The Besties - Don’t Miss the Switch 2’s Hidden Gem
Episode Date: June 20, 2025Mario Kart World is getting all of the attention at the Nintendo Switch 2 launch. But if you look deeper into the Nintendo eShop, you’ll find another excellent racing game for a fraction of the pric...e. Fast Fusion reimagines the futuristic fun of the Wipeout and F-Zero series. This week, The Besties discuss this $14.99 surprise, along with revisiting the Switch 2 following more time with the hardware. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
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There's gonna be a fun tension this episode,
knowing that at any moment,
the chainsaw-wielding burglars
who have been terrorizing Russ Frushtick's building,
his entire building, for the last 24 hours
could appear at any time,
and then Russ is just gonna disappear,
and his criticism will be missed.
There might be a heist going on
in my New York City apartment on the, wherever it is.
Oh, fuck, chainsaw heist. How have we not made this movie?
Chainsaw heist that is that's a at least $100 million. Now, it
should be noted chainsaws are not designed to cut through hard
things. They got through wood. I know Justin's the expert here.
My understanding is they cut through wood. But when it comes
to like, stealing things from a bank,
you probably don't want a chainsaw.
It's probably not gonna do the trick.
I was under the impression,
just that you did not use a chainsaw much
in your wood carving.
I have a chainsaw just because sometimes trees
fall in my road and someone on the road needs
to have a chainsaw to cut the trees apart so people can get off the road.
And you're that guy?
That's why I have a chainsaw.
I'm that guy.
Whoa.
That's the kind of hill I'm on.
Right?
If you look around your hill and I'm the guy cutting the trees out of the road, you need
to move or become the guy for me.
Have you ever felt heisty with that chainsaw?
Have you ever felt like you wanted to break into a bank?
Yeah. I mean, sometimes I feel like I want to carve into that beautiful wood and take home a slab for myself
But can you do that?
What? Can you if you leave enough for the tree to be to live?
Are you allowed to go into the woods and just get yourself a little bit of wood?
Wait, are you saying if a tree falls in the woods, can you steal it?
That's not what I was saying even a little bit. No.
That's not what I was saying.
You should leave the trees where they fall.
They are purely decorative and riddled with bugs.
The only place to get wood in the way that we think of it
is at your local home goods store.
That's cool.
And I do hear, I believe the sound of.
The burglars are back in the middle of the intro.
Yeah!
Quickly let's thwart them.
Thwart them.
But they are knocking, which is very polite
at the very end. Cool, cool, cool rest, thwart them, thwart them. But they are knocking, which is very polite at the very end.
Cool, cool, cool.
The power tools will come later.
Yes.
My name is Justin Macaroon and I know the best game of the week. My name is Griffin Macoroy and I know the best game of the week.
My name is Christopher Thomas Plant and I gotta go fast.
My name is Ross Froschek and I know the best game of the week.
Welcome to the best days where we talk about the latest and greatest in home interactive
entertainment.
It is a video game club and just by listening you at home have just become a member and this week
We're gonna be talking about a brand new release
Cross a cross platform is it just switch to you were so confident like now
It's just switch to it's just switch to right now
So we're gonna be talking about fast fusion and Fusion, and it's a cool one.
What is Fast Fusion, Chris?
Fast Fusion is a racing game in the style of Wipeout and F-Zero, and it is actually
a continuation of an ongoing series that's quite delightful but underappreciated.
And did I mention it only cost $14.99?
We'll talk about more after the break after we recover hoops from
whatever pit he has fallen into is a real existential depth
hard to remember and harder to put down fast fusion finally the fast franchise
is coming at us yeah I think this is the second installment in the Fast franchise?
This is the fourth installment in the Fast franchise.
Good try.
I was counting.
I tried.
There was Fast Racing League,
it came out in the Wii Shop channel in 2011.
We had Fast.
With a name like that, how did it not burn up the charts?
Fast Racing Neo was on the Wii U in 2015.
Fast RMS, which is an enhanced version
of Fast Racing Neo came out as a launch title for the Switch Racing Neo came out, is a launch title for the Switch.
And then Fast Fusion is the launch title for the Switch 2.
And may I just say, one of the better launch titles
on the Switch 2, I think.
Yeah, it's definitely up there.
It is, though, such a silly name that when people asked me
what I was playing, I pretended I didn't know the name
of it, because I didn't wanna say Fast Fusion out loud I didn't want to say Fast Fusion Outlander.
It sounds like you're describing a genre of restaurant.
There's new Fast Fusion place out there on Delancey.
So Chris Plante, what is this game?
So the best comparison, like I said,
it wiped out F-Zero, it is doing what Nintendo
doesn't seem to have interest in doing.
It doesn't seem like it wants to bring back F-Zero.
So this series has a history of filling that gap on Nintendo's behalf. It is a futuristic racing game
in which you zip around these gravity-defying racetracks doing loop after loop, but the hook
here this time around is, well, there's a few. One, it looks fucking great.
And that is because it is using all of the new,
like, whiz-bang technology that allows you to, like,
turn low resolution graphics into high resolution graphics.
It's 4K HDR at 60 frames per second.
Fucking pretty wild.
Killer.
The second thing that it's doing,
it's a racing game that lets you jump.
And it turns out,
That's cool, I love that.
It's cool as hell to be able to jump in your racing games.
And the third thing is the boost pads.
There are these boost pads that go all around the track
and they are two different colors.
And I'm not sure what colors they were for you,
Russ, what were they for you?
Did it work?
Are you addressing me?
Yeah.
Yeah.
How bad is it over there? Do we think this is going to work? Is this going to be good?
Yes, I need Russ Frusik. I don't care if there's grinding behind you. I need you.
Russ, what colors were the boost pads?
They looked to me like red and blue, but...
Okay, great. So you can go...
You shift your vehicle's color to match the boost pads.
If you are the right color, if you match,
you're zipping through the course,
but there's a risk reward here
because if you're the wrong color, it drains your juice.
Drain too dry.
Yeah, there's also a boost meter that you're working up
by collecting coins on the map,
and you can steal those from other people
by boosting into them or landing on top of them,
heavyweight style.
But the really important thing to know about this game
is that you're going a million,
billion fucking miles per hour.
And it's so, so fast in that, like,
I remember the first time I played,
I think I was wipe out on either PSP or PS Vita
and just being like completely mind blown
by the fact that I was playing a handheld thing and playing a game
that looked this, this good in this fast. And I feel like that, I don't know. I was
shocked to have that same experience on a concept of 2025.
You are going a billion trillion miles per hour, but you have an astonishing level of
control right out the box of your vehicle. So it's really easy to get around the course.
They want you to have the joy of moving really fast, but they don't want you
worrying so much about the like racing the track as they do you making the
decisions, these risk or decisions like, Hey, should I jump to try to get some
extra boosts like boxes, uh, risking putting myself into the air
and running into a billboard?
Should I boost past a enemy, knocking them out of the way,
but then not having enough boost,
basically exposing myself to attacks from other racers?
It's all these little choices that you're making.
And then the racing is kind of, I don't know,
I found it kind of surprisingly simple and easy
because it gives you so much control of your vehicle.
Yeah, it feels really, really good.
There's something that's smart it's doing
about the view range and the angle
where your ship is so close to the camera
that even when it's going really fast,
you feel like you've got a ton of control.
Like it still feel, it doesn't feel like you're not able
to keep pace with what it's doing.
Most of the times that you die, a lot of the times, at least,
it is your fault. Like, it is...
For me, a lot of times, it was seeing some, like, boost tokens
in the air and thinking,
-"I can jump to that." -"I wanna grab those."
Yeah, for sure.
But then deciding to grab them like,
eh, about five seconds too late.
Just smashing right into a bridge.
There is also an element in this
that you don't see in a lot of these arcade racing games.
I guess F-Zero is probably the closest analog.
There's no randomness.
There's no, oh, you hit the thing
and you get a slot machine of like,
what are you gonna get?
So that actually makes it fucking Christ.
Why did you guys make me come here?
This will probably be the last good insight I have this episode because Jesus Christ,
but I did appreciate the fact that there you weren't having to do the slot machine item
pick up blue shell thing. I'll build on that a little bit in that this is the kind of ideal companion to arrive alongside Mario Kart World for me.
Because I really enjoyed Mario Kart World
and I do wanna give everyone an update on my colonoscopy.
It went great.
And I played a lot of Mario Kart World
while preparing for it.
I don't think we talked about it.
That's kind of like a you thing.
That's a side quest that you went on without us, your friends.
I assumed it was a resting thing, so I'm glad to hear you fill in the...
I figured while I was away that was like the number one topic.
Why would you have Chris Grant on if not to talk about my elf?
Anyway, I played a lot of it.
The frustrating thing about that game is you race and you race and you race and then you
get third place at the very last second after being in first place the whole time and it's
maddening.
That said, I absolutely adore that game.
But this is the opposite.
I'm sure there's rubber banding behind the scenes, but it largely feels fair.
When I lose, it feels like I deserve to lose.
When I win, it feels like I deserve to lose. When I win, it feels like I deserve to win.
It feels, while like an arcade racer,
like something more competitive than Mario Kart.
Also, the, I don't know, Hoops or Griffin,
if you can talk to this, the unlock path of this game,
I really enjoyed.
Yeah, it's cool.
So you get money by collecting these boost tokens
on the map, but you get more money for,
you know, placing really well in a race.
There's another mode called superhero mode
where you can also get a lot of money,
and that involves you coming in first in a race,
and also you can't explode at any point.
And it's very, very hard,
but you can get lots of money for doing that.
And then, sorry, I just ran up and down the stairs.
There's a time attack mode also that is, um, you versus developers times.
And it is tough.
Like I expected, Oh, I'll be able to win the first race after a few rounds.
And no, they really want you to figure out every little angle of the race.
What I can't get over.
And I know we usually don't talk about like price on this show, but $14.99 is such a bizarre price for this game in that it feels
as feature-rich as any other launch title I remember playing on any other video game
console.
Um, I don't know if it's just like they assume that everybody will buy it if you price it. I mean, I think it's just standing out so, so much more in comparison because the,
you know, killer app, at least from Nintendo's side, the big new game, uh, is, is Mario Kart
World, which costs $80. And there's been so much disgust about that
to have another racing game come out that,
I mean, frankly, guys, I have not played,
I don't think I've played Mario Kart since last week.
It was kinda dead on arrival, I feel like, at our house.
We've been playing a lot of Switch 2, but not that.
And this is obviously not as big and ambitious
as Mario Kart, but I do think I have had some more fun
with it because it looks so good
and it just feels really, really good to play.
It feels like an onboard, like a total, like,
how can we get the most amount of customers at any given time?
I'm sorry, Rachel.
Why, poor Rachel is gonna have to work with this audio.
Do you care? People can't see it. The chainsaw is right behind you. It's like coming through the wall. Poor Rachel is gonna have to work with this audio.
And you know what?
People can't see it.
The chainsaw is right behind you.
It's like coming through the wall.
And he keeps wheeling it.
As if he's doing his job.
Into his office.
And I want this to be a 40X experience
for the people at home.
So please jam a vibrator under your seat if you won't mind.
And you know what?
If that's gonna work for you, so much the better.
You're talking about the res motion control.
Yes, correct. Yeah, only use the res motion control. Yes, correct.
Yeah, only use the res motion control.
I didn't actually finish my thought about the economy
of the game.
Please.
Like you get the boost tokens
and then you can use those to buy new tracks,
access to new tracks and you can buy new ships
and then you can fuse the ships together
to create new ships.
And those are like unique in their own way.
The ships do feel kind of different from each other.
There's like heavier ones that go much faster when they boost and then there's ones that
accelerate faster.
That's not the most novel concept but it is just kind of enough to, I don't know, put
that extra little carrot on the stick.
I feel like it's just a really good blend of like, the amount of focus that you have to give it
and the layering of the mechanics.
It feels like when you're in the pocket,
almost a little bit more like a rhythm game.
Where like, you are, you know the sequence,
you know the next thing you need to do.
You're like, after you do a big long like blue trail,
I would sometimes start to like, just go ahead and flip
to orange automatically thinking like, okay, the next thing I'm gonna do is over here. And especially as you repeat the tracks long like blue trail, I would sometimes start to like, just go ahead and flip to orange automatically thinking like,
okay, the next thing I'm gonna do is over here.
And especially as you repeat the tracks over and over again,
you start to get a sense of like,
oh, that's right, this jump is coming up
where I can hit that line and then I'm gonna land.
And if you're getting those mechanics,
like Plant said, the racing becomes almost secondary.
And I like that so much more.
I much prefer that where I'm learning game mechanics than I am to actually dueling someone
for trying to drift behind them
and get a few more seconds of my time shaved off.
That's such a great point in the fact
that the track itself kind of looks like a track
in a Guitar Hero game, brings that home even more.
The dueling other racers, what I do love about that,
and we briefly touched on it, is you build up this boost meter and it does give you
some speed and it's especially useful if you've come to a complete stop and you
need to catch up to the pack. But really it becomes this offensive move for
taking people out in that constant feeling of, okay I have somebody in
front of me and I can take them out,
but I know I have two people behind me.
And if I boost through them,
I'm gonna be empty on my boost gauge,
and that means the two people behind me can take me out.
And it becomes this...
It becomes like croquet, right?
Because it's like, I have to hit this guy in front of me
so I can steal his boost,
so then I can boost past these next, these next...
Because if you're not boosting in this game,
the boost feels fucking great. If you're not using it constantly, you slow down to a point where you are going to get past.
So managing that bar is really important. If you run it out to zero, you expose yourself
defensively, and it's like that, yeah, the head games are, I mean, playing against robots, but
yeah, it's something special. I think it's great that this and Mario Kart
are just gonna be cooked on a mini Switch 2's day one,
is killer.
Griffin, I was thinking, you know, like last fall,
we went to a lake house with some of our friends together.
And I imagine like having both of these games,
I want both.
Like there are certain people I wanna play Mario Kart with
and there are some people like,
I cannot wait to play this game with you.
Playing Mario Kart with you, that'll be fun,
but like, playing this, I feel like we will.
For the real gamers.
Just say for the real gamers.
For the real gamers, is what I'm trying to say.
I think this game rules, I think it's,
genuinely it's one of the, it's some of the most fun
I've had on the Switch 2 in the week and change
that I've had my hands on it.
And I think at 15 bucks, it's a steal.
Hell yeah.
Cool video games.
Should we take a break and then talk about other games?
I would love to do that.
Russ, how are you?
Russ is holding his face and his hands in a really different pose.
Can I leave?
Is that possible?
Yeah, I think that would probably be better.
Yeah, thanks Russ.
Thank you so much, Russ.
Have a nice show.
Sorry about all the shit, man.
Sorry about everything, Russ.
We talked a little bit about, I think last week,
about how little fanfare there was
with the Switch 2 launch,
and we kinda wanted to revisit it this week to see where everybody's head is at. a little bit about, I think last week about how little fanfare there was with the Switch 2 launch and
we kind of wanted to revisit it this week to see where everybody's head is at now that the you know, we're past all of the
The hubbub the lights the glamour the glitz how's your switch switch journey been y'all?
I mean we've been playing it quite a bit
mostly still tears of the, the updated Switch 2 version.
Henry has finally kind of taken a shine to that game.
It's a very complex, he plays a lot of games at this point,
but there's so much shit you can do in that game,
and just so many kind of buttons to juggle
to do all of that stuff,
but it seems like he's finally like clicked with it
and so we've been having a lot of fun playing that.
Honestly, I love having Fast Fusion kind of on the docket
because it is a fun like five minute game.
It's a fun game to just like pick up
and do a little chunk of, but yeah,
I've been playing the Switch 2 quite a bit at this point.
I did not, I have a couple things on my Rogue Alli-X
on my to-do list to go to,
but it is maybe because it is significantly heavier.
I have been trending towards the stuff on Switch 2.
So yeah, it's been getting a lot of play over here.
I love this damn thing.
It's so good.
You weren't here last week, right Chris?
I wasn't here last week.
My take, and I'm glad I had the extra time to play it,
and I'm glad I had a colonoscopy
so I could really get to know this thing
and it could get to know me.
I will just say the obvious bummer of it out of the way
is not actually to do with
it.
It's to do with just everything in games now, which is we have locked into the iterative
era of hardware.
Gone are the days of the Wiimote and the Kinect and all of those things, whether you like
them or not.
And here are the new days of the iterative console release.
But what I can say as a huge compliment to
the Switch 2 versus the Xbox Series X and the PlayStation 5 is I want to turn
it on. With both those consoles I just had no desire pretty much immediately.
You know I worked through Demon's Souls but beyond that the the systems they are a means to an end of playing
the thing on my TV the switch to is the opposite so far I've really enjoyed
Mario Kart even if it frustrates me and all the way Mario Kart says I've really
enjoyed fast fusion I've loved digging into the GameCube catalog. I have not even done that yet. Dude, Soul Calibur 2 is just a killer game
and just being on my console ready to work whenever I want
it is absolutely perfect.
And I love that things run well.
They run really, really well.
I wasn't sure about the like upgrades to Zelda and stuff.
And I was worried about it because that sort of stuff in the past has not been
Nintendo's jam and they've absolutely nailed it.
And I think what I just had to do as I was playing it more and more was let go of
my feelings about consoles, basically of the past.
And if I thought about this in the same way
that I felt when I played the Switch OLED,
it's like way past even that.
Like I'm loving this way more than I did that upgrade.
And we talked about that.
That was such a more marginal upgrade than this.
Yeah, but we all loved it, right?
Like it was a great screen.
But the moment when I realized like, oh, it's really clicking for me was we
have to, you know, acquire code for games.
And we talked about on the show week after week, and I was started to want to go back
to asking for switch code instead of steam.
And I haven't done that for years.
Um, because the steam deck was my default and then other options.
And you're right, Griffin.
It's so much lighter and just more comfortable.
And being able to get that same amount of power and ease, but also having it not weigh
so much, it matters.
It really does matter.
So yeah, overall I like it.
I do feel like we are living in a period
of an embarrassment of riches.
And I think that's overall really good.
I do wonder if we're also barreling towards
our own version of the modern console wars,
where people are very picky about what they want
from a handheld.
Yeah.
But I don't know.
So that was kind of my rant.
Sorry to jump at all.
It's so weird to think of Nintendo competing in that.
They've been so clearly doing their own thing,
but the fact remains that for the past two, three,
whenever the Steam Deck came out,
I basically kind of put my console stuff
to the side almost entirely
and was using that except for Nintendo games.
And now, I don't know, man,
I will cop to last week being a little blustery
about like, well, my rogue ally X is stronger
in every conceivable way.
And I don't know, after playing more Tears of the Kingdom,
which just fucking looks and runs so good,
like I don't really even feel that way
particularly strongly anymore.
I'm sure that there are some big showpiece games
that will still maybe stand out,
but yeah, it has really asserted itself around here.
What about you, Juz?
Because you were much cooler on it than we were last time.
Thanks, Griff.
I always try to be very, very cool.
Appreciate you noticing that.
I had a couple of good contextual experiences with it
where I needed to be, we were at the theater, and our show got rained out, and I had it couple of good contextual experiences with it where I needed to be, we were at the theater
and our show got rained out and I had it with me
and we were backstage in the shell
and I was able to pop off the controllers
and put on the little doohickeys,
which is a bad solution for that, that's stupid.
I hate having to have that with me.
They help, but it's like another thing.
You're talking about the Joy-Con rails sort of thing?
Yeah, you're supposed to use it for mouse,
but also it gives you a bit more grip
when you're doing the individual Joy-Con things.
But we did some Mario Kart,
and I just had me and Cooper did two player battles and stuff,
and then we had a couple other people play and it's, you know, you put it in
somebody's hand and it's the screen's big enough that you don't feel ridiculous
popping out the kickstand and actually like playing a little bit.
So for that, like, uh, it was good.
Um, not the like ideal game for it, I guess, for me,
just because it's not my favorite, but like that worked well.
I went out and got actually a couple of the wheels,
wheel things, they've got like a two pack
of the wheel handles for these.
I wanna see how the kids, if the kids enjoyed those,
they did not, they thought it sucked to do,
they hated it, they cried. Literally, I've got them at the house.
People can use them, but not my kids.
And I bought a camera, Griff.
I don't know if you're gonna get a camera.
No, I've seen so many pictures of just like,
Best Buy display units of just like,
all them switches gone, all the memory cards gone.
There's like 50 cameras. Because they'd see them.
But it is, that feels, I really feel like
if the camera was gonna be a thing,
I really wish it had been packed in.
It really does feel like, you know, it even feels weird.
Like if I see people on and I have the camera,
like it feels presumptuous. Like I see them playing people on and I have a camera, like, it feels presumptuous.
Like, I see them playing something else
and I'm the one with the camera
and I'm gonna be like, pardon.
Pardon, mind, hello?
It's all weird, but Griffin, get one so we can like,
I will say there was a cool application for it in,
when we were playing Mario Kart,
because it let you like move the circle
to where your head is in the room.
Yeah.
And that was like your icon for the game.
So like, as you, like whatever you did in the room,
like that was still your like little icon.
It really feels, really feels like I could wait four months
and get it for $9.99 at the local Circuit City.
It feels, it feels like that much.
Yeah, but you already spent that 10 bucks
on Welcome Tour, so you won't have it.
That's a good point.
That's a good point.
That's still really bad, by the way.
Does Welcome Tour have incredible video functionality?
I bet it does. How is it hard enough
on Welcome Tour?
But I guess we don't need to circle back around on that.
There's so much of it that's invisible
and you just have to wander around.
That thing's a stinker.
I will, you know what, it is,
I don't know how much value there is to grossing about this
before the year is out
and there's like a whole other suite of stuff.
That Donkey Kong game kit looks killer.
I wish that was out at launch.
I think I'd probably be a lot more excited about it.
And if I would be more excited about it,
if that Donkey Kong game was out already, then like,
who gives a shit?
Right, exactly.
You know what I was like, yeah, then wait.
You know what I mean?
Baby.
No, but it's a-
Don't buy it so early, dork.
We talk about console launches in their own kind of way.
Like it is a contextual sort of self-contained event
because it is like, I don't know,
it has such an impact on the industry
and the like year and the future of like
what gaming promise, like it is an impactful thing.
And so it is, I think, kind of shitty
to have such a, what would,
I almost certainly looks like could be like
a first party killer app at launch, not be at launch.
It really feels, now that I have a little space
and I'm actually like a little less like frustrated
about it because I see where it sort of fits
in the landscape a little better,
it really does feel like Nintendo making good
on sort of what, I feel like this is what Sony and
Microsoft had have wanted to do in terms of the like seamless trying to get to
iPhone levels of like just seamlessly replacing your hardware on a cycle that
they can dictate and try to like, you know, the individual numbers were just
like, it's like it's a platform, you know what I mean? It's less about the numbering.
I feel like Nintendo has actually like done that in a way that feels really,
really genuinely iterative that has like kept continuity in this product.
We're like, I don't think Microsoft and Sony have ever had the discipline
to make a five feel like a successor to four.
But I feel like the Nintendo Switch 2 really does do that.
It feels like a direct expansion and continuation
of that whole thing.
I agree with that, and I think a lot of that
is in the UI actually working.
Sure.
So much of what has been really nice about this console
is not things that kids get excited about.
It is, hey, I hopped on the store and it loaded.
And then I really clicked a game and I bought it.
And it didn't take like a million headaches,
little tiny headaches to do that.
And everything just actually works.
And when I connect to online stuff, it is totally fine.
And it's all these little small things that are not appealing
back of the box cases.
But I always wondered
why Nintendo didn't just fix on the Switch one, and I'm wondering how much of the problems
that they faced were like foundational and how they had made things, and they simply
could not fix them until they did a ground up rebuild, and that's a lot of what we have
here. The only like, and this is, they don't need my worries. But there is plenty of clues that this was made to come out years ago, as in like when the motherboards were printed, things like that. And I, it feels like the right amount of
powerful right now for running all these
different things, but I'm not sure how much
like kind of runway it has.
Yeah.
I, I enjoyed having that kind of three years
of the Switch really feeling like it was enough.
A contender.
Yeah.
Yes.
And I, I'm a little worried about that
But again, like that's not they don't need my pity then that's not
Concerned my the excitement I feel for the switch to would be considerably tempered if tomorrow
Steam or the Republic of gamers were like, yeah, and here's the raw Gali light. It's
30% stronger and it's it's 40% lighter.
I'd be like, well, fuck, that sounds actually really good.
I would actually have to go ahead and hop on that.
There's a whole lot of fucking around
that I don't have to do with this guy
that I've fucked around with a lot of PC handhelds,
Windows handhelds, Steam handhelds,
Linux handhelds, Android handhelds, a lot recently.
Right. And I will say that even though I enjoy that a great deal, there is something to be handhelds, Android handhelds, a lot recently. Right.
And I will say that even though I enjoy that a great deal, there is something to be said for, it's going to work.
It'll work.
Yeah.
It's going to work.
And you can hand it in, it'll play.
Kids, and it will work.
I mean, true, yeah.
Unless you want them to play together in the open world of Mario.
I let Henry use my old Steam, uh, Steam Deck, uh, OLED after I got the
Rock Allie X, uh, cause there's some games that are not on Switch
that he wanted to play, and he bounced the fuck off
that thing because of, I don't know,
having to just navigate any of that UI
and manage that stuff was not compelling to him.
I actually used the virtual game card system to great effect.
Was that with Survival Kids?
No, I used it with, so, okay.
Yes, I did use that for Survival Kids.
That was just like redeeming a Steam code.
That's what the cards are like.
It's just like redeeming a code.
That's not that cool.
But the virtual game cards are kind of interesting.
So I'll tell you the way that I used it.
When I transferred my Switch to my switch to,
it took a lot of my most recently played games and it put them into my library
and started downloading them.
And it said that I had the virtual game cards for these things loaded into this
switch. And then, uh, I had intended Disney,
dreamlike Valley on my switch on the Switch 2 had moved over.
Charlie wanted to play it on my Switch 1.
And I couldn't make that happen
because the virtual game card was in my Switch 2.
So basically I downloaded it on the old Switch
and then I ejected the game card for my Switch 2.
And then my Switch 1 could load the virtual game card,
and then it was working.
Yeah, the way it used to work,
because I've done this once too, actually,
before the Switch 2 came out,
I had to move over the virtual game card for Minecraft
from my Switch OLED to my Switch Lite,
so I could play multiplayer with Henry. The way that it worked before was just my Switch Lite was not my Switch Lite, so I could play multiplayer with Henry.
The way that it worked before was just my Switch Lite
was not my primary console,
so any time I played a game,
either starting it up or resuming it or playing it,
it was making online checks to ensure
that the other Switch was not being used.
So there was some bullshit where I would have to put
Henry's Switch in airplane mode
if we wanted to play
Animal Crossing together across our two switches. It's a huge pain in the ass
And this seems like the solve for that is it's just like yeah, you have you have a little transferable license token
that means you can play the game without constant, you know on online checking and
That's what it is. It works pretty good. It works good. Yeah, I
Thought you were talking about the game share option.
Where you can. No, I did not try that.
I know that Survival Kids has that equipped.
I'll complain about this,
some of those little things that didn't bug me until recently.
This nonsense right here with the buttons
where the chat button is right beneath the home button,
no thank you, I never wanna press that C in my life.
Put it on the fifth side that is away from me,
not right next to the extremely useful home button, please.
The home button is raised a little bit,
but that feels like an admission of guilt, doesn't it,
that you needed to raise it to remind me
that that's the button I'm looking for?
Put that C anywhere.
Put it next to this circle I've never pushed.
Please, put a whole no man's land.
If you could make an apps folder like I have on my phone
for the things I can't delete, that'd be great.
Have you all tried that Jeff Grubb
patented kickstand grip trick?
Kickstand grip trick where you pop the kickstand out.
Pull the kickstand out, put your fingers in it as a grip.
That's insane.
And play the switch.
It works quite well.
I'm not trying to do this.
Yes, it's pretty nice.
Feels pretty good.
I mean, I would not be opposed to it.
I will say it has been rough on the old carpal tunnel.
I've had to not hold it very, very much.
It is a beefy console.
I know the ROG AliEx is bigger,
but it feels better ergonomically.
And honestly, that thing I usually put on a table
with a kickstand up while I'm using it.
The lack of ergonomic options right now
for the Switch 2 is troubling.
I think for all the Switch iterations I have had,
I've had put some sort of case on there
that gave it a couple handles on the back,
because otherwise you're kind of having
a cradle empty space with your palm, which isn't great.
Also, this is a minor complaint,
but I have also modified all of my old switches
so that the left set of four buttons is a D-pad.
I don't know if they ever actually sold Joy-Cons
that were like that.
I feel like they did at a certain point,
but it is like a very common custom mod as you swap out the shell and then you can replace those four
disconnected buttons with a D-pad, and not having that has been, I don't know, kind
of annoying.
Yeah, that is, I guess, the challenge for something that is iterative like this is over
the course of the last, what, eight years, we got all these little tiny fixes
that allowed us to make the switch one to our liking,
and then you just restart that.
I'm sure that shit's gonna come out.
I'm sure Horry is like, you wanna buy more stuff?
Please, we're happy to sell it to you.
Hey, can we talk about some emails?
Sure. Strong, you seem upset. Can we talk about some emails? Sure.
Strong, you seem upset.
No, I think that sounds great.
I love emails.
Great.
Yeah, you wanna go ahead?
Go for it.
First up, we have from Rob.
Griffin made a reference to the Hitman team
needing to just go ahead and make a Bond game,
and I just need to know if he's aware
they actually are making one look sick as hell.
Uh, fucking cool man. I didn't know.
Uh, not being in the industry anymore has been pretty, uh, not being on the industry anymore
and Twitter completely fucking turning into an unusable, unnavigable, horrible wasteland
has really kind of affected my ability to stay totally on top of what all of the games coming out
are, which is maybe not something that you wanna hear
your video game critic of choice to say out loud,
but yeah, I didn't know, 007 First Light from Idle.
I'll catch you up. Sure enough, man.
And the listeners.
Yeah, there's a trailer actually came out last week. It's kind of cool to you're you're young James Bond. You're in your 20s. You're just
Junior chasing scum fuck. Yeah blasting scum
No, this looks cool. Awesome. Hey, thank you. Dear reader
I guess I don't have to you know
I don't have to be fully aware of every game coming out because then people get, it takes a whole village to raise a child.
Uh, next up we have from Nathan.
It's very funny that they replaced Chris plant with Chris grant
and Russ with good Russ.
I guess they should replace Justin with the other Justin McElroy.
He's back from the rainforest and Griffin with a Griffin presumably.
I mean, Griffin Newman is the official sort of alter Griffin.
Yeah.
Justin, I didn't know there is another Justin McElroy.
Justin with Canadian journalist Justin McElroy.
CBC Justin McElroy, though.
Yeah.
We should do one episode.
He's back actually from his sabbatical, I think.
We should do an episode that's just Chris Grant
and Good Russ and Griffin Newman
and Canadian Justin McElroy.
I'd listen to that.
That would be good.
Yeah, that'd be really easy for us.
Um, Sebastian says, I don't completely understand this hangup about the
switch to not having a gimmick.
I was pretty sure the consensus for a while has been they definitely should
just make a better switch instead of doing something weird that will flop.
Would a new Xbox or PlayStation have this problem or they just need to be better?
I bought the first switch to play the games on it, not because I was excited about the Joy-Cons."
It's a fair point, but the new Xbox and PlayStation do have that problem.
I was not excited really that much about the PlayStation 5 launch.
I did not adopt a Series X or whatever until way, way, way
the fuck after that came out.
I do think that those platforms are not particularly exciting.
I do think the Switch 2 is a big enough bump in quality
and power enough that that has, I don't know,
settled in as the gimmick, but I don't think it's unreasonable
to want something exciting that your technology
can do that it couldn't use to.
And I definitely, I don't know, the mouse thing is such a, when Henry found out that
you could use one of the Joy-Cons for a mouse, one of his friends told him when they were
over playing Mario Kart last weekend, he thought he was like lying because he thought it was
so ridiculous.
It is, I don't think, I think it'll be a while
before they come up with any reason for us to use that.
Metroid, right, like that's the first thing I see.
Man, even that, I don't, I don't, I don't know.
I think the trouble here, and it's a good question,
but Microsoft and Sony are explicitly in the video game console business.
Nintendo in its own words has been in the toy making business for most of its existence.
I mean, card business before that.
But it expressly pursues novelty.
It has talked at length about the importance of novelty
in everything it does.
So for it to do that, it's fine.
It just is going, it is a contradiction
of its own philosophy and what it states to be.
But you can do it just that,
that is I think where the disappointment comes in
versus the Xbox or the PlayStation
where not only do we not expect them to do it, but when they do pursue novelty, like the PlayStation Move or the
Kinect, it tends to be a bit of an embarrassment.
Yeah.
Um, yeah, I don't feel that strongly about that.
I feel like any, anymore, just because I don't know, I am surprised by how much I've been
when I saw the launch line up, I was thinking like, okay, you know, we'll play it quite
a bit that first week
and then bounce off.
But I don't know, I don't feel that strongly anymore
that it needed that thing and I am kinda glad
that they didn't tack some extra shit on that made it,
they did tack some extra shit on,
but it does not get in the way
of my enjoyment of the thing.
There's also a difference between what I think
would probably be a good business decision
and what I as a human would greedily want to
Spend money on and mess around with I think we're always desperate for novelty like that that makes sense
I think that it it's a bit of a bummer to see video game consoles going the way of like
Buying the latest TV or whatever where it's like you spend five minutes
kind of messing around, be like, oh, that's fun,
and they kind of connect to this,
and this is a little bit higher res.
But it is like, it does feel,
it feels iterative in a way
because everything is so connected.
It feels, for something to go too far out of bounds
at this point with like how portable
it feels like games need to be now to really make sense.
I don't know if we're gonna see those like huge departures,
those big swings like Nintendo was used to,
although they can do a lot more in the portable space
probably before it starts to feel iterative.
Yeah, I mean they used to, right?
Like we used to have the DS and the 3DS.
Back in my day Yeah, Johnny Cash
What else what else are you all enjoying right now?
Hoops you enjoy anything you watching TV shows where like a mystery happens. Oh, man Do you guys want to hear about the best new reality show? This is my favorite new reality show. Yeah, of course
Destination X with Jeffrey Dean Morgan
reality show. Yeah, of course. It's called Destination X. Destination X with Jeffrey Dean Morgan?
Jeffrey Dean Morgan's game. Where the X are we? I saw a commercial where someone said, guys, where the X are we?
This thing is primo. It is Jeffrey Dean Morgan is just like looking sexy in a bunch of different rooms. Cool. He's like barreling the camera like, this is my game.
I think the players are gonna love where I've gotten them this time.
I think the players are gonna love where I've gotten them this time.
It's destination X. And then the whole episode is about these people have been driven to a remote location
wearing Jeffrey Dean Morgan's patented electric blindfolds, and then they take them off and they are given a series of challenges where they have to
figure out where they are. That is the thing. That's the whole game. It's like where they are.
So it's like GeoGuessr, but you're like in it.
Some of it is GeoGuessr, some of it is wild shit.
Like Jeffrey Dean Morgan was interviewing people
in these rooms and they'd come in, he was like,
well, where do you think you're at?
What are you thinking so far?
Are you enjoying your time?
And in one of the rooms,
there was a picture of Jennifer Aniston,
and in the other room, there was a picture of Jennifer Aniston. And in the other room,
there was a picture of Eva Longoria for no reason.
They were just in there and they don't reference it
as a viewer.
You're just like, hmm.
And then it turns out they're in Geneva.
It's like you were supposed to get
that you could buy Jennifer Aniston
and Eva Longoria to get Geneva.
That's just one of the many, many hits.
That's awesome, man.
I feel like geography is one of the things
that I am stupid about, and that is saying something.
Yeah.
Let me say, I feel so, so stupid about geography
that I actually, genuinely, no bullshit,
feel like I am learning from this
bottom of the barrel NBC reality show this I say bottom of the barrel
But it is a highly produced format. This is actually a format. There was a huge bidding war for internationally
It's one of those that you're gonna see like a lot of versions of this concept
Because there is a fun idea of if you participate in these challenges along the way
Where you're sort of racing, you will get information,
but only the first person to obtain the information
gets accurate information.
And the other people get inaccurate information,
or red herrings, without really knowing
whether or not they've gotten good or bad information.
So a lot of it is about information sharing,
what you have learned, what you can glean from other people,
because you're kind of not sure what you can
and can't rely on.
Because it's not just like I'm in France,
it's like I'm in a specific city, specific area in France,
because the eliminations bit is the five players
or four players or however many are selected,
they're brought in what's called the map room
with Jeffrey Dean Morgan,
and they have to put a mark where they are at on the map.
And whoever's farthest away from where they're actually at,
they're eliminated.
And the way that works is Jeffrey Dean Morgan
takes you out of the bus and he's like,
here's where the fuck you are,
look, it's the Eiffel Tower, you stupid son of a bitch.
And then you have to be like, fuck,
the Eiffel Tower is right there
and I thought I was in Rome, fuck.
Jeffrey Dean Morgan always offers
to go get the person a treat.
Every episode he's like, let's go get some ice cream.
That's good, I like that.
Is every episode a different destination?
Yes, it's a different destination
and you learn a lot about the destination.
Like you see all the famous people there from there.
And like again, I'm an idiot about this stuff.
I feel like I actually learned a little something
and it is challenging for me to play along
because I'm so stupid.
Yeah.
That even I without my digital blindfold
am still unable to geoguess the destination X.
There's like four episodes up I think.
It's pretty good, just pretty good.
Okay. I don't know if you were trying to tee this up Chris, but I think. It's pretty good, just pretty good. Okay.
I don't know if you were trying to tee this up, Chris,
but I've been watching Poker Face,
Rachel and I started the new season,
season two of Poker Face,
the Natasha Leone Mystery of the Week show,
and it's fucking great, it's really fun.
Did you guys watch the first season of that?
I?
I watched the first few. I don don't know why other than it being on
a streaming service that I don't
instantaneously turn on all the time.
I found it a little sluggishly paced for my tastes.
I felt like it moved kind of slowly
in the couple episodes I watched.
I did not watch very much.
It is one I would like to return to.
It's one I like in theory.
And when I see a show like that get picked up
for another season, it makes me think there's other stuff
going on that I would probably dig.
Oh, by the way, Andor is the best Star Wars thing
that's been.
Oh, good, yeah.
If you wanna watch that.
If you wanna see the best Star Wars thing.
Chris, I think you're the last one to
and yes, I am the last one.
I actually was curious to, I guess I'll just use my time to throw back to you, so I'm sure. Yes, I am the last one. I actually was curious to you,
I guess I'll just use my time to throw back to you, Griffin.
Yeah.
I saw you play in the 100 line.
Yeah, can I finish Poker Face real quick?
Please.
Because I did wanna spend some time.
I do think this second season,
I do think the first few mysteries of the first season
are the most sluggish.
I do think that they get a bit more outlandish
and that turned out to be kind of the fun part of the show
is you start to, it starts to just have like shit in it
that any other mystery show you would just be like,
oh, it's so convenient that the killer just happened to,
X, Y, or Z happened to say this in front of them.
So, and then the second season goes 10 times as hard
on that shit because I think they, I don't know,
realize that that's the stuff that people liked
about the first season.
So if you like a mystery that does not take itself
particularly seriously, I think the second season has been,
we've only watched a few episodes,
but they've been really fun and really great.
I have, I did start playing Hundred Line.
To put my cards out on the table,
earlier this year, before I knew about the existence
of this game, I replayed Danganronpa
because I was just jonesing to play that game.
And so I feel a little bit like I just sorta played it.
Like it's so much, it's so much a Danganronpa game.
Like so much that I do, it hasn't really grabbed me,
I think just because I just spent a long time with it.
So this may just be like a timing issue.
But it is certainly, that is certainly a genre
reminiscent of a franchise that I really, really do like.
I haven't had a great time with like this SRPG
kind of like combat stuff so far,
but it also seems like the kind of thing,
like a fire emblem or whatever,
that once you have more units
that can do different types of shit,
it probably gets a little bit more interesting.
So too soon to tell on that one.
I did wanna shout out one more mystery thing.
I've been reading a book
by one of my favorite fantasy authors, Robert Jackson Bennett.
Who-
Where's Scott Hart?
No, Robert Jackson Bennett wrote the Divine Cities
trilogy, the City of Stairs, City of Blades,
and the Unhuckles.
Oh yeah, that's good stuff.
Those are fucking some of my favorite fantasy books ever.
And the Founders trilogy, Foundry Side Vigilance
and Shorefall, which are also super, super rad.
Last year he published a book that is, I think,
the start of a new series.
The book is called The Tainted Cup,
and it is a murder mystery.
It is a fantasy murder mystery set in this sort of
kingdom surrounded by violent oceans
where they have mastered sort of like genetic modification
and plant modification to create humans
who can do incredible things.
Like there's one type that can remember
everything that they see.
And there's ones that are really good at math.
And it is like a very, very much a Sherlock and Watson
murder mystery set in this like fantasy world.
And I'm like maybe a third of the way through it
and it's fucking great.
It's really, really good.
It's called The Tainted Cup.
And if you haven't read any of Robert Jackson Bennett's
stuff, this one has been very fun.
I think the Divine Cities trilogy
is really, really essential.
Like essential in the sense of like to read before?
No, not essential in the sense to read before.
I think it is like if you enjoy fantasy novels,
then you should definitely read those fantasy novels.
I'll throw one recommendation on just because
we're doing a Pride series at our theater this month
and it is a reminder always to watch,
but I'm a cheerleader.
You mentioned Poker Face Natasha Lyonne is in this movie,
came out in 2000.
It is about a teenage lesbian who is sent by her
fundamentalist parents to a conversion therapy camp
Which sounds like it should be not a fun movie and super depressing and probably not hold up after 25 years
But let me tell you it is a delight RuPaul is in it and is just absolutely lovely
Clea de Vaal so many great performances in this movie. It's like um
It's a bit like a John Waters movie
if you wanted it to be not quite as prickly,
if you wanted it to be a little more silly and slapstick
and even a little cuddly.
It's just a great movie.
Yeah, it's like a friendlier John Waters movie.
Yeah, yeah, it's like a John Waters,
if he made a sitcom in a weird way.
Like a Mayfair, like if you watch a John Waters movie on a plane
Yes, yeah, we don't have to be ashamed
TNT version of a John Waters
Yeah, yeah, yeah, yeah, um cool. We got anything else I
Don't think so man cool. We did it. Yeah, that's great
Thank you so much for listening to our podcast.
What are we doing next week?
Next week we're gonna be talking about-
Oh, dude, next week.
The fucking beach, dude!
Oh, dude.
Dude, yeah, man.
Distranging tooth to the beach.
I am so excited.
Gotta get pumped for that, man.
It's my time to shine.
I can't wait. So much more.
We're gonna be loving it, living it,
taking the journey together,
and I will have played it.
That's gonna do for us this week on the best of the best.
Well, we got the Patreon, we should plug the Patreon.
Oh, but that's Russ's job normally,
so that's why I forgot.
I'm sorry, but if you wanna support Russ's walls.
He's gonna need to rebuild them.
The Chainsaw Maniacs have really done a number on the wall.
He's been muted, but his video's on.
He's okay, but his place is like fucked up.
It's, you can find it at patreon.com forward slash the besties.
You get the besties battle brackets every month.
You also get two episodes of the resties every month.
It's a great deal for only $5 a month.
And we would appreciate if you checked it out.
Yeah. Thank you.
That was it.
Now we're done, now we can do it, you can wrap it up.
Yeah, that's gonna do it.
Wait, I have one more recommendation.
Oh, shit.
The episode of post games about the Switch 2 launch,
I found very edifying, and I feel like I learned a lot
from those discussions, and I feel like if you
Want a little bit more context and where this launch fits in the world and you want a good place to get on board with Post games I would highly recommend it because I really enjoy that. Thank you. That's pretty nice of you
Yeah, check it totally out. That's gonna do it for this week
Make sure you join us again next week for the best news because shouldn't the world's best friends pick the world's best games? Besties!