Tech Over Tea - Linux Is Over 1 Billion Seconds Old | Solo
Episode Date: June 14, 2023As much as a love doing the guest episodes, I love doing the solo episodes as well, and today we talk about many a Linux topic like the Ubuntu snap desktop and even get into the topic of capture cards..., of course also some gaming. ==========Support The Show========== ► Patreon: https://www.patreon.com/brodierobertson ► Paypal: https://www.paypal.me/BrodieRobertsonVideo ► Amazon USA: https://amzn.to/3d5gykF ► Other Methods: https://cointr.ee/brodierobertson =========Video Platforms========== 🎥 YouTube: https://www.youtube.com/channel/UCBq5p-xOla8xhnrbhu8AIAg =========Audio Release========= 🎵 RSS: https://anchor.fm/s/149fd51c/podcast/rss 🎵 Apple Podcast:https://podcasts.apple.com/us/podcast/tech-over-tea/id1501727953 🎵 Spotify: https://open.spotify.com/show/3IfFpfzlLo7OPsEnl4gbdM 🎵 Google Podcast: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8xNDlmZDUxYy9wb2RjYXN0L3Jzcw== 🎵 Anchor: https://anchor.fm/tech-over-tea ==========Social Media========== 🎤 Discord:https://discord.gg/PkMRVn9 🐦 Twitter: https://twitter.com/TechOverTeaShow 📷 Instagram: https://www.instagram.com/techovertea/ 🌐 Mastodon:https://mastodon.social/web/accounts/1093345 ==========Credits========== 🎨 Channel Art: All my art has was created by Supercozman https://twitter.com/Supercozman https://www.instagram.com/supercozman_draws/ DISCLOSURE: Wherever possible I use referral links, which means if you click one of the links in this video or description and make a purchase we may receive a small commission or other compensation.
Transcript
Discussion (0)
Good morning, good day, and good evening.
Welcome to episode 170-something-or-rather of Tech of a T.
I am as always your host, Brodie Robertson.
Welcome back to the show.
And you know what? Linux is over 1 billion seconds old.
So this is six days ago, at least six days ago as I'm recording this.
This video is probably coming out like a week or two from now. So this is going to be like
well old news. But doesn't matter. Linux as of the 0.1 kernel. So technically there were versions
a little bit before that, if you count like when Torvald started writing the code, but as of the first release, one billion seconds ago,
which is kind of crazy, like, you don't realize how, like, you don't realize how, how many,
I can't say words, you don't realize how, like, many seconds are in, like, anything more than,
like, a minute, like, if you think about seconds, right seconds right okay this is gonna go like real stupid real quickly like past okay so we can work out like you know 60 seconds in
a minute and then you can go like okay so there's 3600 seconds in an hour because there's 60 minutes
in an hour but like as soon as you get past that hour mark, right, everything just goes out the window,
and things just start, like, you know, you don't think in the concept of seconds, so you just don't
realize how many seconds are in each of these periods. I have no idea what I'm doing right now,
by the way, like, this is the possibly the most nonsensical start I've ever had to a podcast,
and it doesn't matter whatsoever. So, if anyone's still watching after that like minute intro of just pure nonsense um
hi welcome i guess it just weeds out the people who don't know how to deal with um my style of
speaking who just don't know what to do with anything I'm saying.
As much as I like talking about Linux on this podcast, there are so many other things out there
that do catch my interest. It seems like when I talk about Linux though, because most of my
audience is from the Linux channel, the Linux channel stuff, the Linux-y sort of stuff is what
ends up sort of getting the most attention.
The podcast is supposed to be more of like a general techie thing, and at some point I would
like to bring, you know, more general techie people on. But for now, we just keep doing the Linux thing
and, you know, it is what it is. Speaking of Linux though, if any of you guys missed this from my video last week,
whenever it was, Azure Linux.
I'm actually surprised by how mostly tame the responses I got were on that video.
Obviously, there are people being like, Azure Linux bad, Microsoft bad,
never going to use this.
And that makes sense.
But usually when I talk about Linux, I'll talk about like Microsoft.
There's like rage and anger and a lot of people just simply don't want to hear anything about Microsoft whatsoever, at least in even a slightly positive light.
Maybe it's just the fact they got held for review. Let's actually go and check. Is there anything in here that's really aggressive?
No, no, I'm actually not seeing anything in here. It seems like, obviously, people are like,
I'm never going to run this, which you weren't going to run it anyway, because Azure Linux is
a modified version of CBO Marina, Mariner, whatever you want to say the name as.
But it's only available on the Azure Kubernetes service.
So like you weren't going to be running it on like a daily driver system in the first place.
So pretty much the only interaction you would have with it is it being used on a backend server for something that you happen to be using?
For the people who are already interested in running Azure anyway,
like having an extra Microsoft thing doesn't really matter.
The one thing that is kind of interesting about the Azure Linux thing
is obviously Microsoft would like want to use it
because they have the Microsoft stuff it's
their thing like it's built around what they need a distro to be doing but like I don't know why
someone else would want to go and use it because you know you can do whatever you want to do on
RHEL you can do whatever you want to do on Ubuntu and they've got their whole like you know, you can do whatever you want to do on RHEL. You can do whatever you want to do on Ubuntu. And they've got their whole, like, you know, support system,
their packaging system, all that fun stuff.
But you have this thing from Microsoft where
it's not like they're offering package repos in the same way.
It's just, this is the thing.
It has the things we need it to have.
Yes, it does support RPM.
So technically, you could install stuff from, like, the RHEL repos.
But considering that, considering that the dependencies
are going to be different, you might
end up running into problems there,
you might end up nuking basically
your entire system, so even though it
is technically
supported, it
wouldn't be, you wouldn't have
that same sort of architecture
availability that you would have by using
something else that exists.
I'm sure someone who's like a big Azure fan, a big Microsoft fan could explain, especially
if they decided to start using this, why they, why this particular distro is going to do
what they needed to do.
Maybe their workflow is just very similar to what Microsoft is doing anyway.
So if that's the case,
then it would just make sense
to use the thing that is already there.
Or they're like a partner with Microsoft
or something like that,
where they're already doing things in some...
They're not from Microsoft, but they're already doing things in some, like, they're not from Microsoft,
but they're interacting with Microsoft in a way that it makes it easier just to use the
Microsoft tooling to do it anyway. That would, that's basically my thought on it, but
I don't know. It's, it's certainly not a thing that I would ever personally, like, interact with,
I don't use the webby Azureure nonsense i don't i don't
even know how kubernetes works like kubernetes is something that i've heard of a bunch of times
but i've never actually bothered to learn um one day it might happen one day if i ever need to get
like a real job or something like if this youtube thing ever falls apart. And I'm like, hey, you know that idea of like going
and getting involved in the web space,
which is an idea I had at some point.
I was like, you know what?
Like when I was in university,
like my third and fourth year,
like before I started doing the channel.
So it probably would have been middle of,
middle of the early to middle of third year and second year, I was, like, after university,
I'm gonna be a web developer, like, I actually wanted to go do web development as my, my, like,
career, and maybe that'll happen at some point, like, I don't know, I don't know why web particularly
was what, like, grabbed my attention, because, you know, maybe it was just that I was, like grabbed my attention because you know maybe it was just that i was
like doing a lot of react stuff at the time doing a lot of angular stuff i was actually getting like
really involved in learning the like whatever the like the current trendy web stuff is at the time
like you know obviously a lot of the web still runs on jquery but i was trying to find out like
okay what's this whole ecmaAScript thing like what are these
transpilers and all this stuff and I don't even know the state of the web anymore like I don't
know what the like the new hip thing is I know that like there was a period where node was super
big and then everyone was like really into node um I've done some like python work myself but I
don't know what like the whole like the like the the new trendy thing is.
It could be something like that makes no sense.
But the web just moves so quickly that if you're trying to keep up with the trendy stuff, you're just going to drive yourself absolutely insane.
Like you're not going to get any work actually done.
It's just going to be following whatever the trend is,
trying to learn, like, a new thing.
And then by next week, some startup has made some other new thing popular.
But at the end of the day, half the web still runs on jQuery.
So it doesn't even matter what the trendy thing is anyway,
because you probably want to know jQuery.
You probably want to know how to, like, mess around with Bootstrap.
Maybe you want to do some react stuff but like
if you really want to like go crazy with it you can absolutely do so um but one thing i did want
to talk about that i've probably done a video at a video on by the time that you guys actually see
this is the ubuntu snap desktop which anybody in their right mind could have predicted.
Like, there's nobody out there, right,
that sees what Ubuntu has been doing,
what Canonical has been doing,
and didn't think that they would eventually release
like an immutable desktop that was entirely based around snaps.
This is supposed to be happening next year.
So I would imagine...
Wait, it's the LTS.
Wait, yes, is it LTS?
I think it's LTS.
Yeah, LTS version.
So it'll be with 24.04 then.
Probably.
Unless they like fuck things up and have to go like like, a version later, um, but 24.04
is gonna have two versions, it's gonna have, at least I presume it's gonna be that one,
it's gonna have the classic dev-based version, which is, like, your normal LTS that you would
always go and download if you want to go and use it, but they're also going to have an immutable snap-based build for enthusiasts to experiment
with. You can't see me right now, but I assure you I'm pulling the best faux-shocked face.
Anybody who's actually surprised by this, you're not paying any attention to the Linux desktop.
Fedora has been going hard on pushing the immutable stuff
and using flatpaks.
That's something that's pretty obvious
has been happening.
It should be no surprise
that Canonical is interested
in doing the same thing.
Also, it's not like this is the first time
they've ever actually done
anything Snap-based.
Like, they've got Ubuntu Core.
Ubuntu Core has been around since 2015.
I didn't realize it was that long. But Ubuntu Core. Ubuntu Core has been around since 2015 I realize it was that long but Ubuntu Core is based around IOT and embedded
devices so this is more like the the server side the the thing that you know
snaps were traditionally made for before being migrated over to the desktop space
as it says here Core isn't a desktop
product. You can probably use it on desktop
if you wanted to. And you can
install it on a fucking Raspberry Pi 4
if you wanted to, for some reason.
And then install a desktop on it.
But
I'm honestly waiting
for everything
in the stack to be a snap.
Because what they did recently, and this is for 23.10, is CUPS is going to be a snap.
CUPS is the...
What does CUPS stand for?
I don't remember.
It's the Linux printing stack.
I'm going to check what CUPS stands for, actually.
It's going to be Linux printing stack. I'm gonna check what cup stands for actually it's gonna be some like really weird acronym
Linux cups
stand for
Common Unix printing system. Oh, it actually makes sense. Okay. I thought it was gonna be I thought it was gonna be like
computerized unique
blah blah some nonsense
and they're also, this isn't really that crazy,
a canonical Steam snap will let you easily switch Mesa stacks. So basically
that means they have the graphics drivers also snapped. I don't know if
that they can do it with Nvidia yet. If they can do it with Nvidia, that's also kind of... That's kind of crazy
as well.
I know there are
like Snap kernels.
I don't know if there's an official Ubuntu
thing yet. Snap Linux
kernel. Like an official canonical
thing.
Is this a thing? Wait.
Maybe it is. Actually, maybe it is.
Except, here we go.
As the name implies, the kernel snap is responsible for defining the Linux kernel that will run a snap-based system.
Yeah, so they do have a snap kernel as well.
So, it should be no surprise that this is the direction we're going.
I expect, when it comes out, to get... I expect to get a lot of criticism.
Maybe you could argue rightly so, maybe you could argue not rightly so.
I don't have any interest in running a Snap system.
Like, I know Snaps have gotten better.
I know they've gotten faster.
I just don't care about Snaps.
Like, the rest of the Linux desktop has put their effort behind flat packs.
Flat packs is the direction that the community is going.
But Canonical is hard set on making snaps a thing.
And I'm sure they can do it in their context.
And maybe more things are going to be made as a snap.
And they are gaining popularity in a sense, but Flatpaks just have so much more community support, and I don't really
see that changing. I don't know if there's any way that Canonical can reverse the community
sentiment that's around Snaps. I've, like, you know, I'm certainly not saying that I'm not part
of that sentiment that's saying that Snaps are bad, because I've certainly, you know, I'm certainly not saying that I'm not part of that sentiment that's saying that snaps are bad.
Because I've certainly made my opinion pretty clear on snaps in the past.
And I've made videos about it.
Plenty of other people have made videos about it.
But I'm curious to see how this is going to go.
Like, if this goes well and people actually like it, I could see there being more drive behind a Snap desktop.
Regardless of, like, how that goes,
there's definitely going to be some drive behind more immutability.
I've said before that immutability probably is never going to be
the only thing on the desktop.
Like, there's always going to be your distros like Arch Linux,
like Gentoo, like Void,
which are always going to be their own thing
and are never going to be immutable
in the same sense as Fedora, Ubuntu,
like any of these other things.
So anyone worried about everything becoming immutable,
that just doesn't make any sense as a concern.
Like Linux is always,
unless at some point everyone decides
to make things proprietary, Linux is always unless at some point everyone decides to make things proprietary
linux is always going to have these like these standout systems that do their own thing it's just
that the next standout thing is going to be not being immutable but even so that's still like
a while away like this is a test
It's to see if it's actually gonna be like work on the desktop if people actually care about it
I think if they did this a couple of years earlier
Maybe it would be
Maybe I don't know because if they did this a couple of years earlier, maybe they would have had
Flat pack supporters as well from my understanding flat is not going to be a part of this.
So it's going to be Snaps.
And maybe there'll be a way to get Flatpak actually running
and installing Flatpaks.
But if it's just purely Snaps,
there's going to be a lot of things that just aren't available as a Snap.
Snap Store.
Let's see how many programs are actually on the Snap Store. Let's see how many
programs are actually on the Snap Store.
Like, ultimately what I would want
is I would want both things
to be available. I would want Snaps
and Flatpaks to be available, so if
something is a Snap, if something is
a Flatpak, you can very easily
go and pick and choose which one you want.
The advantage that Snaps does
have is there is a lot more of the
of like the
official
proprietary applications like PyCharm,
PHPStorm, there's a lot of JetBrains stuff on here like that's something they do like really well. The Flatpak just doesn't
really have right now. There is obviously a lot of
there are some proprietary applications on Flatpak as well.
It's just not to the same extent.
And the ones that are there aren't the official applications
in most situations.
There might be a couple that I don't know about.
But that's the way that I don't know about. But, that's
the way that I understand it
currently.
I wish them the best. I do
wish them the best. As much as I might
be critical of it when it does happen,
I hope it goes well.
Because at the end of the day, even if it
is really good,
it's never going to affect me. That's the day, even if it's really good, it's never going to affect me.
That's the thing. Even if it's really good and changes what Ubuntu is doing,
I don't care what Ubuntu is doing. I don't use Ubuntu. I care about what Fedora is doing,
because Fedora tends to be more of a culture leader on the Linux desktop. When Fedora does
something, a lot of distros tend to follow suit.
Like with the, you know,
the hardware acceleration stuff.
But no one really cares
what Ubuntu does outside of Ubuntu.
So if they do something stupid,
everyone just laughs and be like,
oh, it's Ubuntu doing something stupid.
There's nothing really,
that's surprising.
It just is what it is,. But yeah hope it goes well.
No segue whatsoever. But do you guys remember a few, I said like six months
back, when Twitter announced they're like changing up the API pricing. Let's see, Twitter API pricing. What is the pricing of an app
right now? So, how much is it? Okay, so basic... Here we go, okay. so the free tier is 1500 tweets per month okay the basic tier a hundred dollars
they were posting up to 3 000 tweets per month uh at the user level or 50 000 tweets at the app level okay and then enterprise is forty two thousand dollars a month
like what what is what what are these scaling so you go from free to a hundred
to forty two grand which basically basically killed third-party applications.
But I said this when Twitter introduced the...
Wait, can we actually see it from the developer website?
Here we go.
Wait.
Okay, wait.
No, there's one plan they missed.
There is a $5,000 a month that gives you a million tweets at the app level or 300,000.
Wait, wait, a million tweets per month.
Oh, wait, that's get requests.
That's, you know, getting the, that's like procuring the tweets, and then 300,000 posting.
Then you have the enterprise above that.
So you go from free to 100 to 5,000 to enterprise.
I don't know why they don't have a sliding scale.
I don't know why they don't do what AWS does,
where you pay for what you're using. This is such a basic thing that actually gets more people using your system.
If the usage goes up, you don't have a flat price.
You scale it up, allowing more people to jump in.
Because maybe you need more than basic.
But pro is ridiculous.
But you need something like a thousand dollars here
well
Why is there not a sliding scale?
That's not the point that that's not the thing we're getting at Twitter's API pricing is fucking insane
But I said when Twitter did this and then when Twitter introduced being out of pay for verification
That other platforms were going to do this as well.
And you know what?
I was completely right.
So Reddit has increased the API pricing,
or at least they're going to be doing in a couple of days, a month.
When is it?
When does the pricing come in?
Going to... When is the actual pricing change?
We should have a double...
Blah-blah-blah...
2019... Do-do-do...
I thought it said when it actually happened in here.
Okay, so this is from Apollo.
So Apollo is a third-party Reddit client, from my understanding.
I'll show you the app.
Here we go.
It is a beautiful Reddit app built for power and speed,
which is marketing nonsense. But is a beautiful Reddit app built for power and speed. Which is, you know, marketing nonsense.
But, like, it's a Reddit app.
Looks cool. Like, I'm not a big fan of Reddit, but, like, if this is something that you care about, then, like, yeah, go ahead. Go ahead and use it.
Um, or don't use it, because they're going to charge you ridiculous amounts for the API.
Uh, or you can't, because this going to have to be fucking shut down.
So I'll cut to the chase.
50 million requests cost $12,000.
A figure far more than I could ever have imagined.
Apollo made 7 billion requests last month,
which would put it at $1.7 million last month, which would put it at 1.7 million dollars per month or 20 million US dollars per year
Even if I only keep even though I only kept subscription users the average Apollo user
uses
344 requests per day which would cost $2.50 per month, which doesn't sound like a lot
But Apollo is a massive application which would cost $2.50 per month, which doesn't sound like a lot,
but Apollo is a massive application,
which is over double what the subscription currently costs.
They actually do have a subscription,
so that would be, their subscription would be like $1 a month or something, which is probably just keeping the, like,
which is probably just giving them some funding.
So I would imagine they would need to raise the pricing to...
Okay, so let's see.
Assuming you want to still have free users on the application,
you would need to raise up the subscription users,
the subscription pricing to the point where they still want to pay it but it justifies
the free users and the free users are going to be the majority of the application so you would need
to charge like probably minimum five six dollars a month which doesn't sound like a lot but if
you're going from a very small subscription up to $6.
A lot of people are just going to say it's not worth it.
And go to the main Reddit client.
I'm deeply disappointed in this price.
Reddit iterated the price would be A. Reasonable and based in reality.
That's funny.
And they would not operate like Twitter.
That's so funny.
That's so funny that you believe that another social media platform
is not going to do what another social media platform has already made acceptable.
So Twitter's pricing was publicly ridiculed for its obscene price of $42,000.
Oh, so the enterprise level was 50 million tweets.
Reddit is still $12,000 for reference. Yeah, Reddit is still 12,000 for reference.
Yeah, Reddit is still 12,000.
For reference, I pay Imgur,
a site similar to Reddit in user base and media,
$166 for the same 50 million API calls.
So $12,000, $166.
It seems like what they're trying to do here,
what all of these platforms are trying to do,
is basically just kill off third-party development.
Like, that's all that is doing.
Because even if we're talking about, like,
a big corporate developed application,
that is so much money.
A lot of companies just are not going to bother getting involved with
that as for the pricing despite claims it'll be based in reality it seems anything but less than
two years ago they said they crossed 100 million in quarterly revenue for the first time ever
if we assume that despite the economic downturn they managed to do that every single quarter now
and for uh and for your best quarter
you've doubled it to 200 million uh let's also be generous and go uh far far above industry
estimates and say you made another 50 million in reddit premium subscriptions that's 550 million
in revenue per year let's say an even 600 million these numbers seem to be just pulled mostly out of thin air.
So a generous estimate of 600 million and 430 million active monthly users,
that's $1.40 per user per year or 12 cents per month.
So for Apollo, the average user uses 340 per request daily, or 10.6k monthly.
With the proposed API pricing, the average user in Apollo would cost $2.50,
which is 20x higher than a generous estimate of what each user brings Reddit in revenue.
Yeah.
Yeah.
So, basically, trying to
price out, uh,
companies from the API.
I know there was some other changes about
Reddit, uh,
I don't know,
uh, uh,
I know there was some stuff about, like, not safe for work.
Is this it?
Uh, work. Is this it? I'd heard that maybe third
party apps were not going to be
able to show not safe for work content,
but maybe that's
not the case. I'd not
actually checked the source on that.
This is
just a ridiculous move from all of these companies. Not the case. I had not actually checked the source on that like this is
This is just like a ridiculous move from all of these companies. I know why they're doing it
It's because they can make a lot more money by getting the the users onto the platform. It's a lot easier to show ads
It's a lot easier to get them on like, you know, reddit premium and for the apps that do want to run
You charge a ridiculous amount of money so if
they actually do have the ability to pay for it then you make a lot more money from the users as
well I think Twitter is only like a part of this obviously Twitter is what opened the floodgates
but I think the bigger part is the fact that a lot of these companies are making way less money than they did at the peak of COVID. Like, all of these companies are way
higher than they were prior to COVID, but, you know, when you go from, you know, you go from,
say, you know, your peak is here, right? You're actually, like, your COVID peak is here. Prior
to COVID, you're about here, right? And now you're here. Actually, maybe peak is here prior to covid you're about here right and now
you're here actually maybe you yeah prior to covid you're here this is a bad example for the audio
listeners what i'm saying right is you're higher than you were prior to covid you're lower than
you were at your peak there we go so a lot of these companies are trying to find ways to bring that revenue back up to where it was because you
know you can never have a bad year every year has to be a growth year and i know reddit isn't public
right now but like even so you still have people in the company that want the company to make more
and more and more money and i wouldn't be surprised if these sort of changes
start happening on other platforms as well.
I wouldn't be surprised if like YouTube starts doing with their API
I wouldn't be surprised they start doing some weird stuff and like trying to break YouTube DL. I'm surprised they haven't like
Really really tried hard on that. I wouldn't be surprised if, like, meta starts introducing more, like, crazy API pricing.
I don't know.
Like, this...
The entire point here is, like, I think we are getting to the end of APIs.
Like, not the end of APIs like
not the end of APIs
but like the new golden
age of APIs. The original golden age
was when APIs were first being
made public. Like in those very
very early days in the 90s and early
2000s, there were a lot of services
that just had their APIs public
and they were just free. And people were just
pinging them constantly over and over and over again.
That was the actual golden age.
Nowadays, though, you have a more, what do you call it?
Sustainable model where you charge for the API,
but you still have a free tier and the API charge isn't that crazy.
Maybe you pay a couple hundred dollars a year for, like, a really big application.
But, or you have a sliding scale like AWS.
But I think we're getting to the point where a lot of third-party applications are just...
A lot of third-party API, a lot a lot of like these third-party things are just
going to go by the wayside because if this doesn't change with reddit now you have two
massive platforms that have made it acceptable to have crazy api pricing and when you have that
then you're gonna have a third and a fourth and a fifth. And you're going to get to a point where it's just industry standard
to have API pricing that's absolutely ridiculous
and third-party services just cannot exist.
I hope it doesn't happen.
I hope that a lot of this stuff gets reverted
and we go back to a point where APIs actually are functional
and you can, you know, use them.
But I don't expect it to happen.
And I wouldn't hold my breath for it happening either.
Seems like you just accept that, like, yeah, it's just broken now.
It's never coming back, and, uh, yeah, but, I don't know, man,
I don't know, let's talk about something positive, let's, let's talk about some, some,
some nice stuff coming out, so, recently, we had, was it Computex? Yeah, recently, we had was it computex yeah recently we had computex and at computex there were some
kind of crazy uh devices announced obviously computex always has lots of lots of crazy things
but there was some crazy stuff introduced or unveiled whatever term you want to use, in regards to capture cards. So we have one from
Asus and we have one from AvaMedia. Now the AvaMedia one, it looks really good,
but AvaMedia is kind of a bit wonky when it comes to having Linux support. I don't know if this is
a UVC device. It doesn't make any mention of it, but the reason why
this is exciting is now we are starting to see HDMI 2.1 capture cards. HDMI 2.1 basically removes
most of the limitations we have around capture. Obviously, you still can't capture like 4k 360 hertz or something ridiculous like that but when it comes
to like your reasonable capture the things that you're actually going to want to capture in a
gaming context there's pretty much no limit now so this is the asus. This is a new model of the Asus Toughbox, which is something that's existed for a while.
This just now has like a HDMI 2.1.
So with this, let's see if we can find the specs.
So with HDMI 2.1 compatibility, the Capture Box allows HDR pass-through of video support up to 4K, 144Hz.
So if I, you know, if I had this set up with my system, right?
I could have pass-through basically all the time.
And I wouldn't even notice that it's not, like, that it's not just directly plugged into my GPU.
And delivers high quality video streaming up to 4K60.
4K60 video capture.
Now, I'm curious what would happen if you drop it down to 1080p.
I'm curious what it's, if it's going to offer like 1080p, like 144 hertz.
It probably should.
Like, I don't see any reason why it wouldn't.
The data would allow it.
It's just a matter of whether that's an option they have available.
It also supports variable refresh rate pass-through.
So if you have a variable refresh rate monitor,
you could literally just have this plugged in all the time and not even notice you're going through a capture card. You'd basically get the full specs
of any reasonable monitor. It has two 3.5 millimeter jacks. It's certified OBS compatible,
which I believe the old Toughbox was as well. Onboard upscaling and downscaling, which is what usually exists in a capture card
most of the time. Some of them are missing the upscaling part or the downscaling part.
The device is also designed with an aluminum outer shell to dissipate heat and improve durability.
Now, I believe the original Toughbox, correct me if I'm wrong, but I believe the original Toughbox did have some overheating issues.
I could be thinking of another capture card,
but I think this one had some issues.
But if it's overheating, just put a fan near it or something and it should be fine.
A compact design with optimal rear-facing connections
allows for easy integration in our gaming space.
RGB lighting on the exterior.
No one cares about that.
Standby mode including USB operating speed.
3.2 versus 2.0.
Wait, what?
What does that mean?
Standby mode including USB operating speed.
I don't know what that means.
Party mode,
HDCP detection,
normal on a capture card,
HDMI signal interrupter,
device signal issue,
firmware updating.
What?
What is this?
This is a really weird structure of a sentence.
The only problem with the Asus devices
is that they have this, this Windows software
that is what you use to, like, control the lighting on the device, do thermal updates,
things like that, um, but I believe the old Toughbox is UVC compatible, yeah, no, definitely
is, because it was one of the devices I was considering buying. This is probably going to be UVC compatible,
which is kind of incredible.
Also, apparently they're making a PCIe capture card as well.
Yeah.
I hope that EposVox ends up doing a video on this
because if he does and it's good,
I may end up buying one at some point.
So Avermedia also has their own one,
um, what is this one called? The Live Gamer Ultra 2.1. Wow, they've actually fixed their
naming scheme. Oh, Live Gamer 4K 2.1. Wait, they have two cards with the same name? Oh,
oh, they, they call the, the internal card and the external card the same name.
But I guess they have like different product numbers.
Wait, no.
No, this is 4K 2.1.
This is Ultra 2.1.
Wait, what?
Did I read it wrong before?
Am I stupid?
Oh, I am stupid.
It does say it.
So this does 4K 144 HDR VRR pass-through.
Okay.
Users can capture at a frame rate of 1080p 240.
Okay.
So I presume it does 4K 60 as well,
because that would be the same data, yeah?
Because 4K is...
Yeah, 4K is 4 times 1080p.
And then 60 is...
240 is 4 times 60.
Yeah.
So, theoretically...
It's just structuring the numbers differently,
but theoretically this can do 4K 60 as well
if the capture card exposes the option.
Like there's no there's no data difference between those two things. It's just they said it weirdly.
Doing frame rate capture of 1080p 240 just doesn't matter like to be completely honest like there's no reason.
There's no reason to capture 1080p 40 uh 1080p 60
sorry 1080p 40 um 1080p so 1080p 240 that's what i'm trying to say like where are you uploading
that where are you streaming that like there is no functional reason unless you're trying to do, like, slow motion. Maybe you're trying to do that. But, like,
besides that,
you don't need to
capture that. Like,
YouTube supports, um, does YouTube even
support above 60 FPS?
I think 60 is, like, their highest.
Um,
but I, I'm very excited
for these capture cards actually existing.
Like, it's, it's great that we're finally getting capture cards that are this cracked.
By the time we get to the next generation of, like, consoles, there'll be, like, more stuff coming out.
But, like, this is where we need to be right now.
And we're kind of hitting, like, a- a soft limit on what people are actually buying.
Like, most people are not going above 1080p displays.
Like, if we look at the Steam Hardware Survey, I think 1080p is still by far the biggest.
Steam Hardware Survey.
I don't even know how big 4K is on the list at this point.
Here we go so
4k i guess there's two versions because you got like the different standards uh and like that i think that's an ultra wide um three percent three percent and then 1.5 for this 3%. 3%.
And then 1.5% for this.
12.5% for
2560 by 1440.
And 1080p is only going up.
The funniest thing about this, right,
is 2560 is what's dropping.
Like, not 1080p. People are just
dropping 2560 because I
actually don't know.
Wait, why was there a 2 point
a 2% rise in
1366 by
768?
Wait, what?
Because that's not the Steam Deck.
What the fuck?
Why? Why?
Why is that going up?
I don't... Is that a 4x3 resolution?
Wait.
No, it's not 4x3, is it?
No, it's 60x9.
Yeah?
Yeah?
Aspect ratio.
Yeah, no, it is 16x9.
Who the fuck is buying?
Like, I get it being a big number
because at one point it was popular.
But who is buying?
Where are you buying
1366x768
displays?
Why are those
here?
I don't understand. I don't understand.
I don't understand.
I don't know where these are coming from.
But I don't expect 1080p to change for a long time.
Like, this maybe 4K might become, like, a selling point.
But, like, most people are starting
to care more about like higher frame rates
so like it doesn't
the higher resolution doesn't matter
at this point
1080p is like basically
enough if we're talking about
a monitor it's obviously
TV is very different thing
projectors very different thing but like
scaling's bad.
Like modern scaling is still bad on PCs.
Like it's better and Macs do it well
because Macs very much control
like what hardware is being sold and all that stuff.
But like Windows and Linux is still really bad at scaling.
And if you use a 4K display and then you do 4x scaling you've literally
just got a 1080p display like there's no reason to have it so no one's buying
them I think it'd be kind of funny if like 4k ends up actually just dying in
the monitor space like they just go
away completely and we just stop at 1080p like we maybe we get to 500 hertz displays and then just
nothing new ever happens like the only new thing that happens is maybe better colors and different
display techs that have lower input latency and things like that.
But as I said, I think we are getting to sort of a soft limit on what people actually care about.
It's really difficult to convince someone who has a 165 hertz display or a 240 hertz display
that anything is smoother than that. Like 16 165 hertz that's like real cheap now
like obviously you know not like dirt cheap like you know 50 monitor sort of thing but like
it's in the like two three hundred dollar range at this point and then 240 is not that far away
and 360 it won't be that far away in like three or four years.
So when all that happens, like, I want to know what the monitor companies are going to try to
shill as the next thing, especially like if you have 360 variable refresh rate, like you don't
need anything, like you're not going to notice any difference above that. Like unless you're not gonna notice any difference above that like unless
you're unless you're intentionally trying to work like you're trying to
examine every frame and you're like doing scientific testing like but if
you're doing a field test you're just not going to notice and the only point
where 4k is actually gonna become like I like, I think the big, the big, like, hold back for 4K is games are getting more visually, more visually intense.
So it's like you can barely run 1080p 60 or 1080p 120 or whatever you're aiming for.
So why would you go and 4x your resolution for it to look maybe as good as like using good anti-aliasing?
When you could just not do that.
You could just run some AA.
You don't have scaling issues.
And the game runs better.
Like, the maths here just doesn't check out. And it seems like the industry... Well, the industry hasn't caught on.
But, like, the users caught on quite a while ago.
That's my TED Talk.
Thank you for listening.
I got here from talking about capture cards being absolutely cracked.
So, yeah.
Sometimes this happens. While we're on the topic of gaming, I guess, let's talk about some FFXVI
stuff. I was about to say XIV. XVI. So if you guys don't know about this, there was this joke joke a while back when FFXIV
Endwalker came out.
FFXIV Grapes.
So, in
a place called...
Was it Shalyan? Was it Shalyan that had the grapes?
Yeah, it was Labyrinthos.
So, yeah, in Shalyan.
So, in Labyrinthos
there were these grapes.
They looked like this.
This is how they looked in a modern video game that had an expansion come out that year.
And everybody loved the grapes, right? Like, everybody memed on the grapes,
but at the end of the day,
people thought the grapes looked good.
And in, like, a jokey sense.
Eventually, they replaced the grapes with...
Here's a much better picture of the grapes.
It just looks like a crystal, right? Eventually, they included a new model for the grapes it just looks like a crystal right eventually they included a new
model for the grapes which wasn't much better like it really wasn't any better in fact you
could argue it's probably worse uh this time they added some more polygons to it. I would say this looks worse, if you ask me. Like, it's not good.
It's not good by any means.
I think, arguably, the meme grapes look better.
But because of this,
and because Yoshi P is the director,
or the producer on FFXVI,
someone asked him about the grapes in FFXVI
so let's see what he actually
had to say
where do we go
so we definitely heard
the feedback when we released that first trailer
people saw the UI and then gave a lot of feedback
about how it looked so much like a fighting game
ok this is different stuff
where is it, this is different stuff.
Where is it?
Where is the grape comment?
So, someone asked,
will Final Fantasy XVI have grapes?
The response explained there will be a region in the game
that makes a lot of wine.
So there'll be vineyards.
And then comes the immortal quote.
The first thing we did
is we went in and checked
the grape quality in Final Fantasy
16. I made sure
it was perfect.
Art director Hiroshi Minagawa
went on to add, translated
by colleague Michael Christopher,
Koji Fox, I looked at it and
said, yeah, this is not going
to be good enough. We need to raise the
polygons in those grapes. Minagawa-san then adds in English next-gen grapes
Next-gen grapes boys get excited for the next-gen grapes. I
Love that Yoshi is never gonna be able to escape the grape comment. Like, he's never going to be able to escape grapes.
Grapes are just an immortal thing in FFXVI at this point, in FFXIV.
In any game that he touches, right?
Any game that he touches into the future, if there are grapes,
people are going to ask about the quality of the grapes.
I think he took the grape thing a little bit, like, a little bit seriously.
Maybe some people were actually angry about the quality of the grapes.
Most people, most people were just joking about it.
They were like, this is just hilariously low quality.
But, like, no one actually cared the grapes looked bad.
In fact, people kind of want the grapes back.
I'm certainly one of those people. Sadly, I wasn't in Endwalker at the time, so I didn't get to see the
grapes firsthand. And now that I am in, I am in Shalyan, and I've gone to
Labyrinthos, I've seen the grapes and sadly the grapes are, well, the modern grapes.
But Yoshibi's had a lot of interesting comments about 16.
The one that I particularly wanted to talk about is his comments about open world games.
So, if you haven't played 15, FFXV was the first truly open world Final Fantasy game.
You would start the game in this one zone.
The gates were locked.
And that was sort of like the tutorial area.
It was a massive zone by itself. And that could have been a big zone in just a regular game.
But once you're done with that first chapter, first, maybe second,
then you got to go to basically the entire world.
And you could just drive along wherever you wanted.
Now, the problem with 15 is the open world.
15 had a lot of development issues.
It had a lot of delays.
The game got deleted a couple of times and remade from the ground up.
And in this process, you had a game that had this massive world
but it didn't need a massive world it was this massive world that felt empty it felt like there
was no reason for it to be there like if you made it half the size it would be the same game
it would just be quicker to get through um So, Yoshipi has
heard those comments, and they heard comments about
13 as well. Like, 13
was the extreme opposite end of the spectrum
where it was basically
a, you were basically in a corridor.
Like, 15
you could go anywhere you wanted. 13
you could go forward
and you could go backwards.
Sometimes. Sometimes the backwards path was
blocked off maybe there would be a diverging path that came back to the same thing maybe there'd be
a chest there maybe possibly but most of the time it was just a corridor and 13 did a really good
job at keeping up the game's pace.
A lot of people complained about the linearity of the game,
the fact they didn't have extra mini games
in the same way that older games did,
and that's a fair complaint.
But it definitely kept up the pace of the story.
You're always going through story beats,
and I felt like 13 was a really fun game.
Up until you get to the open world, where the game falls apart.
15 was in the same way.
We just had that first area, really fun game. Then the entire world opens up and it's like,
well, I guess I could spend five minutes going over to this area and do a side quest there,
I guess? So 16 is taking a more zoned approach.
We have big open zones, but they're going to be very populated zones,
and you're going to go between zones.
There's no reason to waste time traveling places that you don't need to travel in.
And he had some interesting comments about the way you build an open world game.
So, you should have talked in the interview about the problems in FFXV that arose from having a massive open world.
That ultimately wound up feeling a little empty for some players.
If probably most players.
Maybe some people liked the open world.
Maybe they thought it was cinematic or whatever term you want to use.
For me, I just didn't like it as much.
Cinematic or whatever term you want to use for me. I just didn't like it as much
He also says that simply making a less vast open world just isn't possible for a game in this series
Naoki notes if you create this open world of the
23 wards of Tokyo then basically the story has to take place in the 23 wards of Tokyo and it can't take place
Outside of that you can create more areas outside of that, but then that takes a lot of resources, and the more that you create, then the bigger the
chance you have of that giant area that you create becoming empty. And that's the one thing that
players hate the most, a huge open world, but there's nothing to do in it. So what he's saying is, if you make a big open world,
then you basically are forcing yourself to use it for the content.
Like, you're going to have to have big boss fights in this open world.
You're going to have to have all of these events in the open world.
And you could just not do it.
And then have, like, separate zones where the big story beats happen.
But the problem is, now you have this big open world where there's just empty space for no reason.
You can do that.
But like, as he says, a lot of people don't like this sort of world.
Like back when Morrowind, Oblivion, Skyrim,
things like that were happening,
the idea of having a big open world was really exciting.
Like, Far Cry 3, when that came out,
that was a super exciting game.
The problem is,
when you've played enough open world games,
it's just like, why is it open like the whole appeal of a world being
open sort of starts to disappear i think the best example of a like of an open world is all like you
have a big map but not what's it what's I think the best example of an open world
is probably some of the earlier Grand Theft Auto games.
They are technically open world games.
You have a big map, you can go anywhere you want.
But the maps are small enough where they feel very populated.
Or Yakuza is even a better example of this.
Like, Yakuza 0 has a technically an open world.
But it's this one town.
And it's very packed.
It's populated to the fucking brim.
Like, when you're first going through Yakuza 0,
you will run into side content like every fucking minute.
That is when an open world is done right
or sen and dress like sen and dress is another great example where you have this big open world
map but there's always things that are going on and that's something that's being lost on a lot
of games that are making the selling point of the game
being a big map like you'll see you'll see big MMOs that are coming out like
Ashes of Creation like we have a X
an X number of
Kilometer squared map and that's cool, and it sounds really neat
but when you realize that that just means is going to be like
tens of thousands of
tens of thousands of square meters of the map
that are just nothing
it's just running for the sake of running
it just
loses its appeal
I hope that
whatever is done
with 16's world,
because I've not played it yet.
By the time this comes out, I might have played it.
I don't know when this is coming out.
I hope whatever is done with the map keeps up those story beats,
or at least drives you towards where the game wants you to go.
Because 13 fell apart for me,
and I have not even finished 13, because it just got really boring,
13 fell apart for me when you got that big work, that big open map, and it's just like, here's a
side quest, okay, go over here, here's a side quest, go over here, here's a side quest, go over here,
and it's just directing you around the map, and then by the time you get to the main quest, it's
like, okay, now I've got to run 10 minutes back to the other side of the map.
Why? Like, what, why? Why do I need to do this?
One way you can address that is by giving you, like, better forms of transportation.
But even then, like, there's, like, 15 had that, 15 had the car. But there were parts of 15 where it's like,
okay, you have to drive on the road.
Right?
Why?
Why do I have to do that?
That, why do I have to spend an extra,
like, like, three to five minutes getting somewhere?
And that doesn't sound like a lot, right?
But, like, I'm not, I'm playing a video game.
I want to have fun.
I don't want to just sit here waiting for something to happen.
My favorite example of this in 15 is there were sections in that game where
you would go from like one part of the map to another.
And it'd be like a, it'd basically be a cut scene.
You couldn't control the car.
The game was just going to drive the car for you.
But in a normal game, that would be a cutscene you would
have like the dialogue that happens and then you get to where you want to go in
this game there would be someone would say something and be like a little quip
okay and then like a minute later something else would be said and then
another minute later would be something else that said so like it drags out the
conversation for the entire car ride instead of spending the 30
seconds it would take just to have the conversation in one block and then just
teleport you to where you need to go
i'm i'm happy there is this trend towards more not linear in a sense but less open, right?
A game that is more directed
towards
trying to send
you along to where you need to go.
I think, recently I played
Nier Automata.
That was a really fun game
that kind of came out in that time
where a lot of open world games were being made.
That game did not need to be open world.
There were so many parts of that game
that were just traveling,
especially during those segments
where teleporting didn't work,
where they were just running across the map for the sake of running across the map.
It's like, okay, well, you're in the main hub area.
Go to the desert.
Teleporting isn't working right now.
So you've got to run from the city area to the desert.
And it's like, okay, there's nothing here to fight.
There's no danger.
There's no reason why it should take this long.
It's just taking a long time for the sake of it.
And I get that there is some appeal to, like,
building out the world and building out an atmosphere
where it feels like you're alone.
Like, I totally get that.
But we don't need to make every single game
about building out the atmosphere of an
empty world like that.
That's what Neil was trying to do.
It was trying to be like,
you are these androids on earth.
There are no people here.
There's just robots.
It's supposed to feel lonely,
but like there are some games that just don't need to feel lonely.
And Final Fantasy is one of those games,
especially like the fact that
15 you had the fucking
boy band with you the entire time it's just
I don't want to feel lonely
when I have this party just let me go play
the game there's a whole
set of other problems with 15 as well but
um
the open world certainly
certainly wasn't
certainly wasn't helping it in that regard.
But, yeah.
Actually, one neat thing I did see is...
This is not related to Final Fantasy whatsoever.
But this is related to gaming.
This is to do with accessibility. So this is using,
so this is using two programs, Newman for voice control and Noggin for face tracking,
uh, doing this on Linux. Uh, and he is the developer of this. So this guy is playing Mirror's Edge with his voice and his face so where he
like looks is where he's going to like going to run to and he's like he says
ding every time he wants to like do it I guess grab action jump action things
like that
This is really cool like
Obviously mirrors edge is a fairly simple game in regards to its control scheme. It's running a sliding
Jumping and that's pretty much the extent of it
so it's not like you need a
massive set of inputs to do so, but, like, this is super cool, like, this,
I don't need something like this, right, like, I can play with a controller, I can play with keyboard and mouse, all that fun stuff, but for people who actually do want to play games like
this and need some other form of input method, like, this clearly makes the game,
like, playable fairly well. Obviously, it would take a bit of, a bit of getting used to play it
this way. Like, this guy is obviously messed with it a bunch, um, and has a lot of understanding of
how, how this, how this goes, but even so, like, I've showed, i think i've showed the video of the girl who played
um elden ring with her mind um elden ring
uh mind
yeah this one elden ring playing on ring with mind control
see we can bring up the video
no YouTube play the video if you thought that I'll we know mute that so she has
like this EEG thing on her head and she is still doing some inputs with, like, a controller. But I believe her attack input is done with her mind.
Yeah, I'm pretty sure it's, like, attacking and dodging, maybe.
Yeah.
Like, this is so cool.
Like, this is just genuinely cool.
And as these things get better, it's going to make a lot more games a lot more playable for a lot more people
Obviously there are gonna be people that use it for like the the purpose of a challenge run like you know
I'm gonna beat Elden Ring with my mind
I'm gonna beat Elden Ring with face and voice control all that stuff and there's gonna be that as well
But it it allows games
It allows games that maybe are less like less
stressful like you know um uh what's a good example like maybe a turn-based game you know
you go play octopath travelers and you control the game using your voice so it's like you know
navigating the menus with your voice things like that like that is really cool and like i i'm i'm curious to see where this goes
over the next like five or ten years as we're starting to see you know like when neuralink
actually becomes a thing maybe if it becomes a thing if it becomes a thing like where this
actually gets us to where this gets us to in the future i'm super excited for it i'm definitely
gonna be following along with it and you know as stuff happens as stuff comes out i'm sure i'm
gonna run across it i'm gonna like talk about it on this show maybe i'll talk about some of the
stuff on the main channel talk about it on the the gaming channel things like that but yeah i i'm i'm
maybe there's something like right now that I don't know about
that's, like, super, super exciting that I probably should.
If you happen to, like, know anything that I probably should know about
that would be cool to look at, please, please do let me know.
I very much would be excited with seeing so.
Seeing so? With seeing it.
Yes, I know how to speak English.
seeing so. Seeing so?
With seeing it. Yes, I know how to speak English.
I am an English
professional.
Yup, yup.
I am certainly a native
English speaker
as an Australian should be.
Or as an
Australian born in Australia should be
or whatever, uh, anyway, um,
I feel like another gaming topic on here, I did, yes, I did, so,
new PlayStation PC port prompts PS5 mockery among gamers, so, So recently Ratchet and Clank Rift Apart, the new newest. When did
it come out? When did the game actually come out? So this is the newest Ratchet and Clank game.
It is getting a PC port. So Rift Apart came out two years ago. Okay. So it was a while ago.
Actually, is it the newest game? Give me a second. Has there been a game since Rift Apart? No, Rift Apart is the latest game.
This is getting a PC port. So, there are less and less reasons to actually buy a console. Obviously, you know, right now, PC games are in a bit of a mess of a state when it comes to ports.
So, some ports are a little bit wonky, things like that.
But, assuming the port works, assuming, like like you can actually play the game well
This is kinda like it's getting to the point where
There are so few reasons to actually buy a PS5 like
Okay, right now my PS5
I am playing I am playing Final Fantasy fucking 12.
I am playing a HD remaster of a PS2 game.
Like, on my shelf over here.
So, on my shelf, I have, uh, this, and I have this.
So, we have Demon's Souls, right?
We have Demon's Souls, and we have Final Fantasy Origin Stranger Paradise.
This is a PS4 game, but it comes with a free PS5 upgrade.
So technically
a PS5 game.
I have a PS5 version.
Besides that, I want to play
Ragnarok and
FFXVI.
And besides that, I
genuinely don't
have anything
else to play on the PS5.
It's basically a PS4 emulator.
Like, if a game is on PC and the PC port is functional, I'll play it on PC.
And this is one less reason for people who are excited about some of the exclusives
to play on a console.
And Ragnarok will be on PC at some point.
Because the last God of War game made its way to PC as well.
But the funny thing about this is a big part of the marketing for Rift Apart.
Is the SSD in the PS5.
This game is only possible in the way it works because of the PS5. They're like, this game... This game is only possible in the way it works
because of the PS5's SSD.
Which is funny, because the PS5's SSD is...
Like...
Just... It's just an SSD.
It's just... It's just an SSD.
Like, you can stick a... Like, you a like samsung 960 evo in a
ps5 it'll work like it's just it's just an ssd like it's just a m.2 ssd there's nothing crazy
about it obviously so like obviously consoles have their like shared memory system so it's a little bit
different in that regard but like it doesn't matter otherwise and i am sort of of the mindset
right that maybe in like maybe in like one or two generations there's not really gonna be console exclusives outside of Nintendo
now Nintendo does not give a shit what the rest of the industry does Nintendo will be Nintendo
will be Nintendo they're gonna keep making switches they're gonna make some weird new
system and everyone's gonna buy it because Nintendo but Microsoft killed
off exclusives a while back like it's taken them a long time but Microsoft finally realized that
they make Windows and they realized that if they make Windows they can sell the same games to other people on the platform they own
and sony is finally starting to like let up on some of their licenses honestly like
i know people talk about the idea of like a blood-borne PC release, but if that did happen like
Blood-Borne as like a PS5 remake or something that would probably sell consoles like Demon's Souls sold consoles
Ragnarok sold consoles FF 16 is gonna sell consoles
Blood-Borne to sell consoles. Bloodborne would sell consoles, but if they released
a Bloodborne remaster
or just Bloodborne on
PC, Bloodborne 60 FPS
patch, like
why would anyone care anymore
if it was on PC as well?
Unless it was like terribly ported
and no one wanted to play
it, like, why? why would anyone even give a shit
anymore and that's a good thing right like i'm not saying that i want these series to like go away i
think like i think it's a good thing that all these series are making their way to pc i'm just
curious to see where sony is going to be in a
couple of, like, couple of generations from now. Obviously, they're fine during the PS5,
but the PS5 was during COVID, the prices were getting scalped, no one had jobs. Obviously,
it's going to take a long-ass time for anyone to even be able to, like, afford a PS5, let alone
during that period where you couldn't buy them because they weren't for
sale because of the scalpers. Probably by the PS6, you're going to see more, like,
regular console sales, assuming prices don't go even higher. Like, imagine we get to the point
where, like, a PS5 is, like, $1,000, which is, like like Australian pricing is absolutely possible maybe like six seven hundred dollars US like when it gets to that point like you're genuinely
entering PC pricing then it's no longer a matter of you know you know during the PS3 and PS4 days
buying a console was cheaper than buying a PC.
Obviously, you get cheaper games, and
in the long run, you could probably do
the maths and work out it's cheaper,
but if you get to the point
where a console costs the price
of a PC, besides
the people that just want the convenience
of having a console,
why would you
buy one?
That's the only thing that's going to exist as a console, why would you buy one? Like, that's, that's the only thing that's going to exist as, like, a console selling point. Like, when emulator, when emulators, when, when, um,
exclusives stop existing, it's just going to be the people that want something more convenient,
and there's a lot of people that want convenience but i would imagine a lot more people
if given the option of just getting a better pc would probably consider just getting a better pc
especially once we get out of this like this weird rut we're in where where you know ports
are just fucking mess like there are so many bad ports coming out let alone bad games like Gollum
um
yeah like
the entire
situation is
the entire gaming market is in a
fun fun state right now
a fun state
where just
crazy changes are probably probably just around the corner
um but on the topic of more gaming stuff i do want to talk about this tesla thing that happened
so tesla tesla has the ability to play games, like, in the Tesla.
Now, this is supposed to be a feature for the passenger,
not the driver.
Makes sense, because, you know,
the driver probably, probably shouldn't be playing video games whilst they are driving.
I think this is a pretty accepted thing.
I don't think anyone's gonna really,
gonna really try to argue that.
Maybe someone will. Um, but most people are gonna be like, yeah, no, do not play video games when
you are driving your car. Now, there was a situation back in 2021 where you actually could play games when the car was moving.
And it would say, hey, this is only allowed for passengers.
And you just click it and then play the game.
When it's talking about the passenger,
it's not talking about screens in the back seats of the car.
It's talking about the front seat passenger
in a thing that the driver can actually see.
Even if you're not playing the game,
just that being there is going to be really, really distracting.
And there was an investigation opened about this by the national highway traffic safety
administration because it's really dangerous that you have like it's bad enough right it's bad
enough that we have touch screens in cars to control things that used to be on dials so it's
like hey changing your volume changing your like just every
little thing changing the fucking the heating in the car all of the stuff that used to be physical
dials you could reach over and be like okay i know what this does and what this does and you know
mess around with it the fact that that's been going away is bad enough, but then having video games playing in the car where you can see it
is how that's ever been allowed on the road
just doesn't make any sense to me.
Now, soon after the investigation was announced,
Tesla updated its software to disable the feature. Less than
a month later, Tesla reported that 97%
of its vehicles
had completed the over-the-air software
update. But while the
investigation is closed, NHTSA
says it may still take action in the future
if a safety-related defect
is discovered.
In response to NHTSA,
Tesla said they only recorded a small
portion of instances when the passenger play feature
was active while the vehicle was in motion.
Of those instances,
approximately a third were shown to be playing
video games without a person in the passenger
seat.
Wait, what?
Wait. Only recorded
a small portion of instances
when the passenger play feature was active or the vehicle was in motion.
Of those, a third was shown.
So the fact that they're saying a third here and then a small portion here
kind of leads me to believe it's not a small portion.
A small portion is, let's say, 15%.
That's a small portion, right, is, let's say, 15%. Like, that's a small portion.
So, going by that numbers, that could be, like,
5% of instances of passenger play had been done by a person driving when they're by themselves.
Even if there's, like, 100 people, the fact that this exists in a car like
this is just a software bug you should not be able to play video games in the
from like in a spot where the driver's seat can see like that just that just doesn't matter how
many people are using it like that just shouldn't be a thing that you can actually do,
man, the state of modern cars, like, remember, remember, you know, you could buy a car,
it would have an engine, it would turn on, there's no updates, this just, it just works,
maybe it doesn't work, maybe there's a problem with the engine, but, like, there's no software to worry about, there's no, like, there's none of this bullshit, there's no one, there's no software to worry about there's no like there's none of this bullshit. There's no one
There's no TVs in your car
What a nice what a nice time that was like it was exciting for me when I had a car that had a
Like it had a digital display
Telling me the songs like my first car was a car from the early 2000s. It had a fucking
It had a VCR.
A VCR.
A tape player.
Yeah, a tape... Why did I say VCR?
It had a tape player in the front seat.
I don't have tapes.
I didn't have tapes at all.
It was like a tape CD combo thing.
I replaced it with a head unit that had a digital display.
It had knobs.
It had buttons. All of that good stuff.
But then, you know, all this modern stuff, we've got like fucking screens, screens on the dash, screens on the center console, screens on the backseat, screens everywhere.
Stop with the fucking screens. Stop it. Stop. We don't need screens in the car.
of the car at least look at least my my impresa um like while it does have a screen to control like the volume and stuff if you want to there are buttons on the wheel
so i can still control stuff like you know with my with the buttons that i can just feel for
my cars from like 2013 though i don't don't know what the more modern models are like.
It could be worse.
I would imagine it's probably worse.
Judging by the direction that everything else in this industry has been going,
I don't see any way that it could be better.
Yeah. been going, I don't see any way that it could be better, yeah, maybe, maybe, maybe, possibly,
there's like a tiny little teensy-weensy chance, uh, but I wouldn't hold my breath for that,
just assume that everything is just getting worse, and then you'll never be disappointed, right?
Like, if you assume that things are just going bad, and things are okay, things are good in fact,
wow, that's incredible.
I thought it was gonna suck.
Just assume that everything is gonna suck, and you will never be disappointed.
There is my, uh, my life tip for the day, maybe it's a depressing way to live, maybe, but, like, I don't know, you certainly,
you certainly feel better about the, the, the, the things that, the things that suck will also be,
like, less of a problem, because if something sucks, and you're like, this is gonna suck,
well, look, it sucks already, like, you just, you just you just assumed it like it's not it's not missing
your disappointment like the only time that it could be worse if it's if it like really really
sucks in which case you know you probably should feel bad about that because it's something that
needs to be dealt with or something that's really bad that's happening in your life and it's like
something you need to like address or whatever but most of the time, things don't really, really suck, it's just mostly suck,
and good, and maybe, maybe you have a good day, maybe it's even excellent, maybe, maybe you don't
have, like, you don't have a little suck in it, it's just, like, full-on enjoy everything, and just chilling and just having fun i don't know what i'm going on about at this
point uh this sometimes happens so um yes yes uh what do we talk about? What have I not talked about on this list?
Let's talk about this.
Yeah, let's talk about this.
This is a fun one.
So, there is this lawyer who probably should lose his license to like conduct law because what he did is he did research
or he had someone in his firm do research for a case that he was on um the case was
involved a man suing an airline over an alleged personal industry injury. His legal team submitted a brief that
cited several previous court cases in an attempt to prove using precedent why the case should move
forward. Now, the problem is they use chat GPT. Now, I would imagine they probably use 3.5. I, I, maybe they used, like, 4.0, possibly, uh, but probably the, the, the older version 3.5,
because I don't know when this case actually happened, um, because obviously, like, this
happened four days ago, but I'm not sure when, like, the actual research was done for the case.
If it was done, like, a month or two ago, which it probably would have been, then yeah, it would definitely be 3.5. So the problem is the airline's lawyers
wrote to the judge that they could not find several of the cases that were referenced in the brief.
So ChatGPT straight up just made up cases and were like, here you go. Here's cases that prove precedent.
Six of the submitted cases appear to be bogus judicial decisions
with bogus quotes and bogus internal citations.
Judge Castell wrote in an order demanding the man's legal team explain
itself. Over the course of
several filings, it emerged that the research
had not been prepared
by Peter LaDuca, who was
the lawyer for the plaintiff,
but by a colleague
at the same law firm,
Stephen A. Schwartz,
who has been an attorney for more than
30 years
like this is not some
like this is not some new
some new attorney who's just like
come out of college
come out of law school just like
you know all
embedded in modern tech and is like
let's use this chat GPT thing
it's gonna make my life so much easier
this is someone who has been doing this job longer than a lot of the people watching this channel have been alive.
And this person decided to use chat GPT to look for similar cases.
But not only look for similar cases, didn't check them himself.
didn't check them himself.
So in his statement, Mr. Schwartz clarified that Mr. Loduca had not been part of the research and had no knowledge of how it had been carried out.
Mr. Schwartz added that he greatly regrets relying on the chatbot,
which he said he never used for legal research before,
which is certainly an interesting statement,
because it's very possible he's used it for legal research
before like obviously that's what he's saying because that's what he needs to say to not
lose his license to be be an attorney but like this is the sort of thing where you want to be
investigating what he's he's previously done what research he's previously been involved with
because maybe this was the first time. And maybe the
first time is when he got caught.
But it's also possible that he's done it before
and he's just
not been caught.
So he used for legal, this first time
he used for legal research and was unaware
that its content could be false.
He was unaware
that the content could be false. He was unaware that the content could be false.
He has vowed to never use AI
to supplement his legal research in future
without absolute verification of its authenticity.
He didn't supplement it in this case.
He used the AI
and then didn't check any of the stuff that it returned.
Like, that's not just supplementing.
That is replacing your research with an AI system.
So, screenshots attached to the filing appear to show a conversation
between Mr. Swartz and ChatGPT.
Is Varghese a real case?
Reads one message referencing Varghese v. China Southern Airlines Co. Ltd.
One of the cases that no other lawyer could find.
ChatGPT responds that yes, it is prompting S to ask what is your source.
After double checking, ChatGPT responds that the case is real
and can be found on legal reference databases such as LexisNexis and Westlaw.
It says that the other cases it has by Mr. Schwartz are also real.
So, ChatGPT is convinced that the cases that are provided are real.
Both lawyers who work for the firm, Levy Dow, Levy Dow, Oberman,
have been ordered to explain why they should not be disciplined
at an 8th of June hearing.
Wait, they've been ordered to explain why they should not be disciplined at an 8th of June hearing. Wait, they've been ordered to explain why they should not be disciplined.
I really want to know what they try to say for that.
I guess, I guess, um, Peter LaDuca could probably argue that he had no knowledge of the, of
the, um, research being done and assume that his, his, uh his co-worker was doing valid research.
Basically just throwing his co-worker under the bus.
And trying to get him to just take all the blame for it.
But they could probably turn around and say.
Well you as the lawyer probably should have double checked this research.
To make sure that what's being
said from this attorney at your law firm is also valid. I don't
know how either of them, especially Schwartz, is not getting away from any
punishment, definitely not. But I'm very curious to see how this goes. So a lot of
people are using cases like this,
cases where art's a little bit, you know, a little bit funky,
and, you know, you have some wonky fingers, some wonky hair,
some wonky clothes, things like that,
as reasons why these neural network language learning models,
obviously the image ones aren't language learning models,
but they're more like just general neural network
stuff with image-based models. But a lot of people are using these as examples for why AI isn't going
to be a serious problem going to the future. Like, oh, look, right now it doesn't do this
thing perfectly, therefore you shouldn't be worried whatsoever. This is the same sort of logic right as saying hey we shouldn't be worried about uh we shouldn't be worried about
getting run over we shouldn't be worried about car accidents right because we are driving model
t's and model t's can't go that quickly and if you crash a Model T, what, you're gonna crash it, how quick does the Model T go, let's find out, Model T top speed, oh, fuck, they actually go pretty quickly, 40 to 45 miles per
hour, 65 to 70 k's, okay, maybe that was a bad example, uh, because they actually go relatively
quickly, um, but, like, okay, we shouldn't be that
worried about car crashes because, you know,
look, how often
do car crashes happen? There's, like,
a hundred cars on the road.
Like, we don't need to
worry about protection. Like, that
doesn't matter. And then, you know,
flash forward, like, 50, 100
years later, where you're driving,
you know, Teslas, and they're going 0 to 60 in these insane speeds, and crashing cars would just instantly kill people.
Like, obviously no one would say that we shouldn't have worried about making cars safer.
The same logic can be said about this AI.
Right now it has a lot of issues, and yeah, it can't do a lot of
tasks, but
as we go forward, things
are going to get better, things are going to get more powerful,
GPUs are going to get better at handling
these data models,
we're going to have bigger data models,
and as things go on,
things are going to get better and better
and better. Like, if you're not paying attention
to the AI art space, it's gotten
like when we're talking about these
models that are customised for a specific
art style
there are some times when I see
I see some
AI art, I'm like wait
I look at it, I'm trying to like
it's tagged as AI, so clearly it's
AI art, but I'm like, I don't,
I don't see the same sort of, the same sort of markers as I used to see, like, the markers are
getting so much smaller now, like, you used to be able to look at the hair and be like, okay,
the hair looks a little off, oh, you can look at the fingers, obviously, fingers are off,
there may be a close, the fabric doesn't move the way that fabric normally would move.
But you need to look at it real fucking closely in some of these models
and some of these prompts they're using
to actually work out what the hell is, like,
whether this is actually AI generation or not.
Whether this is actually AI generation or not.
And this is, like, maybe six months or a year after AI art became part of, like, the public discourse.
I don't know where it's going to be in, like, five or ten years.
I would imagine we're at the point where it's basically indiscernible.
Like, even if you are fully in on how this AI stuff works and how the images are being generated,
there is going to come a point where,
even if you think that you know everything about this,
there's going to be pieces that slip by you and seem entirely real.
And that's without even considering that you can do this generation and then touch it up as a human like if you're an artist and you're using it and
then touch it up like you can get rid of all of those those issues that are there and there's just
no indication that it's AI generated whatsoever.
The main reason I'm talking about AI is a lot of the tech news sites,
all of a sudden,
all of a sudden started talking about the danger of AI.
So a couple of days ago,
there was all of these articles like,
tech world warns risk of extinction from AI
should be a global priority like pandemics and
nuclear war all of a sudden there are these um these these like articles that just came out of
fucking nowhere where everybody is just trying to get you terrified of ai and i think people
are underplaying the dangers,
it's not a good idea to overplay the dangers.
We're not going to be dead by next year.
That's not going to happen.
But anyone who's saying that the idea of having a job,
especially any knowledge-based job,
isn't going to be under extreme threat
over the next coming years, anyone who's ignoring that is out of their mind.
Yeah. Anyone who's ignoring that is genuinely out of their mind., I, I just sit back and I watch things burn, basically. I can't change any
of the stuff that's going on. Like, I'm just the dude ranting in his room with his lights turned
off and some, some gamer lights behind him. I am not changing the world. I am just here
analyzing things as they go and maybe having a little bit of fun with it.
God.
Speaking of having a little bit of fun with it, I guess while on the topic of AI, we can
talk about AI SpongeBob.
So, is it live right now?
It is live right now.
Okay.
So, this is a YouTube channel. It's been going for about a month.
Where they have been generating like Spongebob bits.
From topics they've been getting on Discord.
It's been doing like AI voice synthesis.
AI conversation generation.
Things like that.
And just making it a SpongeBob episode.
Let's see what's happening right now.
Ah.
Okay, SpongeBob having a stroke.
Okay, maybe this is a bad time to join.
Yep, okay.
Yep, okay.
Oh, you are.
And it's going to be, boy.
That happens sometimes.
Let's see the next bit.
Hey, Patrick, what are you up to?
He's going to have another stroke.
Okay.
This doesn't... This normally doesn't happen.
I think SpongeBob's broken.
He usually...
He usually has one stroke and then he's good.
I'm here watching some TV. You usually he usually has one stroke and then he's good.
I'm just sitting here watching some TV.
What are you watching?
Some of those weird adult shows.
This is basically weed eater. That is what this is. This is just weed eater.
You know those shows with the people and them having sex and doing drugs and stuff. Mm-hmm.
Oh, that's so gross!
Why would you watch those?
I don't know. I just find them interesting, I guess?
Well, I think they're disgusting and I don't want to watch them with you.
That's fine! I can watch them by myself if you there we go hey patrick so basically it just keeps going through it keeps going
through topic after topic and it just like has these individual spongebob bits and obviously
some of them work some of them the AI completely dies
and just doesn't know how words work.
But we're going to see more of this coming out.
I think Neurosummer is what really started this trend off.
If you're not seeing Neurosummer, I talked about her a while back.
This is a project by Vidal, a little turtle developer dude.
And it's just a VTuber that's powered by an AI model
that just has conversations with the chat.
Obviously, this is a neat gimmick for how content can work.
It's very popular.
I know that some people that are worried that this is going
to become like, this is going to become the way that we do content. Like this is every, every
creator is going to be an AI creator. And absolutely there is a possibility that happens in the future.
I think right now that's, it's just, it's one of those gimmicks, like open worlds, like, you know,
what's another good example? Motion controls. Where when it first startsicks, like open worlds, like, you know, what's another good example?
Motion controls, where when it first starts happening, it's like, this is super cool,
everything is going to be doing it.
But it's a matter to be seen of how it goes long term, whether it becomes a wider trend
that others are going to be making use of, or if it's just this like, you know, small scale
thing that's really popular for a period, and then just dies off, maybe dies off for a while,
and then comes back at some point in the future. But right now, right now, I think this is the most,
one of the most exciting times we've ever been in for technological innovation.
Like, we are starting to... We are basically at the start of the next industrial revolution.
This is the AI revolution.
And I don't know how things are going to change over the next 5, 10, 50 years.
Like, by the time I'm retired, I don't know, like, what the world is going to be remotely
like, like, you know, if you're living in the, the, you know, 1600s, 1650 probably isn't that
different, right, like, maybe there's been, like, a couple of kings, maybe there's been, you know,
some wars, maybe, like, you know some wars maybe like you know some cities
burnt down but like the technology available didn't really change a ton but like what we have
between you know the year 2000 and what we have and then like 2050 or we can go from right now
2023 to 2073 like you can see what we already have now in, like,
the past 5-10 years, like, well, like, 16 years, right, 16 years since the iPhone, we went from
having these old phones with dial, like, the buttons to dial stuff, you have multiple letters
on a single key, and great devices, great devices, and it would be nice to go back to them, um,
and great devices, great devices, and it would be nice to go back to them.
But now we have smartphones like this.
Like, this is really thin.
Like, this is ridiculous.
And this is just now.
This is 16 years after the iPhone.
What is 50 years?
And what is the processing power available to these devices over that period of
time, I don't know, I, I, I don't know, like, I can make my predictions, I can be like, yeah, you know,
things are gonna get faster, they're gonna be, you know, Moore's law, Moore's law is gonna keep going,
I know that, uh, actually, a funny quote from, um, Jensen from a back uh he said that jensen wong moore's law is
dead so years back was it years back was it or is it like last year wait i know we i know a bunch of people have said it but last year saying that
moore's law is dead he uh there was recently an nvidia um there was an nvidia talk where they're
unveiling some new stuff some new ai stuff you know gpu stuff it's nvidia um oh no it's 2019
he first said it but like during this talk he was like moore Law is still going strong Moore's Law you know
Moore's Law Moore's Law is great like he just completely forgot he ever said Moore's Law is dead
because they keep working things out surely at some point it has to like we have to hit a limit
on the amount of computing that is possible in a device. Like, you get to a point where, like, you run out of, like, atoms.
Like, you have to, like, when you're down to, like, an atom size,
like, you can't really go much smaller,
at least with the existing style of computing we have.
Maybe there's a way to work on a smaller scale,
but, like, what we know as computing today,
that's your limit.
Maybe you can make things bigger.
But like,
I don't know. Surely
Moore's Law has to die at some point. Surely.
I don't know when.
It's supposed to be dead like 10 years ago.
But it's still
going.
Every couple of years,
like, some big tech CEO
like, Moore's Law's dead. And then, like,
we just keep
following Moore's Law.
Surely,
surely it has to die at some point.
Like,
I don't know. I'm not an
engineer. Maybe there's something that they know that I don't know. Maybe they a I'm not a I'm not an engineer maybe there's something that that they
know that I don't know maybe they have some alien tech that allows them to keep like making things
smaller and smaller and smaller and just ignore like physical laws I don't know it's entirely
possible um I would I wouldn't say it's like a likely, a likely answer, but like, maybe, maybe.
Um, I think I've pretty much gone over everything I wanted to talk about.
I guess I got like 15 minutes of the show left, at least going by my, uh, my normal,
my normal, uh, timing.
Um, I guess I could talk about this keyboard.
I bought a new keyboard a while back.
Not a while back, maybe like two weeks ago.
Logitech G915 TKL.
So my old keyboard was the Red Dragon K618.
This is what that keyboard is a clone of.
And honestly, I would argue
that if you're looking for a keyboard,
you probably just go by
the knockoff.
It's, so this thing
at full price is $400.
I did not pay that, because that's stupid.
Don't pay that. I got it
50% off, so it's $200.
Even then, and this is Australian,
right? Like, not real money.
So it's like,
$150 real money, which is a lot
for a keyboard.
I would say, just go buy the Red Dragon.
Like, to be completely honest,
this is, the Red
Dragon is like,
90% of what this
keyboard does, and in some cases, actually does things
better.
This keyboard has some weird key wobble because it uses a different style of
a
different style of switch so like
So I'm gonna take this key off. There we go
So oh
You won't be able to see it, um, but, so this, uh, actually, why did I just bring up a
picture, yeah, I, I could very much do that, I, we have technology here, Brody, use, use the
technology, a Logitech G915, uh, Logitech's website, surely they've got a picture of the key on it
Where is the keys?
The keys? Where are the keys?
Keys, keys, keys
No, I don't want to see the key caps
Should be the actual keys
If I look up switch
It'll be picked here somewhere
Surely
This is a bad picture Wait surely this is a bad picture, wait, this is a better picture
okay, so
they have these, these switches here, so
basically you have two little pegs that are spaced apart
and they're like, they're shaped like legs, right, they go into the leg position
um, so there's no stability and they're shaped like legs, right? They go into the leg position.
So there's no stability on the top or the bottom,
so you can't wobble them.
You wobble them a little bit left and right,
but there's a bit of wobble up and down as well.
If you compare this to the Red Dragon switches, Red, K618 switch. Here? Is that? Yes, here we go. Okay. Open tab. Here we go.
So these are also a low profile switch, but they've got like a cross more similar to the
traditional Cherry switches and they have plastic around the outside and around the top.
So they have a lot less wobble of the switches.
And I don't think the wobble is bad, right?
Like it's something that feels a little off when you first use it.
And if I just bought this keyboard and hadn't bought the Red Dragon, I would be fine with this.
But if you're going to buy one, the extra feature you get with this thing,
like, you can disable the keys that would get in the way of gaming.
So, like, your Windows key, things like that.
You have the Logitech software, obviously.
And the Logitech software actually works well with Piper on Linux so you can customize your
You can customize your lighting like on this keyboard
There's like Wi-Fi Bluetooth and a bunch of other support. You've got your your nice smooth scrolling
Volume wheel the other keyboard does have a volume wheel as well. Like as I said, it's a clone of the keyboard, so most of the features are the same, um,
but if I was gonna buy one, I would absolutely buy the Red Dragon, like, the extra money for this,
I guess the, like, the one, the one thing that is better about this is it does Like it feels more premium right like you have a metal baseboard
It feels like a more like it feels like a more expensive keyboard
But it's not like the k618 really flexed that badly where it was that important
So
Goodbye that basically if you want to if you want a low profile keyboard uh that would be my
suggestion maybe even better suggestion uh i am still a fan of scissors switches the problem is
buying scissors switches is very very very difficult to do because not many companies
actually make scissors switch boards and the ones do, most of them aren't that great, like, the cherry
keyboards are probably the only ones that are genuinely really good, but, hey, it is what it is,
um, anyway, I think that's pretty much everything worth talking about, my shoulder's been killing
me, like, half the show.
That's why I've been like stretching a bit.
But that's pretty much it.
So I think next week's episode,
next week's episode is probably going to be the one
with Matthew Miller, the fedora guy.
Unless something changes,
that should be what we record next time.
And then unless something changes again,
the episode after that is
probably going to be Alan Pope.
Maybe it is, maybe it isn't. We haven't actually
arranged a time for that one, but Matthew
is definitely getting recorded next week.
So, that's happening then. Anyway,
um,
I guess, enjoy the rest of your day.
All that fun stuff. If you are
not subscribed to the main channel, go do so.
I do Linux videos there six-ish days a week, sometimes things that aren't Linux videos,
sometimes general tech videos like I talked about the Nuit Trojan, the Near Ultrasound
Inaudible Trojan, where it like runs voice commands on your phone
with like an audio frequency.
That you can't hear if you're above the age of 30.
Like it's above your hearing range.
So that's fun.
Go check that out.
I've got some other Linux videos coming out.
Things like that.
Yeah.
If you're not subscribed to the gaming channel.
Go do that as well.
We are probably.
Yeah.
We'll definitely be done with Devil May Cry 3.
So I am just grinding out Yakuza
until Final Fantasy 16 comes out.
When that comes out,
we're going to be playing that fucking hardcore,
at least not really.
Maybe we'll do one hardcore day,
but it's going to be,
I'm going to be playing Final Fantasy 16
as soon as I get my hands on it.
And if you're listening to the audio version of this,
the video version is available on the YouTube at Tech Over Tea.
And if you're watching the video version,
you can find the audio version on any podcast platform.
Write out Tech Over Tea.
There's an RSS feed.
Stick it in your favorite app and and you're basically good to go.
So that is going to be it for me.
If you've noticed that, like,
my voice sounds a little bit off today,
it's because I'm sort of recovering from a cold,
because apparently I'm just going to get sick
every second week during this winter,
because whatever.
I'm surprised my voice held out for the entire show.
So I'm going to go chill out before I go to work for a bit.
And then, yeah, that's going to be it for me.
Enjoy the rest of your day.
All that fun stuff.
And I'm out.