TBPN Live - FULL INTERVIEW: Apple Exec on How Apple Builds Products That Actually Win

Episode Date: April 1, 2026

This is our full interview with Eddy Cue, recorded live on TBPN.We discuss his early years at Apple, his admiration for Steve Jobs' innovation, and the challenges of launching the original Ap...ple online store amidst concerns from traditional retail channels.Sign up for TBPN’s daily newsletter at TBPN.comTBPN.com is made possible by:Ramp - https://Ramp.comAppLovin - https://axon.aiCisco - https://www.cisco.comCognition - https://cognition.aiConsole - https://console.comCrowdStrike - https://crowdstrike.comElevenLabs - https://elevenlabs.ioFigma - https://figma.comFin - https://fin.aiGemini - https://gemini.google.comGraphite - https://graphite.comGusto - https://gusto.com/tbpnKalshi - https://kalshi.comLabelbox - https://labelbox.comLambda - https://lambda.aiLinear - https://linear.appMongoDB - https://mongodb.comNYSE - https://nyse.comOkta - https://www.okta.comPhantom - https://phantom.com/cashPlaid - https://plaid.comPublic - https://public.comRailway - https://railway.comRestream - https://restream.ioSentry - https://sentry.ioShopify - https://shopify.com/tbpnTurbopuffer - https://turbopuffer.comVanta - https://vanta.comVibe - https://vibe.coFollow TBPN: https://TBPN.comhttps://x.com/tbpnhttps://open.spotify.com/show/2L6WMqY3GUPCGBD0dX6p00?si=674252d53acf4231https://podcasts.apple.com/us/podcast/technology-brothers/id1772360235https://www.youtube.com/@TBPNLive

Transcript
Discussion (0)
Starting point is 00:00:00 Well, without further ado, we have Eddie Q in the Restream waiting room. Let's bring him in for the TVP in Elshadome. Eddie, how are you doing? What's going on? It's great finally to be here. I've wanted to be on this show, and I've got to tell you, I've gotten more text messages from friends about being on here, including my kids, than probably anything I've ever done. So it's great for you to have me. That's amazing.
Starting point is 00:00:22 And what a special moment, what an amazing time. I would love to just start with some reflection. I want to hear particularly about your first decade at Apple. What was that like leading, you know, what led you to the company? What were some of the first projects you worked on? Sort of take us through some of the early history. Yeah, I was lucky. I was a junior in high school when the Apple II was out.
Starting point is 00:00:52 And I wanted to be an architect. And when I discovered a computer, I realized I wanted to be a programmer and engineer. And I said there's two things I want to do. I want to work at Apple and I want to meet Steve Jobs. Wow. And dreams come true. Here I am 38 years later at Apple. I came in as a programmer and was working on HyperCard and sort of the precursor to blue
Starting point is 00:01:15 links with lines underneath linking. And I've been done so many things here at Apple. I've had an amazing team and continue to have the, I'm working with the best people in the world at what they do. Yeah. What was the lore of Steve Jobs like when you first sort of heard about him? Because you know, my generation knows like the iPhone keynote. There's videos online. There's interviews. There's whole books. There's multiple books written. But what was your experience learning? What drew you to Steve early on in your career? I just think it's the innovation of creating these products that let people do amazing things. And I felt that way when I was using the product,
Starting point is 00:02:02 the attention to detail of those products, there was a connection that you could just feel. And so it was more than just what you could see. And then it let me do things that I couldn't imagine doing before. And I think that's something that we've continued over our 50 years. Yeah. Can you talk about the launch of the original Apple online store. I feel like a lot of people assume that this always existed. No, it was a Herculean effort, I'm sure. What was the inspiration? What was the backdrop there? What was the mood like as you entered into that market? Yeah, it was a crazy time because people forget, but in those times we sold all of our computers through channels like Comp USA and local computer stores.
Starting point is 00:02:48 and the idea of building an online store and selling direct, there were a lot of people inside of Apple even that felt like if we did that, the channel's going to walk on us and they're going to stop selling. And Steve and we wanted to move forward and be able to do custom configurations
Starting point is 00:03:07 so people could order exactly what they wanted. And we thought it was something that customers, you know, it was just beginning, but it was something that customers really wanted. And Steve and I, and a small team worked on it and built it and launched it at the same time that one of our, you know, best products we've ever done was the iMac. Yeah.
Starting point is 00:03:27 The Bondi blue one with the clear. And so we launched the store and the Bondi blue IMac at the same time. And I remember at the end of the day, we were wondering, you know, Steve, I came by his office and he's like, well, how did we do on the first day? And we had sold a million dollars worth of IMAX and we were high-fiving each other and going, this is amazing. How did you drive people to the, did you just have Apple.com or people already typing in Apple.com? Like, how do you tell people that a website is launching before you can go viral on social media or do live interviews on, you know, how do you promote this? Yeah, we were lucky and then we had Apple.com already. And so some people were coming from that.
Starting point is 00:04:09 And so it was, that part was a little bit easier. And in those days, you relied a lot on press interviews and print. Sure. And so we did a lot of, you know, you'd want to be on the cover of, you know, a magazine and the front page of the newspaper. And so we had all of that pretty well. And I think our design, when we did this, it was called Good, Better Best. You could buy different configs and change them. But our design for shopping for a computer and a Mac at that time was something no one had ever seen.
Starting point is 00:04:39 It had all of the things that we cared about. The simplicity, really easy to check out, easy to buy. the specs and the questions you would have, things that were difficult when you went to other sites, I thought we did a great job, and it really resonated with customers. Yeah. Can you help me understand, like, the services division of Apple is massive. It's a huge growth engine. There's so many interesting pieces of that. I want to go into a lot of those. But when was the first time in your career that you realized that there was something that you could sell or actually turn into a business line that was not a physical product and would
Starting point is 00:05:21 live in this services category. When did services even become like a division or concept or an opportunity at Apple? Yeah, I think we started as a hobby. You know, there wasn't a lot there. It was very early days of the Internet and doing things like email and things like storage in the cloud. But it was very, very early. The thing that was a big change for us was really music.
Starting point is 00:05:47 And it was iPod plus iTunes. And that was something that was, it truly revolutionized music. And it really gave us a whole different perspective of what services can do when you take the hardware product, in a sense, the operating system and the software and the services and you tie them together, which is something I think we do better than anyone. It really showcased when we did iPod plus iTunes. And so all of a sudden, we did that. Not only did we do it for the Mac, but we also did it for Windows. And so it opened Apple to a whole new ecosystem
Starting point is 00:06:24 of customers that had never used our products before, but we're using iTunes and iPod for the first time. That was my first Apple experience, was iTunes and iPod on a Windows PC. Yeah. And now I have 25 hours. My first is I was so loyal to Apple. Apple product that I refused to get a game like a PC for gaming. So I worked. I probably
Starting point is 00:06:45 refs like 300 soccer games like so absurd amount to get the maxed out at MacBook Pro at the time. That's amazing. Because I was just so, so loyal and I was like I'm not, I've got to, if I'm going to play video games, I'm going to do it on on Mac. Yeah, it's great. You know, when we launched, when we launched iTunes on Windows, I remember we did a poster and Steve called it on the presentation. It was like, hell froze over. What was actually getting iTunes off the ground like? And how was it different than the other just motions that Apple had developed? Because it's not only a software product,
Starting point is 00:07:23 but it's deeply linked to rights holders and agencies and musicians. And you have to get so many different groups. It feels much more permissioned than just building a computer and selling it. Of course, you need manufacturers. and you need a lot of people on board to build a computer. But it's a very different go-to-market or building motion. Like, how is that different? Yeah, it was painful because I think there were three pieces.
Starting point is 00:07:52 You had us, you had the label, and you had the artist. We were really good with artists, which is something we've always been about, the creators. And I think when you look at all the things that we've done, the two primary people that we focus on and think about, are people that are the end customers that are using it and the creators that are creating all these incredible products. So we had a good relationship with musicians at the time, but we really didn't have any relationship with labels.
Starting point is 00:08:20 And ultimately, they did control the environment. And at the time, they had a different perspective. You know, it was really the beginning of Napster and piracy. And instead of thinking about, you know, how to move forward into a future, their view was to lock things down and really stop it. And as you know, when you have something that's better like that, there is no stopping it.
Starting point is 00:08:45 And so we went to the labels and we had this idea of selling songs at 99 cents. And they kind of told us to go pound sand. They weren't really interested in us at all. And their idea was they were going to build some music services. So there were five or six major labels and they built two music services. And we told them like, what you guys are doing is not going to work. They had different pricing for each song. They had different rules.
Starting point is 00:09:08 Sometimes you could buy some. So they would like price a hit higher than like some random song on an album. Yeah. I mean, it was all over the map. Yeah. And part of the pushback against like just $99 a song. 99 cents. 99, I mean, is like, you know, typical Apple style.
Starting point is 00:09:25 It's just like let's just make it simple, easy to understand. But was their pushback like kind of concern that people, you know, hey, we're used to getting people to just buy. an entire album and maybe what's going to happen if people just buy you know a song here or there like yeah the problem was whether you sold it at a dollar 29 or 79 cents that wasn't going to change that the key to there were two keys to 99 cents that we really believed in and and people didn't see there were two two primary things number one is at night when the price is 99 cents and it's
Starting point is 00:09:59 consistent you never have to think about price and so you would preview a song decide whether you like it or not and if you did you bought and so there was never any Transaction a billing transaction that you had to think about because you knew it was 99 cents it's not a lot of money at the time and and it was really easy to do The second thing was that people could never do that because at 99 cents if you're charging a credit card You would lose money because credit cards have a fixed fee and they have a percentage that you pay well the fixed fee and the percentage on a 99 cents song was like a quarter. Yeah. And the vast majority of the money went to the labels. So every time we'd sell a song, we would lose money. And so nobody wanted to do that. And so no other service did that. What we decided to do is, as we were building this, and I remember it was a huge discussion because
Starting point is 00:10:53 we would lose a ton of money obviously if you're losing on every song. We said, look, this thing is amazing. You're not going to buy just one song. You're going to buy a lot of songs when you go on there. Yeah. And when you do that, instead of closing the transaction on every single one, why don't we just combine them over a period of time? So let's keep the, you know, let's keep the transaction open for a period of time. Let's call it 24 hours or eight hours. And everything you buy, we're just going to give you and then we're going to charge you at the end. And so therefore, that's exactly what happened. Very few transactions were just 99 cents. Most of the transactions were multiple dollars and the fixed fee didn't matter. Interesting. How important was it to position iTunes as sort of a step up from the status quo from like the Napster era and a positive? Because I feel like any time the economics of an industry change, there's natural uncertainty from artists. And iTunes did represent a change in the economic structure, but it was such a great countervailing force. What were discussions like at that time about positioning the economic opportunity that artists would have in the new regime?
Starting point is 00:12:10 Yeah, I think we wanted, during that time, the music business was cratering. Okay. From an economic point of view. And our feeling has always been the vast majority of people want to do the right thing. Yeah. And they want to pay artists. Yeah. And so, but what they don't want is they don't want to be forced into something that doesn't
Starting point is 00:12:30 make any sense or isn't really friendly or isn't the right way to do it. And so that's part of the 99 cents. It was part of like you can, in those times you were burning a lot of CDs. They had limitations on the number of burns. We didn't want any limitations because that's not something a customer would understand. And so our feeling around this was if you let us do this, you're going to grow again, as opposed to cratering. And I remember Steve asked me once before we had lunch, he says, well,
Starting point is 00:13:00 you know, what is success around this? And I said, you know, honestly, I don't know. You know, I'll go ask. And so I went into Universal Music and I asked them, you know, what's success for you guys in this business? And they said, well, if you could sell, you know, a million songs in a month any time in the first six months, that's success for us. So I came back. I said, okay, that's the goal then. We sold a million songs in the first six days.
Starting point is 00:13:30 That's amazing. I love it. That's great. Yeah, so it's like that's what we, you know, obviously it surpassed even our expectation, but it was an example of if you give people the right way, people are willing to pay, but it has to be done well. So talk about the shift to subscription because it feels like a much more natural experience for all the Apple service that I subscribe.
Starting point is 00:13:56 to, what was the thinking, how long, like, what were the hurdles along the way to get to the current situation with Apple TV Plus, where you can, you know, consume everything? Was this just a market dynamic? Was it something that you saw in the future early on? And it was more of how do we get there smoothly? What was the process? Yeah, the key to this is, it's hard to remember this now because we're so used to it. but it's having internet connectivity anywhere you are.
Starting point is 00:14:29 Sure. And all the time. And pretty much almost, it's almost impossible now to be anywhere and not have, you know, actually fast internet. Yeah. And so that allowed a whole different thing because before that, you didn't have, one, you either didn't have it or two, you were paying by usage in a sense. So you wanted to limit the amount that you actually used.
Starting point is 00:14:52 And so things like downloading and keeping things on device all the time was really important. When you have unlimited in a sense, internet access or a network access, then you can provide all these capabilities and not have to worry about whether you have it downloaded or not. It's now invisible to you. You don't even think about it.
Starting point is 00:15:11 Most of the time, we put things on device just to cache them or whatever, but you don't need to worry about whether it's on your device or not. Yeah. We have a question from the chat. It's a bit random, but I'd love to know your favorite keynote moment throughout your career. That's great.
Starting point is 00:15:31 I'll say, look, there are two. There's a personal one, which was the first one when we launched the IMAQ and the Apple store, because that was the beginning of turning Apple around. And it was a big moment for Apple. We were, it's hard for people to imagine this, but Apple was going bankrupt at that time. And Steve came back, and that,
Starting point is 00:15:52 moment was the beginning of a change where you at least we knew now that we weren't going to go bankrupt and so it really gave us life and so it was an incredible moment and and I remember going backstage with Steve after it was done and and and hugging actually because it had gone so well and we knew that was a big step the second one and honestly now in hindsight I was I completely underestimated it was the iPhone launch it's the only time I made my wife and my kids My two kids come to the event. They were eight years old.
Starting point is 00:16:26 And I was like, this is a historic moment because I had had the ability of using the iPhone for a few months before we launched and played with it. And it was just amazing to, it's the coolest, best thing I had ever seen in the world. And so I thought, this is going to be amazing. Now, I completely underestimated it because now you look at it and go, it's like, I don't even know what the world. world is like, what would we, what would you do without an iPhone? Yeah. What, what lessons from Steve or kind of memories do you find yourself coming back to to the most in, in the present day of Apple? Well, I think something that, you know, people take for granted, but nobody worked harder than Steve. Um, you know, and these things don't come easy and he was the hardest worker of anybody I know.
Starting point is 00:17:19 How did that manifest? Like long hours? Just de-focus? It's focused because it's focused and long hours. What it was was there are only two things that mattered to Steve. And I think when people ask me what's the difference between Tim and Steve, the reality is that's not the right question. The question is what's the same things between Tim and Steve? And their work ethic, they worked harder than anybody.
Starting point is 00:17:44 They were completely focused on two things. They're Apple and their family. Those are the only two things that mattered. And the third thing was the attention to the products themselves. It was about the products and what we delivered to customers. Believe it or not, not the financial results. That was a secondary function that you obviously needed to keep going, but it was never the primary thing. And so those three things are something that I still take to heart.
Starting point is 00:18:12 And I feel that's what I try to do and how I feel. Can we talk about F1? I love that there's a movie, and also you can watch the actual races. This feels deliberate. What's the strategy? It seems to make a ton of sense, but how long has this been cooking? What's the thought process? I remember it must have been last year John had talked about this on the show,
Starting point is 00:18:38 wanting this to happen to see it come together the way it has. Yeah, and it seems like soccer or football sort of faced a similar strategy, but I'm very interested in how you see different media properties connect together. Yeah, look, the F1 thing is personal. One, I've been an F1 fan for a long time. You know, I learned about F1 by going to the library and reading magazines because it, believe it or not, F1 just wasn't televised at all in the United States. So you didn't know anything about it.
Starting point is 00:19:10 So I knew a lot about it. Stefano, who's the CEO of Formula One, is somebody who was at Ferrari and, and then later on on Lamborghini and I've known him. So when he took on Formula One, I remember meeting with him in London and saying, you know, we're not quite there yet, but someday I hope we can be working together on F1. So I always envisioned that there was things that we could do
Starting point is 00:19:32 that no one else could do. The movie came about separately, not kind of related, but this idea of doing a movie and Jerry and Joe, Kaczynski, it was really Joe's idea. and I just love the idea because there hasn't been a huge racing movie. Most racing movies have not done that well. Yeah.
Starting point is 00:19:55 And I thought there was a real opportunity with F1 to tell an incredible story. And Brad Pitt and the cars and the excitement and that we would, for the first time, had enough technology to show what it was actually like to be in an F1 car because when you watch on TV, it kind of looks like they're on a Sunday drive. It looks pretty easy. you don't get the G-Force. And so we had these ideas of taking the iPhone camera
Starting point is 00:20:19 and putting them in all over the cars and different ideas that we thought would give that experience. Now, the movie took a lot longer because we had to go through COVID, strikes, all kinds of things. But it turned out spectacular. And when we would show the movie,
Starting point is 00:20:35 one of the questions we would ask to people in the U.S. is how many of you have seen an F-1 race? And the truth is, very few hands were ever raised. And then after, After the movie, you asked them how many people would want to see an F1 race and, you know, every hand went up. And so we thought, wow, if we did this together now and these ideas of how we can really innovate on the whole experience of what it's like to watch an F1 race, we really can make a difference here.
Starting point is 00:21:05 And it's been great. We've done three races so far. The ratings are way above what they've ever been in the U.S. and so and we're just getting started but things like multi-view 30% of the people watching f1 races are watching with multi-view so they can get different cameras see their favorite team yeah so it's it's it's definitely changed a lot of how people are experiencing it that's amazing product requests Apple Apple racing sim you'll have two buyers yes you know we just did uh we just did uh vision
Starting point is 00:21:41 Pro with Sim Racing so you could do that. Okay. There you go. We got it for you. Yeah, the racing and the automotive world has a man on the inside. So we're lucky. I'm the strongest supporter of the Vision Pro. I watch another movie in it this weekend, Jordy.
Starting point is 00:21:59 If I call, when I call John at 10 PM on a Friday night, he's always, he's always, I love the product. I'm a huge fan. Anyway, thank you so much for taking the time. It's truly, truly been an honor. It's truly been an honor. Congratulations on 50 years. what an amazing accomplishment. We'll talk to you soon.
Starting point is 00:22:14 I appreciate it. Thank you. Thank you. Have a great rest of your day.

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