Retronauts - Retronauts Micro 89: The History of Video Game Ads Part II

Episode Date: June 15, 2018

We're back with our follow-up to Retronauts Micro 87, which dives even deeper into the history of video game advertising. This time around, we leap from the "Have you played Atari today?" era of TV sp...ots to the brilliant-but-now-amusing way Nintendo carefully worked around Americans' anxiety about video games with their focus on R.O.B. And, unfortunately, this era also sees basically everyone but boys being phased out of the marketing--a decision that had some pretty big effects we're still feeling today. On this episode, join Bob Mackey, Jeremy Parish, Matthew Jay, and Henry Gilbert as the crew once again laughs at and learns from the history of video game ads. (Sadly, no George Plimpton this time.)

Transcript
Discussion (0)
Starting point is 00:00:00 Hello, everybody, and welcome to another episode of Retronauts Micro. I am your host for this one, Bob Macky, and who is here with me today. Hey, it's Henry. Hi. So, everybody, this is our second part of our history of video game ads podcast. The first part was in Retronauts Micro 87. If you haven't listened to that, go back and listen to that one first because it sort of tells a whole narrative these two podcasts together. And if you don't remember, I really needed a micro. I had to go to Japan, so I split a main episode in half cleanly and neatly, very surgically.
Starting point is 00:00:35 So this episode, you guys might like it more, actually, because it does start with the Nintendo era, and it moves on from there. And one of the key things I want you to look at with these ads, and I don't know if we underline it enough in the episode itself, but watch as everybody but boys, like teenage boys and little boys disappears from the marketing. It's very, very interesting and also very sad. Yeah, it's sad. It's a clear conscious choice. made by advertisers to just be like, no, we sell these to boys now. I think my
Starting point is 00:01:05 favorite one to laugh at in there, just the ones that feature the mom in it going, oh my, oh, just in the background. She's watching the boys have fun. Oh, my boy. At this point, the line is drawn in the sand as to who video games are for, and I find it very interesting. But yeah, these are all fun ads. I think
Starting point is 00:01:21 doing this is a hoot, and I think there's even more of space to do these on Retronauts, more of these ads. So yes, please enjoy the second half of the history of video game ads. We're going to start with Atari's campaign Have You Played Atari today Because lots of people were doing that
Starting point is 00:02:04 And one of these The crash is about to happen, right? This is 82, yeah They're on the brink of explosion But yeah, end of 82 Is Warner Brothers or Warner Warner Entertainment saying Holy crap
Starting point is 00:02:19 Yeah But this ad is another of the Sort of instructional variety It has a very gentle voice To tell you about Atari But this is one of the most outlandish cast of a video game commercial from a modern-day perspective.
Starting point is 00:02:30 It's a little girl and an old man. Vampire, you want to play Pac-Man? Pac-Man, porcise. I'll show you, Grandpa. Pac-Man is a video game cartridge you have to buy separately to play on the Atari video computer system. Your parents hook it up to the TV. Those are supposed to be the ghost after Pac-Me.
Starting point is 00:02:49 Watch out, Grandpa. Stick with me. You'll get the hang of it. This is the Atari Video Computer System. Pac-Man and other video game cartridges. or each sold separately. That old man sounded just like Stan Lee. Pac-Man, he wasn't one of the hair workers we created. It's actually Mr. Hooper.
Starting point is 00:03:08 Mr. Hooper, who died on Sesame Street famously. He told her about death. I thought Bigford about Stephanie. But, Henry, please. No, well, what's interesting to me in this one is that it is another grandpa, but the other grandpas before this were like, I'm a hip grandpa. I'm teaching you guys about it.
Starting point is 00:03:26 That it had the viewpoint of like, If you're old, be hip by playing this game. The viewpoint now is of the little girl, or it's for the kid. I would think a kid watching this thing is, I'll be empowered because I'll be an expert over something that my elders won't know about. Finally, generational knowledge I can pass down. The very gentle, like, it's called Atari, and you hook it up to your TV, and your parents will help you, and you put the cartridge in this little slot.
Starting point is 00:03:51 See, it's fun. Play loud, you little bastard. Yeah. But, I mean, it does show, I mean, another commercial we'll see later. It will be like, finally, you can own your parents. something. But yeah, like again, multi-generational, front for the whole family and showing how the
Starting point is 00:04:03 cartridge goes into the slot and people holding the controllers and how it's a thing you hook up to your TV. It's all the very basic knowledge you need to know about a video game system. And that is the point of that commercial, just to let people know what a video game is and also tell them why they should want it. Oh, but our next dad is actually the one I was just talking about where it's like, finally
Starting point is 00:04:19 my parents can tell me what to do, but I can kick their ass at Pac-Man. So I do like this out. Another little girl, by the way. If the girl knows that at the very start Then why even begin Trying to play games Because kids always win When you play
Starting point is 00:04:38 Play a game from Atari And he's playing Atari today Playing Atari games is one of the few things The children almost always do better than grown-ups Isn't that nice? You can beat your parents and they'll love you for it. They'll hug you. Yeah, I don't know
Starting point is 00:04:58 Like, I heard Atari Pac-Man happening, so I'm going to say no one in that ad won. No, no, the whole family lost. But again, mom is playing, which is something that will not happen in the future. But the little girls playing, they're all having a fun time. But it's like, yeah, it's another, like, pitch of the kids, like, your parents push you around. And now you're in charge. A girl playing video games as well? What a weird commercial.
Starting point is 00:05:20 It is so heartbreaking to me seeing the girls in these commercials. Yeah. Actually, like, she is costumed in the way of, like, she has on, like, a pink, uh, pink outfit, too. She's got like a pigtails. The pink tails, so, so girly. Even when girls are in video game commercials a decade after this, they don't get to dress girly. Like, it cannot be too feminine.
Starting point is 00:05:41 Overalls. Yeah. Overalls in a t-shirt that's it. Punky Brewster style. So, you know, they're one of the guys. They're trapped in a fridge. Playing their Game Boy. Best way to do it.
Starting point is 00:05:50 You can't play a game boy in a fridge. It's too dark. You turn the light on the fridge. Like you tap the little light. It's like inside of a dog. It's before the penguin comes out and turns it off. You have 12 minutes worth of air to play Tetris before it's all over. Don't go into Fridge's kids.
Starting point is 00:06:03 Our next ad is actually, so I didn't want to include ads for games because we have so much to cover. But this one is I find very interesting in that it's a barely animated cartoon. I was talking to Henry, I was like, I think they just submitted their pitch for the ad and the Atari was like, oh, this is the ad. This is the storyboards. Yeah, it's basically the storyboards. But I like it because it is like, this is how you play. Play Pac-Man. Here's what Pac-Man is. Here's how you play. People are talking about Pac-Man? Well, it's this easy to figure out, and it's a song. It's not quite Pac-Man fever. In fact, it sucks, but we're going to hear it in a second here. First, the Pac-Man eats through a maze of dots. Then the Pac-Man heads for the corner spot. Then he eats his fill. Of a power pill. And then all those ghosts turn blue. Boo! And Pac-Man eats them all too.
Starting point is 00:06:50 Have you played Pac-Man? It's the new video. computer game everyone's talking about. And naturally, it's from Atari. Hank Venture. It's the Venture brother's playing it. Have you played Atari today? It's like I say, it's the new video computer game. The kids can't shut the fuck up about.
Starting point is 00:07:06 Yeah, it was like, all the rules of Pac-Man are presented to you in that commercial, where it's like, you get the dots, and then the ghost chased you, and then you eat the power pill, and then you can turn the tables, and this guy sounds like he's doing a version of coming to America. But by, like, 82, or 83, isn't Pac-Man? Old news to people?
Starting point is 00:07:22 Like, don't they, they should know. Only in the arcade. Yeah, it's coming to a condom. They might have heard of this Pac-Man fever, but they've never maybe never played. That's how it's presented. Like, have you heard of Pac-Man? Well, this is how it works. And you can play it in your home now.
Starting point is 00:07:35 I'm not surprised the Pac-Man is. The hot sensation that all the kids are twerking about. Pac-Man is central to all these commercials, and I get it, too, because they spent a lot of money to get Pac-Man on that Atari. And that's why this ad is just storyboards, because they spend their entire budget wrapping up the license. No actors. Well, or on that song. like after they got the bill for their license song they're like we paid you how much
Starting point is 00:07:57 they're like it's on McLean thanks for the things for the song now we're broke God so our next ad is for the Colico Vision it's called the Arcade Experience and it's one of the first ads where of course Pac-Man is an arcade game but in this ad they're actually acknowledging
Starting point is 00:08:10 the arcade which again it had certain connotations back then that might be lost the time now where it's like it was a den of sin and villainy where you bought drugs and smoked weed cigarettes and things like that but ate some weed you put some cocaine in your eyes.
Starting point is 00:08:24 You just chugged weed, but... But chug some weed. But, yeah, this ad and our next ad is like, the arcade comes home. And I feel like all the other ads, even though they're playing Pac-Man, they're not like, have the arcade experience. Like, they don't want to mention the word arcade
Starting point is 00:08:37 around a family playing games. But here's the Klico version, Clico Vision ad about the arcade. You are the player, and the arcade is the arena. You focus your mind. And propel yourself into a universe where you're the master of your destiny
Starting point is 00:08:51 for as long as you can keep the trip going. This is the arcade experience. We're CalicoVision. We bring the arcade experience home with games like Donkey Kong with multiple screens, arcade controls, and arcade graphics that let you have the arcade experience at home because your vision is our vision.
Starting point is 00:09:10 Calico Vision. That was cool. What's that? That was cool. Nothing says arcade games like Connecticut leather. That's my opinion. But, yeah, again, the families are slowly being phased out of these commercials, but it is a young man and he's being the master of his
Starting point is 00:09:25 dominion or whatever they say in the commercial. Sorry, Jeremy. Just, you know, when I think arcade experience, I think, like, cigarette smoke and weird sticky soda residue on the machines and, like, older kids with mullets who hate you and are going to give you a wedgy if you try to play their game. Bring the bullying home. And the stupid dragons layer machine that just won't shut up. Oh, yeah, that is true. That's not the experience I want to bring home.
Starting point is 00:09:48 They said arcade, like, 12 times and 30 seconds. Yeah. Though, maybe it's extra shocking. Maybe it's extra impressive because we just watched the worst one that Pac-Man ad. But they had real budget for this one. Like, it's special effect. Like, it's Star Wars type special effects of flying through the screen. It's crazy, like, almost 3D animation.
Starting point is 00:10:10 Yeah. I mean, it's very well done. The Clikovision controller is almost as big as a Star Destroyer. So it makes sense to have that thing flying into the screen at the beginning. But again, we do have, despite all of the... the high-tech visuals, we have a shot of the cartridge going in, and there's also a close-up shot of somebody operating that awful controller.
Starting point is 00:10:27 Like, it's terrible. The arcades, you're not getting that awful controller. That's one difference. Spungy buttons and a telephone dial? Wow. Disgusting. But, like, I looked at a lot of Calico Vision ads, and they are all about the arcade experience. Like, they are very focused on that. And so
Starting point is 00:10:42 we have another, we have another attack ad. First, it was George Plimpton doing the attacking, and now the Atari 5200 is doing the attacking against Calico Vision. So this is like a rock paper scissors thing, right? So now Calico needs to attack in television and we're good. Yeah, I think it was because... It's like Fire Emblem.
Starting point is 00:10:58 So CalicoVision, they made an adapter so you could play Atari 2,600 games on their system. It almost seems illegal. I mean, I guess it's not illegal, right? It was the nice legal. They reverse engineer the common parts that were made that were used to make the Atari 2600. And yeah. Yeah, so this ad is an attack ad, but it's also addressing consumer confusion where it's like, this is the 5200 system that we have.
Starting point is 00:11:22 You can't play this on KalikoVision. We're going to show you a cartridge failing to go into a slot. It's almost sexual with how it's played out. But let's listen to it. It's pretty fun. If you think Colicovision plays all Atari cartridges. You mean it can't? Here's Pac-Man on Kalikovision.
Starting point is 00:11:38 But here's Pac-Man for the Atari 5200 super system. Now you're talking. And it doesn't work on Kalikovision. But won't their adapter? It won't play supersystem cartridges. Not pole position? Not this pole position Not this centipede
Starting point is 00:11:52 Only on the Atari 5200 super system But aren't they hard to find They're everywhere Everywhere The Atari 5200 super system We can't sell them They're everywhere They'll never get rid of
Starting point is 00:12:04 I like that the ad was narrated by Turbo From record Ralph You'll never be able to play an Atari game On a Kaliko vision I thought it was like Larry Bud Melman or something Now that we're in the 80s But yeah again Nerd with his hot stuff
Starting point is 00:12:19 But there's like, you can't play these games on anything but the Atari. No, you can't. You have to have an Atari. Smart of them to show the 5200 version of Pac-Man versus the 2,600 games. Yes. But again, like, this was necessary. There are not ads like, I can't play, what, God of War on my Xbox One. Why not?
Starting point is 00:12:38 It's like, it won't fit. It won't fit in the tray. The numbers, the ones and zeros won't go inside. You can't play this on the PS4. You do still need explanations of what console exclusives are. to people. Yeah, yeah. But I want to play Bayonetta 2 on my PS4.
Starting point is 00:12:53 Too bad. I, though this also, this shows me what, how shitty the market had gotten in this point that they have to be like, well, okay, so 5200, what is that? Is that a 2,600? It's the super system. What, which one is it? You can't do that either? What?
Starting point is 00:13:10 Like, if you need to answer that many questions in a commercial, you have a complicated product. Wait, what is it? Is it some sort of a toaster? I think that kid might have been a young. Fred Stoller. Oh, my God. He looked in Santa just like him.
Starting point is 00:13:22 The hot dog guy, did. So it's amazing we've gone through an hour of the show without hitting an NES ad, but now it's Jeremy's time to shine where we know. That's right, because I'm a video robot who lives in an egg. You are. You just came out of the egg for this podcast. We appreciate it. But so we all, we've talked about plenty on the show. There was a video game crash in 83.
Starting point is 00:13:40 Nintendo, in order to be successful, I had to position this as a toy. And so I knew this always, but I never really saw these ads with that in my. So it's amazing to see how many of these ads are built around gyramite. And Super Meyer Brothers is just like, that's also a thing. But gyramite guys, look at this thing. There's that Donkey Kong guy. But look, a video robot. But this is the first NES ad, I believe, on record.
Starting point is 00:14:04 Let's hear it from 1985. Will you be the one to witness the birth of the incredible Nintendo entertainment system? The one to play with Rob, the extraordinary video robot, batteries not included. He helps you tackle even the toughest challenge. Will you be the first to raise the first to raise the game? incredibly accurate Zapper and play games like Duck Hunt or action-packed Hogan's Alley and high-flying Kung Fu each sold separately. Will you be the one to experience the Nintendo Entertainment System comes with Rob, Zapper, Control Deck, two controllers, Giromite, and Duck Hunt.
Starting point is 00:14:35 The only non-accessory-based game is Kung Fu in that commercial. It's all about Giromite and Duck Hunt and Hogan's Alley. Mario is not even seen in this video at all. Maybe they didn't know. Yeah, we didn't know. I mean... mascot, yeah. If you, well, no, if you, if this actually accompanied the NES launch, the soft launch in New York City and October of 1985 or thereabouts, Super Mario Brothers didn't launch in Japan until September of 95, the month before that. This commercial would have been in production long before that. You're right. And there was some debate for a while, like did Mario actually launch at, you know, at the soft launch? And I think, you know, people like
Starting point is 00:15:14 Frank Sefaldi eventually pegged it and said, yes, it did. But I, It may have been sort of a last-minute addition to the lineup. So it's possible that, you know, the most impressive-looking game in that initial launch lineup wasn't slated to be released when it came out. I buy that totally. And one of the things about this commercial we're going to see from here on out, it's like, okay, it's just little boys. We're not going to show cartridges because we don't want to, we don't want you to think this is a video game. But it's also not, it's hard to show a Nintendo cartridge going in.
Starting point is 00:15:44 And, like, it's more involved. It's not just like a chunk, you know, putting it down. Yeah, I mean, they liked it not being Kachunk because then it further made it different from an Atari or a Kaliko Vision. Your game pack is like a VHS cassette. It's video experiences. It's a game pack. I knew Rob was pushed so hard as like it's our Teddy Rucks bin. But also the gun, I didn't realize the Zapper was pushed so hard even from the start.
Starting point is 00:16:14 Like the incredibly accurate because they were probably used to people. people thinking like, well, yeah, it's a light gun, it's probably shit. Like, this doesn't really... Yeah, I mean, light gun games existed before that at home. The Telstar, you know, from Colico that we saw earlier, that had a variant called the... Oh, crap. Jim and I, I think, that had a light gun with it. But they weren't as good as the technology that Nintendo came up with.
Starting point is 00:16:36 And that Odyssey commercial had Dad shooting ducks or whatever. Right. Yeah, so there was that version of Duck Hunt. But here's another early NES ad, again, almost entirely built on the shoulders of gyramite. on the shoulders of giants. And Super Mario Brothers is mentioned, but it's also called an arcade hits, which is bizarre. But it is sort of like an also-ran
Starting point is 00:16:56 compared to the Titans known as Giramite and Duck Hunts. Let's hear it. When you get hold of the Nintendo Entertainment System, when you master Rob, the video robot, master him. And meet the challenge of Giromites. When you shoot the light-sensing Zapper,
Starting point is 00:17:16 when you play the stuff, system with so many arcade hits. You're playing with power. The Nintendo Entertainment System Deluxe set. Batteries not include, Super Mario Brothers, and other games sold separately. Nintendo Entertainment System will take you on the highway into the danger zone. They even show, like, the screen reflected in Rob's eyes, as if from Rob's POV, you're playing with Rob. Like, he's there with you playing the game.
Starting point is 00:17:41 He's your buddy. No, I mean, that literally is how Rob games are played. You can very easily play Giro mite with just two controllers. And that game is a breeze. Like, the challenge is making Rob actually function correctly and giving him the guidance. It's like your little sister. You're incredibly not intelligent friend that you have to guide through a video game experience. And this kid that's like, you're playing with power.
Starting point is 00:18:02 And it's like the He-Man thing. Yeah, he's like flexing. He's wearing like a red, like, rugby shirt that's tucked into his jeans. And he's got like Courtney Cox's hair from the music video. It's an odd image. He's like the dorkeiest kid doing that, bam, like lightning's flashing behind him. But only, it's only a little. boy there's no little girls or moms or dads it's very much the i mean this is after transformers
Starting point is 00:18:24 he man all those toys have made it clear like these are for boys and this is how you sell things to boys yeah boys don't feel strong enough they want to feel the strongest and finally nintendo will give them that straight you could master rob and conquer gyramite i want to what like i dominates this makes me think about how um you know video games uh from this era onwards are very much gendered towards men like Like this is a product for little boys and men. Was this a chicken egg thing? Did, like, Nintendo invent this sort of marketing? Or was it, like, move shifting that way on its own?
Starting point is 00:18:56 I think it was shifting that way. Like Henry said, you know, you had toys like He-Man and stuff that were very, very strongly gendered. Like, hey, there's the Labia pink aisle over here where you get your Barbie. Is that a creola color? That is, yeah, actually. Discontinued. It's button-shaped. So, yeah.
Starting point is 00:19:15 So, like, this is just a continuing. of that line of marketing. Nintendo just jumped right on it and said, yeah, we're going to do that. I mean, when you market toys, you market it specifically to one gender or the other. Like, they've talked to, I remember Paul Dini said this about some animated show he was working on it. Its real point was to sell toys that even if he wrote a good, he wanted to write in, like, say, a strong female character in quotes, that they just reply with like, well, number one, if a kid sees this, they'll be scared off by this strong girl.
Starting point is 00:19:46 and then they won't buy toys or we're not going to make a toy out of this girl because the boy's not going to buy girls toys and it's just that's how that's how just the sexism but the executives would even take the stance of like hey it's not our fault boys just won't buy this stuff so we're not going to spend money on it
Starting point is 00:20:01 it makes me feel kind of guilty of all the girls that were made to feel shame about enjoying these things or that were denied the opportunity to have fun with these things just because of marketing and other forces like that and then the marketing tells impressionable boys to yell at girls and say this is for boys It's going to all your girl stuff, girl.
Starting point is 00:20:17 I mean, it could be just implicit in that in these commercials, all you see are boys playing the game, so that puts the message in your head, like, yes, this is a boy thing. Like, kids are very impressionable like that. Our next ad is the Atari's Triumphant, We're Not Dead ad, in which it's like, hey, Nintendo's great, but you know what? We're a cheap date, and you'll get some, buddy. So this is Atari's, the fun is backed.
Starting point is 00:20:41 It never left, everybody. The fun's back. is back as you can see with the 2600 from Atari still under 50 bucks but wait there's more there's a stock of new games at the video store and he's popping and rocking the action's rough if you're gonna make it you got to be tough midnight magic is an arcade blast like a pinball wizard you got to be fast I think of Solaris To protect your base
Starting point is 00:21:06 Then blast off in the hyperspace The party is back Oh yes sir I'm new 2600 games from Atari I think my family took advantage Of the fun being back We're also poor Before I got an NES
Starting point is 00:21:18 We did have an Atari And I think it was because it was under 50 bucks Well and that that rap really spoke to your parents Oh yeah like This is this black guy being done by a white guy That doesn't point honey I mean they guys at least Dancing hard
Starting point is 00:21:30 I like I think in 86 or 87 But a wrapping commercial feels like new and fresh then. I mean, even Rappin Fats Piscopo hadn't started selling Miller Light. So they were way ahead of the curve. And even Barney Rubble wasn't rapping yet, right? But I love how cheap that commercial is, too, compared to the Nintendo Power ones, too. It's just like we got one dancer, we got a background, that's it.
Starting point is 00:21:53 We got a TV. Yeah, and a TV. They had to borrow it. Also, they have to remind you, like, there's new games, too. We know this is a decade-old console, but we got new games. We made Double Dragon for this, and we shouldn't have, but we did it. And I guess you could play it. Here's another early NES ad from, I believe, at 86.
Starting point is 00:22:10 I grabbed this one because it's the only NES commercial I could find in which the parents are getting in the fun. Of course, mom is not playing. She's being supportive in the background. But I feel like, so now it's even just like, it's not just girls don't play video games. It's also like, no, parents, after this point, it's like, your parents suck. This is a stuff for, these are for young people. And I feel like the parents are being phased out, even though plenty of parents played Nintendo.
Starting point is 00:22:36 My parents played Nintendo. Oh, my mom did it so. So let's hear this ad. You get to the dynamite before it explodes. Will you be the first to raise the incredibly accurate zapper and play games like Duck Hunt and Hogan's Alley? The first to build a library of game packs like Kung Fu, golf, even games like Excite bike that you program yourself.
Starting point is 00:22:54 Will you be the first to get all this in one package? The Nintendo Entertainment System. The first to move video action off. The TV screen So that was that And mom is in the background Like, oh, you man You're having fun
Starting point is 00:23:07 I'm gonna go bake something Her husband Kurt Branoller Is playing that thing real hard It's true It reminds me of the great S&L series of parody commercials Like my boys My hungry boys
Starting point is 00:23:19 She just does like even the same It's 30 years ago And it's still the same headbob Like oh you guys She's having fun As the only person here Who's not Watching these videos
Starting point is 00:23:30 because the computer's facing away from me. And Henry, who's sitting next to me, is watching on his phone. I'm just hearing, like, I'm just getting the soundscape. And it's really interesting how there is this hard demarcation of the soundscape in these ads beginning with the NES. You go from, like, you know, warbly analog synths and kind of re-recorders and stuff like that with the Atari and in televisions to all of a sudden you have, like, this very aggressive slap base and, like, you know, like,
Starting point is 00:24:00 Highway to the danger zone was that previous any ad. And that one was almost more like, I don't know. Like, it definitely has a harder edge to it, a more aggressive feel to it. Yeah, I can see that being part of it, like part of the male-focused thing. Yeah, I don't know if you notice as much when you're watching the games, but when you're just listening to these commercials, you're like, man, like, it got really sharp and really forceful all of a sudden. Yeah, I can see that. I neglected that because they're just so much fun to watch. But, yeah, even the music.
Starting point is 00:24:30 I think they sampled those commercial slap bass lines as like... For Seinfeld? No, for like the one of the default instrument samples in the Super NES. It sounds like that. It does. Oh, the last thing, the gender politics of that video, not even a little sister. It's a little brother in it too. Like, not one girl can touch this.
Starting point is 00:24:52 She's not allowed to look at the TV. She was sat in the corner with her dolls and told to enjoy them. Brush their hair. We'll play, I'm mastering driver in my... Right. Our next ad is the first Sega ad, and it's possibly the only one they made about that's not about attacking Nintendo, but they do say it has twice the blank. But they don't say what it has twice the... They're not saying what they're comparing it to. They just say twice the blank. But I feel like after this, the gloves were off. So here's the first Sega ad. Late in the 20th century, terminal bored of travel upon the land. The maker looked down and said, this is not good. And so it was. He brought forth Genesis. system with twice the power, twice the challenge, twice the ton, with high-definition graphics and studio sound.
Starting point is 00:25:37 And the maker saw that he had done and said, now that, that's not bad. Discovered Genesis. And your world will never be the same. So this commercial, I recommend you watch all these too. They'll all be on the blog. But everyone is like kind of slaving away at these ancient computers, but this kid walks up to the pedestal to play Genesis. I feel like if they had that, you know, attack Nintendo philosophy early,
Starting point is 00:26:02 they'd all be showing Nintendo games where the kids would be slaving over gross Nintendo's. Yeah, they would be bored out of their heads. And they're all boys, by the way, again. All boys, all boys. But that the, knowing from the background on this is like they, in America, they didn't know how to sell the Genesis because they're like, well, we don't have any famous characters in this. And they just gave us, they gave us altered beast, which is not a system cell.
Starting point is 00:26:27 but it was supposed to be. And so, like, they barely show you Alter Beast in that. They're just, like, vague, good games. And I think, too, when they get to the part where it's like, now you're playing with power, they go, he thinks, you know, that's not bad. Like, no, people should not be leaving this thing. That's not bad. Pretty, pretty.
Starting point is 00:26:49 It's really underselling your thing to be to sell as hard as possible at people. Like the most cromulent gaming system out there. So here's our next ad for Genesis. We're still in the 80s, by the way. We're going to get to the 90s very soon. But Sega now is immediately attacking Nintendo. So before George Plimpton and others would be like, this just looks better and it plays better.
Starting point is 00:27:08 But now they're being like mean-spirited. It might be one of the most famous ones for my generation. Genesis does. 16-bit arcade graphics. We can't do this on Nintendo. Genesis does. 16-bit sports action. We can't do this on Nintendo.
Starting point is 00:27:24 Genesis does. Dunnets Does Genesis does Get Joe Montana free Pat Riley free Buster Douglas free Super Monaco GP free or Collins free
Starting point is 00:27:36 What Nintendo don't Buy a 16-bit Genesis system between now and October 31st And get an extra game So yeah Genesis does what Nintendo don't In the future they would just straight up show you footage of Nintendo games or Mario World
Starting point is 00:27:49 But this time it's just like Take our word for it We're better That's got a little more teeth to it And also that That program is them saying like, okay, you do get Altered Beast when you buy this. We're not selling this on Altered
Starting point is 00:28:01 Beast. You get a better game with it too. But this is another aspect that, not just of them going straight for Nintendo, but celebrities. They're like, here's Michael Jackson, here's Joe Montana, here's Pat Riley. Yeah, this is like it's pre-Sonic and they're desperately trying
Starting point is 00:28:17 to find some kind of personality to attach to this thing. So they like do all of those deals with those people. Michael Jackson and Joe Montana, there were a few people more famous than that. I mean, I knew of them through, well, Mike Tyson threw Mike Tyson's punchout, but everyone else is just like, oh, you're Tommy LaSorda, you're in a Sega game, and Buster Douglas, you're in a Sega game.
Starting point is 00:28:36 Yeah, Buster Douglas is about to screw up that deal real bad. Totally. He is a falling star real fast. He was a very lucky man to beat Mike Tyson on an off day, and then nothing went well for Buster Douglas after that. But I think we're now beyond the idea of having to show a cartridge going into a thing. Like, they avoid that completely. there's no close-ups on hands using controllers.
Starting point is 00:28:58 Even the early Nintendo ads had like a close-up on hands, like weirdly holding a control in the way that no one actually does. It's like this instead of like that. Yeah, with a thumb on the start button, not A or B. It's really weird. But, well, because in this one, especially since it's all the players, it's all the stars, they're not going to be playing games. Like, they couldn't even get Pat Riley to say words.
Starting point is 00:29:19 He's just like, maybe just throwing up a hand. Like, I guess you're seeing him doing his job of coaching. And having slick back hair. Yeah, I don't even think, did they even shoot that footage, or is that just, like, taken out of a game? No, I mean, the NBA would not let them film a game. Yeah, what's the express written support for national. They're all the thing they say is. Yes, that's what I meant.
Starting point is 00:29:56 Whoa, hang on. Yeah, I know what you're thinking. Oh, hang on. Yeah, I know what you're thinking. Oh, it's another ad. Time to hit fast forward. But this once, can I impose on you to hear me out? Ads help us continue to keep this show. free to download, while still allowing us to invest the time and energy into making retronauts the best possible exploration of video game history we can create. So we'd like your feedback on what kind of ads you'd actually want to hear. If you enjoy retronauts, we'd be grateful if you could take a quick and painless survey. It should take less than five minutes, and it's completely anonymous. So please take a moment and go to www.podcast1.com slash my survey. Or go to www.podcast1.com and click on the survey banner. If you filled out a survey for us in the past,
Starting point is 00:30:59 thanks. But this is a new one for 2018, so it would be a huge favor if you could fill it out. Anyway, thanks for supporting the show, and thanks for taking the time to complete the survey. Hey, take a moment to think about your undies. I know it's a little weird, but your first thought probably isn't they're awesome, which is why I want to tell you about me undies. They're comfy, awesome undies that'll make you feeling good from the moment you put put them on, and when you feel good, anything is possible. Miundis are made with a material sustainably sourced from beechwood trees. Their naturally soft fiber makes a fabric that won't sag down or ride up.
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Starting point is 00:32:21 meundies.com slash retro Hi, it's Jamie Progressive's employee of the month two months in a row leave a message at the... Hi Jamie, it's me, Jamie. I just had a new idea
Starting point is 00:32:33 for our song about the name your price tool so when it's like, tell us what you want to pay, hey, hey, hey, hey, and the trombone goes, blah, blah, blah, and you say, we'll help you find carbon options to fit your budget. Then we just all do finger snaps. We'll acquire goes,
Starting point is 00:32:46 statements coming at you, savings coming at you. Yes, no, maybe? Anyway, see your practice tonight, I got new lyrics for the rap break Progressive Casualty Insurance Company and Affiliates Price and Coverage Match Limited by State Law So our final section is the 90s, everybody. I'm alive.
Starting point is 00:33:35 Yes, Matthew has entered the world. We're all very happy about that. But this is the height of the console wars and an age of much meaner ads. So Sega, they really took this and ran with it. Their ads were hip, 90s style, like MTV style edited, commercials with rude jokes and crude behavior and all that good stuff. Nintendo would eventually
Starting point is 00:33:57 kind of do the same thing in an embarrassing way, but they were kind of stalwart in their philosophy of we don't acknowledge the competition. Like Sega does not exist. We're too good for this. I don't need to. And we found out in our controversial John Stossel micro from five years ago, I'm still
Starting point is 00:34:13 living in the shadow of that podcast that pushed away all of Retronauts fans and caused us to lose all of our money. But you'll remember that those were puff pieces for Nintendo in that nothing else was named. Like, there was no mention of any other existing video games. So Nintendo was, that's what they did. They're like, we are
Starting point is 00:34:30 Nintendo and nothing else exists. And also, despite the name of the company, they put a very white face on it to be like, if you're scared of Japan, taking over America, nope. Look at all these white people to work for Nintendo. I mean, it's a Japanese name. Look at the white guy.
Starting point is 00:34:46 Like I said, a bow tie. It makes an extra white. So let's move on to the first ad, and I don't have a lot of these from the 90s. The funny thing is, like, because of how ads changed, a lot of these ads are just all visual, like, montages with, like, of course, you get your stock footage of the Hindenburg and that bridge shaking and the guy being hit with the cannonball. Like, anything on 120 minutes on MTV, they would just stick into any kind of stock footage, you know, so here's the first Super Nintendo ad.
Starting point is 00:35:12 It's Paul Rudd enjoying Super Nintendo and Tony Jay is narrating. And it's an odd throwback in that, I think this is like an exception to the rule in that, we, or it's like, it's an odd exception in that we do get the footage of cartridges going into a thing. But it's taking place in this like abandoned parking lot. It feels like the continuation of playing with power. Like it doesn't feel, it doesn't feel new. It just feels like, yeah, we're playing with power still, but now you're Paul Rudd.
Starting point is 00:35:40 And now it's super power. But it's Paul Rudd. He's the star of the show. But there's a bunch of silhouettes of people who are joining them and they're all men. So we totally understand who's playing these games and who they're intended for by the marketing. When you decide to step up to this kind of power, this kind of challenge, this kind of flying, flashing, feeling, when you decide to get serious, there's only one place to come, the games of Super Nintendo. No one else creates this kind of experience because no one else creates these kinds of games. Now you're playing with power, superpower.
Starting point is 00:36:18 I do like the subtitled New Zelda in Football to come. Now, they're not naming anyone by name, but definitely by saying no one else creates this, no one else does this. They clearly mean turbographics. Yes. I mean, there were lots of challengers, and it's just, it's the Nintendo difference is what they're talking up there, too, in general. Yeah. But it's too austere. Like, it's not exciting enough.
Starting point is 00:36:46 It's more about awe-inspiring. Like, look at this game off F Zero. Wow. Pretty wild. Yeah, I think... Amazes Paul Rudd. It amaze you too. Wait until clueless, everybody.
Starting point is 00:36:57 He's going to break out. But I think the footage of cartridges being inserted is not instructional, but it's there just for impact because it's like, boom. And you see the footage on the screen. It's a cool, action-y, yeah, like a bam thing to do. Also, the NES didn't have cartridges that you inserted like that. So it is kind of saying, like, it's different. But it opens with Paul Rudd, like slam dunking a Mario cartridge in the slot,
Starting point is 00:37:17 like just slamming it down. So yeah, I love that. So our next ad is like, very odd. It's a man in drag playing a woman who is from the group hag. So again, maybe we can see how gamers feel about women. It's being informed by some of this marketing. So in case you were wondering,
Starting point is 00:37:37 Mario is for ugly women who look like men, I guess. That's what this ad is telling us. And let's hear about this character talking about Sonic and how she finds him distasteful. Donita Stokes, President of Hagg. It's bad enough that Sega Genesis has the most 16-bit games, but this new Sonic the Hedgehog... Oh, he really dust my doilies! They say he's incredibly fast.
Starting point is 00:37:59 Well, what's the hurry, mister? Hmm? And about his attitude. Smarty pants! Why can't it be more like that nice for Mario? Woo! Oh! Woo! Little brat!
Starting point is 00:38:11 Now, get Sonic free when you buy a Sega Genesis system at its new price of $14999. Yeah, that is, I mean, I get that they were going for a church lady thing. Yes, exactly. That's like super Dana Carvey. Like that was this time and her cadences and little things she says. Like very church lady, but yeah. And Mav, right? Was Mav a thing yet?
Starting point is 00:38:33 Mavs against violent video games? I don't know about that, but there's Mugged driving. Yeah. But man, hagg. It's just right next to her. They're like, hag. They could have just called it bitch or something like that because that's what they're saying. There was also bad.
Starting point is 00:38:47 thothered against Dungeons and Dragons. That was a thing back then. But it is sort of saying, I mean, again, we're reading a lot into this, but that's what we're doing on this podcast. It's like, women are the enemy. Adults are the enemy. It's really narrowing down the focus. Like, young men, you, these are things for you, and this adult lady hates them.
Starting point is 00:39:07 Well, your teacher would hate Mario and tell you to play, to not, or your teacher would hate Sonic and tell you to play Mario, because she would like Mario, because he's old and boring. It's so bizarre to, if I meet or talk to women who are in their 20s, I think they grew up without this shame because, like, a lot of them play games. I'm like, wait a minute, women don't play games like this. Like, you didn't, did you not, like, maybe in the early 2000s, there was not that shame for little girls to be into games with like Pokemon was existing and, you know. Pokemon opened more doors perhaps, yeah, but the goddamn, man, this, beyond the sexual politics of it, I would say that it at least advertises well, like, they got Sonic, they know, Oh, it's a system seller, and they got to push it hard.
Starting point is 00:39:49 They got to pack it in, let people know, like, you get this with the Genesis. You're going to buy this. You get Sonic and a Genesis for less than you get for Super N.E.S. And it's so much more cool, like that. They had very clear desire of what they wanted to say with this commercial, beyond that women are ugly. Or ugly women hate Mario. No, they love Mario, so you shouldn't like him. So get this.
Starting point is 00:40:12 So the thing I was thinking was Mavav. mothers against video mothers against violence and video games and it was mothers against video game addiction and violence and it was a fake thing made up by a college student that tricked a bunch of people
Starting point is 00:40:27 on the internet in the early 2000s and there was even a penny arcade strip about it Oh oh wow I had no idea about this M-V-V-V-M-A-V-V I would just think that that's such a clumsy acronym or whatever I thought that back in the day when I first heard about it but I never followed up on it
Starting point is 00:40:42 and found out that it was a thought experiment by a college student. That's cool. I guess it worked. So we only have a few more ads to play here. And this is another one where Sega's attacking Mario, specifically Mario World. And it's basically putting both of the games side by side, which is pretty interesting. We're going back to the Plimpton era of destroying
Starting point is 00:41:01 your competition. Got to go. Hey, guy, you're the first serious gamer I've seen it all morning. Check this out. Brand new 16-bit Super Nintendo is Super Mario World. Wow! What's this one? Oh, this is Sonic the Hedgehog from Sega Genesis. Look at these radical colors, huh?
Starting point is 00:41:17 Wow, Sonic's fast, too. No, over here. I like Genesis. And it costs a lot less. We kid, that game there. I'll take Sonic and Genesis. I knew that. Sonic the Hedgehog.
Starting point is 00:41:28 More action, more speed. Sega Genesis. It's a whole lot more for less. I know it's being played for humor, but the idea of a salesman helping you buy a video game is also funny. Which one should I get, mister? Yeah, but again, the salesman's not wrong. I'm on his side, because I was that salesman at my GameStop. Like, this is the game you want.
Starting point is 00:41:44 want, the one that I like. Does he get more commission from that or something? What's he so, doesn't it not matter what money buy? He probably just likes better games. I guess. He could get more commission. I didn't care when I was shopping, when I was working at GameStop, buy whatever you want. I get paid the same. So I, I'm not watching this video, but I know this ad very well, having referenced it
Starting point is 00:42:03 and used it in my projects. I've seen any videos, yeah. Yeah, and this one's interesting because it's shot from a first person perspective. You are the prospective customer, and the camera keeps like, even though it's, kind of being forced toward Mario. It keeps gravitating toward the Sonic. So it's actually, I think it's a really clever and effective advertisement.
Starting point is 00:42:24 I think so, yeah. I think it really stands out. It's shot in a different way, and it's not a montage. It's a continuous shot. So it kind of goes back, like you said, to the days of Atari, where it wasn't just like a montage of super flashy,
Starting point is 00:42:37 crazy stuff. It was a narrative. And it really puts the audience into the shoes of the character who is in the ad. I think it's a really good app. I mean, a lot of teens had to make that choice at the time. So I bet a lot of them were thinking about, like, which one of these things do I want? When you see a $50 difference, it's hard to say no.
Starting point is 00:42:55 It's a lot of money to a teenager in 1991. And, you know, the salesman here isn't necessarily representing a salesman. It's representing anyone who would influence your buying decision, like parents who would be like, well, you know, you already owned a Nintendo system. Don't you want to get more Nintendo games? Whereas, you know, saying, like, uh, the adult. don't get it. This is the new cool thing.
Starting point is 00:43:17 You as a kid understand you're tuned in. That's right. Yeah. It's more of the like don't trust adults, everybody. Yeah. They don't know about video games like you. I think, too, there is an implicit suggestion that this guy can't sell super NES and no one's buying him.
Starting point is 00:43:32 And that's why he's going so hard sell on them like he's car salesman, especially the line in the end was like, of course you'd say, all right, like I knew you'd say that. I'm just like, you're the 80th dude today who's, I can't sell. sell a Super Niesto. He wants these shitty Nintendo's. Who would want a game like Super Mario World? So it's weird. He says, like, look at the colors. That also really infantilizes a Mario game, too. Like, it's got colors.
Starting point is 00:43:56 Sonic is incredibly colorful. Yeah, ignore this adorable anime hedgehog. He's fast. Like, it's not that fast kid. Our next ad is an attack against Jeremy Parrish himself because I'm saying to this more than once, it's like, not only is our competition bad, if you like it, you're an idiot. You're a moron.
Starting point is 00:44:12 You're dumber than a dog. We hate you. want you to die. I'm not the only person who likes Nintendo here. Well, I'm just saying you are the guy with Game Boy World. Oh, yeah. So it's the tech against you. Works, works. Works. Sorry, works. I'm sorry. I forgot about the rebranding. But this is an ad that's saying
Starting point is 00:44:26 Game Gear is awesome. Game Boy is garbage. And if you like it, you're like this dumb hillbilly family that eats things out of jars. And let's hear it. They're not wrong. Some people are content to be entertained by simple one-color electronics. somehow these people have just never heard of game gear the multi-color portable from Sega with tons of new titles
Starting point is 00:44:51 yeah some people are like that but then some people like to eat pickled porklips I mean I did move to the south that's true yeah for the pickled pork lips local delicacy the visuals of that of that commercial are It's like a Texas Chainsaw Massacre family watching bugs flying to a zapper, and at the end, the dead bug spell out welcome to the next level.
Starting point is 00:45:22 It's very, very, it's super, it's so Sega. It's all green and gross, and everyone's wearing, like, undershirts. Yeah, it's not, it's not very savory. Also, the angle on that Game Boy has never made the screen look any better. Like, it looks so bad. And they're playing, yeah. And they're playing, like, the first Game Boy game on it, too. It's like, only Tetris exists, apparently.
Starting point is 00:45:42 Yeah, I guess you're limited. that. So these types of ads did get me as a 10 year old because I was like, well, yeah, color is better. I don't like pickled pig lips. What the hell? I already owned a Game Boy, so it was just getting a Game Gear on top of that because I could just ask for that
Starting point is 00:45:57 for my birthday, get it. I couldn't even get a Game Boy, geez. But once I got it, I was disappointed. And I did look this gift horse in the mouth when I got a free game gear. But I mean, it's the one thing they don't show in that commercial is like some people also like things that run on batteries
Starting point is 00:46:15 for longer than two hours. I think that hillbilly family was too poor to keep up with all the battery expenses. Actually with this ad, I think of another one that's there's a, it's the Woe Color ad where Ethan Suppley a young Ethan Suppley is playing. I was thinking that guy looks like him.
Starting point is 00:46:32 And he has to smash himself in the head with a dead squirrel to see colors while playing on the Game Boy. Yeah, man, they were extra cool about the Game Boy. But our final ad is, so Nintendo, there are a lot of online, but most of them are super visual because they're disgusting. The Play-It-Loud era for
Starting point is 00:46:47 Nintendo. The N-W-A era. Uh, what? Nintendo with attitude. Okay, I thought we're headed on a different road here. But, so they wanted to be hipper and, like, appeal to Jaded Gen Xers and be like, this is the new generation of playing, rebel against society, everybody. Like, they were just, rebel in non-specific ways. You know, be cool
Starting point is 00:47:06 skateboard. The butthole surfers are going to play a song during this commercial. They're fun. Rebell by consuming. Exactly. Rebell by buying products at a store. They're fell by swearing fealty to a corporation. Exactly. Choose the corporation you like the best and then attack people online if they don't like it as much as you. And this is one of the play-at-loud ads.
Starting point is 00:47:23 And like I said, go online, look them all up. They're Nintendo's answer to the Sega attack ads, but they do not acknowledge Sega in any way. I think it's every parent's dream maybe to have a doctor in the family. They can't hear you. Fight earwax. Crank it. Play it loud I don't care
Starting point is 00:47:52 You heard Play it loud Just a montage But it's like again It's a mom And it's a dad And they're wrong So try hard man
Starting point is 00:48:07 God damn No I mean They're called butthole surfers Come on Nintendo's is a shaking in their boots so they're not cool anymore but then it just feels like they're trying to be as cool as Genesis.
Starting point is 00:48:19 Yeah. And it would be PlayStation that would finally like really jump this with you are not ready but this is just not it tried too hard. Same of like there's a killer instinct commercial that's the same deal except they're going to wash their mouths out with soap. These kids are swearing
Starting point is 00:48:35 so much in this game. Yeah you're right and also like okay so the final thing I'll talk about is like the Yoshi's Island commercial where it's we talk about it several times but It must be, I watched it again today, and I was shocked because. I can't believe it. Mr. Creeasote. Exactly.
Starting point is 00:48:49 They rip off the meaning of life scene like 100%. And it's just as graphic. Like, the guy explodes in his insides hit everybody in the restaurant where Yoshi's Island is the cutest, most colorful fun game in the world. It's the nicest game ever. Here's the world's fattest man just shoving food in his face and his guts explode all over everybody. They check out this game drawn in crayon. It's so bad.
Starting point is 00:49:13 Yeah. They did not know what to do. It's funny to see them do commercials like that with Yoshi and Kirby and like try to make them edgy, but it's like you're dealing with... Samis did this. Well, with Dragon, sorry, at least with Donkey Kong.
Starting point is 00:49:25 Like Donkey Kong's like a monkey with bananas. So it's the easy, the easy 90s extreme stuff fits it perfectly. And they've got a funky con. Yeah, I mean, they just have to go the TNC surf route. Exactly. There was a monkey surfing there with a tie. That's easy.
Starting point is 00:49:40 All these commercials were done in funky mode. And another, you know, another reason and they needed to play it loud is because it wasn't just that Sonic was cooler than Mario. It was that people knew you got the wussier version of Mortal Kombat on the
Starting point is 00:49:55 Superania ads. If you wanted blood in the coolest game ever, you needed to play on the Genesis. You weren't going to get it on Nintendo. So they needed to also really up that. That was a big point of the, I know in one of the Play It Loud ads, they have Mortal Kombat 2 in there.
Starting point is 00:50:11 They got to be clear of like, it's got blood. Okay. Yeah, we're going to show you the blood. We didn't change it. They would try a couple years later, too. So the Play at Loud campaign for the Game Boy was like when they put all the colors in, right? Like you got like the red and the green one. They worked a little better. Yeah, yeah.
Starting point is 00:50:25 But they also, when the Game Boy pocket came out, the next iteration of the Game Boy, they brought back one commercial thing that we talked about earlier where it was still kind of that. It was like cool punks in a mall with like their Jinko jeans. And like they have big, big enough pockets to put it. And then they're hassling some old people. people, and they all guys like, I ought to hit you with this, and he pulls out his Game Boy Pocket, and they're all like, Game Boy Pocket, whoa! So they all kind of like come together to be cool together. Those playing loud ads were great because they could show you like, look how many colors. Game Boy comes in. The screen's still the same. Yeah. So that was our exploration of ads for consoles for the most part. I just want to ask everybody before we leave, like, how have ads changed? I feel that ads are just gameplay footage now or CGI trailers. They don't, they don't show people playing the games anymore. These things are all thing of the past. Like, any input on this question?
Starting point is 00:51:16 We don't even get Mad World anymore. That's true. Mad World or whatever. Yeah, that overdone cover? Yeah. Yeah. At best, I mean, yeah, you get the ads today. Like, like, For God of War.
Starting point is 00:51:29 It's just, it's a, it's not even gameplay footage. It's just a CGI short film. Or like that Island. That famous short film that is nothing like the game at all in terms of tone or anything. TV commercials are for car. insurance now. That's true. The general needs to talk to you.
Starting point is 00:51:46 If you see someone playing a game, usually the most recent major ones, I think of an even recent, it's not the right word. It's Nintendo, the DS and Wii era ones of like a celebrity is playing brain age. There was the Switch. You'd go to the rooftop party. That's true. The Switch was the one now, Liarwood's like, we need to show you how this works because it's different than everything else.
Starting point is 00:52:06 And it showed it for everybody. The cartridge going in. Oh, yeah. I think Grand Theft Auto, Vice City, changed everything because that was the commercial that was like it was a flock of seagulls video it was iran and it was just footage of like sunsets and stuff and then you know it was huge it was everywhere some game advertise you know like some cinema scenes kind of interspiced but it was really it really tried to make the game look like a movie more so than anything before that had you're right yeah it's like a movie trail and he used all
Starting point is 00:52:33 in-game footage and in-game music and all of a sudden like video game ads changed i i think one of my last favorite runs of it even I did get quite sick of it. Was the Sony spokesman guy? Yeah. That it was, that Sony, it was such a smart pivot from originally the PlayStation 3 ads where this is the greatest God of you have a new Jesus now. It's the PlayStation 3.
Starting point is 00:53:02 It will melt your face. Then they needed, it was so self-serious and nobody was into it. Then they needed to have a jokey pitchman who's like, I'm the, I'm the face. Lake CEO of Sony. Hey, buddy, what's up? Do you remember why he got fired? He started an ad and with a Wii in it. Yeah, he played a Wii on television. I mean, his time was almost up at that point.
Starting point is 00:53:23 He did. Is Kevin, what was his name? Butler. Yeah. I eventually got sick of it and kind of got very tired of, like, people who thought he was like, oh, what a cool guy. It's like, it's a fucking commercial guy. It was clever at best. No, its worst one was, speaking of the gender stuff, and it was that there was the one about Franchard 2, which was like, my girl.
Starting point is 00:53:43 My girlfriend thinks it's a movie. My stupid girlfriend won't let me play my video game. She thinks she's people. She thinks it's a 14-hour movie. Now I can fool her and play a game. Yes, thanks for joining us, folks, with our adventure through video game ads. There's more material to cover. I just wanted to grab, like, the console stuff, but I think I could do more episodes around this,
Starting point is 00:54:02 maybe a live show or two, who knows. But I hope you enjoyed it. And I've been your host, Bob Mackey. And I'll tell you all about Retronauts and how it's funded and all that good stuff. You can go to Patreon.com slash Retronauts. And by the way, the show is entirely funded by that Patreon. If you give it three bucks a month, that is a very popular tier. You will get every episode a week ahead of time and at free at a higher bit rate.
Starting point is 00:54:23 And there are more tiers on top of that with more rewards. So please support us. It's not a lot. You can just give a dollar a month if you want. You won't get anything except for the satisfaction of helping your game bros. Everybody else, where can we find you? Let's start with Matthew. I make a show on YouTube called Cartoons 101 at YouTube.com slash cartoons 101.
Starting point is 00:54:39 And it's also supported by a Patreon where you get a whole bonus podcast. every week. The current through line of the show is I'm watching all of Neon Genesis Evangelion with a series of cool internet guests like you guys. I talked to two of the guys in the One Piece podcast, Dawn from the anime nostalgia podcast, Tristan Cooper from Dorkley, Alex Frioli, who's been on this show, a bunch of cool people. And then I've also interviewed cartoon creators like Bill Oakley from The Simpsons and Mission Hill. I'm going to talk to Evan Dorkin soon. I'm going to talk to Dana Snyder. I interviewed Scott Gerdner, who was on a podcast I love called Podcasts the Ride,
Starting point is 00:55:15 which you should also listen to. And my Twitter is at Mr. Matt Jay. Awesome. Thank you. Jeremy, how about you? You got some stuff going on. Yeah, you can find me here at retronauts.com, and I'm on Twitter as GameSpite. And also, if you are interested in seeing
Starting point is 00:55:30 the history of Game Boy, not Game Gear, all those monochrome games, check out my YouTube series, Retronauts Video Works, which also has a Patreon, because, of course, that's Retro, or Patreon. dot com slash game spite and your support helps me track down video games like complete Game Boy games
Starting point is 00:55:51 so that I can not only create videos about them but also document them in print and my goal by the time I'm 80 is to have done the entire run of Game Boy games and create a total historic chronology of that entire platform and also NES and Super NES and Virtual Boy and Super graphics and I don't know what else.
Starting point is 00:56:08 You'll need to remaster them all in 16K in about 20 years so get ready for that. Henry. Hey, I'm H.N.E.R.U.Y.G. on Twitter. And me and Bob do our own little podcasts as well. We do Talking Simpsons, where we go through every episode of The Simpsons in Chronological Order deep into season seven now. We also do What a Cartoon, where we take a different cartoon each week and analyze it in our same Simpsony form. We play the clips. We talk about it. We laugh about it. It's a ton of fun. And if you would like to support us on Patreon, you could get every episode a week early and ad free of both Talking Simpsons. Simpsons and What a Cartoon.
Starting point is 00:56:43 And you get access to Talking Futurama, the entire first season of Futurama done in the Talking Simpsons style. Matt Jay and Jeremy have been on it as well as friends of the show of this show, Retronauts, Cat Bailey. Give it a listen, folks. It's at patreon.com slash Talking Simpsons or Talking Simpsons and What a Cartoon in your iTunes and all that other stuff. Thank you for listening, folks. We'll see you soon with a brand new episode of Retronauts.
Starting point is 00:57:09 Goodbye. Let's say you just bought a house. Let's say you just bought a house. Bad news is you're one step closer to becoming your parents. You'll proudly mow the lawn. Ask if anybody noticed you mowed the lawn. Tell people to stay off the lawn, compare it to your neighbor's lawn, and complain about having to mow the lawn again.
Starting point is 00:57:57 Good news is it's easy to bundle home and auto through Progressive and save on your car insurance, which, of course, will go right into the lawn. Progressive Casualty Insurance Company affiliates and other insurers. Discount not available in all stages situations. The Mueller Report. I'm Ed Donahue with an AP News Minute. President Trump was asked at the White House if special counsel Robert Mueller's
Starting point is 00:58:17 Russia investigation report should be released next week when he will be out of town. I guess from what I understand that will be totally up to the Attorney General. Maine Susan Collins says she would vote for a congressional resolution disapproving of President Trump's emergency declaration
Starting point is 00:58:31 to build a border wall, becoming the first Republican senator to publicly back it. In New York, the wounded supervisor of a police detective killed by friendly fire was among the mourners, his funeral. Detective Brian Simonson was killed as officer started shooting at a robbery suspect last week. Commissioner James O'Neill was among the speakers today at Simonson's funeral. It's a tremendous way to bear knowing that your choices will directly affect the lives of others.
Starting point is 00:58:57 The cops like Brian don't shy away from it. It's the very foundation of who they are and what they do. The robbery suspect and a man, police say acted as his lookout have been charged with murder. I'm Ed Donahue.

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