Tales from the Stinky Dragon - Infinight Interns - Ep. 3 - The Search for Dr. Ahem Pt. 2

Episode Date: May 18, 2021

The Infinight Interns attempt to solve the door puzzles- included but not limited to a sleepy dragon, a monster with a cleaning problem, and an adorable bloodstained teddy bear. Will they find Mayor P...rattle and Dr. Ahem or will they become mince meat first? Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:43 Here, have a zesty zombie with an extra twist of lemon. Let's see. Last time our adventurers met up with Mayor Prattle in the Infinite HQ. They learned the Infinites were taken and there was a key witness in the wind. Someone named Dr. Oh, pardon me. Anyway, the mayor suddenly vanished, but our interns are in hot pursuit in a cold hall filled with puzzling rooms. Time is of the essence. Will they reach the mayor and find this doctor in time? Settle in. Let's continue to the coffee door, coffee cup door.
Starting point is 00:01:34 You're going to the coffee mug, which is the final room on the right side. This is the third room on the right side. Mutt's very excited about this room. The brew. This is your room, bud. This is my room. An orange glow from a waterfall of lava casts shadows across a black, craggy cavern.
Starting point is 00:01:49 Mutt doesn't like this room. A large obsidian table stands in the center equipped with several containers filled with powders and liquids. A tiny red dragon wearing a leather apron lies on the table near a bowl of brown powder. You hear the faintest... What the heck is that? It's sleeping.
Starting point is 00:02:10 Oh. Guy's got sleep apnea. He's adorable. Look at him. He's a little dragon with an apron. Who's got some stealthy skills they want to approach the sleeping dragon? I'm pretty stealthy. I can do it. I have a good self.
Starting point is 00:02:25 Apparently everybody. I got plus foury. I can do it. I have a good stealth. Apparently everybody. I got plus four. Gum Gum just yelled it though. Oh, okay. The tiny little dragon stirs. He rubs his eyes and looks at you all. And in common he asks, Who are you guys? We are the Infinite Interns and we're here
Starting point is 00:02:41 to rescue some folks. Who might you be, tiny maverick dragon? I'm Duncan. He's adorable. Is your last name Donuts by any chance? Duncan Dragon. I'm just so sleepy.
Starting point is 00:02:58 I'm trying to concoct a potion to help me stay awake. Perhaps a delicious coffee? Maybe a pour-over could help? Ah, dang it. Man, I wasn't paying attention to that guy doing the pour-over. I don't remember how he did it. Do you know how to craft such elixirs? Uh...
Starting point is 00:03:14 I think I could give it a go, guys, if you guys trust me. Do you trust me? Is there any chance that Kaiborg was a barista in his earlier position? Duncan looks at you and says, why don't you teach me how to make this potion? Well, you got
Starting point is 00:03:30 it. Let me see. Bart really liked the way that Mud said barista. And so he just keeps repeating barista, barista, barista, barista. So I don't remember the exact order.
Starting point is 00:03:45 I do know how to make a pour over. So you boil the water. Okay. Yeah. And then you have these grounds, these coffee grounds, in a little cone filter over the receptacle, right? He's watching your hands very intently. Okay.
Starting point is 00:04:03 And then you take the boiled water and then you pour it over the grounds. Okay, and then this magical elixir comes out into the receptacle cup. Bada bing, bada boom. There you go. There's your coffee, sir. Please tip your waitresses and waiters.
Starting point is 00:04:21 There you go, Duncan. Mud rushes forward and puts some dirt in it. Actually, hold on, hold on, hold on. I say, I say, one, uh, one latte for Duncan? One latte for Duncan? He starts, uh, reaching, uh, in your direction. Right here. Mud throws dirt in it. There you go, Duncan.
Starting point is 00:04:38 Duncan scowls at you and growls. He, uh, grabs it with both of his little hands, takes a deep whiff of it, then takes a sip, and everything in the room vanishes, leaving the room empty and made of stone. Yay, it worked. Great job, guys. By the way, you nailed it. I didn't even make you roll because you remembered the instructions.
Starting point is 00:04:55 Guys, I listen real good. Barista, barista, barista. Barista, barista. Okay, so you guys just left Duncan. You got three torches lit outside of the door at the end of this great hall you're in. You got some spikes lowering menacingly on you guys. Time seems to be of the essence. Danger is increasing.
Starting point is 00:05:15 What are you going to do? Call the Ghostbusters. They're busy dealing with a lawsuit from Huey Lewis in the news. I'm so sorry. Should we try another door? Besides the great door, or besides the door at the end of the great hall, there are six other doors branching out of the great hall.
Starting point is 00:05:35 Y'all have gone into the doors that have the music note, the sock and the coffee mug, which coincidentally are all of the doors that were on the right side when you came down. So all you have left are the three doors on the left side, which going from closest to the stairs over to closest to the door at the end of the Great Hall are Teddy Bear, Potted Plant, and Broom.
Starting point is 00:05:54 Does anybody have any strong feelings about any of these doors? I just want to know what's the score. Who's winning? Who's got the most puzzles solved? At this point, the score is 347 for the dungeon masters and two for the players. Copy that. Why don't we just go in order?
Starting point is 00:06:11 Let's go to broom first. Go to broom. All right. Let's go get that Nimbus 2000. Is this a sweeping generalization? And our entire party wiped. And our entire party wiped. The broom door is actually the door closest to the end of the hall by the doors at the end of the hall.
Starting point is 00:06:34 I'm fine with the broom one, though, because it looks like we only got one more torch to light up over that one door. It is closest to where you came out of from the coffee room. Let's do it. This door has an unlit torch and a carving of like a broom etched into the door. Can Mud put hisched into the door. Can, can, uh, mud put his, uh, his ear to the door.
Starting point is 00:06:48 He's kind of curious what, uh, what might be inside that, that room. Yeah. Roll me, I guess, what would that be?
Starting point is 00:06:54 Roll me a perception check. Why not? He's a curious little boy. Curious. That's a 18. Wow. Look at that. That's a,
Starting point is 00:07:03 that's a good role. Do you have, do you have ranks in perception or is that just an excellent role? Yeah. He's actually a very perceptive little boy of a big boy. Plus four on perception. Big, big boys got big ears,
Starting point is 00:07:15 you know, helps. True. True. I'm picturing him like Dumbo now. I don't think fur balls have like Dumbo ears, but I'm okay with, with him canonically having
Starting point is 00:07:25 some larger lobes. You feel like you do hear something, like maybe the sound of metal banging up against stone. Metal banging stone. So someone's playing drums in there on rocks, I think. Ah, fellow
Starting point is 00:07:41 musician, let me in. Can I try to open the door? Yeah. the door does not quite open all the way it's like it's jammed or barred from the inside barred huh oh god into that guys could it be barred from the inside perhaps uh inspiration time no you got to make a good pun for that. How'd you inside, if also outside? So we try to open the door. It doesn't open. It's barred from the inside. How many other doors do we have available to us?
Starting point is 00:08:17 I think he said it opened a little bit. Yeah, it opens a little bit, but not quite all the way. It's like jammed or barred. Is it enough for one of us to stick our heads through? Not quite. It's only a tiny sliver that it's open. Are there any targets? Because I am a master marksman.
Starting point is 00:08:35 And I can shoot anything. Is that your last name? It's actually the mighty. He knows everything about everybody named Mark. My father's name is Mark. I think our marksman should just blindly stick his arm all the way into the crack to see what happens.
Starting point is 00:08:51 You got it, dude! I stick my arm into the thing and I start fishing around to see what's in there. I've seen the mummy. I know how this ends. You can't quite get your entire arm in. You can get some of your fingers and part of your hand, like the top half of your hand in there,
Starting point is 00:09:06 but it kind of sticks when it gets to your thumb. Like it's really, really a narrow opening. Oh, okay. Do we want to solve the puzzle of the unopening door or do we want to try another door? Let's try another door because this broom closet, it's the janitor's space. We don't need to get into his stuff.
Starting point is 00:09:23 I'm surprised you didn't just want to run at the door. Blaine, I seem to remember you having a character in the past. I had an obsession with breaking down doors. I want to break down this freaking door, guys. Why you got to use such no-no words? My eyes just rolled to the back of my head. I had a moment where I thought, I need to talk like this. That's not how he talks like this. That's fine.
Starting point is 00:09:48 I want to break down this gosh GD door. Go ahead and roll an athletics check. Athletics, you got it. Oh, plus six. 19. Oh, what a roll. Kyborg, you know,
Starting point is 00:10:04 kind of loosens up, flexes his muscles a bit, and really puts his shoulder into it, presses up against the door, and gives away he's able to slide it open with seemingly very little effort on his part. He's a pretty beefy boy. The door opens up,
Starting point is 00:10:17 and inside is a stone room lit by torches along the walls. From floor to ceiling are stacks of furniture and various household items being organized into six piles around the walls. From floor to ceiling are stacks of furniture and various household items being organized into six piles around the room. There's two bronze eyeballs with slender arms, legs, and wings walking around the room sweeping up dust.
Starting point is 00:10:34 I hate Ikea. Yeah, I was going to say, I found an Ikea. Am I? I'm still holding two chairs, aren't I? No, I threw one of them, so I'm only holding one chair. What if mud sits in the chair
Starting point is 00:10:50 and then gum gum pushes it in and then the chair sorts mud so then the rest of the puzzle could happen? Mud is the largest. How are you going to push this large, large furball? Wait, you're the largest like what how are you going to push this large large furball
Starting point is 00:11:05 wait you're the largest i'm if i'm like i'm like let me see i'm like nine feet tall he's pretty big he's beefy i'm little okay just stand next to bard you'll feel you're you're up bud i think we put Bart in the chair, and then we see what happens. Wait, in the chair that Mud is, I mean, that Dum Dum is holding? Dum Dum. That's not his name. Gum Gum. If you slander my friend Gum Gum one more time.
Starting point is 00:11:38 I wasn't saying it in my voice, so it's not in character, okay? Okay, I'll let it pass. Radical. All right. Uh, there's, there's, you said there's a,
Starting point is 00:11:50 there's a pair of eyes that with like arms and legs and wings. Yeah. They're like, uh, uh, metallic. Almost. They look almost maybe like automatons of some kind.
Starting point is 00:11:58 Oh, Hey, Kyborg. Little, little robot friend over there. Do you want to arm wrestle? I have an automaton arm. They're holding broomsticks and sweeping up.
Starting point is 00:12:10 Seems like they're trying to put the room into order, some kind of order. I'm going to try to fit in. I'm going to pick up a broom. Is there any loose brooms around? I'll tell you what, roll me a D6. D6, you got it. Roll, boom.
Starting point is 00:12:24 Two. D6. D6. You got it. Roll. Boom. Two. You look around trying to find a broom somewhere near your feet,
Starting point is 00:12:33 but all you can really find is a few scraps of fine fabric. It's really too small to do anything with. What's the, what are the piles of furniture? You said there's like six piles of furniture. What are they of? It just seems like it's unused furniture. There's chairs. There's some like chest of drawers, armoires. I mean, but then more than that, like tables, tablecloths.
Starting point is 00:12:49 I mean, just really just like anything you can imagine being in a house. It's like a storage unit almost for excess housewares. All right. Mud walks up to the automaton and taps him on the shoulder. It spins around, seemingly not expecting to see you there. Hello. Ah! Arr!
Starting point is 00:13:06 It roars at you. Arr! I'm a bloodthirsty monster! Is he up to eat? We've been waiting for some fresh... Um, what do monsters eat again? Oh, flesh! Yeah, flesh!
Starting point is 00:13:17 Yummy! Mmm! Leave now, or I'll be forced to feast on your flesh! Arr! I'm not really picking up what you're putting down, mate. What's she doing in here? Waiting to eat flesh. Yes, flesh.
Starting point is 00:13:35 You're very fleshy. With brooms? It looks at the broom in its hand. Ah, my weapon. He brandishes it as if it's a weapon, like a sword. Hmm. Well, listen, mate, I have a feeling this guy is full of poop, so. Straight to the point.
Starting point is 00:13:55 Yeah, I think you have a passive insight of like 15, so you can definitely tell something is up with how it's acting. With my 25 years of acting experience, I could see right through this performance. Oh, all right. Hey, Mike, do you want to take that again? Do you want to do another take of that? And action.
Starting point is 00:14:12 Monsters! Vicious with my fangs! I'm still not convinced. He's really phoning this performance in. Use your projection voice. You want to get the people in the back of the theater to hear you. From the diaphragm. Do you have a diaphragm?
Starting point is 00:14:28 It's down there. You're going to use that. Monster! It seems you might be sorting furniture and stuff in here. What's going on? This is our hoard of treasure from the creatures we have eaten. Leave now or we'll be forced to feast on your flesh. Gum Gum offers the chair. Our hoard of treasure from the creatures we have eaten. Leave now or we'll be forced to feast on your flesh.
Starting point is 00:14:50 Gum Gum offers the chair that he's holding. Here. The other automaton who's not speaking to you walks around from behind this one, grabs the chair, and then goes and puts it in a pile. I didn't know there was two in this room. You're welcome. Listen, buddies. Looks like you guys are trying to tidy up the
Starting point is 00:15:05 place. Well, lucky for you, we are a bunch of strapping young gentlemen who are very capable of cleaning. So is there anything we could do to be of assistance? The one who took the chair comes around and says, organization, and then goes back to work. Okay. Hmm.
Starting point is 00:15:21 I want to look around. Are there any chairs or furniture that seems out of place or that have not yet been organized make a what is that let's make a perception check you got it that was 11 nothing stands out to you it all seems there seems to be
Starting point is 00:15:38 no order to the madness gum gum wants to see if he can see anything better so he goes and stands on one of the chairs like you get on one of the chairs. Like you get on top of the pile and stand on a chair and try to look around? All right, I guess make me
Starting point is 00:15:51 your elevated perception check. Be safe, Gum Gum. And after you make that, make me an athletics check as well. Or a dexterity check. See if I fall off the chair. I want to stand to brace Gum Gum like a father helping his son ride his bicycle for the first time.
Starting point is 00:16:08 You got it, little guy. I got a four. I'll tell you what. We'll say you have advantage for your height there. So go ahead and roll me one more. Fifteen. Fifteen. This just seems like madness to you.
Starting point is 00:16:22 There are piles. It's almost like looking at a hoarder's house but it doesn't make sense to your mind make me a dexterity check is this for him getting down from the chair keep his balance up there 21 21 for gum gum
Starting point is 00:16:38 yeah you have no problems keeping your balance down one of the chairs sure you're gonna have to make another dexterity check oh well keeping your balance. Can I surf down one of the chairs? Sure. You're going to have to make another dexterity check. That was just to keep your balance at the top. Oh. Too late.
Starting point is 00:16:53 You called it. You have to roll it. Roll it. An at one. No. It's still an eight. Gum Gum seems to be at home standing on the chair on top of the pile of trash.
Starting point is 00:17:04 Then, for some reason, he leans forward and falls face first into the open arms of Kyborg, who's standing below him spotting him. I got you. I got you. It's okay. No fear. No fear. Mine approaches the fake monster
Starting point is 00:17:20 one. Okay, so you're a monster. Should we fight? Since we're both big scary guys. Does, so you're a monster. Should we fight since we're both big scary guys? Does that make you happy? You have no chance of winning. You should leave now with your flesh. Bart is standing on the other side of this monster
Starting point is 00:17:36 waving his hand in the cut it out on his neck. Alright, I got an idea. Okay. Bart goes to grab one of the chairs in the pile and stacks it on another chair that's in a pile. Huh? Does anything happen?
Starting point is 00:17:53 Like a chair-on-chair action? Yeah. No, no, nothing seems to happen. Okay, are there any markings in the ground? Gum-Gum starts doing the same, though, with other chairs. Just keeps doing it, following Bar's lead. At this point, Bart and Gum Gum are just stacking chairs and furniture
Starting point is 00:18:10 into piles? Yes. Okay. So, Kyborg, you're looking for the ground, is that what you said? I'm looking just basically for anything that we may have missed. I'm turning over all the stones. Make a perception check. Oh, God, please give me something good.
Starting point is 00:18:26 14. Roll me a D6. What is this D6 he keeps having us roll? All right, I got a 2. Again, number 2. Hey, you found the same scraps of fabric again. They made a leather? Are they made of leather?
Starting point is 00:18:38 No, no, fabric, not leather. Okay. Really fine quality, but yeah, really small. I grab the fabric and I go to the automaton and say, hey, do you want these?
Starting point is 00:18:54 Which one do you go to? The monster one or the cleaning one? Monster one. He says, my treasure! He snatches it out of your hand. I snatch his broom. I'm your hand. I snatch his broom. I'm getting impatient. I snatch his pants, pull him down to his ankles.
Starting point is 00:19:11 Wait, let me get his broom first. He looks at his hands and then looks at you quizzically. He says, my weapon. Rawr. All right. I don't know what to do anymore, so I'm going to help them organize as well. All right. So we have Bart, Gum Gum, and Mud all organizing?
Starting point is 00:19:30 Yeah. Okay. Kyborg? I'm just staring at the Atomic. You know what? I'm going to help too. I'm going to organize. Hey, let's all clean up.
Starting point is 00:19:40 And then a montage begins. Clean up, clean up, everybody everywhere. Clean up. We got it. What are you singing, you simple man? You all remember that there are spikes lowering outside in the Great Hall. Oh my god.
Starting point is 00:19:55 So time may be of the essence here. Believe me, we are trying our best to solve this puzzle. I am so sorry. After you guys begin all cleaning up and organizing the room, everything vanishes and poofs out of existence. What?
Starting point is 00:20:12 Did we? We're dead? Did we die? Mud walks out to see if a torch lit. No torch is lit. What? Okay. Are the automatons still there? No. The room is now empty. I think we screwed up, guys. I think we broke it.
Starting point is 00:20:27 I think we broke the room. Let's go back out of the room, close the door. I'll kick it down. We'll come back in, act like nothing happened. All right. Is that going to work? Yeah. Let's make the outside of the room barred again.
Starting point is 00:20:39 Yeah. So I go outside. I go outside to stand in the hall and I wait for everybody. I follow. I go outside. I go outside to stand in the hall and I wait for everybody. I follow. I'm following. The spikes are lowering ever so slowly, more treacherously. We got plenty of time, guys. We're doing great on time.
Starting point is 00:20:54 My design, the door with the teddy bear and really thinking we should just go to the teddy bear. What should we do? Should we try to go back in or should we do another room? Open the door. I'm curious if it resets. I kick down the door. Boom. Athletics. in or should we do another room? Open the door. I'm curious if it resets. Kick down the door. Boom. Athletics. Here we go. Boom. You kick open the door.
Starting point is 00:21:09 There's no resistance this time, though. It just swings open and reveals an empty room. Guys, shocker. I'm super powerful. All right, let's go to the teddy bear room. We screwed up the room. What did we do? I don't know. You took away the guy's broom. That was his life force, man. I guess. No, we just helped clean. I know. That took away the guy's broom. That was his life force, man. I guess. All right. No, we just helped clean.
Starting point is 00:21:26 I know. That's what we get for helping. Yeah. No more helping, okay? No more. Okay. Hey, everyone. Just want to remind you,
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Starting point is 00:22:09 We're trying to make it as accessible and fun as possible. Bear? Teddy bear? Yeah. Mud walks over and opens the teddy bear door or tries. Before we leave oh uh uh bart takes some uh dirt that he had in his pocket that he he collects dirt every now and then just to uh keep himself grounded uh yeah he sprinkles some of that dirt in the room that they were just in with the brooms oh weird okay does anything happen anything happen? It's dirty. It's dirty again, guys.
Starting point is 00:22:45 Anybody? Oh, okay. Oh, no. Uh-oh. Nothing happened. All right, let's go to the teddy bear room. We're trying to be smart, and we're failing every instance of it. Mud tries to open the door with the teddy bear.
Starting point is 00:22:56 The spikes are really starting to get really low, and right as he opened this door, they kind of slammed to the ground. Let's see. We're going to have... this door they kind of slam to the ground let's see we're gonna have right before they did i pull a fedora out from underneath the spikes put it on my head and then i swipe the keyboard make me a dexterity check then oh you got it um boom 15 yeah you uh you barely managed to to dive into the room uh reach out grab your fedora uh pull it in at the last second for the spike slam all the way down to the ground, trapping you in your current room. So we're stuck in the teddy bear room. You are
Starting point is 00:23:30 now stuck in the teddy bear room. Alright, don't screw up this puzzle, guys. The sun is about to set on a quaint meadow hill overlooking a babbling brook. Autumn leaves flutter past from a large oak tree atop the hill. A wooden swing hangs from the tree, slowly swinging in the wind,
Starting point is 00:23:45 and a pudgy yellow bear wearing a blood-stained shirt at the base of the tree, frantically jumping up and down, reaching toward a beehive hanging high above. We're in heaven. We did it. Wait, did you say the pudgy bear is wearing a blood-soaked shirt? Blood-stained shirt. Very different. Blood-stained. This is the weirdest build-a-bear I've ever been in.
Starting point is 00:24:05 Can I just go up to the bear and lift him up? Oh, God. He's trying to get a beehive? Yeah, he's reaching up a beehive that's high above. Yeah, we need to help that bear get his honey. So you walk up and you pick up the bear and let him reach the honey? Yeah. Okay.
Starting point is 00:24:21 The bear seems startled to see you. Hello. Oh, hi. But you pick him up and you start raising him up to the beehive and he's able to grab onto it and starts feeding on the honey. He's like, nom, nom, nom, chomping down on it. This could only
Starting point is 00:24:37 end well. Problem solved. We did it, guys. As he's eating the honey, he's getting really heavy. Why don't you make me a strength check, Gum Gum? Okay. Oh, God. Is this bear gonna go Akira on us? Nine. Dang. He's too heavy for you to continue to
Starting point is 00:24:53 hold. You have to put him down. It seems to you all like he's getting bigger. Oh, bother. Mud Mud comes over and tries to add his big boy strength to the endeavor. He's tripled in size, and he seems to have another kind of hunger in his eyes.
Starting point is 00:25:20 I don't know. There we go. That explains the blood. He turns and looks at you all, growls, and he rolls his initiative. I don't know. Here we go. That explains the blood. He turns and looks at you all, growls, and he rolls his initiative. Oh, God. First fight. What?
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Starting point is 00:27:04 Echo, thanks its presenting partners Sun Life and its official partners Air Canada and MasterCard. Thanks for the teddy bear room there, Mud. Appreciate it. I like bears, okay? We could have just sat in that creepy, weird, empty room for a little bit. Well, we would have been stuck in there. The spikes would have come down, and then we would have been stuck in an empty room and not been able to fix the puzzle. You're about to live inside a bear's stomach, so I hope you like him.
Starting point is 00:27:40 Mud rolls a 10 for initiative. Thank you. I got an 8. 18. Bart got a 12. The bear's got a hunger in his eye, and he's looking at you. Kyborg, you're up first. What do you do?
Starting point is 00:27:53 Oh. He's got blood on his shirt. Yeah, I pull out my longbow, and I take a shot. Go ahead and make that attack roll. Achoo, 18. You let your arrow fly, and it strikes two, striking the bear. Doing how much damage? 11 damage. What? Really?
Starting point is 00:28:11 That's what I pressed. 1d8 plus 4. Wow, your longbow is strong. Yeah, I'm a strong guy. What can I say? I don't know. I guess I have a great club that does d8 plus 3, so it's not much different. That's pretty beefy. That's amazing.
Starting point is 00:28:27 The bear did not like that one bit, Kyborg. He looks at you and he charges at you. The bear takes a swipe at you with his giant bear paw. It's my favorite pastry in the morning. He rolls a 19. Whoa. That's going to hit. Armor class is 17.
Starting point is 00:28:45 Yeah, yeah, that hits. He swipes at you, doing... Please don't kill me. Please don't kill me, Hokeup. 11 points of damage. I'm on the brink of death, guys. Then, after swatting at you with his paw, he bares his teeth and tries to take a bite at you.
Starting point is 00:29:02 I am already on my last leg. He gets a 21. He chomps down on you, doing six points of damage. Kyborg is dead. Kyborg is dead. Kyborg is not dead. What are you at? I'm at death save, bro.
Starting point is 00:29:22 Yeah, you're at death saves. You're not dead. Oh, you're fine. You're fine. Stop being dramatic. Stop moving. I just saw a bear maul me to death right in front of you. And you're going, oh, this is fun.
Starting point is 00:29:32 We saw him maul you, not to death, to near death. OK, there's a difference. Mud. There's a bear that swatted at and put cyborg in its mouth. What do you want to do about that? Laugh. put kyborg in its mouth uh what do you want to do about that laugh i want to think about the choices that led us to this point mud would like to cast entangle on this teddy ruxpin psychopath grasping weeds and vines sprout from the ground in 20 foot squares starting from a point within range for the duration these plants turn the ground the area into difficult terrain basically
Starting point is 00:30:04 they're restrained by the plants and they have to make a strength check against my spell saving DC to free themselves, which is 14. Mud points at the bear and out from the ground beneath the bear, weeds and vines start sprouting almost like a jungle. Seems a little out of place for this quaint meadow hill.
Starting point is 00:30:22 But well, a giant bear eating a cyborg is also out of place in this place. Hey, bears live on Meadow Hills. I hate to break it to you. Bears, beets, Battlestar Galactica. There it is. The vines and everything, and the weeds all start entangling
Starting point is 00:30:36 and wrapping around the bear. Mudd also uses his movement action to step back a bit from this bear. Give yourself a little bit of space. He just saw the bear destroy this new friend of his or this new co-worker of his and is stepping back. Co-worker. Kyborg's on the ground, blood coming out of his mouth.
Starting point is 00:30:55 He's watching a pool of blood just start to pour out onto the ground. He's like, he's doing a status effect attack. When I shot him, you could be stabbing. Everybody needs to be stabbing this bear to death. You guys are like, let's... Do you guys hear anything? Do you guys hear anything? All I hear is gurgling and
Starting point is 00:31:13 nothing else. I can't hear words. There's just a babbling brook. I'd like to remind you, Kaiborg, that you are also entangled as well. I have secured Kyborg. He's not going anywhere. Gum Gum, what do you think about all this?
Starting point is 00:31:32 Gum Gum sprints in a rage that Kyborg has fallen. And he airs, bear bear bad bad! And then swings his great axe. It jumps and swings it down on the bear. Right in his gut. The raging wizard, classic D&D archetype.
Starting point is 00:31:50 Alright, go ahead and make your attack roll on the bear here. Gandalf got mad sometimes, I gotta say. Okay, I rolled a 21. Nice. Oh, nice. And then you're using your greataxe, you said? So that's 1d12 plus 5? Damn. I rolled it right before if you want to use that one
Starting point is 00:32:06 or if you want me to roll again. That's a 14 if you want to do that one. Sure. So 14 plus 2 for your raging, so you do 16 points of damage. Gum-Gum jumps into the air enraged and brings his axe down into the shoulder of the bear with his friend in his mouth and buries it deeply doing 16 points of damage.
Starting point is 00:32:25 The bear seems grievously wounded and is roaring in pain as it turns and looks at Gum-Gum with rage in its eyes. Gum-Gum roars back. Roar! Is it my turn? Bart, yes, it is your turn. Well, I'm going to cast Minor Illusion.
Starting point is 00:32:41 I'm going to create a fake honey jar to float just out of reach of the bear to distract him. Oh, smart. What kinds of things does this illusion make? Is it just visual or can it create scents as well? You create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast the spell again. So it's an image of a giant honeypot. Do something that looks more delicious than kyborg, please.
Starting point is 00:33:11 Make an image of a honeypot with kyborg inside of it. Yeah, for my bonus action, I would like to cast Healing Word on kyborg. Oh, and what does that do? A creature of your choice that you can see within range regains hit points equal to one D4 plus your spellcasting ability modifier. The spell has no effect on undead or constructs.
Starting point is 00:33:33 Ooh, so you do, so roll that D4? Lord, I love you. Four. Ooh, and your spell modifier is plus three. So Bart utters a secret healing word. What's the word? Under their breath. What's the word?
Starting point is 00:33:50 I want to know what love is. I want you to show me. Kyborg finishes it. I want you to show me. Kyborg's eyes slowly open as he regains seven hit points. So it is now actually Kyborg's turn. Oh, hey, whoa. What a time we've been having.
Starting point is 00:34:11 Okay, long go. No, first things first, Kyborg. You need to make a strength check. You are entangled in vines and you fell asleep for some reason. You don't remember exactly what happened, but you've come to and there's vines all around you.
Starting point is 00:34:26 Climate change is crazy. 21. Oh, you break free of all the vines and you're able to freely move around again. There is a giant bear towering over you. You think it may have just hit you a little while ago. It seems distracted, like it's looking off in the other direction at the moment.
Starting point is 00:34:40 And restrained by vines. Yes. First off, I dust myself off. Second, I move as far away from the bear as at the moment. And restrained by vines. Yes. First off, I dust myself off. Second, I move as far away from the bear as humanly possible. My longbow has a range of 150 feet. I want to get minimum that far. How big is this room? Say about 60 by 60.
Starting point is 00:34:59 Okay. Half of that, 30, assuming he's in the middle, I get 30 feet away from this thing. And then I turn around and I pull out my bow and arrow. Probably going to roll a one and poop my pants. Sorry, that's a nine. You try to knock and fire your bow, but for some reason,
Starting point is 00:35:16 maybe you're still a little foggy from that quick nap you took. Your arrow goes wide, missing the bear. For all future, and we know there's going to be future times where Kyborg is going to be near death, we're just going to call it a little nap. Wake up. Right as rain. Wake up!
Starting point is 00:35:32 Grab a brush and put it around the top of your head! Okay, so Kyborg's turn. So does the bear go now? He's going to try to see if he sees through your illusion here, Bart. Yeah, he's still distracted by that. Okay. We'll say he's still distracted by that. Okay. We'll see. He's going to go ahead and try to break out
Starting point is 00:35:47 from these restraints anyway. To try to get the honey, obviously. Yeah, to try to get to the honey. Let's see if he can break out of the vines. No, he is still entangled. That was a good call there, Mud. Mud high fives Bart. Yeah, roll for high five.
Starting point is 00:36:01 Both of you make a dexterity check. That's a 19 on the high five. Six. I'm too short. Not the most graceful high five but you managed to connect. You get one of those where like the tips of one person's fingers hit like the palm of another person's. Not quite a solid connection. Bart what you gotta do
Starting point is 00:36:18 is you gotta look at the other person's elbow as you're going for a high five and that will always make sure you get the perfect high five. So that's just a little tip for the next time. Okay. And I said the size of your elbow is the size of my head. So this is going to be very easy for me. Yeah, you got it. Okay. At this point, unbeknownst to
Starting point is 00:36:34 you guys, you hadn't seen it, but another animal appears. Oh God. On the meadow. A tiger leaps out from behind the tree. Oh, it's a kitty. It leaps out and attacks the bear. Oh my God's a kitty. It leaps out and attacks the bear. That's the wonderful thing about tigers is they help you fight bears. It tries to make a claw attack against the restrained bear.
Starting point is 00:36:55 Connects. Doing. Are we going to be fighting like an owl and a rabbit next? What's going on here? Yeah, the tiger jumps out, takes a swipe at the restrained bear at his stomach and the bloodstained shirt
Starting point is 00:37:09 becomes even more bloodstained as the bear's intestines start to leak out and falls over dead. Ray, is that kitty? Is a nice kitty? The tiger looks at you, growls and says,
Starting point is 00:37:23 thank you. And then the entire room vanishes. Okay. The room is left empty and made of stone. We did it. Gum Gum sighs. I miss the bear. Good job.
Starting point is 00:37:37 Good job, everybody. Love it. Did we just fill another room? I don't know. Is it anything happening? Don't. You got gotta check the torches. Oh, the spikes.
Starting point is 00:37:48 What's the spike situation of the door? It looks like the spikes have retracted now that the bear has been defeated. Oh. Alright, guys. Why don't we try one of those another high fives? Yeah. A four-way one? Yeah. Four-way
Starting point is 00:38:03 high five. Everyone roll a dex check. Dexterity. I rolled a seven. Nine. Twelve. Fifteen. Fourteen. Oh, everyone has a really solid high five.
Starting point is 00:38:16 And Mud has kind of a mediocre one. That's okay. You taught everyone and they've surpassed you in their knowledge. They're all better at it now. I'm okay with that. This time, Gadget. So, the spikes have retracted and
Starting point is 00:38:29 what's the torch situation like? Do you all go out? I guess you all leave the room? Yes. I'll go first because I am the leader of the team. I don't think we've voted on that. Follow me, squad. The leader almost died in our first fight. I talk over. I talk over mud. Follow me, squad. The leader almost died in our first fight. I talk over I talk over mud. Follow
Starting point is 00:38:46 me squad. Team force. That's an inspiration die for Bart. Yay. Yay. Brand awareness. You leave the room and yes the torch is lit as well as the fourth torch at the
Starting point is 00:39:01 door at the end of the hallway. I turn to the group. It's lit fam. I turn to the group. It's lit, fam. I'll take my inspiration die now. I wish I could take away an inspiration die. I don't have one. Shall we go? Yeah, let's go. Should we not check the plant room? The four torches are lit on the
Starting point is 00:39:19 door. Bart's a bit of a completionist. Oh, God. You want to just peek in and see what's in there? No, now I don't know if I should. Bart's a bit of a completionist. You want to just peek in and see what's in there? Now I don't know if I should. Bart opens the plant door. The entire room is reset. All the torches turn off. The spikes continue to lower. He's slammed down on Gum Gum.
Starting point is 00:39:39 He's dead permanently. Everyone roll new characters. Everyone roll new characters. It's up to you mate if you if you need to if it's going to bother you that we don't look at the plant we can look in the plant room uh let's let's go there on our way out okay okay so y'all head up to that uh final door uh it's a like i said it's a big door with four torches which are now lit around it and i want to reach for the door with my robot arm. Kyborg reaches for the door. It's unlocked.
Starting point is 00:40:10 Do you open it? Yeah, yeah, of course. Twinkling candlelight from a cobwebbed chandelier casts long shadows across blackened stone walls. Rickety shelves and dusty benches line the room, stocked with copious tools, glass containers, and half-baked experiments. Dead ahead in the distance is a long conveyor belt running along the center of the room leading into murky darkness.
Starting point is 00:40:32 Laying atop the belt are two small creatures with bags over their heads, each bound in chains. Gum-Gum just sprints towards them. Perception check, bro! Nope, that ain't the Gum-Gum way, dude. Gum gum dashes forward into the room, but suddenly rusty
Starting point is 00:40:47 gears beneath the conveyor belt roar to life and a faint monotone laugh echoes in the air. Everyone roll initiative. Alright, thanks everyone for listening to this episode of Tales from the Stinky Dragon. Make sure you engage on social media, tell a friend, follow us at StinkyDragonPod on Instagram and Twitter
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