TBPN - FULL INTERVIEW: Apple Exec on How Apple Builds Products That Actually Win
Episode Date: April 1, 2026This is our full interview with Eddy Cue, recorded live on TBPN.We discuss his early years at Apple, his admiration for Steve Jobs' innovation, and the challenges of launching the original Ap...ple online store amidst concerns from traditional retail channels.Sign up for TBPN’s daily newsletter at TBPN.comTBPN.com is made possible by:Ramp - https://Ramp.comAppLovin - https://axon.aiCisco - https://www.cisco.comCognition - https://cognition.aiConsole - https://console.comCrowdStrike - https://crowdstrike.comElevenLabs - https://elevenlabs.ioFigma - https://figma.comFin - https://fin.aiGemini - https://gemini.google.comGraphite - https://graphite.comGusto - https://gusto.com/tbpnKalshi - https://kalshi.comLabelbox - https://labelbox.comLambda - https://lambda.aiLinear - https://linear.appMongoDB - https://mongodb.comNYSE - https://nyse.comOkta - https://www.okta.comPhantom - https://phantom.com/cashPlaid - https://plaid.comPublic - https://public.comRailway - https://railway.comRestream - https://restream.ioSentry - https://sentry.ioShopify - https://shopify.com/tbpnTurbopuffer - https://turbopuffer.comVanta - https://vanta.comVibe - https://vibe.coFollow TBPN: https://TBPN.comhttps://x.com/tbpnhttps://open.spotify.com/show/2L6WMqY3GUPCGBD0dX6p00?si=674252d53acf4231https://podcasts.apple.com/us/podcast/technology-brothers/id1772360235https://www.youtube.com/@TBPNLive
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Discussion (0)
Well, without further ado, we have Eddie Q in the Restream waiting room.
Let's bring him in to the TVP in Ultraladel.
Eddie, how are you doing?
What's going on?
It's great finally to be here.
I've wanted to be on this show, and I've got to tell you, I've gotten more text messages from friends about being on here, including my kids, than probably anything I've ever done.
So it's great for you to have me.
That's amazing.
And what a special moment.
What an amazing time.
I would love to just start with some reflection.
I want to hear particularly about your first decade at Apple.
What was that like leading, you know, what led you to the company?
What were some of the first projects you worked on?
Sort of take us through some of the early history.
Yeah, I was lucky.
I was a junior in high school when the Apple II was out.
And I wanted to be an architect.
And when I discovered a computer, I realized I wanted to be a programmer and an engineer.
And I said there's two things I want to do.
I want to work at Apple and I want to meet Steve Jobs.
Wow.
And dreams come true.
Here I am 38 years later at Apple.
I came in as a programmer and was working on HyperCard and sort of the precursor to blue links with lines underneath linking.
And I've been done so many things here at Apple.
I've had an amazing team and continue to have the – I'm working with the best people in the world at what they do.
Yeah. What was the lore of Steve Jobs like when you first sort of heard about him? Because, you know, my generation knows like the iPhone keynote. There's videos online. There's interviews. There's whole books. There's multiple books written. But what was your experience learning? What drew you to Steve early on in your career?
I just think it's the innovation of creating these products that let people do amazing things.
And I felt that way when I was using the product, the attention to detail of those products,
there was a connection that you could just feel.
And so it was more than just what you could see.
And then it let me do things that I couldn't imagine doing before.
And I think that's something that we've continued over our 50 years.
Yeah.
Can you talk about the launch of the original Apple online store?
I feel like a lot of people assume that this always existed.
No, it was a Herculean effort, I'm sure.
What was the inspiration?
What was the backdrop there?
What was the mood like as you entered into that market?
Yeah, it was a crazy time because people forget,
but in those times we sold all of our computers through channels,
like Comp USA and local computer stores.
And the idea of building an online store and selling direct,
there were a lot of people inside of Apple even that felt like,
if we did that,
the channel's going to walk on us and they're going to stop selling.
And Steve and we wanted to move forward and be able to do custom configurations so people
could order exactly what they wanted.
And we thought it was something that customers, you know, it was just beginning,
but it was something that customers really wanted.
And Steve and I and a small team worked on it and built it and launched it at the same time
that one of our, you know, best products we've ever done was the IMAC.
the Bondi blue one with the clear.
And so we launched the store and the Bondi blue IMac at the same time.
And I remember at the end of the day, we were wondering, you know, Steve, I came by his office and he's like, well, how did we do on the first day?
And we had sold a million dollars worth of IMAX and we were high-fiving each other and going, this is amazing.
How did you drive people to the, did you just have Apple.com?
Were people already typing in Apple.com?
Like, how do you tell people that a website is launching before you can go viral on social media or do live interviews on, you know, how do you promote this?
Yeah, we were lucky and then we had Apple.com already.
And so some people were coming from that.
And so it was, that part was a little bit easier.
And in those days, you relied a lot on press interviews and print.
Sure.
And so we did a lot of, you know, you'd want to be on the cover of, you know, a magazine and the front page of the newspaper.
And so we had all of that pretty well.
And I think our design, when we did this, it was called Good, Better, Best.
You could buy different configs and change them.
But our design for shopping for a computer and a Mac at that time was something no one had ever seen.
It had all of the things that we cared about.
The simplicity, really easy to check out, easy to buy, all of the specs and the questions you would have.
Things that were difficult when you went to other sites, I thought,
We did a great job and it really resonated with customers.
Yeah.
Can you help me understand, like the services division of Apple is massive.
It's a huge growth engine.
There's so many interesting pieces of that.
I want to go into a lot of those.
But when was the first time in your career that you realized that there was something that you could sell
or actually turn into a business line that was not a physical product and would live in this services category?
When did services even become like a division or concept or an opportunity at Apple?
Yeah, I think we started as a hobby.
You know, there wasn't a lot there.
It was very early days of the Internet and doing things like email and things like storage in the cloud.
But it was very, very early.
The thing that was a big change for us was really music.
And it was iPod plus iTunes.
And that was something that was,
It truly revolutionized music, and it really gave us a whole different perspective of what services can do when you take the hardware product, in a sense, the operating system and the software and the services, and you tie them together, which is something I think we do better than anyone.
It really showcased when we did iPod plus iTunes.
And so all of a sudden, we did that.
Not only did we do it for the Mac, but we also did it for Windows.
And so it opened Apple to a whole new ecosystem of customers that had never used our products before.
But we're using iTunes and iPod for the first time.
That was my first Apple experience was iTunes and iPod on a Windows PC.
Yeah.
And now I have 25 apps.
My first is I was so loyal to Apple product that I refused to get a like a PC for gaming.
And so I worked, I probably refs like 300 soccer games, like some absurd amount to get the mess.
to get the maxed out at MacBook Pro at the time.
That's amazing.
Because I was just so, so loyal.
And I was like, I'm not, I've got to, if I'm going to play video games, I'm going to do it on Mac.
Yeah, it's great.
You know, when we launched iTunes on Windows, I remember we did a poster and Steve called it on the presentation.
It was like, hell froze over.
What was actually getting iTunes off the ground like?
And how was it different than the other, just?
motions that Apple had developed because it's not only a software product, but it's deeply linked
to rights holders and agencies and musicians.
And you have to get so many different groups.
It feels much more permissioned than just building a computer and selling it.
Of course, you need manufacturers and you need a lot of people on board to build a computer.
But it's a very different go-to-market or building motion.
Like, how is that different?
Yeah, it was painful because,
I think there were three pieces.
You had us, you had the label, and you had the artist.
We were really good with artists, which is something we've always been about the creators.
And I think when you look at all the things that we've done, the two primary people that we focus on and think about
are people that are the end customers that are using it and the creators that are creating all these incredible products.
So we had a good relationship with musicians at the time.
But we really didn't have any relationship with labels.
And ultimately, they did control the environment.
And at the time, they had a different perspective.
You know, it was really the beginning of Napster and piracy.
And instead of thinking about, you know, how to move forward into a future,
their view was to lock things down and really stop it.
And as you know, when you have something that's better like that,
there is no stopping it.
And so we went to the labels and we had this idea of,
selling songs at 99 cents.
And they kind of told us to go pound sand.
They weren't really interested in us at all.
And their idea was they were going to build some music services.
So there were five or six major labels and they built two music services.
And we told them like, what you guys are doing is not going to work.
They had different pricing for each song.
They had different rules.
So they would like price a hit higher than like some random song on an album.
Yeah.
I mean, it was all over the map.
Yeah.
And part of the pushback against like just $99 a song.
99 cents, I mean, is like, you know, typical Apple style.
It's just like, let's just make it simple, easy to understand.
But was their pushback, like kind of concern that people, you know,
hey, we're used to getting people to just buy an entire album and maybe what's going to happen
if people just buy, you know, a song here or there?
Yeah, the problem was whether you sold it at $1.29 or $79 cents, that wasn't going to
changed that. The key to, there were two keys to 99 cents that we really believed in and
people didn't see. There were two primary things. Number one is at night when the price is 99 cents
and it's consistent, you never have to think about price. And so you would preview a song,
decide whether you like it or not. And if you did, you bought. And so there was never any transaction,
a billing transaction that you had to think about because you knew it was 99 cents. It's not a lot of
money at the time and and it was really easy to do. The second thing was that people could never
do that because at 99 cents if you're charging a credit card, you would lose money because credit
cards have a fixed fee and they have a percentage that you pay. Well, the fixed fee and the
percentage on a 99 cent song was like a quarter. Yeah. And the vast majority of the money
went to the labels. So every time we'd sell a song, we would lose money. And so nobody wanted
to do that and so no other service did that. What we decided to do is as we were building this,
and I remember it was a huge discussion because we would lose a ton of money, obviously, if you're
losing on every song. We said, look, this thing is amazing. You're not going to buy just one song.
You're going to buy a lot of songs when you go on there. And when you do that, instead of closing
the transaction on every single one, why don't we just combine them over a period of time? So let's keep
the, you know, let's keep the transaction open for a period of time, let's call it 24 hours or
eight hours. And everything you buy, we're just going to give you, and then we're going to
charge you at the end. And so therefore, that's exactly what happened. Very few transactions
were just 99 cents. Most of the transactions were multiple dollars, and the fixed fee didn't
matter. Interesting. How important was it to position iTunes as sort of a step up from the status quo
from like the Napster era and a positive
because I feel like any time the economics
of an industry change,
there's natural uncertainty from artists.
And iTunes did represent a change
in the economic structure,
but it was such a great countervailing force.
What were discussions like at that time
about positioning the economic opportunity
that artists would have in the new regime?
Yeah, I think we wanted, during that time, the music business was cratering.
Okay.
From an economic point of view.
Yeah.
And our feeling has always been, the vast majority of people want to do the right thing.
Yeah.
And they want to pay artists.
Yeah.
And so, but what they don't want is they don't want to be forced into something that doesn't make any sense or isn't really friendly or isn't the right way to do it.
And so we were, that's part of the 99 cents.
It was part of like, in those times you were burning a lot of CDs.
They had limitations on the number of burns.
We didn't want any limitations because that's not something a customer would understand.
And so our feeling around this was if you let us do this, you're going to grow again as opposed to cratering.
And I remember Steve asked me once before we had launched.
He says, well, you know, what is success around this?
And I said, you know, honestly, I don't know.
You know, I'll go ask.
And so I went into Universal Music and I asked them, you know, what's success for you guys in this business?
And they said, well, if you could sell, you know, a million songs in a month any time in the first six months, that's success for us.
So I came back.
I said, okay, that's the goal then.
We sold a million songs in the first six days.
That's amazing.
I love it.
That's great.
Yeah.
So it's like that that's what we, you know, obviously it surpassed even our expectation.
But it was an example of if you give people the right way, people are willing to pay.
But it has to be done well.
So talk about the shift to subscription because it feels like a much more natural experience for all the Apple service that I subscribe to.
What was the thinking how long, like what were the hurdles along the way to get to the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the.
the current situation with Apple TV Plus
where you can consume everything.
Was this just a market dynamic?
Was it something that you saw in the future early on?
And it was more of how do we get there smoothly?
What was the process?
Yeah, the key to this is,
it's hard to remember this now
because we're so used to it,
but it's having internet connectivity
anywhere you are.
Sure.
And all the time.
And pretty much almost,
it's almost impossible now to be anywhere
and not have, you know, actually fast internet.
Yeah.
And so that allowed a whole different thing
because before that you didn't have,
one, you either didn't have it
or two, you were paying by usage in a sense.
So you wanted to limit the amount that you actually used.
And so things like downloading
and keeping things on device all the time
was really important.
When you have unlimited, in a sense,
internet access or a network access,
then you can provide all these capabilities
and not have to worry about whether you have it downloaded or not.
It's now invisible to you.
You don't even think about it.
Most of the time, we put things on device just to cache them or whatever,
but you don't need to worry about whether it's on your device or not.
Yeah.
We have a question from the chat.
It's a bit random, but I'd love to know your favorite keynote moment throughout your career.
That's great.
I'll say, look, there are two.
There's a personal one, which was.
the first one when we launched the iMac and the Apple store because that was the beginning
of turning Apple around and it was a big moment for Apple we were it's hard for people to imagine this
but Apple was going bankrupt at that time and Steve came back and that moment was the beginning
of a change where you at least we knew now that we weren't going to go bankrupt and so it really
gave us life and so it was an incredible moment and and i remember going backstage with Steve after it was done
and hugging, actually,
because it had gone so well
and we knew that was a big step.
The second one,
and honestly, now in hindsight,
I completely underestimated it,
was the iPhone launch.
It's the only time I made my wife and my kids,
my two kids come to the event.
They were eight years old.
And I was like,
this is a historic moment
because I had had the ability
of using the iPhone
for a few months before we launched.
played with it. And it was just amazing to, it's, it's the coolest, best thing I had ever seen
in the world. And so I thought, this is going to be amazing. Now, I completely underestimated it.
Because now you look at it and go, it's like, I don't even know what the world is like.
Yeah. What would we, what would you do without an iPhone? Yeah. What, what lessons from Steve
or kind of memories do you find yourself coming back to to the most?
in the present day of Apple?
Well, I think something that, you know, people take for granted,
but nobody worked harder than Steve.
You know, and these things don't come easy,
and he was the hardest worker of anybody I know.
How did that manifest, like long hours, just de-focus?
It's focused because it's focused and long hours.
What it was was, there are only two things that mattered to Steve.
And I think when people ask me,
what's the difference between Tim and Steve,
the reality is that's not the right question.
The question is what's the same things between Tim and Steve?
And their work ethic, they worked harder than anybody.
They were completely focused on two things.
They're Apple and their family.
Those are the only two things that mattered.
And the third thing was the attention to the products themselves.
It was about the products and what we delivered to customers.
Believe it or not, not the financial results.
That was a secondary function that.
you obviously needed to keep going,
but it was never the primary thing.
And so those three things are something
that I still take to heart
and I feel that's what I try to do
and how I feel.
Can we talk about F1?
I love that there's a movie
and also you can watch the actual races.
This feels deliberate.
What's the strategy?
It seems to make a ton of sense,
but how long has this been cooking?
What's the thought process?
I remember it must have been last year John had talked about this on the show, wanting this to happen to see it come together the way it has.
Yeah.
And it seems like soccer or football sort of faced a similar strategy, but I'm very interested in how you see different media properties connect together.
Yeah, look, the F1 thing is personal.
One, I've been an F1 fan for a long time.
You know, I learned about F1 by going to the library and reading magazines because it,
Believe it or not, F1 just wasn't televised at all in the United States.
So you didn't know anything about it.
So I knew a lot about it.
Stefano, who's the CEO of Formula One, is somebody who was at Ferrari and then later on on
Lamborghini, and I've known him.
So when he took on Formula One, I remember meeting with him in London and saying, you know,
we're not quite there yet, but someday I hope we can be working together on F1.
So I always envisioned that there was things that we could do that no one else could do.
The movie came about separately, not kind of related, but this idea of doing a movie.
And Jerry and Joe, Kaczynski, it was really Joe's idea.
And I just love the idea because there hasn't been a huge racing movie.
Most racing movies have not done that well.
And I thought there was a real opportunity with F1 to tell an incredible story.
And Brad Pitt and the car.
and the excitement and that we would for the first time had enough technology to show what it was actually like to be in an F1 car because when you watch on TV it kind of looks like they're on a Sunday drive. It looks pretty easy. You don't get the G-Force. And so we had these ideas of taking the iPhone camera and putting them in all over the cars and different ideas that we thought would give that experience. Now the movie took a lot longer because we had to go through COVID strikes, all kinds of things. But it turned out spectacular. And when we, we
when we would show the movie,
one of the questions we would ask
to people in the U.S. is how many of you have seen an F1 race?
And the truth is, very few hands were ever raised.
And then after the movie, you asked them,
how many people would want to see an F1 race?
And, you know, every hand went up.
And so we thought, wow, if we did this together now
and these ideas of how we can really innovate
on the whole experience of what it's like
to watch an F1 race,
we really can make a difference here.
And it's been great.
We've done three races so far.
The ratings are way above
what they've ever been in the U.S.
And so,
and we're just getting started,
but things like MultiView,
30% of the people watching F1 races
are watching with Multi-View
so they can get different cameras,
see their favorite team.
So it's definitely changed a lot
of how people are experiencing it.
That's amazing.
It's a big, such a great.
Apple,
Apple Racing Sim.
You'll have two buyers.
Yes.
You know, we just did Vision Pro.
Yeah.
With Sim Racing so you could do that.
Okay.
There you go.
We got it for you.
Yeah, racing and the automotive world has a man on the inside.
So we're lucky.
I'm the strongest supporter of the Vision Pro.
I watched another movie in it this weekend, Jordy.
If I call, when I call John at 10 p.m. on a Friday night,
He's always, he's always, I love the product.
I'm a huge fan.
Anyway, thank you so much for taking the time.
It's truly, truly been an honor.
It's truly been an honor.
Congratulations on 50 years.
What an amazing accomplishment.
We'll talk to you soon.
I appreciate it.
Thank you.
Thank you.
Have a great rest of your day.
