Modern Wisdom - #293 - Adam Alter - The Psychology Of Phone & Tech Addiction
Episode Date: March 11, 2021Adam Alter is a Professor of Marketing at New York University's Stern School of Business and an author. Most adults report that they are within an arm's reach of their phone for 24 hours a day. Our de...vices have slotted themselves into our lives seamlessly, but controlling our screentime is becoming increasingly difficult. Expect to learn the psychological tricks tech companies are using to keep you hooked, what Adam thinks the best strategies are to control screentime, what our concerns should be with VR technology, why cliffhangers are so powerful and much more... Sponsors: Get perfect teeth 70% cheaper than other invisible aligners from DW Aligners at http://dwaligners.co.uk/modernwisdom Get 50% discount on your FitBook Membership at https://fitbook.co.uk/modernwisdom (use code MODERNWISDOM) Extra Stuff: Buy Irresistible - https://amzn.to/3bVRRrq Follow Adam on Twitter - https://twitter.com/adamleealter Get my free Ultimate Life Hacks List to 10x your daily productivity → https://chriswillx.com/lifehacks/ To support me on Patreon (thank you): https://www.patreon.com/modernwisdom - Get in touch. Join the discussion with me and other like minded listeners in the episode comments on the MW YouTube Channel or message me... Instagram: https://www.instagram.com/chriswillx Twitter: https://www.twitter.com/chriswillx YouTube: https://www.youtube.com/ModernWisdomPodcast Email: https://www.chriswillx.com/contact Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
Oh, hello friends, welcome back to the show.
My guest today is Adam Alter and we're talking about the psychology of phone and tech
addiction.
Most adults report that they are within an arms reach of their phone 24 hours a day.
Our devices have slotted themselves into our lives seamlessly, but controlling our
screen time is becoming increasingly difficult.
So today, I expect to learn the psychological tricks tech companies are using to keep you hooked.
What Adam thinks the best strategies are to control screen time,
what our concerns should be with VR technology,
why cliffhangers are so powerful, and much more.
I first read Adam's book a few years ago now,
and I heard him on Rogan towards the back-end of last year,
and just had to reach out. I've loved his work for a long time. I think it's very important for all of us to
understand the different cognitive biases and the weird quirks in our psychology that are
being manipulated by a device that we use more than anything else. I really hope that today
helps you to reframe your use of technology and your phone. and maybe you can take away some of the strategies
and the techniques that me and Adam use to control our screen use so that you can liberate
a little bit more time and spend it in the real world.
But now it's time to learn about the psychology of phone and tech addiction with Adam Alter. Adam Alder, welcome to the show.
Thanks for having me, Chris.
It's a pleasure to have you here, man.
Do you know anyone who doesn't wish that they spent less time on the phone?
Not many people.
You know, it's funny when I speak about this, and it's been a while, but when I'm in a
room with people and I ask them the question, I often begin the event by saying, all right,
I want to get a sense from one to ten from all of you, how do you feel about your phone
use? Where one is, I'm completely happy I want to get a sense from one to 10, from all of you, how do you feel about your phone use?
Where one is, I'm completely happy I wouldn't change a thing.
It's only brought joy into my life, makes my life better.
It's enriching my experiences, blah, blah, blah.
To 10, it's destroying my life.
So that's the spectrum.
And I ask them to close their eyes, so they're all doing it individually, and they put their
hands up at 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
And the vast majority of people give a score between a six and a nine at a 10,
which says that they feel that the phone has done a lot of harm.
It's brought a lot of damage.
So there are some people though, you watch them,
you say one, you start at the number one,
they'll be like, no, if you've got 200 people in a room,
there'll be a couple of hands that go up at one.
And I'll often ask them afterwards,
not usually on the spot,
but I'll say then Mac, tell me about your use, your phone use.
And I'll say things like, I'm in tech, I know I'm unusual this way, but I've got a lot
of systems in place, I'm very careful.
It's never people who are like, I just happen to stumble on a perfect way of using my phone.
These are people who are serious about what they're doing.
So there are a few people, but not many.
So you need the weaponry to be able to fight back?
You need the systems in place. I think the word systems is so critical with phones because they do everything they can to dismantle whatever self-control resources you have. And the only way
you can fight back is by having habits and systems that mitigate, that help you overcome
those many, many attempts from tech companies to circumvent those systems.
What are the most common systems that you see people come up with?
Is there a common thread between them?
Yeah, people sometimes talk about having kind of wishy washy rules, like I will try to do
this or try to do that.
That never works.
It's really hard to go by those rules.
It's like dieting.
But if you say I'm going to try to eat less chocolate, I'll only have three of these little
kind of pieces of chocolate instead of five or ten, that's really difficult. But if you say I'm
not going to have chocolate that's often doable. So I find that people who do the best are
they're pretty firm. Like they'll say things like, dinner time is completely phone free for me.
There's no way I'm gonna change that rule.
I'm never gonna have any flexibility on that rule.
I could be home alone, I could be out with friends,
I could be no matter what context.
When I'm eating dinner, there is no phone involved,
there is no TV involved,
and those people seem to succeed.
And I know it's hard line,
and some of them do have flexibility,
and they'll say, you know, I'm gonna make an exception. But generally speaking, I think having those really firm, hard and fast rules works well.
And that's just one example. But generally having a very firm rule and establishing a habit,
I think, is really important in this domain.
I would agree. The best strategy that I've ever had is been keeping my phone out of my bedroom.
I know that you've mentioned previously that you try and do that.
is been keeping my phone out of my bedroom. I know that you've mentioned previously that you try and do that.
But it is such a,
it's like a multifaceted way to wreck your day.
Like you can wreck tomorrow before tomorrow's even begun.
That's true.
Yeah, it's true.
And I do that frequently, unfortunately.
I mean, I try very hard with my phone.
I live in the US, my family's in Australia.
So, you know, it's 10,000 miles apart.
And I'd say once a year, there's a phone call that comes in at the middle of the night,
and I feel like that I want to be able to answer that call when it comes in. Maybe once
a year is an exaggeration, maybe once every two or three years. But it's enough that it
weighs on me. And so I've decided that a bit of flexibility on this rule is justified.
So I'll go for six months with the phone out of the bedroom.
And then I'll get one of those calls in the night.
And then for three months, I'll keep the phone in the room.
And then I'll go back to being willing to, you know,
I think the thing that you realize when you study this stuff
is, in theory, everything's really easy.
You can deal with all these things with solid ideas.
And you can say, you know, I'm going to be hard and fast
about this. And then in practice, it's often much more complicated.
Like, I want to know when my family's calling me from Australia, whether it's at 3am or
7am or 10pm or whatever it is.
And so that makes that rule more difficult to follow, but I try.
That's the sort of the crux to probably what a lot of today's conversation is going to be about that there are particular things which occur objectively on one side of the phone.
There are particular goals objectively which you want to achieve on the other side of the phone, but then there's like the phenomenological experience of being a user of a device.
And that's where everything kind of goes out the window. Yeah, I think that's right.
I think, you know, if you describe what a phone is,
to people in say the year 2005, two years before the iPhone was introduced.
It's not that long ago, it's like 16 years, you know,
it's a decent amount of time, but it's not a huge amount of time.
I think the idea that the phone would change everything for everyone,
it would be something that you'd be getting
notifications in the year 2020 or 2021 saying,
you've been on your phone on average for six hours a day.
And that that's not unusual.
People would have said, that's crazy.
I mean, there's no way that's going to happen.
And then when you actually use the device,
you realize how compelling it is and how hard it is to resist.
So you're right.
I don't think it is the kind of thing that until you're actually in the midst of using it,
you don't get the full sense of just how much time just ebbs away.
It's incredible.
What are some of the psychological hooks and techniques that you looked at?
What are some of the tools that are being used?
There are many of them.
There are a few really big ones.
So one of the big ones is variable reward.
So it's basically getting rewards from the device
that makes it a lot like a slot machine.
A lot of people have used that metaphor to describe it.
That the phone is a slot machine
that delivers jackpots every now and again.
And it might be in the form of an email that you get.
It might be in the form of, you know,
you post something on social media,
you get this great flight of positive feedback. People are reposting, retweeting, re-gramming.
You know, some famous person picks up a tweet and suddenly it goes viral and thousands
of people are commenting on the thing you said.
You know, that's a big flush of positive feedback, but it's unpredictable and it's got to
be unpredictable because if it were predictable and you knew in the rewards were coming, they
were the same size every time, the same intensity, we'd lose interest. Humans and basically every other animal as well
are very sensitive to variable rewards. So those are baked in. Goals are another one. Humans are
very goal oriented and other animals are too to an extent, but we focus a lot on round numbers,
the idea of having a thousand likes, a thousand follows, all that sort of stuff. Those metrics matter in ways that are a little bit silly. I remember, I think I talked about this
in the book. I remember running a marathon, my first marathon, which was a decade ago, and I remember
how focused I was on those round numbers. the idea that a 329 was materially different
from a 331.
But that a 327 was about the same as a 329
makes very little sense.
But it was so compelling to me.
Like if I didn't get under 330 or if I didn't get under 4,
as it happened, the marathon went worse than plan.
If I didn't get under 4, I was going
to be in a lot of trouble.
So these goals are another big part
of what the devices do. And they'll reward you. They'll turn experiences into games. get under four, I was going to be in a lot of trouble. So these goals are another big part of
what the devices do and they'll reward you, they'll turn experiences into games. You know, like even
inbox zero, this idea of getting to the end of, like conquering the game of email every day,
that's a problem as well. So goals, variable feedback, and then there's a big part,
a big part of it is social. So, you know, like there's a sense of, I know in a lot of communities when people
are, say, in a community on Instagram, for example, and you all, whether it's a sporting
community, like an athletics community, or whether it's, you know, you're all entrepreneurs
or you're all academics or whatever it might be, there's a sense that you should support
other people and they should support you. And once that becomes a part of the kind of norms, the etiquette of behaving
that way online, you feel bad if you don't like people's posts, they feel bad if they don't like
yours, and that really gets its hooks into you. The same way I think a lot of the big
massive role playing games, like World of Warcraft, you play in guilds with other people, you're on teams.
And so there's this huge social element, it's like going to war, virtual war, and if you
suddenly decide one day you're not going to show up, that doesn't really fly.
So I think that's a big part of it.
The fourth one that I'll just mention briefly that I think is perhaps the most powerful is
the eradication of stopping cues, which I really research pretty deeply.
It's this idea that there are two things to getting people to use your product.
One is getting them in the door, so interesting them saying to them,
how you should try this thing,
but the second thing that I think we often overlook is once they're there,
how do you keep them there?
One way you do that is if you prevent the mechanism that says to them,
you should probably move on to something else from activating.
You short circuit that they'll just keep doing what they're doing.
So the endless scroll of Facebook, Instagram, Twitter, emails just keep coming.
There's this idea that they're like zombies, you kill them all at the end of the night, you wake up in the morning and they will resurrect.
You've got more of them in your inbox.
The endlessness of all of these different platforms,
I think makes it very hard for us to resist them.
And so once we're into them, there's no bottom to the news
to what people are sharing with you,
to what you can learn online.
So I think that's a big part of it too.
Wasn't there something, the guy who created Infinite Scroll?
I might miss quote in this, did the guy that created Infinite Scroll say it was the biggest regret of his career?
Yeah, I've heard that too.
I think it's as a business move, it's genius.
It's one of the smartest, most powerful, that and the like, but...
Why the life's metric?
Well, because you've turned something that's asymmetric, that's just a way of sharing things
that I'm feeling into something that becomes a bilateral conversation.
So the life button, when Facebook introduced it before the life button, you would go
on to Facebook to learn about what your friends were up to.
So if I move to a new town or I have a new job or I've got a new girlfriend or whatever,
that's something I'm going to post online and I'll tell you that.
And then you on the other side of the screen say, that's interesting and then you move on with
your day. But I as the person who posted that don't get any feedback. Soon as you have the like button,
everything's bilateral, it's a conversation. So I say, I have this new job and then you say,
congratulations on your new job. I like that. You know, you give the thumbs up. And that engine for
feedback, that's where the whole thing gets social.
That's where the social requirements start to come in.
That's where the variable feedback comes in.
If you can get a like, why not get 10 likes
or a hundred likes or a thousand likes.
And then you suddenly got a new form of currency.
And there's a, you know, people talk a lot about these studies
showing that when teens see likes
accruing on their Instagram posts,
their brains look a lot like the brains of drug users who are injecting drugs.
And I think that's blown out of proportion, but I think what's true there is that it's a reward, it's a genuine reward.
It may not be real currency like money, but the sense that other people appreciate what you're doing online is it's powerful, It really drives us on. A lot of us. What are some of the bases for why these are so effective, honestly? What is it about
variable schedule rewards that actually make them so compelling? Why is there a chink
in our source code, our genetic source code that allows that to be slotted in?
I think you can tell a lot of stories about these kinds of mechanisms, like especially for variable rewards.
If you imagine being a human, you know, tens hundreds of thousands of years ago in, you know, the evolutionary past, and you're going out and roaming the savannah, and that's, that's
be really cliche about it, you're roaming the savannah looking for whether it's food or whether it is.
If you were the, if your ancestors were the ones who went out
and said, you know, every 100 days I'm going to catch a bison.
And it's going to feed me for days and days.
It's going to feed my whole tribe.
I'm going to be a hero.
Everyone's going to applaud and whatever.
If your ancestors were the ones who said, I'm going to do that.
I know it's only going to happen infrequently,
but when the jackpot comes, it's worthwhile.
It's going to sustain me.
You keep going despite not winning over time. You keep going, you keep going out there, and you
keep showing up. There's value to that. There's evolutionary value. If you, if there were, no one has
these ancestors because we're the ones, we're the products of the ones who kept going, but there
was some who probably went out there and said, it's been 50 days. I'm just going to eat some berries,
and it didn't work out for them so well over
time.
So I think over time, the traits that were embedded in those people, the way they responded
to these kinds of cues are now expressed in us because they survived and we're the result
of that.
I think that's one story you could tell.
But in general, just persevering, I think a lot of this is about persevering, that if
the reward is totally predictable, you know what size it is.
There's certainly some value if the reward is significant enough to come back over time.
But if it's a potentially huge reward, that's a long tail reward, it happens very infrequently,
but when it does happen, it changes your life.
You want to be around for that.
And so that has a different kind of quality to it.
It's like the jackpot quality in a casino. That's really what drives people on. They're all kind of imagining this
Barely attainable but possibly slightly possible
Slimly possible really big reward. I think that's what drives them on. Have we mapped what would have been our
evolutionary status hierarchy of wanting to have reciprocal altruism, wanting to have this sort of sense of belonging and that we're moving up the ladder.
Is that what's now being quantified in terms of the objective metrics that we see? Is that where the hack comes in from the social side?
Yes, I think so. I think you can now say, I can tell you within one like how I feel about a post. I'm saying I but in general a person can you know if you are I'm not really.
I don't use these platforms much and I don't use Instagram at all but.
You know if you're someone who generally gets ten likes and then you get twenty likes on a post that has an effect we know that has an does feel like a reward. It feels like you're slightly higher up the higher-up. If you're someone who, for a while, is being
followed by 100 people, you post something, it goes viral, and suddenly a thousand new
people follow you, that also feels like a jump up the hierarchy. Whether that's a lose
real night doesn't actually matter. What it means is that it feels like a genuine currency,
your brain and your psychology responses, though, it's real. And as a result, you keep coming back for more.
That's what these platforms care about,
what the creators of the platforms care about.
And so it's not the same as actually being
at a particular point in a hierarchy,
in a tribe or in a group, but it feels like it is.
And so we keep hating as though it's real.
Think about it now, though.
Think about the way that people interpret social media, cloud,
and following.
I always use this example, so imagine you're going out for dinner and you sit down at
a table and it's you and the Mrs. and there's a bunch of new couples there and you've never
met them before.
And you sit next to someone, you get talking to them, you're talking to the husband and
the wife and you're just chatting away and they seem nice and they go to the bathroom
and you think, I'll just have a look on Instagram and see what they're up to, see what
they're like.
And you go on, and that person's got a million followers.
Immediately, your impression of them changes dramatically, because that one million followers
is a signal of a bunch of different things.
You're going to go, it got a fucking million.
Like what did she do?
What did she do?
Like that's immediately, and you think okay, it's signaling is anything,
any sort of output, we're constantly looking
for different cues of what is this person?
How can I find out more information?
Information forages as some Harris's guest
from the other week said that that is another cue,
but we have socioculturally now created
an entire ecosystem around that,
right?
We understand what it means to be a person who has a million followers.
So you said before, whether it's real or not, whether it puts you up to hierarchy or
not, but our interpretations of that and our own subjective rating and value of that has made
it real.
Whether it was or not it now is.
It's true and there's a separate trend that I think explains that as well. It's the
metrication of absolutely everything. So for a long time you could measure people if you knew
how much money they had, that was one objective thing you could use to rank them in a sense,
if that's the way you were oriented. And so, you know, like discussions of net worth, that was a one kind of discussion you could
have.
But socially, that's more difficult to do.
Like, does this person have 27 real life friends or 30?
We didn't ever measure people that way.
But this metrication movement means that beyond things like net worth, you can measure
a whole lot of new things objectively.
Like social currency now is measurable in an objective way.
So yes, I'm sitting at a table with someone
that in my head I'm valuing as a person with 500 followers
and it turns out they have a million.
Well, there must be something incredibly interesting
or eccentric or worth knowing about that I perhaps don't know.
Is it, and some of those things might be observable,
right, if this person's a model,
I've probably got some sense of that
from sitting at the table with the person.
But if this person's just incredibly bright and interesting
and I haven't yet got that sense, and people follow him
or her because of that, just that content
that kind of, you know, unspools,
that's a fascinating thing, right?
And that makes me way more interested
in actually getting to know the person.
So I think some of it's real, some of it's not real. And what's interesting about the example you gave is the ambiguity
in a lot of cases. Like, why? What is it about you that makes you that person? You would have
gone under the radar before the social media era began, and we'd have met at a party,
and there would have been no way to quantify how interesting you are. But now I can know that
you're worth a million follows,
which tells me something.
Why do you think we're on this move towards
metricing objective, making objective
all of these different quantifiable values?
Why do you think that is in the modern era?
Well, I think it's driven by, you know,
we're always going to be curious about ourselves.
And we're curious about ourselves relative to other people.
And there's a really strong drive towards self-improvement and betterment.
And I think with access to huge amounts of data, with the hardware and the software that
we need to be able to measure things that we couldn't before, cheaply, I think we're
doing that.
So, you know, the good example of this is measuring sleep or exercise patterns.
The idea that when I'm asleep, I can see whether I'm in deep sleep, whether I'm in
REM sleep, whether I'm in shallow sleep, how much deep good sleep I'm getting each night.
You could do that fairly cheaply now.
You couldn't do that cheaply except if you were in a sleep lab for decades.
And so that's, I mean, I think that's a really big, big part of this, right?
That we are now able to measure more things
that I think we've always been curious about,
but it was beyond us to measure them.
That's part of it.
I also think a lot of this is comparative.
Like you have social networks like Strava will measure
your running and you can then see how much do I run
relative to all the other people I follow on Strava.
You can, you know, if you're curious about it, you can find out where
you lie on pretty much any spectrum. You can work out your percentile ranking for whatever you're
interested in and you can metricate it. And so I think it's just this drive to understand ourselves
better, which is eternal, but we're able to do that in a now sharper, hard-edged way that we
weren't able to do before. Isn't it interesting that we've found this
metricization of everything movement?
Just after we've kind of moved into a very secular society,
a lot of the old traditions have been lost.
The sort of more esoteric side of religion
has also gone.
The scientific revolutions occurred where
utilitarian rational beings were sort of
praying at the altar of science. And it feels to me like this is just another step along the way
that people's meaning perhaps might have previously been due to their faith or due to their community.
And now that that's been pulled apart a little bit, I don't know the name of the people that
live next door to me. That wouldn't have been the case not very many years ago.
So I think that perhaps in that people
trying to fill that hole,
I also have this theory around personal development
that the removal of God and faith from people's lives
means that they've got broader death anxiety
and that self development andment and personal growth,
and especially the longevity movement and biohacking, are all scientifically compatible ways
of denying death, where yeah, but I'm going to get more life in before it happens, or I'm
going to delay the time that it does happen, or I'm going to stop it from happening at all,
or I'm going to upload myself into the mainframe. Yeah, it all seems to kind of be a perfect storm.
Coalassing. Yeah, I agree with that. I think that's probably true. And you do get
pushback, right? That because we've become all about objective measurement and
about scientists, I think you do see a lot of people who are pushing in the
opposite direction. Whenever the pendulum swings a long way in one direction, it's
going to swing back. And so there's a movement known as Retrimania,
and it's this kind of love for things that are inferior from the past, but that we crave because
they are part of a past that we idealize. And there's some really interesting examples of this.
In Germany, there's a small movement, it's called nostalgia, like nostalgia without the end,
ost being east.
It's this nostalgia for aspects of east German life
that were inferior, like the toothpaste didn't taste as good
or the products weren't as good.
But there are people who used to live under that regime
and they've become kind of nostalgic
for the way things used to be.
And there are small pockets of this all around the world,
this kind of weird, backward-focused, not weird,
but this backward-focused view that idealizes a past that was often inferior in many respects.
And I think it's partly because of what you're suggesting.
We've leached a lot of the meaning out of life,
whether it's about secularization or I think the arts and music and the woolly stuff, the subjective stuff that
I think has was historically a bigger part of the human experience. For a lot of people plays almost
no role in their lives and I think they miss something really critical and I totally agree with you.
And I do think whether it's religion or other systems of meaning, if you don't have that,
we know there's certainly there's death anxiety, there's terror management theories, this
idea that you've reached out for a God or for some sort of system of meaning to explain
your life, especially as death becomes more prominent.
We've been living through a pandemic, it's been a big part of our experience for a year.
So yeah, I totally agree, I think it's a really interesting trend. Talking about the target thing and how we're so sort of
teleological as beings, I was reading The Happiness Hypothesis by John Hate. No, it's not
very new, but it was first time I read it and it's awesome. He talked about one of the
reasons why we have a shocking thought and we can't get it out of our head
So you know, you see the old lady by the side of the road and you just think like I wonder what it would be like if I pushed her in
Obviously you never do, but you have this thought and then you think like oh my god, that's just like how could you
How dare you think like that?
This must be something wrong with me and then you can't stop thinking about it
And he was talking about the fact that as soon as you set that objective out there,
what your brain does is it constantly measures how far you are away from reaching that objective.
Even if your goal is to be away from the objective, like not eat more food,
a lot of the time when you're trying to diet, you're actually obsessing about food when the next piece of food is coming,
even if it's on a restricted calorie diet.
And yeah, it makes a lot of sense that as soon as a target is set, even if the target is to decrease
rather than increase what you're doing, it causes you to actually obsess about what is going on
a lot more. And with this channel, you know, I made a big deal about hitting 100,000 subs on YouTube.
Like there is, as you said, objectively no different. Apart from the silver play button that YouTube sends you, that's pretty cool.
There is objectively no difference, but like I'd built it up and then sure enough, the
morning that I woke up between 99 and 101 or whatever it was, life was still the same, put
still put the same socks on, still had to brush my teeth. You know what I mean?
Yeah, absolutely. Yeah, this, so this idea, it's a pretty old idea, but it's a really interesting one in psychology.
The ironic monitoring model is what it's broadly known as, and it's this idea that it's
especially for things like dieting, cases or taboos where there's something that you're
supposed to not do.
You're not meant to push the lady in the road.
You're not meant to eat chocolate cake if you're dieting, all of that sort of stuff. But you're right. The only way to know that
you're not doing that thing is to keep comparing what you're doing to that thing. That's
the irony. That's the ironic monitoring part. So, you know, if I say to you now, for the
rest of our discussion, don't think about a white polar bear wearing a Liverpool sweater,
Liverpool jersey or something like that. It's a pretty random thought. You weren't going
to think about it before, but now that I've put it there as a kind of
the thing again, which you're supposed to distance yourself, you'll think about it certainly
more than you would have otherwise, because you'll be saying to yourself, am I thinking
about this?
So there's quite a lot of work about intrusive thoughts.
And I think John's theory, John Heights actually at NYU, which is where I am as well.
So we know each other pretty well. It's very interesting.
And I think that's right. I think it's largely about just making sure that you're not doing the wrong thing.
What was some of the most addictive apps or experiences that you found?
I think a lot of them are games. You've got to think about which experiences have the most
hooks embedded in them. And so social media and games are the two that stand out
for almost everyone.
Games by design, humans have loved games forever.
We found games really interesting.
Games and stories are things that kind of drive humans on.
Once you start hearing a story that's compelling,
you want to know what the outcome is.
Once you start playing a game, you want to complete the game.
And so if you're designing a game,
and it's a game that you can keep updating
with new levels and new features,
you can basically string people along indefinitely. It's like imagine reading an incredibly good book that never ends. Like every time you're at the
last chapter, your author just tax on another chapter on the back and it just keeps on spooling forever. That's that's what the best games now that keep having new mods and features added on to them are like. There's no way to conquer them in a way that you could in the 80s and 90s and 2000s,
early 2000s. So I think games are a big one. And then certainly social media for obvious
reasons. It's got the variable feedback hook. It's got the goal hook, the social, I guess,
etiquette hook that you've got to kind of be on there to show your face, the absence of stopping cues,
removing the feet, the bottom of the feed,
all of that sort of stuff, all embedded there.
I know that World of Warcraft is often described
as the single most addictive experience,
non-ingestion based, you know,
you're not ingesting a substance, it's not a drug, but it's an experience, and as addictive experience, non-ingestion based, you know, you're not ingesting a substance,
it's not a drug, but it's an experience and as an experience, it's been described as the most
addictive experience, the hardest for people to resist. There have been something like a hundred
million players across time and by some measure, half of them say that they are sort of obsessive
about playing the game. And, you know, I have a friend who, he's a game designer himself,
and he's a professor of game design.
If anyone knows about game design and the mechanics of design,
it's this guy.
And I asked him about World of Warcraft.
When I was researching for the book, I said,
you know, how do you feel about it?
When you play it, how does it, do you find it, it works on you?
And he said to me, look, I'm supposed to know about everything
that's out there.
I teach this stuff.
I have not for a minute of my life play that game
because I know it's binary.
Either I'm not a World of Warcraft player
or I've lost everything.
And I will be playing for years, because I know all of the kind
of tricks that are embedded in it.
So he's been very careful about it.
And so I think that's probably one of the most difficult to resist.
Look at what you said at the very beginning.
The people in the tech world are the ones that have the bright lines, and they're the
ones who are able to control their cold turkey, it would appear as the only way to avoid
world of warcraft.
Are there any psychological tricks that you think technology hasn't been able to utilize yet?
Is there something that's next on the laundry list for a new piece of technology to tap into?
I, you know, I think we often, we think of our phones in particular as kind of a destination point.
Like tech has been moving in this direction for many hundreds of years,
and now the outcome of that move is that we now have phones that are incredible. Look
what we can do in the palm of our hands. We have access to all the information in the
world, etc. All the people in the world. I think really we're at the very beginning of
this movement that maybe began 20 or so years ago with the rise of social media, with
the rise of smartphones, the rise of
then tablets.
And I think where we go from here is that VR and AR, virtual and augmented reality tech,
is still, it's not that mainstream.
There are some people who have Oculus Glasses, but it still hasn't become mainstream in
the way that phones are.
There aren't billions of these devices floating around.
I think part of that is the things you can do with that hardware
are still quite limited. But if you speak to people in these industries, they'll tell you,
give it some time. Some of them say two years, some of them say 10 years, and they say
the industry is going to grow dramatically. And then it won't just be you and I having
a conversation, my phone's here and it comes between us, not in a physical sense, but
it comes between us because I'm distracted by it.
But you're actually going to be sitting here.
You and I could sit with goggles, physical goggles between us, where we're completely
immersed in a full world.
We could wear haptic suits.
So if we're in fights, we actually feel like we're being hit.
If we're running or you could even have devices that pipe smells in eventually.
If this gets sophisticated and up all five senses maybe even
tastes I don't know how it's going to be but once the experience becomes that
immersive all five senses are activated we have primitive versions of it now
but imagine if at any moment in time you could be exactly where you want to be
doing exactly what you want to be doing you know it's it's snowy here in
Connecticut I want to be on a beach you want to be doing. You know, it's snowy here in Connecticut.
I want to be on a beach in Greece right now.
I can have the very next best thing to actually being there.
Why would I sit here and do my work when I could do that?
Why would I sit here having conversations with say a group of people if I'm not that
interested in that conversation?
And instead I could talk to AI versions of, you know, the five most interesting people
in history.
Using that, what is it?
L-P-T-3 or whatever it's called.
Right, exactly.
So that's where I think we're going.
That's the difference of extent rather than a qualitative difference.
I don't think that's something completely different from what we have now.
It's just a much more effective way of, again, siloing us, making us, you know, unique individuals. It's a little
bit like the book and the film Ready Player One, and now Ready Player Two by Onus Klein.
It's just taking that and making parts of it real.
It's a delivery mechanism, right? Was it your book or someone else's where I read about
the upper bound on being able to change people's opinions through a phone versus through VR. And there was
something to do with people's paper usage meant that they had a long-term, different view of
tree-felling. Did you see this? Have you seen this? No, it was. It definitely wasn't my book.
Cool, yeah. So basically, it was just, as as you said there as you make the experience more immersive
the degree to which you can influence behavior both in the experience and then after the experience.
Let's think about the levels of extremism and
them and part is in ship that we're seeing from a seven inch by two inch black square that basically can only do sound and light that's in our hand.
Like let's switch that around to a fully immersive experience where you can't tell the difference
between like that's going to be there's going to be some really big changes that need to
be made.
And I get what you mean that there's a maximum number of psychological hooks,
but the depth with which you can get the hooks into it changes as the platform,
as the platform increases.
That's a really good way of expressing it.
I think that's exactly right.
I could tell you, I gave a talk about this at a conference about three years ago, and at the conference they
had this VR demonstration.
So I'm there speaking about the ills of tech, and then there's a VR demonstration.
I was like, I should probably check out the competition here.
So I went and did this experience.
It was eight minutes long.
It involved a haptic suit, so I could feel like pressure.
And it was a Ghostbusters experience.
I was never a huge Ghostbusters fan.
I didn't, I've watched the movies maybe once.
But it was like the most incredible eight minutes.
You're in New York City.
You're in the top of the building.
You're chasing a ghost.
You have this thing that acts as like a whatever the ray is that you're shooting.
The ghosts go through you and the haptic suit compresses.
So it feels like they're actually, I you're shooting. The ghosts go through you and the haptic suit compresses.
So it feels like they're actually, I didn't know the ghosts could actually influence you.
It shouldn't feel them, but in this little world you could.
And I remember thinking that was so much fun.
Like I like video games.
I play some.
I've never had that much fun.
That eight minutes was just like so rich.
And if you'd said to me, you can forego eating and sleeping.
And for 24 hours, we will expand this eight minute experience to 24 hours, 100% I would say yes.
But imagine if that's available for the rest of your life. It really scared me a little bit,
because I realized just how deep those hooks were. And I'm a guy who's really thoughtful about
this, right? If anyone's going to push back, it's me. And I was like, yep, sign me up. I'm a guy who's really thoughtful about this, right? If anyone's going to push back, it's me.
And I was like, yep, sign me up.
I'm done.
Good.
That's exactly what we said at the beginning,
the difference between what's happening behind,
what we can see objectively within the programming,
objectively what your goals are, but then the experience,
what the phenomenal, the phenomenology of that's like,
I went to dot, dot, dot in London,
which was the world's first AR VR and
holographics, Jeff Wayne's War of the World's Experience.
Oh wow. So I had the world's first PhD in immersive storytelling on the show about a year ago,
Sarah, Dr. Sarah Jones, and she said, you
need to go to this thing. It's the most advanced technology for augmented reality and everything.
And if you've ever been to Edinburgh Dungeons or sort of a tour where there's actors and
they're interacting with you, so dude, you arrive at this place that they've created
and for two hours from the moment that you step in there,
actors are interacting with you.
I'm walking you through the streets of London
and the posters are up in it's you
and a small little group in there.
And then they'll pass you on to another person
and then you're in a boat.
And at each different stage,
this one was augmented reality.
And you see all of these things moving around.
Then right, get into this huge big hall
and put the headset on and the haptic feedback thing
and you're moving around and it was for two hours,
including a break in a bar, a virtual reality bar
in the middle of it, and then you kept on going.
I, it was, the date that I went with was awful,
but the experience was fantastic.
So, I kinda didn't really care that I'd paid for her
because I was at least worth double the money,
so it kinda doesn't matter.
But dude, it was outrageous.
Oh man, you would, it's such a shame because they'd extended it.
I would have gone again, but they extended it and then COVID happened.
So I haven't had the chance, but yeah, it was, and then that like,
the sad part about it is, and I wish that this wasn't the case, I often get criticized for kind of being from some of my friends that are big into tech and crypto and stuff like
that, for kind of being a bit of a doomsayer around this.
I've been a massive fan of your work, I've been a massive fan of Tristan Harris and the
Center for Humane Technology and stuff like that.
Tristan was on Sam's show like four years ago or something and I went fully down the rabbit
hole as soon as that happened.
I get criticized for being this doomsayer about it.
And I wish that I could have this untarnished hope
for the future, because this stuff's like sick.
Like it was so much fun.
And imagine, here's my thing that I really wanna have happen.
So Clubhouse is big at the moment.
Imagine VR Clubhousehouse where all of the
audience can sit in a room and they can be front and center watching Naval Ravakant talk
to Elon Musk and Joe Rogan and Brett Weinstein or something like that. And you can sit there
and you can have a beer or you can have some popcorn in the comfort of your own house,
watching them go. Like that's just front row seat to the best stuff
on the internet.
But I can't, because of my fears around it
and because of the challenges that I've come up against
with regards to my tech use, I can't have this
like unburnished hope for it.
I just, I have fear.
Yeah, I wrestle with that all the time.
What you're saying makes makes a lot of sense and resonates with my sense too.
I think people often assume that I'm going to be a complete doomsayer, that I'm
going to come on and say you've got to go hard line, kids shouldn't be around
screens, you know, you should go back to the 1950s and I'm not like that. I think
I'm a little bit more pragmatic than that, because I think the reason we're even
having these conversations is because there is so much that is great about screens and
tech.
If there weren't, we would have just said, hey, this is crap.
That's just toss it out before it becomes anything.
But it's become successful, and it's changed our lives because there is so much, it has
so much to offer.
I think the path we've taken is broken. The ad-based model
where you say you'll make more money as a business and you'll not just make more money,
you'll be one of the biggest businesses that's ever been, you know, that we've ever known,
by selling more ads. Obviously the only way you sell ads is by having people to view
those ads and buy stuff. So that's that model is broken. So there are certainly things we
could fix about the way the world is now, the screen-based world. But I think for individual consumers, like you, like me, like lots of other
people, we can take a lot of the good. Like if that happens, if what you've just described is
kind of the R version of Clubhouse happens. You could go once a week, choose the best show the way
you might, when I was in New York City, maybe 10 years ago, there was a time where once
a week I would go and see a live band. It was amazing. I could have done it every night, but I said to
myself, do it once a week. I could have developed a kind of unhealthy obsession, and I would have been
out every night and lost all my money, and it wasn't cheap. But it was a lot of fun. You could do
that here, right? You could take the best of that. You could pick one conversation a week
I know it's hard sometimes to plan this stuff because it happens on the spur of the moment
But you know, I'm gonna go watch one of these a week and have a beer while I'm watching that
There are ways to curate your life so you get the best from these forms of tech without having to just accept the bad stuff
That comes along with them and I think that's the key goal here. That's certainly my goal
I don't want to turn my back on tech.
I want to embrace it fully, but in embracing it,
recognize what it's doing that's negative.
And then try to exercise as much of that negative stuff,
that baggage, that crap that distances me
from the people I love, that makes it hard for me
to get work done, while also enjoying the fact that,
hey, there are good things about Clubhouse and Twitter
and Instagram and Snapchat and Facebook and whatever else.
I don't want to be a lot
I just want to get as much of the good stuff without the bad. What are some of the tactics that you
use to ensure that happens in your own life? The first thing is knowing what is the good stuff and
what is the bad stuff. You know, you do an audit ask yourself what about my tech use brings me benefit
utility joy or makes me feel a sense of awe.
Whatever those things are, I do more of that.
And there's a company that would interrupt people as they were using their screens.
I had to opt into this. And it would say, what are you using now?
And it obviously knew that. And how do you feel about it?
Are you happy or are you sad? And you'd learn something about which things people were doing on their screens brought the joy and which things didn't.
You could do an individual version of that.
I know that much of the time, I'm, especially after I'm
finished playing a game or after I've
been on social media for a long time,
I don't feel great about it.
Google Maps has a utility.
It's like one of the greatest things that was ever developed.
That part of tech, the utility part,
taking things that used to be time consuming, that
used to get in the way of life.
Calendars, reminders.
Brilliant.
I'm all for that stuff.
I'm never going to get addicted to my calendar, but it's going to only make my life better.
It's going to save me time for the things that really matter.
So that, I'm a very big utility tech person.
That's why tech was originally invented.
It wasn't invented to come between people.
It was invented to let you get the stuff
that was annoying done fast so that you could then
have time with people.
So I think understanding better,
what are the things that,
and also what are the hooks that get you?
I know which stuff gets me,
and I know if a program has those hooks in it,
it's probably gonna be hard for me to resist.
The same way my friend said,
world of warcraft, not even going to go near it.
I know I'm in trouble.
And from there, you can install systems.
Just decide what you want to do.
Either you can use software that's going to get you after a certain number of hours,
or you're going to have hard and fast rules.
The dinner rule is one that we do have in my family.
I have two little kids.
My wife and I, we do not use screens around them.
They watch a bit of TV, but they certainly don't use phones or tablets.
So yeah, it's...
You don't have to be too hard-line about it, but I think the knowledge, the understanding
of what drives you and what makes you happier and brings you well-being is important.
And then knowing what kinds of things you can do to short-circuit the hooks.
On your phone, turning off notifications,
making the phone grayscale if you're one of those people,
that stuff's really effective.
So try it out, just be an experimentalist.
Yeah, I've been through a lot of these in an effort
to curb my phone use.
I've got two different devices.
One of them has social media on, but it's only Wi-Fi.
The other one has my messaging on, but it's GPS.
So it means I can actually use that out and about.
But my Twitter and Instagram and all that sort of stuff stays on that phone.
Similarly, it's portioned off so that the phone I need to do my morning routine meditation and such like,
is like that, no phone in the bedroom, no phones after eight o'clock at night or before midday.
So like, I'm intermittent fasting with my device and creating this bizarre system
of rules and structures. It makes me feel oddly quite comforted for you to say that the
people who have the best techies have this ridiculous sort of, Tom and Jerry style mouse
trap construction of their lives to be able to put it together. Because it makes me feel
less sad because that's like me with the pulley
and like the chair leg turned upside down
and a fork and a tilster on top of it.
Like that's me, that's the way that I've had to go.
And yeah, I am, for anyone that's listening
that wants to try some strategies,
put the charger for your phone now,
outside of your bedroom, just put it in the kitchen
or the living room or even the hallway outside of your room
if you need to be able to hear it. It means that you're not tempted
to roll over and use it on a night time. It means that you don't use it first thing
when you wake up. Buy a sunrise alarm clock or a radio alarm clock or anything else.
They've been around forever. Just buy one of those, replace it, means that you've got
even just that change. Always put your phone in the boot of your car. Always make sure
because it stops you from the temptation of using it while you're driving.
And give yourself some start times and end times and intermittent fast with your phone.
That does, in my opinion, like, and notifications, notifications are, I mean, group chats.
Man, someone that isn't you said something not about you to someone else that isn't you and you were told about it.
Come on.
There was a there was a cat that went missing on my street. We have a street. We have
a holiday party on my street. So, you know, once a year, this is what this list is supposed
to be. Once a year, telling everyone who's house we're going to and who's bringing the
beer and all of that stuff. I got 78 emails about a missing
cat that was found by the third email and the other 75 emails were a celebration of the fact
that the cat had been found. I'm glad the cat's been found but we don't need to celebrate
collectively. I'm all with you I'm taking those notifications off. We're birds of a feather there. What about cliffhangers?
Why are cliffhangers so effective?
Because as a species we're completionists,
the same reason that we keep approaching a goal
until we reach the goal, we wanna know the end of the story.
We don't like things half completed.
It's just kind of embedded in us.
We don't like to leave things half done.
It feels unfulfilled.
It feels like we've wasted time.
This is a sunk cost part of it as well.
We feel like we've invested some time in energy
into this thing.
We want to see it through.
So people will read a bad book.
They'll get halfway through and say,
I'm hating this, but I should finish.
Because otherwise, what was that first half for?
I wasted all that time, which makes no sense.
You should just stop the minute you hate the book.
And that's how cliffhanger's work as well. They not only do you want to finish the thing,
but if it's well done, it's something you actually want to find out.
So like a well-written TV show, you get to the five minutes before the end,
then appears the Cliffhanger, so you'll watch the next episode of the...
that follows it.
It's incredibly effective. That's why
Cliffang is so effective because we don't like leaving goals uncompleted or really anything
uncompleted.
The Zygonic effect is a hell of a drug.
It is, exactly.
The book's been out for a while. Like, has there been anything new that you've come across?
Like, if you were to tackle a chapter that synthesizes some of the most interesting stuff since
it's been out, are there any things that you would put in there?
Yeah, there's a huge amount.
That book would be very different if I wrote it today.
I started writing it in 2014, which is a very long time ago.
In fact, when I tried to sell the rights to the book, I had a bit of trouble because there
was a bit of pushback from people saying this is a storm and a teacup.
No one cares about this. Like no one's worried about screen
use. Look at you with your Cassandra complex, Adam.
Right. Exactly. Like what's wrong with you? Let's write another book about how great
tech is. We don't need one that says it's bad. And I was wrong because as I was writing
the book, things started to shift. And by the time the book came out in 2017, things
had well and truly shifted.
I would spend more time writing about the subtitle of the book is The Rise of Addictive
Technology and the Business of Keeping Us Hooked.
The Business of Keeping Us Hooked, I struggled to get behind the curtain because not many
people inside these big companies were talking about what was going on.
Now since the book came out, beginning about six months after the book came out, there
were a whole lot of exposé tellers, and I wish I could have included some of that, but I
even arranged an interview to speak to someone from one of these large companies in LA, flew
across the country, landed in LA, and he ghosted me. So that's how hard it was to get behind
a curtain in 2015. So things have changed. So I would tack on some of that.
I would, what else would I do?
I probably want to talk more about VR and AR
than I did because they've come a long way.
I'd talk about it briefly for like a couple of pages,
but I didn't have much more to say about it at that point.
So there are a few things.
Early on, I had a lot of pushback from people who said, how do you know these aren't just great products? The definition of a great product is one that people can't stop using because they like it.
They get great benefit from it. Maybe it's just that these companies are the greatest product
developers of all time. They just know more about humans than any other company.
are the greatest product developers of all time. They just know more about humans than any other company.
And then at the end of 2017, Sean Parker,
one of the early investors in Facebook, came out and said,
oh, we've known that this is terrible for a long time, basically.
We don't care what we didn't care.
I feel bad about it.
Now we knew we were robbing you of your time, your attention.
One of his friends said to him, I'm not going to use this.
And he said, oh, you will.
And we're going to get you. I mean, this is a guy who's talking about how people inside Facebook's inner circle were
talking in 2004, 5, 6, and they knew exactly what they were doing.
It was predatory.
And so I put more of that in the book as well.
I think that's one of the things that I often try and get across when I have this conversation
with people.
For the first time, so the first touch of the red pill, the digital red pill. I try and put across that it is an
unfair fight by a magnitude that you can't understand. There are thousands of data analysts,
some of the most powerful algorithms on the planet, and several tens of billions of dollars
behind every single
swipe and press of your thumb. And you just think that you're dancing through the
Daisy Field that is Facebook or Tinder or TikTok. But it's not. It is very, very curated.
I was told recently that apps and websites specifically are able to detect someone's level of ambient anxiety
just through the movement of their mouse and the way that they're moving around on the
screen, that they've been able to infer if someone's feeling a little bit more anxious and
that means that you can perhaps tie, oh well this person might be more susceptible to a
chocolate ad or this person might actually need an alcohol ad,
because the movement of the mouse is in a particular fashion, which has been associated
with other people in anxious state.
If it's not true, it will be.
So, that's how most of this stuff works.
It sounds interesting, it sounds plausible, whether it's been operationalized as another
question, but it sounds absolutely
like if it's not happening, it's one step from where we are, and it shouldn't be that hard
to implement, right?
As long as you can gather the data and process the data, I know some researches at NYU have
done a lot of work on what you can tell about people based on how they're moving a mouse.
So I'm sure that's true.
You can tell about indecision, for example, which makes sense.
Right, if you're moving a mouse, the pace at which you move the acceleration, if I want to go from here to here and I go,
there's no indecision. I'm decisive. I know exactly what I want to do. If I'm wavering
and I'm kind of like, you can, you may not recognize that as a person using the tool,
but it's absolutely written in every movement you make. And, and if you have the data,
you have the coordinates,
all you need is the X and the Y.
You can say this person's a little bit unsure,
and then you can make decisions on the basis of that.
I totally believe it.
What are the implications around childhood development
and using these devices?
Do you look at that?
I have. We don't really know.
And part of the reason we don't really know is
the tech is fairly young.
The research on the tech is fairly young,
the research on the tech is even younger. So in 2007, when Apple introduced the iPhone
the first gen, there were no researchers doing work on this. It took us a few years to catch
on, which means that we've never really had kids who were born into the phone world. And
very few kids get a phone when they're born, you know, like as a four-month-old, you're
not using a phone yet, you shouldn't be.
And so it makes it difficult to know
exactly what it's doing to, especially infant development,
toddler development.
There are a few things, a few hints though.
One of the hints is that if all of your social experiences
are mediated through a phone, you get very poor feedback,
low fidelity feedback that takes a long time to reach you.
So everything you do on a phone,
if you're speaking to someone else on a screen, is lower fidelity contains less information
and it's less rich. It's poor information. So if I'm a kid and I'm in a room with another
kid, I take that kid's toy. The kid bops me on the head and I'm like, oh, that didn't
work out so well. I shouldn't take the kids toy.
Or I should, but I should make sure that I'm aware that that's going to upset the other
kid. You learn that really fast by doing. You learn it much more slowly if you're trying
to work out like what's the social effect of my actions through a screen. Just think
about bullying on social media. The kind of bullying that goes on on social media wouldn't
happen in person. Most of those bullies would not be able to do what they do, staring into the
face of the person, into the eyes of the person they're upsetting. That's not how humans
work. But if you distance us, give us social distance, psychological distance, we'll do
all sorts of terrible things. There's research on that going back to the 40s, 50s and 60s.
So I think that's one big effect that kids
are going to be socialized more slowly to the extent they spend time behind screens.
They may not be fully socialized at all in certain respects. One of the things we learn
to do by being in the presence of other people is we learn to distinguish subtle emotional
changes, especially facial expressions. So the difference between frustration, fear, anger, sadness,
infacial expressions, as adults, most of us can do that effortlessly. I can tell
what someone else is thinking. Kids need to learn that. It takes a bit of time
for them to get there. And if you're looking through a screen the whole time,
you know, I have the sense that I'm, you and I have eye contact right now, but
we're looking at a screen and we're looking at a camera,
it's not quite the same as actually looking at a person's eyes directly.
So I think a lot of that means that
kids are going to be developing a little bit more slowly
and maybe some of the faculties won't fully emerge
until they have more face-to-face experience with other people.
I remember I was out for dinner in Dubai,
in November with a young couple and they had the kid.
And when the, I think he must have been about three,
when I four, and when he was getting a little bit unruly,
one of them would just get the phone out and put YouTube on
and just plop YouTube in front of the kid.
And I was, I remember thinking at the time, I was like, well, from my perspective,
I wanted a quite peaceful meal,
so it was quite nice for me,
but I wonder what that's doing to the child's development.
Like, what does it tell us during our most formative
most developmental years that when you face discomfort
or hardship, you can anesthetize that with a screen.
Right, yeah, exactly. And this is as a parent of two young kids, I'm constantly
faced with that question. Right, it's always easier to give your child the phone.
It's always going to be easier. It's an incredible tool. It's always easier to give your child the phone. It's always gonna be easier. It's an incredible tool. It's an amazing pacifier.
But that's the question in the long run,
if we're constantly using this pacifier,
you teach a kid that there's no such thing as boredom.
Boredom should not be tolerated for even a minute.
Your own thoughts are something to be afraid of.
The moment when you are sitting there
just inhabiting your own headspace,
that that's a problem,
that the only way to deal with it is to Medicaid it
with a screen, that's problematic.
The idea that sitting at a table is such a hardship
that there needs to be a way to deal with it
that's way more entertaining, that visiting entertainment
upon a young brain, because the act of sitting
at a table is just too unpleasant, that's problematic too.
So, I became much more kind of, I became much less hard line when
I became a parent because I know how hard it is, especially with kids, to manage a lot of
this stuff. But also, obviously, I'm very mindful about it. I don't want to, I don't want
to do something that will affect my kids in a way that makes them less happy and healthy.
But these are all the things that I think about as well.
I think it's a big part of it.
Who's job is it to fix this problem?
Like is it educational?
Is it policy-wise?
Does it need to come top down?
Is it cultural?
Do we need new language around this?
Is it bottom up?
Both.
I think it's both.
I think we all as individuals have some responsibility.
That's the bottom up part.
And the good news is in the last,
as I've seen, I've tracked it from 2014,
it's seven years now,
there is much more bottom up pressure on tech companies,
whether it was because of Cambridge Analytica,
privacy concerns, whether it's about the rise of awareness
about how tech companies are behaving
and the hooks they're embedding in these programs,
we're certainly
much smarter and savier about all this stuff.
And so that's I think a good thing.
So there is bottom up pressure.
But I think some of it has to come also from governments, from legislation, from policy-making.
A lot of people bristle at that.
They don't like the idea of the government intervening.
But the government intervenes on so many things that I think I am not opposed to it if we
can find the right kinds of interventions.
And certainly there are testing grounds around the world in East Asia. There's a lot of this in parts of Western Europe and
Northern Europe this is starting to happen as well. Where they're starting to introduce small bits of legislation.
It's very piecemeal, but the legislation is designed to improve the experience of the end user.
Like in France, for example, if you have a company that's got more than 50 employees,
the company needs to have a written charter that explains how those employees will be protected
from email after hours.
So what will the company do with batch emails?
Yeah, I think it's a great, maybe it's not exactly the right, I move the details might not
be right, but the idea of having companies say, you know what, I guess it's a great maybe it's not exactly the right I move the details might not be right
But the idea of having companies say you know what I guess we don't need to send you emails at 2 a.m So what we're gonna do is batch them and then when you wake up at 7 a.m
We will release a transfer of emails that have been stored overnight that kind of thing or vacation policies like
You know when you go on vacation instead of just sending the email to you anyway,
we're going to batch them. We're going to hold them. Or even better, there are some companies in
Germany now that are just deleting those emails. So if I'm on vacation, you email me, you'll get a
response that says, Adam's on vacation, you can email that same email again when he gets back
after this day, or we can just, if you send a reply that says forward, we'll send it to someone else
who can help in
his absence. So I on vacation don't even know that you've emailed me because if I know that,
that destroys my vacation, to have to keep checking those emails. So whatever my inbox looked like
when I left for that vacation, it looks like when I get back. So there are these kinds of small
small changes that I think have a pretty big effect on well-being, some of them driven by legislation.
I wonder what the fuller this is worth.
I wonder whether there'll be a tool.
I'm going to guess there probably will be someone
to tell us in the comments.
Kind of like schedule send, but schedule receive.
So not just an out of office, but actually a dam
that you can place on the other side of you
between you and your inbox and it can
just allow everything to build up and it means that you don't need to concern yourself
and there's no notifications and then it can release it.
Yeah, I wonder as well.
I mean, we've got laws around the minimum age that children can drink at and that children
can have sex at and that's because they're not given the right amount of agency
to be able to make decisions on their own.
Now, you could argue that the effective,
a couple of years of phone use could be as detrimental or perhaps
more detrimental in different ways to alcohol and substance abuse.
I don't know whether that's quite true, but it's definitely
in the same sort of paradigm. So yeah, it makes it makes complete sense. I think you're
right. Legislation, we're definitely seeing more sort of cultural talk around it and
is that begins to get more and more nuanced. The problem obviously is that the Leviathan,
the Goliath slow-moving, slumping monster that is government and policy is always going to be playing so much catch up.
Yeah. Here's another thing actually as well. So I have a theory around COVID and the fact that we were delivered such a piss week
pathogen as our first modern era virus that it's almost inoculated us in a systemic way.
Culturally, we understand in the modern era
what it means to have a virus.
We understand what it means to have global travel
but also need to shut it down.
We know what PPE is, we know what social distancing is,
all of that sort of stuff.
And I wonder if it's actually going to be a benefit
for us as a civilization,
because if the next one happens in a hundred years' time
and the mortality of that is 5x, what COVID was,
we will be ready for it. I wonder
if the introduction by tech companies of these platforms at this stage with the glass ceiling
that we have on the level of interaction actually means that we're going to have the policies,
the culture, maybe even sort of the education to be able to deal with when AR and VR
arrive because some of the psychological hooks
will maybe be inoculated against them.
What are your thoughts on that?
Yeah, it's possible.
That's why I was speaking about AR and VR,
which I think is the next level.
If we can manage to cope with these devices,
then I think we're in a much better place to cope
with headsets and things like that. So I think that's right. If it's interesting, you say in 100 years, you know, there was a pandemic 100 years ago,
and it was very damaging, and yet we didn't learn a damn thing from it.
So I think the half-life is small, is short, it's brief.
For another pandemic to come, I hope this doesn't happen, but if there were another pandemic,
and it were shortly after this one, then sure, is short, it's brief. If for another pandemic, I hope this doesn't happen,
but if there were another pandemic,
and it were shortly after this one,
then sure we've learned a lot about PPE,
and like vaccinations and social distancing
and all that sort of stuff and masks, whatever,
but humans have a short memory.
We're not gonna remember this for that long.
And a lot of the podcasts I've done recently
have been about this, this new normal idea,
like what's changed forever and what hasn't.
We're still going to be working from home
in two years, five years, 10 years, 15 years.
I think a lot of things are going to go back
to the way they were.
That's happened after almost every crisis
that humans have ever faced.
Most things, the vast majority of things
go back largely to the way they were.
And I think that's going to happen here as well.
I know that's not about happen here as well. I know
that's not about screens and tech. It was an interesting question you asked or interesting
idea you posed. You mentioned over email that you're working on something new. How much
of what your current time is taken up doing, can you tell us? You want me to tell you what I'm working on? Yeah. Yeah. So I
didn't know if it was super, super duper secret. It's not super duper secret. I'm working on a new
project. It's a third book and it's about getting unstuck. So we think of being stuck as, and it's
a kind of natural extension of some of the other work I've done, but we think of being stuck as a kind of glitch.
And it feels very personal when you're stuck.
Like I don't know what, why is this happening to me?
I don't know what to do about it.
It could be stuck in relationships, in work, in any kind of change you want to make in
your life.
But it's a feature.
So if you look at success and you look at how people succeed, there are almost no stories
where there wasn't just a string of sticking points.
And so some people overcome them, some don't, some businesses overcome them, some don't,
some governments overcome them, some don't, some species overcome them, some don't.
And the question is, what are the kind of tools and tricks you can divine?
Like, what can you extract from all of this to learn?
You are going to be stuck.
We're all going to be stuck at some point.
We collectively have been stuck for a year
in some respects, physically and otherwise.
So what can we do to become more resilient to these sticking
points?
And when they arrive, how do we go to become
the more quickly and more effectively?
So that they become a feature of our lives,
rather than this like calamitous quake.
There's this term, this guy, Bruce Feiler,
uses, which I love.
He says, on average, we will experience, I think it's something like between five and
ten lifequakes through the lifespan.
And a lifequake is just one of those colossal events.
We have a lot of small changes in our lives, but a lifequake will be a really big event.
They will really shape the foundations of your life.
We always experience those as just this calamity.
Like I don't even know what I'm gonna do now.
And they'll be there.
Every one of us will face them.
So the question is how can we be more resilient?
How can we prepare for them a little bit more effectively?
So that's what I'm working on.
How long is it gonna be?
Do you think before it's out?
I'm writing it now.
I would guess 2023 to be conservative about it.
It's the final manuscript is due in 2022,
but there's a production lag and all of that.
I'd say 2023, but I'm not sure we'll see.
Exciting, man. I'm really, really excited.
I will be 100% now that I've got your email.
It'll be 100% reaching out to get you back on for that.
Thank you. It's been a long time coming. We've been talking about doing this for a long time. I'm very, very glad that we've got on email, there'll be 100% reaching out to get you back on for that. I don't mind.
It's been a long time coming.
We've been talking about doing this for a long time.
I'm very, very glad that we've gotten to talk about this today.
I think it really is one of the most important conversations that everybody needs to understand.
And I appreciate the work that you did and the Cassandra complex that you must have felt
after writing it in 2014 and then coming back as a
prophesy has returned. If people want to keep updated with what you're doing and
maybe know when the new books out was best for them to go.
Just search for my name on Google, you'll find me. I've got my academic website at NYU
and then I've got my personal website which has all the updates on books and
things like that. Amazing. Thank you very much, Ron. Thanks for having me, Ellen.