Sea Control - Sea Control 156: Sink the Montana! - Part 2
Episode Date: February 5, 20201. https://gijoe.fandom.com/wiki/Sink_the_Montana!From Joepedia, the definitive fan site for everything Joe, the episode summary.2. https://www.history.navy.mil/our-collections/photography/us-navy-s...hips/battleships/montana-class-bb-67-71.htmlNaval History and Heritage Command's website for the Montana-class battleships.3. https://www.history.navy.mil/browse-by-topic/ships/ships-of-sail/uss-constitution-americas-ship-of-state.htmlNaval History and Heritage Command's website for the USS Constitution
Transcript
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You're listening to part two of our Sea Control Preble Hall podcast, Sink the Montana.
What you're about to hear is an interview between Preble Hall host, Dr. Claude Barabee,
and Sink the Montana's writer, David Caron.
Enjoy.
With us today is David Caron.
David is a professor.
17 years.
I've been teaching about 17 years.
How did you transition from being a screenwriter to teaching?
Well, the first thing I found out, I really needed an MFA.
So I got a Master of Fine Arts at Spalding University in Louisville, Kentucky.
A terrific program.
I will give them a plug here.
It was like threatening a starving dog with meat.
What I had to do for that program was write screenplays and analyze screenplays and write essays and talk about screenplays.
So I just really had a great time.
I really enjoyed it.
And with that credential, I was able to teach at higher education levels.
And you need a terminal degree for that.
My credits didn't hurt.
And let's talk about some of those credits.
You have been a writer.
You've been a producer for shows that everybody is familiar with.
I mean, growing up in the 70s, we'll remember Starsky and Hutch, obviously, Star Trek Next Generation, Stargate SG-1, et cetera.
How did you get into screenwriting?
Was that something right out of college?
Was it something that you wanted to do before then?
Well, I tell this story to my students because I think it's instructional for them on how you deal with loss and change and success and failure.
I actually wanted to be a journalist.
I wanted to be like Hemingway, roaming the world, covering ugly wars and romancing beautiful women.
And I was going to write novels like Hemingway.
And to do that, I went to the University of Texas, Austin, which at that time had one of the best journalism schools in the world.
And I graduated a semester early in January of 1974.
I had a very high grade average.
I had like all these extra hours and I graduated a semester early and I got a job right away at the Big Spring Herald in Big Spring, Texas.
now big spring at that time was the kind of town that looked up to odessa and midlands and called
them the twin cities and there were about 35 000 people in the town there was an air force base
there was a refinery but it was also basically how we should always put they shot a movie
confound that was set on the moon they shot it at big spring so i worked there for about four and
a half months and before the rest of my class my graduating class graduated in may i was fired from
big spring for lots of intelligent reasons i was a terrible journalist terrible reporter and my
journalism career my dreams of being Hemingway had begun and ended before the rest of my class
graduated I never worked on another newspaper I was done as a reporter but while I was in Big
Spring uh I found a magazine they had this uh this large hotel and you'd go there and buy
magazines I think it was for the Air Force personnel they had all these magazines for
over the world because the air base there and I found a advertisement for a
class at USC where you would go to go to USC in Los Angeles and the classes were
held at Universal in fact I think they still have this program now this is 45
years later 46 years later they still have it and you spend eight weeks going
Universal and taking classes at USC and I had always loved movies and TV shows and I taught
my parents and letting me go out there to take this class and of course I fell in love with
everything TV and film I was in love with LA in 1974 LA is very different from today's LA
it was almost the traffic was a whole lot better the air was a whole lot cleaner it was a whole
lot less crowded. And ironically, also, there was a huge freelance market in television at that time
I found out about. So again, I thought my parents were delaying me to stay. I was 22.
And I stayed. I took that course. I found an apartment. I worked in a bookstore. I did various
crazy things to survive and became a screenwriter, a TV writer. It took me a couple of years to get
started to get my career going do you remember your first screen uh screenplay that was accepted
uh well i never got a screenplay accepted except that well i will say this you write scripts for
a whole bunch of reasons not just to sell them but you write them also as examples of work to
get an agent and it i arrived in la in june of 74 and in october september i had an apartment
August, I had an apartment.
In September, October of that year, I wrote a screenplay.
And that screenplay eventually got me my first agent.
Within about six to eight months, I had an agent offer that script.
And that agent got me my first job or my first intro to my first job, which was Starsky & Hutch.
One of the things that we wanted to discuss with you as the Center for International Maritime Security and Preble Hall are particularly interested in your work on a cartoon in the 1980s, G.I. Joe, and we'll be discussing that in depth here as the second part of the podcast.
but there's a specific episode that i remembered when i was in college and it's called sink the
montana and could you tell us the essence of that story and how that uh how that came about
well that that was in 84 and actually i i had written some cartoon material before that i had
worked on he-man what he-man master of the universe i got it you know and uh but i hadn't
really gotten any cartoon scripts produced uh oh god it was alan brenner that he was a very uh
famous uh writer by the way he's a novelist and all that he introduced me to steve gerber who was
the story editor of of gi joe at sunbow at sunbow international i think was the company that
produced the point i wanted the reason i'm bringing up this art this stuff is it's unusual
their production company like in animation at that time would spend so much time and money
producing a tv a cartoon like that why was that most cartoons were done very hannah barbarus set
the bar which was very low for limited animation cartoons and if you watch they were of course they
did some great stuff yeah but the animation is very limited and they did the reason they did so
much juvenile material was that it was very expensive to animate people it's not as expensive
to animate character characters like huckleberry hana such as it's not as difficult you have a lot
more leeway so human expressions are and human figures are harder to animate and uh the one time
they tried that with johnny quest if you might remember sure i remember that and johnny quest
was incredibly expensive and difficult show for them to do because it had action sequences
actually very dark there were a lot of people killed in that show if you remember they were
killing a lot of bad guys and uh it was it was pretty intense but also it was just difficult
to animate at that level of quality so not a lot of people were doing shows like gi joe with human
beings and that level of action and all that and they really invested the money i think they were
spending i may be wrong here but i think they were spending like 400 000 or something an episode
which is a lot of money back then and steve gerber who was the uh story editor was a very talented
man he created howard the duck the comic book not the much limited movie which he was very
brokenhearted over by the way uh but he's a very very talented guy and a very good guy to work with
and he hired me on now when he hired me on i worked on a show on episode the first episode i
wrote was battle for the train of gold i think it was called and they steal it the cobra's trying
to steal a train of gold from that stole all the gold from port knock and i had to rewrite that
quite a bit because honestly my dialogue was flat and gert steve caught me on that he was right
because i thought i was writing like i wasn't writing it at the level that the reason i'm
mentioning this is some boat really wanted the writing to be at a live action level wanted to
be like hannah barbara they didn't want it to be juvenile they wanted very high level this really
wasn't just for 10 or 12 year olds i mean you were really truly writing for an older audience
right and uh we we we we try to do sophisticated ideas we try there was even one episode which i
didn't write but i remember it where you actually met a couple of the cobra all these cobra you
know spear carriers you follow two cobra spear carriers and they're just just their lives and
they're trying to be good cobra soldiers just like any working people you know and they did
one episode which was basically take off on um 36 hours you know where they try to make uh one of
the one of the joes think that cobra's conquered the world or something and it's all a trick to
get them to reveal information they they did a lot of very interesting ideas it was a good place to
work uh i think i wrote six or four i i think i wrote six of those things at least the first go
around then dc deke took it over years later and i had a partner by then and we wrote like
two two parters for them at that time and the writing was still good but the you know the
animation was not as exciting jumbo years but uh to get to sink the montana i'd always loved the
movie sink the bismarck and i was a big military naval fan or hobbyist or whatever i read everything
i could get i'm still fascinated with what happened to the hood i can't believe what
happened to the hood i'm sure i'm astonished as to what happened to the mighty hood imagine what
the british felt in 19 absolutely absolutely you know and that was their largest the flagship of
their entire navy and it goes poof you know uh but and i just love that whole story and i was
just thinking that is perfect joe country uh battleship battles when i first pitched it to
now by then buzz dixon was running the show steve gerber moved on to other things
and buzz was a great guy to deal with uh and i and of course i'm sound like i'm saying they're
all great to work with no they're not i mean in the sense of television uh i worked on some shows
where the people were just unbelievable uh i won't get into it but really honestly these
were really good guys to deal with unfortunately we couldn't have a big battleship battle i i
initially wanted to have the montana the joes take over a battleship and they're fighting for
another battleship well there are a whole bunch of problems with that the joes are not navy people
their army basically their army they've got a mix of the air force in there because they can
flying helicopters and stuff and jets and things but bottom line is they are army people they're
not navy people and also they've been colossally expensive to have two different warships with
different silhouettes so they have very distinctive silhouettes you know you can tell them what they
look which battleship you're looking at from 10 to 10 miles away that's how distinctive
their silhouettes are and they didn't they rightly buzzed and want to try and cheat and
have the same battleship shooting at itself so then i forget whose idea it was to come up with
the device that kills all the electricity the electromagnetic pulse i forget who i don't know
what genius came up with that but of course that solved the battleship problem there's no ship
could get near it anyway with electric power or electric electric computerized systems or anything
like that so i think i came up with the idea of the of the constitution because uh the main port
where you know the battleships come in it's not that far from where the constitution is really
in real life so i connected that to that and then we did the the device on the battleship
and the rest we the only significant change in my draft and it wasn't changed with an addition
was uh buzz added those beautiful black and white flashbacks to establish why the captain
in the montana would do anything to preserve her including cross over to cobra of the experience
he's had on that ship as a young man and all through his career and that was great stuff it
was only a i think like a page or two of material that really added a lot to the story and i i will
hand that to buzz you know so it's interesting because obviously the montana class was never
built it was proposed they had started construction i believe on montana and pretend i think kentucky
but i'll have to double check but i was i was struck by the episode because the montana unlike
the iowa class was supposed to have four turrets two forward two aft and and i was wondering is
that was that a function of the illustrator or was it a function of your research in the script
that you say hey there's this is what the montana was supposed to look like and that's what they
followed uh well i i i remember i said to you last time we talked i would try to find
a hard copy of the montana script and i have a couple of them i do have a battle for the train
of gold and uh oh oh and v for viper which is that's an interesting one uh but as i remember it
i did not scriptwriters aren't really unless it's a story level issue you don't establish
specific elements like that in the script because it's just not your job uh unless it's important
and when i'll give a character a semi-automatic pistol i don't necessarily describe it as a
glock or a beretta unless it's a story element and that was the same with the ship uh i was
thinking iowa class and what happened was they did the layouts i don't know if the guy who did
the storyboards and the layout in america the way it worked i know i'm sounding like
here the way it worked was the storyboards the layouts the character designs all of the model
work all the major work of the ships the characters props everything that's all done in the united
states by this was done in the united states by this team of people at sumbo and their offices
were in the same offices where the writing offices were and they had this huge war in the desk
making all these layouts and whatever now i never talked to any of them but i know that's what they
did one of those guys added those extra turrets uh probably to make the ship look scarier and i
he might have been wasn't didn't the uh bismarck have four turrets and he may have been he might
have been inspired by the bismarck or something like that or the iman so he may have been inspired
because it would have been a lot easier for him to get a hold of those ships you know so that may
have been what he was thinking then it got animated in in japan i think they were animating
in japan at that time now they animate in the philippines and it's it's interesting because
you use the constitution obviously she's the oldest commission worship uh afloat in the world
hms victory is the oldest commission worship what was there any other reason that you turned to the
constitution for this i just wanted to do a broadside i mean i was a pirate fan long before
Pirates of the Caribbean. I mean, I sat through
Cutthroat Island. I sat
through Swatchbuckler. Horribly disappointed
like everybody else. Horribly
disappointed and confused.
Wondering why they didn't do a good pirate movie when
it's so obvious what a good pirate movie is.
So, I just
want to do a broadside. I'm sorry.
And also, it was perfect, of course, because
it was wind-driven and there wasn't any
problem with the electric problem
with the PM first.
And I just think
you think color, you have to think
visually with these things because it is a cartoon and you also have to take advantage of
the fact that you can do so much visually although believe it or not uh there are still certain
limitations you only want to do even in an episode of cartoons you didn't want to do more than one
major new location because it was still expensive to animate and create stuff that they hadn't done
before but again sumbo was pretty generous we had that the constitution we had uh the montana
inside and out it was pretty nice in the writing process for this script or for other scripts
how much did you do research i remember when we when we talked before you mentioned that there
was actually a library either on the lot yeah i mean this is before the internet of course
We didn't have the internet, of course. We didn't have a whole bunch of stuff that's easy. We didn't have Google, of course, anything like that. So most of the studios at that time still had libraries, research libraries. Universal had one. Warner Brothers had one. Paramount had a library. And I think it was at Paramount's library. Now that I'm really thinking about it, I think it was Paramount's library went over there.
And I went to their library looking about our material about battleships and came up with this whole package of stuff on battleships.
And I found the uranium, I'm sorry, I don't have the script in front of me, but the machine, the anti-aircraft web fire uranium spent shell, I found that and I put that, I did put that detail in the script because I didn't want them to say AA, you know, and I like those neat weapons I found.
I forget what they were called, some really neat name, firing these heavy-spent uranium shells, which sounds really – wouldn't they be radioactive?
Pleated uranium.
But I found details like that that I do remember putting in this group.
And, of course, I wanted to know where the engine room was, how many levels down it was.
I did all that.
I wanted to be very specific as to the nature of those engines and the nature of the watertight compartments and all that.
They cut some of it. As I may have mentioned last time, there was a much more elaborate introduction of the battleship of the Montana at the beginning as it docks at the port, and I think they animated all of that.
I know they storyboarded it because at one point I did have the storyboard. I had a storyboard. I may still have it somewhere, and they cut a lot of that at the time, I would assume.
So I teach history, and one of the things that I discuss with my students is researching and finding primary sources and going to archives.
So just out of curiosity, would something like that still exist, or if it was cut out of, say, a G.I. Joe cartoon, it's lost to history?
Is there some sort of archive?
Now there would be.
I mean, when they cut everything down, they know that it's worth money because you can put it on DVDs or you can just put it on YouTube for promotional purposes.
there's a whole bunch of things you can do with that stuff now but back then i doubt it i doubt
it they probably disjuncted or it may be stored away somewhere in japan i don't think sunbow
exists anymore i and sunbow might have it but probably not it was a really nice sequence
not to mention it but it's probably long gone one of we've discussed the the ships themselves
out of this story but obviously there are characters and you had mentioned that ji jo
is primarily army-driven, but there are naval characters as a Coast Guard character.
Oh, yeah.
But the primary Navy character is a chief petty officer named Shipwreck.
Yeah, Shipwreck.
In order to maintain some consistency with other writers for G.I. Joe,
did you have to watch some of the other episodes to make sure they had the same kind of dialogue,
the same kind of reactions?
Definitely.
And I'm glad you're touching on that.
uh the people will fail in writing television because they don't understand a very important
thing about writing tv well i'll tell you i'll tell you what the first job i had was
and the producer was a guy named michael fisher and he basically he's he when i was working with
him on that script he said you're going to school on us because i i didn't know what i was doing
i was talented but i didn't have i had let's put it this way i had my talent but i certainly didn't
i was doing i needed experience i needed needed to know how to really make this work and one of
the key things he told me that i never forgot was i turned in my first draft he said david this show
is called starskin hutch it's not called david karen's character your characters are supplemental
the characters are established have to talk sound and act and react the way they've been established
you cannot change that you can bring new things to them you can create new stuff that build on
those characters but they have to fundamentally be the same and the most important thing is their
voices and this is the thing that kills amateur writers is they can only write one voice which
is their own all the characters will sound like them all the characters will act like them even
if they're male female children or whatever they just basically or there'll be caricatures or
characters a sudden character will sound like a hit and the dreams will be dropped from his
his name is he'll say nothing he'll say nothing you know i knew that by by the time i worked on
on gi joe i did understand the basic reality of television which is you're a chameleon you go in
and you recreate enhance you enhance and build on the characters they have but you do not
fundamentally recreate or change them you know unless some extraordinary circumstance like
they're in an alternate universe or something like that so i watched the show i read their
scripts i've loved reading scripts i still do and they gave me a half dozen or so scripts and
before we would get into these episodes uh we weren't we had to be careful about which characters
we think uh now the names escapes me right now gung-ho yes gung-ho various characters like that
we couldn't have we we were given a list of characters to use in the jet episode not because
for dramatic purposes but because there was an expense issue if you had too many distinct
characters of different voices it cost more money sometimes the voice actors you could do two or
three voices many of them could only do one voice gung-ho was voiced by that wrestler he brought him
in it cost the extra money so gung-ho was used sparingly but also it was a toy issue they wanted
all the characters to be kept alive throughout the season but not all at the same time because
it was expensive so we couldn't have 20 or 30 joe characters talking in an episode we were limited
so i they gave me a list whatever joe character besides the lead character what was his name
the lead joe character hawk yeah hawk general hawk was in pretty much every episode and if
you notice hawk was the most realistic of the characters he didn't have a bizarre costume
he didn't have an odd way of speaking anything like that he was a pretty traditional leadership
kind of character and he was in almost every episode i think uh but the other characters
they gave us a list and said you're going to put this character in this and then we do our research
and say okay this character talks like that or whatever so but we we couldn't have all the joy
i forget how many of them there were i think there were 25 of them every season seemed to have new
characters and it was probably in line with new characters are being introduced uh in the toy line
exactly right and and then we would and there were machines and the end of and vehicles that
would get introduced as i remember there was some talk there was some talk of something that we are
in montana sinka montana being turned into a toy i forget what it was maybe it's the epm device i
don't think it was the montana that would be but there was something they talked about turning into
a toy but i this or some other episode but uh yes we do research on the character voice but we only
did that when we found out what the list was we were given a list we said okay you're using these
guys in this episode but you otherwise you were given carte blanche for example to on how you
wrote uh shipwreck for that particular episode i was complete i i had a lot of freedom and it was
very unusual in television it's especially now almost all television staff written which is why
you have 30 or 40 producers on these things uh back then there was like one you never had more
than one or two story editors on any uh i think gun they did 65 episodes of gi joe in the first
season i think they only had two story editors and no staff writers none it was all freelance
that's pretty amazing uh now into television you do 12 episodes of boardwalk empire you have 15
or 16 executive producers and they're all writers i don't know what they're doing i guess they
they each write an act of an episode i don't know what overall how would you say that you're
understanding of the navy or naval history influenced your writing either for that particular
episode or you you've obviously written for other series star trek next generation which had
a ship in space and some of us suggest that it's a naval show how how has that influenced some of
some of the writing that you've done for television my military experience was limited
to three years of rotc in high school and which was not a great experience this is the m1 days
I mean, we marched with them once, but I've always been fascinated with every aspect of the military.
I was a big fan of combat and rat patrol when I was a kid.
I loved McHale's Navy, for God's sake.
If you remember McHale's Navy.
Oh, sure.
Which, of course, had very little to do with the Pacific War.
I mean, the Japanese are very nice people in that show.
Except that Ernest Bergeny did serve in the Navy during World War II.
That was the interesting thing about those shows I watched.
All the people who wrote, produced, or acted in them
were all World War II vets.
And I think that might have been the reason
combat in particular, at least until it turned into
let's see how many Germans we can kill on an episode show,
actually was a very well-produced,
extraordinarily well-produced action show.
That wasn't the Gene Roddenberry series, was it?
Or was that The Lieutenant?
Oh, you're thinking of The Lieutenant, which was on, like, one season, but he got Leonard Nimoy and half his cast on that show. But Combat, I mean, they do amazing things, production-wise.
What was truly amazing about those old shows, and I don't know if this is something we should talk about, but if you look at Star Trek and there was Hold Up, those episodes, the first year and a half, two years of episodes, Hold Up, until Freddy Freiberger took it over.
And I ended up working for Freddy Feiberger on another show called Beyond Westworld, which was the first Westworld spinoff in television.
And they ordered five and they aired three.
That's how good a show that was.
But they hold up really, really well.
And they have a real sense of how the military really works, the way a leader really works, the way a good leader deals with his people, how the chain of command works, what a military engagement would be like.
I mean, Bounce of Terror really could be an exercise for naval maneuvers.
Yeah, Star Trek Bounce of Terror episode between the Enterprise and a Romulan ship is probably the best, the most naval episode that you can imagine on the first series.
Extremely well-designed engagement.
And the thing about and combat did amazing things. I mean, they would have entire bunkers being blown up. They would have a town, a town, a battle in the town. These shows were all shot for five or six days. They shot Star Trek in five days. There's a reason they stay on the bridge so much of the time. Ten days shooting almost all the cable shows now.
television is a really i love television i love the material you can come out of it and a lot of
it like this gi joe show they hold up so we've talked about the platforms that you've had on
there you we've talked about the characters but the structure of the show it's essentially a play
in three acts yeah of course that's because of the commercials but it's also very helpful i mean
half-hour shows the history of tv has not been was really launched by half-hour shows
our shows are much harder to structure realistically because it's not really a
three-act format it's a four-act format whether it's chopped up with more commercials than i
it's a four-act format but a half-hour show like like i think the montana you can really get to
the nitty-gritty of the thing in three quick acts just like the old twilight zone show and do some
really good stuff. One of the exercises I used to use early on in my class is I'd have my students
write a two-page paper, and when they handed it in, I'd hand it back and say, okay, turn it into
one page. Same essential ideas. You know, in 22 minutes, you really have to hone the dialogue.
You have to carry this through. When you're doing a first draft for a script, do you find yourself,
okay here i've got 45 minutes worth of dialogue and action sequences and i've really got to
rephrase this or take this character out what happened with sumbo was it was less of a problem
because buzz and steve knew what they were doing and when we would structure these things we would
know pretty much by the end of we'd have an outline process we put together an outline
we'd work on the outline and they had enough story sense and production sense to know that
when we're getting too far afield or producing too much material and we also as you go along
you tend to write lean anyway professional tv writers know not to beat a cat to death you know
or beat the horse to death or whatever and we we know how to keep it tight and lean it's just the
nature of it you know i get very uncomfortable when i write two two more than two sentences
of description for a scene.
If it's more than two sentences,
it's a major action sequence.
And one sentence should cover it.
Daniel Terradage was a famous screenwriter
back in the 50s and 60s.
He wrote the beginning of a script.
Interior, apartment,
and one word description, shitty.
That's what we all emulated, right?
Some of it wasn't a problem like that.
There were occasions like that ship being introduced
that we wrote it,
and I know they storyboarded it,
and I bet you they animated it.
because if you watch the episode real carefully it does look like there's a little bit of a
abrupt cut there a cut in the sound to cut the music and i think they did just
lift it out whole it just ripped it out when you run into a problem though
is when the producers of certain shows only remain unnamed like star trek
overnight right where they don't really have that facility and you'll find yourself writing a
65, 70 page scripts
and you need 60
and it's like 8, 10 pages too long
and you just need 8 minutes you have to cut out
or write a 54
page script and it's about
8 minutes short and you have to
write 8 minutes of material
while you're shooting the episode
so it'll be long enough when it airs
if they're not real
also to tell
to be fair to everybody
the film does have a life
of its own
it's not film anymore
let's just call it recorded material
but it does have a life of its own
when an actor, you hire a new actor
for an episode, maybe he talks real slow
or he talks fast
or the director shoots real fast
it still works but he shoots real fast
he cuts a lot of corners
they are so military or in some cases
navy centric
I think we were Hasbro centric
basically whatever Hasbro wanted.
I mean, for one thing, we had a character named Bazooka.
When was the last time a bazooka had been used
in a military engagement?
Korea?
And we still had a character named Bazooka.
I mean, I don't think he ever used a bazooka
for obvious reasons.
I have worked on...
Well, Star Trek, we had a tech manual,
and we followed it when we were talking about
the containment fields, you know,
for the antimatter pods on the warp drive.
didn't make that stuff up episode episode that was came out of the tech manual there were two
guys that consistently kept that manual updated if an episode created new technology that new
technology would go into the tech manual and we were consistent and i like that kind of thing i
think that's really great when they do that kind of thing but we didn't have that on sunbow
hasbro sent us toys and it's characters sent us whatever now i did my own research when i was
working on a thing in Montana, I wasn't going to put cruise missiles on the Montana, although I
think the Iowa class did have cruise missiles, but I wasn't going to have Tomahawks on the Montana
and cruise missiles on Montana because it was being decommissioned. It was World War II style
ship at that point. We have a lot of listeners, not only with the Preble Hall podcast, but the
SimSec Sea Control podcast, who are naval officers or sailors who are interested in writing. Naval
officers have been writing for almost 200 years in publications could you give some advice like
three key points on writing or writing better in for their careers well i will say one thing
military people have an enormous advantage if they want to write fiction
because they know how it really works unlike uh some writers who write stories about the
military or whatever and they they never spent a day in the military and never spent a day in
uniform or in combat or whatever so they have a huge advantage right there if they want to pursue
it depending on what service they were in or whatever the three key points is well first of
course is don't be afraid to write don't be afraid to fail it's not going to be perfect
whatever you write it's not going to be perfect i had a partner at one point everything we wrote
had to be perfect it destroyed the partnership because we couldn't finish anything when someone's
going to dislike whatever you write because to quote william goldman nobody knows anything in
the film business well what you think is good is going to be terrible to other people but
doesn't necessarily mean it's bad and what you think is bad may be wonderful to somebody else
so a don't be afraid to write because you're going to fail so you should really enjoy it
Number two, take advantage of your assets, whatever they may be, to pursue whatever it is you're trying to do.
Like I just mentioned, the military.
If I did, you may look it up somewhere, Lullaby's for Lieutenant.
I hooked up with this wonderful VFVET, Frank Cox, and had written this wonderful book about an artillery unit in Vietnam.
And we wrote a screenplay that won a grand prize at StoryPro.
and just a talented man.
We had a great team on that.
Look for your assets
either with other people
or with yourself
and take advantage
of those assets.
And the third thing
is depending on the kind
of writing you're doing.
The first two things
both, by the way,
works for nonfiction
and fiction, right?
And I hope the third thing
does too.
And it should be obvious,
but please don't write
for someone else write for yourself don't write something that you think other people will like
and therefore you should write it a certain way i love science fiction so i wrote science fiction
i've written military material because i love military material i just wrote a western because
i've loved what i love westerns and no one's producing westerns these days i wrote it because
i loved it i wrote a western with a 19 year old latina lead character who's making movies like
that. Write what you love. Write what you want to do. Write what you want to read, and you'll be
okay. David, thank you very much for joining us and for sharing your thoughts and your recollections
of not only St. the Montana, but how to write and the whole process that, you know, something that
we all enjoy, whether it's going to movies or watching television. So thank you very much for
your time. We really appreciate it. I really appreciate talking with you about this. Teaching
is my day job. I love talking about this stuff anytime. Thank you.
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