Retronauts - Retronauts Episode 372: Back to the Future Part III

Episode Date: April 26, 2021

The summer of 1990 brought about the end of Back to the Future with Part III, which traded the frantic, high-concept time travel adventures of the second movie for a more grounded finale rooted in the... Old West. Though it's gained a bit of a reputation as a lackluster final act to an otherwise stellar series, Part III remains a satisfying conclusion that picks up many of the more emotional beats Part II left behind. On this episode, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Dave Rudden as the crew discusses the concluding chapter of the trilogy and the many mostly bad Back to the Future games we haven't discussed so far. So listen in, and we'll see you in the future! (Specifically, next week.) Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

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Starting point is 00:00:00 Retronauts is part of the Greenlit Podcast Network. For more information, please go to greenlitpodcast.com. This week on Retronauts, all the best stuff is made in Japan. Hello, everybody, and welcome to another episode of Retronauts. I'm your host for this one. Bob Mackey, and today's topic is Back to the Future, Part 3. Before I continue, let's go around this virtual space and find out who else is here. Well, who is here with me in Meetspace.
Starting point is 00:00:48 Hey, it's Henry Gilbert. Wow, look at that. A frisbee pie plate. Hmm, I can go for one of those. And who is on the East Coast? It's me, Jeremy Parrish, wielder of Chekhov's Lightgun. Nice. And who is in the Bay Area, though not in the same room with us?
Starting point is 00:01:03 Dudeed up, egg-sucking gutter trash, Dave Rudd. Excellent. That's a great insult. And, yes, so we're back with our final podcast installment covering the Back to the Future series. So we started this in the summer of 2020. And if you want to revisit those, part one is episode 304 and part two is episode 336 of Retronauts. And in the future, this year I will be covering the Telltale Adventure Game series. So that will be happening this year on the Retronauter.
Starting point is 00:01:30 its feed. And because we didn't have a chance to last time, and this episode will also be covering the games that we didn't cover in the first episode, which includes all the games that adapt both parts two and three. And they're all rotten. And one is, one is only a little rotten, but they're mostly rotten games, but they'll be fun to talk about. And true to four, they match two games together, so why not just do that in terms of covering the games, too? Yeah. It's a real rip-up. Originally, all the games based on these movies are from the Biff Tannen timeline. Yes. Yeah, I will say
Starting point is 00:02:01 The game that matches together Two and Three is better Than the ones that are just two and three Individually, but not by much If you enter the password flux capacitor Has the power, you can just skip to that part of the podcast It is funny In this, so I quoted it up front
Starting point is 00:02:15 Marty says all the best stuff is made in Japan The Best Back to the Future game is made in Japan So we always correct about that So we talked a lot about our experience With this movie in the series But just as a refresher, not in too much detail What is your experience just with this movie And let's start with Henry, since you're right here.
Starting point is 00:02:32 Oh, well, sure. I, listeners, last time we'll have heard it but that. So we rented back to the future, too, when it was like, must have been brand new because when we finished watching it, there was a trailer at the end that let me know that it was in theaters. And I begged my mom to take us to the theater. And it's, I think it was the first time I ever went to, like, a dollar theater because it was, you know, not brand new so i i think i must have seen it a couple months or maybe even like four months
Starting point is 00:03:06 after it was released but i did this is the only back to the future i saw in theaters and as a kid i really enjoyed it except uh as a a seven or eight year old i probably did think like love stuff boo where's the flying car how about you dave what is your experience with part three uh so i wish i had actually flesh this out but last time I talked about how we would spend like every other summer my mom would take herself
Starting point is 00:03:39 and the kids to Ireland and we would stay with our cousins because we had a ton of them over there much like the McFly's true and during one summer I must have rented the original back to the future probably over the course of a 60 day period probably 20 times
Starting point is 00:03:55 and watched them like probably two or three times every time i rented it uh and during that summer back to the future part two came out on vhs so like at the end of the summer they're like oh we're making sure he gets this the moment uh it comes into the store so watch that and then when i flew back i think back to future three was just coming out in theaters in america and like i had friends who had already seen it and were like teasing me about it and like as soon as i was back home we watched three so yeah three was also the only one of the three that I watched in theaters too. Okay.
Starting point is 00:04:32 Jeremy, how about you? You were a rowdy teen. Were you seeing this movie in the theater? I was. In fact, I, you know, I went and saw Back to the Future 2 with a group of friends and in that group was my very first girlfriend. Aw. Wow. And by the time Back to the Future 3 came out, we were broken up
Starting point is 00:04:48 because that is teenage love. But, you know, despite that, I still enjoyed this movie. Although I was very disappointed that it's so light on the actual time travel stuff. It was a, that's not what I go to Back to the Future for. But I guess in hindsight, all the movies are actually pretty light on the time travel stuff. So it's fine.
Starting point is 00:05:09 But yeah, I did see this in the theaters and enjoyed it. And, you know, it's still not as good as the first movie. But as a cohesive trilogy, it's great. Yeah, and I saw this one in the theaters as well. And I remember liking at the time, but whenever I would reflect upon the trilogy as a whole until I did a rewatch in the mid-aughts, I would think, yeah, one and two are great, but three is the one that's kind of bad,
Starting point is 00:05:30 and nobody really likes it. And then when I revisited it, I was like, oh, no, this is actually a great finale. And I think you might need to be a bit older to appreciate it, because it's not as flashy as two, the story isn't quite as solid as one, and you need to have some kind of familiarity with Westerns and why they're important in the tropes of Westerns.
Starting point is 00:05:50 But as I grew and as I got older, I did really respect this one for both the, you know, the Western treatment and also it's a way more emotional story where one is emotional story, two is all flash, and three is back to the emotional, more grounded storytelling. Yeah, it definitely, it helps to have like a base knowledge of Westerns or even just like having seen one or two. And that was where the position I was in. Like the only Western I had seen to this point was Young Guns. And maybe Young Guns too. I don't know what the timing is for that. But, like, I remember liking young guns, and thus I wasn't that, like, put off by Back to Features 3.
Starting point is 00:06:26 I was, like, you guys not jazzed, how they really tampered on the time travel in this one, tampered down on it. But, and I think, like, right after this, like, you got, like, unforgiven in a year or two. And then it's like, oh, well, actually, I like Westerns now, too. Loansome Dove. Oh, yeah, featuring guest Star Brett Hart. Yes, that's right. Yeah. No, the 80s.
Starting point is 00:06:50 The 80s were a bad period. for westerns and they started having like you know a new postmodern boom in the in the 90s that this was like one of the first of yeah i i think too yeah like you said bob as you get older and gain the life experience that like doc is reflecting on in this movie you can appreciate his story more like especially when you're as a little kid you might think doc is like oh that's a fun old guy but you don't you don't as a child you probably don't care about his life as much as marty so when it's just about his introspection and him uh figuring out is his own future it feels less entertaining that to a little kid yeah and because this is one of the most movie-ass
Starting point is 00:07:39 movies you can find that's what zemeckis makes the version of the old west is basically the theme park version it is the disney frontierland version and i was reading rogeriebert's review of this movie And I love Roger Eber, but often he would just summarize the movie and then write a, write like a paragraph of criticism. And that, you just call it a day. He did a lot of these, by the way, but that was a big cheat. And that's what this review is. But in his review, he has a very odd, like, quibble with this movie. He says, the Old West, the Back to the Future, Part 3 might have been interesting if it had been an approximation of the real Old West, the one we saw in McCabe and Mrs. Miller say.
Starting point is 00:08:14 But this movie's West is unfortunately a sitcom version that looks exactly as if it were built on a backwood. lot somewhere and that is why i think it's great yeah i well i i do think they try to thread the need a little bit about like there's the point of showing him at a movie theater and then going like at a drive-in and then going into the real old west people then give him lines of like you look weird you don't look like a normal person you're not walking around without a hat they they they're we're walking around without a hat i really like when buford uh looks at his teeth and It's just like, as straightest teeth I ever seen, like, because... There's pearly watts.
Starting point is 00:08:52 Yeah, yeah, probably what. And also how filthy water is. Like, there are bits there that are just like, well, yeah, this is the Old West. You don't have any of this shit. Like, everything's awful. You can't order ice water. Yes. They'll laugh at you.
Starting point is 00:09:05 I mean, the movie makes a point of contrasting this film's Old West with, you know, the singing cowboy era. And, you know, they deliberately give Marty the worst possible get-up. travel into the past end and you know that's that's a pretty funny visual joke he's wearing this like goofy embroidered pink button down shirt and he doesn't have a cowboy hat and so on and so forth and you know that that's fine for like roy rogers but for you know actual survival in the old west even even a cartoon old west like this it's just like you know yeah i was not i was not begging for this to be deadwood or something like that in fact there is there's a
Starting point is 00:09:46 murder in the movie they take out in the movie we'll talk about it later in the movie uh originally bad dog tannin kills the sheriff and we see it on screen but they thought oh that's just too ugly and then you want him to you also want biff to die if he's going to kill someone so they took it out completely sorry sorry henry oh no i as i isn't say that that the granted it's like the starter scene when he gets to the bar there's shots in it that to me were like oh that is like straight out of when he looks up and sees the ladies looking down on him. But it is, it's funny in the transition by the end of the movie, they are just having a Wild West style like high noon shootout, except at 8 a.m.
Starting point is 00:10:30 They're doing so, and then a big train robbery, like all these things that are out of classic Hollywood. So they kind of start you in like, hey, this is more grounded. This is in Hollywood Old West. And then by the end, they're like, well, we still want to have like all the big fun of an Old West movie. And they openly admit on commentaries, we stole every shot we liked from Westerns. We just wanted to make the most idealized Western with our own tools in special effects and things like that. And I also wanted to ask everybody on the podcast, typically the third movie in a trilogy is the worst. Or it's the least memorable.
Starting point is 00:11:03 I can think of things like Return of the Jedi, the last. Godfather, part three. There you go. What was Star Wars Nine called? Oh, the Rise of Skyline. Yeah, nobody likes, nobody likes that, The Rise of Bile. In terms of other movies, The Matrix, not reloaded. Revolution's was the third one, yes.
Starting point is 00:11:21 I can't remember any movie title today. But typically, they're all just misfires, and they're all bad. And I think this does, this is more redeemable than those. It's a good movie, but also was written as the second part of one long movie. So that is why it is a lot better, I think, than those other ones. Because typically the third movie, it's just, no one can stick the long movie. landing but i think this one does yeah i think i think this really uh concludes everybody's story really well and it helped to that this was a concurrent filmed thing so they could they knew they'd have a
Starting point is 00:11:55 part three to wrap things up in that pay off pretty well but as as far as it goes yeah i mean the the worst i'd say about this movie is that it's not as good as like a perfect film like one or or a special effects and time travel logic problem extravaganza like too but it is like indulgent in a good way of just like these are guys who love old westerns and they got to make their own
Starting point is 00:12:23 old west movie that also just digs into character in a way that they didn't give time for for Doc in everyone before. Yeah, I agree like as far as the first do go there and you put this in the notes but like the first two are Marty stories, this is a Doc story, and it's kind of refreshing. Yeah.
Starting point is 00:12:42 And also way more of a, like, that's the destination. I think even in the first one, he was talking about going to the Old West. And this kind of pays that off, and it's more like you get to see Doc in his element, which is pretty cool. Yeah, and you do realize Doc is a fully formed character who is not just exist to help a teenage boy. By the end of the movie, Marty is still barely a character. He learned one lesson, and there's not a lot to him. But with Doc, we learn, you know, what kind of books he likes, what his family was like. the kind of women he's interested in.
Starting point is 00:13:09 We learn a lot about him that we never really learn about Marty, the point of view character of these three movies. want to go into the background info of Back to the Future part three. We covered a lot of this in the last podcast because these movies were filmed back to back. We went over how originally they pitched one gigantic movie to Universal that would have cost $70 million to make. And instead of making one $70 million movie, they made $2.35 to $40 million movies and that made them more money. But yeah, originally this Western section was an awkward fourth act tacked onto what would have been the first Back to the Future sequel.
Starting point is 00:14:05 I mean, probably the only one if they made this entire story like this. Yeah, this would have been the the Harvey Dent Two-Face epilogue of Back to the Future Part 2. And, yeah, that's, we didn't need that. Two-Face could have been a whole movie, man. Yeah, yes, he could have.
Starting point is 00:14:22 He should have been, but he wasn't. Yeah, if, wow, I got to go to the bathroom. When is this movie going to end? If that old West thing had just been like 25 minutes of part 2, you'd have no time to luxuriate. in it you wouldn't get the kind of details you get of spending a whole bunch of time in one area or
Starting point is 00:14:41 maybe they would have had to like make cuts to 2015 because they're like well we don't have as much time to really luxuriate in what the future of 2015 is and if it was made today they'd say of course make it three and a half hours long who cares yeah they just do that here's more money and then do it well actually
Starting point is 00:14:59 they do a spin off TV series direct for streaming about Doc's life in the old west before that yeah Ooh, like a spin-off about what he does it as Blacksmith Shop? Yeah, yeah, all the lead up to September 1st, 1885. Ooh, I like that. Yeah, so I watch both commentaries on the Blu-ray. I watch all the extras.
Starting point is 00:15:15 There wasn't a lot of behind-the-scenes info. The one bit of information I could get out of this was that an original idea for this last movie or this last act of the trilogy was, instead of going to the Old West, they would have went back to the 20s, and Biff, the Tannin of that era would have been a bootlegger, a bootlegger criminal, and it would have been about Marty helping a young Doc Brown. Presumably Christopher Lloyd would have played his father. Yeah. Doing a German accent, too.
Starting point is 00:15:43 I guess you'd lose Christopher Lloyd as the main guy, though, because the Doc Brown of it would be that he would have, Emmett would have to be played by a teen. Like Christopher Lloyd, he has a lot of range, but there's one thing he can't play at somebody under the age of 50. And you know what? Michael J. Fox is having a lot of problems playing a teen. this movie he is the puffiest teen he's the teen that's almost 30 the time is ticking on this team he's a very karate kid part three ralph macho teenager that's another bad part three yeah yeah yeah but uh they would actually explore that facet of this uh scrapped idea in uh the telltale games like you do go back to see doc as a boy having problems with his father so that is
Starting point is 00:16:29 explored later in those games that are pretty good and uh what i got out of the of the production of this movie was that Part 2, Zemeckis hated filming it, he got no sleep, he gained a ton of weight, he was just pissed off and stressed out all the time. With this movie it was just, it seemed like the most pleasant thing because they were outside of L.A.
Starting point is 00:16:47 They built everything however they wanted to on this lot that they brought the rights to, and they could basically build the sets however they wanted to get the ideal shots they wanted. So they had complete control over everything. That's nice. Yeah, that Yeah, if you guys out there have seen once upon a time in Hollywood, a big point of it is these off out of the way from L.A. places where they just these fake wild west towns where anything goes and it's just much more relaxed. Like you just drive out to the ranch, you drive out about an hour or two at L.A. and just film fun stuff on a ranch. Yeah, that sounds a lot more relaxing than
Starting point is 00:17:31 Being on the literal universal backlodge. Yeah. And probably having tram tours come through every 20 minutes, like being told to be silent. They said it was very quiet because cars with wheels. I mean, vehicles could not enter the set because they would leave tracks behind. You would disrupt the entire past vibe because there were not cars in 1885. So everything was very quiet. What's that, Dave?
Starting point is 00:17:56 You have to watch out for arrows too. Yeah, that's true. They're whistling through the sky. Very noisy. But, yeah, one of the benefits of this Old West setup was that they ran out of money to build sets. And instead of asking for more, they're like, no, just leave that set half finished. We're still building Hill Valley in this time period. So you'll see a few buildings that are not done yet.
Starting point is 00:18:16 That's great. And it does. It really does. I love the show Deadwood. And it really does look like season one Deadwood of like a half-built town full of like gross racist people. The only difference is they, they, nobody actually swears. with real swears they're like
Starting point is 00:18:33 Barty says asshole but not not all of them have old old Westy yellow yeah but egg sucking gutter trash
Starting point is 00:18:42 dude it up egg sucking gutter trash that's a great dis yeah like the lines written for this I imagine brought the same glee as like Simpsons writers writing for
Starting point is 00:18:51 like Monty Burns I just love some of the insult to hear in this movie get out your old the source is gutless yellow pie slinger is my second favorite I do like that one
Starting point is 00:19:01 I guess the negative quality of this new set is that it's not as fun to look at because it's not them redressing a set for three different time periods. So, I mean, technically he is going into a, you know, cafe-style establishment, but it's not the same building dressed up in a different way. It's a totally different building. Yeah, and the one kind of standard element, the clock tower, is not actually finished, which is, you know, a huge plot point. And it's as brown as any unreal tournament.
Starting point is 00:19:30 Unreal Engine game No ragdoll physics though Marty Randall, no he's close to ragdoll He does get ragdolled a little behind the horses When he gets shot he ragdolls Later in the movie I guess he should just bounce into the air though After he falls down
Starting point is 00:19:49 I totally forget I think they Twitching for 10 minutes I think they lucked into this But in the first movie was the clock tower About to turn 100 years old Was that like why they were trying to preserve it Yeah I think so Because with the previous movies, it was the nice, neat 30-year blocks of time.
Starting point is 00:20:05 But in this one, it's not quite as clean. It's 100 years back from the first movie. So let's go into the movie itself, talk about what happens in it. And just like in part two, this movie starts off exactly where the last movie left off, except for this time. They have the benefit of knowing that ahead of time, saying, okay, what will happen next? Well, we'll figure that out. But we're going to write another movie after this. So they knew that ahead of time, unlike with the first movie.
Starting point is 00:20:28 I just, I love seeing his pass out every time, like, from the future, great Scott, just down. It's a great fall, pretfall. The, the, like, my biggest negative on this film, though, is the bit right after that because it feels like so slow and it's just like names on a screen. Like, it's no, you get a breakfast machine later, but this is actually very muted compared to a complicated breakfast machine opening. This, this, there's about a 20 minute preamble before we get to the past. And it could be truncated a lot, but I kind of like the coziness of this movie because you've gotten to know the characters
Starting point is 00:21:05 and they've already gone through two like very frantic adventures. So it's nice to just, you know, they're both sleeping in the same room. They both wake up. There's some conversations. They get to hang out together for a while. There's no ticking clock right now, which is great.
Starting point is 00:21:18 I do like that. I like seeing Marty put on the headgear that Doc had worn in the first movie. That was fun too. And this movie has the exact same format as the first movie, the exact same structure in which there's about a 20 minute section in which they're at the current period of time
Starting point is 00:21:34 or the time of the period that is like the most relevant. And then there's a 90 minute movie in which they're trying to get out of that time period. And also prevent Doc from dying too. That too, yeah. And yeah, so in this preamble, we learned that
Starting point is 00:21:49 you know, Doc Brown had gone back in time to 1885 and in a very clever twist, he left the DeLorean buried in the cave in a nearby cave for Marty to use to go back to 1985 and that should be the end of Marty's adventure. But when they go to unearth that DeLorean, we find out that Doc is very coincidentally buried right next to that cave
Starting point is 00:22:10 that he buried the DeLorean in. So that is when Marty decides, and Doc too, like, you know what? We said you can't use time travel for selfish reasons, but guess what? That's out the door now. You're going to save my life. Yeah. Yeah, he definitely, you know, softened on that rule from the beginning or from the very end of,
Starting point is 00:22:27 the first back to the future. So, you know, by this point, it's basically just like he's kind of one step removed away from getting his own gray sports almanac, honestly. Exactly. Doc Brown really is playing God at this point. Not only did he have his life extended by going to the future, getting that surgery or that treatment. Yeah.
Starting point is 00:22:43 But now he gets to go back to the past and live for God knows how long and then get access to another time machine later in the movie. Yeah, this version of Doc is not even 24 hours removed from tearing up a letter that predicts his death. And just watching this, I wondered, like, does this change at all his, his, I mean, obviously, before this time travel happened, he at some point taped that back together. But I'm just like, if I'm Marty, am I just like, don't do anything with the letter? You've got to be safe with the letter. Don't let him accidentally throw it away.
Starting point is 00:23:15 Don't accidentally burn it yourself or something. Yeah, I, I, you're right. I totally forgot the doc is, should be thinking about the letter the whole time. And he will also, well, a, this is, the doc in 1885 has already been in 2015 and many other years as well. Yeah. He's been through a lot, but definitely the original doc who would be stranded in 1885, I would think would like try to live as much of a hermit existence as possible because he'd think like, how, how many great grandparents am I going to prevent from meeting if I just like with every step I take? Did I make, I mean, you get just a tiny bit of that in this. like yeah I guess I guess with the amount of times that he's messed with time he just gotten used to it which is why the moral of the story is the future is what you make of it and that's very useful if you have a time machine yes yeah it's true just do whatever you'll just be something I well there's also an overarching just uh how many times destiny comes up in this and just like yeah there there is a force called destiny you could call God whatever that shoves people together even when they try to prevent a thing from
Starting point is 00:24:24 happening that that is very consistent in the world of all three films and as we pointed out earlier this is doc brown's movie and it has a structure of the first movie but the roles are reversed and it's it's marty trying to help doc go back to his time period and uh i do like how the emphasis is on doc it's about him and his personality and his love and i also love how he gets a hero's entrance if you if you watch the second movie all he's doing is like doing all these missions for Marty and explaining things on a chalkboard he is very much just a Marty accessory but in this movie he is the protagonist and it's great
Starting point is 00:24:59 and Christopher Lloyd he just rules in this movie and especially compared to two where he's like literally riding around on a bicycle always missing Marty yes you're like it could be more like useless in that situation and then yeah coming back and literally sniping
Starting point is 00:25:14 a news he really he makes a strong a strong entrance in the second act of this movie where He's gone from being just like the goofy old scientist, the wacky man who hits his head on the commode and has hallucinations to basically like the old West Galgo 13. Yeah. It's kind of like an understated thing where you could say like it's just him being in his element now. Like he was, to use a stupid phrase, he was out of time in the 80s, in the 1980s.
Starting point is 00:25:46 He was like a hermit who lived by himself. His only friend was a guy who was like 35 years younger than him. and then he goes to a place where he's literally, one of the things he does is he volunteers to pick up a school teacher. Like that means he's taking part in community meetings and stuff. Again, like he's interfering way too much, but this means like he's a guy who is now a badass and isn't afraid to like, you know, socialize and stuff like that,
Starting point is 00:26:10 which you can get that impression that he wasn't doing that in the 80s and maybe even the 50s too. There's a real kind of Connecticut Yankee and King Arthur's court vibe going on here where he's basically able to use his knowledge of the future and technology to give himself a leg up and, you know, kind of secure himself a position in a world where he doesn't really belong. But, you know, he's not, he's not really enriching himself. He's just using it to have a place to exist and to, you know, kind of like a community to live in. So it's hard to say, like, you know, what are the ethics of that? Because he's not really doing anything wrong. He's not,
Starting point is 00:26:46 he's not swindling anyone he's not you know becoming incredibly rich he's just helping out the town by being the blacksmith and also you know occasionally building a sniper sniper rival yeah i mean i consider this a very cozy movie and i just like that doc has found a place in the world that he's happy uh until marty shows up of course but uh i i do like that he has a business he's part of the community he helps people he's inventing uh an ice cube maker all these little touches to his life like he's really he's really like you know dug out a little foothold for himself in this past time period well and uh that bit about like jules verne being he says it before in in 1955 he's like oh yeah jules verne is what gave me the vision of that and they they established that like that was a
Starting point is 00:27:30 contemporary writer of 1885 he's been living he based his his influence to even become a scientist was because he read novels of that era so i can see what why that makes him feel more at home there too. It is a nice touch, yeah, it ties him to that era. I think we hear in the movie that the book was released 10 years prior. And also, thematically, it ties him to, like, the first time machine story. It ties this modern, and by modern, I mean 35 years old now, modern time machine story to the original time machine story. So the big setback in this movie is that, of course, Marty goes back to 1885, but what happens,
Starting point is 00:28:13 is he is, when he goes back in time, he is immediately beset upon by Native Americans who are being chased by the cavalry. That's good. At first, I thought it was, like, racist of like, oh, the Native Americans running at him to kill him. It's like, well, the cavalry, you could view it as, oh, the white settlers
Starting point is 00:28:32 are chasing them off from Thailand, kind of thing. And I guess this is the only presence of Native Americans that we see in the movie, and it's not the most flattering depiction, but I think it's better that it's just limited to this, But because of this, Marty gets an arrow that pierces the fuel line of the car. So he has the DeLorean back in time, but because gasoline does not exist, the refining process does not exist yet. There's no means of getting the DeLorean 2.88 miles per hour into the future.
Starting point is 00:29:01 So that is the big problem to solve, at least the first initial problem to solve. Yeah, I love that about it because it really is the takeoff of the first movie where they are like, we don't have a nuclear reactor. how do we make this much energy? Now you turn it around of like, we've got Mr. Fusion, no problem there. But that only powers the flux capacitor. It needs gasoline, something that's everywhere in 1985, but nowhere in 1885.
Starting point is 00:29:32 That is a really good point. Yeah, in 1955, they needed the gigawatts, which just seemed unachievable except for one lightning strike that could only happen once. And this one is just about making. something go fast which we all have the power to do that now but in 1885 not so much and in both cases like have there just been a container in the car everything would have been solved like if he had just remembered to put the the plutonium in the car would have been fine if they had done
Starting point is 00:29:56 some like preliminary uh hey you might break this or that here's a replacement to take with you just in case i love that it's kind of absence minded professor stuff because at the drive-in doc does go like oh and i don't worry i thought about it extra batteries for walkie-talkies Here you go, but never thought, like, of course, there's no gasoline back there. If you were to run out, you'd be in a lot of trouble. So here's the extra gas can. No one thinks of that. Well, Bob Gil point.
Starting point is 00:30:22 They're literally driving on rocks and stuff. Like, the undercarriage of that car is going to get wrecked. They need, like, some spare tires too. But, yeah, Bob Gill has pointed out, like, little smart asses say, well, Marty just went back in time. Isn't there another DeLorean waiting for him there? And he says, yes, Doc has already buried the DeLorean. There's another DeLorean in 1885, but he drained the gas tank because you don't store a car when it's full of gas. Oh, wow, man.
Starting point is 00:30:48 That Bob Gale thinks everything. But they could have just taken the fuel line from that other DeLorean. Well, that's true. But they wouldn't still have the gas. That's true. Well, that's great, too, because when the arrow shot it, I was just thinking in my head as like, because we've all been trained to be movie pedants. I was like, well, the gas is leaking fine. Just stop it right there.
Starting point is 00:31:07 And then the bear should have was like, all right, cool. that's look it's very silly I'd like to just write and then the bear showed up so he couldn't stop the gas room leaking but it was fun it's it is a funny scenario sometimes bears show up yeah and it has been known to happen it hasn't had enough
Starting point is 00:31:23 cheap time to know like proper car maintenance I think it's true yeah he barely got to touch that new truck he just got it to hang out to make out with Jenner he got to touch that new truck for about 20 seconds before being pulled away he has a lot to learn but yeah you can't drive yet
Starting point is 00:31:39 he's got to take a class at the AAA But yeah The complications that are in this movie Are there's a ticking clock in the movie But it's a much slower ticking clock Than what we're used to Because they have a few days to figure out How to get away before the inevitable day
Starting point is 00:31:56 In which You know Buford Tannen kills Doc Brown Although they don't know the circumstances As to how that will happen yet They just know that on this Monday You will be shots And then later we find out
Starting point is 00:32:08 well, maybe you're shot earlier, and then you die on Monday. So, yeah, I love when Tannen later says the line, like, last guy shot with one of these, took him two days to die, I believed on the inside, like that. I love that. I missed the actual subtext of that. That's interesting. Yeah, it also is an explainer of like something to, that's one of the grounded moments of saying, like, well, yeah, people, like famously,
Starting point is 00:32:34 the, the, what a president? What was this? McKinley. McKinley died from inside wounds. Like it was, he wasn't instantly killed by a bullet, but it was that you couldn't fix that stuff back then. Like they were called soft bullets or something, something awful? Yes.
Starting point is 00:32:52 Yeah, but I also, yeah, the introduction of, well, Marty also meeting his like, you know, Irish ancestors. I like, too, that we get to find out that they were the Von Braun's and they changed it to Brown because of a German. distaste in World War I against the Germans. Well, and you know, there is still this ostracism against Marty's family. So, you know, racism against the Irish is a thing that really existed and still exists even to this day, which is so strange to me. Like so many forms of racism, just like, really?
Starting point is 00:33:25 That's a thing. But yeah, that definitely was a thing, especially in the Old West. So having the McFly family kind of off on their own and being sort of looked down on by the rest, you know, by. by Tannen's gang and so forth. Actually, it kind of lines up. I do like in this movie, though, how the only people who are kind of overtly racist, like invoking Native Americans or the Chinese, they're usually either like the bad guys like Biss Gang or like those like idiots at the bar.
Starting point is 00:33:52 Yeah. You're some kind of Chinese. The old Western actors who were like all in like 800 John Wayne movies for one line. Oh, I love Pat Butchram and his squeaky voice. Oh, Pat Butchram. Yeah, one of it, one of his last. appearances in movies like as a little kid i loved hearing his voice because i knew him from the disney movies i was like oh that's from the robin hood voice and green acres yeah oh god green
Starting point is 00:34:18 acres he's so great as an 11 year old seeing the name pat butt ram in a in a but this this movie has the structure of the first movie once again it's because marty mcfly goes to a different time period he he establishes a pseudonym instead of calvin cline he's clenicewood there is a photo a fading photo that will change to tell you what's going on and also there is a time they need to get out by and in this case it is this mysterious Monday in which Doc
Starting point is 00:34:45 Brown will die but what happens in the movie is what complicates things is that Beaufort Tann's attention is drawn to Marty so now he is the one who will die and also a new character enters the movie about 45 minutes in that will distract Doc from the plan
Starting point is 00:35:01 to escape with Marty to 1985. There's also in a parallel to the first movie a cameo by modern recording artists. Yes. Zizi Top never felt more at home than in this movie. This is where they were born to be.
Starting point is 00:35:16 I'm so mad the one guy had shaved off his bearded by that point. Just be three bearded guys. Yeah, the Clara Clayton, she is such an interesting character for a series that you know, the only other major woman in is the mother,
Starting point is 00:35:33 her, Marty's mom. in her many other Leah Thompson roles. But Clara is, you know, she's a very self-possessed for an incredibly progressive woman for 1885. And also this, you know, classic schoolbarm kind of character who has a lot of personality to her. But she is not in a, not in a lewd way, but she is also, I guess, sexually free. And that she is immediately smitten with Doc Brown. So Doc saves her from plummeting into a chasm. and she immediately falls in love with him
Starting point is 00:36:06 and she is extremely horny for him and then when she comes in to have him fix her telescope she is purposely getting close to him and it was only this time that I realized Doc Brown gets laid in this movie he does he has sex in this movie I never realized as a kid I definitely didn't understand
Starting point is 00:36:22 what Marty understands the morning after that Doc is not in his bed the next day he's like oh like as a kid totally went over my head as the man in his mid-30s last time I watched this movie I didn't realize that, but it's like, oh, no wonder she was so mad at him later. She thought he was lying to get
Starting point is 00:36:39 into her pants. She just had pre-marital sex with him. She's going to go to hell for that. Yeah. So nowadays, if I see somebody walking around outside smelling a flower, I think I kind of know what they were doing. It's so obvious now when you see just him walking around with that flower, and then literally when they break up,
Starting point is 00:36:57 he puts that flower on her windowsill. I learned about symbolism in college. That's great. man yeah like also i like that the doc by saving clara he does change time just as marty stopping his dad from getting run over changed the timeline now here by saving a woman who had died before in the past who was just supposed to go over that ravine he's now changed everything too it's no longer the clayton ravine it's uh well yeah i uh that now he's now he's now he He's created a woman, I guess, in that way, by taking her out of the timeline at the end of the movie to do whatever they're doing, he's actually keeping the timeline correct because by having her be alive, she could have changed everything that ever happened by just not being dead when she died. And the screenwriter was very careful about that choice too. He points out, yes, we did this to make sure it all fit with this idea of not totally messing with the timeline. Yeah. Like if she stayed there, if they like left on that date without her, then she's teaching a classroom. Well, actually she left town, but still like potentially she could have been teaching a classroom that some other teacher taught and that probably changes all those kids' lives. And then just, you know, the butterfly effect. Who knows what life's like a hundred years later?
Starting point is 00:38:15 Yeah. It's, uh, it was really smart to make it a woman who they save someone's life, thus create, but she would leave town and now can exist outside the timeline with Doc. I mean, I guess, in a way, without knowing it, and only for the best intentions, he gave her, like, a state of living death by saving her life. In a good way. Yes, yeah. And eventually, so what happens in this movie, and we're going to go speed through the bean beats of this story in that they find out, okay, the way we get the DeLorean 2, 8, 8 miles per hour is to push it with a train engine. We're going to steal a train as a science experiment, as they tell the person they're robbing. We're going to steal the train engine, decouple it from all the cars, and then, you know, pull the switch back in order for it to push the DeLorean up to 88 miles per hour. And if it doesn't go past 88 miles per hour, you're just going to plummet off a cliff with the train engine.
Starting point is 00:39:11 I love everything about their scientific experimentation section because they have to, it's just constant trial and error. They're like, all right, how about six horses? And then the doc saying, like, the fastest horse in the world couldn't go more than third. like so that's not happening like all right hey what if we wait until it like froze over and we like slid it down ice like that's not going to happen yeah they don't have that much time in the next three days yeah yeah this part of the movie has a lot of like what i like to call like just for the trailer like the horses pulling them they knew before they even tried that there's no way horses will get this up to 88 miles an hour you don't need to go out to the ravine to see that it's unfinished like who cares it doesn't matter because the tracks will be there in in in 1985 that stuff it's like why did you do that you wasted time granted you have three days but still you wasted time doing those two things i think they just had the iconic idea of the shot of the horses pulling the delorean as something that's going to be in the trailer that's going to be an iconic image from the movie doc brown knows it doesn't make sense one thing i did notice about this
Starting point is 00:40:14 movie it's a needless detail that they don't need to give you but they tell you how fast the horse goes and how fast the train goes so later in the movie when a horse catches up to a train you realize It's like, oh, that's possible. It's not something that they're just making up. But only after it starts getting too fast, it couldn't. But I just, I like to make it clear. They talk to that engineer who says, well, I talk to a guy who got it to 70. And I suppose if you uncouple the thing from the back and made the engine hot as hell, then yes, it probably could go 85 miles an hour.
Starting point is 00:40:54 Before we get to the finale of this movie, I do want to talk about Tom Wilson in this movie because he was asked to do everything in the last movie. He was asked to ride a horse in this movie and play one character, and he does the hell out of that. and I do like his very cartoonish Buford Tannen character he's not asked to do a lot
Starting point is 00:41:31 but I do really appreciate however the top he is how he's always spitting and just the very comedic ways he is posing and strutting and one of the funniest moments in this movie is after he shoots Marty in the duel the little like
Starting point is 00:41:45 posing he's doing to people and like showing up I can't even mime it it's just so perfect but it's great and we're all laughing just thinking about it but he is amazing in this movie. Technically, he plays two biffs. He plays, like, the castrated biff in in 1985, like, for three seconds in this movie, but that's basically it. I think more than anyone else in the entire series, and this series has a lot of people playing double roles,
Starting point is 00:42:06 same version of a character in a different time, or a relative of that person. This is probably the one performance that is, like, he kind of disappears into it. Like, there are times where I forget that's Tom Wilson. I just think that's, like, that's an Old West actor. He's so bug-eyed and so kind of intense. and stupid yet cunning at the same time and he has so many great lines like you thought wrong dude
Starting point is 00:42:28 it's just you know which is him saying like he's like hey you're not going to shoot an unarm guy are you like you thought wrong plan he's like yeah that's why it's even funny you're posing after like that's right you saw me murder a man in cold blood he was not gonna draw on me
Starting point is 00:42:44 I'm not fighting like a man yeah he's great in it and that's how Marty goes through his arc because they needed to give Marty something to do and Marty at the town festival he is the one who agrees to duel with Biff and then he realizes like no this is the wrong thing to do so at the duel he says no let's not fight and Marty is prepared because if you go back to back to the future too
Starting point is 00:43:07 you see Biff is watching that Clint Eastwood movie which one is it it's the good the bad and the ugly right no no it's the first one fistful of dollars and we see the trick Marty is going to use in that Western that Biff is watching and you see that pay off in the movie, Marty is prepared to get shot by Biff. Thankfully, Biff did not shoot him in the head. Yes. And he's got the stove door attached to his
Starting point is 00:43:28 his body. I, you know, for the first time, I also learned I saw it, it's a little more nuanced in my memory of this episode of film. I thought it was that the lesson Marty learns is don't be so hot-headed. Don't risk your life just because
Starting point is 00:43:45 some people would call you a coward if you didn't. But oppositely, he teaches his great great grandfather that sometimes you actually do need to fight like yeah his uh when he gets when he puts his dukes up at the end to be like eh like his his his his his ancestor doing that that's a statement of like somebody else learned a lesson too marty learned not to be so hot-headed all the time and to sometimes just say like that guy's an asshole like and but other times you do need to defend yourself especially if they're going to murder your friend if you don't do
Starting point is 00:44:20 But use fun traps when you're doing it. Well, yeah, if that movie ended with Marty shooting, well, one, it would destroy the timeline if he killed Mad Dog Tannen then, I think. But secondly, like, you don't want to watch a movie where Marty pulls out a gun and kills a man. Like, you don't want that to be your teenage boy in your film. And that's why they cut out the scene of Biff killing the sheriff because otherwise you, according to the screenwriter, you would want Biff to die for his crime in the movie. He gets off pretty easy. In fact, in the movie that we see now, he's arrested for the robbery they talk about earlier in the movie. But they overdub that guy saying you're arrested for the murder of Sheriff Strickland in the original cut of the movie.
Starting point is 00:45:03 Also, all the specifics of like Frisbee Ply Plates, they really did exist then in 1885. Like the cult, like, when Marty sees it, he's like, oh, I just learned a trivia fact. That's fun. Also, I guess another thing I really appreciated the second time seeing this earth. seeing this now most recently was i i'm going to sound like an old man complaining about modern films now but we're here for it robert zemeckis unfortunately kind of led the way on this with like green screen and motion capture and all these things like and most major films you watch i just am constantly in this an uncanny valley of like that's probably fake that's probably fake that's
Starting point is 00:45:46 just all filmed around things. The biggest special effects to me in this movie we're seeing when the party begins. I'm like, look at all these extras walking around or like I never noticed this scene before the intricacies of it until I saw a tweet about a few years ago. When Doc figures out that a train would push it,
Starting point is 00:46:06 he has to deliver a line and a train has to come into frame right as he says line. The amount of coordination of just real things in physical space is amazing to me yeah there's no green screen behind that window he had to do that line several times in order for it to line up perfectly it's it's that is so much more amazing to me yeah than special effects now like that that feels and maybe two it's that in quarantine time seeing a bunch of extras all standing around together just feel special maybe it's that yeah i really love that nighttime festival scene just because it just seems so cozy and
Starting point is 00:46:42 nice. I mean, it's not a waste of time. Plot important things happen at that scene. It's a very pivotal scene, but it's also like, boy, this just seems very friendly and nice. I want to go there. Well, I didn't notice until this time around that they go through all the trouble of having guns banned from the festival, yet literally there's a shooting range right next to the dance floor. Gunshots are going off all the time. Nobody seems to care. And why would be Mad Dog not just take that gun? There must be at a gun show where you have to check your guns at the door, but you can also buy guns inside. I love he was hiding it under his hat, too.
Starting point is 00:47:15 That's one little pistol. That, you know, that's another thing I just love. Like, there's so many shots of the special effects wise of the actors in frame when it's clearly them like you see Christopher Lloyd riding a horse and like trying to grab somebody. Or the most impressive one I went thinking about it later was after Mad Dog shoots his gun and then puts it away. it's just a close-up on his hand which you if you're a movie nerd you're thinking okay well that's a stunt actor
Starting point is 00:47:48 and he walks backwards so you know it's it's really the actor doing it and when it's not the actor they're very effective at editing around when it's really Michael J. Fox on a horse and when it's a stunt double I could never see oh that's not his face they're so effective
Starting point is 00:48:03 at doing that it helps that they're all wearing hats too it's a good way to disguise faces a lot of the train scene stuff you can tell there and doubles but besides that you kind of and at they end with a like a tribute to one of the like oldest things in movies
Starting point is 00:48:19 the train robbery like that's that's just amazing too it is a tribute to film like it's it's high noon it's the great train robbery it's the grapes of wrath it's all these things like it's uh god and also all the Clint Eastwood lines
Starting point is 00:48:35 like that was another like Easter egg I just loved that I only knew because of mystery science theater when at the drive-thru Marty comes out and says, I don't think Clint Eastwood ever wore stuff like this. He's, and Doc doesn't know who Clint Eastwood is. He is standing
Starting point is 00:48:51 next to a poster for Revenge of the Creature that Clint Eastwood has a small part in, like he has a one-line appearance as one of his first movie. That's right. Yeah, and all the movies on the marquee at the drive-in are sequels. They put that in as a big so there to everyone complaining about sequels by saying
Starting point is 00:49:07 there were always sequels. That's awesome i love that i will say in this movie uh marty and doc are way more lax about mixing up the fake name with the real name like there's times where he's yelling marty that i don't that i wonder like why is everyone not confused that he's calling clinch marty i can teach you part one they say like oh that's my nickname is marty uh man there's another there's another just hilarious bit of i i love that doc is a total is a teetotaler he drinks one knocks him out for a day and then also the the wake-up juice I just love when they were putting it together and just Marty's reaction like I really he's got to cut it so close
Starting point is 00:49:50 yeah they're becoming self-aware about these movies at this point but the finale is fantastic I love just like in the first movie but maybe even more so it is so good at communicating where the characters are what point of the final stage they're at where they need to be because of course like in the first movie we see a model, right? And then in this movie, we have so many markers. We have the landscape. We have a dial in Marty's car,
Starting point is 00:50:17 and we have the different colors of smoke in the train, letting you know which thing is about to burn next to push the train at a faster speed. That's so great. Green, yellow, red, like, it's this perfect way of expressing these concepts that even a child in the audience could understand. Like, the colored smoke is one of the... I mean, that also just complicates what already is a very...
Starting point is 00:50:39 difficult physical special effects like yeah i think i still like the first movie's uh final sequence a little bit better just because it's literally down to like the last second but i do appreciate this one and the fact that like in the first movie if that if they failed there marty's just stuck back in time which sucks but he's not dead if they threw this up they're dead they go over that ravine and they die yeah yeah i totally agree with you dave the first finale is better and I've seen the movie I don't know 20 times when I watch it still I'm like well they're not going to make it and this movie's over he's stuck every time when the way in the first movie when the alarm goes off and he's not moving his car like that that is so perfect I'm like oh god
Starting point is 00:51:23 this isn't going to work it's a great finale though because uh things change so fast where doc is climbing to the delorean and you're like oh man is he going to make the delorean but then he realizes Clara is on the train he's going to take Clara with him but But then Clara falls off the train. He needs to rescue Clara. It's not about getting to the Doloreans about rescuing her and using the future technology, the hoverboard, to rescue Clara. Oh, when he flies off with the hoverboard after saving her.
Starting point is 00:51:50 And also, like, the framing of the shots of him, like, holding on to the side of it are just like him hanging on to the clock. That's right. Part one. There's, like, there are a million visual echoes in this that I should have, I was always impressed by watching it again. And I shouldn't, I should have, I should have had higher expectations because one and two are all about visual callbacks to everything. I should have expected three would be just as full of them. Like the posing, when, when Marty walks into the town, it's the big overhead master shot.
Starting point is 00:52:24 Yeah, Marty arrived somewhere. When Clara comes into their place interrupting the model test, it's shot the exact way how Leah Thompson walks in on them in one. That is right. Yeah. And I do like that Robert Zemeckis did blow up a train engine. He sent it over a cliff and it's like a Jackie Chan movie. We see it from five different angles. I love that.
Starting point is 00:52:45 And then they superimpose... As much as that cost, you got to get your money's worth. Definitely. And then they superimpose another explosion over the explosion that exists in the scene. It's just like they really want to cement how much this would have killed Marty if it had failed. You know, you have all of this Western stuff. When it's finally time for a special effect, really want to show off.
Starting point is 00:53:07 You've made it this far into the movie and you've got to do something to match the giant special effects extravagance that you've seen in the other two. And yeah, I mean the special effects in this movie there are a lot of them but they're more subtle and they do a few of the gimmicky ones you saw in part two where it's like, oh my God, it's two Michael J. Foxes
Starting point is 00:53:25 and they're handing each other something. Hell, what kind of magic is this? But even on the commentary, Bob Gale, the screenwriter is like, yeah, you've seen this in the second movie. We don't need to pull the same magic trick again, which is why there. There's maybe like two or three shots where it's Michael J. Fox and Michael J. Fox talking to each other. But that's basically it.
Starting point is 00:53:42 I'll say the one element of these movies that gets worse and worse with the higher resolutions is, are those two parties in the same scene scenes? Yeah. Like the lighting doesn't always match. You can tell, well, in this one, Michael J. Fox is on a blue screen somewhere else. Yeah. And someone passes through the frame to allow them to hand something off and that person's at like a different resolution than the rest of the movie. Yeah. It's a little weird, but, I mean, besides that, these movies are gorgeous.
Starting point is 00:54:08 Work better not on the 4K Blu-ray. Yeah, I did. I did see the seams a little more watching the, on Amazon Prime in the U.S., it's the 4K version streams now, too. Though I'm sure it's not true 4K, like on an actual physical disc. But, yeah, you can see the lines a bit more for sure. Oh, yeah, Dave, since we last talk, has the 35th anniversary edition come out? Yeah, yeah.
Starting point is 00:54:32 I watched all three movies And over the course of doing These episodes I've watched all three And yeah I mean it looks amazing Besides those Those particular scenes like yeah There's a lot of attention to detail
Starting point is 00:54:47 And you just get to see that detail even more Which is great I only have regular Blu-ray Buh I'm only judging you a little bit Well Bob you have a PlayStation 5 It could do It could play a forky thing
Starting point is 00:54:59 I need to buy one of those Forklay Blurays but the epilogue of this movie they have to like basically wrap up a ton of stuff very quickly I'm not sure how well it works but it gets you to the end where Marty arrives
Starting point is 00:55:11 at the back to 1985 and Bob Gail the screenwriter is very proud that they destroyed the DeLorean it was their way of saying we're not making any more sequels you can't make us so the second Marty arrives in
Starting point is 00:55:22 1985 the DeLorean is destroyed things wrap up a little bit too quickly there like literally a train shows up seconds after he arrives which you would have thought he would have talked with Doc, like, what time would a train not show up? Maybe I'm not in 1985 for a couple of weeks, and I arrive on a holiday where there's no train, so I don't have to worry about being potentially killed moments after I return.
Starting point is 00:55:44 Thanksgiving Day. Yeah. I guess two in the morning, maybe. Location-wise, it does make sense. They do justify it because he is going down train tracks in 1885, and he's coming out the other end on train tracks. Yeah, over the Clint Eastwood ravines. to know that like that also it makes you wonder like so when the world does when Clint Eastwood the man became famous did the people in the town go like wow he's got a name just like the ravine like I also just love how everybody's like staring at him but uh with his car on the train tracks but you should be arrested at that point when when I when I was 10 I definitely or eight when I saw this I definitely was very sad seeing the Dolorian destroyed like I was like oh the fun times are all Then there's a new train DeLorean
Starting point is 00:56:30 You can see at Universal Studios Oh man And when you go on the ride You get to see that it's like Actually 800 DeLoreans exist Yeah Apparently they bought as many as they could For the filming of this movies
Starting point is 00:56:40 They could like alter them And make different models And things like that for the scene But in this final scene They rescue Jennifer In a very afterthought scene I do like in this movie We were talking about it earlier Henry
Starting point is 00:56:51 But one of the few drop lines In this movie that feels kind of sweaty Is when Marty's like Oh that's right Jennifer We left her on a porch dock We let, what do we got to get Jennifer? In alternate, 1985. Yeah, it's like, oh, no, she's fine, Marty.
Starting point is 00:57:02 We'll just get her later. Well, the timelines fix. She's actually still just going to be there. And every, she won't even notice it. So, uh, you, and that's when Marty just has to say, well, you're the doc, doc. Like, that's where they just toss it aside. For the first time in a movie, Marty wakes someone else up. It's not someone waking Marty up.
Starting point is 00:57:19 So he wakes Jennifer up. They go to the, uh, did they go to the, uh, did they go to the Mcflyhouse first? Yeah. Uh, no, they go. Yes. it's a fly house first because he wakes her up and she doesn't know if it's real or not then she sees the paper the paper goes away
Starting point is 00:57:34 and then they go to the train tracks and the Mcfly house is basically the same scene as the end of the first movie except Crispin Glover is not there and they really hang a lantern on the fact that someone else is playing him he's just like ah I can't find my glasses I can't find my damn glasses
Starting point is 00:57:49 I'm wearing the glasses that disguise my face it is I look how they say that out loud because the guy can't be upside down in this scene so they have to find some new way to disguise his face. I also like the Biff when he doesn't know it's Marty at first. He's like, hey, but it's up. Oh, hi, Marty.
Starting point is 00:58:05 Hi. Like, it shows that Biff while timid to the McFly family actually is still just the same asshole. He's just timid to them. He's being punched in the face in 30 years earlier. It didn't fix his personality entirely. He became a real Eddie Haskell type, if that makes sense to anybody out there. I think that what has to happen actually, is like years of like reverse bullying from George to Biff to get him to that state.
Starting point is 00:58:32 It's a little sad, but I mean, yeah, if you watch two, you see like right after he's got punched by George, he's not done. Like he goes after Marty a bunch. Yeah, he would have killed Marty. He makes, at the end of two, he makes the decision of I'm going to run this person over. So it's come to this. I guess that's what makes Biff more of a threat in this movie because he can now freely murder people when that wasn't as much the case in the other movies. Yeah, that is another great turn. This is going backwards, but that's such a great moment of they're redoing the bar scene that they've done twice already.
Starting point is 00:59:05 But this time, when the bullying would have started and they could have reframed the same thing where he's going to sucker punch Biff, this time Mad Dog pulls out a fucking gun and points it ahead of. And Marty just has nothing. He's like, hey, whoa. I can dance like Michael Jackson. Yeah. With that help? That's not dated at all. No.
Starting point is 00:59:24 No. I mean, hey, he was probably just remembering how, you know, a day earlier he was in Cafe 80s, seeing Michael Jackson offering him a drink. And he's still a night. And he is a child from 1985. So it's still the new hotness. Yeah. Even in 1990, he is in 1985 team. Yes. Yes. And the final scene. Oh, and Flea has to. Yes. Oh, I love that. Yeah. I totally forgot about that. Marty does not drag race flea. And that is how he's able to save his crappy Willie Lohman self. the future from damaging his arm and ruining his rock career. That is what happens to him. And the your fired facts that Jennifer tucked into her poofy pants, it turns into a blank piece of paper.
Starting point is 01:00:05 I love it. And I love that Flea is playing the Huey Lewis original song. Yeah. It's a good way to tie the movie. Like it's a good like way to book on the movie. And I like that well, this is a fact that I swear I knew before IMDB. But Flea's gang
Starting point is 01:00:22 is, it consists of one member of each Biff gang from all the time periods. Oh, that's amazing. I didn't know that. That's, oh. The Connecticut, Billy Zane. Yeah, the guy in the front is the Old West. There's one of the guys in the back with a jacket is 2015.
Starting point is 01:00:37 And then I think the third guy who's like furthest away is, uh, 1955. That's amazing. Man, again, this like attention to detail is why these films like persist. Like we, we talked about Bill and Ted's excellent adventure. And that was a lot of fun, but there's so many points where the joke is that they shrugged. They're like, who cares? Yeah. But this movie cares so much about all of these little things.
Starting point is 01:01:02 It's, uh, it's amazing. And the final scene is, uh, when Doc Brown returns from wherever he came from. He somehow was able to build a time machine in 1885 out of a train. And, uh, several years have passed for him because he has two children. And something very distracting happens in this final scene. I think we've talked about, have we talked about this before? Uh, maybe not. on my
Starting point is 01:01:22 yeah one for like maybe five seconds of the movie one of the child actors is motioning off screen and then
Starting point is 01:01:29 pointing to his crotch because I think this little boy has to go to the bathroom and the editor did not
Starting point is 01:01:33 catch that so it is in the final movie it's it's so distracting because it's when Doc
Starting point is 01:01:39 is giving like the moral of the story yeah he's it's it's his big final line
Starting point is 01:01:45 and I never noticed it until a person points it out on the internet and now it's all I see in that scene
Starting point is 01:01:51 and it really sucks because it's such a fun scene and I love that train I got to see the train up front in person and Universal Land. I don't think it was ever California because I had never seen it before in person
Starting point is 01:02:03 but yeah I guess the moral the story for Doc is he's less strict about time travel rules because he's like look how good my life is now I got late finally but any final thoughts about the end of this movie I mean I feel like had they known from the beginning
Starting point is 01:02:20 this would have been three movies it would have been tied up more cleanly, but I think this is the best they could do. And given that they wrote these two sequels without knowing that they would exist off of the first movie, I think it's a fairly successful job of closing the book on these movies. I still feel like the whole like Marty is an impetuous hothead who hates being called a chicken still feels very contrived.
Starting point is 01:02:44 Like they had to invent some sort of conflict to carry it through the second and third movies. But, you know, aside from that, I do feel like everything wraps neatly. Everything has meaning. It's just, yeah, it's very satisfying and complete. And I do appreciate the fact that, you know, at the very end, there is still the possibility of future adventures. Who knows where that train will go and who it will take with them.
Starting point is 01:03:06 But we don't need to necessarily see it. It's enough to know that, yeah, the future is out there, but who cares? Well, after Robert Zemeckis dies. Maybe we're good with Marty as he is. When Robert Zemeckis dies, we'll find out. Yes. Yeah. I love him.
Starting point is 01:03:20 line of him saying like you know already been there because he's like the time travel is now boring to him and you you wonder like what else can this train do can he go into other dimensions can he fly through can he fly to saturn now in this in this train like well i guess if you want to find out you can watch the animated series that aired that fall that's a boring answer yeah the answer is that he lives in 1990 with his children and they go they go on in time travel adventures like and he has the voice of dan castanetta yes yeah Which you can hear all that on a What a Cartoon podcast with Dave. I remember being like in the same way that I was upset that this was not as much of a time travel movie as the first two.
Starting point is 01:04:01 I really, as a kid especially, I disliked that basically the moral at the end of the movie. You know, the future is what you make of it. And I was like, no, that's not what these last three movies were about. In those movies, you have to, you know, actively change the future in order to make to see. you know results this is just like it's almost like he's suggesting like if you just have that mindset it won't happen if you if you don't if marty you stop being a hothead you won't end up like a fired guy in the future uh and i mean now that i watching it now and especially you know watching the trilogy again for like the you know three dozens of time um it's just that i can just
Starting point is 01:04:45 more appreciate on the level of like seeing these two characters you know have their complete arc. Yeah, yeah. The Terminator 2 came out the following year. I was like, okay, that's great that, you know, the future is not defined yet. But I already saw back to the future three. I know this stuff.
Starting point is 01:05:00 It's interesting. If you look at Doc as a character where the first two movies, he's like, we must put things back the way they were. But then in movie three, he learns, oh, time travel can save my life and also get me a wife. So maybe it's not so bad to mess with things and make them better. And soon he'd go so far as to build an Institute of Future Technology. It just fucks with the timeline every single day with tourists.
Starting point is 01:05:23 I guess that is the true sequels, the ride, no longer in America. I think it's still in Japan, Universal Japan. No, it's gone there too. It's nowhere. I can't even go to Dubai. Well, no, I think it's just nowhere killed. Well, it wasn't replaced by the Simpsons in Japan. I do believe the minions replaced it in Japan.
Starting point is 01:05:43 I'm sorry, Japan loves the minions just like America, Bob. I did watch the special features after the movie, and I made a couple of observations that I had not noticed before. First of all, that all of the stuff that they show you in line is basically Doc really ignoring his, like, don't interfere with time, because he's basically Forrest Gumping himself into like, oh, here's him with Einstein.
Starting point is 01:06:05 Here's him, like not the dog, the person. Here's him with Nixon, and he's making a stink face and stuff like that. That's right. And avoiding his sixth term. That's right. was that was him doing well that's also Zemeck is doing Forrest Gump a couple years before Forrest Gump I mean his the moral of his story is like I do whatever I want
Starting point is 01:06:26 Yes that's when he finally becomes Rick like He fully becomes Rick Sanchez of Rick and Morty He goes mad with power And an observation my wife made because we watched the trilogy together She pointed out that in a very 180 turn the the henchman of griff who picks up Marty Jr. by the balls is also she's like the
Starting point is 01:06:52 I guess the person who welcomes you to the ride Oh okay wow I didn't know that Yeah never noticed that until this time The one that says ain't you got no scroats Yeah The sexually mean In their 2015 it was progressive enough That a woman could bully you in a sexual way
Starting point is 01:07:12 as part of a gang. It's a 21st century for you. So we will take a brief break and come back to talk about the rancid games about this movie. This is Snake. Hey Snake, it's Sam. Who are you?
Starting point is 01:07:58 Sam, from the brand new PlayStation podcast, Polygod and symphonies. Is that so? Yeah, it's a podcast that's exploring the PlayStation library. Impossible. Well, not really. Each week, we take a game, play it, and then we rank it, and our grand list of games. Is that right?
Starting point is 01:08:14 Yeah, it's available on iTunes, Spotify, or wherever you get your podcast. I didn't mean to sound sarcastic. That's okay. Just check out Polygon Symphonies, the PlayStation podcast from the Green Lit Network. And we're back, folks, with another episode of Nasty Labs. Nasty Labs. It's a show hosted by me, Kinsey Burke, and my dumb-ass friend, Mark. Nasty Labs.
Starting point is 01:08:38 This twice-monthly show about game development, Japan Live, be nice to people and hey maybe a few other things nasty labs is a product of chew high labs brand incorporated and now available for three easy payments of four 2069 only on the greenlit podcast network So we're back from our break to talk about the few games based on these two movies. And the first one is actually both movies as one game. And it came out the fall following this movie that is Back to the Future, part two and three for the NES, developed by B.E. Software published by Acclaim so you know it's good. Would those two names attach? Two superstars of video gaming.
Starting point is 01:09:49 And Dave, you're telling us before the recording that you have experience with this game, personal experience. I only rented it a few times. You owned it. Yeah, I know it doesn't have a good reputation, but when compared to like, especially the first Back to the Future NES game, and compared to a lot of like acclaim license games, this game's not bad. it's really complicated and like I never actually finished it because it's just way too complicated but there's a lot of
Starting point is 01:10:18 fun elements to it I will say well brought me back to it as a kid I rented it a few times because the game just seemed like in an infinite open world but it's just really poorly designed but it is more of a game than the back to the future game that came out a year before this the really bad beam software LGM one
Starting point is 01:10:34 that's four awful mini games with terrible music this is more of a real game yes it does steal a ton from Super Mario Brothers. I'll give it that, but it's at least stealing from a good game. Yeah, it's a better starting point for theft from a game instead of a bunch of like interminable mini games. I'll give it that too. But I think I must have rented it or a friend on this game because I did play it a teeny tiny bit as a kid. And I think I had the same reaction I had to most of these European style platformers, which was at first thinking like, oh, cool, I know it's a
Starting point is 01:11:08 Mario game. I'll jump around. But then once going to all the way to the right on a screen didn't end the level, then I would, that I hit a wall as a kid. I was like, I did it same with a Roger Rabbit game or other ones too. I was just like, I don't know what I'm supposed to do next. I'm done with this. And this game is very complicated, which leads to it being kind of confusing if you're just jumping into it. So the premise of this game is that Marty has to return 30 different items to their proper places in time because Biff scattered them about. And in order to do this, the game is a platformer
Starting point is 01:11:43 in the terms of Mario. It's very Mario, like, to the point there are even like Spineys in this game. They just stole them. They straight up stole them, but here's how it works. And you might not follow me at home, but it's very complicated. So, you kill enemies to find keys that open
Starting point is 01:11:58 these puzzle rooms. You then solve these puzzle rooms to get these items that belong in different places in time. And then you bring them back to where they belong via these Mario like sewers and then once you're in there you solve a word scramble and that word scramble tells you which item belongs there that's very complicated now keep in mind that there are three different time periods you go to freely back and forth to so when you find the item you have to then find out where it belongs and then you have to solve a word puzzle
Starting point is 01:12:31 to put the item back to where it belongs and you have to do this 30 times oh and if you get the word scramble wrong, the item blows up. That's true. Back to the puzzle room to get it. I actually think the puzzle rooms are the best part of this game. The puzzle rooms are so, like, this is where it betrays its European origins, because every one of those is so, like, Jetset Willie, Jet Set Marty. They've all got their own little title, like, each has its own little pithy name.
Starting point is 01:12:59 Yeah, like, this is, this is, they just couldn't help themselves. They were like, we got to, we got to go full spectrum on this. yeah but and they also are the least you know back to the future leg because it's like random rooms with i think like snake or weird things in it that have nothing to do with anything marty's ever encountered then again marty never encountered despite me either yeah these overworld enemies are just random platformer elements just thrown in haphazardly without any thought at all there's nothing uh there's nothing hill valley about that also yeah i do i like the interactivity between the time periods but like the overworld is the
Starting point is 01:13:33 worst part because you don't know where you're getting keys and you don't know where these rooms are exactly. Like sometimes that like a little doorway will lead just to another part of the map, but sometimes a doorway will lead you to one of these rooms that are puzzle rooms and sometimes those doorways will lead to the solving room. And it's just I never could wrap my head around even when I was spending hours playing it. Yeah, to successfully play this game as a kid, you would have to map everything out. This is a game built for mapping and writing down where keys are, writing down solutions. It's a very, very involved game.
Starting point is 01:14:05 And I'll give them, they at least thought a lot about it. It wasn't just throwing together a very slopply made adaptation of four different scenes in a movie. They actually sat down and thought and thought about it. And not making them intentionally hard just so you don't beat them at your first try. Like not just having a difficulty spike, but I get, I think in both back to the future NES games that you can feel the publisher just had a major. command was don't their big one was this can't be beaten in an afternoon by a rental like we're
Starting point is 01:14:38 fighting the rental market so make in their response for two and three was I guess complicated as much as possible and make it something you even with like a back of the instruction manuals like you wouldn't know where to find things yeah you're totally right a 1990 game does feel like it's geared to fight the rental market and I can tell because if you look at the long play for this game. It is three hours long. No long play for an NES platformer should be three hours long. They should all be 22 minutes long. And then if you somehow make it through all of, you know, the 1985, 55, and 2015 sections, you deposit all 30 items into where they belong. You then go to the Old West. Marty now has a cowboy hat. And it's a much simpler version of what you just played
Starting point is 01:15:24 in that you have to put 10 items back to where they belong in one time period. And you were saying Dave before there's a cheat code to just go right to this section. Yeah, which I think I didn't have at the time eventually discovered in probably GamePro or Game Informer or something, which is, I think it's flux capacitor is the power. It's not quite dash, dash, dash, Justin Bailey, but it is one of those things that's just stuck in my head for years. So you never finish this game as a kid, Dave? No, never did.
Starting point is 01:15:52 I've tried it in recent years even with like, you know, emulators and save scumming and all that. and it's still too complicated. And it's very tedious. If this game was maybe half as long, it might be more approachable. But yeah, you have to do a lot. And I don't think anyone has memories of this game just because of the first Back to the Future game
Starting point is 01:16:09 is so bad. That's the only one we think about when it comes to NES games, Back to the Future NES games. And it was probably because of my unique way of like, I didn't watch Back to the Future Part 1 until probably like 88 or 89. So I wasn't really,
Starting point is 01:16:24 I wasn't really aware of the Back to the Future part one video game. I was introduced to this one because it came out like not only just a couple months after I had watched the entire trilogy and fallen in love with it. I played this and I kind of tolerated it in the same way that I tolerated like the karate kid game and the Friday 13th game. Just because I love the movies, I'm willing to put up with some level of you know, crap. But I will say I have way fonder memories of this than pretty much any other licensed NES game of the time frame. It's surprisingly good for a beam game of this vintage
Starting point is 01:16:59 that's all I'll say about that somehow they were able to make a good shout or run game and I don't quite understand that but maybe different people were making that one. Let's move on to the next game Back to the Future Part 2 for a lot of platforms, seven platforms altogether. Developed and published by ImageWorks. This is another
Starting point is 01:17:14 very microcomputery game because it is the tradition of instead of making one mediocre game let's make four ones that are worse than that and they'll look very good you'll play them on your Amiga. look nice but they're very hard to play and the British have a lot to answer to
Starting point is 01:17:31 when it comes to these games I mean what am I watching the I think I maybe played the Genesis one as a kid maybe but that's part three there was no part two so there was never a console port of part two except there was a UK
Starting point is 01:17:46 master system version of this game all right yeah I guess the game does deliver on the idea of it looks like the movie kind of for but for 1990 it does kind of look like the movie and they at least you know obviously if you want to adapt anything from back to the future part too you adapt the hoverboard scene and that's what the first level is and it's not very good and your hoverboard does work on water so they violate a lot of rules and level I'm just going to go through the levels really quick because there's a few
Starting point is 01:18:19 interesting ideas but again not implemented very well level two you actually play as Jennifer it's the only time in any of these games you play as someone who isn't marty or dock. So you are playing this stealth mission where they're borrowing from the scene in Back to the Future 2 where Jennifer is taken back to the McFly House in 2015. You have to escape from the house without, you know, encountering anybody from the family. So it's a stealth puzzle. And every, all the sprites look like they're from Bill Lambier's combat basketball. It's very awkward overhead sprites. Well, I mean, seeing the floor plan lay out and all these characters, like I couldn't not think of Hotline Miami. Like that was exactly. Yeah.
Starting point is 01:18:57 Except, you know, Jennifer's not blasting everybody with shotguns. Better game. I'm going to end my family right here. So, level three is a terrible brawler where Marty is fighting through 1985 A. Nothing needs to be said about that. It's like a bad NES kung fu. Level four is a crime in that is an animated slide puzzle, sliding tile puzzle, of the Enchantment of the Sea Dance.
Starting point is 01:19:22 Don't put these in games. I mean, it was 1990, but I've already had enough. I've already had enough of these sliding tile puzzles in games. Oh, the music. At least Final Fantasy made its sliding puzzle game optional. And you had to push the B button, what, like 200 times to get to that? Yeah, it was a challenging bonus. It was a, yeah.
Starting point is 01:19:41 And level five. You hit the button that many times, you're being punished. Yes, you're wearing out your controller, and therefore you have to suffer through this minigame as punishment. And level five is more hoverboarding fun, but in 1955. And it tries to emulate the finale of the movie, but it fails. This, I don't know. know, I've never heard anybody who played this, but again, I don't know a lot of non-American people. So if you're out there and you're in the UK and you played this and you liked it or didn't
Starting point is 01:20:04 like it, let us know. But I only learned about this game through doing research just because there was no American version of any sorts. And it doesn't seem very good. I've not read any good accounts of this game from the time or now. So let me know in the comments if you played this. So one game that did come here, actually, so there are eight ports of this game. I'm not very clear which one is the core version of this game if there even is one, but
Starting point is 01:20:59 the Genesis version came here and there is a horrible bug in that game where the color palette is all wrong and somebody has recently patched it, so it makes the colors much worse in the original release, but if you actually patch the game, it has the full
Starting point is 01:21:14 spectrum of colors in the game. And the era before updates, downloadable updates to games. And just like the Back to the Future Part 2 game we just discussed, this is just of the same mold where it's like, we made four games, four games and one, four different modes.
Starting point is 01:21:31 And so I'll go over these games very quickly. Again, I did not play this, but it was available for the Genesis and it came out in 1991. So the first game is you play Doc on Horseback and you are going after Claire's wagon, except in this scenario, you are gunning down countless
Starting point is 01:21:46 Native Americans. And in the PC version of this game, the Amiga version, there's also top-down sections where you're not only shooting Native Americans, but also members of the Calvary. So Doc is killing dozens. that is amazing to me that they got well because later in the game the amount of times Marty doesn't shoot
Starting point is 01:22:05 people with a gun would make you think that they had people from the movie telling them hey we don't want our characters shooting guns all the time but while Marty doesn't get to fire a gun a bunch at the end of the game Doc is just blasting people left and right was their cover just like hey well he shoots a gun once or twice
Starting point is 01:22:24 like we can get him to shoot stuff. The remarkable thing is that the top down sections are just like gunsmoke except terrible. Yeah, I guess if you're going to make an Old West game, sure, just rip off a good one, but do it well, come on. And if you watch that footage, you'll see
Starting point is 01:22:40 it doesn't seem like the cavalry or the Native Americans are necessarily aiming at Doc. He's just in the middle, just shooting at both of them, taking out both sides. So he's up to the both sides of wrong stance, I guess. To think, well, also the Doc would so cavalierly, like, no pun intended.
Starting point is 01:22:56 offing all of these people in the timeline and just like, well, you're dead, you're dead. No, no grandchildren for you. So many bloodlines. I'm the God. Okay, so that's the first game in this bad collection. The second game is, okay, so the movie has a shooting gallery scene. Guess what game developers?
Starting point is 01:23:14 You need an idea? There you go. I mean, hey, but that's, especially that it's just, they get to rip off of the NES game that got turned into a shooting gallery in the Old West in this one. And playing a shooting gallery with a keyboard or a game pad doesn't seem fun to me. It does not seem like a good time to me at all. In game three is another shooting gallery, except this time you are viewing it from a third-person perspective,
Starting point is 01:23:39 and you are Marty taking out various members of Biff's gang with pieplates. You're just throwing them all over the place. And in game four, another scene from the movie reimagined in a very incorrect way. So this is just like the train finale from the movie, except the train is already moving, and Marty needs to get to the DeLorean and in this version of this scene the train cars have not been uncoupled from the engine so Marty
Starting point is 01:24:03 is not only crawling across these train cars but he's also fighting off these train workers with high plates so a very different version of this final scene of the movie. Killing them left and right like and he's just slinging frisbee's everywhere though I do
Starting point is 01:24:19 I did like from watching a long play of it that if you die there you come back on hoverboard and just get back on the train it's a nice touch but it's so wrong because in that scene marty is always in the delorean yeah doc is the one who needs to make it to the delorean to get in to go to the future with marty and uh there are no train cars or train workers they got rid of that when they you know detached the engine so it would be free to uh you know push the car faster yeah i'm sorry sorry to go back to the movie for one second but i i forgot something i put in
Starting point is 01:24:52 my notes is that they call the ravine Eastwood Ravine without any attention to Doc like and that also like supposes that everyone knew that Doc did this. Partially because he's the one who squirled the plans. I don't know
Starting point is 01:25:08 how you know Marty slash Eastwood got all the fame out of that. Well I guess we don't know what happened to Doc after he wrote off on that hoverboard. I guess he could have like shown up back in town. Yeah. My my good buddy Clint Eastwood, he fell in with the wrong crowd and he hijacked the train
Starting point is 01:25:25 and drove it off. Or he could tell them like, well everybody, you heard about the big train robbery, right? Well, Clint did his best to try to stop those train robbers, but they all went over the ravine together. No, I bet in order to avoid going to jail, Doc was probably like,
Starting point is 01:25:40 Marty set me up. It was him. He's dead now. They're wearing the bed. That was another Easter egg I saw pointed out in a video that the bandana the doc is wearing is his cowboy shirt that he wears in 2015. Yeah, that's right. Oh, it's so great.
Starting point is 01:25:56 So that is the end of this Back to the Future Part 3 game. So, again, nobody has any good memories of this. And if you do, I can't help you. You could not have possibly enjoyed this. But the one redeemable game on this list, and then Dave has something that wants to mention after this, is Super Back to the Future, Part 2, only for the Super Famicom released in 1993,
Starting point is 01:26:15 published by this company called Daft, and published by Toshiba EMI. So this was definitely a surprise for a lot of people in the early ROM downloading days in which you were downloading every ROM and then you were like, oh my God, there was a Back to the Future game for the S&ES and it came out in 1993. What even is this? And I think we all have a little bit of experience with this just because of the sheer novelty of this game. Yeah. And for me, it was always like a holy grail. Like once, you know, I started being able to play, you know, emulated games. I sought this out. And quickly realized, like, it looked awesome. And it's maybe like a C-minus, whereas every other, you know,
Starting point is 01:26:55 back-to-f game is in the D to F category. This is one of those games that I've termed airplane hanger platformers, which are prevalent in the 16-bit era where. It's not, it's no longer left to right. It is up and possibly right. And this is mostly still going left to right, But you also have to do a lot of vertical traversal, and sometimes you can't tell when you're supposed to be going vertical
Starting point is 01:27:22 before going horizontal again. It's really confusing, and this game is really difficult, too. It is the rare Japanese airplane hanger game, but you're right, Dave. By being a C-minus, it is the best game on this list. It's really interesting, though, because I don't know why this game was made because it came out three years after the movie,
Starting point is 01:27:41 the final movie came out. And if you look at this developer and what they made, this feels like it was a passion project for somebody at the developer because it just is unlike anything they made and it came out so late after the movies and I was looking at things that they made they made mostly racing and boxing
Starting point is 01:27:56 games and some stuff for the PS2 Simple 2000 series but this was a standout in something that's nothing like what they made outside of this. I mean it could be a case where the publisher Toshiba EMI had some sort of you know lock on the back to the future
Starting point is 01:28:12 license and we're like well we got to do something with us before you know we paid money for this we might as well do something before it expires so let's find this developer that we have in our stable and just say hey guys do a thing and that's what they did i i i the visuals go a long way in pleasing me in it because it's just so i i as we've said many times like i'm a big wee for a japanese visuals and stuff like it's cutesy style is so much better than just the like brownness of say the of the back to the future the genesis game we were just talking about like there's so much personality in the characters that that goes a very long way yeah yeah it's so charming and colorful i love the anime interpretations of these characters especially in the cut scenes i love marty boss designs too yeah the giant biffs i love marty finding the u la la magazine and having like the anime like basically nosebleed effects oh god yeah this game though it's a essentially like a Sonic the Hedgehog rip off, the way Marty moves and spins on his hoverboard and the way you fight Biff in these enclosed arenas and he's a different boss every time.
Starting point is 01:29:22 It does feel like they were borrowing a lot from Sonic the Hedgehog, but not quite as good of a game as those. Well, he even feels like, yeah, because it feels like, I mean, they lack last processing, so. Poor Super Famicom. It feels like Nindroid Marty McFly exploring Bubzy the Bobcats world. Yes. It's like those aren't necessarily. things I want to see together, but I do admire just the, the, the gutsiness of putting together something that's weird and so late. Yeah, and strangely enough, Hitoshi Sakimoto does the music
Starting point is 01:29:56 for this game, and you heard a lot of it in the last podcast, but yeah, he does the soundtrack, and he does a great cover of the Allen Silvestri back to the future theme, but I guess he was just available, and this is something he worked on. You know, you got to pay the bill somehow at that even like it's so it's so sonic that he even gets like a bubble like you have the bubble power up to yeah like it's even that and and that he never gets off his well actually like he even has like a cool guy idol animation like sonic has like i was i was just taking a second to try and see if maybe toshiba in japan was like the uh the publisher of the vhs is but uh no they were not or unless it's a shell company but they were not the i looked up the japanese vhs is all three just now and so
Starting point is 01:30:43 that wasn't them i i who knows how they ended up with the license but yeah i at the very least there's so much personality in retelling the story and all of the just spinning and character to it that it's it's better it looks like you'd at least have a nicer time with it yeah it's it's quite a novelty and even the like all the other games you talked about uh so far they really play fast and loose with the plots and the characters, but in this movie, despite reimagining everything Marty does as being hoverboard-based, it follows every beat of Back to the Future 2 perfectly. It does make sense, but it does add a hoverboard to everything he does. I will say they at least stuck to that.
Starting point is 01:31:22 It does kind of wrap up all of the 8 and 16-bit era games where you'd always have kind of terrible-looking games where Marty's never bigger than like six sprites tall or six pixels tall and the music never worked. They never sounded right. And then you finally get a game where, I mean, it's obviously not realism, but it's a fun-looking game and
Starting point is 01:31:46 it has a really good soundtrack. So to have both of those were both huge, you know, breath of fresh air. And the next game, of course, is the telltale game that you came out in 2010. We'll talk about that later this year. But Dave, you wanted to mention another Back to the Future game that I was completely unaware of, or at least forgot about.
Starting point is 01:32:25 Yeah, it's one of the few that it sort of traverses the entire trilogy, which is the Lego Dimensions pack for Back to the Future. and Lego Dimensions, like, I look back fondly on because it just sort of took all of these wayward IPs that would probably never get another true blue game and put a lot of love into it. And with the Back to the Future, Lego Dimensions pack,
Starting point is 01:32:53 there's like the main playable parts with cutscenes just consists of the first movie, and you get to redo a couple of those. But then I think just about every single pack, Like, after you complete those core missions, you sort of get, like, a little bit of a playground to go through. And that playground basically consists of the Hill Valley Town Square that you can now explore in 85, 55, in 1885. So I just found all that neat. I'm not the biggest fan of, like, that Lego gameplay style, but just as a pure fan of Back to the Future,
Starting point is 01:33:28 just getting to actually walk through these areas and sort of a sandbox style. I mean, it's probably something that will never be done again and to just have it this one instance was really, really special. And are the characters there? Are there actors doing the voices too? I think that they may just have taken
Starting point is 01:33:49 archival audio. Well, I think, yeah, for the cut scenes, it's like archival audio, and then I think it's sound of legs for the rest of it when you're finally into San Diego. box area and you can do like little mini missions uh those are you know other character other other voice actors the dimensions games put so much work into that like i i i'm with you dave that i never really super got into the lego games i kept here you know 15 years ago now the story of them
Starting point is 01:34:19 was like oh these are these are the good um license games now if it's a lego thing it's actually good like you're not and maybe even great in a couple cases but but by the time dimensions came out i i have to salute the publisher of it in that they recognized a space a niche for themselves in the in the toys to life world which was this is the game your parents play with you you know your mom and dad don't give a crap about skylanders they don't care about any of those Skylander kids and they might care about the Disney Infinity characters but those are more aimed at the kids but Legos are so
Starting point is 01:35:01 universal and the point that they made of like they got a Gremlins pack they had a Ghostbusters pack they had a Back to the Future pack they were for they imagined a parent who was born in the 80s buying a thing for their five year old that's perfect yeah unfortunately seemingly didn't pay off like with business wise I think it came at the tail end of that fad
Starting point is 01:35:22 and people were just sick of it and sick of stepping on Spirows. Yeah, and also those packs were really expensive. I mean, anything Lego is really expensive. But also, like any Lego game, it's just not that good. Like, I reviewed it, and I actually did play the game with my parents. My mother was visiting when that came out and was really fascinated by the idea of having a game where she could play as Doctor Who. Oh, wow.
Starting point is 01:35:49 That's right. Or sorry, as the doctor in the Doctor Who pack. That's right, Jeremy, yes. Yeah, I corrected myself. So, you know, I played a bunch of the game and then let her play for the Doctor Who expansion section. And, like, I didn't think the game was good because it's a Lego game and there's just not that much to it. But she enjoyed it despite the fact that, I mean, she kind of enjoyed it. Like, thought it was interesting to run around as the doctor and get all the different voices and go out to the
Starting point is 01:36:20 the TARDIS and it would change time periods and so forth. But, you know, she was really confused by the design of it because it's so just kind of like not well telegraphed and doesn't really explain itself that well. So I gave it a pretty negative review. And the producer, like, launched a Twitter campaign against me. Dude, I'm like, dude, you're like the guy who runs the Lego group. You're a multi-millionaire and you're getting pissed off at some dude who didn't like your game. because I crashed the Metacritic for the Wii U version?
Starting point is 01:36:52 Come on. Anyway, so that's my takeaway from the Lego mentions. It's not really relevant to Back to the Future. No. I just like, you know, the Back to the Future section is pretty much the same. It's just like run around, hit stuff, get Lego blocks, do something with them. But enjoy the voice clips. You know, I'm not in the press anymore.
Starting point is 01:37:10 I no longer have the power to destroy Metacritic ratings, and it really hurts me. I miss having that power to lower something by at least two points. Yeah, I was like one of three. reviewers, I think, for the WiiU version. So I actually did lower it by an appreciable amount, like 20 points or something. You are pretty powerful about. You know, I'm on this publisher's side now. You ruined his Christmas bonus, Jeremy. There's nothing wrong with the system. I, you know, in 2016, I met some of the Travelers Tales developers and they were very nice because they were they I was talking to them because they made the Sonic the hedgehog levels for it too
Starting point is 01:37:50 and they were just like they had they really they obviously I was a press person they could have just been lying to me through their teeth to sell their game but I felt that they had legitimate love for the franchise that they were putting into it and they're like we want to do Sonic right and I I want to believe they that I was sure they're the the man and women making back to the future for Lego's dimension at least gave a shit about that role of it. I mean, oh, yeah, absolutely. It's just that it's so corporate
Starting point is 01:38:21 that the individuals do not get any clout whatsoever. And you have to stick to that game design style. Sorry, Dave, go ahead. I was just wondering, like, you bringing up, Jeremy, the Doctor Who Pack, if there is any sort of, you know, back to the future, Dr. Who interactions that you can have
Starting point is 01:38:37 in the same way that Sonic the Hedgehog can interact with Bart Simpson. That's the classic one. Wow, I don't remember. That's a great question. Can you take Mark? into the Tartis? Yeah.
Starting point is 01:38:48 Because they wrote like one-off lines of dialogue the characters will just say if they interact with each other for some people. The one, yeah, the one I remember, but there's a million of them,
Starting point is 01:39:00 but is Sonic the Hedgehog saying the lines he said to Bard of take it, take it, take it, take it, take it, take it, take it. Well, you know, when ready player two comes out in theaters, we will see the return of toys to life. That's the perfect format for it.
Starting point is 01:39:14 I think so. I would have to imagine, it would be Doc Brown interacting with Doctor Who, both because of the shared doc name, but also the fact that Doc Brown looks like he could have been one of those like 1970s, 1960s doctors. Christopher Lloyd could have been one of the doctors. He's not British. He's not allowed.
Starting point is 01:39:31 He's got that flowing white hair, which is kind of, which used to be like a staple of old doctors. He can be their American cousin. Well, it's 2021 now, and I think by 2024, we can do a Toys Lever, episode because amoebo will be a decade old wow yep we all became skeletons at once yeah but yeah I think Skylanders is 10 years this
Starting point is 01:39:55 isn't it this year yeah I thought it was 2012 for Skylanders it could be could be I just know amebo's or 2014 I think it was 2012 for Skylineers because it took two years for most other publishers to catch up you're probably right yeah I think you're right about that so who knows I'll be coming soon but yes that is our back to the future
Starting point is 01:40:14 three podcast and there will be like I said earlier an episode about the telltale series this year at some point I'm looking forward to playing that because Christopher Lloyd is in it and so is Tom Wilson and briefly Michael J. Fox does do a voice in it so I'm looking forward to going back and playing that again but yes hope you enjoy our tour of these three movies and the mostly for the most part bad games that were made from them so before I wrap up here let's go around the virtual space and we can see where everybody is and how we can help them and support them and find them online so So let's go to Dave. Anywhere we can find you? I'm at Dave running on Twitter, so you follow me there. I'll probably tweet a bit more about these movies by the time this episode comes out. And also, I just, you know, obviously join the Retronaut's Patreon. Oh, thank you. I love reading the comments there, too, and interacting with those.
Starting point is 01:41:06 So, yeah, those are my points. Everyone say hi to Dave on the Patreon. Hey. And, you know, I'm H-E-N-R-E-Y-G on Twitter. follow them there for Henry Gilbert updates and as you maybe know I co-host a podcast each week to podcast each week with Bob Mackey as well
Starting point is 01:41:23 where the first one talking Simpsons is where we cover the Simpsons in chronological episode order we are both right now redoing season two but also doing season 12 it's a fun hot between decades back to the future style let's say jumping between the decades
Starting point is 01:41:41 it is 30 years in the past It is, yeah. And also, we do the What a Cartoon podcast, where we cover an animated series each week. I mean, especially after you listen to this one, why not continue onward in the timeline of Back to the Future? And hear us talk about the Back to the Future animated series with Dave Rudden in a classic What a Cartoon. I mean, just put that in Google and you'll find it. Well, true to form for Universal Studios, you have to overwrite this episode with an episode of Talking Simpson. eventually
Starting point is 01:42:13 and it's all supported at patreon.com slash talking Simpsons where that has tons of exclusive podcast hundreds, dozens of them including right now we're doing our
Starting point is 01:42:25 podcast exclusive to Patreon Talk King of the Hill we're covering the first half of season two of King of the Hill and a billion more other things
Starting point is 01:42:33 please check it all out at patreon.com slash talking Simpson and Jeremy what about you? You can find me on Twitter as GameSpite and you can find me
Starting point is 01:42:41 writing stuff run games, possibly online or possibly in a game that you buy. You can find me doing the Retronauts thing, as always, and you can check out my YouTube video series where I'm exploring the chronology of old video game platforms currently really digging deep into the past and looking at Sega and Nintendo releases in Japan before the NES launch, so the Famicom and the SG 1000. It's a deep dive into ancient history. stream. And as for Retronauts, you can find Retronauts online as at Retronauts on Twitter. And also, we have a Patreon that supports our show. So if you want to support the show and get extra stuff on top of that, go to Patreon.com slash Retronauts. For three bucks a month, you get all of bit rates. And for five bucks a month, you get all that stuff, but also two full-length bonus episodes every month. And we've been doing that since the beginning of 2020. So if you've never been part of the $5 tier on the Patreon, you have quite a few bonus. episodes to check out. I think at this point over or close to 30 bonus episodes are waiting for you
Starting point is 01:43:47 if you are new to the Patreon. Again, that is patreon.com slash retronauts at the $5 level. We also have a weekly column and podcasts by Diamond Fight as well, so a lot is waiting for you. Behind the paywall at patreon.com slash retronauts. As for me, I've been your host, Bob Mackey. Find me on Twitter as Bob Serbo. Thank you for listening to another episode of Retronauts. We'll see you in the future. You know, I'm going to be able to be. Thank you.

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