Tech Over Tea - Surely Microsoft Won't Be A Fan Of This | Solo
Episode Date: October 9, 2026I heard someonr say recently that if you want to make a change to AI policy then the quickest way to do so is to start decompiling and rebuildingproprietary software.==========Support The Channel=====...=====► Patreon: https://www.patreon.com/brodierobertson► Paypal: https://www.paypal.me/BrodieRobertsonVideo► Amazon USA: https://amzn.to/3d5gykF► Other Methods: https://cointr.ee/brodierobertson==========Support The Show==========► Patreon: https://www.patreon.com/brodierobertson► Paypal: https://www.paypal.me/BrodieRobertsonVideo► Amazon USA: https://amzn.to/3d5gykF► Other Methods: https://cointr.ee/brodierobertson=========Video Platforms==========🎥 YouTube: https://www.youtube.com/channel/UCBq5p-xOla8xhnrbhu8AIAg=========Audio Release=========🎵 RSS: https://anchor.fm/s/149fd51c/podcast/rss🎵 Apple Podcast:https://podcasts.apple.com/us/podcast/tech-over-tea/id1501727953🎵 Spotify: https://open.spotify.com/show/3IfFpfzlLo7OPsEnl4gbdM🎵 Google Podcast: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8xNDlmZDUxYy9wb2RjYXN0L3Jzcw==🎵 Anchor: https://anchor.fm/tech-over-tea==========Social Media==========🎤 Discord:https://discord.gg/PkMRVn9🐦 Twitter: https://twitter.com/TechOverTeaShow📷 Instagram: https://www.instagram.com/techovertea/🌐 Mastodon:https://mastodon.social/web/accounts/1093345==========Credits==========🎨 Channel Art:All my art has was created by Supercozmanhttps://twitter.com/Supercozmanhttps://www.instagram.com/supercozman_draws/DISCLOSURE: Wherever possible I use referral links, which means if you click one of the links in this video or description and make a purchase we may receive a small commission or other compensation.
Transcript
Discussion (0)
Good morning, good day, and good evening.
I'm as always your host, Brodie Robertson,
and I plan to record this maybe an hour ago,
and then I got very distracted,
reading some of the mess that's happening in Gnome right now.
That is not what we're talking about today.
If you are curious,
there is this thread on Macedon.
You can find it.
It's by someone called Nibhik, N-I-R-B-H-E-E-K at Hachyderm.
and then on the forums
there is a thread called
board concerns on recent Macedon
thread. They are probably
I would say
a good couple of weeks
maybe a month or so
away from just splitting
the project and the foundation.
So go check that out.
It's still evolving by the time
this comes out. I don't know, maybe
that's already happened. It certainly looked
like it was going to happen. Anyway,
not what we're talking about today.
How's everyone doing? Welcome. Welcome, welcome, welcome, welcome.
So, I've got a bunch of things to talk about. We're doing a solo episode as we have been doing the past couple of weeks.
And I think where we'll start is, um, I saw this post the other day.
Is this the one? Wait. Yeah, no, this is the one. This is the one. I thought it was a different post.
Um, a modder has managed to get invidia Pascal GPUs running on 32-bit Windows XP with unofficial drivers.
The modified drivers add support for cards like the GTX 1060, 1070, 1080, 1080, Titan XP,
while also improving compatibility with modern monitors through better display port and HTML support.
Pascal never officially supported Windows XP, so this is entirely a community-made solution
aimed mainly at retro PC enthusiasts.
There is something similar to this also in the...
ReactOS is the Windows one, yes?
I always get, though...
For some reason, my brain always confuses ReactOS.
and Redox OS.
Yes, ReactOS is the Windows one.
I want to talk to React OS guys a couple of months ago.
They were working on supporting...
I want to say...
I want to say even newer cards than this.
I feel...
I'm not 100% certain,
but I feel like...
I feel like it was like modern RTX cards
they're working on supporting.
But the reason why I want to talk about this
is also because of another thing
that's been going on.
I forgot to get a link for this one. Let's see if I can find it.
Uh, do do do do do do. Okay, I'm not going to be able to find it right now.
Maybe on Twitter. If I look up Photoshop clone, why is Twitter probably a better search engine than an actual search engine?
Yeah, here we go, here we go. So you've a bunch of projects like this coming out. This is something known as...
Did you post the name?
This is something known as Compositor,
and there's a bunch of these
Photoshop clones being worked on,
these AI-generated, in most cases,
I think the same one,
AI-generated Photoshop clones.
And I saw this other post,
I don't have a link for it,
I won't be to find it.
Someone said,
if you want to see change with AI regulation,
this is how you do it.
You don't go and like, oh, complain about stuff.
Oh, I don't like this. I don't like that.
No, the way you actually go and get the regulation changed
is you piss off the companies that have a lot of money.
You piss off Adobe.
You piss off Microsoft.
You piss off Invidia.
You piss off all of these companies
that are actually going to go and do something.
I am genuinely surprised that Disney,
and he hasn't gone and said, you know what?
This is a problem.
You know what?
Maybe having people, you know,
getting Mickey Mouse smoking a blunt and writing goofy,
writing in whichever way you feel like thinking about it.
Maybe that's something we don't want our IP associate with.
Apparently, they just don't care.
Apparently, that's not been enough to cause any sort of regulation change.
Same with all of the governments around the,
world that have been using various, uh, various IP, whether it be Pokemon or Lego or was Disney
used at one point? I don't remember, but a bunch of other, a bunch of other big IP being used in like
government propaganda videos, AI generated government propaganda videos. They've all been fucking
silent. Maybe there's been like a post here and they were like, we do not appreciate the usage of our
IP in this sort of way. But like no sort of big lawsuit, nothing like that. Nothing that's
actually going to, like, really cause any sort of big change. So maybe there's, like, maybe holding
out hope for doing it with something like Photoshop is not going to actually change anything.
I don't know. I don't know. But it's the only thing in my mind that could possibly,
that could possibly do something. Maybe not even just like a, a clone of it. Maybe some sort of,
some sort of 365 crack.
Oh, that's office.
Creative Cloud?
Creative Cloud, that's the Adobe one.
Creative Cloud, yes, yes.
Some sort of creative cloud authentication server clone
that's like really easy to install.
If you did something like that,
I could imagine that would probably piss off Adobe
and I would assume would be enough to
maybe do some sort of,
right? I don't know. I don't know. It's like the first thing in my mind that feels like it could do anything, but at the same time, I don't think anything's going to change just because these companies are heavily relying on these tools as well, and I don't think they want to see anything change because we don't know entirely what they might be doing internally. However, considering what we have publicly available in the just before frontier models,
If you compare that to what's actually going to be available at these big companies that are getting early access to whatever the big model happens to be at the time,
and probably every single other big model around, like if you're Adobe, you have access to every single possible thing you could ever possibly want.
I would assume they are very heavily making use of this internally as well, and probably, you know, maybe crossing a couple of.
of our IP barriers they probably shouldn't be crossing. Not saying anything for certain.
However, when you can't publicly see the source code, I would not be surprised if anything of the
sort may be going on. Honestly, like my opinion, my like general stance and opinion on AI has
gradually shifted over time. I still would like to be in a world.
where we don't have AI that is capable of generating high quality code.
However, that's the world we live in, right?
Like, I don't like where we are, but the reality of the situation is this is where we are.
And a lot of the, like, entry, a lot of the, like, junior level development stuff,
a lot of things outside of development are just going to be entirely eliminated
and, in many ways, have already been eliminated from a lot of companies.
But when it comes to like a research tool, I was very iffy on what it was capable of doing.
And early on, it definitely was a mess.
And right now, if you use the free, like, I will say the like free model built into a search engine,
like the what you get when you just search on Google is garbage, right?
It's kind of similar to AI generated subtitles on YouTube, right?
these subtitles generated when you upload a video to YouTube are god-awful.
And the reason why they got awful is one, you're not paying for them.
And two, it needs to supply a shitload of other people that are also not paying for them.
So you end up having this like really low-tier but high availability model.
Something that you know is always going to work, but it is never going to work well.
And that's the result when you search, you know, just a,
no, some fucking random question on Google, on Bing,
whatever search engine you happen to be using that has an AI result built into it.
But if you try any of like the paid models,
like just basically any of the,
any of the semi-recent models,
yes,
there are differences in like the verbosity,
verbosity,
verbosity.
Vibosity of what they write.
Things like GROC, for example,
are very fucking wordy,
unless you tell it not to be wordy.
Claude is a bit different, open AI does different things.
All of these things like do slightly,
and different harnesses work differently in slightly different ways as well.
All of these things might be slightly different,
but the actual result is surprisingly good.
And like it's,
it's something again that I would prefer to live in a world
where this doesn't exist.
I would like to live in a world where this is not something
that every single person just immediately has access to.
But that's the world we live in.
And I want to go on a little rant,
like I've been doing past couple of times
about, oh, you need to update your opinion on these models,
anything like that.
But like, again, I do think you need to do that.
You want to be critical of this.
And I don't know, man, I don't know.
I will say for some of the
I've said before
I do, like when I do my videos
I usually use it as like a last check thing
especially if I do one of like the big research videos
I'll do my regular research and then
but like yo AI did I miss anything
and usually I didn't miss anything
usually I found like anything it's relevant
maybe it's like a one off point here and there
it's like hey here's this article from 27 years ago
that you managed to miss
is like okay cool
but learning something
new. Like learning, if you want to like
mess around with electronics, if you just have like a basic
question, like, what is a diode, what is
a use for a diode, or if you want to
look at like Australian
Australian electrical work, like, oh,
what is the
what is TPS?
That is, um,
thermoplastic shielding.
Um, I think it's what the, uh,
TPS is what does it sense for?
TPS, cable.
Or is it not, is it thermoplastic?
Tough plastic
Tough plastic sheet
That's the one
Yeah
Yeah
I was like
What is what is like
A difference between like an RCD and NEMS?
Like these are things where
You can find the answer
Relatively easily like this
And generally for these sort of basic questions
It's when you're getting into this sort of
More complicated research questions
When it's like
Oh well here is a study
Interpret this study
And find the results for what
whatever the thing, like if it's some like basic core concept, generally it's just going to be able to find it.
And most of the time, I have noticed a couple of things here and there, especially when it comes to like a regulation change that may not be in the dataset.
I have noticed a couple of things here and there where it does miss something.
But you can just be like, hey, here's this thing it missed.
Like, oh yeah, I did miss that. Yeah, that makes sense.
But again, I don't want to live in this world.
But if we're going to be in this world, I'm going to live in this world.
Right?
If this is the world we're going to be in,
I'm going to live in the world.
I'm going to make advantage, take advantage of what I have available to me
in the ways that I feel like are providing value.
I don't like the idea of using these tools as a way to replace.
your thinking, but as a way to, basically as a thing to bounce ideas against, right?
Like, oh, what, like, if, you know, you're talking about, like, what is the, the neutral line
of a, of electrical setup do? It's like, oh, okay, it does this thing. Okay, so then you reword and it's like,
hey, okay, so it does, it does this thing, then it's like, yes, it does that thing and
explains it further, right? It's sort of like this, this shooter that is sometimes a little bit wrong,
that you can bounce ideas against.
Again, for higher-level, complex research tasks, I don't know.
I know for some things, there have been researchers
that are getting a little bit annoyed
when OpenAI or any of these other big companies
just so happened to publish research
that they were working on
that nobody else had touched before,
just so happened to publish that
just before the researcher was about to do so,
just so happens to do so
just complete co-winky-dink
don't worry about it
they did not steal the data
definitely not
so I'm sure in case like that
yeah you know you're gonna have your problems
but
I don't know
I know there's
I know there's definitely been skills
that have been experimenting with that model
not as something that is going to answer
everyone your question
or answer
not something that is going to replace
your thinking, but sort of take some workload
off of the teacher, because this is a problem that exists with
pretty much most classrooms. In Australia, it's normal to have a class that is
anywhere from like 25 to 30 students, maybe a couple more, maybe like 35 students on the
high end. And that's really difficult for one, one, one per, maybe I need to
one person to manage teaching 35 people, right?
The optimal way to teach someone is individualized learning.
And the closer you can get to that, the better the results you're going to get.
Now, there are some exceptions where people are used to teaching large groups,
but even then, it's still valuable to have individualized learning.
Like a coach for a sports team is generally quite good at handling.
teaching a large group.
And I think part of that is the fact that
when you're teaching a sport,
you're teaching everyone the same techniques.
So it basically is like rote memorization
and then your body is adapting to that movement
in the way that your body naturally
is going to produce the most powerful.
But when it comes to education,
it's not just rote learning.
It's a complex thinking operation and different people in the class are going to learn at different speeds.
So what ends up happening is either you operate at the speed of the slowest member and then the slowest member, maybe, you know, they're doing fine.
But then anyone above that who is, you know, mid-tier or above that is suddenly not really learning anything.
And if they're not sort of dedicated to learn by themselves, they're going to end up feeling really bored.
if you said it at a higher tier like mid or top of the class,
suddenly everyone below that point is not able to keep up with the work
and those people now just fall further and further and further behind.
And this is not the fault of any single teacher.
This is the fault of there's just not enough classes, right?
There's two big classes with two few teachers
because that's just the model that we've used for teaching.
And I do think there is
There is a place there
For supplementing
That education model
With
a tutor that can provide
Work and answer questions
But not tell you the answer
Sort of provide a way to
Bounce things back and forth with
That you're just not going to be able to do
Scalably
you're not going to be at a scale through a regular teaching model.
I do think anything like that's going to take a long time to really bring into any sort of school.
It's definitely being tested in smaller education settings and private education settings,
but as like a general thing in public school,
I think it's going to take quite a while,
it's going to take a lot of proving that that model can actually work,
that are the results are better?
Are the results better? Are they worse? Are people learning faster? Are people actually performing at grade level? Are people actually getting something out of this? Or are they just effectively producing the exact same results, but at a higher cost, right? Because that's all you're getting. Where, let's say it actually doesn't work and all you're doing is just getting the same results as a wide classroom teaching. What is the point of the AI when it always?
you're doing then is paying more money for the same results. And in some cases, doing more work
because you're going to have to actually like make sure the IT department has the AI working and
the AI is not working. Someone has to go on check. And it ends up actually being worse if it is not
something that can actually produce real results in the people that need the real results.
So no, I'm curious to see, I can say from my personal experience that,
I can make this work for me, but I also know if I was in school, how I would behave around this, because, look, look, I would, you know what you're like in school. I know what I was like in school. We all know that if given the opportunity to not work, you're certainly going to find ways to, find ways to not work if you are, if you, if you, if you, if you, if you, if you, if you, if you, if you, if, you, if, you.
you can do so.
So I don't think you're going to have a situation where you just don't have a
teacher in a class.
I think you need someone there to be, you know, the guardian, the monitor of these people.
Because I knew plenty of people in my primary school, in my high school, especially,
who would, you know, one of them, look, I don't know if you still watching the podcast.
I know one of them may possibly be listening to this
who would get into fights in the classroom.
Like not, oh, you know,
coming into the classroom and the fights.
No, no, no.
Just like chatting with a may.
And it's not even a real fight.
It's just a play fight,
throwing each other over desks, stuff like that.
You know, stupid bullshit you do at a school
where you don't want to be at school and, you know,
you want to do some stupid shit.
people would kick in windows, you know, other fun things like that.
So you definitely need people there to make sure, especially the rabble rouses, we shall call them,
are not doing too much rousing over the rabble.
But for a education context, I think maybe some of that would change if you actually had people more engaged.
I think that is a problem a lot of people have at school.
And it's a problem that I had with a lot of my teachers as well.
You can probably think of a handful of teachers
who you felt like actually wanted to be a teacher.
You felt like actually were a good teacher
and you didn't just learn the material.
You actually felt like you got educated, right?
because those are different things.
It is one thing to wrote, memorize,
and maybe memorize a formula that you may need in mathematics
and other little things like that.
Like, wrote memorization isn't that difficult.
It's just, you can do rope memorization with flashcards, right?
It's not a complex problem.
But actually being educated on a topic,
knowing how to take the thing you learned,
and then modify that, apply that to different contexts,
and oh, well, what's a good example?
Actually, you know what?
Algebraic transposition, so rearranging a formula,
you can rote-memorize just, okay, well, if I want to do multiplication,
I have multiplication on this side, you've got to do division,
I want to do addition, go subtract, all this good stuff.
But then you start getting into, okay, well, how do I?
apply that to more complex formulas? How do I apply that the formulas where maybe I've not seen it and
sort of also short-cutting things? Like going back to the electrical stuff, Oms Law, for example,
VIR, so V-I-R, so voltage equals I-R, so voltage equals amperage times resistance. You can then
rearrange that formula to calculate the resistance or calculate the amperage. And when you
actually understand how to do algebraic transposition,
especially something that simple.
You can just do in your head.
Like, you don't even have to think about like, oh,
VIR, so okay, well, I want, let's say I want I.
So that would be R equals VI.
It's like, you just have that in your head.
You don't even really need to think about it
because it's that simple of an idea,
and it's a concept that you've actually learned about.
And I had a couple of teachers that were like this.
I reckon, so...
I had one teacher in primary school that was like this.
My homeroom teacher, who I think also did...
English?
Yeah, yeah, my English teacher.
She also did various other things.
She'd been at school for like 30 plus years.
My older half-sister had also been taught by the same person.
She's like 15 years...
15 years older than me?
Something like that.
Quite a bit older than me.
That was a class where I actually felt...
like I was engaged with the class, not just, oh, here's the material, do the material, but
a teacher that felt like they actually wanted to be there and wanted to help people.
I also had a really good science teacher in high school, and I also had a really good math
teacher in high school.
Now, the math teacher, didn't like my sister.
Maybe he liked my sister.
My sister didn't like him, because he would constantly compare her to me.
But you can think of these teachers who always are going to stand out in your life.
Now, I didn't have anyone in uni like that.
Yes, yes, in university, Wolfgang.
Yes, Wolfgang, my AI teacher, and he did various other classes.
Genuinely, incredible lecturer.
Someone who really understood material and understood how to teach it.
he was also a
kind of a no
bullshit teacher. I think for a lot of the
teachers I had that
were really good
it was the no bullshit teachers
and part of that is due to the fact that
some of the schools I went to
were not in the
nicest of areas. So having a teacher
that's kind of a pushover, you're going to have
a class that is, again, ruled
by the rabble rouses
we shall say
there was quite a few of the rabble rouses.
I was friends with the rabble rousers, but nonetheless,
you kind of need someone who is there who is just like,
you're going to do this work, I'm going to teach you the work,
you're going to learn the work,
and that is the relationship we're going to have here.
I'm not your friend, this is not, you're not at home right now,
I'm not your dad, you're going to do this work, and you're going to shut up.
I do remember having a teacher in high school.
Was he a teacher?
Yeah, no, he was a teacher, who, I don't know how he still had a job,
but he was someone who
I feel like he wished that corporal punishment
had not been removed
he's one of those people
who was like he was a teacher when it was allowed
and now has to resort to
methods that probably now would actually get him fired
his favorite phrase was calling
again the rabble rouses
oxygen thieves
Oxygen Thieves is a phrase that I will never forget
It is such a fucking good insult
Basically, just so we're on the same page here
Basically saying that some of these people are so fucking useless
That they shouldn't be breathing and then breathing
Is stealing oxygen from people that deserve it more than them
What a guy that was
I don't know if he's still employed
I feel like it was getting pretty old
so probably retired by now, but genuinely, genuinely an amazing, amazing person to be around.
It's always like the no bullshit people that I feel like, I feel like we're the best.
Because I did have plenty of teachers that were kind of, they would let bullshit go on and they would try things and they would be quiet people.
And like, eventually they would snap and no one would pay attention to them.
they'd be like,
be quiet!
And he would like,
blah blah blah blah and just go back to talking because they,
like,
if it's someone who is never angry and is never,
there's never any discipline
when they actually try to do it,
you have one of two situations.
One is they eventually snap
and people do listen because
this person is actually serious
or two,
you know that nothing is actually going to happen
and everything sort of just like
goes back to the way it already was
because you know there's nothing actually really serious here.
I had a lot of the nothing actually really serious here.
Plenty of those teachers.
And I get it right, especially for like the younger teachers.
I had plenty of teachers who were like in there.
Oh, especially I had a, I had a,
a teacher in year 12
who was probably
no older than like 22 or 23
but he was also a shorter guy
and he was also
he looked like he could probably
pass being in year 12 himself
right he was one of those guys were into his early 20s
he really didn't look like he was in his early 20s
and
in the
class that he taught. It was a great class. He was one of my other math teachers. And by that
point, I think he was teaching the top math class. And, you know, when you filter out the
bottom percentile, you're generally going to get a better class anyway. Usually the people that
make it to the top class are not the people that are like causing problems. But anytime he had to
like fill in for another teacher, holy shit. Holy shit would that be a
absolute cluster fuck of a class.
People that were in his classes, they'd be fine.
Anyone else who wasn't?
Well, they became new rabble-rousers,
and it would just be a fucking mess.
Absolute fucking mess, man.
Sometimes it's nice to reminisce on high school.
It is kind of funny when people say that, like, high school or university is the best time of your life.
It's much worse when someone says high school is the best time of your life.
If high school is the best time of your life, if you peaked in high school, I feel so sad for you, right?
I genuinely, genuinely feel sad for you that your life gets no better.
Nothing good happens in your life before the first quarter is even over.
And even same like university.
University is the best time of your life.
And I can see why people say that because you're an adult so likely you have adult money
and you're around friends all the time
and it's a time when you can go on party and stuff
but I was never really into that
so I kind of just do what I do now back in uni as well
but I don't know
I think your life
you know life can't obviously improve constantly
and some days are going to be worse than others
but to think that
you know nothing ever improves later
in your life is genuinely, genuinely insane.
And I feel so bad for anyone who that is the life they live.
And then at the same time, I hear from people who are older who are like,
oh, your 40s are the best time of your life,
or your 50s are the best time of your life,
because, you know, you're probably mid to late into your career then.
Maybe you have a house.
Maybe you have a house.
You've probably got a partner.
maybe you've got kids and if you have kids,
maybe those kids are adult kids now,
so you've sort of gone through that part of your life.
I don't know, I'm 28, so I don't have that problem right now.
I do know people that had kids at like 19, though,
and like, I know people that had kids much younger than that.
I know someone who had a kid.
I think 16?
I think 16 is probably the youngest that comes to mind.
But I'm at...
Maybe you shouldn't imagine this.
Imagine having a kid at 16, right?
And then your kid has a kid at 16.
You'd be, like, you could be a grandparent at, like, mid-30s.
And then that kid has a kid at that, when they're, like, 16.
So you could be, like, a great-grandparent in, like, your late 40s, early 50s.
This is, like, a crazy idea, but also is, it's not actually that crazy if you look,
historically. Like if you look historically where people actually did have kids when they were like
18 or so, it wouldn't be unreasonable to, you know, be a grandparent into your like early 50s.
Now though, people don't have kids till, you know, I'm 28 as I said. I don't have a,
I don't have a partner right. I don't have kids. If I'm going to have kids, probably not going to
until my 30s and that, you know, that's a, that's a problem for future Brody with our future
Brody problems. And I'm not going to think about that one right now. We got very
sidetracked. That wasn't even one of the topics I was going to talk about. We just went down a
tangent and, you know, that's how we got there. Anyway, speaking of getting there and tangents,
Ratchen and Clank, Quest for Booty running on a jail-broken PS5 Pro through RPCS-3, still kind of
ridiculous seeing PS3 emulation running like this on actual PlayStation hardware. Now, obviously, this is one
the less demanding PS3 games.
If you want something that's like, also I think it's, yeah, it is upscaled.
So it's not running at PS3 Res.
This is running at, so PS3 Rose was 720P.
This is running at 4K.
So this is actually more demanding than actually would be otherwise.
But like this is less, one of the less demanding PS3 games.
Sorry, if you want something actually demanding, like, I don't know, fucking, um,
MGS 4, right? MGS4 is PS3, yes?
Yeah, yeah. Right, like MGS4 would probably cook it. But even so, PS3 emulation is really hard. This is running it at 4k, and this is running at a solid 60 FPS. Most games are not MGS 4.
The point here is there's not really a good excuse if fans and modders can do this.
for Sony not to do this themselves.
Besides them not wanting to do so, right?
On a technical basis,
there is absolutely no reason
why you shouldn't be able to insert a PS3 disc
into a PS5 and play the PS3 game.
There is no reason whatsoever
why that shouldn't be possible.
Instead, you know what?
you know what you get instead?
PlayStation 5.
PS3 Classics.
Wow.
Don't you love...
Okay, this is all PS1 games.
Where's our PS3 stuff?
Here you go.
The era of PlayStation 3 might not feel retro yet,
but it paved the way for a range of modern icons.
Actually, these are remasters.
That's not actually...
Uh...
I know there are definitely some PS3 games that have been released...
I've been re-released on PSR, PS5.
There is...
There is no reason, though.
They're like...
There is...
There is functionally no reason?
Actually, streaming.
Streaming is what they do, don't they?
Yeah, yeah, yeah.
There is, again, there is functionally no reason.
If home brewers can do this,
why Sony couldn't do this themselves,
outside of just simply not
wanting to do so. And if they did it, it actually would be a pretty damn good reason to buy a
PS5. Being able to go and play your older PS3 games, now, you know, your PS3 game became pretty
old and, you know, it might be, might die at some point. Like, this would be a reason. Because I,
my PS4, as I've said before, my PS5, my PS5, my PS5 is a PS4. It is a PS4 emulator. There's
basically the entire function it has and nothing else.
That is the only thing it does.
And yes, the cell architecture is stupid and a mess and no one likes it.
But if people can get it done with homebrew, there is absolutely no reason why it shouldn't be possible with a company that actually has the docks.
Better yet, they could just use the homebrew.
But they're not going to.
They're not going to do it all.
Because why would they?
Why would they do that?
Because then you'd, uh...
then you'd get something nice.
And Sony wouldn't do that.
Sony, Sony definitely wouldn't do that.
Absolutely not.
We love Sony.
Speaking of loving Sony.
Bloodbourne!
So, you might have heard about the Shad PS4 stuff a while ago.
Shad PS4 is a PS4 emulator,
and one of the games they were getting working early on was Bloodbourne.
And I believe the game's fully playable now, no issue.
Shad, PS4, Bloodbourne.
Is it fine?
Are there any issues?
I know it was working last year,
so I don't actually know the state it is in now.
Bloodborn.
Okay, it is not set to playable yet.
It is set to in-game.
So there's likely still some sort of issues with the game that I am unaware of.
Either way, though, because we have that, Bloodbourne got a native PC port and is now running on Linux,
which is not at all what happened.
It is basically a modified version of Shad PS4 that is running Bloodbourne.
30, 60 and 90 FPS support?
Does Bloodbourne have any...
physics issues
because I know all the Dark Souls
games did. Dark Souls
3 if you ran above
I think if you ran above 30
you would sometimes fall
through the floor if you
got on a ladder
or you slid down a ladder.
Volker rendering FSR 3.1
4 and 4.11
Gamepad support, working audio
this is already something with Shabby is 4.
Save support, Steam Deck support
around 90 FPS 4K, reportedly run
on a 7800 XT.
When it comes to doing emulation, generally the CPU is more of a concern.
It's more of a concern, especially on the PS3.
I'm not 100% concerned about the PS4,
but I would assume the CPU is probably still a pretty big deal there.
It's just less of a big deal because, you know, again,
the cell architecture was really stupid.
and it should never have been made
because it was really fucking stupid.
But, you know, it is what it is.
It is what it is.
It is cool that projects like this are being worked on, though.
Like the KH. Days melon mix, that's the one.
So I think this is the repo?
Yeah, yeah.
So, Melon Mix is a modified version of Melon DS for both 365 over two days and Kingdom Hearts recoded.
Both of those games were built around the DS, Melendias, the DS emulator.
As such, you can play them on PC.
You can absolutely play them an emulator.
It's fine.
They have some problems.
Problem number one is it used the bottom screen for important UI elements.
So you can't just disable the bottom screen.
You've got to have both screens visible, and it's kind of unpleasant.
Also, because you're on the DS, there were certain limitations with the way the camera worked.
It was controlled with the fucking shoulder buttons like older Kingdom Hearts games were, which is fine,
because I played Older Kingdom Hearts games.
I played Kingdom Hearts one originally released.
So it's fine, but it's a less pleasant way to do it.
So basically it remaps that.
the movement to the stick,
makes various other changes
that make it a...
also it upscales the game massively
because the DS,
the native DS resolution was really low.
DS Native resolution
is
256 by 192
which is
honestly way lower than I would think.
But then I remember the DS had a really
small screen. But the thing is, a lot of those models were actually surprisingly good looking
if you just bump up the internal resolution. Some of these DS games actually look really,
really good, the 3D ones specifically, but were limited simply just by the resolution the game
could actually be rendered at. So if you render it higher, it looks pretty good. So, um, honestly,
projects like this is just, it's actually just cool.
It is actually just really cool being able to play these games in a way that was never possible.
Now, I'm not really sure about this blood-borne one, but Melon Mix was started well, well pre-AI.
What about this?
Is this, where's the link to the repo?
That's not the repo. That's a different one. Is this the repo?
Yes, this is a repo.
Now, for anyone who cares, yes, it does use AI.
Yes.
Like every fucking project does.
But if that's a concern for you, there you go.
My nose is kind of block right now.
I'm trying not to like sniffle into the mic, but, you know, we're seeing how that goes.
Um, yeah, this uses, it uses Claude. Like all of the game decont projects that are going on and all this stuff, all of the, um, all of the merging two game together mods or there was actually a recent one where it actually was its own actual, like an actual real mod, bringing the Spider-Man swing physics into GTA-5, which was really cool. Not played either game. Yes, I've not played GTA-5,
I might have said that before, but saying it here again.
Yeah, I've not played a, I've not played GTA 5.
Yeah.
Yeah.
I do have it though.
I think I got it for free at some point many, many years ago.
I don't remember why.
I think it was just like a, I think it was just a random giveaway or something.
Maybe it was in a humble bundle.
I have it though.
And I've had it for years.
So for some reason, I got the game.
What reason?
I don't know.
If anyone can go back and find a free-to-keep weekend for GTA-5,
let me know about that, and that's probably when I got it.
Speaking of things I got, something I was going to talk about last week.
I didn't do it then.
I got my Steam controller.
You might be able to see the box.
Actually, can you see the box?
Ooh? Where is the box?
Yeah, there it is. Up in the corner there.
Yeah, actually you could see it anyway.
It's slightly behind...
Oh no, it just sits on my head.
I got my Steam controller.
I have been using this since I got it, so past couple of weeks now,
played a couple of games with it mostly been playing trails
because that's mostly what I've been playing right now.
But...
I have some general thoughts on it.
I have some issues with it, but overall I think it is a solid, good controller.
Now, do I think it is better than my go-to controller?
That's the wrong one.
Where is the controller?
The 8-bit dough.
Do I think it is a better controller than the 8-bit dough?
Now, I don't really care.
This is going to be purely my opinion.
I don't really care about a bunch of the extra bullshy.
features that both of these controllers have.
They both have back buttons.
The Steam controller has four of them.
The 8-bit dough has two of them.
This also has a R4 and an L4, so it has extra buttons on the back here.
You can light up the front.
I immediately turned all the lights off because I don't like them.
There's various other things you can configure as well.
This has like a different mode you can run it.
And I just run them both wired.
Do I think it's a better controller?
I'm gonna go
What I will say
is if you like heavier controllers
this is definitely a
heavier and
maybe arguably more rigid feeling
I don't really care
I usually just like
I put the armrest down
and have the controller just sitting on my legs
that's not really a concern for me
neither of them is like so heavy
that it becomes uncomfortable
one thing I will say I do like about the 8bit dough is this does have trigger stops.
That is not a thing on the Steam Controller.
So, for the good of this, I wasn't really sure how I would feel about the double topstick.
Now, I have used double top stick on the Steam deck, but I legitimately am not a big fan of the...
actual controller part of the Steam deck. They fixed that on here. So the Steam deck, it has like
solid vertical lines for the sides. This angles it out like an actual controller, which makes it
far, far more comfortable for me to hold. So that fixes a major problem I have. A problem that
people have pointed out in the past is the screw holes, they're sharp plastic. They didn't
round them. That's not, actually, this doesn't even have screw holes. Do we have something else here that has
screw holes. Do you have some? Do I have another controller here with screw holes? I should.
No, it's another PS5 controller. Um,
let's one with screw holes. Okay. I had a controller that had screw holes. A lot of other
controllers, they will round, they will like round where the screws are. Actually, I guess the trigger
stops also kind of count. So it like kind of rounds it to like make it less sharp.
This is just straight like sharp plastic and it will, like it's not gonna cut you. But
if you rub your hand along it, it is going to feel really weird and really, really, really awkward.
I will say, I do think the...
I do think the R1, L2, R1, L2 are a little bit squishy.
It kind of feels like...
The L1 and R1 kind of feel like they are analog buttons with how squishy they are,
but they are digital.
So,
you can, like, push...
It feels like you can push them in,
and then it's, like, not that satisfying of a click.
That's just not a thing with this.
Maybe you can hear that.
I would say, um, the Aper Doe is...
Probably a little worse in that regard than the PS5 controller,
but basically, like, basically around the same.
Um, and I do feel like the...
the L1 and L2 and R2 are a little bit too light and I do find myself accidentally pressing them,
which on trails is annoying because R2 is how you speed up the game.
So I have to make sure I don't lean my finger on that because it is very sensitive, right?
Like if it slightly moves that it is going to activate, it is just really light.
If I was them, I would make it a little bit heavier and keep it as sensitive.
As for the sticks themselves, I think they're a little bit...
Yeah, they are a little...
Are they small?
Okay, maybe not.
They do also have a bit of a sort of sharpish ridge on the actual stick.
But it's fine.
I think overall the sticks are...
The sticks are totally serviceable.
Frankly, there isn't a controller nowadays that has, like, bad feeling sticks.
I will say that
the PS5 controller
doesn't have the
fancy sticks that don't drift, neither do the Xbox
controller, this and the 8-bit
don't do. It doesn't really affect the feel,
but it is going to affect the longevity.
The D-pad,
it's fine.
Like, my go-to best D-pad is
it's always going to be a PlayStation controller.
PlayStation's always,
Sony's always just done better D-Pads
than either Microsoft or
8 Beddow is done here or
um we have with the Steam
controller Nintendo is generally
better but of those options
it's fine again it's not offensive
it is not the 360 D pad which was
legitimately bad
as for the face buttons
they're a little bit less clicky than I'd like but
they're fine if again
a lot of a lot of my opinion
on the Steam controller is
it is fine
It's not phenomenal, it's not amazing.
Would I run out and buy it for any of that stuff?
Probably not, but it's fine.
Now, I've not really heavily used the track pads.
That's just not something I have really cared too much about.
On the Steam deck, it was fine.
Of the little, I've used them.
It's not something...
I know that you can game with them and you can play...
like mouse-driven games with them,
I just don't game from a couch, right?
If I game from a couch and I wanted to play...
Well, that's the thing, right?
There are so few situations that I would game from a couch
and then want to play a keyboard and mouse game.
Anything I would play from a couch,
I would be playing with a controller, right?
and most of my gaming is with a controller nowadays.
The only exception being like path of exile and like enter the gungeon.
That's pretty much it.
Anything else, basically like shooters.
And I don't really play shooters anymore.
Anything else I'm going to play with a controller.
So, or a wheel if I'm racing game, you know, stuff like that.
So for me, that is just not a selling point.
I know, especially with the original scene controller,
they were like showing off,
you can play like sieve and other stuff like that.
And like, it's cool.
Don't get me wrong.
But at the same time, it is just not a thing that I personally do.
It is not a thing that I care about
because I just don't play those games.
But overall, it is,
actual controller feel is great
I do still think
like best controller feel
PS5. For my hands
PS5 controller is the
best feeling controller
actually holding it.
Second best
second best controller feel
is a close mix
between or close tie between
the 8 bit dough and
the steam controller.
The Xbox controller
I have down here as well.
It's fine.
It's like, it's,
it's not offensive.
It's not bad.
It's just kind of fine.
Every time I hold the Xbox controller,
I kind of just wish I was holding the 8-bit dough controller.
Like,
I think the angle on the Xbox controller is just a bit too aggressive.
But it's fine, right?
It's...
Again, I keep saying it's fine.
But I've got all these options for controllers here.
And I pretty much, for the most part, just stick with my 8-bit dough now and my Steam controller.
And...
Oh, I turned it on.
And sometimes, I guess, the PS5 controller, but I think...
One of these has a stick drift on them, and I've not replaced the stick.
So I've not used this in a bit.
But, you know...
it is what it is.
Would I say if you have a perfectly good controller
to go out and buy a Steam controller?
If you really want the track pads,
if you really want the track pads,
I guess so.
But besides that,
like,
it's just,
it's just not something that's really...
If I didn't buy every controller
I liked the look of,
I probably wouldn't buy a Steam controller.
I would be happy with my 8-bit dough
It's good. I like it. I know some people out there are like, oh, but the ape-do feels cheap.
Don't care. I like the api-doh controller. The, what is it? The ultimate, the ultimate two wireless? Yeah, that's the one.
I think they actually made a follow-up to the ultimate. I feel like there's like an ultimate three or something. I've not checked it out.
No, that's a different thing.
Three mode products.
Maybe this isn't...
I feel like I heard something about it.
I don't know if it got released or something.
Home...
Their website is just...
It's just a wall of products.
I thought there was a new...
Yeah, the Ultimate 3.
Yeah, yeah, they did make one.
8-bit Do.
Ultimate 3 Control.
I don't know what's different about the Ultimate 3.
Ooh.
Ew, ooh.
Wait.
Is that specifically that variant or all variants of the Ultimate 3 have that really shitty D-pad?
Because I might just not buy...
They changed...
It looks like they might have changed the D-pad to the really...
Maybe it's fine...
But it has the circle D-pad of the Xbox controller,
which makes me slightly consistent.
Circle D-pads are a little bit iffy.
Let me see.
Yeah, I think that actually might be the D-pad they use on that.
I would like to get a feel for it.
Because that's always been a problem.
It's not as much a problem now with the Xbox control.
Like, the, uh, it was a real bad problem on the 360.
But nowadays it's kind of...
kind of okay.
I still, I'm still
not a fan of Circle D-Pads.
Maybe it's just the fact that
I had such a bad experience with them
back on the 360.
Did the original Xbox have a
circle D-pad? I know 360 did.
Original
Xbox controller.
Yeah, the original Xbox had a
circle D-pad. It was
really bad back then.
It's fine on the
on the latest one.
Because it's a circle D pad,
but it has like hard digital buttons as well.
So like immediately, like you can...
You can actually hear it, right?
That was not the case in the old ones.
The old ones, it was like really mushy.
Like really, really, really mushy.
And yeah, it immediately turned me off.
But ultimately, Stig Patrol, solid controller.
Not going to change the world.
It's not as radically crazy as the...
original Steam Controller.
But,
it's a pretty good controller.
What's the actual price?
I remember how much I paid for it.
Steam controller.
Assuming you can actually buy one.
That's the other thing.
150 Australian,
or you can get one today
bought from a scalper
for 350 Australian.
Don't pay that.
Don't do that at all.
Bad idea.
Just, um...
Just...
just wait for it.
compared to the
8 bit
okay what is the
how much is the ultimate
2C wireless go for
um
Australia
you can get the
lower tier
model of the
8 bit dough for like
$40
right
um
the higher tier
the ultimate 2
for $90
What about 3E?
What does the 3E go for?
Okay, the 3E is $280.
Okay, okay.
So if you're willing to go for like the lower tier 8 bit dough controller,
it's about half the price.
Is that worth it to you?
Or do you like the little dongle thing?
And I would have said like if you have,
a steam machine, it would make sense because you can like immediately, you can like easily
pair it with and all this good stuff. I don't have a steam machine. So for me, that's not a big
deal. I don't know if anything special about pairing it with the steam deck. I know the
steam deck obviously doesn't have the puck built in, but I don't know if there's anything like
additional special about doing it with a steam deck. I've not actually checked that. So I'm not,
um, I'm not entirely sure. Yeah. Either way, it's pretty good. On the top of
with gaming. Let's move slightly
away from gaming.
Something, uh,
kind of gaming, um,
just a funny kind of article I saw.
Germany targets
power hungry PC
gamers. Germany's
SWK offers
a gaming, a gamer-focused
electricity plan with a
higher base fee, targeting
households using more than 25
kilowatt hours per
year. A German
an electricity company is leaning into the gaming branding with a new marketing strategy that
targets PC gamers with power hungry PCs. I don't know how you have the money for a power
hungry PC because I don't know anyone who's buying like a 5090 anymore.
SWK Energy has backed the strategy called mine gaming, which explicitly targets gamers, streamers and households
with high electricity consumption. The website features categories for casualers,
pro-gamerers and gaming households that feature multiple PCs or gaming systems.
The pricing model is straightforward. Customers pay a higher fixed base fee in exchange for a lower price per kilo hour.
That trade-off can make sense for households consuming substantial amounts of electricity,
although whether it actually saves money depends on the specific quote and alternatives available.
SWK says the offering becomes particularly attractive above 2,500 kilowatts annually,
referring to total household consumption rather than the gaming PC alone.
Despite the name, customers don't actually need to be gamers to sign up.
As the company FQ says, the deal would still work for smart homes, households with electric vehicles,
or excessive electricity consumption.
So if you are, like, you know, doing multiple hour roasts every day,
because the oven is going to use considerably more electricity than,
unless you're doing like fucking Bitcoin mining out of your house,
which if you're in Germany, you're not doing Bitcoin mining out of your house,
you're not making any money doing this.
that. So if you are doing like heavy roasts or I don't know, you're running, I guess maybe not in
Germany, running the air conditioner on all the time, wouldn't do that. No, definitely wouldn't do that.
But like heavy roasts or other stuff like that, maybe you somehow have the money to have
multiple 50-90 gaming machines in your house. Don't know where you got the money from. But if you somehow
happen to have that, if you have, especially multiple, let's have.
vehicles and it's maybe like you're let's say you're doing a lot of driving every day so every day
you're doing a heavy heavy charge maybe that it would make sense i don't know but i kind of just
like the idea of a of a of gaming electricity like we have gaming marketing for everything else and
nothing about this is specifically about gaming gaming is just one use case that might happen to be
using quite a lot of, uh, quite a lot of electricity. But there's nothing specific about
gaming with what is being done here. It is just, oh, you happen to use a lot of electricity.
You'll, you might benefit from this. I don't know if the math checks out. I'm not actually
like looked at the numbers to see if it does make sense. My guess is it probably doesn't for
most people.
But maybe there is
some way
some way to justify it.
I don't know.
Eh.
God damn it.
I wonder how many people are still watching at this point,
considering how much of the
episode so far has been
gaming or semi-gaming
adjacent.
Sometimes these episodes
do well. Sometimes they don't. Oftentimes people just kind of like, kind of just like vanish out as things go on. It's like, oh, it's back gaming. But considering the opening was the AI opening, who knows? Who knows? Maybe he'll are still actively listening. If you're actively listening right now, post in the comments. Leg. There's going to be a zero comment saying leg, but if you'll hear, leg. Anyway,
Since we are still on gaming, let's go to a gaming adjacent thing, but is still kind of sucky for people outside of gaming as well.
Assuming this is real, Valoran player claims to have inherited hardware ban through a secondhand CPU, riot antichite boss disputes parts of the story.
So the claim is that somebody bought a secondhand CPU.
and that CPU had been hardware banned and when they had bought it, it was already hardware banned.
So they put it into their system and turns out they were already hardware banned because that hardware's already been banned.
Riot Energy Head, Philip Koskenass asserts the company's hardware bans last four months and cannot infect other components when insert.
it into a new system.
But if you have
one of the...
Okay, so the other claim was
also then
if he swapped it out to another
CPU, it
wouldn't...
That hardware
had now also been banned because it was associated
with a banned
CPU. Again, I don't
know if this is real.
This is not
something that is impossible
to do, though.
Especially with, like, the, the level of access that Riot has to your machine,
that these kernel level antechate actually have on your system.
It is not impossible to do that.
The question is, the question isn't whether or not it can be done.
The question is whether or not it has been done.
And also, if it has been done, what are the implications of that being done, right?
We already have a lot of annoying bullshit that is not as bad.
For example, you have bullshit like, oh, well, you're playing this DRM game on Linux.
Oh, you're swapping different versions of proton.
Those different versions of proton are considered to be separate machines.
This has been a real problem that people have actually had to deal with
I brought up the example before
But back when Persona 5 Strikers came out
It had a problem where I think it was like rendering issues or something
And people were trying at different versions of Proton
I think it was maybe three or four versions within 24 hours ban
Ban from a single player game because it thought you were trying to install it on too many machines
It was like nope
Nope, nope no normal person would do this
Uh, ban. Ban, ban, ban, ban.
So it ended up taking maybe like a week to fix this problem because everybody that had issues just continually kept getting banned from the game.
Now there's no reason why it should be like that, especially if you're running DRM like that.
You can very easily tell that you're running in a wine environment. Wine doesn't do any like sandboxing or anything special.
It's really fucking obvious if you're running DRIM like, you can very easily tell that you're running in a wine environment. Wine doesn't do any like sandboxing or anything special. It's really fucking obvious if you can,
you're running in a wine environment. It's just the fact that it wasn't doing anything
to check that it was running in a wine environment. So, you know, you know, fun times, fun times,
man. I hate the world we live in with, with like the state of modern games, right? I,
I, like, there's so few games that I actually get excited for anymore, because it's just like,
Firstly, there's so much fucking garbage that comes out.
Games that like...
There's been very few times that a game I've been excited for has been garbage.
It's always been something where it's like,
you see it months ahead, you look at the trailers,
and you're like, this is going to be bad, right?
No one who...
No one who saw Concord coming along was like, yeah,
Concord's gonna be good, or Wolverine.
Wolverine's going to be good
or fucking any of these other big games that come out
this is going to be good
because it's really obvious
it's real like it's so
fucking obvious that these games are going to be terrible
but nobody
nobody in the chain of command
seems to acknowledge that it is fucking terrible
nobody wants to take responsibility
for a giant L because a lot of cases
you know Concord how much of a
failure was Concord. How much did Concord cost to make?
400 million to make and shut down the studio after two weeks. But Concord was also being
set up as this like big multimedia franchise, which is something that was never going to happen.
And anyone who looked at that game should have been able to say,
this game was not going to make any fucking money.
This is why I'm so happy to just sit around and play,
like, play through the Trail Series, right?
I'm playing through Trails to Azure.
It's great.
I played through the trails into the Sky Series.
It was great.
And, like, yeah, there are games that I'm definitely excited for that I want to play.
I want to play Kingdom Hearts 4 when it comes out.
You know what?
That's a game I was slightly.
disappointed. Kingdom Hearts 3 was...
It was okay.
It was all right.
It was
probably the...
probably the weakest
Kingdom Hearts game
gameplay wise. I know some people really like some of the
Remind stuff and I'm sure the Remind stuff was great,
but like actual story...
Well, actual story and actual gameplay
part of the story.
It wasn't...
It was really not very good.
It was not terrible, right?
Like, don't get it wrong.
I wasn't terrible,
but it does make me a little bit apprehensive
for Kingdom Hearts 4.
But, you know, maybe, I can hope.
Then we have Strangen Than Heaven coming out.
That is, I think...
I think Strangeline's like January, isn't it?
Stranger than Heaven.
than heaven. Do we know when it's coming out? Yeah. January 15th, 2027. I am very, very excited for that one.
But besides that, it's like, I have this backlog of games that I want to go back and play. I was playing MGS4 on stream. And you know what?
Phominal, phenomenal game. I love MGS 4. So good. MGS 3. So fucking good. I kind of want to go back and play the original medieval game.
games. I don't know.
Just try it out. See what they were like.
I want to go and play Resident Evil at some point. I never played
Resident Evil. Like there are so many
old games I've never played.
I don't need to care of modern games
suck, right? Like, why would I
care of modern games suck if
I have a couple hundred games
in my Steam library that I've just
never played? I don't
need to care. I can just go play the
older games and you know what?
They're going to be as good as they were.
back when they came out, because that's what, you know,
outside of games get patched to be worse.
For example, the PC release of GTA games
that have had songs removed, stuff like that,
but you know it's just revert back to a little patch.
Or, you know, mod stuff back in.
But I don't need to care if modern games suck.
I can just play games.
Just play old games.
Because at the end of the day, right,
I think the problem a lot of people have with older games
is they approach them with a...
They approached them with the wrong mindset.
They approached them, especially like gameplay design elements.
There are certain things where a old game, it was just not normal to do.
For example, auto-saving.
Auto-saving was a thing, but there were some PS2 games to auto-save, but it was very rare, very, very rare.
Sometimes you had like save-stating during rooms,
so it wouldn't save if you quit the game,
but it would save for the purposes of a death.
Like, that wasn't uncommon.
It wasn't always go back to the previous save file.
Metal Gear, for example, does this.
Or Metal Gear, Solid.
I don't know what Metal Gear, but Metal Gear Solid does this.
Or it's just like, you know, people look at an old cutscene,
and, like, you know, you go look at FS7, right?
The original FS7, it is a...
technical Marvel for what it released on, and if you approach it with the mindset of,
I am playing a PS1 game right now, I'm going to look at this in the lens of a PS1 game,
you're going to have a phenomenal experience, and I love FF7.
If you approach it with, oh my God, this game looks terrible, why does it look so bad?
Yeah, it's going to look bad because it's, it is not a modern game.
Now, there are games, and actually parts of FF7 do hold up graphically.
Yes, the backgrounds are very low-res, but art direction-wise, FF7 is still a gorgeous game.
Absolutely gorgeous game.
Generally, it is either games that are intended to be low-poly, and that is like the design choice they went with,
or games which were pixel art, which always are going to hold up, right?
Like if you go back and...
Maybe original Pokemon.
But if you go back and play like Emerald, for example.
Emerald's still a beautiful game.
Heart Gone Sol Server on the DS still beautiful games, right?
Trails in the sky.
Trails in the sky is a fucking gorgeous game.
Yes, there are some weird design choices with how they handle some of the graphics.
Gorgeous game, though.
Gorgeous, gorgeous game, and especially gorgeous music.
Music is one of those ones which really...
Really doesn't age.
Like, at all.
Good, well-designed art direction is not gonna age,
and good music is not gonna age.
Yes, sound fonts are going to be lower quality
or lower, um,
how would you say, lower diversity than what you have with modern music production.
But if you hear a song that is amazing, that was like from a fucking game in the 80s,
like you know what, go back and listen to the music in the original release of East 1.
It's still good. It's still great. And East 1,
East One was
89
Yeah
Now
Don't get me wrong
The modern
A modern
The re-I guess
The remade
Not really modern
Now the game can't fucking
I think it was a PSP game or video
The remade
East One music is also
Really really really really good
Really really really really really good
Don't get me wrong
Do not
Do not get it twisted
However, the original music is still pretty good.
I do think the remake's better, though.
I don't know anyone who actually goes back and plays the original East One,
because the East One remake is like one-to-one the same game,
except every boss is ten times harder.
Like, the final boss in East One is notoriously, like,
one of the hardest bosses ever fucking design.
partially due to the fact that if you played on PC, there is a bug in the game where the higher the frame rate, the faster he attacks, which makes the fight on nightmare at a high frame rate, technically possible, but you're probably not going to do it. It's been done. There are speed runs of it. The fight lasts like 30 seconds, but also you're going to die in like 30 seconds if you do if you, if you don't.
Don't do it properly.
It's just pure.
It's, it is not a fight that I, maybe Taz wise, but
for a human is not a fight that is possible to do no hit.
On lower difficulties you can, but on higher difficulties,
I don't think it is possible for a person to no hit it.
Unless I'm mistaken, maybe there's someone out there who's, uh, crazy enough to do it.
But you know, it's most likely going to be the speed runner known as Taz.
Speaking about Taz stuff, it is funny when people think that, like, Taz is a, is like a speed runner.
It's people who don't know that a Taz is a tool-assisted speed run.
Like, oh my God, this, this Taz runner is so good.
Or better yet, when people think a Taz run is cheating, like, this is a specific category, specific category of speed run.
Like, yes, it is cheating.
That's the point of the run.
That is literally the function.
The point is to show with the strategies that exist, what is the theoretically fastest a game can be played?
And oftentimes Tazruns sort of indicate that maybe there was something wrong with a strat or indicate a way to more optimally do a strat and all this good stuff.
Is there a...
No, I thought it was a fray in the wire.
I know it was just a...
just a random bug or something, I don't know.
Um, yeah.
This is a really gaming focused episode, isn't it?
I knew it would be.
I didn't think it would be this much, though.
Uh, I guess since we're still doing it and, yeah, we're here.
Uh, let me, let me show you something.
So, this is not Marvel rivals.
Even though graphically, it really might look like Marvel rivals.
So, there is a game coming out.
Um, right?
now called Project Comet. It is being labeled, um, funny, very funny to use Wolverine there.
It is being labeled, um, Marvel Genshin. And you know what? It's going to come out.
And it is going to be probably insanely popular. Because China is the only country that actually
knows how to make a superhero game that makes you actually feel like a superhero outside of,
of Insomniacs Spider-Man.
I don't know why it's so hard
for so many companies
to actually make a superhero game
where you actually feel cool
and feel like a superhero,
but, you know, there you go.
There's your fun,
gotcha, mobile game control stuff.
Maybe Spider-Man's the only one
that's not going to feel as good
as something like Marvel rivals
just because, you know,
making Spider-Man actually play like Spider-Man
will probably be a bit much
when it comes to, like, the movement.
I don't know.
Maybe they're going to go all in with it
and like, just do the whole Marvel
rivals thing.
where you actually do feel like Spider-Man.
You can swing around the map
and you can just like throw people.
Spider-Man players, I hate them.
I, I, of the many reasons I stopped playing Marvel rivals,
uh,
me getting absolutely skill-diffed by Spider-Man players
who ruin all of my time.
Um,
that was pretty high up on the reasons
why I, uh,
stopped playing the game.
Yeah.
But you know, it is what it is.
It is what it is.
I had to stop for a sec because I forgot what time it was
and I remember I had to go about at 6.
It is 4.30 right now and I hadn't had any food.
So...
Didn't forget to leave on time this time.
This won't happen when I get distracted looking at Gnome bullshit.
I don't know what's going on with them, man.
I look, I don't know.
Um, anyway, the Marvel Genshin thing.
I don't play these sort of games, right?
I don't really play these free to play.
Like, I, yes, there are free to play games I play, but I don't play any of them that have anything in them that you can buy that legitimately gives you power.
Now, arguably, you can in POE because there are things you can buy to help yourself not get a seizure from playing the game.
But outside of those things, there's nothing you can buy because there are effects in POE where it's like,
what are we doing here?
And it's fine when you play at like campaign speeds or early mapping.
But as soon as you start getting into late mapping, end game gear, like anything that creates an effect on the screen,
it's going to end up becoming a problem.
PUE2 is even worse for this because PUE2 has a lot of.
like screen shake effects and ground shake effects and you know becomes something
where I legitimately cannot look at the screen at like with a high enough level
build let alone things that there's no way to fix like flicker strike flicker strike
you teleport around the screen and that's just always going to be insanely
fucking disorientating however people like the build um bit much
for me. I like builds where I can see the floor so I can see if something's trying to kill me.
But, you know, that's just me.
Honestly, like, Pee-Wee's a fun game. I just, I just, I just, right now, can't justify
getting into the seasonal model. And that's like, that's kind of my problem with a lot of,
games like Marvel rivals as well. Like, the seasonal model, I just don't play games consistently
enough for that to, like, make sense for you. Especially right now, I'm gaming even less than I was
before. I'm spending quite a bit of time doing some other stuff.
I just don't have the time to play a seasonal game.
And if I'm going to play a seasonal game, I want to do all the content in the season.
And then it's like, I just don't have time for that.
And sometimes the content's shit.
And it's like, okay, well, then, you know, or it's like, oh, well, I actually really like this character.
This, I really like this season.
I want to keep going.
We know the season's ending and I have more stuff I want to do.
Yeah.
I like experiences where I can kind of just.
got my own pace and it's not really a big deal.
Like, you know, Monster, for example.
Yes, there's going to be title patches.
There's going to be these, like, big monster drops and, oh, wow, everyone's excited for the
new monster and you can, like, get your new gear and all this stuff.
But, like, it doesn't actually affect anything.
The game doesn't have PDP.
You can play it our own pace.
Yes, if you're not at the content the day it comes out, people are going to know how to
do it already, and you're going to end up, like, getting, people are going to end up, like, getting
you through it faster, and maybe you're not going to have the same experience.
But you can always just do that content solo in the game.
like Monster Hunter because the game is intended to be soloable for the entire thing,
with the exception of a couple of bosses that are intended to be like raid bosses,
but that's like two or three of them, not really the general thing.
And that's like more my pace.
That's more my pace, because I can just enjoy things at the rate I want to go.
And also, I can play other games.
Because that was a problem I used to have when I played Roonscape.
If you're paying for a membership, it kind of feels like you always,
you always want to be playing the game. Otherwise, are you really getting the most out of it?
Like, you kind of got to play the game every single day because, well, if I'm not playing it today,
then look at the money that's going away, look at the time I'm not spending on the game.
And it ends up starting to feel less like a game and more like a chore you have to do,
more like something where you log in every day. It's the same thing that's a problem with like Duolingo, right?
Especially a game that has a login bonus.
This is a nice thing about Monster's login bonus.
It is going to stack up over a couple of days,
so you only need to log in every couple of days to get it.
But even then, the login bonus is basically just,
oh, you get a ticket where you can get double rewards, right?
Which is nice, and it does speed things up.
But this is also not like the end of the world if you don't get it,
especially if you're going to play for a bit that day.
Yes, double the rewards for one hunt is nice,
but also, unless you happen to double on a,
on a rare item, like your plate farming for whatever reason,
it's not really the end of the world.
It's like, when a game has a daily reward system,
and that daily reward system is something that feels like you need it,
otherwise the game doesn't function, then it becomes a problem.
Like, when you have a daily reward system as a free-to-play player on a gutcha game,
oftentimes that's going to be your gems or your upgrade material or some other thing where if you're not logging in that day, it is actually just going to slow down how much progression you can make.
I don't like games where the game is against you.
I don't like games where it feels like the game is designed to extract as much money as possible from me.
That's why even though the game does look pretty neat, I don't really have any interest in playing Aon 2.
Like, yes, it looks cool, the character creator looks great, all this good stuff, but it's a Korean MMO.
And if you've ever played a Korean MMO, you would know exactly what Korean MMOs are like.
the answer is
how much money can they extract from you
and
how much can they do it
before you end up quitting the game
and the answer is for me
I'm not going to play that game
I'm not going to get involved with that
because I'm happy to
I will buy cosmetics in POE
because I feel like POE is doing something good
I don't
I don't like, especially I don't like buying cosmetics in a game where it's already paid.
And this is a problem that a lot of JRPs have.
A lot of JRPGs, it's like, hey, so you get costumes in the game,
but hey, you want this other cool costume, and it's a single player game.
Hey, you want this cool costume?
Oh, you can buy the costume set for these characters, and I'm like, no, no, if I really want them,
I'm sure someone has mortared them into the game, because that's what PC played.
do, but you know, I'm just, I'm not in, I'm not in the mood for value extraction.
Now, there are some games like Monster, where it does have some things you can buy,
but they just don't really matter that much. Like, DMC the same thing. Like, you can buy
red orbs in DMC, but you're going to get pretty much all the red orbs you need from one
play-through. And then if you do a second play-through, you're going to get especially all the red
orbs you need. So it's like, it doesn't really serve a function unless you want to start
speed running immediately. Mons under Wilds also has some shit you can buy as well. They did
remove the character, the character vouchers. Thank fucking God, because they suck. Um, okay, I do actually
have the DLC, because I bought the
enhanced edition, whatever, when it was
like $10 more expensive.
Okay, that's all
Camp gear
gestures.
Couldn't you get some
items, or did they remove that?
I thought you could get some items. Maybe that's a separate
bundle.
Oh, wait, is this the one?
Top sellers.
Okay, I thought you could buy
I thought you could buy some like random crafting items.
I vaguely remember that being a thing that people talked about.
Is that not a thing anymore?
Was it not a thing already?
I thought it was.
Because I remember this being a drama.
MH Wild's pay to win.
I thought there was something you could buy,
but it was like,
it was the normal Capcom thing where,
yes you can buy it but you can get it in the game within like five minutes
it's like one of those things where yes it's there and yes it's stupid that it's
there but it didn't really matter but I might be misremembering maybe it wasn't
wilds someone let me know if they happen to happen to know which one it was
I thought it was wilds though I don't know I don't know not important not
at all important.
But something that is important.
What is something that is important?
What do I have here?
Oh, yeah, I've got a video coming out about this.
Did you know that Flat Hub unbanded AI?
Apparently, they just decided to no longer have AI banned
within the project.
So back in May, I'll find the link, go out of my Discord.
Back in May, they introduced an AI policy where basically they said, just no AI whatsoever.
And people were like, wow, guys, great, look, no AI whatsoever.
Okay.
Oh, there we go, much better.
And then, in September, they were like, you know what?
Nah, get rid of that policy.
So they went from no AI whatsoever to now basically responsible disclosure and maintainers,
whenever they feel like it can just get rid of someone
if they do not agree with whatever their usage of AI is.
The reason why they did this initially was because they were getting
just absolutely inundated with tons and tons of projects
and pretty much just didn't have the reviewer time to actually spend on the problem.
And understandably, they wanted to do something.
But then a bunch of problems were raised
from various different avenues.
Apparently there was someone in Gnome Circle who wanted to submit an application to Gnome Circle,
and Gnome Circle bans AI, and FlatHub also bans AI, and there's some drama within Gnome Circle
about whether AI should be banned within Gnome Circle.
So I'm not sure which app caused that.
The app actually wasn't listed, but there is some drama going on there around, you know,
what should be allowed.
Some people from UBlue raised some issues, because I know that, pretty old George Castro is not anti-AIDS,
Um, probably some other people are not anti-AI and we're raising concern and some of the people
raise concerns like, oh well if Flat Hub does this, they're going to basically like policy
themselves into a relevance because Flat Hub is an application store. Flat Hub isn't making
applications. Maybe there's a Flat Hub application, but Flat Hub is a store for developers to
use and Flat Hub isn't the only Flatpack store. Like,
someone can make their own flat pack still, there's no reason why you can't do that. It just right now happens to be the biggest one.
And if they say no AI applications, and let's say 90%, not even like 90% of just random garbage applications, but 90% of real actual useful applications have some AI code to some extent.
And you say no AI code whatsoever, no AI documentation, nothing AI, that is going to,
basically policy yourself into a relevance.
Because even just basic things like every browser has AI code,
every future browser is going to have AI code.
A bunch of random KDE applications have AI code in them.
KDE does not have a policy banning AI.
There's some people in KDE who are kind of open to using it,
so there's going to be applications in KDE
that at least have like a little bit of AI code.
Then you have projects like Lutris, which openly use AI.
They do have a, they did have an additional policy basically saying,
well-maintained applications could use it,
like legacy applications could use it,
anything had been around for a while
was not going to be removed,
but then that basically created the two-tier system
where people who were on the store
could effectively do whatever they wanted with AI,
but people who weren't on the store,
they were barred from it.
So it just created this weird system
where it was just going to lead to more drama
than it was worth
by doing it in this weird
two-tis-to-tisdom,
two-system, two-system, two-system,
like unfair way. So what they're doing now is basically saying no AI for discussion on the repo. So you can't use AI as the thing that is communicating to the reviewers, which is fair. No one wants to talk to your chat bot. You can't go and generate the manifest, the metadata file for the flat pack. That's also not allowed. But if it comes to the AI,
a code for the AI writing the code, that is fine.
Also, you can't automate the creation of a submission on FlatHub.
So you can't go and get an agent to go and do that for you.
That will basically result in a ban.
Effectively, again, no one wants to talk to your chatbot.
If you want the AI to explain to you how to do it, that is okay.
Because when it comes to research, discussion, debugging, those don't need to be disclosed.
Basically, if it is being used in the actual project and the project actually contains AI generated results, they want it to be disclosed.
And honestly, again, this is in, as I've been saying with so many other projects, this is basically in line with what the kernel is doing.
A responsible usage, responsible disclosure, but is not something where, you know, every second of every day people have to be dealing with the output of a system.
that is not their system to deal with.
And I wouldn't expect anyone to deal with somebody else's AI.
What the AI should be used for is, if you're going to use it in your pipeline, use it in your
pipeline and then filter down to something you understand and you can actually communicate
with the reviewers.
Because otherwise, you're just wasting everyone's time.
Nobody wants to deal with your chatbot.
Nobody wants to deal with someone who doesn't understand the code they're trying to submit.
Nobody wants to deal with a project, especially that is going to be abandoned after, like,
a day. And that's the other thing they were trying to stop. There were a lot of projects being
submitted to Flat Hub where they were just not being maintained. Not even just not being maintained,
they were just abandoned. And it's one thing if it's an old application that was abandoned,
like that makes sense, right? Using Flat Hub as a way to keep old applications alive, I think is
fine. But when it comes to something that has existed for three days, it has zero users. And, and
and you just threw it up on Flat Hub.
It has five commits, and then it doesn't get another commit ever.
Like, it's not a legacy application.
It's not something people actually rely on.
It's just a random thing that you just generated,
and you threw up on the store,
because you thought that was a good way to get some attention for the application.
And Flat Hub didn't really want to be the dumping ground for any of these projects.
And you know what?
I get it.
I get it.
And this wasn't even just a theoretical.
Someone actually did a look at all of the AI generated repos.
There was about 120 of them.
88 of them had been abandoned after six months.
88 of them.
That's a problem.
That is a problem.
Because unless you're going to have the AI just constantly trying to work on it,
if you've abandoned the application, there's no one to keep it going.
If you don't have a user base, you don't have developers.
Like, who's going to work on the project?
No one, because no one cares about it.
You don't even care about it yourself.
You already moved on to the next thing.
You don't even use it yourself.
So whilst it might be slightly annoying that this is the route that things ended up having to go,
again, AI is going to exist and you can't just pretend put your head in the sand that it's not a thing that exists.
You're going to have to make a policy that works around what you want your goals to be.
Do you want the goal to be allowing AI code?
Do you want the goal to be limiting what the reviewers have to deal with?
Like, this is why some projects are actually going and saying no external commits.
The only commits you can make are from, like, if you're an internal member, anyone else can only go and submit an issue.
Now, how do you become an internal member?
You know, that depends on the project.
Some projects don't really have a sensible path for it.
And how do you become an internal member on a project?
that doesn't have an external contribution system.
If they have an employee system, that would be how.
But if it relies on volunteers,
unless you have a repo, a section of the code base
that you're willing to allow, be used by people
who may possibly not know exactly what they're doing,
like trying to do that,
I don't know long-term how it works
Like this model has been tested before
Right this is not a new idea
There is this book by Eric S Raymond called
Is it the Cathedral and the Bazaar?
I think is what the name of it is
Yes, the Cathedral and the Bazaar
This is a book from
1999 published by O'Reilly
Basically
Also you might know it as Cat B
basically
there are these
two very distinct
open source development models
and they're both open source
the cathedral model is what
old Ganoo software used to do
where the source code
to be made available
with each release
but the code developed
between those releases
would be restricted to a small group
and that small group
likely also wouldn't be accepting
random external contributors either
this is the way that
Nvidia does their open source
stuff oftentimes as well. Then you have the bizarre model and the bizarre model basically is
what open source is today. Every open source project for the most part today is the bizarre model
where you have all the codes out there, all the contributions are out there, anybody can get involved,
there's not really any criteria for if you can be a contributor or not. Sometimes it might
have like, you know, policies about behavior and stuff like that. But outside of that,
anyone can get involved, anyone can see the development of the code basically in real time, not in real time exactly, because you know you're not seeing the commits being made on individual people's systems, but real time as the commits are being submitted to the project.
But the cathedral model has been completely forgotten about and in some cases has been kind of ridiculed for so, so long, that people even forget that that was a model they'd even existed at some point.
And in many ways, you could kind of cool what projects like GitLab do as well, where you have a open core model where you have these open source core, but then proprietary additions being made on top of that for the enterprise edition.
Not exactly the same idea as a cathedral and bizarre model, but kind of a similar sort of idea.
where the serious development is being done by the leadership class,
by the members of the cathedral, the members of the church,
and you as just a regular peasant as an outsider,
you don't really get to see what is happening on the inside,
basically until they are ready for you to see it.
And this model has benefits.
A problem with the bizarre model is you see the fuck-ups along the way.
You see what happens in the absolutely horrific,
horrendous discussions that happen in projects like Wayland every single step of the way.
You have the drama that's happening in Gnome because everything is happening in public
if it's not happening in public, you just don't see it. I'm sure that every
project that is developed in a private channel has a bunch of drama. But because that drama
doesn't make it out to the public, unless people publish screenshots, you don't really just
know what's going on. And you basically only see the
final result and maybe whatever they feel like, um, whatever they feel like maybe mentioning to you
in the release notes. But outside of that, it's like, you just get what you are given and
you're going to live with that. You don't get anything else. And that's, that's basically,
basically it. I do think there's a possibility you're going to see more projects go down that
kind of cathedral model just because they don't want to deal with a massive,
massive, massive, not even influx, like a torrent, a torrent of AI-generated code.
Because Cosmic, for example, Cosmic has just recently banned AI code in the project.
They haven't banned external contributors, but they've fully banned AI code,
and it's basically just a reviewer problem.
Yeah, I'm sure some developers in the project have their opinions on AI.
I'm pretty sure Jeremy Sola doesn't like AI
and I know that Michael Murphy doesn't like AI
Michael, MM stick, pretty sure it's Michael
doesn't like AI either
But
The public reason given
Is because it's just a nightmare to review
And a lot of the commits that are coming in
They may not necessarily be bad commits
But they're not commits that
Make sense with the trajectory of cosmic
Cosmic has like a roadmap they are working on
and a lot of the commits that come through
don't align with that roadmap.
Like there are random issues that people have had
many issues that I might have reported a couple of years ago
that are still sitting open
but they don't really align with the current goal of the project
and that is a problem with
it being really easy for anyone to get involved
because people say things like oh if you've a problem
submit the code. If you're a problem
you know get involved and fix it. And yeah,
you can, but a lot of the time a project may not necessarily care to do that fix, because
sometimes the project doesn't deem that problem to be a problem, it's more of like a design
disagreement. Other times they might have processes like committees upon committees, like Gnome,
for example, and other times, it might just not fit in with the goals that they have right now.
Maybe it fits in in in the future when they had more discussion about whether or not this
should be done or not, but right now just doesn't really necessarily align with what they want
to do, like, in the immediate, especially with a project like Cosmic, which is, it's still not
ready.
Like they might have, I'm pretty sure they had a stable release, didn't they?
Cosmic, stable release.
Yeah, they had a stable release last year, but it's not a stable release.
It's still beta.
It's still very much a beta project.
And you can't have to get to the point where you're something like a KDE, where you were this well-established project with a lot of developers that are outside of the core team, that you can really start thinking about doing those additional things which may not really align with stuff.
Like, there's still a lot of really basic fundamental bugs that Cosmic has.
I still think they haven't fixed the issue where the settings menu acts like a file manager, where you can drag the widgets out of the set.
menu and drop them on your desktop and it copies a desktop file because the settings for the bar, the settings for the widget, literally is just a file manager that you can reorder things around.
Like bugs like that or the fact that they still have broken window focus, where if you don't have the option to hover over a window and it not immediately raise the window, which means that setting the option,
option to
like setting the raise timer
to zero completely breaks
the system and it just doesn't work.
So they still have a lot of fundamental
bugs like that to fix. It is not
a mature project yet, let
alone the fact that the libraries they are building off of
are not mature libraries.
So if they introduce more code that maybe
they're not interested in maintaining,
anytime there's a big library break,
that's going to be more stuff they have to worry
about porting over, more stuff they have to worry about
fixing, that didn't necessarily align with their
goals. So I get why they might be a little bit kind of hesitant to go down that route.
But I would hope that sometime in the future, when they are in a more stable state,
maybe they revisit the idea and sort of think about what is going to be done here.
I don't know. That's just my general thoughts. I'm not too far.
either way. Right now I'm on KDE. I'm gonna be on KDE for a while. Maybe I go back to
Hyperland at some point. I don't know. Maybe I try some other stuff out. I still have to do a
mango video at some point. See if I get around to that one. Various other things I have to
check out and it feels like my voice is going but
we should be fine. We should be fine. Last video I have to work on for the week
anyway so it's not the biggest deal. Anyway, I think we're gonna bounce off
there. I have some food to eat. I have places to go. So
So yeah. I guess enjoy your day. All that good stuff. Check out the main channel. I don't know what's going to be out on the day after this comes out or the day before this comes out. But there will be something. So be sure to be there. I guess. That's going to be it for me. Hopefully next time I don't have as much of a sniffly nose. We shall see though. We are in the spring. So we're in the peak hay fever season. Peak allergy in the season. So
we'll see about that.
Anyway, that's gonna be it for me.
I'm gonna go, be good, be safe,
and I am...
