Retronauts - Retronauts Micro 040: GamePro TV
Episode Date: June 13, 2016Despite the fact that video games have been a household mainstay since the '80s, they've been mostly absent from TV programming until fairly recently. But before G4 emerged in 2002, there was GamePro ...TV: A short-lived, syndicated show from 1991 that existed as an extremely literal interpretation of the popular magazine. On this episode of Retronauts Micro, join Bob Mackey, Dave Rudden, Chris Antista, and Henry Gilbert as the crew explores this relic of the '90s and tries desperately to write down J.D. Roth's codes in time. It'll be totally tubular, bud! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
Transcript
Discussion (0)
Hello everybody and welcome to a brand new episode of Retronauts Micro.
I'm your host, Bob Mackey, and if you're new to our show or new to Retronauts
Micros, these are smaller episodes that we do on the off weeks that cover subjects that couldn't
necessarily fill a 90-minute episode, especially this one today.
Today we'll be talking about GamePro TV.
If you couldn't hear the stifled laughter, the stifled laughter, the stifled laughter
in the background. I'm hardly keeping it together.
We're talking about Eddie Deason earlier.
We are here at the Lasertime
bedroom studio. Who is here with me? Let's start
over here. Henry Gilbert, hi.
Who else is here? Hey now.
Christopher Antista. And?
Former Game Paro editor, David.
And he knows the secret hiding
place of Bernan, I'm guessing.
So yeah, like today I did want to talk
about, I feel like our laser, not laser time,
our Nick Arcade episode was such a success.
I had a lot of fun talking about Nick Arcade
doing research. And believe
it or not, today's subject is even more lost to
history. I could barely find an episode
guide online. In fact, it took Dave's secret
contact for me to know how many
episodes of the show were actually produced, because
everywhere I went, Wikipedia, IMDB,
every date was wrong, every listing
was wrong, like, just like no one
cared about this show. And of course,
it's GamePro TV, it was aired from
1991, 1992, one season, 14
episodes, and it was essentially, literally
a TV version of
the magazine, in the most literal
interpretation you can think of, yes.
Like the same, because I was watching it with Dave, I'm like, that's just a section of the magazine.
Swat Pro, Pro Reviews, all the stuff.
And in terms of, I guess, branding, if we want to call it that, it is very on brand.
It's like, yeah, again, these are the...
Same fonts.
Exactly the same fonts, the same colors, the same, like, disgusting 90s art that I kind of love.
If I ever have another room, I will make it look like the GamePro TV set.
Sorry, I'm stammering because I'm just, like, imagining, like, living in a world of pipes and smoke and blocks.
Yeah, and if you look at the two hosts side by side, they're literally the one.
And the five on the game pro scale.
Oh, really?
Oh, my God.
Oh, my God.
So you're saying J.D. Roth needs to liven it up a bit.
J.D. Roth slam.
Who you might remember from what?
Funhouse? Finders Keepers.
And the white kid on Captain Planet.
Yeah.
Now he hosts...
Oh, he really played Wheeler?
Yeah.
He's an executive producer on a lot of reality shows nowadays.
He did, like, Kid Survivor.
It was called Mula Beach.
I did look that up.
Apparently, for the past six years, he's been executive producer on My Cat from Hell.
And his entire adult life, if you look at all of his reality shows,
he's produced. They look like parodies
of reality shows the Simpsons would make.
They all have the insane names.
This could not possibly have been a show, but it's like, no, 30
episodes, J.D. Roth. I got...
I got the feeling. I have affection for this
guy. Yeah. I did.
I had it, but I got the feeling from
just watching it that, like, I think
him and his co-hosts were not friends.
Oh, no. Oh. Yeah.
With the Game Lab Gizmo Tech here.
We're going to see what they have for us today. Okay, bud?
All right. What do we got that's chilling and hot
today? Give it to me. Yes.
Oh, baby, you know what this is?
You want to hold on to it for me?
Sure, dude, psych!
This is the Ace Moore Game Action Replayer.
Wow.
Yeah, it's basically a device that gives emulation-style tricks to your console.
Just save states by plugging in a go-between.
Nintendo would consider that illegal probably.
They would hate you and you would void your warranty.
Jay-Roehl said it was chill and hot.
He did.
But I just love it, that's the beginning of the episode.
They threw it out there.
We were like paid placement and like, no, no, they're saving it for like the last segment.
This is a tease.
Get ready for this.
I guess it could be both that it's like this is a...
I think I ran into the same conclusion I did with Nick Arcade in that
unlike magazines, editorial outlets, and websites,
they actually had to get permission for what they showed,
and it looks like a lot of people said no.
Because the games they discuss are garbage.
But GamePro TV sold it in a different way, apparently,
according to Dave's Secret Contact.
Can we say his name, Dave?
Yeah, his name is Michael Myers.
Not the Michael Myers are thinking of
And not the other Michael Myers
You're thinking of
Not the murderer or the actor
Who could be a murderer
He was an editor at GamePro
Like way, way back when
I don't know what's his name was
Yeah
Yeah
And now he does PR
He's like the
He does PR
For an organization named after
Michael Myers PR
They represent like 1C
And a bunch of other developers
And yeah
I just reached out to him
Because I saw his name in the credits
And you know
I knew a bunch of old GamePro editors
And I knew of his PR
So yeah
I hit him up
he sent us an email
and maybe we can read it
more related but you're an editor
and you didn't you didn't work with many
or any people involved with this right
I guess it would have been like 20 years later
yeah because this was like 1990
91
it was like that game and former
like dynasty of people who've never left
well like most senior editors there
were probably like
92 93 93 94
but yeah and
this was just right before
their time but yeah I was able to reach out to this
one guy and you know they did
interface with these guys and
try to add some legitimate
it seems like if you were to build a bad game
show right now, while doing
your best, this is the best you could have
done. Yeah, it's way better than
Nick Arcade, Chris. It actually shows the games
but we are bearing the lead here and that lead
is Bernan, rather, the co-lead
who I was ready to hate until I did some
research on him because as a kid
this character embarrassed me
and he is playing a character. He's very much
a Wayne and Garth, Bill and Ted.
More of a Ted. He reminded me of
Cody from step by step.
Although I think he might have predated Cody, but again,
he's got the surfer lingo, he's got this weird, like,
I just stuck my hands in a doorway posture.
What is that posture?
Polyshore posture?
I guess. Is he, what's that called?
Chillin with the Weas? It's like
Kramer Origins.
Yeah. And his hair is like that, and you can tell he
can come over to my place, play some John Madden
football. And, like, this is what makes this
clip Shakespearean in that
this is a real review
buried under, like a bro stereotype.
He actually lowers
the browness for the spoken narration
but when he's playing the character he's like, whoa dude
that was totally awesome. And I'm like, no, there's real
information buried in here that like
I'm guessing Madden wouldn't have wanted
you to hear. This game because it is truly my
all-time favorite sports cart.
I played this game over
and over and over and I'm
still heavily into it. I'm talking
about the all-time great. John Madden
football! Yeah!
Touchdown! Dude, it's coming
out on the Super Nintendo and it is better
than ever. So I thought
like this is going to be hysterical
embarrassing and then it's just like, no, that's
how you would review the Super Nintendo
version of a Genesis game. They can show more
people in the field, a little bit of slowdowns
now gone, and finally
you can play with more than 17 teams.
I'm like, that's, that all checks out.
That's a real review. How did you do that?
It's a review from an excited teenager, and I think
you're right, Chris, whoever said it, that I can
sense some animosity between J.D. Roth
and this guy, because this guy is a
trained actor he went on to produce
in direct his own independent films.
he trained under Jeff Goldblum
and other famous actors
so I can see this guy
just being really method on the set
like oh god he's in his
he's an insipernon character again guys
just heads up okay
Brian and I saw your review
I could totally see there being
Stop to think of you show
I could definitely see a difference
between the two of them just like
if he's being super method
or at least he's like I'm a professional actor
and the other is a child actor
or a former child actor
that's two very different schools
of actoring
yeah and J.D. Roth
has this really awshucks, like, Disney Channel
presenter like, hey, guys, we're going to talk about some fun games
today. I'm squeaky clean, but I've got an inimitable voice
coming up next on Finders Keeper.
He is the universal suburban white every team that we all
wanted to be, like, he represented the, like, Uber gamer, I guess,
at the time. He's like a nice version of Budnick, I'd say,
yeah, for salute your shorts in case this
you're saying that because he has the devil's red hair.
But I will say, Bernan keeps referring to the viewers as
But, like, come on, bud, check it out.
But he also calls the audience dudes and dudettes.
So he's extending all the branch to women on this very manly show.
I don't think a woman appears on the show.
No, no, no.
They can only for two actors.
Only in like a sizzle on the Immortals.
I can tell his fallback anytime he doesn't know exactly what to say, he's just, yeah.
Not I, but check it out.
The S&ES version has made major improvements in the defensive game.
The defense is not only smarter, but the computer's defensive backpass coverage is the real raw deal.
This is a real boring Madden review.
It is. It's incredible.
I feel like you could hear a very similar review to this now,
for a Madden game.
They're talking about the difference between last year's iterative version
and saying the same stuff of like,
this problem from last year finally got fixed.
They added this new thing and I really like it.
This is really cool because, see, this was a problem on the Genesis game
because you'd be right on the receiver
and somehow he'd manage to catch a pass when he had no chance.
And that was completely bogus.
I think that's the real boring nature of it.
This is an upfront, earnest game review, but it's television.
And, like, even as a kid, like, fuck, Madden, I'm out.
The man's the best part of the episode.
It is the only part that's not repeating itself.
Yeah.
So kids can write it.
You're right, Dave.
I swear 60% of this episode is them reading letters or numbers and then repeating them.
Just hit A-up, C-4, and then down.
Get a piece of paper.
If I don't have Shadowgate right now.
Yeah.
And you're saying this twice.
Why wouldn't I leave?
I can't remember this.
We are living in a three-channel world.
And I do remember this was like the quintessential three o'clock syndicated thing.
It was for me, it was a Saturday morning thing.
And I was like, I'm too tired to write this down.
I'll just have to remember it.
I felt like for me it was like a six in the morning show or something.
Oh, yeah.
I mean, it was the earliest thing on Saturday.
Yeah, it was the syndicated stuff that would happen before the network Saturday morning stuff.
And I get that it felt so long how they had to repeat every code.
but when you think about a world where you can't pause or rewind every single thing, kids do need two chances to write it down.
This is J.D. Roth.
J.D. Roth, I love how he's inserted blue screen style into every green.
I did like that.
Tip for the Genesis system game ground that'll give you total level selection capability.
All right, listen up.
First, bring up the option screen.
Now make sure that the arrow is pointing at level and press these buttons in the following order.
AC, B, C.
If you did it right, round select will now pop up below sound test.
There is actually...
Oh, that the Batman part.
There is a tip on how to unlock the music sound test and Batman for Game Boy.
We're going to show you once and show you again.
And at the end of this, you'll see us unlock sounds.
I prefer to hear zero times.
And this does, again, it reeks of that Nick Arcade thing like Nintendo was not cooperating.
Japan was largely not cooperating.
These are all the immortals?
What the hell is the immortal?
It's the immortal.
It's a notoriously difficult, like, isometric game.
Yeah, for Genesis?
With really convoluted puzzles and possible combat.
There's great let's plays a bit.
It's brought up three times.
That was a Genesis port.
It was a PC game.
It looks like a vision game.
I mean, it looked hideous, like just boring even for its time.
Though that's why, as a kid, at least this episode, the second episode of the show, would
have annoyed me because I, even then, I was a total webe who loved colorful
Japanese games and other than the licensed game
Brown. Brown. Other licensed game in this, it's all brown garbage. Yeah, I should
say where we did. American garbage. For this one, we did watch what's called on YouTube
episode two, sup edition because there's no official like episode production numbers I
could find, but there's a second review in this that I want to bring up about Bucky O'Rear. And I find
this gave me more respect for Bernan because he gave a real review and then J.D. Roth
completely undercut everything he said. Because Bernan's like, it's got great graphics, all these
characters, bro, all these great levels.
And then J.D. Ross's like, graphics get a three.
Sound, a three. Gameplay, a three.
Fun Factor, three. All in all,
a great game. It's like, no, three is not good on the
Game Pro scale. Yeah, I don't know if Bernan
actually, like, did he put scores on his?
I don't know. No, the band thing
did not have a score. So this was
an early debate between scored reviews and
non-scored reviews. Oh, yeah. But I just remember.
I literally remember... Because
his section was called 16-bit
that's right. He's talking about the
differences between the Super Nintendo and Genesis.
It is more of an editorial.
I think so.
I vividly remember actually watching this as a kid
and like wanting to get Bucky O'Hare so bad
because just that like that one scene where like Bucky
like he's in the ice level and he changes it into another one of the
Bucky O'Hare characters.
I'm like that is the coolest thing.
I always wanted to change characters in the middle of a level in a game.
It looks a lot like tiny tunes.
I thought that now Dave.
I was like I want to play this.
I haven't played this yet.
And I totally forgot that like right afterwards it gets threes across the board.
I think that's like.
The sound effects are okay, but, well, nothing really special.
Since this card is aimed at the younger game players,
it's no real surprise it's going to be an easy play
for the more season game pros like us.
I got to say, though, I checked out the giant mechanical snake maze on the blue planet
and the flowing lava on the red planet, and dude,
I don't care how hot you are, you better power up
because these situations will put you through some serious moves.
That's right, Bernan, I scored a review.
Go to hell.
You're going to be off this show in six episodes,
They're spinning three, threes, and you can see the result the whole time.
We know what's going to happen now, and then when the dust settles on our generation, we're all dead.
The only reason GamePro will be remembered is it's five score system, which I really...
What of Scary Larry and Bobonic the Bullfrog?
It's just like...
You know how they used to, like, they still...
Do they do that somewhere?
Print magazine ads with review quotes and scores on the page.
Is that still happen?
Right into us at Retronauts.com.
C. Gamer?
I wrote for that. I should know.
Wait, was Mike Myers Major Mike?
No, no.
Okay. But the number, seeing the number five guy as someone's quoted review in an ad for a video game.
GamePro gave it a...
I feel bad I never gave out a five at GamePro.
Not even for sound or challenge?
No, but by the time I got there was just one score that was...
It was still on the five-point scale, but it was...
Did you notice on the thing they didn't show the one, and they didn't explain what the one?
one was like I feel like that was
having worked in an advertorial
game like what
if it's that bad it wouldn't make for good TV
having worked to review an advertorial
one games don't get published
yeah yeah I know I am aware of that
but I yeah all the rest of the games
that were just like so bad especially
the 16 bit hits thing
that's in the Sonic Genesis collection
isn't it? I think so I think it's one of
the earliest RTSs actually
but the 16 bit hits just reminded me
of just like yeah this is
92 and predominantly you're talking about
NES games. Why are you not talking about the
current system? It's not just, the only
NES game they brought up was Shadowgate and the
Rocketeer. Only the bona fide classics.
Rocketteer had the best green screen where
Jaddy Roth is sitting in an airplane. It's so
adorable. I liked when he was actually in the
mouth of the skull on the immortal like peeking out like
this guy's got bad breath everybody. In Rocketeer
each chapter is a different level. For direct entry into
level five. At this point I'm like shut up
JD Roth. We hear the rocketeer music.
It sounds pretty good.
I think it's about the same guy
who did the Maniac Mansion music, actually.
It sounds like.
That was J.D. Roth
reading a code.
I've never been so thankful for the
internet. Think about how old that makes us.
We have to listen to a man read us code.
Is this the war? I would have to
go to school to hear a
rumor that J.D. Roth
might read a code on a show
that might air at some
point that day. How do
When do I get this code?
It would hopefully talk about a game I own.
Hopefully it'll be the Rocketeer, which is hard as balls.
It's pretty hard, yeah.
And, well, I, though, my favorite green screen trick of his was the Battle Toads one.
I loved his Battletoads swinging thing.
That was, that was a nice action.
I was impressed by the low-tech they use.
But I didn't want to talk about the hilarious user videos.
You submitted.
Like, sorry.
I guess viewers submitted videos where they're so awkward, I assume Isis is going to come out
and decapitate one of these kids because it's just like, they're like just standing
straight, staring at the camera, like, reading something
like, unconvincingly?
It's just like, what's going to happen next?
Oh, my God, that's right.
So many mullets.
There was, yeah, there were, like, one kid
sent in a question.
Yeah, I don't know if it's this guy
the other one, but, like, literally asking them,
how do I do this game for him?
Oh, and they were like, I don't know.
Yeah.
Well, no, they said, it took our game guys
a real hard time.
I'm up to airing how to do this, but
we've got the answer, and it's,
and then they cut to his explanation.
If you're a kid whose parents are rich enough
to afford a video can,
camera in 1990 and to be able to send it in and all that, you probably could just afford
to call Nintendo and ask.
I would have to imagine, like, if that was the second episode, unless people were told
through the magazine to send that to them, then I guess, I think, oh yeah, and I guess everybody
got a free t-shirt or a subscription, which is, that was the only way I could figure out
how to incentivize it.
I used to, like, what, not frame things, fake things for America's Funniest Home videos, like
my boogie board hitting me in the face or falling down the stairs.
The free t-shirt I got one time as a kid from, it was a Doug t-shirt.
It was, if you guys remember when the Nick T-Tunes premiere, they had a send-in and you'll get one of a hundred free t-shirts.
And I got a Doug t-shirt, and I treasured that Doug, original Doug t-shirt.
I sent in my pizza points from Ninja Turtles for a nice Leonardo shirt and some Cheerios UPC code for a Bill and Ted's excellent adventure shirt.
and I wore it to school proudly that day
and then after that, look at this.
Mama Mia!
I think Bill and Ted is awesome.
Oh, no.
And then I became known as the fucking Bill and Ted idiot.
Woo!
We're going to bleep one of those words, by the way.
My bad.
No, no.
You're recounting a situation.
It turned way more horrifying
that I could possibly imagine
over one of the most innocuous things ever.
That almost became a hate crime, Chris.
The names I got called for wearing a shirt
with the poster from Bill and Ted's Excellent Adventure.
So I actually looked up one of the people who,
submitted their tip, the very first one.
Okay, Dave, I know who you're talking about. Please tell the story.
It's the magic of the internet that, like, the kid's name was like, this sounds distinctive
enough. His name was Kia Babzani. Yeah, so I'm like, you know what, I bet I could find him
on the internet with a simple Google search, and I did, and he runs a denim restoration
company. Yeah, he's a jeans magnates, apparently. I did, like, the second kid with the video,
he was very, like, blue, like, here's a tip of Star Trek for the SNS.
Throw the refuse over there
And the refuse spot will pick it up
What a cocky little kid who thinks
He knows more about Star Trek the game than me
Than till the Klingon
I'm walking over here
That fucking Star Trek game
It's so infuriating
It looked bad
It looked bad
Make sure at the beginning
You pick up a piece of trash
Why?
Because you'll need it later
Because it's an adventure game
Yeah
Well same with that Shadowland tip
That was like
I hope you got a bottle
And picked up some rocks with your sling
Then throw the sling at them
Then stab them in the chest
You did it
Oh yeah
That one was extra long
Like a wait
For him to repeat himself
Because you knew that you have to write down
The exact instructions
You have to do it in that order
Yeah
Well wait
Did Mike Myers offer any other insight into the church?
Yeah actually I have a few
Quotes from him
Thanks to Dave for reaching out to him
He said 14 episodes of the show
Were filmed over a one week period
That's the entire run of the show
One week, this must have been
Like a shoestring budget operation
Well I would guess then
For both the stars involved
They're just like this is nothing
Like I'll put this in a week
and no one will remember.
It's probably like four 10-hour days for them or something.
Did Brannan get fired halfway through or did he have to like go like...
He's only on, like, six episodes, I think.
Maybe he did just like storm off the set one day and be like, fuck it.
He is that one guy...
To be your JD, man.
Who no one remembers to Ryan Seacrest.
Oh, yeah.
That day remembers, Ryan Dougalman.
So Michael Myers goes on to say, we filmed at a TV station in Sacramento, California.
We'd spend all day filming a couple episodes, and I get to prove the next day's
scripts while eating dinner in my hotel room.
So it was just a pure, just work, work, work, and then we have a whole season after a week.
After a week.
They're PO boxes in Venice, and I was like, well, I know where the game pro offices is.
Yeah.
I don't know if they were ever in, like, SoCal.
Well, but back then, like, you make TV in L.A.
Yeah, but they, well, they did this in Sacramento.
Not that this is interesting, but I just went to Venice recently this year.
It was everything like every MTV 90s.
Roller skating and Lamborghinis.
I'm not a terrible looking dude.
I look like a mutant on.
on Venice Beach.
I'm sure we all would.
Like, yeah, right outside L.A. on a beach.
Did you go to Hulk Hogan's restaurant?
Wait, wait, it's the spaghetti place?
No, that's in Florida.
Pasta mania.
Yeah, sorry.
It's not abandoned.
It's on Venice Beach because that's where he's booked from.
Well, so first he had, first Hulk Hogan and Pasta Mania in the Minnesota
Mall of America, which lasted like a year.
Then he had the Hulkomania bar and grill or whatever in Florida,
which had famously, like, racist sign up that was like,
hey, have you come in here with baggy pants or whatever?
No bandanas by Hulk Hogan.
Wow, really?
It was everything in a dress code
that you're like, what would a racist think
a black man would wear?
And it was just, you can't wear these things
in here. If I can see your crack, I'm
sending you black. I mean back, brother.
Oh, Halster. Let's get off of this.
Yeah, we should get off of this. So we have
more quotes from Mike Myers who might not want to be associated
with this episode anymore, but he says one of the
best things about GamePro TV was the leverage
that it provided us against our competitors at the time.
EGM and Ultra GamePlayers magazine
and a few others. GamePro and the other
top magazines had each around 300,000
readers, so we were constantly fighting over the
best cover story exclusives. When we started
talking to game publishers about the opportunity to
have their games previewed on a national television show,
we were pretty much able to get
any exclusive we wanted.
So that's how they leverage it. I'm sure Nick Arcade did the same
thing. Nintendo was probably like, nope, sorry,
get your own games. Yeah. We have Nintendo
Power. What do we need you for? I remember I was
the biggest fan of ultra game players
which I only wanted. That was my magazine. I thought
that was the best magazine, which I know I got
free by my mother's frequent
flyer points that transferred from another magazine
to another until it was like, this is the best game
magazine there is, and I would eventually go work with those
guys. Yeah, no, me too. It was such an honor
at the time, until I started to hate the
company. But yeah, ultra
game players, I'm just remembering it though, that
ultra game players, if you want to know what
that was, the cover of the
Super Nintendo Earthworm Jim, I was
just looking into it and it has like the ultra
game player seal of approval, and I know
EGM got that kind of treatment in GamePro,
but rarely, rarely ultra-game
players got the box street the front of box street i think people were outraged when uh i think cron
cross did not get the platinum because one guy gave it a nine instead of a ten it's like god
it's still not that's still not over yep uh so uh let's talk about other things i do want to talk
about like okay so dave talked about it was the six a m show or maybe that was henry yeah that's
when it seemed like i i remember sunday afternoon so this is all this is on tv for all of us
like at the time yeah for me it was uh not consistent not consistent times though because i know i tuned
in again with like a VCR tape
and I couldn't. I was actually reading GamePro
at the time too so I think something like
it told you when it would air I guess maybe
like where the issues were sent
would have additional information. We say this on
30, 2010 all the time but most of my
life, most of my Sundays were spent studying
the TV guide trying to figure out
when things I like were coming on and whether
or not they were new which it gave you no
indication of. Yeah for me I
was on this NBC's last year
they actually had cartoons so the cartoons will be over
then it would be NBA Inside Stuff
and then it would be GamePro TV
Yeah, 91, 92 was the last year
NBC had any cartoons, yeah, so I would
I mean that was the worst, they had the, always had
the worst cartoons. I think it was like Space Cats
was the last one. Yo, Yogi. Oh, Yo, Yogi was
one of the last ones too. And a 3D episode, man, that
episode was great, yo. But again,
I like this show, I kind of,
I'm slightly embarrassed by it now, but it did
what it was supposed to do. It wasn't
interested in having trivia or
any other BS. It was just like, here are the games,
show you the games, tell you codes about the games,
review the games. It was literal, and that's
fine. It's an admirable
effort. And I can see why it
failed just because, like, I'm not
sure you could, Siskel and Ebert
at the movies worked because they're talking about
new movies and they're only doing reviews. Now
imagine they were trying to supplement
the show with like, and here's this
here's an Easter egg from an old movie that we're
going to take 40 minutes to find. That's not
Ted Danson's ghost and look who's talking.
Well, I think Ebert did
have the video pick of the week on his show, but that was
like the one extra segment they did. They highlighted
new releases instead of like games
had so many other things like this is my high score
this is how you skip a level
this is how you beat a boss
that part where the kids were saying their high scores
like where's the proof
where's the proof
and one was like I'm heavyweight champion
and Buster Douglas like what does that even mean
like I beat a piston Honda
what's your point? Yeah it sounds like he completed
the game yeah but I think for
yeah for GamePro TV to actually work on the same level
that GamePro magazine did it would have to be
four hours long because
that was the thing like when I got an issue of GamePro
or EGM when I was a kid
first of all they were like thick as hell
like novel sized
you'd get like a 200 page issue
and you would read everything
even the games you had
I would not the first time
no you would skip to the thing
oh no I mean just eventually
by the time I would read the whole thing
I would read everything I would read the ads
I was anal retentive too Dave so I just read every
even like the mast head I'm like
ooh who's editing this week yeah on the first read
yes I would pour through everything
and like I better go back and read that
going to go back and read that. I was more on Chris's side
where I would
know what sections I wanted
to read and I would zip around through those
and then I would double back and
be like all right I still have
more time with my brain
and I want to just read like
I have to preoccupy my brain so just read more of this
though in I think it was an ultra game players they had an
anime review section that turned
me on to a lot of anime that's PSM
maybe or is PSM
Polish Pope.com
Bill Donahue is selling CDs
I don't know what that means
Oh, Bill Donahue, yeah, the guy
Sorry, sorry, sorry
So I want to know like
I think I can never forget it's an ultra game players reference
By the way, you're wondering
And I do want to know like
The show should have lasted I think
I mean it did what it was supposed to do
And then when it disappeared I was like
Where did this show go?
Because you would never know
Until the internet came around
I wonder what happened to this show
Only only one season
But again it would take another decade
Before video game program would come back
And the people, I mean it's no longer really around
But those people are now the most powerful people in the universe
In terms of the game industry
Like if you were on cable TV once
You are now the overlord of all video games
Which doesn't make any sense to me
Like I've been attached to major failures too
You are the Dorito Pooh
Why am I not the king?
If you were on cable TV in 2006
You are now the most powerful person
Yes
GamePro did come back
Like there was some kind of half-fast show
In like 96
You're right actually it was a paid infomercial for the magazine did
It was on a sci-fi channel
Yeah
I would watch the late 90s
I assume I did watch it like after an MST 3K rerun
or something. I watch this and it speaks
to the need of an internet we didn't totally
know existed yet. And just how
much better the internet was for compartmentalizing.
I believe it was ARPANET, Chris.
That's my algernet by the way.
It sucked. 1960s, I know all about
You know the internet has no back on.
I've got some blueprints that's in you.
But more that like you're still
seeing like a culture war, that
dumb little cultural war with video games on the side
and it's sort of like video games
is just a big giant genre for
you can't possibly like
All of this stuff.
Yeah, it feels like a real grab bag.
Yeah, and that's, I don't understand how you would, you would make a movie show.
It's like, well, we got to talk about the Kate Hudson movie, the long-lost animation from a couple of years ago.
Charlie Chaplin and Poseidon.
Like, we're going to do all that in this episode and assume the whole, that the Venn diagrams will come together and people will be interested.
That can't happen.
In 22 minutes, like, how many things can you hit that I will absolutely love?
Whereas, like, an issue of GamePro, there's probably a third of that magazine I will, like, is directly important to me.
then eventually everything will be read.
There's no previews in the show.
And that's one of the things I think is really weird.
Well, with the lead time, they can't do that out.
Yeah, they would get unfinished games, Michael Myers told us.
They would have them three to six months ahead of time.
But still, I don't know what, I mean, the show was probably recorded like in August or July
and then ran for like that fall season.
So who knows what was in the works then?
Though I don't know if this was every episode, but in this episode two, it felt weird of
like what they're, you know, the important question, what you demo?
But in this case, it was like, so they had Batman and Battletoe.
they have Bucky O'Hare
So that's the difference
The immortal twice
And they have Rocketeer
They have all those like
These are licensed things that kids will love
But then they have like Shadowgate
And the Immortals and Game Ground
Which are like violent like for their time
Pretty violent game
And for grownups
And that's I think the whole problem
You see video game websites covering other things
And it's just because like well
There's no one kind of gamer
And they're actually never was
There never was at all
And you can't service everybody
I feel so bad watching it
Just like you know this is what they had to deal with
But still like with Nick Arcade
I watched this just to see what video games look like
Because it would be another year before I entered the 16 bit era
And not until Christmas of 92
So I'm like oh a Genesis game cool
I can't wait to play this
It's been repeating in my head
I don't know if we said it on the last episode
That on just due to production schedules like this
In Game Pro TV
You saw Nick Arcade on your television
It's five hours away from my house
You want to go be on Nick Arcade
And the reality was, they've shot everything, and that'll never happen.
It was over before you knew it existed.
They shall fill more back in the vault.
I think it got two or three more scenes, but that's how most of those shows worked.
You'd see them in like, yeah, you would have to have been a lucky tourist.
Begin the thawing of J.D. Roth.
So, yes, we do have to record some Talking Simpsons.
Thanks for joining us, everybody, for a slightly silly episode of Retronauts, Micro.
Hope you don't enjoy our giddiness.
I think, joking about Eddie Deeson so much right before recording time.
I'm talking about video games, guys.
It was a quintessential nerd in 80s movies.
See?
We have skills that cannot be employable at all.
So, as always, you can find us on the internet at usgamer.net and retronauts.com, and we have a Patreon.
Go to patreon.com slash retronauts.
Even just a few bucks a month can really help the show.
It's completely supported by you guys.
We could not do any of this without your money.
So please support the show if you can.
We've been getting a lot of attention lately.
So anything helps, and we want to keep doing this.
So please give it if you can.
Up Rock's best video, one of eight, best video.
One of ten.
And I don't want to say that here because I feel like Michael got screwed.
Because Viggin Apocalypse is a great podcast too
I'm pretty sure they only heard the one episode that we hosted
Oh wait I hosted
Oh no now we're throwing Dave under the bus
But again I'm on Twitter as Bob Serbo
I'm out of plugs
Pull out and whip out of Patreon
To one another
Hey guys you got any plugs
Hey guys you got any Patreon plugs Henry
I mean we are support
Patreon.com slash Lyser Time
If you liked this silliness
We're so red
And backwards looking
at things like you will enjoy
a lot of our podcasts, including
laser time, but also talking Simpsons
where we go through every episode of Simpsons 1 at
a time. Bob Mackey is
always on that show. And we also do
30, 2010, where we talk about the events
in the year each week.
20 years ago, 30 years ago, 10
years ago. Yeah. I can think of it
as a little portal into exactly what was
happening. 30, 20, and
10 years ago, exactly at that time.
I guess soonish we're talking
about the new Super Mario
brothers coming out 10 years ago.
You guys enjoyed this.
Maybe we could start talking GamePro TV.
We're already 113th done with it.
For one of my favorite things we did on 30, 2010, that I think is just in the very
recent past of the show, it was the American reveal in the 90th segment, the 20 years
ago, of Super Mario 64.
And I've seen the videos of E3 where Zelda is revealed, the Wind Waker is revealed,
and then Twilight Princess, and you can hear gas from the audience, but like, you
seen Super Mario 64 in magazines.
You knew what was happening. Space World, I believe it was revealed.
Yeah, from like Space World 95.
And E396, when they show it moving to the public,
and people lost their fucking mind.
Some guy snuck in a camcorder, and you can see,
you can see people like slapping their heads as Mario moves in a third dimension.
Before we all got jaded, yeah.
Yeah, yeah, but like just being able to go back to that point.
And the audio, I don't, it's not very good,
but like, it was one of my favorite things to find that reminded me of this
that like that, we didn't know what Mario 60.
I didn't know what Mario 64 looked like in motion
until it was at a Walmart kiosk.
Yeah, I just saw a fuzzy picture.
Yeah, what's the heck?
Like terrible photographs from E3 or Space World.
I worked at Capcom, they have all the old boxes there
and you look at the, and we were talking about that with GamePro TV.
Like you could, had they get this footage, I believe somebody said kind of sillyly
like maybe Dave or Henry and like a VCR.
But how do you get a screenshot from that footage?
Oh, and all the old boxes at Capcom, all of them,
Are somebody pointing a camera at a television?
You could tell.
It's like it has like the warp screen and everything too.
And that's all the U.S.
I'm sure Japan had some other means of doing that.
They had a magic machine.
Had to deal with?
Oh, what?
Should I shut up?
Have we done all our plugs?
We just, we did a show that you guys might like retro Notties.
I don't think is the right word for you guys.
We still need a term for our fans.
I like Retro Notties.
Retro Notties.
That's a great episode.
I did a, did you like it?
I did, yeah.
I like the spooky wax, not wax cylinder.
I thought that was the most terrifying thing ever.
The fake ear voice.
To dig up the oldest recording of a human being that dates back, I believe, to 1860.
I think into movies on vinyl and UMDs and the failingsest physical media formats ever.
I expect to hear that voice right before I die.
Singing, oh, Claire DeLu.
Yeah, and that fuzzy haunting voice from the 19th century.
And I host a cheap podcast, a pro wrestling podcast, but one more GamePro TV anecdote.
Yeah.
Back when, like, a lot of websites use the conno.
code to have certain little jokes here and there.
GamePro.com, we had it so if you enter the Konami
Code, the first episode of GamePro TV, like a YouTube embed,
would just like pop up.
Wow.
So it was a neat little thing that we had for a while.
That's awesome.
But unfortunately now that the site is dead.
So instead of 30 lives, it's no light.
Yeah.
Ah.
I hate myself, too. Don't worry about it.
Henry, did you have a plug?
A.G and E.R.YG on Twitter.
Follow it, baby.
Awesome. Thanks for joining us.
And if you're out there, Bernan, we miss you.
want you to come home.
Thanks, everybody.
We'll be back next week with a brand new full-length episode.
Love you.
I'm not doing a burn on intro.
I'm not doing a burn on intro.
Uh, can I, can I start?
Hey, man.
I can't, you have to have like the, the, like, what is this, okay, I'll get into his posture in a second.
I have no idea what's happening, but, uh.
the Pepsi generation.
We co-opted black culture to the
max.
All right, that's going to be
like a clip that people are going to get mad about.
I'll put in after.