Stuff You Should Know - How Pinball Works
Episode Date: September 2, 2014Pinball was actually illegal until the 1970s in NY and other cities, hidden in the backs of pornography shops. The game was finally legalized, thanks to a Babe Ruth-style shot by the best player in th...e world. Learn all about it with Josh and Chuck. Learn more about your ad-choices at https://www.iheartpodcastnetwork.comSee omnystudio.com/listener for privacy information.
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attention bachelor nation. He's back. The host of some of America's most dramatic TV
moments returns with the most dramatic podcast ever with Chris Harrison. During two decades in
reality TV, Chris saw it all and now he's telling all. It's going to be difficult at times. It'll
be funny. We'll push the envelope. We have a lot to talk about. Listen to the most dramatic podcast
ever with Chris Harrison on the iHeart Radio app, Apple podcasts or wherever you get your podcasts.
On the podcast, Hey Dude the 90s called David Lasher and Christine Taylor,
stars of the cult classic show Hey Dude, bring you back to the days of slip dresses and choker
necklaces. We're going to use Hey Dude as our jumping off point, but we are going to unpack
and dive back into the decade of the 90s. We lived it and now we're calling on all of our friends
to come back and relive it. Listen to Hey Dude, the 90s called on the iHeart radio app, Apple
podcasts or wherever you get your podcasts. Welcome to Stuff You Should Know from House
StuffWorks.com. Hey and welcome to the podcast. I'm Josh Clark with Charles W. Chuck Bryant and
there's Jerry. This is Stuff You Should Know, the podcast. What was that? It was the news desk.
Oh, yeah. I thought you were making pinball pings and bells and whistles. No.
Sounds like a Vegas. Vegas is like one big pinball machine. It is. Now that you've been
to walk through those casinos. Yeah, you just made my neck muscles tighten. Oh man, I hate Vegas.
I like Vegas. I don't want to live in Vegas or go to Vegas every weekend or anything like that,
but going to Vegas once a year or once every couple of years, that's fine with me. Yeah,
not for me. I mean, I've been a bunch and I'm done. Oh, you're done with Vegas. That's what
you're saying. I don't see any reason to go back. I guarantee somebody you want to see will have some
sort of residency out there. You will be back in Vegas when I'm like 60. Sure. Yeah. Like pavement
will have a residency in valleys. That's exactly, I think, what's going to happen. Well, then you'll
find me living in Vegas, my friend. There you go. Yeah. See, I got you back on the Vegas train.
But that sound, yeah, it's like a million pinball machines that take your money faster than pinball
machines. Yeah. And that was an early worry about pinball, actually, as we will soon see.
Because I say, Chuck, let's dive right into the history of pinballs. Yeah. So pinball machines
actually find their lineage back in the 19th century. There were things called,
or what were they, I want to say baguette machines, but that's not correct.
The baguette table? Yes. The baguette table. Thank you. They were basically across between pool
and pinball. You use a pool cue and everything and they sucked and nobody liked them. I think
it looks pretty cool. Does it? It looks old-timey and boring to me. Well, I mean, yeah. If you're
used to modern gaming, the baguette table is not going to thrill you, but I thought it looked kind
of neat. So the baguette table was there. It was in place. And in the 1830s, a guy named
Montague Redgrave came along. Like, you can't not say that guy's name like that. No. He came along
and said, you know what? People just invented a spring. How'd you say his name again? Montague
Redgrave. Like he's on Ladanum. Yeah. And he came along and said, somebody invented a spring
recently. I'm going to add it to this baguette table. Yeah. Make it less sucky. And then all of
a sudden we have the, what did he call it? The ball shooter. Yeah. Which makes sense. Sure.
That's what you'd call it. And now we had the first introduced mechanism of pinball. Things
are starting to take shape a little bit here. Yeah. But you didn't stick a coin in the game.
What you would do is kind of like pool tables these days at a bar. You would go up to the
keeper of the balls and say, here's some money. Give me my balls and let me go play the game
on the baguette table. Yeah. And the guy would be like, he would go, you know, it sucks, don't you?
And you would say yes, but it's the 1830s. Yeah. And if I play really well, then I can win free
drinks and cigarettes. I know. And they said exactly. Yeah. Can you see little 12 year olds
winning cigarettes and then going back to play more baguette? Sure. So this is the way it went
for many decades. People were miserable until the 1930s. And there was this enormous explosion
of innovation and pool tablery in the 30s. Yeah. Like just almost everything that you think of
when you think of a pool, a pool, we've been saying, I've been saying pool table. Just for the last
like minute. Why didn't you correct me? I thought you were talking about pool table. No, I'm talking
about pinball. Anyway, in the 30s, there was a huge explosion in pinballery, pinballery. Yeah.
And everything that you think of when you think of a pinball machine, almost all of it came about
in the 30s. Yeah. Coin operation. Sure. The back glass, the thing that has like a kiss or
Hugh Hefner on it or something like that. Yeah. It stands up off of the playing field, the table.
Yeah. Well, I guess an electric current running through it. Yeah. Legs. Sure.
The tilt mechanism. Yeah. Bumpers. Yeah. Sounds. Yeah. Scorekeeping. And then. Bumpers, of course.
I think I said bumpers, did I not? No, no, no, maybe. But bumpers. And then most of all, most
importantly, Chuck, was the 30s led to a huge surge in popularity because you had the great
depression and pinballs were cheap entertainment that were widely available. You noticed one
thing we didn't say, though, and all that innovation? What? Flippers. Because still up until 1947,
you just bumped the thing to make the ball move. Yeah. There were no flippers. No. Which seems
very counterintuitive to pinball. And the flippers really changed things. They fundamentally
changed pinball. Heck yeah. Not just in the way you play, but in pinball as a game. Because before
flippers, it was a game of chance. It was the same thing as playing like high low, basically. Yeah.
Like you had no way really of manipulating the movement of the ball. Well, you shake the machine.
You could. Without tilting. I mean, that's what you did. Yeah. That was how you did it. Even
still, the amount of skill it took was minute compared to the skill that could be used once
flippers were introduced. Pinball wizardry. And it became a game of skill. Yeah. And then,
but before that, like I said, things were popular. Get this. In the early 30s, there were 145 companies
making pinball machines. And the field became so competitive and ruthless that by the mid 30s,
like five years later, there were 14. Yeah. And most of those were based in Chicago,
which became sort of the pinball capital of the world. And I've never been there,
but I bet you anything Chicago still has a lot more pinball machines than elsewhere.
You know, I was trying to think of like this researching this, maybe want to go play pinball,
like researching sushi, maybe want to go eat sushi. And I was thinking like,
I have no idea where to go to play pinball. You know, we'll go to my brother's house.
Does he have one? He's got three. Oh, I love your brother even more now.
Dude, he built a whole game room, of course, because that's what my brother does.
What does he have? He has a Tomcat F-14, which is the ripoff of Top Gun.
I've seen that one. He said there's a lot of ripoff games for a while of movies
and actual movie tie-in games. Yeah. He has Black Hole, but not the movie.
Another ripoff game. Okay. I would love that one too.
And those are both kind of old school. And then he has Jurassic Park, which is newer.
I think, doesn't that have like a T-Rex that comes down and like eats your ball?
I can't remember. I've played all three of them.
But yeah. And he also did this. He took an old video game, like stand-up video game console
and removed all the guts, got a computer screen and computer and hooked it up in there to
where you can play all the old school games, you know, those programs they have now.
Yeah. And changed the screen vertically. So it just looks like a regular arcade game.
And you can go up and play Frogger and Space Invaders.
Oh, man. And Scott invited me over. Please.
And it's all free. That's so awesome. It's pretty cool.
Man, he's like Ricky Schroeder and Silver Spoons or something, but growing up.
Yeah, pretty much. And I think the reason why I don't play more pinball over there is because
we're always playing ping pong. Yeah. That's a game of skill.
And I love ping pong. But I'll try and get in a pinball game.
Man, I want to play some pinball so bad. Let's just go out to Roswell, dude.
Okay. Do it right now. And if I collected pinball machines,
it would definitely be mid-70s and mid-80s for me, I would think.
Yeah. The heyday.
Yeah. You know, all the bells and whistles and all that, the newfangled bells and whistles,
they're fine. That's cool. Yeah.
But not so old that it's like electromechanical. Yeah.
But not so new that it's like nothing but like plasma screens and stuff like that.
Well, somewhere in the middle. Sure, sure. I'm the same way.
Okay. My favorite game of all time, pinball wise, favorite game ever, Gallagher.
But a favorite game of pinball wise was Adams family, pinball.
Yeah. And then I learned in this article that is the top selling game of all time from 1991.
Yeah. I think it was either Balli or Williams put that one out and they sold more than 20,000
units of it. Dude, it's awesome. And it didn't surprise me. And like I have no affinity for
the Adams family, but it's the best pinball game I've ever played. And when I saw it was number
one, I was like, well, of course it is because it's the best one. You don't like the Adams family?
No. I mean, I like it fine, but I don't, I didn't play it because of the movie.
I got it. I played it because it was an awesome pinball game. I got it.
And they had one at the mall, not the mall, the bowling alley near me and Athens.
Bowling alley. That's where I could probably go find a pinball machine, huh?
Yeah. I'll bet I could. Or maybe not, sadly.
I'm starting a quest. All right. So Tony, let's go to my brother's house because we can have a Scotch.
Okay. So anyway, 1947 is when they finally invented the flipper D Gottlieb company
introduced a game called Humpty Dumpty. And that was where what most people say the first modern
game came about, right? It took the low flippers, all the innovations of the 30s and added flippers
and boom, you've got pinball, not pool table, pinball.
Pretty much. Although the flippers weren't the same. It was in the 1950s, the same person
came up with Spot Bowler and that was the first modern arrangement of flippers.
Right. And they were longer with that introduction or else a little later on, the first flippers they
introduced were, they were shorter. Yeah. And they didn't face this. They faced,
in reverse of the way they face now, which is weird. Yeah. It was like, they were working it out.
Yeah. Beta. Pretty much. So it's funny that they introduced flippers in 1947 because 1947,
by the time flippers came around, pinball was illegal in most of the major cities in the United
States and had been for several years. I never, I think I'd heard this once and forgotten it.
Yeah. But pinball was totally outlawed because they equated it to gambling because it was not a
game of skill. And I guess because you got prizes. Yeah. Mayor LaGuardia, who you'll remember from
the Burlesque podcast, was a bit of a moralist. Although he was a wet politician, he was in
favor of repealing prohibition. He hated pinball. He thought it was a mafia racket.
He thought that it robbed the, quote, pockets of school children in the forms of nickels and
dimes, get into them as lunch money. And he got it outlawed in New York. And once it was outlawed,
he ordered like really dramatic raids. Yeah. Right after Pearl Harbor, he said,
you know what we need to do? The Japanese have just bombed us. We need to get rid of these
pinball machines. Yeah. And so let's go round them up like in a raid style. Let's smash them with
sledgehammers. Let's dump them in the river. That's what they did. They dumped them in the river
after they smashed them. That's a very New York 1940s thing to do. Exactly. I bet you there's
still pinball machines down there. If anyone's brave enough to get into the East River.
I don't think they are. No. We should say also give a shout out to popular mechanics who were
working off of, in part, a really awesome article. They came up with 11 things you didn't know about
pinball history. Yeah. So from the 40s until the mid 1970s, if you wanted to play pinball in New
York City and Chicago and LA, most cities in the U.S., it was illegal, you had to go to a
pornography shop basically and go behind a curtain and play pinball. Isn't that weird? It's the weirdest
thing that we've ever said on this show. Until the mid 1970s and like there were still raids and
pinball operators went to jail. Like me, dude, little five-year-old Chuck. Yeah. I would have
been dropped off at a porn shop to play pinball. Which I'm sure your parents would have been happy
to do. Well, they did. And I played pinball. I didn't look at nudie people. Did you really? No.
I was going to say, man, you just blew my mind. No, no, no. And get this, the city of Oakland,
Oakland, California. Oaktown. Just this past July overturned an 80-year ban on pinball.
Free the pinballers. Yeah. Good for them. Yeah. So pinball's ban. People are still
playing it like crazy. Yeah. And apparently, the manufacturers realized this as well because
they're still innovating and adding and making new games and machines and all sorts of stuff.
Yeah. Well, this is after World War II, though, where things really slowed down obviously because
of the war effort. Right. Pinball was, big dent was put in pinball manufacturing, too.
Yeah. Like everything else. And then after the 50s, it took off again. And it also became
kind of a symbol of rebellious youth. And this popular mechanics article points out like The
Fonz. Yeah. Played a lot of pinball. I never considered that. From Tommy, from the Who's Tommy.
Yeah. The pinball wizard and Tommy. Both kind of rebellious, like stick it in your ear. LaGuardia.
Yeah. I mean, it seems silly now to think about that. But when Tommy came out, it was illegal.
So pinball was sort of, yeah, I guess it was just the rebels. Yeah. You're anti-authoritarian
if you played pinball. It was just an image of it. Yeah. And then the great Simpsons quote,
Saaja Bab said, television has ruined more young minds than pinball and syphilis combined.
Right. That one flew right over my head when I heard it the first time. I just thought,
oh, that's silly, pinball. Right. But I didn't think about like moral turpitude.
Yeah. I didn't get that one either. Yeah. But I do now. So luckily, pinball was still widely
available, albeit in the backs of pornography shops. And the reason we say luckily is because
somewhere along the way, a young man, I think in his early 20s named Roger Sharp, who's a magazine
editor, was called upon to save the pinball world at a New York City Council meeting.
Yeah. They finally said, hey, city council, can we get a hearing on pinball machines?
You guys are being ridiculous. It's a bicentennial of this country and we need
pinball. It's as American as America gets. Yeah. As pornography. So they said, sure,
we'll have a hearing because their intent was to prove that it was a game of skill and not chance,
which was the whole rub in the first place. Yeah. So they brought in their pinball wizard.
Game of Chance is gambling. Sure. LaGuardia had a point.
Well, sort of. I still don't get it. But this law was obsolete because they added
flippers and now it's a game of skill, but the law was still around. Yeah. Basically. So they
brought in their pinball wizard, Sharp, and they brought two machines because if one broke down,
they wanted to have a backup. Yeah. And some jerk councilman, when he went to play the game,
said, no, no, no, no, no. Why don't you play the other game? The backup one. Yeah. The backup game
and Sharp started sweating because he was like, oh, I'm not very good at that game.
Yeah. He'd never played it before. Yeah. I'm a master at this one,
but he was a pinball wizard. So I believed in him. Yeah. Well, I didn't know it happened.
Did you, did you see the, um, the documentary special when lit?
No. Oh my God. It has footage of this happening. It's amazing. Amazing documentary. Yeah.
All about pinball. I mean, all about pinball is not so awesome documentary.
I think there's one called tilt as well. There is. That's about a specific moment in history
in pinball. I haven't seen that one, but it sounds pretty good too. Yeah. But see special when lit.
Amazing. Gotcha. Um, NC tilt too. It's, what's the deal? So, um, Roger Sharp's playing. He's not
really impressing anybody and things are kind of going bad. Yeah. And he decides to do a Babe Ruth
call. He pulls back the plunger and before he releases it, he goes, I'm going up the middle
aisle here. Yeah. And just so you know, if you've never seen a pinball game, you, you
pull the plunger, it shoots the ball up the right hand side through a trough,
and then it spits it out at the top. And what he was trying to prove is where I'm going to spit it
out and where it's going to start its descent back to me is going to be in a very specific place
in the center of the board. Not on the left, not on the right, right up the middle. Yeah. And, um,
um, he did it. And apparently right afterward, the city council was like, okay, we'll repeal it.
Like it's obviously a game of skill. Yeah. Like Roger Sharp single-handedly, well,
double-handedly because he was using the flippers. Yeah. Um, save pinball from illegality. I wonder
if they said, yeah, fine. Good Lord. Just it's legal. Get the machines out of here. Yeah. Get
this loser out of here. But he is not a loser because he is currently still the number 536
ranked player in the world. I'm surprised. I thought he went on to be, I think at the time he
was number one, which is why they chose him. He probably was, but he's been falling ever since.
Man, that's another thing in special win lit. Oh man. There are some like really good pinball
players. Well, I've got the list. Uh, I'll quickly go with the top five. Number one in the world as
of today, 2014, August, whatever it is. Uh, Keith Elwin of the USA is number one. USA. Uh,
Jorian Engelbrecht, then of Sweden is number two. Sweden. Zach Sharp. Recognize that name?
That sounds vaguely familiar. Roger Sun. Yeah. He's the number three player in the world. That's
awesome. Number four, Daniela Celestino, uh, Axiari. What was that? He's Italian. He's number four. Uh,
Jorgan Holm is also Swedish. He's number five. There's a Canadian at six, a Swedish seven,
then eight through 20. Save one are all Americans. Wow. And number 20 is Josh Sharp.
So his sons followed in his footsteps. That's great. And are both top 20 ranked players.
That's good. And I bet Josh is jealous of Zach. Maybe, maybe Josh is also, he's like, uh, I want
to be a veterinarian. So I'm paying more attention to that kind of thing. Maybe so. Um, so pinball
was saved by Roger Sharp. Hooray. And, um, pinball just kept going on and on. Apparently it had its
golden age. Um, it's widely believed between 1948 and 1958, but it was also huge in the 70s,
huge in the 80s. And then video games came along. And all of a sudden pinball was like, uh-oh.
And it started to decline and decline and decline and decline. And I think we were down to maybe
five major, uh, pinball machine producers. And by major, I mean, the only ones.
Yeah. Um, by minor pinball. No, because I mean, it's all, it takes a lot of time and effort to
manufacture a functioning good pinball game. Yeah. So, um, by the nineties, there were just a couple
left. Everybody was selling off their pinball divisions. And there was a company called Balli
Williams, which were former competitors that emerged. And this is what the documentary tilt is about.
They went to their pinball division and said, Hey, you guys are great in the pinball world,
but the pinball world sucks. We want more money out of you guys. What are you going to do? Uh,
was that pinball 2000? Yes. They came up with pinball 2000. They said,
we will give you a chance to save yourselves, figure out what will revive pinball for the
21st century. And they came up with pinball 2000. Yeah. It's basically a hybrid of, uh,
video gaming and pinball where you have a kind of a standard pinball setup,
but a video screen that's interactive as the backdrop. No, no, on the playing field too. So
like the holograms pop up on the, on the playing board and like run away from the ball and interact
with the ball. Yeah. It stinks though. And no one liked it. Have you played it? I haven't played it,
but I saw videos of it and it didn't look like fun and no one liked it. So the thing is, is like
the, this one article I read pointed out, like it wasn't given a chance to flourish. Like the idea
was great. And the fact that they pull it off successfully was really something. Well, they
built only two games. Right. Well, and I think each one had a few thousand production run. Yeah.
But there was Star Wars episode one, which here's my theory. The reason pinball 2000
went nowhere, Jar Jar Binks. Yeah, I don't know about that. The other one was Revenge from Mars.
And you can still find those used today. But despite the fact that pinball 2000 was created,
it was, it was okay as far as successes go.
Bally Williams pulled the plug. Yeah. Which left one company, Stern. There's a guy named
Michael Stern, I believe, who inherited his father's business and became the only people
making pinball machines in the world. Still. No. Oh, is there a new one now? Yeah, man. Oh, good.
Had we been, had we been recording this two years ago, we would have basically been saying like
pinballs are dead. It's on its last leg. There's one company making it. They've started to lay off
their designers because of the economic crisis. Some of those designers went on, some of the
Stern vets went on and founded a company called Jersey Jack. And for the first time in many,
many years, there are more than one pinball manufacturer. There's two. Right. But the competition
has caused Stern to go back and rehire some of the people they laid off, come up with new designs.
Oh, yeah. And they are, there's a pinball renaissance, a nascent pinball renaissance,
just beginning to bud that could happen. Well, pinball is definitely sort of an
end thing now. If you're super cool and you have some money, then you might have a pinball machine
in your house like my brother. Right. It is apparently Stern's ratio of home sales to commercial
sales has risen from 35% to 60% of their total sales. So the market now isn't for arcades
because what are those, the market is for the person who has enough money to buy a pinball
machine and wants a new one. You don't have to. Well, yeah, if you want a new one, it's going to
cost you. But if you want like a vintage one, it's, I mean, it's 1500 still. I mean, that's a
decent amount of money. Yeah. The high, like the Adams family, one's less than 5000. Oh man,
that's the one that you need in the house. Yeah. So I think my brother actually refurbished his,
I think, I think I'm right. I think they weren't even working and he was able to fix them. Very
neat. Yeah. Yeah, I imagine you can get them for way less because these are like fully refurbished,
like polished, ready to go ones. Yeah. Yeah. And a lot of them are starting to come from overseas
because the demand in vintage collectors items are like is rising so much that like 70% of them
come from overseas. They're re importing them back to America now. Well, and it's big in Europe
because I mean, as evidence from that top 10, two or three of them are European Swedes, Swedes,
Swedes. Look at them. So we'll get into how pinball actually works right after this.
And now he's sharing the things he can't unsee. I'm looking forward to getting this off my shoulders
and repairing this, moving forward and letting everybody care for me. What does Chris Harrison
have to say now? You're going to want to find out. I have not spoken publicly for two years about
this and I have a lot of thoughts. I think about this every day. Truly, every day of my life,
I think about this and what I want to say. Listen to the most dramatic podcast ever with Chris
Harrison on the iHeart radio app, Apple Podcasts or wherever you get your podcasts.
On the podcast, Hey Dude, the 90s called David Lasher and Christine Taylor,
stars of the cult classic show, Hey Dude, bring you back to the days of slip dresses and choker
necklaces. We're going to use Hey Dude as our jumping off point, but we are going to unpack
and dive back into the decade of the 90s. We lived it and now we're calling on all of our friends
to come back and relive it. It's a podcast packed with interviews, co-stars, friends,
and non-stop references to the best decade ever. Do you remember going to Blockbuster? Do you
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the 90s called on the iHeart radio app, Apple Podcasts or wherever you get your podcasts.
All right, so we've talked a lot about the history of pinball, which is
way more interesting than I thought it would be. But we haven't talked about the game because I assume
everybody has played pinball. But if you haven't, we're going to break it down.
Yeah, and it's actually, it's pretty simple if you really think about it. There's
two real components to the game now, ever since 1947. Flippers in the ball.
Yeah. Everything else is just kind of ornamentation or whatever. But to play pinball,
you need flippers and a ball because the point of pinball is to score points using the ball,
bouncing off of obstacles and all that stuff. And then to prevent the ball from going down
the drain using the flippers. That's right. There you go. Flippers in the ball. That's right.
You've got your flippers typically at the bottom of the playfield, which is what it's called,
directly above the drain on both sides. A lot of games you'll see now have other flippers
on the upper right and upper left that also do fun things like flip the ball.
But a lot of times the ones at the top will flip it into the very special chamber where
you can score tons of points. But we'll get to the scoring here in a minute.
And you basically want to propel the ball up with your little plunger. And then all the
bumpers and ramps are there to score your points. And it makes a lot of noise. It's a lot of fun.
And that's pinball. Yeah. I mean, that's it for me. This article on how stuff works pointed out,
like, you know, when you're talking about scoring, which we'll talk about later,
that's like doesn't mean anything to people who are playing pinball. Most of us, because I'm just
trying to keep the ball from going down the drain. Sure. But the way that pinballs arrange as you
get better and better at it, you'll learn that there are all sorts of combinations and tricks
and stuff that you can do to really score some points. We'll get to that later on. I get ahead
of myself. That's right. The ball itself, if you want to just talk hardware, it's one in one 16th
inches in diameter. It's steel. And it weighs about 2.8 ounces and can reach speeds up to 90
miles an hour. When you see that thing shoot out of a one of the little chambers that'll come back
at you, it's going really fast. Yeah, it is. And that is sometimes it will use magnets underneath
the table too. Because since it's a steel ball, you'll sometimes see a gain that has like a spinning
disc, like a vortex in the center of the table that will start at any given moment. And it can
catch your ball and keep your ball there with its magnet just sort of spinning in place. Yeah.
Which is no good. Or it could be super good, depending on what you're after. Sometimes though,
they do use a ceramic pinball called a power ball. And it is lighter and faster and immune to magnets.
So a lot of times when you'll have multi ball going on, some of those other balls are ceramic.
Yep. And that's when things get crazy. So as the ball's going around the table,
it's hitting the bumpers, it's hitting the targets, and they're sending messages to the,
well, if it's post 76 game to the motherboard, that's keeping track of your score and all that
jazz. Yeah. And you've only got the three balls. That's that's a game. Yes. But there are circumstances
where you can get more, which we'll tell later. So Chuck, there's also another component you don't
have to have to play pinball, but all pinball games have it now. It's called the black box.
And if you look at a pinball table, you've got the field, right? Yeah, the play field, which is the
board that has all of the bumpers and the stuff and the flippers and everything on it. And then
at a right angle to that coming off of it, you've got what's called the back glass and connecting
the two is called the black box. And this is where all of your electronics and your solid
state stuff goes. Yeah. Your back glass is not only going to have your scoreboard and your
information, like they'll say things like aim for the, aim for the canyon, you know, they'll give
you hints and little tricks along the way. Look out for the T-Rex. Look out for the T-Rex.
But it's also to, the back glass is where, like if you're walking through your arcade and it's
1983, that's where you're going to see, that's where your attention is going to go. So that's
where you see the Playboy models on both sides of Hugh Hefner or KISS, looking cool. So it's
sort of an advertisement. Hey, come put your quarters into me. Right. It's shiny. It's colorful.
They spend money designing those things. And a lot of those have become art now. They'll remove
them and frame them and hang them on the wall, which would be wicked cool. I think it would be,
but I'd rather have the actual pinball game. Yeah, sure. So like I said, back in the 70s,
they introduced solid state electronics. Prior to that, all pinball machines were electromechanical.
And at first when I was researching this, I thought like, well, okay, so solid state took over
everything. That's not the case. Solid state took over basically the back glass.
Everything else is still electromechanical, or it was up until the very, very, very recent times,
although they still might be electromechanical. So when you hit a bumper with your ball, and it
makes it like bounce and vibrate, and you get some points, that's because you set an electrical
impulse using an electromechanical assembly to the motherboard, the solid state motherboard,
that's keeping score. So the motherboard is now keeping score. Now they can use digital sound,
so they could add speakers to the back glass and all that stuff. But the actual function of the
pinball machine while you're playing is still electromechanical. Yeah, that's old school.
Yeah. And there's about a half a mile of wiring in each one. And if you come over to my brother's,
he will show you the guts. That's neat. He has his rigged where you can pull down the back glass.
Look under the hood? Yeah, basically. And you know, it just looks like a huge mess of wires.
And half a mile of wires. There's a lot. It's pretty crazy. Does he wear like a
chain wallet when he works on his pinball machine? I don't know, maybe. So the playfield itself,
which is what everything is on, is tilted at about six to seven degrees toward you,
and it is made of wood. And it's also very old school, you know. So at some point, someone makes
this like a wood base like cornhole and it's got holes drilled in it and it's got stuff painted on it.
Yeah. And a bunch of layers of finish to keep it, you know, to protect it. And to make that ball go.
Yeah. But I mean, that's basically it. It's pretty simple. Yes. Some of the very newer ones,
I guess from the 21st century, replaced the wood playing field with plasma screens.
Oh, really? Or LCD screens. Yeah. But you know, kids today. No, thanks. But other than that,
it's like screws and glue and wood. It's just, it's fairly old school. And it's still like
entertaining. Pinball's challenging. That's why you hate pinball 2000, huh? It was new fangled.
Yeah. Totally. Like, hey, let's take something awesome and make it new for everybody. Like,
I hate that. You know, it's like taking some classic drink like you're a cocktail guy. Yeah.
So you know, let's add, you know, let's add some, some new oxygenated something to the Manhattan.
You're like, no, a Manhattan's perfect. I don't know, oxygenated something.
I just hate every, like, some things are perfect the way they are. And I think pinball is one of
them. So Chuck, you approach the pinball machine, you put your quarters in and everything.
And you either, so you press the start button or, well, once you press the start button,
a ball should fall into the launch lane, which is the, at the back of the launch lane is the plunger.
Yes. In some of the newer games, there's a solenoid, which shoots it for you.
Yeah. I've seen other things like a gun handle trigger and stuff instead of the plunger.
Very clever. But again, I'm into the old school. You like the plunger? Sure.
One way or another, you're going to launch the ball. The advantage of a solenoid that launches
it for you with the press of a button is that if you are playing a game and you're pretty good,
and the pinball machine decides it wants to see what kind of a wizard you are,
it will send more balls into action. The way it does that these days is by using a solenoid.
In olden days before the solenoid, say the 80s.
It was a little man inside. Well, you had to pull the plunger back yourself.
Yeah. And that meant you had to take your finger off of a flipper button, which meant,
hey man, you better be quick. I kind of forgot about that. Or you're dead.
Yeah. That's why solenoids, that's the advantage they have.
Yeah. I'll take that advancement. That passes my bar. Okay. The solenoid is good.
So let's talk about actual pinball play after this message check. Ding, ding.
For two decades, Chris Harrison saw it all, and now he's sharing the things he can't unsee.
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Okay, scoring and pinball, like you said earlier, if you're a regular schmo like us,
yeah, we're just trying to keep that ball on the table. But if you are a pinball wizard,
then that means you know the game within the game and all the combination shots that you're
specifically trying to hit in order to rack up the big, big, big points. This is nuts to me. I
have to tell you, I didn't even know that this existed until I was vertical. Yeah. Oh, I knew.
I just, you know, like, that's how poor my pinball playing is. No, I'm not any good either.
But you, you, is your brother good? So you've seen him? Yeah, he's better than me. So they use this
in this article, they use the example of a game called High Roller
Pinball. Yeah. And basically, imagine this, while you're playing High Roller,
you basically want to knock out some icons that are associated with poker. Yeah. Once you've hit
all the icons with the ball or something like that, so they're tiles that you knock down or
whatever. Once you've hit them all, you've unlocked a game within a game. Yeah. And I think it starts
with poker. And all of a sudden, you're playing pinball while you're also playing poker on the
back glass. Yeah. So like you're trying to hit a specific thing that will give you a specific card
in a poker hand, let's say. Right. And like you have to be, you know, you have to, you're trying
to do this with your flipper. It's game of skill, like we said. Right. But at the same time,
you're still playing your pinball game too, right? Well, I mean, it's part of the game.
So like, you know, you'll know, you've got the cards up on the back glass and you'll say,
all right, I got to hit that bumper to get a king. Got you. I'm aiming for that king the whole time.
Okay. So if your brain hasn't melted yet, prepare for the finish. Once poker's done,
there's like four or five other casino games that you play after that. Yeah. And you play them in
succession. And, and as you win them, you get closer and closer to this special play mode
called casino frenzy. That's what it's called in the high roller machine. Yeah, that's after you've
won all the game, the poker games. Right. Yeah. But yeah, it's all the games. Yeah. And so you're
playing casino frenzy. And that's what's called a wizard award, where it's like, okay, this kid's
good. Yeah. Now we're going to really let them or her, uh, up their points by playing a special
round. And all of a sudden the field is like flooded with balls and every bumper you hit is worth
like hundreds of thousands of points. And it's just scary and terrifying. Yeah. Multi ball is,
is stressful for a guy like me. Same here, man. I just try and keep, you know, what happens to me
in multi ball is I usually lose them all pretty quickly. Like I can't even hold on to the one
because it just, it stimulates me too much. I'm like, what? What happened? Right. Yeah. Me too.
And I'm like, as long as I've got one, I'm breaking even. But with, um, with wizard award
functions, um, that's when you start to earn even more points. But imagine having like three,
four, five balls on the field. Yeah. And the computer in the machine is telling you like,
hit this combination and we'll give you like 20 million points. Yeah. And, um, if you're even in
wizard award ball, you're a pretty good pinball player. I would imagine for sure. And that's
just the high roller game, but most games have a couple of games within the game that you should
look out for. And, um, that's how you get your free game. If you've ever, uh, lucked up or been
super good and gotten, um, you know, they'll tell you on the back glass how much you have to have,
like replay value 30 million. Um, and that's what you're shooting for because you want to get that
free game, not just because it's a quarter or whatever, but because it's like a big award.
You know, it's like entering your name on the, um, in the top 10 in Gallagher. Right. Yeah. Um,
so I didn't understand this. When you get a free game, is that like three free balls or one extra
ball? I think it's three. I think it's a full free game. That would make sense. That's why they
call it free. And it keeps tallying. It doesn't like reset. Right. Yeah. You can also fall backwards
into a free game with something called match where I had never heard of this every once while the
computer will just flash like a random number between, uh, what 00 and 90, I think. Yeah,
multiple of 10. And, um, if the last two digits of your score at that moment happened to match that
number, then you win a free game. It's like a little lotto game. Yeah. And I think I've gotten a
free game that way because I remember getting free games before, but being like, how did I get a
free game? I must have hit the match. You like to turn into Christopher Walker. I saw that not
too long ago. That holds up. Yeah, it does. Um, but as far as replay goes, it says that most machines
are set. So you have to be in the top 10% to get a replay and you can get a second replay, but
they have it maxed out at 150% of the first. So a double replay is tough. Yeah. I mean,
you're Tommy at that point, or your last name is sharp. Yeah, I guess so. Um, and then tilt, Chuck,
you know, tilt. Yeah, it's synonymous with pinball. Tilt is where you are being,
well, basically where you've been punching the machine, the machine says enough. Yeah.
Hands off, man. And basically, like we were saying, early pinball machines, um, the only way you
can manipulate them before the flippers was to move the machine. Yeah, kind of bump it. So the
tilt mechanism has been in place to prevent people from overly cheating by tilting the machine by
it's really old timey contraption. And I guess it's still in use. It's pretty funny how old school
it is. Basically they have like, I guess like a copper, copper wire with a, um, circle on the end,
a ring on the end and dangling in the ring, but not touching it is like a metal ballast. Yeah.
Right. And it's connected to the machine. So as long as the ballast is just swinging around freely
within the ring, you can tilt as much as you like. Yeah. And a skilled player knows how to tilt
without getting caught. Right. It's part of the game. Yeah. But once you tilt too far and the
metal ballast touches the copper ring, a current is formed. Yeah. And all of a sudden it sends that
to the motherboard and the motherboard says tilt. This is your first warning. And apparently most
modern games give you two warnings and then the flippers stop working and you lose your ball.
Yeah. And that's just losing one ball. If you really get upset, if your ball is stuck or if
you're just having a bad day at the office and you pick up the front of the machine and slam it down,
that's called a slam tilt. And then these little leaf switches inside the machine for that. And
if they touch each other, that means you have really taken things too far. And that is shut it
down. No game. Yeah. Not we're taking your ball. They're saying leave the machine. You're not going
to win any cigarettes doing that. Exactly. And that's the slam tilt. That's pinball, baby. Yeah,
I got nothing else. I don't either. This is very exciting. I'm glad we finally did it. It's been
on my list forever. Ever since I found out it was illegal. Yeah. You're like, oh, I gotta get into
that. But that was like a couple of years ago, I feel like. Wow. Yeah. When I saw a special
windlet. Nice. Man, everybody go see that. Is that on the old Netflix? I believe it is tilt.
Definitely is. All right. I think special windlet might be too. I'll add that to the former cue,
which they had to change because Americans are dumb. What do they call it now? It's not called a
list because people are like, what's a cue? Really? Why is it spelled like that? I hadn't noticed
that they did that. Oh my goodness. Yeah, I've heard that's the reason it makes sense to me.
I can't verify that though. Well, if you want to learn more about pinball,
go check out special windlet. Go check out tilt. Check out the popular mechanics article we mentioned.
11 things you didn't know about pinball history. It's pretty awesome. And of course,
check out the article on howstuffworks.com. Go to the search bar and type in pinball,
and it will bring up this article. Since I said search bar, it's time for listener mail.
Yeah, this is via Facebook, actually, in regards to our Morgallons podcast, because
one of our... Is that funny? I think it's Morgallons, but you are literally the only person on the
planet that calls it that. Fine. Tyler Murphy are one of the generals in the Stuff You Should Know
Army. And Facebook and email friend pinged, I guess, a doctor friend of his named Chris Wells,
and was like, hey dude, check this out. Do you know anything about this? And so he commented on
there. I was like, hey, this is a listener mail. Can I use it? And he said yes. So he says he's
only come across it twice. In both cases, they brought stuff in telling me it was eggs and bugs.
I, along with my med technologist, reviewed it under a microscope, and it was mainly lint
and hair follicles. One had some insight that it was not an actual infection and felt relieved.
The other was very upset that I suggested otherwise. So he kind of got both ends of the spectrum.
Yeah. I would never treat with an antiseptic, I'm sorry, anti-parasitic med if I didn't think
it was a real infection. The risk of causing harm versus fixing anything is too high.
Anti-parasitic meds can have all kinds of unwanted effects from kidney and liver impairment to
lowering the threshold procedure to potentially being carcinogenic themselves. For every case
of monsters inside me on TLC that goes undiscovered and later is found to truly have a parasitic
infection, there are many more, for there is no physical evidence of infection because there
is simply not one. You feel really crappy as a physician though when you have to tell someone
that everything they brought into your office is all dust and lint, that there is no physical
evidence for their ailments. The most important thing for a clinician to remember is that even
if this is all in their head or imagined or however you want to word it, the patient is
still experiencing it, which is what we pointed out. So you need to try and treat the root cause
whether it be with continued reassurance and second opinion within reason or cognitive
behavioral therapy or other means. And that is Chris Wells via our buddy Tyler Murphy.
Cool, thanks guys. Tyler's a teacher and in the summertime he works at the big putt-putt chain.
Putt-putt? No, it's like the big adventure land or what I can't remember what it's called.
Pirate pirate's cove. Is that a chain? I don't know. It sounds like a chain. Anyway, that's what
he does. It sounds like fun. He's like, man, I could totally do that in summer. Oh yeah,
that'd be fun. Yeah. Well, thank you very much you guys and anyone else out there who has any
further clarification on any episode we've ever done we want to hear from you, you can tweet to
us at syskpodcast. You can join us on facebook.com. You can send us an email to stuffpodcastatdiscovery.com
and as always, go check us out at our home on the web, StuffYouShouldKnow.com.
For more on this and thousands of other topics, visit HowStuffWorks.com.
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