sense of deja vu that we were saying the same words again, that we were hearing the same words again. And basically that speech was about this idea of parameters being changed. and the simulation being run forward. And so, again, we can try to dismiss all of these glitches. You can dismiss near-death experiences. You can dismiss auto-body experiences. You can dismiss precognitive experiences.
Starting point is 00:58:18 Yet they still happen. So science is dismissing it is not making them go away. It just makes us more comfortable that we know the explanation when we may not know the explanation. So that's, I think, an interesting way to think about multiple timeline. So let's talk about precognitive dreams. So you were asking me about glitches. So here's another one that many people have experienced.
Starting point is 00:58:39 And I experienced this myself. It was sort of one of the reasons that I got interested in exploring different aspects of consciousness. Like, for example, I had a dream one day. I was running a startup and I had a dream one day about a competitor of my startup. And I wrote about this in my first book, Zen entrepreneurship. And I thought that was really weird. I've never dreamed about this guy before. It's just a bizarre dream.
Starting point is 00:59:03 And I hadn't heard from this competitor of ours for life. like at least a year, maybe even two years. So I assume they're just gone. So I walk into the office that day, and I get a call from IBM, who is our business partner. We built products for their platforms. And I get a call from them saying, oh, we're going to release a new product today. You've been a good partner. We kind of want to let you know before we do the announcement later today.
Starting point is 00:59:25 By the way, unfortunately, this product is going to crush your product, but we just wanted to let you know. And so I said, well, okay, how come I've never heard of this before? IBM's a big company, leaks, all this stuff. He goes, well, do you remember that competitor of yours? You know, this guy, Mark, from such and such company, we bought his company about a year and a half ago. And we're just now announcing the product,
Starting point is 00:59:44 and we kept it secret this whole time. And so the dream happened in the morning. The event happened afterwards. And to me, that's a kind of glitch, right? Normally, if it was just garbage collection, the dream would happen after I had heard of it. So it fits into that area of precognitive dreams. And people have these dreams all the time.
Starting point is 01:00:03 It's just not, it's just something that happens. So that's kind of a glitch. Okay, we happen to have recently spoken to an expert in pre-cognitive dreams. We spoke to Dr. Julian Osbridge. Yeah. And she has kind of specific criteria. I don't need to burst this bubble.
Starting point is 01:00:19 Because I think there's something very interesting, but what she talks about is I mean, first of all, it's not like you had, I'm just going to, like, play with this for a second. If you had dreamt like about a distant friend's grandmother.
Starting point is 01:00:35 Right. And then you found out that she had entered the sector and come to, like, take over your business. That would be more surprising than someone who already... What do you think? Okay. I'm going to... I mean, the chances of that happening.
Starting point is 01:00:49 So rare. On that day, on that morning... It's very rare. It's so unlikely. 100%. Julia Mossbridge would say we need more conditions. I don't think so. I think Julia would say that is a high likelihood of a precognitive event.
Starting point is 01:01:04 my question is actually, is that a glitch in the matrix or an expansion of the capability of the player? Right. That's an interesting question. And so if we view, so these things I don't think can be explained in a purely materialist paradigm. We can argue that, if you want. What I try to do in this book is say, okay, let's take these guys seriously for a moment. Let's assume that's the case. Is there a model?
Starting point is 01:01:31 because rather than science just dismissing everything, which is kind of what happens. Most scientists, not all, like Julia Mossbridge. There's others that look into these phenomena. Thomas Campbell talks about auto body experiences. That was how he got started. So there's a lot of different scientists who take these phenomena very seriously.
Starting point is 01:01:51 Near-death experiences. I think he had Bruce Grayson on recently. But most scientists just dismiss it. But I like to take the approach to say, well, in a materialist world, you would dismiss it, just like the rocks falling from the sky because you say there's no mechanism for that. That's just people acting crazy.
Starting point is 01:02:06 That's just what people do. It's just the brains of peasants who imagine things. But I might say, well, what if we expanded and looked at a different way of modeling? Because, again, our science is just models. It's not reality. These are models that we can understand of the universe. And so if you think of a player outside the game, in a character inside the game, the player can see what's coming next.
Starting point is 01:02:30 He can also project, you know, run different scenarios. He can try to send messages to try to direct their character to do certain things. Now, what would be the purpose of a precognitive clue? In my case, there was nothing I could do about it. So, I mean, I've known, I studied with a guy named Robert Moss, and he was the one who did, like, shamanic dream work. He's steeped in, like, the Aboriginal culture. He's a former in Australia, but also the Iroquois cultures in upstate New York.
Starting point is 01:02:59 and we would have groups of people who would share their dreams and there are many times when people have had a precognitive dream of a potential crash around a particular, say, curve in the road with a certain car in front of them and then they recognize it and then they're just much more careful and it doesn't happen. There's an idea that dreams could be a kind of threat simulation you know, running these things that might happen
Starting point is 01:03:27 that could end up causing us bad things to have. happen. So it's a way to like run these simulations in our in our nighttime dreams. And so it's possible that the player could be directing us in a certain way and sending us clues. It could also just be glitchous to show us that in fact for me, that dream set me down a path of wanting to explore more of these non-traditional methods. I mean, until then, I would say I was pretty left-brained. I was probably more in the camp that a lot of neuroscientists are in and a lot of my, all of my colleagues at MIT are in, which is, you know, mystical experiences don't exist. It's just a bunch of random firings of neurons, et cetera. But for me, the clue set me in a different direction.
Starting point is 01:04:09 And I think that that is one way you could try to explain these types of glitches in a different model. Just like with the Mandela effect, I mean, if people are that close to something, they're just less likely to mistake it. Then, you know, I mean, I would remember if, say, you know, Mark Hamill died. Erz and poor died being a Star Wars fan. Or Jean-Luc Picard died, right? But I wouldn't necessarily know when the Reverend Billy Graham died. It's just not something that I'm paying attention to.
Starting point is 01:04:38 So I think these glitches happen, but if we expand our way of thinking about the world. My other favorite one is related to near-death experiences. And this is where we tie to what the religious traditions have been telling us as well. And so I first learned about these, through a guy named Danny and Brinkley. So he wrote a book called Saved by the Light. He was struck by lightning back in the 70s. He wrote a best-selling book in the 90s called Saved by the Light.
Starting point is 01:05:06 Raymond Moody, who defined the term near-death experience. He was one of the guys that he talked to, and he was one of the ones who had kind of the fullest near-death experience with all the different stages that we've heard about, like hovering over your body, out-of-body experience, meeting a being of light. But what really struck me about his description was the life review. And he called it a holographic panoramic review or replay of everything that had ever happened in his life.
Starting point is 01:05:36 And he used to be in the military. And he was literally an assassin. So he had actually killed people. And so he got to see what it was like. So you replay the events, but you replay them from the other person's point of view. Yeah, we had a recent NTE survivor and she said she could feel. the entire pain of everyone around her, not just how it impacted her, but what they were experiencing. So emotionally as well, right? And so in his case, he had to experience what it was like to be shot
Starting point is 01:06:03 and killed by himself. But there's also something called the ripple effect, which is then seeing what happens to that guy's wife and children after he was killed. So you start to see the effects of your actions. And now, again, coming from a technoscientific background, let's just take them at face value for a minute. I said, well, how could that work? The only way it could work is if we are recording everything. Well, if it's all laid out, right? Yeah. If it's laid out and accessible.
Starting point is 01:06:30 Yeah, if it's laid out and accessible, but it has to be recorded somewhere. And it turns out, you know, we do that with video games. So what was happening, you know, around the time that I was playing the virtual reality ping pong game, there was another startup I was involved with and we put on a virtual reality headset. And what you would do is you would replay a game that you've already played, like Counterstrike Global Offensive. I don't know if you've ever heard of that game, but it's a first-person shooter. And we could basically put you at any XYZ position in the game world, XYZT, because you could go back to any time position as well.
Starting point is 01:07:03 And you could see what it was like to shoot yourself. And for me, that drew an interesting connection because it's like, okay, so if this can be replayed in that kind of a world, it's very much like when we play, we record a whole session of a video game, and we have it on YouTube and we have it available. Like, among the most popular content on YouTube are replays of game sessions. You may know this. My children do this all the time.
Starting point is 01:07:28 Yeah. And I started realizing it when my nephew, it was only like three, said to his father, my brother, he said, I want to watch Star Wars. And so my brother said, oh, you want to watch Star Wars movie. He goes, no, no, I want to watch the man and the woman play the Star Wars game. So it was a recording of the session. So to me, we're not there yet. We can't create virtual reality replays that incorporate feelings, for example, and emotions. but we can certainly do the visual part.
Starting point is 01:07:54 It suggests to me that there is this ability to have the whole, everything that's happened is information and then have that information rendered for you and replayed for you. And so when I started looking at the scriptures, I realized, you know, there were descriptions of this in pretty much every major religion and most mystical texts have this idea,
Starting point is 01:08:14 but they use different metaphors. So in Islam, for example, you have the recording angels. And in fact, you have those in, I think, the Judeo-Christian traditions too. There's like a recording angel statue in Washington, for example, where they're looking at, you know, saying the books will be open and then you record in the book of life. Well, in Islam, they're very specific. They have these two angels who sit there. One writes down all your good deeds. One writes down all your bad deeds.
Starting point is 01:08:38 And then there's a specific verse that says, when you die or on the day of judgment, your book will be opened. And you have to read that book. Okay, and you have to see the consequences of your actions. And to me, I realized, okay, that's just a metaphor. It doesn't mean there's a physical book. Somehow it means the information is being recorded somewhere, and the angels are just, you know, AI processes that are just recording. And you have to replay it and watch it.
Starting point is 01:09:03 And so we have a new metaphor today. So that's why you can view the whole simulation hypothesis as a metaphor, if you like. You can view it as a literal thing about the world being information as well. But we need to update some of those metaphors. So, for example, I mentioned Swami Yogananda earlier. When he came over in the 1920s, he did what mystics have been doing all along. They were using technological metaphors, like the wheel of samsara in Buddhism. And there's not a physical wheel.
Starting point is 01:09:32 That's just a metaphor. It's probably one of the most important technologies ever built, is the wheel. And so he tried to update some of the older metaphors for this idea of Maya and illusion. And he used modern technology at the time. what was new, the film projector. And he said, it's like we're projecting onto a film. It's a Kabbalistic concept as well. Is it?
Starting point is 01:09:53 Okay. Yeah. There we go. And so you see this process of updating the metaphor. Today, if he were alive, I think he'd say, well, it's like a film. We're the actors, but we're also watching the film. And we have a script, but we can change the script. What does it sound like?
Starting point is 01:10:10 It sounds like a massively multiplayer online role-playing video game. So I think we can update the old metaphor. force and still be true to the ideas that I think they were trying to convey to us. How would you relate that to Plato's cave and the shadows? Oh, it relates very much. So, you know, most people have heard of Plato's cave, the allegory of the cave, where the shadows are basically reflections from outside the cave, and everybody is chained to one side of the cave.
Starting point is 01:10:39 And all they can see are the shadows that are being cast by people or images that are outside of their purview, right? And so what happens is if you read the whole allegory, there's actually a philosopher, who breaks out of his chains, and he goes outside the cave. And what does he see?
Starting point is 01:10:57 Well, the first thing that happens is he's blinded because there's too much light. I mean, he's lived in a cave his whole life. So he just sees a lot of light, which again, getting back to the mystical experiences, what is it that people report? The blinding light. The blinding light.
Starting point is 01:11:09 He comes back in and he tries to convince the people inside that there's more going on and we're just observing shadows on the cave. And what do they say? They say, nah, that's ridiculous, right? Because they're... Just schizophrenic. We're going to put you on medication. Exactly. That's the next step, right?
Starting point is 01:11:26 But if they had light bulbs, he would have tried to use the light bulb as a way to try to explain to them. Oh, no, the sun is like a light bulb, but it's much bigger. And so they would try to put it in terms or language. And so the idea of the simulation as a metaphor, it gets to my fourth proposition. Remember I had the fourth proposition is this whole thing is a kind of purposeful hoax. And afterwards, we can review what happened.
Starting point is 01:11:52 It's like we have a game that we were playing together, and we decided to cross the veil of forgetfulness and get into it. And, you know, you have people who report these types of things. And that's why I think this framework gives us at least some technoscientific language that lets us talk about it. But to your earlier point about can we use this to help connect individuals, I can go into the physics department at an MIT or Caltech, and I can talk about the simulation hypothesis. They may not agree with it.
Starting point is 01:12:23 They'll probably agree with the first proposition, maybe the second proposition, maybe not the third, and they certainly won't agree that this is the world is a hoax, the fourth proposition. But we can have an intelligent discussion. And similarly, I can go in, I mean, I gave a talk with an Ayatollah from Iran there about the simulation I thought is talking about the metaphor used in Islam and the Bhagavad Gita, for example, that the soul goes into the body, which is kind of a mysterious process. None of the religions really describe it in a way that would make sense to us, like we put on a pair of clothes, the body.
Starting point is 01:12:57 And the Bhagavad Gita, they also talk about taking off the clothes and putting them back on for reincarnation. And so that metaphor is used across traditions. But if we think of that as a player, putting on the headset or connecting in, let's the matrix, it's a way to describe that process of forgetfulness. So I can talk to hardcore people. I get pushback from both sides. I get pushbacks from the atheists. Actually, you know, very strongly because the simulation hypothesis could be interpreted to validate some of the things, at least the mystical side of religions. Like there's a real hate for religion in today's atheist community. But if we say,
Starting point is 01:13:31 okay, let's strip away most of what the religion, probably 70% is cultural, let's go back to what is the cosmological model. What is it that they're trying to? trying to say. And, you know, I like some of you guys, I'm a big fan of science fiction. And, you know, there's a show called Battlestar Galactica. And the Sylons or the AI, oddly enough, they're the religious people in this. They're like the religious fanatics. But one of them says, what is the most basic article of faith? And the answer is that this, meaning the physical world, is not all there is. And I think that's true across pretty much all of the religious traditions, right? That's the most basic article of faith. That's also a key. part of the simulation, I thought. We're going to pause here. There's a part two of this episode
Starting point is 01:14:18 that tackles the question, what's beyond or behind the simulation? Meaning, if this is a simulation, what does that mean for a concept of God? What does it mean for many of the theories regarding aliens, possible future humans? We're also going to talk about why we might be running multiple simulations and what that means for all the possible choices that we might make. We're going to touch on the interstellar gardener theory, which is an explanation for why the world may have been created in the first place. And Miami is going to ask about love. What role does it play in each of our evolutions or reasons for being here? And how does love fit into the simulation? That's in part two of our conversation with Dr.
Starting point is 01:15:04 Rizwanberg. From our breakdown to the one we hope you never have, we'll see you in part two. Brayalics Breakdown she's gonna break it down for you she's got a neuroscience Ph.D. or two One fiction was and now she's gonna break

There aren't comments yet for this episode. Click on any sentence in the transcript to leave a comment.