The Best One Yet - The Best Idea Yet 🐂 Oregon Trail: Tricking Kids into Liking School Since 1971
Episode Date: February 17, 2025Subscribe to The Best Idea Yet here: https://wondery.com/links/the-best-idea-yet/Pop quiz: What’s the longest-running video game in history? It’s not Pac-Man or Donkey Kong or even Pong… it’s ...The Oregon Trail. A true pioneer (and we don’t just mean the ones in the covered wagons), the Oregon Trail has sold more than 65 million copies (that’s more than the Beatles’ White Album) and it spawned an “edu-tainment” industry now worth over $6B. But this wholesome game was created by three Minnesota student teachers, without a single thought towards making money… which is exactly why Oregon Trail made so much of it. Find out why this iconic game is a textbook MVP (Minimum Viable Product)… how an acquisition by Shark Tank’s “Mr. Wonderful” almost led to a collab with Barbie… and why the Oregon Trail is the best idea yet.Subscribe to The Best Idea Yet for the untold origin stories of the products you’re obsessed with, and the bold risk takers who brought them to life. Episodes drop every Tuesday, subscribe here: https://wondery.com/links/the-best-idea-yet/—-----------------------------------------------------GET ON THE POD: Submit a shoutout or fact: https://tboypod.com/shoutouts FOR MORE NICK & JACK: Newsletter: https://tboypod.com/newsletter Connect with Nick: https://www.linkedin.com/in/nicolas-martell/ Connect with Jack: https://www.linkedin.com/in/jack-crivici-kramer/ SOCIALS:Instagram: https://www.instagram.com/tboypod TikTok: https://www.tiktok.com/@tboypodYouTube: https://www.youtube.com/@tboypod Anything else: https://tboypod.com/ Hosted on Acast. See acast.com/privacy for more information.
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Yeties, Nick and Jack here from the studio.
Since it's President's Day and markets are closed,
we decided to serve up a sample of our weekly show,
The Best Idea Yet.
It's our second show, which just got nominated for an Ambie Award, by the way,
for Best Business Podcasts, not too shabby.
Not too shabby.
And this episode, it's actually our most viral one yet.
It's about the Oregon Trail game,
the first video game that you ever played.
But few know how the Oregon Trail actually began.
Each week, weeks four, the most viral products of all time,
and here is an entire episode for you to check out.
So sit back, relax, and enjoy this sample of the best idea yet.
It was my best birthday party, and I planned it myself.
This was a whole new concept,
and the concept is called the reverse surprise party.
So you invite all your friends to your party,
but you don't tell them where it is, you don't tell them what it is,
you just tell them to wear a tuxedo and look fantastic.
So we showed up at the front of Nick's apartment,
Not knowing where we were going, and we all piled into a limousine, and Nick told the driver what the destination was.
Jack, this was the first ever reverse surprise party.
One of many more to come.
It might have been the best birthday party.
Yeah, it created this entire concept of the reverse surprise party purely out of the one goal of optimizing and maximizing enjoyment.
You won't hear it often on a business podcast, but sometimes the best motivation to create a product has nothing to do.
do with making money at all. Sometimes products start with that same goal to optimize and maximize
enjoyment. Exactly. And if you want the perfect example of this, look no further than the subject
of today's show. An iconic game created by three idealistic young teachers in the great state of
Minnesota. This story features trappers and bankers, preachers and con artists and oxen. Oh, the oxen.
Also, Jack, many, many deaths from dysentery. That's right, yeties. We're talking about the
Oregon Trail. Or as many of us end up calling you, Oregon Trail. Drop the the, it's cleaner.
If you went to school in the 80s and 90s, you played this game on your classroom's beat-up
Macintosh computer alongside other classics like Carmen San Diego and Mario teaches titling.
Or you may have come across it later, playing a free version online or on your PS5, maybe even
your Nintendo Switch. But Yeti's, Oregon Trail goes all the way back to the 1970s. In fact, it's the
longest running video game in history, dating back to the PPCE. That's the pre-P-C era of
1971. And we repeat, longest running video game in history. We're talking about four years
before a guy named Bill Gates co-founds Microsoft. Jack, we're talking five years before another guy
named Steve Jobs co-found's Apple. It is the pioneer of video games, literally. Speaking of Apple,
Tim Cook should be leaving daily offerings at a trading post at Fort Laramie
because the Oregon Trail had a huge role in making Apple what it is today.
Generations of millennial kids might never have begged their parents for that first Macintosh
if it weren't for this game.
And if that sounds like a big statement, oh, don't worry, we got the receipts.
Over its lifetime, Oregon Trail has sold over 65 million copies.
That's more copies than the Beatles sold of the White Album.
Pretty good for a game that basically started.
as homework, but it was addictive
homework. And the way they pulled that off
would come to influence generations of
future video game franchises, like
Final Fantasy, Assassin's Creed,
and Red Dead Redemption. And it would
help spawn an entirely new industry,
edutainment. And what sets apart
Oregon Trail from every other product, business,
and entrepreneur we've covered on the show,
Oregon Trail was not created to
make money. And yet, it ended up making
a lot of money. But not for the
people who you'd expect to make money.
And ultimately, it became part of a
$6 billion IPO.
So get ready because the Oregon Trail story
features a visit from Pioneer Barbie
and a buyout from a shark tank
investor before Shark Tank was a
thing. So Jack, let's load the wagon,
pitch up the oxen, and increase our pace
from steady to strenuous.
Here's why the Oregon Trail is the
best idea yet.
From Wonder and Tea Boy, I'm Nick Martel.
And I'm Jack Kravici Kramer
and this is the best idea yet.
The untold origin stories of the products
Europe.
obsessed with, and the bold risk takers who brought them to life.
It's mid-November in Minneapolis, and already the trees are bare.
The wind whips bony branches across the windows of your cozy classroom.
Standing at the blackboard, you're sweating under a coon skin cap and a stiff,
second-hand leather vest.
You're playing the role of Merriweather Lewis, one half of the famed exploring team, Lewis and Clark.
And you're trying really hard.
to teach a room full of eighth graders about the Louisiana purchase.
All right, historical reenactment.
I'm into it one sec, Jack.
I was going to get my David Crockett costume.
But the 13-year-old faces staring back at you are not vibrant with your performance.
One kid yons.
Another sniggers as he elbows his buddy.
Look at this guy.
That's when you start to realize your immersive history lesson isn't landing quite the way you'd
imagined.
I mean, Jack, the kids, they know when something's cool and they know when something's cringe.
That's the situation that Don Rawwich finds himself in,
1971. Don's just 21, barely older than the kids he's trying to teach. He's not even a full-fledged
teacher yet. He's in the last year of his teaching degree at Carlton College in Northfield, Minnesota,
about an hour south of Minneapolis. But the junior high Don's been assigned to isn't in
Northfield. He's working in one of the poorest neighborhoods in Minneapolis. In Mighty Ducks terms,
I believe this is geographically District 5. Don's trying to spice up his dull American history
textbook using props and costumes to make history come alive.
But so far, the history, it just feels like it's flatlining.
Don's next unit is the Oregon Trail.
The historic 2,000-mile route settlers took to emigrate west.
It extends from Independence, Missouri to Oregon City, Oregon.
And in case you fell asleep in history class, or you missed our Levi's 501 jeans episode,
here's what you need to know.
All right, Jack, let me set the scene for you.
Late 1840s, thousands of Gold Rush prospectors poured into California.
But another group of folks was also heading west.
And these guys, they were the merchants, the fur traders, the missionaries, and the families.
Anyone who felt their circumstances would improve with a six-month grueling journey westward
through purple mountains and fruited plains.
For a few hundred miles, the prospectors and the pioneers were basically on the same trajectory.
But somewhere around Idaho, the two paths split.
The prospectors swung south along the California Trail, and the pioneers on the Oregon Trail,
they split and went north.
The travelers who went north to Oregon, they hunted their own food, repaired their own wagons.
They faced diseases, supply shortages, flooded rivers, and if they failed to brave these obstacles,
they die.
This is some high-stakes drama.
And Don, our teacher back in Minnesota, he really wants to convey all of that to the students.
If only he can make it exciting without coming off as lame.
One day, as he drives home to his shared apartment, Don gets an idea.
What if he were to ditch the whole dress-up game and try something more interactive?
So once Don gets home, he grabs a long roll of white butcher paper.
He spreads the paper out across the living room floor, and he gets to work.
With a fat black marker, Don draws a squiggly line from one end to the other,
representing the trail route from Independence, Missouri to Oregon's Willamette Valley.
And now Don starts to think he's on to something.
So he sticks that pen cap in his mouth and he adds a series of squares across the map.
Each one representing historic forts and landmarks that players might land on via dice rolls.
But this, this is a game, not just a map, and it needs another dimension.
So Don starts thinking up period-accurate obstacles, and he jots them down on index cards,
like broken wagon wheel, or your oxen died, or you just got bit by a snake,
go back three spots, you need to find a doctor.
Jack, these are like the chance cards that you get in Monopoly, right?
Only instead of a luxury tax bill, you might get mulled by wild animals.
Exactly. And Don, he's getting super creative going back in time in his head for these.
As Don is scribbling out these cards, two of his roommates come home.
Bill Heineman and Paul Dillenberger.
Their fourth year teaching candidates, too.
Bill and Paul teach math at a different public school.
So Bill sees what's going on with this math on the table,
and he tosses a frozen burrito in the microwave,
and he takes one look at Don's work in progress,
and something just clicks.
Bill has been taken some programming classes
in an early computer language called Basic,
that's beginner's all-purpose symbolic instruction code.
And Bill also happens to be a fan of simulation games.
So as he stares at Don's map that's laid out on the table,
he offers a thought.
Uh, cool game, bro.
Wouldn't it be more fun, though,
if you played it on a lot?
on a computer?
Don's totally didn't the idea.
Loves it.
But he doesn't know code.
That's okay, Bill says.
I'll build the code for you.
Don calls Paul over next,
and Paul is on board, too.
He volunteers to get in on this project
as their debugger.
Jack, it's giving my uncle's got a barn,
my aunt can sew the costumes,
let's put on a show kind of vibes.
Just one problem.
Don's Oregon Trail unit
is coming up really soon in the classroom.
If they're going to build this game,
they'll have to do it in 10 days.
Now, when we say Don, Bill, and Paul are getting ready to build a computer game together,
you're probably picturing a cute little desktop computer, right?
Wrong.
Because this is 1971.
They're using a machine called a teletype.
This isn't technically a computer.
It's more like a fancy typewriter with a printer attached,
but it communicates via phone line with a huge computer mainframe
the size of a Manhattan studio apartment.
So the computer itself is often some building.
somewhere, and the teletype is how you interact with the computer. It's kind of like a prehistoric
internet. Yeah, if Mark Twain was Googling something, you would use this teletype machine, Jack.
But as old-fashioned as all that sounds, in 1971, this is like using an Apple Vision Pro.
This machine is expensive, it's cutting edge, and it's rare. In the school where Don teaches,
there's only one teletype machine. So the trio used the one at Bill and Paul's school instead,
housed in the janitor's closet, barely big enough for the teletype and a chair.
But still, they're excited they have access to this huge cutting-edge computer, and what do they do, Jack?
Bill hand writes the code, then gives the code to Paul to type into the computer.
Don gives input on the history and the gameplay.
And together, they start coming up with the rules of the Oregon Trail.
And here they are.
This game will begin when you load up an imaginary covered wagon with imaginary supplies for your imaginarily scary Journey West.
We're talking food, ox, and extra clothes.
And of course, you got to bring ammunition.
Because, partner, you are going to be hunting your own food.
Oh, and if you're wondering how they hunt game on a teletype with no graphics,
well, you type the word bang into the machine,
and the game tells you whether you'll be feasting on venison tonight or not.
With the supply squared away, it's your mission to make it from Independence, Missouri, to Oregon City, Oregon.
You'll answer a series of prompts spit out by the teletype's printer.
How fast do you want to travel?
How much do you want to spend on oxen?
Do you want to eat A, poorly, B, moderately, or C, well?
But, yeah, this is a teaching game.
So it gives tips on what effect each choice will have on your future.
So eat too heartily, and you're going to exhaust all your supplies, man.
But if you ration too harshly, then your party might starve.
And don't forget those chance cards, the surprise obstacles that you might encounter.
from snowfall to a knife-wielding bandit,
it's going to make the game a lot more challenge and scary.
Bill inflicts these surprise challenges
using a randomizer code script,
reflecting the unpredictability of life out on the organ trail.
I mean, Jack, you get a splinter on a Tuesday,
you could be gone by Thursday.
Although, fun fact, one of the most iconic ways to perish in this game
doesn't exist in this version one.
Good point, Jack.
The phrase, you have died of dysentery
won't make an appearance for several years
when it will then infect the brains of an entire generation.
of Millennials.
So yeah, it's super easy to die in this game.
A little too easy.
But if you do manage to stay on your feet, the teletype makes a celebratory,
and the message appears, you finally arrived at Oregon City after 2040 long miles.
Hooray.
When Nick says, hooray, he should have said it with more enthusiasm, because in the type of
this teletype machine, it said, hooray, five exclamation points.
That's the reward you get for winning the game.
An anticlimactic little ding and complete lack of visual animation.
I mean, Jack, if I traveled 2,000 miles in a covered wagon and survived 13 different snake bites,
I don't want a ding.
I want a Gatsby party.
I want the champagne, pour me champagne.
But hold the vote, Jack, because in this Minnesota teacher's side hustle of a game, we're not getting any of that.
After 10 days of programming in the janitor's closet, Bill Heineman, Paul Dillenberger, and Don Rawwich
declare their new educational game ready.
It's time to turn it over to the mercy of dawn students.
Which leads to the big questions.
Will their sleepless nights pay off?
Or will the Oregon Trail succumb to cholera
before it even gets started?
And most of all, Jack, is there a test
at the end of this podcast episode?
It's early December in those hectic weeks
between Thanksgiving and winter break.
Kids are already dreaming about vacation
and teachers are racing to finish their grading.
But for Don Rawwich, it's showtime.
Never forget this date, December 3rd, 1971.
Don rolls the school's only teletype machine into his classroom,
and he dials up the school district's mainframe computer
where Oregon trails 800 lines of code reside.
Trying not to hold his breath,
he introduces the game to his eighth graders,
who, as we've established, can be a pretty tough crowd.
Don divides the room into groups of five
so everyone can get a turn playing the game.
The teletype only prints out about 60 words per minute
or one second per word.
What we're saying is that it takes five Mississippies
just to learn that your oxen had died.
So since each trail attempt takes half an hour,
Don hands out paper maps to the rest of the kids
so they can follow along with who's playing.
And group one starts navigating their way
across the virtual Oregon Trail.
All right, Jack, ready to roll.
what do we got?
Right away, it feels like something special is happening.
The kids start working together and leaning into their strengths.
The kid who's good at math keeps track of spending.
The one who likes maps, she decides whether to stop and explore or pick up the pace.
And for most of these kids, it's probably their first time ever playing on a computer.
This is a wild and exciting experience, so getting comfortable with technology is part of the lesson.
But, Jack, it's not just the tech that grabs them.
It's the storytelling, the cutthroat bandits, the old doctor who comes calling when you get sick,
and the sky high stakes, because your whole party could perish at any given moment.
It's this investment in the stakes that keeps Don students obsessively playing Oregon Trail.
Nick, the bell rings, but no one is leaving.
Can you imagine that?
No, class is over.
Don is thrilled.
He tells Bill and Paul that the game is a hit.
The kids are having a blast.
Naturally, they want to see it in action for themselves.
So Paul and Bill introduced the game to their students.
And those kids, they love it even more than Don's do.
No, kidding.
There are lines of kids six or seven deep,
leading into this tiny little janitor's closet where the helotype computer lives.
The Oregon Trail is so popular among these students
that the kids come to school early to get their chance to play.
They're there at 7 a.m.
And they stay until the teachers kick them out at the end of the night.
If you are getting kids to state school voluntarily, you've got some magic on your hands.
The Oregon Trail game is basically the Moodang of Minneapolis.
It came out of nowhere and everyone is obsessed with it.
That's despite the fact that this game is still very V1.
What we are seeing is actually the perfect example of an MVP, a minimum viable product in action.
An MVP is the earliest version of a product you can possibly release and still have it work.
It's not meant to be polished, it's meant to be functional.
This way, you can test user love, and your early adopters can give the product feedback.
Jack and I have worked in the tech industry, and this industry, it thrives off MVPs.
And founders, they've raised millions of dollars off of some really rough-looking version ones.
When Airbnb launched in 2008, it was a janky-looking website called Airbedin Breakfast.com.
But even the ultra-bearbones version was enough to prove the concept and land Airbnb's first $20,000 investment.
Today, Airbnb is worth $80 billion.
And for Don's Oregon Trail, this MVP of a game is being validated in the ultimate way.
Sadly, there's no $20,000 checks floating around his junior high school.
But as Don, Paul, and Bill watched their Oregon Trail game blow up,
Bill wonders if they should find a way to monetize this thing.
What if this game is their meal ticket?
Not just an aha moment, but a choo-ching moment.
Now, that is a beautiful thought, but that thought.
passes. Don and his friends, they're planning to become teachers, not game designers. Besides,
this is 1971. It was pre-Arcade Boom, pre-space invaders. So the idea of royalties from a
computer game, it sounds absurd. That's why Bill shrugs the idea off. And in a blank,
Oregon Trail Week at school is over. Getties, this all happened in just one week. His next
history lesson for next semester is the Roaring 20s, and he's already got his Gatsby costume
picked out. Now here's the wildest part. The Minneapolis public school computer doesn't have enough
memory to archive last semester's programs. There's no cloud computing at this point. That's not a good
sign. So Don, Bill, and Paul print out a few paper copies of their game's 800 lines of code,
and then they delete the game from the server. So, yeah, you're saying they created what feels like
a masterpiece on this computer, and all that is left of it is a few sheets of paper. It's like
they painted the Sistine Chapel, and all they have left of it is a photograph. The Oregon Trail,
it's gone cold. And it will stay cold for the next three years. It just lives on as a memory in
those children's heads and on three sheets of paper, until the Vietnam War, of all things,
brings it back to life. One number is about to change everything, a draft number. It's the last
gasps of the U.S.'s involvement in Vietnam. But the country is still
sending young men overseas to fight.
And one terrible day in 1972,
the draft comes for Don Rawwich.
Our guy, Don, he's about to get dragged into a war
that he's staunchly opposed to,
unless he can figure out a way out
that doesn't involve fleeing to Canada.
To Don's relief, there is one option.
He can get an exemption as a conscientious objector,
but he has to perform two years of alternative service,
like the Peace Corps or something else that benefits the country.
Now, sadly at the time, the government doesn't count teaching in public school as alternative service.
So Don looks around for a gig that will qualify and get him this exemption from going into combat.
Then one of Don's old professors introduces him to someone who's about to change his life forever.
He's a high school math teacher turned non-profit director by the name of Dale LaFriends.
Dale is a bit older than Don, but he's just as passionate about classroom learning.
Since the mid-1960s, Dale's been working to get computers into every classroom in America,
and he starts with his home state of Minnesota.
Now, here comes the interesting twist, because at this time,
Dale is the assistant director of a new state-run nonprofit called the Minnesota Educational Computing Consortium,
or Mech, MECC for short.
Meck, it's a blonde name for a very exciting idea.
Meck wants to equip all Minnesota students.
from elementary age to college
with computer labs,
with support staff,
and with educational software.
If Dale saw the janitor's closet
where their only computer was
back at that other school?
Yeah, I can't believe he was next to the mops.
He'd be furious.
Well, working for Mech,
it does count as alternative service.
So Dale hires young Don
as Meck's community college liaison
and Don's future has a brand new trail.
It's not a sexy role by any means,
but that's fine by Don.
This is going to keep him out of the
war. And honestly, he's 100% on board with Meck's mission. This is a perfect match. Don has seen
firsthand what great software can do for students. It's actually kind of the perfect roll jack for the
co-creator of the Oregon Trail. Funny you should bring that up, because for a while, he doesn't even
mention this chapter of his past. Yeah, if we'd created the Oregon Trail, it'd be the first six
bullets of our resume. But in Don's mind, the Oregon Trail was just a fun little moment of his life
in the past. But the longer that he works at Meck, the more he sees that they're searching for
new educational games. So Don decides to ask if they might be interested in his game, that printout
of 800 lines of code for the Oregon Trail that's still sitting in his drawer at home.
Jack, I am so stressed about this entire game sitting in his drawer. If he can add this game
to Meck's library, then Mech has the power to distribute it to classrooms, not just in one
middle school, but every school across Minnesota.
So here's what Don does.
He grabs some valuable time on his boss's calendar,
and he works up the nerve to walk into their office
and tell them about this humble game that he created
with two of his best college buddies.
Would MEC be interested in adding this Oregon Trail game to their catalog?
Don shuts his eyes, and he waits for an answer.
And MEC is all about it.
Don feels like he just won the lottery.
It's like he's one of those eighth graders who just asked somebody out on a date
to the school dance.
And they said yes.
So Don, he goes home, he grabs that little paper.
Oh, wait, where'd the paper go?
Where'd the?
Oh, I found it.
He found it.
He finds the paper.
It's still in a sock drawer.
And the game that survived on a piece of paper will live again.
But hang on, yetties.
Because the way Don hands organ trail over Temeck will have huge repercussions that last for decades.
It's Thanksgiving weekend.
Three full years since Don, Bill, and Paul first wrote the organ trail software
while jammed in a janitor's closet.
But Don is no longer an earnest student teacher.
He's a grown man trying to recreate the signature achievement of his life, letter by letter.
Instead of stuff in his face with turkey and cranberry sauce,
Don is spending his holiday painstakingly retyping 800 lines of Oregon Trail code back into a new teletype machine.
To sprinkle on some context, 800 lines?
That's actually not that bad.
The original Donkey Kong debuted with 20,000 lines of code.
An Assassin's Creed?
Over 15 million lines.
I mean, try typing that into a teletype jack.
You'd have carpal tunnel, I don't know, forever.
Finally, Don finishes.
He's entered every code line into the teletype,
which is connected to Mech's giant mainframe computer.
But here's the catch, besties.
The moment Don entered that code into Mech server,
it became their property.
Yeah, record scratch here.
This one action,
Don has made a crucial mistake.
He's handed over all his IP to somebody else.
And he's done it for no additional compensation whatsoever.
But to be honest, pasties, he's actually more concerned
about the game's overall historical factual accuracy.
Yeah, because when Don, Bill, and Paul were eating those burritos
with that butcher paper on the table, they were sprinting to put out their MVP.
All of the gameplay was based on their own historical knowledge,
Like the number of wagon wheels on the wagon, the mortality rate of yellow fever?
They were guessing.
If Don wants Oregon Trail to make the scale jump from one junior high school to hundreds of high schools,
he's going to have to give it a factual tune-up, because they're going to be a whole lot more eyeballs on this thing now.
The more the product is scaled, the smaller the margin for error.
So Don goes full Robert Carrow and dives into some research.
He combs through archival diaries written by real pioneers who survived.
survived the Oregon Trail. He gets firsthand experiences. He reads their journals, their stories,
even the footnotes about pairing whiskey with elk meat, which apparently was a fine cuisine on the trail.
How often do they really encounter thunderstorms as their parties cross the Great Plains?
Or where were they most likely to get bitten by a rattler? Or did they always have to ford the
river? Or could those oxen swim like a four-legged Michael Phelps?
Don uses the information from these primary sources to revise the game's back-end process.
and to correct a mistake that Don hadn't even realized he'd made in version one.
Originally, he and his roommates had depicted America's indigenous people pretty stereotypically.
Native Americans in the game mainly showed up as hospitals who attacked the settlers.
But as Don reads the journals, he discovers that most of the pioneers had found indigenous folks
to be mostly kind, helping them ford by day and navigate by night.
So Don writes new encounters with members of the Sioux and the Pawnee and the Shoshonee and the Shoshonee
and these characters show up to do things like teach you about which plants are edible
and which ones are going to make you vomit up your cornmeal.
After lots of research and rewriting, Oregon Trail version 2 is so historically accurate
that Lewis and Clark would have been impressed.
And Mac, they release this thing to all the Minnesota schools in their free library of educational
games.
Teachers clock this new history game immediately, wasting no time introducing it to their
classrooms. And just like before, students are hooked right away. Don brought the content,
Mech brought the distribution, the right and left biceps of a great media product.
But as anyone who started a company knows, it's exciting when you launch it, but you kind of get
curious about the numbers. So he slides into the airtight room where Meck's game logs are kept.
He's curious, but he's also nervous because the numbers, they won't lie.
Now, Mech has a bunch of other educational games in their library at this point, like lemonade stand, which teaches kids about business.
And on the day that Don peeps the numbers, those other games have been played around 200 or 300 times each.
Okay, so Jack, how did the Oregon Trail do in its debut?
It's been played around 10,000 times on that one single day.
10,000 plays, literally 50 times more than that lemonade stand thing.
The Oregon Trail is a runaway hit.
Meck's most popular game by far.
And that's when the Oregon Trail's future is forever changed by a company called Apple.
It's been a long day at the Meck offices in St. Paul, Minnesota.
In fact, it's been a long week because Mech needs to purchase about 500 computers to distribute to Minnesota's computer labs.
And Dale LeFrance has been fielding pitches from computer companies all week.
He's exhausted.
but the day is almost over
and he's looking forward to knocking off work
and catching some hockey on TV.
It's 1978 and by now,
teletypes, they're old news.
It's the beginning of the PC era.
An entire computer that sits on a table,
not in an apartment.
The personal computer, the PC.
Dale of Friends thinks that they're the future
and he wants them in the hands of Minnesota
school kids ASAP.
And now, quick reminder, Basties.
Mac's mission is to equip the state
classrooms with educational software and the hardware to go with it.
And that's why Dale has been fielded in vendor bids all week long.
One of these computer manufacturers is going to be the right partner to bring the PC to the
school system.
The one question is who?
Dale is leaning towards Radio Shack.
Radio Shack is the big dog in the market, and they're well equipped to meet the large
orders that MEC will be making.
But then a wild twist happens, with just minutes to go before the bidding window close.
closes, an out-of-breath messenger scurries into the meck office. He sprints to the receptionist
desks and holding a hand-scrawled bid in his hand, he slaps it on the table. The messenger is from a little
upstart company called Apple. It's run by two shaggy 20-somethings that somehow are both named Steve.
Wozniak and Jobs, what are the odds? The steves believe that their new Apple II computer is the
answer to Mech's prayers. It's got color capabilities, which the kids will love. It's
compact and easy to use. It doesn't have its own monitor, but you can plug this thing into any TV.
Now, this Apple computer, this thing is tiny and it is unproven. Dale, he's got no idea that
this will even be able to meet their minimum order. But in the end, he agrees to give him a shop.
If this startup named Apple gives them a great price on the machines. Apple is young and hungry,
so they jump at the opportunity. And soon, 500 Apple T's are on their way to Minnesota classrooms.
The machines have a little floppy disk drive, so they'll be able to run Meck's vast library of software,
including the company's crown jewel, the Oregon Trail.
Mech updates the game to reflect Apple II's new graphical dimension.
Finally, Oregon Trail gets some simple graphics, not just letters and five exclamation points.
And this only makes the game and the machine it's played on even more popular.
Yeties, we said it before, software sells hardware, and the brilliance of Oregon.
Trail definitely help sell kids, their teachers, and eventually their parents on Apple.
Kids that might otherwise have never seen or touched these machines are logging hours of
gameplay, stocking up on supplies at Fort Carney or floating their wagons across the Snake River
all on an Apple keyboard. So that's the interesting thing, Jack. The secondary benefit of the game
is that it acts as an onboarding tool for kids to get comfortable with tech and embrace the digital
age with confidence. The Oregon Trail is basically a gateway goody. And other state school systems
start to take notice. They too want to get their hands on these Apple computers and the Oregon Trail
software license so that their kids can become familiar with computers. So Meck begins to sell
their software library to out-of-state buyers for around $10 to $20 per program. All right, Jack,
let's hit the whiteboard on this thing. 10 to $20 per license is not exactly that much. But when we're
talking about hundreds of licenses for thousands of classrooms.
I mean, these numbers are starting to add up, man.
So in 1980, the Iowa Department of Education calls Meck and asks to pay a flat rate for unlimited
access to their software library throughout the state.
Meck doesn't have a price for something like that.
So one of their regional coordinators throws out a number that they think is crazy.
They think it's a joke kind of a price tag.
What's the number?
$100,000.
That is a lot of money for a non-profit.
in the education space, Jack. It's more than $10 to $20 per license, that's for sure. Okay, but
Iowa's Department of Education, I guess they're like, what the heck, this game's kind of fun,
I don't want to die of dysentery, let's do it. Mech sets up a software membership program,
like a Netflix subscription, but for computer games, and 5,000 school districts sign up.
That's about a third of all the school districts in the United States. Not too shabby.
16 countries outside of the U.S.
join into this subscription program,
including France and Japan.
The program is so successful
it makes MEC financially self-sustaining.
What an achievement for a nonprofit.
But that achievement comes with some strings attached.
Yeah, we got an interesting twist here.
Becoming financially self-sustaining
means that MEC stops getting funding
from the state government.
What we're saying is that MEC goes
from a state-financed nonprofit
to a for-profit corporation that's got to pull its own weight.
And that is going to have huge consequences for how they do business.
This game, it's been played millions of times by students,
and yet it has brought in zero dollars of direct revenue.
But now, Mech needs to survive like any other corporation.
So their new priority for the Oregon Trail, monetize.
And Jack, what do software companies do to monetize launch new versions?
Oh, yeah.
And this next one is going to be.
be a barber.
Besties, imagine yourself back in the classroom.
Not as a teacher, but as a student.
You're in the fifth grade, and Miss Caldwell has finally given you some computer time.
You boot up your favorite adventure game, Oregon Trail, naturally.
But right away, you notice something's different.
The colors!
So many colors!
It's the full Skittles rainbow!
Oh, and look, you can enter your own name.
And you can even enter the names of your friends in your party.
Once the game starts, the little ox actually starts an animated walk cycle.
That's new.
When it's time to hunt, you can use the arrow keys on the keyboard to actually point and shoot.
This version of the game is so much more immersive.
You don't even care when your supplies wash away in a rainstorm.
But then your health starts to go and your food runs out.
And finally, you read a message on the screen that we all still get nightmares.
about. You have died of dysentery, and you won't be the last.
Now, we've got to float in some context here.
Meck, the nonprofit consortium that grew so successful it became a for-profit corporation
has been flourishing as the longtime owner and publisher of the Oregon Trail.
Their partnership with Apple has let them deliver educational software to classrooms
across the U.S. and around the world.
All of this has given them the capital to invest some serious R&D in a blockbuster new
version of Oregon Trail for Apple 2. And it takes Mac 10 months to develop and launch that brand new
upgrade with some major redesigns from the ground up. This new version is awesome. And it launches in
1985 as the official second generation of Oregon Trail. We should point out they're not counting
the original MVP, but that's okay, Jack and I do. And this 1985 version has all the elements
that Oregon Trail is known for today, like customizing player names so you can get personalized
updates. This version, it also
uses the first complex
simulation models for weather,
health, and river conditions. You're crossing
deep blue rivers. You're visiting Matt's
General Store. And you're playing the 8-bit
hunting game that lets you bag wild
rabbit, deer, and bear like it's nobody's
business. And there's also a rafting
portion that's added as the
final challenge of the game, because
every pioneer needs, you know,
another way to die.
After 14 years and
countless hours of research and development,
Oregon Trail is finally in its full glory.
And generations of schoolchildren, including Nick and me, learn the proper spelling of cholera.
But Yeties, here's where things get fascinating.
Because the Oregon Trail hits a sales milestone none of us knew about until we researched this story.
It became the number one educational software product in all of North America.
Oregon Trail, a game that started out as a first-year teacher's after-school project has become the top-selling game on the,
the continent. All of this is great news for Mac and for our buddy Dale LaFriends, who by now
has become the company's president. But Dale's reign as the king of this wild mountain, it's not
going to last as long as he thinks. As anyone who's played the Oregon Trail has learned,
when you're at your strongest, is exactly when you lose a limb. This is the part of the story
where the Oregon Trail makes a detour to Wall Street. Now, yet he is, Jack and I should point out
that Oregon Trail, it is a profit puppy. At this point, it represents one-third of Meck's $30 million
in annual revenue. So Oregon Trail, this game, it's driving $10 million in revenue a year. It is
the jewel in their crown. Oh, and that crown, it is looking pretty shiny. Since taking over as
company president, Dale Friends has mostly run Meck with a steady hand. In 1994, he oversees a successful
IPO and watches meck stock price double from $12 to $25 a share. That's right. Oregon Trail is publicly
traded. Now eventually, mech and all its games, including Oregon Trail, gets gabbled up by a massive
entity called The Learning Company. And guess who happens to run the Learning Company? Kevin O'Leary,
pre-Shark Tank. That's right, Mr. Wonderful acquired the Oregon Trail. But the craziest move is yet to
is wild. Because in 1999, Mattel, yes, that Mattel acquires the learning company for $3.5 billion.
That is more than Google spent acquiring YouTube. We're talking about the learning company,
selling for $3.5 billion. In today's money, that's $6.6 billion.
Mattel, their CEO, they even float the possibility of Mattel creating a line of educational software
around Barbie, perhaps even incorporating Barbie into games like Oregon Trail.
I feel like Ken would have struggled to fix a wagon wheel.
The deal ends up being a terrible match for all.
Estimates suggest that Mattel loses $1 million per day after the acquisition.
And as a result, Mattel's CEO gets ousted.
She literally fails to survive the Oregon Trail.
But Yeties, you know we're not going to leave you on a.
down note. We're going to make it to Oregon City all right. And when we're there, we're going to hear
that little... So, Mac may not have survived to see the 2000s, but the Oregon Trail's legacy is still
surprisingly intact. Despite falling out of circulation after the whole Barbie debacle, the Oregon Trail is back
as an iPhone app, as a game for PS5 on Nintendo Switch and on many, many free players around the
internet. The Oregon Trail, it's not just about pioneers. It literally is a little bit of
a pioneer. It is a giant in the
entertainment space, and so much
of that credit goes to the game's original
creators, Don Rawwich, Bill
Heinemann, and Paul Dillenberger.
None of these guys got rich off the Oregon
trail, or really got paid
at all. But they were eventually
celebrated by MEC as the
game's originators. They even had
a ceremony back in the 90s when the
company presented the three guys with some
custom embroidered jean jackets.
Hey, I created the number one educational
software in North America,
And all I got was this lousy jean jacket.
But Don has since said he hasn't lost a single night's sleep over pushing the enter
button that day on Meck's computer when he gave up ownership of the Oregon Trail.
Don has honestly said that it was just nice to be acknowledged.
This single project that they spent 10 days on in college ended up selling more than 65 million
units worldwide and reaching countless school kids, which is why it's been so successful,
why it's been so memeable, and why it has been so iconic.
So, Nick, now that we've survived the story of the Oregon Trail, what's your takeaway, man?
Here's my takeaway, Jack.
The MVP is your MVP.
Your minimum viable product.
It is your most valuable player because an MVP's job is to demonstrate a product market fit to your
investors and to show your product designers how they can improve.
And on both counts, the very first down and dirty version of the Oregon Trail, it did exactly that.
We had our very own MVP.
Our own daily podcast, it actually started 12 years prior as a WordPress blog.
Enough people read that first blog that we knew that we had something.
And so it created a version two and a version three and a version four and then a podcast.
And now this, our second podcast.
And it all started with a $9.99 per a month, unpolished, logoless WordPress blog.
That was our MVP.
And that MVP was our MVP.
It was our MVP.
But Jack, what about you?
What's your takeaway on the Oregon Trail?
Mo money, more problems.
Nick, the Oregon Trail was never invented to make money,
which is exactly why it ended up making so much money.
That's why.
By eliminating the question of how will this generate revenue,
its creators were liberated from the distraction of monetization.
Instead, they focused on simply creating something
that kids would love.
And if something is powerfully loved by a user,
they'll eventually turn into a paying customer.
Yeah, Jack, that's how Google got started.
They made the best search engine in the market,
and they gave it all away for free
before they had any idea how it would make money.
Eventually, of course, they figured that part out.
As Biggie's Fall said,
and Don Raw, which proved, mo money, no problems.
Okay, before we go,
it's time for our absolute favorite part of the show,
the best facts yet.
The best little tidbits from our research
that we couldn't fit into the story, but we also
couldn't wait to tell you.
Jack, here we go. In the late 1970s,
Don Rawwich published the complete program code
for a version of Oregon Trail.
Basically, he open-source the project,
and that led to a whole lot of fun,
unofficial variants of the Oregon Trail.
There's a zombie version called the Oregon Trail.
There's an alien version called Overland,
and the Banner Saga, which is a Viking version.
now with 50% more marauding.
It is even a musical film adaptation of the Oregon Trail
that is supposedly in the works, Jack,
from the songwriters of La La Land.
It's been pitched as a dark comedy,
which makes sense when half your cast has yellow favorite.
Although, Jack, I can picture Gosling right now,
taping a bandit, and all for it.
He can tape my leg any time.
And finally, if you ever feel the need
to experience the real deal for yourself,
the National Park Service
created the Oregon National Historic.
trail. You could stop along the same route as the settlers across six states on foot, or, if you're
a real one, by covered wagon. Jack, which river was the final river that the settlers would cross
on the Oregon Trail? Was it the Independence River, the Rushmore River, or the Yellowstone River?
Shoot, I was going to say the Missouri River. Well, Jack, you're incorrect. There's actually none of the
above. Oh, which one is it? Oh, it's none of the above. That's the correct answer. Jack, we've got to end the pot.
Yetis is why the Oregon Trail is truly the best idea yet.
Coming up on the next episode of The Best Idea Yet,
something probably all the actual settlers on the real organ trail wish that they had.
The next episode of the Best Idea Yet is the delicious story of the Reese's peanut butter cup.
Yeties, to get episodes of the best idea yet every week,
remember to subscribe for free wherever you get your podcast.
We left the link in today's episode description to make it easy for you.
or just go and search wherever podcast app you're listening,
the best idea yet.
New episodes drop every Tuesday.
They're 45 minutes each on the products you're obsessed with.
And we'll be back tomorrow with our usual daily T-Boy show.
See you.
