Right About Now - Legendary Business Advice - eSports Recap

Episode Date: September 1, 2020

This episode finishes the eSports Series on The Radcast. Ryan and Reiley dissect each episode in the series and answer the ominous question... so what's next?Links for Ep 55: ft. Magnus LeppaniemiVie....betLinks for Ep 56: ft. Charles ConryThe SwitchLinks for Ep 57: ft. Shaon BerryMetro EsportsLinks for Ep 58: ft. Tyler EndresEsports ArenaLinks for Ep 60: ft. Itamar Benedy Anzu.ioLinks for Ep 61: ft. Matt ArdenNba 2K LeagueLinks for Ep 63: ft. Joe IaquintoFatalStryke If you enjoyed this episode and want to learn more, join Ryan’s newsletter https://ryanalford.com/newsletter/ to get Ferrari level advice daily for FREE.  Learn how to build a 7 figure business from your personal brand by signing up for a FREE introduction to personal branding https://ryanalford.com/personalbranding.  Learn more by visiting our website at www.ryanisright.comSubscribe to our YouTube channel  www.youtube.com/@RightAboutNowwithRyanAlford. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Transcript
Discussion (0)
Starting point is 00:00:00 You're listening to the Radcast. If it's radical, we cover it. Here's your host, Ryan Alford. Hey guys, what's up? It's Ryan Alford and Riley Clark. Welcome to the latest episode of the Radcast. It's a summary day here for us, you know, summarizing the e-sports series, which we've just kind of wound down. Feeling good about it? Yeah, I feel like the whole series actually went really well. And there was obviously a lot of different types of guests that I think we had. I mean, we had players. We had people who were basically a founder of e-sports in North America. And then we had people that are in charge of a lot of end-gave advertisement. So I think we really hit as many tips of the iceberg of the ecosystem that we could have, you know?
Starting point is 00:00:58 Exactly. It's been eye-opening for me just the scale and scope of e-sports and what's happening. Obviously, separating video gaming as a whole with the competitive side, which is what makes up e-sports and kind of finding that fine line for me was important. And then from a marketing perspective, just, you know, really, like during the series, like some contracts got closed like with Verizon and others getting involved or even more involved than they already were. So like understanding just the impact that you're going to see with brands and marketing in the space over the next, you know, five to ten years.
Starting point is 00:01:38 I think we are literally, you know, as we talked about with some of our guests, it's not a new thing. I mean, they've been playing tournaments for 15 years. Right, right. You know, probably longer than someone's going to go. They've been playing for 19.4 years, actually. Don't hold me to that. But I've been playing for a number of years. This isn't new.
Starting point is 00:01:56 Right. But the adoption rate, the scale, the awareness with brands, the technologies, all of those things are kind of coming full tilt right now. And then as we talked with our guests about, everything's had gas poured on the fire from COVID. Right, right. With being at home and so much more gaming happening, maybe less obviously in-person competitive tournaments. but I think you're just seeing more and more people, brands, entities coming to the space. Yeah. Well, I think even with that, I know we don't like talking about COVID necessarily in the sense of all the negativity that it's brought.
Starting point is 00:02:36 But I think if anything, especially in the esports space, I mean, everyone, all the guests have been saying, if anything, it accelerated all of the things they had been working on. And so things they have been planning for like the next two to five years had to happen in like three months, you know. But I think everything happened a lot. I think they all had a surprising success, though. You know, it's not like there was a catastrophic hit to the esports space. If anything, I mean, to your point, it grew even more. Exactly. Yeah.
Starting point is 00:03:05 And so, you know, hopefully you followed along. You've listened to each episode. This will definitely be the summary of, you know, some of our guests, some of the key takeaways. But definitely if you're listening to the first time, take some time, you know, in your workout, whatever. and however you listen to the podcast, if you're wanting to kind of just start to, you know, unpeel everything that there is in e-sports, I do think we did a admirable job of kind of covering a lot of gamuts. But at the same time, I think we could do a year long, you know. We kept fighting. We were like, oh, my gosh, we can just keep going and going and going.
Starting point is 00:03:43 Exactly. Yeah, man. We might. We might. We'll probably come back around to it. Exactly. Exactly. So who want to start down? our list of guests maybe? Yes. Yeah, we'll go from the top. So we'll start with Magnus. He was our first guest in the series. That was episode 55. And he works, I feel like I'm always going to say their company name wrong, but V, I hope I'm saying that right. But they want it, they want to be the place that you go to to bet on games in game betting, League Legends, those kinds of games. And then, And again, just kind of like what we were talking about earlier with the COVID stuff, traditional sports, people wanting to bet on something. And a lot more people started transitioning into games they knew, which was an interesting point that he had made because you already knew how basketball works, how football works or whatever.
Starting point is 00:04:37 So when you're transitioning to that kind of betting, you already know what you're doing. My biggest takeaway from this is we have a lot of degenerate gamblers in the world because they need yet another place to gamble. Look you get that side of it. No, in all seriousness. It's fascinating just to think you go from this space. You know, Twitch, the last 10 years, has brought about watching other people play games, whether competitive league tournaments or just actual gameplay itself. And now we've reached this point where people are betting on who's going to win these tournaments or matches.
Starting point is 00:05:14 And it's fascinating to me the dynamics because if you think about how. complex for someone like watching American football the first time. Right. We take it for granted because we've been watching it in our whole lives growing up. It's America's number one football sport. Exactly. You know, but it's pretty complex. Playing office, defense, all the rules, all those things for someone not watching.
Starting point is 00:05:39 E-sports and the number of different games and the level of expertise needed to kind of understand what's happening and betting on that gameplay is fascinating to me. Oh, yeah. And just what it takes for them to set the odds and set the everything that goes into it is crazy. But it's not surprising with how far everything else has come along that we're at this stage. No, I agree. I think he made another interesting point in his episode when he was just talking about the people that bet on non-traditional games, like the Counterstriot objective or illegal legends. they're not the kinds of people that are betting on the traditional games.
Starting point is 00:06:24 Yeah. Which I thought was kind of, I don't know why, I just thought that was so interesting to me. I think it's back to, you know, you have, the people that know these games that have played these games that may not be compelling competitively. This is another way for them to kind of keep the competitive just going and stay involved in it, and they understand the game. And the average person that plays Counter-Strike isn't playing NBA-2K. No, exactly, but I think that was just the... No, different than I don't watch soccer. You know, I'm a football fan, you know, and soccer family would be like,
Starting point is 00:06:56 you're not into that. But like, you know, and I'd be like, I'm not into that. You're not, you know, so... Each one has their own, you know, this person has their own thing. But Magnus was great. Oh, yeah. And, you know, a really great guest, really gave good insight. And, you know, we'll link to...
Starting point is 00:07:13 You can obviously look inside each episode to find some links in different things, but we'll put in the show notes for this. As I look at Raleigh to say, we and I is at you. I will be doing it. I will be doing it. We'll remind us to get some links to every guest, both their profile and or their website.
Starting point is 00:07:34 I'll break it down on the episode notes. So yeah, we'll just kind of move along. Charles is in Charles Conroy. He was in episode 56. He was one of our founding fathers of e-sports in America, which is, I don't know why this makes me just like, you know, you kind of want to put your hand over your heart. Can we produce this episode and add some like patriotic music on top of this?
Starting point is 00:07:55 I know. I just want like a little flag like waving in the wind with this part of Charles. No, but Charles was awesome. He, I mean, his episode was actually very, very, very full because he kind of talked about complexity in the beginning of that league with Jason Lake and everything and then how it went into the Dallas Cowboys. and then he went into all the things that he works now with Switch, with the Switch, sorry, the Switch, which is the world's largest transmission broadcaster. Yes.
Starting point is 00:08:25 They're helping. Charles is one of the business development sales VPs for the Switch. They help with the transmission of all of these games. So you think about linear TV traditionally, how it gets there and all that. They're digitizing all that. I'm summarizing, you know, for all of us nascent. digital video watchers, but they essentially help it get to wherever it's going to go, whatever that feed is.
Starting point is 00:08:52 They are feeding that one transmission of it's being recorded here or videoed here. They're getting it everywhere else digitally. I'm sure Charles will listen to this or someone, but that's really dumbing it down. But I think that is the most simple way to discuss that, but they are the market leader in helping nearly all of the, nearly all of the, pro leagues with doing this. And some of that plays into not using necessarily their service, but back to when we get to Matt's episode with the NBA.
Starting point is 00:09:28 Some of the transmission with NBA 2K and everything that's going on there. Not saying the switch is involved with that because no one devotes that to us, but it's the similar type of technology that's going on that's making that happen with the broadcast of multiple signals from multiple places and kind of getting them all boil down to where they need to go. But Charles was great. Well, I did want to say,
Starting point is 00:09:51 before I move on from Charles, there was one more thing I wanted to say about him because I think this is when we really started to get into Twitch, was his episode. Because another point I felt like he kind of made was just Twitch's involvement in like, what's the word I'm looking for? Just like illuminating, I guess,
Starting point is 00:10:11 like how intense e-sports is because it forced like so much more outside money to come into esports because they realized, oh my gosh, Twitch, okay. How many eyeballs are on? Exactly. Yeah. And but I think, you know, and then we'll get into the rest of them later, but it starts to shift how you're targeting your advertisements. Yep. Exactly.
Starting point is 00:10:31 Yeah. But what Charles, I think, as much as like we talked about the capability and everything, but he talked a lot about complexity, what it did for me was put into context the power and the legitimacy that these clubs slash teams slash gaming leagues have. And just the pop culture nature of each player having huge Instagram followings, the league itself having Instagram followings. And the personality. And the personality within them. all of those dynamics. And, you know, no different than probably, you know, an NBA team, you know, the Miami Heat.
Starting point is 00:11:14 If you're a huge Heat fan, you've got 14 players on the team, whatever that roster looks like. And everyone has their following, but they're all underneath the Miami Heat. But within the leagues, there's multiple games, multiple players, multiple sponsors. There's just as much complexity there as any other thing. And kind of wrapping your head around that ecosystem is huge. Charles kind of put a fine point with that and the power, you know, with the Dallas Cowboys, purchasing their league and group, just, again, how mainstream it is and how the big players are recognizing the power that these groups hold. We didn't necessarily talk about this in Charles' episode, but this is just a side note, I guess, for you and I.
Starting point is 00:12:01 Do you feel like more teams are going to start doing that? You know, it makes sense for the Dallas Cowboys. They're America's team. You think Dallas Cowboys is America's team? That's their nickname, America's team. It's literally the largest NFL franchise in the country. Why don't I think the Patriots were the largest franchise? Maybe one more, the Patriots.
Starting point is 00:12:26 But winning doesn't necessarily translate to all the fans. And where, you know, the Dallas Cowboys were always on TV back in the 70s, 80s, And so a lot of, a lot of kids, that's even predating me to some degree. I'm just asking. And they became, you know, known as America's team because the kids and everybody that didn't maybe have a team in their market, they became the national team, so to speak, like the most well-known broad team. You know, like if you're in Greenville, South Carolina, you may have before, obviously, if your NFL is so huge now, but 30, 40 years ago, you may have known and heard of play.
Starting point is 00:13:03 players on the Dallas Cowboys, but the Oakland Raiders, you had no idea, you know, because they weren't in your media market. And the Dallas Cowboys, though, would get shown in your media market as kind of the default team. You know, this is before the Atlanta Falcons and the Dallas Cowboys and all that. Maybe not the Falcons, but at least the Carolina Panthers, because that franchise is only like 20 years old. And so maybe a little older than that, but not much.
Starting point is 00:13:26 Okay. So, again, it's not surprising that the Dallas Cowboys bought it, whether or not the Green Bay Patriots are going to buy or, you know, be involved, maybe. It could make sense. But it's more, I think you'll start to see, I can see Verizon, you know, I can see Verizon obviously is partnering with these big leagues and big teams and being the overall, you know, 5G carrier for certain teams. And I can see Verizon absolutely having their own team.
Starting point is 00:13:57 You think so? Oh, yeah. Like in the next five years, I wouldn't be surprised if it's on their roadmap. Does it make definitive sense that they're going to do it? Maybe not, you know, because they might want, you know, a broader coverage than just their own it. But I could totally see it happening. Yeah. No, yeah, yeah, yeah.
Starting point is 00:14:13 And so I could see any large brand or entity getting involved in owning their own leagues. Not just necessarily traditional sports taking on their own. Exactly. Okay, I see that. Yeah, I could see that too. Especially when the technology is kind of aligned, you know, with Verizon just makes much sense. You've got internet and the bandwidth that it takes. And no, people aren't necessarily going to be playing e-sports over their 5G connection.
Starting point is 00:14:41 We're probably not quite there with the latency and ping and everything that goes into the streaming. You still need like a land to make that happen. But we're inching closer. But you do have all of the other content that goes on with it, the live streaming, the Twitch aspect, the stuff that you might would use, the alternative. uses for content and sharing and all those things that you would use your phone, whether it's your friend watching and filming you video and he's sending it off or, you know, all the other things where content is being distributed, having that 5G connection and that authority
Starting point is 00:15:17 makes absolute sense for someone like a Verizon. And again, not getting down too many tangents here. I know. I was about to say, sorry. Charles opened my eyes. But Charles really opened my eyes to the leverage points, the opportunities, and just the overall scope of the teams and leagues. No, I, yeah. That was, I think, I remember after the first two, the first couple episodes, we were definitely like, oh, wow. Like, this is, like, way much bigger than we even gave it, like, full credit for.
Starting point is 00:15:49 We'll move right along here. So, Sean was next, episode 57. Like, I feel like the biggest thing I felt like he was so passionate about is just making sure everyone had an opportunity in e-sports to be involved in e-sports. But it wasn't just necessarily being a gamer in e-sports. Yep. You know? Absolutely.
Starting point is 00:16:11 So, Sean Berry, one of, was he third or second? We kind of got in the order. He was third. Yep. Yeah. But big, you know, has arenas opened up some technology arenas where both the gaming aspect, kind of combining both the opportunities to be of space where gaming happens, but also opening up opportunities for the broader ecosystem of gaming and getting kids involved
Starting point is 00:16:38 with the possibilities of, hey, how could you get involved with e-sports? It might be through coding or, you know, an avenue that's not necessarily as the player, but it started through those arenas that were unfortunately, you know, in a hiatus as he was just getting off the ground. I'll link to his Metro Eastports as well, his company. but I think a lot of the stuff he was doing just making sure anyone really I mean because I think his point too
Starting point is 00:17:07 was like there's more females in this than actually males you know like he was like making all these like statistics and we have a lot of those on that episode linked there but I'll link them again when we produce this episode later I also think you know it's timely and you know Sean wasn't harping on it but you know the minority aspect
Starting point is 00:17:28 the underserved aspect of minorities while they actually over index in playing amongst younger kids and stuff and the opportunity to kind of open up those channels. And I know that he's been sponsoring games and other ways for this to happen while he hopefully is reopening soon. Sean, I hope you are. I don't know what the timing is for all of those things. But I do shining a light on the minority opportunity was important. important and I think it's something that we can all get behind is you think about the underserved potential of this market.
Starting point is 00:18:10 Absolutely. Yeah, I have all the respect to the world for him. He's given back to the community like over and over again. So I just, you know, I have all the hard for that. But either way, your pit pants, your pit football team is going to have some trouble this year. I think, Sean. Sean played running back at Pittsburgh. And so we'll see how they fare in the ACC this year.
Starting point is 00:18:33 Hopefully they don't run into Clemson again in the championship game. I can't talk about Pitt. I'm a WVU girl. I can't talk about it. All right, moving along, Tyler, episode 58, Tyler Andres. He is the esports arena. What's the good word? I feel like he was the idea behind them.
Starting point is 00:18:54 He and his group of friends, Halo 2 guys, you know, and they were coming in and realizing, you know, you can create a space and to design an arena fit for the community that gamers were lacking. Yeah, he's got a number of arenas throughout the country started in California, one in Las Vegas, actually won, and then signed the kind of Walmart agreement where they took that concept and kind of scaled it down into Walmart. So not a franchise yet, but more of a licensing agreement where they own most of the locations or have a license agreement with Walmart to really, and really the first, as I understood it, the first really aren't aren't in the country for e-sports. That's how I understood it as well. I remember on this episode all I can think about is the hockey. Tyler had like hockey gear in the background and he brought out a hockey jersey that was like,
Starting point is 00:19:52 I think was at Target or. No, it was a brand. I can't remember, but we'll look back. But, yes. Yeah, that was a fun episode. I liked all the, how he designed the space. But I like the point of using, not that he's like taking advantage of Walmart. I think it's brilliant, though.
Starting point is 00:20:11 He took that risk, even though he, I remember he was like, you know, this was like oil and water to me. Like, there's no way that that was going to work. But you have a captive audience. You have mom shopping around. You have kids. Exactly. You know, even, you know, 25-year-olds walking around shopping, oh, I can see her a game for 30 minutes or whatever. And he even made the point, too, like, you know, Walmart's location just finished the rest of it.
Starting point is 00:20:33 The free parking, there's normally a Starbucks or something in a Walmart or a subway, you know, whatever, you can get food. You can just chill and hang out, and then you can play video games. I mean, gosh, I wish there was one in Greenville. Tyler, get on it. No, just kidding. I was actually Walmart the other day, and Nicole was back to school shopping. Yeah. I was like disappearing down a few different aisles and I was like, I ran out of stuff.
Starting point is 00:20:55 And I'm like, I would have definitely gone and got on some call of duty or something if it had been there. Exactly. Let's get on at Walmart. We need every location with a gaming center and an e-sports arena. The esports arenas need to come this way. Yeah, but huge community. Absolutely. Huge, again, back to how many big brands that we talked about so far, Walmart.
Starting point is 00:21:16 You're talking about Verizon. We talked about Dallas Cowboys. brands are all over this. Oh, yeah. Secrets out. It's been out. And it is, look, you have a growing demographic of players that are not consuming television. They're not consuming traditional terrestrial radio.
Starting point is 00:21:39 That's such an important point. If you want to get in front of this audience, the future of America, the future business owners, leaders and all that, If you want to have your brand in front of them, you've got to go to where they are. And where they are is playing video games. And it's just reality. And the brands that are getting behind this are going to win. And the ones that don't are going to get loved behind. So, no, I agree.
Starting point is 00:22:01 Cheers to you, Walmart. All right. Episode 60 was in Arm Kennedy. He was our CEO and founder of Anzu.io. And this was our in-game advertisement group. And this to me was honestly such a cool episode. because I loved how he described what they do. So taking basically branded content
Starting point is 00:22:25 and making it a part of the game. It's like when you're seeing, you know, you're playing Fortnite or whatever and they have those billboards, or even an apex when you have those billboards, and, you know, then you see an advertisement for the MasterCard, the new MasterCard, debit card, or whatever it is. Like, that's all stuff that they do,
Starting point is 00:22:44 and that's, I just, it's smart advertising. And to your point, my generation and all of us, we are watching TV. We're watching Netflix or watching who, you know what I mean? Or we're playing video games. So it's just, or we're on our phone. So it's just like anything else, I feel like you have to change how you're targeting your audience. Yep, absolutely.
Starting point is 00:23:07 And this, look, when I was playing, I don't remember when it was. It might have been, I don't know if it was at the arcade or I don't want to date myself too much here. But either the arcade or playing a game once, I remember literally, I think it was like do it rat or die, something to do or die, like a skateboarding game. And like I was skating around the town. And I remember going, you know, I guess I was just meant to be in advertising and marketing because I don't know how old I was, but I remember thinking, I'm surprised there's not a bill, like a real billboard because they had made up companies. You know, it always an acme company, you know, whatever. So it was always a matter of time because
Starting point is 00:23:46 these locations were there. Oh, absolutely. And now they're, you know, synchronizing within it. You've got the platform. You have programmatic advertising for anyone listening. That is essentially any of the ads that you see in the internet, the display ads. Most of them are bought programmatically now, which is just a way of automating the real-time auction and the cost of those ads. And we'll have a course on programmatic another time.
Starting point is 00:24:11 But the point being, they are, and this is Anzu. dotio I'm saying that right again links will be in the lot of terminology in this that need linking we will do it
Starting point is 00:24:23 but again they are bringing that programmatic opportunity within the game experiences both mobile and console gaming and PC gaming I'm sure eventually
Starting point is 00:24:34 and they are citing some big deals is only going to grow you're going to see a more organic blending of brands and content within these
Starting point is 00:24:45 gaming platforms. Think about all the avenues within them because you've got all these, you've got, yes, you've got the Battle Royal games and the fighting games and the racing games and you can kind of figure in your head how that fits. But think about all the other content that comes with the games and places where these brands can get
Starting point is 00:25:00 involved. The pre-release videos. The pre-game and I think of like the Madden thing. You do training camp and you do these kind of things. Like you're becoming the player and yes, it's all part of the game, but there's just so many different places where brands might could be naturally interjected.
Starting point is 00:25:18 And you're going to see companies like IdaMRs bringing in that advertising opportunity in a scalable way for companies. No, I agree. I think one of his, the biggest things I took away from that was that larger brands have to adapt the influence that's coming from this younger audience. And so to that point, I mean, like, you know, if you're being your, you know, if you're your player or whatever, and Adidas is your sponsor versus. like Nike, you might actually be a little bit more bias in real life. You know what I mean? Depending on what you're doing in the game, it's going to change what you're doing in life to a degree. Exactly.
Starting point is 00:25:54 And so this one was probably the most down the center of the marketing opportunity for medium-sized brands to kind of get themselves into the game, literally. I agree. I agree. All right. And then we had episode 61, Matt Arden. And this episode. was, I mean, gosh, all these episodes are really good, but this episode was very well done. There was a lot covered in this episode as far as what the NBA 2K League is working on currently,
Starting point is 00:26:27 and really just, it was comical to hear just like the transition they had from going in office to them producing on couches and distributing all those packages, but then somehow managing every week they were doing what they were supposed to be doing, and it was just like, again, that's a surprise success. Yep, exactly. So Matt overseas content and media for NBA 2K League. If you watch ESPN at all, ESPN2, they're on almost every – Matt corrected me, not every – but almost every Tuesday night hosted.
Starting point is 00:27:01 And one of the play-by-play is my good friend Scott Cole. Scott, if you're listening, another shout out to you. The interesting thing here, it was on multiple levels. One, getting a very specific look into one specific game. and the dynamics of what it's taken. You had the aspect that Matt talked about of literally, because, you know, they were thinking about doing this type of broadcasting, doing what they were doing remotely and doing all of that in like a two to three year window.
Starting point is 00:27:30 Right. And what eventually turned into a, I think he said, two week, a window. Yeah, I was about the same way from he was like two to three years to two to three weeks. And, you know, being in media and production for a long time, it's hard for anyone if you're not into it. Anyone knows that it's got to be complex and you can kind of go, yeah, that was probably hard. You have no idea what it takes and like how complex and how amazing it was that they were able to turn that around and make all that happen. And it's been seamless because I've watched the broadcast had been like there's no blips.
Starting point is 00:28:02 There's not like it's everything feels like it was produced weeks ago and they got to tinker with it and all that, much less a quasi-live broadcast of leagues and games going on from multiple locations. It's really fantastic job by him and his team, but just the dynamic nature of what they've pulled off is quite fascinating. Oh, I agree. And I love just the – he was a storyteller, and you could tell he was a storyteller. Oh, yeah. Yeah, just I love listening to just everything that he and his team are working on
Starting point is 00:28:35 and just how they're getting into the heart of creating the storyline. That's so interesting. Like I feel like some people were wanting just episodes on like, how did you do this story? You know, just like just things like that, which is where, you know, I know we've been talking about maybe doing more e-sports things, but that would definitely be something to come back to, I think. But their whole YouTube series, again, the impact and what they've been doing to
Starting point is 00:28:59 to make that happen with COVID going on, the remote broadcasting, and to tell those stories and them to feel so seamless, you know, with using smartphone footage and other footage and, you know, Matt and I, tangled a little bit on, you know, how beautiful the content necessarily has to be. You know, I know. You would have no idea most of that. And that's kudos to their team making it look that way. But the ability to tell those stories, to bring the players to life, to do all of that, all sponsored by AT&T.
Starting point is 00:29:35 Matt, I'll give you another drop for AT&T on that one. We gave Verizon some love. You know, we're not sponsored by either one yet, so we'll give them both some love. So AT&T helping them bring that YouTube series to live. And again, even if you have no other interest in this or any of the content or you're just not into esports, go watch some of those episodes and watch, you know, the passion and everything they, what they put in to bring the, the players are putting in to win these leagues, to win the games. And, you know, they all have families. They all are traveling. They're all dealing with COVID and other things.
Starting point is 00:30:10 So it's a great story no matter what your interest levels are. Oh, I agree. And it's exciting. Yeah. Like you can't watch any of the videos about a tournament or anything like that and not feel a sense of like, yes. You know, like, oh, like I'm going to root for you or like, whatever. You know, it's just like, it's like an exciting thing, which I guess leads us to our last guy. Yep.
Starting point is 00:30:32 Joseph Iquinto, also known as Fatal Strike, episode 63. And Joe was our guy who 30-time local, or 31-time local. and regional champion. Three-time coaching and managing champion as well. Super, super, super smart guy. Really smart, really good. You know, like sometimes we have guests, and luckily none of them on the ESports series, but just occasionally you'll have guests where you really have to draw
Starting point is 00:31:04 it out of them. Joe's a natural, like he's been a commentator, natural, storyteller, natural, knows how to talk about the topics and kind of, relay that in a meaningful way. Oh, yeah. And fascinating just to hear the player perspective, the growth. And Joe's been in long, it's kind of seen the front end of it, you know, being, you know, having played for 12, 14 years, you know, longer than that, but on the pro side of things.
Starting point is 00:31:34 And hearing his story from childhood to professional to now commentator, manager, you know, was really an interesting dynamic when you, kind of close off the series. We talked about all these business things and the leagues and the games and the sponsors and the advertising and then to get the player perspective was really great. Right. No, I agree. I agree.
Starting point is 00:31:59 Yeah, I'll link all of his stuff to. He has a Twitch account and everything that you can live stream. And this is where, you know, you also just kind of wish you could just grow up. See, you can do this. You can be his bearded gamer. Yeah, I don't know. He'll play Rocket League. That's about all the thing I can play.
Starting point is 00:32:15 I can add that in some Madden. But these Gears of War, which he's won, number of tournaments and managed national champions and been involved with the best of the best of the world. I can't even wrap my head around. But I'm just thinking back to my days and we talk about this of Street Fighter. I'd just be mashing buttons hoping for certain things. And these guys would be like knocking on block off. They know exactly what to do. They change the controller setting so they could do what they need to do quicker.
Starting point is 00:32:43 You're like, you know, all that stuff. You're like, wait, what's happening? Exactly. But Joe, Fatal Strike, we're still working on my gamer name. I don't know what it is. Oh, yeah, no, I need it. It's not what we said last time, though. Which, just to keep the E from appearing on our episode, we'll not say it, I guess.
Starting point is 00:33:00 We haven't said any curse words on this episode. I know, actually. Natural, I guess we'll keep the E off since we haven't. We'll keep the E off this episode. We can call me backslap. Backslapped. There we go. There you go.
Starting point is 00:33:13 There you go. There you go. I'll think about it. I'll think about it for you as your brand manager. I'm just kidding. Yeah, exactly. All right. But, okay.
Starting point is 00:33:20 But where do you see this all going? As like it's, as we're all finishing out the series and everything, like, where did you feel like, I guess, like, where did your head go? Okay. This is. My head went, I asked every guest if my kids would be able to make a career out of this. And so what I think is going to happen is you're going to see. I think colleges and universities are going to have, whether it's programs or leagues or things, I think those exist now.
Starting point is 00:33:51 I think they'll become more mainstream. I think you're going to see potentially, even in grade school, some adoption or realization that these are legitimate, that video games aren't just wasting time, that this is part of, it's been part of culture for kids forever i mean i was doing it when i was a kid and that was a long long time ago but and so it's not that it's new and that's why i don't want to frame this is like well yeah they've been doing that people what it's grown into is new though like this concept of like what it's become is is different because it's bringing in like what's traditionally been a in-person sport like one-on-one uh kind of game aspect to just virtual
Starting point is 00:34:39 Yeah. And I think you're going to see, I think we're just scratching the service for whatever mainstream, like again, back to the schools, back to the arenas, back to Walmarts, back to the intersection of mainstream with e-sports and gaming in general. I think we are just scratching the surface for where all that's going and the legitimization of it. And the reality, it comes back to this, you know, bringing it full circle back to the marketing. You have to have your brand and your message and what you stand for in front of customers. It's about reaching frequency. It's about – and the reality is the places with which that's happening, I don't think television is completely dead because you still have a lot of TV being watched and there's still audience for it. So I'm not like overstating that. But the 12 year old to 30, you know, 12 to 28,
Starting point is 00:35:45 these guys are not watching television. They are not listening to mainstream radio. They their eyeballs are elsewhere. And a large percentage of them, a very affluent percentage of them, are into gaming and into e-sports and other things. And so from marketing perspective, brands and businesses will no longer be able to ignore this as a channel with which they need to be thinking about and learning how to get involved organically and not a forced fake their way through it or let me throw up my logo at a local event. It's got to be more than that, as a lot of our guests said. I was about to say almost every guest said, like, we'll keep it, we'll keep it a, no-e-e, but there was a word that was explicitly used.
Starting point is 00:36:42 But, you know, like, just having, like, they will, they can sense out if you're not being honest with them and if you're doing it for the wrong reasons. And everyone is saying you have to come in organically. You have to come in with a purpose that's for who you're trying to sell it to, or, you know, whatever, whoever you're trying to engage with. It has to be beneficial to them. Exactly. It can't be your benefit. You know what I mean? It can't really be your benefit.
Starting point is 00:37:07 You have to come in there with a completely different mindset. I really want to thank all of our guests that we had on during this series. Again, it won't be the last. We're going to stay connected. So I hope you enjoyed this series. Lots to take away. We're going to have links to everything. We'll continue to post.
Starting point is 00:37:23 We've got a ton of content from all of these things. Absolutely. Again, follow along at the radcast.com. follow along at the.rad.cast on Instagram and on Facebook. You can get all the links to our content. Everything else, any final world for Riley? No, I think that's it. Great.
Starting point is 00:37:41 Thanks for watching us live, by the way. Yep. Had a few people on the live broadcast. Hopefully you heard us. Hopefully we boomed enough. But thank you so much for continuing to listen. We appreciate all of you and we'll see you next time. To listen to full episodes or to contact us, visit us on the web.
Starting point is 00:37:58 at the radcast.com or follow our host at Ryan Alford on Instagram. Thanks for tuning in.

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