Tech Over Tea - CES 2022 Is Full Of Amazingly Bad Tech | Solo
Episode Date: January 12, 2022CES every year has some interesting ideas but there's so much that comes from it that is absolutely hilarious and I have no idea how it made it past the idea phase. ==========Support The Channel======...==== ► Patreon: https://www.patreon.com/brodierobertson ► Paypal: https://www.paypal.me/BrodieRobertsonVideo ► Amazon USA: https://amzn.to/3d5gykF ► Other Methods: https://cointr.ee/brodierobertson =========Video Platforms========== 🎥 YouTube: https://www.youtube.com/channel/UCBq5p-xOla8xhnrbhu8AIAg =========Audio Release========= 🎵 RSS: https://anchor.fm/s/149fd51c/podcast/rss 🎵 Apple Podcast:https://podcasts.apple.com/us/podcast/tech-over-tea/id1501727953 🎵 Spotify: https://open.spotify.com/show/3IfFpfzlLo7OPsEnl4gbdM 🎵 Google Podcast: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8xNDlmZDUxYy9wb2RjYXN0L3Jzcw== 🎵 Anchor: https://anchor.fm/tech-over-tea ==========Social Media========== 🎤 Discord:https://discord.gg/PkMRVn9 🐦 Twitter: https://twitter.com/TechOverTeaShow 📷 Instagram: https://www.instagram.com/techovertea/ 🌐 Mastodon:https://mastodon.social/web/accounts/1093345 ==========Credits========== 🎨 Channel Art: All my art has was created by Supercozman https://twitter.com/Supercozman https://www.instagram.com/supercozman_draws/ DISCLOSURE: Wherever possible I use referral links, which means if you click one of the links in this video or description and make a purchase we may receive a small commission or other compensation.
Transcript
Discussion (0)
Good morning, good day, good evening. I am as always your host, Brodie Robertson, and today we are back for episode 97 of Tech of a T.
Now, I spent like an extra half an hour than I normally would finding topics for the podcast, but then I realized, wait, I have too many topics already.
Why am I doing this? Because CES happened, so obviously there's a lot of boring shit that came from CES. We're not
going to go over like everything but there are some like really weird things that came out of it
that I really do want to talk about. I think we can start on you know we'll start on the least
weird and we'll get weirder as we go.
So the least weir- actually, no, this isn't even the least weird.
But this is the least weird.
So the least weird is that Sony has a new version of the PlayStation VR.
Now, Sony, if you have realized, has given up on naming their video game-related devices,
what, like 20 years ago?
They never bothered naming them?
It's like PlayStation 2, 3, 4, 5.
Well, they've kept that going with the PlayStation VR 2.
They've just called it PlayStation VR 2.
The logo is just...
Okay, let me just explain this to you, right?
Someone at Sony or someone like contracted by Sony got paid to design this logo.
Now, for anyone just listening to the podcast right now, the logo is the PlayStation logo.
That one that already exists,
they're using for everything else.
And then VR2 in Times New Roman.
Like, there's no interesting logo,
there's nothing fancy here.
It's just PlayStation VR2
and the VR2 is in Times New Roman.
I want to know how much this person got paid
to make this logo.
I don't...
I've never used the original PlayStation VR.
This could be, you know,
could be great.
I don't know.
I actually think the last time I used VR was like...
It was a Vive two years ago.
I believe it was the latest version of the Vive
that was out at the time.
So, like, I still have a
relatively modern
understanding of what VR
is like but I don't know this could be
great it could be the greatest bit of VR ever
created surely it's better than the previous
version because now you have
you know more graphics hardware to
actually drive
graphics yeah that's what graphics hardware
does
it looks like it's got the you know VR controls like you'd sort of expect drive graphics. Yeah, that's what graphics hardware does.
It looks like it's got the, you know,
VR controls like you'd sort of expect, but I just want to talk about just
how little effort
Sony actually puts into naming stuff.
And you know what? It's kind of
like a breath of fresh air.
Like, Microsoft,
Xbox, Xbox
360, Xbox One, Xbox One Series X like this is this makes no sense
get into monitor naming it's like don't even bother working it out because anything after like
the number which is the monitor size means absolutely nothing I don't know what monitors I have. All I know is they have a 27 in their name
because they're 27 inch and it's a fucking mess basically. So even though I'm going to laugh
about the fact that someone's probably paid at least, at least like 15 or $20,000 to actually
design this logo. It is nice that Sony actually cares about making their products easy to find
honestly they probably didn't want to
after making that logo
they probably just didn't want to pay anyone
to actually come up with an exciting name
so like fuck it
take the previous name
stick a number on it
so hey
if you're gonna buy a PlayStation VR 2
well now you know what it's called
now the uh
next bit of news we have
next bit of C we have next bit of ces stuff
that this one okay playstation vr 2 sure cool we haven't had a new playstation vr in a while
this one oh i don't know why anyone would even report msrp for a new graphics card. So AMD's new. 199 Radeon.
RX 6500 XT.
Offers a cheaper.
RDNA 2 entry ramp.
Now.
Let's just go by.
How much a 6600.
Currently is.
And we'll go between the different tiers.
To try to work out what the price actually would be in Australia.
So.
A 6600
currently is $700 in Australia. So a 6600 XT, uh, 800. XT. That goes up to 1500.
So I could imagine if there was a 6700,
it would probably be about $1,000 Australian.
I would guess, judging by the difference between value tiers.
So while there is this $200 MSRP in the US,
which would normally mean around $350-$400 in Australia,
I would say, judging by existing cards that are on the market right now,
when it's in stock, it'll probably be in the range of maybe $600 or $700 in Australia.
What it works out to be in the US, I don't know.
That's going to be up to your guys' market.
Actually, let's go and check Newegg right now.
I actually don't know what US prices even look like.
Newegg America, yep.
RX, $6, yep. RX 6600.
So that one is...
Oh, sorry, 6600 XT.
I was going to say, there's no way...
Base 6600...
Wait, what the fuck?
Why is it 70...
Okay, that's a higher-end card.
Okay, this one right here. So19 624 600 okay so it seems like it's
about 600 in the u.s market so I would say 400 or 450 is my guess.
I might be completely off.
Maybe it actually does sit closer to its MSRP at like 300.
But judging by the existing market,
I wouldn't be holding my breath for anything lower than 400,
which for some people might be you know might be good maybe
maybe 400 for a 6500 xt is what you want um let's also estimate performance uh obviously you know
cards not out yet but we can see where the 6600 we can see where the 6600 sits.
So theoretically, if we know the difference between each card,
we can sort of estimate where this card's actually going to sit through very, very unscientific methods.
So this is on the Blender render.
Let's go game stuff.
So Witcher 3 Wild Hunt.
I remember when this game was like really hard to drive.
Nowadays,
like a fucking entry card can do it.
Uh,
so 6600 is 108 frames.
Uh,
XT is 130.
Uh,
6700 XT is 150.
So, I would say
from not even
the fucking specs are probably listed on this page
but from not looking at the specs whatsoever
and just
completely winging the numbers
I would say
if it's around 95 FPS
in The Witcher 3
I think that's I think that's about fair.
So that would put it, compared to my card,
the RX 570 here.
So it would still be almost double the performance
of my current card.
I don't want to go 500 class though i've already said that i'm waiting till the 7000 series now and i will
just i'll just pay whatever the 7000 series sits at and go for like a either a six probably 600
class i would say probably 600 class which would put it I don't know. We'll work that out when
the cards actually hit the market. Hopefully
around... I'd be happy
if it was somewhere around the 3060 Ti,
to be completely honest.
But yeah,
so that card's not going to be available,
but it's on the market.
It's going to exist, but it's not going to
be available.
Actually, buying GPUs now has actually gotten considerably easier.
I don't know if it's just because every single mining setup
already has all the cards they want to own,
or if they're all holding out for the next generation of cards
or what it is, but buying a GPU as of late has been...
Everything's in stock.
Obviously, there's an stock. Like, it obviously is an exception,
like, one card, but, like, most cards you want to buy, at least in the Australian market,
at this stage, you know, a go- okay, maybe the 700 not, um, but, like, still in stock. Like,
still, some of them are sold out, but this is fairly normal. Um, you can buy a card right now, that's that's the difference you can buy a card
even if the card price is just absolutely absolutely fucking ludicrous two thousand dollars
okay no that's a liquid cold card even so that card shouldn't be any more than like
1500 in the uh in the australian market, yeah, you know,
graphics cards are going to come out
even if no one's going to want to buy them.
I want to see what the comments are saying, actually.
So, scalps will be moving these for around $400 then?
Yeah, this guy's got the numbers right.
Looks like a $100 card.
What? Looks like a $100 card?
When have you paid $100 for
a 50 class? Uh, based on
what year GPU prices were, you're
frozen in your mind. Times have changed.
Old RTX 2600s from a few years ago
now go for $700.
Fucking hell.
Um, this GPU is an absolute
joke. Never thought AMD could surpass
the absurd, uh, 5500
XT, but they outdid themselves. What a joke
the $200, $300
GPU market continues to be. Regardless
of the current shortages in Oman, this is
inexcusable and a joke of a product
considering its specs and MSRP.
MSRP doesn't matter.
Even AMD is very aware of their own stupidity,
considering they even had the audacity to compare
with a 1650
and RX 570,
I don't think it's going to be that bad.
As I said, I think it's going to hit around...
It's probably going to be somewhere around the 95 FPS mark in Witcher 3,
so that would put it below a RTX 2060.
Obviously, you know, not the most performant card,
but it's also a, uh,
it's also a 50 class card, so you don't really expect high performance, you expect
a card that literally functions. Uh, let's go South and Creed Valhalla. Um,
so judging by my imaginary numbers I'm making up on the spot right now, um, yeah, so it should,
I would say it sits around, if we're going below the 2060, just around the maybe 45,
oh, actually, surely it'd be above a RX 590, so probably around, like,
actually, wait, that's the 5500 XT.
Surely it has to be above that.
Maybe it'd be a bit higher then.
Maybe it'd be a bit closer to, like, the RTX 2070.
I don't know.
Obviously, we're going to have to wait until actual benchmarks show up
to actually know what the performance is going to be like.
I'm sure that LTT is going to be doing a video on it
if they actually get a card.
Unlike when NVIDIA released a card a while back
and reviewers didn't get seeded any samples.
Why is AMD releasing a new card with 4GB of VRAM in 2022?
The new budget NVIDIA card at $249 has 8GB of
VRAM. This card not having at least 6GB
is a joke. As someone using
a 4GB 1650,
the one thing my gaming could benefit
from is more VRAM.
Um...
I don't think you need more VRAM.
There's no way you're playing games
above, like, above 1080p.
Maybe?
Maybe for, like, shader effects that are becoming more common
because more cards are having more VRAM.
But even so, I don't think, yeah,
I don't think, like, needing 8 gigs in an entry-class card
really makes any sense.
But this card is a thing maybe possibly uh probably not uh anyway another thing that came out of uh ces
this now we're getting into the weird parts so this is the uh the new dell XPS 13, um, that, why are we not swapping? Oh, I'm pressing the wrong button.
The new Dell XPS 13 that has a touch bar. Now, when it says touch bar, it does not mean touch
bar in the same way as, you know, the Macs, where they have this, basically, they have a screen.
Um, what it actually means is something way worse and actually really shit.
So, basically, they replaced the function keys with these touch buttons.
So, yeah, totally not a touch bar, guys.
No, it's totally not a touch bar.
It's a bunch of touch buttons.
This is shit.
Maybe it'd be fine.
Like, look, maybe it's going to be fine when it actually comes out.
And hopefully, hopefully this is a device that actually reports stuff properly.
Like, I hope that this is just being reported as individual keys on a keyboard.
Because if that's being reported as some weird driver,
if it needs some weird driver... If it needs some weird
driver to actually function,
you're not using this device
on Linux because you will
not have function keys.
Oh, you also don't have function keys anyway
because
they replace the function keys with the buttons.
So, hopefully those
report as like F1 through
12, but you won't know which one you're actually pressing
without, you know, counting along.
So that's fun.
Honestly, I would have preferred an actual touch,
but I'll be completely honest.
Those are the...
I wonder what the travel on those keys are, actually.
Because the travel looks really short.
So it already looks like something I don't want anything to do with in my life.
Also, what the hell is the trackpad?
Another thing you'll probably notice is there's no dedicated trackpad beneath the keyboard.
Dell has outfitted the XPS 13 with what it calls Haptic Force Pad.
Wait, this one doesn't physically depress when you click it.
It just reproduces the sensation of depressing.
Reproduces the sensation of depressing.
Okay, there's a way to phrase that.
I imagine there might be a learning curve.
So I'm...
But there's no markers on where it is either.
So is the entire thing a trackpad?
Surely not.
There's no...
There's no mention of it here.
I can't imagine the entire thing is a trackpad.
That would be impre...
You know, I could forgive the weird function key replacement if this entire thing was a trackpad, that would be impre- You know, I could forgive the, uh, the weird
function key replacement if this entire thing was a trackpad.
I really doubt that it is, though. Um,
I presume there's- Either it's the pictures
that aren't showing any delineation,
like, at all. If there's no marker
whatsoever, that would make it incredibly difficult-
Okay, so no, you just gotta kinda guess
what the trackpad is.
What? Why?
Like, how-
Like, I totally get the whole not having a
physical trackpad, but
why would you not have, like,
something here, like, I don't know,
um, uh, you know,
a bump or something
so you at least know where your fingers need to be.
I'm sure you could get used to it, but something, something would be nice.
Like this just, this just looks hilarious.
True though.
I also like saying, I also like Monica saying,
Del got mad at us for calling it a touch bar.
So it's not a touch bar. Video title, is that a touch bar? What do at us for calling it a touch bar, so it's not a touch bar.
Video title, is that a touch bar?
What do you think about Dell adding a touch bar?
It's not a touch bar.
It's technically a touch bar,
but when you say touch bar,
everyone's thinking of the macOS touch bar.
But that's not what that is at all.
Fortunately, the regular XPS with great keyboard and touch pad
will still be available.
Something either the blogger isn't aware of or they decided to not mention it in the article.
Okay, so this is going to be just another part of the XPS line.
So what if I actually want to press a function key?
Maybe.
Look, maybe, maybe, as I said, maybe it'll actually have something.
This is my concern.
I understand using those keys for things like volume, brightness controls, etc.
But what about F1 through 12?
Found my answer in the Ars...
Okay, so Ars Technica actually mentioned this as well.
So instead of pressing Fn and Escape, you can make it display one of two sets of menus.
and escape you can make it display one of two sets of menus
Okay, so it can either display the function keys or it can display the
Okay, so I'm guessing it is working like a keyboard then okay
How ridiculous hold a button on the bottom left of the keyboard then hold a touch button on the top left
Then you see an F key. That's actually pretty normal for
Like not seeing the F key, but having to hold down a function key to access either
Second macro layer or F keys or something like that
Does it not F keys to access second macro layer usually for things like the media controls?
Holding down a function key is pretty normal on a like a 40% keyboard for example. This is functionally identical to 99% of
laptops on the face of the planet, most of which don't have a dedicated function
row and share the space with media keys.
No touch bar shit with the awful default settings that change folks in every app.
That supported it, you dig through system preferences to get it reconfigured.
Aha.
While I tentatively approve
of the not-touchbar function
row, I don't understand how
any Windows users would even tentatively
approve this. Function keys are
in so many shortcuts, and
anyone who does basic word processing or
spreadsheet work.
Would be less productive without them.
Uh.
I think it's a cool idea.
What CES is cool for.
Is showing off really stupid things.
That nobody actually wants to buy.
Like that's what CES is great for.
Now speaking of really stupid things.
That nobody wants to buy.
Um.
Gaming chair. Now um, gaming chair. Now,
a literal gaming chair. This is a gaming chair that is basically a big vibrator. Uh, so Razer's Enki Pro Hypersense can jig you to the beat of your games, made in collaboration with Dbox.
Um, basically, as I said, it's basically a big vibrator so this chair will like actually shake
you know like probably not to the same extent you would see you know if you go to an arcade
if there's still arcades that exist near you and you know how you if the one does exist there
it'll probably have some sort of racing game you know how the chair would shake um
i don't think it's going to be anywhere near that
sort of extent also that would be incredibly annoying for anything besides racing games um
but this is this is why i like c yes because really stupid shit like this can happen
uh also is i presume it's not battery powered.
What's not shown are the wires. Okay, so it's
going to, obviously...
So if it's not battery powered,
that would mean you need to have a power cable
running to it. Because there's no way
this would be able to be powered by USB power.
Not a chance.
USB power would not be enough to drive this motor.
So you need to have a power cord to it.
And also a cord to your computer.
Moving this chair would be a pain in the ass.
But.
I think it's cool I think it would be cool if it was
wireless like obviously
you still need to power it some way but at least
wireless to the computer so I don't know
bluetooth or wifi or whatever you want to do
um let's see what the comments are saying
for this one
uh similar to Dbox's movie
theater seats that's movie theater seats
that can rumble
and move.
Anyone
watch a movie that uses these seats? Seems kind of
distracting. I remember
watching a movie back when I was a kid.
At Movie World?
Yes, at Movie World. There was
a, I think they called it at the time
like a 4D screening
of some movie
or something. I think it was, like, Jurassic Park or something.
Where, basically,
the chair moved,
you were sprayed in the face with stuff,
and also you had 3D
glasses on. Like, it was
just a shit experience.
Like, it was cool as a kid, but
looking back at it, it was a shit experience like it was cool as a kid but looking back and it was a shit experience
um but i think in certain certain situations a moving chair would it would be better i think
there's a lot of games though you know the vast majority of games which i think would make it worse like it's the same reason why like on any
game controller for example i disable rumble because for the most part i just think rumble
is distracting i don't think it adds anything to the game i think all it does is just makes me
pay less attention to what's going on um oh, wait. Razer... Hold on.
Hold on a second. The big
question with this chair is compatibility.
Imagine your big
concern is, is my
game
compatible with my chair?
Razer
says that over 2200
games, movies, and music
tracks offer native support.
Okay, sure.
That seems like a lot.
But in terms of games, Razer only shared Forza Horizon 5.
Okay, that's one of the few games where it actually matters.
Assassin's Creed Valhalla.
I don't want that.
F1 2021.
Okay, so out of the three games they mentioned, two of these
I think it actually would be a better experience.
So the difference
with something like Forza Horizon 5
and F1 2021 and very
actually pretty much all racing games.
Racing games,
you as the player, like
in the game, your character is sitting
down. When you're
sitting down and the player is actually sitting down,
although the character is sitting down,
that allows you to actually create some sort of like, I guess,
connection between the character.
You sort of feel more engaged in the game.
I think in those games, it makes sense.
Assassin's Creed Valhalla would be weird because you're running around in the game. I think in those games it makes sense. Assassin's Creed Valhalla would be weird.
Because you're running around in the game.
But you are sitting down as a person.
So it doesn't.
I don't think it would really work the same way.
I think for music and movies.
It's a different experience.
Definitely music.
Because people already like giant subs.
So effectively having a sub
attached to your ass i think might be uh might be an interesting experience
i'd be up for that one movies the same sort of bet i think focusing down on the
if it's focused more on the audio side rather than the player movement,
I think it might work.
Outside of games, obviously, like racing games.
But if it's focused on what the character is doing,
I really don't think it's going to be sensible.
I think anyone who buys this chair is going to realise very quickly,
like, wait, this is actually shit.
Also, is the side of this chair made of carbon fiber?
Is that carbon-
Is that carbon fiber or just
plastic that looks like-
Or plastic that just
is, um, is painted to look like
carbon fiber?
Why am I getting hiccups in the middle of a show?
Goddammit, this is gonna be pain. Um,
yay.
And that's pretty much the end of the CES stuff.
But it's not the end of the podcast.
That is just the beginning.
I could have gone on way more CES stuff if I really wanted to.
But I wanted to talk about other stuff that's not CES.
Since we're pretty much to the end of the first part,
I want to talk about a
fun thing that, you know,
could make your podcast so much better.
God damn it, these hiccups!
Oh no, this is going to make it so much fun.
Okay, okay.
You know, maybe I should just stop now and refresh and get rid of the hiccups,
but no, I'm going to wing it. Hopefully they go away.
Podcasters are letting software pick their ads.
It's already going awry.
So basically, a Google AdSense way of applying ads to a podcast.
Now, this is fine for a podcast like mine, where I don't give a shit.
And you know,
if I get an ad for,
if I was to do this,
and then all of a sudden,
like an ad for Vibrators,
we'll add it to the podcast,
or an ad for,
I don't know,
some drug,
because advertising drugs in the US
is a normal thing, apparently.
Or, like, an ad for KFC.
I don't care.
Any sort of ad would be...
God damn it, these hiccups!
Would be perfectly accepted by me.
But, you know, there are some shows where they have sort of, like, you know,
a brand image,
and they're trying to...
And they're trying to maintain a brand image.
Like, for example, you have a kids' show,
and you're like, well, let's have an ad
that's targeted towards adults on the kids' show.
That's not going to go too well for both the advertisers,
who don't want to have their stuff shown to people who are definitely not supposed to be seeing it,
but also for the podcast itself, which is going to be...
Well, the podcast itself, which is going to be sort of,
a lot of people aren't going to realize the ads themselves aren't directly associated with the content of the actual show.
So even though someone who knows what's going on
would be able to discern those two things,
if you don't know that and you just throw something on,
if you see that show up, you're going to be like,
why is this here?
What is going on?
It doesn't make you hard to think.
God damn it.
I'm going to have to take a break for like five minutes.
Where is it going?
Right.
For a podcast like mine,
don't care.
But I can totally see why anyone would be bothered by this, but you know what?
If you are bothered by it and you want to have
very specific ads,
just do the ad stuff yourself.
Go and, you know what?
Go and actually vet
your ads. Make sure that the
ads actually fit your project and
fit the, uh, fit the theming
you're going for to make sure you don't
have something that just seems completely out of place. And fit the theme you're going for. To make sure you don't have.
Something that.
Just seems completely out of place.
Because the Google Adsense model makes sense on YouTube.
Because YouTube doesn't really have any ads that are.
That outlandish.
For the most part. There are actual obvious scams on YouTubeish, for the most part. There are actual obvious scams
on YouTube,
but for the most part, it's
like, hey, you want an ad for
fucking Clive Palmer?
This is fucking hell. I'm getting nothing
but Clive Palmer ads
right now. Or you want an ad for some
KFC or some McDonald's? Well,
that's fine.
It's not like you have, you know, the, the, the Pornhub ad network also inside of AdSense. And, uh, that's just going on to like, hey, here's this video
about the new Lego set, for example, but I'm going to take a five minute break, try to deal with
these hiccups and we'll get back to it. Okay, now we're back,
hopefully that doesn't become a problem again, and, uh, we can just move forward with the rest
of the podcast so that nothing else gets ruined by my evil, evil hiccups. Now,
oh god, don't start yawning as well. Anyway, I want to talk about...
What do I want to talk about?
Actually, you know what?
We'll talk about Curse of the Dead Gods, actually.
So, recently I started playing Curse of the Dead Gods.
Curse of the Dead Gods is a rogue light.
It's one of those many, many, many rogue light that exist nowadays.
I would say it's a
I think the best
way to describe it, a lot of people describe it like
Hades. I think a better
way to describe it is
it's
dead cells cross Hades.
I think
that's the better
way to look at it.
If you look up
Curse of the Dead Gods, one of the first things that shows up
is Curse of the Dead Gods versus
Hades. I feel like overall, Hades
is... Hades is
a better game.
But
they're both really, really good games.
So, Curse of the Dead Gods.
Where do I even start with this?
So, actually, no, we'll start right at the start.
My biggest problem with the start of the
game, it just
throws mechanics at you.
So, you start,
you're thrown into the game,
and it's just like,
okay, you're in this room. It doesn't give you any instruction on what's actually going on. And then you go thrown into the game and it's just like, okay, you're in this room
doesn't give you any instruction
on what's actually going on
and then you go forward to the tutorial area
now, the tutorial just
it just throws things
over and over and over and over
again at you
if you're not paying enough attention
it's pretty easy to miss some
fairly useful concepts
I think the tutorial could do a better job with being sort of, I guess,
more slowly,
more slowly, I guess,
introduced you. Like, okay, here's your obviously introduce your attacks straight away, but here's your attacks,
then here's your dodge.
Maybe go into another room, try out these things for a little bit.
Okay, here's how stat boosts work.
Here's how other weapons work and all that fun stuff.
I actually did notice another problem with the tutorial.
So the tutorial expects you to die after you go and actually play through one of the areas.
Now, if you don't die, it never shows you that tutorial.
So you can be playing for like 10 hours, and if you never die, it will just never show you the rest of the tutorial.
And because this game isn't...
It's nowhere near as difficult as something like Hades
it's pretty easy
to get
fairly far in the game
never seeing that tutorial
so the basic
structure of how it works
is you start off with these
three dungeons you can go to or three
areas of the temple you can go to
now the top of the temple is four areas long but you can't actually access the areas of the temple you can go to now the top of the temple is four areas long
but you can't actually access the top of the temple in your first run so it's sort of got this
i guess i guess you describe it as like an anti-speedrunner mechanic built in so if you're
trying to speedrun the game you by by default cannot actually get to the end of the game on
your first run so the way you get further in the game is finishing each of these individual levels,
and then you get to the next section.
So when you fight the first boss, basically, then you leave that area of the temple,
and you have to go run it again.
And when you run it again, then you can actually access the second boss.
Once you beat the second boss, it takes you out.
Then you run it again, you can access the third boss,
so on and so forth.
And there's actually three paths you can take.
So you can take, I guess they'd be split up into the health path,
the damage path, and the perception path.
But the damage and the way they act
doesn't really have anything to do with the stat boost you get.
So like with Dead Cells, it splits up your stats into three stats.
Health, damage, or...
What's it called?
Constitution, which is health.
Dexterity, which is damage.
And then Perception, which is drops.
Now, the colors align with Dead Cells.
But the colors have nothing to do with the Dead Cells style
of handling damage upgrades,
where you have, like, red weapons, blue weapons, and green weapons.
Every single weapon scales off of dexterity,
which is your damage stat.
So it's just using the same colors.
It's not actually the exact same system.
The reason why I describe it partially as, like, Dead Cells,
or Dead Cells crossed with Hades, is because it's got the sort of the Hades style of combat, but you don't just get one weapon
at the start and then go all the way to the end with that one weapon. You actually can pick and
choose weapons you go throughout the temple. So you might run across a room that gives you a new
weapon, or maybe an enemy will drop a new weapon and you can just replace your current weapon uh with with whatever you find whether
it's like a a whip or a dagger uh different weapons have different slots so you can't have
like two whips for example whips are always going to be a secondary weapon uh that is one of the
things that does differ from uh from dead cells where you can have you can literally run around
with two whips if you really want to um or like you a lot of really dumb builds you can do with
dead cells but where's it going with this
the big difference it has between both those games though is you actually have a so firstly you have a finisher mechanic so
the final hit in all your combos is always going to be firstly a different animation but also a
way stronger attack and there's actually a lot of weapons that have effects attached to that
finisher like uh when you do your finisher then you will, uh, the enemy will start burning or something like that.
So you can also combine those finishes. So you can be like, I'm going to attack twice with my
main weapon and then once with my secondary weapon. And that will actually do the first
two attacks with your main and then the finisher for your secondary. So when you swap weapons,
like in the middle of a combo.
The second weapon you.
Like the weapon you swap to.
Is always going to be a finisher.
So it's a way to get a finisher.
Earlier in a combo.
Sometimes you might not want that.
Sometimes you want to string out the combo.
Longer to get like. Maybe have the enemy flinch longer.
Or something like that.
But there are.
It sort of depends on the scenario you're in.
Maybe the enemy is going to die. like, in three more hits with the combo, but one hit with the
finisher, so if you end the combo now, do the finisher early, the enemy actually, the enemy
will die quicker. Now, I mentioned the stamina system, so at the start of the game, you have,
I think it's five stamina. Yeah, five stamina.
So you have five stamina. This stamina
will recover, I don't know the exact
timing, but it will recover when you're not doing
actions like attacking or
dodge rolling. So
attacking you can do
without having any stamina.
So the only thing you can't
do when you have no stamina is dodge
rolling and also
Also your finishes. Finishes require at least one point of stamina. So you always want to make sure you have stamina
Otherwise if something happens you just won't be able to dodge out of the way
It's kind of annoying to worry about managing it
But it does add it does add sort of an extra thing to worry about
that does sort of keep the combat kind of interesting.
Some people describe this as like a slower version of Hades.
I think in some ways that's fair,
but the combat being slow is really only a factor
of how bad you are at the game.
So when you kill an enemy, you gain one point of stamina.
When you parry an enemy,
you gain one point of stamina.
When you dodge an enemy's attack,
actually, no, I think you might gain
two points of stamina when you parry.
When you dodge an enemy's attack
at the last moment,
you gain one point of stamina.
So as long as you're keeping up
this chain of killing stuff
and dodging and parrying,
mainly parrying, killing stuff and dodging and power, mainly powering, um, dodging, uh, killing stuff and powering,
then you can keep the game actually pretty fast paced.
I, I think it's definitely fair to call it slower than Hades is.
Um, but not by much.
It's not like, you know, you're you're going from Hades to Dark Souls.
It's more like you're going from Hades to being a bad Hades player. That's sort of the speed difference you actually have.
Also when you parry an enemy,
they will basically be... I think it's called weakness? I think that's what they call it.
They will basically take extra damage. So for I think it's called weakness i think that's what they call it uh they will basically
take extra damage so for i think it's like two or three seconds they will be able to take extra
damage from your hits uh and it's sort of expected that you abuse that mechanic and get in as much
damage as possible now the other similarity it has with dead cells is when you finish, I think it's when you finish 1 BC? I think it's 1 BC. You can unlock
weapon tubes. I think, someone correct me if I'm wrong on the point, but anyway, you can unlock
weapon tubes in Dead Cells, where you can choose you want to have this set of weapons or that set
of weapons. Basically, every time you start your run, it is a different random set of weapons.
This game also has the exact same thing.
It's not weapon tubes, but there is a table that has two weapons on it by default,
three weapons if you unlock your heavy weapon as one of the roles,
and there's a maximum of four tables.
So it sort of gives you the ability to pick what weapon you want to start the run with,
or you can just start with the basic weapon, which is a sword and a gun.
The gun's actually pretty good.
So every weapon has a charge attack as well.
So swords are used...
I think swords are...
I think it's like a big swing or something.
Daggers, you charge the enemy
and then you do a big stab in them.
Guns have a thing called perfect shot,
where basically it just does more damage in them guns have a thing called perfect shot where basically
just does more damage um whips have a spinning attack the spinning attack is wait did i say whips
have a spinning attack no whips whips have a like a whip you you lasso something that's what their
um their charge attack is their finisher as a spin attack.
But most of the time, charge attacks don't really matter.
They can be useful in some situations.
Like if you have a whip, for example, bringing an enemy closer to you.
Charge attacks with a gun can be pretty good as well.
Dagger, sometimes not really from my experience and swords if the sword has like a bonus on charge attack then maybe. There's also actually there's also knives. Knives are fun.
Like throwing knives that when you do the charge attack for that one it will basically just shoot
out four knives in in directions around you.
Shields are a basic shield bash.
Nothing too crazy.
Some of the fun... I think some of the most fun weapons are actually
the two-handed weapons, though.
So you get a big-ass hammer.
You get a
spear. The spear's not that fun. It's a spear.
You get a bow, which is just
the worst gun. Where it gets fun, though spear is not a fun. It's a spear you get a bow which is just a worse gun
Where it gets fun though is with the explosives
So the basic attack with the explosive is you throw an explosive which can't damage you which is also good
Because you can't actually move towards the explosive when it does the the throw which is great. I love it It makes it so much fun because I hate games that have explosives that actually damage the player. And my
camera cut out for just a moment.
So the basic attack
is a single throw, but the
charge attack throws out three
bombs. Now, because these bombs throw out
in a radius, you can actually
target it like so. I'll target
it like an enemy
is in two of these circles at once
doing a double damage.
And I think that's the intended...
I think it's intended for room clear,
but it's actually really powerful for just single enemies as well.
But when it does come to the two-handed weapon,
most of them don't matter.
The only two-handed weapons that matter in the game
and should ever be used are hammers and explosives. So these are counted as heavy weapons. There might be another type, but you
never want to take a bow, you never want to take a spear. Both those are completely useless.
So the reason why you want to have a heavy weapon is because as you go throughout the level,
you'll notice there's going to be these walls that have a crack in them. And those walls might
have bonus money, they might have a different path them. And those walls might have bonus money.
They might have a different path you can take.
Things like that.
So having a heavy weapon in your two-handed slot basically lets you open up those walls.
Now there are other ways to open up those walls because traps can blow them up. There might be an explosive barrel near it.
Or maybe there's a trap that will shoot out a fireball.
And things like that will be able to damage the wall as well.
I didn't mention traps yet, did I?
So traps are really interesting in this game.
Unlike a lot of these games where, yes, the environment can damage enemies.
And yeah, you can take advantage of in some situations.
In this game, it's very much encouraged. So because
the enemies tend to move considerably slower than they do in a game like Hades or Dead Cells,
if you set off an explosive barrel and the enemies are within that range, unless that enemy can
teleport, which some of them can, they're going to be hit by the barrel. And a lot of the weaker
enemies will die straight away. The bigger ones, like, there's a big dude that has, like, a big axe.
He won't, obviously, because he's a tougher enemy.
But, like, the little grunt enemies, usually they're going to die in one hit.
Or take some severe damage and you can finish them off pretty damn quickly.
And you actually want to...
Here's one of the other things that makes it, like,
sort of takes away from the idea that this game is a slow paced game so when you kill stuff quickly or you make sure
you're keeping up your attack combo there is a system known as greed basically the idea is no
it's called greed but there's no downside to it like it's only going to make your experience
better if you manage to do it well so basically greed is as you build up
your greed gauge killing things drops more money like there's no reason to not be doing that so
you might kill like 10 things in a row and have like a greed gauge of i think it'd be like 500
extra money or something like that and it will expire very quickly but as you keep doing that
you just gain more and more and more money and money is very important
so i didn't mention like i still have not mentioned the two main sort of aspects of this game the
curses and uh and the uh yeah actually meaning the curses and also the lighting system so
a lot of games have a lighting system
basically there as a way to
make the game more convenient for the player
so they can actually see stuff
and all that fun stuff.
This game actually makes lighting
a core mechanic of the game.
So, always on your screen
in the bottom center,
there's going to be a little symbol
that either is yellow
to mean the room's lit up
or purple-ishy mean the room's lit up or purple
is she if the room is dark um now when a room is dark you cannot see traps so the only traps you
can see are the traps that will be like explosives but you won't be able to see spikes on the ground
for example uh and i'm sure there are other traps that i haven't come across yet oh uh there's also
these little landmines you won't be able to see either um so basically any of the proximity traps
you won't be able to see except the big heads that shoot fireballs um because obviously the
it shoots a fireball you can see it anyway um so basically oh the other thing is when the room's dark you also take bonus damage so
your intention unless you have a build that is specifically built around darkness is to always
keep the room lit up in some way so you can either use your torch that you always have with you
that's always going to be bound to the a button there's no way to get rid of your torch and then
around most rooms there's going to be these little
um, these little
uh, I guess, altar things you can light.
Also, you can light up enemies.
So, you can actually
light an enemy on fire and then use the enemy
as a light source.
This is a really cool mechanic because there are also weapons
that do bonus damage to flaming enemies
and things like that. Um,
so, that's the lighting mechanic.
Lighting is a core integral part of this game
and you want to typically make sure you are in the light.
But you can't always be in the light because of the curse system.
The curse system is really, really cool.
I don't always like the final curse, but besides the final curse,
it's typically pretty good. So, basically, you can take up to five curses. You don't control what the
curses are, the game will just give them to you. So, at the bottom of your screen, in the bottom
right-hand corner, there is going to be a purple curse gauge
When that curse gauge fills up you'll be given a curse now this fills up by either taking
Damage from enemies that do corruption damage or by going into a new room so every time you go into a new room
Unless you have a ability that will lower the amount of corruption you get you're going to get 20 corruption added to that gauge.
So, basically, when that gauge fills up,
you'll be given a curse.
The curses aren't always inherently bad.
So you might get a curse that's like,
oh, it makes explosive barrels have a bigger range,
which might seem bad,
but that also counts for doing damage to
the enemies, so that actually could be a benefit, but there's also ones like, oh, every time you
enter a room, you're going to be charged 300 gold, but upon entering the room, if you manage to pay
that gold, you'll actually get a 10% health recovery, so, like, usually, the curses have, like, a
drawback, but also
something that adds
to them as well.
But then the fifth curse is always
going to be a bad curse. So, one of the curses
you might get is
you just continuously take damage
until you fall down to 1%
health. Sorry, not 1%,
1 health. Now, not 1%, 1 health.
Now, there's not really any way to avoid getting all five curses in the longer runs.
So from my experience, getting five curses in the two boss run is pretty difficult.
So when you go to a healing room to get healed, it's going to cost you Curse or Corruption.
You can also pay Corruption if you don't want to pay a vendor Gold to buy a new weapon or buy an upgrade or buy a stat upgrade, things like that.
But if you have the Gold, usually using the Gold is a better choice to go with.
But once you get all five Curses, or you get any number of Curses, that doesn't mean it's the end.
There are a couple of ways to get rid of curses.
Uh, one of those is by getting one of the unique weapons, I think they're called.
Um, these can be obtained from fighting a, I think it, is it called a curse chest?
Now, I'm going to show you something, um, that is going to surprise you if you've played Dead Cells.
Curse of the Dead Gods.
Cursed. Oh, they're called
Cursed Weapons. Yeah.
They're called Cursed Weapons, not Unique Weapons.
Yeah, it's...
I think it's actually supposed to be...
Yeah, it's supposed to be a Dead Cells
crossover. Okay, that makes sense. It's literally just a it's supposed to be a dead cells crossover
okay that makes sense
so it's literally just a
a dead cells curse chest
with that update also came things that are evil
like
the sword that gets you killed in one hit
which is terrifying I don't want anything to do with that.
But if you go and...
What's the word?
Finish one of these curse chests,
then if you don't want the weapon,
you can always sell the weapon
and then you'll get a curse removed.
Curse chests are actually a lot safer in this game
than they are in dead cells,
where in dead cells, once you activate the chest,
if you took a hit, you would die.
You would just die completely.
In Curse of the Dead Gods,
you still have to kill a number of enemies,
but if you get hit by one,
then you don't die,
it's just the chance of getting the reward
completely disappears. So it's just the chance of getting the reward completely disappears.
So it's not a run ender anymore.
From my experience,
it's
just a good idea
to run curse chests if they're an option.
There's, from, like,
you're paying one hit for the chance
at losing a curse. Like, there's no
reason to not do that.
It's just, it's basically a free chance at an amazing item. Or just a curse. Like there's no reason to not do that. It's just, it's basically a free chance
at an amazing item or just a curse removal. And now obviously curse chests aren't going to be in
every single run, but there is a separate option you have. That is every time you defeat a boss,
you have the option to replace or not replace, remove one of your curses. And that's pretty much what you've got.
I don't know if there's anything else.
I don't think there's anything else.
I think it's just selling cursed items and defeating bosses.
So on the third boss and further, you're pretty much going to be stuck
getting a uh getting something corrupted oh there is one other method so sometimes
weapons are going to have effects on them sometimes you can find weapons that are like
every time an enemy dies lose plus or lose two corruption lose three corruption or you could find a relic where if you
i don't know build up your greed meter you lose corruption instead or something like that i don't
know if that exists but there are ways to lower your corruption but i believe if you lower your
corruption like that you don't actually lose a curse um but it is a good way to make sure you don't have your corruption gauge actually being
massively built up over time. I've only had to deal with the final curse twice so far and
both times it's been pretty difficult. The second time not because the curse was the problem, but because at the third boss,
the game just gets considerably harder. So, basically, what happens is the first boss is a
joke. If you died at the first boss, you've probably never played a video game before,
because the first boss is genuinely, genuinely easy. Now, the second boss
is a bit harder. Second boss in all the areas is a bit harder, but I would say the hardest one
probably is the blue path, blue or green path Whichever one can corrupt you when you fight that boss.
When the route ends at that boss, it doesn't... Oh, no. Sorry, the one...
No, it's green. Green's the hardest, I would say.
Blue just throws explosives at you. That's not too bad.
Green, I think, was the worst one, if I remember correctly.
But I might be remembering wrong.
Anyway, all of those bosses are still very easy compared to the third boss.
The third boss on the Constitution route
has so much fucking health
that I don't know how you're supposed to defeat it
because it hits like a fucking truck
and it has just an enormous amount of health.
It's actually way, way harder than the previous two bosses.
It feels like they just missed a difficulty step in there somewhere
and were like, oh, enjoy
this boss, have fun just
absolutely suffering through it.
But
I think
it's still
fun. I think one
of the problems this game has though, it's a problem right now. I think it's still, I think it's still fun. I think one of the problems this game has though,
it's a problem, right, I think it's a problem for its difficulty. I think you could tone down the
end, like the further game difficulty, if you raised up the early game by just lowering your
health pool. So you start the game with a thousand health. a thousand health is a lot this would be like
starting hades actually what is the hades starting health um hades starting health i think it's like
50 yeah 50 this would be like starting hades with like I think maybe 400 like it's so much extra health
that it doesn't even become a problem until the third area I think this game would be much harder
and much harder earlier on if you started the game with probably five, I think 500 would be
reasonable. 500, I think that would make the game more difficult without it being like unfairly
difficult. Obviously, you'd have to tone down how much damage the third boss does, so it doesn't do
450 anymore, um, but I think 500 would make more sense.
But that's just me.
Maybe it's difficult enough for other people.
I'm just getting better at the genre.
But at least from... I still feel like Hades without any mods is difficult.
I can get through an entire run no trouble.
But I still feel like there's at least some challenge there.
Curse the Dead Gods up until second boss, unless I'm streaming, no challenge whatsoever,
and first boss, there's never a challenge. First boss is always just an absolute, absolute meme.
But I want to talk about the one thing that I... Sorry, the biggest thing that I don't like about
this game. Overall, it's a very good game, but the thing that I don't like about this game. Overall, it's a very good
game, but the biggest thing I don't
like is that the enemies
have collision
boxes. So,
in both Hades and Dead Cells,
you can run through the enemies.
This is a good idea
because it stops you being able to get trapped
in a corner. And it's a good idea
in most games that have it available. I like the idea of just being able to get trapped in a corner. And it's a good idea in most games that have it available.
I like the idea of just being able to phase through enemies.
Or have some way to get through them.
Curse the dead gods though.
Yes you can knock enemies back with a hammer or with explosives.
And you can go and attack them away through other means to get through.
But if you don't attack them.
You cannot walk through them. So you don't attack them, you cannot
walk through them. So, you can be in a situation where you have enemies surrounding you, and
basically, you just get pummeled to death. It is more realistic, yeah, sure, absolutely, but I don't
think realism is always the best thing that a game should have, or the optimal thing for a game to have, I think sometimes
throwing away realism just for improved usability would be better, because it's not like it makes
the game harder, like, there's not been any times when I've died because I've been body blocked,
it just makes the game more tedious, like, I can always get out of those situations, but because most of the games I play don't have that,
it's still a pain.
And if you are going to do body blocking,
at least body block the way that Ender Lilies does.
So Ender Lilies, it doesn't have body blocking,
but if you touch an enemy with your body, you take damage.
I think that's reasonable and makes the game...
makes sense with that game.
I don't know if it makes sense in Curse of the Dead Gods
because in Ender Lilies, when an enemy touches you,
you can actually block that.
You can't obviously block that here because, you know, body blocking.
But I think in this game, it would be too much of a pain
if enemies could attack you like that,
especially because Ender Lilies genuinely is a much, much slower game.
Obviously, there are bosses like the dude who swings at you with his big claw arms,
or I don't remember the name of, who can fucking almost one-shot people in most situations.
But apart from him, it's genuinely a slower game.
So body blocking in that, like even body blocking with, um, with just getting damaged isn't
as big of a deal from what I can tell.
I spent about, I think that's pretty much everything I want to say about this, but I
spent about half an hour effectively reviewing Curse of the Dead Gods.
So my conclusion here is I think Curse of the Dead Gods is a really good game. I do not know if,
like Hades and like Dead Cells, there is, like, a difficulty system after you finish the, like,
the, beat the final boss once. If there's not, this game has basically no content. If there is,
I think that's a good thing. I think it's a good thing and will actually
give the game some level of longevity. The other nice thing this has is because this game doesn't
really have like any obvious lore, it's like Dark Souls-y lore where it's told through item
descriptions, it's pretty easy to add in new areas if the like if the devs really want to like hades it's
obviously more difficult because you have this set out layer of um of the underworld you can
still add stuff but it's a bit harder dead cells it also doesn't matter because you know it's dead
cells it's this made-up world anyway um but because curse the Dead Gods really doesn't give you anything lore-wise, it would
be cool if more areas are actually added, like, further into the game's life cycle,
because this game's only been a full release for about a year now, so it's, it's still
fairly new, and I, I really hope it actually has longevity unlike Hades, where Hades just
never had new content added to it. So once you get to end the
game, basically all you're doing is just making the game harder. Like you've got every weapon,
you've got every, you've done every area like 70 times already, you know how all the enemies attack,
and yeah, it gets, it gets kind of boring at some point. I hope this game doesn't fall into that problem.
Even though this game has a lot more weapons,
it doesn't have more weapon variety.
So each weapon class, like daggers, bows, knives, swords,
anything like that,
they all have the same animation as every other weapon in that class.
So every sword attacks like a sword.
Every throwing knife attacks like a throwing knife.
Basically, the way to think of other weapons is
other weapons are basically a weapon with different effects.
So there is one dagger in this game,
and sometimes that dagger has poison.
Sometimes that dagger has fire.
Sometimes that dagger does bonus crit damage.
All of that fun stuff.
So let's move on from Curse of the to another game. I obviously play a lot that being
Final Fantasy 14 so my main focus over the past week has been on crafting and gathering
So I believe I had most of my craft I
I've got most of crafting classes unlocked, so right now, I have Goldsmith, um, Weaver, there was another one, Alchemist, yes, so there's still a bunch of
others that I still need to do, so I've got the, uh, the Uldar crafters available, um, I've got both,
the Uldar crafters available.
I've got both Weaver and Goldsmith
to 50 now, but I've also been
working on some of my gatherers as well.
So,
my Botanist is at
43, I think.
Miner is at 50.
And I haven't
touched my Fisher in a while.
So that needs to be done at some point.
But I think I was at like 33.
So my main focus has been on like trying to get crafting up
to the end of Romerborn.
I don't know if I'll do it with all the other crafters for a while,
but maybe it'll happen at some point.
So what I've realized is a lot of early crafting
just doesn't matter in the market.
So crafting early game is basically just a money sink.
Maybe back when, like when Realm Reborn was actually like current content
I imagine people probably bought Realm Reborn
like gear and stuff and Realm Reborn
jewellery and all of that fun stuff.
Nowadays though
below level
45
no one really touches it. Like there's a couple
of things that sell
in the jewellery market at least
because when it comes to jewellery, jewellery
isn't that big. Like, if you're
not using it for combat, it's not really
that big in glamour because
you don't really notice the jewellery
that much. Most things
are going to be perfectly fine.
As long as it's not something
that really stands out. Like, you're wearing a
completely blue outfit and you have
ruby earrings earrings on for example
but
Most of that is garbage where you actually get money like okay?
I'm gonna give you some advice right if you want to make money in Rome Reborn as a crafter
The best way to do it is as a weaver like aaver, at least if you're doing crafting stuff,
the weaver makes so much money
because there are a couple of items
that are really, really big for glamour.
This is where weaver shines compared to the goldsmith,
especially compared to alchemist.
No one gives a shit about realm reborn potions.
Like, none of them are useful. No one gives a shit about realm Realm Reborn potions. Like, none of them are useful.
No one gives a shit about Realm Reborn food as a
culinarian. None of them are useful.
Armorer might
actually be the same in this regard,
but there are some items that are really
good-looking items.
So, two of those
that I've been making,
that would be the.
Let me show you.
FF14.
Patrician.
Set.
So the patrician set is the.
It is the generic level 50.
Crafting gear.
So it looks.
Like.
Is that the whole set? No that's not the whole set. I don't care about the
coat. The coat, okay, coat does sell fairly well as well. Uh, actually, we're not the coat. So,
this is the coat. Now, you may not see why it's super popular, but this is useful if you want to
do some, like, RP stuff as, like, uh, you're, useful if you want to do some RP stuff as like
you're, I don't know, running
some business or something like that. Also,
the male version looks pretty good as well.
This sort of fits in like a
you know, a
like a sort of
I don't know, what's the word?
You want to have a
business-y media.
I don't know what fucking RP is, dude.
Anyway, it looks good, and RP is wanted.
And also people who just like glamour want it as well.
It's very cheap to make.
Undyed felt is pretty easy to get.
It requires rock salt and effervescent water, I believe.
Sorry, no, I'm thinking of something else.
That's Natron.
Natron requires rock salt and eff Yeah, Rock, Salt, and Efforescent Water.
Both these, you can buy Rock, Salt, Efforescent Water.
You can mine at, like, level 5.
Snurbel Tufts sell on the market board pretty cheap.
Fleece also sells really, really cheap as well.
So getting the felt's really easy.
Woolen Yarn and Linen Yarn...
Woolen Yarn's made from Fleece. Linen Yarn is made from pretty cheap items as well, so getting the felt's really easy. Woolen yarn and linen yarn. Woolen yarn's made from fleece.
Linen yarn is made from pretty
cheap items as well. I don't remember the exact
required.
Oh, it's made from flax.
Flax sells for like 50
gill a piece. So getting
all of that is pretty easy.
Electrum ingots, that's probably the most
expensive thing.
But if, like me, you level up mining,
Electrum is a level 45 ore.
I believe an ingot requires four pieces of Electrum.
So if you buy Electrum from...
Yeah, it's four.
So if you buy Electrum from the market board,
at least on my server,
it's about 1600 gil for the Electrum Ingot
I would say total
total gil
cost if you're buying it on my server
is probably in the
range of
2000
maybe 2500
gil at the absolute highest
and the patrician coat
sells for about 2800
But the one that sells also really well is the patrician bottoms now
You're gonna see exactly why patrician bottoms sell really well
FFXIV
No, I don't want that. Show me an actual character on
Gamer Escape.
Show me the money.
Here we go.
Male character, it doesn't look great on.
Female character, though.
Now you can see why people
actually use this.
Pretty boring male character.
Honestly, a lot of things are boring amount of characters.
But, like, now you can see
why the people who care about glamour
care about buying these.
These have basically the same requirements.
I think it's actually less resources.
And these sell...
Yeah, it is slightly less.
It requires one less felt.
These sell for about $2,200 on my server. Obviously you want to
always be selling them as high quality, otherwise you're just having a harder time selling them.
But there's other items that you unlock around level 50 that also sell really well as well.
really well as well.
FFXIV White Beret.
Now, unlike a lot of the other berets,
this one,
this one
really stands out. Also, it dyes
really well.
So, let's see.
Here we go.
So, a lot of the other berets have, like, a feather
on them and all that fun stuff.
The White Beret, though, this has a little, a little, little, what would you even call it?
I don't know what you call it.
It's a little fluff ball on it.
So this obviously fits with any sort of like winter, wintry theme glamour you might have.
And as I said, it dyes really well as well. So here's a random
glamour that I found. Images. Here we go. Here's one. Looks really good. Here's a Christmassy one.
Like, as you can see, obviously, if you're going for a Christmas glamour,
this works really, really well.
It fits with, honestly, a lot of outfits.
As I said, it dyes really, really well.
But, you know, it's mainly winter situations you want to use.
And honestly, it's a shitload of Christmas pictures here.
There are things outside of Christmas stuff as well
where it just works really well as well um but yeah those three items
all sell really well on my server um i don't know if the white beret is going to sell as well outside
of um outside of the winter seasons it might um i'm not too sure maybe people want to still uh
wear their their winter glamour
in the middle of summer but especially right now winter like winter themed glamour is selling
really well what you got to do if you want to make money as a weaver and i guess the same would be as
an armorer as well is get into the mind of people that care about glamour like you're not going to
be selling like especially level 50 you're not going to be selling, like, especially level 50,
you're not going to be selling items
based on their, like,
their gear usage.
No one gives a shit about that.
Like, no one cares about Rom-Rom-Rom gear.
You're going to get better gear
in, like, two levels anyway
when you start getting the Heaven's Ward stuff.
Maybe in, like, Endwalker would care.
Like, it would matter
because a lot of people
aren't going to be doing, like,
high-end raiding, but still want
better gear, and the way you're going to get
better gear is either crafting or high-end
raiding, so
crafting it is then.
But you ought to get into
the mind of people that care about glamour.
Like, what sort of sets
would someone want
to actually use?
There's a couple of really cool cloaks, for example.
I think it's this? Strike... I think it's the Jacket of Striking. Yes. Yeah, it's this one.
Yeah, yeah, this is it.
This one right here.
You'll see a lot of samurais using this.
I'll see if I can find a picture of a glamour using it, actually.
Oh, is this a monk?
Yeah, this is a monk.
Also works for a monk as well.
Like, this is a really cool bit of gear.
I'm pretty sure it's the same cloak.
Yeah, yeah, that's the jacket of striking dyed in ruby red.
Like, as you can see, like, this is a really cool bit of gear.
And for the samurais, they usually combine that with the... There's a hakama you can get as well.
I forgot what it's called.
It's not one of the ones you have to
buy from the
the gear store
from the gear store
from the mog shop
um
is the
yeah yeah here we go
so
uh it is the Rakshasa Hakumaru Striking yeah yeah here we go so uh
it is the
Rakshasa Hakama of Striking
that is a level
70 item to craft but
um if you can sell
part of that set
people are going to
people are very much going to
to buy it especially because you know
Final Fantasy is a weeb game so if you sell weeb stuff people are going much going to to buy it especially because you know final fantasy is a weeb game so
if you sell weeb stuff people are going to be happy but the true crafter end game is understanding
what people care about for glamour if you understand that all of the money will come to you
especially if you find items on your server that aren't really being fulfilled that well.
Like on my server, for example, there's two people that make patrician bottoms.
And they sell like five a day.
That, like, at my range, like a couple hundred thousand gil.
That's a lot of gil.
Like that's an absolute ton.
Obviously, later in the game,
it's a bit different,
but right now, where I'm at,
that is an absolute ton of gil.
And stuff like,
if you can work out
what's going to get you that gil,
that's, I think,
the best way to approach it.
Who cares about, like,
oh, you know,
in older patches,
you could buy coke and sell coke. That was a good way to approach it who cares about like oh you know in older patches you could buy coke and sell
coke that was that was a good way to make money but net like if you want something that's a bit
more like consistent rather than looking for like the one thing that sells well find find the glamour
items that people care about and then worry about them um but speaking of like buying and selling stuff, I've also realized that a
lot of people in FFXIV have no idea how to maintain a functioning economy.
I don't know if I still have the picture here... Actually, it should be on my Twitter.
So the way the market board works is every single item is going to be listed in lowest to highest cost.
So lowest cost is always going to be at the top.
So typically, what you'd want to do is if you care about a healthy market, you would undercut whoever's at the top by one.
A lot of people get very angry at that because they're like, oh, no, I don't whoever's at the top by one. A lot of people get very angry at
that because they're like, oh no, I don't like you undercutting by one. You should undercut by 10%
or you should undercut by 20% because that's giving your buyers like an actual discount.
I don't care about that. I want to make sure everyone's actually making money. And the best way to make money is to keep the prices as high as possible.
So I will undercut by one.
Now, you don't have to undercut by one or undercut at all if you're selling against yourself.
So if you're the only person on the market board,
or maybe you have like eight items that are all listed above
whoever anyone else on the market board is,
you don't have to undercut the prices
because all of your stuff is going to be listed at the same level.
And because they're all your items,
it doesn't matter which one someone buys,
it's still going to be selling and you're still going to make money.
So there was some idiot on my server.
I'm almost certain I posted it on the Twitter.
Yes. Yeah yeah here it is
where
these are
another part of the
patrician set which doesn't sell as well
but it still does sell
fairly well
the patrician's gaiters
these are the patrician shoes
now
16500 18000 Patrician's Gators. These are the Patrician shoes. Now, Ruff Talia,
$1,600.
Ruff Talia,
$18,000.
Ruff Talia,
$19,000.
Ruff Talia,
$20,000.
This person just
bought up,
oh, actually,
you can see all of it,
I guess.
You can see most of it,
at least.
This person bought up,
oh, not bought up.
They made all these items
and then lowered the price against themselves.
So what should have happened here
is this person should have listed all of these items
at 22,000 because there's no reason to drop them
if you're the only person in the market.
So what I did is I came in,
I bought all these items and then I relisted them.
I just, I took the items, relisted them at a higher price,
and made some money off of them.
If you're going to be done with the market,
I am going to abuse the fact that you're an idiot
and make some money off of you.
Obviously, you're going to make money from it as well,
but I'm going to make more money,
and that's what is important to me.
But if you go into the um the final fantasy forums
you'll find people actually arguing about like how much you should undercut by um
and i don't know why like why people actually argue about it like
i honestly the only sensible way to handle this is undercutting by one like you'll actually
find people who are like oh
thoughts on people who undercut by one
and other any ways to troll them
like just
do you know what you can like here's what you do
okay if someone undercuts by one right
you undercut them again by
one here's the funny thing when
someone undercuts like so I'll
undercut by one right someone will then thing when someone undercuts like so i'll undercut by one right
someone will then come in undercut by like 10 i'm still gonna undercut you by one like nothing
has changed here all that has changed is now we are both just making less money like i don't
understand the per like the the the mindset you have to go through to be like yes undercut by as much as possible to lower the
price as far as you can with like high pop items um like like the patrician set it's not a big deal
because usually what happens is the idiots who are like trying to crash the price get bought out
pretty quickly and then the price goes back up to where it should be um with less pop items uh
or items that have a lot of sellers um you will see market forces pushing the the prices down
um but the people who just drive the prices down for the sake of driving the prices down i really
don't understand this is why it's important to have more than
one item
that you're worrying about. Like, if you're just
worrying about
one item,
and someone comes in and undercuts
it to the absolute floor and just
keeps the price down there,
you're just going to be screwed. But
if you have multiple items
and some idiot comes in and does that,
you can always jump around and deal with stuff like that.
Like, if someone messes around with my white berets
and my patrician coats,
I'll just find somewhere else.
It seems like the people who are actually dealing
with patrician's coats, though,
all have this mutual respect amongst each other.
Like, you can
see the people who actually respect the other crafters on the market board because all of them
are going to be like undercut by one undercut by one like we just move back and forth maybe they
sell maybe i sell someone's going to sell but we all know the best thing for all of us is keep the
price as high as possible obviously you want to keep it at a value that
someone's actually gonna pay for it like for example um someone the other day bought out the
entire market board of uh black lip pearls now black lip pearls i need for a quest uh i need to
make like a black pearl ring um normally black pearl pearl lips, or black lip pearls, sorry,
sell for 500 gil.
Someone bought out the entire market board,
then someone else came in
and started selling them for 50,000 gil.
Now, that's a ridiculous price,
and nobody's ever going to pay for it.
If you actually want to push the price up
for something like that,
pushing it up to,
I would have perfectly been happy to pay 2,000 gil.
Or, like, 2,000 gil per
blacklit pearl.
That would have been fine by me.
Trying to drive, like, I don't understand
why you'd, like, throw it up so high
that nobody would ever pay it.
Like, the nice thing about Final
Fantasy is there's
usually other things you can do. Like, if there's
a quest you need to do where
you need some specific item you just not do the quest and like do something else for the next
week until that person gets bored and like there's an actual decent seller on the market like you can
always you can always just do other things and that's that's usually what i've been doing
um it's also worth noting that a lot of the time you'll see high-cost items
that seem like they should be selling well,
judging by how many items are actually selling.
judging by how many items are actually selling but what's also important is understanding the like the amount of an item you're actually selling so unlike a game like runescape where
you'd put in an order for like maybe i want to buy or actually i want to buy like five items
instead of that you look at the market board and you see the listing so there might be one
uh one order that's selling one item one order selling 99 items one order selling 20 items it's important to understand
how the item's actually going to be used so something like electrum for example so electrum
is a it's a tier uh tier or it's a tier ingot uh all, there's a massive set of gear that is made
with Electrum. So if a crafter is going through
trying to craft all of the Electrum
items, selling 99 Electrum
makes a lot of sense.
But when it's
something where it's like, I need
one of these items, selling a stack of
99 doesn't really make any sense.
Pretty much all you're doing
is you're just selling, or you're
hurting your chances of actually selling the item.
You want to keep
your stacks
sort of lined up with what
players actually
need.
Let's actually have a look at some of these
things
about undercutting.
Undercutting bots are ruining the game's economy right now.
They probably are if you have bots doing it,
to be completely honest.
People win something like
Emery is worth 50k on the market
and the lowest price says 50,000 gil.
You don't have to mark your price
down to 40 or 30k to entice people to buy yours first.
You only need to mark it down by one gil
and it will still be at the top of the list.
This way you don't screw up the markets
for yourself or anyone else.
The next time you want to sell something at a higher price.
People will price what they feel like.
Don't get me wrong, I'm a full
believer in the one gil undercut, but you can't
control what others will do.
If it crashes, it's time to move to another market.
Yeah, this is the biggest thing.
If you can find
a market where everybody in it is
respectful of the other people in the market,
you can absolutely be in that for a while,
but
this. There are morons
who will just crash the
prices as much as they feel like, but the nice thing are morons who will just crash the prices as much as they
feel like. But, the nice thing about morons
who crash the price, as I said
earlier, if you have the extra
gil, buy them out
and just sell their shit again.
Back when I was
playing RuneScape a lot,
there was a time when I was really big into doing
the whole trading thing, like, playing the grand exchange, reading charts, finding out where prices
are going, um, there was a big, there was a time when I was like, that was what I was really into,
so now that I've discovered the market board, and the market board is a lot more,
it's a lot more manageable that i think is
also another another big point about the um another big point about market board runescape because
it's a world grand exchange it's selling with everybody like in the game it's hard to sort of
openly manipulate you know maybe it sounds bad openly manipulate the market know, maybe it sounds bad, openly manipulate the market, but when you have a
much smaller market board, it's pretty easy to buy out the market board in a lot of cases, and just
roll it back at a better price. Um, I'm not saying that you should be destroying markets like that,
because in a lot of cases, if you do it wrong, get yourself burnt like you buy out an item you list it too high and then by the time that people actually buy like by the
time you actually have to lower your price to get people to buy it you're now making less money than
you would have bought but if someone like openly undercuts by like a like a reasonable amount and
you know the item is actually worth more, just buy them out. Just get
them off the market, and just sell them again, and make money off of their stupidity. That,
as I said, is the way I handle it. Oh, man. I don't know. I have not played the MSQ in so long at this point, at some point, like, I will,
you know, go and finish A Realm Reborn and start Heaven's Ward, um, but, yeah, uh, not right now.
One item I actually would like to sell, um, uh, what is it called? The Moonfire Halter.
What is it called?
The Moonfire Halter.
This is an item that sells for an absolute fucking metric ton.
I think it's like 100,000 gil on a bad day.
This is the Moonfire Halter.
This is the... Obviously, this is only available for female characters.
There is also a male version of this, which sells for much less.
But the Moonfire Halter. female characters, um, there is a little male version of this, which sells for much less, um,
but the Moonfire Halter, the reason why the Moonfire Halter sells for so much money is because, one, it looks really good, two, it dyes really well, and three, it's one of the, uh,
one of the very few bikinis that are available without going through the mog shop, um,
most of the bikinis are available through Mog Shop.
There was a bikini that came out with an event years ago.
But obviously because it's an old event at this point.
You can no longer get it.
And Square Enix is very aware that people will pay money for a bikini.
So they don't add more into the game.
So this one retains
its value very well. The problem with the Moonfire Halter is the items
that it requires to make it also cost basically as much as the fucking gear. So
it requires three marina cotton cloths and marina cotton cloths can only be
obtained through treasure maps. So you have to get lucky
that you get them.
They sell for about 30k each.
Yeah.
Yeah.
They're a little bit expensive.
So they're kind of hard to come by.
I think the Moonfire hat also
sells for quite a bit as well.
It's like a...
It's like a sailor hat.
Doesn't...
I don't think...
This one doesn't sell for anywhere near as much.
But...
It definitely...
Wait, can you even wear it as a...
Where the fuck did the hat go?
You just got a picture of Viera here.
Where the hell's the hat?
Can Viera not wear it?
Or does it just not appear on their head?
Man, if it doesn't appear on their head, that is an absolute scam. That's an absolute scam
if you're playing Viera and you buy it. But yeah, so that's an item I would like to have,
but it's just... she's not gonna... or I'd like to be able to craft as well, it's just not gonna happen.
But it's just... It's just not going to...
Or I'd like to be able to craft as well.
It's just not going to happen.
One day.
I would like to fill out my entire crafting log.
But some items in there are just...
They're just ludicrously difficult to craft.
So...
In some...
Not ludicrously difficult.
Sometimes just ludicrously expensive.
And it's just not going to happen.
Obviously, it'll happen at some
point when I get to a higher level
and then
100k doesn't really matter.
But
as for right now,
yeah, not going to happen.
But you can actually see some pretty good
pretty good glamours
with the Moonfire Halter.
Oi. Where'd it go?
So here's one
in here. Wait, is this one in here?
Yes, it is. Here's one in here
where it's dyed pure white.
Like, this is a really cool looking set.
Like, this is why
it sells for so much, because
it is just genuinely
a good looking piece of gear.
I don't know why most people don't bother dyeing it, though.
A lot of people seem to just use it as its base form.
But yeah, we've been talking about crafting in Final Fantasy for a while, haven't we?
Oh, Lord. Um, let's see.
Oh, yeah. So, you know, we'll move on from that, and I'll talk about some, uh, some NFTs and some
Linux stuff. Now, I just realized something. I wasn't showing it on the screen, but when you
look up the Moonfire Halter on, uh, on,
on Google Images or something like that, um, one of the results you get is a, uh, is a nude mod,
so, um, yeah, I didn't, I didn't show that on my screen, but I just, I just noticed that one,
um, just after I finished recording, um, it's fine. It's not on my screen.
Yes, nude mods exist for Final Fantasy because, of course, they do.
Oh, actually, no.
I was going to talk about something
that's not Final Fantasy.
Before we do that, though,
there's a very important item
that was added in 6.05
that I need to mention.
So 6.05 dropped the other day
and Square Enix straight up just said, you know what?
ERPers, we respect you.
We respect you, and we think that you should have stuff in the game to help you out.
They added in a dance pole.
Like, straight up added in a stripper pole uh i'll see if i can
find uh yeah here we go here's here's me only showing it off um final fantasy 14 Final Fantasy 14. This is a video game.
Now, because you don't have the ability to actually interact with the pole,
you can dance around it, but because you don't have the ability to interact with the pole,
the only thing the pole serves to do is using tools like G-Pose.
G-Pose is a tool that lets you pose your character and take screenshots.
Now, you have a stripper pole.
Now you have a stripper pole.
Now you have a stripper pole,
so you can do stripper screenshots.
Like, the fact there's no, like,
emote to interact with it
is telling me that Square Enix
specifically added this
for the G-Poses and for the ERPers.
Like, that's the only reason this exists in the game.
There's no other reason for this to actually be added.
But you know what?
This right here, exactly this right here,
leads us into one of our other topics.
I'm going to close that now.
Leads us into one of our other topics.
That being the whole metaverse nonsense going on right now.
There is this weird...
I've been talking about this on Twitter a bit.
But there is this weird idea that metaverses are like this new thing.
Metaverses are like this new crazy thing that we've never had before.
And Samsung's got their own weird metaverse thing there.
They were showing off at CES.
And it's just like, you know what?
This is just Second Life.
This is just IMVU.
IMVU? IMVU? Whatever it was called. This is just IMVU. IMVU? IMVU? Whatever it was called.
This is just Habbo Hotel
metaverses.
No matter how much you want to push them,
are
not real.
Are not new.
They've been around for a long time.
And outside of just games that are
designed to be like social games
Final Fantasy... Final Fantasy 14 is a metaverse. World of Warcraft is a metaverse. RuneScape is a
metaverse. Every single MMORPG on the planet is a metaverse. Um... like are you actually going to tell me that a game like Final Fantasy
that has literal nightclubs is not a fucking metaverse? Sure, the
difference we have with the meta the metaverse is being pushed right now
is that metaverses are this new vr and ar thing and maybe they have crypto in them as well
but like this idea of better of metaverses is not new is not new whatsoever and i really don't know
like how everyone is being conned into thinking metaverses are new.
Is it just that corporate has never played a video game?
Like, that's very likely.
Is it just that nobody in corporate has ever, ever played a video game and has no idea that things like this have existed for such a long time. That is the only
thing that that like makes sense in my head. That's the only way I can see this
actually being like an idea that you know no like an idea that i guess people think is possibly new it seems like a lot
of people are starting to catch on um the verge for example they were talking about samsung's thing
and literally described it as second life so it seems like outside of the weird corporate space
people are starting to catch on to the fact
that metaverses have been around for a long time.
They haven't really got the whole way there.
They're like, oh, yes, Second Life and IMVU and Habbo Hotel.
But every single MMORPG on the planet,
I think you could rightly declare as a metaverse.
Some of them do it better.
Like, I think a game such as, obviously, Final Fantasy,
but World of Warcraft, RuneScape, Elder Scrolls Online,
you know, games that are good, or at least were good at some point,
and have people that actually have a, a strong
community in that game. Obviously, if, if the game doesn't have a community, if the game is actually
dead, like, I think you, you can't really call it a metaverse at that point, but if people are,
you know, making nightclubs, they are, uh, you know, they're, they're creating these groups of fucking bards and having concerts like there's actual
concerts in final fantasy i think we can call it metaverse um that's just my rant about metaverses
let me just rant about crypto now so first part of that crypto rant is um what's my hair doing is uh i love this uh this one i i laugh at
the second one we don't um so two nft copycats are fighting over which is the real fake board
ape yacht club so board apes in case you don't know is this really stupid project where you buy pictures of poorly drawn apes for absurd amounts of money
like multiple tens of thousands or hundreds of thousands of dollars for really ugly art um
and there are two projects that are basically like firstly they've proven that nfts are not
non-fungible,
or like the images are not non-fungible because, you know,
you can just make another NFT with it, which
everyone already knew already.
NFTs aren't non-fungible, it's just
token which is non-fungible.
I guess the...
The image is not non-fungible. Like the thing
that is not non-fungible is not the image.
You can have a thousand
NFTs of the exact same image
that aren't part of the same
minting. You can have a thousand people
not at all connected, just
mint an NFT
on the exact same image. And it's
going to supposedly give you the
image, because that's how that works.
So, obviously,
that allows you to basically
take another NFT collection and then just
resell it because yes and is this something that's ever going to be able to be removed um
or able to be stopped no no because the reason why you can't stop it is because there's not going to
be any way to stop someone downloading an image that is already
on their computer. I've seen some people saying, oh, but when we have true Web 3, you won't be able
to just right click and save the image because when it's Web 3, like that just won't be possible.
Not really understanding like how computers function. Because the way it gets shown on your computer
is you have to download it.
So if it has been downloaded on your computer,
there is always going to be a way to extract that image
outside of the tool that is being used to actually access it.
Unless you're going to say that everything just remains encrypted
and somehow managed to do that.
But even then, you can screenshot it.
And that right there is the biggest killer.
I still cannot find a practical reason for NFTs.
There are reasons why you might want to use crypto, right?
I think you can come up with legitimate reasons
why crypto might make sense.
NFTs, though, I can't see.
Like, every single time someone gives me a reason
why NFTs matter,
I can explain to them
why you can do that with traditional technologies.
Like, I saw one, we talked about this on the podcast,
someone explaining how you could use NFTs to, like,
have a
ticket to an arena, and
that ticket would be then, like, you could
sell that ticket easily, or you could make it
so that ticket couldn't be sold, or all
of this fun stuff, like, things you can already do.
Like, you can stop tickets from being sold
by just requiring you to be
ID'd, and if the ID doesn't line up
with what's on the ticket, then the ticket
isn't valid. Um...
You can already, like...
NFTs in
games is another one. Like, oh, you can
now sell items in games.
Like, you mean a real money
auction house? The thing that, like,
Diablo 3 had? Like a real money auction house? The thing that, like, Diablo 3 had?
Like, real money auction houses aren't new.
You don't need NFTs.
You don't need crypto to sell items in a game.
Like, oh, you actually own it.
Like, do you, though?
Do you actually own it?
Because your NFT of a skin in a game only matters while that game exists.
When that game is gone, your NFT
doesn't matter because you can't just take a skin from one game and put it in another game.
But the NFT game stuff is like the tip of the iceberg for how stupid the NFT market is getting.
So someone sent this to me during my live stream earlier today and I almost had to stop the live stream because
honestly this is just getting
ridiculous. So do you remember the
Stanley NFTs?
So
the Stanley NFTs which were basically
someone took Stanley's face
and then basically
just made shitty NFT
art with it. Made
different versions of it like oh made different versions of it,
like, oh, with different versions of a hero
and all that fun stuff.
Now, this one is just,
it's equally as disgusting, to be honest.
So, these are Etika NFTs.
These are Etika punks.
So, someone is based,
so here's what the tweet says for anyone listening.
What you'll have been waiting for,
EtikaNFTs.
Commemorate the life of Etika, who sadly
ended his own life with these
one-of-a-kind
NFTs made by fellow fans of his.
This is genuinely
disgusting. Like, what you're
doing right here is
you are trying to profit off... here is you are trying to profit
off... Like, you're trying to profit
off of someone's suicide. That's what you're doing.
Like,
the fact that anybody looks at this
and thinks that this
is something that is alright to do
is genuinely disgusting.
So,
let's see how much they are selling for.
Uh... Oh my lord. Okay, so, let's see how much they are selling for, uh, oh my lord, okay, so,
uh, 1.3 wrapped ETH, uh, so, creator gets 10% of royalties, collections are wearable,
yep, fun stuff, it's on Ethereum, yeah, there's... You know, it would be different, right?
If they made a guarantee
that all of the money was going to be going to, like,
suicide prevention or something like that.
That would be different.
It would still be really fucking weird
that you're the one doing this
and not the family is doing this.
Because as it currently stands,
what this is,
is, like,
it's just gross.
Like, it's just genuinely gross.
And luckily,
luckily people on Twitter
who saw this are
calling us out, being like,
just stop. being like just stop
just stop
there are some people in here
that aren't
calling it out for what it is but
like
things like this are going
to get more popular, they're going to get more prevalent they're going to get more popular.
Are they going to get more prevalent?
They're going to get more prevalent, and, like, I... So, in a weird way, now this is going to sound weird,
I want projects like this to get more prevalent.
Not because I want disgusting shit like this to actually exist.
The reason why I want it to get more prevalent is to show just how fucking ridiculous
the NFT market is.
Things like this,
like this is how you get normies interested in NFTs
and you get normies realizing like how ridiculous this is.
Normies are already starting to pay attention
to the crypto market
and are getting burnt by being in shitty meme projects.
But stuff like this is how you actually like genuinely piss people off. Because I can think of a
bunch of other people that
exactly this could be done for that
would have exactly the same response. People have been like, what are you doing?
Actually, let's have a look at some of the quote tweets.
If there's hell you're going, we dragging you in, not cool, disgusted.
The deepest depths of hell aren't enough for guys like you.
This is the most disgusting thing I've ever laid my eyes on.
It's good to see that most people are calling this out.
But, like, the only good thing that comes out of projects like this is just showing off just how
bad the crypto market is right now and how bad the idea of the NFT market is as it stands.
There may be a future for NFTs, but the present needs to burn. The present needs to burn into the ground
so we can build something better from its ashes. Things like this shouldn't be accepted by anyone,
shouldn't be created, and honestly should... I hope that anyone who makes this just basically
is bullied out of... This is one of the cases where I think bullying is fine.
If you make a project like this,
you should be bullied out of the entire crypto space and no one should have
anything to do with you.
Like this is just openly making money off of someone's death.
And I,
I,
I can't condone that.
Like it would be,
okay.
It would be different if they...
One way you could do this is
selling them for literally nothing
and then hard capping the price.
Like only having it so you're trading
around these images.
That is different, right?
That is completely different.
But
you know what's going to happen with this. These are going to are gonna sell and these gonna keep going up in
price I don't think it's gonna ever be like a really big project because anybody who's seen
having one of these is going to get like fucking absolutely roasted but these are gonna go from
price I wouldn't be surprised if at some point they're selling for like 10 ETH like that wouldn't like that's not even that like that that out of the um or outside of the the realm of possibilities um but yeah I
hope that I hope that annoyed you as much as it annoyed me um Etika NFTs yay something more fun than that Gordon Ramsay
becoming a Twitch streamer
possibly
so for whatever reason
XQC
likes to watch a lot of
Gordon Ramsay
Gordon Ramsay's great, I love Gordon Ramsay
and
Gordon Ramsay's trying to like
find out about Twitch and XQC replies I'll give
you a rundown call me on my cell America's next master streamer pause champ uh you mean next level
streamer and then yeah now people are sort of sort of speculating um um, that Gordon Ramsay is either gonna become a Twitch streamer, or, you know, do a collab with xQc.
Um...
Which...
Which...
Honestly would be...
Genuinely hilarious.
Like, I would actually love if that happens like imagine imagine gordon ramsay on twitch trying to understand just understand firstly twitch
culture but also twitch lingo like people in his chat are gonna be like they're gonna be sparing fucking pogchamp and he's gonna be
like i have no idea what this means it would be it would be kind of a funny experience and
i i want to be there if that ever actually uh if that ever actually happens um i don't know if it's
just gonna be like a it's gonna remain a twitter thing but hey i but hey, I think it'd be a great way for them both to make a
shitload of money. To be completely honest,
like, XQC is really big.
Gordon Ramsay
is very big on Twitch.
XQC and
Gordon Ramsay,
match made in heaven, maybe giving XQC
a cooking lesson.
You know? He seems like he's such
a great chef, judging by some of the
clips I've seen.
Oh. And just imagine
an unfiltered, like
an unscripted, unfiltered
Gordon Ramsay. That is
what Gordon Ramsay
on Twitch would end up being.
And I would love
that.
The last thing we want to talk about,
I want to talk about this.
So, Pine64, they make devices like the PineNote.
And through some various patches and fun stuff,
you can run mainline Linux on a PineNote.
Normally, you'd have to run their custom distro
that is designed specifically
around the PineNote, but
you can run mainline
Linux on a PineNote.
So do you know what this means?
PineNote has an e-paper display
that has a refresh rate of
7.5
hertz. So you
at a terrible,
terrible blurry frame rate
could play Doom
on a Pine Note. I wouldn't
want to do that. So, the problem
Okay, here's the problem with a
e-paper display. It's not 7.5
hertz the same
way that an LCD is
7.5 hertz. Like, if an LCD is
7.5 hertz, it'd be really shit.
But say, like, 30 hertz or whatever it is.
So when an e-paper display changes between frames,
I don't know how it works.
Don't get me to explain the science behind it.
But it basically blurs the frames together.
So it wouldn't just be, hey, this is Doom showing 7.5 frames a second.
It would be Doom that is a blurry mess.
But you know what?
If a Pine Note was cheaper, I would buy it and do it.
Problem is they're $400.
So not going to happen. problem is they're $400, so, um, not gonna happen, but if Pine wants to send me a Pine note,
I will happily place some Doom on it, um, that would be, uh, that would be a, uh, that would be
fun, uh, you're gonna have to, like, go and run some, like like add some custom patches to it. I don't actually know the
specific stuff that has been done here
but
You will need to go and like apply some custom patches to kernel because you know, you're not you're not exactly
You're not exactly supposed to be
using shit like this with desktop Linux. How do they do a tri-color e-ink?
Wait, what? I didn't know that existed. I thought e-ink was always just going to be grayscale.
E-ink... tr...
Uh, e-ink... three color?
E-ink... Three color?
E-ink display.
I don't know if looking up tricolor is going to find it.
I'm not finding...
Red, black, and white.
Uh-huh, okay.
So you get red ink as well.
Or red color, I guess, as well.
That's kind of neat.
They're pretty cheap, apparently, as well.
You can...
They're like 30 bucks for a screen.
I don't know if there's any devices actually using them, though.
That's the difference.
Hmm.
E-ink's a cool technology.
I do like it.
I think if we didn't have e-ink, no one would really care about e-readers.
If we were just using LCDs with our reading-based tablets,
I don't think anyone would really care about them.
Like E-Ink is a really nice technology
just because it gives you a more natural,
I guess, paper sort of style of reading.
It's not like, hey, here's an LCD
where there is a light blaring into your eyes
the entire time you're looking at it.
It's a bit more not that.
It's closer to like a Game Boy screen
than like an LCD.
Obviously, that's an exaggeration,
but like in the way that it's not massively backlit
and just blows out your eyes
when you're trying to read it.
But hey, yeah, if I had a PineNote,
if anyone happens to have a PineNote,
go run mainline Linux on it and play Doom
on it because that'd be funny. And send me a video because
that'd be funny.
Yeah.
Is that gonna be
everything today?
Oh, there's one last thing.
Here
is a
tabletop
hand massager.
Which, you know what?
I feel like I kind of want.
Because I got some wrist problems.
Also, what is that mouse?
I want to say it's not a G502,
but it's got a G502 style design,
but then it's more mad catty.
I don't know what this is.
If anyone happens to recognize
this specific mouse, I would
like to know. So once again,
created by a Japanese
company like we saw last week with the
device where you can
lick a screen and taste stuff.
The
I don't know what that word is.
B-A-U-H-U
with like two little dots above it.
T-T-E. I don't know what that
word is. The device uses
15 heated air cushions
to supposedly stimulate
the feeling of a real massage
and well, why the hell not?
Yeah. Yeah, why the hell not? Yeah. Yeah, why the hell not?
If this is how you're playing games,
I think you do need a massager.
I think you genuinely do. What are your fingers
doing?
Wait,
this is actually a great picture, so
we've got a...
I didn't look at the rest of this article
so we've got a leg rest
I don't know what this chair is but I imagine
it's
a fairly expensive chair
we've got two cans of monster
sitting on an arm
you know what I kinda like this
setup
so basically it's gonna have like You know what? I kinda like this setup.
Uh... So basically it's gonna have, like,
cushions wrapped around...
I kinda... You know what? I want this.
I don't know how it's gonna cost.
Um...
It's actually not that much.
That's actually really cheap.
Um... That's actually really cheap. That's actually really cheap.
What the hell? $150
for that.
More than gamers, you really
should not play so long that your body starts
complaining. You shouldn't, but also
just having a hand massage just sounds good anyway.
I have to say, having some wrist problems,
working with bad mouses,
I solved them completely with a roller mouse.
A roller mouse.
What is a roller mouse?
What the fuck is this?
What the fuck? how does that work
wait do you move this this like rubber thing and then move it left to right
that's so fucking weird i think a trackball would be way more comfortable than that but
hey each is that to each of their own, I guess.
Genuinely curious about this. If someone works all day on a
computer and climbs sometimes, it seems like
a pretty good idea, if it works.
This actually isn't a bad
idea, but I'd be more interested in a version that does the same
thing for my feet.
I'm pretty sure foot massages exist.
I'm pretty sure foot massages
already exist.
Um... I'm pretty sure foot massages already exist. I don't know who this is.
Let's see.
You can only put hands in this thing.
Don't put anything.
Don't.
That would hurt.
Don't put anything else in there.
You know what? If I can. Don't put anything else in there. You know what?
If I can...
I kind of want to get one.
Will I make a video on it?
Probably.
Will I make a video on it just so I can justify
the expense and make it a business
expense?
Probably.
Also, how many people can you
say in the Linux space are making videos
on hand massages, I'm gonna say zero, maybe there's one, I don't know everybody, but I'm
gonna say zero, um, and as I said, I have problems with my right wrist, so maybe it's not the, uh,
wrist, so maybe it's not the, uh,
maybe it's not even the, uh, the
worst idea. Um,
yeah, so
that's gonna be pretty much it for me.
Uh, over on the gaming
channel, I actually finished playing Bloodborne
today, so
I guess
the day that this goes
live, um,
I'm probably gonna be playing I don't know what I'm probably going to be playing
I don't know what I'm going to play
on that spot now. Maybe Spyro 3.
I'm thinking Spyro 3
but if not, we'll work
it out before then.
Also on the
Friday, we're now playing
Hollow Knight. So we finished
off Kingdom Hearts Rechained Memories.
That's going to be starting today
for my recording.
Today for me.
Next week, we're on part two.
Hollow Knight, from what I hear,
is it's Ender Lilies
with its backtracking on crack.
So I'm going to have fun with that.
But luckily there's a map,
so it's fine.
And yeah, I've got some ideas for the main channel streams.
One thing I want to do is like a, I guess you call it a spring cleaning stream.
So I've got a lot of applications installed in my system that I don't use anymore.
Like genuinely tons of applications that I have no interest in using again.
So I should probably get
rid of some of them, but I'm lazy.
So if I can turn that into content,
I think I'm gonna have to do that.
Sounds like a good
idea. Plus getting rid of config files
and stuff, applications I'm not using, all that
fun stuff. I'll work out the
exact the exact, um,
the exact,
uh, what's the word?
Plan.
That's, the exact
plan, uh, before we start it.
But I'm thinking of doing that this week,
uh, or maybe I'll do it next week, I don't know.
I'll do it at some point, and then at some
point as well, we'll get back to doing
the LFS stream
LFS streams
because we sort of just left that one off and just
because I got bored
I just got bored and didn't really feel like
continuing it but we'll get back to it at some
point and have some
fun with that
so that's going to be it for me
main channel Brody Robertson
gaming channel Brodie Robertson.
Gaming channel, Brodie Robertson Plays.
The podcast, available in audio version, audio places like Spotify, things like that.
The video version on YouTube and Odyssey.
And yeah, that's going to be it for me.
I have had this bit of hair sticking up at the back the entire stream. So, if it's been bothering the video watchers, good.
Because it's been bothering me every time I see it as well.
That's going to be it for me.
And I'm out.