Tales from the Stinky Dragon - C03 - Ep. 05 - Mission Through Middrus - Mined like a Steal Trap
Episode Date: November 27, 2024Brutaliteam continues pursuing the Magistrate in the subterranean battleground of the Courtege Crusade. Support us directly on Patreon https://www.patreon.com/stinkydragon - get access to ad-free epi...sodes, bonus content like Stinky Dragon Adventures & Second Wind, our patreon-exclusive discord, and more! Follow us on our socials at https://linktr.ee/TalesFromTheStinkyDragon Go to http://heroforge.com to shop Hero Forge’s 10th anniversary sale. #ad Go to http://shopify.com/dragon to sign up for a $1-per-month trial period. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Previously our adventurers entered the underground caverns of Cortège.
They subverted steamy subterfuge, searched cells, dealt with daemongrals, and encountered
an earthquake.
Next, they assembled with A-Team, crossed by a crevice, and perused through some pits with a croak folks cryptex.
Latch on to our libation, and let's leap into our lore. Hello everyone, welcome to Tales from the Stinky Dragon.
I'm Gustavo Cerro, I'm the dungeon master of this stinky mess.
Tolv, be quiet, please let me finish my intro.
I'll get to you in a second Tolv. I have to welcome our listeners first.
I know you're very excited.
Tolv and I have had a lot of comedy this morning.
It's gonna be one of those days.
It is.
Before we dive into everything though,
I'm gonna hit our four players with an arrow.
Why would you do this?
I was saying hello.
What does your character like to do in their downtime?
And this arrow was submitted by hypegator69.
I think we know who should go first.
Who?
You, Tov.
Stop talking.
Oh, yeah, okay, sorry, Rosie.
I was so eager to say all the things.
My bad, my bad.
Oh, man.
You hoots me, Tov.
I am a male orc barbarian or level three. What?
You're adding adjectives.
Yeah, that's what it says on the d&d beyond. Gee whiz. Oh, and
what I do in my spare time. Oh, you know, when I was out on the
open seas, I'd love to look out onto the oceans and the water and just
taking the glory of the nature and all of the you know all of the water. But when I
got back on land I realized the importance of skin care. So now it's a
lot of moisturizing and you know taking care of my skin because
something you only get one, you know, so I need to make sure that I'm not sunburned.
You know, you only get one skin.
Is that the same?
Yeah, that's the same.
Okay.
What was your favorite nature on the ocean?
I always think of the ocean as not having too much nature when you're looking out and about.
I mean, but obviously, you know more than I do. When you look out over the ocean, what's your favorite nature?
Well, sometimes when you look out to the ocean, you can see like a little island and then you stare at it real hard.
And then you realize that's not an island. My mind's playing tricks on me. Oh no. Hey, I have a question.
I have a question real quick for Tov.
I like this question.
Tov, what's your favorite fish?
My favorite fish?
Ooh, cat.
Is this another owl question being asked?
No, I just, you know, he's talking about the nature
out in the sea and I figured Tov knows a lot of fish
and probably has figured out his favorite
after all that time of staring at the water.
Yeah. I mean, sharks are very scary, but I like the dolphins.
They're fun. They're cute.
Sometimes they got my favorite.
I like how Toad says sharks. That's my that's my my thing.
Yeah. Eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek eek That's me. That's a dolphin. Who's next? Hattie, y'all. I'm John Reisinger and I play Nattie Wonder,
who is a Drow elf warlock.
Dark elf Drow, dark elf parentheses Drow.
Wow.
Question for you.
Before you get into your answer of your arrow question.
And this is something our community has been wondering.
Why does Nattie have a tail?
Oh.
Cause typically drows don't have tails, right?
I guess we'll have to find out the answer to that.
Ooh la la, mystery.
Oh, the mystery of Nati will reveal itself
as time progresses, and she is quite the mystery.
We'll unwrap this onion layer by layer.
But I will say, none of y'all know.
And that's me saying to the audience.
Oh.
What do I do in my spare time?
Well, I think to no surprise of anybody,
being a mother is a full-time job.
And so even in my spare time,
I devote as much time as I can and attention as I can
to my little giggy because boy howdy, if I don't get that boy on his treadmill
at least three times a day, that boy has so much.
I swear he's just made of sugar and hype.
That boy can just keep going and going.
He's like an energizer bunny.
He's like a hype gator.
What is the D&D version of a treadmill?
I just I put like an oil slick on the ground and I hold his leash and I just let him go and he'll just go, he'll just go and go and go.
I think what you could also do as like a D&D style treadmill would be to have Gigi attached
to like a mill.
Go around pushing the millstone, grinding up grain and corn.
That way it's like you're getting use out of that energy.
Yeah, Conan the Barbarian.
I want to say Gigi was absolutely adorable.
And Natty might not know this,
but Gigi was absolutely adorable
in the episode three thumbnail.
Looked great.
I loved the way, yeah, the art for Gigi is fantastic.
Natty knows Gigi's adorable.
He is perfection incarnate.
Oh, he's your son.
Yes.
Takes after his mom.
Popcorn Doug.
Oh, okay.
What?
I never heard that from him before,
but based on my assumptions,
I assume that means like you're passing it to me.
Yeah, why not?
Pass the microphone.
Well, hello everybody.
My name's Doug Boone.
I am a artificial
bug bail.
And Gus, are we revealing
subclasses yet or is that kind of
like to be revealed?
Oh, that's that's up to you guys.
It's it's whatever you want to share.
People know what I am.
OK, perfect.
Well, I guess this will be the big
reveal. Drum roll, everybody.
Doug is a battle smith. I guess this will be the big reveal. Drum roll, but Doug enjoys weeding, thinking, tinkling.
I'm picturing Doug in his garden pulling out weeds now.
Weeding!
Oh, right, right, right.
Sorry, Doug.
Let me say it one more time. Weeding. Big garden right, right, right. Sorry, Doug. Let me say it one more time.
Weeding.
Big gardener.
With my books.
Yeah, Doug always is trying to improve his studies and learn more about the world.
So what's the latest book you read?
The latest book I read was How to Be a Good God-Parent to Your Friend's Real Baby for
Dummies.
It's good to know. Very important.
I'm glad Doug's taking it seriously and is not, you know, just taking this lightly.
Gotta really know.
Well, yeah, Doug never really had any kids of his own or any nephews or nieces.
And so this is kind of his first experience with the little ones.
It's a very specific target audience with that book.
They've sold five copies.
What's Doug's opinion on Sarah J Maas?
Oh, Doug, Doug's heard of those books.
He hasn't, he hasn't been allowed to read those yet.
Oh, okay.
I have no idea what you're talking about.
I don't know.
A court of thorns and roses.
Oh, that's the author of that, okay.
Popcorn to Gunsho.
There you go.
I'm Chris Damaris, and I play Gunther the Croakfolk.
He's a male fighter, level three,
kind of looks like a frog.
Cool.
Ahem.
And for passing time, I like to dance.
But I do not dance as much by myself now.
But I also enjoy spending time with animals.
Oh, any specific animals?
Bugs.
Oh.
I don't know if those are qualified as animals, but.
Okay.
More insects. So what kind of dancing do you do, Gunther? Leap frog. Oh, I don't know if those are qualified as animals, but okay
What kind of dancing do you do Gunther leapfrog? Do you dance if you wanna I was gonna make that joke
I'll beat you to it. He left his friends behind. Can you demonstrate to dance Gunther not by myself?
Can I dance with you Gunther? Can you leapfrog? I certainly can try. Let us go.
Okay.
Both of you make performance checks.
I'm imagining that 12 can't jump.
Like that to me is my head cam.
Aw man, I rolled a one.
14!
I stomp on Gunther.
I think Gunther, you probably start trying to dance,
but it's been a while and you've got some performance anxiety
dancing in front of your friends for the first time.
So you just leapfrog right into Toll's knees.
Yeah.
You do a kick and I just jump into it.
Gunther was flying off into the distance.
So that's how you're gonna start the episode,
have to go retrieve Gunther.
It's an iron cryptics, which is a type of puzzle.
I read Da Vinci's code. It's got
three dials on it. Hmm. What are the different like other characters? Is it
words on the... It's letters. Letters. What are the letters? It's like every letter in
the alphabet on all three dials. So a three letter word would unlock it. Oh yeah like
you have to figure out the word to unlock it. yeah. It's like a lock for your bike.
Yeah, exactly.
But it's usually got something inside of it
when you unlock it.
And then it tells you that Jesus actually had kids
and the secret's hidden in the bottom of the Louvre.
And you're Tom Hanks.
I think I know the answer to this,
but I don't think it's something that's a word
that Gunther would know.
What's your thought process?
Like how did you get here?
Three letter word that would melt or that would create water.
That's a crystal.
Has Gunther shared the information from the scroll and all this stuff?
Oh, yeah, yeah. OK.
Hey, Gunther, something I have a lot of experience with,
but maybe you do not because you're from the arid desert
There's this stuff called ice spelled I see
You try that ice yeah, you know water is
Yes, so imagine like it's like really cold and then that water
Okay, it hardens and then it turns into a crystal called ice with magic
You know with weather and climate change, you know
Hmm like the good kind of climate change maybe I don't know something we're probably not experiencing
Don't they're nods but doesn't get it but just just trust me hands you the hands you the thing. Okay. Okay Thank you. And then I scroll in ice
Yeah, you rotate the device
around so that the lock reads ICE. Show me ice. With a click, the cryptics open.
As you do so, Gunther, a memory is triggered. You recall something inside your mind.
You're a little croakling, about 13 years old, with warts peppering your cheeks.
What was Gunther like when he was a teenager?
Um...
He had a tail.
No, tail.
No.
Like a tadpole.
You lose your tail.
You lose your tail.
You lose your tail.
You lose your tail.
Wait, when did Gunther's voice change?
When did Gunther go through frog puberty?
Hey, here's the sun like this! When did Gunther's voice change? Yeah. When did Gunther go through frog puberty?
It used to sound like this.
Oh!
Thank you.
I love it.
So what was he like?
What was he like?
What was Gunther like?
I think he was very into exploring.
Like one of those kids who likes to go play in the creek.
Sure.
But there was no creek.
It was a desert.
It was a croak.
Yeah, so an explorer, it seems like you wanted to see what else was out in the world.
It's what I'm gathering from what you said.
Well at the time, you were helping your father, Gottfried Budkes Windbreaker on your farm,
tending to a swarm of flies.
You remember your father, Gottfried's a sinewy cro. You remember your father got reads a sinewy croak folk
with yellowish skin, a sinewy frame and glossy eyes.
He may be a little spacey,
but he's definitely very solemn within his beliefs.
Gunther, did you ever have a nickname for your father
or just call him dad?
Papa.
Papa.
Why did it take you so long to do that?
Yeah, leave that time in, leave that blank area in.
You recall in this memory as you're helping your father
on the farm that one fly in particular
goes astray from the swarm
and you needed to head out and rein it back in.
What did you do at that time to get that fly back in
with the rest of the swarm?
First I go and I try to get the net, the fly net, but I also try and talk to the fly.
Oh, do they respond to that?
Sometimes, if you're nice, then I talk and they say, it's okay, it's okay.
But I sounded different.
Did you ever get like attached to any of them?
I know sometimes people on farms have like a favorite animal.
Yes, yes, yes, yes, yes.
Because if you stick your tongue out, they get attached.
Is that good or bad for them?
Depends on if you eat them.
OK, I kind of figured out where that was going.
Your father Gottfried taught you lessons
throughout your life.
They really shaped you and formed you
as you were growing up.
He was very particular about protecting
the Krook folkways and traditions in your home.
And you remember a story that he told you at the time
when you brought back this fly to the swamp.
Yes, I remember it like it was yesterday.
What was it?
What was it?
Why don't you read to me what the story was? I remember it like it was yesterday. What was it? What was it?
Why don't you read to me what the story was?
I remember it like it was yesterday.
What was it?
Your father, when you returned with the fly, your father told you.
Can you imagine what this fly has heard, Gunther?
What secrets it could spill to the rest of the world?
We cannot let anyone or anything wander astray from our home. We must protect our secrets.
And what is our most sacred secret Gunther?
Very good. Just between us Krogh folk, we must know our secret secret is our deity, the one true God,
the Wilder Flower.
She gave us this land.
She blesses us with Kroghlings like you.
And she protects us from the forbidden folk beyond our border.
That's how it works. We protect her. She protects us. From the forbidden folk beyond our border. That's how it works. We protect her, she protects
us. Do you remember my favorite proverb? The one I'm always telling you, tame your tongue
or tie it taut.
Tame your tongue or tie it taut.
I like us doing a Gunther touch. I like us doing a Gunther impression. That's Gottfried.
That's Gottfried.
It's a totally different character.
Not Gunther at all.
Also known as Papa.
I don't mean to undermine Papa's wisdom,
but when he said, imagine what this fly has seen,
flies live about 28 days.
So it really doesn't seem much. You're talking about traditional 28 days so well flies also have a
different perspective on the world I will give that you know we are terrestrial
we operate in two dimensions whereas the fly gets to operate in three
dimensions oh also you ever think about you know when the fly gets in your car
and then you drive to like Dallas and then you let it out and then it's like
I'm across the universe you know maybe that happened to that fly.
Maybe he's seen things.
Okay.
Very true.
I think about that sometimes when I'm on a plane
and there's like a fly or an insect, like, man,
this insect is going further than like for millennia,
insects lived in a tiny little radius
around a specific place.
This one's going on an adventure.
This is the new Armstrong of flies, yeah.
It has no idea.
It's not gonna know anyone when we get to LA.
It's gonna age at home.
Oh man, okay.
The memory fades Gunther,
and then you refocus on what's in front of you.
The cryptics.
And it opens up and...
So we're back to present day now, right?
Present day, yeah.
Gunther, you just kind of zoned out.
I'm sorry.
He kind of looks the same to me.
His eyes just kind of like going off on either side.
You pop open the cryptics and inside you find a sharp fragment of blue metal
and it feels cool to the touch.
And it looks kind of like it could be the shard of a blade.
Blue metal. Yeah. It's the shard of a blade. Blue metal?
Yeah.
It's a sharp fragment of blue metal.
Do you think, well, I guess I wouldn't know this, but just by being players in this
D&D campaign, we obviously heard what Gunther's like flashback memory was and what
his parents said to him potentially.
I mean, that's a metagame thing, but.
That a metagame.
Yeah.
Maybe Gunther would have shared it at some point.
I don't know Gunther.
Is that something you would have shared?
Cause you all have known each other for a little while now by this point.
Um, can I roll to see if Gigi tries to eat the shard?
Oh, what role would that be?
I would have you make a, I guess a slide of hand check, but I would give at
disadvantage because it's going to be very targeted, but I do want to hear Chris's answer about that first.
Go for it.
I think Gunther would have talked about his deity.
So he would have broken his dad's promise to his dad.
Well, like not in specifics.
Oh, OK. Like just more about his faith.
Does that make sense?
Yeah. And maybe generally about his relationship with his dad
and stuff like that.
I don't know if he would have talked about his dad as much.
Maybe yet.
Not yet.
But I think he would have talked about his general beliefs,
like open about that he is religious.
Sure.
It's like your dad always said, tame your tongue or tie it
taut.
Say that 10 times fast.
Anyway, back to your question, John.
Make me a slight of hand check but at disadvantage. OK. First I had to roll a seed gig. Anyway, back to your question, John. Make me a slight of hand check, but at disadvantage.
Okay, first I had to roll to see if Gigi was gonna do it.
He is gonna do it.
Slight of hand on Gigi.
They seem he's just gonna try to grab it, right?
Yeah, well, he's trying to eat it.
Yeah, he's trying to eat it.
In order to put it in his mouth with his hand.
He's gonna try to grab it.
He's going for mouth.
He's going mouth to mouthers. Yeah. Slight of mouth, I guess. Which in this case, in his mouth with his hand. He's going to try to go in for mouth. He's going mouth to mouthers
Yeah Slide of mouth, I guess which in this case there's a slide of hand. I gotta see what his modifier is for
What is that dex? Yeah. Okay. It's plus three. Who's a dexterous little guy
Do I make like an opposing one? We'll see how this goes and then we'll have you do that 18 at disadvantage
Wow, yeah rolled a 15 a 16 plus three dexterous little booger
I might roll an opposing role with Gunther too, because this seems important.
In that case, I would have Gunther either make a strength or dexterity check
his choice and then Toll make a dexterity check to assist.
OK, I rolled a four plus four for an eight.
I rolled a 20 on dexterity.
Ooh, Gunther, you get lost in thought
looking at this blue shard.
And Gigi comes up mouth first,
about to swallow the blade.
When at the last second, Tove steps in
and does that thing where like an adult picks up
a little kid who's wandering around
and like Tove just picks him up like under the armpits,
like good old Uncle Tove.
Ooh, distraction, distraction.
Hello, Gigi, let's look over here.
Ooh. Gigi let's look over here
Gigi is like like doing the whole like a
like a dog that's wriggling in your arms and he's trying to like like lick you and slobber you and try to get you and Like maybe a few little like playful nips like
So cute so precious
Cute so precious.
These are at you. Do I recognize or know anything about this piece of metal?
Make me a
either wisdom or history check.
I'll leave it to your discretion.
The wisdom thing.
I got bad rolls nine.
Yeah, what's going on?
Normally, Chris, you have really good rolls.
This it's unusual for you.
I don't think I mentioned in this episode.
I mentioned in the previous episode. This cryptix was on or was being held by a croak folk or a deceased croak folk.
And on that croak folk, you saw that there was a tattoo on its arm.
It was two intersecting W's.
And you think that this particular shard of metal that you're holding has some relevance to your deity or to Krookfolk.
As a reminder, there was a tattoo of a fiery flower
and Tollvwin know this, but Blaine knows this
that the deity is the Wilderflower.
So that must be the Wilderflower.
Could be.
Where was that tattoo, the flower one?
On the Krookfolk body in the cage.
On its arm.
As well as the two intersecting W's.
Correct. Two intersecting W's like Weezer or what?
Like overlapping.
Huge Weezer fan. Yeah. W and W side by side overlapping.
Not the Weezer one is like one on top of there.
Like right on top of each other. Okay. Right. Yeah.
So which band is this one?
The filter flower.
Right. Yeah. So which band is this one? The filter flower.
So you guys are still in this room with the 12 pits,
10 of which are charred, two of which have deceased prisoners in them.
And you all are in the northwest corner of this circular room.
And just to let you know, in case you don't have your notes,
this is a circular room about 35 feet wide with 30 foot high ceilings.
The only exit of visible is to the north
and that's where you all encountered A-Team in the crevice.
There you go, Blaine's got his map.
You are correct, Blaine.
Mine washed away.
Barbara, that's good too.
You got it.
What? Washed away?
He drew it on his hands.
He has that in his hand.
Oh, right.
He tried.
For five days he went without washing his hands.
I saw it.
That tracks.
I think I can see yours now, John. Yeah, got it. Looks hands. I saw it attracts. I think I can see yours now John
Yeah, got it. Looks good. I want credit to you three for drawing a map that you can reference all three you get inspiration die
Who doesn't have inspiration dice, I don't have one. Okay, then I give I gift one to Gunther
So that's very kind of you somebody big of you John. Yeah, as long, it's not against the intent of the assignment from
Dude I'm using like highlighters I'm doing everything
Chris walked up to the turn in homework thing said oops
I forgot to write my name went back to his desk quickly
And then turn it in. Yeah, that's exactly what happened. I 100% helped some popular people with their homework
in order to get credit.
What are they doing now, John?
Are they a professional podcaster, a D&D player?
I don't think so.
I don't think so, but who knows in this day and age.
How many followers do they have on Patreon and Instagram?
I have not kept up with anybody from my past.
You're number one, John.
Thank you, Blaine.
I'm not gonna make a ruling right now,
but I might change the gifting inspiration die rule
eventually to where if you gifted the person
has to use it immediately.
It must be in the moment where they can use it to avoid,
to avoid rewarding a lack of note taking.
We are breaking the inspiration die economy
with our actions and it's, we got to be careful.
All right.
Yeah. It's very delicate. I can just give it to Gigi if you want instead of Gunther. No, no, no and it's we got to be careful. All right. Yeah, it's very delicate.
I can just give it to a giggy if you want instead of Gunther.
No, no, no, it's fine.
The Fed is controlling the interest on inspiration die
right now.
We're expecting some rate cuts, which would really hopefully
spur some spending.
OK, so we haven't left the position we are in the room
in the North area.
OK, we haven't left that spot, but in the room in the North area. Okay. We haven't left that spot
but we did check all the holes.
Correct. I believe that this one
was like the last one you checked.
You all entered and then you went East
and then went all the way through all of the different pits.
And this was either the last one
or the next to the last one.
And there were only two out of all 12
only two of them had bodies.
And this was the final one you checked.
Okay. Hey y'all.
Hi.
Point of order.
Mm-hmm.
There doesn't seem to be any sort of exit out of this room.
So in the event that we feel like we have properly
investigated everything in here.
Yeah.
The only place that I recall we haven't been through
was that first place with all the cages,
there was a doorway to the ace that we didn't go through. I think the dogs came through there.
The dogs.
Who let the dogs out?
Who? Who? Who?
Who did let the dogs out? What happened to make the dogs come in again? We did something,
right?
Alarm.
Yeah, you all allowed the whistle to sound. Initially, when Nattie stepped on the steps
going up to the bench, a whistle positioned itself over the steam vent,
which was covered at the time,
but then you all uncovered it to allow it to make the sound.
And then immediately after that,
is when the dog showed up, the daemong girls showed up.
Nadi, I have something as well to add to that.
The floor recognizes 12.
Okay, two things.
One, there was the rubble exit
to the north of the last room. So there's that and then two
Gigi has taken a number two and needs a diaper change
I'll do it. I read about this in my book. Oh
That'd be great Doug normally he just eats it but if you want to change it that be without
Lord he just
I think he ate it.
I'm not seeing anything now.
It's very clean.
Oh.
Yuck.
We did have the rubble.
Did you want to take a stab at that rubble
and see if we could clear some of it?
I probably wouldn't stab rubble.
I think it would hurt my sword,
but we can try moving the rubble, sure.
You have a sword?
No, I have an axe. I have an axe
You know touch a hammer. Oh good god
Just to make sure we know why you got let me make sure my shield can I take an inspiration die back
Is it a one-handed hammer or a two-handed hammer well if I have the shield out it Is it a one-handed hammer or a two-handed hammer? Well, if I have the shield out, it's a two one-handed hammer
It's a two one-handed hammer
21 hands. Yeah, I have the opportunity to do two handed attacks swing
You have a two-handed with a 1d10 plus three or one hand attack 1d8 plus three
But I am choosing to keep it as a one-handed so that I can continue
to use my shield yeah okay well you seem to have the tool needed with your
hammer that you never forget you have so
Tov you're gonna kill me someday with these jokes.
I swear, you need to do stand up, okay?
I think he might accidentally kill you by forgetting what weapon he has.
Bonjour, Mathieu Confissus here, and I wanted to talk to you a little bit about what it
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Let's go do some mining. How about that?
Okie dokie!
Don't mind if I do.
Am I killing you with my jokes, daddy?
Doug, I adore your wit.
Thank you. Let's go.
I read that in my book of puns that I tell you with me.
So you walk back to the north and this room is also circular,
but a little smaller than the room you were just in.
This one is probably about 25 feet across
with 20 foot high ceilings.
It smells of fresh earth and iron,
and there's a handful of unfinished iron bars and cages
that lay around the room,
along with an anvil, an unlit furnace,
and some smith's tools.
And if I recall, I believe Gunther investigated
those smith's tools and may have picked some up
the last time y'all were in here.
He didn't pick any up because he already had some,
but he did look and investigate. Gotcha. And look in the hearth and stuff. And we didn't give them to anyone else that didn't have them?
Blacksmithing tools? Smithing tools. They don't want them. Do we have a smith? Yeah they're still here if
somebody wants them. Do we have a smith? Is there a smith in the room? I mean I'm a battlesmith.
I already have smithing tools I believe. You should. Let me double check.
Like my friend Tove checked his weapons as well.
What weapons?
I actually could use these smith tools
if I could pick them up.
Yeah, sure. Go for it.
Does Doug have like little baggies
or is he just stuff stuff in his hair?
He's got a little satchel.
That's adorable.
But it's like way smaller than it should be
for a big guy like that.
It's just like a little just a little a little little fanny pack
that he holds over his shoulder and he puts his stuff in it.
It has all the pins from all the conventions he's been to.
I love that.
In addition, there are two exits that you can see.
The one to the south that you all just came out of, the one to the east
that you came out of previously.
And you know, there is one to the north covered by rubble. And a team told you that it was due to the east that you came out of previously, and you know there is one to the north covered by rubble.
And A-Team told you that it was due to the earthquake.
A-Team is also here in the room.
Three of them seem to be ill,
suffering ill effects from the gas
that they told you about before.
And there's also a large chasm in the middle of this room
that Toll of had previously saved someone
from falling into.
You had said the chasm was also not super deep,
if I recall correctly.
Yeah, I said that it seemed to be fairly shallow.
I don't know if anyone went and necessarily
like looked into it or tried to assess it,
but since it was fairly fresh,
I think you all assumed that it was pretty shallow.
And they were all like kind of shaky
when we found them, right?
Yeah, from the gas.
Correct.
Was it from the gas or was it
because they ran into someone?
Gus has said the gas.
Yeah, they said it was because of the gas in the previous room
that was spewing out of the geyser.
Cool. Tov, I'll tell you what.
Yeah, that's one to these rocks.
And I'm going to Eldritch blast them to soften them up.
And then you do what you do best.
Oh, teamwork. Yeah, I'm down for that.
I think I would clear the area and probably move
or assist A team in moving away from the blast radius of them.
I'm assuming what this Eldritch blast will create.
Natty's going to Eldritch blast to try to soften up the rocks
and then let Tolv take over with his hammer.
Does Tolv want to double hand it?
Sure, I'll put away my shield.
To one hand?
It's weird to me that it's 1d8 for one hand and 1d10 for two hand.
It's like not that much better.
It should be like 1d8 for one hand or 2d6 for two hand or something like that
where you have like more assured damage on the low end and it like the mean is
going to be a little bit higher.
Yeah, that makes sense.
You have the power.
You can change that if you want.
Yes, you're God.
That might be different in 2024.
I haven't looked at the new ruleset yet, but maybe we'll look at that at some point.
We're still playing fifth edition.
OK, so where do you want to move them?
Toll in this circular room to get people out of the way closer to the south near
the exit or entrance to the other circular room, perhaps.
Sure. If it's 25 feet away, then minimum 20 feet away from the boulders.
So private Drano Candranos is still okay and can help you drag some people to the south
because she's the medic for A-Team anyway, so she was helping to stabilize them and get them in a good place.
So once you explain the plan to her, she begrudgingly agrees and begins helping you move people to the south part of the room, told.
Why begrudging? We're trying to help you, dude.
I can help you. I'm not very strong, but I'd be happy to help. Yeah, sure Doug pitches in as well Doug and
Toll both of you make perception checks for me while you're doing this
Mysterious things are happening. I rolled a seven rolled a nine. I'm gonna use my inspo
I think it's worth it and I have faith that I'll get another back
And I wish I had done what I wanted to do
before you did that.
16.
Okay, as you all are moving 18 to the south,
you know, you get a quick glance down the chasm.
It looks to be about 20 feet deep
and you think you see some columns down there at the bottom.
Columns?
Like as in like they were broken and they're like laying there
or they're like standing up?
Like standing upright.
Like there may be a,
my god, he said a newspaper.
Like support columns
that are still standing vertically.
Are these columns by any chance white?
It's very dark down there
and it's hard to see.
I don't know if 12 would be-
Natty cast dancing lights. First of all, 12 I presume you tell your party what you dark down there and it's hard to see. I don't know if 12 would be- Natty cast dancing lights.
First of all, 12, I presume you tell your party
what you see down there.
I keep it a secret.
No, no, no.
I'll be like, hey Natty, if the boulder thing doesn't work,
there's also some prospects down below.
I see columns, like in a newspaper.
Stop.
Stop.
I was gonna cast this anyways to help
with any sort of like checks in here,
but I'm glad that we have an extra reason to do it.
So I am casting dancing lights.
I create four torch sized lights within range
and they cast a dim light that can shed light
in a 10 foot radius.
Gunther, do you wanna dance with with them? Uh, not by themselves.
They're dancing lights.
You know what's funny?
In the description of it, you can also combine the four lights into one glowing,
vaguely humanoid form of medium size.
Wow.
So I'm gonna make a little dancer that's dancing around,
a little dancing next to Gunther and see if it like inspires a little bit of some boogin.
Oh, shimmy shimmy, y'all.
You can dance if you want to.
You can leave your friends behind.
How many times can we make that joke?
Please don't.
I'm trying to be friends, don't dance.
I put the lights.
Sorry, Barb, did you want to throw another bad joke in there?
I was just gonna say that, yeah,
I would love to contribute to this podcast as well.
Yeah, Doug dances
because he doesn't want to be left behind.
So,
Hey,
it's good.
It's good.
I, the, the, the mental image of Doug dancing, uh, brings me joy.
He just shimmies his belly.
Yeah, yeah, yeah.
That butt's gotta be got a lot of shake to it.
Yeah.
Dancing lights to shed some light, uh, in the whole room, especially the chasm.
Sure.
Once the lights begin illuminating,
you can see that at the bottom of the crevice,
there's a dark chamber with crumbling columns
and walls seem to be sparkling with mosaics of some kind.
Chasm opened up view into a room below.
Correct.
Okay.
Can we see what color the columns are?
What's the range on dancing lights?
Well, the fun thing is that I can move them.
Ah, that's cool. So I move them to the columns. Yeah, but up to how far? Well, the fun thing is that I can move them. That's cool.
So I move them to the columns.
Yeah, but up to how far? What's the range?
120 feet. Oh, OK.
Yeah, plenty of space.
Once the lights start moving closer to the columns,
you can see that the walls are sparkling with mosaics.
And in the center of the room, there's a plinth with something on it.
What's a plinth?
It's like a like a stand, a dais, kinda.
Like something you would put an object on.
Okay.
Never heard that word in my life.
Well, we're an educational podcast.
Yeah.
Plinth. I learned plinth, I learned peaton.
Yeah.
Micah says, it's a heavy base supporting a statue or vase.
As the lights move around the room
You can see that the mosaics depict scenes of a story of some kind
But some of the walls seem to be marred and certain scenes are lost. Oh, baby dogs
Why are you so curious about the white columns? I'm not recalling what sure
What's up with that? Well, I don't want to spoil anything from previous campaigns
But I do remember there being things that we thought were giant columns that ended up being something else.
Oh.
So I was like, just wondering if there was any type
of similarity.
Well, I feel like if people listen to this campaign,
we're allowed to talk about previous campaigns.
Uh, I don't know.
Just in case.
I'll hold off.
Just in case.
Couldn't hurt.
I'll bite my tongue.
It sounds to me like we should probably try to make our way
down here to investigate this place.
I know Doug would be very curious to look at these.
Yeah, yeah. I'm down with it.
I'm down too. And tactically speaking, I think it makes sense to go stealthy
instead of blowing a big old hole and moving a bunch of boulders.
20 feet down? Yeah.
And then are the pillars somewhere like, are they higher up?
So it's like you can jump onto a pillar and then jump down.
I imagine they're floor to ceiling.
Yeah, they're floor to ceiling like they were supporting the ceiling.
I would say the ones directly under the crevice have broken because of the earthquake,
but they are still higher than the 20 feet, like they're still higher than the floor.
So if you wanted to, you could try to jump down on like one that's partially broken
and then work your way down from there.
You know, being a former sailor and working with the,
you know, sails and such, I have a lot of rope.
So I can just, you know, toss the rope down
and have you guys climb that way no one's jumping.
Let's do it.
Yeah.
Then I'm gonna find,
mention there's like a lot of bars
and like it sounds like equipment and machinery
and stuff like that in this room.
Yeah.
Yeah, yeah.
I'll tether the rope to one end of that
and then I'll toss the rest of it down.
Let me do something here real fast.
For secret for myself.
What are you doing?
Nothing, I'm not, you don't need to worry about it.
No, no, no, let me see, let me see.
What are you doing?
No, no, don't look, this one's just for me.
Okay, okay.
Let us have his thing.
Yeah, you tie off a very sturdy knot using your vast sailing knowledge around the anvil and toss a rope down into the crevice below.
Who's gonna go down first?
I would love to investigate if that's okay with you guys.
Let Doug go.
Alright.
How does it work if Doug is like over seven feet tall?
It's not a huge amount of space for him to like kind of lower himself down and let go, right?
You could also do what Gunther was getting at which is like lower yourself onto a column
and then get down that way. Yeah since Doug is seven feet tall it's not not crazy.
Okay I will try to do that. The only problem is I'm heavy so I don't want to break anything.
Yeah you uh lower yourself gingerly down onto a column and then hop down to the floor below.
Okay let's see let's see what do I see in here?
You look around and I assume Natty, you know,
has moved the lights in like she said earlier.
And you see the mosaics on the wall.
And now that you're down here,
you get a better view of them.
The first one you look at shows shooting stars
falling from the heavens.
Stars falling from the heavens.
The second mosaic you turn and look at
shows translucent beings reaching up to the heavens.
Translucent? Yeah. What kind of beings? Like humanoid, amorphous? The beings seem
to be somewhat amorphous. Amorphous. The next one you look at just seems to be
destroyed. It's like burned and marred and it's too destroyed to be able to
really tell what was there before. Like are there any pieces left enough like do
I see a humanoid or stars or, any familiar imagery from the first two that I'd be able to connect with?
It's just totally lost. It's just totally destroyed.
Is there a beautiful blonde European prince and there's, like, scratch marks that have, like, marked him out so we can't see who he is?
Da-na-na-na-na.
Could I, could Doug see if there's any pieces of the mosaic
kind of scattered on the floor anywhere
that might have like,
puzzle?
Doug's like, puzzles?
Guys, listen, this is Doug's time to shine.
Oh yeah, Doug is a puzzle guy.
That is 100% what that bugbear does.
Make me an investigation check, Doug.
I just want to say, this is fun.
I'm glad that this is our job.
I like playing D&D.
This is fun, Thank you, guys.
14 on investigation.
Not bad.
That's why we send Doug.
We've got our top men.
Top men.
Also, I just want to point out, Doug
did put on his glasses for this moment.
Oh, are they just like the kind,
like the two little lenses that sit on your nose?
Or do they have like the legs that go back over the ears?
They had the legs, but they're attached
like from a little string around his neck. So he could kind of like pop them on and off. Oh like reading glasses? Yeah because
if he puts them on top of his head he loses it in his hair and it gets tangled and he doesn't.
I know I'm old one because I still watch TV two because the programs I watch I started seeing
commercials for like those reading glasses that have the magnetic nose that you like put them
around you can like detach them and put them up on your,
on your, on your bridge of your nose
and then detach them in the middle
and then put them around your neck.
Anyway.
And three because you call TV shows TV programs.
Programs.
Man.
I may be a little old.
Sorry, I went down a rabbit hole there.
We never do that on this show, Tales from the Stinky Dragon.
The mind begins to wander.
You collect a few pieces and it doesn't make much sense,
but you are able to gather a little bit of information.
And it seems like the amorphous beings are gathering things based on what little bit you can see.
So this is pieces definitely from the destroyed one, right?
Correct.
And they're gathering things?
Yeah, you can't tell what it's too destroyed to even figure that out.
Can you elaborate on what you mean by gathering?
That's such a vague action.
Like reaching out and pick up?
Yeah, like corralling with their bodies?
Okay.
Presumably picking up those falling stars.
Or the mosaic pieces that exploded off of this.
History repeating itself.
They're trying to fix it.
I'm just going to see if Doug is able to like piece them back onto the mosaic at all.
I would say that in order to get this information that you had, you pieced them together on
the floor.
Now you want to try to transfer it onto the wall.
I guess I probably don't need to.
Does anybody have mending?
Nope.
I don't think I do, no.
I have cure wounds.
I could cure the wounds of this. Gigi, check your inventory. Gigi spells, spells slots.
Gigi starts, uh, like checking pockets that don't exist. He's just like his arms up. He's like his arms up, he's like, I don't know. I don't know. I don't know. The next mosaic that you see depicts a butterfly emerging from a cocoon.
Okay.
Mothra.
And this is like a classic butterfly and classic cocoon, like it's not some weird D&D version
of butterfly.
No, it seems very, very straightforward.
Okay.
The final mosaic is also destroyed.
Okay.
Could I look around there to see
if there's any pieces around? Yeah, make me an investigation check in that area. Doug, on the case.
Nat 20 for 24. Yeah. You all picked the right person to send down here. Yeah. You investigate,
maybe because you know what you're looking for now. This is a, this one goes a lot faster. You're
able to find pieces and you see the same amorphous beings from before begin to almost reshape and
reform themselves and begin looking more humanoid.
Oh, is it like, like the evolution diagram of like,
amorphous sort of humanoid, more humanoid, really humanoid?
It's not quite that explicit, not quite that drawn out. But I
guess, interesting. In addition, since you're investigating, since you wrote so well, Doug,
I'll give you this one.
As you're looking around, you notice that there appears to be a metallic shoe
half embedded in the northern wall of this room.
A metallic shoe.
Yeah.
Hey, guys, I think someone might have tried to kick the wall down
and maybe the shoe got stuck.
I'm going to take a look.
Is it a clog?
Can I go over and look at it?
Nice.
A clog.
Yeah, that's really good.
You go over and, I mean, yeah,
it appears to be like the toe portion of a shoe
kind of half sticking out from the wall.
So it's coming out of the wall,
not like it's someone kicked the wall
and got their shoe stuck.
Correct, the toe portion is out facing towards you.
So it's peeking out of the wall.
Yeah, it's like you can only see half of it,
like the front half of a shoe.
Someone might be stuck in that wall.
Should we come down?
Yeah, you guys want, it feels pretty safe down here
and I could show you guys what I found out.
Also there's a, maybe a portion stuck in here.
I don't know.
Something metal.
Gunther, you want to hitch a ride on the Toll Train?
Whoot, whoot.
Okay.
I put Gunther on my back and then deftly descends the rope definitely okay make a
dexterity check and with pleasure that's what you always say John he adds too
many qualifiers and they're like oh now you got a roll for it yeah you said
definitely wait wait can Gunther hold on with one hand and have a blade out like
it's like stab't stab me please
go like like facing the opposite direction you know like yeah you make me a dexterity check too
then okay listen guys we're trying to make the thumbnail image okay we want to be cool all right
giggy's doing hard work with their thumbnails and tolgenbutter wants to move the limelight
19 okay if you rolled low i was gonna have you stabbed whole,
but you did okay.
Yeah, you go down in a very memorable,
thumbnail-able pose,
riding on Toll's back down the rope
into the lower cavern below.
So they have safely descended?
Yeah, yeah.
Okay, I got a question for you, Gus.
And so this is a chance for you to set precedent
for the rest of the campaign.
Oh, no, I hate doing that.
This is a lot of pressure on me.
I'm not trying to break anything, but I don't want to do
something that you say can't be done.
But I think this would be a fun way for Natty to descend.
Gigi has shape shifting.
Gigi can turn into a bat and retain his stats of when he is in Gigi form. If. Gigi can turn into a bat and retain his stats
of when he is in Gigi form.
If Gigi were to turn into a bat
and Natty were to hold on to his leash,
a la Mary Poppins falling from the sky,
what's the descent rate you'll let me go
where I know Gigi could not carry Natty,
but could slow the velocity of Natty to a certain amount.
Would you at least acquiesce that it's a safe speed?
What's the unladen velocity of a European swallow?
Bat, European best.
It's not a giant bat, just a regular bat?
Just a bat.
But it's flapping its wings very, very hard.
Yeah, he's trying.
This is how I tire him out too.
Okay, let's play it like this. Ben has a good suggestion.
Okay.
This would be I think akin to like a vest of slow descent.
Okay, that's what I was imagining.
But the rub is I think you need to roll to see if Gigi obeys.
Oh, okay. Fair enough.
All right.
I was actually gonna ask while you're doing those rolls,
do you have like a timer for Gigi chaos?
Because it happens randomly and I never can see it coming.
Or is it just when John feels a little chaotic?
I think it's gonna be, it's gonna be two instances.
One, what Gus just proct,
which is I want to do something with Gigi,
but I need to see if he'll do it for me.
The other is it's just John thinking of chaotic things
when they happen, but I don't get to just do them.
I still see if Gigi will do them.
Okay, okay, okay. So like when we pulled out that shard,
the thought just popped in my head,
it was like a toddler would go to eat something.
And so that's why I did that.
But I didn't wanna just do it.
I still let him be a creature of chaos decided by the dice.
Very Caesar at the Colosseum, let's throw in a lion.
Before you roll, I just want to quick clarify,
since this is our first time doing this.
How would this work?
Does he transform into a bat? You hold to him and jump and then we roll?
Or do you roll to see if he even turns into the bat in the first place?
I was rolling to see if he turned into the bat because at the very least,
Natty can steer Gigi a little bit, especially when he's maybe in bat form,
towards where she wants to go and then she can kind of just jump.
Okay.
Fair enough.
That's what I'm thinking. So, but I got to see if he can turn kind of just jump. Okay. That's what I'm thinking.
So, but I got to see if he can turn to a bat first.
Yeah.
You love bats in this campaign.
He turns into a bat.
Or this store.
Yeah.
Okay, yeah, we'll go for it.
Congrats.
I turned to Gigi and I go,
okay, sweetie, do what we practice.
I need you to turn to that little flying thing you can do.
And Gigi turns to his mom and just goes,
oh, bat, oh, oh, oh, oh,
very good.
His first words.
And he turns into a bat.
But he like, I know this is probably not like canonically
what happens in like D&D. But I feel like Gigi,
when he turns into his animals, still
looks a little bit like Gigi.
He's like a weird looking little bat.
Like he doesn't look like a regular one.
I like to think it's a bat with Gigi's head.
Yeah.
Like a small Gigi head.
Yeah.
A fat belly.
And I just like someone who's holding
like a drone on a rope, pull him over to the chasm and drop down.
Ooh.
Chris, you've got competition for the thumbnail.
Ha ha ha.
Gigi in every thumbnail.
That's what I vote.
Yeah.
Right?
No.
You descend slowly down to the ground with the help of your son what I vote. Yeah, right. Yeah, you descend slowly down to the ground
with the help of your son, Nattie.
Yeah, and Nattie's just going,
dun, dun, dun, dun, dun, dun, dun, dun, dun, dun, dun,
on her harp, on her harp as she goes down.
Love it.
Yeah.
Quick question for my note taking,
because I take notes now.
Um, what's the shape and the size
of this room
that we're now in?
Cause I'm going to use paper to actually indicate layers.
Oh, look at that.
Thank you.
I forgot to mention that.
Thank you so much.
That's a good student.
This room appears-
Desperation 9?
You just got one.
You just got one.
I was waiting for you to say that.
This room is star shaped.
What?
Oh.
Yeah. And if you were to expand it into like a square,
it would be like 20 feet by 20 feet.
So the mosaics were in the points.
Correct. Five points. Five mosaics.
Okay, I get five points. Thank you.
How are they in the points?
If this is like a star, then they'd be like at a weird acute angle.
It's like a star, but it's like a little blocked off.
Instead of a point at the tip, it's a little more flat. That's where the mosaics are. Okay. I'm trying to visualize
this in my head and for some reason I'm not able to. I got you dude. Yeah, like a five
pointed star, but instead of like having really sharp points at the tips, it's more dull and
blunted. Like curved? Like what Blaine is showing you there. It's like a flower. It
looks kind of like a flower. Okay. That makes sense.
Like a wildflower!
Oh God, I cannot draw that.
And there's columns in those points
supporting the ceiling as well.
Is there anything else in the room?
Yeah, in addition,
you know, there's the mosaics,
there's the plinth in the center of the room,
and there's a metallic shoe
sticking out of the northern wall.
Is there anything on the plinth?
Yeah, you walk up to it
and you see that sitting on top of the plinth, seemingly anything on the plinth? Yeah, you walk up to it and you see that sitting
on top of the plinth, seemingly displayed on it,
is a spy glass.
Oh.
What's a spy glass?
Like a telescope.
Okay.
Toll knows.
Imagine like a sailor or a pirate pulling out
like a device to look on the horizon.
Yeah, exactly.
Like you let it out.
Yeah.
Gotcha.
Can I, hmm.
Maybe Toll should pick this up.
Oh, OK.
I was going to check for traps.
That also might be a better idea.
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I'll check for traps as well. Just kind of looking around.
Sure.
Let's see who checks for traps better.
Make an investigation check.
16.
Eight.
You both make a circle around the plinth looking for traps
and you don't find anything.
Then I will pick up the spy glass.
I have experience with these you being the first mate of ironclad.
You do have experience with spy glasses but you've never seen one like this.
To your sailor's eye this seems impractical.
Guys I have experience with this but not like these to my sailors
I what was the rest the barrel and the lens are crafted entirely of crystal the barrel and the lens are good tired
of the crystal so they're like a like a
Faceted crystal instead of a smooth lens, right?
But it's more like the barrel you would normally on a spyglass expect to be metal of some kind and this is crystal and the lens itself
Is it necessarily a faceted crystal, but it's just a crystal lens. It's not it's like mundane glass
So like a kaleidoscope then can I look inside do it hold it up to the light roll me a d20. Yeah
Oh good. God. What have I done do the thing do the thing? Oh
Cursed object here we go
the thing oh cursed object here we go nine what do you want to look at giggy okay yeah yeah giggy erupts in flight I'm kidding no yeah you know my my god
son you turn and fix the spyglass on giggy and when you look through it it
looks like he's right in front of you, mouth agape and drooling about to swallow you whole.
Is he actually, can I lower it down
to see if he actually is right in front of me?
You lower it and he's charging at you,
mouth open and drooling,
and then he puts you up full-taught on the leash
and falls on his butt.
Maybe we should look at the mosaic.
Oh, yeah.
One other detail real fast before you look at the mosaic,
which I think is a great idea.
Sure.
You see that there's an inscription written
on the barrel of the spyglass.
It says, whatever you do, don't look through the spyglass.
Point at enemy.
Anyone who looks through the spyglass will die in seven days.
Seven days.
The inscription is written in celestial.
Oh, oh, wait.
I speak that.
I also speak celestial.
Oh, wow. Dog, take a look,, this looks like something that may interest you.
Could I read it?
Yeah, sorry. I should have looked at your character sheets.
I didn't expect any of you to actually be able to read Celestial.
Text it to her. Text it to her.
Okay.
We're here to Doug's voice.
Then we'll also have to translate it from Doug's accent.
Hey. Okay. You guys ready translate it from Doug's accent. Hey. Okay.
You guys ready for it?
We're ready.
I don't know if I'm going to pronounce this right, but this, this spyglass says Zodia.
Zodia.
Z-O-D-I-A?
Yes.
Do any of us know that term?
Or Zodia.
I don't know.
I'm guessing it's Zodia, kind of like maybe Zodiacs.
Yeah, I'm a Taurus.
You're a Taurus? Yeah. That's right. I don't know. I'm guessing it's Zodiac, kind of like maybe Zodiacs. Yeah, Amateurs. You Tov?
Yeah.
That's right.
All of you have heard of a bygone civilization that used to exist in this world, and it was
a civilization of Zodiac.
So old, old civilization, historical.
Yeah.
So maybe the mosaics are depicting that civilization, I would guess.
Hey, Tov, point that there spyglass
to them pictures on the wall.
Doug's got it in their hands.
He can take a wall up there.
Go nuts.
Yeah, I think that's smart too.
He's got good eyes.
He's got those beautiful, what are they called?
Fear bogs? No.
Bug bear.
Bug bear eyes.
Oh, well, I mean, I don't want to steal your thunder tolv.
Is that okay I look through?
I have ample amounts of thunder despair.
It's okay.
Look at them thighs.
Okay. I'll take a look.
Doug points at it.
Just any of the mosaics.
Pick one.
I'll do the first one.
Sure.
Oh, okay.
Yeah, I just like rolled something
but I didn't click anything.
It's so weird.
But I rolled an investigation check just now.
Your D&D Beyond is haunted.
Magic.
I think maybe my notepad touched my space bar,
so maybe it did that.
Roll me a d20.
Well, you just did.
14, I'll use that.
There you go.
As you are looking through the spy glass
and turning it to the mosaic,
you see that the walls in this room sparkle like stars.
Ooh.
Does anything show up that I hadn't seen before specifically on like one of the broken
mosaic walls?
Yeah, you take a look at the broken mosaic pieces and there's no additional information
just additional sparkling that you did not notice before.
Oh guys, this is really cool.
I'm looking through the spyglass and all the walls are kind of sparkling like stars.
Did anyone else want to take a look?
Spout cooling like stars?
Yeah, look through.
And Doug holds the spyglass up to Cole.
I'll take a look.
Yeah, you grab the spyglass and, you know,
begin panning around the room looking.
And yeah, sure enough, what Doug said is right.
You see that there are what appear to be like stars
on the walls that you don't see normally
with your naked eye.
I'll look up to the light coming from the crevice up above us.
Yeah, you look up and you see the ceiling of the room above,
but there do not appear to be any stars or anything unseen on that surface.
While I'm looking through just for the heck of it, I say Zodia.
Yeah, you're looking through the spyglass and you say Zodia
very good told that is what the spyglass says yes good memory I thought it was like password
protected or something I don't know I'm just trying are there things and the
stone that we can take from the wall wait oh the shoe yeah the shoe but also
if we were to look closely are the stars in any formations that we can connect?
Make a, make a wisdom check.
Should we do it if we're holding it up?
Or is Nattie doing that?
Is she looking through?
You can too if you want.
I will ask our wise bugbear to do it.
15.
You see the stars are gathered in some kind of constellation
that appears to depict an arrow that's pointing up
to the clouds and the moon.
Like each of the mosaics has a constellation.
The stars are everywhere on the walls,
not just on the mosaics necessarily.
Right.
And altogether, it seems like there is a constellation
that's depicting an arrow pointing up
to the clouds and the moon.
Oh, like the stars are forming also a moon and clouds
or where is this moon and clouds at? Yeah, that's correct. They are also forming the clouds and the moon. Oh, like the stars are forming also a moon and clouds? Or where is this moon and clouds at?
Yeah, that's correct.
They are also forming the clouds and the moon.
And the stars.
Okay, thank you.
Good question, sorry.
It's like when your brain's working one way,
you don't think of other possibilities.
Yeah, for sure.
So thank you for clarifying.
And are the stars on the walls like physical?
Like if we were to go up to the walls,
or is there something that is like in the walls
that's making them sparkle?
Make an investigation check. Take a hammer to this thing, you know. Five.
That's a sturdy wall.
Good wall. You could hold lots of flies in this room. Well, I think first of all, we should probably take this spyglass with us.
Yeah, won't you keep it? Okay.
It belongs in the museum.
Is there any special inventory item I should add?
Just put spyglass then in parentheses Zodia.
Okay.
Go look at the boot.
The foot!
It's like a gold boot.
We should investigate the foot.
The metallic clog.
There's always feet with Natty.
I like feet.
Get over yourself.
You go up to the northern wall and there's a metal shoe
half sticking out. The toes pointed out into the room. Does it look like it was built into the wall
or does it look like it was kicked through a wall? Like the surrounding rock wall? I don't know if
we'd be able to tell. Is it like a crack through or is it like very like uniform to it? Yeah. I
would say it does not appear like it was intentionally built into the wall.
If that answers your question.
Yeah.
And told knock on the wall.
That was going to do the same thing.
Go for a toll.
Yeah.
Do, do, do, do, do.
Do, do.
Oh, oh, oh.
Sorry, that was me, that was me.
Sorry, I couldn't help myself.
Okay.
You hear no reply.
Gigi is also mimicking a Toll of an has his ear to the wall.
Very good, Gigi. And then he licks the wall and has his ear to the wall. Very good, Gigi.
And then he licks the wall.
Can I try to take the shoe off?
You try to take the shoe off.
It's just a toe.
Just the toe?
A toe of a shoe sticking through.
Like the toe box of a shoe, like the very front of a shoe sticking out.
The back half is in the wall, I should say.
My guess is there's probably some type of statue or some type of like metal person.
If only we had a big old strong sailor with a hammer.
But unfortunately, ours has a sword.
If only if only.
I mean, if the crew is cool with it, I mean, I'll take a whack at this wall.
You know, is anybody any opposition to me
just slamming down this wall and seeing what's behind door number one?
Do it. Let's open up this room.
Really get an open concept here.
Maybe just do it gently, like kind of like, you know,
like tinkering around this potential body.
Yeah, yeah.
Like go chiseling out.
Yeah, I think Tove, you need to give your cat phrase.
It's hammer time, you hoo, it's me Tove.
Oh yeah.
That's a say it's very like Kool-Aid man.
You, it's me, Tov.
Bam, through the wall.
I was thinking stop hammer time.
Okay.
With what Doug said in mind,
I'll hit kind of around it so that I'm not like,
in theory, if I'm aiming for like the chest
of whatever this person would be
based on where the foot location is,
I wouldn't be aiming at them.
I would be aiming at the spots around them does that make sense sure like I
want to carve out the space around so that I'm not disturbing what could be
behind it and using that logic I would assume you would start below the foot
like under the sole I was gonna think you go on the sides okay unless unless
you're telling me that that's no no no it's totally your call I was just trying
to imagine how it would look yeah, I mean, what do you miss our rolling warhammer strikes? Yeah, roll me a an attack roll. That's a 16
Yeah, then roll me some damage with it it's two-handed so it'll be oh five
you hit the wall very sturdily and the whole wall kind of shakes and you
Begin knocking out chunks of the wall and fall out fairly easily to the side.
Okay.
I'm just gonna keep going.
Do you want me to keep rolling?
No, we'll say you keep hitting at it
and eventually you get to a point where you realize
it's not just a shoe that's embedded in the wall.
There's more to it.
There's a person.
Do you want to tug at it and try to pull it out?
How much am I seeing?
What are we seeing?
You're seeing at this point,
it goes back towards the heel and then up like like towards an ankle it's still all metallic but you see like what would
be an ankle and maybe like the lower part of a shin just pull it out well it might be attached
to something i'm gonna keep i'm gonna keep going but i'm gonna go upwards to see like if we can
see like rest of leg torso arms yeah we don't want to break a leg you
Let rest of leg torso arms. Yeah, we don't want to break a leg you
Yeah, you keep working your way up and eventually you unearth the entire object and it appears to be an entire
Metallic leg just the leg just the leg just a leg. You gotta be pulling mine. That's it
That's it. That's pretty amazing. That's pretty incredible. What's the metal? Does it look like it's something like made out of metal or that it was an actual like being that was turned to metal?
Like, I don't know if we were able to tell,
but like something coded in metal versus actually made.
Both of you make wisdom checks.
Doug, yours is with advantage.
18.
17.
It appears to be a metallic leg that's been forged,
if that answers your question. And it appears to be a metallic leg that's been forged, if that answers your question, and
it appears to be from an unknown metal.
You've never seen anything like this either, you.
Even me?
Because I've seen a lot of metals.
Does this have a little boy's name written on the bottom of the foot?
Andy!
No, no name on the bottom.
Does Toll recognize this metal?
What did I have them roll?
A wisdom check?
Wisdom.
Yeah, you roll one too.
Can I look?
That's some smart.
You have smithing tools.
Aren't you like also a smith of some kind Gunther?
Yeah.
Well, I guess I don't have smithing tools after all
because you have a background in smithing
so you would get advantage.
Okay.
I only roll a six.
Unless I have advantage.
14.
Go and roll with advantage Toll.
Okay. Oh, that's better.
That's a two.
Do you have inspiration dice?
Super advantage.
No, do I?
Any friends?
I'll give him mine.
Roll again.
Ooh, that's an 11.
What is your deal, dude?
He's not a wise.
His modifier has got to be negative.
It's zero.
Okay, zero.
Gunther, you've never seen a medal like this before.
You have no experience with this.
Tov, you've seen a medal like this in the past,
but the name eludes you.
You're not sure, you don't remember what it was called.
It's not a common medal at all.
It's very rare.
I see.
Well, in my years of travel, this does look familiar.
Should we pull it out?
Might as well yeah
give a good tug not a dog a tog I'll dug it what was the Doug's catchphrase was
it I can figure it out I can figure it out
and spoil you should die for guys thank you Doug yeah you all managed to pull
it out and hold on to it yeah it, it's an entire metallic leg. Hmm. Wow. How big? Does it look like it was cut off or made this way? Like medium humanoid size
and it looks like it was forged. Does that answer your question? Yeah. Question for you Tov. Yeah.
So I know a little bit about your background and like typically, stereotypically, people have like
you know little pig leg. Do anybody have like, you know, little peg legs.
Does anybody have like metal legs from where you're from?
I've encountered them.
Yeah, yeah, I believe so.
Interesting.
Does it have a hinge to the knees?
Is it like a prosthetic?
So like, is it a statue or not?
Is what you're getting at.
Or like a usable leg.
Yeah.
I would say it's not a statue.
Like it's not ornamental.
You think that, I mean, there is some functionality to it like it could move
Yeah, it has joints that move. Yeah articulate articulate weird good word so strange
We're crazy in the wall. Why is this here? Is there anything else? What's going on down there? Shut up?
We're doing
Investigating who said that is that lasik say youik? Is that you? It's Kanjanos.
It sounds like somebody wanting to move the plot along to me.
Where are we gonna go?
Oh, should we go through the,
should we try to break through the wall?
The one that's upstairs?
Yeah, let's go back up and break through that wall.
Let's carry out the rope.
Yeah, you all climb back up the rope
and emerge back in the room above where a team is.
And Tangenosa is just glowering at you all.
Hello.
What?
We found things.
Did you find the magistrate?
Maybe.
Did you?
Does it look like we've got the magistrate on us?
Oh, all right.
Okay.
Who spit in your grits?
I understand the, you know, concern.
You know, the match plays pretty bad.
And also the teammates are kind of shaken.
So they might be a little bit on edge.
Yeah. See, that guy gets it.
Doug, you understand.
Did you at least move the sick and wounded
to the other side of the room so we could blast through this boulders?
Yeah, the A team is now at the southern end of the room.
Away from the boulders.
You did something
Nanny cast elders blasts and blasts at the boulders
Yeah, after you know a good amount of elbow grease and hard work You're able to remove enough of the rocks that you're able to see a passageway to the north
All right, we go forward
Yeah, Gunther you bravely lead the way in and when you go through the passageway to the north you All right. We go forward? Yeah. Gunther, you bravely lead the way in.
And when you go through the passageway to the north,
you emerge in a rectangular room that's about 15 feet
by 20 feet with only five foot high ceilings.
Very small.
Gunther's eyes.
Yeah.
And it's rough-hewn rock cavern with low ceilings
and there's a few pickaxes and shovels
that lay on the ground and footprints leading to the east.
15 by 20.
15 wide when you walk in and then 20 deep.
And then to the east there appears to be a dark narrow tunnel that slopes upwards.
And that's the only way, the only exit out of the room is that tunnel?
Besides the one you came in, yes.
Yeah, a different exit, I guess. Yeah.
Anything noteworthy about anything on these pickaxes?
They all seem to be pretty mundane,
like digging equipment.
Should we take any of these just in case?
You do you.
I'm good.
Can I take one of the pickaxes?
Yeah, you never know when you might need to dig, Doug.
There it is.
Dig, dig, dig, dig.
I don't think very many people
are going to get that reference.
That's for the old like me.
That is an old video game.
I still love that game.
So just like a standard pickaxe I assume?
Yeah there's pickaxes and shovels if you want to add them to your inventory.
Collecting axes again.
Uh oh.
She can't help it.
She has an addiction.
An ex-diction.
Can we continue up the tunnel?
Sure, I'll follow.
Gunther begins leading the way.
The tunnel heads up for a few yards
and then forks off to the left and to the right.
And the footprints that you saw in the previous room
appear to head to the right.
And do we see anything going to like down the halls?
We see lights or anything?
Yeah, they're pretty long.
So it's hard to, you really can't see.
It's like beyond the range of any kind of dark vision you would have.
But it's a very long tunnel to the left and a very long tunnel to the right.
To the right.
Just follow the footprints.
Yeah.
Continue to the right.
You follow the path and it winds and leads for a long way.
And eventually you get to a point where
there's a small ladder that goes
straight up straight up right is it a diagonal ladder a proper ladder not stairs a proper ladder
okay can we continue up yeah it's only got a few rungs it's not very long at all you uh continue up
and pop your head up out into the surface above and you see it's inside of a room,
inside of a very large room,
a room that you're familiar with.
You recognize this room from your training
as being the armory in Fort Endridge.
Oh.
Tunnels below.
The enemy has infiltrated us.
Oh, that's a bummer.
That means he's probably gone.
So how far is that from where we entered?
You know, like we came down the hole on the camp.
Yeah, it's not super far.
To borrow an old phrase, as the crow flies, it's very close.
But it's not like you all went directly.
You all turned west and south and north and kind of east and double back.
It has stone walls and floors with no windows and very high ceilings
and a few lit lanterns around the room.
There's metal double doors to the north and work benches on either side of that door.
Wooden racks line the room holding weapons, armor, and shields.
In this room, on the western side you also see a rather large cannon,
and on the southern portion of the room you see like an elevated balcony with some chests.
Do we see the footprints go anywhere?
Make an investigation check.
Nine. No, sorry, seven.
Even better.
Yeah, awesome.
No, the footprints do not seem to proceed anymore.
It's like a stone floor now.
Before it was dirt, so it was a little easier to see.
You really can't track them anymore at this point.
How many chests did you say there were?
I don't think I said specifically, but there are four.
Thank you for asking, Doug.
Could Doug go over to the chest and see if any of them are open or unlocked?
Yeah, you walk over and they're not at floor level. They're slightly elevated.
They are like on a bit of a balcony. You make your way over and take a look at them.
There are four of them and they all appear to be locked.
Do these look like the chests from our bunk by any chance? Like our footlocker?
No, these are more, they seem more secure. Your footlockers are just kind of whatever,
right? These are definitely, they must be holding something of value to be here.
This is armory that we've been in here several times before, right?
Yes, never unescorted. This is your first time being in here without
an escort, but you have been here before. Kaelin's on home in here.
Let's fire the cannon, come on.
What are the chances, Natty, that that key you found
also opens any of these chests?
I mean, we could try.
Why not give it a shot?
Maybe it's one of those like master keys.
Shoot the cannon, give it a shot, run.
No, no, the Toll.
Toll's over to you.
I was calling it by my own name.
Gigi crawls into the open end of the cannon.
Yes, Gigi.
Nattie tries the key on each of the chests.
Yeah, you walk up and try the key and it doesn't even fit.
It's not even like the same kind of key.
Oh, well, that was worth a shot, you know.
Maybe my key will fit.
I want to hit with the Warhammer.
Yeah, make an attack roll.
Okay. 16. Yeah, make an attack roll. Okay. 16.
Yeah, your warhammer comes down perfectly. Do you care which one? Like if you're looking at them left to right one, two, three, four.
Which one do you want to hit? One. It's like a Mario Party game.
Yeah, you hit the one on the far left. Go ahead and roll some damage. It explodes. Yeah. Yeah. Yeah, this one's the bad one.
Yeah, you hear the sound of Bowser going
Oh, oh, oh.
It's nitroglycerin. Nine. This one's the bad one. Yeah, it's you hear the sound of Bowser going
Nine You bring your warhammer down splintering the wood on the top of the chest and as you do so
Some kind of sticky substance fires out coating you told oh
a sticky substance shoots out
Probably like a booby trap
Or like some type of defense of whatever's in this chest.
Yeah, as you're standing there, you feel like it's more and more difficult to move and you're becoming adhered to the floor, Cole.
Uh oh.
Guys, I made a mistake! Guys!
Oh, oh, oh, no! You did precisely what you needed to do!
Out from behind one of the racks steps the magistrate.
Uh!
Exactly as planned.
No help foolish of you.
You've delivered the scale of scales right into my head.
Nattie shoots him while he's talking. Well, okay, make your attack roll.
I like the idea of cutting off the monologue.
Yeah, this is what you don't do in front of like a warlock.
You don't monologue in front of somebody who has guns for hands.
Never monologue.
We'll deal with the lack of monologuing in the next episode, though.
Find out. Will Toll even be able to participate in this battle?
Is he stuck for good?
What is the scale of scales and will the magistrate retrieve it?
Find out in the next episode of Tales from the Stinky Dragon.
Very good.
A scale of scales.
I'm 12.
Oil can.
Face hugger.
Is he slowly turning into a metal being?
I don't know.
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Tune in next time for another thrilling episode of Tales from the Stinky Dragon. Yeah, you all continue heading to the right.
Sorry, now I'm gonna load a different thing.
Tip, do not aggravate the DM.
He will make your roles worse.
Sorry, the loading screen, you know the loading screen they get rude by at spars?
Inspiration die.
Thank you!