The Glass Cannon Podcast - Giantslayer Episode 204 - Throne for a Loop 3: Passed from the Blast
Episode Date: April 23, 2019With one already fallen, the remaining heroes look for a means of survival while knowing that any move they make could seal the fate of their comrades. For more podcasts and livestreams, visit glassc...annonnetwork.com. To become an official member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices
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this week on the glass cannon podcast the allies take a devastating loss pembroke is obviously
very dead ah man permanently dead it's good i know but there is no time to grieve she's out to kill
and defile and defile our corpses defile corpses death is coming for them all you see for the
first time in this entire adventure fear overcome baron's face the battle continues i don't see how
we're not looking down the barrel of at least one more death. No. What is going on, everyone?
It's your old friend, your good buddy, your best pal, Troy LaVallee.
Sitting here in the office on a beautiful Saturday.
It's a Saturday before this ep comes out.
I've been coming to the office a lot on Saturday afternoons now.
I've got the whole place to myself, this big office.
I can just talk to myself. No one's here to think I'm crazy. And it's nice. I can catch up on a lot of work. I'm
here for about six, seven hours, and I can really focus on a lot of the creative stuff, writing for
Glass Cannon, for Androids and Aliens, for our touring Strange Aeon show, and some other projects
we have in the works. It's just nice. I can walk around and kind of spitball with myself. I love it.
projects we have in the works. It's just nice. I can walk around and kind of spitball myself. I love it. But I'm thinking to myself, like a week from right now, we're going to be loading in to
the Bell House for Glass Cannon Live Brooklyn. That's happening this weekend. If you're listening
to this live on Tuesday, that's happening this weekend in Brooklyn. It's the two-year anniversary
of our first live show we ever did at the now defunct Geekery Game Store in Astoria, Queens.
Hey, it's crazy.
We're sold out.
We're sold out at the Bell House.
All those years I spent pounding the pavement to do downtown off-off-Broadway theater,
where you could even get a glowing New York Times review and still not be able to put a single ass in a seat.
You couldn't sell it at a 90-seat theater to save your life.
And we're sold out at the Bell house for glass cannon live it's just
absurd and i hope you all can come out um we got a lot of live shows coming out after brooklyn next
month we're in seattle for paizo con and i tweeted this out the other day but like that show is sold
out that show's been sold out since the tickets went on sale it's a hot ticket but we're gonna
be a paizo con all weekend. And PaizoCon is just a
laid back, let's go and hang out and play some games kind of con. We're not like behind any
velvet ropes. We're just out there hanging and banging all weekend long. And there are going
to be events that we're going to be involved in at PaizoCon. Let me just say, it's going to be
one of those things you're going to wish you bought the flight, bought the hotel, went to
PaizoCon, signed up for these events. Plus, we're going to have the
Glass Cannon room back, which is going to be going 24-7 if I have anything to say about it.
I won't be there for 24 hours a day, but I encourage all of you to until the hotel staff
politely asks you to leave. But man, did we have some fun in there last year. A little too much
fun. Although tickets are sold out for Glass Cannon Live Seattle, there are still
tickets available for Glass Cannon
Live Indianapolis.
Thursday, August 1st. Still a few
tickets left for that one. And then the Saturday
matinee, all the meet and greets are
sold out for both shows, but there's still a good
chunk of tickets left for that matinee.
Let's sell that out. I want to show the Gen
Con crowd who we are
and we need the niche to represent.
We also mentioned that we're going to be in Atlanta for Dragon Con.
This is our first Dragon Con.
We're psyched about that.
But we're also doing a live show at the Masquerade.
This venue looks insane.
There are tickets still left for that show as well.
The meet and greets are sold out, though.
And then we announced, I think it was last week, everything is kind of getting jumbled together,
that we're coming back to L.A., the Bootleg Theater, where it all began, where the Strange Aeons tour started last October.
We're going to be there this October.
Tickets are on sale.
And I think there might even be some meet and greets left, you know, where it's in October.
People are like, oh, I have time.
I have time to get those tickets.
You don't because the second you're like, you know what?
I'm going to go buy a ticket.
Sold out.
It happens every single time.
So don't be that person.
And you know what? We might be announcing another live show as early as this
week or next. I can't help myself. But guys, we got an episode. We got an episode and a half
coming up. And I just have one question for you all. Do I have your attention yet?
That sounds like a good villain thing to say.
Listen, I know there are a lot of emotions swirling around out there after last week's ep.
I'm sure there's a lot of sadness, a good amount of anger, people wondering what the hell is going to happen next.
Well, let me ask you this.
Did you think this was other actual play podcasts?
Did you think characters were safe?
That your feelings or the feelings of the people at my table are protected?
That everything you thought you knew wouldn't be challenged constantly on a week-to-week
basis?
Well, I'm sorry you clicked the wrong download button, pal.
But this is the Glass Cannon Podcast, where we roll dice and shit gets real.
Ooh, I think I might have scared myself.
But folks, buddies, best friends, old lovers,
we have an episode to listen to,
so don't let me keep you any longer
from episode 204 of the Glass Cannon Podcast,
thrown for a loop three,
passed from the blast.
You know, maybe this podcast will go 400 episodes.
I said somewhere around 200 that we'd see maybe 320.
But after the last couple weeks, I think I was wrong.
I think we'll go for maybe 500.
And at least 20 of them
will be the Skirkala fight.
I was going to say,
because we have to replay
the second half of book four.
Just the whole thing.
The Doolahan fight again.
That maze isn't going to clear itself.
Wizards with teleport
don't just grow on trees man
so true oh man you know there are there are there are pros and there are cons to uh ending
sessions or in our case ending episodes uh in the middle of a combat like that um the pro being that
now you guys have had some time to think uh that's true which would be i
think your actions now would be vastly different from what they would be if it was like all right
next step is your turn and then you know it's like ah so you mean like the actual combat yes yes
but you know and it's it's also different for me but like i i really haven't been thinking too much
about tactics i've just been thinking about outcomes uh pembroke is obviously very dead
permanently dead sorry skid i know i don't know though i i can just be like a color commentator
it's like an ex-ball player sitting here um i don't see how we're not looking down the barrel
of at least one more death i have a plan if not a tpk i'm sure you do i'm sure everyone has a plan
i was describing it to joe i don't have a plan yeah i was describing my plan to joe and troy
was in the room and he joe leaned over to me and whispered something in my ear,
which I thought was going to be,
you know,
a continuation of the discussion.
And he just said,
it doesn't matter.
Yeah.
Yeah.
I don't know.
I mean,
I was trying to explain this to my wife.
I was like,
so one character is definitely dead.
And the way it works is that if any of the other characters make any decision that is based on self-preservation, it will definitely kill another character.
I mean, I don't know.
I'm interested to see how it's going to play out.
But, you know, she made it very clear she's out to kill and defile.
And defile our corpses.
Defile corpses.
Now, to be fair, Skid did establish that Pembroke has no corpse.
That's true.
His body is charred.
Charred beyond belief.
So fuck you, Skid Kotler.
She'll just piss on the ashes.
Gross, undead piss.
Just more smoke.
Why doesn't she drink more water?
They don't eat.
They don't sleep.
They do piss in this fantasy world. Wow. It's just more smoke. Why doesn't she drink more water? They don't eat. They don't sleep. But they piss.
They do piss in this fantasy world.
You know what's funny is that I, you know, as you guys were going through the camp and as you were going through the tomb, I was trying to think of ways in which I could, you know, sort of counteract this, you know, 15-minute adventuring day
that you guys had created for yourself because you saw dummies in the pit of all of you guys.
So you knew they knew who you were.
Yeah.
And all this time that you've been here, which is now, it's got to be over a month.
I mean, in the tomb alone, you've probably been in the tomb 11 days.
All this destruction that you've done, I imagine she just sent out people how did they die
what do their wounds look like there might have been times when there were people just watching
you kill so they could learn and so the way i decided to have that um sort of be counterbalanced
on my end was to give them some special preparations.
You know, contrary to popular belief,
none of the creatures had the advanced template.
And honestly, with the exception of the teleport trap
and blur, nothing else I did has made any difference.
It is just a really, really difficult encounter.
And we all saved, we all failed some very important saves
failed saves and going back to the shadow rats wait a minute she doesn't have blur in the tactics
of the book no oh that is huge i mean it's 20 so it's a little you have a good chance
definitely cheating man is that brutal yeah that is brutal 20 chance yeah i mean it's it's really the only thing that gives
uh gives her a uh a chance against baron a chance against yeah really uh there's not a whole lot
a slim chance to bump up your your touch ac she might have some other stuff on there but nothing
has mattered right except and i don't even think blur has anyone failed on the blur chance to
fail once no no he just missed so it hasn't mattered yet obviously the teleport
trap did um yeah but at the end of the day incorporeal creatures have always been the
bane of this group as well as as the party this goes back to the shadow rats i i'm sure there
was some stuff in um Lake Fort that came up.
Obviously, the Borrello is how we started.
That random encounter that started off the journey to Scarecrow's Tomb was really a test to see how, if anything, it changed.
And had the Borrello not ran, that could have been a TPK easily as well.
Yeah, yeah, yeah.
And now you have these witch flames.
I mean, the fact of the
matter is you succeeded in taking out the two casters for taking them out of the fight yeah
so without that i mean everyone's got magic weapons i mean but it's if you can't without
the casters you can't really hope to do damage to those do both the witch flames and the ranged
bone skeleton uh undead do possibility of paralysis on their hits uh or was that just one of the two
uh i know that the they both had a save associated with a successful hit right yeah no the the witch
flames the save is to see if you get become sickened and engulfed in those flames okay so
the paralyzed was only the arrows yeah the paralyzes the arrows and i think your codla
had a paralyzing effect.
Didn't I get paralyzed because I was already paralyzed, but didn't I extend my paralysis
because the witch flames frightened me?
Wasn't it a fear effect?
Oh, no.
The Baycocks had, that's what those other creatures were.
They're called Baycocks.
They had a howl.
Oh, that's right.
And you were the only one that failed that first time.
And I don't think the second one ever got a howl off because Baron killed it.
But, you know, I've made some mistakes on my end, obviously letting Dalgrith get that sneak attack off to begin.
You know, she can straight up see you with blindsight.
And so that wouldn't have happened.
And I may have taken some damage that she was immune to.
But when all said and done, it is a very difficult encounter.
The stuff that I added didn't make a huge difference.
It is just brutal.
Yeah.
You are leveled appropriately for the combat.
Respectfully disagree.
I think we need to be 14th level.
Minimum.
According to the book, you are leveled appropriately.
And I don't know how it's all going to end up,
but I think you've fought valiantly.
But some of us didn't fight at all.
Some of you, everyone but Matthew fought valiantly.
Baron did an amazing job with what was given to him.
I feel like LeBron James on the 2008 Cleveland Cavaliers,
dragging your asses to the playoffs no matter what happens.
Yep, yep.
No, I think it's the paralysis.
You, you, oh God, it's rounds without our spellcasters working.
Remember I said to you, did I say this off air or on air, that this is a fight that you, Joe, would hate specifically?
Yeah.
It's because of the paralysis.
But Dalgryth didn't get paralyzed.
No.
But I know you get taken out of a fight and it's just like, what am I going to do? And a boss fight to boot, it's because of the paralysis. But Dalgrith didn't get paralyzed. But I know you get taken out of a fight
and it's just like, what am I going to do?
And a boss fight to boot, it's brutal.
There's five enemies here.
We couldn't get any summons off.
We couldn't get any kind of area effect damage going.
Yeah, that's brutal.
Yeah, I wish that there was another way.
I wish it didn't have to be this way.
It always has to be this way, it seems.
I want to see more creative solutions
to boss
fights uh at high levels that aren't just paralysis are they you feel like a lot of them are paralysis
i feel like a lot of them are paralysis you know they're they're they they take people out of the
fight instead of having means by which you know deflecting abilities and stuff like that like
where you're firing off your stuff it might not be hitting you know deflecting abilities and stuff like that like where you're firing off your
stuff it might not be hitting you know things like blur or resistance uh yeah spell resistance
things like that factor and at least you're using your stuff it might not work the die rolls might
not go your way but i feel like so many times like the only way you can really beat pcs is to just
not have them have actions well which is frustrating well i think it you could argue
that there are other
ways to take a person out of a fight that it seems like paralysis just like focusing all your attacks
on the tank and then taking that tank down to 20 hit points now that tank has to go run away for a
couple rounds and heal up you've effectively paralyzed them um so i you know i don't know
if i necessarily agree with what what you said but i agree with the essence of it yeah um what are you thinking great well i'm just saying spell resistance to me would give a more kind of creative runway for
players to work within that if you cast a spell on a skirt cutler a big bad evil guy and the spell
resistance uh completely wipes that spell away at least now you can say oh maybe i'll buff the
other people my party maybe I'll do something else
Maybe I'll move creatively in a way that'll
Make it unlikely to use a breath weapon
On all of us paralyzing someone
It's just it's just game over
Right exactly it takes away the one thing
That you like to lean on the most
Which is like take out the
Person's ability to do what they always do
Yeah and make them think of creative
Solutions you get no creative Solutions you get zero I had a lot the person's ability to do what they always do and make them think of creative solutions.
You get no creative solutions.
You get zero.
I had a lot of creative solutions. You get no game.
You don't get to play anymore.
You know what I mean?
Like, I just don't like it.
I think it's stupid.
Yeah.
This is where you need a caster to come in and just remove paralysis.
Well, you paralyze the caster.
Right, right.
Right.
Right.
Or you have somebody that has a potion of that and they take their round
administering i mean i don't know i this is this is stuff that with two books to go you'll have to
figure out can you swallow voluntarily while paralyzed a a potion that has been given move
action knock them to the ground second action shove it in there shove it in their mouth freedom
turn it upside down their mouth i think you want freedom of movement yeah yeah yeah but that's really high level i mean it's it's uh you know to have like a constant
effect freedom of movement on your caster so that they can take care of you that's that's expensive
really expensive well and then it almost seems like cheesing out the game to some extent to
have every potion in the world the only character that i think would have like every potion on him
would be dalgrith because he's got so many things he's like that was yeah i did like baron wouldn't necessarily or i don't
think feyraza would feyraza would be relying on her own spells yeah i mean one of dalgrith's first
combats he popped off the the potion of remove blindness death right you know what i mean like
that was that was nice he kept those things around because of you know he's been in these
situations and he has to take care of himself.
But there's no anti-paralysis potion.
I mean, there might be, but it doesn't matter if you're paralyzed.
You know what I mean?
Nothing you can do.
And I know you guys don't like that I don't let you do more buffs, but I think I found a fair solution to the buffs.
It's just like you can't do buffs that only last a number of rounds.
You know, we were pretty buffed.
We were pretty well buffed.
Especially with the forge buffs i was thinking what is interesting is like you could have actually played the metagaming card insofar
as the buffs all happening right outside of that chamber because our int because i was thinking
about how little intel we had compared to the intel they had and that's why we lost that's why
we lost the combat and uh but but our intel we lost matthew our intel was uh our intel was that there was nobody in this
room yeah you know what i mean so you could have easily been like you guys are metagaming a little
bit to pop off every buff right at these stairs right now the last thing you saw nobody's in this
room yeah you know what i mean so i thought about that after the fact yeah i think i think you were
generous in one way of looking at it we really should have and i'm gonna do this in the future before we fight any boss
even if we've seen them from behind like pembroke and ferraza did prior to this we should have
rolled like a knowledge local to learn like what kind of weapon skirkala will use because we were
all shocked with the fire stuff we had all our buffing on the ice stuff like if we that wasn't
skirkala well she also has an axe i think her axe does fire damage and she also does the devastating blast which is fire damage oh that's
fire damage too no it was it really went goes to show you it was all intel it was all intel and we
had to get the intel and you know the teleport trap is great because that really fouls you out
but it you know for future reference like to other parties out there like just plan on it's lame
don't get me wrong it's lame but surviving is not a matter of
being cool it's a matter of surviving you're winning just take your wizard teleport in look
at look at it and immediately teleport out right and then be like okay so we got a couple fire guys
we'll come back tomorrow it took me years like come back tomorrow exactly like it's super lame
but like that's what real adventures would do if they had the ability to do that it took me years to uh not think that
this person was lame but after riding my bike from queens to manhattan uh many many times
the guy who wears the orange safety vest the blinky lights on both ends and on his feet and
like in the wheels like he's got to stay alive and he's the coolest guy out there you know why
because he's not going to die on his bicycle right he's not going to get hit by a cab after the episode
wrapped i i put my hand on skid's shoulder and i was like i'm so sorry about pembroke and what
did you say to me i was just mad that we didn't get that the magic bullet you're like like more
upset about that like i yeah i'm really bummed about pembroke and by the way i have received
a comical number of messages the last week.
The last episode hasn't aired yet as we record this.
I've received a comical amount of messages on social media, email, people saying, you know, Pembroke really means a lot to me.
It's bizarre.
I'm thinking about him a lot.
Yeah, all this week.
Out of nowhere.
Out of nowhere.
And it's like every time, it's like another dagger in my fucking face.
So please don't try to empathize with skin yeah don't ever
don't ever send him any nice things about his character it got me really sad i'm like oh this
poor person he doesn't want any of your emotional response like the universe knew yeah um i just
don't know what i'd do if pembroke wasn't around anymore
reaching out to these people.
That does put a lot on you.
I know.
I know.
It's a lot of responsibility.
Well, I imagine as the life is fading out
from Pembroke's eyes,
as his body is turned into, you know,
just ash,
it's charred beyond recognition
from the combination of this sickly green witch flame that engulfed his body and the devastating blast unleashed from Skirkotla.
Right at that moment that he dies, all of you in the room, including Skirkotla for whatever it matters, see a burst of white light erupt from where his chest would be
as shards of something around his neck shatter and fly across the room making even the will-o-wisps
scatter away from what would be his remains.
Shards everywhere.
This white light fills the room.
And as the white light fades out,
now we're somewhere in the woods.
We're in the middle of a pretty dense forest Now although the trees are packed pretty thickly together
There appears to be a small pathway cutting through
Day or night?
Night
From that pathway
Emerge five figures
Walking, single file
You can see that they're all battle weary
Covered in open wounds and bruises Walking, single file. You can see that they're all battle-weary,
covered in open wounds and bruises,
their clothes and armor stained with blood.
We zero in on the man at the front of the pack,
his sword drawn,
an eye patch over one eye.
It's Jimmer.
Closing in on his one good eye, we start to hear sounds of battle from somewhere in his mind's eye,
and we're immediately transported back to the grounds outside of Highbury Castle.
Imagine Jimmer's just like cutting his way through a small horde of skeletons,
yelling, using his sword like a baseball bat, just boom, one skeleton goes down,
boom, he slashes the other way, another one crumbles.
And all of these skeletons are wearing the armor of Highbury,
painted over with that death's head fly.
He's fighting his way through to get to some sort of spellcaster up ahead, standing on a hill.
The caster has their hands outstretched, shooting rays of purple and black light towards the dead as they fall,
just raising them back up.
Jimmer clears the minions, guarding
this necromancer.
And it turns to look at Jimmer
and smiles
as Jimmer charges headlong
at it.
Now we're back in the woods.
We see behind
Jimmer
is Sir Will
with a look in his eyes
that we've never quite seen from Sir Will.
Isn't he technically Lord Will now?
Lord Will.
Lord Will Cunnington.
Deep cut there, Troy.
This look you see in Will's eyes
is just like this blank, empty, hardened stare.
And behind his eyes, we hear like a gagging sound like this.
And now we're back on the battlefield and you see Sir Will pinned down to the ground,
armorless and weaponless with some sort of white on top of him.
It's gagging out a black liquid onto Sir Will's face,
and Sir Will's like moving his head back and forth,
trying not to get in his mouth.
So much is happening, Sir Will,
but you know that this creature on top of you
used to be the captain of the guards at Highbury,
a close personal friend of your father's.
Maybe he trained you at swordplay as a boy,
and now he's transformed into this hideous, undead
creature trying to regurgitate
some sort of black liquid
into your mouth. What do you think
his name was, Joe? The name
of the master
at arms at Highbury Castle who
trained you as a boy. I'm sure
you had this in your backstory.
You won't have to just be put on the spot
and think of something creative.
They called him Cap.
That's what they called him, Cap.
Sir Cap.
Sir Cap.
Sir Capson.
Capson.
So Cap is about to sink.
Cap, no!
Cap, no!
Cap, no!
It's me, Will! Just as Cap is going to sink its Cap, no! Cap, no! It's me, Will!
Just as Cap is gonna
sink its teeth into you, a blast
of fire hits his head,
singeing its hair, melting
what little flesh was left on its skull,
and Cap
collapses off of you.
You turn, Sir Will,
and see Adriel standing there.
Oh, what a badass! And he's just like walking towards you, boom, firebolt, knocking see Adriel standing there. Oh, what a badass!
And he's just like walking towards you.
Boom, firebolt knocking out a crew of skeletons.
Boom, firebolt knocking out a bunch of wights.
He picks you up, helps you to your feet, hands you a weapon,
and then stands in front of you as a human shield,
just raining down firebolts on the army of the dead.
The sound of magical flames continues as it's Adriel's eyes we now see marching through the dead. The sound of magical flames continues as its Adriel's eyes we now see
marching through the forest.
Behind Adriel's
metra, her steely
eyes looking ahead into the coming
night with an intensity,
a very different intensity that the others
aren't showing. She has no
pupils, for one. She has no pupils,
just white looking ahead, but you see
in her, in her visage, she's now thinking about what's next.
Behind those pupil-less eyes, we hear the sound of metal clanging off of metal.
Cling, clang, clang.
Surrounded by bodies.
Metris is in the distance, about 60 feet away or so.
Jimmer, atop a hill, trying to make his way to a creature opposite him in black robes.
Jimmer is slashing away at a scythe
floating in midair, protecting the creature.
Some sort of spiritual weapon, no doubt.
So cool.
Meanwhile, the Necromancer is just
firing rays at Jimmer
that all seem to be landing,
sapping Jimmer's strength.
From behind, Metra can see that Jimmer is about to be
blindsided by another creature,
but Jimmer doesn't see it. I imagine this all
happens in slow motion as the creature is about to land
perhaps a killing blow
on Jimmer from behind.
It's as if Metro rips a space
into the shadow plane and within
a millisecond appears behind
the creature sneaking up on Jimmer.
Just as it's about to strike Jimmer,
Metro reaches out,
pulls it into the rip,
out of the material plane,
and it just screams in agony.
It's like,
and explodes.
Like getting shot out of an airlock.
Jimmer sees this,
gives one final blow
to the spiritual weapon Scythe,
which shatters.
He nods at Metro,
and together they walk slowly towards the necromancer.
Back to the trail in the woods.
Behind Metra is, of course, Silvermane.
The look in his eyes, it's not as if he's unfazed by everything that happened,
both inside Highbury and outside the walls of Highbury,
but the look in his eyes is very, very distant.
Almost calm.
The look of a man who's lived a long, long time and has a lot of work left to do.
A fire burns in his eyes.
The fire then materializes into an actual fire.
A campfire with these five heroes sitting around it.
What are they talking about?
When are we?
A couple of days after the Battle of Highbury.
Hey, Metro, that was really cool.
That thing you did when you pulled that.
I heard it and I turned and I looked at the last second.
Man, that was really cool.
It's not my favorite thing to do.
No?
No.
Reaching back into the Shadow Pl plane is a dodgy business.
But the moment called for it.
Well, I mean, I certainly appreciate it, especially if you don't like doing it.
Thank you.
You're very welcome.
You want some of this?
I found, I got a squirrel here.
I've been kind of roasting it.
I'm not much for seasonings, but if you're hungry at all.
Sure, Jimmer.
Here, chills off a little rib meat, hands it to her.
At least she gnaws on it.
Sir Will looks at me.
Do you eat people food?
I didn't even think to ask.
You eat people food. Imagine just giving't even think to ask. You eat people's food.
I might have just given him a stare, like a blank stare.
I eat anything.
Oh, all right.
Fair enough.
Even people.
Oh, boy.
I did not need to know that.
Oh, good.
Good one.
A little levity into the situation.
You got me.
You got me good there, Metro.
For a second, you Metra. Who brought,
for a second,
you ate people.
Who brought the comedian?
Oh, Metra.
Sir Will will look across
at Metra,
the firelight flickering
off of his face.
As she's talking,
he's just kind of staring at her
and he's really
trying to look for a resemblance to Della.
I think he sees some, but he's just curious.
Meta, how did you come to be here, on this plane?
I've been trapped in an extraplanar dimension for many, many, long, long time.
I finally was able to shut myself back to the shadow plane and then...
I had to survive there.
And finally, I caught glimmers of...
A city.
A town.
That I now know is true now.
And something yanked me back there. out of the shadow plane where I was trapped.
How did you become trapped?
Della, when she was young,
became the tool of her father.
A man consumed by
an evil desire to live forever.
I was finally able to track them down, and I attempted to rescue her.
I failed, and together they trapped me outside of the material plane.
There are large gaps in the oracular visions of Della.
There are large gaps in the oracular visions of Della.
Please, it may be vital to this mission, but it also may be just as vital to our esprit de corps.
What was Della like as a child?
She was... She showed more magical talent than I'd ever seen in anyone I'd ever met.
Her father was...
enamored of this, and then consumed by it. He sought to make her a conduit for his explorations. Together with his order,
they traveled around from plane to plane. I admit I went with them.
I loved him.
But he soon began to experiment with darker arts than even I'd seen in my childhood in the Shadow Plane myself.
I'm sorry, my dear Mettra,
but you just described your daughter as a conduit,
a thing, not as a child.
That's what he sought to make her.
I tried to fight him.
I tried to resist once I realized what was going on,
but at that point he was
too powerful. He had too many people
under his thumb. Together
they exiled me
and hopped to another plane.
Terrible.
It took me years to track them down.
By that point, most of them were dead.
War had turned on them all. I don't know exactly what them down. By that point, most of them were dead. Warwick had turned on them all.
I don't know exactly what happened, but at that point it was just him and Della.
They went one by one and systematically murdered each of Warwick's followers.
You know, I think that Brando is guilty of this same sin, this desire to live forever.
And he is quite enamored with Della, obviously.
Can you tell me what happened to her?
You were there when she died, weren't you?
And he's just looking at the ground like can't meet her eyes.
Brow furrowed.
Rubbing his hands together.
Just imagining that moment again is hard because it is a gruesome blow, right, that she took.
Like you describe her chest caving in and he's right there.
Couldn't do anything about it.
Pretty ineffective, that whole fight, which is kind of his thing um kind of your thing yeah it's kind of my thing
i like to bring that to all my characters uh but yeah so he doesn't know how to say it to uh
her mother but he's beyond at this point he's beyond like courtly graces, you know, and he's just like...
We fought a stone giant,
Urathash,
in the Cathedral of Mindahal.
He was a vicious foe,
and Della sought to...
Well, if you would like specifics,
she sought to...
to sneak past him, but was not successful.
She used her powerful magics to become invisible.
She could not be seen for a moment. But in an unfortunate turn of fate, he stumbled upon her in pure luck.
He felt her and swung blindly at the space.
If I'm remembering this correctly, which is sort of what I think happened.
Yeah, something like that.
And connected with a giant warhammer.
It was a gruesome hit, and Della immediately crumpled to the ground.
We all, of course, thought she was dead.
Brander came then.
He displayed some extremely powerful magics.
And it was also then that I realized he was the same man who had come to me earlier in my life,
came to my parents as Dr. Forsythe.
in my life, king to my parents as Dr. Forsythe. He gave us some speech about bringing knowledge,
giving us a gift, and then he took her body and fled. Now, I will be honest with you, I believe that she is dead. I saw her take a blow that no living being could survive. But I had not the chance
to examine her, and when he flew away with her, I... I will admit I placed some trust
in Iomide, that maybe she yet lives. But to be honest, I do not know.
but to be honest, I do not know.
My child, as we sit in front of the inferno itself,
envisioned in front of us,
as it were in this campfire,
I do sense, while gazing into my mystery,
some degree of misgiving or mistrust between you and the fallen girl.
Now, I do not mean to press, but was there any tension between the two of you?
Fucking oracles, man.
Next day on the ancient day. I do not believe it is respectful to speak of her in such a way at this time, but...
Please.
I would know it.
I would know my daughter.
It will be seen.
In the interest of being honest with you, I owe you that much for what you have gone through to bring me out of that place.
That dark dungeon. I will admit that I had thoughts that perhaps, as you said,
that your, that her father had corrupted her to some extent, That he had, that she had taken this,
I don't know, this lack of caring for
her actions into this world.
A lack of doing what is right
no matter what. And doing
what felt good at the
moment, I suppose.
Well, I,
we butted heads many times because my faith requires
and my knightly law require that I act a certain way
and do things a certain way.
And when I fell from grace,
she seemed to not have any sympathy for it.
I took responsibility.
I apologized to her for my actions.
But I feel that...
I feel she was corrupted in some way.
That's all I can say.
Corrupted or not,
I must find her.
This Brander is my mission now.
I must seek out what he has done with what remains of her.
Yes, and I am eternally in your debt, Metra.
And you too, of course, Silvermane, and Jimmer, and Adriel.
I am in awe of what you did
in Highbury
and even though the castle has fallen to the
sun dead menace
seeing
I imagine him seriously
like surrounded by these people it's like
being a regular dude sitting with the
Avengers you know what I mean like
you're sitting around this campfire and they all
displayed such incredible power
in front of them.
The power that you displayed
has given me hope for the future.
Hope that I had mostly lost in that dank cell.
I shudder to think what may have happened
had you come any later.
But Granda is indeed the foe we seek.
That or my brother's bride.
Whatever her interests may be.
I don't know. This could lead us to who is causing this uprising of the undead.
It is something to consider. There is...
With the fall of Highbury,
there is an undead threat
that is marching to the east.
While we know that...
Well, at least I know
that giants are uniting to the west.
The nations of Ustalav and Lastwall
and Nirmathas,
they cannot fight a two-front war on their own.
We must find a way to help them.
But I agree that Branda is the target,
and finding Della is of utmost importance.
All I know is that my service, such as it is,
like looking at you guys, may not turn the tide of this war, but I will not stop trying.
Ioma Day's justice is swift and vicious for those that seek to destroy all that is good in the world,
and I intend to carry her message on the tip of my lance to every giant and abomination that walk Galarian.
And then he stands up, you know, and he's just so little.
By my life or death, I vow that those that brought Highbury to ruin
will feel the bitter sting of Iomedae's justice.
I will not rest until it is so.
And he just kind of frustratingly
knowing how small he is sits back down
again. Do you know what you remind me of?
So will.
What? Something my master
Kilpoth Mutt said.
She said as great as my revelations
and the power of her
dragonhood were
even more powerful than any of that
would be hope.
And should we lose hope,
the power of revelations or the power of a dragon
mean nothing in its absence.
And in you, the smallest seed among them all,
I see a great shard of hope.
I think you have much to play in the coming battle.
Please, rest easily and know that truth and camaraderie is something that we possess that the enemy lacks.
He just nods.
And what of young Calabrus Finn, Jimmer?
How might we aid him?
Well, I know y'all have your various kind of things that you want to do.
And I get it.
I truly do.
And it was an honor to fight with all of you.
You fought well, fought bravely.
Sir, well, I'm sorry about what happened in your your home there and uh i
wish we could have done more oh sorry about eating your brother by the way oh yeah yeah i knew that
was a momentary see that's why i didn't laugh before when you said that you you ate people
because i did actually see you eat a person i forgot about that
that joke was in very poor taste considering what you did to my brother's corpse.
Speaking of poor taste.
Benrick was gross.
He was pretty gross.
He was undead.
He was very dried out.
But anyway, yeah, I do have to, I'm just concerned about Galabras.
And I'll have to get back to him to see if what we've done here
has made any difference at all.
He is, by the talent, by
my understanding, also
has a connection to this Brander
and if we could
restore him
he might be of great service
in the wars to come.
Yeah, I don't know. I don't know
what he would want to do,
but I do have to look out for his welfare.
That's really my only aim in coming out here.
You see Silvermane, who hasn't spoken at all,
turns slowly,
and then he pulls out his little chalkboard
and just writes simply and turns it around
and is looking at Adriel,
and it just says,
Adriel can heal him.
Oh, what?
What?
I'm sorry.
Silverman, you believe that I possess the capabilities
to heal this boy?
And he just, like a long blink and a slow nod.
Why, yes, yes.
He was infirmed.
But, even though as I saw him with my own eye, my mind's eye,
I saw nothing but a shadow of Paul over this child.
Some great power
kept me from that moment understanding
what befell him.
Yes, we must return to True Now
and I must attempt to heal this boy.
And he nods again and smiles a little bit.
Oh, you are wise as you are revered, my friend.
Now, wait a minute.
Now, why didn't he say anything about this before when you were back there at his side?
No, no, no, no.
We just had to fight a whole castle full of vampires and whatnot.
I didn't have to do any of that.
All I wanted, you knew that all I wanted to do was get Calabras.
Why didn't you say anything or write anything back then?
I'm a little annoyed.
I have to say it.
I hate to say it, but I have to say it I hate to say it But I have to say it
I'm annoyed
Let me make it up to you
With a drink
When we get back to town
I know that we'll only
Begin to make
It'll hardly suffice
But
Please
I don't get it
You people
He just stalks off
He's gonna let him go
He doesn't
Need to explain It won't change anything at this point right
right calabras we can't go back in time and you know the the reasoning and silver means is obvious
he didn't know at the time he knew when when adriel cast the spell on sir will he saw the spell
he knows the spell right he's been trying to learn the spell he's been he's practiced and
failed many times casting it silently and so when he saw it he's just that's it that's he can do it
so we'll say eventually then you do get back to true now takes It takes a while. I mean, it took, it was a long journey out there that we described cinematically.
It's a,
it's a long journey back.
Um,
but you're taking your time to heal along the way and,
and,
and taking time to get to know each other more.
Um,
so you arrived back at true now.
And do you go straight to Galavers' house?
Uh, I, yeah yeah for sure yeah I
don't want to be stabbed by Jimmer so
yes I'll go straight there
sword to Adriel's back you know we could
talk about this like civilized man you
you knock on the door and after a moment
Catrezor answers and you see Drogia standing behind him, and she has a worried look on her face.
Catrezra can't really see too far in front of him, so he steps aside,
and Drogia leads him into the room where Galabras is laying.
where Galabras is laying.
You guys enter and walk into that room,
and Galabras is gone.
What?
Droja looks at all of you and says,
We need to talk.
What?
Meanwhile, back at
Skydive. You are
such a piece of shit.
What a jerk.
You cut off one cliffhanger and make us do all this
freaking roleplay.
And then you make another cliffhanger.
Oh man, I just got the Trinnell
sound going. I just wanted to
screw with you.
So, yeah, we are back. We arenell sound going. I just wanted to screw with you. So, yeah, we are back.
We are back here.
You were just trying to throw us off our strategize.
I completely forget what I was going to do in my round.
There's a method to my madness.
We're back here.
The last thing you see is Pembroke get charred beyond recognition,
an explosion from something hanging around his neck, perhaps.
White light fills the room.
Oh, right. I forgot about that.
The light fades.
And you're still
looking down the barrel of Skirkotla,
who is, you know,
within striking range of Dalgrith.
Possibly
within striking range of Baron.
I'm just talking about, like straight up step up and hack away.
And you've now seen her unearth, unleash this devastating blast a couple of times already.
You know that thing has pretty good, pretty good range.
And there are these two witch flames as well, which are incorporeal, have barely taken damage, all things considered.
Oh, they took some fire damage from Pembroke's fireball, right?
Yeah.
It's a bad scene.
I don't know what else to say, dude.
Let's just, you know, let's lift the curtain here and talk about hit points remaining.
Why?
Why?
Why?
Why?
Why?
And I want you to know, it will not affect my decisions whatsoever.
I am aiming.
That's how bad it is.
I'm coming to kill.
We'll start with Baron.
Baron has seven hit points left.
Okay.
Okay.
Feyraza.
19. 19? All right. You're fine live forever 86 86 damage no matter what those witch flames do dalgrith dalgrith has six hits oh my god
i didn't know feyraza had as much as she did it doesn't as much obviously
she's sitting over there hoarding all the hit points you know i was getting ready
for the session and i was like let me do one more once over the sheet just to see if there's
some ability i'm missing some get out of jail free card i didn't see and uh it was loading
my hero lab loading loading and then it came up six of 130 and i was it shocked me like i didn't
i you know i knew we were in a bad situation but i didn't fully remember how real it was until it opened up.
And I was just like, oh, well, why am I even looking at my abilities?
I'm dead.
I've got a plan.
Yes.
Yes.
He does have a plan.
I'm sure you do.
He always does.
I'm sure he'll have no questions whatsoever about the wording of a spell.
It's not a get out of jail free card.
It is not a permanent solution.
It's also not within the rules.
No, it's definitely within the rules.
I vetted it.
He's sitting there with the Monopoly instruction book.
I've got it.
It says it right here.
It's called free parking.
That's a made up rule.
What's free parking?
Free parking.
Free parking.
Free parking.
I didn't get you were doing the Boston there.
Okay.
I don't know if you guys have talked outside of sesh.
I don't really care.
It really, you know, it's a free action to talk.
So you guys can be screaming at each other.
I do.
There are also four will-o'-wisps in the room, but like they can really only hurt Dalgrith.
I'm not too worried about the will-o'-wisps.
And neither should you be.
Talk about on a priority list.
I mean, they fall at the bottom.
But yeah, this is it.
It is a new round.
And it is Baron's turn.
new round and it is baron's turn in this new round you see for the first time in this entire adventure fear overcome baron's face he looks like you know probably someone an old age ready for the grim
reaper to visit his door like everything that is vitality and is strength that has personified this man
goes away for an instant, and his free hand starts shaking.
Oh, my God.
And he begins to think in his mind, as he touches his breastplate.
He thinks in his mind The dwarven word for Turtle
Which is the command word
For this chestplate of vanishing
Oh right
Oh what does that do? You go into another dimension or something?
And he begins to say those words
And he stays his hand
And pulls it away
Oh wow
And he looks up from his chest
And he stares at Skirkala right in the eyes and he wipes blood away from his mouth.
And he hacks out a crimson cough.
Listen to me now, Skirkala.
I've become greater in life than you've ever been able to accomplish, even in undeath.
I ain't dicking more graves and I ain't burying any more friends and I can't abide
by you existing any longer on this
plane.
You're finished.
You're done. No
one will remember you and everything
you've touched will turn to ash.
I am the law and
the law can't be killed.
This is my tomb now and the small
folk will flock to it to praise my name.
Strike me down, and I will become more powerful than you could possibly imagine.
But you ain't gonna get the chance because you're all hat and no cattle,
and I'm gonna send you straight to hell, you frigid fucking bitch.
Oh, okay.
Wow.
Hired up.
Bottlecap.
All right.
All right.
You know what?
How about a Galabras bottlecap?
There he is.
For all time.
There he is.
Oh, wait.
It's gone missing, just like Galabras.
It's just empty now.
It's just an empty bottlecap.
Okay.
So does that mean you're taking a full attack action on Skirkotla?
It does, and I'm going to use all three of my remaining grip points to get up close and deadly on Skirkotla.
Oh, wow.
Shots.
Oh, man.
This is unbelievable because it almost certainly, if you kill her, you perhaps take one giant step forward towards saving the world.
However, you also possibly kill yourself.
You almost certainly die.
As the witch flames blast you out.
Yeah, this is going down in a blaze of glory.
All I've ever wanted to do is make a change in this world.
I ain't a red heart.
I ain't an ash peak.
I'm just Baron, the Sheriff of True Now, and now it's time to test my mettle.
Roll to hit. 20% misstle. Rolled a hit.
20% miss chance.
18 on the die. That's a hit. Let's do the 20%
miss chance. I don't like to talk to a no-hitter
in the middle of a game, but he has
not rolled a misfire since his combat started.
Oh, why would you do that?
25. Wow.
That is
a hit.
Oh, we got some sixes in there.
The look at faces on this table is why we play.
I can't add my Inquisitor abilities because of Skirkala's ability to eschew those.
However, that is still 35 points of damage on the first attack.
35, still standing.
Come on.
Second attack.
Come on.
Okay, that is not great, and I can't use my bottle cap.
It's too late.
Hands off the die.
That is a 20 against Touch AC.
That is a hit, but roll concealment.
Okay, okay, here it goes.
Dude, you got a hit!
Oh, God.
87.
Yeah!
Okay, okay.
Oh, God.
Oh!
Oh, yes!
Oh, yes!
It's looking good!
33 points of damage.
33 still.
Oh, come on!
Kicking!
The final shot.
That was two shots, and with his shaking left hand,
he unclicks the front of his flintlock pistol
and reloads both barrels,
even though he's only going to have the opportunity
to fire it one last time.
Unless something miraculous happens.
He looks at Skirkala right in the eyes
and is aiming straight between the brow
to end this evil from this world.
And you're using your bottle cap.
I'm using it on the confirm.
Well, I'll use it on the hit roll.
You're right.
All right.
Bottle cap.
Wait, wait, wait.
Hold on.
Can you miss?
You can only miss fire.
But that's not going to matter on the bottle cap.
Could you turn the bottle cap in to get plus six on the concealment roll?
I'll turn it in here.
Turn it in.
No, I'll turn it in. I'm wondering, if you don't misfire, you probably hit, right?
Well, it's a third attack.
Yeah.
Oh, right, right, right.
It's a third attack, plus eight.
Better to do it now.
Better to hit.
All right, I'll turn it in.
I'm shaking, taking the bottle cap from you.
Just don't misfire.
18 on the dial.
Oh, yes!
Hit on the concealment.
Come on, concealment! Don't miss, Barrett. 37. Yes!. Oh, yes! Hit on the concealment. Come on, concealment!
Don't miss, Barrett.
37.
Yes!
Roll that damage!
Shoot!
34 points of damage.
Skirkotla's dead.
Yes!
Yes!
Yes!
Oh, my God!
Oh, my God! Oh, my God.
Oh, man.
Oh, my God.
Oh, my God.
That was awesome.
Oh, wow.
Oh, that was awesome.
And I get my grip point back.
MVP.
MVP.
MVP.
Unbelievable.
Wow.
Holy crap.
I'm shaking.
My hand is shaking right now.
Oh, my God.
Oh, I think we broke our audio limiters several times.
Yeah, maybe.
You know what?
It's worth it.
Skirkotla goes down.
It is Feyraza's turn.
You see Skirkotla?
Shit.
Grant, you are the fucking best.
I don't know who else could roll and not roll one misfire in these three rolls.
Dog with a cowboy, right?
What's that?
Dog wreath goes next.
Dog wreath will go next now with Scarecrow out of the initiative.
Okay, so Farazza is going to delay.
And she's going to call out,
Dog wreath to Baron now!
Dog wreath to Baron now. Dalgrith to Baron now.
Dalgrith to Baron.
What?
She's holding her action.
I'm going to go right after his turn.
Dalgrith, you are invisible.
I am invisible.
Unless the Witch Flames have an ability to see invisible creatures, you're no longer necessarily in danger.
Right. However, you know
that the both of them are. You hear her
yell out,
Dalgrith to Baron
now.
Ooh. As the witch flames are like
gearing up, just
what do you want, man?
Um, jeez. I mean,
Dalgrith, he's got his own thing going on.
For reaction, you can talk.
I'm not going to give myself away.
I'm invisible.
There he is.
Yeah, you know what?
I guess he will.
He's going to move at full pace here.
So he's going to use his expeditious armor ability, and he's going to double move.
And he's going to...
There are, by the way, three exits to this room.
There's the way you came in through the secret, the secret sideways staircase.
There are the main doors protected by the haunt.
And then way up to the north is another set of double doors.
The bathroom, as we called it um he so yeah he holds he's just gonna call out like don't worry about me ferraza
take care of baron and he's going to double move uh while invisible he he triggers His expeditious armor to give him
An extra 10 feet of movement speed
And so he's going to end up 10 feet
Behind Feyraza
At the end of the move during
That move though he's going to
While invisible skirt
By the closest
Witch flame
And he is going to leave
An illusion of himself in the space As if it just appeared Right in front of the witch flame uh-huh and he is going to leave an illusion of himself in the space
as if it just appeared right in front of the witch flame and it's holding up his sword his sword as
if to attack it i see so i read a little bit more about it and it is a shadow so it's partially real
it's it's not even just like a mirror image basically uh. It is partially real, and it does whatever I say it to do,
except it can't move out of the square.
So it can look like it's fighting it.
It looks like it swung and missed.
Interesting.
It certainly might draw the attention of one of them.
Right, exactly.
That certainly seems real.
Right, so I'm going to try to draw the attention of one for one round.
And that's reaction to do that, to leave that.
It's as part of a move.
I can leave it in one of the spaces i moved through and the uh there was a mortal kombat
character could do shit like that i feel like noob save up could flip out and leave a an image
of himself i believe it's maybe i made that up oh no your sub-zero can leave like an ice image of
anyways anyways uh so he double moves back into the stairs where we first came into the room. And he's still invisible. Heading back to the maze, still invisible.
Dahlgraith is...
Oh, man.
How many rounds?
Well, with Skirkotla dead and Baron in this horrible position,
knowing he can't do anything to help him beyond what he just did,
if Baron goes down, he wants to make sure he gets out of here.
Because he doesn't want everybody not knowing what happened here.
Are you keeping track of your invisibility rounds? It's three minutes from when i drag it so it's a lot of rounds it's
30 rounds okay all right so you could successfully exit because that's successfully go anywhere you
want unless you run into another creature with blind sight or blind sense yeah it's possible
you know just a bunch of undead i'm sure nobody else in the tomb has that. You'll be fine.
I laughed.
Yeah, I mean, like, sorry, just real quick.
Both the bone guys are dead.
It's just the two witch flames, right?
It's just the two witch flames.
Yeah, and without the ghost touch, like, I just can't damage them.
I don't know how I'm going to damage them. I keep calling witch flames.
That's their weapon.
They're called witch fires.
Feyraza would like to act.
Feyraza, you have the floor.
Feyraza is going to dash right up against the wall behind Baron
and say, Baron, duck!
And she's going to cast...
All right, she's going to cast a spell.
From the floor erupts a wall of stone.
So you dash.
Move action.
Okay, move action, yeah.
Standard action, cast a spell.
From the floor erupts a wall of stone that erupts over and covers us and
encases us in a cave basically exactly
our height and exactly our squares.
Okay.
What would be a
problem with this based on the text of the spell?
Is there a problem with it? If you looked a little
nervous about throwing this out there,
are you allowed to shape it
any way you want? I'm sure there's one
sentence that's weird.
From the text of the spell.
Unlike a wall of iron, you can create a wall
of stone in almost any shape
you desire. Skipping down.
Almost. Except for the Baron
Ferraz's shirt. Skipping the part
with the butt.
It is
possible, but difficult, to
trap mobile opponents within or under a wall of stone,
provided the wall is shaped so it can hold creatures.
So, provided that you get a reflex save.
I'm going to forgo my reflex save to trap myself.
I'm assuming Baron will trust me enough to forgo his as well.
Yes.
Unlike wall of arms.
Because I remember we did something like this for the Atena fight.
I used stone shape.
And we didn't do it correctly. Yes,. I used stone. We didn't do it.
No, actually, yes, that was still very cool.
Whereas this is a big, beefy six level spell for a druid.
Yeah.
Six level for a druid.
Fifth level for everyone else except fourth level for a summoner.
So this is a very, very, very, very juicy spell for you.
Wow.
This is what giving you another week.
Joe, I'm going to ask you, because you like to poke holes in things.
What do you think is wrong with this?
I don't think anything is wrong with it.
I don't either.
Yeah.
I just didn't see it happening.
I actually do have a thing I think you could call is wrong with this.
Okay.
I think you could rule that there's only a finite amount of air in there.
Yeah, but six seconds at a time.
Are you covering yourself completely?
Completely.
Yeah, I mean, you could perfectly, you can still handle suffocation rules, but that's like.
You would be fine in there for the length of this combat.
For the length of the combat.
Because the stone shape, it's not going to
protect them for the next hour.
I mean, this is only a limited solution. It's going to
go down in the next round or two.
You could break it. Right.
What I want to
submit that I can do is, because I have
a lot of five foot squares I can use, because I'm a
12 level druid, I'm going
to try to double wall it, so it'll be
double thickness. And you couldn't move it in a way
to just totally block off the rest of the room
between which flames and us?
It's not enough.
They have hardness 8 and 15 hit points
per inch of thickness.
So you're putting double thickness?
Yes, it'll be 6 inches.
6 inches?
Yeah, so it's 3 inches.
No, it's 3 inches total.
Yeah, 1 inch per four caster levels.
So one wall would be three inches, two walls would be six inches.
Like a room in a room.
A room in a room.
Oh.
Hmm.
Interesting.
The only thing I can see, I mean, everything is stone in here, right?
Like the floor is stone, the walls are stone.
The wall cannot be conjured so it occupies the same space as a creature.
It doesn't.
We're going over your space, right?
You're creating like an igloo, basically.
Basically.
A double igloo. a double igloo a double igloo um it does not need to be vertical nor rest upon any
firm foundation however it must merge with and be solidly supported by existing stone
um it can be used to bridge a chasm or a ramp uh no no that's fine uh the requirement you know
that's fine it can be crudely shaped to allow crenellations.
Would you like to make a crenellated tower?
That would be so nice.
Likewise, this one can be destroyed by disintegrate or normal means.
It's totally breakable.
It's just stone.
It's just regular old stone.
And you're saying because you have effect is up to five, a stone wall up to five foot square per level.
Yeah.
I don't think you can do double thickness with that.
Can you?
I mean, I'm essentially saying the wall goes.
What level are you, 13th level?
12th level.
So I'm saying the wall goes like, so it would be.
Okay.
I think now I see with your little drawing,
your rudimentary drawing here you've done on the map,
what you're talking about. And yeah, I definitely feel comfortable
with the one wall.
But two walls is going to be tricky.
It won't fully protect you.
There'll be one square that's left undone.
Can't you just make the wall...
They're all three inches thick?
Yeah, because it's one inch per four caster levels.
All right, so I'm going to say one wall.
Okay.
And that wall is going to have?
45 hit points, hardness eight.
Hardness, so the hardness doesn't triple.
Of course, what did we learn about energy damage against objects?
It does half damage.
It does half damage.
Before you apply the hardness. Right.
Holy shit.
Okay, so you may have just
you may have just bought
yourself a significant amount
of time. So now the question
is going to become, after I take my turn
here, is the goal
to survive
or is the goal to try and defeat
these witchfires and retrieve
Skirkotla's
armor, her weapons
Pembroke's
belongings
not to mention
looking into that next room
I'm asking so you'll have some
time to think about it while I
roll some attacks here
and when I imagine
Farazza kind of like slides up and the
stone encases them and she like
is really close to Baron. I mean, it's like basically
they have just enough room to cast
some spells, but that's about it.
And she's gonna say,
take the cloak and run.
Oh shit.
What?
Take the cloak and
run.
Oh my god Oh no
Well then
Holy shit
Just when you thought you knew how episodes
Were gonna turn out
It walks this crew
I am gobsmacked right now, let's go
I was completely
For the last 15 minutes
Accepting Baron's death I have completely for the last 15 minutes accepting Baron's
Death I have been accepting it for an
Entire week I've been running a lot
It's been good for my thoughts I thought you were gonna get away before
Killing Skirkala when you decided to go to Skirkala
I was like a beautiful sacrifice
I mean don't run don't run right away
I have some healing to do but like
Eventually that's your way out
The problem
Incorporeal creatures
Can pass through solid objects
But they can't occupy the square
They can't
But they can incorporeal touch through
To either Feyraza or Banner
Oh that's interesting
Oh I didn't think about that
Huh
One of them
Fires off a witchfire bolt
At Dalgrith's image.
Yeah, all right.
Sees Dalgrith there.
Stabbing at him.
Assumes the other one can take care of them.
And so,
fires at the image.
Does the image get destroyed?
Well, you have to roll it.
If you roll a natural one, no.
All right.
I didn't.
It was like a 22 against touch acing.
Yeah, and then it's destroyed.
All right, so that image becomes destroyed.
The other one floats up to the wall.
Wow.
Can we say at least that they can't see through the walls?
Yeah, that's the weird part.
Oh, yeah.
We have total cover.
You would have total concealment.
It tells you right now, you 50 mischance an incorporeal creature can enter or pass through
solid objects but must remain adjacent to the object's exterior and so cannot pass entirely
through an object whose space is larger than its own i forgot they can do that melee too it can
sense the presence of creatures or objects within a square adjacent to its current location, but enemies have total concealment,
50% mischance,
from an incorporeal creature that is inside
an object. In order to see
beyond the object it is in
and attack normally, the incorporeal creature must
emerge. In this case, the incorporeal creature
isn't coming out of a wall. It's reaching
through a wall. I was just guessing.
To try and kill either Feyraza
or Baron.
Oh, man! I got so
excited and it ripped away!
I'm really glad I didn't
get in that wall now.
That box of death.
This is like the
bad magician in Los Angeles
that stabs his assistant straight through
the box.
I will use a die roll to see who gets attacked
to start.
We'll do odds and evens.
Ladies and gentlemen's choice here.
No, no, no.
You choose,
but I think it should be
odds and evens.
We'll do odds and evens.
I would say Matthew is odd.
All right.
I love even numbers.
And Grant is even.
I love even.
I love to share.
Let's roll it in front of you guys.
Oh, my God.
I already have a tray out for that.
Odd.
Okay.
This is good.
This is good, because who gives a shit about Feyerazza?
I've also got 12 more hit points.
Yeah, no, he's got 13 more hit points.
Reaches through in corporeal touch.
Still 50% mischance.
Yep.
And could be a natural one. No, couldn't be, because it's neon green. That's true. Reaches through in corporeal touch. Still 50% mischance. Yep. And could be a natural one.
No, couldn't be because it's neon green.
That's true.
Should I roll this one on the table?
Yeah.
Come on.
A natural 20.
Ooh.
18 against touch.
Yes.
Oh, man.
And now the 50% mischance.
Oh, is that on the table, too?
Is this table side dining?
It's on the table.
What's what?
Okay.
51 or higher.
I want to hit you.
So 51 or higher hits.
Okay.
Come on.
50 or below.
You might just make it out of here alive.
Oh, God.
Dun, dun, dun, dun, ding, dun, ding.
Oh, I'm so nervous. 73. Oh. Get out of here alive 73
Shit
That's actually
Roll a reflex save
Bad business
Come on Faraza
22
It was on a natural 20 and then it rolled off
Alright
What'd you say?
Total?
22.
22.
All right.
So you don't become sickened or engulfed in sickly flames.
Hey, I made a save.
All right.
However, you do take 86 fire damage.
That's so absurd.
It's absurd.
I hate it.
And our stone's going to come out of here.
Oh, my God.
That is the most damage I've ever seen rolled on 8d6.
Oh, no.
It's incredible.
42 points of damage.
And nothing for protection from evil.
And not unless they were summoned creatures. They weren't.
The will-o'-wisps were.
Farazza is dead. from evil. And not unless they were summoned creatures. They weren't the Will-O-Wizards were. Ferrazza
is dead.
My god.
I literally
thought she would be the only one to
definitely survive.
Wow.
We'll see you next week, I guess.
We're done?
I think so.
Oh my god, it's been an hour again already?
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