The Glass Cannon Podcast - Giantslayer Episode 19 - Fortune Favors the Boulder

Episode Date: October 6, 2015

A deadly trap is sprung as our heroes unleash hell on their orcish foes. The brutal battle for the city gates rages on! For more podcasts and livestreams, visit glasscannonnetwork.com. To become an o...fficial member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:00 This week on the Glass Cannon Podcast Almost! Return to the barricade! The heroes continue the fight to protect True Now's last line of defense and find their bonds growing stronger. Gormley is more attached to these people around her than she is the town. Galabras is finally, for the first time in his life, literally fighting shoulder to shoulder with people that he's growing to respect and to like.
Starting point is 00:00:29 In order to survive, they must think quick. You hear things coming at you. Lork, what do you do? Unleash their most powerful attacks. Oh my God! And add a new nickname that just might stick. There it is. I know what happens.
Starting point is 00:00:53 The adventure continues now. Hi there, podcast listeners. How are you? This is Gormley. Happy early Halloween. And also, it's Matthew Capitacazza. How are you doing? Well, with Halloween coming up in a few weeks, I thought I might talk a little bit about a subject that I've become a big fan of, witches, and specifically what attracted me to playing
Starting point is 00:01:36 as a witch in our game. I mean, aside from the fact that they're awesome. So I've always been really fascinated by witches and the way they appear in both history and mythology. So witch is a term that's been thrown around for centuries, and more often than not, it's used by members of a dominant culture to try to ostracize, denigrate, or otherwise persecute those who may not fit that mold or are perceived as a threat in some way. And the ways witches appear in stories are also super interesting to me. That the witch archetype is often a woman who has power, who's comfortable with her sexuality,
Starting point is 00:02:07 instead of letting others shame them for it. You know, badasses. And in fairy tales, they often stand in opposition to the princess archetype. That's the so-called evil end of that spectrum. Which is a whole can of beans I'm not going to open here. Anyway, witches are these powerful, confident, unashamed figures who are forced into this outsider status. And in the realm of fiction, that outsider status can obviously grant them abilities. Hence, Gormley.
Starting point is 00:02:35 I remember back when I was creating my first Pathfinder character, and I described him to resident RPG intake counselor Joe O'Brien as a bit of a loner. an RPG intake counselor, Joe O'Brien, as a bit of a loner, and Joe mocked me ruthlessly and pointed out that I was not in any way, shape, or form the first person to create a bit of a loner character for an RPG, which, you know, fair enough. But I think the appeal of that idea for me, and probably for a lot of other players, is that though the character may be a bit of a loner, they desperately want community. Take Gormley. I wanted to play as someone who was totally powerful and totally self-aware and totally unashamed of all of that.
Starting point is 00:03:13 And having been traumatized and ostracized in her past, was forced to develop her own way of getting through each day. And for Gormley, that meant living alone out in the mountains, studying ancient artifacts, hanging out with a scorpion, and developing her own power. And yeah, that might make her quote-unquote creepy or weird, but she knows a lot of stuff and can cast some crazy spells, and she can fly, which is awesome. And I think the kind of wonderful engine of this adventure path is the party forming its own family. And I'm a fan of any family or community that would count someone like Gormley as one of its members. But enough out of me. Let's get to the episode. Thanks, as always, for listening, and thanks for all the feedback and the support we're getting. Keep it coming. We love it.
Starting point is 00:03:57 If you're new to the show, or if your fandom has been newly deepened in some way over the past few episodes, hey, why don't you leave us a review on iTunes? We're pretty close to 100. I know that would be awesome to get up there. And now, please enjoy episode 19, Fortune Favors the Boulder. One, two, three, four, five, six, seven, eight bodies of orcs litter the battlefield. Nine more just came running in, alive, holding a battering ram, rushing headlong towards the barricade. Omas Frum, sweating from his brow, greatsword in hand. Stinking of whiskey.
Starting point is 00:04:42 Stinking of whiskey and vomit. Looks to you with nothing but courage in his eyes. Somewhere behind the crenellated towers stands a bombardier just waiting. Why do I tell you all this? Because it means I have to control 11 characters. And I have a huge headache. So this is what you guys are facing right now. Lork, you are at the ready with a flaming boulder in front of you.
Starting point is 00:05:14 Right next to you is Galabras, who had just healed Omast. Omast jumped back behind the barricade. And, of course, Gormley and Baron standing in front of the logs, ready for something to come in their path to cut those bad boys loose. And now you've got these nine orcs. First thing that happens, the bombardier sneaks out, shows himself in view, and fires his ranged crossbow straight at Gormley. Oh.
Starting point is 00:05:44 Jesus. You are up front. Don't forget the defense. She's right behind the barricade. 22 to hit. Let me see if cover worked. And past cover. Does 22 hit?
Starting point is 00:05:57 Yeah, that hits. Believe it or not. 22. All right. Hit me. Let me get that short bow sound Oh god I wasn't ready
Starting point is 00:06:07 Go ahead Roll your It's okay Stretch this out Yeah Please I think if he doesn't have If he doesn't have the sound
Starting point is 00:06:15 You can't hit him It didn't hit Here we hit Oh Oh Hits formally Right between the shoulder blade And the heart
Starting point is 00:06:24 For nine points of damage. Oh, crap. This one isn't starting out as well. I want to savor Gormley's death. So I'm glad we stretched it out. Does her boob deflate? We did establish. She's a cross-dresser.
Starting point is 00:06:39 Check out our wonderful new art that's been up for a while now. Gormley has an excellent figure. She's got a hell of a rack, dude. I'd hit it. My compliments. And now it is Lork's turn. Lork is going to push the boulder. He's going.
Starting point is 00:07:02 So which direction are you going to push it in? He's going to push the boulder. He's going. So which direction are you going to push it in? The way that these guys are set up, there's four on one side, five on the other. So you can choose a row to take it out. I'm going to choose to take out the row on Lork's right. The row four. One second, though.
Starting point is 00:07:19 Last episode, you said it was 10 foot tall by 10 foot wide. Couldn't he hit both rows? No, they're 15 feet wide. They're 15 feet wide. Oh 15 feet wide because there's a space in the middle they have the whatever it is battering ran between them so i'm going to take out that row because the row to lork's left is the side where uh gormley and baron are manning the logs so they might might be able to take them out with logs if they choose to do so. But there's a flaming boulder between us. We can't really talk about it at the moment. I need you to
Starting point is 00:07:50 roll a DC 13 strength check. And now unlike a fortitude will or reflex save where you have a number, this is just your strength modifier. You add to a D20 and you've got to hit 13. Right. Can I help? What about Ormas? Can Olmas help?
Starting point is 00:08:06 Yeah, I mean, can somebody else aid me? He's right next to me. Yeah, absolutely. So can I roll? Because you would have readied that action before this happened. Right, exactly. I think you'll make it with bold strength. Well, I mean, it's still a roll of the die, so you don't want to risk it too much.
Starting point is 00:08:22 Galabras? Well, Galabras rolled a 19. Oh! All right, so thatras rolled a 19. Oh! All right, so that's a plus two. Plus two to hit. That still works with the zero strength bonus? Yeah. Great.
Starting point is 00:08:32 Got it. I got a 20. That boulder starts rolling. Oh! Oh, man. Flaming giant boulder. I think I have a siren escape sound for this. I placed a giant...
Starting point is 00:08:54 Oh, my God! Baron, on your right! I placed a giant D20 on the board to signify the boulder, and you can check it out on our Tumblr. It hits all four of them. Yes! The two in the back are prone, which means it hits all of them for they're in the negative.
Starting point is 00:09:20 All four of them are in the negative. The two in the back get hit so hard they get knocked prone. They fail their reflex save, which means... It's rolling back? It's coming back! It was a boomerang boulder! Can anyone do the Wilhelm scream? The two in the back get knocked prone,
Starting point is 00:09:39 which means on their next turn for ferocity they'll stand up and die. And the other two have one move left before they die, but all of them have been knocked below zero. Badass. Nice job. Do they drop the battering ram? Yeah, the battering ram immediately falls out of all of their hands. And, wow.
Starting point is 00:10:01 Lork, that was your turn, or do you have a move action? You tell me. Do I still have a move action left? Sure, what the hell. All right, well, with my move action, I am going to sheathe my Masterwork Battleaxe, and I'm going to free action quick draw my longbow. So I'm ready for next round. Quick draw the longbow.
Starting point is 00:10:22 Very good. Next up is Baron. All right, Baron. Can Baron fire at a person in the middle of that crowd? Uh, I don't
Starting point is 00:10:36 see why not. So I want to shoot at the third orc on the right flank, so that Can you do it? Yes. Should you do it yes but should you do it it would make more sense for you to shoot the guy up front i mean i i feel like that's a pinpointy you know what i mean like i just i hear what you're saying but where they're all standing in a row wouldn't you fire at the head guy i'm doing it i'm doing it strategically because I want to use another
Starting point is 00:11:06 flare cartridge to daze and blight them. I see what you mean. Oh, yeah. I'm going to give you a minus two. I'm house ruling this right now because it would make sense. So the third orc, I should affect all of them with a dazzled
Starting point is 00:11:22 condition if I get it. Okay. Very big. Sixteen. That's shit. I should affect all of them with a dazzled condition if I get it. Okay. Very big. 16. That's a hit. Against touch aces. Hit. Firing a flare into them. That wasn't even Sirenscape.
Starting point is 00:11:38 That was Skid. That was me. Damage is three. Oh. And the guy I hit in the middle Is blinded Oh man And the rest of them All of them I think are dazzled
Starting point is 00:11:56 All of them are dazzled Minus one to hit Right and you need him to make Oh wait sorry He makes a DC 1515 Fortitude check. He failed. He's blinded, for sure, then. He's blinded, and then the other ones,
Starting point is 00:12:12 do they have to roll a Fortitude save, or are they just automatically dazzled? No, they're automatically dazzled. It's like Splash Dazzle. Splash Dazzle. Which is the name of Joe's autobiography. All right. Splash Dazzle.
Starting point is 00:12:23 I came to say Splash Dazzle. Splash Dazzle. Splash Dazzle, chief! Talk about Splash D. I came to say smash statue. Smash statue. Talk about splash statue. Wow. All right. There it is. Gormley.
Starting point is 00:12:33 So what happened to the bombardier when the boulder came crashing through? He is represented by this six-sided die back there. So he's just chilling back there still betwixt the credited towers. He's a good 60, 70 feet away from us. Thank you. I'm going to shoot him with the crossbow. All right. That's within range for you.
Starting point is 00:12:57 It's not the ideal range. He can hit you. You can hit him. You don't get that point-blank shot, but you... I still get plus four. Hell yeah. But I rolled a three, so it's not going to hit. Sounds like this.
Starting point is 00:13:16 Nice. We got DJ Joe on ones and twos. DJ Splash Dazzle. Oh no! Oh no, it happened! It's going to stick! Joe. Ones and twos. DJ Splash Dazzle. Oh no! Oh no! What happened? We got Boner, Kala,
Starting point is 00:13:34 and DJ Splash Dazzle. I really like that one. My favorite. This guy really knows how to tag a joke and how to make a callback. He's some sort of comedian. Why does Joe have the best nickname it's fucked up man
Starting point is 00:13:49 shut up Paula oh god keep it down over there boner quiet down Churchy I don't I like Churchy better at least it's descriptive
Starting point is 00:13:58 the difference is I don't mind being called boner I know you don't I totally am aware of this. Alright, Paula, you're up. Motherfucker! I swear to God!
Starting point is 00:14:12 Firm. You know what I was thinking today is that Poundstone actually does sound like a halfling name. Or a dwarf name. Like it says, I'm Gim House Poundstone. Or a dwarf name. Like,
Starting point is 00:14:25 it says, I'm Gimli Poundstone. You know? Yeah. That's totally, that is a, Very dwarvish. Wait,
Starting point is 00:14:33 hang on. Gormley still gets a move action, right? Oh, yeah, yeah. Yeah. How tall is the barricade?
Starting point is 00:14:37 Three feet? Three feet. Is it a, was that a crossbow that you have to reload, or was it a bow? It was a crossbow. So, if you want to use it again next round, you're going to use your moves back to reload.
Starting point is 00:14:47 It's up to you. I think Gormley's going to crouch behind the barricade. Okay. Like a woman? Like someone with a hope knife who's going to cut the rope on the fucking log. Son of a bitch! Don't even with Gormley! Don't even!
Starting point is 00:15:03 That witch will fuck you up. I'm not kidding. Wait, wait. Is that your move action? I don't think that's a move action. The crouch is not a move action? No. Oh, no.
Starting point is 00:15:13 To crouch? No, that's just crouching. You should reload your crossbow just in case. Just have it ready. All right, I'll reload the crossbow. If you're not going to actually move. Well, you can do it while you're crouching. I'll do it while I'm crouching.
Starting point is 00:15:22 Question of tactics. Can we cut one of the ropes to guide the logs towards the remaining orcs since they are not directly in front of them? No, it's just too much. It's like a one-shot thing where two of you can untie in one round or you can just go, and they just go. It's pretty haphazardly made. It wouldn't be as effective to try and turn the logs.
Starting point is 00:15:44 I guess I should also ask, we probably broke through that barricade with that boulder, right? Yes, that barricade now has a giant hole in it, so you effectively did what the battering ram would have done, created a big gaping hole. It's a big hole in the middle of the barricade. All right, Gell, what are you thinking, buddy? Gell is going to
Starting point is 00:16:07 Load his crossbow And fire at the lead orc To his right Very well Ah, yes One of the ones that was hit by a boulder But not knocked prone Ten
Starting point is 00:16:21 Ten to hit Misses Sails wide. Hits the tower. But a valiant effort. A valiant effort. A valiant effort nonetheless. And I use my movement action to reload.
Starting point is 00:16:35 Okay. Omast comes up and jumps over the barricade and runs back into the fracas in front of the line of orcs that was just hit by a boulder. Unfortunately, he isn't within range to do anything,
Starting point is 00:16:52 but again, falls to the wall, jumping right in the middle of the fracas. Yeah. Round nine. Why is it round nine? Because when you guys finish that last wave of orcs, I gave you a second to kind of regroup and make a couple decisions. Who needs healing?
Starting point is 00:17:06 It sped up to a couple rounds, so now you are in round nine. First things first. Here are the reals. The two orcs in the back that were on the left side flank, so the ones that got hit by the boulder, they start to get up and immediately die. That was their action. So they are dead.
Starting point is 00:17:34 Question for you. It's raining. Alchemical fire on the boulder. Is it maybe leaping off Fantasia style onto the other works? No. No? No. No. Troy is never going to allow that to happen. The thing you have to know about Troy is he is absolutely inconsistent whenever it suits his purposes.
Starting point is 00:18:00 Because if I tried to pour water on you when you're covered with alchemical fire, it explodes and kills everyone. But if a giant boulder is covered with alchemical fire and it's raining, nothing happens. Well, to be fair, the rain was flavor. The rain was just because Joe had a rain sound effect. Because Cyrus gave him a awesome rain sound effect. Well, the rain sounds great. So let's blame Joe for my lack of creativity. Let's call a spade a spade.
Starting point is 00:18:24 Angry skid. Angry Galabras. Okay, so the... Shut up, Pala. The orc in the front, who got hit by the boulder, takes a step up towards Omast and dies. And then the guy behind him is like, I probably shouldn't do that.
Starting point is 00:18:43 So I'm just going to chuck something at Omast. Anything? Anything at all? He's shooting his composite shortbow. Ooh, a 20 definitely hits. So he just crunched Omast for four points of damage. Your old buddy Ommas. Just kidding. Nicked and knocked. Okay, so now the right side that hasn't been... Our left side.
Starting point is 00:19:11 Your left. Yeah. Stage right. They start all breaking up and rushing towards the barricade. This first one, the leader jumps over, and then the guy behind him closes the... The first guy provokes. All right, so the first guy jumps over the barricade, and then the guy behind him closes the door. The first guy provokes. All right, so the first guy jumps over the barricade, and in doing so, provokes an attack of opportunity from Baron. Make it count.
Starting point is 00:19:32 As a swift action, I reload my pistol. But you can't, I don't think. I don't think you can take a swift action as part of an attack of opportunity. No, you can't. All right, so his pistol's not ready, so you can only take a standard action. So you're in the clear. Pistol whip him. Yeah, that's true. You can do that. Oh, fuck yes. That would be awesome. I'm pistol whipping this ready. So only take a standard action. So you're in the clear. Pistol whip him. Yeah.
Starting point is 00:19:45 That's true. You can do that. That would be awesome. I'm pistol whipping this motherfucker. Fucking do that. 22. Oh, sorry. Miss.
Starting point is 00:19:54 Miss. I should also mention the one that attacked Omas right after he attacked Omas and hit him for however many damage. Four. He died immediately. Omas died? No, not Omos. Yay! Yay, he's down!
Starting point is 00:20:08 No, just kidding. We need him right now. Yeah, let's just get to the end of the battle before he dies. Okay. So the first orc on the other side of the battle ram rushes up, jumps over. Baron fumbles with his pistol, tries to pistol whip him, misses, and the guy attacks Baron with his falchion. Six. No, that doesn't hit.
Starting point is 00:20:29 The second guy comes up with a greataxe. But I don't get an attack of opportunity against him. No, because you only get one. Unless you have that feat that allows you to... Improved attack or whatever. Combat reflexes. It's cold. The next dude comes up with his greataxe. Eighteen to hit.
Starting point is 00:20:45 Missed. 18 misses? Thanks to Skid's shield of, what was it called? Faith. Shield of Faith. Shield of Faith. Holy snapdragon. We're all buffed up right now.
Starting point is 00:20:55 Doesn't it protect you? I'm so sorry that the bombardier didn't want to shoot you, jerks. The third guy comes up and starts climbing over the log pile that Gormley's standing in front of. Like a mad guy. Orc! Like a madman. Some sort of orc. The fourth guy comes up to the side and is taking aim on Gormley with a crossbow
Starting point is 00:21:16 while the other guy follows, takes steps towards Omas to attack Omas. So the crossbow on... Whatever the hell your name is. Gormley. 17.
Starting point is 00:21:32 Excuse me, I say crossbow. Composite short post. 17 to hit. It hits. It hits? What happened to your great armor? Where's the... I have a 17 AC with the mage armor.
Starting point is 00:21:41 Oh, son of a beach. Another one. Another one. Another arrow right on the other side between your shoulder blade, excuse me, the front of your shoulder and your lung for seven points of damage. God damn. Gormley's hurting pretty bad right now, but not unconscious. The other guy comes up. She just took 16 points of damage. The other dude comes up. She just took 16 points of damage.
Starting point is 00:22:09 The other dude comes up and attacks Omas with a spike chain. Like a biker gang. And misses Omas. And then your old pal in mind, the bombardier, he goes to shoot Gormley again. She's crouched behind the... Oh, that's right, you're crouched. So he will... Could she even be the target of that crossbow?
Starting point is 00:22:30 She was crouched? Yeah, because he's right up on her. But yeah, you're right to say the bombardier wouldn't be in range. Oh, well, even the guy who shot those should still roll on defense. On cover. Yeah, yeah, on cover. 67. Okay, the bombardier is going to shoot at Baron,
Starting point is 00:22:46 but he's taking a minus four because Baron is involved in melee. 16. Does not hit. Yes! I rolled a 19, not adjusted, but that minus four is all it took. Wow. And now it is Lork. Lork is going to go at the orc that shot the crossbow at Gormley the second time, who's kind of out in the open.
Starting point is 00:23:11 Now, is this an emotional vendetta you have against this guy? Well, he is protecting Gormley, but he knows that it's the easiest shot. And when he does rapid shot, he takes a penalty to hit. So he's going to take two shots. He wants to take it at somebody that isn't attacking one of his friends because he might miss and hit his friend. So he's going to go kind of shoot over the pile with his longbow at the guy in the back who shot it. Now, don't forget, where you are farther away, the guy that you're attacking has cover against you. Okay.
Starting point is 00:23:43 Miss. Second shot. Oh, wait, wait. I have a good one for this. Long bow. And then just... Miss. Miss again.
Starting point is 00:24:00 Miss again. Yep. Double. The second one missed on cover. It went... Oh, no. Right in the barricade. I rolled a 13. I am so unlucky with cover.
Starting point is 00:24:10 It's awful. You're unlucky generally. Yeah. I need to roll 21 or over it. I rolled the one before I rolled 23. Hey, Joe, I just wanted to ask if you wanted to try a stealth check next because you're really great at those usually, too. Christ.
Starting point is 00:24:26 So, Gormley, as you're crouched there, you just see an arrow come from behind. Friendly fire. Right in the wood next to you. This is not my day. What are you doing? Shoot at them! You know what? If there was an infant nearby for us to shoot, it would have hit it, but...
Starting point is 00:24:41 We killed them all. Alright, so it's going to be Baron's turn. Baron's going to take a five-foot step back to avoid attacking... Avoid an attack of opportunity. Straight back or diagonally back? Diagonally back. Okay. Swift, rapid reload.
Starting point is 00:25:00 Classic. He is going to get up close and deadly, shoot the door, orc, diagonal to him. Shoot the door down. So this is the first orc that jumped over the wall. Right. What do you... Do you say something cool? I say...
Starting point is 00:25:19 Here we go. Nobody... Nobody puts baby in the corner. You're really like kind of losing the thread here. I think with some of these things you're saying. I want to say squeal like a pig every time. It's not even going to make sense. Where's the beef?
Starting point is 00:25:39 Okay, he doesn't know what to say. How do you like pink apples? Did you squeeze the Charmin? You might be green on the outside, but I know you're pink inside. Ooh. All right, all right. That's pretty good. Prove it.
Starting point is 00:25:55 We'll keep that one. 15. 15. Touch AC. Hits. Hits the orc I refer to affectionately as Six. Oh, no, the girl from Blossom? Yep.
Starting point is 00:26:08 Oh, no. She got hit. I had a crush on her. Seven points of damage. Whoa. Well, if you need a grip point, you just got it back, because you knocked that mofo down to the necks. Nice, and he's one step away from anybody.
Starting point is 00:26:22 How many swift actions can you take in a round? One. Not sure really swift, but he's one step away from anybody. How many swift actions can you take in a round? One. Unless you're really swift, then you can still take one. You know, that's something that we've never explained. We've never explained the action economy. Please, explain it so I can take a second to manage my orcs. So it's basically like the whole idea of your turn is that you can do a limited amount of things
Starting point is 00:26:40 within the brief seconds that represent your turn. And you can take a move action, or you can take two move actions. You can also take a standard action, but you can't take a move action, a standard action and move again. You can only do one move action, one standard action. Standard action is like swinging your sword, shooting your bow, opening a door, something that takes some sort of effort and concentration. And then you have swift actions, which you hear Baron say all the time as he reloads his weapon,
Starting point is 00:27:10 which swift action you can do in addition to a move and a standard, but you can only do one per round. Then you heard me mention as Lork that he got quick draw, which allows him to draw a weapon as a free action. Free action is sort of like a swift action, except that you can do as many as you want in a turn. So a lot of times for a lot of DMs, free actions are like saying something to your friends or doing a knowledge check, like a perception check during a turn.
Starting point is 00:27:36 I want to do perception, see what kind of armor he's wearing before I swing. That doesn't take your whole turn. It's a free action, and you can swing. So you have to limit your resources each turn in what they call an action economy, basically. And there's two others. There's full retreat, which is two move actions, and there's full attack rounds. Full withdrawal. Right.
Starting point is 00:27:56 Full withdrawal. Which means you can run away without provoking attack of opportunity. And then, yeah, Lork's two shots, for example, with the rapid shot is called a full attack action, which is if you don't move at all, as you get into higher levels, you can do much more powerful and double attacks and triple attacks and stuff like that if you don't move. Or you can take a five-foot step and do it. Yeah, like a quick slide. Quick slide and do it.
Starting point is 00:28:19 Oh, man, the discovery of the five-foot step. I remember when we discovered that in the game. If I did one swift action, I took a five-foot step and fired. Could I? No. That was a move action, yeah. The five-foot step.
Starting point is 00:28:32 For example, Dormley's cackle is a move action. That's an example of the economy. It's an ability, but it takes up her move action. If she both does an evil eye and cackles, she then can't move. Most of my hexes, I think all my hexes but cackle are standard actions. Right, so the hex is the standard, then the cackle is a move,
Starting point is 00:28:50 so you can do both in one turn. Right. And there'll be a quick quiz at the end of the battle. I'm sure you've been following. I have no idea whose turn it is. Orc time. Baron just went. Baron just went, so now it is.
Starting point is 00:29:02 You got something you want to say? No. You got something you want to say to me, Joe? I just thought it was going to be, what's his face's turn? Omos. Oh, he hasn't gone in a while. No, he jumped over the barricade his last turn. Right.
Starting point is 00:29:13 But he hasn't gone in a while. No, okay, well, it's Gormley's turn. It's coming up. Yep. All right. We got one orc on the log pile, right? We got one orc on the log pile, and then one orc that would also be affected by it. So you have two orcs that would be affected by the wood pile being cut.
Starting point is 00:29:32 Gormley's going to yank out her hope knife. You son of a bitch! You old sea dog! Slip the hope knife right underneath the rope and yank it and cut the rope. Nice! And then for her move action, she's going to get out of there. But let's see what happens with the locks first. Uh, that is, uh, that is
Starting point is 00:29:47 a bold move, my friend. Uh, didn't you say so, what does it take to cut the ropes? Two people, one round? Two people, one round, one person, two rounds or you can just cut it. Okay. Uh, with a slashing weapon. Uh, you cut it, you hit them both and it deals 2d8 damage.
Starting point is 00:30:04 Would you like to do the honors? You can roll hard. They are fucking big-ass logs. Don't you have a cool sound for this? For logs? Let's see what the damage is. I don't, I'm sorry. I mean, it's somewhere on here, but I don't know where it is fast enough.
Starting point is 00:30:15 Come on, man. Come on, man. Do you have the log song from Ren and Stimpy, at least? It rolls downstairs. Good enough. 8 points of damage. 8 points of damage brings them both into the negative. it rolls downstairs good enough 8 points of damage brings them both into the negative fuck yes
Starting point is 00:30:31 so right now there's only 2 orcs remaining plus the bombardier alright so it brings them both into the negative the one in the front falls prone and as we know in the past on his next turn he's going to get up and die the guy in the back gets hit below the negative. The one in the front falls prone. And as we know in the past, on his next turn, he's going to get up and die. The guy in the back gets hit below the negative, but is still standing.
Starting point is 00:30:51 Brutal move by Gormley. And for her move action, Gormley's going to move back near Galabras. Okay. So you, Galabras, and Lork have your backs against the further barricade. What we're going to call against the further barricade, what we're going to call the westernmost barricade. Meanwhile, Omas is standing in the fray and Baron is about five feet away from the easternmost barricade. And we have one, two, three, four orcs still standing
Starting point is 00:31:19 and the bombardier way in the back. And then off in the distance you see the flaming boulders starting to peter out. And almost all of those orcs are in orc ferocity mode now, right? No, the only ones that are in orc ferocity are the two that... Just got hit by the logs. What about the one I shot? That one's in orc ferocity, too. No, you only did... Yeah, no, you said it was.
Starting point is 00:31:40 Oh, yeah, I'm sorry. Yeah, so he's in ferocity, which that's the guy that jumped over the barricade. Yeah, the first guy over. Yes. I call him Six. The v Oh, yeah, I'm sorry. Yeah, so he's in Ferocity, which that's the guy that jumped over the barricade. Yeah, the first guy over. Yes. I call him Siv. The vanguard. Yes, I'm sorry. So he's in Orc Ferocity, and then the two that just got hit by the logs are in Orc Ferocity.
Starting point is 00:31:53 And now, speaking of Ferocity, it's Galabras' turn. All right, so Galabras is going to say a silent prayer in his head. Lift his hands, lift his palms and channel positive energy to heal his friends. And again. That's amazing. Isn't that awesome? Thank you. Thank you, Joe.
Starting point is 00:32:20 Is OMAST involved in that? Yes, OMAST. It sure is. So again, I'm using my gold-plated replica Roman dice And now it's two Five. Everybody gets five points of healing Thank you, Galabras
Starting point is 00:32:38 Crushing move You can still take a move action I'm going to stay put Gorma says Thanks, boy. You're welcome, boy. You're welcome, witch. Omast grabs the orc that's standing in front of him
Starting point is 00:32:55 and, again, heaves him over the barricade at you guys. Oh, I love it. He says, I would have done this to your mother, too. Blah. Oh, that is so huge. That's so huge. That's so huge, because he basically put them right in front of Lork. Right, so now he can battleaxe him.
Starting point is 00:33:11 So that was Omas' move. Okay, round ten for the Battle of Bloodmarsh Hill. Okay, the orc that hadn't jumped over the barricade, he now jumps over, uh, and engages with Baron, and swings his penis. Where is my thing? Uh, yes. He swings his, uh,
Starting point is 00:33:37 spiked chain 14. A miss. Man! When you swing at a dwarf and you can't hit his face, that's a miss when you swing at a dwarf and you can't hit his face that's a miss let's leave this singing to skin and then the other one
Starting point is 00:33:55 fuck you O'Brien hey I'm on Joe's side with this one with his dying action throws a javelin at Baron and also misses and then dies there we go there's so many bodies of orcs With his dying action, throws a javelin at Baron and also misses and then dies. Yeah! There we go.
Starting point is 00:34:09 There are so many bodies of orcs. Littering the battlefield. We're going to get a good shot of this later. Troy is tracking where every corpse has fallen. And it looks like a checkerboard. The entire field, there's bodies everywhere. This is awesome. Speaking of bodies, here's another one. Because the one that Gormley knocked over with the logs
Starting point is 00:34:27 goes to stand up and dies. That was the one that was standing on top of the logs. He was like, whoop, whoop, whoop, whoop. Yeah, he slipped down and, like, he slid like a lumberjack for a while. He got ground up, like, in the logs, like, as he fell in. Oh, gross.
Starting point is 00:34:41 Great. And then the one that is, that just got thrown over the barricade by Omast, he is going to attack. Actually, he's going to step up to Lork. Then he provokes. Away from Omast. Yes, so Omast will swing at him.
Starting point is 00:35:01 Why? Because he was in direct melee combat with Omastmas and he left it for no apparent reason. I had to go fight someone else so he gets swung at. They are a haphazard group of fighters. And Omas swings and misses with his greatsword. A rare mist from O... A mist. A rare mist
Starting point is 00:35:20 into my mic. O-mist. And then he swings his falchion at Lork. Fumbles. Oh, missed. And then he swings his falchion at Lork. Fumbles. Oh! God, Troy. These guys. I'll confirm the fumble.
Starting point is 00:35:31 Terrible. To be fair. No. No, we don't do that until sixth level. Oh, that's right. Just for the gunslinger. Here's your fumble card, Troy. Fumble card.
Starting point is 00:35:41 Man, these orcs are... Actually, they're perfectly orc. This is exactly what happens Against a bunch of heroes Please Falchion is melee Awkward attack You take a minus two penalty
Starting point is 00:35:51 To AC For three rounds He's like Whoa Whoa Whoa Whoa That was awkward
Starting point is 00:35:58 Thank you Paisel fumble cards So now he's all off balance there And Lorca's gonna murder him I'm gonna kill the shit out of this guy. And the last guy there who got hit by the logs
Starting point is 00:36:12 and with his dying move, he takes a shot at Baron. Because Baron is the closest one. Oh, wait a minute here. Oh, wait a minute here. Oh, it's a minus one,
Starting point is 00:36:27 so it's going to be an 18. Does not hit. Unbelievable! It hits his face. It misses Baron and it hits Gormley in the back. Son of a bitch! Riddled with arrows. Okay, and then the bombardier steps up
Starting point is 00:36:43 into the... He now steps past the broken portcullis, and you see him... Oh, no, not again. Oh, no. Lighting something on fire. Oh, no, we're all standing. We're all clumped up. Fire in the hole!
Starting point is 00:36:58 Fire in the hole! Fire in the hole! Now it's Lork's turn. Okay, Lork is going to... Now that this guy got all up in his face, he drops his longbow down to the ground, slides, takes a five-foot step, and draws out his masterwork battleaxe off of his back and cuts down at this dude.
Starting point is 00:37:21 Bring him down! Bring him down! 19 to hit. Well, of course, especially with the minus two to AC him down! 19 to hit. Well, of course. Especially with the minus two to AC, that is a definite hit. And does 12 points of damage. He is bloodied and about to fall to one knee.
Starting point is 00:37:42 Baron. Baron takes a five foot step backward, rapid reloads, whips his pistol at the orc immediately next to him and fires. He just says to the gentleman,
Starting point is 00:37:59 you done fucked with the wrong dwarf. After he fires. After he fires. Did he fires. Yeah. Did you miss? 15. 15 to touch AC hits. Yeah. That is four points of damage.
Starting point is 00:38:15 Four points of damage. He is still alive. And it is Gormley's turn. There are two orcs at the barricades right now, and then the bombardier holding something that he's lit on fire, which you probably know to be what he chucked at Gormley before. And everybody else is dead. You guys have already wiped out seven of the orcs that were on the battering ram. Okay, Gormley is going to...
Starting point is 00:38:41 Damn it. He's going to damn it? He's going to build a dam! Gormley's going to fire a crossbow at the orc that Baron just shot. Okay. Kill him. Ten to hit. Ah, that is a miss.
Starting point is 00:38:56 Hits the barricade. I could not be rolling worse right now. She'll reload. Galabras. Galabras is going to yell, Fire in the hole And he's going He's standing on one side Of the barricade
Starting point is 00:39:08 He's going to jump To the other side Of the barricade And fire at the orc So wait The orc who is fighting Lork is Is still up
Starting point is 00:39:18 Yes He's still above zero Yes He's going to fire Fire at him And your favorite thing He is in melee combat With Lork
Starting point is 00:39:24 But No no no Yeah I'm going to fire at him. And your favorite thing, he is in melee combat with Lork, but... Oh, fuck, right. No, no, no. Yeah, I'm going to shoot at the one that was menacing Baron. Okay, yeah, that one, because Baron took
Starting point is 00:39:32 the five-foot step, he is unattended. Ah, I missed. Okay. We're missing now, too. A lot of ranged combat in this battle. You guys are playing
Starting point is 00:39:40 very interesting. Yeah. Has any of you stepped in front of the easternmost barricade yet? No. Besides O yet? No. Besides Omast. No.
Starting point is 00:39:47 Bold, bold. But now there's a big gaping hole in the front, in the eastern barricade. Omast. Omast starts closing the distance between he and the bombardier. And now it is round 11. Omos should be able to get right up in his face with a double move, right? Yeah. Yeah, but he wants to leave range for you guys so that you're not...
Starting point is 00:40:09 Okay. You know what I mean? Yep. Yeah. Well, I mean, also keep in mind that that guy is going to, if he's got a bomb in his hand, he's going to provoke an attack if Omos is in melee range. Omos would probably try to cut him before he could throw a bomb, don't you think? Yeah, that's true.
Starting point is 00:40:24 Okay. Yeah, he could throw a bomb. Don't you think? Yeah, that's true. Okay. Yeah, he can make it there. All right, so Omos gets right up in his jimmy jam there and hopefully he'll threaten him and he won't be able to throw the bomb at us.
Starting point is 00:40:33 No, he's going to toss him over the barricade like he has every other fucking one with the bomb. No, Omos, not that one! Actually, you know what? I think Omos has the room
Starting point is 00:40:44 to do this. Omos is going to attempt to sunder the armor of the... Oh, that's cool. Of the orc. See, we never do this. Of the orc bombardier. So sunder is where you basically damage the armor so that their armor class goes down, right? Yeah.
Starting point is 00:40:59 You try to break the straps on their armor to make it ineffective. And he succeeds. Yeah! Thumbs up. Huge. So the AC of the bombardier has gone down. It's a good thing we gave him that shit to make him sober. Yeah.
Starting point is 00:41:15 And to think you didn't want to soothe him up. I know, I know. I hate giving NPCs consumables. I know, but... Round 11. Two orcs and a bombardier left. Okay, so the orc next to Mr. Lork, with his dying move, as usual,
Starting point is 00:41:33 critical threat. Oh, no! Confirms with 20 ejected. Well, does 20 hit? No. 20 doesn't hit? No, because it's got the bark skin. Well, is 20 hit? No. 20 doesn't hit? No, because it's got the bark skin. Wow.
Starting point is 00:41:48 Okay, so it's just... I am Groot! Exactly. So it's just double damage. Just double damage. No, it's just single damage. Yeah. Oh, because it's not a...
Starting point is 00:41:59 Oh, it's just a hit. It wasn't a crit. It was a regular hit. You're right. Sorry. I got a lot of things I'm juggling over here. Eleven points of damage. It's still pretty bad.
Starting point is 00:42:10 Swings the falcon. And then he falls to the ground and dies. That's Lork again. Once again. That's Lork, you racist. Once again, guys. All these pawns look the same to me. Troy just pulled Lork's character off the mat instead of the orc he killed. Sorry, sorry. It's my racist joke. Come on. Troy just pulled Lork's character off the mat
Starting point is 00:42:26 instead of the orc he killed. Sorry, sorry. It's my father talking. Poor Lork. He's had to put up with so much of this. He's Atticus Finch in Ghosts at a Watchman. Not to kill a mockingbird. Topical reference.
Starting point is 00:42:46 This guy here with his good old spiked chain. No, excuse me. This is Great Axe Guy. I think. No, it's spiked chain. This is number... No, not number six. I got him. Spiked chain. 19 to hit Baron.
Starting point is 00:43:03 Exactly a hit. Oh my goodness. Nothing ever hits Baron. Okay. Wait, 19 was not a hit before. Did your Shield of Faith run out? Or did you lie to me? Did you lie before?
Starting point is 00:43:15 Oh, maybe I lied. Just roll like 10d6. Lorik, we're friends now. I gave you whiskey when your son got murdered in front of you also 11 points of damage to them it's a good thing this hasn't happened very often that they've actually been able to hit us well that's why i'm that's why i was like push the boulder push the logs like we don't know yeah something tougher might come through but there are two arrows sticking out of gormley's chest
Starting point is 00:43:43 yeah meanwhile gormley is riddled with arrows. Like a practice dummy. Don't worry, guys. Took them for the team. Hey, you're the one that got up front. Okay, it is the bombardier's turn, and he throws a bomb directly
Starting point is 00:43:59 at Lork. Actually, no. He throws it at Gormley. So he provokes. He provokes. So he provokes from Omas.
Starting point is 00:44:14 Omas swings his greatsword and hits him. Yes. There we go. Hits him bad, because Omas does significant damage. Alright, and Omas does... Omas does 15 points of damage! Finally!
Starting point is 00:44:29 Finally! Nice. 15... I rolled a... It was 2d6. I rolled a 6 and a 5. Yeah, and just to be clear, Omas ran all the way down some 50 feet to fight this guy right near the gate.
Starting point is 00:44:42 So he's all the way up near the front gate. We're all the way back. Hopefully nothing horrible comes through that gate and eats him. Well, this is like Aragorn at the Battle of Helm's Deep, like when the orcs breach the wall, and he's standing behind it with all the elves, and he charges down the slope.
Starting point is 00:44:58 Wow. Okay, so that guy is still alive, but just took a massive hit. And now the bomb is coming right for Gormley. I'm sorry, Gormley, you're right in the middle there. You're the most prime target. Ran for the healer. That's what I was doing.
Starting point is 00:45:13 I'm going to assume this is a miss. A 15? 15 misses. Whoa. All right, but what damage did we take from the bomb? Yeah, a little splash damage. First I've got to see where it ends up. Right.
Starting point is 00:45:24 Okay, so... Yeah, because it could land in a square that somebody else is in. It goes here, right at your face, and misses and lands right to your left. And explodes. And it's going to deal damage to Baron, Galabras, and Gormley. It's going to do four points of damage. Now, I'm standing behind the barricade, so does that make any difference? Three-foot barricade. Are you crouched behind it?
Starting point is 00:45:49 I mean, that was my intention, but... Nope. You know what? We'll go four... Actually, you can all roll a reflex save for it. You can have the damage with a reflex save. Nope. Sixteen on the reflex save for Gormley.
Starting point is 00:46:04 Sixteen. You're good. So two points of damage to Gormley 16, you're good So 2 points of damage to Gormley 4 points of damage to Baron I'm only going to do 2 points of damage to Galabras Because it would make sense that most of that flame Would have been barricaded And who said I wasn't a nice DM? Fuck you
Starting point is 00:46:20 Everyone, everyone said that Twitter is aghast Okay, it is now Lork's turn. All right. Lork is going to charge. Yeah, Lork will charge because he can get to that guy that's fighting Baron only if he charges, though. So he'll charge. Do you have a straight line to charge?
Starting point is 00:46:43 Oh, you do. Yep. So he'll charge in. And charging gives you what type of bonus? Plus two to charge. Oh, you do? Yep. So he'll charge in and And charging gives you what type of bonus? Plus two to hit. And you need to have a straight, unimpeded line. And you can also do double your move distance if you have a straight, unimpeded line, which I did.
Starting point is 00:46:55 So he runs at this guy with his Masterwork Battle Axe. 16 to hit. That's a hit. And he does seven points of damage. Takes him into the negative, the last remaining orc from the battering ram crew. He rolled with a tight crew, and now he is in the neg.
Starting point is 00:47:17 All right, it is Baron's turn. I don't think I can get within range of the bombardier, so I'm going to take a 5 five foot step back from the orc. Did you kill him? He's in the negative. I'm going to take a step back. I'm going to swift reload. And I'm going to say
Starting point is 00:47:35 dodge this. Minus four. Oh, okay. Don't forget. I rolled a 24. So 20. 20 but 21. Don't forget. I rolled a 24, so 20, but 21 because I hate him. Okay. He does get the
Starting point is 00:47:51 extra. That's true. That's accurate. That's actually accurate. Five points of damage. Five points of damage. Okay. Oh, wait. Can I still do it up close and deadly? Not if you didn't say it beforehand, bro Gotta say it beforehand
Starting point is 00:48:07 Hits him pretty bad So he gets smashed by Lork Get hit with a bullet And this is like the last orc You can see him just like He just wants to get one more hit in He's gonna do 11 points of damage to Lork Fuck
Starting point is 00:48:20 And now it's Gormley's turn Gormley's turn. Gormley's going to rush up to the barricade. Or rather, she's going to... Hear the people sing! And she's going to evil-eye the bombardier. Okay. Evil-eyeing the bombardier. Crouch behind the barricade.
Starting point is 00:48:42 She's going to rush up, slide in with that cordon. I think you're going to need to stand over the barricade if you's going to rush up, slide in with that board. I think you're going to need to stand over the barricade if you want to see it. It's only three feet tall. So you're crouching, and what is it, a will save? Yeah, to his AC. Twelve. Does not save.
Starting point is 00:48:57 Yeah. All right. Another minus two to his AC for six rounds. Oh, this guy is just meat hanging in a window. So he's at minus four after the Sunder, right? Yep. Sweet. Okay. Galabras.
Starting point is 00:49:12 Galabras is going to... I think I'm going to channel again. What a guy. What a guy. What a mensch. Oh, eleven! Eleven! I just could listen to that over and over. Tesla, heal my friends.
Starting point is 00:49:33 Eleven! That affects everyone, right? Yeah, that's all of us. Except it does not affect Omos. But you brought Omos up to max with your last channel. I don't give a shit about NPCs. And he hasn't been hit yet, right? No, not since he's been healed.
Starting point is 00:49:48 Okay, and now it is Omas' turn. And Omas swings his falchion, his greataxe, to permakill, and he hits him. I think his AC is about 8 right now. And he straight up murders the boss.
Starting point is 00:50:03 Yeah! Look at him. You didn't like Omas, huh? What a guy. I got one! I got one! He yells. That's a great kid.
Starting point is 00:50:13 Don't get cocky. Round 12. The orc that is standing in front of Lork and Baron. I forgot that there was still one alive. Yep, the one that has won his last move. He swings his... This is Spike Chain Guy, right? No, he had a falchion before.
Starting point is 00:50:35 This is Falchion Guy? Yeah. Okay. 17. Miss. 17. Right off the chain mail. Miss again.
Starting point is 00:50:41 And then he dies. Oh, it's a breastplate. off the chainmail. Misses it. Chain. Kring! And then he dies. Oh, it's a breastplate. And for a moment,
Starting point is 00:50:46 you all have a second to do what you need to do. Lork, you hear da-dum-da-dum-da-dum-da-dum things coming at you. Lork, what do you do? What do you do, Lork?
Starting point is 00:50:56 Uh, Lork, uh, returns to the back. He, Almost! Return to the barricade! And he, uh, picks up his long, uh,
Starting point is 00:51:04 longbow that he dropped. Okay. And readies the longbow. Readies the longbow. Okay, Baron? Baron will also get over to the other side of the barricade, get close to the other guys,
Starting point is 00:51:20 and he will rapid reload. It's nice and quiet now. It's the rain washing the blood of the orc's bodies down the slope. And witch bodies. And witch bodies. Rivulets of dark
Starting point is 00:51:33 orc blood stream down the muddy slope to the portcullises that have been broken. That was nice. Is that Jack London? Yeah.
Starting point is 00:51:42 Is that a skid original? Jack Galarian. Jack Absalom. Jack Absalom Jack Absalom Gormley will also get back behind the barricade and be ready
Starting point is 00:51:55 with the crossbow always be ready always be I move so I can't ready in action right or are we
Starting point is 00:52:03 playing loosey-goosey with us? Well, this is between rounds. This is still in combat. Oh, we are? Yeah. Oh, okay. I mean, if we're all readying actions,
Starting point is 00:52:14 she'll ready an action as well. If she sees an enemy, she's going to shoot with her crossbow. Okay. And Galabras? Galabras is, he's right now, Baron, Galabras, Gormley, and Lork are standing all in a row behind the second barricade. Galabras is going to move past Gormley to the other side of Lork and touch him on the shoulder for a bit of luck.
Starting point is 00:52:40 Oh, awesome. May your arrows fly true. Oh, awesome. Walmos is still up at the gate. luck. Awesome. May your arrows fly true. Awesome. Well, Omos is still up at the gate. Is he going to come back with us? Omos, being the fucking genius tactician that he is, tactician, he is going to step
Starting point is 00:52:57 to his right and kind of stealth next to the tower so that if anything else comes through the gate, they're going to see you guys way in the background behind that second barricade, but they won't even see him coming. So if anything else, he could then come around and get them from the rear. So this is like Lord of the Rings with
Starting point is 00:53:14 Gimli and Aragorn. Or no, I was going to say with Faramir, when they're all behind the walls in Asciliath, and the orcs run through, and they let a bunch go first, and then they come in from behind them and start hacking them all down.
Starting point is 00:53:27 Yeah, totally, totally. Well, here's a question for you. These towers, do they have doors? Can you get in them? They have doors that look like they've been beaten in. And you see bodies, like I said, in one of the ones up in the window, you see one of the Trinan guards,
Starting point is 00:53:42 his body's like half hanging out. And then in front of the door of the other one there's like two uh guards bodies so you assume that these towers have been cleaned out of the guards do we do we want to get someone down there well i think i see what you're what you're thinking but i think it's uh and it could it could work but it's a problem because like i say if if you and me went up into each tower, I would be limited in the support that I could give with my spells. And then if someone comes up into the tower, if an orc comes up for either of us, then we're screwed. I mean, I'm considering it because I can, from the tower, have a good advantage to evil eye.
Starting point is 00:54:25 He just wants to levitate, let's be honest. Well, I don't need to levitate if I can get up there now, but if I need to get out, I can always jump out the window. Oh my god, I just got it. I just got it. It's like Gormley is alone atop the tower, laughing into the wind. Exactly. And looking down and just hexing all these orcs that are right up there. It's pretty cool, but it is so dangerous.
Starting point is 00:54:44 It is very dangerous. That would be badass. And I don't think there's time. Oh, yeah. That would be the question. So, Troy, as we're talking about this, we've paused the story for... We're in seconds right now, right? I'm pausing at the end of round 12. It's not like we have five minutes to get a strategy plan.
Starting point is 00:54:59 But, yeah, you can't talk strategy. But you said something about... Like, we heard... At least something else was coming right right so um next wave so what what you know what lork is going to say gormley is like kind of getting edgy a little bit he's just going to put his hand on her uh deflated breast and just say i don't know why you think they're just say you never leave a point of a defensive position for no reason i think that we're in a good position.
Starting point is 00:55:25 We'll let them come to us, and then we can gauge what we want to do. We're behind a barricade. It's a smart position. We really need to take a second here. So obviously, in real time, this is all happening. But let's just take a second and look at what's happened. So you guys came here. OMAS said, all right, here's what's going on.
Starting point is 00:55:40 We've got a boulder. We've got logs. We've got these weapons that do reach and disarm and trip. And then the first wave came out. Six or logs. We got these weapons that do reach and disarm and trip. Uh, and then the first wave came out six orcs and you guys F them up. And I think in like three or four rounds. And then, uh,
Starting point is 00:55:51 the bombardier came out, came out with like three more orcs and you guys fucked up the first three orcs that were shooting, uh, short bows at you guys. And then the bombardier kind of retreated a little bit, but then he came back out behind nine more orcs who picked up the battering ram that the first six orcs had dropped in the first wave and rammed up to the gate,
Starting point is 00:56:11 and you took out all of them in one fell swoop with the boulder and then eventually cut the rest down in another few rounds. So now the battlefield is littered with the bodies of orcs. I just counted it, and there's 17 bodies. 17 bodies! Orc bodies on the ground. I love it! I love the carnage.
Starting point is 00:56:29 It's so satisfying. We need to check in with the mental state of each PC. What's happening in Lork's brain? I think Lork is a bit on autopilot. He certainly has not thought about his son for the last several minutes. Well, I guess it's only been a couple minutes, really. But he's just like, I don't think he's thinking about him. He's thinking about his friends in combat right now.
Starting point is 00:56:53 Because, you know, you've got to close that shit off. I mean, he's been out fighting with companions that have died in front of him, and the enemy is still up, and he's still got to fight. So he kind of knows how to close it off and focus. And for right now, his, his main objective is really to just protect the,
Starting point is 00:57:10 protect the town and stop the siege. And so far, like we're doing really well. So he's feeling very confident right now. Um, and from an orc sort of like the orc side of them, it's just like hungry for like more battle. Like he just wants,
Starting point is 00:57:22 he's like, I can't wait to see what comes to that gate. He's not scared at all. He's ready to die for it. What about Gormley? I think Gormley's getting a little lost in the bloodlust. I mean, she took two fucking arrows to the chest and then she just charged right up
Starting point is 00:57:37 and kept fighting. And then she let the logs fly. I think she's getting into the chaotic side of her. Let loose the logs of war. Cry havoc. And let loose the logs fly. I think she's getting into the chaotic side of her. Let loose the logs of war. Cry havoc. Let loose the logs of war. I got to picture her laughing as she releases those logs.
Starting point is 00:57:53 She does kind of enjoy the carnage, like Skid does. Yeah, I do. I think she gets a kick out of it. Yeah, I mean, I think because of her role as a debuffer, I think she gets a kick out of it. Yeah. I mean, I think because of her role as a debuffer, I think she kind of enjoys the game of it and the thrill of getting shot twice.
Starting point is 00:58:13 The chaos, like creating chaos. Creating chaos, yeah. And getting to be lording over it a little bit. I have to think, too, for Gormley, she left True Now to go up to the mountains and has always felt like a bit of an outcast. And now she is in the center of protecting a town that
Starting point is 00:58:27 she always felt like not a part of. Don't you feel like there's something... That's interesting. I think Gormley is more attached to these people around her than she is the town. I mean, that said, a Belkson world where True Now
Starting point is 00:58:44 is overrun by orcs is not necessarily a great world for Gormley. There's no point of human contact. If this town goes away, it's just Freedom Town and Last Wall, right? It's kind of like the Old West. This gets overrun.
Starting point is 00:58:59 There's literally nowhere to go to check in with civilization. What about Baron? Baron has a huge raging boner which is really appropriate for skid's nickname for me because he fucking hates orcs he has gained respect and affection to some degree whatever whatever that is, for a wandering vigilante to kill orcs for a half-orc and lork. But he is not only excited that he
Starting point is 00:59:31 has killed and helped kill and disadvantaged all these orcs, he's thrilled that his technological marvel in his handgun has terrified them and dazzled them all. He is super fucking excited. I know Gormley got singled out
Starting point is 00:59:48 a lot last episode, but he got attacked a ton in this episode and was matrixing the shit out of all the attacks. He's moving around on stage and doing a soft shoe like James Brown. He's like, can I hit it and crit? Can I hit it and crit? Can I take it to the bridge?
Starting point is 01:00:04 I said, can I take it to the bridge? Take it to the bridge. So he is loving this, and right now he might be overconfident, but he's just like, I'm going to fucking kill anyone, and he's very happy to be with these other people that also want to kill green-skinned things. Yeah, I think just to jump on with that, it just reminded me of something. And I mean, I sort of said it, but that orc side of Lork is like,
Starting point is 01:00:31 orcs love killing other orcs. You know what I mean? They're a very war-like society. And it's like there's this glory to be had in battle kind of thing by taking out another tribe. So yeah, he just loves this litter of bodies in front of him but i mean he's not you know overjoyed in that sense he's just like he's ready for more like his adrenaline is all firing and in a good way right and uh on that note um baron's not lost in this at all he's thinking about what's coming next
Starting point is 01:01:02 if appropriate he'd love to know if he could do a perception or survival check to hear what might be coming over the surrounding, like if he can tell their gigantic feet or anything like that. If he could get a beat on it for one second. What the hell? Survival or perception?
Starting point is 01:01:17 Well, let's talk to Galabras for a second. I'm going to do that right after I check in with old Galabras Poundstone. What's going on with you? Motherfucker. Hello. What's going on with you? Motherfucker. Hello. What is the deal with tampons? Don't keep beating him down. Then Skid won't talk.
Starting point is 01:01:37 He closes up like a turtle. If you're checking in with Skid, Skid hates all of you for those fucking nicknames. Skid hates all of you for those fucking nicknames. Galabras is, I think he's just running on adrenaline for one thing right now, because he's not a hardy person. He has an average constitution. He's been beaten down. He's going to be completely spent and exhausted after all this. This is nothing like he's ever experienced before.
Starting point is 01:02:12 And I think he's also been so... I can only imagine how sad and lonely he's felt for months after everything that he's been through and not being around his family and not knowing anyone. And the only people that he's spent any time with are his tormentors and other strangers. And now he's finally, for the first time in his life, literally fighting shoulder to shoulder with people that he's growing to respect and to like and i think that like this is and and also like through all this he's feeling desna's hands in in everything like he he feels this when he channels a positive energy like he's feeling desna's divine will like go through his body and seeing its effect and like and the touch of luck and everything.
Starting point is 01:03:06 Kind of rekindling his faith a little bit too. So he has a newfound faith in his deity that he thought he was losing. And he also has a newfound faith in his new friends. Do you think there's a part of him that's watching this all go down and afraid
Starting point is 01:03:22 that these orcs could end up killing his friends and taking you and going through the same experience again, but with orcs. Oh, yeah. And then there's also a real desperation because he knows what it's like. And to know that it would be worse. Like an orc love slave. Yeah. And to lose the only home that he has left, the thought of that is terrifying.
Starting point is 01:03:43 But he can't even think about that now. home that he has left the thought of that is terrifying but he can't even think about that now like i think like everyone else like he's only focused on the gate and what's coming through even though it's a partly necessity that you're fighting now just for you know basic survival um after being a slave you kind of worked at the temple just as a means of survival. I'm wondering if you think Galabras appreciates just a self, a sense of agency, a sense of being able to determine your own actions and kind of plow your own way through this world instead of being passive and acted upon. I think that's a good point too. I think that's definitely like a factor as well. I mean, not for nothing, you've also stepped up in your own defense
Starting point is 01:04:26 and killed an enemy and took that life all those episodes ago. Yeah, and that's shaken him to the core of his being, and he's still dealing with that, too. A lot of complex emotions. A lot of stuff going on. I can only imagine what you guys are going to feel like the morning after your first rest.
Starting point is 01:04:44 Yeah. Seriously. If and when this battle ends. Yeah, at this point, I can't even see when that are going to feel like the morning after your first rest. Yeah. Seriously. If and when this battle ends. Yeah, at this point, I can't even see when that's going to be. It's going to be a great sleep. Six episodes from now when we actually finish this fight. Let me get that perception check. Joe, cue up some music.
Starting point is 01:04:58 Oh, this is good. 29. 29. 29. What? Critical perception. Whoa, that's perfect perception, they call it in the business. You hear footsteps. They do not sound giant in nature. But with your keen perception, you see in the distance five figures coming at you through the portcullis.
Starting point is 01:05:25 At the beginning of round 13. First of all, you see three badass looking orcs. Be sure to check out the Tumblr so you see what these guys look like. They have three, they're called pillums. They're like Roman
Starting point is 01:05:42 spears sticking out of their back yeah and a showtel which is like oh yeah you know it's like a hook almost like a sickle that you can use to get around someone's guard and they are beefy they look like professional wrestlers they look like uh world of warcraft like it's exactly Warhammer 40, yeah, or Warhammer, just Warhammer. Three of them come. Five of them, you said, right? Three of them come through the gates.
Starting point is 01:06:10 Behind them, and you see Omast kind of back up against the tower, because he's right on top of them all by himself, and you guys are a good 40, 50 feet away, and the more tanky among you realize you might have to close the gap or Omast could die. Behind these three orc shield breakers, as they're known,
Starting point is 01:06:32 you see another female orc, similar to the one that you saw in the green, coming out of the green fire, and she's covered in blood, reveling in the battle. And she has, in one hand, a bag of heads. And you can tell
Starting point is 01:06:47 they're like heads of the Trunowan Guard that she's carting around. And at the other hand, she has a chain. And you can't quite see what she's carrying on the chain. But she breaks through the remains of the portcullis and releases the chain, and coming charging right behind
Starting point is 01:07:03 the three orc shield breakers, you see a giant lizard the size of Omast. Get ready to roll for initiative next episode. Fuck you! Outro Music

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