Stuff You Should Know - Tdhtdhtdhtdhtdh: Sound Effects!
Episode Date: September 23, 2025Sound effects are one of the unsung parts of any movie or TV show – they’re best when you don’t even notice them making what you see on screen even more real, and when they’re ...off you notice immediately. Learn how hard this amazing craft is in this episode.See omnystudio.com/listener for privacy information.
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Welcome to Stuff You Should Know, a production of IHeart Radio.
Hey, and welcome to the podcast. I'm Josh, and there's Chuck and Jerry's here, too,
and this is Stuff You Should Know.
I got nothing.
Hey, that was a sound effect in and of itself.
I guess I don't really.
I don't know if it really qualifies, but I appreciate the support, Chuck.
It was Josh introing the show as he falls off of a cliff.
No, it was Josh in space.
Yeah, that too.
Yeah, the cliff works, too.
I think it's just...
I like you in space better than dying.
Thank you.
I appreciate that.
But I think that really goes to illustrate just how versatile sound effects can be.
Yeah, I'm excited about this one.
I am, too.
This was a Dave joint.
He helps us with this.
And I knew nothing about this stuff.
I mean, I knew that the people who make this are often called fully artists when they do a specific kind of thing.
But just like the little details and everything, and it was all new to me, and it was all super interesting.
So I'm psyched about this one, too.
Yeah, me too.
So what we're talking about is sound effects, if you haven't gathered that by now.
And, you know, I never assume what people know about movie making because I worked in that.
field for a little while and you and i did a tv show like you know some stuff about it uh but i never
assume that people know things or not so we should say right out of the gate uh when you're watching a
movie or watching a tv show or something like that and also this stuff is for animation and video games
and all that stuff but we're mainly talking about you know live action stuff when you see a a car drive
down the road uh or a person a couple sitting in a restaurant having a conversation and you hear all the
people in the background, and you hear that car drive down the road, or anything you hear,
a door shut, footsteps, all of that stuff is created in post-production, either by a person doing
it, a Foley artist, which we're going to talk a lot about, or it might be from a sound
catalog, like where you have all kinds of recordings you can pull from, like car door shut,
stuff like that, or sometimes, you know, that stuff now obviously is created through the
wizardry of computering. Yeah, but there's a surprise.
craft that still left that has not been pushed out by computers yet that seems like this
sort of happened years ago. But the work that the Foley artists do is so intricate and so well done
that computers just can't replicate it yet. Like, yeah, there's a car door sound. Sounds good,
but it just doesn't quite work. And the reason why, from what I saw, all the explanations I saw,
basically said fully artists are, they're sound actors.
So they're acting along with the actors on screen to make the sounds that you know and love
and actually don't even notice, but you would notice them if they weren't there or they
were off.
Yeah, for sure.
And two more quick points for me.
Sound is often overlooked, I think, by the general public in a movie or TV show.
For sure.
And even, as you've seen, my friend, on actual set.
But it's half the thing is what you're hearing.
The other half is what you're seeing.
But the sound department, every sound department I've ever worked with is always like,
just they're shoved to the side and, you know, they make room for the camera and everything,
the lighting.
And there's a boom person that's like, oh, don't worry about me.
Like, I also have to stand in this room.
Yeah, Brian.
And do like half the sound.
They're always, you know, just shoved off to the side, which is incredible that it's still
sort of like that.
And also, you know, getting.
back to what I said before about how every sound you hear basically that is not dialogue or
music like soundtrack stuff or unless it's dietic, sound actually screws things up on recording out
in the world. Like that's why they try to shoot as much as they can on a stage. Because if you're
out on the street, you often hear the term hold for sound because there's a lawnmower. And they may
add a law more later to make something more real, but they don't want the lawnmour that's actually
there or the plane flying over. They could add all of that stuff. The
birds chirping. They had all that stuff later to make it real, but you can't have any of that
on the day while you're shooting. So you're always holding for sound, waiting for the car or the
train or the leaf blower. And that's why they shoot like restaurant scenes like completely silent.
Everybody is miming, talking in the background. And it's really weird when you see like a clip of
it. Oh, it's definitely where it's also weird to be like in the middle of it trying to act when
everybody around you in the restaurant is silently miming.
Yeah.
And it's also hard.
I did an extra thing or two.
That's hard to do.
Yeah, for sure.
I'm sure those are two sides of the same coin.
Yeah.
So those were two great quick points.
Seven quick points from me.
That's about how it goes.
Aw.
So you said a word back there a minute ago, diagetic.
And that stood out to me like, what?
And the reason why I didn't stop you and say,
what are you talking about, Chuck?
It's because I already know what it means.
So I feel like I should explain it.
Diagetic sound is the sound inside the movie's world.
So if you were one of the characters or the extras or anybody in that movie,
you would hear these sounds, like that lawnmower, that car driving by, the machine gun,
you know?
It's pretty good.
From the car driving by.
That's my best one.
Yeah.
I mean, a lot of times you hear it in terms of music, like when they're playing something in the car that they're hearing.
Sure.
And then a very common sort of thing to do is then that becomes the soundtrack.
It kind of changes the tone a little bit, you know?
Yeah.
It's always great.
But so that would be diagetic music, but like the score that's just going along with it,
that would be non-diagetic because the characters aren't hearing that.
Same with narration.
Yeah, unless it's like a naked gun kind of thing.
And then they might, like, the strings will swell.
And so it'll be like, did you hear that?
Has Ruby taking you to the new naked gun?
I took myself, Scotty and I went.
Oh, really? How was it?
It's very, very, very funny.
Really? So do you know Liam Neeson and Pamela Anderson are a couple now?
I wondered about that because they're both people at a certain stage in life that are without their partners for very different reasons.
But I kind of was like, you know, I kind of hoped they would get together.
Well, they did, buddy.
I love it.
I love it came true.
She's very funny in it.
I don't know if it's still out, but I highly recommend seeing it in a theater with laughing with a group of people.
Okay, good to know.
But it's probably too late for that.
So, you talked about how you hold for lawmower and all that,
and that stuff's added on later.
I think something like 90%, I've actually seen higher than that,
of the sound you hear in the film that's not dialogue or music,
is added later on in post-production.
That's how important this stuff is.
And like you said, though, it gets treated like a second-class citizen
despite how hard they work.
And I think if we get across anything in this episode, it should be how hard and creative the people who make sound effects are.
Yeah, for sure.
And again, we're going to get into the Foley stuff and mention things like sound banks of doors shutting and wind blowing and all that stuff that you can pull from.
But a lot of times you have sound designers that go out and make their own recordings of that stuff.
They don't want the universal catalog of car doors shut.
They want to get their own.
Maybe it's a specific car.
In fact, that's what they should be doing
because car doors are very specific, the sound they make.
So they'll go out in the field.
There was a whole movie about that blow-up,
or I'm sorry, blowout with John Travolta
where he played a guy that captures the sound of a car crash
that ends up being very, you know, murderous.
Yeah.
Yeah.
That was actually a pretty good movie.
Great.
It is a classic, right?
Don't people consider a classic?
There's also, so in addition to car,
or shutting, like the vehicles themselves, the sounds they make.
Those are often, like, from a sound library.
But I've also seen that they'll be layered.
They'll, like, add certain details sometimes later on onto the sound library file called
sweetening.
And that seems to be a pretty common thing.
Even if you're taking stuff that you're making out in the field yourself or you're
making in the studio as you're watching the clip, you'll probably still layer all that stuff
together to get like the most realistic, richest possible sound.
Yeah, they get really into it.
It's a good nerdy sort of line of work.
You got to have a good ear, that's for sure.
Because you're recreating, you know, punches and slaps.
And every gunshot that you hear in every movie is not what you hear on set, obviously.
And then, of course, you know, this is all stuff done.
It's like real sound effects.
A lot of the things that are created via computer are, but not all of them are things.
are things that don't exist, you know,
like if you're going to do like a movie set in outer space,
you're going to be making up a lot of brand new sounds
that have never been made before.
Yeah, they seem to love that stuff
because they have like carte blanche to just go nuts
and get creative, basically.
Yeah, it's awesome.
Another one that gets left out that sounds really boring,
but apparently it's really hard, are footsteps.
I'm sure there's tons of sound effects of footsteps in libraries,
but those don't work from what I've seen.
From what I've read there, essentially there because somebody put them there.
People don't use them.
You have to make the footsteps based on the actor and how they're moving.
And not just in sync with them, but a good Foley artist will take into account the weight, the height, the gate.
Are they shuffling?
Are they high stepping?
Are they goose stepping?
They take all this stuff into account to make us.
specific kind of walk or footfall for a particular actor.
Yeah, and a lot of times this stuff is dictated by budget.
Obviously, the foliarists don't come cheap.
So if you've ever been watching a low-budget movie and the footsteps sounded kind of corny,
it's probably because they're pulling from a library.
Probably.
They're trying their best.
They're doing their best.
They don't have the kind of dough for that.
So, you know, it all just depends.
So I say, do you want to go back to the beginning of all this?
Yeah, which is surprisingly silent movies, right?
Yeah, well, apparently goes even further back than that to vaudeville before there were even movies,
people would play along on stage to make sound effects with vaudeville acts.
So it was a pretty brainless transition from vaudeville stages to the stage underneath a movie.
And it was just somebody playing along, I think, to start with like drums and like maybe some clackers and a few different things.
but it very quickly took off as like a cottage industry
to make props for people who did this live to use.
Yeah, props or traps.
Traps, baby, short for contraption.
And a lot of times it was percussionist,
even if they weren't literally playing drums
because percussionists are just good
at doing multiple things with the hands and feet at the same time.
Yeah.
So they had these contraptions or traps
and they started making them like drum companies like Ludwig started making traps to just simulate things like the sounds and you know these are early early talkies so it's not like they were going for absolute realism with like a barking dog sound or a train whistle or a snore or a cash register but they would make these traps that were close enough that people hearing this stuff for the first time in a movie were like oh my god right I never knew a dog actually sounded like that
There is this video of a guy named Nick White, and he is a master of this.
He has a bunch of vintage traps, and he does live sound effects along with, like, black and white talky movies, silent movies, sorry.
And there's a video of his called Vintage Sound Effect artist for vintage films, and it's amazing to watch him do this in real time.
Because like you said, he's doing stuff with his feet, he's doing stuff with his hands, and then he's also probably got some sort of weird whistle in his mouth at the same.
time too. Yeah, and it's funny, Dave mentioned him later in the article, but I was going to bring
him up anyway. This guy, Josh Harmon, is a very fun Instagram account to follow because he does
it to old cartoons. And he is really blown up. He's like got four and close to five million
Instagram people now. Wow. And has had like some famouses on there that take part. And the delight
of Josh Harmon's stuff is not only watching him squeeze a balloon.
to make it sound like somebody,
like Porky Pig is trying to get through a door.
But the delight he gets at the end of the clip,
he just always lights up with this wonderful smile.
And like one of my life goals is to sit in
and do a thing, a sesh with George Harmon.
Oh, man.
I've asked.
Oh, have you asked?
Well, just on Instagram, like,
hey, I know I'm not Nick Jonas,
but like I got a few people who listen to me.
Can I get in there?
And a bunch of stuff you should know, people are like,
yeah, get Chuck, get Chuck.
But he, you know, it didn't get through.
No. Well, keep trying, Chuck.
I'm going to. Maybe this will get to him.
It could. Attention, Josh Harmon. Do this.
What about slapstick, though? I didn't know that even.
Yeah, the term is actually, you know, slapstick is like physical, silly comedy made up with pratfalls.
And the reason it's called slapstick is because there is a trap that people used to use that was a slapstick.
I think I can imagine it. It's like two wooden duck bills that you smell.
Mack together as a clacker.
Yeah.
And they used that when somebody had a pratfall,
like when they tumbled and fell or something like that,
they would use this slapstick.
That's cool.
So cool.
And that's where the name came from.
So now you can go forth and tell everyone you ever meet
where the origin of the term slapstick is from.
I love it.
Maybe, yeah, here, let's finish up with the jazz singer
and then take a break.
What do you say?
Mm-hmm.
Well, the jazz singer, as we've mentioned in other episodes,
was the first sort of widely released, successful talkie.
Right.
And I know we've talked about the Vitafone before,
so did we do one on silent movies?
Or was it just the birth of the movies or something like that?
I don't know.
I don't know.
I don't know.
Well, Warner Brothers had developed something called the Vitaphone,
and that was a separate machine that would sync the audio along to the projector
while they're playing it.
And it was basically like a record.
They recorded it on Shalak discs like an LP.
And once the Jazzinger came out, a whole new industry was born from silent movies.
Right.
Like throwing a light switch.
Like silent movies were out and talkies were in.
Like this was an enormous innovation for sure.
Yeah.
So, yeah, I say that's a great setup for where we are in history with sound effects.
All right.
So we're just going to walk away.
Clip, clop.
Clop.
Wait, wait.
Oh, no.
We'll be right back.
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You do a great machine gun, and I have to say you and Scott Ackerman both do great machine gun sounds with your mouth.
That is from years and years of playing with fake M16s in the woods.
What is that horrible instinct that little boys have?
I don't know. It's weird.
I'm glad it usually gets left behind or shed as you get older typically.
Yeah. Let's pick up that stick and go.
Yeah.
See, that was terrible.
No, that was pretty good.
That was a modified M16.
All right, how about this?
Bullet, bullet, bullet!
Is that good?
Did I ever tell you about the time I was playing Lasertag?
And we didn't, it was like at like 10.30 in the morning on a Tuesday for some reason.
and we didn't have enough of us in a group to make it like even teams.
Yeah.
So the guy who worked there, this other kid, he played with us.
And he caught me in a corner and got me.
And then he just stood there and shot me.
Like every time my chest piece would reset, he kept just shooting me and killing me.
And finally I shouted at him, like, stop.
And he just laughed and walked away.
But he killed me probably like 10 times and just, you know, however long it took to
reset. Oh, since you mentioned that and we're doing this today. I had my very first laser tag at
Ruby's birthday party this summer. Nice. I had never done it before. And I was the only adult in there
with all the kids. I was on the boys team. And I was like, listen, guys, they're going to be running
around and screaming and shooting. I was like, everyone find a position and stay there, preferably higher
ground. And I feel kind of bad because we dominated and I specifically dominated.
I beat it was like I had like 10 times the points is the next highest person
That's awesome against kids though
Yeah so I just I got in a high spot and was just picking them off as they came up
You're like Billy Madison playing dodge ball in Billy Madison
Oh and not only did a night feel bad I got a lot of satisfaction out of it
I'll bet ma'am yeah it was fun
I'll bet um instead of bullet did you go laser laser laser
I did
Well, that's our laser tag anecdotes, everybody.
All right.
We got to talk about a legend named Jack Foley,
and this guy's story is pretty great.
He was there at the beginning,
like where we left off at the release of the jazz singer in 1927.
So he was there at the transition to talkies,
and he was doing all sorts of stuff.
He wrote a monthly column in Universal Studios,
like essentially Company Magazine,
He did that for decades.
He was a great illustrator.
He was an insert director where, like, if you showed one of the three stooges, like, grabbing
a paintbrush out of a bucket and you just saw their hand, that's an insert.
And then they would edit that in later.
The director who directed the whole thing, like the Stooges, probably didn't actually take
that or get that shot.
Somebody like Jack Foley did.
And somehow, some way, he ended up becoming a sound effects guy.
I don't know how he got his first chance.
I think he was just hired on as one of the people doing it.
And he became so good at it and so legendary that still today,
anything that has to do with creating sound effects in a studio is called Foley.
Yeah.
His name became an adjective, a verb, and an art form, and a department.
Yeah.
Which is, I don't know many people that can say that.
So, and I also think he got hired because he was just around.
doing all kinds of stuff.
So it was one of those things
like Jack Foley can probably do it.
So after the jazz singer,
you know,
everyone was like,
oh my gosh,
this is the new thing.
We have to have our talkie.
And Universal had already gotten
the movie Showboat in the can
as a silent film.
Right.
And they said,
we want to change this into a talkie.
So Jack Foley goes over
to stage 10 at Universal Studios
with an orchestra
and started working his magic,
which was,
you know,
fairly limited stuff at first.
Like audiences cheering.
and water and the sounds of the steamboat and stuff like that.
But, you know, he's kind of saved the day.
Yeah, and the thing is, so there's this live orchestra playing along with this,
and there's no retakes.
You did this whole movie in one take because it was being recorded directly to that
Vitaphone record, right?
So it went out with the film.
Like, that was it.
So this orchestra is playing, and he's making these sound effects as it's happening on
screen. It's just mind-boggling what he was doing, and he got really good at it. Apparently,
he could do a reel of film, which I saw 10 minutes. I think it probably varies a little bit,
but somewhere around there, let's say 10 minutes of film, several scenes, he could do the sound
effects live in one take. Yeah, it's amazing. He started assembling his props and stuff,
and they got him a room, and it became known as Foley's room. And then, you know, he started assembling his props and stuff. And
then eventually that would just become the Foley room, like on every studio. I don't know how quickly
they adopted his name as an adjective and a verb and all that stuff, but I do know that it was
pre-credit because he was not even getting a credit for this because there was no such thing as
a Foley artist until after him. No, his first movie, like you said, was Steamboat, which I think
came out in 1928. And his last movie was Spartacus in 1960. He did scores, probably
hundreds and hundreds of movies and yeah never once got an on-screen credit which is nuts yeah uh i mean
the credit is named after him like he invented a credit yeah for sure by the way i think it was the early
60s and desalue was the first studio outside of universal um to call their folly room a folly room
amazing what year was that like 61 or something like that so kind of right after he was done he got the
honor yeah i guess it was yeah that's amazing yeah that does the arnez man he really he was a class act
i did a shoot on the the lucy stage one time it was pretty cool oh yeah is she buried there
no no no it was just where they shot it oh okay like i would always ask anytime you're shooting
at one of the old like paramount lot or universal i would always kind of ask the old timers like
hey what was what was here and you know one time it was happy days one time it was lucy it was
always kind of neat.
Right.
Hans Mulman goes, I'm only 31 years old.
I had a couple of books ago, I think three books ago, I read a really great
Dent Stanley Kubrick book, and he talked about this fact, which was in Spartacus.
He didn't like the audio recording of the Roman Army marching, so he was trying to bring in
a big, fairly expensive two-day shoot to redo that.
And Jack Foley was like, no, no, no, I think I've got this.
And on the spot went and got car keys and was able to recreate the sound of like the armor kind of clanking such that even Stanley Kubrick approved of.
Yeah, which is really saying something.
Yeah.
But it went from potentially flying back to Spain and rehiring thousands of extras and reshooting these two days just for the sound to, no, check out these keys.
I just saved your movie so much money.
So just, I mean, that was his last one too.
That was a great way to go out, I think.
Oh, absolutely.
Great movie.
There are about 100 fully artists working today in the United States, which, you know, that's not a lot.
I was sort of surprised it was that high, given sort of the digital takeover of a lot of things in Hollywood.
But, you know, they call them artists because they are true artists.
They have their obviously, you know, I mentioned earlier, they have great ears.
Apparently Dave found that some of them have to wear earplugs in movies and, and, and,
concerts and things like that
because their ears are just so kind of tuned in
and sensitive. Right. And they had
their own language. You know, they don't say
they may say clip-clop of a horse,
but they definitely make
words up as sounds.
Like, you know, I need it
to make a screechy sound or it needs to sound
poofy and they just sort of know what they mean
when they're talking to each other. Right. Oh,
they definitely do. There's this really great profile
in the New Yorker where I think that
hundred working
Foley artists came from. One,
that one of the Foley artist's profiled said there was probably 100, but they, I mean, just the different words that they use for these sounds are, like, they immediately know what the other one is talking about.
And just even more than that, they can point to some chain or block and tackle just hanging in a junkyard and say that'd make the swaying chink sound or something like that.
And sure enough, they could go up to it and make it sound exactly like what they were just.
just describing. So it's like a really niche group of people who work in this really niche
art. It's like you said before. It's an art form. And it's just fascinating to read about,
let alone talk about. I'm fascinated right now if you can't tell. Well, and just the ability to
disassociate sound from object is key and just like super impressive, like you mentioned, like to
to be able to look at a thing and not see the thing,
but see the sound, you know,
or hear the sound, I guess, in your head.
For sure.
Potentially.
It's super cool.
I love it.
Like, when I was a kid,
I remember seeing videos of,
of Foli artists at work with a split screen
of what's going on on screen,
and I was just, like, wrapped.
Yeah, so that's how they do this.
So usually they work in pairs,
because there's, like, in a given scene,
there's probably frequently more,
going on than one person could possibly handle. I know Jack Foley pioneered using canes with
shoes attached to the bottom to make multiple people walking at the same time. It's a lot easier
to just have another person in there. So you have like a Foley partner that you work with. And then
there's the Foley mixer. And apparently they don't really see what the Foley artists are doing
because they're keeping an ear out to see if it matches what they think it should on the screen.
they're making a lot of the final decisions on how it gets, like, what sound gets made,
how it gets sweetened or tightened or, like, tweaked or whatever.
Yeah.
And then if you step back and watch, like you said, they're in front of this giant screen
or even a TV sometimes, and they're just acting along with the actor, but making the sounds
with stuff that, you know, you just would never say, like, yes, this is obviously,
this celery is obviously what you would use to make the sound
when somebody falls down and breaks a bone.
Yeah.
But they use celery.
Snapp is pretty good.
Yeah, it definitely works.
It's an industry-wide vegetable.
It is.
They start with a spotting session,
which is essentially just sitting down
with the director and all the sound department
and Foley department and just making a huge list.
You go through the movie and you just have a huge list
of every single scene, every single sound you need to make.
It's not the same thing as ADR, which is additional dialogue recording,
which is a lot of times actors will have to come in.
We had to do this for our own TV show a little bit.
Yeah.
And you have to restate your lines for one reason or another and try and match it up,
and we're watching the screen.
But they do use the same technique called looping,
which is just playing the thing on a loop over and over and over
to try and, you know, sink it as close as you can.
Yeah, and it's amazing that anybody can do that because it's really hard.
Yeah, what, ADR or Foley?
ADR.
Well, both.
Yeah.
Yeah, yeah, yeah.
ADR, I felt kind of dumb when I had to do it because it was, you know, you're trying to,
even though we were bad actors, like we were trying to convey, you're always trying to convey
some sort of emotion with everything that you're saying, even if it's just normal or bored.
That is true.
And to do that in a room looking at yourself, like, with no experience, it was tough for me.
I blamed Brian for all of those.
Oh, no.
So...
He'll hear this, by the way, so...
Oh, yeah, I know.
I'm hoping he will.
Yeah, yeah, I knew it.
One of the other very classic things you'll see in a Foley studio is the floor will basically have, like, a raised section, and it'll be divided into, like, squares.
And one square will have, like, a concrete pad, another square will have pebbles.
Another square will have, you know, parquet floor.
Leaves, yeah.
Leaves.
Although I saw that they don't usually use leaves.
They use, like, old magnetic reel-to-reel.
tape and just pull it out and crinkle it, and that makes a better leaf sound than a leaf.
Somebody figure that out along the way that leaf sounds don't really make a good leaf sound.
Isn't that crazy?
That's how manipulated we are when we watch movies.
True, but I have seen them go in the field for like forest walks and stuff.
So there's a mix of everything.
There's not like just one way to do things.
Right, true.
And they all, you know, share stuff like whoever came up with the celery is probably regarded as a, you know, a genius in the field.
For sure. Yeah, I'm sure they're...
They were using carrots before that.
Right. I also saw there was in that New Yorker profile, one of the Foley artists talks about a Halloween mask of the tin man that got handed down from her former Foley partner when he retired.
And she was like, nothing will ever make this sound. It's like a shit, like it's described as a yawning shit sound.
I can't even wrap my mind around that.
But what sound is it supposed to be?
a yawning church sound. I don't know. I think it used it's like what's it used for?
I don't know. Okay. If you wait a little bit, I can look her up and call and ask.
Oh, no, no, no. That's all right. I just wondered if you were like, and that's the sound of a pot going
on a stove. How about this? Let's edit this in. The sound of a pot going on the stove.
Okay, perfect. But she was, she was pointing out, like, I think they even said like she ordered a new one
online, and it came, and she was like, this doesn't sound anything like it.
It's made of different materials.
So, like, it's so nuanced.
I saw a quote from David Fincher, the director, who is, like, a huge fan of Foley art artists.
And he basically was like, we're looking at, like, a scene of some people having a meeting in a lawyer's office.
And he's like, what does the, what does the nogahide or the leather on the sofa sound like?
Yeah, yeah.
Like, is it fake?
Like, is this a strip mall lawyer's office?
Or is it, like, a really well-heeled lawyer's office?
So it's real leather?
Like, that kind of attention to detail that wholly artists make.
Like, that's what makes a movie, like, engrossing or, you know, at the very least, extremely realistic.
Like, that level of attention to detail.
Yeah.
Or if you're not paying attention to detail like that, it makes something stand out as, and you may
not even recognize it, but subconsciously it may just a sound may sit wrong if they don't do it
right. Yeah, like if somebody sits on a leather couch and it makes a yawning sound, you're going to
be like, what was that? That's a tin band helmet. Right. You wouldn't believe them if they told you.
That's right. So the, you know, the Foley stage is amazing. They have that floor. It's just riddled with
props and weird things that they all, they don't call it by the thing. You know, they call it by the sound it
makes. Like you don't say, give me those coconuts. You know, you say,
They give me the hooves, although they don't use coconuts.
It's a little bit of a Monty Python reference there.
But, yeah, it's a fun-looking room.
Like, I encourage everyone to go, like, see some, like, YouTube video of a foliarters in work
in their little kind of cool, air-conditioned dark room.
There's water, like, there's usually, like, a bathtub.
There's usually a working toilet.
And just all manner of props that people use.
That's right.
You want to take a break and come back and talk a little more about sound effects?
Let's do it.
In sitcoms, when someone has a problem, they just blurt it out and move on.
Well, I lost my job and my parakeet is missing.
How is your day?
But the real world is different.
Managing life's challenges can be overwhelming.
So, what do we do?
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Welcome to Brown Ambition.
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She'll me open my door.
Yeah.
Oh, that was good.
And then look out, Chuck.
Shout out again.
All right, so Dave kind of dug up some fun, classic Foley tricks from famous movies.
And we're going to talk about those and more, because we're going to get into Star Wars as well, because everyone loves talking about Star Wars.
Well, the guy who was the Foley artist and I guess sound designer,
Star Wars, Ben Burt just changed the industry from what I could tell.
He's a really interesting, creative guy.
Yeah, we talked about him before.
He was the Wilhelm scream guy.
Yes, yes.
Did you see the Wilhelm scream thing I sent?
I did not.
Oh, I know the story of the Wilhelm scream.
You want to hear it?
We did a whole episode on it, didn't we?
No, we just mentioned it, and then Jerry put the wrong one in.
Oh, I thought we did a whole short stuff on it.
On the Wilhelm scream, I don't think so.
I thought we did.
Either way, just go ahead.
All right, if we have, then we'll edit this part out.
But essentially, the Wilhelm scream was a scream that they think was recorded by a guy named Sheb Woolley, who is an actor and musician who's known for the song Purple People Eater.
He's the guy who sang that.
And it was in a movie called Distant Drums.
And I think we can play the Wilhelm scream right here.
right?
I mean, I thought we could
the first time and it didn't work.
Well, let's try again.
So this is what we're talking about.
This is the very famous Wilhelm scream.
Okay, so apparently Shubb Wolley
recorded that for distant drums,
but it didn't become kind of,
I guess, a thing,
or iconic, or well used
until two years later,
there was a movie called The Charge at Feather River,
and a character named Private Wilhelm
gets shot in the leg by an arrow,
and he screams the Wilhelm scream
the Wilhelm scream. Still wasn't called the Wilhelm scream until Ben Burt came along
for Star Wars. And he'd seen just tons of Westerns as a kid. And the Wilhelm scream
showed up in almost all of them. So he sought out that scream and found it in the charge of
Feather River Sound Library and used it. The first time it shows up is when Luke shoots a stormtrooper
and the stormtrooper falls off of something or other. I can't remember where exactly. And he
adopted it as a signature sound, and it just became kind of an iconic in-joke among sound
editors since then.
Yeah.
You know, it may have been movie crush.
That makes sense.
Where I covered that.
Yeah, totally makes sense.
And I think it was all that's interesting said it's been in over 400 films.
Amazing.
Yeah.
The E.T. sound, they needed E.T. to sound a certain way when E.T. walked around, because they
needed them to sound like an ET, but also not be, like, gross.
Right.
They wanted people to like ET, so they used, like, jello, wrapped in a damp t-shirt, and raw liver, apparently just for the sort of squishy walking sounds.
That's a pretty good one.
Yikes.
What about Titanic?
This is a good one.
No spoilers.
I'm going to spoil the end of Titanic.
Oh, come on.
So you can dial out now if you want to, but at the end of Titanic, Kate Winslet is floating on a door or a piece of wood or something.
I think it's a door.
And she's freezing cold, and they used, apparently, frozen lettuce to recreate the sound of her hair moving.
Yeah, it was perfect, because I remember that sound effect.
I don't think I was like, that crispy hair sounds crazy at the time.
But when I read about it, I remember that it made some sort of impact on me.
Yeah.
To prevent anybody from emailing in, apparently it's not a door.
Everybody says it's a door, but some people on Reddit found the piece.
of the staircase that it was taken from.
So James Cameron's film was so accurate
that you could determine that she was floating
on a piece of staircase that is shown earlier
in the Titanic before it sinks.
I think it was a door.
That's fine.
I just wanted, I knew somebody was going to email in
and I wanted to burst their bubble.
Fight Club, you know,
if you've ever heard of fist fight in real life,
A, I'm sorry, because that's a really dumb thing to do
is to punch somebody.
Um, but a punch to somebody's space in real life or to their body doesn't sound anything like it sounds in the movies. Uh, it's, it's a fairly boring sound. So they need to recreate that, obviously. And a lot of times they're punching, you know, raw meat and things like that and adding extra like bass and kind of tweak it and posts. But apparently in Fight Club, uh, chicken carcasses were pounded with baseball bats, uh, along with the sounds of cracking walnuts. Yes. Pretty good. Um, there was this movie called,
Berberian Sound Studio back in 2012.
Did you see it?
I've never heard of it.
It was a little art house movie.
What's the British actor, the short British actor with classes?
Toby somebody, he played Capote, Truman Capote.
Oh, yeah, Toby Jones, maybe?
Yes, you're right.
So Toby Jones is in it, and he's a Foley artist who starts to descend into madness,
and essentially the entire movie takes place on a Foley studio stage.
And there's parts where they're stabbing a melon.
to make the sound of the person on screen getting stabbed.
And the foliarist who actually worked on that movie
said that they had to use wet cloth and wood
to make the sound of the foliarist on the screen
stabbing the watermelon to make the sound
of the person on their screen getting stabbed with a knife.
I think I do remember that movie.
I don't think I saw it, but I remember that happening.
It's worth seeing.
It's a slow burn that possibly,
Possibly, depending on your view, never actually ignites.
Okay.
But it's an interesting movie.
He does a good job.
They should put that on the poster.
Possibly never ignites, Josh Clark.
Right.
They're like, this is the best we could get.
Melons are useful.
You use a lot of melons for a lot of things.
A hand inside of melon apparently was when that first dinosaur egg hatches.
Sorry. Spoiler alert.
In Jurassic Park, it was a hand inside of the melon combined with the cracking of an ice cream cone.
Very nice.
I also saw Raiders of the Lost Ark, that famous boulder rolling at Indy in the beginning of the movie, first movie.
Yeah.
It was a car with no motor being rolled down a hill.
Oh, okay.
And that was also Ben Burt.
Oh, was it?
That makes sense.
Yeah, he did all the Indiana Jones movies.
He did E.T.
He was clearly a Spielberg-Lucasy guy.
Yeah.
He was good.
And probably still is.
Is he still working?
I bet he is.
He's in his mid-ish 70s.
so I bet he's still out there.
Okay, there we go.
I like to think he is.
Should we talk about some of those Star Wars sounds, too, while we're here?
Yeah, I think so.
The Blaster, Star Wars Blaster, very, very legendary film, sci-fi sound.
He, and you'll see a lot of sound people that just, like, kind of always carry around their recording device.
I don't know if they do that kind of stuff on phones now, just to say, like, hey, just to pick up the sound.
But back then, for Ben Bird, it was a Nagra, Real to Real Recorder.
and he was just collecting sounds all over the place
to potentially use for Star Wars
and that's kind of the fun thing
is just looking around the world
and like just collecting noises
and say, you know, this might come in handy later,
you never know.
And they were in the Poconos
and he went to a, he saw a radio tower
with those big, taught, big bundled wire support cables
and he was like, I wonder what that sounds like
when I hit it? He hit it with a rock
and it made that sound
and then he did it at another tower
a radio tower in the Mojave Desert,
and combine those,
tweaked them a little bit,
and that's how you get that laser blast,
which you two can make
if you ever see one of those
really, really taught cables.
If you hit that thing with something metal,
it'll go, Que.
Yeah, there's a bunch of different
laser blast than Star Wars,
but the ones that were made
with that sound effect,
once you know that,
you can really clearly hear it.
It's perfect.
Yeah, I think it's the blaster sound.
You mean Han Solo's blaster?
Yeah, I mean, the blaster is just a type of gun.
I mean, we're probably going to get in big trouble from Star Wars people.
But when they put laser sound, I was like, I don't know, you can't say that, dude.
It's a blaster.
Let's move on to the Thai fighters.
How about that?
Let's do it.
Those are actually, so the very famous, whoa.
Hey, that's pretty good.
Thanks.
Those are African elephants that are roaring, layered over one another, and then distorted so that it doesn't sound like elephants, but
When you hear that and you go listen to the Thai fighter sound being made,
you'll say, yeah, that's an elephant, I think.
You do a Chewbacca, too, don't you?
No.
I thought you used to do that now.
My Chewbacca sounds like this.
Wow, wow, wow, wall, wall.
It's like a nitrous.
I could have sworn it was you that did a pretty good Chewbacca,
but maybe not.
But apparently Chewbacca was made by just combining a bunch of different animals
and again layering them on top of one another,
including a walrus, a badger, and a bear at the very least.
And then we got to mention R2D2,
because that's where Ben Burt brings in,
and, you know, a big change in the industry
is when the synthesizer,
especially the MoG was invented,
because not only could you make all sorts of,
like, cool space AG music for soundtracks,
you could also make just bleeps and bloops,
which is what he did.
He had a corg synthesizer, a very early corg,
and did these, you know, beeps and boops for Archie.
2D2 and you know you think all right that's great big deal but the genius of it is that he
somehow creates emotion and conveys emotion through these beeps and boops from a little
droid with a synthesizer yeah that's it's magic that's the reason fully artists are still
around because you can't you just can't do that with stock stuff from a sound library yeah or you could
tell when it's done that way for sure there you go so um
One other thing we should probably touch on real quick are nature documentaries.
Yeah, get ready to be disappointed.
Yeah.
They get a lot of guff for basically fudging stuff, and they are legendary for fudging stuff.
Like, apparently they'll use semi-domesticated animals that they rent to film, you know,
chasing a lamb around or something like that.
But one of the things they're very frequently criticized on is using sound effects
and really kind of going overboard with them.
But by the nature of what they're making, they have to use sound effects to begin with.
Yeah, I mean, a lot of this stuff is filmed on very long lenses from very far away.
If you're filming a lion tracking down an envelope and killing it, you're not like right up on it, you know?
So you don't have the sound to begin with.
Maybe they bring some people out there with those long-distance mics to record some stuff.
But then there's just so much ambient sound, they probably can't use it.
so generally if you see like you know a planet earth discovery documentary these the sound
department is handed kind of like a silent film almost and they use you know it's not like
they they got to have to use like real animal calls for the real animals they're not just like
hey let's let's make this lion sound kind of like different right so they want accuracy there for
sure but you know when you see a mushroom growing in a time lapse they're just adding all those
sounds of like a mushroom stretching its arms out.
I guess mushroom doesn't have arms, its head.
Sure.
I mean, lean in and put your ear to a mushroom as it's growing, and you're not going to hear
anything.
Yeah.
Doesn't make a sound.
No.
Another one they get accused of, um, is making the Northern Lights make a sound.
Yeah.
Those don't make a sound.
There's just all sorts of, like if you stop and think about it, like a close-up of a spider
walking on a leaf, it wouldn't make a sound, but it would look weird to not have a sound.
or at the very least it looks better
that makes the whole thing better
to add a sound.
I don't really...
I mean, nature documentaries
are so fudge to begin with
that I don't really have a problem with that.
Yeah, I don't have a problem.
And I think if someone, like you said,
if you sat someone down and showed them
just the realistic thing
with just the realistic sound,
it's probably not nearly as compelling.
They'd be like, can I leave now?
You got anything else?
Yeah, one last thing.
just sort of on the note of using things like Pro Tools,
I mentioned earlier that it is kind of budget-related,
and obviously big movies can just afford to do whatever they want
in terms of that kind of thing.
But even then, the sound line items are often just a very small part of the budget.
You know, it kind of depends.
But, you know, when you budget out a movie or a TV show or commercial or anything,
you kind of have a general template to work for, like we're going to allocate this percentage
for this, this percentage for this.
Camera department's going to get probably something like this.
And sound is always like maybe 10% or so.
And a lot of times that can include the rights to play soundtrack stuff.
And, you know, it depends on the movie.
If it's like dazed and confused or something like that,
this really music reliant, you know you're going to have to spend a lot of money on that.
So you may look at the post-production sound and be like,
I'm sorry, you have very little to work with.
So that's where you're going to get stuff like pulled from libraries a little more.
When you get these big, big movies,
that's when they can afford to bring in the Foley artists and the whole teams.
And that's why the sound is always really awesome.
And that's why they highlight it at the Academy Awards.
Yes.
Nice.
Yeah.
So go forth and watch movies and listen out for sounds.
And you'll probably be amazed here or there.
Yeah, but don't get so caught up in that.
Like, I wonder if Foley artists can even watch movies and enjoy them.
I feel so bad for people who can't watch movies, who can't enjoy food because they're chefs or something like that.
Yeah, yeah, totally.
You can't enjoy simple pleasures in life because they know too much about it, you know?
Can't enjoy bologna or sausage?
Yeah, I say here's a new stuff you should know, T-shirt.
We have a new T-shirt seller, right?
Yeah, it's on Cotton Bureau, our new merch merchant.
Yeah, we've never put a lot of effort into merch, but we always hear people asking.
So Cotton Bureau, stuff you should know, you can find our merch now, and I think a new t-shirt should be, stay dumb, enjoy things.
Oh, that's a good one.
Yeah.
That's a great one.
All right.
Well, let's have Aaron Cooper get on it because I say, I think two-thirds of our shirts in our merch store from Aaron Cooper because he's really good at it.
Yeah.
And Stadham and Joy Things is perfect to promote a show that's all about trying to make people smarter.
Precisely.
Yeah.
I wonder if we can get a shirt that says...
How would you spell that?
I don't know.
I'm going to leave that to Aaron Cooper.
Yeah.
Well, since we said Aaron Cooper's name at least two times, I think maybe three, we've unlocked
listener mail.
You don't want to say it three times
because he'll be right behind you.
All right, here we go.
This is from Stephanie,
and I feel bad about this because I even knew this.
Hey, guys, thanks for the great episode
about the militarization of the police.
I'm truly grateful for the decade of learning
since I've been listening.
One of you commented, I think it was me probably,
that you were surprised to read about the police
and Teen Vogue.
I thought you might be interested to know
that Teen Vogue is pretty well known
for serious journalism.
and being an example for taking young women and girls seriously,
I knew that.
And we have even talked about this before,
and so I don't know why, it's like, ooh, teen bog.
No, it was me.
Was it?
Yeah, it was 100% me.
No, I thought it was me.
Well, I'll throw myself on that grenade.
That's okay.
Along with you.
That's all right.
But she says, here's an article from Jezebel by Julianne Escobedo Shepard.
If you're shocked, Teen Boog is great.
You're not paying attention.
I imagine you may get other.
emails like this, although I may be the first since I was up crazy early and listened right
away. Thanks and have a great day, and that is from Stephanie. Thanks, Stephanie. Those are the
corrections that we love to get where it's very gentle, but also like you, you guys, come on.
You know? Yeah. If you can balance those two things, you've come up with a great correction email
as far as I'm concerned. Agreed. If you want to be like Stephanie and send us a correction or just an
email to say hi or whatever, you can send it off to Stuff Podcast at iHeartRadio.com.
Stuff you should know is a production of IHeartRadio.
For more podcasts to My Heart Radio, visit the IHeartRadio app.
Apple Podcasts are wherever you listen to your favorite shows.
The Super Secret Festi Club Podcast Season 4 is here.
And we're locked in.
That means more juicy chisement.
Terrible love advice.
Evil spells to cast on your ex.
No, no, no, no, no, we're not doing that this season.
Oh, well, this season, we're leveling up.
Each episode will feature a special bestie, and you're not going to want to miss it.
My name is Curley.
And I'm Maya.
Get in here!
Listen to the Super Secret Bestie Club on the IHeart Radio app, Apple Podcasts, or wherever you get your podcast.
Hi, it's Gemma's Begg, host of the Psychology of Your 20s.
This September at the Psychology of Your 20s, we're breaking down the very interesting
ways psychology applies to real life, like why we crave extemporary.
I find it so interesting that we are so quick to believe others' judgments of us and not our
own judgment of ourselves. So according to this study, not being liked actually creates similar
pain levels as real life physical pain. Learn more about the psychology of everyday life and of course
your 20s this September. Listen to the psychology of your 20s on the Iheart radio app, Apple
podcasts, or wherever you get your podcasts. Do we really need another podcast with a condescending
finance brof trying to tell us how to spend our own money? No thank you. Instead,
check out Brown Ambition. Each week, I, your host, Mandy Money, gives you real talk, real advice with a heavy dose of I-feel uses, like on Fridays when I take your questions for the BAQA. Whether you're trying to invest for your future, navigate a toxic workplace, I got you. Listen to Brown Ambition on the IHeart Radio app, Apple Podcast, or wherever you get your podcast. This is an IHeart podcast.