The Best Idea Yet - Business Wars Presents: The AOL-Time Warner Disaster

Episode Date: July 28, 2025

Think business is boring? What about when your streaming bill goes up, or your favorite restaurant files for bankruptcy? Do you ever wonder what’s going on behind the scenes? Business Wars ...gives you a front row seat to the biggest moments in business, to explain how they shape our world. In the latest season, they explore the AOL Time Warner merger, a deal that became one of the most expensive and chaotic corporate disasters on record, one that permanently scarred both companies. Listen to Business Wars: The AOL Time Warner Disaster right now wherever you get your podcasts: Wondery.fm/BW_IFDSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Transcript
Discussion (0)
Starting point is 00:00:00 Behind every successful business, there's a battle to get to the top, and sometimes that battle ends in disaster. Back in the year 2000, America Online, or AOL, was at the height of its power, and it made a move that stunned Wall Street. It made a bid to buy Time Warner, one of the most powerful media companies in the world. It was supposed to be the merger of the century, but instead it turned into one of the messiest corporate disasters on record. The newest season of business wars takes you into that moment, when ambition, ego, and emerging tech collided. You'll hear how a deal meant to secure dominance in the digital age instead collapsed under its own weight. You're about to hear a clip from the latest season of
Starting point is 00:00:38 Business Wars, the AOL Time Warner disaster. While you're listening, follow Business Wars on the Wondry app or wherever you get your podcasts. In the mid-80s, online services seem like a business full of promise. Fewer than one in 10 owns a computer in 1985, but that number is creeping up. So while there are established rivals like CompuServe, there's plenty of room for growth. CBC decides it will build an online service for the market-leading personal computer of the day, the Commodore 64, and in May 1985, they mark this new direction by adopting a new name, quantum computer services.
Starting point is 00:01:29 Huh. Oh, you thought they were about to become AOL, huh? Well, not yet. But that moment's coming. But what exactly is an online service in 1985? We're not talking about the Internet here, let alone the World Wide Web. That's years away. In 1985, the online universe is made up of competing subscription services. They offer the stuff we take for granted nowadays, email, chat, shopping, and news. But in 1985, each single. service is separate and self-contained. For instance, CompuServe users can't email quantum users and vice versa. And online services are slow. So slow. How slow? Well, when CBC became quantum simple minds, don't you forget about me? Remember that song? That was at the top of the Billboard Hot 100. You know, it was the song from the Breakfast Club movie. Say you wanted to download that song as an MP3 on a mid-80s modem.
Starting point is 00:02:28 You'll have that file downloaded in about three days. But it gets worse. Being online in the 80s is expensive. Quantum's QLink service charges a monthly subscription fee of $9.95, plus another $0.6 for every minute spent online. That's $3.80 an hour, back when the average hourly wage was less than nine. So downloading that Simplemind's MP3 will cost you more than $270. Just as well, no one had invented MP3s yet.
Starting point is 00:03:04 The long and short of it is this. It's cheaper, quicker, and easier to go to Tower Records, so going online is very niche, something for the geeks. At 6 p.m. on November 1, 1985, QLink goes live. connect to the quantum link network and suddenly a diverse new interactive world of easy-to-use services is right at your fingertips beginning with people connection the social center of quantum link where people from across the nation converse exchange information share ideas and participate in informative lectures ah just smell that digital idealism
Starting point is 00:03:46 people are going to get online and take part in informative lectures. They're definitely not going to doomscroll cat videos and argue like overtired toddlers. But chat isn't all the Q-Link offers. There's email, sports reports from USA Today, breaking news from Reuters in games like Hangman and Blackjack. There's even rock and roll news, so you'll always know what Phil Collins is up to. By early 1986, 10,000 people are signed up with QLink. It's not enough to make it profitable. But it is enough to attract investment and get Quantum on firmer financial footing. But there's a problem.
Starting point is 00:04:27 Commodore computers are losing market share. So Quantum moves to bring its online services to other computers, starting with Apple. In 1988, Quantum's Apple-linked service goes live. Soon after, it launches a service for PC owners. But Case is worried the services feel, faceless. He wants them to feel friendly. Quantum's mission is to make getting online easier. So, one afternoon in 1989, he floats the idea of adding a voice to this service. Right now, all users hear when logging on are the strange buzzes and chirps of their computer connecting with
Starting point is 00:05:10 a service, which sounds like this. Case tells his colleagues these sounds. aren't welcoming. He wants users to be greeted when they log on and told when they get an email. The discussion is overheard by Quantum Customer Service rep Karen Edwards. She tells Case her husband is a voice actor, and so Elwood Edwards lands the job. He records the lines on a cassette deck at home. Quantum pays him $200 and then adds his tones to the service. Welcome. You've got mail. By the time, El Wood's voice debuts in October 1989, Quantum has 75,000 subscribers. But it's not sports news
Starting point is 00:05:59 or Phil Collins updates that are keeping people online. It's the chat rooms, especially the ones about sex. Quantum isn't too happy about that. It wants to project a family-friendly image. The worry is that all these chat rooms could cause a scandal. But the company's executives consider shutting down the chat rooms, and then they check the numbers. Users spend a lot of time talking dirty. And the longer they stay logged on, the more money Quantum makes. So, the company looks the other way.
Starting point is 00:06:41 Quantum wanted a squeaky clean image, right? But when the dirty chat room started driving revenue, he made peace with it pretty quickly. And if you're in the trenches of business, you may have to make peace with this too. In business, ideological purity can be a luxury while pragmatism often pays the rent. So, what's the line you won't cross? And how far will you stick with it once you see what the competition's doing? But even with the sex chat room's quantum is a distant third in the market.
Starting point is 00:07:15 The market leader, CompuServe, has half a million subscribers. and the limited uptake of quantum service prompts Apple to cancel its deal with the company. Losing that deal gives Case another headache. Apple owns the Apple Link name, so Quantum needs to rename its service for Apple Computers. So Case holds a contest to select the new name. After sifting through the entries, he decides the best idea is his own, and it's a name that captures the company's ultimate goal. America online.
Starting point is 00:07:51 AOL is here, and soon everyone will know its name. You can binge all episodes of business wars, the AOL time-warner disaster early and ad-free right now by joining Wondery Plus. Start your free trial in the Wondry app, Apple Podcasts, or Spotify.

There aren't comments yet for this episode. Click on any sentence in the transcript to leave a comment.