Pardon My Take - Brand New 3 Hour Dungeons and Dragons With Timm Woods and Nick Turani
Episode Date: February 17, 2023The people's champ Timm Woods is back for a brand new campaign for the first time in 6 months. Joined by Nick Turani, this quest is filled with twists and turns that will leave you speechless.You can ...find every episode of this show on Apple Podcasts, Spotify or YouTube. Prime Members can listen ad-free on Amazon Music. For more, visit barstool.link/PardonMyTake
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Hey, pardon my take listeners, you can find every episode on Apple Podcasts, Spotify or
YouTube. Prime members can listen ad-free on Amazon Music. On today's pardon my take,
we're going back into the world of Dungeons & Dragons. We've been promising all the listeners
that we would do this post football season. So we are on vacation, but we pre-tape this. It's an
incredible episode. We have our good friend Nick Tarani with us and we're going to go deep into
the mind of Tim Woods. It's also a fresh new adventure. So if you missed the other ones,
don't worry, you can just listen to this one straight through and go tune in on the YouTube
as well because we have some incredible graphics. We did this one in front of the green screen.
It's an awesome episode and it's brought to you by our friends at NASCAR. Tune in to Fox
at 2.30 Eastern on February 19th for the Daytona 500. Daytona 500 is considered the most prestigious
and important race in NASCAR and has opened the NASCAR season every February since 1982.
This year, Jimmy Johnson will make his NASCAR Cup Series return since 2020 and Travis Pastrana
attempted to qualify for the Daytona 500. It's going to be an awesome, awesome race 75th anniversary.
We had some of the guys in the office a couple of weeks ago, so tune in to Fox at 2.30 Eastern
on February 19th for the Daytona 500. The first Sunday without football, but we've got NASCAR
Fox, 2.30 Eastern, February 19th, the Daytona 500. Nothing better than that. Check it out on Fox,
2.30 Eastern. Okay, let's go.
It's part of my take, presented by Barstable Sports.
Welcome to part of my take. Today is Friday, February 17th, and we are on vacation, but we
have a great Dungeons & Dragons episode for the people. It's an awesome, awesome episode. It's
brand new adventure, so if you missed the last ones, you won't miss anything. You can hop right
into this one, and we also taped it in front of the green screen, so go to the part of my take
YouTube to get all the effects. It was very, very fun. We have our friend Nick Tarani back with us,
and it's going to be a great, great experience, so get excited. Let's go into the world of Tim Woods
and Dungeons & Dragons. Okay, we are back with another episode of Dungeons & Dragons.
It is a packed house, so Tim is here, our wonderful friend, and what is it exactly?
He's a Dungeon Master. Absolutely. To set the stage for people who are listening
on the podcast, we're in the green screen room, so if you want to go watch the YouTube, this is
a show, this is an episode you should absolutely watch the YouTube, but also still listen to the
podcast so we get the downloads, but go watch it on the part of my take YouTube. So in the room,
we have Hank, Jake, PFT, Tim, myself, Billy, Nick, and with that, Tim, it's your show.
Absolutely. 100%. It is so good to have everyone here. The full adventuring party is assembled
right now, and we are going to be doing a very special adventure today. I assume we'll be starting
with a fresh brand new adventure, and this adventure is the adventure that I've been running
for part in my take fans for the award-winning listeners. I've been running this adventure
for them ever since our last show. I've broken this adventure, The Sunless Citadel Out, because
it is the adventure that came out when I first started playing D&D. It's maybe my favorite
adventure, but there's at least 100 auls out there who have played this adventure with me.
Did I say that right? AWLs, absolutely. I think you just changed the whole game. I think they're
AWLs now. Absolutely, 100%. I was thinking like owls or something. So wait, you've been running it
for our realized fans of the show? Absolutely. When they reach out to me, this is the adventure that
especially the award-winning listeners get. So there's at least 100 of them out there who have
played this adventure with me who know judgment. We're going to continue to do whatever we want
to do in this adventure, but be aware the fans will be judging you guys because they've finished
this adventure many times. When they play this adventure, do they take on our characters or do
the other ones? No, no, no. They take on their own characters. I'm going to have to say those
100 people, you fucking rock. Like those are the diehard, those are the elite of the elite,
those are the SEAL Team 6 of AWLs. The filthy few. The one percenters of Hell's Angels. Those people
are incredible. A shout out to all the award-winning listeners who have gotten to play The Sunless
Citadel. I think they're going to really, really enjoy this adventure. I love it. So Tim, I was
noticing when you put your mug down, you have your own Dungeon Master coffee mug. Absolutely.
This mug is brought to us by Maid Studio Dice and Dark Crystal Corner. This is my Dungeon Mastering
mug right here. I think we're going to have to bleep that because we promote the competitor.
We do the Dungeons and Dragons mugs. The Android Dungeon, I think, there are sponsors. So what
are your stats on there? My stats are Accents 20, which is kind of a big exaggeration there.
Patience 20, I stand by that. Imagination 20, absolutely. Improvisation 20, yeah, we'll give
it that. Acting 20, no. Storytelling 20, yes. Humility 20, yes. I appreciate it. Being just
a fucking cool attitude, 100. Absolutely. And excitement to be here is 100 right now. Yes,
it is. Absolutely. All right, so let's show the Sunless Citadel. Absolutely. The adventure is
the Sunless Citadel. And what all of our characters know is that we have currently gathered at the
village of Oakhurst. Oakhurst is a village kind of on the edge of the forest and a land known as
the Barrens, where it is said that once upon a time, dragons burned the countryside. The pine
barrens. Absolutely, 100%. And we are getting information about the ancient temple that once
sunk into a ravine when dragons created a massive ravine canyon in the Barrens. And we do think that
as we are getting information about this location, I'd probably say it's our old mentor and good
friend, Sir Oh, who is probably telling us the most about this location. He's saying, well, a long
time ago, it used to be a dragon cultist created this temple. They built it, stand strong over the
years. Dragons destroyed the temple, got pretty angry at them, sunk down into the ravine. Hence the
name Sunless Citadel. No sun reaches the bottom of the ravine, but the temple, they say it's still
intact. So it's still full treasure, full ancient magic. Think you should go check it out. Worst of
all, there's monsters coming out of the Sunless Citadel now. We got to watch out for that. Always
got to watch out. So he's letting us know that it's not just that the Sunless Citadel has opportunities
for magic, which cake in particular may be interested in, as well as earlick, the warlock.
That is Hank and Jake. Jake's cake. I think that before we start, we should, because for the people
listening, that might not see how we're dressed up. We should explain our character names and what
we're wearing. Oh, okay. Yeah. Good idea. Absolutely. Thanks, Hank. I'm like the warlock. I'm dressed
like a wizard. Yeah. I'm cake the wizard. I am also dressed as a wizard. Mm-hmm. I am Wayne
the Hildorf Bard, level five. I'm dressed as Kid Rock. I am Norm the human barbarian. I'm dressed
as Hulk Hogan. I was figuring Hulk smashing people. Yes. I'm Berserker Billy and I'm a war priest.
And also, Berserker Billy doesn't have a real axe. So just want to, for people listening,
they're like, oh, he sounds pretty badass. He must have a real axe in his hand. He does not.
Well, isn't this supposed to be your axe? The tiny little hatchet. Yeah. That's a little,
that's a little hatchet. A little bit of hatchet. Because you like twigs. I know that people will
think they're like, oh, he must have a ton of weapons on him. He doesn't have any. Well, also,
before we got started, he had a giant stick that was awesome. But then using his tiny hatchet,
he accidentally destroyed his giant stick. It was a bonk stick. I was going to have a bonk
stick. So if you're sizing us up, Billy would definitely be the first person you'd go after.
Yeah, that's right. I'm Greg, G-R-E-G, human paladin, and I did not wear a costume today.
Yeah, you are. That's your Tuesday outfit. Hey, Tim, does Kocho, is Kocho, or sorry,
sir, oh, by himself? Or does he have like maybe like a hot blonde girlfriend? He has a hot blonde
girlfriend with him right now. Absolutely. Yeah, he's doing pretty well. Absolutely. He's a hero
within the city. Within the village of Oakhurst, he comes into town and they just throw feasts for
him constantly. And he has a lot of good things going for him right now. Yeah, cool. So we're
seeing a big giant valley with no sun. Absolutely. And it looks like maybe it might be ripe for
magic. Definitely. There's definitely magic to be found here. There's definitely treasure to be
found here that is no doubt luring in the rest of the adventures. And sir, is letting us know that
while he's busy, needed here in Oakhurst, kind of having a good time relaxing, there are monsters
that have been attacking the countryside, scuttling little plant creatures that seem to feed on the
blood of the livestock. This is where a paladin like Greg with two G's might be like worried about
what is happening to the local innocents. It seems like these blights, these plant creatures have
moved on from attacking livestock to attacking people and children who are left out or lost in
the woods nearby. It seems like they're coming from the Sunless Citadel. So that's the main reason
Cocho is asking us to go to this ravine, climb down and try to explore the Sunless Citadel and
find where these blights are coming from. Okay, who amongst us has good like perception? Who would
be a good person to check this out? That's a great call. If you look at your sheets, you'll notice
that under skills, some of us may have a perception skill, perhaps. And I go ahead and say the
adventure really begins. When we get to the edge of this ravine, we can see down to the darkness,
the spires of this fallen temple of the dragon priests. And if anybody has good perception,
I'd let you go first and try to make a perception check. I'm dumb. I have persuasion. I have a
plus three of perception. Okay, three on perception cake. You could go first. And if you do, you could
make a perception check. That would be a d20 plus three, it sounds like, to whatever you get there,
to see if you notice anything down in the ravine with perception, he'd be better at gambling.
You definitely notice if someone's trying to cheat you at gambling, you'll be able to like spy what
they're doing with their hands plus three, 13 plus three plus three. You are noticing that there is,
first of all, a big standing stone next to this ravine with conveniently a rope tied around it.
The rope drops 50 feet down into the ravine. And you can just barely tell that it lands on a sort
of balcony that once upon a time would have stuck out of a tower and given a beautiful vantage point.
But now the balcony is sunk down into the rubble that it is basically at the same level as all the
rubble down in the ravine. But you could climb down that 50 feet of rope and land on the balcony.
And there is sort of a sealed wooden door leading into a tower. This would have been one of the
tallest towers. Now it's one of the few towers that still pokes out of the rubble. But it is a good
way into the Sunless Citadel. They say other people have tried to go into the Sunless Citadel,
but nobody has returned. This is apparently a sign of other people who have come through.
Sounds like a challenge. Never made it. Sounds like. I'm willing to take that challenge.
Yeah, sounds like a challenge to him. Now, Kate, since you got a good look at this,
I would say that you could still do a move on your turn. You've done your actions so far. You
have your move and your bonus action. You could use your move to be the first to climb down the
rope. But with your 16, you can tell that we need to roll a d20 plus our athletics, if anybody has
that, or strength bonus if you don't have athletics. And you need to get a 10 or higher,
because this rope is not well knotted. It's a little old. It's a little weathered at this point.
It's a gym class. Do you want to be the first to try this? I'll highlight as a wizard,
you're not the strongest physical person. We knew that, but I'm willing to take one for the team.
Absolutely dangerous. In that case, I'm going to ask, since I know you don't have athletics,
what is your strength modifier? I think maybe I didn't put that on your sheet. I happen to know
it is a minus one. So I'm going to need you to roll a d20 minus one and try to get a 10 or higher.
I apologize. I wanted you to tell me and then I could be like, oh, sorry. I believe it's a minus
one. You are unfortunately rolling a d20 minus one. So you need an 11 or higher on this to avoid
any damage. Let's go. Four. And that's a three total. Is that right? Or did you roll a five?
And I wrote a four. A four. So you end up with a three. I'm sorry to say that you climb about
halfway down and then you slip and fall a good 20 feet down. And that is going to be seven
points of damage coming your way. How's my shoulder doing? You landed right on your shoulder. I'm
sorry to say boom. And you kind of tried to roll with it a little bit, but unfortunately. If we
leave him there, he just dies. He's not unconscious yet, right? I'm just asking a question. If we
leave you there, do you die? How many hit points do you have? At the top of your sheet? How
points? 27. 27. You're fine right now. You got 20 left. So we probably have to attack him to kill
if you were trying to kill him. Somebody would need to attack him. Is he the only one in the ravine
right now? He's fallen into the ravine now and worst of all, you just go the other way. You
could leave. You can absolutely ditch your teammate. 100%. Nobody has to go into the
Sunless Citadel. Jake will never take a risk again. Take the worst part of your situation right now
is in addition to having to get up off the ground with your bonus action. Now your turn ends and
you can hear in the rubble around you scuttling of creatures that are moving around. That sounds
scary. We should maybe not go there. You think that like maybe with these plant creatures that
attack people, if they're not hungry, they won't attack us. So why don't we just feed them a meal?
That'll seem like when they've eaten, they just leave. Oh yeah. Interesting. So you like dessert?
I will go ahead and roll just to see if they happen to be going next. Luckily they are not
going next. They're going to go last in initiative, whatever they are. But who would like to go next?
And theory cake has finished his turn. These plant creatures, they're animals? We think that these
plant creatures that have been attacking people are not animals because it seems like they are just
animated plants that crawl around kind of like face huggers a little bit. People have been calling
them blights. And when they have gotten killed, the only animal-like thing about them is that human
and animal blood that they are storing up like mosquitoes comes pouring out of the body. What
if we shot ZDT all over the place? Would Jake survive that? Unfortunately, we don't have any
kind of like plant killer or anything like that. There was a druid in our number, maybe, but no,
we don't have nature magic. Roundup? Are these animal plant things? It's like beyond meat.
It's like they're animals, but they're not. So Billy would probably really enjoy eating them.
Absolutely. You do think that they are something like in between plant and animal life, maybe.
Can we send Billy down there to eat them? I will go down to save Jake. And eat them. We
want you to eat them. Also because you're hungry. Thank you, Billy. Okay, I'm going to go down.
I'll go down. Well, I'll go down and save Jake. Go down and crush a salad. Absolutely. Can we
smoke them? Can you smoke the plant creators? Oh, no one has tried that yet. Absolutely. You can
try 100%. Yes, I will say anybody who wants to have one of those absolutely can or a pipe. You
certainly have a wooden pipe or something like that. Okay, a giant pipe. Absolutely. Who amongst
our characters would be most into just hitting some nasty, nasty headies? Probably the Bard.
Oh, I guess if I have to. Or the wizard in Warlock. I'm sure they got magical powers somehow.
He's old. He smokes like a shake. That's totally fair. I'll go. I'll go try to smoke these guys.
Absolutely. 100%. So you want to try to climb down next? Is that right?
Billy, you just said that. You don't even smoke, dude. No, it's cool. I don't burn. I don't. You
don't. That's true. Yeah, I'll go. I'll go smoke these guys. I'm not burnt. Like it just gets
tweaked out sometimes. Other stuff. Yeah, you don't want Billy to smoke these guys. He'll get
anxiety. Yeah. Can you ruin everybody's afternoon? I don't know. It's just weeds too strong. I can
certainly try. Okay, so how do I go down there? To climb down, you would need to make an athletics
check. And I do think that you have a plus one in your strength. So you don't have the athletic
skill, unfortunately, but you can roll a d20 plus one and try to get a 10 or higher.
I get a nine. A nine. And is that before the plus one or after the plus one? It's just a straight
nine. It was a nine on the dice, right? So with a plus one, that's a 10. And that means just barely
you climb down with no issues. Your move is done. You land right next to cake. Okay, you take no
damage. You can hear the scuttling of creatures in the rubble around you. And you can see straight
ahead, there's a tower poking out of the rubble with a door. You could just run for the door,
open it up and jump inside. You could help cake up if you want, or you could try to do something to
these scuttling creatures. Can I try to like like these creatures on fire, but then blow them into
Jake's ear and get Jake high? Yeah, you could try that. Can I just ask on your next sheet, what
spells do you have available? Oh, sorry, right there. Minor illusion, vicious mockery. Let's say
you have a fire bolt spell that you'd be able to fire at them. I think that you could, and with
the cake pointing out where the nearest scuttling is, you can roll a d20 plus five to see if you
can hit one of these creatures with a five bolt. A three plus five is not going to be enough with
an eight. You launch a bolt of fire in the direction of this plant creature, and you think you see
a sort of spidery branch like leg reach out of the rubble and then pull itself back as the fire
hits the rock. But you do know this thing hates fire, whatever it is. Try to avoid that fire very
badly. Now that's your action and your move. You still have your bonus action, and what you can do
with that is try to inspire somebody or do a healing word to heal somebody. Okay, I don't want to
heal Jake. I'd like to inspire Billy to come down and smoke with me because it was his idea. This is
like a lone survivor situation. We're all going to end up in this hole. I have a fireball spell
that I think might be useful. You have a fireball spell? Is that right? Incinerate your enemies
and expose them. That is, so that is unfortunately actually on early growth. That's more next than
text, actually. Now as a cleric, Billy, I want to highlight a couple of things. You have cleric
spells available to you, such as guiding bolt can zap a creature and sacred flame can burn a
creature up. However, Billy, when we last saw your character, Billy would tell me easily,
just provable lie about his ability. It's also so clear that Tim was trying to be, you know,
trying to print double-sided, and so I have all of Wayne, PFT, stuff on my, crossed out.
Everybody does have somebody else's cheat kind of on their cheat. See the cross out? Oh yeah.
It's very much there. Yeah, I've got, I've got Norman the Barbarian. If you just ignore the
crossed out portions, I definitely printed double-sided here. Sacred flame though. Sacred flame
would absolutely work here. Plus it ignores cover because the flame is guided by Kawaki, your
Goliath God. Now here's the one other thing about your character though, Billy. When we last saw
Billy's character, if we recall from many episodes ago, Billy had been rescued, quote, unquote,
from the Nine Hells. He had been trapped in the body of the mighty devil known as the chemist
after having a one-on-one fight with him. Billy, I'm going to say that you're still
in the body of the chemist right now as a little crank face poking out of this guy's chest. But
you and the chemist have worked out a situation where he lets you use the body a certain amount
of time, and then when it's his turn, you kind of got to go on quests that he wants you to go on.
But because of that, I'm not taking away the extra level that you have gotten as a villain of this
campaign. Who knows if you'll end up using it against everybody here, but currently you're
level six right now. And you can use your athletics to try to climb down to the others.
I'm going to be honest, not feeling too villainous today. I want to help us win. How do we win?
Absolutely. You'd think following your team down into the ravine and helping them out with these
creatures, or at least from the top of the ravine, throwing fire down at these creatures is a great
way to help. It's like guided fire, right? So I can no friendly fire. Exactly right. It is guided
by your God. Now if you are using sacred flame, it's going to hit one of these creatures, and I
need to roll a saving throw. You don't need to roll anything. I need to roll bad on this to see
if the creature gets hit because it's guided by your God. Oh, that's cool. Are you supposed to
do it? That is the way you're supposed to do it. I was actually trying to remind myself to do it
because I saw I was rolling the wrong way. You toss it in the top here and it rolls the die for
you. And luckily for us, I only rolled a total of four. The creature has failed its saving throw.
As you send your sacred flame down, you see like an eight legged little spidery creature,
like a facehugger scuttling around with branches and twigs poking out of its body,
gets hit by your flame for 2d8 damage. So really, if you find the die that sort of looks like two
pyramids stuck together, yeah, just roll that one, honestly. That one right there, one time,
absolutely, yeah. Cool. It's stuck. Oh, that can happen, I guess. I don't really use dice towers
traditionally. You know what? That white die right in front of you, the one with the other white
die, sorry, the one that kind of looks like a crystal, like quartz white. It's hiding from
you around the corner. There you go. There you go. That's the d8 right there. Bingo.
It also gets stuck. Is that good?
Five. Five. Okay. Five points of damage is exactly what you needed. The blight incinerates
and the other blights are going to roll to see if they're scared of you now. The other
blights are scared. They begin scattering into the rubble around here. Well done, Billy. Billy,
that's your action. You still have your move and your bonus if you'd like to do anything else on
your turn. You're still at the top of the ravine. You could climb down with your move if you wanted.
Okay. I think we've got to do a group decision. How are we dealing with this hole? We going down?
I think all the boys need to climb in this hole. Yeah. Yeah. Let's get in the hole. Let's see if
all the boys can fit in one hole. I'll go in the back. Are we all going in the hole? Yeah. Okay.
I'm going to go in the hole. I'm in the hole right now and I tell you, it's awesome. You're
going to do it? Yeah. Are you getting fumes? It's a little tight, but you're going to love it.
All right. Can't fit all of us? Yeah. I think so. I think the hole is like naturally got
elasticity. Pretty big. I'm a barbarian. Yeah, that's fine. Okay. The ravine is miles long and
at least 100 feet wide. Can they all like, can they motion themselves up before they jump in?
Yeah. Make sure there's enough room. You certainly could, but that might make it harder to climb.
Spit on the hole first? Well, we all have protection. So we can handle it. Yeah, that's true. Not me,
though. But I just got a raw dog in the hole. Yeah, I'm clean though. Okay. This hole does have a
rope coming out of it. Oh yeah. There's a red river going down through it. So get your red wings.
Okay, let's go in the hole. A lot of blood. Let's get in that hole. A lot of blood.
And you can roll an athletics check, Billy, to climb down into this hole. It's the original,
the fertile crescent. Which one is that? The D20. Big guns right there. If you care to risk
rolling him, that big die is a D20. I don't know if he fits. Let's do it. 13. 13. Absolutely. And I
believe you said you have a plus four on athletics or something like that. Six. Plus six. Oh wait.
With an 18. It says I have a plus seven. That is currently true right now. Yeah. When you level
up, you might be, yeah. Okay. Billy, you could eventually get it as good athletics, but you don't
have as good as the left as the barbarian right now. But with your roll, you are able to climb
down. No problem. You land down there and with your bonus action, I would let you and anybody
else in the hole observe the one blight that is burning up before your eyes and fumes are
wafting off of it. Is there anything you want to do with a bonus action or anybody in the hole
wants to do as a reaction regarding the burning blight? If we start smelling this burning bush,
you might have like a religious experience. It might give us insight as to why we're down there.
And then lose in week 18 to the Lions when they have nothing to play for. Yeah. Yeah. Right. Yeah.
Okay. Billy, do you go over and you try to inhale some of the smoke coming off these blights? Only
if my boys do with me. Okay. I'm down. You're up to Jake's turn. Whoa. Jake's down. All right.
Anybody who's going over to inhale the smoke coming off the blights, please roll a D20.
Don't worry about adding anything. Just tell me what you get on the dot. I'm actually kind of a
cop. I might, I might arrest Billy. I'll just roll a regular. 18. 18. Absolutely. You start to have a
transcendental experience. Oh, hell yeah. My eyes are getting red. I'm also going to need you to
roll a constitution saving throw. You're inhaling so much of the fumes that it might make you sick.
Please roll one more D20. I don't do drugs.
10. Okay. With the 10, that's enough that you don't get the poison condition. You are not like
delirious or loopy or anything. Instead, you have a vision of a massive tree, a tree that is growing
underground. And then you see in that vision, a branch get broken off that tree. And there was a
mysterious cloaked figure handing the branch to a mighty goblin looking creature covered with fur
with all these other little goblins around him. The goblin creature, you think it's a bugbear,
a big hairy goblinoid takes the branch, plants it, and it begins growing and multiplying again
underground and blights begin popping out of the ground where he planted that branch. And then
you come out of that vision, but that is what you experienced cake. Did anybody else try to
roll for their vision? Go ahead, Billy. All right. Which one do I roll in? Sorry. That would be a D20.
Okay, here we go. You can roll big guns again. 19. Oh, Billy, you got even more of a vision.
You're getting the same vision that cake is getting, but you're going to get one extra detail.
Was there anything about what I said to cake that you were curious about learning more about
in that vision? So in that vision, is it sort of coming from reality that it could be a possibility?
Is there a multiplying blights going on down the case? You think you are seeing the history
of these blights. They came from one big tree, but one of the branches was broken off that tree
and given to some goblins. Your insight that you wanted to know was like, for real?
Yes, for realsies.
Should we call an ambulance? I feel like I'm tripping. I am going to count that as your follow-up,
I do think. So you have an understanding now that we're not just getting a vision,
it's the history of what happened to these blights. I think that's pretty important.
It seems like at some point there was a tree planted and then all these blights came from it,
so I think we got to kill this fucking tree. We got to chop the tree. That worked in Avatar, right?
But remember, this is history, not the future. Tree might still be there. Yeah, it's a tree.
I would imagine the tree is still there. So wait, what are you suggesting that we do?
Quit? If we kill the tree, Billy, what if the tree doesn't produce the blights anymore,
but if we kill it, they all die? True of life. I'm thinking that, but also what if we chop
down the tree and they multiply by a thousand? I guess that could be one way it could go. Honestly,
I wish I asked that in my spirit journey. No, for real, it was your stone. I'll say this,
you do, when you see the tree, get one word from your god, Kavaki, your mind. He is the god of
competition and conquest, and in your mind, when you see the tree, he says one word, conquer.
We got to fucking chop that tree down. Billy, that is your turn. Who would like to go next?
I'll go. Absolutely, Erlich. Unfortunately, you are at the top of the ravine right now,
and I don't think you have athletics. Is that right? That is correct. And unfortunately,
you have a d20 plus zero on this. What's his troll number? Troll number? Yeah,
does he have a troll number plus like six on troll? He has a deception skill, absolutely,
for tricking other characters or his own group. Big guy knows about that. No, I don't,
you went four for ten. D20? D20 plus zero for your athletics. Five. Five, I'm sorry to say you
are also going to be plummeting 20 feet to the ground and having to get yourself back up. It's
going to be 10 points of damage coming your way early. Erlich, what are your hit points normally?
38. 38, you're doing okay. You're down to 28 left, and you hit the ground. You managed to stand back
up with your bonus action. The blight has already burned up, so the bull has already been cashed
in this particular respect, and you do still have your action. You have not cast any spells
or anything yet. You think the blights are scattering? There's a door up ahead that goes
deeper into the Sunless Citadel, and your team is around you, but you don't have any healing magic.
I do have investigation plus five. I feel like I'd want to find some more out about how we can
take down this tree. Absolutely. Now, investigation might not tell you about the tree. That would be
history if you want to roll that. I do have history plus five. Absolutely. Roll a history plus five,
because that's actually a free action. You can do that and still investigate to look around for clues
in your physical area. D20? D20 plus five. I'll try this. It doesn't work. It's stuck. How do you
I think it's got to maybe tilt it forward a little bit. Come on. Yeah, that's actually
17. Great number. That's four of the plus five, right? Yeah. Okay, 22. You know what this tree is
that they're seeing in their visions. First of all, there is a reason blights drink blood,
because they have descended from a kind of undead known as a vampire, of course. They are a creature
created by a particular tree known as the gulfius tree. Gulfius was a vampire who once a long time
ago lived in this land, and a group of adventurers came through and killed him. But there was somebody
who didn't realize that when they staked the vampire, they staked him with a living stake. It was
still green, and it grew over the vampire's body into a tree known as the gulfius tree. The gulfius
tree can have branches broken off of it and planted, and they create more and more blights to
spread throughout the region and gather blood to bring back to the tree. Okay, it sounds like
so if they bring blood back to this tree, it sounds like that tree is pretty important to them to
keep alive. Yeah, we got to kill this tree. It is sort of a hive mind, you think? Yeah, we got to go
after the fucking tree. And you can roll, if you want to use your action, you can roll investigation
to look around for clues around you, or you can just go straight for the door and open up the door.
And you have any, if you have one more question about the gulfius tree. No, let's go look for,
let's look for clues. Absolutely. Roll an investigation check.
That would be two. Two, I'm sorry to say you look around for clues around this balcony,
on the door, on the tower, you do not see any clues worth noting, unfortunately. But Ehrlich,
good turn. Plus five. Absolutely. Plus five, so you roll the two, plus five, seven does not get
anything, unfortunately. Nice try. But you look around and you don't see any immediate danger,
it appears. But do you share that information with your team that you learned about the tree?
Of course. Just making sure. Nice guy, absolutely. I feel like we've done a lot of like snooping
around and we're kind of dancing around the issue instead of using brute force. Can we just try to
like smash the wall down and go inside? Because I feel like the tree is probably deep inside this
ravine. You could smash the wall down. There's also a door to go into this tower, if you want to
use the door. I think we should smash the door open. Smash, you want me to go small?
Because Big Cat I think is the strongest and most athletic out of anybody, right?
Absolutely. So I think he should, we should just brute force this ravine. You can certainly use
athletics to smash this door open. I'm ready to get in. I'm going to need you to first roll
one athletics roll just to climb down the road. Okay, all right. So before I roll, let's take
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that not allowed? You can certainly roll on mine 100%. Which one am I rolling? This die has been
very lucky in the past. Oh, this one. So what is this roll for again? This is to climb down the
rope. All you need is your climber on this one. All right. Now, seven plus, what's your athletics
bonus? So with a 14, you absolutely have climbed down the rope. No problem. No problem. And then
do you just rush to the door to smash it open? I think I got to smash this door. As you rush to
the door, I am sorry to say that you hear below your feet norm a click as a trap door. Oh, swinging
open. I'm going to need you to roll a D20 to see if you can avoid the trap door. What do I need?
You need a 15 or higher on this. But because you are a barbarian, you have advantage due to
something called danger sense. Your danger sense is kick in. Okay. You get to roll two times and
take the higher number and you have a plus two on this. 12. 12. That is a 13. 13. Yes. 13 plus two.
That's a 15. Just barely. You're able to jump to safety. Do you jump towards the door or do you
jump away? Where are my bros at? Your bros are actually away from the door. But you guys want me
to go through this door, right? I think so. Yeah. All right. I'll go through the door. You smash
through the door, avoiding the pit trap. You see the pit was full of like bones behind you. And when
you smash the door, you end up in an empty room filled with bodies. There are goblin corpses in
this large circular room. There is a door across the circular room from us. And you can see that
two of the goblins lay dead on the ground. One goblin has been impaled by a spear into the wall.
And you think you notice some like writing on the wall behind that goblin. Okay. Did you
die with a spear or of a spear? Died from the spear. So what? All right. Impaled into impining
him to the wall. Not very smart. Should I smash the next door? Should I just keep smashing doors?
You could. And that will be the end of your turn. But you can smash through the next door. You guys
want me to smash this next door? It's Bubba the sponges. Yeah, we might, we might, we might as
well just keep going through doors, right? Yeah, we have to take them down eventually. Right. All
right. I'll, I'll smash through this door as well. Roll one more d20 to smash through the last door
I need here. Just a tenor higher on this. That was such a jinx.
Two, two plus five. You slam into the door. I am sorry to say. Now, actually, I'll give you a
reprieve on this. Do you rage before slamming into the door? Why don't you ask him that first?
I would have, I always have rage. Should I say, can I use, how often can I use my rage?
I need the rage for the tree. You do get to rage, I believe, three times per day.
Should I rage guys? Just rage. Yeah. All right, I'm a rage. I'll rebound off the door initially.
I will say that makes it an enemy to you and that allows you to rage against it. You can roll one
more time now. I need to get ten or higher. Rage. This is a fucking thing. Here, I'm just going to roll it straight.
Eighteen. Plus seven absolutely wrecks this door, sends pieces of it flying throughout the room.
The room beyond, you see, there is a dragon. You're better off another door, Tim. Not another door,
no worries. I mean, there are in this room more doors, but there's other things in this room.
You're seeing an altar with dragon statues on it. They look valuable. They look like they're
carved out of jade and you notice that next to the altar, there is a bench where someone would
sit next to this altar, but there is someone under the altar, a small child-sized creature with a
blanket wrapped around him. And before you knock the door down, you think he was like sobbing or
crying. Oh no. Poor Mipo. And just as you heard, poor Mipo, you smashed the door open, sent pieces
of it flying, and this creature looks up at you and you can tell it is a small lizard creature
known as a kobold. Kobolds are small lizard creatures that claim to have descended from
dragons. He looks up in terror at you, Norm. Do you say anything to him? He's probably
afraid that Billy's going to fuck it. Yeah. I don't know, dude. My bro's not going to do this.
How old is this kobold? Are you thinking it's a dreamy, wrong situation? Let's not do that.
But you don't know what state we're in. Fuck. All right. Can I sit on that bench like the Popeyes
meme and just take a load off from all these doors I've been smashing? You absolutely can.
I'm going to just chill for a minute. You go and sit down. No doubt wiped out because you're
seeing that there's actually out of this room two different doors you could choose. One door behind
the altar. So many doors. So many doors. One on the right hand side that is studded with arrows.
You notice arrows coming from the other side that have burst through this door.
And then one other thing that you couldn't see initially, but when you sit down on the bench,
you can now see in this room, there is a huge cage that has had the doors of it ripped off,
it seems. All right. Yeah. So I'm going to chill. I'm going to wait for my boys to come.
And we're going to, you know, you guys can now walk through those doors, then we'll figure it out.
100%. Okay. And that will bring us finally to Greg with two G's. Greg, what would you like to do?
I'm at the top of the ravine still. You are at the top of the ravine right now. I'm going to go
grab a bite. Absolutely. You can get back to town. Where's Cocho? Where's Sero? Sero is chilling.
He's having a great life right now. No, I'm going to jump down there. Absolutely. I don't know my
athletics though. Now, when you say jump, are you? Oh, no, I'm going to use the rope. You're using
the rope. 100%. Your athletics, I believe would be a plus three if you don't have an athletics. Oh,
sorry. Under, under skills. Do you have athletics? I don't. Then just a plus three for your strength
in that case. My religion is plus four. Can I say a quick prayer? I can say a quick, as a bonus
action, you say a quick prayer, roll a religion check first. If you do well on this, you'll get
advantage. What should I roll? That'd be a D20 plus four. 10. 10 plus four. That's a 19. That's an
important difference right there. With a 19 plus four, that's a 23. Your God gives you advantage.
Now, I do want to say, I think we established at the end of last adventure that your God is the God
of havoc and madness and mayhem. What's his name again? Syrac, which is God's name. So, go ahead
and roll two times and he says, get in there and just make a mess. 18. So far, so good. And 15.
Okay, so you didn't even need the advantage with the 18 plus three for your athletics. You climb
down no problem. Because you're the only person here who got a 20 or higher on their rope climbing
check. You climb down the quickest and you can get the furthest. You can easily scoot around the
pit trap, end up in the goblin room with the dead goblins, and then you could even get through
that room to where a norm is at the moment and still have your action. Well, I would like to tap
cake and heal him because he only has 20 health left. Absolutely. You can use your action to heal
him. Do you believe in God? Yeah. In game. Which God? Yeah, what God? I don't know. There are the
everyone will get me better. I want you to convert to my religion. What is that? Yeah, I praise the
God of havoc. Oh, no, in. I love it. You convert to the God of havoc, Syrac, and you give him healing
in return. That's right. And how much healing did you need? You needed seven damage, I believe,
is what you had. So you have a pool of 25 healing points that you can give. You don't even use up
your full pool. You have still out of 25, 18 of your healing left, and you can heal, assuming you
want to heal him for all the damage that he's taken. Sure. Yeah, yeah. Boom. So, cake, you're back up
to full hit points. You're the best. Thank you. And that is your action, Greg, and you can end up in
the room with Norm at the end of your turn in theory. So you used up a little bit of healing
action. Come here, bro. Do you want me to? Yeah, come sit on this lap. I want to sit on his lap.
Absolutely. You see the little cobalt look up at the two grown men sitting on the bench above him,
and he goes, who, who, who are you? Who are you? You be friends with Meepo? Can we just like, you
know, interrogation this guy? He definitely knows like stuff. Does anybody have bamboo shoots?
I've got a water boredom. I've got a zone of truth where I could, he's not allowed to lie.
Nixle has, or Greg's left. Greg, you, you got into the room, but you used up your
action. You have your bonus action. If you want to say one thing to Meepo with that,
you certainly could. Otherwise, it is cake's turn next.
Um, I'm kind of shy. I'm not going to say. Oh, damn. Oh, you. And cake, you can hear this
little cobalt up ahead, and you see a room full of dead goblins and a pit trap that you now are
no longer worried about because you can get around it easily. Let's attack that trap.
Attack the trap? It is a pit trap that is open with bones at the bottom. You do notice that the
bottom there, where there are bones, they look like goblin bones, maybe some other creatures
bones. And you think one humanoid with a backpack down there, but nothing to attack. Oh, go, go,
say, I go back with a backpack. No, dude. Have you spring break? There's always a gun in it.
Dude's walking around backpacks. You won't get a fight with him. No. So let's go look at the
backpack. Yeah, let's keep going. Okay, you want to go into the dungeon or climb down into the
pit trap? Into the trap. You're climbing into the pit trap. Wait, is that where we're at?
Well, they continued on past the dead goblin room, into the room with the dragon altar and the
cobalt. Jake, you see a bunch of dead bodies down below, and he's like, I want to go stand down
there and see what happened to them. He's going to give them CPR. Is that what you'd like to do?
Yes. Okay, you can climb down. That's a d20 minus one to climb down. But again, all you
need is a 10 to take no damage and you're only risking 10 feet. 14. 14. You climbed down no
problem. You get down there and you can tell that a lot of goblins have died in this pit trap.
You think one or two cobalts have also died in this pit trap. But based on what you're seeing,
you think cobalt's made this pit trap. That's why more goblins have died in here and less cobalts.
But there is one human adventurer with a backpack who died down here. You can try to loot all these
bodies with an investigation check if you want. I do have a plus seven investigation. Seven. Absolutely
roll a d20 plus seven. See what you can find down here. Four. With a four plus seven. All you find
is this guy's money that he had in his backpack. But you are finding a total of nine gold pieces
in this backpack. So so far you're in the lead for treasure found cake. You found nine gold pieces
and a dagger, I'll say. You gather up all those. And with the end of your tour, and you could climb
out of this pit trap if you want, or you could do other stuff down here. Do as Jake had agreed
to take steal the gold off the person's body. Take that body. I mean, you're in a mass grave
right now. And you are part of the religion of havoc. Can I give the money to Greg for repaying
after saving me? Certainly could. I want him to have it. 100%. Nice. That actually counts as your
raise this year. Okay, game currency. Yeah. Why is always happy. Roll a d20 minus one just to
see if you climb out of the pit trap and get to Greg for again for again. I'm sorry to say cake,
you try to climb out of the pit trap. It does not go so well. And because you didn't get a six or
higher, you in fact take damage when you slip back into the pit trap. It's five more damage. I'm
sorry to say back in the pit trap back in a pit trap. He's really sold us down. Yeah. So Tim,
give us just just a quick reset. Greg and I are through two doors sitting in a room.
Erlich, Erlich, and which Wayne and Berserker Billy are like on the balcony on the balcony.
And then cake is in a pit trap. They saw they saw him try to climb back out of the pit trap
he climbed into and saw him slip back down. Got a hundred percent. Absolutely. And cake,
good turn that is going to bring us to Wayne's turn next. And Wayne, I will remind us all,
you and Erlich are the two who are very persuasive in this group. Also, Greg is a paladin. All of
you are good at getting information out. I got to interrogate this little fuck. Yeah. He seems
like he knows something 100%. So I'm gonna I'm gonna go into the room where Greg and Norm are
hanging out. Passed by the dead goblin. I'm gonna pack it off your lap because I feel like we got
caught. No, no, no, no, no. You guys stay in the lap. Stay in the lap as far as the interrogation
strategy. I'll also just remind the three of you that in the room no one has claimed these beautiful
Jade Dragon statues. I'll claim those for the Russians. Yeah, I'll claim those. You think those
are as a set worth like 200 gold pieces? That's a lot. And what would you raise? Two pieces?
It was seven pieces. I'll take the Jade Dragons. That sounds good. Scoop them up after you throw
them into your back. And then I would like to use Zone of Truth to interrogate Meepo. I'd like
to strap them onto a board. Okay, absolutely. And then I've got do I have any water on me?
You do have water. Yeah, I'd like to Dragonboard him. Absolutely. You start to Dragonboard him.
Also, I'm going to take some of the Jade Dragons because I'm sure he like it's some sort of worship
thing. I'm going to act like I'm going to smash him if he doesn't tell me the truth. 100% Meepo is
crying out. I knew this would happen. And you're like really this specifically and he actually does
seem to think he would end up on this altar. He thinks he's getting sacrificed. You throw him on
the altar. You start to pour water on his face. Yeah. And when you cast Zone of Truth, he gets a
saving throw to see if he can resist this spell that would otherwise prevent him from lying.
Did you need the convention that he's trying to invoke here? Because you're pouring water on his
face, I'm going to give him disadvantage. Yes, with disadvantage, he is failing and now Meepo
cannot lie to you. Go ahead and roll with advantage 2D20s and you'll be adding your
persuasion or intimidation. That's a 20. That's a natural 20. Absolutely. Meepo. I will tell you
everything. I'll tell you everything. And you know he can't lie right now. He will answer no
fewer than five questions you might have right now while you are water or dragon boarding. Yes,
dragon boarding. So I guess question number one is are we in danger? He says yes, yes. And he
points first at the door with arrows in it. And he says that way to Goblin Town. This no folks land
between Goblin Town and he points at the other door and Cobold Village. Meepo kicked out of
Cobold Village so he in dangerous place. Now you are too. He points again at the door to Goblin
Town. Lots of goblins if they're very dangerous, very mean, awful people. They took Meepo's best
friend and then he points at the cage when he says that. Meepo's definitely a sex finder.
Question number two, for real? For real. Absolutely. For real. And you know he was not
capable of lying. All of that is 100% true. Get a future gambling pick out of him.
Question number three, who's going to win the Incealblade tournament? Who's he like,
does he like, I'll give him some options. Does he like Tennessee? Does he like Auburn?
Alabama? UCLA or Alabama? Alabama. He says Alabama. This guy's problematic. Well, I think I know what
happened to his friend. So question number four. Question number four should be,
does he think that we have the ability to just go into Goblin Town and destroy everything?
He looks at you and he goes, if anyone can, you guys can. But it's not just goblins.
Their leader is a mighty bugbear, Clark. Clark rules over goblins with iron fist. He has
hobgoblins with him. And you know hobgoblins are like, there's goblins, there's hobgoblins,
and then bugbears are the strongest, but hobgoblins are maybe the smartest. And then he says,
and they have creatures, creatures that they are using against my people, the kobolds,
blights. They are growing them in Goblin Town. Be very careful if you go there. But you can
also tell, and then he blurts out, I want you to go there. And he tries to cover up his mouth
because he just revealed because of your spell that he really is hoping you would go there. And
if you die or the goblins die, he's happy either way. Okay. Question number five, is this five?
This would be number five. Can you ask him if Hank's ever gotten the lottery ball correct?
Oh. Never.
Damn. And he doesn't even know how he knew that. It's just the troll was in his body and it came
bursting out like lyre lyre style. He's just like, no. And he's like, how did I know that?
That sounds, never. That was a good never. Just screamed it and it echoed almost like,
that's the spell. The spell is still running right now, but his eyes glowed and the words
echoed. Yeah. All right, cool. And that is your action interview. Well, your action, your bonus
and your action, because your action was casting the spell, your bonus was interrogating him and
your move was getting there. So Wayne, that is your turn. And Billy, that is going to bring us
to your turn next. Quick question. Are we doing revenue share on the treasure we find?
That's what you say. We, this isn't socialism. I'm just saying, like, are we working as a group
and splitting it or is it like going to dinner? Yeah, like, there is often an adventuring contract
of some kind that adventures set up beforehand with their party. I believe I believe you didn't
find there's keepers. You forgot to sign the contract. We all did. I want representation.
Okay. We can find that for you. Mr. Portnoy. Okay, so sounds like the blights are coming from the
goblet town. Sounds like, so can I ask Cobalt? No, we kind of got all the information we needed.
I think there's probably a lot of. I actually think PFC wasted like three questions. No,
needed to know the answer. Yeah, we got a few, we got a future and we also found out you'd never
gotten a lottery ball. And also for real. I think that's a pretty successful turn.
So I, well, there are some questions that are left unanswered, because it sounds like he lied to
us about why we're going to go there. He wanted us to go to goblet town. This sounds like. He said
there's a bad goblin. I think maybe we need to find out if goblet town contains that tree that we
need to kill. But that tree does, do they have weapons of mass destruction, but they probably
also have resources. We got to find out where this fucking tree is though. Yeah, I think it's in
goblet town because that's what they're reproducing the blight with. Only we had like a few more
questions to ask. There's definitely blight in goblin town. Okay. We need to go. All right. So
you just want to say fucking roll. Yeah. Yeah. The trees in goblin town plus probably riches.
We got to go find this weapon of mass destruction. Let's roll. This is like our Iraq. I like it.
Yeah. And how do we know the tree is there? Back allegories here. Yeah.
Is that on purpose? No. Let's go to goblin town. Yeah. You absolutely can start leading the way
to goblin town. Berserker Billy is you get closer to the door to goblin town. Meepo does scream
out, be careful. Other side of that door, long hallway and pew, pew, pew, pew, and emotions
goblin shooting at you. They have guns. Unclear. We took we took access to a gun fight. Remember,
we're good guys with guns. Okay. Yeah, that's right. The only thing that can stop them.
Mm hmm. So I want to I want to stand away from the door and probably kind of use sacred flame
again. Do I got that in me? You absolutely could. Right now, it doesn't go through doors. But if you
step out, if you kind of like go up to the door, open it up and step away, you can throw a sacred
flame through the door. Okay. The door is open. The door isn't open yet. Just kind of breach it.
You can. This door is not locked. So you could open up this door, no problem as a bonus action,
and then still have your action to throw a sacred flame. Try the handle. Yeah. Yeah, try the handle.
Yeah. And if I can open it, shoot the fire down the hallway. Are you going to push your pulse?
There were handles. You were smashing through them. Really? I was just counting the movement
more than the actual smashing through the doors. You certainly can get to the door of the goblin
town. You see all these arrows like fighting has happened across this doorway on numerous
occasions. You open up the door, step back. And at first, all you see is a long 30 foot hallway,
another door at the end with a low wall stacked right in front of that doorway. It's almost
like an Irish shepherd's wall. Someone just piled up rocks that sort of spilled down until they were
high enough that they come up maybe a little more than waist high to you. You don't see any goblins.
Then you see little hats start appearing on the other side of that wall. And one goblin woman
with goggles on kind of looks over the wall and goes cracker, and she points and three other
goblins begin leveling crossbows in your direction. They are about to all fire at you, Berserker Billy,
but you get to do sacred flame first unless you are running away instead of doing sacred flame.
I'm busting. 100%. I will roll the saving throw. Are you aiming? There's one goblin with scars all
over his face, one goblin with an eye patch, the one in the lead who seems to have goggles,
and then one other guy with sort of a skull cap on. Who are you aiming for?
Who's pulled out the crossbow first? The one with the skull cap actually pulled out his crossbow.
Josie Wales, skull cap. This guy goes, pulls out his crossbow the quickest and you aim for him.
I am sorry to say, he just rolled a 19 on his saving throw. He avoids your sacred flame. Even
though it ignored the cover and kind of went over the wall to kind of dunk on him, he dove out of
the way at the very last moment. I'm sorry to say. And Billy, that means that as he jumps out of the
way, four attacks are going to be coming your way. The first of the first two, one of them
is a 17. Berserker, Billy, can I ask what's your armor class?
My armor class is, I have 45 health points. 45 health points. Your armor class will be 16,
so I'm sorry to say that that guy is just barely going to be hitting you with his 17. Then with
the next two attacks, those are both going to just barely be hits. Billy, you are taking
from the first attack, six points of damage. The second attack, eight points of damage.
That's 14 so far. Plus five is going to be 19 points of damage. Billy, what are your hit points
normally? My damage is, I don't know. Your hit points are at the very top. Sorry, you had just
told me that. Oh, 45. 45. So you have taken 19 points of damage. You're down to like 26 left.
Absolutely. Unfortunately, you got walloped pretty bad by those three shots. You got
narrow sunk into your shoulder and the other two kind of grazed along your side. Now, wait,
how much does he have left? 25. He's got 25 left. 26 left. So would that be like he's pretty close
to dying? He's not halfway down yet, but he's close to halfway down at this point. Maybe just one
good punch. Yeah, probably. I want to make sure that I'm defending. In case anyone tries to punch
you, bro. That'll bring us through. I don't want you to die. Now, Billy, to be fair, this did,
maybe you think of this, you have a bonus action and you do have a healing spell, a healing word
you can do as a bonus action. Did you want to heal anybody as a bonus action? In my bonus action,
kind of like roll out of the way, because I think I'm still in front of the door. You know what?
Yes, you could. You could take cover as a bonus action behind the door, and that would give you
plus five to your armor class going forward. If you're a coward. Don't be a coward. Your bonus
action is to hide. If my plus my healing, right? Well, now I understand why you're not the strongest
warrior. How many you're healing up? Your healing spells are way better than your medicine skill.
Your medicine skill can only ever heal one hit point. Your healing spells can heal a lot more.
I'm going to go healing spell and just stay in the line of fire for now.
What level of healing spell would you like to do? First level, second level, or third level?
I'm going to go the best level. Third level? Absolutely. Then I'm going to ask you to grab
one of these pyramids, the D4s. Roll three of them and add it all up.
The D4? You didn't have to waste all that. We weren't going to do anything.
Well, we still got to load back up. It's right under your sheet. It looks like you got one of
these pyramids. Here we go. It is a, how do I read this? It's the number on top. Number on
top is always going to be the same whichever way you rotate. This is a tricky one. You rolled a one
and you acted like you didn't know how to read it.
If you rotate it around, you'll notice the number on top is always the same number.
I don't know how to read this. So you rolled a one. So I guess the first one might have been a one.
That is definitely a one and you get to roll one more time. That was actually a second roll of a
second roll. It's a three. Okay. So we got one, one and three. That's five so far. Then we get to
add your wisdom bonus, which is plus three. So that's eight points of healing. Billy, you're not
up to full. You still have 11 points of damage on you. So you're not as badly hurt as you were before
and you've used up one of your third level spell slots. As precious, you only have one other of
those. The decision to either get hurt in a fictional game or admit to your homies, you don't
have to read numbers. My paint was all chipped off. All right, let's go. Let's go, Erlich.
Now, where is Erlich? Because he's not with us yet, right? He is not there yet. He can run into
the room with Meepo. He can even run into the room with Meepo and start firing at the goblins or
do something else in regards to Meepo or in the previous rooms. So when you use Meepo as a human
shield, you could do that. He doesn't provide much of a shield because he is so tiny, but you can
absolutely. I'll clean up PFT scraps and go to Meepo and try to get some actual answers out of
them. Absolutely 100%. You can use either persuasion, deception, or intimidate in order to try to
interact with Meepo, whichever skill is best. Intimidate him. Absolutely. You're just bullying
him because he spoke truth. You're just mad at Meepo because he told the truth. I was talking to.
They were mad at him because he told the truth. You're being a vicious person right now.
I couldn't hear you. PFT was talking. You're going to roll two times on the D20 and whichever
roll is better, you will take that and add your intimidation skill bones. I can't read this.
It's an eight. An eight. All right, just fine. That's a one. You wrote a one. A one. So we'll take
the higher the two. That's the eight in that case. And what's your persuasion or intimidation? My
intimidation. Oh, this is cake. Wait. It was mine. My intimidation is plus six. Plus six,
absolutely. With an eight plus six, that's a 14. Meepo is going to answer two questions of yours
right now with a 14. How many enemies are in the village? And he asks the Cobold village or Goblin
town. These people are still the first question, but how many enemies are in Goblin town?
Goblin town, absolutely. He says four behind that wall, which we are and we can see like as
bizarrely turns, we can see all the arrows sticking out of his chest. You knew how many people?
Yeah, it was four. And then he says in Goblin town and he points beyond the door of this like
guard post basically, he says, at least this many goblins and he holds up eight fingers. And then
he says two hobgoblins and one clarg plus old goblin, wise goblin. Ask him if I give them
information on my crew if they'll take me in. Well, the goblins take you in. Interesting. He says
goblins love traitors. And you know, he didn't want to say that. He wanted to say like, no,
don't betray like I hate the goblins don't side with them. But he had to answer honestly. And he
said goblins love traitors. Anyone who betrays their team to defect over the goblins will be
welcomed. Okay. No, I mean, I'm just trying to get all the information. That's your second question.
And then he also just says one more thing. They have my friend. And I don't know what they did to
him. And that was in addition to what goblins are in that room up ahead. He's got an agenda. He's
trying to get us into a bad situation. You should go hang with him. Sounds fun. Now that's your
move in your bonus action. You could use your action to try to ask him more questions with
another intimidate check or you could fire a spell at the enemies or you could do something else.
I want to go catch up my team. They don't you know,
absolutely 100% you catch up with your team with your action. Okay. And then that will bring us
from Erlich's turn to Norm's turn next. Okay. So we'll take another break for an ad and my turn
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Okay. What are you guys, what should we do? Let me ask a question first and this is a purely
hypothetical question so no one's feeling should get hurt. If I were to try to smash Billy and kill
him, what would I need to roll? In theory. In theory. This is not, I'm not going to do it, Billy.
I'm asking just so I know, so that when we see an enemy, we know how to defend ourselves.
You roll a d20 plus five when you attack and you need to get a 16 to hit him. So as long as you
get him. That would kill him? Well, that wouldn't kill him. But you would deal, let's see, he has
11 damage on him now. He has maybe 30 something left and each of your attacks deals 2d6 plus
five damage. So conceivably, if you hit with both of your two attacks, you could knock him.
Okay, that's good to know. I just wanted to know. I wanted to see how my bro's doing.
I'm not going to do it. What do you guys want me to do? Should I go through?
Let's run up on this village, bro. Yeah, I'm down. We have to get through those first four,
though. Yeah, but they're easy. They just got lucky. Why did you hide from them? Can I heal?
Can I heal, Billy? I can't. Unfortunately, you don't have healing powers. If I had healing powers,
I would heal you. Unfortunately, I don't. Can we just talk about something real quick? Yeah.
When we go to this village, fuck it up, and there's a treasure. How are we splitting it?
I don't like these questions. Billy's trying to install a CBA. No, I'm just wondering,
like, why are we going to go and fight these dudes? Well, we could, you know, right now,
we put six ways. If we took one out, we could split it five ways. Well, wouldn't it be smart
to take out the traitor? Yeah, you guys don't know that. You're already a traitor. Yeah. I was
just asking questions. Same as you. I can't say anything. Well, just keep an eye on it. What
are your special abilities now at the bottom? My special abilities, I have advantage on dexterity,
saving throws, and that was what? Danger sense. Danger sense and reckless attack. Reckless attack
lets you go advantage on attack rolls, but then enemies get advantage on their attack
rolls against you. What should I do? What do you guys think? Do you want me to keep going forward?
How about this? Is there a way where using his strength, he can pick up Billy and then throw
Billy at the enemies and then use him as a weapon? Billy is incredibly heavy, but if anyone can pick
him up and throw him, it would be the barbarian. Because like that way, okay, you take him out,
and then if one survives, then Billy's closest to him, and I'll just go after Billy.
That's how he would want it. Do you want me to use you like a bowling ball?
Do I get an attack turn once I get there? You would get to attack on your turn. All that he
would accomplish is not giving you an attack. Instead, he could throw you and potentially
deal damage to an enemy by hitting you into them. If he rolls bad, then you're the one who takes
the deck. So I would basically get you closer and we could also fuck him up. It would get you
closer. Do you want me to try it or not? Are we going to full send this village?
Can I throw Billy into the village and then can I follow him into the village? Because I want to
show him that I got his back. I'm going to be there for him. 100%. You can use your move to
follow after. Okay, all right. Is that cool? So I'll throw you and then you and I will be in there
together. Okay. Because definitely you're going to follow. Yeah. Just want some fair compensation
once we're in the village. Okay, you keep saying that. I just like why are we doing it?
It sounds like you're already trying to hold out. This is the Luthon's a heist. Okay, let's go.
Norm. You just got to eliminate a few people and we get more money. You raged last turn,
Norm. So actually, you're still raging right now and this is an athletics check. So you have
advantage on it due to raging. You can roll 2d20s and add plus seven to whichever one's better.
Looks like nine. Uh-oh. Nine. Six and six. I'm sorry to say. With a 13 as the higher of the
two rolls, you send Billy over the wall. Okay. He does smash onto the ground between the goblins,
but he does not land on any of the goblins. However, he is right next to that. So this whole
plans out the window. Did he get the hurt? He did take roll 1d6 damage against Berserker,
Billy. Yeah, I'd say if 13 is just enough, he do take three points of damage.
And that's back up to 14 damage on Berserker, Billy. Okay. And now I want to follow him. I'm
going to follow you. Follow me with my guy. I want to be by his side. And you actually,
I'm going to say that only ate up one of your two attacks. So if you run in after the goblins,
you can still swing your greatsword against one of these goblins to help out Berserker, Billy.
All right. Let's take out some fucking goblins. You charged down the hallway.
Now my reckless right now. So if I miss the goblins, it could possibly hit someone else.
It may potentially hit someone else if you go reckless 100%. Absolutely. As you charge in to
reach the wall that the goblins were crouched behind and now Berserker, Billy is laying behind,
I do have to inform you that that is when Norm, you hear beneath your feet another click
as the pit trap opens up again, which you threw Berserker, Billy over to be fair.
It's kind of helped him out. But I'm going to need you to roll again with advantage
and get a 15 or higher to make sure that you avoid this second pit trap. You absolutely do
with the plus two at 21. You easily having already recognized the sound of pit traps,
jump over this one, land amongst the goblins, and you can swing. And if you're going reckless,
you can roll 2d20s and take the higher number. All right. 19 plus five is a 24. You absolutely
swing at one of the goblins, roll 2d6 plus five. But it's really just to see how much
damage you get. Yeah, with seven plus five, 12 points of damage, you just cleave one of the
goblins in half, sending pieces of goblins flying through the air, blood splatters across Billy,
and the other goblins. So me and Billy are trying. I kind of saved Billy's life. You kind of saved
his life. Yeah. He was out there with the goblins. If I'd gone through the trap door, but I have great
awareness. So yeah, I saved your life. 100%. Make it up for a hospital pass. Okay. All right. Yeah.
No, we got you. Yeah, that's true. That's fair. Absolutely. There are still three goblins left,
but they're alone with you and Billy now at this point. We can take them. And Greg,
that will bring us to you next. What would you like to do? Is cake still in that hole?
Cake is still back in the other pit trap right now. I'm trying to find them out.
Double convert them. You're starting to get a little sus. No, I'm going to drop,
I'm dropping lotion down in the hole. Absolutely. And then I'm going to,
I'm going to go to the goblins. I'm near you guys. All right. Squad up.
Yeah, I'd like to throw a javelin at one. Absolutely. You can easily get to the goblin
hallway and throw a javelin over the pit trap. Did Nick get high or sorry,
did Greg get higher earlier? Because if you throw a javelin out of the hole,
it could be really bad. Okay. I'm just making sure. Greg, you didn't take in a whiff of the,
I don't think you were down there. I wasn't down, right? Maybe a lot show will be happy to know.
That would potentially have made you poisoned, which would be disadvantage on javelin throws,
but you're doing okay right now. It would be a d20 plus five to see if you can hit a goblin with
a javelin. Though I'll say that, yeah, it doesn't really make a difference if you get in melee
because your damage with the javelin will probably be enough. Four plus five is a nine.
You send the javelin in the goblin's direction, but it just clatters off the wall behind them.
However, you're a paladin, you get two attacks. So you can send another javelin in their direction
right now, or you can close the difference, get around the pit trap and get where Norm and Billy
are and try to swing with your sword, whichever you prefer. It looks a little crowded over there.
It is a little crowded. Yeah, I'm going to throw another javelin. You throw another javelin. D20
plus five. 15. 15 plus five is a 20. That is absolutely a hit against the goblins. Let's go,
Greg. You get the one with the goggles right through the shoulder. Go ahead and roll a d6
plus three against this goblin. Come on, Greg. I'll be the cube shaped die.
One. Oh no, with the d6 plus three, you get it right through the goblin's shoulder. Four
points of damage, bloodies her. She's more than halfway down, but she has three hit points left.
I didn't know it was a check. Yeah, it's the ground. This one with goggles. Rips the javelin out
and drops it to the ground. She tries to break it, but she can't. It's too big. And then she
throws it away and hisses at you. Can those be picked up? But can be picked up again. Now,
was that was that like the doctor is the is a mother is the mother kind of thing? Were we
being misogynistic, assuming the goblins were men? No, no, not necessarily. I three of them seem to
be men. The leader of this particular squad of guards is a female goblin. We assume the leader
was a man. Yeah, we did. She popped out first. You need a man leader because they're not emotional.
The one with the skull cap. Man leader is Redondo first. Yeah. Yeah. She was kind of the leader
like fire. Can we invite her on to token CEO? She seems like she's like in charge of the boss
bitch. Every time boss energy. Absolutely. She's like the chick. She's like the girl from the SPF
story. Yeah, like down in the Bahamas. She got the goggles. Looking good. Had your first set. Yeah.
And Greg, that is your action and your move to get over to there. I can't think of anything you
would do with your bonus action unless you want to shout a question to Mipo or shout something to
someone else. Um, no, no, I'm going to be pretty stoic. Absolutely. Stand your ground that will
bring us to cake next. All right, let's go cake. You're hanging back right now in the pit trap.
The others are racing ahead. You do need to climb out of the pit trap still and that would be a
d20 minus one. Actually, I want to ask cake. Why the fuck he did that? Yeah. I wanted to take
one for the team. I want to explore. Can I have another hypothetical and this has nothing to do
with cake's turn right now. Can in Dungeons and Dragons, can you kill yourself? You absolutely
can if you want to. But I feel like the weak links stuck in a pit. Yeah. Okay. In theory,
it doesn't make your situation better. But you could. Okay, you could. I just that's on the
table cake. I also would just make sure I don't think under your spells you have like levitate or
featherfall or any of those spells. But if you do, feel free to make use of one of those now.
Okay, just making sure. But you can try to climb out with a d20 minus one. I don't. All right.
What do I want here? You want to ten or higher? Here we go. Here we go. Here we go. Here we go.
20. 20. Absolutely. Not only do you climb out of the pit with no damage, you are able to race to
catch up to the group. No problem with a critical hit. So use your move to get up back to the group
and then you have your bonus and your action. What would you like to do with those? You cast a
spell in the direction of the goblins. You could do whatever you want. Yeah, I want to cast a spell
and say see ya. Absolutely. What spell are you thinking of? Magic Missile can hit more than one
goblin, but only for little hits, but they're guaranteed to hit. You might have other spells
like Chromatic Orb is one big cannon, but only against one creature. Any other attack? What about
the thunder clap? The under clap is fun. You need to run up to where the goblins are, but I'd say
with your critical hit you can do that. And then sort of like in Skyrim, the Fus Rodar, you clap
your hand or shout and everybody within 15 feet of you. Now that's everybody within 15 feet of you
goes flying backward and takes damage. You'd definitely hit the three goblins,
but you'd have to hit either Billy or Noor. Or Greg. Greg actually held back in the javelins,
so he is not a target. But in order to hit all three goblins, you have to hit one of those.
Just do it, Jake. I mean, you can't feel sick when you put them first, Jake. Just gotta do it.
Scared me, I don't make money. It deals 2d8 damage unless you cast it a higher level than you
can deal with. How does cake thunder clap? What does he do? It's a good question. You could,
I always imagine clapping your hand or shouting, but it can be whatever you want it to be.
Cake is for a reason. Just back it up real quick. So is there a way I can do this without
hitting my friends? Well, hold on. I am just remembering that you are an evoker wizard,
and evoker wizards have a special power. I think I wrote it down for you where you can shield,
you can shape your spell around your teammates. And that means you can avoid the other two,
and essentially like the blast goes out, but it moves around Norm and Billy. If you choose to
prevent it from getting out. I would like to do that. Absolutely. Then you shape the spell around
them. I'll remember this. I'll be clear he's using his butt. He's twerking his fat ass. And are you,
he's twerk cousins. What does it look like when you thunder wave? Show us for the video. Okay,
I'll show you. Oh God. For the AWP. So they hold your legs? This is TikTok gold. Okay. Yeah.
Here you want me here? I'll lift your, there we go. There we go. Ready? Oh, here we go. Go.
A blast of thunder. Issues fourth. I'm going to ask, are you casting it at level one, level two,
or level three? Level three. Okay, level three. I will say these goblins do not look that strong.
You could do it with maybe a level one level one level one. Okay. So you're going to roll two
D eights against these goblins. So if you see this die in front of you, that's the D eight bingo.
You're going to roll that two times. All right, here we go. And take both numbers, add it up.
Five, five. So far is a great start.
One, one, five damage or sorry, six damage total sends all three goblins. Oh, actually,
I got to roll their saving throws. First goblin who's injured already, she fails a saving throw,
smashes against the wall after having pulled the javelin out, and she is dead. You've taken out
two of the goblins so far. Then the next goblin fails his saving throw, takes six points of damage,
smashes off the wall, but he has one hit point left. He falls to the ground. He's holding his head
and he's trying to stand up again. And the other one also, actually, if they smashed off the wall,
roll one D six. They each have one hit point left. So one D six is going to finish them off as you
hit them into the door. So with one more point of damage, they bounce off the door and fall dead
to the ground. You killed all three of them and you saved your friends. That's the good news.
Now, cake, the only bad news is that the way that you managed to finish off those goblins was
because you sent them hurtling back when they failed their saving throw. So they took extra
damage bouncing off the wall, but also bouncing off the door. And I'm going to roll to see if the
goblins heard they did and they're heading towards the door. Now they're going to go right after
Billy's next turn. So cake, you just saved the team. All the goblin guards are dead, but all the
goblins of goblin town are about to open up the door to see who just knocked. And Wayne,
that's going to bring us to you next. What would you like to do? So I can do a couple things here.
I can change my appearance to look like someone else, right? Yes, you absolutely could. So I was
thinking woman goblin. Well, no, she's dead. Oh, yeah, but pretend to be dead. No, she's dead.
That's right. Nobody would ever believe high bodies and yeah, and you could pretend to be her,
but she's a goblin guard. She is. So she was in charge of the guard. I was thinking I changed
myself to be like that vampire with the tree like the main the tree guy tree vampire. Yeah,
the tree vampire. You did get the briefest glimpse really more of a description from
earlick of what this vampire would have looked like. Yeah. Okay. Can I change myself to look
like this? This guy look like the vampire gothias gothias. Okay, so I want to change my entire
body to look like gothias. You are this sort of very goth black robed pale figure with
their car. Yeah, got it. So okay. Yeah. So I changed myself. I look like that guy. And now
I'm walking through the door and I'm hoping that they lead me to like the main area where all the
shit goes in. Shut up, Billy. He's dead, right? Wait, no. This is a good idea, Billy. I'm just
saying like you're gonna walk in. It's gonna be Spiderman meme. Just saying. Well, then I'll be
like I'm the real one. Well, you think that gothias got turned into a tree. Yeah. So he should just
be entombed in a tree somewhere. Yeah. So they're gonna think I'm Jesus. Sweet, because he's already
ascended up or whatever. Now I'm coming back. We should enslave the whole town. Yeah, religious.
Yeah, no doubt. Alright, so I'm returning Jesus. Wayne, you use your action disguise yourself as
this kind of like chris angel type dude. You come busting through the door just as the goblins,
eight of them are looking in your direction heading towards the door. And you can see that inside this
massive cavern that must be goblin town, there's sort of some walls that had been part of the
original structure that remained intact. And the goblins kind of turned it into a sort of
improvised fort. You can see there's a campfire burning inside that fort and emerging from
out of that fort is the massive bugbear covered with fur, Clark, and his two hobgoblin guards
walking on either side. They're pulling out longbows. And as you open the door, they freeze,
they start to draw their longbows, Clark freezes and lifts up this massive hammer against you.
And he looks in your direction angrily, but his eyes start to widen. And he says,
who are you? Go ahead and roll deception with advantage. What is your deception skill?
Oh, pretty good. Plus eight. Plus eight. Absolutely. Roll two times and take the higher number.
Five. Five so far is not great.
Oh, 18. 18. Pretty good. Plus eight is going to be. Wait, wait, wait. I'm sorry. It's a 12.
It's a 12. Okay. That's still them. Sorry. Better roll. So with a plus eight, that's a 20 total
with a 20 total. I'm going to roll first for the bugbear to see how much he believes this.
He got a two on his insight check. He is going to be believing whatever you say. The hobgoblins
rolled a critical hit. They're looking at each other and they're much smarter than Clark, though
they're not as tough as him. And they're getting immediately suspicious of you. The goblins themselves
have disadvantage and listen to whatever Clark says. So they are also going to be believing
whatever you say. What are you saying to all the goblins of goblin town? I have returned. Oh,
I have returned. That sounded badass. You are the vampire Guthias. My name is Guthias.
And he's like clutching his heart in fear. He's stumbling backwards. How you, you, what you do?
We grow blights and he points to the left of the goblin fortress and you do see a sort of farm
that the goblins have created with plants growing out of it. It is a grow house. Then you notice
on the right hand side of the fort a creature with a chain wrapped around its neck and that
chain is wrapped around a massive wooden post that has been driven into the ground. It seems like
this creature has leathery wings folded over its head and it is snoozing until just now it has
woken up and its serpentine eyes open and this little baby dragon looks in your direction and
cocks its head in confusion. I'm gonna go over the baby dragon. The baby dragon doesn't know
what to think. It's not sure if it believes you or not. It has no evidence that you are not telling
the truth. So it kind of believes you and its eyes widen. Sounds like he doesn't not believe me,
but he doesn't believe me either. He's unsure, but he's buying into what you're saying right now.
Where is this dragon on the boop scale? This dragon is a younger dragon, but it is a male dragon.
But is it boopable? Would we like to boop it? Boop it. Oh, boop it. It is very boopable. 100%
yes. So it is absolutely like a very cute looking dragon. If it were to rear up to its full height,
it's like a big dog. Its head would just barely kind of come up to your head level, but only if
it was like climbing legs up on your chest. We don't deserve dragons. They're so sweet.
And you can tell this like baby Wormling basically is looking at you in confusion,
but it seems to be chained here. So it's kind of like darting its eyes around like interesting.
What's going on here? It hasn't said anything yet, but we know it is capable of speech.
And Clark, the leader, is saying, Galthyus, welcome. Let me show you around. I will show you
the blights that we have grown for you. And I will show you any points at the top of the fort
where you suddenly notice cages have been stacked up up there, crude cages like woven out of bits
of rubble and twigs and stuff. And inside those cages, there are blights fighting at the bars,
reaching out with their little fanged mouths, trying to reach for the goblins and various
other creatures around here, including you as you get closer. All right, it sounds like we're
at ground zero right here. This is where it all goes down. The bugbear right now is being friendly
to us being friendly to you. He does not notice the people behind you just yet.
What can I do? Is there a way that I can communicate with him to let him know like my friends are
hey there with me? You could say these guys are cool. Absolutely. You could say that. Okay,
I'd just like to let him know like, Hey, like if you ask me, don't ask them, who do they know here?
They're with me. Absolutely. Or do you say we're your prisoners? Oh, Trojan horse there. Yeah.
Trojan horse there. Yeah. That way we seem subservient. Yes, I brought these prisoners with me
and I'm offering one as a sacrifice. Oh, blood for the field. Yes. Yes. I brought abundance with
me and the gift of fertility. Vampire's mind control their enemies and now you offer
their blood. Thank you. Oh, great one. And he's looking around in terror. He was not expecting you,
but he is now letting in all of your teammates. And unless somebody attacks him, he is not going
to attack any of you. And then he just says, Do you wish to see the blights? And he points to
the top of the fort. Do you wish to see the fields? Or do you wish to see the tree? What do you
guys think? We got to go to this tree. I think, yeah, let's go check out the tree that seems like
where all the action is. Yeah, I don't know. We have like the first pick here. So should we trade
the fields? What do you mean? For another option? Oh, yeah. Yeah. So yeah, so if we have the field
sounds like it's been very promising for the last at least six months or so. Yeah, it's grown up well.
He's a really good runner. However, a lot of liability issues. A lot of liability issues. But
we could maybe get like a lot of other options in exchange. Like if we say, Hey, no, thank you to
the fields. Can you give us more assets? I think what PFT is saying is we we're not going to trade
the fields, but we want to make them think we are so that we can then maybe get more out of it.
Maybe we should just trade the fields, though. I don't think so. I really think that these fields
are really good. Who is the commander in charge of this? Because I'd like to maybe trade the field
to the commander. This is the fields might have been traded already. Listen, you've never seen a
field before, but by the time you don't even know what it fucking looks like. Billy, you wouldn't
know what to do with the field if you got what the fields looks like. Okay, so stay out of it.
I'm concerned about the safety of the fields in its long term. So as long as long as there's
people protecting him in front, he's going to be fine. Okay, way more problems when he's just
stationary. Okay, so as I'm talking about, is there any like, are there any youthful warriors
around because maybe I could trade the fields because I want to get young. But again, he's
just doing this as a smokescreen. It's smart by him deception. What's your deception? Oh, it's a
yes, plus eight. Yeah, exactly. So we'll see the fields for maybe signing a lefarm.
All right, so I'm actually gonna go to the tree. I'm gonna go to the tree. I've decided to go to
the tree now. I'm just going to go to the tree. Also, can I, I do want to prove that I'm welcome
here. So I'm coming in peace. I do have a sacrifice for them if they want it. And this big giant
bugbear with a big hammer sounds like a Joey Kamasta type. Maybe if I have a nice young supple
person that I can offer up as as their slave to the bugbear.
They tell you, first of all, they would love any servants that you have to offer goblins love to
kind of take prisoners and make them do the hard labor cleaning the latrine and stuff in the camp.
They also say that blood for the fields would be great. But the master below would love some blood
for the tree as well. If you have an offer. But if he's the master, good question. Yes. I think
it's a trap. I think they're going to be like, Oh, why would you want blood if you're right here?
He in fact says, of course, you are the master of the tree. You, you are the tree, Gothias,
but the keeper, the one who who has been caring for your tree. And he's confused because he thought
you were inside the tree. So he says, Well, you're your keeper, you're good caretaker,
bellac the outcast. He is guarding the your tree. Okay, I would love blood. I get where this is
going. So I just want I want them to remove all doubt that I am Gothias. So I brought these
prisoners with me. I want to slit Hank's throat. Just to show that like I mean business. Yeah,
I would. They won't question me. They would expect that from Gothias.
That I'm the real guy. You can, you can talk to talk. You got to walk. I want,
I'm going to slit his throat from ear to ear. Absolutely. You have your action to do.
I'm going to say this is the reaction at the end of your turn. And yeah, you got this.
You just actually just giving them extra moves. Wait, no, it's the reaction. Did you not listen
to him? Tim's the dragon master. What's the saying PFT for every action? There's a
equal and opposite reaction. Okay, so he's doing his reaction move. Yeah, this will be a reaction
sort of attack of opportunity as a surprise against Erlich. Just make with one weapon unless you
could not be able to use a spell, I would say, but if you use your weapon, I believe that you have
a light crossbow or you would have to use your rapier. Your rapier would be a d20 plus five.
Yeah, I'm going to do that. The rapier. Absolutely. Go ahead and roll a d20 plus five,
and you have advantage. I'm going to say Erlich is not surprised by this actually.
Jake, can you confirm that that's a 19?
Confirmed. It's a 19 plus five. A 24 is absolutely a hit against Erlich for 1d8 plus
three points of damage. He has 10 damage so far, but if you roll that blue d8,
you'll add three to that and that's the total damage he'll take. That's an eight. Absolutely,
with eight plus three, that's 11 more damage. Erlich is up to 21 damage on him. Erlich may ask,
what are your normal full hit points? 38. 38, so you are down to just 17 left, I believe,
unfortunately for you. Tough. And as you kind of reach to cut his throat with the rapier,
you stab him mostly just in the shoulder, but cut a little bit of his neck. He pulls away,
and then the goblins, hobgoblins, and bugbear all turn upon Erlich. Smile at Galthyus,
the vampire, and they say, blood for the tree, blood for the blights. There's nothing against
you. This is for the good of the team. Agreed. He's not dead yet, right? He's not dead or unconscious
just yet. And Billy, it is your turn. Then the goblins are all going to go to help Galthyus
finish off the sacrificial victim. They're even going to be like, why are you fighting? You're
under his control, right? You can't, yeah. Just give up and let us have your blood. Also, like in
many ancient cultures, it was an honor to be sacrificed to the gods. That's true. Aztecs used
to fight, they used to play in big tournaments, and the winning team would get to be sacrificed.
So this is an honor I'm doing for you. Just basically one super roll. Yeah. Congrats. Thanks.
You guys down with me lighting up the tree? Or is that going to blow our cover? We haven't seen
the tree yet. We've seen blights in cages. We've seen fields that we know are the result of them
getting a branch from somebody from the tree that the goblins planted. And then the only thing we
know about the tree's location is Clark. When he mentioned the tree and somebody named Belak,
the outcast, the caretaker, he pointed down for some reason. Oh, so is it underground? But why
do we want to light up the tree? Like, we don't even know if the tree is bad or not yet, right?
True. Well, no. The vampire lives under it. Yeah, we feel like it might. I'm starting to get
attached to this tree. I feel like if we hit the tree, it's going to be like,
like the whole world is going to open up after if we kill that tree. You know what I mean? Yeah.
Because like, never, never land or whatever. No, what's that? It's like the upside down. The avatar
opposite of that. Yeah, the avatar tree or side up. What's the what's the movie with the dinosaurs?
The land before time before time. Yeah, what's that place called? Tim, you know, the Deadlands?
No, the one. No, they go at the end. The land beyond something. The land before time. Land
before time. Well, that's the name of the movie. That's the dinosaur cartoon. Oh, yeah, I'm big
in the name of the movie. Yeah. All right, well, we're the lost or something. But someone, can you
look that up, memes? Can we get that? Billy, we got that's what it's going to be. Right now,
we've got Erlich who's bleeding profusely on the ground. We've got goblins surrounding him. I think
we need to address the situation at hand. So sweet. So what's our vibe? Kill the goblins?
Or at least tell the goblins to maybe finish the job. That way, you're not responsible directly
for his death. Billy, just great valley. It's a great valley. All right, that would have driven
me crazy. Billy, also just before your turn started, I would have said that Mipo the cobalt
did not cross the guard hallway, but from his room, he poked his head in just enough to see
the dragon on the chain. And he just shouts out one word, Calcrix. And this dragon turns like he
recognizes Mipo's voice and then just rolls his eyes and kind of covers up. Oh, let me talk to
this dragon. Because this guy probably light up the tree. I just want to kind of talk to the dragon,
maybe can I like undo his tether and say if you help me out, I'll let I'll make sure you get let
go while sneaking around before they sacrifice Hank. No one's really paying attention to you,
servants of Goliathias, and the dragon. So yes, you would have advantage on your attempt to free
the dragon because the dragon's trying to help you. And as long as you succeed, no one will notice
that you're trying to do this. You get to roll athletics on this. So you have a plus six on this
and you have advantage so we can roll 2d 20s, take the higher number and add six to it. Okay.
First one is a 11. Second one is a seven. So 17 plus six, that will be enough with the dragon's
health. You pull the chain off the dragon's neck, the dragon's head whisks over to your ear,
and he whispers in your ear like I don't know what's going on here. But these goblins kidnapped me
from that idiot meepo. He I was sort of like the mascot for the cobalt tribe. And now the
goblins want me to be their mascot. Frankly, I want to kill both sides. I don't care. Okay,
say you want I want him to roll with us. It's help us burn down this tree because he's just
literally a flying flamethrower. So we're going to light up this tree with some point with advantage,
make a persuasion or intimidation check on him now you can roll the d 20 plus do you have persuasion
as a skill plus four plus four roll two times and take the higher number on that.
This will be your bonus action. Okay, I got a one. Come on, give me a better number.
12 12 plus four 16. That is enough that just roll one d 20. And do you have insight as a skill?
Yes, plus six plus six. Now, do you believe the dragon when he says yes, go ahead and roll a d
20 plus six. Three, the as far as you can tell you do not know how long the dragon is going to
be on your side. But you do think it is on your side for right now at least. And it says yes,
but here's the thing. I'm not a fire dragon. He shows you his icy white scales. And he says I'm
a cold dragon. But if we find this tree that you're looking for, I'll help however I can.
If you just get me out of here, a good frost can take out a tree. Certainly can. You're 100%
right. And you've got the dragon on your side. Do you want to tell it to do anything in particular?
That would be the end of your turn. Honestly, I think we're just going to stay covert. Yeah,
until you know, let the goblins do their sacrifice. And then we're going to start busting off.
Okay, absolutely. Then in that case, Billy, if you in the dragon calcric's watch what transpires,
the goblins would be going next and every goblin would be piling on Erlich at this point. Erlich,
I'm sorry to say, you have like 11 attacks coming your way. I'm sorry to say. I don't think you
can survive that. I'll start with the hardest ones. Erlich, actually, this is the most important
thing anyone can do for the good of the group. That's facts. The bugbear missed and he hits the
hardest. There you go. That's good news. Next attack is one of the hobgoblin shooting at you.
He missed the next hobgoblin. Oh, he hit is going to be a 16. Just barely hits you, I'm sorry to
say. I lose my hellish rebuke or is that yes, you can use hellish rebuke as a reaction against him
now. And unfortunately, he is going to be hitting you for a full Oh, he rolled bad on that. That
could have been a lot worse. It's going to be six points of damage coming your way. And so far,
that brings you up, Erlich, to 27 points of damage. You hellish rebuke that hobgoblin. Absolutely.
You burn up a third level spell slot automatically. You don't have a choice on that. He makes a saving
throw. He passed the saving throw. He's going to take half damage. Go ahead and roll 3d10. Actually,
I think it's 4d10. I'm just going to give you 4d10 against this guy. The D10 is this die right here.
I'm trying to remember now. I think it starts at 2d10 when you cast a third level again.
No, you're right. Trust your initial instinct, Tim.
D10. I haven't done this for a long time. You know.
Let me pass this D10 over. You're going to be rolling this. Start with four times and we'll
add it all up. And I will double check this. Two. Okay. Jake, please verify. I'm verifying.
2 plus 3 equals 5 plus 3 equals 8. Sounds like Mr. Rice.
6 equals 14. That's nice. 14. Come rooting for you.
Incinerates that hobgoblin. Well done, bitch. Sorry, 14. Half the damage because he passed
the saving throw does not fully incinerate him. One of the hobgoblins takes 7 points of damage.
One wild card game. There are eight more attacks coming your way. I'm sorry to say,
from all the various goblins around here. It's going to be tough when it comes on
after the Super Bowl and Cowboys are fucking celebrating the championship. Oh yeah, Cowboys
are celebrating. Okay. Oh, of the first four, only one hit you, but he critically hit you.
4, 5 plus 2, 7 more damage. There is no god. That's going to bring you up to 34 damage.
You have 38 hit points normally. So you got 4 left. 4 more attacks are coming your way.
So 14 does not quite hit actually. Just barely. You missed the next 2.
2 more attacks coming your way. Roll 1. That's a hit. And the last one is also a hit.
4 more damage knocks you down to 0. And that means the last goblin comes running up to you
with a scimitar, stabs you. Wait, go slow here. Go slow here. So when he stabs you in the chest,
that causes you to get 2 failed death saves. That means, Erlich, if anybody else hits you,
you're dead. And on your turn, if we get to your turn, you roll a d20 and if you get a 9 or less,
you die. If you get a 10 or higher, you maintain unconsciousness. Wow. So it went right through
his heart? It went kind of right through your heart. He twisted it a little bit. You're gushing blood
and you are like one roll away from death or one attack away from death. And wait, wait,
did he die like a bitch? Like, did he poop his pants? Roll one constitution saving third
because you're unconscious. Was he crying when he died? This d20 will determine how embarrassing
it was. Yeah, okay, all right. Oh my god. Oh my god. That's huge. It's a 4. Is that good? That is
enough that you have shot your pants. You didn't die, but reflexively, the body releases
waste upon hitting this level. I would rather, oh my god, rather die just outright.
Was he alive long enough for him to know he's shitting his pants in front of all of us?
He is aware. Yeah, I would say with the third person is spirits. I got last question.
Like, was his girlfriend watching? Somewhere it's entirely possible. Well,
a hercal, the imp is watching him from somewhere far away right now and is watching. And I'd say
that probably any girlfriend that a warlock would have is probably a fellow warlock who can
scry upon you and your girlfriend might have been watching. So are you saying, are you telling
me that like when he dies, like his only legacy is like he should have his pants? It may be
potentially. Now, early the goblins just went, your turn is up now. That was okay. Here we go.
This is the big dice roll. If you get a nine or less now, you die. If you get a 10 or higher,
you get closer to stabilizing, but then it's norms turned next. If you get a 20,
if you get a 20 on this, you wake up with one hit point.
Oh, come on, Hank, I'm rooting for you. Oh, what was it? Really high.
I got one.
You absolutely continue to relieve yourself if everybody sees this.
And it's the most embarrassing day.
Sad day, bad day. Oh man, what a catastrophe.
Just Roger, you don't give us five minutes to warm up before we start this game.
Absolutely. Yes. 100%. Norm, you can, you can, it could not be more clear
that Erlich is already dead. You would go next to go finish him off, but he like visibly his body
is shaking. Like there's projectile shit going on. I will say that it's, it's good that we're doing
this from the green screen so we can get the right graphics for how we die.
The goblins are all like, whoa, the tree's going to love this. Yeah. Great. He's creating all this
fertilizer. They like to go fias. You picked the right target. Did you make him eat a lot?
Like to stuff him up? Yeah, he had like a lot of really gross stuff. He had like a hearty stew.
Clam chowder. It's horrible. Yeah. It's bad. Okay. So, all right. Hey, moment of silence for
Erlich. Yeah. He died so that we may live. All right. That's enough. Okay. I can't believe you
shit your pants, dude. I can't believe you shit your pants on your way out. That's so embarrassing.
That's so embarrassing. I'm dead. So I had nothing to say. Okay. All right. Your soul is somewhere
with your patron in the nine hells right now, but your evil infernal patron. They know that I'm
haunting them. He is in a sense haunting you guys because your patron in the nine hells is making
you as a Dark Lord would do is making you rewatch your death scene again. Oh, sorry. That is sort
of the cruel fate that your soul would be going. Cringe worthy death. All right. Okay. So let's do
our last two ads and then we'll come back and I'll do my turn. Dungeons and Dragons brought to
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Dragons. So are you sure? Just 100% Hank's dad. Hank is. But is there a way to kill his soul?
Um, right? Okay, I could fuck his soul right now. He's got to whether it's a good or a bad thing.
He pledged his soul to a dark overlord, and that dark overlord has now claimed his soul.
Now that may be a big step up from other people claiming your soul right now, or like,
I would say somebody could try an arcana or religion check to try to draw his soul back,
but because you'd be fighting his patriot. Yeah, no, I don't. He's fertilizer now. Yeah,
forget him. He's dead. Also, this just as a sidebar, this means more money for us.
Okay. Yeah. So we all get more money splitting in five ways. All right. What should I do? Should
I go fucking take down this tree? Yeah, I think the tree, that's where the money's at. Yeah,
we got to find the tree. Oh, I got to find the tree and then take it. They pointed down.
They haven't said where the tree is, but the bugbear seems almost like the only reason he
hasn't told us where the tree is is because he thinks we already think we'll be nowhere.
All right. So, okay, I'd be like, all right, we also need to make sure. So when I do my move to
try to kill the tree, they're going to obviously know who we are, right? Because right now they
still think that we're you were your prisoners, but couldn't I just be like, it is my wish to
destroy the tree? Yeah, can I have him do that? Okay. Try that 100%. All right. So I want him to
tell me to destroy this tree. Okay. So I was just following orders. I've grown the biggest warrior
and it is my my deepest desire as your lord to destroy the tree. Yeah. This is going to be a
tough deception check. I will let you roll with advantage, but you need at least a 20 to convince
I've got a plus eight plus eight. All right. So 12 or higher.
Where's the J? That is a six plus eight. Now you have advantage. They hesitate. They're like,
go thigh us. You can't mean to why would you want to destroy your tree? It contains, well,
I guess it doesn't contain you. So do you want to destroy it? Won't that kill all our blights?
You gave us your caretaker of the tree gave us these blights to use against the kobolds to
collect their blood. No, God, their God gets to update the rules as he sees fit, right? I can
be like now no dancing, no drinking, no caffeine, you're allowed to bury 20 people if you want.
Whoa, this is a pretty good deal. Yeah, if you want, yeah, if you want to play for the jets and
sleep with your friend's mom, you can do that. These are all okay now. So you're going to burn
the tree to start a new sort of religion kind of with us. Yes. Yes. All right. Now, and we're
to be fair, we're going to worship Erlich. Yeah. Erlich's going to be like the new
Oh, okay. He died. He died so that every so that this earth may live.
Absolutely. They're hesitating at first. Now roll your second roll, your advantage roll.
You rolled a 14 so far as the better roll. Jake's checking.
Nine. Nine. With a nine plus eight, that's a 17. The bugbear says but
but Bellac, the outcast told us very clearly that if the tree dies, the blights everywhere
die. And that is when one of the hobgoblins goes clark. This is not Gullfias and the other one's
nods and simply says traitor master. It is a disguise and he runs up and he waves his hand
through Gullfias' head because you are a dwarf and you disguise yourself as a man.
You went too slow. You went too slow. You're not that much shorter than Gullfias, but just enough
that when he puts his hand through Gullfias' hair, his hand visibly goes through your hair
and passes through it like it's not even there. And Clark is like, what? And the hobgoblin's like,
sir, it is a bug and they start to level their weapons against you. But you could tell with
that 17, Clark when he was talking about the tree, you said the tree, if it dies, the blights die,
he looked behind him at the fort where you're now all noticing in the floor of the fort,
there's a hole in the ground with roots growing up out of the hole. And that all happened kind of
as a reaction for you, Norm, you would be up now. What would you like to do? You know the tree
must be down in that hole, but all the goblins are turning on us now, it seems. Okay. Should I kill
the goblins or go for the tree? What if we go to the tree if the tree commits the tree to kill
the goblins? Wait, team up with the tree? I'm not smart. I'm just strong. I'm just really,
really stronger than you. You want to convince the tree? You want to talk to the tree? Okay,
so maybe you're not smart either. Aren't you right next to like a frost-breathing dragon? Yeah,
it's not my turn. Yeah, so I think we should, what do you guys think? Should we kill these goblins?
I mean, I can rage on their ass. I got an idea. I got an idea. The dragon breathes ice,
go for the tree and I'll freeze the goblins. Or wouldn't I go for the goblins and you freeze the
tree? Yeah, it seems like that's the way to go, right? Yeah, but the goblins are like,
they just figured us out. Should I protect us by going for the goblins? We need a quick decision,
boys. Okay, go for the goblins. Go for the goblins. Go for the goblins. We all on the same
bridge. Rage. Rage. I just want to say we have great teamwork now that Erlick is dead. Yeah,
it smells like shit. Yeah, it smells like shit, but damn, we are a squad. All right, I'm going to try
to kill as many of these goblins as I can. And you're aiming for the little goblins,
not the hobgoblin or Clark the bugbear. Which one is the most, I think I got to take out the
toughest one. The toughest one would be Clark the bugbear. Let's fucking do it. Absolutely.
You're charging with your sword. Clark grins, because he's been looking at you, Norm, since
you entered and is the biggest guy here. He's been wanting to have a one on one face off against
you. So you charge in, I'm going to ask, because he's going to attack you back. Are you going
reckless or are you being safe and not going? Okay, so when I go reckless, he can also roll
two times. He gets advantage against you. If you get advantage against him, correct.
But he never gets a turn. Then I'm a Oh, good point, Tim. All right, I'll go fucking reckless.
Let's go. Yeah, there are other goblins around here. You're right. You're right. Let's try to kill
him right now. Go ahead and roll 2d 20. What am I trying to roll? You're trying to get against
Clark, you need a 16 or higher, and you have a plus five on this. So you need an 11 or higher
on one of these guys. Like the Rome one at a time. That's not enough. That is enough for your first
attack. That is going to be 2d 6. These two plus five. Yeah, six so far, you get to roll the other
one as well. You got to get it in. You got to get it in. It was a six anyway.
Six. Nice. Six, absolutely. 12 plus five. 15 points of damage takes off more than half
of Clark's hit points. One more hit and you could finish him off. Go ahead and roll your second attack
now. That's already enough. Just roll one more time to see if you critical hit him.
You don't critical hit him, but you absolutely hit for a full 2d 6 plus five. He's got 12 hit
points left. All right. And that's enough. You finish the mighty Clark off. That's my work.
That's my work, bitch. As their leader falls dead to the ground, you still have your move
in bonus action. All the goblins and the hobgoblins look at you. Yeah. What do you do? I say who
wants, who wants them? Roll an intimidation check with advantage. What is your intimidation skill?
Plus one, they just saw me fucking take out their boss. Absolutely. 11. 11.
That's four. Four. So with an 11 plus what's your intimidation bonus? One. With a one, a 12.
I'll roll for the goblins in general. No, they're pretty brave right now. Mainly you can tell because
the two hobgoblins are immediately like, okay, we're giving orders now. And like Clark was kind
of the dumb, dumb in charge. And now they're asserting their control over the goblins. All
right, it's on. But Norm, that is a great turn. You finish off Clark immediately. Greg would be
up next. Greg, I need some help. We got these other two fucks. You got to do something. I'm going
to do it. I have two javelins. Hell yes. Javelins. Yes. And I'm not missing this time.
I got two hobgoblins, one injured, one not, and then eight different goblins. We're swarming out.
Okay. I think hobgoblins is probably the way to go here. Are you aiming for the injured one first
or the stronger ones? Let me get the rust off at the injured one. Absolutely. 100%. With a javelin,
you can feel good about definitely finishing off a hobgoblin. Roll a d20 plus five.
Seven. Seven plus five is a 12. The goblins brings up a shield, deflects that attack.
You aiming for the same one with your second attack? Yeah, I am. So let's go for it.
10. 10 plus five is a 15. And just barely it gets past his shield and then ricochets off of the
metal armor that he is wearing. You think you just missed by one point there? You're dead.
You're dead. But you still got your move in your ass showing us. You could get into melee with
somebody. You're dead. You could head in a direction or you could try to intimidate everybody here.
Does anybody hurt? Oh, Hank's dead. Yeah, I'm dead. Hank's dead. I hurt. And Billy is hurt for 14
points of damage. Cake is hurt for five points of damage. And I'm near everybody. You are near
everybody. Can I lay my hands on Billy? I'll allow it. If you use your move in your bonus action,
I will let you do lay on hands on Billy. You have 18 healing points left. Do you want to
heal him for a full 14? Let's do it. Absolutely. My hands are a little cold.
Absolutely. For those healing points left, you get a little of a
Vasalina. There you go. And that will be your turn then, Greg. That brings us to cake's turn.
Next, cake. What would you like to do? I'm still stuck near these bones.
Sorry. Cake, you had gotten out of the pit. You are up here with the rest of the goblins now,
I would say. When we last saw you, you had just fired a thunder wave over the wall and knocked
all the goblin guards inside. So you're looking into goblin town right now. What would you like to do?
Am I by myself? You are, actually. I'm kind of lonely. I want to get back with everyone.
Absolutely. You easily hop the wall, walk through the door into goblin town and you're there amidst
the chaos of the goblins turning upon us. There are still two hop goblins and eight goblins who
are spreading out across this room. Let's take them down. Absolutely. What kind of spell would
you like to use here? I'll just highlight. Do you have the spell fireball by any chance?
I do have fireball. Remember to really try to take that?
So, fireball. Fireball. Absolutely. A sacred flame. Absolutely. Now, fireball is a much more
powerful spell. Fireball would allow you to hit almost every goblin in this room right now,
including the hop goblins. I would say it would be this many goblins that you're able to hit.
You're able to hit five of the goblins and both hop goblins in a fireball. That would only leave
three hop goblins left over and you can shape this spell around all of your friends to avoid
not hurting anybody you don't want. I don't want to inflict any pain on my friends.
Absolutely. The way that you say that makes it sound like you do.
I don't want to inflict any pain. You don't know me well enough, then.
Now, King, the amount of damage on a fireball, you could roll the physical die or you could
use my dice roller on this because you are going to need to roll and add up 8d6 damage
against your foes. Would you like to roll this on here? That would be you would press the d6
button eight times and it'll tally it up at the top for you. I love it. Okay. Here we go.
Ha! No dice. One. And then you keep pressing it until it says eight times. There you go. I love it.
29. 29 damage is enough that I don't need to roll saving throws for anybody in this room.
Clark could have withstood this attack, but all five goblins are incinerated. The two hop
goblins injured and otherwise are also absolutely incinerated by your fireball. Well done, cake!
You have used one third level spell slot and you don't have any more of those, but you do have
other spell slots left over and you have absolutely wiped out all but three of the goblins here.
Well done. We're just fucking wasting these fools. Did you want to do anything with your move or bonus?
Did you want to get into a particular location or you could try to use your persuasion to get the
three remaining goblins to surrender at this point? Yeah, let's use the persuasion. Absolutely.
Go ahead and roll. What's your persuasion skill? I think a d20 plus one? Oh, perception is a d20 plus
three. I thought you had it. I think you have a plus one on this. So roll a d20 plus one on persuasion.
Ten plus one is not unless they roll really bad on this. No, unfortunately the three goblins are
not surrendering just yet. Instead, it seems like they're trying to run for cover to shoot at us
or to maybe to hide or pull other shenanigans against us. But cake, you have not gotten them to
surrender just yet. Now bring us to Wayne's turn. And to clarify, Erlich is still dead. Erlich is
still dead 100%. This is body cold? His body is about to go cold right after your turn. It does
not smell bad. It smells worse. I would like to clarify because Hank was using the bathroom in
real life as his character was still using the bathroom as it was dead. Hank, we are turning
your body and your image into like the new God to honor your sacrifice. So for the rest of history,
you know how like people will worship an image of you shitting your pants for forever. Oh wait,
you can't talk, you're dead. I just want to let you know because you weren't here when we talked.
That fell through. Oh, dead? Yeah. I think we actually trampled him as we were fighting.
I heard that they didn't want to do the upper body. It's just from the waist down. Yeah. The image
of Hank dying for forever. So I know Billy's got the ice dragon, right? Yes. Berserker Billy has
the ice dragon. Seems like that's the key to eliminating this tree, which is the objective,
right? Yeah. So what about that? Remember you're saying fire is most effective against those
things earlier? It did seem that way. They were afraid of fire, the blights. Yeah. So I don't
know how the ice is going to work on these things. On the tree? Yeah. That's Mipo right there. I love
it. Is that Mipo or the ice dragon? That's the ice dragon actually. You're absolutely right.
Mipo has red scales. The ice dragon has white and blue-ish scales. What do you mean?
Ice dragon, I have one. Can I ask the ice dragon a question? Can I ask the ice dragon a question?
You could, absolutely. Did you see that dude poop his pants and die?
I've got handle animal, right? You do have handle animal, yes. That's one of my skills.
Can I take the animal, the ice dragon, and just have it sit on Billy's lap and start to
move around suggestively? No, it's a dude. It is a dude, 100%, but you can still try to convince
it to do that. I'm not Tony Dungey, I'm Derek Carr, so it's fine. In fact, because the dragon is
an intelligent creature, you would not have to use animal handling. You could even use persuasion or
deception. Okay, persuasion. I just want Billy to get familiar with the dragon before he uses it,
in his turn, so I want them to form a bond. Wait, you know what? A really deep bond. I'll
fuck the dragon. Okay, nice. Yeah, let's fuck the dragon. Let's fuck the dragon. Go ahead and roll
with no advantage or disadvantage one persuasion check on the dragon to convince, I assume
you're focusing on convincing the dragon and not Billy. Billy seems already on board. It's a seven,
but you liar. Dragon style. It's a seven plus five for persuasion. I would say a 12 unless I roll
an 18 or higher on this is not enough. What are you saying to this dragon, Calcrix, to be exact?
I'm saying Calcrix. I want you to show me what that thing do. Go over there and put it on my
boy. My tail? Don't drop the silk dragon. Let me push that tail out the way. Or my fangs,
and he reaches over like he'd rather bite Billy. No, we don't want teeth. No teeth. Maybe just a
little teeth. I'm not interested and he starts backing away from Billy unless you want to use
your action to persuade him more. Yeah, I'm going to use my action to persuade him. Absolutely.
Roll another persuasion check. Six. Six plus five is 11. If I get a critical hit on this,
he's interested. No, he keeps, he flies away from Billy, actually, and he flies up and lands on
top of the goblin fort looking down at Billy. And he says, it's not like that. He just rescued me,
and he starts to get a little embarrassed. Okay. Another way to turn for dumb, dumb PFT.
Well, that dragon knows a lot of the history of roasts. He was just born yesterday.
You have used your action. You've used your bonus. You still have your move if you want to head
in a particular direction or try to convince him again. For my action, can I actually,
can I feed Hank's dead body to the dragon? Yes, I will. Does the dragon want to fuck the dead body?
Oh, yeah. Yeah. Can I eat it? Can I eat it? Do you want to try to persuade the dragon of that?
I want to persuade the dragon to eat Hank's dead body's ass. Eat his ass. It's something that
you have advantage on persuading him of that. In fact, no persuasion check necessary. He says,
oh, I'm starving. In the chaos of the fighting, no one's carrying the body around anymore.
You run over, you grab the body, you drag it over, and cowgirl's just like, give me,
give me that snack. He reaches over. It's not a snack, it's a whole meal. He says,
I don't know, that's pretty bite-sized for me. Because Erlich is a gnome, he kind of is like,
a human might be a little more meat, and he just bites off the left cheek on a single bite
and devours it. First, he sprays an icy breath over the butt cheek and freezes it,
and then sort of chumps down on it. Like, I prefer my food frozen.
Okay. How do you see cake's ass yet?
He did not see cake's ass yet because he wasn't there for the Thunderweights spell.
He is going to want that elven ass in just a moment, I'm pretty sure, if he sees it. And that
is going to bring us from your turn, Wayne, successfully convincing Calcrix to eat Erlich's
ass. Calcrix just did his turn. Billy, we would be up to you. Billy, what would you like to do?
So the tree's in the hole. We think if you go down the hole, and we're noticing there's a rope
ladder that's been rolled up in the goblin fort, but much easier to climb than that one rope that
we had to climb before. So you could drop down the rope ladder, climb down the hole if you want to.
Calcrix is now going to take, you know, if you shout something to him, he'll listen to you,
but he's busy eating at the moment. Can I tell Calcrix to be like,
yo, when you're done eating that ass, can we like go ride down there and just check it out?
Just roll 1d20 as long as you don't get a one. He won't be too busy eating.
14. 14, you're fine. You convince him and he goes, yeah, yeah, fine, fine, fine. And he takes
another bite. And then he goes, all right, all right, let's go, let's go now. I'll come back
for the rest of this. And he gets ready to fly down the hole after you. Sweet. So I have to climb
down. He's not giving you rides. He cannot give you a ride because you're much bigger than he is.
As a Goliath, he's too small for you to ride. He's like a kind of big dog, but definitely would hurt
him. And so if you climb down, all you need to do to climb down successfully is not get a one on
a d20. Just roll one more time. 20. 20. Absolutely. You climb down so quickly that you see a cavern
at the bottom of this hole that you are dropping down into. There is a sort of briar patch of
thorn-like bushes all around you, extending in a circle around this island of a hill,
rising up out of this briar patch. And as you look, the briar patch moves a little bit like it's alive.
And you can see growing from this hill, a tree. And there is a figure standing next to the tree.
He looks like an old man with a cloak up and a withered staff in his hand. And he is putting
one hand on the tree and caressing it kind of. So do we hear that there's a caretaker of the tree
earlier? Yes, we did. So this isn't the vampire dude, the real one. This is the caretaker. Very
perceptibility. So we're going to have to go after the caretaker because he's doubly going to try to
protect the tree. So I'm down there first, maybe let's talk to him. Absolutely. You're a berserker
and you want a reason with him? Yes. You've changed. Plusy. Well, there's probably better ways to do
this. Then violence? Because I'm going to die. Violence is the only answer. Well, that's your
move. So you want to come in just like... Oh, you're right. I do have more strength than you. Yeah,
you do have more strength. Dad's strength. You proved that. So I'm going to go and say,
yo, dude, what's up? Absolutely. With your bonus action, roll a persuasion check on him.
11 plus 4. Within 11 plus 4, 14, he turns, who dares intrude into the twilight grove of
Belak, the outcast. I am the druid and caretaker of this realm and I have not
invite you or not one of my goblins. Who are you? Did Clark send you? What are you doing here?
I'm just going to say, what's good, boss? Just trying to figure out the situation.
Are you going to have like a productive conversation at all with this guy? I'm just like,
stop. Oh, yeah, that's chill. I'm getting the vibes. I'm like figuring out the vibes before we
do anything else. Like just checking it out. That's fair, right? I mean, your entire conversation
could be like, so, dude, so. Well, I want to figure out what he wants. Chill. All right. I'm trying
to see, like, not much. You? Okay. Just post snuck. Just where's the treasure, bro? He says,
what is up right now is that you have blood and he gestures with his staff over the briar patch
as it begins to rustle more and more. You think you see plants uprooting themselves and be getting
like raptors in the grass starting to move towards you through the briar patch. And he says, and my
children need the blood that you have. So you will offer it willingly or I will take it from you.
Vibes are bad. Vibes are bad. Just pick that up. The blood cult. Let's let's ice him. Let's ice him.
Now, Calcrix does not want to fly. It turns out all the way over to that guy, unless you are going
all the way to there and you cannot. You right now, you could fight your way through the briar
patch and you'd get up to him, but you wouldn't be able to attack him if you did that. So he lands
next to you, gets his breath weapon ready and says, yeah, as those blights get closer, I'll
totally help you with them, but he doesn't want to go after Bellac. Okay. Tell him to ice the briar.
All right. Absolutely. He will do that. In fact, he unleashes a breath weapon on the briar,
freezes a bunch of it, and you see some blights got caught and killed in it, but other blights are
like slam against this ice wall that you sort of created. Hell yeah. Does that give me access
to the dude? If anything, it makes it harder for you to get to this dude now. So you could spend
your whole action trying to fight through the briar patch to get to him. I'm going behind you,
dude. So do you want to get a spell? I'm going to kind of snipe him with my sacred flame. You could
use sacred flame. Sacred flame is one of your weaker spells. Do you have guided bolt or any
other spells you might want to use here? I'm guiding bolts. Guiding bolt is a fantastic
spell right now. You shoot a laser beam of energy out of your hand in Bellac's direction. Sweet.
Then what happens? So you roll a d20 plus five to see if you hit with the beam of holy energy.
Three. A three plus five. The beam of energy takes the shape of a ram because your god,
Kawaki, just as your helmet denotes, loves the horned helmets and rams as his chosen animal.
It forms into a ram, but as it slams into the wall above Bellac instead of into him,
he lets out a laughing shriek and he ducked out of the way of that attack, I'm sorry to say.
But that burns up a... I should have asked already, but did you use a first, second,
or third level spell slot? First. Let's say first. First. 100%. Absolutely. And so
you are down two spell slots so far, Billy. One third and one first. And that is your turn so far.
Then Bellac gestures with his staff again. Come forth. You are not the first adventurer
to try to venture into my grove. And suddenly from either side of the tree, two figures come
stumbling around, moving jerkily like zombies. And you realize each of them, the man who's wearing
armor and carrying a sword, and the woman who seems to have a magic wand in her hand.
They have roots and branches growing all over their body, woven into their skin like veins.
And under the control of the tree, they step forward and they begin to unleash attacks
against you, Berserker Billy. The knight can only throw javelins at you right now. So just like our
paladin, he throws a javelin and he does miss you with a 12. His second javelin does hit you,
I'm sorry to say. And Berserker Billy, you unfortunately did get hit by that javelin,
and you are going to be taking seven points of damage from the knight's javelin under the control
of the tree. He hurls the javelin in your direction. You are healed back up to full. That's the good
news. So this is the first seven damage that you're taking right now. And then the sorceress with
her magic wand under the control of the tree also fires out these magic missiles that are going to
deal so far five, seven points of damage plus four, six. So that's 13 points of damage. That's
20 damage on you from the two tree minions. The blights are being held at bay by Calcrix.
He's trying to help you out here, it seems. And that is what's going on down in the twilight
grove. Meanwhile, back up on the surface, the goblins are going now. There were three goblins
left after the fireball from our trusty wizard cake. But those goblins are scattering around.
I'm down bad boys. Kind of thinking when you take you come back down. Okay. All right. Wait,
what is your what's your what? How bad down is he? He's down 20 hit points out of how many
hit points? I got 25 points left. Wait, not down that bad. Yeah, you're down half. And wait,
are you making us stop the entire mission to go rescue you? Wait, are you by the tree? Yeah,
by the tree made it to the tree made to the tree. I'm fighting a dude in the mission. Okay. Um,
who's up on the surface? The goblins are going now. And the goblins are scattering around. Maybe
we don't need to fight them anymore. But it does seem like they're still running interference.
One of them ran to the back of the cave. And we hear snarling coming from that direction,
like he's getting an animal of some kind. Two of them run up to the top of the goblin fort.
And one of them shoots down. I'm going to roll to see which target he goes after. That's going to
be Billy's downstairs. So Hurlick's dead. Norm, you would be the target. He went up to Billy. He
went up to Billy. He can't shoot at Billy because Billy's down a hole relative to him. So he cannot
shoot at him. Unfortunately. But Norm, that is going to be a hit against you with a 21, unfortunately,
but only for three points of damage. And because you're raging, you only take one point of damage.
Norm, it's barely a scratch against you. Love it. And then the last goblin goes up to the top of
the goblin fort, picks up a cage full of blights. And Norm, I'm sorry. Again? He's throwing the
cage of blights at you. You are the scariest looking person up here. He gets you right with that
corner from the cage and hits you for a total of seven points of damage. But that gets halved
also to just three points of damage. So you've taken four so far. And then Norm, I would like you
to please roll. Okay. Six. Okay. And if you get a three or less, the cage breaks open. Oh,
shit. Oh, no. Norm, the cage breaks open, unleashing three blights upon you. They begin
scratching at you. What the fuck? One. Oh, and they have it. Thanks to you. I'm sorry to say.
First one hits me. Second one hits you. And the third one also is going to be hitting you, Norm,
for five. So that's two. That's three. That's going to be five so far. And then the last one
gets four, nine more damage, but that gets halved down to four more damage. After all that Norm,
you only take eight points of damage. I'm strong. And the goblins are done with their turn. Okay,
probably exhausted too. To Erlich, somewhere your patron is doing the playback again. And he is with
his massive infernal horns and eyes going, see the mistake you made. And he's just lecturing you
about stuff you already know about what you did wrong. And it's just completely like, you know,
2020 hindsight, like he's just bringing up like insulting things and all that Indian food.
That was it. And then Norm. Skyline is to you next. Okay, I have a couple questions.
I'd like to kill the dragon. Whoa. Yes. I guess that wasn't a question.
There's two goblins above you. One goblin who ran to get some sort of wolf like creature. If you
climb down the hole to where the tree is, you will see Berserker Billy and the dragon with their
back. I want to kill that. Absolutely. You can climb down. Just roll a d20. Don't get a one and
you climb down the rope effectively. The rope ladder, I should say. You're in such a hurry.
You break it, I'm sorry to say, and come plummeting downward, but you're still raging. So
whatever this damage is, did you break the rope because it was too heavy? Yeah, I think so. I
think it's too muscular. Unfortunately. Wow, I'm rolling bad damage. That's 1115. But aren't I
raging? You're gonna take half damage, but it was 20 damage getting half down to 10. So you have
taken now 18 damage total norm. 55 to start off. You're not even halfway down yet. You come crashing
down onto the ground. They're no longer surprised. Berserker Billy and Calcrick's look behind themselves
and they see you getting up off the ground. But I would say you can just barely still run over to
them because you have augmented barbarian speed. You can run over to them and still do an attack
against the dragon. You could do two attacks. Or you could attack the guys who are attacking me.
Can the dragon defend itself? The dragon gets an armor class that you need to beat to defend
yourself. I'm gonna kill this dragon. The dragon's helping us. Now I don't like the vibes of the
dragon. The dragon got you in a bad spot. The dragon honestly hasn't been that helpful. The dragon's
like, I only want to attack who I want to attack. I don't even want to fuck you. No, the dragon's
holding the whole dragon. Did you use a hard R? A hard R. Wow. Here we go. Are you going reckless
on this attack? No, no, I heard what you said. What's attacking us? The droggers? The creatures
that are attacking us is the tree with a druid caretaker and these mind-controlled adventurers.
That's something in Skyrim. Yes, they are not dead like the droggers in Skyrim. They are just
mind-controlled servants. Tim, how come the dragons are allowed to use that word but Billy can't?
It's not fair. He's obviously very good friends with one.
You got a lot of good dragon friends. I mean, you are canonically, you have a dragon friend.
You did have a dragon girlfriend. Well, I think it was like one round. No, no, no, no, multiple
rounds. You're very satisfied. We heard multiple times. Norm, you have advanced because you're
going reckless. You could roll 2d20s. Okay. You're, oh, the dragon's armor class I am actually,
let me pull that up right now. It seems like a weak dragon.
You got anything to say for yourself dragon? Say something else. What are your, what's your last
words? All you need is a 16 against this dragon. So again, 11 or higher. That is going to be a
miss, but let's see the advantage. That is not going to be enough. Plus a five. That is going to
be a 12, but that's your first attack. The dragon, what the fuck is he doing? And scuttles away from
you, starts to fly up into the air. You get one more swing. Not enough, but you have advantage.
No, you miss the dragon both times. I am sorry.
I hate this dragon. The dragon starts to fly up into the air. I would say that I'm going to have
the dragon do its move right now, but in return, uh, what that means is if I'm letting the dragon
move right now, you get to make the decision right now as it flies away. Do you take an attack of
opportunity as it flies away? Yeah, free attack. You can roll two more times.
15. You didn't have advantage on this one. So unfortunately you're just taking the one roll,
but it is enough with a plus five. That's a 20. That is a hit against the dragon for
2d6 plus five damage. Six. And then one more.
One. Seven plus five, 12 damage. Calcrix has 32 hit points. So with 12 points of damage,
he is not halfway down yet. He continues flying up into the air and he turns to berserker Billy
and says, this guy's nuts. Get him away from me. And he is very scared of Norm at this point,
but Norm, that is the end of your turn. Okay, that's fine. In the beginning of Greg with 2g's
turn, Greg. Yes. Finish him off. Finish off the dragon. Finish off. Finish off the dragon. The
tree is down in the cavern. I know that tree and the dragon are now down in that cavern. The only
thing up here with you is three goblins causing mayhem. Ironically, I feel like it was important.
Is there any, uh, anything on the ceiling or anything that I can use to fill this cavern?
I want to fill the cavern. Oh, like you big rock or something. You're talking about the cavern with
the tree and the dragon. You want to collapse the ceiling? Is that right? I would like to.
You are in there. You are in there. I mean, you are in there. Yes. Billy's in there. The dragon,
the tree, and the tree servants. Yeah, I think it would be the best bet just to bury the tree.
Yeah, absolutely. If you climb down the rope ladder, roll a d20. You cannot do this while
you're not in the room. So roll a d20 in as long as you don't get, oh, the rope ladder's broken.
How are you going to get down? You could try jumping down with an acrobatics check,
but you only have like a plus zero on that, basically. If you can think of, you do have 50
feet of rope. I'll let you try to tie a rope off onto the remains of the rope ladder and try to
climb down that rope. Now, I think I'm going to run away. Absolutely. Yeah, I'm just going to get
out of here. You got two goblins in the room with you right now, and the way out is clear.
Yeah, I'm going to dart. Absolutely. You start running for the exit back up to the surface.
Is that right? Yeah. You're passing by Meepo, and Meepo goes, where's Calcrix? Did you see him?
Is he in there? He's my best friend. The goblins kidnapped him. He wants to see me. I'm sure of
it. He did not seem to want to see you. Yeah, but I'm going to say, I want to be honest and say
he's in that cavern. He's in that cavern? Why didn't he come out? Did the goblins kill him?
Are the goblins still there? Meepo, I will go save you, Calcrix. Yeah, go for it. Absolutely.
Meepo starts charging in Calcrix, and he's going to go save Calcrix, but he just comes rushing
into the goblin room, and goblins start aiming their arrows at him. You see the exit, and you
can easily get out of here. Yeah. Absolutely. As you run, I'll let you get all the way to the rope
ladder out. Just roll a d20 on athletics. You're dishing us? Yeah. I appreciate you guys having
me today. Roll a d20 plus three for your athletics. 16. 16, climb up the rope ladder, get back to the
surface, and you're able to make it back to you. I'm cutting the rope too. Sir Oh is waving to you,
like he set up sort of a picnic here to watch you guys to see if you would come out, and he
waves you down, and you get to hang out with Sir Oh now. Hell yeah. That's pretty cool. That sounds
way better than being down here. Greg, you make your escape cake. You have five points of damage,
and you are currently in the room with the three goblins who are scattered around, and you can
see the rope ladder is broken that leads down to where these guys are. I want to go with my friends.
Thank you, Jake. Go to where they are. Do you see the rope ladder? You're either going to have to
roll acrobatics and jump down and just try to minimize the damage you take, or you could tie
off a rope and try to climb down that rope. Okay, I'll do that. I don't want to tell you how to do
your turn, Jake, but like maybe you could use your turn to do something besides just like get
close to your friends. Maybe like kill the dragon. Maybe you could try to kill the dragon or the tree.
You could tie off the rope as a bonus action, climb down with your move, and you'd still
have your action to cast a spell or do an attack. If you try to kill the tree, you're probably going
to end up next to your friend. You're probably two for one. Yeah, come hang. Don't be a nick. Go after
the tree and I'll help you fight those droggers and the big guy. There's no droggers. Billy, come on.
You keep saying that. What are they called? The tree servants. They're not undead. They are
still alive, but they've been mind controlled by the tree. Billy, Billy, they have roots growing
over their bodies. If they were skeletons or zombies, I'd let you know. Let's go after the dragon.
Absolutely. You're going after the dragon. You said you were going to tie off a rope. That's your
bonus action. Just roll a d20 to see how you do on that. 17. You're fine. The rope is secure.
Now climb down with, I hate to say it, a d20 minus one, your nemesis, climbing into and out of holes.
It's one weakness. It's holes. Getting in and out of holes. 19.
It's enough. You climb down full speed. You land on the ground and you can see the dragon up in the
air. Norm is still like sword raised in the air. Berserker Billy is like, what gives? As you see
blights about to come swarming up towards us and the tree and it's three guardians in the distance.
What would you like to do? You do not have any more fireballs, I'm sorry to say, but if you see
any other spells that you're interested in using. The magic missile. Magic missile is great. It's
not fire based, but you can split it up against multiple enemies. Each missile automatically
hits, but it only deals one d4 plus one damage. So it's like automatic teeny tiny homing missiles.
What about drones? What about drone attack? Scorching ray. Scorching ray is fire damage. You fire off
three separate beams. You got to roll to see if they hit, but if they hit, they deal more damage
than the missiles do. That's the one. That's the great one. No, no, no, the dragon. The dragon's
bad vibe. The dragon's the only thing helping us. No, no, no, no, no, no, the dragon's bad vibes.
No, we're trying to kill this tree to get the treasure and then we're all splitting it. We're
trying to win this game unless we get rid of this dragon. I vote for the tree too. Who votes
the tree? The dragon's going to try to split the money with us. The dragons do love gold. The
dragons are greedy. The dragon has not said so yet, but we know he's going to be asking for
the dragon, but what do I get out of this? Kill the dragon, then we'll kill the tree.
We have a space to share with the dragon. No, no, this dragon's got to go.
This dragon is hard to be around. Sharing is caring. You got three beams. You can pick different
targets for each beam. Yes. Don't do it. Kill the dragon. Kill that dragon. Don't do it.
Now you get three different beams. Are they all going at the dragon? All same target?
Let's go. First beam, D20 plus five. Let's see if you hit. 17. 17 is absolutely a hit.
Roll the second one against the dragon. Nine. Nine? Okay. Plus five is not quite going to
be a hit. You'll be missing by two points against the dragon with that beam, but roll the last beam
now. 15 plus five. Absolutely a hit against the dragon. Each beam deals 2d6 fire damage,
so if you roll the cube four times and add it all up, that'll be your fire damage. Come on.
How many total do we want? Right now, the dragon has taken 12 damage. We need 20 more.
20. Okay. Pressure. Outs are against us, but we got it. No, no, no, no, no, no. You got to think
positive. Positive. Six, six, six, six. Five. Five so far. Two. Come on. Come on, come on.
Seven so far. Five. Okay. Five, 12. Five again. Damn, so close. 17. 17 points of damage.
Knox Calcrick's down. He has three hit points left, that means. Three hit points left. He gets
burned by these two bad beams and he goes, fire! I hate fire! And he's trying to fly towards the
tree now because he's thinking those are his only chance. Let's have him break the tree by flight.
Kamikaze. Yeah, yeah. I'd say with that much fire on him, he still has fire licking his body right
now if he hits the tree. Okay, so we have him fly directly into the middle of the tree. Yes,
he's a bomb. Okay. And I'm going to go whisper in Kocho's ear and let him know the news.
And Kocho will be celebrating on the outside when it happens. Kocho seems surprisingly like not
worried about what's going on down there. He's like, they'll either come out or they won't. I know.
Sir, a second dragon has hit the tree. Wayne, this is going to bring us to you next. What would
you like to do? Oh, wow. You got to convince the dragon to go into the tree? Yeah, so I got to,
I think I got to tell the dragon that if it flies into the tree, it will spend the rest of its life
in paradise. All right. First, I'm going to need you to climb down into the pit. It's now a 10 or
higher that you need to climb down into the twilight grove because we broke the rope.
That's only a four. A four? You are falling down into the twilight grove. That's hard.
You're like a cat. I'm like a cat. It says right here. 13 points of damage coming your way. I am
sorry to say, Wayne. 13 points of damage. You're still standing. You hit the ground. You get back
up and you have your bonus action and your action. You can use your bonus action to try to persuade
the dragon, collide with that tree. Yeah, that's what I'm going to do. I'm going to be like, I'm
going to do the Draymond Green to Kevin Durant, then get in the zero and be like, you got this,
you got this, you got this. The dragon says, fuck you guys. And you have disadvantage, I am sorry
to say, on your persuasion check on this dragon. Actually, no, you haven't attacked this dragon.
I'm going to say, then keep them away from me is what the dragon says. And just roll one time
on a persuasion check or deception check, whichever you prefer to convince the dragon. This is a
good idea. 20. 20. 20. You convince the dragon 100%. You keep them away from me. I'll collide
with this tree and I'll do whatever you want me to do this tree. Absolutely. Just keep them away
from me. He's like Randy Quaid in Independence Day. I'm back. I'm back 100%. Yes, he's going to fly
into this tree. Take this tree out, hopefully. Nice. And Wayne, you convinced him to do that.
Anything you want to do with your action, you could cast a spell or make some sort of attack
with your crossbow. I think I might want to do hypnotic pattern. Yes, hypnotic pattern.
If you, depending on who you cast on, if you cast on the dragon, the dragon will just fall out of
the sky because he's immediately stunned. He's looking up at the images you're creating in the
sky and he just loses focus. He'll fall out of the sky and maybe hit the tree. But you've already
convinced him to hit the tree. Yeah, no, he's going to take that tree out. I'm pretty confident
in that. I think I want to use hypnotic pattern on cake. I want cake to kill all of us against his
own will and then abscond with all the treasure and the dragon and he's going to murder all of his
best friends and have to live with that for the rest of his life. The spell you're looking for
is a suggestion spell. You can do that upon cake. Hypnotic pattern could hit everybody in the room
and it would make them just stop doing what they're doing, drop their weapons and stare.
But if you do suggestion, he will have to obey what you are suggesting. Yeah, I'm going to do that.
I'm going to make Jake turn on all his friends and murder them violently. Do we know what happens
when the dragon hits the tree? Has that happened? It hasn't happened yet on the dragon's turn. He is
about to do that right after Billy's turn, which is next. Now cake, I am inclined to believe based
on how you've played your character so far. The cake is the one character who has always looked out
for his teammates. That means that I'm giving you on the basis that this under the suggestion spell
counts as out of character, you have advantage on this. Roll two times, you get a plus five on your
wisdom saving throw because you are very good at resisting this sort of thing as a wizard. Roll
two times, but you've got to get at least a 14 or higher on this. So nine. So you need a nine on this
Spingo on the higher of two rolls. Three. Three. Roll the second one now. It all comes down to this.
Oh, no. I want to go to jail. 16. 16. You are like, I never, I would never shake your head clear
of the mind control 100%. But at the same time, I would just ask cake, do you feel the spell
isn't affecting you? Do you feel persuaded to do what he's suggesting? Yeah, I can't do it. Do it.
Jake, come on. Do it. You know that we're telling you to do it. It's fake. No, it's a fake. Jake,
we would steal all your treasure in a heart. You know what? He's kind of, he's kind of getting me
there. Absolutely. All right. On your turn. You know that low key you've wanted to kill Billy for
years. Jake, leave me out of it. Get in there. We're going to the camera. He's coming around and
that'll bring us to Billy Berserker's turn. Billy Berserker, Billy, what would you like to do? Well,
I think we've all lost the sense of the mission. No, we have the dragon going into the tree. Yeah.
I would like to run into the tree as well. Okay. With your move now, you can use your
move to try to get to the tree and you'll still have your action here. Billy's going to get there
right before the dragon hits it and kill himself. I like it. Billy, make an athletics check to just
chop your way through the briar patch to reach the tree or jump, I guess. One of those two with
athletics. D20 plus six. Five. Five. Eleven. Eleven is enough that you're not dealing any damage to
any of the blights really, but you're chopping your way through just the plants, the juvenile
blights that have been growing around here. Blood, human blood is spraying across your face as you
chop your way through. You are just barely, I would say, reaching the island. If you use your
bonus action, I would let you charge into melee with the tree if you want to try that. Yeah, let me
just melee the tree. You run into melee with the tree. As you charge into melee with the tree,
that means that you'd be running past the knight and the druid. Are you okay with that? Yeah.
Absolutely. The knight's going to get one free swing. He switches to his great sword. He swings
not at you, but at your weapon. Okay. He does not manage to shatter your weapon. Though his sword
glows with magic runes that you think are designed to break your weapon, he did not manage to hit it.
And then the druid simply tries to spank you as you run by him with his staff. That is going to be
a 17 does hit you with his staff and it almost grows roots into your body that tear at you
for three more points of, sorry, five more points of damage. Billy, that brings you up 25
points of damage. You're down to 20 left. You don't have to do anything. And then as you get into
melee with the tree, there's a creepy little bit of movement and then a frog as Belac says,
Jethry, Jethry, get them. His familiar, a little frog comes crawling out, tries to hit you with
his tongue, but misses completely. And he just retreats back into the tree. You're in melee with
the tree now with just your action left. What do you want to do? I want to do whatever I can to
chop that tree down. Chop, chop. Go right ahead and roll one attack, d20 plus five to see if you
hit the tree. 12. 12 is enough to hit the tree. All you needed. In fact, it is a 12 or higher to
chop through its armor. It's thick bark. So go ahead and roll. I believe with your battleaxe,
it's a d8 plus three. D8. That's a d10. I believe you had a blue one. It's the one that looks like
this. Or sorry, you did not have a blue one. You had like a quartz colored white one. Quartz. Oh,
here we go. Got six. Six plus the three is going to be nine points of damage against the tree.
You chop into the tree, walk, walk two times. And the tree bleeds all the blights in the room,
in the forest of briars. Shake and scream and fall over from the damage. They can't do anything on
their next turn. The tree still has a lot more hit points though, but you have made it bleed. And
as the tree lets out a shrieking sound, you can almost see a skull embedded inside of it with a
fang and glowing in the eyes. If it bleeds, it can die. And you have gotten this thing closer
to dying. Now, Billy, well done. That is your turn. Then Calcrix swoops down. And Billy,
since he's kind of under, actually no, Hank, could I ask you to please roll a d20 with advantage
to confirm that Calcrix collides with the tree? Come on, let's go. He's dedicating his whole turn
to this. 16. Yes. 16 is already enough. Just roll one more time to make sure he doesn't critically
hit. Come on, hit it critically. Four. Four. He is definitely still hitting it with the 16.
Roll two d6s worth of damage. One d6 is for the collision. And he's going to take that damage
two. Two. Two. He's down to one hit point left. And the tree takes two points of damage. Five.
And then five fire damage. So when he collides with the tree, the tree goes up to 11 points
of damage. Then when he deals, you said five points of fire damage, it gets multiplied to 10
points of fire damage. Did that kill the dragon? That did not. That brought the dragon down to one
hit point left. He's very badly injured. And the tree is at 21 damage now. It's burning as he
collides with it. And then Calcrix can, I'm going to leave it up to you, Hank, because I'm not sure
how much he feels like hurting this tree and helping the team. He still could unleash his breath
weapon. Actually, sorry to see if he can roll a d6. And if he gets a five or a six, he has his
breath weapon. I don't think you should. The ice and the fire might negate each other. Four.
He does not have his breath weapon anyway. So I'll ask, do you want to bite the tree at all?
Yeah. You want to tear it apart. Yeah, there we go. Roll a d20 plus four to see if you can bite the
tree. If you get a 12 or higher, you'll hit the tree. 13. 13. You're absolutely hitting the tree
for one d10 plus two points of damage. This would be a d20 if we want to pass this over.
This plus two. I hate trying to see in this mask. It's a nine. I can't tell.
No. It's a one. He changed it. Did you roll it? I thought I would roll it again. Roll it again.
Let's see. It wasn't real. Come on. Two plus two four damage against the tree. The tree is up to 25
points of damage. And it is exactly halfway destroyed now at this point. The tree has 58
points. If we can get 25 more on it, the tree is dying. And then we notice the two minions under
its control are also convulsing as is Belak, the outcast. We notice that his skin is the color
of bark and also covered with threads of branches. And he's letting out winces of pain and shrieks
as the tree gets hurt. That is going to bring us from Calcrick's turn to the goblins who are upstairs.
But I don't know if anybody else is upstairs at this point. Nick, go get Nick. I'm outside.
You escaped completely from the dungeon. You two are downstairs. You're downstairs in the Twilight
Grove, so are you cake as is the dragon. Nobody's upstairs to deal with the goblins. They're just
havocing themselves. Erlich, anything you want to say to your patron? Just ask. Otherwise,
Norm, we are up to you next. You got it, Norm. Absolutely. All right, so the dragon has one
point left. The dragon has one hit point. The tree has 25 hit points. So if I try to hit them both
at the same time, would I be able to take it? All right, so let's take them both out at the
same time. They are in the same square at this point. Now roll a d20 with advantage because
it's an athletics check to charge across the field to get to where the tree is.
Plus seven. That's a 16. That's already getting you there. Roll one more time. Just see if you
get a critical hit. You did it. You jumped through the air towards the tree. You land amongst
its branches, perfectly lined up to hit both the dragon and the tree with a single strike.
Are you going reckless? Yeah, I'm going reckless. We're holding nothing back.
So what am I spinning here for? You're adding a d plus five to whichever of the higher of these two
d20s. That was a 13. 13 so far. 16. 16 plus five, 21 is enough. You are dealing. Now you're
going to roll 2d6 plus five damage. And then I'm going to ask where that damage goes. So that was
one one so far. So I would like the one to just finish off the dragon. Absolutely. The first point
of damage chops off Calcrix's head, pinning him and his body against the tree. So it's like a
chopping board. He was right up against the tree, burning his head deeper and you just chop down,
pinning his body to the tree. Certainly this dragon had an empty stomach.
I will roll a hank. Please roll a d20 on Calcrix's behalf. Go ahead, Hank. Let's see how embarrassing
this one is. It's a what? Say it. Five. Five. A five is just enough that he leaked out a sort of
icy flow. It looks like a brown slushie. And as this like melted brown slushie comes pouring
out of the dragon's body, the remainder of the damage will go out of the tree. Was it his birthday?
It was the dragon's birthday today. Actually, he got kidnapped shortly before his birthday.
This is also his worst birthday ever. That sucks. So bad. Oh man. Six plus five. That's
going to be a full 11 damage on the tree. Yeah. That brings the damage up to 36 on the tree.
Let's go boys. Just 14 left and the tree is dead. It's letting out a shriek and you can hear from
inside the tree a voice emerging. Bellach, protect me from this imposter. And you think
Gullfias is in that tree and is especially mad because as far as I know, you're still in your
disguise. Yeah. Humiliated. He says that's not what I looked like. And that is going to bring us
from your turn, Norm. Greg, you're partying outside with Sur-O. Sur-O has explosions happening from
the direction of the Sun Lucid. Oh, sounds bad over there. I would like to rub some dirt on myself
and say my team betrayed me. They were on the side of the tree, the blight. And they're down there.
I tried to take down the tree the best I could. I don't know if it worked.
Siric, God of Madness and Mayhem says, oh, shit, yes, in your mind. He's giving you advantage
on this deception check. I don't know if you have the deception skill, but what's your charisma
modifier, plus three, I think? Plus six, charisma. I think it's your charisma saving throw, is that
right? Oh, yeah, you're right. Just above that. It says charisma plus three, I think in parentheses?
Yep, that's right. Absolutely. Go ahead and roll a d20 plus three to see if you can, and you have
advantage on this. Get a 15 or higher. Sur-O believes you. It's a three. Three. Roll one more time.
You had advantage. Cool. Siric gave you advantage on this. 11. 11 plus three. If I, Sur-O's pretty
wise, he has a plus six on this. He needs to beat a 14, but he only got a 12. And he goes,
I can't believe they do that. That's a real messed up. I'm sorry you had to go through that. I'm
sorry that stuff like that happens every now and then, but we got to like push through. We got to
make a count, and it sounds like that's what you did. Look at all this dirt you got covered with.
It seems like you barely escaped. Hey, listen, at least you held true, but when those guys get back,
I'm going to have them arrested. I'm going to have them put under arrest. That sounds like the right
thing to do. How could they betray you? Join the tree. I don't want to hear about that. And so,
Greg, you have convinced Sir-O that these are all criminals now. Cool. And that will bring us to
Cakes Turn next. I'm incredibly dead. See ya, tree. Absolutely. You could do another scorching ray
right now, if you wish. That would be your highest level spell you have available at this point.
It worked last time. Let's run it back. Wait, if he kills the tree, then the dragon,
only the dragon's dead. But its body will be immolated within the tree. I forgot the dragon was
dead. And are you in all three shots at the tree? All three. Roll all 3D20s right now. You have a
plus five on this. The tree is normal class of 12. You just need a seven or higher to hit.
19. 19 is already one solid hit. Roll the second one. 15. 15 is another hit. Come on. Finish off
this magic. Come on. Cake. Cake. Cake. Cake. Cake. Cake. Cake. Six. Six is with a plus five,
not quite going to be a hit. But you're getting 4D6 damage, if you would like to use the dice
roll. So what do we need left? What do we have left? 14 is the health left. So you have four to get
14. You've got it. You've got it. You've got it. You've got it. Cake. Cake. Cake. Five. Five. So far.
Amazing. Two. Two. Seven. So far. Do the same thing. On pace. Halfway to half way. One. One.
Eight damage. Oh, one more. One more. You need a six on this one. Come on. Come on, Jake. Cake.
Six. That's the spell for a six. The spell for a six. How did you know that? None of you are
supposed to know that. One. One. With nine points of damage. You're a joke. You're a joke.
That. Nothing for the team. Nine damage would not be enough to kill the tree. However, as I noted,
fire damage gets multiplied by two against the tree. And as you hit the tree with both
scorching ray beams, you don't deal nine damage. You deal 18 damage. Oh, the tree burst into flames.
Yeah, the karma for helping my team. Wait, is the dragon okay? The dragon is utterly incinerated
and completely dragon-boned and scattered in various directions. And he never even saw it
coming. He never has, maybe for just a moment, the ghost of the dragon appears. You betrayed me.
He said that's a billy, actually. And you have utterly destroyed this tree. The moment that
happens, the druid bellacked the outcast and his two tree minions shake, convulse, and he goes,
no, my master. And the skull of Gullthias rises from the tree. No, it explodes. And the staff in
his hand breaks. The moment it happens, the three of them convulse and fall dead to the ground.
And every blight in the room, one by one, including the ones upstairs, including the ones spread
throughout the countryside, begins to explode one by one in showers of blood. Congratulations.
We did it! We did it! We did it! We did it! We did it! We did it! We did it! We did it! The tree
and saved the village of Oakhurst. Oh, my God! Good job, guys. That's so awesome! When you return
to town, Sir Oh tries to place you all under arrest. But that is a tale for another time.
As the bard, can I write the song of this story to teach to future generations?
But it's only about Hank pooping himself. Yes, absolutely. You can. Roll a performance check
real quick. And if you roll well enough, your story will supersede the Paladin story.
I would say you have advantage on this. Nine. Nine is a great story.
Everyone will be telling in the village of Oakhurst the story about Hank,
the warlock who had an infinite wave of shit, it seemed, that came out of his body. More
shit than any gnome has ever had. But they still believe the Paladin Greg with two Gs and
we're still going to be taken in by the town of Oakhurst in place under arrest for joining with
the tree. That's fine. I said you boys up for a prison break story. Absolutely. Yes, 100%.
All right. So that was awesome, Tim. Thank you. I had just one post game question. 100%.
How bad is Hank at this game? Well, he got killed twice. Well, Hank kind of fired ball
with us last time. So I feel like this was a tit for tat. So I remember he nuked us last time.
And now he will claim your gaslighting him right now. But you're correct. He was also
about to sell us all down the river. He was already talking. Yeah. Yeah. Yeah. And credit
to us. We didn't kill Billy this time. That's really good point. Billy, you survive the whole
session at 100%. That's incredible. Yeah. That's fun. Well, that was fun. Absolutely. My pleasure.
Always a blast. Shout out to socials. Everyone go play with 100%. A website is timwith2mswoods.com
and you can find me on Twitter. You can find me on Instagram. And I have announced that I'll be
up on TikTok now uploading videos and play things, events like this. Okay. And if you want to play
this game or another game, you will, you do games. You can reach out to me if you go to my
website. That's the easiest way to contact me. You can fill out the form and I love to run the
Sunless Citadel adventure. Although now that if you have listened to this episode, I got to create
a new adventure for the award-winning listener. Yes. We'll be doing a new properly adventure
unless people want to see how they can do it. The Sunless Citadel. All right. Well, thank you,
Tim. Thank you. Thank you all so much. Good job, JV. Shade it.
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Change on me
Change on me
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Change on me
Change on me