StarTalk Radio - Killer Bots! with BattleBots’ Ray Billings
Episode Date: October 29, 2021Programmed…to kill! On this episode, Neil deGrasse Tyson and co-hosts Chuck Nice and Gary O’Reilly sit down with BattleBots’ Ray Billings to discuss combat robots, his killer robot Tombstone, an...d how to create robotics for competition. NOTE: StarTalk+ Patrons can watch or listen to this entire episode commercial-free here: https://www.startalkradio.net/show/killer-bots-with-battlebots-ray-billings/Thanks to our Patrons Angie, Bruno Faria, EMILY RIVERA, Jocelyn Sailas, Kellie J. LeDonne, Ben Hansen, and Brooks Dart for supporting us this week.Photo Credit: Kai Schreiber, CC BY-SA 2.0, via Wikimedia Commons Subscribe to SiriusXM Podcasts+ on Apple Podcasts to listen to new episodes ad-free and a whole week early.
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Welcome to StarTalk, your place in the universe where science and pop culture collide.
StarTalk begins right now.
This is StarTalk Sports Edition.
Today, I think we're going to settle on the title of Killer Bots.
I'm your host, Neil deGrasse Tyson, and I got
with me Gary Riley. Oh, Riley, excuse me.
Hey, Neil. Yes, that's fine.
Gary of the Rileys.
Hey, Neil.
Yes, Gary.
Yes, we are. We are very much a tribal group.
Former soccer pro and former professional sports commentator, but we've got you now.
You are ours. And we got Chuck.
Nice.
Chuck it, baby.
Affirmative.
Okay.
These are robots before they had full vocabularies and they learned the word yes.
Yes, exactly.
That's how you know it's a robot, when it's just so formal.
No, no, when it's a robot from 50 years ago.
Oh, well, that's true, yeah.
Robots with, like, affirmative.
Just say yes, dude.
We're fine.
And, yeah, and why give me four syllables
when one will do?
Right.
Just saying.
So, just remind people that you don't have to go far back
to remember that there was a hit TV series
called BattleBots.
I remember it.
I watch it.
It came on late at night.
And it was basically
you know, 21st century
version of jousting
maybe? But without the
blood. Yeah, gladiators.
You know, but without the blood
and the trumpets and the
you know, without all the
pomp and circumstance. And
plus it was a geek haven, right?
So if geeks lived in ancient Rome,
they would compete the bots against each other.
Of course they would have,
because otherwise they would have been the ones dying.
You kidding me?
Yeah.
We want to know, like, if you are a bot,
are you your weapon,
or do you choose a weapon and wield it as a bot?
And do you know the weaknesses of the other bots?
Do you know that in advance?
Or do you find them?
And none of us have any such expertise.
But, of course, our crack team of researchers and producers found the one guy in the universe,
or at least the sector of the universe, who
knows what's going on here.
He's the real deal.
Call him a robot warrior.
His name is Ray Billings.
Ray, welcome to StarTalk.
Hey, I'm glad to be here.
Glad to be here.
I'm glad to be part of it.
Man, so...
Now, are you real, Ray?
Are you a real person?
I am, in fact, a real person.
Okay.
Good person or not is another thing. But yes, I'm a real person? I am, in fact, a real person. Okay. Good person or not is another thing.
But yes, I'm a real person.
Okay.
Tick the window that says, are you a robot?
Yeah, if we say, are you good with this?
And he says, affirmative, then we'll question.
Yeah, but you've given me the out now.
I just have to say yes, and we're good.
So, you know, that's it.
So you're a learning robot.
I can fool you, yeah.
And Ray, you're creator of one of the most successful
and feared combat bots ever called Tombstone.
Tombstone.
Tombstone.
That's a little on the nose.
It's the only battle bot robot that has won championships
in two separate weight categories.
Oh, weight categories.
So your division was what?
Heavyweight?
Right now it's competing as a heavyweight.
But I had built it originally as a super heavyweight.
So it has won championships in both weight categories.
And what is the weight for it?
Like, is that a super, like, refrigerator?
Is that a super like refrigerator is that a is that a super heavy
weight or they've ran a multitude of weights throughout the years some of them are very light
all the way down to eight ounces half a pound okay oh snap um the ones you see on television
are much okay i'm pretty sure i can kick the ass of an eight ounce robot um you might think that uh the the one pound okay me plus a
baseball bat yeah then yeah okay yeah uh the small ones are actually really vicious so like a one a
one pound combat robot will lock your hand off real easy um oh so so so they're like chihuahuas
they're very very powerful um the ones you see on TV are much larger.
So the current weight category that you watch on the BattleLux show is 250 pounds.
Oh.
And they've gone up to –
That's how much I weigh.
Yeah.
They've gone up to – super heavy weight was 320 pounds.
So –
So let me just get your background fully out here.
So you're a founder of Hardcore Robotics?
Correct. That's my team name.
Right.
Correct.
And you develop combat robots named Last Rites and Darkness and hundreds of other combat robots.
It sounds like you are just evil.
Well, there's a hunk
of the internet that would agree with you
on that. So I've got some
interesting fan mail over the years, let me tell you.
And you've been called the king of kinetic
energy. I like that.
Throwing down the physics.
So let me tell you, if you want to talk about physics,
tell me, other than
smash smash like the Hulk,
what kind of physics and engineering goes into your thinking
when you design a kick-ass robot?
Well, okay, so the first thing is the matches themselves are three minutes long.
So your duty cycle...
As any good boxing match is three minutes long.
Yeah, your duty cycle is very short.
So there are things you would do engineering-wise...
Tell everybody what a duty cycle is, please.
I was going to say, please tell them before I do. All right. Please tell them what a duty cycle is, please. Please tell them before I do.
Please tell them what a duty cycle is before I do.
Not that kind of duty.
All right.
All right.
So if you design a car, okay, I mean, it has to run for decades.
You're going to get it and you get in and drive it all over town.
Its duty cycle is very long.
A powered door or something, you want to be able to open and close that door all day long.
Its duty cycle is virtually continuous.
For a combat robot, it's three minutes.
So three minutes and five seconds, if that thing sets itself on fire, I don't care because all it has to do is survive
for that three minutes.
So your engineering thoughts are different
because you're going to push things
to their absolute limit
because it only has to run long enough
to kill the other robot.
That's all the longer it has to function.
Wow.
How do you know if you kill the other robot?
Does it say uncle?
Does it tap out?
Does it go in the towel?
What is it? Does it go,? Does it tap out? Does it throw in the towel? What is it?
Does it go, tell my wife I love her?
Chuck.
All right.
So, damn, Chuck's watched too many movies.
Damn, I used to think that was a good thing, but not any longer, Chuck.
Right.
In general, a lot of the non-televised events, you can tap out.
You start getting your butt kicked royally, you can say, hey, I'm done.
You can wave the white flag.
BattleBots, because it's a television show, they won't let you tap out.
So if the other guy wants to keep wailing on you and you're dead, they want an exciting show.
They want something that, you know, provides entertainment as well.
So tell me how you think about the engineering and the physics of what's going on.
If you're dubbed king of kinetic energy, that tells me that you put some physics into this.
Yeah, quite a bit, quite a bit.
So if you've seen a picture of Tombstone, there's a horizontal bar that spins in front that attack,
that uses the weapon to attack the other robot.
tunnel bar that spins in front that attack,
I use as the weapon to attack the other robot.
And so you try to spin it as fast as you can,
but then there's lots of things you have to consider.
Like as it's spinning around, if you're spinning fast enough, you won't get engagement.
You'll actually just start grinding away rather than hitting,
which is what I want to do is transfer my kinetic energy into the other
robot. So you have to, then you got to figure out, okay,
so if it's spinning at 3000 RPM, how,
how much engagement can I get at depth on that tooth when it hits the other
robot? And so then you figure out how fast the other guy is,
how fast you are. She makes sure you can get, you know,
enough engagement to actually tear parts off, which is what I'm after. I'm trying to pull material off the other guy is, how fast you are. She makes sure you can get enough engagement to actually tear parts off, which is what I'm after.
I'm trying to pull material off the other robot.
Dismember. Oh, pull material off.
Yes.
That's called dismemberment in battle.
Affirmative.
So where do you go, Ray?
Where do you go?
Don't start.
You'll only encourage him.
Where do you go to generate this energy?
Because, I mean, we could line up a whole load of batteries
we could buy in any hardware store,
but you've got something else going on for sure.
So battery technology has changed a lot over the last few years.
So when I first started, we were using lead-acid batteries
like we'd use to start your car.
And they're big, they're heavy, they actually fall in their face
when you're trying to source a lot of amps out of them.
So over the years, then we've moved to other chemistries.
So nickel cadmium, nickel metal hydride, various lithium chemistries now.
So lithium polymers right now are incredibly power dense.
And so you can get a lot of power out of a fairly confined space.
So all of the power system for the robot is self-contained.
It's all on board.
And it's significant.
So when the weapon is spinning up, the weapon motor will draw about 1,800 amps at almost
60 volts.
Jeez.
So briefly, in that initial spin up,
you know,
it's 70,
80 kilowatts,
something like that.
So it's an incredible amount of power.
Okay,
I just realized that a big fraction of your robot's weight would be the battery.
You would think so.
It's probably 16,
17 pounds.
Yeah.
Only?
They can't source that for very long
or they'll go up in flames.
So you've got to have the ability
to source that current up front.
But I don't want to waste
a bunch of weight on batteries either
because I need armor,
I need weapon motors,
I need weight elsewhere.
And so you're always right on that razor's edge of will it run
for the full three minutes or not? So when you've got a 250 pound monster, and let's put this into
context, this is kind of like an NFL linebacker weight that we're talking here. Where did you go
for your material science? A, for your weaponization, because that thing's got to do some
serious damage, but you've got to stop being damaged. So it's kind of weaponization because that thing's got to do some serious damage but you've got you've got to stop
being damaged so it's kind of weaponization plus protection so what part of material science did
you choose you know we do a lot of continuous material studies every time we throw it in the
arena um so so okay if you if your job is to design a bridge and you're going to go through
all of the the engineering of it you've designed this bridge and you don't,
you don't find out if you've made a mistake for 10 years.
Right.
I find out,
I find out in three minutes.
So that's because you're blowing the bridge up right after you build it.
Absolutely.
Yeah.
So you're not building any bridge that I want to cross.
Right.
Just so as you know,
I guarantee it.
If I build a bridge,
it's not coming down.
All right.
No, I'm thinking this through, and I'm saying
if we all lived in sort of medieval
feudal Europe, and we're
in a castle with a moat,
I'd
want you with us on our
scene. Right.
The marauding knights would not get through
rays, bridges, tunnels, weaponry.
Yeah, you're the dude that actually came up
with the idea of not only a moat,
but then actually filling it with tar
and then allowing it to set it on fire
when somebody comes calling to the castle that you
don't yeah that's right that you you're on a horizontal plane with with your weapon of choice
right with your destructive weapon but what's the what's that i mean you know you you must calculate
a lot of things so what's the advantage or disadvantage between potential energy and me hammering down on something or me using that kinetic and horizontal energy? That's a good
question, right? There are a lot of things to think about in that regard. So the reason that
I chose a horizontal is I can store more energy and then still be able to drive it. So a lot of
them have a vertical spinner,
spin up from the floor.
And when it comes to actual transfer of energy,
that's actually better
because you're pushing up into the other robot.
Well, that equal and opposite thing
is just pushing your robot down towards the floor
and the earth underneath it.
You've got just more mass behind you.
You can transfer that energy better.
The problem is that they're turning and driving 90 degrees from the axis that
that is spinning in and they're fighting, uh, you know,
forces in that regard.
I'm spinning in the same plane that I'm driving and I can drive more freely
because I'm not fighting those, those forces. So interesting.
freely there because I'm not fighting those forces.
Interesting.
So I can store more energy and I can drive better.
I just have a harder time transferring it than you would if you were spinning vertically instead of horizontally.
So your modern day Leonardo da Vinci, for those who don't know and think of the man
only as an artist, he has extensive illustrations of military weaponry totally exploiting
physics and engineering of the day and i looked at those weapons like
he's got he's got yeah he draws he draws them in action he's got one that's like tombstone
he's got one it was driven by horses and then there's a like a pulley arrangement that
swings a big like sword scythe in the front
that you could go through and just cut the legs off of the opponent.
And he drew it.
The man knew how to do human anatomy.
And he drew soldiers on the ground with their legs cut off.
Yes.
Wow.
He must have been fun at the dinner table.
Oh, I would love to have him in my bar to have a drink with the guy.
Absolutely. That would have been cool. bar to have a drink with the guy. Absolutely.
That would have been cool.
He's the guy that invented the pony.
Invented the pony?
What?
Well, they were horses.
Come on, Neil.
Sorry.
I was like half a sentence behind that one.
Pony do have some short-ass legs.
Alright, we gotta take a quick break and reset this conversation
with Ray Billings
and the TV series BattleBots.
We're gonna just find out what's
making this man tick,
as well as his bots, when StarTalk continues.
We're back. StarTalk Sports Edition. We're back.
StarTalk Sports Edition.
We're talking about killer bots.
And the one dude who invented more bots that killed other bots
than anybody we know this sector of the galaxy, Ray Billings.
Ray Billings from the BattleBots TV series.
Dude, you're scaring me.
The bot master.
That's a good thing.
He's a bot mass murderer.
That's what he is.
Basically, a serial murderer.
He's bot the ripper.
Oh, my God.
So let me ask you something in terms of strategies,
because it's one thing, okay, physics is a strategy, right?
You've got this horizontal spinner.
Other people have smashing things.
I get that.
But can you be, what are the rules that might prevent being completely inventive?
Like, how about a drone copter that detaches from yours, attaches to the other bot, picks it up and drops it out of the ring?
That would be funny and embarrassing. Or just, I'm just thinking,
does high design in one capacity
restrict, for example, your mobility or your agility,
which you might need,
combating some robots versus others?
There's a lot of strategy that goes into this.
And in some ways, it's a big game in rock, paper, scissors.
So you might have a design that is
very dominating but there's going to be at least one other design out there that you're not going
to fare well against so some of it just comes down to who you get as your opponent and some of that's
just the luck of the draw wow because in an action in boxing i know who i'm going to fight correct
and so i can look at films films and prepare for that boxer.
He's going to have a left jab when I drop my right arm.
And I can anticipate this.
So you can't anticipate that.
Not really.
In fact, if you look at the landscape of everybody's robots, how they're designed, they all have a plan for me.
So I've probably changed the landscape of the sport more than any other robot
because if they don't have something to counteract my horizontal attack,
they're going to go home in a box.
I'm going to disassemble them in the arena.
What about just lifting you up?
Your attack happens on one plane, and that plane is in the arena. What about just lifting you up? I mean, your attack happens on one plane, and that
plane is always the same.
So why wouldn't I just
get you off of that
plane? Just lift you up,
and now I don't have to worry about
your attack, and I can figure out something else
to do with you. And that
is one thing that happens. Not necessarily
lifting. Chuck chuck you're
giving people chuck why are you messing with this mojo here yeah there's no trade no trade secrets
here we're all good so one of them that all out just to protect your okay uh what a lot of them
will do is they'll try to have just a a fairly hefty wedge in the front so that when I hit them, instead of digging in,
I'll glance off and they'll try to direct my energy up
instead of into the robot.
So that's the...
Like a cow, what's that thing called?
A cat catcher on a train?
Like a cow catcher, okay?
And if they make that strong enough,
then I can't dig into it.
Wait a second.
Chuck, where do you live?
You see the shirt I'm wearing, right?
He's catching cows and cutting the legs off
horses.
I'm dressed like
a lumber black, so guess what?
I thought you came from
Philly, and now you're talking about
the cattle guard
on the front of locomotives.
Maybe not. So Ray, here we go. If I throw tech at my robot, say I put in some movement sensors
and then I'm allowing myself to be able to react to that movement,
am I upgrading or am I making myself more vulnerable to someone like tombstone i'm
calling it i've personalized it someone something and there are builders that have done that so
there was there was a robot called chomp that had a had a hammer okay and it had a lot of onboard
sensors and it could track the other robots so it could fire the hammer at the right time to catch it when it was
driving past. So it was
a fairly intricate design
as far as it's on, and it could run
autonomously. It could track
and follow the other robot. What was that bot
called? Chomp. Oh, they should
have called it Thor.
Well, it's the very
first build, it had a jaw on
the front instead of the hammer.
So they kept the name, but then redesigned it and did some different things.
And it was a beautiful piece of engineering.
If you looked at it, it was just stunning and how well it was built.
And it didn't win that many matches.
So it's not necessarily all that tech is there.
And it can be made to be used.
And the reality is nobody's made it be successful in the arena yet.
All show, no go.
And it's really hard to beat human reactions and reflexes.
It's really hard to build something that will outperform that.
So how many are autonomous?
How many are actually driven with the human element?
So they have a driver.
And if you do not have an experienced,
intuitive driver,
are you really just wasting your time?
Yeah, good point.
In other words, what he's saying is,
how important are you?
I am the most important person at the event.
Let's make that real clear.
But, but, uh,
Trump to my knowledge is the only one that's fully autonomous.
There were others,
there's others that had autonomous features that, you know, they,
they could do it's totally in control of the drive,
but there was something that timed the weapon or something like that.
Um, and even that's the kind of robot I would build, an autonomous robot,
and then you'd see me, the designer, on the sidelines,
and I'd just be eating a sandwich, you know,
while the thing's just kicking in.
Part of the safety rules don't allow it.
You still have to be able to arm and start the robot remotely
and shut it down remotely.
Yeah, well, that makes sense.
We don't want Skynet on BattleBots.
Even if it is fully
autonomous, there's still a remote
control function to how they're
working. Yeah, in the middle of the fight,
the autonomous robot is like,
hey, man, why are we fighting each other?
Yeah.
Those guys are the problem,
man.
Only autonomous robots achieve consciousness.
Right.
Look at what they've done to us.
Look at how they've turned us against each other.
Join me, brother.
Join me.
All right.
Okay.
And you can see the photos of them escaping the venue.
Right.
Yeah.
After they killed every human in the place.
You guys need to come to an event and watch.
That's all there is to it.
So isn't it more expensive, though?
Like, aren't you kind of-
Oh, my God, it's expensive.
Yeah.
I was like, aren't you kind of throwing good money after bad,
creating an autonomous robot that is going to be destroyed in battle?
You have to have that clear in your head before you build a combat robot creating an autonomous robot that is going to be destroyed in battle?
You have to have that clear in your head before you build a combat robot that I am going to lose every piece of this.
It's all going to get destroyed.
And if you don't have that in your head,
when you start building, you're in the wrong sport.
And how autonomous are they?
Could they pass a Turing test?
No, no, no.
Basically, it's all...
They don't have brains.
They just have brawn.
Yeah, exactly.
It's all about muscle then at this point.
Just trying to, you know,
trying to attack the other robot.
So how many years are we away
from this being an Olympic sport?
You know, I don't know.
I mean, it's...
Four.
It's...
Maybe.
Yeah.
Four. It is definitely an international sport. So it's... Four. It's... Maybe. Yeah. Four.
It is definitely an international sport.
So it's worldwide.
There's people from all over compete.
They have local events all over the world.
And then we have a lot of international competitors
that come to BattleBots.
So we're already there that there's this international draw
and flair to it.
When are we going to have it be more an official, you know,
I don't know.
I'd love to see it.
I'd love to see more of these events.
Right.
In competition, how long do you get between notification
of your next opponent and actually going into the arena
with that opponent?
And that depends on where you're at in the tournament.
So when you first get there,
so BattleBots itself films over about two weeks,
two and a half weeks.
So it's an extended filming process.
So when you first show up and all the robots are there
and all the robots are ready to fight,
you might have one or two days between your fights.
And then as it narrows down,
you get closer and closer to the final,
you have less and closer to the final,
you have less and less time between matches.
So if you get an opponent, sorry to interrupt there,
if you get an opponent that's got your personal robots kryptonite,
are you entitled under the rules to be able to go,
I know just what to do here, give me that screwdriver and give me that piece of Kevlar or whatever it is.
We do have a lot of on the fly, in the pits, emergency engineering to come up with answers to whoever you're fighting.
And this is as long as what you do complies with the safety rules and you don't exceed the weight limit, which is an absolute hard limit.
So you can add stuff, but you still have to be under that maximum weight.
So you either have to have room to add stuff,
or you have to take something else off to add on whatever extra you're adding on.
I suppose you fight and you're injured, but you win.
Correct.
Do you get to bring out a fresh version of the bot for the next fight?
It used to be that was kind of frowned upon.
Now they just want a good show, so they kind of actually encourage that.
So this last event, we took three versions of Tombstone
so that we'd always have one that was physically ready to rock and roll.
Okay.
So you're a 250-pound combat robot, and so that's basically,
I think we can call that a monster, but we've got some really lightweight categories.
Now I'm thinking this must have a big difference in your strategy in how you approach an opponent
with a lightweight combat robot, as opposed to a monster. There are designs that don't scale well. So there
are certain things that you would do in a heavier robot that work fine, and the lighter they get,
the less effective they become. So the overhead hammer attack works a little better in heavy
ones. As they get smaller and smaller, you just can't, there's not enough room in the weight to
have a hammer that will do anything to the other robot.
Right, it's really hard for a fourth grader to kill an adult.
It's really hard.
Yeah, I know, I've met some pretty rough fourth graders.
Depends, I guess.
Yeah, the mass thing is certainly a big, that's why I think most human organized combat is separated by mass.
Correct.
Right?
When I wrestled, we had 10 weight categories.
Right.
Split by, you know, seven pounds separating the lower weight categories, seven, eight pounds.
That's hardly anything, but it matters.
And so, yes, clearly that pairing matters. But I like Gary's question in that what you're saying is the suite of weaponry you might wield as a very light robot is different from that of a heavy robot.
Yeah, the design change, there are things that just don't scale well.
It's just the simple truth of it.
Guys, we've got to take a quick break.
through for this.
Guys, you've got to take a quick break, but when we come back more with Ray Billings,
we're going to take a deep dive into the world of BattleBots and what other benefits it might confer either the combatants or others who watch it.
Schools, who knows?
This is a universe that's growing within the already expanding universe called the universe.
We'll find out more when StarTalk Sports Edition continues.
We're back. StarTalk Sports Edition. I got Ray Billings,
the greatest bot, battle bot,
murderer, bot murderer,
this sector of the Milky Way galaxy.
The magistrate of murder.
Oh, my God.
The king of... The kingpin of killing.
Oh, the internet's going to kill me after this.
The bishop of bot death.
Chuck is on a roll.
We've got to wait this one out.
Lord Chuck is on a roll.
There you go.
All right, so tell me what happens.
Does this attract?
Who does it attract and does it work in schools for example you know kids love this kind of thing but does this affect their career choice do teachers
like it or their principals what's going on i get i do a lot of displays for boy scouts and schools
and stuff like that so i i do a lot of community engagement with this
sort of stuff. And universally
I've found that kids...
You mean Earthwide. In front of me, you mean
Earthwide.
Just to be clear.
You haven't checked Mars
or BattleBots.
There are robots there. I don't know if they're fighting.
There are robots there.
Okay.
It would be funny if you uploaded a new program
and all the rovers on Mars
started attacking.
Even if all they do is just sort of bump into each other
but it's doing it on Mars.
There we go.
I'm pretty sure that the American rovers
actually have that program already
uploaded.
You know, I mean... So what happens in k through 12 okay so um there there are ways that you can engage kids with this that wouldn't otherwise
be engaged i i've done displays at you know the the the rich neighborhoods and I've done them in the ghetto. I've universe, I've been earth wide found
that kids will always amaze you
with how smart they are everywhere
if you find a way to get them motivated, okay?
And this is one of those things
where kids get motivated.
They want to be involved.
So you walk up to a middle school kid
and you say math,
and you can just watch their eyes roll back in their head. They don't care. But you say, okay, it's a 5,000 RPM motor. It's
21 reduction. It's a 10 inch wheel. How fast is this robot driving? Now math has a purpose. Now
there's a meaning to it. And they will dive into that with an enthusiasm that they won't in just normal, regular studies.
They'll learn more.
One of my fellow competitors, he coined this term and I love it.
He called it stealth learning.
They have no idea all the stuff they're picking up.
It's an amazing amount of engineering skills and they're doing it because they want to.
That makes sense.
Now, I bet you said you've done it in the suburbs and in the ghettos.
Now, which one of those bots are more dangerous? It doesn't matter. The kids are still,
they're absolutely into it. They love it. They want to be involved. So what about this, though? I'm thinking about true battle circumstances.
Are there any implications for the U.S. Army
to take the things that happened in your arena
and perhaps apply them to the actual theater of operations?
So I'm going to restate that.
So, Ray, after you featured one of your bots,
did a man in black come up to you
and take it from you and say,
and you go home and all your plans
are stolen from your cabinets?
Did that ever happen to you?
I haven't had any man in black conversations.
A couple of the suppliers that I use
do work with military contracts.
So some of the engineering that goes into this
does find its way into military applications,
but we're not, most of that is motion control
and things of that nature,
not necessarily actual weaponry.
Right, that sounds an awful lot like a yes.
Yeah, I was going to say.
But could you,
I mean, because honestly, when you talk about
drones, drone
technology, and then you talk about
the fact that
your robots
can be replicated, and
they're kind of simple task robots,
right? So
couldn't this be something where,
if it were a matter of like going in and clearing a field
or going in and actually just engaging in hand-to-hand,
you know, without actual fighting the way we do,
talk about cutting legs off.
I mean, right?
Oh, yeah.
Is there an application there for it?
Probably.
I haven't had anybody from the military contact me about it.
And that's what he'd have to tell us even if he were. If they gave me basically an unlimited amount of weight and they wanted something that went in and cleared out city blocks, just cut buildings down, could you imagine what a, you know, 50,000-pound tombstone would do?
I just couldn't go in and wipe out an area pretty easily.
But, you know, it's not something
that they've approached me for yet.
Yeah, but clearly you've thought about it.
Yeah, you know, come on.
That didn't just pop up in your head right now.
I've had this conversation before, absolutely.
Oh, okay. Evil genius. in your head right now. I've had this conversation before. Absolutely.
Evil genius.
How close are you just philosophically from what's been portrayed
in the Transformers series?
Well,
you know, there's
there are some cool things
mechanically that you could make happen
if you were trying to, you know,
morphing arrangements as far as robots go.
You know, I love the shows, but, you know,
it's kind of unrealistic in a lot of respects too.
All right.
So let's, Ray, when we go forward in time.
Oh, you mean robotic monsters from another galaxy?
That's not realistic, you're saying?
So, you know, so, okay.
Just verifying. The idea that they're driving around on my streets, I realistic, you're saying. So, okay, just verifying.
The idea that they're driving around on my streets, I think, is probably unrealistic.
But other stuff that's out there is certainly probably more realistic.
So where are we going in the future for tournaments like BattleBots?
I mean, some of the maneuverability and agility of the bigger robots is limited.
Are we going to find ourselves with more airborne combative robots?
Are we going to go in a different direction for future and law changes, as I say?
Where's it headed?
Yeah, so as far as our contests go, they do allow drones in the arena,
but they limit them on weight and what
they can carry and what they can do. So for us, the changes are going to be more if they decide
to alter those rules going forward. Society at large is another question. I mean, absolutely,
drone tech is going to continue to just get more and more invasive. Every six months, you're going to have different stuff.
How about the sturdiness of your robots?
Because we're seeing now more robots in everyday life.
Like you walk into a supermarket and there's like a robot that comes and cleans up spills
now, you know?
There's a robot that goes around and gives you store directions.
There's a pizza delivery robot now.
So how about the durability of your robots?
Is there any applications for real life for what we're going to see in the proliferation of robots in our everyday life?
But you mean durability, you mean how potent is the design and the concept?
Yes, exactly.
Impotent is the design and the concept.
Yes, exactly.
So we do a lot of development as far as the motors, the drive systems, motion control.
We probably attack that more than any other sport I can think of in that regard.
So like one of my sponsors that makes my drive motors, those motors started out as electric wheelchair motors.
And so over the years, as I have broken them,
and then we've collectively worked on ways to fix the things that broke,
they now have a better product that they sell for electric wheelchairs. So everybody says it's just destruction. There's no actual benefits to it and whatnot. And I would disagree. We make a lot of
products better because we're pushing them to their limit.
We're finding the ways that they can break so you can make better ones.
And as far as just robots in general, pizza delivery robots, things like that,
obviously us creating drive systems that are robust and can handle a lot of abuse,
you can make more reliable things for day-to-day use as well.
So there's definitely positives that come from it. Might there be in the future robots that don't kill but simply disarm?
Name them.
You know, like, so there's a movement in the military
and in police departments to have non-lethal weaponry,
and the TASER is among them.
So can you imagine a future, and do you need new rules to enable this where
you have a robot that creates an electromagnetic
pulse and it shocks the
other robot. The robot just doesn't hurt
it in that sense, but it renders
it incapacitated. Or better
yet, imagine just a net
or a
wad of
chewing gum. You just toss it
into the machine.
So you've just described Or a wad of chewing gum. You just toss it into the machine. Yeah.
So you've just described a couple of things that are absolutely forbidden in the rule set.
Okay.
Oh.
So if somebody were to take a big Kevlar net and throw it on Tombstone, it would wrap up in the weapon and it wouldn't work.
Okay.
So this is effective.
But it's also incredibly boring to watch as a television show.
It's not good TV.
EMP is another thing.
I mean, you know, blocking radio signals.
If you just block the transmission from the other guy's control system, his robot would just set there dead.
So you could win that way and nobody would watch the show.
Or you can turn the signals on themselves and
have the bot commit suicide uh yeah there there are various things like um we talked about chomp
but it's it's lidar based tracking system for all of this stuff well i was looking there are
hacks you can do for lidarbased systems to basically lie to it
and say there's something right in front of it
so that it would get confused.
And so I was looking at options to do that,
and BattleBots was like, no, no, no.
You can't mess with their control systems.
It's like, all right.
I mean, I had to ask.
Okay, so what you really also need
is have a fluid that's in these robots that's red so that when they get damaged they
bleed oh man and then we get arnold to say chuck i need you to imitate arnold here get to the job
no no do it do it i'm right here I'm right here. I'm right here.
Do it.
Come on.
It's from Predator.
If it bleeds, you can hear it.
Oh, but that was Carl Weathers.
No.
No.
No, I'm wrong.
It was.
It was Arnold.
You're right.
Arnold said that.
If it bleeds, it dies.
If it bleeds, we can kill it. We can kill it. If it bleeds, we can kill it.
We can kill it.
If it bleeds, we can kill it.
Yeah, so I think blood would put a nice mess on the, you know, in the ring.
Is that something that they actually stayed away from?
Because honestly, I know Neil's making a joke,
but that kind of is a sensational aspect.
Too close, too close to home.
Is it a draw as well.
You know, honestly, I think one of the biggest things there is whatever you do in the arena, they got to clean it up afterwards.
And so there's a lot of things they just like, they don't want you to have confetti.
They don't want you to have, there's other things you could do like that that would put on a show.
And they just don't want to mess with that crap all over the arena because they got more fights
they want to go through.
If only the Coliseum had that.
The lions come and lick up the blood afterwards.
So, yeah, I think the...
So it's like the Old West, the movies in the Old West.
People got shot, but you never saw blood.
Isn't that something? Yeah, there was never
blood in any of them. Mind you, they do go up in
flames.
Bits carved off them.
And there is carnage
in the robotic sense.
Fire is robot blood.
Oh, yeah. Oh, yeah. Fire
is robot blood. I'll give you that.
Some of those collisions,
Ray, are unbelievably loud. All you've ever seen is robot blood. I'll give you that. Some of those collisions, right, are unbelievably loud.
If all you've ever seen is on video and you haven't seen it live,
you are really missing the level of power that's being unleashed.
That's the same with NASCAR.
Really, it is.
Honestly.
And rocket launches.
You just have no idea how bright that engine is
and how deep the rumble is across your chest.
Your TV is not capturing that at all.
No, you can't get that visceral feel in video.
You just can't.
So like, you know, a wheel is, you know, about eight pounds,
one of the wheels on the side of my robot.
So if I pull one of those off the opponent robot,
it'll sling at the glass, at the Lexan, at near tip speeds.
You've got an eight-pound wheel going at the arena wall
at a couple hundred miles an hour.
Oh, my goodness.
And when you're on the outside of that arena,
and believe me, this arena is really stout,
and you can see the Lexan absorb that impact.
And it's like banging on a drum.
You can feel the pressure wave
move through your body
outside the arena
just from getting hit there.
There's no way that video
just can't capture
how much power
is actually being unleashed.
So we got to like
really land this plane right now
or settle down this bot?
We got to kill this bot right now.
Kill this bot.
But just take us out, Ray, with just a thought.
Is your field growing, and where is it going to be in 10 years?
The amount of people that are involved in this sport is clearly growing.
I think last time they had like 500 submissions to be on the show,
and they only picked 64.
So the people that are trying to get involved,
there's a lot more people involved.
They pick 64 because
it's very divisible by two
in a...
Yeah, you have to
limit it to what you can film
and run with.
It's like the NCAA tournament.
Yeah, exactly.
There's a lot of non-televised events that are all over the place.
And so those are seeing a big increase in people as well.
Well, it's cool.
I mean, it's an honor to have you on our show.
This is fun.
Being such a significant force in this field.
And the field is growing.
And maybe there'll one day be a statue not to you
but to your to tombstone i'll take that either way either way so guys we got to end it there
uh so ray has been a delight to have you gary always good to have you chuck wouldn't do this
without you guys always a pleasure neil degrasse Tyson here, your personal astrophysicist as always.
Keep looking up.