The Glass Cannon Podcast - Giantslayer Episode 145 - Sex, Bugs and Stalking Trolls
Episode Date: March 6, 2018The gang enacts a plan to cause discord among the camps, while Fairaza tries an unconventional method of gathering more intel. For more podcasts and livestreams, visit glasscannonnetwork.com. To beco...me an official member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Hey, I just got us a new Coca-Cola Spice.
Nice.
What's it taste like?
It's like barefoot water skiing while dolphins click with glee.
Whoa, let me try.
Nah, it's like gliding on a gondola through waving waters as a mermaid sings.
Nah, it's like Coca-Cola with a refreshing burst of raspberry and spiced flavors.
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Did you ask about Rebelsis?
Actually, I'm seeing my doctor later today.
Did you say Rebelsis?
My dad's been talking about Rebelsis.
Rebelsis? Really?
Yeah, he says it's a pill that...
That's right.
Did you know it's also covered by most private insurance plans?
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Order up for Rebelsis.
This week on the Glass Cannon Podcast,
the heroes slip back into Skiergard.
But I mean, you are walking within five feet of giants.
To gather more information.
What were these creatures doing?
Did they appear to be working with the food, or were they guarding?
And to sow the seeds of insurrection.
Lork vanishes, leaving.
No trace of his step.
He begins to move.
But something more sinister may be waiting for them
you see an image looks like it's been drawn in like blood far more sinister let me ask you
what do you think happens when you die the adventure continues now. Hello, my friends.
Matthew here to ease you in like the boiling water to the frog to this week's episode.
It's a fun one, so I won't take too long.
But I have to give you all some updates from Glass Cannon Land.
It's my sacred duty as intro recorder for the week
anyway first gcp live as you no doubt know saturday april 14th in astoria new york tickets
on sale now at glass cannon podcast.com i'm working on my promo game here but yeah it's
gonna be an amazing day of gaming plus the show, plus the preview of our upcoming Starfinder podcast and more.
Very mysterious.
And we're more than halfway sold out.
So please get your tickets if you haven't gotten them yet.
I mean, let's make some time for you to do this right now.
Like right now.
Go ahead.
We'll wait.
Disclaimer.
If you're driving or operating heavy machinery, please don't buy tickets right now. Like, right now. Go ahead. We'll wait. Disclaimer. If you're driving or operating heavy machinery,
please don't
buy tickets right now, but soon.
Okay, but for those of us who are just
sitting around, now. Go.
You done? It could be that fast.
I'm just saying. Anyway, great.
We'll see you in Astoria. Also,
hope you're all enjoying our new
Patreon-exclusive podcast,
Raiders of the Lost Continent.
We've released two episodes so far, and I hope you're having as much fun listening as I am playing.
And you, too, can join us.
All you have to do is go over to patreon.com slash classcanon and pledge $5 or more a month, and you can get in on the action.
Anyway, I'm going to shut up now.
Episode time.
Here. We. Here.
We.
Go.
I have a trivia question for each of you.
Well, it's just for all of you.
Oh, wait.
I know.
Atlanta Braves.
Bobcat for the answer.
How did you know that?
He is so good.
I just assumed that the question was, what is the oldest Major League franchise?
And that just came to me right there.
He's basing his next PC off of Chipper Jones.
That's right.
Larry the Batsman.
And his father is going to be Ted Turner.
My question was, why did I name the Frost Giant Fijimon?
Because he's from Fiji?
Close. He's a mon from Fijimon.
Nope. Why?
On the initiative tracker
I had him written as FG
and 11
was his initiative. And when I was
thinking of a name I just saw that and I was like
FG. Ficky Pudding.
Fijimon.
Fijimon is his name. I just saw that and I was like, FG. Figgy Pudding. Fidgymon. Fidgymon is his name.
Oh.
Nice.
Nice.
Frost Giantmon.
Welcome to Skiergodmon.
Welcome to Skiergodmon.
We got a couple of new ninth level characters, everybody.
Yay!
We're going with 10, 9, 9, 8.
We're getting closer.
Getting there.
Chipping away.
Let's jump right in.
I want to find out what a ninth level wizard is bringing to the table.
Obviously, you get a new feat skid.
What did you take?
Well, I went with, so I already had invested skill points in craft weapons.
Oh.
I think it was a hobby of Pembroke's back in the university days.
It's something we do to relax.
Pre-tenure.
So now he's got Kraft's Magic Arms and Armor as a feat.
So he can use that at the Forge, too.
Oh, man, that's huge.
Yeah.
That is incredibly huge.
I mean, now that you're – if you have that feat, I remember you get a bonus,
a plus five or something like that
to make those checks.
Yeah.
You are going to be able to craft
whatever you want.
Yeah.
I've got to go over it again,
but yeah.
It's going to be like
power leveling
your armor making in Skyrim.
Yes.
Yeah, yeah.
To the point where you make
the most ridiculous items.
Yeah.
Why do I have 80 daggers?
Awesome. Awesome. Not a lot have 80 daggers? Awesome.
Awesome.
Not a lot of people take that feat, and I think that's a great feat, especially for
this particular adventure.
Correct me if I'm wrong.
You get a fifth level spell, or do you get multiple?
I get two.
You get two?
Well, I technically actually get three.
Oh, my God.
See, I can remember playing D&D as a kid and thinking i will never bring a
character to a point uh that is going to be able to cast fifth six level spells and now you can
cast three of them yeah i've you know i never play wizards ever so this is pretty exciting all right
so talk to me what did you what did you go with um so i get uh specialized spells because of my Conjurer school. Conjurer! And so at level five, I get Summon Monster five.
Yes!
And Teleport.
Oh!
Wait, now Teleport is like, that's why we'll be able to use the forge, right?
Yeah. Because Teleport is a long distance. It we'll be able to use the forge, right? Yeah.
Because teleport is a long distance.
It's 900 miles.
It's 900 miles.
And I can take anyone with me.
There's no...
There's no restrictions.
You just grab someone and you're gone.
Just go to Chernow tomorrow.
Yeah.
And there are tables, depending on how familiar you are with the destination, whatever.
Oh, yeah.
I see it right now.
Very familiar.
Studied carefully. Seen casually. Viewed once. False destination. you are with the destination whatever but oh yeah i see it right now very familiar studied carefully seen casually viewed once false destination yeah skid here's a question for you
could you summon a monster outside of the camp make yourself invisible bamf yourself into the
middle of the lower camp and leave that monster there and then dimension door out and just let the madness happen yes yes sure
teleport so you said you got three that was so that's well no those are well those are my
specialized spells ah okay so then i also as a wizard like every level you get two new spells
and i'm picturing these as uh like one morning i remember now it's stuff all coming back to him so i took uh um oh no that's
what i got so i got i took summon monster 5 right and uh dominate person oh come on
explain that what does that do so it's it's basically level 2.0 charm person 2.0 it's like
charm it's operates like charm monster the dc of the save is a little
bit higher um and you actually it's mind control so you don't have to roll opposed charisma checks
so you can tell it's like go kill that guy yes master and they'll go they'll do it and you can
see through their eyes you can feel what they feel like all this stuff oh well this is what
was happening to the dragon that came into the cathedral yeah right
i never thought of that dominated that volstice could see through its eyes there is yeah there's
but you were half work at the time no feet yeah i don't know never recognize you're cool i don't
think you can see through his eyes but you get you get you know what they're feeling i think i
gotta look at it but it's not.
That's still really cool.
Huge.
Any other juicy tidbits for a ninth level whiz?
No, that's pretty much it.
That's pretty juicy.
Those are the juiciest bits of that tiz.
The choice nugs.
So is, let me get ahead of that, Troy.
Let me get a hit of that, Troy.
So is dominate person relegated solely to humanoids or people?
Does it not include monsters?
Could you not have cast it on the- Just oozes.
Just oozes.
That's what person means, right?
Good question.
Could you have cast it on the giant?
Because you used charm monster on that giant.
Any humanoid creature.
Awesome.
So you're not going to be able to dominate a dragon tomorrow. but hey we'll set goals one day like if we ran into figimon again
we could i would say hold on one second and just let me do this it's like this is this would be
over in a moment and instead of having him charmed you could have him dominated and he could just go
raging through the camp murdering giants yes but there is like he'll he'll he would be seen as acting
bizarrely uh to anyone who is observed like if you could if you still it's like just go and like be
our eyes and ears anyone watching them i think it's like a fairly low like sense motive check
to see if there's something off because they're acting strangely yep and then they could tell
he's dominated and then they know they know they're under attack crazy i mean it's it's a
pretty wild spell these spells when you get into these higher levels, it's paragraphs of text.
Yeah.
Very cool.
Matthew, I see you're still cramming there.
I have to repair my spells now.
Too busy writing plays all week.
I've got your character.
Talk to me about your feet.
Did you pick your feet?
I did indeed.
Skid and I, we consulted about this.
You know I frown on that.
Yes. That's why we did it, actually. I, we consulted about this. You know I frown on that. Yes.
That's why we did it, actually.
I took craft wondrous item.
Whoa.
I was not expecting that, especially where Skid went with magic arms and armor.
Okay, craft wondrous item.
We figured they've been geeking out about magical items, and now we can craft some rings
and stuff.
Oh, man.
Some belts.
Can you make me a neon green
D20? Because I'd really like one.
It is, after all, a wondrous item.
Is it wondrous or is it just weighted?
This is the orb of Dragon Kai.
But Pembroke and
Faraza can work together
to make various items.
You know what's nice about that?
There aren't a lot of towns left in this adventure.
You know what I mean?
Like, you're going to be able to do what you need to do and be able to turn that gold.
And I think everything's, like, half-priced when you're building it as opposed to buying it.
Yeah.
So we can pop back to the Cathedral of Minerhal.
We could pop back to Yanderhoff or one of the other like dwarven. There's now the
Cathedral of Torag. Yes.
And Shalen. Yes.
And Iomeden. That non-denominational
preacher is going to make his way
from Shedman's Fortune.
He'll love it. Yep. We hired him. He got up
for it. Very cool. Very cool.
Spell wise do you get 5th level spells now? I do.
You do. Okay. I get one domain
spell which all of you are probably going to be familiar with.
It's a little old spell called Righteous Might.
Oh, I love Righteous Might.
A classic of this adventure.
Righteous Might.
Yeah.
Okay.
And then I get one spell from the Druid Spellist.
And what would you like to take?
Well, I mean, I can take whatever I want whenever I prepare my spells.
He just prepared one for the day.
I prepared one for the day.
I prepared one for the day.
I see.
I see.
So now we're going to play by the rules.
Okay.
Very good.
To be fair, we always prepared our top level spells.
That's true.
That's true.
All right.
Are you going to give us a little hint of what you prepared on day four?
Why would I give you that?
You took something away from me.
Why would I take away some of my fun?
The rest of my fun? Fair enough, Matthew.
Son of a gun.
Hey, anything else cool for Druid at 9th level?
I feel like casters don't get a lot of fun stuff.
Like, martial classes get more shit.
Well, and especially the new classes.
Like the newly released, the advanced classes and the hybrid classes.
There's all kinds of stuff going on at every level.
Grit points and ki and all that stuff. But yeah, so do you get anything else beyond that like why yes i do oh summon nature's
fish yep you can summon three fish an hour it's a mahi mahi amazing a beautiful fish at ninth level
druids are immune to all poisons. Nice. Oh, my God.
Come on.
That's actually huge.
See, that's cool.
I think shit like that every character should get at each level.
Like, now you're immune to fear.
Yeah.
Paladins do.
Yeah, you do get that.
Yeah, paladins get that.
Very cool.
Immune to poison.
At a certain level, you're immune to disease, too, right?
Is that true?
No, that's paladins.
Oh, that's paladins, too, right?
The next supernatural ability I get is a thousand faces.
At 13th level, a druid gains the ability to change her appearance at will as if using
the altar self spell, but only while in her normal form.
All of them are various arctic birds.
They're nothing but different birds.
Thousands of arctic birds.
What is it?
A bubbling intern.
Can I get your coffee, sir?
All right.
Very cool.
I was saying before we jumped on Mike here that, you know, Lork, you're at eighth.
The difference between eighth and ninth at this point in the adventure, it's not that far off.
The XP drops now are huge.
Just conversing with Noxemara, you've
got a huge XP drop.
You know, between 9 and 10,
you'll get there. Between 10 and
11, though, Baron, that's when it starts.
The double digits, it really starts
chunking along. And also, that's because
this adventure is built for 10th level PC,
so you're not going to just fly through the ranks.
But I do think you guys will catch up very soon.
So it'll be interesting to see a 10998 in action.
I am just truly happy for my compatriots.
I have no jealousy of not leveling up.
I just want everyone else to get up to my level.
You're a giver, Grant, and you can't help it.
I know.
I know the feeling.
You wake up on this beautiful, blisteringly cold fourth day in Skiergard.
And I honestly, I was trying to do prep for this one,
and I'm like, they said a couple things they were going to do.
I just have no idea, so I prepped everything.
Beautiful.
Like you're supposed to.
I may need to just pause if you say something I'm not sure about.
No, I'm kidding.
I've got this all down.
All right, so what do you jerk-offs want to do?
We would like to challenge the Frost Giants to a tug of war.
All right.
Shades of episode one.
Back to our roots.
Roll for initiative.
That'll disrupt the camp.
I will say that based on what we had talked about last week
with the two main ideas that came out
of trying to start a little inner clan war
and then also spoiling the food
with some craft alchemy
I think spoiling the food is the single most
important thing that we can do
and that the
swapping or the creating
the argument within the camps
my gut is telling me that that should
happen first so that in
the event that sickening the camp doesn't keep everybody in their tents.
You know what I mean?
So like we want to do it when they're all out eating.
I mean, I guess theoretically we could do it at the same exact time.
But then, you know, people might be too sick to fight.
I kind of wanted to create this ruckus and then maybe, you know, another day later after
people have been punished or sent away, then poison the food.
Now people, it's escalating.
People are getting more and more irritated.
I mean, especially if we don't poison the mess hall food and we do the farm, that wouldn't
might have giants going to investigate up there.
And then our whole plan would be screwed because they'd all be split up.
So I like that.
I like the distraction first.
Um, Baron, go ahead and roll an intelligence check.
You know.
You know.
We are way off.
Oh, 19 for a 20 total.
All right.
Classic burger.
You are smart enough to know.
And I'm good enough?
He rolls well enough to know.
Let's clarify. You're smart enough to know that trying to disrupt
the food source
at the farm
may not help your cause.
Take too long.
Yes.
Going at the source,
the ultimate source,
may not help you.
If they're eating slaves,
then cabbage
isn't going to hurt them.
You need to disrupt what they're actually eating.
The meat. You've got to spoil the meat at the source.
So we poison the slaves. Perfect.
Poison the slaves.
We have a... Excellent idea.
We know what Barrett's taking a little late.
Anti-paladin.
They chose the wrong side.
That's right.
I'm so confused now.
What was the lie and what was true?
Inquisitors have some moral flexibility.
It's a little, yeah.
I decided to detect as evil today, and I'm really embracing the role.
Fair enough.
So poison the slaves.
Poison the slaves it is.
I've got it. Just dip them in lye.
Oh, God.
So horrible.
That's awful.
Get over here, Baba Boo.
He feels so warm right now.
I'm ashamed I know any of you.
All right, so that just, you know, that doesn't mean that there's nothing up in those farms,
but you know if your ultimate goal is to use your alchemical knowledge to try and hit them where it hurts in terms of their food supply, you need to poison what they're actually eating on a day-to-day basis, not their garnishes.
Got it.
So he wants to keep us out of the farms, eh?
So let's go there first.
Not to mention if they're eating slaves and stuff, maybe vegetables, that's not even for them.
You could be poisoning those vegetables, and that's what they feed the slaves to keep them alive.
Perhaps, but unless they have a huge store of X-Lax, how are they pooping?
Well, Feyraza was in the slave pen.
Okay.
Poop everywhere.
Poop everywhere.
I think he meant the giants.
How?
That's that building in the lower camp that we never see.
What's going on there? That's the one on the ice pond. It just goes pooping in the ice. That's so building in the lower camp that we never see. What's going on?
That's the one on the ice pond.
It just goes pooping in the ice.
That's so gross.
All right.
This is going off the rails.
This is already an instant classic.
What do you guys want to do?
It's day four.
I like Joe's idea.
Yeah, if you want to go check out the...
So you want to plant the object, like steal the object.
Yeah.
To me, I don't think that it necessarily has to be some big grand plan i want to just see what happens plan something and then observe
napoleon's battle plan right how do they uh how do they react who is seems tougher how do the
frost giants discipline maybe even we get a sight of the leader if it gets intense you know things
like that totally um can you walk do you leave tracks do you have
trackless step yeah I do not leave
no I don't leave tracks Matthew
come on I'm just asking no no
yeah in his favorite terrain Lork
leaves no trail unless he wants to
unless he chooses to well I can
put I totally forgot that I
have extend spell as a metamagic feat
so I can cast
I can cast
invisibility on you and use a second level spell as a metamagic feat so i can cast i can cast um invisibility on you and use
a second level spell use a third level slot and you would actually be invisible for 18 minutes
rather than the traditional nine beautiful so if something came up unexpected to be in good shape
um for us i would also like to drop uh her insect spies into the the mess hall or another location if we decide that's better.
Interesting.
So you can just kind of fly by as a bird and drop little insects to go into the mess hall?
Yeah, I'd get two.
At ninth level, I'd get two insects.
Two beetles.
And now, as an insect, how much can they really take in since everything is so much?
I'm thinking of Honey, I Shrunk the Kids.
Can they, like, hear words being spoken?
Or do they just get a general sense?
They have a measure of intelligence And make for excellent spies
Oh boy
Here we go
Joe are you ready to write another we are stupid
I'm so excited for it
They do have to return to me
For me to like ask them questions
About what they saw
Alright so we're talking about
bug spies. We're talking about invisible
lork. I
rolled the night patrol
percentile
and you guys were fine. So you are
ready to rock and roll. So there's that.
If you so choose. Good.
Alright. Sorry
to interrupt. Is there any sense in dropping
the bugs in a place we aren't going?
But maybe we won't end up in the mess hall.
Well, I only get them.
They only exist for 90 minutes.
Okay.
And they both have to spy, and I have to talk to them in that time.
Okay.
So maybe, but I have to go back and get them.
Got it.
To the top of the plateau.
Life bubble.
Yeah, I prepared it.
Yeah, so Lork should not be fatigued
during this little mish.
Wait, she didn't say she's using it.
I know, I'm just suggesting.
Make your case.
You're going to make me beg every day.
Yeah, so I'll definitely give it to Lark and
Pembroke as well.
Pembroke as well probably would benefit from
life bubble.
Yes. I
like staying alive.
I like being in a bubble of life.
I like bubble.
All right.
Now you can split this up.
I prepared it three times. this up I prepared it three times
Oh you prepared it three times
Fourth
Yeah I prepared it three times
It is all my fourth level spells
Well if all goes well we should not be
Combating today so
It's a smart choice
So I'll give it okay great I'll stay as a bird
Maybe I'll be an arctic tern
Today or something. Who knows?
We'll see how the moves.
Play it by wing.
Still upset you haven't met a penguin yet.
Penguins are adorable, but flightless.
But flightless.
Wait till we get to the ice ponds.
All right.
So you're going to go up to the mountain?
Yeah, we're going to head up.
And what precautions are you taking in terms of altitude and cold, if any?
I will cast Endure Elements
Communal when we get
close to it. Sure, sure, sure.
And I'll cast Life Bubble on the three others, and I will
transform into a bird. Okay, and how long
do each of those last? How many hours?
Endure Elements Communal is
24 hours split up amongst the recipients.
So six hours. You guys haven't spent more than
three or four hours each pop.
I prepared it twice, so
I can re-up it.
Are you casting that on yourself as an arctic bird?
Did we ever figure that out? You don't need to do that.
Okay, so we get eight hours. Stop it, Grant.
Ah, right. I'm trying to get us more hours.
And then life bubble
lasts, I mean,
life will last 18 hours.
Okay. Two hours per level lasts 18 hours. Okay.
Two hours per level.
Two hours per level. So, you know, six hours
apiece. No, no, each.
I'm casting it three times.
It's an individual casting.
It's not a communal cast. Oh, okay. So you guys
are good. You don't have to worry
about it. Oh, wait. I can split it up.
But I figure
it's, why don't we just cover our...
Took us this?
You're already under-leveled and not having to worry about fatigue.
Well, you can cast it twice and split it between two people for each casting.
So it'd be nine hours each.
Instead of...
So then you'd have an extra fourth-level spell if you wanted to.
Yeah, I could do that.
Okay.
And that way you could cast it on yourself to split the second time so if you ever need to leave your bird form you'd be covered yeah
well if i'm only i'll be fine i'll split i'll cast it twice but that's 36 hours amongst the
three of you so you each get 12 hours all right you've never spent that much time up there so
that should cover you so one endure elements two life Three hours later, you get back to that spot, and the camp lies before you.
It is daytime, you know, still, so you have to take that into account in terms of the watchtowers.
Oh, no.
I mean, we're going to wait until the evening.
Oh, you want to go back?
Yeah, I want to wait until the watchtowers.
So here's the thing.
Oh, you want to go back? Yeah, I want to wait until they watch.
So here's the thing.
If we want to do the food at the same time, you have to do the food before they eat,
but I want to do the swap while they're eating.
You know what I mean?
So if we want to do the food on another day, are we doing the food on another day
and you're just researching the food with the Beatles?
We can do that.
Yeah, so we'll wait until the evening.
I want to wait until they go to the mess hall and most of the tents are empty
to go in and steal something and put it in another tent.
And how much time are you going to have invisible?
16, 18 minutes.
18 minutes.
Okay, so you're pretty much going to want to stealth as close
as you can. Zip in.
Yeah, Pembroke and Lurk are going to have to get pretty close.
And then, boom, throw it
on them and then zip in, zip out.
Alright, so you go up at night time.
You know, or at least you feel pretty confident,
that the watchtowers that you've already been to are unmanned.
Roll a perception check, everybody.
39.
39.
30.
Don't worry about it.
All right.
So with a 39, I'll say that both the tower,
the first tower that you guys went to,
and the tower where that frost giant fight took place,
you can see that you don't see anyone walking about.
And if you wait long enough, you don't see anyone coming out of the hut as well.
So that's it right now.
Unmanned.
Unmanned.
All right.
Let's do it.
You ready to do this?
Yep.
Bloop, bloop, bloop, bloop.
What was that?
That is the sound of invisibility being cast.
I forgot.
Is that a drop now?
That's a drop now.
I forgot.
From an old...
Bloop, bloop, bloop.
I forgot that was the sound.
Pembroke casting invisibility.
All right.
So now, is your plan to go up to that first tower,
which is kind of solitary,
and do this cast and book it into there.
I'm assuming you're waiting for the mess hall line, the dinner line, to line up.
To really get started.
And then, obviously, we need to target the symbols of the two tents that were Buddyhead's.
That's going to require a perception check.
I'll say that Fijimon told you what the dark brand and the earth coven symbols look like.
Right.
But to recognize them in the tents is going to require a perception check.
Now, depending on where you start your move, the perception check will be either easier or harder.
If you're starting at this first watchtower here, right on the southern portion of the map.
No, no, no, no.
I'm going to get into the camp.
You're going to try and stealth.
What is your estimate to get into that camp?
The two watchtowers are 200 feet apart.
200 feet apart.
Okay, so I can move 30 feet every six seconds at stealth.
If you succeed your stealth check, you can go from tower to tower like you did the last time.
It was Baron that failed.
Yeah.
Okay, so I'm not going to start even looking for the iconography or whatever on the tents until I'm in the tents.
The thing, though, is Pembroke coming with you to the second tower
and how is he getting there? No.
Pembroke is going to cast invisibility on me
before I'm even in
vision of the giants from this
far away and then I'm going to close the
distance invisible leaving no trace of my set.
I thought you were just straight up stealthing without invisibility
which would buy you more time but if he can't
cast invisibility at tower
number two,
then you've got to make haste and hope that you roll Perception
and can get this done in the allotted time.
Because you've got to get there and get back.
Yes.
Okay.
Before the carriage turns into a pumpkin.
Right.
Feyraza is a bird.
Baron, you guys get up to that first tower. No problem.
You feel pretty good at night going to this first tower.
Pembroke, take it away.
Oh, no.
I can't be out of ink.
Not now.
Mega tank.
Why do I do this to myself?
What's that printer that comes with 30 times the ink?
Mega tank.
Yes.
It's a cannon.
Mega phone? Mega tank. It's a cannon printer. It comes with like two the ink? Megatank. Yes, it's a Canon megaphone?
Megatank.
It's a Canon printer.
It comes with like two grand worth of ink.
Prints me over 7,700 color pages.
Megatank.
Mega what?
Listen to the voice in your head
and get a Canon Megatank printer
so you don't have to think about ink
for a long, long time.
Visit canon.ca slash megatank for details.
Oh, man. Do you want it now?
Do you want the invisibility now?
Yeah, let's do it now.
Give it to me.
So, with
using this
Extend metamagic feat,
Pembroke casts
invisibility, concentrating
extra hard.
And Pembroke casts invisibility, concentrating extra hard. And...
Lork vanishes, leaving no trace of his step.
He begins to move at 30 feet every six seconds.
300 feet a minute, which means he's in the camp in one minute, LaValley.
All right, so let's say you go up to the tower
so you can start figuring out where these tents are.
Roll a perception check.
Rolling perception.
There we go.
That's a 41.
41.
Oh, wow.
All right.
All this giant stuff Lork has got down pat.
If you look at the map, the tents,
there are three rows of tents.
One to do for five tents in each row.
You see that in the first row,
fourth tent in is the symbol for the earth coven.
And in the back row,
third tent in is the symbol for dark brand.
Okay.
So they're pretty far apart.
I'm going to separate it by a row but just so you
know in terms of scale those tents are about 100 feet apart okay all right coven is closest to you
dark brand is in the back what do you do all right so lork is going to go up to the
earth coven okay mostly hill giants is what he said the earth coven. So it stinks as you're approaching this tent.
It just smells like shit.
All right, and so he wants to, I guess, roll a stealth check
if there's any sort of lingering around in the camp or whatever he's trying to.
Yeah, go ahead and roll.
I mean, there are giants walking past you.
Yeah.
You know, you see all manner of giants as well as the frost giant guards that are just kind of on the outskirts watching to make sure everybody behaves.
But, I mean, you are walking within five feet of giants.
Oh, my God.
They can't see you.
I'm picturing it like the ring.
The ring is always like.
Yeah.
Everything's a little different.
A little blurred.
Yeah, a little blurred.
All right.
So you want to do a perception check or a stealth check outside of them?
You're invisible.
Yeah, I want to do a stealth check to get into the tent there.
Okay, go ahead and roll a stealth check.
Okay.
That is a 48.
48.
I'm assuming a plus 20 with invisibility.
You stealth into the tent, and there are two hill giants making love.
Oh, no.
Fortitude save.
On like a filthy pile of rags.
Oh, make a fortitude save.
Is that the best euphemism?
Wait, is rag blood tusk there?
It's pretty gross.
I won't get into it, but you are.
Please don't.
You can see everything.
All right, can i do a quick
perception check for anything of value anything that is are they being safe you dc45
oh man we have time for a quick uh family life lecture i want to do a perception to see if
there's anything of value or or a particularly nice looking weapon.
Something that would make sense to try to steal.
Sure.
Whether it's a jewel or a weapon.
And something that's also recognizable, not just like gold.
You know what I mean?
39.
39.
I mean, there's a bunch of garbage in there.
The only thing that looks particularly valuable is an oversized
Samus.
Ah. Okay.
You see leaning up against
the bed. Unfortunately
to get it, you're going to have to
walk directly past
this lovemaking.
Oh, man. What's a Samus?
Um, can I
do a, uh... Totally ignored. Sorry. It's a samus? Can I do a...
Totally ignored.
Sorry.
It's like a lute, a big Asian-inspired lute.
Yeah.
Guitar.
A zither.
It's a stringed instrument.
A stringed instrument.
I knew it as soon as you said it because of Jade Regent.
Right.
I never would have known otherwise.
Sure.
Three stringed. Oh Jade Regent. Right. I never would have known otherwise. Three stringed.
Oh, beautiful.
They play them in the subway sometimes.
It kind of sounds like a bass.
It's kind of a low pitch.
Yeah.
Yeah.
Okay.
Oh, all right.
So what I want to try to do is snag this thing at a moment when the lovemaking is reaching
such a climax.
Right.
Such a glorious climax
that they couldn't possibly notice.
It's the third climax tonight, Joe.
A Samson, like, being slipped away.
What do you roll for that? Have you ever seen a hill giant
make love? No. It almost looks like
they're fighting.
And no one's winning.
It's like clay pots
breaking everywhere. But you time it perfectly
in order to grab this
Samson, however, make a sleight of hand check
To make sure you don't pluck the string
As you grab it
I don't have sleight of hand
I'll allow you to roll it untrained
I don't know if you're allowed to or not
I mean, technically, you're not
But, well, let's see
Sleight of hand is very specific
Eleven So you kind of gently stroke the string Technically, you're not, but let's see. Sleight of hand is very specific. 11.
11.
So you kind of gently stroke the string.
And they kind of lift their head up and look.
And he keeps it completely still as if it's sitting on the ground.
Right.
And just go back to the beginning.
As Samuelson floats out of the tank.
I believe once he picks it up, it becomes invisible.
It becomes invisible.
It's like... Right.
What was that?
They're playing our song!
They're playing my song?
Shut up!
Shut up!
Punch me in the face again!
This is how we do it!
He says, this is how we do it.
That's the name of their song.
It's Montel Jordan.
It's the Montel Jordan song.
This is how we do it.
Plonk, plonk, plonk, plonk, plonk, plonk, plonk.
This is how we do it.
So for the skill nerds out there that are more interested in the skill check than the hill giant sex.
There are four of them.
Untrained Joe would be unable to pass a sleight of hand check
above DC 10.
It's the highest you can pass on trained. It's just a
dex check, otherwise. Ah, okay.
Well, you deftly grabbed it
and you make your way out of the tent.
Time is ticking. You got, what, 18 minutes?
18 minutes. Tentatively having
to look at those tents, figure
out a way in, take in this whole scene.
Wait for the climax.
Right.
Wait.
Really get that picture locked in. Just out of curiosity more than anything else.
That's what it looks like.
I can't leave now.
Okay.
Now he's going to hustle to the back row of tents.
Good hundred feet away, third tent in,
you see the symbol for the dark brand that Fijimon explained to you.
What do you want to do?
He's going to gently sort of move the flap very slightly, peek in.
So he wants to make sure that, you know, because even if he's invisible,
he moves that tent flap.
It's going to be obvious to someone who's actively watching the tent flap.
So perception, just to kind of, or stealth to open it slightly.
Which one do you want to do?
Don't ask me.
I'll do stealth to open it slightly.
29.
29. 29.
Man, you're on fire with these rolls.
Other people around you are kind of like looking around and stuff.
You don't know if they sense your presence.
You're probably on edge.
You just think they're just kind of looking around, but it's very uneasy.
But you are able to slide directly into the tent tent and there's no one inside this tent.
Beautiful.
However, it's pretty eerie in here.
There is like what looks like a makeshift altar on the ground.
These are the cultists.
And the only reason you would even think it's an altar
is because something has been sacrificed on it
and behind it is like religious iconography that you're not 100% on.
Do you have knowledge religion?
Yeah, Lork is a divine being of some sort.
I didn't know you had that.
That is a 22.
Knowledge religion.
22.
22.
Knowledge religion.
22. So you see an image.
Looks like it's been drawn in blood or like, not to be gross, but like feces.
Like really mundane, super gritty drawing of a skull decorated fly.
Oh.
And it's an image
of Ergothoa.
Oh!
Who's that? Right when you see
that image,
you just get
transported back
to
the tent outside
Minderhall's Cathedral.
You remember laying on the ground,
staring at the stubs of your feet,
with Ymir sitting with you.
The rest of your party had already gone in to the cathedral.
The real heroes. The real heroes.
While you sat there with your
protector, Ymir.
It's fun that we can talk like this now.
And I imagine
you had many conversations
with Ymir.
Lork,
are you
familiar with the goddess Urgathoa?
I've heard the name before, but I'm not sure what she does exactly.
say she is the goddess of physical excess, disease, and the undead.
She's sort of swept away into the dark corners of society,
looked upon as abomination.
Now I myself, as a worshipper of Abadar.
I don't know too much about her but.
Let me ask you.
What do you think happens.
When you die.
I'd like to believe that you...
that you're brave enough and...
strong enough and fought well that you go to...
Valhalla.
The halls of warrior kings.
And feast and fight.
Hmm.
Hmm.
I've always wondered myself.
I... hope that my father is experiencing something like that But I've always wondered
If there's something more
That maybe death is not the end, but rather a true beginning.
That once you are able to see the other side,
that maybe there are powers out there,
like these silly worshippers of Hergothoa, that can bring you back an even greater power than you had before.
What do I know? I've been away from home for too long.
Just simple musings of a scared man.
Wow.
And you're back in this tent looking at this symbol of Ergotho,
and maybe you'd run across it before in your travels,
but it wasn't until you heard Ymir talking about it.
Or maybe he described the symbol during the conversation.
He's thinking this is what Brander said.
The Pallid Princess.
Lady Despair.
So
dark. So evil.
Some sort of
giant cult here
is worshipping
her. Oh my god.
Her.
What do you do?
Lork
would like to find
some sort...
He would like to
deface the shrine.
Oh, man.
I like how so. It's already
pretty gross. You gonna like
spray some Windex on it?
Who cleaned this?
Draw a dick on it or something.
The Ashpeak symbol.
Ashpeak was here.
No, if it's like smeared blood or feces or whatever,
he's going to slowly walk over and try to do some,
like, mix it up
and try to do some crude representation
of the other clans.
Of the Earth Coven symbol.
Of the Earth Coven symbol.
You get a bottle cap.
Oh, nice.
Yeah, baby.
Well done.
You get a Sir Will bottle cap.
Sir Will of it.
Oh.
That is a great idea.
And you do that.
And then you look.
Tick tock.
Tick tock.
And that flashback alone took 17 minutes.
He just stood there.
Emotionless.
He's just standing there in reverie for like nine minutes.
In invisible reverie.
Do you leave the Samus in there?
Yeah.
He leaves the Samus in there.
And then you get the hell out.
Yes.
Do do do do do do do do do do. And you make it back to Pembroke and the gang.
Awesome.
You tell them all of this, and what do you do now?
I would like to send my insects into the mess hall.
So talk to me about this.
Can you do a flyover and drop them?
Can you send them from where you are now? That seems like that would take them days for little bugs i was thinking i would do a flyover and land on the top of the mess hall because i'm
but a little bird right right and then i would cast a spell from up there and send them down
scurrying into the building in to building okay so they can't report on words that were spoken
but i can ask them questions about
what they saw and they can see things and they have a they have a they have perception they can
yeah so i imagine you could get like a location where the food where the food is where's the
kitchen where the stores right yeah uh i'll leave them in there for like an hour okay so you fly
over there land on top of the mess hall.
And remember, the mess hall is the building on the upper portion.
Still don't know what's going on on the lower camp.
But above those caves on the upper portion, there is a mess hall.
And if you look to the north of the mess hall there, roll a perception check there, Feyraza.
Natural 20.
Oh, nice.
41.
20.
Wow.
All right.
So there are, to the south of the mess hall, a watchtower.
To the north of the mess hall, another watchtower.
On the far side of this upper encampment, another watchtower.
Just past the watchtower to the north looks like a storage silo
do you see that on the map yes
yeah I do I forgot my map at home
oh you're fired
and
just show me the map in the book
just past the
just past the storage silo
is that herd
of animals
and some sort of building that's that's penning these animals in.
They look like mammoths.
Yeah, mastodons.
All right, so actually, Fraza is going to revise based on that perception check.
I'm going to send one insect into the mess hall and the other one into the silo.
One into the mess hall, one into the silo.
Hopefully no one finds it strange that a penguin is flying over and dropping bugs on you.
I'm an arctic tern again.
Is that tern pooping out bugs?
I thought the plan was for you to turn into a penguin,
and then I would cast fly on you, and then you could fly.
That does sound like a wonderful plan.
Right? That's a good plan.
Skip knows how to make my dreams come true.
And penguins' dreams come true. What is this spell Right? That's a good plan. Maybe we should... Skip knows how to make my dreams come true. And Penguin's dreams come true.
Right.
What is this spell called?
Insect spies?
Yeah.
All right.
So, yeah, you get a lot of time with these guys.
90 minutes.
Yep.
Now, they do...
Like I said, they do have to make it back to me, or I have to get back to them.
They're little glossy black beetles.
And so, what can they report back to you like and they speak in in
vague terms when i touch them they can report back what they've seen what they've seen in sense they
they can't so they can't repeat back i can't ask them to go listen and listen in on a conversation
right because they wouldn't understand it but i can ask them like where they keep the food an
insect in physical contact with you can answer simple questions about what it has observed at a rate of one question per round.
It can relate only what it perceived with the senses and can't repeat speech.
It has difficulty making subjective judgments, and questions that demand such reasoning are unlikely to yield a clear answer.
So facts are what it can reveal.
Facts.
How many giants did you see?
Yeah.
Right. Where was the food? Who did you see? Yeah. Right.
Where was the food?
Who was preparing it?
It's not going to be editorial in nature.
Yeah, if you said, were they enjoying the food, you wouldn't probably know.
I couldn't quite.
Define enjoy.
All right.
So it's funny.
It's one question per round, but I'm assuming you just get them as many rounds as you...
I'm not in combat, it's like out of combat.
In the middle of a fight, right?
Yeah, right.
Well, you get them for 10 minutes per level, and then the spell ends.
So you're probably going to leave them in there for about...
An hour.
An hour each, and then you've got 40 minutes to ask them questions.
All right, so...
About 30.
They go in, one goes into the mess hall, one goes in the storage silo.
They eventually come out. Are you going to question them atop the roof of the mess hall. One goes in the storage silo. They eventually come out.
Are you going to question them atop the roof of the mess hall?
Or are you going to question them back?
I'll make my way back to the tower with the others and question them there.
Okay.
George and Ringo.
George and Ringo.
George and Ringo, the Beatles.
They are at your disposal.
Which one do you want to talk to?
Let's start with the mess hall first.
Okay.
So I'll ask you first to describe what it saw in the mess hall.
That's George.
That's George.
Well, wouldn't Ringo have gone for where the prepared food was?
So cruel to Ringo.
There's an amazing Ringo story in that Quincy Jones interview, by the way.
Oh, I missed that.
I missed that one.
It's a great interview.
It's amazing.
I read the interview, but I don't remember the Ringo. no he well he said they suck right well he said the beatles are
terrible but he said ring you're recording something for ringo and he couldn't get this
one drum fill and then eventually i'm like go go have a drink that's right brought in some guy for
15 minutes just to record it he came back and they're like he's like play it back for me and
it doesn't sound that bad yeah that's awesome sorry uh tangent so you're asking i i tell the beetles
that story right just to just to break the ice wasn't paying attention it was really boring i
remember that day i can't believe it uh and your question was what describe what's going on in there. Or what's going on.
Oh, God.
I didn't really expect there to be a role play with the Beatles. Oh, that's definitely what's going on.
Fair enough.
Two
boiling
pots.
How many boiling pots?
They're on today.
They're like,
fire,
please.
And that's it.
Just because I'm talking to her.
Who am I talking to?
This is George,
right?
George.
How many giants did you see in there
three large creatures
were they doing the cooking
they were doing some kind of cooking.
God.
Were there any stores?
Was there any food stored somewhere?
They were moving to the pots in the fire pits.
There was food already there.
They served to other large
creatures.
You were determined to ruin the spell for me,
aren't you?
He's just making sure you will never use it again.
I hope you never cast it again.
Yeah.
So, let me just clarify In the form of a question
So there's three
There are three giants
And some fire pits
And some boiling pots
And they were taking the food
They already had
Cooking it and serving it
To the other large creatures
Sounds pretty good
You got it
Nailed it
You got it
Where did the food come from? Sounds pretty good. You got it. Nailed it. You got it.
Where did the food come from?
It was already there.
Hands and arms.
Feet and legs.
What?
What?
Head and arms, feet and legs, I think he said. Oh, they're people.
It's people.
They're cooking people in the pots.
Socranus people.
Forearms.
Forearms.
Two alike.
Centaur.
Forearms, two alike.
Is that what he said?
Forearms, two alike. Is that what he said? Four arms, two alike.
Are you describing the creatures they were eating or the creatures cooking?
I am being purposefully cryptic.
For your later enjoyment.
I appreciate that.
Thanks for determining what my enjoyment is. I'll later enjoy that. I appreciate that. Thanks.
Thanks, George. For determining what my enjoyment is.
That sounds like a subjective judgment.
That sounds like a subjective judgment, George.
Don't do that.
Troy, you've broken the rules of the spell.
It's been 30 minutes.
All right.
I'll talk to Ringo.
All right.
I'll talk to Ringo.
George, you've been most helpful.
Goodbye, my friend.
Goodbye, my friend.
Okay, so I asked Ringo what was going on in the silo.
It's cold in the silo.
Cold?
Cold from the creatures.
What kinds of creatures?
What kinds of creatures?
I guess it should be in this invoice.
Three total.
Two very cold.
Two frost giants, maybe?
One walks on four.
Ooh.
Centaur?
Animal companion.
Centaur's everywhere.
Centaur's just everywhere.
Jackal, jackal, jackal.
It's a jackal.
Are you sure you didn't open up Centaur Slayer instead of Giant Slayer?
Was the frost giant that we charmed, Fijimon, did he emanate cold in the area around him when we were there?
Sure, sure.
I mean, yeah, definitely.
I mean, he gives off.
Well, maybe it's some other kind of creature that's being kept in there to refrigerate the food.
Yeah.
Well, it's already cold, so I don't know.
We're up in the top of a mountain. Or even further, meaning colder. Yeah, yeah. Was being kept in there to refrigerate the food. Yeah. It's already cold. So I don't know. Or even further
meaning colder. Yeah.
Was there food in there?
Was there food in there?
Much and more.
What kinds of food?
Oh
wild game.
Vegetables.
Grains. Wild game. Vegetables.
Grains.
What were these creatures doing? Did they appear to be working with the food, or were they guarding?
Describe their physical activities.
Sleeping, were two. physical activities. Sleeping
or two.
Sleep.
Hmm.
Is it one big room or are there
levels and floors or
how is the silo laid out?
Provide a map if you can.
Draw it in the dirt.
Many compartments. One Provide a map if you can Draw it in the dirt Many
Compartments
One
Room
One
Long
String
A string?
To pull the grain
Do you think if Danny Glover were to be In there and we got into a shotgun battle This to pull the grain. Do you think if Danny Glover
were to be in there
and we got into a shotgun battle,
this would be the place
to finish it?
Good question.
Good question.
Really good question.
Bottle cap.
Bottle cap.
It's a little subjective,
but let's see what he says.
Let's see what he says.
I'm getting too old.
Nailed it. Troyroy give yourself a bottle
hey
troy you level up i got a
baron yeah
what else do you want to know
about the silo um are there
how many how many what are the
entrances is there just the one
door in and out
one large door are you playing a didgeridoo out. One large
door.
Are you playing a didgeridoo?
That's amazing.
It's a didgeridoo sound set.
Anything
else?
I don't think so, right?
I think that's pretty good. I think that's pretty damn
good, Matthew. Thanks, Ringo's pretty damn good Matthew Thanks Ringo
Peace
Thank you Ringo
He leaves
And he vanishes
Into the celestial ether
Into an octopus's garden
Wow
Lots of interesting stuff
So much intel
Okay
Tons of intel
None of it useful
So
Like sounds like
Our best bet for Po for poisoning their source is going
to be in that silo though we have some creatures to contend with in there yes and no um the pots
i think the pots are great play because that that's where they're eating from immediately
i don't know if the meat locker is going to freeze out something that we put in there
i don't want to overthink it but like we could poison stuff that they don't touch for a couple days
for all we know, you know?
Yeah, but if we eliminate, I mean, there's no reason we can't do both,
but if we can eliminate their stores, that's
bound to create a crisis.
Here's what I'm thinking.
You take that,
you just get a bunch of feces,
blood, right?
Symbol on the ground of this
fly with the skull out front and then you burn that silo to
the ground you just light it up burn it down and put that symbol there and be like we should all
die and rise as undead and then we'll be more powerful put some saying down to that effect
and sounds horrifically gruesome and pretty awesome. Get everybody fucking furious that these guys did this because they think it's what's the best for the giant army.
That's a good idea.
I like it.
I like it.
I'm excited to be a part of it.
Let's do this.
Should we do it right now?
I just don't know how to really get the fire going.
We need something flammable.
It's actually that I thought was the challenge.
We have magic for the fire. I mean, something flammable. It was the feces, actually, that I thought was the challenge. We have magic for the fire.
I mean, we can produce that.
You don't need a magical spell, Matthew.
I, you know, really have realized that I prefer the religious weirdos who hand me pamphlets
on the subway instead of the people that burn down the grain houses and leave some dogma
underneath their symbol.
You're talking about Mormons now.
I don't know.
We don't want to mess with them.
I told you guys about the Scientology Church.
It's near my office.
I have to run past every day.
Yeah.
Yeah.
But yeah, to sum it up, I think you burn down the silo, you poison the pots.
So maybe it's poisoning the pots, getting that distraction enough to burn down the silo.
I don't know.
And I think silo burn down would have to happen.
I mean, I would think, you know,
four in the morning, like the most remote time.
You want to hang out tonight?
I can do invisibility on you again.
Or do it on me and just do pyrotechnics in there.
Yeah, I just don't know how to really get the fire going.
Again, I don't want to overthink it, but, like, you need something flammable for the flame to really stick to.
Well, the thing is... Grain isn't going to...
No, it is.
That's why silo explosions are a thing in the Midwest, because it is explosively flammable.
Really?
Dried grain.
It happens all the time.
A loose spark will...
The silos, grain-stored silos will literally explode.
That's why the practical effect for explosions are just small particles of air.
That's why they use baking soda and they light it on fire in movies.
That's how magicians work, and grain works the same way.
Oh, I never knew that.
Everyone roll a perception check.
Uh-oh.
Shoot.
22.
32.
Is it giant related?
29.
It is giant related.
All right, so all of you crushing your perception checks.
You're all back at that first tower, at the base of that first tower.
I'm sure you guys didn't climb into it, did you?
Or maybe you did.
No, we're trying to stay out of sight.
There's no need.
There's really no need to get...
Run away from the second level of a watchtower.
Right.
You see commotion in the lower camp.
Ooh!
It's pretty far away from you guys.
I mean, that's well over 200 feet at where the actual action is happening.
250 to almost 300 feet away, you see something happening,
and it's happening in, like, the middle of the tents.
Tents are being ripped down, ripped apart,
and there is pandemonium, so much so that the upper level starts coming to look at this shit going down.
Wow.
And frost giants start converging.
What do you do?
I think we should get out of here.
Do you or do you think that if they're leaving the upper camp, that's leaving the silo open right now?
Blow up the grain.
If the fight is happening right now, it would be very suspicious if we then tried to blame it on the fighting participants.
However, if tomorrow we did it as like a revenge.
I agree.
I do.
But I think that there's a.
You just want to blow shit up.
Well, no.
I'm just saying like he's talking.
He's describing how empty it is right now at that upper camp.
Because remember, that silo is right outside of where they all eat and where the frost
giants have camp.
That's going to be the tougher one to empty.
And look at your map here, where you guys are, where they're coming down here, you could
potentially get to the upper camp.
The mess hall is going to be a little tricky.
You'd have to go around.
But if you assume that the watchtowers are
empty which is an assumption you could
make your way to where those mammoths
are or the storage silo with some
healthy you know stealth or invisibility
or flying and yeah I don't want to make
it too complicated but and I do I really
like the idea of like we leave this
fight right whatever happens happens
let it go a day
and then the Urgithoa clan
is like you know what
screw you guys and next day they burn the thing
down like it makes sense there's a
there's a story to it
but I just I think that right now there is an opportunity
to be discussed
yeah the only thing that gave me pause
was I felt like voicing the
next day's meal shortly and
then doing it, but if Troy
has mentioned that it's going to be a trick to get into
the mess hall. To even get in there to
do that craft alchemy is super dangerous.
Well, you just look at where those tents
are. You've got to... It's very
tricky. You know, the mess hall is
directly outside of the upper camp.
That doesn't mean it's impossible, but you guys have been doing your reconnaissance missions during the night.
And every time it's been pretty packed.
Maybe there's a better time during the day.
Maybe mid-afternoon.
But they're distracted right now.
Right now, the entire upper camp, you know, not all of them, but the majority of them are going up to this lip above where those four caves are.
Be like, fire, fight, fight.
Staring down at the madness.
It kind of feels like the fighting pics of Binder Hall's Valley all over again.
Now, the Frost Giants are doing their best to keep order,
but it has caused a huge situation,
all because of Pembroke's charmed person getting that information about these two clans.
Yeah.
And then your decision to deface a temple
and steal a sex samisen.
Well, what do you do?
Well, I think the question is,
does Pembroke even have an invisibility prepared still
at that level?
A metamagically prepared invisibility?
Well, no, I just have the one.
Yeah, so it might be too dangerous,
but they don't have darkvision, right?
Yeah, I do have.
Cross giants do.
Stone giants do.
You can get up there.
Right?
That's what you learn.
I can dimension step or dimension door right up to the door.
Behind them.
And I can get up there.
I can dimension step up to the door, cast Burning Hands on the grain,
blow it up, and then cast Dimension Door back to where we are.
We just got to get the symbol on the ground.
I think the symbol's important.
I think it just does that extra level of damage.
We could just burn the food down.
That would make people furious, and it would really cause enough ruckus that some people might leave the camp.
Getting that symbol down, though, I think is huge.
Well, do you have Spark?
Well, I think is huge. Well, do you have spark? Well, I have burning hands.
Well, obviously, you could use burning hands to draw the symbol on the ground.
You also have to get into the silo.
Oh, I do have spark.
I do have spark.
I have spark as well.
See, that's the tricky part is there are creatures inside of the silo.
She said, Ringo said there was one large door.
Yeah.
I mean, all we have to do is open the door.
Which is why that invisibility is so much.
Take in terms of this is happening right now.
What do you do?
You don't have this time to figure this out.
You have to make a decision.
Well, I mean, we have to.
You're going to run away?
You're going to go in?
If it's now or never, I think we don't go.
Because it's way too dangerous.
And we've accomplished something really great here.
We have these people fighting each other.
If we don't have invisibility, I mean, you guys are
welcome to risk it if you want, but I don't know how
we get in. I actually think, and this might
be boring, but it's a good time
to do recon on other parts of the camp too
that we haven't really fully seen up close
outside of the turn flying over.
But that might be boring.
I think we should blow up the silo, man.
Alright, then talk me through it
uh what do you want to work to pembroke pembroke is going to dimension step up to the door and
open the door cast burning hands blow up set set fire to the grain and cast dimension door back to
the rest of the group we also need to do the symbol on the ground yeah i can i can do that too
pembroke cast dimension door yeah Barraza is going to fly.
So Lork would describe it to you.
Yeah.
And it's very crude.
I can see the door.
Like, I can see where the door is, right?
Yeah, you can see where the door is.
Yeah, so I can just, like, dimension step right there.
Right.
And you describe the symbol.
I describe the symbol.
It's crude.
Oh, the symbol, okay.
Yeah, exactly.
Yeah.
He's like, we just need some feces.
Yeah.
He's looking around.
Well, I can do...
Take a handful. Yeah. Give me five minutes. Yeah. He's like, we just need some feces. Yeah. He's looking around. Well, I could do, take a handful.
Yeah.
Give me five minutes.
Yeah.
All right.
So you need to shoot over there.
Symbol is the secondary objective.
Right.
If you just burn that shit down, that's fine.
Yeah.
But getting the symbol down, that's the great.
I'm going to go with you for backup.
Okay.
I'll fly over. Bayraza flies over there with Pembroke. Lorca's going to stay trying That's the great. I'm going to go with you for backup. I'll fly over there. Feyraza flies
over there with Pembroke. Lorca's going to stay trying
to watch the fight. And Pembroke, you just
open the doors
and go to cast Burning Hands while
Feyraza is just kind of floating as a bird
above you. And before I go, I'm
going to cast Alter Self on
myself to look like a slave, just in
case somebody does see me and it all goes
awry.ry like at least
they'll think it was an escaped slave and not someone who's trying to infiltrate the camp nice
alter self and you open the doors and you hear a growl
as a huge dire bear oh stands right at the opening just as you're about to cast burning hands
and we'll see you next week!
No!
Damn it!
He rushed you into that.
I O'Briened you!
What did you do?
Five, four, three, two.
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