The Besties - Baby Steps is Video Game Heaven and Hell
Episode Date: September 26, 2025Baby Steps is the latest game from the creators of QWOP, Getting Over It, and Ape Out. This time, these connoisseurs of challenge have created a game about an awkward man who is transported from his p...arents’ basement to a fantastical mountain. His goal: reach the top. The challenge: learning to walk.Plus, Justin catches us up on the state of emulator handhelds.Like the show? Leave a review! Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Transcript
Discussion (0)
I fucked up pretty bad.
You guys remember how I was talking about
there's so many games out,
too many games to play and master and complete.
You were talking about that.
I remember that.
And how I was going to do,
I was going to make a multiplicity machine
so that I could clone myself.
Wait, are you the dumb one?
And I didn't realize you were the dumb one this whole time.
So I did it, I made it so I could platinum all the games.
And I have forgotten which one was the,
original sort of per the original guy you really i don't even know if i'm him which is like there's
actually there is a trick to this um because i've actually seen the source techs yeah multiplicity um which
is what you you study to be an expert in the multiplying in people um you need to look around and kind of
look like is there a sexy one because if it's a sexy one they're all pretty i mean they're all
they're all they're all stop they're all pretty sexy that's true russ you can't say that you can't
with that. I'm allowed to say it about myself.
Yeah. Is there
kind of like a clown one? It's always
like getting into pranks. No, there's
five sexy ones. One of them's
just been grinding away on Silk Song
trying to platinum that one. And
he looks sexy while he does it, but it's like
me, but not me.
Sweatier. Super duper, duper
sweaty. Yeah, wet.
I guess that's not the original one.
Yeah. And I don't
have a belly butt. Like, I don't have a belly button.
Uh-oh.
So, and no nipples and smooth down there.
Hey, hey, hey, hey, hey, Griffin.
Yes.
You might just taking your headphones off for a second?
Sure, sure.
Hey, guys, this one doesn't have a belly button, so I'm pretty sure it's Griffin.
Yeah, that's true.
Right, Justin, you remember.
Okay, never had a belly button.
Is it okay?
Can I come back?
Can you come back?
Yeah.
I have some great news for you.
Okay, cool.
You're the original.
Griffin. All right. Yeah. Okay. Yeah. No, that makes sense. Good. Awesome. Well, I'm going to go put the
other ones in the incinerator. If I seem like I didn't know what you guys were doing, it's because I wasn't
listen to that part. It's not part of the show, so I don't think I should have to listen to that
right? Yeah, yeah, yeah. No, if I'm uninvited from the talk, then everyone can pre-law.
Okay. Michael Keith was just fucking non-stop. Exuding it, dude, dude. I mean, literally,
like, he was just like him and Andy McDowell just like every scene. Yeah, dude. With the
hat on fucking bird man
he won
my name, my name is Justin McElroy and I know the best game of the week.
My name is Griffin McRoy and I know the best game of the week.
My name is Christopher Thomas Plant and I know the best game of the, we know the best game of
the week. My name is
Russ Frusick. I know the best game of the week.
Welcome to the besties where we
discuss the latest and greatest in home interactive
entertainment. It is a video game club
just by listening you, my friend,
have become a member. On this week's episode,
long in development is
baby steps from
the people that brought you
quop and
ape out. Getting over
it. Getting over it.
And Majora's mask.
That's not right.
That's that one I made up.
What's baby steps again, though?
I've forgotten.
Baby steps is a game where you take baby steps from the bottom of a mountain to the top of the mountain.
One big problem.
This isn't your Papa's video game.
You're going to have to take each step individually one leg at a time.
Is that it?
Yeah, that's traditionally how steps are.
That is my strat for steps, IRL.
Cool, cool, cool, cool.
So baby steps.
A game we're walking is hard.
Absolutely the funniest tutorial moment
I've ever experienced my entire life.
There is nothing funnier than when this game says
press the stick to move forward
and you press the stick to move forward
and you fall in your face.
You immediately be right in the mud.
It's so good.
It's so good.
But that is how Baby Step says hello to you.
No longer will push forward to move forward
that good old classic standard of ambulation in video games,
it has failed you because you are steering the legs.
Yeah, you will literally have direct control,
one-to-one control over your two legs.
You don't have to worry about the arms pretty much.
You can pick stuff up, but that's it.
But all of it is in the legs,
and the level of control you have is like every,
there's the X, there's the Y,
you've even got the Z in there.
Yeah, it's really, really great.
I had a fun experience, actually, yesterday, Travis and I did a stream where I controlled the body.
Actually, we took turns.
One of us controlling, like, the tilt and the camera and the other person controlling the legs.
That sounds horrible.
No, it really actually dividing up the kind of like left brain, right brain like that actually made for a really unique.
I've played quite a bit myself.
I don't know.
I really actually like the experience because it kind of really cements how much this game requires you to, I don't know,
know, juggled, spin two plates very, very fast at the same time with, I will say, for a
Bennett-Foddy game, fairly unpunishing at the beginning. Like, there's not a lot of, I mean,
getting over it is the quintessential version of this, where Bennett-Foddy is constantly taunting
you with voiceover as you like each and every mistake that you make, you lose possibly all
of your progress. I have not had any experience remotely that rough in baby.
steps, and so it is fun to play a Bennett Fottie game and feel like I am progressing
and not like that is going to be snatched away from me at a moment's notice the first time
that I fuck up. There's a key difference between getting over it, for people who remember this
the one, where you're the nude bald dude in a giant black cauldron with a hammer.
He could be wearing a base suit. He could. We might have full pants on down there.
You might. That's so true. And you're trying to climb off like a mountain of trash.
that game to me is a game about refining fast motions
because you have to kind of sling yourself with this hammer.
This game is you can go fast,
but you're rewarded for going very slow
and actually looking at the way that your legs flex
and your feet take a grip on the environment.
So if you kind of lift the camera up
or lift it far down either way,
but wherever you can get a good look at your toes,
You're going to spend a lot of time looking at them
And you can see the ground give way beneath your foot
So as long as you have purchased with like, let's say your right foot
You can test out the environment around you with your left foot
And look to make sure that you have some grip
And then you can put the next foot in front of you
As you know y'all were saying with that X, Y and Z movement
You can really place your foot down to an exact spot where you want it to be
And you'll have to.
Yes.
Especially as you start climbing.
Yeah.
Yeah.
I was not expecting to like this game as much as I do.
I will tell you off the bat, it is definitely in my top five and maybe in my top three of the year right now.
I am completely fucking smitten by this game.
I haven't, although I appreciate the artistry and the design of specifically Bennett Fottie's games, this is the first one I've like genuinely enjoyed playing.
Yeah.
And because, there's a few reasons.
You mentioned at the top, like, this is not as punishing as any of those other games.
There are moments in this game where you can lose a fair amount of progress.
Absolutely, yes.
Yeah.
But even in those moments, like, at most, you're losing 30 minutes.
It's not a fall all the way down again with a single mistake.
And I don't want to play this game anymore.
I want to hear hoops your take because I, Frust just said a thing that was very funny.
To me, he said, it's not a whole lot.
It's just 30 minutes.
Yeah.
So, yeah, that was like the experience I had right.
before we started recording was like climbing to the top of a hill and then there was like a gap where there was a creek sort of and I took a wrong step and in the creek and I slid all the way down the creek and then through this like little waterfall person-sized gap where I just kind of like slumped down perfect yeah and then I literally I it took 30 minutes to walk back up to
to those rocks and I actually went backwards
because I didn't understand where I was.
You know what I'm saying? So like, I went the
wrong way around and ended up back
where I started. And then
as I was crossing the gap,
I took a wrong step
and I went into the creek and I
slumped through the creek into this person
sized hole and slid back
down to the exact
that's great. I love that. I loved that.
But it was like, but can I say though,
I know my, I know my reputation.
it was a very
I found it strangely Zen
I found it strangely sort of like
I felt like I was meeting the game
it was if I
like I was meeting the game on its own level
I felt like it was there
it saw exactly what happened
do you know what I mean like it knew exactly what happened
that was exactly as designed
the game is designed
first of all it's designed for you to fall
in those situations it's also designed for you
to know for pretty
sure when you do fall at certain moments how devastating it's going to be like it telegraphs that
it's never a surprise if you fall in that creek you're like yeah that makes sense that's gonna go
bad oh i knew 100% when i saw and i did i walk up to that creek very carefully or did i walk up to
that creek like what's up bitch i'm back i'm about to walk over you ah like yeah so i think the
game is fair in that way yeah for ideally it and it's also fair because if you
If you're just like the basic walking around, for me, it was very much like riding a bike,
except if the bike changed in size free from time, every few minutes, right?
Because I would feel like I'd get in a groove.
Yeah.
But it would not be fast enough for me.
And I would want to push the pace.
And if I would just go slower, probably fine.
I'd be making a good, but nope, I got to push it.
Yeah.
That's when I would get frustrated is when I would just stand up, fall right over.
And I would feel like, why can't I get it?
Like, I can't find the rhythm again.
And that can be really frustrating.
So what I really like about the following of it, and this happened to me too, usually
it happened when I was intentionally doing something very, very stupid.
I'll give you an example.
I was walking on a main path, very safe, no real threats around, and there was a swing
hanging from a tree, a tree swing, if you will.
You have to.
And at the top of the tree was like a fruit or something.
and I was like, I'm going to try to eat that fruit.
Now the tree swing situation.
It uses that video game shit against you constantly.
It's constantly like, oh, fruit, man.
Look, there's a torch.
Don't you want that?
There was a cliff on the side of the tree swing.
And when I stepped on the swing, I found out for the first time
that the tree swing was actually a physics object
because there are apparently physics objects you can walk on in this game as well.
Which means if you put weight on it
It's going to start moving around
It moves like a swing
Yes
And it was then that I continued forward
Attempting to it
And I fell
Now when I fell
I had no way to get back to where I was
There was seemingly no pathway
To get back to where I was
But I ended up just kind of walking
And finding other pathways
That went around different paths
And took me to like weird fucking
I found a cardboard box fort
that was full of like crazy-ass platforming materials.
They want you to fall.
They want you to walk maybe a different way than the way you walked
because they want you to find the weird shit that they made.
That is the game.
It's not even though, yes, they're pressing.
You're just saying, hey, get to the top of this mountain, whatever.
It's kind of not the point.
It's more about having a fun, weird experience.
Yeah.
And so I think, yeah.
Fresh a couple of days ago, after you had sent me a video of this,
I, this will shock you.
I found that exact same tree with that exact same swing.
And I said, you know, not today's state.
And I know exactly what this little trick is.
I've seen this before.
And then I said, but what if I did pull it off in the video to crush?
And there's like two stones before you get to the swing, right?
And I was like, okay, just step on the stones.
Turns out they had a little bit of moss, a little wet moss on them, slipped.
Didn't even make it to the fucking swing.
Didn't touch the swing.
Zipped right down this hill.
I did find a way up.
You want to know how long it took me?
45 minutes.
It made my way all the way back there.
And I was like, now I'm going to do it.
Got onto the swing.
And then what I realized,
fresh, did you go back to the swing ever?
I looked at it, but no, I did not.
Here's the great trick about it.
When you put your weight on the edge of the swing,
it lowers you just enough that your other leg can't get onto the tree.
So basically you have to kind of do a hopscotch move
if you want to pull that off.
Easy.
Easy in this game.
Oh, so easy.
That is when I said,
no, thank you.
And that is also when I realized
what the game is,
which is exactly what you're saying.
It is, you know,
you have to embrace the Zen.
It's not about finishing the game.
If you play this game
and your goal is purely,
I want to get to the end
and I want to get there as soon as possible,
you are going to have a miserable time,
like a truly miserable time.
If you play this game and you say,
I just want to see where it takes me,
it's going to be up and down,
I'm going to see this as a fun experience,
you're going to have a great time.
There is a moment,
probably like halfway through the game
where you are very, very, very high on this mountain,
and you will see in the distance
a little ledge coming off
and you will walk over to it if you so choose
and you will discover that ledge is a diving board
and that diving board encapsulated the entire game for me
because you can either look at life as like punishment as a series of like falling down or you can look at at it as like this playground where you could voluntarily choose to jump off that diving board and go like pursue all the adventures that are in the wrong direction but are like the whole reason you're playing the game the whole reason you're playing the game is to overcome these obstacles and if yeah again if you're fighting it good golly is it going to be miserable for you okay but i really struggle with you
with this plant because
I'm split
I should say because I very much agree with you
I think that's right
I think that if this was most games
what I would be complaining about
is saying well if that is the experience
that makes if that's the mindset
that makes this pleasurable for me
then the game should be doing more
to put me into that mindset
to not you know what I mean to not make it look like
that because I don't think
I think there is a tension
there because you do have
to have the urge to move forward right and you do have to have you have to treat it as a
linear experience in that regard a little bit and I feel like it does if the game came out
and was like hey don't get frustrated don't worry about it this is just an exploration experience
that's a different thing right they want they want the frustration too but I think if they
came out and said this is going to be frustrating just embrace it then it wouldn't I don't
think it would feel the same feel as good to find that yourself i i think they actually very
elegantly introduced this idea through the through the writing and the cut scenes that you will get
with the characters which are so fucking funny like it has this game which is already that is the
frustration for me is i wanted to see more of them that was the only sort of like i want more
come on and falling will lead you to more yes absolutely way more from like yeah because you'll
go different routes and you'll reach different checkpoints where you will run into these characters
And the writing is like, the gameplay is so fucking funny, and the writing is also very fucking funny.
Like your main character that you're controlling Nate is this sort of like socially, deeply socially inept kind of guy who lives in his parents' basement and is like binging one piece when he gets sucked away, another world style into this climbing experience.
And every character he meets, he does not want to talk to.
He wants to get out of the conversation as quickly as possible.
It also does his best to appease them without having to engage with them in the conversation.
There's like a guy who's like an experienced avid hiker who's like, did you get your map?
Oh, you got to have the map, man.
And but, and like flashes it in your face and a little UI pops up for like two seconds and then disappears.
That's the best.
Like that's so funny.
It's really, really, it's good.
And I think it introduces like, it shows you the different ways that people have of getting up this mountain.
while also providing a little bit of, like, incentive
because, yeah, I wanted to see more of those cutscenes.
There's, the game is filled with, like, AAA jokes like that.
At one point, he's like, oh, just use your grappling hook
and it, like, gives you a UI element of a grappling hook
that you absolutely can never get.
Yeah, yeah.
My favorite of those is one that a lot of people probably won't see,
but I had seen a couple cutscenes because I reverted a save.
So I'd seen a couple cutscenes before,
so I was skipping them.
and when you're skipping cutscenes,
they change the interaction
each time you do it.
So one time you have to hold down the button.
One time you're doing like a quick reload like gears a war.
One time you have to tap the button a bunch of times.
Just as like a fucking Uchibu-A games thing.
So many funny little jokes like that.
I started a little bit with that main character
because I couldn't tell if that was supposed to represent me as a player.
Like if that was the way I was perceived by the creator of the game
and that put a little bit more of a mean-spirited sort of thing
in the initial, I think, stumbling that I had
because it felt like I was the jerk for wanting to play it a little bit.
And I don't think that was the intent,
but that was definitely the feeling that I had early on.
I have some great context for that.
But again, this is the tricky thing of it wants you to do the hard stuff
to then get the story.
But if you get hats, like did you see the hats around the world at all hoops?
No.
Wait, yeah.
What do you mean?
Hats?
They're like hats that you can find.
I'm looking at the ground so I don't fall.
Like, how would I see a hat?
That's fair.
They're like little hats on each stint of your climb and you can find in hidden places.
And you'll put this hat on.
And it's a challenge because the hat will come off if you fall.
And we'll get back to that in just a second.
But if you take the hat to a campfire, which is like the core checkpoint, you'll get the usual cut scene where like some,
a dude, climber, or a donkey
who is not wearing pants and has a giant
dong, which we'll talk about also
we'll chat with you. Is that the nudity?
Is that the nudity? That's the nudity. There are more
cops in this game than I've ever seen. No joke in any other
game ever. Let's circle back to that. Let's put a pin in that
conversation, because I would like to circle back to it.
Yes, yes. But there's some spoiler or meat on the bone guys.
Come off. Yeah, I guess so.
Grab up the narrative part. So you go to the
campfire, you're wearing the hat, and then it will cut to
this Atari-style story where you are literally just bouncing around an RPG-like environment,
Atari visuals, and you are, I assume, this guy in his real life.
And that's where you start to learn kind of what this game is about.
And it is very much about, like, dudes who are too online, do not have opportunities for
social connection, feel ostracized from society, and get sucked into, like, basically
Manosphere culture. And the whole game from there opens up to be about masculinity and, like,
the pressure to do certain things. And that is how we can loop back to the tons of dongs.
Yeah, I just want to say, when you start this game up, it says, do you, there's nudity in this
game. Do you want to turn it off? And I said yes, because one, I knew we were going to stream it.
And two, like, I thought this was going to be a really funny game to play with, like, Henry, who is
eight and Russ forewarned us like hey this game is 90% like super kid friendly and 10% like
not kid friendly even fucking remotely at all I have not hit anything that feels like I don't
know that I wouldn't want to play it with him but have you seen a donkey I've seen a donkey he
didn't have a like a big weener or anything oh no no you saw it saw a normal donkey you
seen it didn't see a humanoid donkey no I haven't seen no I haven't seen Matt here
I'm going to say, for people, I, I've played this game with my four-year-old, but in very, very selective
moments.
Okay.
Generally speaking, if you're playing just the normal walking around game, you're fine.
You might want to lower the audio.
You can lower the, like, talking audio because he does say, like, fucking shit sometimes.
It's really funny because he doesn't do it every time, but then, like, he'll do a little
spill and be like, oh, fuck, Christ.
It's like he gets frustrated.
It's not proportionate to whatever it happened.
Like, it gets me a little tumble.
It's like small balls.
Yeah.
But when the cutscenes start, it's, I would say, odds on that you're going to see at least one large cock, if not multiple.
And I don't know what happens when you do the nudity thing.
It probably blurs them out.
But still, you should probably know that there's a fair number of cocks in this game.
So much.
It should be noted.
All the cutscenes are improvised, which I didn't realize until.
Oh, really?
Yeah, it's all improv.
That makes so much sense from the fuck.
It feels like that.
The two creators,
all of the side characters are Bennett
and then the main character is Gabe.
Okay.
I love this game.
I think it offers the level of like stuff
that I nerd out about regarding like things that I felt like I earned,
like I earned an experience because you were literally like deciding every step.
When I play Death Stranding,
even though I really love Death Stranding, especially too,
there are moments where it just like automates the hard parts
where it's like you're running through a craggy stream
and the AI is just deciding where to put your feet.
And the fact that you are making all of those choices
yourself in this game just makes getting
to the other side of the stream
such a fucking exciting experience.
If you were playing Death Stranding
and you were like, ah, easy mode,
I just walking around is like,
so this is the game for you.
This is where the real big dogs play.
I don't know.
You can joke about that,
but I also feel like if you have too much shit
or your weight is misaligned
and death stranding, it is a genuinely unfun experience because it is different. It is so different
from how it always, than how it normally sort of feels in this game, like, as hard as it is
on purpose, as like antagonistic as it is sometimes with its like challenges that it presents to
you. I don't know, man. Like, I know how this guy moves. I kind of know what is expected of me and how
to deliver on that. It's a question of like execution and strategy and routing and everything. But like,
I actually, I don't know, I am really surprised at how approachable I am finding this game from.
It feels fair in a way that stranding doesn't necessarily where like, and fair isn't the right word, but, you know, it's the same challenge that anybody else would have with navigating that.
Real quick before we wrap, can I share my video game achievement of 2025?
Yeah, is it related to baby steps?
It's related to baby steps.
So there is a point, again, around halfway through, where you'll come out of a case.
and you'll see this big, tall set of stones that you can climb up to get to the next area.
And you'll climb up those set of stones.
And then you'll get right to right before the top.
And the final stone will be too high for your leg to be able to get up.
And it's like, ah, you sucker, you fell for it.
You're going to have to go find a different path.
So I go and I find a different path.
I do get all the way up there.
I'm now hiking somewhere else where I have a hoops moment.
I slip, whoop, and I fall down
and I fall...
Is that sort of our slang term for fucking up
that we're all agreeing on?
Hoops smell?
I wouldn't do that.
Hipsmoom is something where like you've made a mistake
and embarrass yourself, is that the...
Lock it in.
And I, whoop, and I go falling down the side of the thing
and my hat falls off.
And I'm like, where the fuck is my hat?
My hat fell on the top of that one stone,
that you cannot reach.
So I had to, if I was like, I'm going to get this damn hat.
So now I couldn't climb up to get the hat.
I had to go all the way back around, go high, high up,
and then I had to kind of walk down the side of a cliff
to be able to get this hat.
I did this for an hour, maybe an hour and a half.
And it truly became that thing where I am convinced that I know how to do it
and actually getting down the side of the mountain,
doing the opposite of what the game wanted me to do,
to get this damn hat that I didn't even need,
but I really wanted to see that little story beat.
I have felt like a damn video game god.
And like, even if I don't finish the game,
though I think I will,
like that was more rewarding than finishing
a trillion other video games.
Yeah.
There's also something very self-directed about it.
Like, you can't get too frustrated
because you know exactly what you're doing.
Like our dad used to say all the time
from the old cartoon Super Chicken,
you knew the job was dangerous when you took it, Fred.
and that, like, I felt that a lot playing this game.
It's like, I mean, look at it.
Like, you know exactly what this is.
If you're continuing to engage with it, you're doing that of your own accord.
Like, no one's making it.
I have one last anecdote that I'd like to share.
There's a moment mid to late in the game where I've overcome a pretty sizable challenge.
It's like a giant mind sequence that took, like, a while to figure out.
I was very proud.
I made it to the very top.
And at the very top, there is a.
large girder
sticking out over a ledge
and at the end of the girder
is a hat
a construction hat
and I'm like I have walked
across these sorts of girders
a thousand times in this game
I'm a fucking master at this
I know how to do this
if I fall I lose
all the progress entirely
but I know how to do that
so I walk across the girder
and as I'm walking across the girder
I'm like but honestly I'm gonna
hard quit the game because I'm not doing
this fucking thing again and I'll just like reload the save. So I made it to the hat. I go to
bend down for the hat and I fall ass over tea kettle. I'm in midair losing all my progress as
is happening. I quit the game. I reload the game. I am in midair falling. No way. It auto
saved as I was falling and I was like, Bravo, I'm fucking doing this again. I don't care. Well done
guys. And I had a blast. I found new stuff when I was down there. I found a new way up. It was great.
That's the magic of the game.
The fact that I kept going is really telling
of how much enjoyment I was getting out of it.
It is like by making traditional progress so frustrating,
it does kind of prompt you to kind of make your own,
it's like prompting you to make your own fun
in the sense that like, well, I mean,
I might as well enjoy myself.
I'm hiking all the way back up this way.
I might as well like, you know,
you can't get too frustrated about it.
So it lets you kind of, it's something beyond like the reward of progress.
It's the sometimes you'll get in a groove.
And that'll just feel really good.
Like, it'll just feel, and if you think about it, if you notice you're in a groove, you will fall over.
It's like signing your name.
And someone's like, hey, think, what are you doing with your signature?
It immediately like, yeah.
So it is another sort of meditative thing a little bit, like, because you are, like, if you think about what you're doing, it's harder sometimes.
Like, if you can sort of zero your brain out, just kind of roll with it, sometimes it's easier.
Yeah.
Such a weird moment when you realize you're not thinking about walking anymore.
after you spent so much time in doing it.
Good game.
We have a lot to talk about.
Can we transition seamlessly to an ad break?
This was it.
That was it.
That was fucking perfect, yeah.
Justin, our man on the scene, man on the street, man in the web has prepared for us a presentation that you've been teasing out for weeks now.
Well, it's just, it's an extremely, extremely daunting time in the world.
of handheld retro game consoles.
It's a world we've dipped into previously a lot,
and there's just, like, so much happening right now,
and it's such a really truly bizarre space.
So I wanted to go ahead.
I've linked you guys to the document.
So are we going to make this available to the Patreon?
Yes, you can find that here in our mailing list.
We'll send that out.
So this is kind of a big picture view of things
as we've sort of approached them on the show before.
I've got the four sort of biggest players in the space laid out
and what they're up to, and then I got some one-off,
so we're going to check in with.
So let's go first up to Amber Nick.
Ambrinick is classic for releasing a ton of different consoles.
The first one, and this is the first two I want to talk about are out right now.
The 34XXSP is a really, this has been since this year they've released this.
can pick one of these up for between
60 to
100 bucks depending on what kind of
stuff that you, what kind of things
that you want preloaded in it, where you want it to
ship from, et cetera, et cetera. All
these game consoles have a lot of different options
depending what you want with them. But this is
a flippy kind of guy. It's shaped
like a Game Boy SP,
but has the like dual thumbsticks
at the bottom left and
right. Do you have one of these
bad boys? Yeah, I do. They're really
cute. If you want to, you can get one of these
right now, right? And the reason I want to talk about these that are right now is to kind of give
you a lay of the land for where we're at. The other one that's out right now is the 477M. This is
from Retroid, and this is one that I really, really love a lot. It has a snap, well, it's the Domencity
8300, which is kind of up there in terms of like Android gaming right now. This is probably the most
powerful chip set the there is an elite uh eight gen three i think it is it's in some of these
that are coming out now but there aren't uh as there hasn't been as much work in like the
emulation front with the apps and what is the chip this chip in particular like what
platform wise what are we talking about so you could do everything like everything with it with this
chip set and this device which is the 477 m again and that means metal shell stupid but it's
metal shell and the four set
their RG is retro game
so like to give you it's like that's
what that's how much it's like a 4.7
inch display and it is a
what's the second seven for
what you said 4.7 inch display what's the second
seven for the second seven is I will actually tell you
is for the generation of
devices so if it ends in a six
if the last number of an amber
device is a six it's the generation before
this this is the seventh generation
so it ends with a seven.
You can play anything in this.
I've played PS2 games,
upscale 4X
with all the
shaders you, for,
there is not a lot of work that has been done
playing PS3 games on Android,
but if you can do it,
you can do it with this guy here.
Are these all Android? I thought Ambernik was Linux.
No, Ambernik does a variety
of them. This one you can pick
up to give you, again, a range.
You can, between 270
and like 400, depending on what you want preloaded.
All these devices, a lot of them at least,
you can buy them with an SD card
that'll come preloaded with a lot of games on them.
If you want to do that, you can certainly do that.
In my experience, those cards are, one,
filled with a lot of chromy ROMs,
and the quality of the cards is really bad.
So I don't normally think that's crap out.
You're better off getting a cheap card
from an established retailer.
The other one that's kind of cool from Amberneck
that is on the way,
It's almost exactly like that other device.
The one we just talked about, it's got that same 4x3 aspect ratio, which is great for pretty much all the retro gaming stuff except for, you know, until you get into the true widescreen content.
Like this is a great way to see your games without a lot of extra black space wasted on them.
But this is the very same device, but the 476, H, the H, the H means horizontal.
And what does that last six mean, Russ?
The generation.
The model degenerating.
Six generation.
So this is less powerful than the last.
What?
Yeah, see, you're getting it.
This is last powerful.
Yeah, the problem is this only works for Ambrinick.
All the other companies have different naming conventions.
Oh, buddy.
It actually gets worse.
That one you can pre-order now.
It's available to pre-order now.
I think it's going to be shipping out soon.
But this one will be closer to like 140 bucks.
So this will not be able to do.
your
upscaled
PS2 or GameCube
you would be able to do
with this most low-end
PS2 stuff
and most GameCube stuff
at just sort of like a 1X
a thing
and it's always a trade-off
with these
if you want more shaders
that make it look like an old
close to the old experience
and that's going to slow
your frame rate down or whatever
but that's Ambernaic
I Neo
another A company
I NEO
What is the difference
between
Ion and Iionneo.
That's a different company.
I.N. E.N.E.O is the
they're the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, sleek Lamborghini of these devices, these are the one, they will put, uh, their, their device, the pocket S2 is probably the priciest, like, latest new thing that is out right now. So they, and that costs, like, $700.
dollars and and that's like
a terabyte of storage can run everything
like including
most switch stuff like it's
it's out there so INeo has
a bunch of new consoles
the two that are getting
the most discussion right now and the reason
it will become obvious
this is this is the year where flip consoles
are becoming more of a thing where dual
screen devices
and INeo has two
of them and this is confusing
so I wanted to mention it so there is
the Ioneo Flip 1SDS.
I shit you not.
That's what it's called.
I mean,
easier to understand
than the Ambernik naming convention.
Arguably, yes,
except for they have a device
called the Ioneo Pocket DS.
So that does
that does complicate things a lot.
Which is from a layman's
sort of perspective,
nearly fucking identical.
And it looks nearly identical.
The difference is that the I&O Flip 1S
costs about twice as much.
It costs over $1,100 because it is a Windows handheld.
That's fucking crazy.
It's a Windows handheld.
It's a Windows one.
So it's 7-inch OLED on the top.
And then the bottom screen is not an OLED.
The bottom screen is an LCD.
And if that's going to mess you up, I think the most of the these are in the same.
I think there's an Android limitation, for what I understand.
The Flip 1S is like a, it is Windows-based, so it is like a much pricier thing.
These range from, let's see, here.
The lowest is 16 gigabytes of RAM and one terabyte of storage.
And you can get that early bird for 779.
That's the pre-order price right now.
And that's in the black configuration.
If you want a 64-gigabyte one with two terabyte.
of storage, you can get that in the retro power color way for $1,500.
For something that, like, it's wild to me because you look at the steam deck, which has
been around, and obviously it's getting long in the tooth, but, like, has been around with since
2020, and, like, still can more or less do it.
And the fact that these come out every single year, if not six months.
I threw this, that one's kind of an outlier in the space.
Like I threw that one in because that INAO is also making the Pocket DS because that is the one that I think is probably most comparable.
And Russ, like, I know you're a flip, an owner of the Retroid Flip 2, which kind of kicked off this whole thing this year.
This is probably a closer competitor that you can pick it up for 500 bucks early bird.
You have two screens, right?
There's a 7-inch OLED at the top screen.
It's 1080P.
and then a four by three
LCD
This is for the pocket DS, right?
The pocket DS, it's in the lower configuration.
And it also has two thumbsticks,
a D-pad, four buttons on the right,
you know, so you can play all of your,
this is really making like
DS and 3DS
in a form factor
that is closer to the original experience.
That to me is I think why a lot of people
are excited about these.
Is it Android as opposed to Windows?
This one is Android.
Yes, Android and two screens right now
is still a little bit
Yeah, it doesn't know what to do.
They're still not quite sure how it works.
And Android wasn't already
was kind of struggling with one screen to some extent.
I've got quite a few of these bad boys.
I simply cannot be bothered to fuck around
with a Windows-based retro gaming handheld.
That is a lot of, that is a lot of, of toggles
to flip for a machine that is arguably not built for that.
I mean, that's what the ROG is in the ROG that?
The ROG is that right, but I switched over to Bazite because I couldn't fucking stand
like trying to navigate Windows and it really is a much better experience.
The Windows consoles are on a different trajectory price-wise and power wise.
Like the most recently, that new Lenovo thing is like, I think it's more impressive.
It's like $1,800 and it's like twice as much as their last handhelds.
The Windows handheld space, I think, is frankly kind of intact.
It's fucked, man.
It's crazy.
The ROG ally is like $6.
$650 and I can play pretty much anything on.
That's why we're hearing the sewers.
Ioneo is, so those are the two flip things from Ioneo.
They are also doing, this is great.
The Conquer Pocket Fit guys is, this is the way it's pitched, the first masterpiece from Conquer.
This is Cap, Capital K-O-N-K-R, Conquer.
Who is Concor?
The Conquer is a new company.
Now, don't be confused.
because they are available at Ioneo.com.
Oh, I see.
And it is a sub-brand, right?
It's a sub-brand because I-N-O's whole thing
is that they're too expensive.
So Conquer is the pocket, like the Conquer Pocket Fit
is their first, under this label
that they're calling Conquer.
This has a Snapdragon 8 Elite mobile platform,
Snapdragon G3, Gen 3.
That is the best chip
in terms of what is available,
right now, for the, the, the, uh, drivers that are available.
So driver support, your turn up drivers, whatever.
That is the best chip, I, in my opinion, is available right now.
Um, and this, and it is in a, uh, handheld, widescreen presentation, two thumbsticks.
Uh, it's a six inch 1080p LCD screen.
So you're not getting the, the Oled thing.
Nice and gigantic.
Yeah, it's got the handles.
It's got the inline triggers, uh, for all, you know, whatever games you want to play on.
It's got an 8,000 million.
battery which is I know it doesn't mean anything but it's pretty good and you can get this guy
you can get this guy for 240 bucks that's crazy why would I Aeneo partner with that I feel like that
really it shows how crazy expensive a lot of I Aenea's other stuff is well are they all the same
company like aren't they like there is some debate about this one is definitely absolutely the same
company like this is a hundred percent the same company because it is okay a lot of these companies
it is confusing because they are
they're all kind of dipping
from the same well in terms of parts
which is like phone parts
that are not used anymore right
that's like the source of this stuff
like the panels and a lot of that
the things that is where we're getting
the hardware and everything
this is phone hardware that is being repurposed
so a lot of them are coming from the same
place you see the same
screens and chipsets use a lot
we just raise some questions about like
how independent are these companies
right whatever which is gets even more confusing because do we all understand this device right
the conquer pocket fit is probably the best like in terms of like a deal but make way for the
ionio pocket air mini a flagship DNA entry level price premium experience from ionio finally
this is the tagline an ionio retro handheld that everyone can afford oh they're
everyone is no man it's the same thing again they're just do it they're directly competing in this
case they're saying this is i neo the same company making a device very much like the conquer pocket
fit which is being made by their sub brand but this is their own ionio bargain device yeah how much
is that one this one is going to be start at and i've included a link because this isn't part of
the pre-order thing this is just coming down i've included a link because the company just recently
revealed the pricing. A lot of these companies are doing these press releases in Discord
channels. That's where a lot, and like, they're just talking directly to CEOs. So like,
but you can look at the pricing in this. But basically, you could pick this guy up for the early
bird 32 gigabyte version is like 75 bucks. Now, oh yeah, that's not bad. This is much, much,
much, much, much, much less powerful than the pocket fit. In, in $70 is actually a pretty good price for
what they're offering here, which makes it an even more confusing product. Right. I don't know, man.
I don't know.
AYN has two products.
There's the Odin 3, which is in that same, like, high-end.
People call it a candy bar.
So if that is helpful to you, screen in the middle,
controls on either side versus a handheld
where the Game Boy form factor
where the screens at the bottom.
How is candy bar relevant analogy?
It's to help people visual a lot.
Like, you hold it rectangular.
I don't hold a fucking candy bar like that.
Are you a crazy person?
I hold a candy bar by the sides horizontally
and smash my face.
into it.
That's how I eat a candy bar.
The Odin 3 is their big
6 inch 120 hertz
OLED top of the line
great guy
and that guy is coming out for
let's see 330
is the base early bird price
on that and you can I'm sure it goes all the way up
but that is also
that has an 8 elite
chip in it which is interesting
just because the
Snapjack and Gen 3
chip that is in the
other devices that we've talked about, there's
been more work on
the drivers
and stuff available for
them in terms of retro gaming, because a lot
of this, like the gaming work
hasn't been done on this hardware
because it's being used for phones and there
hasn't been the same demands, right? So
it'll be interesting to see if some of that work
catches up when you have the Odin 3
out because that's
going to be a big
release because the Odin 2 is a huge one
and then AYN is also doing their own
dual screen thing the AYN
Thor if that's something that you want to get into
if you want to try the dual screen thing
this has a 6 inch
OLED at the top
and then a smaller
screen on the bottom
and this is that one out
are any of these dual screen ones out
I don't think so right
pre-order this is
is on pre-order.
Yeah.
Optimistic.
None of these dual screens are out.
The only one that is out that I want you guys to look at because you're going to think,
Retroid hasn't done anything this year recently that is very interesting.
They do have a dual screen add-on out for 70 bucks that Griffin mentioned he is waiting on,
Griffin.
Can you talk about this real quick?
Yeah, it's been apparently out for delivery for the last two days because you order these things
and I believe most of them come from mainland China.
Hey, I think China is making exactly as many of these things.
as we buy guys. I think that's the secret keeping the stars apart here.
Fair, fair point. It is $70, and there's two models, one that is made for retroid devices
and one that is made for, quote, other devices. I heard from a few channels, Good Russ, specifically,
I mentioned that it fits really nice on the I in the O Pocket Ace, which is my sort of like
off-court buddy of choice, but it attaches, and it, from what I've heard, the hinge is pretty
decent obviously adds quite a bit of bulk but you can turn your you know retrooid uh pocket five
into a dual screen handheld uh it it is android based and so like there is uh quite a bit of
you know tweaking that you're going to have to do to get it to work but uh it seems like a
really solid option and considering how like none of these other ds style handhelds are out yet
it's kind of like the the only game in town and it's 70 bucks which is like for this
This market, not too terrible.
Yeah.
So I'm excited.
As much as annoying as I think it's going to be getting one of these handhelds to work with the second screen, I'm looking forward to getting it.
I have a question about a thing I see in the list.
One of these is just called game console.
What is that?
Oh, yeah, that's the hottest new player.
Well, you guys click on that one.
This is the hottest new player in the space, a company called Game Console.
That rule of it.
How is that not taken?
This company called Game Console.
and this device is the
everyone remember say it with me now
the XF 40H
okay so all the
I cannot get this website horizontal
so nervous what's gonna pop up here's
powered by rock chip
you should look for this one on
Ali Express that's how we're
that's how we're playing with this guy okay
if you're looking for a game console
this comes in like five different colors
there's a pink one there's a blue one
but I threw it in here because it's like
crazy form factor for like 40 bucks
and it's got tool
you know it's got two thumbsticks it's got all the controls and it plays a lot of stuff
it's not going to play like your latest latest and greatest uh ps2 and game cube upscaled but it's
it's going to cost 50 bucks they'll play almost everything yeah it's also it's got a unique
one by one screen which i yes have no one that i've ever seen before yes it is a one by one
it looks kind of like umberdick had a device called the rgcube xx it's in a similar style
to that which is another uh one by one but this is a budget it's like 50 bucks is the
I'm mentioning this is because it's, to give you an idea of what sub 100 bucks is going to get you, there's also the Mangami, M-A-N-G-M-G-I, AirX, which sucks that they, I have to read all these fake brands out loud. You know, people make up fake brand names all the time, but they don't think about the common folks like me, they're going to have to say them out loud repeatedly. But the Mang-Me AirX you can get for 80 bucks plus a free carrying case. It just like cones in there. It's got a really, it actually looks really, really, really. I like.
the look at this thing a lot, yeah.
This is one the...
Actually, hold on, I have one here.
Wait.
Do you really?
A mang-me.
He's going to get an original mang-me?
Oh, here it comes.
So this is one that a lot of people have been talking about
because it is such, like, a great value.
This device is another candy bar.
Two thumbsticks.
This is our first offering from Mangami.
It's powered by the Adreno 610 GPU,
the Snapdragon 662,
which doesn't mean anything to you,
but it made...
Beauty blogger for us, come on.
Come on, show it.
Oh, it looks like a lot of other...
It looks like a lot of them.
Yes, okay, but if you hold the device,
if you feel the device,
it feels like a really good quality,
the build quality on this is really, really good.
And like I said, 80 bucks.
And I'll get the sense of it.
Yeah, can you just imagine holding it?
No, I'm feeling it.
It does look a lot like other stuff,
but not 80, 80 bucks.
$80 stuff.
They all look like each other.
I mean, that's kind of the point.
Oh, man.
This is preloaded with big ideas,
Veggie Tales, Larry Boy, and the Bad Apple.
It just has one PS2 game, and that's it.
Veggie Tales.
Crazy.
Fuck yeah, man.
But you can get one of these guys for $80,
and it's going to play a ton, a ton of stuff.
And it looks beautiful.
It's got really nice RGB sticks.
The sound, look at this gigantic speaker in the back.
I'm not normally the biggest fan of, like,
I usually like an upward firing speaker,
but it sounds really good.
And it has different fan modes so you can, you know, increase the speed if you want to run something a little higher end and burn through your battery faster.
It's just a lot of flexibility for not a ton of money, which has gotten a lot of people excited when you see what less than $100 will get you.
I want to make sure we have time for honorable mentions and we're going to put all these in the email.
What are you currently to, can you lead off with like what are you currently fucking?
Sorry, can you guys just real quick before we look?
I do have to do my last one.
It's the 1X sugar
Will you guys
Please look at the 1X sugar
I've seen the 1X sugar
It's the fucking craziest thing in the world
It's made by a company called 1X player
It is
It sounds like the candy plays at the airport
Yeah
It is the same chip as the 477M
I hate it
This trailer is making me dizzy man
G3 Gen 3
It will be
It is a device that is all thanks to all people
It has two screens
And it's a transformer
So you can have it, so you're holding it in a DS style with the controls at the bottom and the screen at the top.
You can also flip the second screen around to the back.
So it's just like a regular candy bar device.
You can flip it so the controls are on the sides and you just have an extra screen in the back.
So if you're like one of the walk through or something.
Everybody hates it.
Everyone hates it.
Everyone who's touched it despises this thing.
That's the best thing about this space.
It looks like the Game Boy, like that had that light and magnet.
like magnifier attachment. It looks like a
Game Boy DMG with like all
the fixings. Yes.
It is wild. It's also like
$700.
Love it. And I've heard like
the build quality is not that great either.
It seems like a wild product.
A truly, truly wild product,
a truly wild space. But Griffin, you're asking.
What are you rocking with?
What is your, what do you take with you
if you are, when you are traveling?
What is your current sort of go-to guy?
The RG-4-7
7.M is a really nice form factor. It's a really nice. That's the one that was out in the more recent months, like 250 bucks. It's not so expensive that it makes me nauseous to carry it with me. Like I do have a case and I protect it, but it's not like, I don't know. There's some stuff that it makes me have palpitations just to leave the house with it. So I feel comfortable. And it's durable. It feels more durable in that sense. So I don't mind taking it with me. A lot of these devices, you pop them in your bag. And if it still has all the buttons when you've reached your destination, then it's,
It's like a pretty big triumph.
But yeah, that one is the one I've liked the most.
I have used that to like explore a lot of older game libraries
that I wasn't really familiar with before.
But that one is one that is out now.
If you want to get one to start out with,
I mean, a lot of those budget ones are great.
And then the 476H seems like a really good middle ground
if you don't want to spend quite so much as the 477M.
Where are we going to post this master list that Justin
Oh, it'll be at besties dot fan.
You just subscribe.
If you get the newsletter, it'll be in this week's issue of the newsletter.
What won't be in this week's issue of the newsletter, though, is Griffin, there's something
that you missed in baby steps.
I just wanted to make sure you had a chance to take a look.
It's in our Slack right now, if you want to give a look at that.
No, it's not a wiener.
Tell me what you're seeing.
Yeah, it is a wiener.
Thank you so much.
You're welcome.
I just wanted to make sure you saw it.
Want to talk about other step we're playing?
I don't think in today's modern
workspace, I don't think
texting people, just messaging
pictures of people.
To be clear, this is not just a normal weena.
It is the donkey from the game.
And this is what happens when you restart the game.
Okay, and it's useful that you're recording this.
So we have a record from a, you know,
lawsuit standpoint to just, like, point back to it.
Right.
Thankfully, it was just sent to all of us and no one else.
Thank goodness for that.
that is a miracle i have been playing so much stuff this week uh it really is cup cup run a thrower i
finished silk song 100% uh i know rusted i also did yes uh fucking fire absolute banger really
really good i'm sure we will have much more conversations about silk song in the future but i'm
i'm really happy with my time with it uh i've been playing a bit of final fantasy tactics the
Evil East Chronicles, which I believe we're going to talk about more extensively next week.
Correct.
So I can save some of it for that.
But I'm really enjoying that, too.
It's a game I've, like, tried to break into a lot of times, and it has never really clicked for me.
That is the remake of the original PS1 Final Fantasy Tactics.
That is correct, yes.
So, like, some of the stuff from War of the Lions, the 2007 PSP game is missing, but what is there is really, I'm enjoying.
enjoying a whole lot and it has smoothed off a lot of the rough edges that have maybe bounce off
the game before.
Slime Rancher 2 is now out of Early Access as of this week.
It's out in 1.0 and I don't, we probably did an episode on it when it was like first in
early access like two or three years ago and I really, really, really enjoy that game.
It's very, very chill.
It doesn't ask a lot of you.
It's like a farm management game, but you have this like vacuum gun.
you use to suck up slimes and you build little pins for them and feed them to get their
plorts, which you can sell at the market that you then use to upgrade your pins and your tools
and you go out and explore and do all that stuff. I don't really know how much is new in the
1.0 version, but I didn't play a lot of it originally because I was waiting for this and
it's really been a lot of fun. My boys have been enjoying it a lot too. And the only other one
I wanted to talk about is Megabonk, which Chris Plant posted in the Bessie's Slack.
I think like yesterday or the day before, but God damn, Megabonk is a...
Follow-up to AirBonk.
It is the follow-up to Bonk, Bonk.
No, it is...
Bunk's adventure? There isn't a bunk. What are you talking about, man?
Bunk-Bank.
The original name in Japan was Bunk-Bank.
Bong-Bank. No, Megabonk is...
M-a-Bong.
is a vampire survivors, but it's in 3D, uh, a la Risk of Rain 2, I guess.
Uh, I didn't play that much of that one, so maybe I shouldn't make comparisons to it.
It has a sort of low poly sort of aesthetic. Chris compared it to EverQuest, which is close
enough. And I, I feel like, uh, it looks like if they were making a PSA about games like
EverQuest, it looks like the game that would be in the PSA or like. Yeah, or like a
If it was a toothpaste commercial about video games, that's kind of what it looks like.
But it weren't, when you're like...
Checks Quest.
It looks better than Checks Quest.
When you're like in it and you have a swarm of, you know, fucking nasty little skeletons
or whatever coming at you and playing and just tearing ass through all of them, it feels
so good.
It's so fast.
And there's so much shit to unlock.
My God, there's so much shit to unlock.
So, yeah, I've only played a couple hours.
of it but it was like one of those like i'll check this thing out that chris posted in slack and then
like uh-oh i was supposed to get shit done today um so so you got megabonked i got i got megabonked
in a big way also hades two is out out and i downloaded that and played a little bit and i was
like i can't i don't have space i can't right now like i will but i can't right now there's
too much other shit popping um have did anybody else hit that one for i did yeah i downloaded
at Hades 2, 1.0, and I've played a lot of Hades too, but I did kind of stop, like, back in
April or so, because I knew that eventually the 1.0 release would be out. I mean, it's so,
I don't know how to talk about this other than to say, like, if you like Hades, then you
should probably play Hades, too, and it's really good. And there's a lot of, there's a lot of stuff
in Hades, too. And I wonder if you were walking into this, like, fresh, how it would hit you,
because there is a lot of currencies and upgrades
and different stuff to keep track of in Hades 2
and I've been following those kind of organically
as the game has been updated
and even I'm kind of like, I don't know
but there's a lot to keep track of.
I do wonder about that
if that's going to be kind of overwhelming
for people that haven't been sort of like following along
but maybe it'll be less confusing
because they'll get like tutorialized in it
in a way that like I wasn't as I came up through it.
I played the last time I played was like a year and a half ago
when it first launched on Early Access.
And so I booted up again.
And I ended up starting from scratch
because I only had like five hours or so worth of progress
and ended up like getting back to where I was very quickly.
And I haven't really had a problem because it's just like,
oh, I need more flowers and I'll just see when I get more flowers.
Like I'm not mentally internalizing like,
oh, I really need this currency, so I'm going to chase it.
I'm sure that might happen later.
But early on it hasn't really good.
I'm in my head a little bit because I did the same thing.
I didn't want to play it after we played it
and talked about it originally
because I wanted to wait for 1.0
and now I'm playing it
and I'm like constantly second-guessing like
was this how it was when I played it a year and a half?
Like I feel like I'm looking for the things that are new
and obviously I think it's probably like later game areas
that you unlock that simply were-
They tweaked a bunch of stuff in the whole game.
I watched a video of like biggest changes
and a lot of it is just like balance tweaks
and the way like powers go out.
It's also massive. You got to remember like you got to know also
that there were throughout the process
massive chunks of the game
that were coming out. So there were whole
big areas that were not available. So those have been the
biggest updates. It's been like, now you can get to this.
When you started playing, you'd hit a lot of
walls. Yeah. I think it's, I've
bounced off it a little bit genuinely because there's so much
shit out. And I feel like Hades is a game that
completely envelops my
time and energy.
And as much as I'm looking forward to that, like, I don't
know there's there's a lot there's a lot Chris to piggyback off that uh because it's the only
other little thing that I had because I wanted to pick a deep rock galactic survivor also
hit oh yeah Jesus Christ and it's really great so we will probably be talking about a number
of these games as a or B segments in episodes to come because like hearing about Hades too
it's just kind of wild that we have not had time for it so we'll get to a lot of this
dear listeners.
Related to that, I have been playing Silent Hill F, which is so interesting.
And I think we're going to talk about that in two weeks.
I won't go a whole lot further other than to say, like, hey, if you've been thinking about this game, two pseudo words of warning, not very silent hillish, but very much its own thing.
There's no fog.
It's loud and flat.
A lot of fog.
A lot of fog.
But you are a teenage high school girl in Japan, and it's...
And everyone's really happy.
And, hey, for a moment, they are.
And also, the combat is, like, atrocious.
Okay, so you've described every Silent Hill game.
Okay, great, great.
Then as long as you have that in your head, you are going...
Yeah, that's pretty much every Silent Hill game.
The music, I'm like just blown away by the cam work, like, the framing.
The way this game looks is...
cinematic gets thrown around a lot in games
because they like want to be movies
but this is like holy holy moly
this is a gorgeous looking video game
so if you're thinking about checking it out
check it out because we will be talking about it
in the coming weeks
I have nothing else to add
everything that I've played
Tokxong, Hades, etc.
has been mentioned in some way
go with God
I love it
I do want to add actually
there is one thing
go over to patreon.com slash the besties
we have some
members I want to shout out, Giuseppe, Lily, Bo, and Mary Queen of Scoffs.
Thank you for being members over at patreon.com slash the besties.
We have a new tier in case you haven't heard, a $10 tier, which includes ad-free episodes of the main feed.
But if you stay at the $5 tier, you get all the bonus episodes.
So you're not really missing out.
But if you wanted to experience ad-free episodes of the main feed, and if you wanted to throw us some extra bucks, we certainly appreciate it.
We love all of you equally, though.
And I think that's going to be it.
Juice, what are we doing next week?
Well, Russ, that's a really, really personal question.
I feel like we've been working together long enough now that you know that I do have some, I mean, boundaries that I'd like to, I guess, kind of respect.
Next week we're doing ghost to Yote.
Fuck, yeah.
Yeah, man.
Because like ghosts to Shishima, but now and later, and different.
It's actually very different.
A lot of different stuff.
So lots of ghosts, though, really scary.
The ghost from what I heard is so scary.
Yeah.
We'll be back with that and so much more next week on the besties.
Be sure to join us again next week for the besties.
Because shouldn't the world's best friend
with the world's best games.
Besties.