Retronauts - 572: The Revenge of Listener Comments Catch-Up
Episode Date: November 13, 2023We at Retronauts are pleased to report it's once again time for our listeners to do most of the work. Hey now; fair is fair. And since it's been a good two years since we've done one of these episodes..., our fans have generated a wealth of questions and comments worthy of response. (Thanks for that.) So this week, join Bob Mackey and Henry Gilbert as the crew turns the tables on their audience—but in a nice way. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Transcript
Discussion (0)
This episode of Retronauts is brought to you by Uncommon Goods and Harries.
This week on Retronauts, we go postal yet again.
Hello everybody, welcome to another episode of Retronauts.
This week's episode is called The Revenge of Listener Comments Catch Up
as I do more of these listener mail episodes.
The titles get more and more complicated.
But I'm your host, Bob Mackie, who is here with me today?
Not as always, but pretty often.
Hey, I've tore myself away from Super Mario Wonder to be here.
Henry Gilbert, hello.
Yes, we have to savor the Mario Wonder.
This is not a 200-hour JRP.
There are precious few bits of Mario content available,
and we have to just,
draw out every ounce of joy from them.
And it's not a Spider-Man game with an entire map full of like doodads to pick up and
and checklist to complete.
Yes, Mario's not unlocking nodes or waypoints or anything like that.
But yeah, I do want to say that we haven't really done a respond to listener comments
podcast since episode 354, the pandemic mailbag, back in January of 2021.
So we're long overdue.
And like a little behind the scenes thing, I like to do these every now and then to
relieve a little pressure from the
burden of being a podcast host
because often podcasts take a very long time to plan
and when I do listener mail episodes
of course I have to you know curate the comments
but you listeners it's your turn to do most of the work
and that's what's happening this week
you're going to be building the content for this episode
and we'll merely be reading and responding to it
so in the way you're all the hosts
unfortunately you're unpaid we can't do anything about that
there'd be too many W-9s and 1099 mists to send out
and our taxes are complicated enough as is
think of the exposure
you listeners are getting on this Retronauts episode, though.
Yes, put it on your LinkedIn.
My comment was read on episode 500, whatever this is.
And I'm sure every business will open their doors to you.
So to kick things off here, I thought we'd give a little personal update as to where we all are right now.
This is late October of 2023.
And if you're not talking Simpsons listeners, you might not know that I have relocated to Vancouver.
And that's where I'm recording from right now.
I've been here for almost three months.
I love it.
But now I have my own Retronauts North Studio.
So that's where I'm coming from.
And Henry is now in the Seattle area.
So there are no more retronauts in the Bay Area, except for Cat Bailey.
She's still hanging out there.
But we're going to get her out of there.
We're going to launch a rescue mission.
I moved here to better stock the Nintendo of America offices.
Yes.
You should not wear your Mario cap while you're hanging outside the perimeter of the building.
I'd still pull down a bill.
Bill, so they don't know it's me.
Have you been tempted to go to Redmond, Henry?
No, no, I haven't.
I've been in other areas.
If they had an IKEA in Redmond, I would have been there.
But no, not yet.
But, I mean, the bungee offices are here, the Valva.
There's so many offices here.
It feels like while every company left San Francisco that wasn't Ubisoft, they're still all here in Seattle.
And, you know, we loved recording together in Berkeley, but now that we are.
are in our own separate locations.
I said it before on another podcast,
but this is the first time I've ever had a podcasting room period in my,
I'm in my 13th year of podcasting.
So it took over a decade for me to just have a personal podcasting space.
That's how bad the real estate market is in the Bay Area.
A man can't even afford a podcast room when he podcasts for a living.
But now I'm able to be much more productive.
We've gotten used to remote recording thanks to COVID.
So I think we're in a really good place.
So that's just a little personal update in case you're not
talking Simpsons listeners, you're wondering what's going on with Bob and Henry. Jeremy's still
in North Carolina. I can't tell you where everyone else is. I don't know if they'd appreciate
that, but that's what's happening right now. And of course, Jeremy's been remote for a very
long time over 10 years now. So nothing will change about the network. And I'm finding myself
able to be much more productive because I can simply walk to another room and close the door
and I suddenly can podcast. And that was not always the case because I have a noisy parrot, but I can
move him far away from me in this
nice condo I live in today. Now you can
officially display your
earthbound video game properly
your old box as seen
on the hit sitcom Frasier.
Yes, that episode
of Frazier made it famous. Yeah,
it's right behind me. I had this
earthbound box in my closet for about
10 years, but now it's prominently displayed behind
me. I should not even
have it facing the window. There's a
basically what I call a thieving ledge
outside of my fourth floor condo.
It's like, why is there a ledge just big enough for a person to sneak along?
I feel like they're inviting Lupon-style criminals into my condo, and I don't appreciate that.
So we're going to get to listener comments, but I wanted to give some added value to this podcast,
so we're not just doing listener comments.
So I did want to talk about briefly just the sheer amount of remakes that are coming out towards the end of 2023 and towards the beginning of 2024.
And I couldn't even include them all because this could just be a podcast about those.
but I did want to go over a few of them
just to talk about what they are
if we're excited
and I want to hear your comments about them today
and if you're listening in the future
check in with us
how were some of these
were we wrong to be excited about them
but I do want to start off with
I won't go in order here
but I do want to start off with the one
I think that we're most excited about
which is coming out very shortly after this podcast
it is the Super Mario RPG remake
that's coming out on November 17th
Henry I know you're excited for this game
I had no expectation that this game would ever get a remake because, you know, I think on a many years ago, Mario and Luigi retroanauts, we talked about how, you know, the characters entered her owned by Square and to even get Gino in the first Mario and Luigi seemed like it was, took a lot of work for just a cameo.
I figured, ah, they, they wouldn't work together with them to do it.
And then when that trailer started on that direct, I was in shock.
I was in shock.
And I love the design of it.
They kept everybody looking stubby and silly, but not in an ugly, rare pre-rendered way.
It was a real surprise.
I feel like until recently, this game was not as appreciated as the other Paper Mario and Luigi series.
And I feel like as younger people had more of a say on.
online, it's been re-evaluated and reappraised.
But I remember people way in the past saying, like in the a ought saying, you know, well,
that was a nice first attempt, but it's so weird and it's kind of like a baby RPG, but
you know, Paper Mario and Luigi, they figured it out.
But I feel like people are going to reevaluate this game or perhaps play it for the first
time.
And what's really nice about this game is that this is a year of, frankly, too many good
games, and they're all 1,000 hours long.
I don't think they added any content to this.
Maybe they did, but Mario RPG is like a 15-hour game.
So this is a finishable game.
I am still in Tears of the Kingdom.
I have not started Pickman 4.
Baldur's Gate is a faraway dream for me.
There are so many huge games this year that I still need to get through.
So I feel like this is a nice treat before Christmas, a finishable RPG, which is very rare these days.
And I'm really looking forward to seeing the new, fresh localization.
We all, you know, elderly people like us love the classic localizations and how something
specifically feels like a 1996 localization where you have to
count every character and you got to lose some context and all that but
I have a feeling and also I mean Nintendo has some of the best localizers around
and I'm really looking forward to see what they can do with a fresh pass on the
script of Super Mario RPG yeah this this was a very good localization for
1996 but I know they have a lot more context and a lot more time and a lot more
like you said Henry character space I'm also excited remastered soundtrack by
Yokoshimamara, an amazing soundtrack.
It was so weird to go into a
GameStop recently, and there was a trailer for it playing,
and I'm now in my 40s, and I thought,
I thought I'd hear Mario RPG music coming from a speaker
that was not in my apartment.
So, very strange there.
So yeah, Mario RPG, we're excited about that.
Here's something I'm excited about.
I did not think I would be.
This is a Mackey choice for this episode.
It is coming out.
Actually, it's out as of this recording.
As of this publishing, it's not out as of this recording,
but it's the Star Ocean, the second story remake for Switch.
Now, the first Star Ocean remake is on Switch currently,
and it is just the PSP game on the Switch, which is fine.
And I thought they'd be doing the same for this.
I thought, oh, yeah, I bought that like 15 years ago,
and I didn't really play it, but it's cool more people can play it.
Then I downloaded the demo, and then I realized, like,
oh, no, this is a proper remake of the best game in the series
in terms of giving it a huge visual overhaul.
It is like the Octopath Traveler overhaul to the graphics that I really like.
So this is my pick.
I had a very fun summer playing this game for like 1,000 hours in 1998.
And I might irresponsibly buy it and start playing it again because the demo really convinced me.
If you want to check out the demo on Steam or on Switch, it lets you play for three hours.
But this is not simply the PSP game on the Switch.
And I wish they would have communicated that to consumers because I don't think they are.
man i uh i'll look forward to seeing what people think of that because i uh it's a big square
of the classic square games it's it's a bit of a blind spot for me though i didn't play
the uh that that's the tri ace series another tri series right uh try ace developer yeah and i mean
honestly henry i wouldn't give any other star ocean game the time of day uh maybe the first
one just as an experiment but i played all the other ones and two it's so weird it's so
janky it has so many weird systems and ideas and it just like fun to experiment with
all these square remakes like i've already bought um i think the first two at least the first
front mission remake is out and i still haven't started that yet so hey the second one just
came out so you better get cracking buddy and you know what also another thing i wanted to mention
is as of this recording uh the metal gear uh collection volume one is out and those games are
finally available to play for the
first time in maybe a decade.
And I don't even know, I mean, if you
count like, yeah, Xbox backwards compatibility,
yes, that's kind of a cheat. But
the original Metal Gear Solid
1, 2, and 3 have not been re-released in a very
long time, especially once. So now people can
play those games right now. 2023
is crazy, is what I'm saying. This is going
to be a landmark year. Sorry, Henry. No, there's just
there are too many games this year. That's my
big point. I'm really feeling it right
now like there's, there was
a year, this is not a retro game, but there
There were so many years when I would have had time for Alan Wake 2 and have welcomed the opportunity to play it.
I literally like, I'm thinking now it's like maybe in maybe late December if I want to make time for it, maybe.
We're going to ask our listeners, can we just take a few months off?
It's to make our, it's to increase our gaming knowledge and I think it would make for better podcast.
So yeah, Star Ocean's second story are looking forward to that.
Hey, everyone, Jeremy here.
Bob's out of the country right now, so I'm hijacking his episode to make a small confession.
I'm terrible at shopping for gifts.
I always hate to disappoint people, but when it comes to the holidays, gift giving can be a lot
like sitting at a table in Vegas.
I'm playing long odds and almost always walk away a loser.
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At the moment, I've got my eye on a homemade Boba tea kit and a set of wallets created from
actually used NFL uniforms for my secret Santa recipients.
I'm also eyeballing a portable bar kit for myself, since I inevitably get roeating.
into playing bartender at family gatherings and no one ever has decent mixing tools.
That'll be a real gift that keeps on giving right there.
But really, that's true for everything you buy at Uncommon Goods.
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retro. That's uncommon goods.com slash R-E-T-R-O for 15% off. Don't miss out on this limited
time offer. Uncommon goods. We're all out of the ordinary. Anyway, that's my holiday pitch. Back to Bob.
Persona 3 Reload
I think it's very funny this is happening
Now I love persona 3
I played 100 plus hours of it
I finished it back in the day
The Fest version
But they're going through the persona
4 cycle or the persona cycle in which
You put out a main persona game
Then you spin it off as much as possible
And then you make a new one
Then you make 5
Then you make 6
Here I feel like they've made every possible
Spenoff of 5 and they're like oh crap
We can't announce 6 yet
Remake 3 hurry
So yes, this is a full remake of three
And there was a huge line to play this at Pax
I wasn't going to get in line to play a remake of a game
I put 100 plus hours into 15 years ago
But it looks like a fully fleshed out remake
On the level of Persona 5 in terms of fidelity
Oh for sure
I did stand in that long line at Pax
And it's where I was got to
The time passed fast because I was too busy reading about how
Seampunk got fired while waiting at the same line
But that's a story for another podcast.
But the game itself I am excited for, and you're right, Bob, the persona studio, they usually go through this.
Though it's been shaking up a little bit because the main persona dudes, they then made the new internal studio and they're making that fantasy series.
So, like, that's technically the new, like, persona six or if there's going to be a persona six, it's going to be made not by the director of persona three, four, and five.
Okay, because I think Persona 5 is now eight years old.
I think it was a 26 game in Japan, so we're coming up on a decade, but I guess by that point,
that Persona 4 came out in like 2008.
It's so freaking old.
I mean, I was just thinking about how Persona 3 is nearing 20 years old.
Not like that close, but it's not far away either.
Yeah, it's what?
That's a 2006 game, right?
The original release?
I think so, yeah, in Japan.
But all that besides the fact, I think it looks great.
It's running on Unreal.
It looks awesome.
I think a lot of people didn't play it.
I think P5 was so huge that it really got people to go backwards to play the old games.
Like I forget how big persona 5 was comparatively.
I still think of persona 4 is like, ooh, that's when it really crossed over.
But like, no, five is so much bigger.
And yeah, it looks great.
and my other complaint though is that Sega is shooting themselves in the goddamn foot and it's their fault
there's too many games coming out at the end of January or the start of February
but Sega at the very least has the control over Sega slash Axis it's all the same company
they do not need to release like a dragon yakuza 8 a week before this persona 3 remake
yeah that's that's that's too much RPG and then some people will still be finishing that
that Yaku's a side story with Kyrieu that comes out in November, which might be out right now when this podcast goes live.
Yes, but I have to give it to GamePass as well.
Like, I'm a Game Pass lover because it is where Japanese companies go like,
yeah, we're not going to sell it on the Xbox anyway.
Give us some money and we'll just put it on there.
And so I'm getting, I could play the Persona Tactics game.
That Yaku's a game you just talked about, the Kyrieu one.
And then Persona 3 reload, I don't even have to pre-reux.
order it. I'm just going to get it
day one on Xbox.
But the currency you'll be using to pay for those
games is time. Yes, yeah.
Look, I probably won't.
Persona 3 is a high on my list,
but I really cannot
wait for Yakuza 8.
I mean, the name in America is like
a Dragon 8. I really should just be calling it that.
But, yeah.
Hey, they call it Yakuza. It's hard to
pull a reverse this late into the series,
you know? But yeah, I'm excited about
it too. I should note that I own
Persona 5 Royal on two platforms
and I have not touched it yet
and I feel like when I start the game and start tweeting about it
people will probably try to stop me and say no please
there's more to live for this is the next
130 hours of your life Bob
but I got to play persona 5 at some point but
again too many games
I'm going to feel weird about playing a 2017
game in 2023 when there's
so much on my plate right now I do want to move on to
another Nintendo game though and I have questions about this
so recently announced
Mario versus Donkey Kong
for the Switch.
This appears to be a remake of the Game Boy advanced game Mario versus Donkey Kong from 2004,
but I'm unaware if there's any other content from the many, many games to follow in that series,
which involved what they called before the famous movie, The Minions, right?
Yes, yeah, those, boy, Mario Minions, I think, but it's crazy because there are a few
game series that I've played all of that I'm still just like, meh on, but like the versus Donkey Kong series.
because I have said it on retronauts many times before.
Donkey Kong 94 is one of my all-time favorite games.
So then when Mario v. Donkey Kong originally came out,
they're like, this is a sequel to that.
And Mario's doing all these moves from it.
But it snuck in the little minions walking around,
the wind-up toy dolls, the lemmings-like gameplay,
and then they just took over the goddamn series.
But if this is just a remake,
the original versus Donkey Kong
then the minions will be contained
I have a feeling they're going to have more content
but yeah
I only gave the first Mario versus Donkey Kong a shot
and only then I moderately enjoyed it
I just felt like there's
there's something missing here
the pre-rendered graphics were just a little
like me
but then as I got into the press I noticed
every 18 months there'd be a new Mario
versus Donkey Kong game out and I'm like what are these
nobody's talking about them I assume
they're keeping some people in work, but, you know, good for them.
But I have not heard anyone report back on the many, many Mario versus Donkey Kong games.
I review the third one early in my tenure is a games reviewer.
And I liked it better than the second one.
It had a fun.
I remember having a fun boss fight that made me so distracted, I missed my stop on a train.
So I had a good time.
That's a good, you know, measurement of quality.
That's a winning endorsement.
We're going to move on, though.
We have a lot to cover.
Okay, so we have Final Fantasy 7 Rebirth, which comes out at the end of February of 2024.
The last Final Fantasy game remake was a very nice treat during the early stages of COVID.
I really associate that game with lockdown, so I played a very huge amount of it.
This game I'm excited for.
I'm looking forward to seeing how it veers away from the original content because we don't need to discuss it here.
We had an entire podcast about it.
The ending of the first remake really shows that.
that we're going in a very different direction with these,
and I'm very curious about that.
And I think a lot of people assume
that you'll just be able to import your save game
and, you know, keep your characters and everything.
But I really think for all intents and purposes,
this is just going to be a new release,
and it'll start you over from wherever it wants to start you over,
and maybe there'll be a bonus if you import a save.
But I'm looking forward to it regardless,
just seeing what Square can do.
And I have not finished it yet,
but I actually am very much enjoying Final Fantasy 16,
so I think Squarer is on a role lately.
Yeah, I'm really looking forward to this too.
I loved remake, but I do question the end of remake,
and I won't spoil it if you haven't beat it yet,
but the end of remake gets really Kingdom Hearts,
and I fear once you begin, once No Mora opens the door
to the Kingdom Hearts style storytelling,
I fear it will only increase as the series goes on.
But my favorite parts of remake were just the good.
great writing, the great
characters, the music, and I really
want to like, I hope
there's just more awesome acting like
I, Eryth, Tifa,
Barrett, they all felt like brand new
characters to me in this
version. Like, compare them to
Advent children and you're just like, bleh,
man, everybody's so boring and crappy. It feels
so loose and real
in the remake.
Yes, I'm glad this is coming out
because, as we know, the first game
had a lot of production problems, but it seems like
they figured it out now.
So that is, I guess the soft release date is end of February.
That could change.
A few more on our list here.
Back to Nintendo, we have Paper Mario, the Thousand Year Door.
We've all been screaming at Nintendo.
They're finally saying, yes, we will accept your money by giving you the best game in this series.
And yes, all you sticker star sickos, stay out of the comments.
This is the best one in the series.
Yes.
And I've stuck with it since that game.
and I think Origami King was like kind of getting back on track,
but they should do another one with traditional RPG mechanics,
and that's why this one is going to be a very fun game to replay.
I played through this game twice,
which is rare for an RPG that came out in the 2000s.
I was so excited when they announced this one, too.
It was another one that I was like, wow,
they, well, especially because you figured they would do the first Paper Mario remake
before they would just jump straight to a thousand-year door.
This is another those things that feels like,
Okay, a year from now there's a Switch 2
because that's why they're remaking
everything just to fill out the calendar.
That's, I mean, this is my guess.
I'm not saying I know anything.
Well, you know, when Paper Mario came
onto Nintendo Switch Online, I realized, like,
well, this is never getting remade.
Same thing with Oracle of Ages and Seasons.
When that hit Switch online, I thought,
okay, this is confirmation.
They're not remaking these games.
Otherwise, they would make these original versions
harder to get your hands on.
But, yeah, a thousand-year door is,
it is my favorite
Mario RPG though I
I mean the vibes if we're just
counting vibes my favorite
might be Bowser's Inside Story
or the first paper Mario but the actual like
game to play and that I love
the most it is a thousand year door because
it's a real ass RPG and
then also has
solid snake style sneaking
missions with Princess Peach
I'm looking forward to it too I might
hold off because again there's so much
to play and this is like a 50 hour game
So I'm excited that more people will get their hands on it's been very unavailable
Never released digitally it was only released via the GameCube disc so this is going to be a new game for a lot of people and yes
It's almost 20 years old
We're moving on to something that we know little about that's been announced,
which is the Luigi's Mansion Dark Moon remake for Switch.
Yeah, I think you're right, Henry.
They're getting all these remakes out the door because they're working on things for the launch of the next platform.
But this is a game I've owned for a while.
I haven't played a lot of, and I was going to play it this Halloween until I realized that there's a remake coming out.
And I guess technically there is a remake of sorts.
If you play the Luigi's Mansion arcade game,
All of the geometry of the levels from the 3DS game is intact.
So you're kind of playing through these levels in first person.
And it's a fun game.
It's kind of, it's weird to say this is about an arcade game,
but it is too easy.
At a certain point, I was getting bored.
And I kind of wanted to die.
But, I mean, in the real, in the game, not in the real life.
No, no, no, yeah.
Yes.
But yeah, this is unexpected.
I totally forgot about it.
And, yeah, more 3DS games on Switch, please.
Well, now that every Wii U game is on the, not everyone, but almost every.
Where's X?
But since almost everyone is on there, now they've got to remake 3DS games.
And yeah, Dark Moon, I reviewed that one when it first came out.
I really liked it, especially the ending is one of my favorite, like, Mario endings I've ever seen.
And I also saw that, like, another interesting localization thing about it was, you know, 10 years ago or however long it was, they were like, oh, no, we can't have the number in it.
You can call it Luigi's Mansion 2
in Japan and Europe, but in America
it's Dark Moon. Numbers aren't good.
Now the remake is going to be called
I believe two everywhere,
which will fit because it's Luigi's Mansion
3 is the name of the third game.
Yeah, and I like the third game. It was a bit
long, but now
I fully trust as a development team
and I'm looking forward to seeing their game played by more
people. Our last remakes
that I'm going to mention here,
Silent Hill 2 still need to see more
on it. People are very skeptical. I think
that game was really a product of its time
and of a very particular development team
and it's kind of unfair to ask anyone to remake it
so best of luck to a blooper team with this
but I feel like
Konami might be setting them up to fail
I don't know it's hard to see this coming out as a good game
I mean I just can't imagine Konami as a publisher
and I feel this way about another Konami thing on this list
Konami is a publisher right now
they do not seem like the type who pays for the A team
an A dev team to make
a game now.
They're not going to, they destroy
their internal teams, pretty much.
So if they're going to hire a
developer to remake
something, they're not going to spend
real money on it. They're going to get
the lowest bidder.
I think the issue is, if you use
the terminology of like an A team
and makes AAA games, those are all
owned by Giant Studios now.
Like Microsoft owns these guys. Nintendo
owns these guys. Sony owns
these guys. So there's no one available
and Konami is not going
to build a new development team.
Yeah, that'd take even longer. You're right. I'm forgetting
that like there are not even
it feels like there's barely even double
A developers anymore who are technically
independent. Yeah,
I mean, sorry, I don't remember this.
Does somebody own Ubisoft or are they still
independent? They fought off being
bought by EA. I believe Ubisoft
is still a rat.
I mean, they're a monster
into itself, but even they're
seem like a smaller monster now that
Activision has been bought
up by Microsoft.
Yeah, so ultimately
with this game, very skeptical.
A surprise announcement, though,
was that way forward is remaking the
first clock tower. A very short
game, it's about like two or three
hours, and it's a lot of fun,
very important for the survival horror genre. I love
the Super Nintendo version. So I think this
could be a good remake
because there's just not a lot of content there,
so there's very little for them to screw up. And honestly,
trust them with this because the blueprint is laid out for them.
So I think this is a very cool thing that they're doing.
That was very unexpected.
I liked Way Forward's Advance Wars remake.
Like, not love.
Let me stress that.
But I liked it.
I trust them too.
So that was pretty good?
Yeah, it was pretty good.
It was pretty good.
But not, I miss, I mean, graphically, I miss the warmth of the 16-bit style graphics from the GBA instead
of seeing fully rendered 3D dudes.
the screen you know but that's that's just how it is yeah uh i guess that's just the way the things
go in our horrible future so uh we're going to move on to other remakes we have only a few left
by the way and again i i left some out there's too many so we have metal gear solid delta
snake eater in 2024 i am uh skeptical but also excited about this because i love metal gear
uh solid three i think it's my favorite game in the series um and what's odd about this is
that this game is coming out but
Konami is also releasing or has
released three to play
on major platforms so you can still play the original
which is great. I'm curious
as to what they're going to add with this
I assume like new voice acting
new UI and everything
this is just such a big
important game and next year it is
20 years old so I am
skeptical but curious and I really
want to see them do this right
I am curious how they're going to pull it off
I mean the first trailer was
it wasn't game play it was the usual like you know it was a great fake out trailer as far as
you're counting trailers but i mean you know it's obvious to say but like metal gear
mostly for good but even warts at all uh heyo kajima like it was the way it was because he
was there to say no it has to have this or it has to do this dumb thing or it or i do need
more time or more money and i don't there's there's not going to be a force there to make
sure of it i hope that at least snake eater especially is full of so many like wonderful
weird, like, Easter eggs that seem almost pointless, but, and time-consuming to recreate.
But if they're not there, then the spirit is gone.
I think the one thing they can improve on is the controls, because I grew up with the
Metal Gear controls and, you know, getting in near to them.
And then if you go back to Metal Gear Solid 3, which I did for a podcast, like, seven or eight
years ago, I forgot, like, oh, to lean out from behind cover, you kind of have to hold down like
four buttons at once with the, with the PS2 control.
They're so specific, everything is so contextual, you're holding down so many buttons at once.
I think they could really improve on that by just integrating Metal Gear Solid's 5 controls into Metal Gear Solid 3.
That's the one thing I feel like is holding three back from being played by a modern audience is just very of the time controls.
I wonder if they're going to reuse any of those Snake Eater Pichinko assets that are out there.
Yes, yes.
Hey, they're just lying on the table.
I say use them, all those new cutscenes for the Pachinko game.
and some last ones
we have the Gex trilogy
which is giving Dana Gould
some new work so
that's limited run games
is releasing that
those are I believe
the original side scrolling 2D game
and then the two 3D platformers
so those are being remastered
I'm not sure what more
Dana Gould is doing but he recorded a new trailer
for the games I think you just said
it's tail time baby or something like that
I mean hey they got him involved
that's good that's good enough for me
and then I mean
I forget who
I would guess the Embracer group owns Gex now, right?
Because he would have been part of the IDOS thing.
They got sold off by Square.
Yes, they have been embraced.
And I guess that's why Gex is being made through limited run games.
Yeah.
And I guess they're now a publisher of, I take it new games now, which is interesting.
Because I think the last remake on my list is Tomba, the Metroidvania game for the PS1.
That's coming out through limited run games.
They're also doing like digital releases, which is new for them, which I applaud because I don't like buying.
games and boxes. I think it complicates
things. I just want to download the game and play it.
But the one new thing I can see
of this, it's just been announced recently.
And it feels like the soundtrack is being
remastered, but I'm not sure what other elements
of the game will be changed, if any.
Tumba is fun. It can be a little rough
at times, but I think people should play it.
And this was released
back when I was doing Retronauts originally
like in 2012 by
Monkey Paw games. They were releasing
some like harder to find PS1 and PS2
games. Some of them weren't even translate.
honestly. They just were like, here's a bunch of weird Japanese games you can download with your American account. But now it's getting a bigger release. More people should know about Tomba. I think they should do the second game as well because I think that's very underappreciated. It's like $600 now, I'm sure, or more to get in the case.
I remember Monkey Paul was making it so a lot of working designs games got a second chance.
Yes. And because of Monkey Paw, I have a very rare Tumba plush doll that they gave a
a very long time ago.
So if I ever need to make a mortgage payments,
I'll put that on Twitter or something.
I'll let you know.
But yeah,
any other final thoughts on all these remakes, Henry?
There's a lot coming out.
There are so many,
and it's not fair because there's already too many video games as is.
And then, oh, you know,
my final thought, too,
is like it's the completely MIA Dragon Quest 3 remake
that technically, you know, got announced,
I think two years ago now,
and TGS passed with nothing.
Nothing about it.
Yeah, yeah.
It was going to be one of those 2DHD ones like Octopat.
Yeah.
Right?
Yeah, and DQ3 is one of my all-time faves in the series.
Like if my rankings would go 11, 5, and then 3, honestly, I think I'd put 3.
Maybe 9 above 3 because 9 is just 3, but better or newer.
Yeah, I mean, I love 3, and I have to wonder, I don't know who's developing 3.
If it is the Dragon Quest developers, maybe it's all hands-on deck for 12.
Because we've seen nothing of 12
We saw a logo many years ago
And I guess Yuji Hori's saying
It's going to be more mature or something
And that's basically it, right?
Yuji Hori says a lot of things.
Yes.
Well, who knows?
I'm looking forward to 12 whenever it comes.
I honestly don't think we'll be playing it
for like another three years.
But Godspeed, I hope there's not a year
between the release in Japan
and the localization in America
like there was last time.
We weren't even doing that then.
We shouldn't be doing it anymore.
I'm really hopeful they've actually closed the gap.
Square has closed the gap and done virtually everything universal launches.
That includes recent Dragon Quest games have been global launches.
So I'm hopeful they'll do the same for this.
The only reason I could see it not happening is just that somebody like Yuji Hori as a writer is just like, no, I want to finish this.
If my script is done, I want to release it in Japan soon.
I don't want to wait six months for us to finalize the scripts for every other language.
I want, like, let's put out the game sooner in Japan.
Yeah, he might still have complete control over that.
But, yeah, in any case, I'm looking forward to the next Dragon Quest.
But now, let's move on to listener comments and questions.
Hi, folks, it's Jeremy again.
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And, yes, let's talk about some listener comments and questions.
So our first comment is from episode 357.
It was called 10 years of the Nintendo 3DS.
And this was released nearly three years ago on February 8th, 2021.
Henry was not on this, but I know he has some thoughts.
So I'll read this one.
Nigel G says
Three cheers for street passes
The 3DS' killer feature
I carried mine everywhere I went from 2011
To mid-2017
Including two years I lived overseas
I went to Pax during the craze
And it was nearly as satisfying as tagging people
In Dragon Quest 9 when that game came out
It's been years since I've been to an event like that
But if I go to one again
I'll probably have my trusty 3DS in tow
I'm sad I missed out on this one
But hey I can't be at every podcast me
I love
I love the 3DS in general.
It was my first launch as a professional games reviewer and games journalist.
And so I got to be part of it from the beginning.
Like the first E3 I attended was the 3DS launch E3.
And yeah, the street pass in particular, though, it's some of my favorite memories.
And I'm so sad, it's never, they just left it behind on the switch.
I'm not just getting the puzzles
I loved covering cons like packs
and also
Comic Con San Diego Comic Con
I would bring my street pass with me and sometimes
they'd even launch brand new puzzles right
before it would
Comic Com would start and I would take my
Nintendo appointment
dutifully write my preview and send it to
my editor and I'd be like okay
I'm now going to sit here for another hour
and get my 10 street passes clear it out
10 clear it out 10 clear it out
over and over and over again
Yeah, I know I mentioned my story
It's similar to yours Henry on that podcast back three years ago
But I was in the press as well around this time
I joined right after the 3DS came out
I attended so many conventions with the 3DS got so many street passes
But word to the wise
If you still go to a convention like Nigel G says
Make sure you bring your 3DS because you will still get a lot of street passes
Especially if you go to the Portland Retro Gaming Expo
Or any retro gaming expo
I always bring mine
I'm always checking my street passes
And it's a fun trip to the carefree
days of 2013 when you were looking at people's hats you were sending the messages you were playing
one of many optional games i wasn't doing that by the way because i i spent too much of my life on
that already but people are still out there people are still street passing i'm about to bring my
3ds to japan to a big event and i want to get a lot of street passes in japan because i've never
done that before and i'm sure it will be happening at the event i'm going to oh man yeah when i
went to Japan the
of the year the 3DS
LL came out in Japan before the
XL I bought my LL
there and then I was like oh then I can double
street pass I can street pass myself
and and also the me plaza games are so
much goddamn fun like in
and this is one other like star
snoop thing I did but
I uh what a Nintendo
fanboy I was when I would get
at E3 and got to
do Nintendo press
interviews I always
had my street pass on and I was constantly
if I had a second I'd be like
okay open street pass okay clear out let's get
because I really wanted to get like Reggie
or Miyamoto's
street pass I never got
their real street pass but I did get
Takashi
Tezuka the big wig
of Mario series
Yeah at Portland this year there was
some guy from Nintendo there I don't know
I forget who it was I don't have my 3DS on me right now
but it was a special me from Nintendo
so maybe Nintendo guy was at the event or something
I don't know.
So, yeah, you can still street pass.
Even though, you know, Nintendo shut down the store and everything,
street passing still works.
I recommend you try it if you go to a big convention about video games.
So up next we have episode 360, which was gaming in the year 2001.
This one came out in February of 2021.
Henry, can you take this one?
Dale says,
loved a lot of the reminiscing here,
but there was one thing said that kind of nodded me.
It feels like the PS2 launch lineup gets a little bad rap like it did here for being
utter trash. While there may not have been a killer app, there are plenty of genre-specific hits
in there, like DOA-2s, Tech and Tag, and SFC3 for fighters, time splitters, and Unreal
Tournament for FPS, Ridge Racer 5, and the original Midnight Club for Racing. And while I
know sport games aren't popular here, it should be noted, the EA debuted their brand new
NFL engine with Madden 2001 to acclaim, which catapulted Future Madden releases.
to being event releases.
SSX was a surprise hit debut of the PS2 launch,
so while there may have not been any 9.5 to 10 rated games in the launch,
there was plenty of quality titles to choose from.
And yes, Dale, I hope you weren't,
you have not been stewing for the past three years,
but I do agree with you.
It was a big launch in terms of like a sheer variety of game experiences
because I think the PS2 American launch was maybe eight months
after the Japanese launch or something like that.
But, yeah, for me, though, it was, okay, I'll get SSX and play that until Zone of the Enders comes out,
and I'm buying that for the Metal Gear Solid 2 demo, and then maybe, like, Clinoa 2 in the summer.
But, yeah, I do agree with you, Dale.
It had a huge variety of games to launch, but the Fall of 2001 was so big for the PS2
that everything is in its shadow that came before, because fall of 2001 is, like, Silent Hill 2, Metal Gear Solid 2, Grand Theft Auto 3,
Final Fantasy
10, it was just
everything was coming
for the PS2 that fall.
To battle the GameCube and Xbox,
they saved it all for that.
I think a lot of my negativity,
I've had it out there too,
of negativity toward the PS2 launch
is because I didn't think
I'd get one at launch
and I didn't.
My brother, when I still lived at home
with my brother when it came out,
we both were like, no,
we're going to get a GameCube
been Xbox because we've got the dream cast this year and the dream cast is forever and it's
going to be so great it won't die in 18 months so that's why I think I look down on the PS2
launch because I was thinking why are people excited for any of this trash that this they don't
know about fantasy star online come on you know I feel like there was maybe a 10 year time period
in which launches were bad but now they've been pretty good again because with um with uh the switch we
had, you know,
Breath of the Wild
and with
PS5, we had
the Demon Souls remake
and also with
PS5 and Xbox series
what is it?
Come on,
help me out here.
Is it Series S?
Oh, the series X.
Series X.
X is the good one.
Well, let's say
with the new Xbox generation,
yes, you have the new games
for it, but also
you're going to be playing
all the old games
that are still coming out
for the last generation
of hardware.
So now that there's not a big
cutoff between hardware generations,
I feel like launches
aren't bad anymore.
Oh, yeah.
It all just, like, seamlessly moves into the next one,
unless I could still think that on the Switch to Nintendo goes like,
nah, we're still not doing backwards compatibility again.
If they do that, you know what's going to happen?
I'm still going to give them money because I'm a big sucker.
I guess they've got me by, I'm not going to say anything dirty here.
Let's say the neck, because I can't play Mario or Zelda games anywhere else,
but I hope they learn their lesson.
I have so many digital games on Switch, but Switch is the only thing I buy digital games for
because I do it all for Steam
and I know steam will never go away.
It can't. It's impossible.
My last thought on the PS2 launch
or launchish window was that it did make
the Dynasty Warriors games
like a thing in America
because I never seen a game like that before
at that level of fidelity.
And, you know, I still,
every couple of years,
I will play a Muso game for like 10 hours
and love nine hours of it
and on that 10th hour. I go like,
I think I've done.
done enough of this and stop you know i made a lot of headway into that uh this into the breath of
the wild themed musso game but uh i made like 40 hours in and i want to go back to it but frankly
i was unlocking too many characters and i thought like this is just too much content this could
take this could be someone's game for the entire year uh which you know in a way is a great value
but i kind of wanted a steamroll to the end and it wasn't letting me but that one was surprisingly
good i did like dragon quest uh heroes that's the one i actually finished oh yeah but i never
Touch Heroes, too.
Yeah, how was their One Piece one?
Was that any good?
They're okay.
I think if there is a company breathing down their neck,
like Square NX with the Dragon Quest one or Nintendo with the Zelda ones,
they do a much better job because they're held to a higher standard.
But with licensed ones, they can fall back on, you know, being a lesser game.
I remember I got to interview the director of that game,
before the first Zelda
Muso game and they
I'm paraphrasing but they basically
joked that Nintendo made them be less
horny I was like they said they had
they had views on the outfits for
some of the women we designed
put some clothes on Lincoln we all forgot
about Lincoln didn't we right yeah
the female link yes
we're going to move on though to 393
the Perils of Peach released in
July of 2021 and Purple Comet
says I believe the mushroom
kingdom does have a hive lexasio
structure, with Peach having different physical characteristics because she is a queen, though
the title Princess is used.
The Royal Mushroom Power Uptainable by Tod is similar to the Royal Jelly used to turn a Queen Bee
candidate into an actual queen.
By becoming Peachette, Todec could theoretically challenge Peach for control of the hive if it came
down to it, but using the mushroom as a temporary power-up isn't sufficient to induce
permanent change.
And as for Rosalina, I think it is very possible that this is a genus of Toad person above
even princess, with Luma being her equivalent of toads,
propagating toad-like creatures throughout the universe,
notwithstanding her backstory being a possible reverse
time-traveling daughter of the Princess Peach we know,
who lives through the end of the universe to witness the birth of a new one,
and herself now continues this cycle.
That was a mouthful, and Purple Comet,
I appreciate your theorizing,
but we all know the Mario movie has put forth the idea
that Peach was a baby who was teleported into the mushroom kingdom,
and the weird little mushroom people decided to worship
her as a god they're like oh you're a baby you should be our queen we'll build we'll build a castle
for you and just for you and you're our boss and i mean well because peach is great at doing everything
in that world then then that she should be the queen i though this makes me just want to see
bousette be the queen and and uh but obviously when i walked around packs by the way and saw i saw
so many bousat cosplayers that it tricked me into thinking like right bousat the real character
when she's going to be playable at oh wait no that's it was a horny meme it's not that's not a real character
frankly i'm a princess boo guy but you know we're we're a rare breed but i think that uh
ever since miamoto really clamped down on these games telling any kind of story
it just makes us speculate more and more like who are these people what it what is the kingdom
like uh who is rosalina what's her deal i feel like uh i mean the mario games are better without
story but uh i kind of want to see more explanations of things um we
recently did a Bowser podcast or sorry
there's a Bowser podcast coming up that I recorded
and we're all asking the question like
who is Bowser Jr's mother
if you don't give us the answer all of the
answers in our head are just filthy
and we can't do this anymore it's been 20 years
I'm just happy and look
I'm a Rosalina lover I love Rosalina
but I'm happy that in wonder
the second princess
you get to play with in it is Daisy Daisy finally
gets to be on the level of Peach
in one of the main Mario games
it's about damn time
So we're going to move on to episode 400 to ring in this pivotal episode.
We covered Garfield games.
And this happened in August of 2021.
Henry, can you take this one?
Yes.
Paul says,
I remember I had some kind of print shop program.
It was either on Apple 2GS or Windows 3.1.
And I don't recall if the whole program was Garfield branded or if it would just
have Garfield content, but there was a ton of clip art you could use to make your
own Garfield strips, almost like a primitive Garfield themed Mario Paint.
I used to spend hours on it making completely incomprehensible Garfield strips
and forcing my parents to pretend that they were funny.
I've never been able to find any info on the program.
Update.
Looks like this was Scholastic comic bookmaker featuring Garfield from 1998.
So I was vastly off on when I played this.
I would have been 15.
It must have been my nephew who was the one showing off his nonsensical comics.
Yeah, I had grown out of edutainment by the time these came out.
but I do remember, like, the Spider-Man cartoon maker and the Simpsons cartoon maker.
I mean, you weren't making cards or stationary, but you were playing around with assets and, you know, sound effects and things like that.
They seemed very fun, and I wish I would have had that as a kid, but there was, I think the biggest thing I had was, like, the Tiny Tunes, like, cartoon creator for the NES, which was not good.
Yeah.
It's just like, I mean, they were trying, but they really couldn't do what the concept wanted to execute on.
I was mystified by the ads that said, like, took it up to.
your VCR and record the game
and I was like wait how do you I can
look at an NESTO
and a VCR and like record
gameplay what are you talking about
yeah foreign concept to me I think it wasn't
until Mario Kart where I bought the strategy
guide and it showed you like here's how you can do
this at home and I was like oh you just
like run wires through other wires
on their way to the TV that makes sense
okay though in 1998 I was not
playing that
Scholastic comic bookmaker but I was
downloading or maybe it was
99 or 2000. I was downloading from like the King Features website, Garfield screen savers to put on our, our computer back then.
Did they make any noise? Did he talk?
The one I remember is he would close and open the fridge. And he wouldn't make noise, but there would be like sound effects in it.
So we're going to move on to episode 4 or 2. Kit Icarus released in September of 2021.
And Louis says, like listening to this, but they end up giving two short shrift to how Gonzo uprising
gets. There's the alien invasion, the interdimensional
phenomenons, the near genocidal reset bomb, the
pirate ship in the sea in space, humans and gods
waging war, everything involving the time jump. The new characters
are also a lot of fun, especially
Viridi and Magnus. And I like
their redesign for the older ones like Pitt,
Thanatos, Pandora, and Palatina.
With the latter in particular looking like the character designer
was left, was Terry to
out ornaments. Sorry, what is
this? I think was trying to
out ornament
or make more accessories
than Tetsu Unimora
I think is what they're saying.
Yes, lots of little dangleys hanging from her
and you know what, Luis,
I want to give this game more of a try
but it puts me in a great deal of pain
and I really respect it on so many levels.
It's such a cool idea for a game
and we're talking about how
all these remakes are coming out for the Switch
and its final year
or 18 months or whatever is happening with the Switch.
I feel like we are not far away from this being announced.
Maybe it's already happened
when this goes live, who knows.
But I feel like there's nothing about this game that needs the 3DS to function.
All the screen is is just the analog stick that the system did not come with.
So I feel like it would be so perfect.
And I'm watching Masahiro Sakurai's videos on YouTube and being reminded like,
this guy knows so much about game design, so much about game history.
And it's, it sucks that this game is stuck on one platform in a really non-ideal control scheme.
I wonder if it's that without Awada around to convince him to do it.
Sakurai won't let it get ported to anything.
I wonder if that's it.
I hope it's not like a secret shame that just never goes anywhere like a virtual boy game or something like that.
It's so cool.
I have so much respect for it, but it does, it hurts me.
If this came out when I was a kid, I would have enjoyed it a lot more.
But my old wrists, they've been through so much.
The plot is insane, though.
Louise is correct that, I mean, that the turns, everybody talks about how, you know, say in the first last of this game,
Everybody's like, whoa, who expected this turn?
This is longer or gets weirder than I thought, you know, in the middle of the game.
But, like, this is way bigger than that, way bigger.
I feel like that, or at least on that same level, I feel like PlayStation games, especially
the last of this games, it's almost baked in now where I'm just like, well, I know it 50% in this game,
a crazy thing will happen that'll change this plot.
But Acreys Uprising was doing that way, way before.
Yes, once again, play it, but don't sue us if you hurt your
yourself. So we're going to move on to
405. Grant The Thought of 3. You were not on this, Henry,
but you were alive during the phenomenon, so I did include
this. So it's a September
of 2021 episode, and
Cajun Baz says, Henry, can you take this one? Yes.
The making of the rock star DMA and even
Take 2 interactive is more interesting than
the games they've made. David Kushner,
the author of Masters of Doom, also wrote
Jack to the story of GTA. Ryan
Brandt, the founder of Take 2,
is the son of a billionaire. Supermodel
Stephanie Seymour is his stepmom.
The Houser's mom is Geraldine Moffat, a British actress who played Glenda in Get Carter in 1971.
The Housers went to St. Paul's, an elite secondary school.
With a lot of money and connections, they created these publishing houses because they wanted to be cool and stylish.
They weren't developers, but at this time, we are entering an era in gaming where being jobs is more important than being Wozniak.
GTA3, as produced by these overprivileged kids, was the product that perfectly married their affinity for show.
Sobiz, see who their parents are, and their eagerness to be on the street fringe, even though they live in penthouses.
We're learning so much.
I'm going to say more like Grand Theft Nepo.
I know.
I didn't realize these guys are so posh.
They're posh pretending to be common people as the pulp song goes.
Yes, they're watching these crime movies in their penhouses with private security surrounding it.
I mean, yes, their lack of development background.
and all that. It makes sense then
that there are all those stories of the houses
just going, no, more
late nights, more late nights, nope.
Got to make sure every shingle on this house
in Red Dead Revolver 3 or whatever
yes, it has to be correct.
Yeah, it's insane, yes.
And they make a game like every five or six years.
They could take their time. And it should be,
I mean, Grand Theft out of five just turned 10.
I've still not played it.
Yes, I do own it on a platform.
But it's one of the three top-selling games of all time just because of Grand Theft Auto Online.
And just because it's also now been made available for like three hardware generations because it was a PS3-360 game, then ported to Xbox 1 and PS4, port it again to PS5 and the new Xbox generation, ported to PC.
I'm surprised there was not some like Switch cloud version of it yet.
That'd be interesting to see.
But yeah, it's the game that can't stop selling.
Yeah, they've made more money not making GTA6 than they would have.
of if they made GTA 6.
And I'm sure the political commentary has not been dated by a day.
Oh, not at all.
What they probably wrote in like 2011.
So we're going to move on to episode 418.
This was Batman, the animated series games.
This kicked off.
Actually, it was a cross-promotion because Henry and I had just started our Blab and About Batman series on the Talking Simpsons Network.
And we have a ton of episodes over there if you want to hear us talk about some great episodes of that series.
But Charles says, glad to hear you guys giving love to Batman adventures in this episode.
And by the way, this is Bob speaking.
That is the comic book that was running concurrent.
with the cartoon and using the designs
and some of the writers, some of the artists.
Charles continues to say,
it really is a legit Batman book and not just
some cheap tie-in dreck.
If you are looking for more in that vein,
Paul Deeney and Alan Burnett have been doing a book that
picks up the story where WB's run left off.
Though what's placed in the canon is in limbo
due to inconsistencies with a certain
characters post-BTS story, still worth checking out.
They even have Ty Templeton on art
for the first eight issues. And I looked into
this and my note was that this
actually wrapped up, I believe, this year.
So there were three seasons of this comic book called Batman The Adventures
Continue. And I'm really interested in this because I think last holiday season on
Comicsology, they had all of the trades for Batman Adventures on sale for like three bucks
each. So I have all of them now. And I'm waiting for the time to dig into all of them
because they're all basically new to me, except for the few that we read for the podcast.
I have read a little of the Adventure Continues because the first volume is on
Kindle Unlimited, which I subscribe to.
And it is really good to see, especially
Ty Templeton, was the master of
the Batman Avengers comics back then.
I remember being very good.
I was reading it a little wistfully because
obviously in the, God,
it's now been a year since he passed away.
But yeah, after Kevin Conroy passed away, I wanted to give
a little more of a read. And now, sadly,
Arlene Sorkin also no longer with us either.
So, yep. Yeah, very sad.
I mean, it's all happening like
within the past year or so.
And as we're doing the podcast,
I think Kevin Conroy passed away
when we started our second season of that podcast,
like kind of like the day before it launched,
which was bad timing on his part.
Come on, Kevin.
Yeah, come on.
Hold on.
I don't know.
But yeah, we love the man.
He recorded me a very nice cameo once.
I have nothing against him.
No, he was the greatest.
But yeah, the Deanie and Burnett,
them writing more of it's great,
especially because I feel like Deanie doesn't get to write enough
of the old,
of the new Batman content that he could be writing.
It feels like he's not invited to the parties as much as Bruce Tim is.
That's unfortunate.
So we're going to move on to episode 432, Escape from New York,
a fun episode we recorded with Chris Cabin from We Hate Movies, I believe.
And Rio Geo says, I guess this is your comment, Henry, go for it.
I can say without reservation that when this movie was released,
at least within the microcosm of my life at the time,
it was the coolest thing ever.
I was 13 at the time, so this is right in the
convergent zone of both nostalgia, and
no, you don't understand. This is one of the greatest
movies of all time. To my peer group,
this movie was amazing, cool, and it really was a big deal
that Kurt Russell was making this transition from
Disney Star to Gritty Action Man.
Having been a Talking Simpson subscriber
since the dawning, I can say
to both Henry and Bob, I always appreciate your pity,
sincerely, when you speak of the state of entertainment during my
formative years. Thundar, Dungeons,
the animated series and reruns of Herculoids were all we had.
And when something is slick as escape from New York was released, we ate it up.
I saw it three times in the theaters and loved every minute of it.
The gun was exotic.
Snake was always in control even when he wasn't in Adrian Barbeau.
Well, you cover that in the podcast.
We all appreciated her character quite a bit.
Yes, thank you so much, Riogeo.
And apologies for being a Gen Xer.
We know you had it rough.
Yes.
Actually, I was thinking of this.
when I, we recently did a panel in Portland for the Portland Metro Gaming Expo and it was covering all the appearances of Mario over time and in media.
And I felt great regret with having to play a clip from the Donkey Kong animated series from the early 80s.
I thought like, I feel so bad for anyone who had to watch Saturday Supercade.
It just seems like a bummer, a real bummer.
And, you know, the first part of our lives, Henry, we had some bad cartoons, but then things really picked up in the 90s and we had lived through a golden age.
And cartoons are great now, don't get me wrong, but it took them a very long time.
to get on the level to make them watchable by most people.
To even be like even a little cool.
I mean, it made the Super Mario Bros. Super Show look good by comparison
watching that Donkey Kong one.
It's good and competent.
But no, I escaped from New York was I couldn't imagine how cool it would have been
to have seen it when it was new.
Like it was so, it was just so cool to see, to catch up with in my youth in the 90s.
And also, isn't it nuts to think that like the sequel?
to it. Ten years feels like nothing to me now, but the difference in time between the
sequel of Escape from L.A. to New York feels impossibly long and everything feels different
by the time they get that movie out. Yes, I'm actually thinking of that just how these gaps
in years used to feel long because I recently rewatched Return of the Living Dead, a 1985 movie
that's riffing on Night of the Living Dead, which started the genre, as we know it. And at that point
in time, Night of the Living Dead was a 17-year-old.
movie. But they're talking about it like
it's a classic. Like, you remember that movie, Night of Living
Dead? Wasn't that awesome? Well, that'd be like
us talking about a movie from 2006
today. Remember the original
Transformers, Bob, in 2007?
That was so important.
I choose not to.
So, yes,
please watch Escape from New York. If you take
anything from that podcast, just please watch that movie.
It's very, very good. Moving on,
we have the awkwardly
named GameCube to Game Boy
Advance Link Cable Games,
because Nintendo didn't give that peripheral a better name.
Hey, it's on that.
It's as awkward as the marketing of it.
Yes, they buried it quickly.
We're going to talk about what Aaron says next,
and Aaron says,
there are times I consider getting a Switch mini
solely as a Pac-Man versus device,
but that's a lot to ask.
I think the most obvious and possibly most important use case for the device
is interacting with Pokemon Coliseum and XD
as those two games make it possible for someone to complete
the Gen 3 Pocodex,
excluding mythical encounters on their own
without needing to trade with lots of other people.
Sure, Pokemon Box is a Pokemon box,
but the other two games actually use the GBA interface
in interesting ways,
since they let you migrate your party into the story mode
for use in getting a Ho-O from Mount Battle and Coliseum
or the competitive mode,
much more in line with what you could do in stadium
and serving similar purposes.
Half-baked in practice, perhaps,
but at least you could transfer Chow from Sonic Adventure 2 battle
to Sonic Adventure D.X and vice versa,
meaning the amount of grinding you do
to get the Chow Race emblems wasn't totally agreed.
while the tiny chow gardens have notable advantages
specifically the ability to get higher stat boost out of every level up than the
game cube gardens and no passage of time for chow
aging i have to favor the pace of the original sonic venture one chow garden
and the story mode of sonic venture two's chow adventure two game
and thank you that was a lot about this a little unlaw peripheral
and honestly i think we said it on the podcast uh it was just the unpopularity of the
game cube that made this go away as soon as possible it's like the game cube
Nobody likes it
I mean we liked it of course
But it was not a popular mass market product
And this just made it look worse
So it was like quietly swept under the rug
By Reggie Fizome
It's very funny that
Their big approach was like
Okay you didn't like Pac-Man versus
But what if
We made things easier for you Pokemon freaks
Will you please all of you millions of children
Buying Game Boy Advance Pokemon games
Will you please buy a GameCube
And do some Pokemon stuff on that too?
Pretty please.
And maybe it kind of worked
But it was a big failure
And also my brother was super addicted to the Chow Gardens
I could not understand it
He played it all the time
I feel like it's the younger millennials
The older millennials simply didn't get it
I know I did
And I'm like what am I supposed to do
Like and then I read all of these tweets
That it would happen much later
Like oh look at all these cool things
In different costumes
And all this weird
It was such a deep system in the game
That I barely interacted with
So we're moving on to X-Men games
Episode 438
That came out in February
of 2022 and Henry
what does Jonathan say? Great
episode. I will never forget seeing
the four-player version of X-Men Arcade
for the first time at a local pizza place
and being amazed at it.
The fluidity of the animation, voice samples
and the special moves made it
a favorite of my friends and I.
Also wanted to say that despite the claim
people do remember the Phelanx covenant.
I got a package collection
of Generation Next Comics before
the trade paperbacks, I guess, and
love them. They were my first real venture
into X-Men comics rather than
the animated series or games.
Marvel really tried to sell people on that series
and it seems like they put a lot of money
into it with that weird live-action special
they made and those characters never really seemed
to take off. And yeah, that's Generation
X is what they're not
Generation Next I think was the event, but
Generation X with the comics
and it did get a pilot
for like, oh, what if we did
a teen show for X-Men but
new mutant characters?
Yeah, I have very vague
memories of that in the pages of wizard, but I have no concrete memories of Generation
X, right?
Yeah, Generation X, yeah, yeah.
Okay, because I know, like, well, I read Gen 13, and I know they made an animated pilot
based on that, but I have no Gen X, Gen X memories.
Generation X didn't have half of the sexuality of Gen 13.
That's why people don't remember it the same.
But as for X-Men Arcade, that reminded me one of my favorite moments at Portland
Game Expo I had was just walking over.
through the free play arcade machines
and three people were playing
on the six player X-Men
and then I stepped up and then two more people
came on and we were doing a full six-player
X-Men and I was Dazzler
who I rarely play as. That's great.
You just need the smell of pizza around you to complete
the effects of playing that game
in 1992. I was smelling other things
at PGRE, unfortunately. Yes.
Hey, it's a convention.
I actually had a cool moment with that
game. I saw it too and I was
able to show my wife Nina like, hey, look,
you look in the cabinet, you can see the other TV is actually pointing up at a mirror.
And because she's very short, I had to, like, say, like, get on your tiptoes and check that out.
So I don't think she knew that it was a, the TVs were not side by side.
There's one TV face up shooting at a mirror because I'm sure two of them next to each other, there'd be a lot of interference.
It'd get very hot in that machine.
It's an amazing monster of a machine that you can't really fake with a big, wide monitor you stick in there.
It's got to be two TVs.
and the perfect arcade experience would be
if one TV's uglier than the other
and the colors are off
when you jump between the two sides of the screen.
Yes, one has to be like one of the colors
has to be dead on the other TV.
It's only like green and blues that are available.
Wolverine green over here in this version.
There is like a very nasty street fighter 2 machine
in this bar in Vancouver called the Narrow Lounge
and I think like the green and blue channels are missing
so it's just like the entire screen
everything is like blood red.
It's the Halloween edition of Street Fighters, too.
So check that out at the Narrow Lounge of Vancouver.
They have very cheap burritos and they're very good.
Moving on to episode 462, Kirby Part 3 released in June of 2022.
And this patron says,
I remember watching right back at you at the tail end of my interest in the Fox Box
Programming Block.
I was born in 1992, just like Kirby.
It mostly started watching Fox Box for Yu-Gi, which ran a few years before Kirby,
and a bunch of other programs filtered in and out of the block during that time.
I didn't really like the Kirby show at the time
and in retrospect only watch it to fill the time
But I do think it
And the other four kids programs at that time
Were an interesting artifact of the tail end
Of a particular period of anime localization
Aimed at kids where they tried to hide
That it was from Japan
Tsunami had been on the air for a while by then
And I had been hooked on that a few years earlier
With Dragon Ball Z
And I feel like there was much less a focus
Of sanding down the Japanese edges for American viewers
Whereas four kids and its peers
seem very interested in getting the content slanted
towards American taste. I think
the most obvious example is Pokemon with the
Rice Balls versus Jelly Donuts, but I
remember add bumpers on Fox Box all the
time of various characters
and Yu-Gi-o having a ton of changes.
Am I right to think there's not as much of a
focus now on hiding that anime, even for
kids, is from Japan? And you are right to
think there is not that effort anymore.
I think they underestimated
how much kids knew about the media they were watching
because even at a very early
age before the internet i knew like there's this place called japan video games that look like this
come from japan cartoons that look like that come from japan and it's the coolest place in the world
and you can sort of tell it's kids are savvier than you think and i think they can tell when things
are being you know censored for them or change for them to make them think different things so
yeah it was a very different time uh and we're not doing this anymore and i honestly feel like
my joke answer is like the last world war two grandpa had to die
And now it's finally safe
To put Japanese contents in the American home
Before that
Your grandpa would be smoking his pipe in a chair
Like what is this
You just see the rising sun flag
Have a heart attack
We don't know what's going to happen
But now they're all dead
And we can finally get Japanese content on TV
I think the last gasp of it being around then
Also coincided with
Expansions in Digital Replacement Tech
That still it looks very bad
If you watch it now
But they could
Back then you know
take scenes like, say, the Squirtle Squad doing spray paint in Japanese,
and they could put English text on it.
Of course, the jelly donuts or a sandwich or whatever, all of those things.
But I think they aren't afraid of that anymore.
I think they finally, by they mean, the companies who sell things.
They understand that you don't want to hide its Japanese
because you actually make more money if people know it's Japanese.
And because of globalization and just how quickly things have advanced,
thanks to the internet you know what sushi is you know what an onigiri is
even in smaller towns you can have access to these things
or at least via the internet you can order you know Japanese snacks and know what they are
so I think they really can't fool anyone and it honestly feels like it took too much time
and effort to disguise those things and pretend like this Japanese man
who lives in a very Japanese house and looks Japanese his name is like James Smith
right yeah we they can count on kids I think it really was
Yu-Gi-o and Pikachu teaching people
that like, oh, kids aren't turned off by a weird name
that a weird Japanese name.
It doesn't make kids want to buy things any less.
Yeah, it might have been the adults working on this stuff
that were projecting their feelings onto children.
I'm sure they thought, well, these characters look weird
and they're eating things that, like, I would never eat.
So why would a kid be into this?
But kids love things that are new.
They love like, oh, what's this?
I've never seen this before.
and they're attracted to that.
And then they learn about Japan.
And that's how we grew up.
I think if I also think if Pokemon had not been a small, smaller production when it started, like when it was sold in America, if it had been picked by, like, Mattel as this is our next big thing, there would have been much more of the scrubbing away of that stuff.
But, like, the anime was syndicated and sold by Viz.
Viz, like the American
anime company.
They aren't going to sand off fewer
edges than a big, big
company.
So we're going to move on to our final set of comments.
It's what I call the Super Mario Brothers movie Punishment Zone.
Because we all saw this movie back in April.
We all didn't like it.
I really want to know if public perception has changed about this movie since we last saw it.
Because I know it was very exciting for everyone to see this movie.
But I wonder, you know, after that excitement wears off, after this movie becomes a fact of life,
and is the number one, sorry, the number
third, the third highest grossing
animated movie of all time. I finally got it out.
There I said it. I wonder if it seems
less special now, and I really want to know, have you
have you re-evaluated your thoughts?
Have you decided that we were actually correct?
I really want to know that, but Henry,
can you take this first comment from Roger?
It felt like Mario through the lens
of Hollywood style humor rather
than true Mario. The lamp shading
that was mentioned on the podcast
stood out to me. Seth Rogan giggling
that Mario got the cat box,
etc. I don't know. There was something very
Esonel about it. The games
expressed themselves with a lot more
earnestness than the movie. The cutscenes
in Luigi's Mansion 3
have a more honest charm.
I wish the movie had appreciated the material
like that in an honest way
without having to point out how silly
it was. This is a difficult series
to adapt. I think it might
have been better to go more
abstract. Focus on action like
Indy Tardikovsky or
experiment with the visuals like Spider-Verse.
maybe stop motion i think steward had mentioned ardman also it might have been more creative if a japanese
studio made it though i guess nintendo really wanted to make a hollywood movie rather than a japanese one
i mean yeah like but all of those examples are great examples those movies make less money the
minions movies and it is other than barbie no movie made more money this year than marie yes
yeah yeah i i didn't realize so barbie is like the number one movie of uh this year yes
said currently yeah it goes Barbie
Mario Oppenheimer
those are the top three
wow what what a sandwich that is
I you know what I agree with people at the time
where they were saying you know even if you don't like
how it's written it's just it's a visual spectacle
and I think like yes
within the terms it's setting it looks very
good the things it's rendering are very pleasing
to the eye but
I feel like there's no style to the movie especially
because this movie came out and then I saw
it's okay so Henry you would know this
it's not into the spider or is it into the spider verse
is the second world okay yes stop naming your movies like that
just call it two just call it two
but yes I saw the second spider verse movie
and I was like wow oh anime movies can look like this
so awesome I'm like glued to the screen for two and a half hours
what I'm gonna see next and then the Ninja Turtles movie comes out
I like that even more like wow this looks like a scuzzy 90s cartoon
but it with like this great visual fidelity to it this great sense of style
and Mario just looks like it pale's comparison
and now Mario Wonder is out
and I think there's more interesting visual stuff
happening there than in the Mario movie
it's not as far as I want them to go
but it's still a big step up so
I feel like while competent
while pleasing and colorful
anime movies are advancing so much now
that Mario you can't really even say
like oh it's one of it's like the best looking
animated movie I feel like
it is it's hitting the bar it needs to hit
but it's not trying anything new
also it's funny he mentions or the comments
Roger mentions like Seth Rogan
giggling through it. It's like
the Turtles movie was executive produced by
Seth Rogan. I think as far as
famous dudes who do
these adaptations of kids cartoons
now, he's one of the better
ones. Like he also works on the
Invincible Amazon show and the second
season is out now, but I haven't
it's not airing yet when we're recording
this. But the first season was really great too.
Like he is one of the better
if any rich jerk who
doesn't know how to draw gets to executive
produce animated movies he's the one who should be doing it yeah uh so i mean maybe it's because
i recently moved to vancouver but now i feel like i'm begrudgingly respecting set rogan and it scares me
maybe he's okay we never i mean i could change my mind but you know he's doing good stuff right now
so we have uh who's the next person here we have a blake r who says uh everything about the movie
has been said verbatim in terms of criticisms and praises so my two cents will be that it took
me out of it a bit to hear Scott Menville
as a random cupa who speaks out
against Bowser. He's such a great VA
but all I hear is Kevin French when he's
not doing his Robin voice. This is Bob
speaking. I agree because we just
covered well actually
it's been a year. We covered Paranorman, a great
animated movie by the way
about a year ago on our podcast network.
Scott Menville has a very small
role as a deputy
in that movie and it's just like well that's
Kevin French. That's just
Scott Menville's voice. If you look up Scott
Menville. He looks nothing like what you think he does, by the way.
But that is just what comes out of his mouth. And it's unmistakably the Kevin French character
that I associate that voice with. I think of him as a dweeb like Kevin's French, not a jacked
goate, man. I guess maybe when you sound like Kevin French naturally, you have to go the other
direction in terms of what your body looks like, just to prove people wrong. I wonder if that was
like a favor to admit, not a favor exactly, but how that, you know, in cases like this,
care of a long time voice actors like that help a ton in the making of the movie providing temp voices and then as a gift to give you a little extra money and you know residuals for a long time they're like well okay you you gave us the guideline of how to animate this character but you're not in the movie so here's two lines and you'll get paid forever in residuals from this movie and you'll really stand out yeah all the mission hill fans will be hooting in the audience but yeah uh henry and i are the same way when we hear scottie
Menville, we think of Mission Hill immediately.
Henry, what does Mark say?
He's the next guy in our comments here.
Disappointing, they use the aha version of Take-A meme.
When we all know Donkey Kong canonically is a big scoff fan and prefers Real Big Fish's version.
Absolutely.
Well, you know, Mark, you're not thinking like an executive.
And honestly, the original version tests better with the demographic that they're targeting.
So you're a moron.
I'm kidding, Mark.
I would actually prefer the Real Big Fish version because that's the one I played a lot of with Samba
Amigo, the Dreamcast game.
That was in that game. And of course, we all remember
it in basketball, right?
That's right.
Real Big Fish was like the house band for the
basketball team. They're playing live
in the movie so much. They're really
in that movie. Yeah. Yeah.
But no, I wish it was, that
would have been a slightly
creative choice instead of just like, no, it's the
aha song you've heard, used
eight trillion times in
everything. And at least
a cover would make it a little
fresher but again it like you said bob
they're not doing this to be fresh
they count on like everybody
knows take on me it makes
people happy to hear it we're playing
the hits that's the point of using it
yeah I mean the song rules I mean
you don't need me to tell you that but now I'm
going to forever associate with Donkey Kong driving
around for no reason I hate that
it starts too with the shades being flicked out
I thought that was lame yeah again
let us know if you re-evaluated this
movie so we have more in our
Mario Brothers punishment zone
so I guess I'm next
Paul says
I think there is value to a film
that literally asks nothing of the viewer
It's honestly kind of novel
Every movie wants to evoke some kind of emotion or surprise
And honestly it's kind of annoying sometimes
This movie you can just look at pretty moving images
And it doesn't try to tell you to feel any emotions
Or even think about the punchline to a joke
Sitting still for 90 minutes
And for the first time in decades
Having absolutely nothing required or expected of you
That is art
Nicole Kidman wants me to believe
heartbreak feels good in a place like this,
I believe that nothing feels even better.
Now, I want to say that Paul's
comment is dripping with sarcasm.
No. But, hey, you know
what? As a 90-minute screen saver
Mario Brothers movie could be fun. If you're very high
perhaps, maybe it's fun to look
at the colors and maybe you look at your hand afterwards
and think about what does Donkey Kong really like
in real life. Yeah, I mean, this is
why your six-year-old child loved it
and why everybody defended it
with that. Like, I mean, yes.
There's worse, we've said a million times, but yeah, that's a great point of, like, when people say their kid loved it, and I'm sure your kids do love it.
Kids, and I love your kids, your kids, I'm sure great.
But, you know, it doesn't make it necessarily a good movie just if a six-year-old likes it, you know.
And actually, our next comment is related to that topic, Henry.
What does a friend of the show, Drew Mackey, have to say?
And Mario Expert.
I like the movie more than the average person on this episode, but you people using your children's joy as a justification for a
thing being good are confounding to me.
I've seen children play with cardboard boxes.
I've seen them play with rocks.
One time I saw a kid on purpose mash his hand onto a cactus to see what the spines
would feel like.
Your children are not awesome and they have bad judgment.
Yes, I would compare watching this movie to mashing my hand on a cactus, honestly.
Well, because when you saw the poster or the trailers, you knew what this movie was.
Just like when you look at a cactus, you know what a cactus is.
It's pointy and sticky.
Yes.
And I mean, like, Drew has a point here, when I go to a movie, I'm paying for my own joy.
I'm not paying for a child's joy.
That's not my job.
I'm not raising this kid.
I'm paying to experience joy myself, and I receive none from this movie.
But it's okay if your kids liked it.
But kids are not reviewing movies, and if they are, they're on some YouTube channel I don't watch.
Maybe kids everywhere are begging their parents to turn on peacock to watch Mario all the time on it over and over again.
Instead of the Mario DVD, they're asking to turn on peacock.
over and over again.
Well, I know I've heard through the grapevine
that kids love the Peaches song
that Bowser sang.
I know, right?
It's, I, I'm scared.
I feel like I have to look it up
now that I've said it.
I feel like on the first weekend
and it was at like 5 million views on YouTube.
I got to look at up now, but okay,
I mean, I'll say that I'm not going to disparage
the children of the world, but when I was your age,
I wasn't to Weird Al, and I think he's a lot more inventive
than Jack Black,
a Jack Black improvving
A mildly amusing song
About Princess Beach
And I've just said
I've said enough
I'll leave it there
Okay
So the official music video
Has 89 million views
And the Jack Black
Live Action version of it
Has 54 million views
I guess in terms of YouTube
That's pretty popular
But it's not like Gungum style popular yet
Okay sure
It's not
None of them have passed 100 million
But I mean combined
that oh and then just the peach's song that's not even a video just the song is 32 million
okay boy yeah i guess uh so i guess over 150 million people maybe are into this song but
maybe we're the wrong ones but again we're reevaluating this it's been six months we've all
had time to heal uh let's move on to what uh she says and she says finally a podcast where
i don't feel like i'm going insane this movie felt more like a commercial for products i already own
than an actual movie.
Bob's point about not needing to feel a validation for my consumerism is particularly salient,
especially because I am sure that this is where all the goodwill from gamers has come from.
I would love to hear the perspective of someone who has children on this podcast one day.
As a parent myself, I have had to balance my daughter's media intake
and would love to hear the thoughts of others who are in a similar role.
Unfortunately, that is not in the cards for me, Shea.
I believe, out of all the Bretronauts, Diamond has children, and I believe Kevin
has a little baby, but you'll have to ask that.
Podcasting and parenting is a hard thing to balance, as I've seen out there, you know.
Yes, I deliver a baby two to three times a week into the wild here.
Yeah, I'm curious.
I've seen other parents who go like, yeah, look, I didn't care for much either, but my kids, my kids loved it.
I did mean to mention about Drew as well, he is such a big fan of Spike from the, from the, from the
wrecking crew game that the second he had the cameo in it that was the first
mentions I sent to Drew about it like like I don't care what you think about the
Mario movie just tell me what do you think of that seeing about seeing Spike in the
movie we talk about Spike on our upcoming Bowser podcast stay tuned it's happening in about a
month and Tashman says about that same movie it's weird I agree with so much of what
y'all are saying in terms of the Mario movie lacking depth in story and character arts but
I strangely left the theater in a more positive state than y'all I think it's a
testament to how strong the visuals and soundtrack were
I think the artistic team carries this movie hard, and I feel like I need to push back on the no-one-cared mentality a few of the hosts had.
It's not as visually inventive as Spider-verse or anything, but I was captivated by the many, many action set pieces.
I get that the jokes are kind of lame, and the characterizations are a bit all over the place,
but there are plenty of other movies I can watch that stimulate the part of my brain that wants intellectually challenging art.
The movie is spectacle first and a movie second, and I think it works.
works really well as said spectacle.
Well, I will say that a few of us on the podcast were a little more extreme with our opinions,
perhaps somebody whose name rhymes with the Gouert Stipp, maybe.
That's too obvious.
But we all know what the Stewart experience is.
So I think we were all prepped for that.
I mean, I do think it is visually very pretty.
I do think it has a lot of pretty, like colorfully very pretty.
And I do think there's some action bits of like, oh, that's really good,
especially like the very, the big show-offy, long shot of Mario and D.K.
Powering up and running all the way to Bowser.
I thought that looks really good.
And so does the Mario Kart's stage scene.
That's what they're called in movies.
It's kind of a stage in a way.
But, yeah, I mean, it's not a movie for everybody, but it kind of should be as a Mario movie, I think.
Just sort of like how the Mario games are kind of for everybody.
but maybe
I mean there's going to be another movie
there's going to be several of these movies
they can't make they can't not make another movie
this movie made over a billion dollars
so let's see what they improve upon
I'm willing to give the next movie
a chance mostly because I can see it
for free and expense the ticket to the podcast
and then make a podcast about it
but I'm really curious to see like can you do
anything more will you listen to the criticism
you don't have to but I'm just curious
I hope they have the guts to try something
at the very least with like the DK
movie. Maybe even Seth
Rogan can use some of his star power
to be like an EP on that movie and try
to get something a little more
creative in it. Yeah, let's also
recast Cranky Kong. I don't need a tired
Fred Armisen voicing him.
He should bring a little more
to the role, I think.
Yeah, he's only getting paid so much.
So our next
I'm sorry, final comment is from
Normally Retro, who says in this
very a succinct comment, I like
the movie, I like you all. And you see
that's the way to listen to a podcast
if you disagree with something
someone is saying about
media you could just say
well you know
it takes a lot of fruit to make fruit cup
or whatever Kevin French said
mission hell
but yes
thank you for I'm always happy
when people can disagree with us
and be diplomatic
and I know we have a great audience
and I always like to see that
so I feel like 99% of the comments
that disagree with us on this topic
were diplomatic
even though we were having fun
and maybe being a little mean at times about this movie
that regardless of what we said
made $1.5 billion.
So our opinions honestly don't matter
when it comes to this movie at all.
And hey, if you spend Thanksgiving
or any other the holidays with the family,
turn on Peacock and watch Mario together
and see if you really still feel those positive feelings for it
on the small screen on a second viewing.
I feel like a second viewing is going to feel a lot longer
than the first viewing on that movie.
Yes.
Actually, since I saw the movie
This happened, this happened months ago
But I met some new people
Hung out at their place
And I saw like
Oh, they have all this cool video game stuff
But on their shelf
There was a copy of Mario Brothers movie in 4K
Like displayed proudly
And I thought like
I'm just gonna let bygones be bygones
And be friendly
So I mean if I can do it
You folks at home can do it
I think agree to disagree
That's my philosophy
And that is the end
Of this episode of Retronauts folks
Thanks for listening
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And Henry, what's going on?
We do a lot of things together, I've heard.
quite quite a lot and that's all on the Talking Simpsons network of podcasts me and Bob started it off with the Talking Simpsons podcast which we are now in season 14 of the Simpsons while also covering the 10 years previous season four episodes bouncing back and forth of those in chronological order we are the PhDs of Simpsons you will learn everything there is to know about an episode of Simpsons if you listen to that it's Talking Simpsons podcast wherever you find podcasts as well we do a ton of extra podcast
like our monthly What a Cartoon podcast covering animated series super in-depth.
And on our Patreon, which funds it all, if you go to patreon.com slash Talking Simpsons,
you get a ton of bonuses like every month, a new episode of Talking Futurama and Talking
in the Hill of us covering those series super in-depth, just like Simpsons.
And our Super Premium podcast, What a Cartoon movie, where we're about to do one of our rare
non-cartoon movies, but it's cartoon in a way, the Muppet Christmas Carol.
and you know and who knows
maybe next year we'll do the Super Mario movie
I don't think so I don't
I'm shaking my head please please at some point
when it's a classic we'll cover it I think
when we're in our 60s
how about that
well there's the 20 year retrospective on it
we'll do it yeah
and also on social media
follow me at H-E-N-E-R-E-Y-G
and as for me you can follow me
everywhere on social media
just look for Bob Serbo I'll be there
I'm even on blue sky
maybe I'll start skying it up over there
And hey, you know, the holidays are approaching
And I'm sure the gamer in your life
needs a book to read
Because we should all be reading more
And if that's true for you
Check out my Boss Fight Books volume
About Day of the Tenticle
I put together a huge oral history
On that classic point-of-click adventure game
For its 30th anniversary
And you can find that wherever you find books
Or go to bossfightbooks.com
To order a copy for yourself or a loved one
And that is it for this episode of Retronauts
We'll see you again very soon
For another brand new episode.
Take care.
I'm going to be the
I'm going to
I'm going to
I'm
I'm
I'm
I'm
I'm
you know
I'm
I'm going to be able to be.