Tech Over Tea - I'm Convinced Zuckerberg Is An Alien | Solo

Episode Date: May 18, 2022

I haven't seen a single picture or video of Zuckerberg that convinces me he is human, in fact the more I see the less convinced I am. ==========Support The Channel========== ► Patreon: https://www.p...atreon.com/brodierobertson ► Paypal: https://www.paypal.me/BrodieRobertsonVideo ► Amazon USA: https://amzn.to/3d5gykF ► Other Methods: https://cointr.ee/brodierobertson =========Video Platforms========== 🎥 YouTube: https://www.youtube.com/channel/UCBq5p-xOla8xhnrbhu8AIAg =========Audio Release========= 🎵 RSS: https://anchor.fm/s/149fd51c/podcast/rss 🎵 Apple Podcast:https://podcasts.apple.com/us/podcast/tech-over-tea/id1501727953 🎵 Spotify: https://open.spotify.com/show/3IfFpfzlLo7OPsEnl4gbdM 🎵 Google Podcast: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8xNDlmZDUxYy9wb2RjYXN0L3Jzcw== 🎵 Anchor: https://anchor.fm/tech-over-tea ==========Social Media========== 🎤 Discord:https://discord.gg/PkMRVn9 🐦 Twitter: https://twitter.com/TechOverTeaShow 📷 Instagram: https://www.instagram.com/techovertea/ 🌐 Mastodon:https://mastodon.social/web/accounts/1093345 ==========Credits========== 🎨 Channel Art: All my art has was created by Supercozman https://twitter.com/Supercozman https://www.instagram.com/supercozman_draws/ DISCLOSURE: Wherever possible I use referral links, which means if you click one of the links in this video or description and make a purchase we may receive a small commission or other compensation.

Transcript
Discussion (0)
Starting point is 00:00:00 Good morning, good day, and good evening. Welcome back to episode 115 of Tech of a T. I am as always your host, Broderobbertson, and you know what? MMOs are not metaverses, because MMOs are fun, and metaverses are not. Now that sounds like a really weird take, but it's not my take per se. This is the take of the director of Final Fantasy 14, Yoshi P. So this was from a interview that was done for the Weekly Bunshin and was translated by Silicon Era. And he's got some interesting quotes here. So to me, I see the metaverse as a system that replaces reality with a virtual world.
Starting point is 00:00:46 So I don't think the metaverse has anything in common with entertainment. Right? Okay. In the metaverse, I'm thinking of people who will use an avatar in virtual reality and take a stroll in Shinjuku or do shopping, just like in real life. Though it might be fun, there's no entertainment there. What's so interesting about the systems of our real world is how i feel uh when asked if he would ever consider working on something metaverse related he said uh he would rather make something entertaining with uh with
Starting point is 00:01:17 the virtual reality rather than make a metaverse but doesn't have any plans to do so right now and you know what i think that's a really interesting take on the metaverse like i'm personally of the of the stance that a metaverse any of these online worlds that we see whether that's you know whether it's runescape whether it's 14 whether it's wow whether it's anything else out there i I would consider these a metaverse. My criteria for a metaverse is basically, it needs to be a digital world where... I think that's the main criteria. It needs to be a digital world.
Starting point is 00:01:56 It needs to have some sort of community aspect to it. Because if you just have a digital world, like... Yeah, let's just say just have a digital world like um yeah let's just say you have a a digital world it's just a blank unity project it's just you and no one else i don't think anyone's going to argue that a a metaverse with a single person or a world with a single person is a metaverse so it clearly needs multiple people to be there i think that's a baseline that everybody can agree with but i'm not i'm not of the the mindset that a metaverse necessarily needs to emulate the real world while that is certainly the case with the corporate metaverses we're seeing like you know meta and all of these other things that are all trying to just basically be...
Starting point is 00:02:45 I guess they're trying... There's a Mozilla project that it very much reminds me of. Mozilla VR. I don't know what it's called. Hubs. Yes. Mozilla Hubs. It's basically a Zoom call.
Starting point is 00:03:01 But can I find a picture of the avatars? Yes, I can. It's basically a Zoom call, but done in a 3D space. This is sort of a more, a more, I guess, isolated metaverse, because all of these calls are started up as private rooms, basically.
Starting point is 00:03:23 But I don't necessarily think that a metaverse needs to be this boring it's going to be this boring a lot of cases when you know you have facebook designing an mmo but i i think that at least by my definition i consider XIV to be a metaverse. It's a metaverse that's better than everything else being made, but it's still a metaverse, sort of, nonetheless. There were some other quotes in the actual translated article that didn't make it to the PC Gamer article, I believe. Let's see. Due to the
Starting point is 00:04:06 similar... No, that's what I read before. Okay, no, I was mistaken. No, this is basically pretty much all that was said. That's UHP's take on metaverses. I think it's a reasonable take.
Starting point is 00:04:22 And if that means that he's not going to waste his time making things that nobody cares about, you know what? I think that's totally fine. Yoshi P is very clearly, you know, a human being. Like, everybody can agree, like, he seems like a pretty chill dude. Someone who doesn't seem like a human, though, is Zuckerberg.
Starting point is 00:04:52 This image... This image is... It's such a strange picture. Like, I don't know if he's just like always doing lots and lots of drugs, which is probably, probably part of it. I wouldn't be surprised if he is like, you know, every second of the day coked out of his mind. But like, no normal human being smiles like this. No normal human being, like, there's just something
Starting point is 00:05:20 weird about his face. Like, if Facebook came out, if Meta came out and said, we are now working with Boston Dynamics to build, like, war bots, and they made them look like Zuckerberg, I don't think anybody would be, like,
Starting point is 00:05:36 confused by that. They would just think, oh look, Zuckerberg's just let his clone farm loose, just out to the world. This image sort of reminds me of the um i don't know if you guys have seen it but back a couple of years ago when he liked to talk about smoking meats there was this um there was this live stream that he did i think it was like was it thanksgiving or something like that yeah here the video. This was from three years ago.
Starting point is 00:06:06 And he just kept saying smoking meats. Just like, Hey everyone, we are live from... Just like to a really unnatural level.
Starting point is 00:06:18 ...my backyard where I am smoking a brisket and some ribs. I am making meats now. Smoking these meats here. Are a little meat smoking? It's smoking. So, I'm the meat chef. Definitely smoking.
Starting point is 00:06:33 Yeah, someone asked me, do I smoke meat? Smoking meat. Smoking these meats. Smoking meats earlier in the day. Smoking these meats. Just set the charcoal up and you set the... You don't need to keep saying it!
Starting point is 00:06:45 Look, maybe he's just a really weird, awkward dude who's been thrust into a multi billion dollar company that he built himself. But like, look, I'm not convinced that he's not a robot or not an alien.
Starting point is 00:07:01 Maybe that's mean. But like, I've never seen a picture of Zuckerberg where he looks like a normal person. Like sure, some of the people in the background here look like they are- they don't want to be here. They're really forcing the fact they're in this image. Like this guy here, he's like, yes, I want to be here. He's probably- this guy's probably one of the devs. He's like, I just don't- I don't want to be here. Just let me go back to work. But like most of the people here look you know like reason this guy's the dev as well he's like let me go back to work but everyone else he looks you know like a human i think we can all agree
Starting point is 00:07:36 everyone else he looks looks like a human but then zuckerberg. But then Zuckerberg. Uncanny Valley vibes right here, one commenter wrote. Which, yeah, it does kind of seem like that. It sort of reminds me of, you know, when you see a CG in a movie or 3D models in a game and they look really, good like they look almost lifelike, but there's just something there where you're like this this doesn't The I can't put my finger on it But there's just something about this shot whether it's the lighting or the facial expressions or anything like that
Starting point is 00:08:23 where it's just slightly off what you'd expect. And that's what Zuckerberg is. He looks mostly human, but there's something off about the way he conducts everything, where you're just like, are you actually a human? Are you actually human, though? Can we have some evidence of this being the case?
Starting point is 00:08:50 But what evidence could he really give? You know, a birth certificate wouldn't prove that he's actually human. You could very easily fake one of those. I think the more I look at this image as well, though, the weirder it gets. Because his hair also starts to sort of like fade into the background and it starts to look like he's kind of an elf.
Starting point is 00:09:12 Like because there's a bit of his ears being covered by the hair here. So if you just hide the hair and you just trace the outline of his head it really does look like he's some elvish alien creature that's all i have to say about zuckerberg like i'm just gonna sit here and insult zuckerberg
Starting point is 00:09:34 the rest of the podcast if i uh if i if i keep doing this but we will um we'll move on from zuckerberg and talk about something that is really cool and sort of fits into that uncanny valley as well. So I don't know if you guys know about this, but Unreal Engine 5 is kind of stupid. Like it's kind of, it's kind of a stupidly like insane engine, what it's capable of. Like, I can't actually show you the pictures here because it's going to show you the video that I want to show you guys. Literally everything about UE5 right now is this video I't actually show you the pictures here, because it's going to show you the video that I want to show you guys. Literally everything about UE5 right now is this video I want to show you. So, there was this art project. This genuinely insane art project.
Starting point is 00:10:21 And it looks almost real during the daytime shot you're probably not going to believe that this is not real world footage but it's not this is a render in ue5 now doesn't necessarily mean it's a it's a live render but it is a render nonetheless. So this is the video. Let's get it at the... Let's make sure it's running as high as we can go, just to make sure YouTube's not going to screw us on the bitrate. We'll mute the audio, because I think the audio is just cicadas. Yeah, the audio is just cicadas.
Starting point is 00:10:56 Okay. This is in Engine. This is in UE5. So the first thing is probably going to set you off to the fact that it isn't actual real-world footage, the fact that it's running at 60fps.
Starting point is 00:11:11 Or, it's not... Actually, no, it's running at 30 on this upload. But 30 is not what you typically record at, and it looks slightly off. So, this is all in UE5. So, you might be able to see a little... Yeah, if you pay attention to the reflections up here, the reflections don't look, you know, as you would expect them to look. I
Starting point is 00:11:35 think that was a bit of pop in there. Yeah, here we go. Here's actually a good shot of where it looks kind of off. The glass on the other side, it doesn't look like it's reflecting in the way you would expect it to reflect. But all of the text work here, all the modeling work here is genuinely incredible. There are a lot of people who saw this over on... Over on... I just realized you couldn't see half of it.
Starting point is 00:12:01 You couldn't see half of it. Oh, it's... Well, that's fine you can now um uh can i make the video bigger oh no go back to the video okay you couldn't see half anyway but up here there was a little bit of um yeah the reflection's a bit harder to sort of convince yourself it's real. So the day shot is pretty insane. Like, this is more than any game you'd be able to actually play at.
Starting point is 00:12:39 Where's the night bit? The night bit is where you can... Any of the dark bits, actually? Yeah, no, the night bit is where you can actually really tell. So the day looks pretty good. It's when you start sort of getting rid of a lot of the light that... It becomes very obvious that it's not real, but it's also still genuinely incredible. So here we go.
Starting point is 00:13:02 You can see the... If you pay attention to the light up here, like there's... the glow on the light just doesn't really look the way that light looks if you pick it up on a camera. And the torch as well. There'll be a torch here in a little bit. But yeah, all the glow that's coming off here, like it looks genuinely incredible but it's still it's very much in this uncanny valley where it looks almost real but you can still tell because something seems off and this torch here like torches don't they don't guess, they don't glow as much as this on the path.
Starting point is 00:13:46 It's when they hit something that you sort of start to notice the light. Here you can very much notice the cone. The work in the gravel here looks really, really great as well. If we can find a good shot. Like this gravel, unless you were trying to pixel peep, you wouldn't be able to tell this wasn't real gravel.
Starting point is 00:14:13 So this is based off of a train station in Toyama, Japan. And as I said, this isn't running in real time because this would make any GPU basically melt right now. It is running reasonably well, surprisingly. So the guy who did this pinned a comment about it. So this is a high-res render around 7 frames per second. So it's running at 7 FPS if you were watching it real-time.
Starting point is 00:14:49 I can run it real-time at 30 to 50 FPS at 1440p in the daytime. Obviously, the night-time being considerably worse, because you have these extra lights that are on. Actually, just the extra lights, which means extra lights to ray trace.
Starting point is 00:15:08 But obviously image quality is going to be worse. Because you know. It's not been optimized for usage in a game. Like this is an art project. Not a game project. So it was done with a RTX 2080. And Ryzen 7 3700X. So theoretically if you chuck this on
Starting point is 00:15:26 a 3080, you could probably get 60 FPS at maybe 4K. Maybe. But you would easily be able to get a constant 60 FPS. So this took the dev about a month to do
Starting point is 00:15:45 and it was recorded in VR they didn't say what headset they were using but it doesn't really matter what other bits were really nice here I didn't actually point this out but like the
Starting point is 00:16:02 just the work on the like grime uh where's the stairs uh back here's a good shot like the grime on these stairs like look at this every part of this scene you can just sit here and examine for days this guy is is like this this right here this is how you get yourself hired at a game studio this is like this is the art project you do if you're trying to get yourself a job um there is a a lot of water around because you know you can't show off any sort of any sort of unreal engine stuff or any sort of, you know, high graphical fidelity without reflections. Because as we know, the more reflections there are, the higher the fidelity is.
Starting point is 00:16:53 As we can see from GTA 5 mods, where they look like you're playing on a mirror. Yeah, I think that's pretty much it for this. Oh, you can see... Ah, here's one thing that you can really tell. There is a little bit of artifacting around the edges of the light here. So that's another thing that can sort of make it pretty obvious what's going on here. But regardless, like, I'm nitpicking here but this is incredible also it was done without using uh without using nanite which is the is that the lighting system that ue5 uses uh
Starting point is 00:17:38 wait is it the is nanite the lighting or the texture system um nanite lighting or the texture system um nanite oh it's yes nanite's the geometry system right um you can do like fancy 3d geometry and fancy magical ways i don't understand because i'm not an art guy and i don't understand uh how it works but obviously this isn't how any real games are going to look anytime soon like you know in ue7 this is probably how the games are reasonably going to be able to look but obviously not having not having any character models not having any, not having anything else that would get in the way of the performance, you can spend all of that just on the art. This is a great tech demo to show off what UE5 is capable of, but a lot of people are misconstruing that as this being what games on UE5 will look like as devs get more used to the engine. And that's not going to happen.
Starting point is 00:18:46 There's not going to be a single UE5 game that looks like this. And I can say this because every time there has been an engine that comes out, Unreal Engine is a great example for this, the highest end games ever made for the engine never look as good as the tech demos because it's just not reasonable or just not feasible to make a game that looks like that. The hardware is just not there, especially because a lot of games do get held back by consoles. The hardware is just not there to do that fully in real time
Starting point is 00:19:19 with everything else you need for a game. But in time, that is how... That is something that's going to be feasible for actual real-time games. I... I personally just... It's cool. I think it's great.
Starting point is 00:19:35 And if people want to go and chase this incredibly high fidelity to the point of literal reality, that's wonderful. I just don't really care as much as I care about, you know, art style, and I care about gameplay, and I care about all of the stuff that, you know, make a game look, like, make a game fun,
Starting point is 00:19:59 and make a game actually play nice and look good. Because having this incredibly high fidelity background, if you didn't combine this with you know basically as as long if you didn't combine this with like zuckerberg level uh 3d models it would look weird so if you sort of tone that down and then use a more stylistic stylistic style is not a sentence that makes sense but use a more stylistic... stylistic style is not a sentence that makes sense. But use a more stylistic approach to your art. Like, you don't have to have games that, you know,
Starting point is 00:20:31 you spend a million dollars on a fucking plank texture. Like, you can use the advantages that are coming from this to make your games look good in a different way like take for example the like the mario games um mario odyssey doesn't look like a very realistic game it's still got that you know mario style to it and that's the even if you're not going to be going like pushing the engine as far as physically possible there are ways you can take advantage of what's being done on the absolute high end to make not make those lower and make those make those stylistic games look better in their own style is probably a great way to describe it
Starting point is 00:21:20 now let's go to the whole the complete other end of the spectrum. I can say words. The complete other end of the spectrum with a game from 2001. So, a game from, what year did this come out? Actually come out?
Starting point is 00:21:41 2011. So, 2011 Duke Nukem Forever came out. I didn't think it was that long ago. Wow, 2011, Duke Nukem Forever came out. I didn't think it was that long ago. Wow, that was a long ass time ago. Duke Nukem Forever came out in 2011.
Starting point is 00:21:57 And recently, a build from 2001, the original version of the game got leaked i don't know how it got leaked i don't know if it was like an insider i know what like people on 4chan managed to find it or something like that so maybe there was like a 4chan guy who was working at the company or mate that could have been i don't know maybe it's like a um maybe it's a promotional piece because they want to redo Duke Nukem Forever. I don't know.
Starting point is 00:22:26 But what we do know is that the game is real and it exists. So there is this very short video here showing the game. Someone actually went and played 36 minutes of it though. So I'll show you that in just a moment. But yeah, it's, I've never actually played the... I don't think I've actually played a Duke Nukem game. I've just heard a lot of great things about the series from its like early past, obviously Duke Nukem Forever being an exception, but the early parts of the game and
Starting point is 00:23:01 if this game actually came out in 2001, it would have been artistically impressive obviously it's not a completed game so you're not going to be playing through a whole Duke Nukem game but the game does
Starting point is 00:23:22 exist now and what that means is that modders are going to be building a game. I was looking to find the actual footage I mentioned before. Duke Nukem 2001. Where is this 36 minute video? I literally had it just before. Here we go. Here we go. Where is this 36 minute video? I literally had it just before. Uh.
Starting point is 00:23:46 Here we go. Here we go. Uh. You like shrink dudes. And then like this effect. Is actually like kind of impressive. Obviously nowadays. It looks terrible. But. If you put it into the context of what was available back then like this would be crazy like this would be kind of insane and i'm really i'm waiting to see
Starting point is 00:24:19 what modders actually do with it because as i said I said, there isn't a full game here. Like, they haven't completed the entire story. Also, you can piss. They haven't completed the entire story or anything like that. It's an early build of the game from the way it was originally going to be. But, this is cool.
Starting point is 00:24:40 And, give it a few months, we'll see some kind of crazy things. Initially, people thought this wasn't actually real. Because, you know, it's a leaked game from 2001. It's not that crazy that someone could have made, like, a fan-made game. That was... And then, like, trying to sell that off as being the original build.
Starting point is 00:25:04 But... We have this... We have this quote here. From... George Brosad. Who was one of the people who made Duke Nukem 3D. Yes, the leak looks real. No, I'm not really interested in talking about it.
Starting point is 00:25:21 Or retreading a painful past. You should heavily temper expectations There is no real game to play just a smattering of barely populated test levels. I have no knowledge of who leaked this And that seems to be the case Locking this up and closing comments block some jerks said all that needs to be said Other than that time to take control of my time. I guess some people were being weird about it, which doesn't surprise me. But yeah, there's definitely enough here
Starting point is 00:25:52 for modders to pick the game back up and then basically finish the game that people wanted to play. Judging by the footage we see here. Not that one. That's Zuckerberg. Where's the footage? Did I close it?
Starting point is 00:26:06 I think I closed it. Judging by the footage that we saw, though, it looks like the gunplay is already there. It's just, you know, the levels are very not populated. So, building a full game from that wouldn't be the most impossible thing to do like it
Starting point is 00:26:31 would be a process for sure but oh so you can yeah oh there's a mod menu or a command menu that's why you could fly through I think you just fly through a wall because they just hadn't put collision there. Everything
Starting point is 00:26:48 about this, except for the fact that there's just nothing to do in the levels, seems like there is a workable framework for a game. You know what I actually want to do? I kind of want to actually go back and play Duke Nukem Forever. I want to see what the game
Starting point is 00:27:04 was actually like. Because I only heard really bad things about it. Like play Duke Nukem Forever. I want to see what the game was actually like. Because I only heard really bad things about it. Like, Duke Nukem Forever is terrible. It's the worst game ever made. But a lot of people said a lot of games are really bad. And then looking back on it years later, you realise
Starting point is 00:27:19 it wasn't as bad as people said. It was sort of just people were very disappointed with what they got and and you know, at the time they just were not happy I kind of want to go back and do that
Starting point is 00:27:36 and see if it was, you know, at all amusing. I know you can pick up shit and like, smear it on the wall, but like hey, for how much is it right now? It is $25. That's too much money. I'm not going to spend $25 on it, but it does have mostly positive recent reviews, which is kind of weird. It's kind of what, not what I would have expected. Truth be said said it's not the best FPS
Starting point is 00:28:05 there's some really frustrating parts and even some bugs that prevent you from advancing in the game yeah that's a pretty big problem I stomped into one and I stomped into one I stepped into one and if I hadn't found a solution after googling for a while it is very likely we've given up this game for a second time okay so I might have been buggy as well. But I would like to go and play it at some point. I'll probably wait until, you know, it's
Starting point is 00:28:32 very cheap. It's on special and I can buy it as cheap as possible. Speaking of games that were really bad that I want to go back and play though, Aliens Colonial Marines. Like, I remember seeing how bad that I want to go back and play though um, Aliens Colonial Marines, like I remember seeing how bad that game was back when it first came out
Starting point is 00:28:50 um and I kind of want to, it's not for $35, that's for god damn sure but I kind of want to go back and play it and see just how bad it actually was, apparently it got patched though,
Starting point is 00:29:05 and a lot of the bugs... Our modders also saved the game. But from... Yeah, it seems like it's probably still really buggy. Just not as bad as it was when it first came out. But when I play it, I'm not playing it with any mods or anything like that. I'm going to play it in like...
Starting point is 00:29:28 I'm going to play it and it's going to be bad. I want this game to be bad. So fixing it sort of defeats the whole purpose. But for 35 Australian dollars, yeah, it's not good enough for the meme. It's not. Definitely not. But at like maybe... I don't know. $15?
Starting point is 00:29:48 $10? Maybe. I'm sure I can get $15 of fun out of the game. For sure. Surely I could do that. I don't know. What is this? Actually, I just saw a comment on...
Starting point is 00:30:10 About the Duke Nukem thing. The E3 2001 Duke Nukem Forever Reveal was and continues to be the greatest gameplay trailer I've ever seen. That is the Duke I wanted because it builds off the success and innovation of Duke Nukem 3D perfectly. The music is perfect too. Do you recall who composed it? So let's go back and see that Duke Nukem Forever 2001. Duke Nukem Forever 2001 E3. So this probably was the build that the E3 trailer was based on then.
Starting point is 00:30:53 Let's see... Man, 2001 trailers! Yeah, in many ways, it seems similar. This is probably... The build that we saw leaked is probably the same build or, like, a build from around about the same time. Like, that would... That makes sense, considering, you know, the release, like, the time the build was from anyway. All of it sort of lines up in a way that makes sense with the trailer. How it came out?
Starting point is 00:31:27 Still don't know, but we'll, uh, maybe someone at some point in the future will, uh, will come across how that happened. Uh, speaking of things that are cool though, the dev of Vampire Survivors. So a new version just came out like a couple of days ago um i think it was like 0.5.2 or something i want to say yes 0.5.2 uh where is it there's a lot of cool things that happened in it oh right you can get a guitar now as well. Yeah, that's one thing. There's a guitar weapon because why wouldn't there be? Here we go. You can run around with this guitar weapon and it just murders everything.
Starting point is 00:32:17 But that's not what I want to talk about. I'm going to go and play 0.5.2 myself and that'll be fun. What I want to talk about is the way the devs sort of approached the game. So the Vampire Survivors creator didn't have a vision when he started making the game. He didn't have a vision when he started making the game
Starting point is 00:32:38 and allowed him to quit his job. So I don't care for balance that much. It's a single-player game. Here we go. The game was initially inspired by an Android title Magic Survival I've always been making games my spare time. Basically. I was looking for a job at the time Because I was playing Magic Survival I thought to try and make my version and so I just came up with a prototype that played, you know
Starting point is 00:33:04 Exactly like Magic Survival. And then I was done with it, honestly. Okay. So this is a game that people are talking about. I've heard people say that the game's basically just a clone of this. And yeah, I can see that. I can see why people said it was just a clone. Oh, there's even um even garlic
Starting point is 00:33:36 Yeah, it obviously it's a very different style now, but it's very clearly like the same The same sort of gameplay, yeah uh things changed when Galant looked again, an asset pack he bought years beforehand, one that which was clearly inspired by Konami's Castlevania series he replaced the prototype placeholder sprites with these vampires and ghouls
Starting point is 00:33:58 and absolutely fell in love with the visuals, wait this is an asset pack he bought years ago? what an absolute lad. That's actually incredible. Okay, I didn't know that. And from then on, I just started building the game piece by piece. I didn't have a vision, says Galant. I just put elements in to try and make things fun.
Starting point is 00:34:27 This is one of the most striking things about Vampire Survivors. There's a lot of stuff in the game that frankly feels overpowered and you have enormous fun using it. It feels like a game where the unexpected combinations can completely change how it plays, the one that doesn't especially mind if the player ends up with godly powers. I spent quite a lot of time testing with two or three weapons, really. I was more focused on trying to put as much stuff on screen as possible. I still wasn't thinking about
Starting point is 00:34:52 how this game was actually going to get fun. Then I started to build on the combos, trying to diversify weapons so they feel different without worrying too much about which one is strongest, really. I don't really care for the game balance that much. It's a single player game. I'm more than happy for people to just go have fun, just to go,
Starting point is 00:35:12 just to go for what they have fun with. Ah. So I want everything to be viable. And if some weapons are broken, that's fine. As long as they're fun, as long as they're fun, I'm fine with it. It will be up to the player to make the choice to either go for the easy way or go for the weapons they like and make a challenge for themselves. Yeah, that sort of makes sense considering what some of the characters start with. So, there is a character still in the game. I've mentioned it last time, the Missing No character, which was what you used to get for killing death.
Starting point is 00:35:49 But that character is still in the game now, so when you start up the game, literally the first minute you start the game, you can actually go and fire letter and unlock literally one of the most broken characters in the game. And there's some like really crazy characters you can get like not too long after that as well um obviously death is difficult to get when you unlock death uh like a couple of the really powerful characters starts with an evolved
Starting point is 00:36:16 weapon and evolved weapons basically are broken for the first 10 minutes. 10, 15 minutes. You can survive about that long without leveling up at all just by using that. So another aspect of the game that surely helped in its success was the cost on Steam, which is $2.99. The reason for that is because
Starting point is 00:36:42 I felt like it was a fair price for what I was offering, which is a product that I've developed in my spare time. And by spending a total of 1100 euro... Wait, is that euro? That's pound, Brody. Yes, that's the pound symbol. Yes, bro.
Starting point is 00:37:00 Yes, that is the pound symbol. Spending a total of £1100 on assets, basically between illustrations and the sound, so that price sounds fair to me. And then I'm really happy that people want to pay more for the game, of course, and the price will go up once it's out of early access or closer to completion, but once again, I need to feel like it's a fair deal. One shouldn't only aim to try to make as much profit as possible from it.
Starting point is 00:37:26 That just doesn't work. Honestly, what a cool dude. What an absolutely amazing dev. I wasn't expecting all these issues. Wait, what's this? The level of success it has seen is hard to quantify. Though an indie game that boasts an average of 25,000 players a day isn't doing too badly,
Starting point is 00:37:52 I asked Gallant how success had changed things, and it sounds like much of it is firefighting. I wasn't expecting all these issues because I was expecting, if I were to get lucky, 1 to 200 plays. And you know, if 1% of those players have a problem, it's easy. You will find a way
Starting point is 00:38:14 to sort out that user. When you have players numbering in the 100,000, even if 1% of these people experience a problem, it's a very large amount of people you need to deal with to support So yeah, the amount of work is insane right now, and I haven't managed to sort everything out. Yeah things a bit bigger than expected I love this
Starting point is 00:38:36 The future of the game is now obviously going to be more ambitious than I initially planned. I published a Published a roadmap. I didn't know that. So, where people can have a look at what percentage of completion we are for the game right now. Right now, we're at about 70% of the content, so we can expect more, you know, character stage and all the things we already know. But also, there are two big gameplay features
Starting point is 00:38:58 that are planned that will change the way people play the game. Ooh. A new layer of, you know, power creep and all that. Oh, that's neat. Um. Uh, okay.
Starting point is 00:39:14 Time for a slightly controversial technical opinion that I hope the PC Gamer Hardware team never see. I kind of like slow down as... I kind of like slow down as in when the frame rate decreases in specific circumstances, and particularly when it happens in vaguely
Starting point is 00:39:30 bullet hell context. Oh, God. When things really ramp up in Vampires 5, the slowdown can get immense. It doesn't make me mad, it just makes me nostalgic. Forgive me, tech purists. Does Galant think slowdown
Starting point is 00:39:44 can sometimes be good? I might like it. Depends a lot on the game, he laughs. FrameFreeze absolutely love FrameFreeze doing it the right time. But you know, those are games almost designed to slow down. There are a few where I absolutely love to see. This Odin Sphere on PS2,
Starting point is 00:40:02 the older version that used to slow down a lot, and I absolutely loved it for some reason. The version they released recently is smooth, buttery 60 FPS instead, and I love it as well, but yeah, it makes me miss the feeling a little bit. Galant did clarify that he sees the slowdown of Vampire's Fives as a technical issue,
Starting point is 00:40:21 and as time goes on, the intention is to make the game much smoother. Okay, I know what the bottleneck is. Could it be your thousands of characters on screen at the same time? That might possibly be it. He also adds with a smile that he might add freeze frames there. That's cool. I ended up asking Gallant about the game's success means to his career
Starting point is 00:40:46 he'd mentioned that around the time it came out he was looking for to work as a web dev man you got out of being a web dev to be the dev of vampire survivors I think you're good um yes the plan was to start the year with a change of job
Starting point is 00:41:04 says Galant just to start making a career as a web developer because it pays well and you get a mortgage Um... blast all completely upside down. I don't care about buying a flat anymore. I just care about doing what I've always wanted, which is to make games. That's why I'm really grateful for this opportunity. For the surge of luck, and I'm going to try and turn it into something, you know, that is going to last. That's really cool. I hope this dev does well into the future.
Starting point is 00:41:43 Honestly, that's just cool. I've been happy with my runs for the game. Even if it was left as is, I still don't regret the purchase. Yeah, I feel the same way. Like, the game's already incredible as it is. If more stuff gets added to it,
Starting point is 00:41:56 like, that's just cool. Vampire Survivals will get nine more characters, five more stages, and 16 more weapons before release. What the fuck? Oh, that picture was on the other one. Okay, so there's going to be nine more characters in here. I don't know why they're specifically placed in this order and not at the end. I'm not entirely sure.
Starting point is 00:42:27 There's going to be 16 more weapons. Two more power-ups. So I guess... I guess a lot of the weapons you're going to get... Aren't going... So, okay. Assuming that these two power-ups are both evolution power-ups. That would mean there would be another
Starting point is 00:42:45 four more weapons you can account for here unless one of the existing weapons that doesn't have an evolution does get one like the the cherry bomb for example that's entirely possible huh and then two more main stages
Starting point is 00:43:04 and three more extra stages two more challenges one more bonus that's really cool which also means a um a hyper mode for both of these ones as well so technically like four more uh seven more stages that's really cool that's honestly honestly just really, really cool. And I hope the dev does incredibly well going into the future. It's too bad this game is basically unplayable on Steam Deck. It was more or less fine when I tried it about 25 minutes in. And then it slowly ground to a halt.
Starting point is 00:43:41 I'm talking 2-3 FPS. Yup. Slowly ground to a halt. I'm talking 2-3 FPS. Yup. Bigger news is this exact blog post that PC Gamer failed to mention, but to any actual players in the news that are...
Starting point is 00:43:53 Is the news of a parallel development to a new C++ industry standard engine migrating away from RPG Maker. So it should... I'm sorry. Vampire Survivors is not built in RPG Maker.
Starting point is 00:44:11 No shot. No shot Vampire Survivors is an RPG Maker. No, it's... No, that's the original version. What about the Steam version? What game engine? I know Phaser was
Starting point is 00:44:33 the original version. Is it still built in Phaser? It might still be built in Phaser. Let's see. Actually, I'll see if I can find this. That would explain... If it's still built in a fucking HTML5 engine, that would explain it.
Starting point is 00:45:02 That would really explain it. Survivals. C++. Let's see if we can find this. Do-do-do. I'm not seeing it. So I don't know what this guy in the comment section is talking about. Oh, wait.
Starting point is 00:45:30 Is there... Oh. Game. Ah. It's Bonkers Change. It's Bonkers Change from a few months ago. Vampires of the Wild was just a weird cheap game. But it's a bonkers change from a few months ago when Vampire Survivor was just a weird cheap game, but it's also very fun. Vile Successor propelled it into a game
Starting point is 00:45:48 with a proper development team that's also going to be playable in a real video game engine. Okay, so it's going to be switching engines to something that is not a fucking web engine. If you don't
Starting point is 00:46:04 know, um, Vampire Survivors is built in an HTML5 game engine. If you don't know, Vampire Survivors is built in an HTML5 game engine. It's built in an engine called Phaser. Phaser is not a good engine. It's a cool engine. I'm not saying it's not a cool engine.
Starting point is 00:46:22 But it's not a good engine for doing anything performant. It is a game engine that you use for embedding in the web if you don't want to use Unity, because you don't want to use Unity for some reason. I don't know why you don't want to use Unity. But yeah, this is a thing that exists. Why I was building this, I don't know. Oh, no, I do know.
Starting point is 00:46:46 Because the dev wanted to be a web dev. That makes so much sense, actually. That makes so much sense. He built it in Phaser because he's a web dev and knows JavaScript. Oh,
Starting point is 00:47:01 God. Imagine quitting your job to make video games in fucking JavaScript God man the vampire's five is devs great great. I love that. Oh my god I Can respect that I wanted to be a web dev at one point, and then I stopped doing that, and then I made YouTube videos. I made podcasts on the internet, I made videos,
Starting point is 00:47:33 and I don't know what I'm doing with my life, to be honest, but we're here, so, yeah, we're here. Speaking of being here, and being here for the the crazy shit that happens eve is a really weird game so eve is that spreadsheet game it's the spreadsheet space game where you it's basically a simulation of late stage capitalism It's an MMO around like running corporations in space,
Starting point is 00:48:09 basically. And because EVE, people joke about it being a spreadsheet MMO. It's actually getting spreadsheet features. So EVE Online fans literally cheer microsoft excel features their annual fan fest it's getting a um an api to directly integrate with excel which it's cool it's cool i i i do like that it's not this is not a game that I would ever care to play. Like, the thing that's cool about EVE is all of the EVE stories are really exciting. Like, if you look up... If you go onto YouTube, for example,
Starting point is 00:48:57 look up Biggest EVE Battles. Like, there are these, like, multi-million dollar wars for it where like each individual ship costs thousands of like thousands of real world dollars like when i, multi-million US dollar wars, like, this is such a crazy game, and it's not a game that I would ever, ever care to get into, but I can absolutely respect the people who, you know, want to spend their time playing this. And there's so much money flowing through this game. That some people actually do this as a job. And hey, the...
Starting point is 00:49:55 Let's see. This was an April Fool's joke. Which obviously makes sense, considering it happened in May. But, yeah. Microsoft likes Eve, and Eve likes spreadsheets. Yeah, this is cool. And I'm sure the Eve fans are happy, because it'll make managing their spreadsheets more interesting.
Starting point is 00:50:22 Like, every time you would ever... I've thought of playing eve like once or twice but then i realized that the entire game would just basically be either working a day job which i do already or if you manage to like make your way up the corporation to like a manager position which is kind of hilarious to talk about for a game you become a manager manager position, which is kind of hilarious to talk about for a game. You become a manager in an EVE company. Then you're just like managing the books. You're like, ah, we should like raise this tax rate in this region, and we should lower this, and we should divert funding to this task. It's just like...
Starting point is 00:51:00 That does not sound like... I don't want to be an accountant in a video game. Like, that's not what I want to do. I just want to go, like... I just want to, like, go hit rocks or something. This is why I play XIV. I like doing gathering. Like, let me just go, like, grab a pickaxe and go hit a rock. That's all I need from my games.
Starting point is 00:51:20 I don't need spreadsheets. I don't need accounting. I just want to hit rocks. Maybe occasionally I'll pick up a weapon. I don't need accounting. I just want to hit rocks. Maybe occasionally I'll pick up a weapon and I'll go fight something but just hitting rocks is enough to keep me entertained at least a lot more entertained than I would be by Doing the alternative so I thought I just got a notification my phone Just hearing other noises outside my ear.
Starting point is 00:51:48 Yes. I should probably take a break at some point. But. I'm going to talk about one more thing. Then we'll take a break. So. I want to talk about a game that. I kind of want to play.
Starting point is 00:52:03 So I remember seeing this back when it was in early access. Loot River. The Diablo and Tetris had a baby game is out today. So... Oi, mute it. Loot River is a really interesting, really interesting title. So you can probably already see it if you're watching the video version. But unlike most action games where you're just, you know,
Starting point is 00:52:27 standing around hitting shit and dodging the enemies, you can actually move a lot of the terrain. Like you can just, you can like move the terrain in and then hit something and move terrain out and just keep going back and forth like that. And it's a very different dynamic to the way that a lot of, um,
Starting point is 00:52:49 a lot of games like this would work. Also, the AI will sort of compensate for where you've moved the, uh, the ledge to as well. So you can trick the enemies to, like, go back and forth in really stupid ways like this. I do want to play this. I don't know when I'm gonna play it but I'm definitely gonna play it at some point and it looks really good. Like even if
Starting point is 00:53:14 it didn't have this mechanic, if it was just the combat, it was just this really cool art style, it would probably be a fun game also things like this are possible like you can just with the speed you can just like back up and forth and just get the attacks in like that I don't know how much it costs oh here's a great scene of like how the game works
Starting point is 00:53:39 this is sort of a big Tetris-y moment you can lead the enemies to wherever you're trying to lead them and then block them off. And then just not have to deal with them if you don't want to. So right now, it is 10% off on Steam. At least it was when this article came out
Starting point is 00:54:00 a couple of days ago. I don't know if that is still the case. Let's find out. Loot River. It is current... No, it is not the case anymore. Okay, it is $35 Australian dollars right now, which is probably still worth it, to be honest.
Starting point is 00:54:20 If I do play this, I'm probably going to... It's got mixed reviews. Okay, why has it got mixed reviews? Let's see. Let's see. Why do people not like it? But I'm probably going to play this. Maybe I'll wait for it to be on sale.
Starting point is 00:54:37 Because right now, I've got a lot of other games that I want to play anyway. So it's not a big deal if I wait on this one. Okay. I really want to like this game, deal if I wait on this one. Okay. I really want to like this game, but it just kind of needs work. I'm fairly certain the devs just ran 3D models through a 2D pixel filter. Yes, that's very clearly what they did with the art style. Yes, like that's what Dead Cells did as well. I like the art style. It reminds me a lot of Dead Cells. Animations and silhouettes are nearly unreadable most of the time,
Starting point is 00:55:13 and attacks are unclear. Even the outlines enabled in the options on top of that... Oh, even with the option enabled. Okay. On top of that, there doesn't seem to be any input queuing, so input's just often ignored, which is extremely frustrating. Input queuing?
Starting point is 00:55:34 Do any games input queue? Why would you want a game to input queue? That seems like a really, really inconvenient way to play a game. The player gets stuck on walls when walking next to them. Okay, fair enough. That's an actual problem. Which may be by design, but it feels like a bug and feels awful. The dash animation doesn't really have any animation.
Starting point is 00:55:56 It's just a jarring teleport with no cooldown, or no indication of a cooldown or anything. Let's see if we can see a dash in here. Okay, that's a cool or anything. Let's see if we can see a dash in here. Okay, that's a cool looking swing. Yeah, no, that looks like... I don't know what you mean by it has no
Starting point is 00:56:13 animation. Oh, you went past it. Yeah, that's an animation. That's certainly an animation. I don't know what you think the word animation means. Again, it feels like a bug. Combat feels incomplete.
Starting point is 00:56:34 Using platforms in combat should feel satisfying, but instead just feels cheesy. Your own attacks are animation locked, and you can't parry or dodge out of them. Okay, that does sound like a legitimate problem. This may be intentional, but it feels very clunky. I don't like it when games... The dev responded.
Starting point is 00:56:54 I'm not a big fan of games that have animation locking. I don't like not being able to roll out of attacks. Okay. don't like not being able to roll out of attacks. Uh. Okay. Okay. Uh, the devs fixed stuff. That's cool. Uh, let's
Starting point is 00:57:20 see. Let's see another bad one. Uh, I'm eager to change my recommendation. I'm looking forward to some patches. I believe this game needs two things. To fix the absolutely... I think it's trying to... There's too many markers here.
Starting point is 00:57:36 I don't know where this is. I'm going to say shit or fuck ass. The absolute fuck ass dash animation. And fix the loot. How is it possible that you don't loot anything interesting in several runs in a game named Loot River? Also, this doesn't really feel like a roguelike. As there is little or no evolution from run to run. You know that's not part of a roguelike, right?
Starting point is 00:58:05 That's not one of the roguelike, right? That's not one of the roguelike criteria. Like, it is something that happens in a lot of modern roguelikes, but you don't need evolution from run to run for it to be a roguelike. Yeah. I think a lot of people are complaining about the dash, so maybe it was worse. Let's see. Loot River game without interesting loot,
Starting point is 00:58:32 in a river of Tetris blocks. Prores, neat pixel art. Yeah, this is really cool. Interesting game, slash, puzzle mechanics. Fair enough. Clunky combat. Dashing, slash, dodging is impossible. Parrying is insanely difficult.
Starting point is 00:58:44 Enemies feel needlessly difficult. Core mechanic slash gameplay loop is broken. Isn't the core gameplay loop the puzzle part? Permanent progression is meaningless. I thought the last guy said there wasn't permanent progression. Possible to get soft... Possible to get
Starting point is 00:59:00 softlocked during a run. Oh, that's beautiful. Um... It seems like a lot of people are praising the art style, but they're saying a lot of the... Okay, yeah, it seems like a lot of people are complaining about the animation locking. Animation locking should never be in a game like this.
Starting point is 00:59:20 Like, I don't like animation locking in games that are trying to be realistic. I especially don't like animation locking in a game where it's very clearly trying to go for that Diablo, Dead Selly, loot every- Like, you're looting stuff, you're trying to kill shit quickly sort of vibe. Animation locking doesn't feel good. It just feels clunky. It just feels... Like, every time a game has animation locking,
Starting point is 00:59:51 it feels like it's broken. Like, I've mentioned before, but that's one of the things I really don't like about Ni No Kuni 2. I think the first game did it as well, but most of the first game was a lot of spell casting and the attacks were quicker
Starting point is 01:00:08 for a lot of the times it did have animation locking animation locking is almost never a good thing I think the only time it makes sense is for times where for times where...
Starting point is 01:00:30 For times where there's going to be no combat whatsoever. Like, you want to have animation lock on a door animation, for example. That's fine. I don't... I'd prefer if it wasn't there. I want to be able to cancel doors if there might be combat involved. But for like general. General acceptance. I will say that.
Starting point is 01:00:50 An animation lock on a door. Is probably fine. But if I am swinging a sword. Or doing any sort of combat. I just don't. I just don't want animation locking. But I am seeing the dev. Is being very responsive. To. To a lot of the negative reviews, which is cool.
Starting point is 01:01:16 So I guess on... Oh, so this would have been... When did the game actually launch? Because I know it was in early access before. So that might have been on launch day then. Dodging feels bad for different reasons. Despite moving around on rectangular platforms, you get stuck on almost every object. Okay, so it sounds like the devs have been
Starting point is 01:01:41 really trying to fix stuff up. Which is cool. Which is really really cool. The Goodland game feels clunky. Lots of basically zero loot, false advertising. Shut the fuck up. I fucking hate people who think their opinion is way more important than everybody else's.
Starting point is 01:02:00 I say this while doing a podcast. I have the microphone, therefore my opinion is more important. Let's just go purely negative and see if we can find any new ones. Maybe any points we haven't seen brought up. The game is really
Starting point is 01:02:17 close, but needs work with core game mechanics. Art is great, idea is great. But the game is... But the fighting is really uninspired at the moment okay, makes sense okay, it seems like maybe in a couple of months this would be a much more solid experience so yeah, look, if it works out that it's really good in the future,
Starting point is 01:02:48 that would be cool. Oh wait, is this published by the same... Oh, I didn't know that. This is published by Strucker Studio, the devs of this game, but also Superhot & Co. So this is published by the company behind Superhot, which is cool. I didn't know they expanded into being a publisher. Obviously, I knew there was like other Superhot games, like Superhot VR and things like that, but I didn't know there were other games under their banner now. That's cool. So they've actually like sort of evolved from from just being a one-and-done
Starting point is 01:03:25 indie studio. Awesome. Superhot's a cool game. Definitely a very cool game. I didn't know there was a... Is this like a sequel to Superhot? I guess it is. That's cool. Maybe we should do Superhot on stream, actually.
Starting point is 01:03:42 I think that would be neat. Yeah, probably would be. Anyway, I'm going to be back in just a moment. I didn't realize how bad my hair looked right now. Like, I knew it's been, like, flowing around, doing whatever it wants to do, but... Man, I need to get a haircut. I'm probably going to go get one later.
Starting point is 01:04:06 Probably sometime later in the week. Maybe on, like, Thursday or Friday, something like that. The reason why I haven't gotten one for a while... Like, it's been growing back out again. Not because I'm going to grow my hair back out. Like, I... Maybe in the future I'll try to go for long hair again. See how long I can last,
Starting point is 01:04:25 but there's that middle stage where it just always looks really, really, really bad, and I got sick of it, and it was getting the way of everything, it was just, it was just a mess. No, the reason why I've been growing it back out is because the last time I got a haircut, it probably didn't show up super badly on camera, but that haircut was very, very scuffed. It was fine also when it was like really short and it had just been cut, but they didn't actually, like along the, I guess the, where the hair parts, like my, my hair parts like way over here, the guy didn't cut it properly. So it was like really unevenly cut. So it grew back in an uneven fashion. And it got to the point where I basically had like a little bit sticking up back here.
Starting point is 01:05:15 And there was literally nothing that I could do about it. All that could have been done is I could cut it off and then deal with it a bit later. Or just try to do something. try to get the sit down which some days it did other days it didn't and most of the time it just didn't really look good so i've grown the hair back out so i can sort of just fix it up and just get another haircut and go to a different guy who's not gonna be shit at his job I think I got one of their I think I got one of their trainees or their intern not interns apprentices I think I got one of their apprentices who was not very good at this job definitely not very good at
Starting point is 01:05:59 this job showed him a picture and he's like, oh yes, I can do that. And then does something completely different. Like what, what are you even doing? Like how difficult is it for you to see a picture and then follow the picture? Like that's all you need to do. I'm not giving you anything complex. It wasn't even like some crazy haircut. It was just like basically, you know, short back and side and a little length on the top. It's basically all it was.
Starting point is 01:06:29 And he's like, ah, yes, you want the zoomer haircut. Like, no, I don't want that. What are you doing? How are you this bad at your job? And because it had like that extra length on the top as well, like it's it started to flop over the front as well way earlier than I would have expected. So I'll deal with it soon. I also need to deal with getting my eyes checked.
Starting point is 01:06:54 So I have received two letters and two phone calls from OPSM. They're like a local optometrist, that one. I was going to say eye place, optometrist. And in Australia, you get like a free eye test once a year or something like that. And they told me to come back in two years. It's been two years. And now they're like, hey, hey, hey, hey. It's been two years. It's been two years. It's been two years. I know they're like, hey, hey, hey, hey.
Starting point is 01:07:25 It's been two years. It's been two years. It's been two years. Like, I know it has. I'll come down there at some point. You don't have to keep fucking bothering me about it. I know that I should get my eyes tested and I'll do it later because I don't want to right now because I'm lazy. And I'll do it another day.
Starting point is 01:07:41 I'll do it later. That's basically it. That's my whole argument. I've got nothing else to argue about why I haven't got it done yet. Just I'll do it later and stop sending me letters. Like one's fine and maybe a phone call. I don't like it when companies give me phone calls bothering me about, you know, coming back to see them. But sure, maybe one phone call, but
Starting point is 01:08:07 after that, I don't need to know anymore, I already know about it, you don't need to keep telling me if I haven't shown up, it's because I'm not gonna show up just yet. Gyms are just as bad, actually, like, there's a... With signing up to Anytime Fitness, I was considering signing up, like, a couple of years back. I just didn't get around to doing it. I ended up getting busy with other stuff, which means I got lazy and didn't want to go to the gym. So I went through their sign-up process.
Starting point is 01:08:42 I got, like, halfway through. I entered my details, and something came up, ended up, like, not finishing it that day. But because I had entered my details and gone on to the next page, I got a call, like, 30 minutes later, and they're like, hey, we see that you are signing up for Anytime Fitness. Like, no, you don't. Nope, don't talk to me. do not call me if I chose not to
Starting point is 01:09:08 finish the sign-up process, like, what are you doing, you shouldn't even be saving that number on record if you haven't, like, if I haven't gone through the sign-up process, like, stop, stop it, I don't want to deal with you, so now, since then I just get the occasional message from them like hey Sign up is cheaper right now If you sign up now you can get your your entry for free and you can get like three months off and like I Don't care right now Stop sending me messages Companies will get very very um, very overly zealous. Overly zealous? That's the word.
Starting point is 01:09:48 Yeah, they'll get overly, is that the word? Am I, am I, do I know, do I know English? Uh, overzealous, not overly zealous. What are you fucking saying, you idiot? Yeah, they'll get overzealous. They'll get overzealous in the way they will try to recruit customers. And I'm just like, I don't want to deal with you. Just let me go about my day, man. I'll talk to you later. I'll deal with you then. And then if I don't deal with you, that's fine.
Starting point is 01:10:18 It's okay if I don't deal with you because I got other things to do. Speaking of other things to do, let's talk about some GPUs. AMD has released the 6950 XT, the 6750 XT, and the 6650 XT, which considering they are 50 cards, slot in between the other cards in their lineup. And there was one comment on this Gaming on Linux article which is really dumb. Another paper release. I couldn't be less excited except for the fact that you can literally buy them right now. But these are also first party AMD cards. So we go to the AMD website. We should be able to buy them directly from AMD. Let's see... Here we go. AMD Direct. So this is the US store.
Starting point is 01:11:26 And how much? Okay, they're out of stock on the AMD store. But I take back what I said. You can't buy them from AMD because they're out of stock. But you can buy them from retailers. So if we go to the graphics card section. 6950 XT is... In Australia... $2,000 or $1,750 depending on which one you buy.
Starting point is 01:12:00 I don't know why they are different. This one I guess has 100 MHz more. Everything else is the same, though. Would you pay $200 for 100 MHz? I wouldn't, but maybe someone's going to.
Starting point is 01:12:18 But, um, yeah, you can buy, assuming they're in stock, you can buy the cards directly from AMD, which is kind of neat. I haven't actually looked at what the performance is like relative to other cards, so I'm sure someone's going to have benchmarks out. Radeon benchmarks.
Starting point is 01:12:36 If I just look that up, I should be able to find it. Um... Actually, we'll go 6950XT because that should have all of them on the chart. You would think they would put all of them on the same chart considering they came out all the same day. I would hope at least. So this is Tom's Hardware.
Starting point is 01:12:59 Does Tom's Hardware have actual benchmarks on the site? That is the question. Or do I need to go to my favorite site, Guru3D? This is not benchmarks. This is bench. Ah, here we go. Benchmarks that don't show all of the cards. Okay, that's a very useful benchmark. It will show the cards in the absolute
Starting point is 01:13:26 top thingy. Top positions. 69.50 XT and then Guru 3D. Yeah, we've got Guru 3D. My favourite site. I don't know if I've talked about this before, but I used to be like
Starting point is 01:13:42 back in high school, I would read so much Guru 3D. Like, I was reading it basically, like, every single day. Benchmarks. Review? Yes, that will work. Thank you. So, this is the Sapphire card.
Starting point is 01:14:06 Okay. Okay. Cool. So let's go to Far Cry 6. I like Guerrilla 3D because their charts have basically every card that matters. Even down to cards that are literally $1500 cheaper. Okay, so 6950 XT sits obviously at the top with MSI's variant being slightly faster. So this is faster than the 3090 Ti. Okay, it's faster than 3090 Ti by two frames in some situations.
Starting point is 01:14:44 Other cases cases it's on par so what does that mean for pricing I'm sorry does it say 3090Ti hold up I need to check this 3090 TI. Okay. Oh my God.
Starting point is 01:15:10 If you can buy one of these. Like, they're in stock in Australia. I don't know if they're in stock anywhere else. You can save $1800. What? I have to check if they're in stock in the US I have to check this This
Starting point is 01:15:33 No way these are in stock Um 69 50 XT Oi just show me the fucking thing I typed There we go
Starting point is 01:15:47 They are kind of Okay, they are There's They're a lot less in stock than Australia There's this one card here from ASRock. So you are going to have a harder time buying it. Actually, what does the 3090 Ti go for in America?
Starting point is 01:16:17 I just want to have a reference point. 3090 Ti. Yeah, okay. So assuming you can buy one, which right now one of them is in stock wait no this is back order oh i take back what i said uh none of them are in stock in the us okay but assuming you can buy one which if you back order at that price they should charge you that price. It's literally half the price of the 3090 Ti for the same performance. That's fucking
Starting point is 01:16:50 mental. Okay, so let's go down the chart. Do we have the other 50 class cards in here? We don't. Okay, I take back what I said about Guru 3D's review being good. Okay, I'm going to find a review of one of the lower end.
Starting point is 01:17:09 Ah, okay, so they... Wait, what? Do they not have the other cards on the... This is a really weird shot because they actually did the low end card first, but they don't have the low end card on the graph. What? Does this one have it? No.
Starting point is 01:17:30 What? Okay, I'm going to have to open up multiple tabs here. Okay. Because Guru3D is making me wrong about them being a good site. Okay. I take back what I said about Guru3D being a good site.
Starting point is 01:17:45 They actually have no idea what they're doing with this. Like, they could just... In this article right here, they could have put all of the numbers on the exact same chart. There was nothing stopping them doing that. But, whatever. Let's close some of these tabs. There are too many open.
Starting point is 01:18:03 I'm not one of those people who keep a thousand tabs open. I find it annoying. Okay, so this is... Okay, so this one is the 6650. We already did the 6950, so whatever. We'll open it anyway. Okay, so
Starting point is 01:18:21 6750. Let's go to Far Cry 6, just because that's what we were using before. And this one... Wait, that one is on there. Oh, oh, this one has all of them. What? You guys were paying attention to the order those releases were in, right? were in, right? So, the first one was 6650. Second, 6750, and then 6950, 6750,
Starting point is 01:18:50 and then 6950. But the 6750 has all of the numbers, but the other ones don't. Okay. Okay. Sure. So, the 6750 is faster than...
Starting point is 01:19:07 What? Wait. Wait. The 6750 XT is faster than the 6900? Is AMD cannibalizing their own GPU stack? What? Oh, wait, no, that's... No, that is 69.
Starting point is 01:19:32 Yeah, I thought there was a non-XT variant. I am very confused right now. What? Okay. There's only one of these cards anyway. So, can't buy it in Australia. I keep forgetting this is in alphabetical order. Okay, $69.50.
Starting point is 01:19:56 $900. We have one... One of them is in stock at $900. Okay. Okay. So, it outperforms... Am I dumb? Can I not read a graph?
Starting point is 01:20:14 It outperforms the 6900, but is lower in the product SKU. Shouldn't it be here? Shouldn't it be between the 6800XT and the 6700XT like that's where I would think it should be going
Starting point is 01:20:32 why is it here surely it's not because it's just overclocked like surely you don't get an extra 10 FPS from overclocking like this doesn't make any sense okay sure from overclocking. Like, this doesn't make any sense. Okay, sure. And then the 6650 XT. Okay, this one
Starting point is 01:20:51 is below the 6700 XT, which makes sense. But it's above a... It's above a 3070 Ti and equivalent with a 3080 Ti. What? For reference,
Starting point is 01:21:10 the base 6700, uh, 6700, 6600 XT, sorry, is here, which is under the 2080 Ti. What the fuck?
Starting point is 01:21:30 Okay, so... This card... This card is effectively, and in stock, and you can get a pink one, which is cool, and I kind of want it. This card is in stock at $650 and outperforms... Where's the 2080 Ti? Where the fuck's the 2080 Ti on this list?
Starting point is 01:21:58 What? Okay, what card is on the list that I can... Equivalently performs... We'll check other games. But equivalently performs this card right here. For $2,000. It's literally a third of the price. What?
Starting point is 01:22:21 Do I have to buy one? What? What? Do I have to buy one? Do I just buy a 6650 XT? What are these numbers? Like, if it was just a paper launch and you couldn't buy the cards, like, sure, whatever, no one would care. But the fact that they are for sale...
Starting point is 01:22:52 Um... Wait, now it's way down here. What? Is this game just really weird? Wait, uh... Is this game just really weird? Uh... Because that... Yeah, no.
Starting point is 01:23:13 So on this game at full... Oh! Okay. Okay, so the performance massively drops off if you go above 1080p. Right. Okay, that makes sense. So, this is 1440. I don't play above 1080p anyway, so I don't really care.
Starting point is 01:23:32 So, at 1440, it drops way down to the 2080. Okay. Okay, okay. That makes sense. Because it only has an 8GB frame buffer. Let's go to Witcher 3 Wild Hunt. Let's see what happens here.
Starting point is 01:23:49 So the frame buffer is probably what's going to hold it back then. Are you going to load up the thing that I went to? Or are you not going to do that? You're not going to go to it. Okay, cool. Witcher 3 Wild Hunt. Show me the money.
Starting point is 01:24:08 Either way, that's fucking incredible. So, this is 1080p. Uh... 6650 XT. I should just go and open up the... Yeah, we'll go and open the article specifically on that card just so we can see it easier. So, Witch 3 Wild Hunt. Let's see.
Starting point is 01:24:32 So, yeah, here we go. Here it's performing like a 1080 Ti. Interesting. Okay. Okay. That makes a lot more sense then. Okay, so games with a frame buffer is a lot more... Yeah, and also in this game, the...
Starting point is 01:25:01 Actually, we're up to 69.5. Either way, it's still a fucking crazy card the fact that in even in some games it can compete with the 3080 Ti um even if it's not as crazy as I thought
Starting point is 01:25:17 it was um here we go let's go to the review section uh okay maybe I'm not going to buy one. But, even so... We're on Witcher 3 Wild Hunt. So... This perform...
Starting point is 01:25:38 Okay. But if you are going top end... If you are going top end, The 6950 XT crushes. The 3900 TI. And it's literally. Half the price. So maybe that. If you're going for like the top end.
Starting point is 01:25:58 If you're at the top end. Yeah maybe. Maybe it makes sense then. Or if you just need a new card. Yeah, it's half the price and seems to perform basically as good within a couple of frames on most tests.
Starting point is 01:26:14 Witcher 3 Wild Hunt is an exception though. It's 20 frames lower, but would you be willing to save close to $2,000 for 20 frames? Because I know that I would. Like, I don't really mind
Starting point is 01:26:30 if my game at fucking 4K is running at 111 FPS. I'm fine with that. Maybe you're not. But I am. What is the 660.4k actually? Probably terribly.
Starting point is 01:26:51 48! On Ultra? Wow! That's crazy. That's crazy impressive for a low-end card. But yeah, you can definitely see the frame buffer really holds it back here.
Starting point is 01:27:06 If this had a 16 gig frame buffer, it would be up here. Like, it would just break the stack. It would, yeah, probably be, like, just behind, like, the 6750 or something like that. Let's go to...
Starting point is 01:27:24 You know what? Let's really challenge it and try it with ray tracing. Yeah, it does shit. Of course it does shit. It does worse than the 3050, but... But, it does do better than the 6600XT. Let's see where a 3050 sits,
Starting point is 01:27:44 actually. What does that actually sit in pricing? A little lower. But granted, ray tracing is an NVIDIA thing. And I don't give a shit about ray tracing. So, yeah. I just don't care. I just don't care about ray tracing Let's see
Starting point is 01:28:09 So ignoring the ray tracing stuff then Assassin's Creed Valhalla No, not Shadow of the Tomb Raider That's not the one I meant to click Valhalla Let's see then. Just below the 3070 Ti. Okay.
Starting point is 01:28:31 Just below 3060 Ti. And just below 2080. Yeah, the higher the... The higher the resolution you go, the more it suffers. It really, really suffers from that frame buffer. And 8 gigs is a big frame buffer. It's just, you know, small relative to what is expected on the absolute top end nowadays. I wonder if the 6750 holds out better.
Starting point is 01:29:02 So this is just below 6800, which is where it should be. Then it's just below... Okay, so this one seems to hold its position a lot better. Until the third test, where it drops below... It drops down to a 2080. Okay. So, if you are looking for 4K gaming, and you don't want to go you know absolutely mental
Starting point is 01:29:27 yeah this at ultra 4k um 6750 does it this is probably like your your mid-range um 4k card i think if you did 4k with this then you'd be fine. Maybe in a For much newer games though you probably have a problem, but if you then drop back down to 1440 you seem like you'd basically be good But if you're at 1080p, uh This card is a god like this card is genuinely a god and performs so much better than you would think. Because a lot of the high-end cards, what they really, really perform well for is, like, the higher-end stuff.
Starting point is 01:30:16 Like, at 1080p, because the frame buffer is no longer an issue, everything just does really well. And you can have a fucking $700 card or whatever it was. What was it? Was it an $800? $700 card. Yeah, $700 card performing
Starting point is 01:30:34 like a $2,000 card. Anyway, I want to check other pricing. So... And also availability. $67.50 XT. So, you are not able to buy this one. By looks.
Starting point is 01:30:54 Oh, you can buy one of them. Okay, you can buy one 6750 XT. Okay. And 6650 XT. And you're... You can buy one. Okay, you can buy one. You can buy two.
Starting point is 01:31:12 You can buy the pink one. Okay. This is a stupid looking card. This is such a stupid looking card, but I kind of want one. Man, I don't know if I want to get one of these cards, or wait until the end of the year, because I know the new cards are coming out
Starting point is 01:31:32 very soon. Oh, it's very tough. For the record, my card, my current card, let's go to 6650 XT test. So this is the card that I would be buying.
Starting point is 01:31:50 I'd be buying this one, the 6650. My current card is here. So, you know, double the frame rate. Double the frame rate does certainly sound nice. That's for god damn sure. And then I could sell my card and, you know, I'd recruit back how much is a 570 selling on the second hand market at this point? Probably not as much.
Starting point is 01:32:15 Uh, RX 570. I remember when they were selling like $600 in the second hand market. Uh, you can sell them for $200. Okay. Fair enough. Yeah. Not a... Oh, okay. It's two of them.
Starting point is 01:32:29 Sorry. Someone's selling for $650. If they're new, they could be like $400 as well. Which maybe is reasonable, but... Hitman 3. 198 FPS. And then 570, 78.
Starting point is 01:32:48 It is certainly, um, certainly tempting. But I really just want to wait for RDNA 2, because it is so close. Like, it's only just around the corner, and I'm in no demand, or no... Yeah, I'm not, like,'m in no demand. Or no. Yeah I'm not like. Desperately in need of a new GPU. But. It's so tempting. Seeing these numbers.
Starting point is 01:33:12 And seeing these numbers at prices that are like. Fucking very competitive right now. Like people are like. I don't want to pay $650 for a mid tier card. Like that's fine. But if you don't buy it. You'd also pay $1000 for a mid-tier card. Like, that's fine. But if you don't buy it, you'd also pay $1,000 for a mid-tier card.
Starting point is 01:33:30 Hmm. Mental. Crazy numbers. Crazy numbers. We're in a good time. We may still be in a chip shortage, but we are coming back to a sensible time on buying GPUs.
Starting point is 01:33:44 That's certainly a fact. Even if it's not as nice as some people would like it to be. Speaking about the potentially cracked GPUs, we now know a bit more about when the Intel Arc GPUs are coming out. So there was always sort of like a release schedule for when the cards were coming out. So there was always sort of like a release schedule for when the cards were coming out. So there's this article here from The Verge which talks about it. And initially we'll be seeing the cards in a, in, not
Starting point is 01:34:13 OEM systems, in pre-built systems in China. So initially it was going to be Q1 for desktops, Q2 for workstation, ah, Q1 for notebooks, Q2 for desktop, and Q3 for workstations. But now there's going to be more... Where is the actual...
Starting point is 01:34:34 Here we go. Here's the blog post. So this blog post sort of more clearly details when things seem to be coming out. So, can you update us on the status of Intel Arc graphics product? Oh, Intel Arc mobile graphics products. So, we've been working closely with OEM partners to get Intel Arc graphic mobile designs fully launched. First was Samsung, who started with its availability in Korea and is expanding globally.
Starting point is 01:34:59 We plan to have broader OEM availability at this point. However, we have had some software readiness delays, and together with the COVID lockdowns impacting global supply chains, OEM designs are only this month becoming more widely available. So you're going to start seeing Intel Arc basically hitting the market now or very shortly.
Starting point is 01:35:20 Despite the constraints, our OEM partners have announced laptops with Intel Arc 3 graphics including Samsung, Lenovo, Acer, HP, and Asus. Okay, so nothing's out right now, but it has been... Products have been announced. Laptops with Intel Arc 5 and
Starting point is 01:35:36 Arc 7 graphics will start becoming available in early summer. So... When's summer? It's autumn in Australia now, so summer is in like a couple months so in like a couple months like shoot q3 you'll probably start q3 yeah q3 probably in q3 you'll start seeing those i would have to guess so when are the desktop cards coming? Unlike notebook designs, desktop systems have a vast set of combinations including memory, motherboard, and CPU.
Starting point is 01:36:09 To initially limit some of the variation, we'll launch working with system builders and OEMs for specific configurations. We'll release our entry-level Arc A series products for desktops A3 first in China through system builders and OEMs in Q2. E-tail and retail component sales will follow
Starting point is 01:36:30 shortly in China as well. Why starting in China? That's short, okay. I get the OEM stuff, but why retail starting in China? Proximity to board components and strong demand for entry-level discrete products. Oh, I should read the rest of
Starting point is 01:36:45 the sentence. They make them in China, so sell them in China. Makes sense. Means you have to, you know, travel less. Our next step will be to scale these products globally. Rollout of ARC A5 and A7 desktop cards will start worldwide with OEMs and system integrators later this summer, with OEMs and system integrators later this summer, followed by component sales in worldwide channels. So I would imagine probably Q3,
Starting point is 01:37:12 early Q4, which puts it... Oh, God, that's a fucking... That's a dangerous position to be in. Because that's around about when the new AMD and Intel cards... AMD and Nvidia cards coming out, aren't they? AMD Q4.
Starting point is 01:37:28 I want to say Q4. New cards 2022. At least that's when it's speculated. We don't have a solid date, but it's speculated... Oh, there might be a solid date. It's definitely speculated for Q4, though. That puts them in a fucking scary position. They must be either willing to take the bottom rung,
Starting point is 01:38:01 or very fucking confident in these cards. I don't know what Intel's going to do with these cards. I'm genuinely curious. I want an actual third contender. I don't want Intel to just be like, you know, taking the bottom rung and be like, oh yeah, we're making cards that will work great for low-end systems and maybe some like very specific use cases,
Starting point is 01:38:26 like AI stuff, things like that. I want a third gaming class card. If that can happen, that'd be crazy. Because right now AMD and NVIDIA are just trading blows. And that's great and all, but they can always fit their cards in in ways that's great and all, but they can always sort of like fit their cards in in ways that mean that they all, they don't really compete with each other that hard.
Starting point is 01:38:50 And that's what usually tends to happen. Intel comes in like, fuck you. We're going to just like completely disrupt where cards are sitting, hopefully outperforming cards as well. But, you know, it's a first gen run of cards. I don't expect them to be that crazy. They might be. They might be. It's entirely possible, but I think it's better to sort of temper your expectations until we see like not benchmarks from intel like actual real world benchmarks like this is how this card performs in this game at these settings
Starting point is 01:39:34 when that happens then we can say yes these cards are incredible or no these cards are shit. Also, pricing is going to be very important. We'll have to see where they end up sitting in the product stack. If they're going to actually be worth it at the prices they're at, or if they're going to be really massively scalped, or what's going to happen. Because I know they haven't
Starting point is 01:40:00 talked about... I don't think they've talked about doing Nvidia-style mining blocks. So they probably, if they're going to be good, like what per dollar, then they will probably end up being used for mining. So yeah. Hopefully that doesn't happen. for mining. So, yeah. Hopefully that doesn't happen.
Starting point is 01:40:28 But, only time will tell. Speaking of only time will tell, only time will tell if this is a really cool idea. And you know what? Time has told me it's a really cool idea, so that's what time has told me. This right here, why did it go to the bottom of the article? What?
Starting point is 01:40:44 Oh, it went to the comments. What? Indie Dev is releasing an official pirate version of his upcoming games. Upcoming game. No strings attached. So, please fix the road. Will be available on Steam, GOG, itch.io and various torrent sites. I have no
Starting point is 01:41:00 idea what this game is about. So, oh, it's a puzzle game about fixing roads, yeah, makes sense, that, that's fancy, that looks cool, that looks cool, I'm not a big, um, puzzle game guy, but I'm sure people who are would find this to be neat and it's got certainly got a nice little a nice little charm to it. Now when he says there will be a pirate version, he doesn't mean there's going to be like this this weird buggy version like you know how the the Spyro games were back on the PS1 where I
Starting point is 01:41:41 think if you pirated the game it would basically work but a lot of things just broke. Like you would have eggs disappear from your inventory. You would have gems disappear. I think you would sometimes get teleported to places you didn't want to go to. But
Starting point is 01:41:59 this one is going to be I'm releasing it on... Torrent sites if you want to use it. So... You're actually going to get some custom stuff for it as well. The pirate version will have all the launch levels but no updates. So that's going to be the sort of...
Starting point is 01:42:19 One of the drawbacks you get. The game's not going to get any updates. Because obviously updates will be managed by Steam and stuff like that. But someone is probably going to get the updates anyway so like it sort of defeats the point um uh the there's an extra pirate themed song at the start an altered intro sequence a pirate face instead of the cogwheel options icon and a request in the options menu to buy the game which is really cool so basically what this is it he's calling it the pirate version what this is is you're releasing a freeware version like this is nothing really new it's just you're releasing a freeware version it's
Starting point is 01:42:59 just freeware freeware is it's sort of a concept that's died out a lot in the past, I would say past 20 or so years. Freeware isn't really a thing that a lot of people talk about that often. Now, if you want to talk about free software, most of that free software is also open source software. But this is the way that a lot of games got distributed in the past. So, yeah. That's an interesting way to say demo version.
Starting point is 01:43:31 Would be weird to call a full version of the game a demo version, though. Yeah, basically. I'm not sure about the game I'm about to buy. It is a demo version for me. What? Do you know what the word demo means? That's actually pretty cool. What made you want to do that? It would be pirated anyway, and I don't
Starting point is 01:43:54 blame anyone for it. It is what it is. Yeah, true. I hope at least some people will appreciate the gesture. Maybe I'll get some PR points from this. You definitely have, especially with a bunch of, um, game sites talking about it, and me as well. I don't have that much pull, but yeah. Let's see, maybe a weird question, but how can you check when it is a legal copy of the game when it's not?
Starting point is 01:44:21 I was thinking about this and I'll leave a text file in the torrent with a link to a tweet with the hash value it's not. I was thinking about this and I'll leave a text file in the torrent with a link to a tweet with the hash value of the zip. What? What? I was thinking about this and I'll leave a text file in the torrent with
Starting point is 01:44:43 a link to a tweet with the hash value of the zip. Oh! Oh, right, right, right. How do you check if it is a legitimate copy, a legitimate torrent, and not someone who's just made another torrent to, like, I guess, convince people to download their malware? It's going to leave a hash value so you can verify the hash. Yeah, that makes sense.
Starting point is 01:45:07 If you didn't do that, it probably wouldn't be a good idea because now that people know this game has this torrent file that exists, there's probably going to be people who try to take advantage of that to distribute whatever trash they want to distribute. But this dev is a cool guy, and I appreciate
Starting point is 01:45:35 it. I appreciate you doing cool things. Because he's right. Yeah, the game is gonna get pirated anyway. If game that has any sort of any sort of remote popularity especially if the game is on gog which doesn't have um drm it's going to be pirated maybe only a few people do so but every game that has any sort of traction is going to be pirated, at least in, at least in, in,
Starting point is 01:46:09 in some capacity. Yeah. Yeah. Basically. I want to talk about probably one more thing and then I might end it off because I don't know. My voice is checking out and I have a stream to do tomorrow. So, hopefully, I can still talk by tomorrow.
Starting point is 01:46:28 But we'll see. If I can't, then, I don't know, I'll just sit there and just be like covering my face. And I can't say anything to do. Anyway. So, I mentioned... I actually got two topics I want to talk about. So, I mentioned the other day the new place is... The internet situation isn't great.
Starting point is 01:46:51 Or wasn't great. Still isn't great, but it's going to be great. So right now that place... It's going to have 50 by 20. Which is fine. It's what I have here. It does the job. But my mate wanted to get, uh, he wanted to get the 100 by 40 package, but
Starting point is 01:47:10 because of how far we were from the, the, like, internet node, so Australia has a lot of fiber to the node, where they run fiber to this, like, little box out in the street, and then use the existing copper lines. Because of the distance from the node, you physically cannot get 100x40 there. So, we can only get 50x20. I think usually it's like 35x20, which is fine.
Starting point is 01:47:36 It does the job. But, apparently, I didn't know this, NBN upgrade to FTTP. You can actually upgrade up to fiber. Now, some regions, some suburbs are getting free upgrades. The government's realized that by building this half fiber line,
Starting point is 01:48:03 they still have to build the rest of the line anyway. So they wasted all of this money and now has to build more of it anyway, so... Yeah. Because of that, you can also go and pay for your own fiber upgrade if you really want to, if you want to like jump ahead in the queue. And that's basically what is going to be done. So for that place, I think it's going to be like four and a half grand to do. So like not cheap by any means, but also not like so catastrophically expensive that you just, you know, you can't afford it.
Starting point is 01:48:49 He's already got solar on the house, so he's willing to make these purchases to get a better experience, like, living at the property. So, once we do that, I think you can get gigabit in Australia. I think I've talked about this before. Australia gigabit. I don't know if we'll end up getting it though. Because it depends on like where you are. Not every property allows you to get it.
Starting point is 01:49:21 It's like slowly being rolled out. So most popular gigabit plan. you to get it. It's like slowly being rolled out. So, most popular gigabit plan. This is one from Aussie Broadband. This is $150 a month. This is 600 megabit, which is not gigabit. I really don't
Starting point is 01:49:40 like this typical evening spooge. The NBN 1000 plans. Thank you, TechRadar. Let's see what we have. This updated a day ago. NBN 1000 $109 a month?
Starting point is 01:49:56 Wow. That's actually surprisingly cheap. That's way, way cheaper than I would have expected. And then there is Telstra for $180 because it's Telstra. Why is everybody jumping in prices so much? It goes anywhere from $99 with unlimited data all the way up to $180 also with unlimited data.
Starting point is 01:50:22 Imagine paying for NBN 1000 and they're getting a typical 250. That is not a thousand. That is a 250 connection that you're paying way more money for. But yeah, we're probably going to get, uh, probably won't get that because, you know, most places don't have it, but, uh, we'll probably get like the 250 by 100 plan or something like that which would be very nice and maybe at some point we'll get a thousand as well i would love a gigabit connection like a gigabit connection would be just absolutely mental like think of all think of all the things that you could do that you're never going to do but you're like hey i have gigabit now and i want to do some crazy shit like you could you know run servers out of your house and stuff like that and like it wouldn't even affect your your
Starting point is 01:51:08 like regular traffic but i would be happy with 100 down 100 by 40 that would be great that's all i would need um the other thing i want to talk about is uh my stepdad's a fucking moron. So, I'm gonna, I'm gonna read you some messages that I was sending back and forth with my mum. So, here we go. Just letting you know, I'm outside the hospital, uh, he has fractured two of his fingers at work. He's okay, though. Like, oh, damn, how did he do that? So he squashed them between two steel things and he didn't want me to take him to the doctors, let alone the hospital.
Starting point is 01:51:52 This is basically what he's like all the time. I don't know why he's like this. Just like, you literally broke your fingers. Like, I don't want to go to a hospital. Like, what was your plan? What was your plan instead we're just gonna like go back to work the next day with broken fingers that was probably what
Starting point is 01:52:10 he was gonna do um so i said that sounds about right what was his plan instead so i guess because there was like a fluid builder or something like that. He had drilled holes in the fingernails to let the pressure of the blood out. Now the doctors are worried he'll get an infection. Okay. Sure. They've given him a tetanus injection and really strong antibiotics. And then about an hour later, she sent another message saying he's had both his fingernails removed
Starting point is 01:52:51 No shit Like what are you doing? I- I- I don't know people of another generation that that's what this is. People who grew up without even... They were very much adults by the time the internet came out. Very, very different creatures. Why would you drill holes in your fingernails to let the fluid out? Why would you not want to go to a doctor? What are you doing with your life?
Starting point is 01:53:24 I don't understand. But he's always been like that, so I don't expect anything to ever change with that. You know what? I kind of don't want it to change anyway.
Starting point is 01:53:42 It gives me a great source of amusement and it's great content as well. And you know what? I think that's basically going to be it for the show. The past maybe half an hour
Starting point is 01:53:58 I've had a runny nose and that's been, you probably noticed me sniffling every so often. I'm just going to end the show. I'm just going to end the show. I'm just going to end the show. I'm going to take, I don't know, some hay fever stuff or something like that. Hopefully it goes away. But knowing what's happened when I've previously had a runny nose
Starting point is 01:54:16 by doing a podcast or recording a video, every time that I stop, like 20 minutes later, everything goes away. I don't take anything. Everything just suddenly clears up and there are no problems whatsoever. So we'll see what happens, I guess. I will have started playing Kingdom Hearts 2 over on the gaming channel. So go check that out if you're seeing this. I guess the day this goes up, actually, I'll be playing Hollow Knight. So go check that out.
Starting point is 01:54:49 And the following day will be Kingdom Hearts. So anyway, if you like this podcast, remember to go and like the podcast down below. You can know how to go do all that on YouTube. I've got a gaming channel that is BroderOptimPlays. I do gaming stuff there. Hollow Knight, Kingdom Hearts, maybe some other things. Maybe I'll play Duke Nukem forever.
Starting point is 01:55:08 I don't know. My main channel is BroderOptin. I do Linux-y videos and other tech-adjacent videos and podcasts available as an audio release. Basically anywhere. Guests are coming back very, very soon. I can absolutely promise that.
Starting point is 01:55:25 Not sure when, but it is going to happen. Then my video release, YouTube, also very soon coming back to Odyssey as well. I just need to stop being lazy and actually upload to Odyssey. But that'll happen when it happens. So anyway, that's
Starting point is 01:55:41 going to be it for me and I'm out.

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