The AI Daily Brief: Artificial Intelligence News and Analysis - The Surprising Way AI Expands Markets Instead of Capturing Them
Episode Date: October 27, 2025AI music startup Suno has quietly become one of the most successful companies in the entire generative AI space — $150 million in ARR, 60% margins, and millions of users creating songs for everythin...g from podcasts and ads to lullabies and dinner parties. In today’s episode, NLW explores how Suno’s rise reveals a bigger story: AI isn’t just automating creative work — it’s expanding who gets to create and why we make things in the first place. Plus, headlines on SoftBank’s $30B OpenAI deal, Mistral’s new enterprise control center, and Stability AI’s partnership with EA.Brought to you by:KPMG – Discover how AI is transforming possibility into reality. Tune into the new KPMG 'You Can with AI' podcast and unlock insights that will inform smarter decisions inside your enterprise. Listen now and start shaping your future with every episode. https://www.kpmg.us/AIpodcastsAssemblyAI - The best way to build Voice AI apps - https://www.assemblyai.com/briefBlitzy.com - Go to https://blitzy.com/ to build enterprise software in days, not months Robots & Pencils - Cloud-native AI solutions that power results https://robotsandpencils.com/The Agent Readiness Audit from Superintelligent - Go to https://besuper.ai/ to request your company's agent readiness score.The AI Daily Brief helps you understand the most important news and discussions in AI. Subscribe to the podcast version of The AI Daily Brief wherever you listen: https://pod.link/1680633614Interested in sponsoring the show? sponsors@aidailybrief.ai
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Today on the AI Daily Brief, how soon oh uniquely might show the future of AI, while in the headlines, SoftBank Green Lights a big open AI investment contingent upon their for-profit conversion.
The AI Daily Brief is a daily podcast and video about the most important news and discussions in AI.
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I also want to announce something that I'm really excited about.
I am convinced that in 26, a huge amount of attention is going to shift to demonstrating
the performance and ROI of AI deployments.
Unfortunately, right now I think we're all flying a little blind.
And with that in mind, I'm excited to announce the 2025 AI ROI benchmarking study.
Basically, we want to know which use cases are driving the most value for you
and what type of impact you're seeing, whether it's time saved, cost saved, new revenue generated,
new capabilities unlocked, or something else. The survey can be found at roiysurvey.aI.i.
Or on a link from my AI Daily Brief.com website, and you can contribute by adding as little as a single use case.
Just share the name of your use case, and you can choose from a list of primary benefits.
Each use case is going to take you less than a minute to add.
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And then the person who shares the most use cases gets a one-on-one with me.
The survey is live now again at ROIurvey.a.i.
And I'm really excited to discover what use cases are driving the biggest value.
Welcome back to the AI Daily Brief Headlined edition,
all the daily AI news you need in around five minutes.
Earlier this year, SoftBank committed to make a $30 billion
dollar investment in OpenAI split across two stages. The second stage, which is now approved,
was contingent on OpenAI completing their for-profit restructuring. According to sources speaking
with the information, that proviso is still in place, but the board is otherwise ready to go ahead.
Now, it's unclear whether we should draw any conclusions about the likelihood that OpenAI's
for-profit conversion gets approved by the California Attorney General. Former OpenAI safety researcher
Miles Brundage suggested that SoftBank might be getting a little ahead of themselves. He argued
argued that public information about the restructuring has been, in his words, all bad so far.
On the other hand, Microsoft has reached an in-principle agreement on the conversion,
so there are no remaining roadblocks from investors.
Meanwhile, for those observing SoftBank's moves in capital markets,
it's far from clear how the funding for the deal is going to come together.
Earlier this month, it was reported that SoftBank were trying to borrow $5 billion from global banks,
pledging their armstock as collateral.
More recently, they were said to be tapping global bond markets for $2.9 billion,
funded in both euros and U.S. dollars.
This weekend, the Japan Times reported that SoftBank had issued $2 billion in hybrid dollar
bonds across an ultra-long 40-year term.
The instruments would be subordinate to senior debt and allow SoftBank to defer interest payments.
Initial pricing has the bonds priced at around an 8.5% interest rate,
well above the 6.8% for SoftBank's existing long-duration bonds.
The Japan Times writes,
The fact that SoftBank's CEO Masayoshi Sun is resorting to issuing expensive dollar in
Euro-denominated hybrids smacks of desperation.
Indeed, SoftBank has been very busy looking for money lately.
They noted the margin loans, sale of T-Mobile shares, and record-breaking issuance of yen-denominated
debt, adding, what has largely been missing amid all this action, however, is good old-fashioned
bank loans.
As an investment holding company, SoftBank doesn't have reliable operating cash flows to boast
about when asking for mega-financing deals.
As a result, Sun has come to public markets.
Ratings Agency S&P Global, meanwhile, has said that they would consider downgrading
soft bank's bonds if their loan-to-value ratio gets above 25%.
Whether you're bullish or bearers, this is certainly another sign that we are in uncharted territory
when it comes to the AI buildout. Next up, Mistral has launched a new enterprise control center called
AI Studio. The new platform will provide agent building, orchestration, observability, and governance
tools designed to help enterprises deploy AI at scale. In an announcement blog post, they wrote,
mistral AI Studio brings the same infrastructure, observability, and operational discipline that powers
Mistril's own large-scale systems, now packaged for enterprise teams that need to build,
evaluate, and run AI in production. The new platform highlights just how extensive Mistral's model
range has become. The company now offers 19 different models, including both proprietary and open-sourced,
as well as multimodal, coding-specific, and speech-enabled options. The platform represents an evolution
in the sophistication of AI tools for business. One interesting feature offered by Mistral is called
AI Registry, which serves as a system of record for all AI assets across the company. In other words,
Enterprises can track every agent, data set, tool, and workflow, registering their ownership
and versioning throughout the production lifecycle.
The system can manage access controls, moderation policies, and a promotion pathway to full deployment.
It also integrates directly into observability and orchestration tools.
Mistral writes, this unified view enables true governance and reuse.
Every asset is discoverable, auditable, and portable across environments.
Mistral is basically articulating a view that raw model performance is increasingly going to give way to
governance is the most important aspect of enterprise deployments.
They wrote, enterprises are entering a new phase of AI adoption.
The challenge is no longer access to capable enough models.
It's the ability to operate them reliably, safely, and at scale.
That shift demands production infrastructure built for observability, durability, and governance
from day one.
Certainly, this harkens to all the things that we've been sharing about what we've been
seeing at Superintelligent with these recent episodes.
And as this Mistral AI Studio rolls out further, we'll see how it is received by the market.
Next up, an interesting partnership.
stability AI has signed a partnership with EA to provide AI tools for the game making process.
EA said that the two companies will, quote, co-develop transformative AI models, tools, and
workflows that empower our artists, designers, and developers to reimagine how content is built.
Now, at this point, using visual AI tools for everything from initial design to final asset
generation is increasingly commonplace in the games industry, so the partnership doesn't come
as much of us shock.
In one example, also from last week, PubG developer Crafton said they were becoming an AI first
studio and building their own GPU cluster to support the effort. The interesting part is that
EA is rapidly executing on the AI strategy that underpinned the decision to take the company
private. The Financial Times reported last month that the investor group were, quote, betting that
AI-based cost cuts will significantly boost EA's profits in the coming years. EA could have retooled using
AI while remaining a public company, but going private affords them the ability to move quickly while,
frankly, ignoring what might be an inevitable backlash. Business Insider reported last week that
EA was facing morale issues due to a broad AI mandate premised on using faulty tools. Gaming Reddit is,
of course, no fan of AI cost-cutting by a developer already criticized for the quality of their releases.
A complete AI overhaul then is much safer without the risk of the stock plummeting on negative
headlines as EA figures out how to get this right. It's also intriguing to see Stability
AI granted a second life as a bespoke AI partner. In 2023, Stability was one of the hottest AI
startups with the success of their stable diffusion image model. Since then, there's been acquisition talk,
the resignation of their CEO, and a debt restructuring to keep the company afloat.
Given how much enterprise demand there is for serious talent to rebuild from inside,
this might be an interesting pathway as we get to something more of a consolidation period in the AI industry.
Lastly, an interesting one that comes from a talk in San Francisco,
Thinking Machines Lab, believes that learning, rather than scaling,
will be the next big unlock for AI models.
Late last year, an entire narrative cycle played out around model scaling hit at the wall.
The major labs were seeing disappointing results from scaling up training datasets and using more compute for training runs,
leading to widespread concern that model performance had plateaued.
OpenAI then released to 01 and demonstrated that reasoning and test time compute were another avenue for model improvement.
With improvements to reasoning now slowing down, there has been a large focus on context engineering tools like advanced memory.
Many believe that continuous learning will need to be developed to unlock the next big jump in model performance.
Speaking at the TED AI conference in San Francisco, Rafael Rifelov,
a reinforcement learning researcher at Thinking Machines Lab said,
I believe that the first superintelligence will be a superhuman learner.
It will be able to very efficiently figure out and adapt,
propose its own theories, propose experiments,
use the environment to verify that, get information, and iterate that process.
He doesn't expect that adding training data will be a viable path to superintelligence,
commenting, learning is something an intelligent being does.
Training is something that's being done to it.
Regarding reinforcement learning, though, he still thinks there's a lot of space to explore,
arguing, I don't believe we're hitting any sort of saturation points.
I think we're just at the beginning of the next paradigm,
the scale of reinforcement learning in which we move from teaching our models how to think,
how to explore thinking space,
into endowing them with the capability of general agents.
Ultimately, Raphael is looking to apply the same techniques
that allowed models to learn to code and to search the internet to learning itself.
He commented,
learning in and of itself is an algorithm.
It has inputs, the current state of the model,
it has data and compute.
You process it through some sort of structure,
choose your favorite optimization algorithm,
and you produce, hopefully, a stronger model.
I believe that under enough computational resources,
and with broad enough coverage, general purpose learning algorithms can emerge from large-scale training.
The way we train our models to reason in general over just math and code and potentially act in general domains,
we might be able to teach them how to learn efficiently across many different applications.
Interesting stuff to kick off this Monday, but that's going to do it for the headlines.
Next up, the main episode.
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A couple times in the past week or so, AI music has been in the news,
and it's generated a lot of conversation around who is using these tools and who is paying for these tools
in ways that I think are perhaps non-obvious.
So let's talk about the news and then get into the broader discussion.
The most recent story is that OpenAI is potentially getting into this space.
The information reports that the company has begun working with students from the Juilliard School
to annotate music scores for use in training data.
Sources said that the design brief includes the ability to use AI to add elements to existing tracks.
For example, the ability to add a guitar to existing vocals.
Product designers have apparently also discussed integrating a music model
model into the rest of the OpenAI ecosystem. It could be combined with SORA 2 to allow for greater
control over the music that accompanies videos, or OpenAI could also bring everything together
into an advertising platform that could generate video assets with appropriate music.
Now, even just in this little tiny article about all these different rumors, you have a bunch of
wildly different use cases. You have the idea of AI generated music as a creative accompaniment
for video and SORA 2. You have the idea, it sounds like, of something that would be in the
digital audio workstation space, if they really are interested in the idea of being able to take
existing tracks and add elements to them. And then, of course, you have the advertising dimensions,
where ad agencies could potentially use these tools to integrate music into their work in a
different way. Now, so far, there are very few details. OpenAI declined to comment, and the sources
didn't have any sense of timing. It just seems like something that they are exploring.
Part of the reason that they might be exploring it, though, is the success of Suno. In the middle of this
month, Bloomberg reported that Suno was in talks to raise over $100 million at a valuation
of more than $2 billion. The last time they raised money was in May of 2024 at a $500 million
valuation. One overhang for them had been a big copyright case. In June of 24, Universal Music
Group, Warner and others, sued both Suno and its competitor Udio, claiming that those companies
had trained on their copyrighted music, with the suit seeking damages of as much as $150,000 per
work infringed, which would be obviously the end of those companies entirely.
In June, however, it was reported that those labels were looking to settle the case.
Bloomberg once again reported that the companies wanted to collect license fees for their work
as well as receive a small amount of equity in the companies.
Now, this to me seemed like inevitably the endgame that they were always careening towards.
In the internet era, the record labels were first to feel the pinch with the rise of Napster.
However, they were also the first to develop their strategy of co-optation and in many ways
have been more successful in evolving with the medium of the moment than other industries have.
Frankly, one of the reasons that Spotify is always looking for new business models outside of music
is how much the record labels are still integrated into their business, meaning in other words,
that the overhang around legal threats seems to be potentially on its way out.
Meanwhile, just before news of the OpenAI story, the information also reported that Suno's revenue
had quadrupled over the past year to reach 150 million in ARR.
That puts Suno in rarefied air.
The information noted that only 20 other companies in their Gen AI startup database
have reached that level.
What's more, one of the sources said that Suno's margins are over 60%,
even if you include the cost of serving free customers.
That's closer to a SaaS company than a Gen AI startup,
many of which are suffering significant margin compression
as the sophistication of AI models advances, and as paid users have to subsidize free users,
which create the onboarding for the paid users in the first place.
We've talked about this in the context of AI coding startups in the past.
The information again back in August reported that Replit had seen their gross profit margin
dropped to negative 14% earlier this year, with a high point of 36%.
Now, Replit disputed the characterization a little bit, claiming that enterprise contracts
carried 80 to 90% margin, and that it was free users and power users who were driving the margin down.
They've also stated that as they've moved to a more usage-based model that has also helped margins.
All of which is to say, if Suno is really carrying around a 60% margin with 150 million in ARR,
that makes them potentially one of the financially healthiest Gen A.I companies out there.
Now, the information noted that audio models tend to be smaller and cheaper than LLMs,
which could go away to explaining that healthy profit margin, but Suno isn't a particularly expensive
service. They charge 10 bucks a month for their mid-tier subscription that allows 500 song
generations a month, or $30 for a tier that quadruples that usage allowance and also opens up
new features like Suno Studio. Current revenue then would imply around 5 million paying customers,
which also would put them in the top tier of AI startups. CEO Mikey Schillman attributed the
growth to increasingly advanced features. A year ago, Suno could only really work with basic
prompts. You could ask for a country song about a down-on-his-luck robot and get a reasonably interesting
song out of the model. However, melodies and lyrics would tend to be a little repetitive and simplistic.
Also, the fidelity to the genre that you were looking for was a little mixed.
Users now have much more fine-grained controls.
You can upload your own lyrics, you can even hum a few bars of a song,
and get something much closer to a first draft of a professionally produced song.
A little bit later in this show, I'm going to actually show you generations from the same
prompt two full years apart, just to get a sense of how things have evolved.
Now, when these stories about $150 million in revenue came out,
some people were frankly gobsmacked.
Decipher co-founder Michael Rosenfield wrote,
Can someone explain where this revenue comes from? Who's paying? That post went viral getting over
1.3 million views and hundreds and hundreds of responses. So let's talk about where this revenue
is coming from. The first thing to note is that while there were some negative responses in the
comments, Love Spurts on Twitter writes, I tried the new Suno and it's absolutely ruthless
in its blandness capable of turning any genre no matter how eccentric into generic
drivel for the most undiscerning consumer hogs. While there were a one or two like this,
by and large, this thread is about people who absolutely love this platform. And some of those
people are pretty well known. Harun, the founder and CEO of Rocket Money, as well as Anderol founder,
Palmer Lucky, were among those who raised their hand and said they were users. Now, I think that
the obvious assumption for many is that much of this had to be a business use case, right? Michael
Cove writes, it's mostly from content creators. It's cheaper than buying licensed soundtracks for
just about anything. Tria Nevitia says, I used it to make my podcast intro music, can see it
being useful for anyone who needs non-copyrighted music. Ilya Plattanov writes, music licensing is a nightmare.
It takes forever to find a good track, then you pay a bunch of money, then you cannot use it on YouTube
without a strike. Now, as someone who has used a lot of different music licensing services,
the pain that he's describing is real. In the past, for example, when I've done a special series,
where I wanted a distinct music to differentiate it, I would spend literally absolutely
hours browsing tracks to find exactly the right one. And so for people who have needs for commercial
usage of music in whatever products they're creating, there are potentially some big upsides here.
Vibe code founder and AI educator Riley Brown writes, background music for YouTubers and short-form
creators, ads with music with funny lyrics. And he also pointed out that some production studios
are using it, and that for a time people were mass uploading to Spotify to try to game the
payout system, although that use case is going away as they crack down. Ads and digital content
are certainly going to be a primary use case for apps like Suno.
Every time you're creating a video ad, every time you're creating some specialized content
marketing video, and potentially represents just such a better, cleaner, faster experience
that I think that there's going to be a ton of that usage there.
However, I don't think that that's primarily where this revenue is coming from right now.
So who else is using it?
It does seem like there are some traditional musicians who are starting to use the more advanced
features.
Adobe AI Evangelist Chris Kashtanova writes,
Most of my friends subscribe to it.
They are traditional musicians, singers, who found it useful to make their own music,
singing themselves but track with this tool.
The last update lets using a lot of tracks and took it to another level.
She's referring to Suno Studio, which they advertise as a complete creative workspace.
This goes way beyond just a simple prompt.
You can generate stems, which are the specific tracks that come together to make a music,
think isolated vocals or isolated drums or isolated guitars,
and edit it in the way that you could using another software like Ableton or Fruitiloups.
You can also export everything and bring them into those digital audio workstations of choice.
Gabrissota writes, Suno is eating up the DAW market, Ableton, FL Studio, and Logic Pro, and all the VST market.
It's a thousand X faster and cheaper to go from an idea to a 90% version.
Convexity on X writes, I'm paying because it's damn good.
I'm a highly experienced music producer.
I'm fluent in DAWS, plugins, MIDI controllers, effects, synth, sample libraries, you name it.
This AI stuff has a tremendous value proposition for even deeply experienced musicians.
If the task is to write, say, four or five songs for a reality show, I can get this done in an hour or two of work,
as opposed to a couple of weeks minimum by traditional methods.
The sound quality has gotten pretty darn good, and now you can actually guide the result a lot more.
You can whip up a demo and let the AI finish the song.
That means it's doing performances and final arrangement, but it's your lyrics, your chord changes, your melody.
And that's the strength of AI.
It can do final, polished, complete arrangements in seconds that would take a producer long days of work,
if not weeks of work. You just can't afford to work the old way exclusively anymore.
Snobbs, beware. So you're starting to see the glimmers of how professional musicians,
working musicians, especially those who supplement their income or primarily get their income
with commercial production, are using this to improve how they work. And yet again, I don't think
that's the big thing here. Justine more from A16. Z writes, well, people don't realize about
AI creative tools. For many users, making things with AI has become a hobby and or a form of
entertainment. This is like asking why people may pay money to stream TV, go to a show, or join a
soccer league. It's just fun. And I think more than anything else, that is what this 150 million
in ARR represents. If you go to that thread from Rosenfield and look at what people are responding,
it's all about personal use cases. For some people, it's about some very niche thing that they want to hear
that they can't find otherwise or can't get enough of.
Janik Meisner writes,
I love Suno.
There is nobody who makes songs about things I want to hear songs about, but now I can.
New Pie Torch version?
There's a song now with the new features and the lyrics.
Brycant ran out of music from his favorite artist
and so created a supplement until he could get more.
He writes, I made an entire album of music that sounds like FKJ
just because I ran out of new music from his discography.
George from Prod Management.world says,
Making catchy songs for myself to remember key ideas and affirmations.
Arcanes Valor writes,
I'm paying, rolled up to a dinner party last night
with a Suno song to some lyrics I wrote.
It was a huge hit.
Shocked at how good it's become.
Also put a poem I wrote my wife on there and it was awesome.
Justin Schroeder, who doesn't pay?
It's a banger product.
I use it just to make songs with my kids about our family.
Connor Dempsey writes,
Suno is secretly my favorite AI product.
My favorite use cases?
Turning dumb inside jokes into a song for the group chat,
birthday songs,
lyrics generated in chat GPT with a few details about the person,
letting my six-year-old niece suggest a theme,
have Chat Chb-T generate lyrics,
then having it generate a children's song.
Manage Necom writes,
I don't know anything about music,
but I purchased a yearly subscription
after trying one-month premium
to create lullaby and songs for my toddler.
It's damn good.
And over and over you see these types of personal experiences.
Obie writes my 74-year-old dad
writes original lyrics and pays for a sooner subscription
to make songs for my 97-year-old grandma
and also friends in his congregation.
Janine Johnson writes that it's got classroom usage,
to. Teachers love Suno for creating custom learning songs. Honestly, the tone of most of this is
incredulous that someone would even question why Suno is valuable enough to pay for. Jomji Jemmeramji
writes, who's not paying for Suno? In which age are you living? It's one of the most beautiful
AI products out there. It's fun, it works, and it produces amazing quality output. You can use
it for tons of stuff for fun and business. It's super fun with family, friends, and kids.
Investor Amy Wu-Martin put it in the context of social media more broadly. She writes,
In social, creation started democratized. What's my friend up to today? Turn pro-sumer,
pro-creators make much better content, and now becoming democratized again with AI.
Hobbies can approach the quality of pro-creators. The rule of thumb used to be that
passive consumers of content outnumbered creators 10x to 1 on social networks, including Roblox.
That's changing. On some AI-assisted UGC platforms, ratios approach 50%. And for music is the first
form factor to pass the Turing test, 50-50 on whether people can tell a song's been created on
sooner or not. It's no one.
wonder an explosion of democratized creation has happened. Gregory Kennedy writes,
what everyone underestimates about AI creative tools and people just making stuff with them
is that it's irrelevant if the output is objectively good. What matters is that the people
making it believe they had a hand in creating it. AI creative tools lower the barriers to creation
and increase the self-satisfaction people get from making things. This is what many missed even
myself about social media. I thought for sure it would never scale and people would tire of it.
What I missed is that social media is always and forever about everyone's favorite topic
themselves. All of this gets to the very heart of what it means to be human and what precisely is
consciousness. We all experience life from our single perspective and have a running internal narrative
that only we are aware of. I find it endlessly fascinating and so poorly understood. It drives so
much of our lives. It strikes me that one of the things that we've been looking for is what
native social media AI is going to open up. In other words, where AI creates some new type of
creative experience that justifies a whole new network. When I talked about
SORA 2, basically my question was whether the idea of putting yourself and your friends and objects
around you in AI-generated videos was enough of a difference to justify a fork away from
TikTok or YouTube or Instagram. It strikes me that there's a chance that music might be that.
Up until now, the barriers to entry were way too high for music creation to actually be the core
of a social experience. And for a while, even with AI-generated music, the output quality wasn't
high enough for it to be more than novelty. But now, this entire world of creation is open,
where you can perfectly tune the lyrics or the style to whatever you want it to be. Music gets to be a
part of any experience you want now. That's everything from BSing with friends in the group chat
to creating songs with your kids. Music registers super high in emotional impact relative to other
media. And so being able to tune it more closely to yourself feels to me like it could be
the type of thing that is not just a change in scale, but a change in kind. And here's what I think
is interesting. While yes, there will be some segments of what is already commercial music that are
likely to be disrupted by new forms of creation. We already heard about some of that. When it comes to
the concern that AI generated music is going to overwhelm existing human created music,
it strikes me that what we're seeing is actually a fundamentally different use case for music
opening up. AI-generated music, at least at this stage, appears to me, to not be competing,
at least not over much, with the music that people are putting on Spotify. And yes, of course,
hold aside all the gamesmanship to try to get revenue from the Spotify algorithm. I'm talking
about real, actual, trying to be your next favorite musician. Instead, what we're seeing
with AI music so far and this 150 million in revenue that it represents is an expansion of the
total addressable market of music. It is a fundamentally different use case. It is not competing.
And maybe this is why when you hear many musicians and producers talk about AI, they're not that scared.
They understand that it is the quirks and weirdness and lived experience of musicians that
differentiate great music from boring music. In other words, things that don't enter the training
set for AI music. And maybe they intuitively get that having more people being able to create more
music is going to open up different ways to experience and interact with music. It's super interesting
to me and I think something that's really worth keeping an eye on. For now, I want to leave you
with the difference that two years makes. Back in 2023, I entered the prompt, nostalgic pop punk anthem,
about a five-year-old girl and a two-year-old boy at Christmas, full of traditional callbacks
and glee. This was on Suno v2, and I'll play you a short clip of what came out. This is something
that you could barely call novelty. At best, it showed that.
future where we might be headed. Compare that to a generation from just this morning with the same
prompt except their ages updated to 7 and 4. I'm going to let this play out. Appreciate you listening
or watching as always and until next time, peace.
