The Besties - WarioWare-ing with Ron Funches
Episode Date: September 17, 2021Honorary Besties Ron Funches joins us once again to discuss the latest opus from Mario's pungent counterpart, WarioWare: Get It Together. Other games discussed include: Splitgate, Final Fantasy V, The... Forgotten City, Deathloop (briefly!) and a whole mess of other WarioWare games! Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Transcript
Discussion (0)
ron the last time you were here we were four people and now we're two oh and i'm wondering
i mean just temporarily justin just gone for the week there's family issues no everything's okay
but i do wonder whether maybe you would wouldn't mind just replacing them permanently
well i mean if the pattern continues the next time will be zero and it
will just be ron as and that'll be why ron do you think you could have a conversation with yourself
about wario we're getting together for yeah that was stream of consciousness yeah yeah it's just
wario jazz i bet wario's got micro games you don't play I bet Wario's got a high concept
jazz album in him that we could bring
out sort of uh oh god
what was Bruce Willis's Bruno
his jazz
alter ego I was thinking more of
Sun Ra situation but that is
that would also that would also work
what's Wario's
what's Wario's fucking deal, though?
They were just like, here's a stinky
Mario? That's not fair.
He likes onions.
This is a preview of what the rest of the
episode's gonna be like, folks.
So if you like this, just a lot of like,
why is he
in that mustache and he farts?
Who is this guy? It'll be that for about
30 minutes. So feel free to skip ahead.
My name is Griffin McElroy, and I know the best micro game of the week.
My name is Russ Froschek, and I know the best game of the week.
My name is Ron Funches, and I don't know how I got here, but I probably know the game of the week.
Russ has never gone immediately after me before.
Yeah, it's weird.
Welcome to the besties, the show where we talk about the latest and greatest in video games.
It's a book club for video games, and just by listening, you'll remember.
Sorry, Russ. I did that, but I didn't do a good job with that. That's okay.
Today we're talking about WarioWare Get It Together with our old pal Ron Funches.
I believe last time we had you on to talk about Cyberpunk 20 number number.
I forget what the number is.
Mm-hmm.
You just bring me in for the big budget RPG.
Yes, this game is probably about conceptually as far as you can get well you get okay and
wario ware get it together you do get sucked into a video game that's cyberpunk as hell
you don't get much more cyberpunk um chris tell us all about wario ware get it together and by
chris i mean russ you two are interchangeable in my mind why are we getting i'm not gonna attempt
it wario we're getting Together is a Switch exclusive.
It is a first WarioWare game
on the Switch.
It is a, you know,
it's got a bunch of minigames in it,
but as a twist
compared to other WarioWare games,
you are controlling
individual characters
rather than sort of
just doing these random
video games, minigames throughout.
So that's kind of like
a weird twist. And we will explain it more, video games, mini games throughout. So that's kind of like a weird twist.
And we will explain it more, I think, after the break.
Before we get into WarioWare or get it together,
Ron, again, you were here before back in January talking about Cyberpunk.
You're back.
I wanted to mention that you've got a lot going on.
And I wanted to, at the top of the show,
I know people usually bury this towards the end of I wanted to, at the top of the show, I know people usually bury this towards the end of the show,
but at the top of the show,
can we go down the list of things you've got going on right now?
Because you are a busy man.
The things that we have kept you from doing
by making you play WarioWare Get It Together
for this episode of The Besties.
And I don't mind it, but yeah.
I mean, it'll pump up my ego.
What do I got going on?
At last I checked, you're a stand-up comedian.
Yeah.
That is a brutal thing to say, Russ.
That is, in any other contest,
last time I checked, you're a stand-up comedian.
Well, it should be noted,
the last time I checked was last night, so.
Okay, that's fine.
He was just doing a set last night.
Oh, shit, hold on.
A lot of times people quit.
Sometimes people quit, i i understand um i'm gonna add to your list of accolades you are the voice of
king shark on harley quinn yes the one and true king shark all other are just pretenders to the
throne there are many now there weren't when you started doing it there were like no other king
sharks and now there's like a handful all right that's how it
goes when you start when you knock it out of the park when you do it well people come in and they
just try to ride on it before it was just me and the one from the flash show but nobody was talking
about him um well we have one more accolade and that is perhaps the most unexpected of the bunch. Ron, you are a professional wrestler.
Yeah, very vicious.
Yeah, we'll be Friday the 17th.
I will be having my first and possibly last professional wrestling match
against my rival and most hated enemy and my ex-wife's favorite
wrestler tony deppin it's gonna be on pay-per-view ron i think you and i are the same age i'm 37
are you also 37 i'm 38 you're 38 you've got me beat now as a 37 year old i would be absolutely
terrified to do anything physical anywhere.
So talk me through why you think this is a good idea.
And I'm more curious about, like, your regimen.
Like, how are you getting completely, like, yoked for this, getting jacked?
Well, I mean, there is no real—it was not a good idea good idea i'm not gonna say it's a good idea
no it's not technically a good idea by the i'm supposed to start shooting a television show
three days later so if something happens to me i probably will get sued it would be horrible
uh so it's not technically a good idea,
but life is short.
There's a lot of things going on in the world
and I want to be a pro wrestler.
And this guy called,
it wasn't like I planned it.
He's the one slapped me in the face.
He called me out.
He's the one who took a Facebook message
from my ex-wife and made a t-shirt out of it.
So where I come from,
where I come from, you gotta wrestle them and i i'm not gonna tell you i'm not gonna tell you your business
ron but it's this happens this happens a lot one time triple h called me out and said some shit
about my wife um but i just i i knew that if you ignore the bully he goes away well different tags
different tactics can you do can you do that role from a bed ron the upcoming tv role uh no
no i don't think so i think i gotta be active and moving around so one way or other i gotta get this over quick okay fingers crossed and i've been but also
it's just a dream for me i'm gonna be on the same show with people i mean i just grew up loving
wrestling still love wrestling and i'm gonna be on a show with people heroes of mine like two
code scorpio and minoru suzuki and nick gage and hell yeah check it out it's on the fight app on
friday it's only like 13 bucks so please and it's up forever so check it out it's on the fight app on friday it's only like 13 bucks so please
and it's up forever so check it out that's today the day this episode comes out you have you it's
you must you must go okay wario where what's your what's your relationship with wario where
ron i feel like uh that's a good starting point for this conversation because wario where is
very much its own thing it very much is and, and I think it is definitely going to color
how you feel about this newest game.
I have a deep relationship with WarioWare.
I've been around since the beginning with WarioWare.
I played the GameCube versions.
I played the Game Boy Advance version.
That one probably being my favorite.
I think there were two, right?
There were the regular one and then
twisted which had the uh motion sensor thing in it yeah yeah that's kind of been their whole hook
for for me is like usually they find something within whether it was originally just the fact
that they were micro games and then the using the touch for the WarioWare Touched. And then the movement for Twisted.
And then just loving the characters.
Always been a fan of 8-Bit and Mona.
And just like really, I've always liked the series quite a bit.
It is kind of amazing that they've created a whole side catalog of characters just for WarioWare.
It's like 16 people that like always show up
yeah and it's i don't think i realized how much i like knew about the roster until in this game i
played through the whole story mode and just like any time a character showed up i'd be like oh shit
i remember that dude i haven't seen him in a while i think my main exposure came through wario ware diy did you guys play
that one it was the ds one where you could make your own micro games like nobody played it uh
yeah i think i missed that one yeah it was very story light but the big thing was you could make
your own games and then like share them uh via the internet i think i still have my copy laying
around but that was a great one but But WarioWare get it together.
The new thing here is that the micro games
you play through as,
I mean, I think it's about 14 or 15 characters.
Somewhere around there.
Something around there.
And it's the crew.
It's Wario, Young Cricket, 8-Bit, 5-Bit, the whole Bit Squad.
And each one of them can move and do an action, essentially.
And using those different sort of movesets, you play through the same sort of micro games.
This is a terrible explanation, so I'm going to hand the baton off to one of the two of you who can do a better job of explaining how this works.
Rod, do you want to try? You want me to?
Well, I think you pretty much nailed it.
For the first time, you have direct control over the characters of the micro games, and each character you have has a different trait similar to, I guess, like a fighting game or Overwatch.
And some of them can move freely throughout the game.
Some of them are basically on a runner
where they're moving back and forth
independent of your movement.
And you can only stop them by pressing a button.
And some of them can't move at all
and have to grapple around.
That seems to be the hook on this one. Some of them suck. Some of them are terrible. at all and have to grapple around it's uh that seems to be the hook
on this one some of them suck i don't know how you guys feel but some of them are just terrible
yeah some of them are straight up ass just i think to make this super explicit for folks who like
i'm about to cuss a lot no to make this explicit for like folks who can't really envision what
we're talking about yet because it is weird and one of the mini games is like you have to turn like a hose dial and it's like a in the sign of a plus sign right and you
have to rotate that to turn on the water in three seconds or whatever to start it maybe you're
playing with wario who can fly around freely and there he's basically like a mouse cursor and you
can just fly him right up to the dial and do a couple laps around it to turn it
on right but then there's uh i think 8-bit is on a skateboard that just moves on its own left to
right bouncing wall to wall and the only thing you can do with him is shoot a yo-yo straight up in
the air really fast so if you do that same game with 8-bit now you have to time it so like you throw your yo-yo up to hit the the the knob to
turn it because you can't fly up there uh and and then you know there's another one that uh can't
move at all and can only sort of shoot these discs uh in directions that you that you aim him and so
with him like he's not moving at all you just have to aim at the knob and shoot it a few times to
turn it and that will accomplish the game so it's like very almost always the same games i think there's
only a handful of them that can only be played by like certain characters by virtue of their
different move sets or whatever but the way that you complete it whether it's pulling a sword out
of a scabbard or squeezing toothpaste out of a tube. You have to do that in 14 different ways because of how many different
characters there are,
which is wild and very,
uh,
I would say a very steep learning curve.
Uh,
especially when you get into like taking on a batch of mini games with five
characters of your choosing who all have five different ways of like
completing the challenges
and stuff like it's it is much more to wrap your head around than just like hey every time you play
this mini game you know what button to press how to move it um so it adds variety but it is
i think definitely the most complex of the wario ware games that have come out today
yeah ron what do you what is your take on the because you're right
you mentioned earlier like that the earlier games were like single button or single tap or you're
just turning the you know turning your ds or whatever this is a much more complex what what
do you think about the like increase in complexity do you think that's the way to go or no well uh
i'm gonna go in and say i guess the guy's name is nine volt
i forgot to that because we keep calling him eight we're confusing eight because he makes sense
because he just plays games and lives in the game boy and he did all that but it's his nine volt
and uh i don't like it at all oh no that's that's one thing i i and again i feel like this is very much depends on
how much you've played warrior where because i've seen a lot of people who haven't played it at all
who are just like oh i love it it's fun and it's silly and it's beautiful it's very colorful but
i don't like the that it to me it doesn't add as much complexity as it adds frustration because
some of the characters are just obscene it's obscenely
simple to do any of the movement to get them to where you need to go and then it doesn't go from
that to like middle it goes from like that to like okay this is almost impossible to move with
precision um but more than like the character thing to me i think i just don't enjoy the direct control yeah like i
preferred it and to me it's made the game seem much more variety much when you could like like
oh this way i'm just doing i'm doing different things every time but it seems like every game
no matter what the objective is you're basically just moving your character towards it and trying to interact with it.
And that's it.
Yeah.
Yeah.
As a, the way I played through most of this game, I played through the entire story mode with my son, Henry, who's four.
And he does not, he still can't like control a D-pad or a stick and press a button at the same time but he can do one of them so the
way we played through most of it is through the single player story mode with me controlling the
stick and him pressing the a button which does all of the actions for all of the characters
and for i would say 90 of the characters and like almost all of the mini games uh i didn't
it was a very very fun way to play
through the game and we were just like cracking up laughing the whole time like a lot of this
game's humor and aesthetic for a toilet humor obsessed four-year-old is like the shit no pun
intended uh but i was pretty much able to solo a lot of the challenges without really needing him
to press a button and do like the
characters interactions like i could just fly up there with wario and just you know do what i needed
to do to complete the mini game without needing which is fun for the way that we played it but
also i think telling for you know the fact that it doesn't really add a whole heck of a lot that
there are all these different sort of ways of doing things and in fact only is an annoyance for the the the handful of characters who are just useless like well just
not fun to play with at all and they also make you play as those characters because they'll like
randomly you know you're not just oh i'm gonna play with wario and that'll be it they're gonna
randomly throw you other characters and some of those characters will be like just like oh fuck i'm there's nothing i can
do here this fucking windmill is impossible yeah um and yeah i just i miss the days of like
i'm like thinking back to the original wario where we're like you'd get thrown 20 minigames in the course of 15 seconds and that was okay because they were all
just like tap a or you know just dodge this thing and they were so simple and here it just i don't
know i i would rather shorter minigames that were more rapid fire than like oh i gotta figure out
how to use the ufo guy again like i don't know it just seems like just
a bad design decision on their part to me it's also something less whimsical about like when i
was playing could i still play the one on game boy events when i'm on flights it's like one of
my favorite go-to flight games and to me it's just something whimsical but like oh now i'm suddenly
playing the legend of zelda oh i'm suddenly playing this instead of being like, oh, no, I'm a character, one of their characters walking through this game.
I don't, to me, that's a little less fun.
I don't know if I'm alone on that.
No, you're 100%.
You're 100% right.
I think that's the best way that we could summarize this is like it's either i either found the mini
games too easy like because you could just do you know control them with the stick without having to
like do the character's actions or really frustratingly difficult right because the idea
is that you have three seconds to do these these games they're micro games they come at you really
fast so like nine volt is the name of the boy on the skateboard
who can throw his yo-yo up think about that like he can only bounce left to right and throw his
yo-yo up in the air if you miss that shot once you're toast because you're not you are not going
to have time to hit the wall and bounce and come back to where you want to be so that that's like
it there is no way to bring that experience into parody with like
anything else in the game so it's not about the micro games at that point it's not like
yeah there's the cool zelda one where i'm playing zelda for a second it's like ah shit i'm yo-yo boy
and that's not quite as great although mentioning zelda i we would be remiss in saying that the Nintendo game remix challenges, the remix micro games are really good.
They are very, very, very fun.
The one where you have to hit the stasis cube in Zelda Breath of the Wild to like knock it away.
It's it's that's good stuff.
Yeah, those have always been the best ones i i just think that they it's weird because i almost wanted them to be a little more
safe with this yeah so that i would have a wario wario ware game that i love on switch the last
one that came out on ds 3ds was called wario ware gold i think and it was like a greatest hits of
like some of the minigames from twisted some of the minigames from touch and whatever and that was like kind of what I wanted from this and not have them do this like completely different thing. of gold uh because to me the wario franchise is always something that like it ties itself to
whatever the gimmick of the new hardware is yeah there really wasn't something with the switch that
they could do you can even to me is telling that the setting for the game is basically vr to me
it's as if they are wanting to make a VR micro games instead of what they had to make,
which is like faux VR games. Yeah. I think the real shame is that there's a lot of really cool,
there's a lot of really cool stuff in this game. There's a lot of really great modes in this game
that had it been a more traditional WarioWare micro game experience, it would have been amazing.
Like the, I think there's like a daily
or weekly online challenge mode that is like ranked
where you like have, you know,
they set certain challenges, right?
So like the challenge actually for the week
that I played this to talk about it
was a nine volt based challenge, the yo-yo boy,
which I was like, fuck.
But it was basically like, it's gonna start at the fastest speed and now you know do as many challenges as
you as you can you're online you get one chance at it and you know see what kind of score you can
put up on the leaderboards like that's great like that's really that's what i want i feel like out
of this experience and had it been a more sort of like just in general fun wario
ware game to play like i think i'd be playing this game for a very long time um did any of you play
it like in any kind of local multiplayer setting because i'm wondering if it shines more as a like
you know a party game where everybody has like one joy con because you really only need the stick and
a button uh and then you know can play
as all these weird different characters and you know compete ron did you no i had to be completely
honest with you i started this game up on my on my twitch stream ron underscore funch is coming
by i joined the funch bunch and i played it for about a half hour and just was like, I don't like this.
I don't.
This isn't what I wanted.
And it's just basically, again, as a guy who played a lot of WarioWare and just knew what I wanted.
I was like, I wanted gold, too.
I wanted something.
I wanted to put fingers up the nose not stuff my little character
up the nose i want like i just knew what i wanted and this wasn't it and it's okay and that's okay
i think it's always great for people to make swings and not give you exactly what you want
but i just i mean i just knew from the get-go i i made it about a half hour in and was like this is i feel like i um
i wasted the 60 dollars
yeah i i tried it um it is not a game for my personal marital health uh it would not go well
but there are some interesting modes that i could see if you were in like a dorm room setting or something
like that there's a mode where one person is doing a minigame and then the other players are
fucking with that person as they do the minigame where they'll like stretch the screen out or like
cover parts of the screen so that i think would maybe land a little bit better but i do think a
lot of people as ron mentioned like a
lot of people play warrior war games solo and i think solo this is not an enjoyable experience
for me like it's yeah i i played it in a very weird way right like i played it with my son and
and i love uh finding anything it almost sounds like the ideal way yeah i genuinely think it is because it's like it the sense of humor i
don't want to it's not a uh inherently puerile game like it is genuinely very funny how strange
these these these games are and like the occasionally like hyper realistic grotesque
human beings that appear in the background of them like that is funny no matter what age you
are and so like that's great i had a good time playing through the story,
but I also like, I don't know,
it's a missed opportunity, I think,
because you mentioned the GameCube WarioWare.
I played that multiplayer so much.
As a party game, that was so fun
because competing in micro games
against somebody in real space,
hard to do now because of the global pandemic,
but that's a lot of fun.
And I think that that is an experience
that could have been great on Switch,
but I don't know what kind of staying power
it's gonna have if it's not inherently
a super fun game to play.
So I don't know.
That's a weird endorsement. I enjoyed it, but I'm also never going to play it again so i don't know i i that's a weird endorsement i enjoyed it but i'm
also never going to play it again i don't think so i think at the heart of it is it there's just a
very enjoyable um pretty stylish like just colorful game but i think you're just always
asking for trouble when you're like well we, we're going to, when you give people characters to compare and some of them are just
inherently less than you're always going to be like,
well,
that sucks.
Why do I have to be this person?
It's never going to be like,
Oh,
cool.
I like this.
I like that.
Unless you're giving them extras,
but they're taking away from some of the characters to giving them extras. But with these, they're taking away
from some of the characters to make them different.
And I think that's just a fundamental design flaw.
There's one character that they don't move,
but they astral project.
They have like a ghost that flies around.
And then whenever you press the button,
they jump to where their ghost is
and send out like a little shockwave.
That is so wildly different
from like any other character but henry was like obsessed with this character is because she was a
mom and so anytime like we would get to draft our characters before going into like a story mode
level he'd be like and get that and get the mom and every time I'd be like, please, God, please no.
Please not the mom.
Please.
But yeah, you do have a choice some of the time who you bring into things.
So yeah.
I think we've sufficiently discussed WarioWare.
I think we have too.
After the break, I think we're going to talk about some more anticipated holiday games,
maybe some of Ron's picks, if he has anything that jumps to mind.
And we've got some reader mail, but stay tuned.
And some great, there's some riddles, there's trivia.
Oh, my God.
We're going to have to prepare it all.
There's not really riddles and trivia.
Ron, I didn't want you to think.
Oh, I was ready.
Well, I'll try to, I'll panic and come up with some riddles and trivia for you
okay so ron you know we've we've talked about warrior where a game you didn't uh super like
i want to talk about games that either you are currently enjoying or you are currently very excited to play sure i'll give you two and you tell me where
you want to start uh i just completed and loved psychonauts 2 and i have just started deathloop
so we we talked about psychonauts 2 and the the audience was kind of split we were kind of split
on on how we felt about it i think the the general consensus as a game feel thing, not quite.
But I stuck with it and actually went and finished it as well.
And I thought narratively, it's one of the strongest games of the year by far.
It really was a very moving story.
I don't know what your take was.
I absolutely agree with you.
It's a beautiful game, if you if you make it
all the way through the story um and i mean i guess it's a tall ask but cycle knots one was one
of my um favorite games as a teen i i just like tim schafer i like the storytelling that they do
and so um the their ability to completely wrap the story up
and have it all kind of make sense
and all of it tied to the first game,
but also you don't need to have played the first game
and a lot of it ties to the VR game as well.
Yeah, that's wild to me.
And for them to pull off a full story,
which is something most games can't land the one story.
And for it to be so moving and like as well um i think it's just a beautiful um way to talk about and deal
with mental health um to gamify some of these aspects and to look at things that sometimes we
think is uh such big deals and such um Also, sometimes that we're the only ones
dealing with these things and for them to be like, oh no, doubt, bad ideas, like things in your head
that everybody has them and they're basically just little enemies in your head that you can
defeat. And I think that alone is an amazing thing to try to um a message to give to people um so
it's definitely i mean right now it's my second favorite game of the year oh wow i loved it i
mean i love the platforming it's i know it's more of an old school style but i haven't seen that in
a while it's definitely like a banjo kazooie or even like the original psychonauts vibe that's it like there's not much of it there's nothing else really to compare it to
because they're not i mean it's got real blinks the time sweeper energy what's your what's your
game of the year ron what if you don't ask him right now we know what things will always change
but right now it would be resident evil village yeah all right yeah that is it's definitely up
there for me capcom's had a hell of a year i don't know if you got into monster hunter rise that was a great game and uh i've been playing
through uh ace attorney also really good yeah it's really one of the strongest years for them
we are talking i just realized that death loop is now out we're going to be talking about it next
week but we you know we won't have you next week ron do you want to do you want to give people uh
we won't have you next week, Ron.
Do you want to give people,
break them off a taste of your Deathloop impressions?
So far, I'm very much into it.
It's a beautiful game.
It seems to be both kind of straightforward,
but also very weird and complex. And I still don't quite have an idea what's going on.
Yep.
But I love the voice acting.
I think it possibly has the best voice acting of any game this year.
Maybe Psychonauts being my second favorite there as well.
But so far it's hitting on all cylinders for me,
and then also just as a black black man as a person of color like just to have this very um strong black protagonist character who's funny and enjoyable and not
in any way stereotypical that i've seen so far it's just kind of beautiful to see you don't see
that that often in games so um it's something i'd like to definitely it gives me gives it extra points in my book yeah
so well it's actually two black leads which is even better i mean you can play as as juliana
who is will like invade in multiplayer and do some like i was doing that last night super
interesting as well but you're right the writing is spectacular the characterizations
are really really strong i'm
i'm really blown away um by just how much effort they put in to the just overall narrative of it
and i think i think arcane uh this is arcane leon that made this one but arcane as a studio in
general obviously puts a huge uh priority on that stuff just just a quick point like i the time travel mechanic in the um
returning back to the like same start point and learning a little bit it's been like we've seen
that so many games recently and i really like but to me where it succeeds where a place where a game
like returnal was a little more um difficult for me to enjoy i mean i like and i liked returnal
but i did i did not complete returnal and it was just like because to me like you get into these
long runs and like to die in that game was such a setback yeah and with uh dev loop it isn't at all
it's just if anything it becomes part of the the narrative so it um it never feels to me
like when you because it still has that focus of just a single player narrative game but but as
that mechanic in it's not like a roguelike at all and i thought it was yeah it's it's very welcoming
i think to people uh that maybe might feel intimidated by that you always feel like you're
making progress and stuff um in death loop i know we're gonna go like super in depth with it there's so much
there's so much this game is bonkers there's going to be a lot to talk about so uh yeah that
that is what we're circling back to next week uh ron uh just regarding the the release list
for the rest of the year is there anything else that you're like super super pumped about uh nothing that comes off the top of my head really i'm just really um i'm interested in
in halo infinite and the fact that it's actually gonna come out this year maybe it's gonna have a
single player this year maybe uh and a lot i know i know a lot of people seem to be upset about the
the forge and the in the, single player not being there.
And that is a little upsetting.
Because, you know, that's kind of how I got my son into video games when he was younger.
We'd play, do the campaign together and co-op and just have so much fun together.
And it's how I would mark his progress because I'd have to carry him.
And then one day I was just not paying much attention and looked around and everybody was murdered.
And I was like, oh, he doesn't need me anymore.
It was a beautiful day.
But the fact, I mean, it looks like it's going to be so much fun.
Splitgate has got me back in a Halo mode.
So I'm very excited for Halo Infinite.
Yeah, I think I'm too intimidated to try split gate
it seems like i would get smoked pretty quickly no you're wrong no you're so wrong it's not
people are i think if anything you might do better because you're a pretty smart person oh thank you
and a lot of people and they're still just treat it like a regular shooter. They're not using the portals.
So it's more of a thinking man shooter.
It's really fun.
I've never even heard of this game.
I'm not looking at it.
It looks fun.
Yeah.
Oh, Splitgate's so fun.
Please play with me.
I should have mentioned that game.
I've been playing that game every day.
It's very simple.
It's Portal mixed with Halo.
It's called Splitgate,
but if you play it on Twitch and try
to launch it in your OBS, it comes
up as Portal Wars, which
just tells you everything right
there. That's great.
Don't tell Val.
Do we want to go through this reader mail?
Yeah, let's go through some quick reader mail.
I asked the folks on Twitter, the besties pod on Twitter,
what WarioWare games don't exist but should exist?
And I specifically was asking for minigames.
So people sent in some possible additions to the micro minigame canon.
This one comes from Matt Lascote.
You have three seconds to move an enormous pen back and forth to forge wario slash waluigi's parents signature on a school permission
slip if you fail the bus drives away leaving a sobbing child wario behind i that one makes me
sad i'm sad for i don't want to see sad child Wario I mean I feel like a lot of them end with someone crying so I guess that's
a fair point
yeah I like it
we've got one from games and
culture
your prompt is block and a
skunk is fixing to shoot
its bad smell at a couple getting
married you are a groomsman
holding a cast iron skillet and you
have to leap from the
bridal bridal party to block the stream from hitting the newlyweds piranha plant one of the
bridesmaids cries if you miss i guess crying is a theme here uh yeah i think that that's if you fail
people cry that's just wario ware 101 uh it does sound like a fun wedding though yeah sure man just make these in wario ware diy it
breaks my heart you guys didn't play wario ware diy could you make are these all feasible in diy
anything is feasible look up some videos of the shit that people made in wario ware diy
it is completely bananas i'm looking at uh it's like you can buy this game still
it's probably it's probably quite expensive to get
it on like ebay or something like that oh no it's like 20 bucks get it on digital oh yeah you can
probably get it on digital somewhere too uh we have one more minigame this comes from konami salami
uh that's a good that is it it's been a while since i've said this that's a good username
yeah it's a good it's a good one uh the prompt here is swipe they's been a while since i've said this that's a good username yeah it's a good it's
a good one uh the prompt here is swipe they show you a person and you have to swipe left or right
on a tinder like interface until you swipe to the right target then it shows the target on a date
with an alligator or something and their lady in the tramping some spaghetti that's that's good a
bit normative who's to say that i don't want to end up with an alligator? You know what I mean?
Sure.
I like it.
Can I think of a couple?
Yeah, go for it.
Okay, I like the wedding one. I had one based on that where you basically, I guess your prompt would be stop it.
And you see Mario or Bowser. You bowser and the princess about to get married
and our mario and the prince is about to get married and your wario pounding on glass trying
to get the marriage to stop and you gotta break through the glass and and and then you steal the
bride i think that would be fun graduate situation i love yes exactly and the other one would just the problem would be like
make it rain and you're just like a stripping wario and he's pole dancing for all the other
characters in the game and they're uncomfortable but they're throwing money how good would that
one be in this game where you're like a little wario smashing into big pole dancing Wario to make his huge his terrible overalls go go go
fly hey anybody been playing anything else I feel like we've been lightly dropping our honorable
mentions throughout this entire episode I can I can say I played through all of Forgotten City
in about two sittings oh hell yeah that's a good ass game ron have you played that no but people been putting
it on their game of the year list and i don't our game of the half year list yeah i haven't seen it
tell me about it i don't i don't know we i mean we talked about it at length i mean that was our
subject for last week's episode it's it is similar to death to death loop in a lot of ways it's a
you're going through this loop uh in a city where like 20 people
live it's like an uh sort of ancient greco-roman civilization uh and if anybody sins these golden
statues come to life and kill everyone but also you can go through this time portal to restart
the loop and it's all about figuring out what what
is causing this and how to stop it and how to stop uh somebody is supposed to sin and end the world
uh at the end of this day and you have to figure out who it is and try and stop that too uh and
but you keep every item it's it's unique in that you don't lose all your inventory when you go
through the gate so you can just like run up to somebody's house and steal all of their money and then the statues come to life like what the fuck are you doing
but then you jump through the portal and you're like okay now i'm starting this loop over but i
got you know fat sack of cash so they have to chase you and get you and yeah yeah basically
uh that sounds fun but it's cool what's it on uh i played it on steam i don't know what else it's
on yeah it's on playstation it's on xbox it's pretty much all consoles i think that makes me want the steam decade
yeah like that'd be a good steam deck yeah i think so too it's it's i i finish it very quickly and i
think probably you know it's not the longest thing in the world but and i don't know like where it'll
land on my goatee list but i there have been so many games doing this and this is i think one of the best executions of it of that like groundhog
day loop idea um also just the story is still a couple more coming out that do this is there
another one i don't know overboard was one of them uh yeah there's been obviously hades last
year was like a huge one i mean it makes sense because people
you can basically like refine the like very small map that you've had yeah and make sure it's like
incredibly perfect so you're not spending you know tons of time developing 12 levels or whatever it
is you're making like four amazing levels i do like that i like that as a uh it seems almost like a reaction to how we were
going in such a big open world phase yeah yeah every game had to be so big and so drawn out and
almost very empty yeah yeah there's just like a lot of extra that didn't need to be there and
and these feel much more focused death yeah uh, Forgotten City all feel like, oh, this is everything that needs to be there.
Plant voiced some concerns about like
some of the story beats falling pretty flat
that I do agree with.
But I don't know, on the whole,
obviously I enjoyed it.
I played it and finished it over two sittings.
Like I couldn't, I was thinking about it
between those sittings like,
oh, if I, oh shit, if I go and get that,
then I bet I can do this in the
next loop like it's it's it's one of them it's good it's super dope highly recommend it i've
also i've gotten back into like game boy modding stuff i uh put together like a backlit game boy
color uh and a a metal you make me one yeah If you want, if you tell me what kind of thing you want,
I have a lot.
No,
I want it to be a surprise.
A surprise.
Okay.
Yeah.
I'll think about how to really knock your socks off with it.
But I've been looking for like,
I did a Game Boy Advance that I'm really happy with.
And I was looking for something to play on it.
And I started playing Final Fantasy V,
which I had only sort of dipped my toe into.
That's the one that like introduced the like job system that you can kind of like multi-class and it has like quite a
bit of mechanical like progression complexity for a early final fantasy game and i'm really enjoying
it that game is buck wild the localization on that game is like earthbound level silly which
is weird to see in like a high fantasy sort of
final fantasy setting where there's like teenage mutant ninja turtle references and like just
literally constant puns like groan worthy some real stinkers non-stop but it's it's really kind
of fun to see that in the uh in the the context of a final fantasy game. I don't know how you feel,
but I feel like the Game Boy Advance is back.
People are all about Game Boy games right now.
I think it's a hot thing right now.
I think a lot of it is people psyched about Metroid Dread,
and they're not really being a good way
to play games like Metroid Fusion
and Metroid Zero Mission without a GBA,
which seems crazy to me.
I've been getting Chinese knockoffs and then making my own little systems,
and I've been enjoying it.
I call it my projects.
I gave one to Morgan Murphy, and I'm going to give one to Bobby Moynihan.
I'm sorry for name dropping, but I thought those were fun names.
Well, you get the ones that they sell off Amazon or whatever,
the Amberneck and stuff like that.
Yeah.
Those are good.
Because I wanted an analog one.
I was so mad that I missed the pre-order.
And then I saw this one.
I saw how good the reviews were.
And then I bought one for myself.
And the screen was beautiful.
Yeah.
And everything to get it working was fairly easy.
And so I was like, what was I waiting for?
I love this.
So I bought two more and then just was like,
I'm going to eventually just give these as gifts.
I think I played, I think it's the RG351M.
It's weird.
We don't talk, we like don't really, I mean, you know,
the subject of emulation is a little charge.
It's a sticky one. It's a sticky one,
but I played through Final Fantasy VIII
on a 351M
for the first time to
the credits.
And yeah, this is a cool little
device.
Yeah, it's what made me think of it. I've been playing
Metroid Fusion online.
I used the 351V.
Have you seen that one?
Yeah, the tall boy.
The Game Boy one, yeah.
So it makes me happy.
Yeah, I also, that's scratching the itch now
that quick news segment,
they delayed the fucking analog pocket again,
which is, I know, you have one pre-ordered, right, Russ?
Yeah, I do.
Yeah, it's like all I want.
It's gonna come out on the same day as the Steam Deck at this point,
and I'm not happy about it.
Yeah, they delayed it until December.
It was like my dumb,
I'm going to buy this piece of hardware purchase that I don't need,
and now I've got two of those coming on the same fucking day.
Yeah.
I've also like, you know, getting into modding,
it's like really satisfying to make these Game Boys,
but I am doing it to i think bridge the gap
until this thing comes out so now it's like oh shit okay another one i guess i'll backlight a
game boy pocket or something like that it's not coming till december uh anybody playing anything
else no that's about it for me i've been spending a lot of time with death loop just to get ramped
up for next week i feel like I gave you a lot of games.
I gave you Splitgate.
I gave you Psychonauts.
I gave you Deathloop and WarioWare.
I mean,
if I threw more games on it,
that feels like I'm going to be an irresponsible adult man.
That's true.
We've already discussed how many responsibilities you have.
Yes.
Okay.
Well then just to wrap up the games we discussed this episode,
obviously WarioWare,
get it together for the Nintendo Switch, well then, just to wrap up the games we've discussed in this episode, obviously, WarioWare, get it together for the Nintendo Switch, Splitgate, a Portal meets Halo-style shooter, Psychonauts 2, Deathloop, which we're going to be discussing at length next week,
The Forgotten City, Final Fantasy V, Am I Forgetting Anything?
And we discussed the Anbernic RG351 series of em emulation devices and oh yeah i guess metroid fusion
very busy but oh is anyone worried that dread will be bad because wario ware is not that good
i i i oh man i have a little always worried yeah i didn't enjoy the uh i didn't enjoy the metroid
2 remake that came out oh i actually did i really like that's a that's a divisive one i know so like
i'm i am uh i'm not feeling the more divisive take i did not like metroid fusion very much
that's that's that's bananas i i think it's too directed and the writing is not very good
it's not my favorite and I love
Metroid games but that is not my favorite
of them okay playing through it again
now I can see those points but I
think it's so pretty and I like
it's gorgeous I think it's
I love it but I can
know it's not the most
well written game and it definitely
holds your hand and pulls you down
the hallway.
Ron, I do have one recommendation for you.
If you haven't played the fan-made
another Metroid 2 remake, AM2R,
it is an incredible feat
that folks made their own Metroid 2 remake
on their own indie, you know, folks,
and it's for free, it's online,
you can just download it on any works on PC.
Spectacular, totally re-envisioned version of metroid 2 really recommend it i'll check it out i'll check it out i'll check out forgotten city yeah hell yeah ron is there
anything else uh you wanted to shout out plug uh you mentioned your twitch channel earlier you could
shout that out again uh yeah just twitch.tv ron underscore funches if you have
children that are of the age of the new season of trollstopia on hulu and peacock um and then
there's just a couple other animated series that have coming out by the end of the month
uh one is also for i guess it's for more pre-teens and kids called tell dark and grim on netflix
basically about grim's fairy tale with uh tale, but using the very fun violent versions.
And then I'm very excited to be a part of Cake on FX,
which is this mix of different short form shows all together.
And there's this comic strip I've been a big fan of for years
years called poorly drawn lines and uh it's just very funny very smart and i'm playing a cute
little bird named kevin who has a lot of uh feelings about the world and it's got a great
cast and i hope people check that out that'll be on f FX and Hulu. That's so much stuff.
Like we just do like a handful of podcasts a week
and I get sweaty from that.
But you are also doing that,
but also these other things.
Yeah, I forgot my podcast getting better.
I do a fair amount of things,
but I don't focus a lot on them.
That's good.
Okay, well, thank you all for listening.
We're at the Besties Pod on Twitter.
If you could leave a review for us, that would be awesome.
You could join the pantheon of review heroes like Jabroni Prime, Lizzie Rue, Clatter Kevin Buck, Jersh Dingus, and Thanks Puppy,
who are all real people who left real reviews of our show. Lizzy Rue, Clatter Kevin Buck, Jersh Dingus, and Thanks Puppy,
who are all real, real people who left real reviews of our show.
I say that, real people.
I have no, these could be bots that we paid.
That's true.
You know, $15,000 for.
Yeah, they could be, who knows?
Who knows?
Well, usually they have little numbers
at the end of their name,
so these are good bots.
That's a good point, yes.
These are expensive bots.
Yeah, I don't think there's any other business
that we usually do here.
Thank you all for listening.
Also, it seems like this is the new podcast for you.
Yeah.
Thank you to our editor, Rachel.
Thank you to...
Just thank you to the...
You know, I'm just putting that energy out there
into the world. And come join us next week for Deathloop. Some of us will be know, I'm just putting that energy out there into the world
and come join us next week for Deathloop.
Some of us will be back,
I'm pretty sure.
Thank you, Ron,
again for joining us.
Oh, pleasure.
Thank you for having me,
Griffin and Russ.
It's always a treat.
But we need to end it
with the actual way the show ends,
you remember?
And that's it.
And join us next time for the besties
because shouldn't the world's best friends
play the world's best games close enough Besties!