The Besties - One Game to Consume All of Your Time
Episode Date: October 17, 2025Ball x Pit makes an incredible first impression. But whether it’s a great break from the frustrations of life or an overly powerful time suck will depend on your taste in games. The Besties explain ...why. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Transcript
Discussion (0)
Y'all, do you use Waze or do you use Google Maps?
Which ones are you?
Well, I've lived in the exact same place for 40 years.
The idea that I would use either is wild.
You don't use GPS to get around, just like in case you, I just want to don't think about anything, Justin?
I already do that.
It's called driving, baby.
I said it to autopod.
I just tell myself, go to where the old wards donuts was.
And then I'm there.
I got Ways.
Up here.
I got Ways and Means.
Up here.
If people get lost in Huntington, there's actually an app on your phone called JMO.
and when you press it, Justin shows up
and he can tell you exactly
what's, like, where to go, what, and
like cool stuff you'll see on the way. The important thing is
I don't always end up where I thought
I was going to go. So this is a very
open-ended system that I got. I don't
use Ways, Chris, because one time I
used it and it told me to smash through a shopping
mall like a Blues Brothers did it.
And I said, also what happened to my house
when somebody used to do it.
It could have been somebody got out of the car.
I was like, damn, the Ways said I'd be able to
smash right through. But it seems like this
first outer wall was a little bit heavier
than what you guys know one of those Nazis was my acting
teacher that's true
go Chris what did you want to say dude
I've always loved you guy that's the I've always loved you guy
the Nazi that says that to the other guy
he taught me everything I know about acting
him and Jack but like
what did you want to talk about I just wanted
I wanted to talk about this because I'm a Google
I'm a Google Maps man but I think I am ready
to switch to ways because ways
lets you pick different voices to guide you through the world, right?
And they clearly had a long, deep thing on like what is an appropriate voice to get you from point A to point B safely.
And that's why today they sent me this notification, Sonic voice navigation.
Fans can now activate voice navigation by Sonic the Hedgehog in English and French.
Now let me tell you
I love
I love my boy Sonic
I don't know if he is who I want to take
driving instructions from
His entire thing is to go fast
Is it?
Are we talking Jalil
Are we talking
Which Sonic do we got?
You know it doesn't say
So I'm going to guess it's not
I guess they couldn't get Jalil for it
You're talking the two guys
That have a lot of experience
with Sonic and his relationship to cars.
That's true.
We wrote the book on that.
And I mean, literally, we tried to do a story about Sonic driving,
and Team Sonic had some ideas about how Sonic should relate to cars.
My name is Justin McRoy, and I know the best game of the week.
My name is Griffin McRoy, and yeah, I know the best game of the week.
My name is Christopher Thomas Plant, and I know the best game of the week.
My name is Wells Frasicke. I know the best game of the week.
Welcome to the Besties, where we talk about the latest and greatest in home interactive entertainment.
It's a video game club.
And quick style guide note here, guys, we got to settle on something, just Besties wide.
Do we say the X?
do we say and, do we make it silent?
Where are we going?
Good question.
So the game we're talking about is Ball X Pitt, and I think we need to...
So what's so fascinating is what you did there is exactly what I was trying to fucking avoid.
Like, I'm a professional, dude, I know what I'm doing.
How do I unilaterally?
Yeah, yeah, we have a conversation about it.
But how do I convey what the game is called?
Spy family.
That's why we're going to have a broad conversation.
Check this out.
Check this out.
Bulk spit.
Oh.
Fucking read it.
It looks like I'm the...
Hey, guess what?
game developers, if you make your shit look like
all one word, I'm going to read it like one word.
Hey, Griffin, I'm good with that
if you guys are. Yeah, bulk spit.
We always just pronounce the X.
Yeah, got to. So it would be like
Godzilla X-Kong.
Godzilla-Kong. If you want to make it one word, that's
fine, guys. We're going to say it like one.
Spikes family. Spikes family.
X-com.
Yeah. Yeah, that one
works too, man. Yeah, absolutely.
Chris, what's balkspit?
What's balks bit?
Bulk Spit is, what if you took Vampire Survivors and you took Breakout and you added an X in the middle and you would get this?
Oh, also, you can build towns.
Yes, you can.
Besties is about to take a break.
We will catch you right after this.
Oh, I love it.
Can I set up Bulkspit?
I've been thinking about how to do it to someone who isn't familiar.
I can't tell if devolver is going to be either pissed or thrilled at our new branding act.
They had their fucking chance to call it an element.
Sorry, this is universe-wide until the universe bends to my whim.
If you're going to keep putting a stupid-ass X in there, I'm going to keep saying the X out loud.
I didn't make it done.
You did.
Breakout is a good place to start.
Breakout, you move your paddle along the bottom of the board and you bounce the balls back up at the bricks to break them.
In Ballex Pit, take those bricks away.
Now they spawn in in rows and they keep moving down towards the bottom of the screen.
If they get too close to you, the character you're playing, or the bottom of the screen, they do damage to you.
Take too much damage and you die.
your paddle is actually a character one of like over a dozen characters each one starts with a different special ball and has like different mechanics that change the way the game is played they are not bound to the bottom of the screen you can move around freely wherever you want and you angle the launch of your many many balls towards the enemies that spawn in towards the top of the screen now throwing in some vampire survivors on that as enemies die they drop experience points when you level up you draft either a special ball which has like a
different things you can do, like a poison ball that does damage over time, or a laser ball that
damages all enemies in a line, or you can get like a special upgrade that is like a passive sort of
bonus thing. You can get like four of those. And that's it. You play through waves of enemies,
waves of bricks coming down the screen, you fight a few bosses, you beat a level, you get resources,
you take those back to town, and you have a little town that you're building where you also
kind of play breakout to harvest materials and build new buildings and then you go right back
down into the balks bit and the cycle continues yeah the vampire survivors like meta game is
very much alive here like you're going to see a lot of analogs there but obviously the actual
interaction the minute to minute is breakout yeah it's it's it's not even real i mean it's like
sort of breakout but even that belize it's like a hybrid of breakout and
space invaders because there's this idea of motion coming towards you right and that's that being
important and also this threat coming at you and like continuing to push down towards you so like
it's adding that layer of sort of like progressing through the other thing and also the important
the other important thing is like catching it which is such a big part of breakout is not really
I mean it's like an element but it's not really important yeah that was the big surprise that I had
Because when I heard the initial pitch, I was like, okay, I get this. Vampire survivors break out.
You're going to have to, to deal damage, you're going to have to constantly be swatting the ball back.
And you do do more damage in certain circumstances when you do that, when you catch the ball or many balls.
But it is not like, oh, game over, or you lose a life or even you lose health.
Like, there's no real punishment apart from losing time.
The breakout analogy, I think, is useful because there is a lot of strategy that goes into drafting, right?
You want to get stuff that is synergistic.
we haven't even talked about the, you know,
evolution and combination sort of mechanic,
which is really fucking rad.
But the breakout comparison, I think, is good
because breakout style games
require a certain amount of strategy
where maybe you want to keep a long back row
so you can shoot some balls up in there,
and now they're bouncing back and forth
off the top of the screen.
Every time a ball hits a bad guy in this game,
it deals damage.
So you're not only trying to build these synergistic builds
and leveling up the balls that you, you know,
find useful,
like, okay, I have these balls that shoot lasers or have area of effect damage.
If I can get this behind the back row of enemies, they're going to deal more damage,
bounce faster.
Like there's a, there's a shocking amount of sort of strategy.
Yeah, it feels good.
We work one of those out.
It feels like you've got pulled over a fast one when you can get a ball to like really
ricochet through some enemies and really tear them up.
Yeah.
And I would say, I would say like the first play through, the first hour of this game, I think is like,
holy shit, I cannot put this down.
And obviously, whether that continues is to be discussed.
But the like, second you pick it up, there is that same satisfaction that you felt
with vampire survivors were like, holy shit, there's so much stuff going on on the
screen.
And it's very satisfying to see numbers go up and guys get destroyed.
I think I would, I did enjoy this game a lot.
But just to put a penny here, I think I would enjoy this more and be more willing to
stick with it if that idea of like catching the ball and being very aware of the ball was a bit
more a part of this because I found that especially as you like layered uh more powerful balls
on and like had a lot of different ones going at once it really just kind of felt like a shooter
it felt more like a just a shooter with a little bit less fidelity of control sure and I feel like
having that element of like danger or risk reward or something where you need to be aware of the
what is happening I think would make it a little bit hookier on that just the moment to moment
gameplay there's a lot of other reasons that it's compelling but I think that I would enjoy the
I would be less likely to kind of zone out sometimes I found a way that they the game can make
catching the ball important because the yes when you when a ball gets past you it goes all the way
to the bottom of the screen and if you're up high it's going to take a moment for it to come back
up to you and that's where like the catching is key it's a GPS lost yeah
Yeah, you're not losing, you don't bounce the ball so much as you shoot it.
So when it gets back to you, you collect it and then you can fire it off in any direction that you want.
There is a buff, I guess, that turns you into a magnet and not only sucks up more of the XP tokens, but sucks up the balls.
It brings them closer to you.
So it increases, yeah, it spikes your GPS.
And then you can tie that into another benefit where, hey, when you catch a ball, you fire off.
three mini balls.
No, they're called baby balls, which is probably my biggest gripe with the game.
Yeah, like there's certain characters that don't shoot the baby balls out.
They only use special, they're special balls, which means they're firing less stuff.
And in that case, you got to catch, you got to catch your balls.
Otherwise, you're dealing no damage to a long period of time.
The evolution mechanic of the game, I think, is the raddest sort of idea.
And it's not entirely new because Vampire Survivor had a choice.
sort of version of this.
Say you get two different special balls
and you reach max level with them.
They love each other very much.
We have to just get through this.
You have two special balls.
You didn't even get through that.
You understand?
Two special balls, you level them up to max level.
That means you will find these little power-ups
called I think fusion cores or something
and the enemies will drop sometimes
that let you combine them.
Sometimes they combine to make a new,
exciting ball altogether like if you combine fire the fire special ball with the iron special
ball it makes a bomb special ball like it creates a new type you can also combine two balls together
that don't have like a combination like that uh so that you are making like a hybridized ball so you can
take the lightning one and the brood mother one that spawns baby balls and you combine them it doesn't
make like a new altogether ball but it makes a lightning ever.
brood mother so you can combine your evolved balls what did I need to say lightning
lightning exprude butter uh well you knew what I meant uh thanks for putting me on blast
like sorry for miss speaking guys thank you it's it's it's really rad and it really
gives you a lot of I don't know ability to really fuck up the board and really
break yeah run wide open can we talk about the meta the harvest meta I think it's very
interesting yeah what you guys think can you explain to
of what that element of the game is like.
You have a, while the main time that you're spending on the game, you're playing in
like this very dynamic setting where the action is coming at you, you're also tending to a town
and your town is sort of like, if you imagine your town like a pinball table, which you can
increase the size of and you can place the bumpers and the bumpers are buildings that have
both a direct impact on your gameplay, but also have an impact on how many resources,
you're about to harvest.
You get one shot to harvest resources, and that is basically practice the same way you do
in the main game, except you're shooting people or workers in a line, and you're trying
to get them to ping pong off of your different buildings and resources, so you collect as
many resources as you can, and you're upgrading those things that they're like ping ponging
against to try to maximize that the amount they collect, but also like you need them to hit
specific buildings to upgrade those buildings so you're trying to like and you get one shot at this so after
it's done it's like dagnamet okay got to play the game again got to play the game again so that's kind of
the back and forth it's really great i've played a lot of this game uh i don't know how far you
wait i want to know the i'd like to see what you guys thought about that oh i think it's i think
i just described it oh yeah sure i was i was going to talk about that i was going to say oh i thought
you were talking about the whole thing's no no no no i've i've played so much and my town is
fucking gargantuan. And I think it's like fully expanded and I've built all the shit.
It does reach a point of diminishing returns, I think, where the buildings that you build
that give you an upgrade in the like combat part of the game, at first they do feel pretty
substantial. And some of them do like crazy shit, like give you an extra slot for another special
ball that you can take in like really huge, pretty impactful ways. But then there's a lot of that
that felt kind of underwhelming to me. I like building a town and increasing my
gains and what have you, but it felt like the payoff for that was only sometimes felt like
significant and satisfying, which kind of like was a bit of a buzzkill. It's also a bit of a
pace breaker and that being in the machine of the breakout can be so enjoyable and then to go back
to the, I don't know, like the town design area where it's like, okay, now I'm going to move
around like 20 little bits of ore so I can put this building here and I can get so random it feels
like I don't know I mean you can move this stuff around and you can kind of get an idea but like
it's not very fun to move around and then for me the harvest sections always ended with this
feeling of like it was just like this slight disappointment like I could have done it better like every
time I did I feel like if man if I had moved that over here or like I won't notice that there's an area
that's closed off and like everything I wanted to do over there doesn't get done. And it's,
it's just like I have had so few interactions with that system where at the end of it, I feel
both accomplished and like participatory. I set this up and it worked the way I wanted it to.
Yeah. Yeah. I thought it was interesting and a good contrast to like, effectively the same system
exists in games like vampire survivors or halls of torment. But all it is is really just you go back to
the main hub, and you walk around and spend the goal that you earned in the previous run.
Yeah.
And that is to some extent what's happening here, but obviously, again, you're using the buildings
to, like, ricochet.
Yeah, I like the strategy of it, but you're right.
There was an element that was missing that just, like, took some of the satisfaction out
of it.
But I did get excited when, like, I built the building that unlocked the character and then
I had a new character to do in the next run.
So there's, like, a good logic to it, but there's just an element that's not quite there.
It needed to feel more celebratory.
I don't know.
What did you think, Klan?
Yeah, well, I mean, beyond that, I want to just talk about the high-level game.
I, the first four hours of this game are some of the most fun I've had in a video game this year.
Okay.
The next two hours convinced me I needed to delete this game immediately.
And then I did delete this game.
Out of a fear of addiction sort of standpoint?
It's a mix of addiction and extreme frustration.
And I'm curious, maybe I'm just, it's very possible, I'm just bad at the game and I don't know how to play it.
But the way that these sorts of games work is they make it difficult when they're working well to tell the difference between your skill increasing and the game's progression loop making you more powerful.
So as you play this game, you get multiple characters and then each of those characters has upgrades where they become more powerful, the more you play them.
and your town is making everything more powerful and you're unlocking new synergies.
So it's not your skill that is improving a lot of the time.
It's all these different things.
But what was at least happening for me after that four hour mark was my, what it felt
like my skill was moving or wanting to progress much faster than the progression loop.
So I was bashing my head against the wall.
over and over again, feeling like I was doing everything I possibly could to beat a level.
Like, I was making great decisions. I had good shots. I felt like I had a strategy. And then I
would get towards the end of the level. And it was like, nope, this is actually just a grind run.
You know, this is your mistake. There's a scaling that happens that is a bit unpredictable in
where you'll feel like, hey, this is a fucking good. There's one character where they shoot two balls
at half damage.
Oh yeah.
And I feel like that's one
where like I would tear shit up
at the beginning
and be like,
oh, I'll go for a baby ball run.
I'll get all these upgrades for those.
And then I would hit the like
second boss or third wave
and it would be like, oh, fuck, actually,
wow, I wasn't even close to ready for this.
Yeah.
I know it's, it almost feels like
those different systems
that are supposed to like reward you
and make you feel good about playing
don't necessarily like
interact with each other
in a way where it's all clicking.
Like, and I feel like maybe the,
the thing I was saying about difficulty
maybe would help
because maybe that would slow down
your facility with like playing
the game where I think the
thing with the harvesting and where it all feels kind of
unsatisfying is that my
independent runs did seem very much
more dependent on the drops
that I would get in that run
as opposed to whatever upgrades I had gotten
in the middle of the thing.
So it's all kind of disconnected in that way.
Yeah, I also think there's a huge gap
between the bulk of the game, which is all these tiny enemies and whatever the boss fight is.
So you can have a build that is very intensive direct damage, but that doesn't do you well
when you're going up against, you know, hundreds of enemies. Or you can have the opposite,
like area of effect builds and then you go up against a boss. And it created this situation
where if I built my build for the boss, I would lose early on. And if I built my build to get to the
boss I would lose at the boss and I get like I get that that's a strategy the thing is to like create
balance but what that results in is a lot of 10 minute runs where you get to the end and it's like
well I thought this build was awesome and now I'm I'm here I do want to be super clear though of
I the reason I deleted this game is because I want to download it again once it is tweaked
Because now we just know that these sorts of games especially get tweaked endlessly to get balanced based off of players' feedback.
And this really feels like a game that's going to get tweaked so much over the next year.
But yes.
I did want to call out there's a feature in this game that has maybe appeared in other vampire survivors likes, but I have not seen it before, that I absolutely fucking love and needs to be in everything now.
you can directly control the speed of the gameplay at any given time so you can go in super fast motion
you can go in normal speed or you can go in slower speed akin to like if you were playing like
the sims and you want to like just like get through a grindy part and what that allows you to do
is depending on what you're doing so if you're doing like a brand new level you've never done
before with an unleveled character maybe you're going to want to go slower because like every
moment really counts but if you've got a super level up character
and you're playing an early level,
fucking go at hyper speed
and get through it as quickly as possible.
Like that sort of control,
I thought was a genius addition.
Yeah, it's very accessible too.
It's just like,
it's just shoulder buttons.
It's great.
It makes a lot of sense.
I mean,
it really does, like,
you can do that in,
Vampires or Riders has tools for that,
but it's not at that accessible
or that level of it.
And it's weird to keep bringing up vampire survivors.
I know that that's like not that helpful
because that game also is kind of constantly evolving.
So those references aren't as helpful.
I was going to say,
plan,
I think that the amount of run-based games that I have been playing lately or do play generally has an nerd me to this, the frustration that you're talking about, I see it very, I feel it very much more on a continuum.
Like, if I get to a boss and I don't finish the boss that time, it doesn't really move the needle for me one way or the other because the next time, because I'm still layering on some sort of progression, you know what I mean?
and I feel like, I don't know, that didn't get to me as much because it just did feel like I was going to, I got something useful out of it and I was going to have a different, you know, experience the next time.
This is so helpful because it builds off of what you were saying about the city, which is if I felt like I had more control of growing my build in the city management area, I'm, I probably wouldn't feel so bad about the end of a run.
but when I end the run
and often I don't even want to go back
to the city management area
I'm not actually growing
and maybe that's it is like
I don't know if it's maybe I need to spend more time
in the city management area or again
it just needs to make a little more sense
the city management I think is too much
tool for what it is
I feel like they need like big
you should have that level of fidelity
if you want it but I would also like to just
like have an optimal path that you're just
kind of laying out for me and I'm upgrading
like how many people I get
and how many bounces around
I get. So it feels more like celebratory
rather than like, ah, I fucked myself.
Yeah.
You do, the later upgrades
for the city do have more impact
on the city building side of things.
Like you can unlock more
attempts, more harvested
or I like there's a building where when you hit it first
that speeds up your harvest areas.
Yeah, so you start building around those
things. And like the strategy
for that stuff really does feel good.
It's just by that point in the game,
I feel like I had unlocked most
of the meaningful kind of like character
combat upgrades.
There's parts of this that are really rough.
I do think there is something kind of undeniable
about this fusion.
I think it is very, very strong.
And like, you know, you go back to that feeling
you had the first time you played puzzle quest
or you're like, oh, shit.
Of course, RPGs and match three.
That makes sense.
Like, I feel like this is,
a this this game i think really establishes the breakout as uh you know as a subgenre pretty
pretty authoritatively um it's a it's a it's a bit rough in how it's balanced but i don't know
i also spend like 30 hours playing a little more paddle play next time a little more paddle play is
i also just want to say that uh schmups just infiltrating every corner of video games i love it
I live for it.
Schmuppex ball.
You can throw...
You know, plant, that's funny.
I feel like a schmup is the new light MMRBG elements.
Like, you could just put a schmup in it.
You know what I mean?
Like, they threw it in on top of the breakout thing.
You're also shooting a thousand bullets.
Yeah.
Just throw it in.
Throw schmup on there.
Why not?
Hey, should we take a quick break and then come back and talk about cool stuff?
Or not cool stuff?
I don't know.
Yeah, that would be prudent
Okay, I'm going to
I'm going to talk a little bit
about Xbox broadly
and Xbox more specifically
It's been kind of a tough
generation for a number of different reasons
that I'm not going to specifically go into right now
For Xbox, not the least of which
they are like pretty handily losing
the console war to PS5
I think there's been 2X the number of PS5s
that have been sold versus Xbox series
X's which is not great sorry I said not great not great not great correct so they're having a tough
time than that we've seen layoffs we've seen game cancellations we've seen all sorts of stuff
that has been like pretty dire I think the most recent big news was the dramatic price increase
of game pass where they increased the price by 50% you know through in fortnight crew as part of it
but obviously that was like a huge sticker shock moment where I think a lot of people probably
We were like, this is not at worth it anymore.
And I think they probably saw a lot of subs.
I think they are at a period right now
where they are trying a lot of different things
to keep the gaming division of Xbox alive
and admitting that their previous strategies were not right.
And the latest strategy is the entry into handheld gaming,
which outside of Nintendo,
It's been quite a while since a major publisher of video games has jumped into it, and it's always been PlayStation, like Xbox has really never done the handheld gaming space.
And now they are, they partnered with ASUS, and put out a device, which is out this week, called the ROG Xbox Ally X.
Right off the time.
It just rolls right off the time.
Obviously, people are familiar.
There is already a ASIS ROG ally and an ally X, but not an Xbox ally.
X. Holy shit. If you thought the branding
was bad for the Xbox series X and
S, welcome to the new age.
They can both be bad. They're both
pretty rotten. Yeah.
So it's worth knowing, just off
the top here, a few things. One,
I've been using one for the last
five days, a review unit that they sent
for the last five days.
This,
despite the naming convention,
is a more powerful device than
the Rog ally X.
You go to
Fucking Digital Foundry
if you want
like a spec
rundown
or whatever it is
but the general
consensus is
it's like
20 to 25%
more powerful
whatever
for my purpose
is not being
like a huge
spec head
what that means
is I can run
a game like
for example
I ran
Battlefield 6
brand new
3D
full on game
at 60 frames
a second
on like
medium settings
in a handheld
setting
which is like
I've been
using a steamback
for the last four years
a pretty dramatic increase.
But having been using a Steam deck for the last four years,
there's something that I haven't personally experienced
that I know you guys have,
which is Windows handheld gaming.
Yeah, it fucking sucks, dude.
Yeah.
It's really bad.
I genuinely would have returned my Rock Ally Exit.
I hate Windows Gaming so much that metaphorically,
I have spent hundreds of dollars on a thing
and then gotten a screwdriver just banged it into its brain
until it died and I brought it back with paddles.
Like it made it forget everything it had ever known
And I risked its life to do it
That's how much I hate Windows
It's not great to do with tools on your desk
Design to help you navigate interfaces
To do it on a handheld with a touchscreen
And face buttons and sticks and triggers and shit
Like it simply sucks
It simply is so so bad
And Bazite fixes that by just making it Steam OS
Which is what I did
So Xbox agrees
And has admitted to that
And the solve is, I say solve in quotes, because we're going to get to it.
The solve is on the, the ROG Xbox Ally X because it launches with a, it's called the Xbox
OX, full screen experience.
Yeah, it's called Xbox OX, but essentially it's, think of big picture mode, but for Xbox
in the way that Steam has big picture mode.
And so they created a system where when you launch the device, it launches straight into like
a front end that will allow you to launch into your various storefronts, whether that's Xbox
itself, or if it's Steam, or if it's Epic Game Store, whatever it is.
So theoretically, and I say this with a heavy underline, theoretically, you should never have
to see the Xbox desktop ever when you're using this thing.
In practice, that has not been the case because I had to update about 16 times.
It's hard for me to say whether that's going to be the case when it gets on
by normal people, because I had an earlier version of it.
But it, the Steam deck, the Steam OS experience is so smooth and so pretty fucking flawless.
Yeah.
And when you make an experience that kind of feels in the ballpark of that, you kind of need to hit that mark.
And unfortunately, they're not there yet.
There's a lot of like, hit the button, nothing happens.
Hit the button, try to go back.
You're not going back.
Open up another app.
That app is not opening for some reason.
There's still a lot of that.
actually in a game it's fine i've been it's been fine but you get in there and like erase it
and start it erase what the the this this wrong out ally xbox it's not like protected or
anything right right you're right so so as i'm testing this device and do it better brains
or as i'm testing this device all i can no dirtier brains not better dirtier as i'm testing this
device all i can think of is i shouldn't i i probably just
going to fucking wipe this thing and just install steamOS or basite like that seems like the likely
scenario yeah dude if i was that team man i would just put my social security number in the boot
up screen because nobody's ever going to that's how quick they're going to try to get rid of it um
you can tell that they're trying uh but it is but can you sorry i just want to clarify it well
would you feel comfortable at this point if it was yours is there enough is the knowledge base out there
for how to if you wanted to like wipe this thing clean
Oh, definitely not. Probably. I imagine it'll be
relatively quick because Bazzite obviously works on a rogue ally
and I don't think the architecture is that dramatically different
so I'm sure within a month or two there's probably going to be a solution to get
Linux on this thing very quickly. Not pre-release, certainly.
I want to talk about the trying really quick
because I know denying that the people who are actually on the ground
making this thing are trying and do it.
in their best. I, no doubt. The people who are deciding to ship this right now, I have real
questions for, because the whole pitch of this thing was the best of Xbox and the best of
PC. And this does not play Xbox games. That is, explain that to me. I don't understand.
It's, to me, in just bonkers. You cannot play Xbox.
console video games on this. You can play PC games that have been ported, but when, let's say,
Grand Theft Auto comes out next year, and it's not going to be available on PC, and it's available
on Xbox, you will not be able to play it on this device. Correct. It's a PC gaming device. All of your
other old Xbox games, all of this Xbox anywhere, the whole this is an Xbox brand is simply
not true of their big new hardware.
And that's just so stupid to me.
And I would also add, if you're going to portray this as Xbox OS, it needs to be as relatively
painless as the Xbox's OS on the console, which is relatively painless.
Like, you're not dealing with a lot.
Like, it just kind of runs stuff.
Yeah, it's a console gaming operating system.
That needed to be the rubric.
the mark there so when I talk about things like putting this console the handheld to sleep the
new Xbox ally whatever it it does sleep as poorly as any Windows handheld as the Rog
ally X also which is to say it essentially doesn't have a sleep mode which is a huge fucking
problem for a handoff and people people will say like oh it has hibernation and it has like this
deep sleep mode if you do like I don't want to fuck with that stuff like I simply don't
want to fuck with that stuff I want to press the button and have it
immediately switch off, and then when I press the button, immediately switch back on into
the game that I am.
And you don't want to worry about it turning on randomly for an update while it's in your bag
somewhere and blowing through the battery in 30 minutes.
I think this gets at the huge problem of this whole, this is an Xbox idea and how this
I feel like is just going to continue to backfire on them, is the promise of a video game console
is the ease.
If you want anything else, you should be playing it on PC.
You want cheaper stuff.
You want it, you know, stuff that runs better.
but if you want ease, that's why you buy a video game console.
So now what they were said is, this is an Xbox, everything is an Xbox, and every experience
that you have with Xbox is the opposite of video game console.
It either is more of a headache like this, it's just a PC, or it is the digital streaming
to, like, your phone, which also has its own headaches that is, you know, not giving you
the guaranteed experience that you're getting from a console.
So weirdly, this is an Xbox means that nothing is an Xbox.
Xbox. It screams of like a biz dev product that wasn't really like conceptualized with the market
in mind so much it's just like, think about it, baby, it's the best of Xbox with the wrong
ally. It's perfect. Let's do it. It's like, why? Why? Why are you doing it? Why? I actually disagree.
I think there is a market here. And I think the market is Xbox trying to reclaim ownership over PC
gaming from Steam. The problem with that goal is you actually need to produce a product that is as good as
the competitor you're reaching in the same way that like when you try to launch the epic game
store on your computer it's a pretty miserable experience yeah you needed to match what steam
has done and when chris was talking about like painless experiences in pc gaming the steam deck is a
pretty fucking painless experience in pc gaming and they figured it out so that's the rubric to hit
now to be fair i'm going to try to be as fair as i can when the steam deck launched very early on
it was not there were issues like we all remember there was a lot of uppercule
dates in that first year that like brought it to a better state but it's trust me when I say
this device is in a much worse state on the software side on the hardware it's also it's also a
raw ally like they've this has been out this has been out there for a for a while yeah but it's not
the same device right it's not the same device but not quite again internals but I also I haven't
mentioned the hardware the hardware for what it's worth it is more comfortable for me to
hold than a steam deck it's heavier pretty dramatically heavier but it feels like you're
holding an Xbox controller.
Like, it feels really nice.
But again, you're dealing with software.
I'm, like, swiping down to enter a pin code every time I turn the thing on.
Like, it's very bizarre.
And I really hope that they get to a place where Steam is, I mean, it's just like,
Steam being the only option in the world for, like, painless PC gaming seems crazy to me.
Yeah.
Well, one, I just think Steam needs to be easier to install on all sorts of other devices.
was the promise early on and I want to see
Steam OS, yeah, and that it's just available on
more and more. But to
Justin's point, I think you're both, it's both
things are true. This is a huge
market opportunity.
But more importantly for players like this is like
a thing that like people like I would
like, right, I would like a for
Sony and Microsoft to be making handheld devices.
It's deranged that they didn't
after the Switch's success, I think what is so frustrating about it is it just feels like Microsoft
is grabbing at anything they can, and it needs to happen now.
So it's like, hey, it will take us six years to develop a new hardware, but we can get
a handheld out in the market if we partner with ROG and we do this, and it's like we got to
get it out the door by the holidays, so even though it's not a great experience, we got to get
it out.
Oh, the terrorists are happening.
doesn't matter we just need to bounce that price up they resist to putting a price on this thing
forever it's just all it all just feels so desperate and then to actually get the product and for it to
be this disappointing i'm sorry i i have not played this i'm going off of your opinion but for
it to for it to on a very high level not literally do the main thing which is be an xbox and be a pc i just
find i just find it so frustrating and so disappointing i think microsoft is in a weird i mean
they've been in a weird spot but for me this device kind of clarifies that and you all are smart
people in game so tell me if this resonates with you but i feel like microsoft right now
wants to be in the position where they can have xbox as a completely generic amorphous label that
just means video games.
Correct.
And it can be a storefront to them
where they are selling
video games.
They would love for that to be a
consistent online thing
across all your devices.
But it's called Steam.
I mean, right, but
this is their version of Steam.
Right, but they sign,
that would not be a problem
except that they are
simultaneously trying to keep
a large portion of their
fan base convinced
that they are not doing that.
Like, they have to,
it seems like there's
group of people they need to keep reassuring and this is true in a sense right that they will
continue to sell those people a box that says Xbox on it for as long as they will continue to
give them the money to do that right it's not like Microsoft is not saying we're getting out of
the console game unless people don't buy them and then they just won't but I don't think
they want to communicate their strategy and they and it's keeping one foot in both of these worlds
right if they would just say
the Xbox boxes don't worry
about that anymore all your Xbox games
you can play everywhere I don't think they've done
the deals to support that
so I don't think that's been their strategy
so I don't know where they go from here but
it just feels like they won't
they don't want to tell their audience
what they are doing
meanwhile like quietly retailers are just
not selling Xboxes
anymore like
yeah yeah Costco pulled them from those
it is on they have been in such a
weird spot for so long. I've heard other retailers too. It continues to be strange to me that
that no major, it feels like there's a move here, right? And I don't know what it is off the top of
my head. If I did, I would be in a completely different sector of this business. But it feels
like the stable is big and the experience and everything. Like, it feels like there should be a
move here. It's just that the move. I think if I was Microsoft and this isn't the, like, this isn't
where they need to be. But like, both of their online offering,
Sony and Microsoft need to be have impressive enough online offerings that a compelling device would be a go anywhere experience that you can just play all your library whenever you want to right but like I don't know why Microsoft also wants to be subsidizing the like PC hardware to be playing it in your hands I don't know I feel like that is always that is just a stop gap that we are going to have to move past in our in our cloud future what do you mean by subsidizing like
they're paying for the
okay they're paying
this is maybe our wife for infrastructure
isn't at a point but where this is
like realistic for everyone but like
they're subsidizing the hardware that is
physically in your hands but that
hardware could be
somewhere else right
and not you're not paying for that hardware
right so you are buying the hardware that you have in front of you
and carrying it physically like the weight of that
right and you've bought those chips you bought all that
hardware when like you don't need to own
that hardware. You just need to be able to play the games in it, especially in like a handheld
format. I'm getting to a point where these things, I can't even hold them easily anymore.
Like I struggle with like carpal tunnel and stuff like that. Like this form factor is starting to
get unpleasant. And I just feel like streaming is a much more realistic like path forward than
trying to like put PCs into people's hands. Interesting. Yeah, I mean, yeah, I think I think either way
it just needs to be a good experience. Like they're also crazy expensive.
And it's like wild.
They can do streaming, but it needs to be better.
They can do this with a traditional OS, but it needs to be better.
Whatever it is, the experience needs to be way more comfortable.
I'm having really, really good streaming experiences on Android devices these days.
Nice.
They're getting really, like, especially with like Android, like Game Hub on Android has gotten to a point
where like if your Steam credentials are there, you tap the game that you own and it will
download the files and convert them for you.
and then you're playing them
and it's streaming
beautifully.
Not streaming.
It's on your advice.
It's like you're playing it.
But it sounds
it's a much more pleasant experience.
Do we want to talk about other stuff
we've been playing?
Yeah.
Sure.
Or do we have reader mail?
We have a couple quick reader mails.
First one comes from Jakey.
Some people,
reposting a comment I left a few weeks ago
of non-horror Halloween games
that you might want to try
if you are looking for something
this season. Most of them are quite old, but a few of them are playable on some form of modern
consoles. Arkham Knight, Night in the Woods, The Nightmare Before Christmas, Oogie's Revenge,
Simpsons Hit and Run, and Costum Quest 1 and 2 are all games of varying quality that actually
take place, at least in part, on Halloween. Other typical horror games, I always think of Luigi's
Manchin Games, and medieval. And then some mentions to grab by the gooies, stubs the zombie,
some classic ones first.
I want to mention Luigi's Mansion
specifically personally
because I've been playing it
with my son
and that is a great
fucking co-op game.
I would really,
really recommend
if it's been sitting
on your Switch
for five years
because he played through it
when it first came out
and you want to try it in co-op
you can do
almost the entire game
in co-op
with the other player
controlling Gucci
and it's been a fucking delight.
I want to,
hey, can I piggyback
off that with a similar
recommendation for a
Halloween sort of thing that
I've also been playing this week. My kids, the 99 nights
in the forest is a Roblox
experience. And the way
it's structured is that it's a day and night cycle
where you have a camp where you're trying to
chop wood in the forest,
bring it back to your camp
and chuck enough wood into the fire
that it will stay lit throughout the night and protect
you from the deer and cultists
that are trying to attack you. But
there are four missing children in the
forests that you have to venture out
to find. So the game is about
going out to find these children and harvesting resources, then bringing back to camp and then
trying to stay alive through the night and get back in time so you can survive and then at the
daytime trying to find these missing kids. It's a goofy Roblox thing, but as a like slightly semi-scary
thing to just kind of like chill out and play with your kids, I don't know if you do that with your
children, but if you do, and they're probably already playing 99-9-9-9-0-4s, but if not,
think about flexing on your kids with a Roblox game they haven't played. Do you imagine if one
of us was on the ground floor of a Roblox experience? How much our relevance and
sort of just, you know, cash a completely fucking explode overnight.
I have been playing quite a bit more Absalom with Henry now.
We got it on the Switch 2, and so I basically started over because I'd played it on
the Rogg ally.
And it has really lived up to my expectations as being like a really tight as hell, like,
couch co-op, beat them up that is accessible enough for an eight-year-old who doesn't have
like a ton of experience with the genre. We played through all of Scott Pilgrim, a couple
times actually. And so like he really, really likes that model of game. And he has gotten so
fucking deep into this. And it's been cool watching him like, say like, oh, I'm a cider main.
Like seeing him kind of have that experience with the game has been very cool. And yeah, it's just,
that game's just fun as hell. I've also been playing on Apple Arcade, the Japanese rural
life adventure.
Oh, sick.
This game came out a while ago.
Wow.
That's a blast in the past.
I believe it's been updated.
There's quite a few things going on in that.
Oh, I can't go back to Japanese Royal Life Adventure, Griff.
I don't know, but if you never played it, it is sort of a life sim game about living out
in the Japanese countryside and sort of like helping to rebuild a town, but it doesn't
really have necessarily a lot of the mechanical or economic hooks of a Stardue Valley
or an Animal Crossing.
It is mostly just a chill vibe game going around and like, you know, I've sold enough fish to buy a, you know, a millstone so I can make, I can pound mochi now.
Like, it really is very sort of slow and vibey and I'm, I really like it and it's been fun to come out.
Nice.
Nice. Frush.
You go first.
You know, it's that time of the year when you just got to make a nice.
glass of warm cider and play some puzzle bobble two arcade edition you know sometimes you just got to pop those bubbles i you know what i'm realizing after playing bollick's pit
i needed another game that let me fire bubbles up into the air while uh they come down at me and crush me
and i found the perfect one it's puzzle ball bubble two uh great thing about that game is you load it and if you
played it on dreamcast you actually are transported back to nineteen ninety nine when you play it
Wow, I didn't know that games could do that.
Yeah, this one can.
Very cool.
I've been busy playing games that we can't talk about yet because they're under embargo,
but I do have a request for the people at home.
Steam Next Fest is going on right now.
There's a shitload of new demos that are out and about and playable.
Please, in the comments for this newsletter, share the games you played for Steam Next Fest and really liked,
because we're always looking out for new, cool,
games to check out.
And I always get buried
during the Neckfest.
It always makes me a little depressed
how many fucking good games
there are and knowing
that I won't be able to play them all.
So please call out the good games
and why they are good in the comments.
Juice.
Oh, can I tell you guys about one other thing
that was neat?
Retroassembly.com is a website
where you can either use the website
or you can download a self-hosted
tool that you can have
on your own network addressable
server so like if you have
you know you can set this up
you basically can upload ROMs
from Super Nintendo Genesis Famicom
SG 1000 Game Boy
Game Boy Game Boy Band a bunch of bunch of bunch of platforms
and they're playable like either in a cloud
format anywhere that you have a browser access or if you put them on a
home server you can play them anywhere you connect to the server
and you can do them through this tool and have it like set up so it's kind of like
having your own, like, little streaming arcade and, like, your, you're a cloud at home.
It's a really neat tool, and it's, I always think it's cool when people make this stuff for
no reason other than it's neat.
So, so they're not hosting the ROMs.
Like, you said you upload the ROMs, are they hooked?
They can't, they will.
They can upload the, is that not like a issue, like a legal issue?
Are you going to get in trouble, Justin?
Are you asking me?
I mean, I'm not.
Are you asking you, Justin?
I'm asking retroassembly if they're hosting a bunch of ROMs they don't own.
Oh my God.
No, it's tied to my Google Drive.
So that's what it's pulling from, right?
So this is like a translation layer between the two.
Are you saying you have ROMs on your Google Drive?
Yeah, for games that I legally owned.
Remember that day when I told you I had bought all the games?
And then threw them away.
Well, okay, that's going to do it for us for this week on the besties.
Wait, wait, wait, I want to thank some Patreon people.
Real quick.
Not this time, buster.
Patreon.com slash the best.
Restes, thank you to some new or existing members that have maybe they upgraded.
Maybe they were just newly joined.
Abigail S. Parker T., Ashley A., and Chocoboba T., which is a very funny.
Thank you for being members of the Patreon.
We've got new bracket battles coming out.
Every single month we've got Resti's episodes twice a month.
It's all sorts of fun going on in there.
So please join us if you haven't yet.
Do we know what we're talking about next week?
Yes.
now next week we're going to be talking about outer worlds two
so that'll be very exciting and then after that
well you'll just have to see won't you
sorry
that's going to do it for this week
that was really cute dude thanks dude that's going to do
for the besties be sure to us get next week for the besties
because should the world's best friends pick the world's best games
Besties.
