The Glass Cannon Podcast - Giantslayer Episode 218 - An Orc in the Road

Episode Date: July 30, 2019

The heroes have reached the passageway leading deeper into the mountain, but there are promises left to keep... For more podcasts and livestreams, visit glasscannonnetwork.com. To become an official ...member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
Discussion (0)
Starting point is 00:00:00 This week on the Glass Cannon Podcast, the party turns toward its objective. The entrance to the second level. But the rescued orcs remain in hiding. We have a responsibility to those that we rescued. Yeah, but... Otherwise they'll just be slaughtered. They'll be slaughtered either way. Not necessarily.
Starting point is 00:00:19 The heroes must decide whether to save them. Medra, I just don't see it. I don't see the plan. There's no plan to get them out alive. There's no possible way unless you can teleport 30-some orcs. It's not going to happen. Or move forward. So you can sign them as a fate of slavery? Unless something else forces their hand.
Starting point is 00:00:40 You get the sense that you're not alone. You feel like you're being watched. You just feel like there are eyes on you. The adventure continues. Run! Blow the ceiling! No. Sometimes you feel like a nut, sometimes you don't. But here at GCP Headquarters, you always feel like a nut. sometimes you don't. But here at GCP headquarters, you always feel like a nut.
Starting point is 00:01:28 Isn't that right, Joe? You always feel kind of crazy, Sean. I feel kind of crazy. It's like a bag of mixed nuts. I think you and I haven't slept enough. I'm crying right now because I'm laughing at the failed take that started this intro. I don't know if you're going to bring that up. I can't help.
Starting point is 00:01:47 I have tears streaming down my face. What's going on, everybody? Welcome back to the Glass Cannon Podcast. This is episode 218 coming up, I think. I have no idea because it has been a crazy week leading up to this release, and we're on the verge of another insane week. I mean, Joe, how are we doing this? It is, well, it's Gen Con week
Starting point is 00:02:07 It's Gen Con week It's Gen Con week That's why we're strung a little too tight We are spread a little too thin Last week we did what? You said it, I think One of the things we recorded was We recorded over nine hours of content together
Starting point is 00:02:22 Right, but I think we did more than that I think you're talking about each show being one hour, but some of the shows are an hour and a half, if not more. Yeah, most of them were, yeah. So, yeah, we recorded a ton of shows because we had to pack it all in before we all leave town for Gen Con. Our office, we're sitting in the office. It has looked through the week like a hurricane.
Starting point is 00:02:41 Like our windows were open during a hurricane. It's pretty much what it looks like. It's terrible. It's terrible. Like I don't even want to be here sometimes because it's such a mess. It gives me angst. Well, you know what else it combined?
Starting point is 00:02:52 Combined it. Look at this. Look what's happening to us. You know what else it combines with is not only all the recordings and Gen Con and getting the new merch ready to ship out to Gen Con, but also our new design of Patreon t-shirts went out for the first time this summer.
Starting point is 00:03:08 Yes. And those were all getting boxed and shipped this week. And so they were all over the place. Very fun shirt. We got a lot of people saying they're loving them. So thank you guys that have joined in at the $25 tier on our Patreon to get those shirts. So excited to see those finally go out. Yes.
Starting point is 00:03:24 to get those shirts so excited to see those finally go out yes uh if you haven't seen them they're the uh it says a16 ocean view uh in the miami vice logo uh on a tahiti blue shirt and we want to make sure that uh our uh awesome subscribers got that before gen con so that we can see and i quote i quote myself a sea of tahiti blue In Indianapolis I love it What else we got going on? I mean Well we're headed off to Gen Con So lots to do there Last week was like
Starting point is 00:03:50 Getting all the recording done This week is just getting Everything else done We got a lot of new merch Coming out And we've had some Big announcements One of which being
Starting point is 00:03:59 Finally The Glass Cannon sound set Is ready For Sirenscape That's right The Sirenscape Which we first started Talking about with Ben Loom's two years ago. Two years ago, yeah. You know, we have finally put together, we've got the artwork, we've got the audio, we've
Starting point is 00:04:13 got the different options for you. There's multiple sound sets. You can buy them in a bundle. You can buy them individually. It's really neat the way it's getting all set up. And supposedly, if everything goes well, it'll be live at Gen Con. Yeah, pretty exciting. That's on my to-do list today, setting that up in the store and not getting all set up. And supposedly, if everything goes well, it'll be live at Gen Con. Yeah, pretty exciting. That's on my to-do list today, setting that up in the store and not screwing it up.
Starting point is 00:04:29 Good luck with that. I'm sure that'll be easy. But check that out. We're going to have three different sound sets that you can buy, or you can just get all three for a single price. Also, we started putting up pictures this weekend of the new glass cannon dice sets which are dropping on our first show this thursday uh august 1st 2019 at hi-fi glass cannon live they're only going to be available there and then whatever's left over will be available on saturday's show
Starting point is 00:05:02 and then if anything is left over after that, it'll be put in the merch store. But we have four different dice sets. We have a green, a red, a blue, and a black. And then we're going to be selling individual D20s as well in all of those colors. Yeah, these are all gorgeous. By the way, I'm getting my hands all over Matthew's dice.
Starting point is 00:05:20 He doesn't know. He doesn't even know. Rub it on your armpits. These are this gorgeous blue, Adela Blue, as Matthew is calling it, with a GCP on the 20. Oh, there's a 12. That's all right. Double digis for old Joe O'Brien. Yeah, I was rolling the green on our last two Silent Tide streams.
Starting point is 00:05:38 If you guys haven't checked those out, we played Silent Tide, the first ever Pathfinder Society scenario. We converted it. We, Eric Mona, converted it to second edition. And then I made some changes myself. We played it on Twitch for the past two weeks. And now it's going to hit YouTube. Anyways, and the audio is also available for our Patreon subscribers. I was rolling the D20 for that whole stream.
Starting point is 00:06:02 And I mean, did I roll less than a 16? It was crazy crazy the amount of natural 20s was absurd yeah and it's great because when you roll a natural 20 or a six on a d6 it's got the uh gcp logo so love it i don't know joe you don't think we're gonna sell out i think we are i don't think i didn't say that i i said that it's definitely possible but what's good to know is if you can't be in indianapolis if these things go in Indianapolis, we will be ordering more. Absolutely. There's no worries about that.
Starting point is 00:06:28 This is one of those things that is not going to be limited time only. But we can't even tell what the gap will be when we get them back in. So hopefully they do sell that. I don't know. We'll see. We'll see. You tend to be pessimistic. I tend to be optimistic.
Starting point is 00:06:43 Right. Right. I tend to look at things as like, what's the worst case scenario? Will we have enough money to pay ourselves? And I'm a dreamer. I'm a dreamer. I can't help myself. We got two Glass Cannon live shows coming out this week, as I just mentioned.
Starting point is 00:06:56 Holy shit, man. Yeah. I'm excited. How are you feeling? Are you ready? I'm never ready until like an hour after the show. Then I feel like, yeah, all right, now I could do it. Now I can have a good time.
Starting point is 00:07:06 Uh, no, I mean, you know, my process, I work all the way up until, uh, we walk out on stage. So I, you know, I don't know how I feel. I think this is going to be an interesting challenge, uh, that I'm excited about. And I was excited about when we first decided to do two shows is that whatever happens on Thursday, I then have to go back into my little writing room on Friday and prepare a show for Saturday based on what happens Thursday. So I'm interested to see how that's going to work.
Starting point is 00:07:31 And it's a new setup for us with some of the audience standing and some sitting. I feel like it's going to be a real rock show. It's a true rock show. I mean, that's what that place is for. So we'll see if we can turn it into a hell of a time. I'm excited to finish up our work today, finish up our work tomorrow, hop on that plane on Wednesday and get back to Gen Con. It's been too long.
Starting point is 00:07:52 We made the mistake of having children last year. What fools. What fools. We have too much to do. Too much to do. This is it. This is the end of the intro. Enjoy episode 218.
Starting point is 00:08:03 And hopefully we will see you in indianapolis matthew and joe have you ever heard the expression secrets don't make friends you say it all the time say it all the time i have no idea what you're talking well i couldn't help but notice the two of you whispering to each other as we were getting silenced before we started recording. Do you care to share with the rest of the class what you were talking about? Sure. QuickBooks has a new feature.
Starting point is 00:08:36 Matthew, shut up. What else? I think you're just paranoid, Troy. What's the new feature? It is a new way to submit your receipts so the quickbooks can categorize them and you just have to match them after everything comes in i see so you just have to you can just sort them into accounts once you have the receipt that way all of you children who don't know how to fucking keep a slip of paper in your pocket when you get a little drunk i am
Starting point is 00:08:58 phenomenal at it uh let me ask you this so as we're starting to record Rather than getting in the zone Looking up your spells You're looking at QuickBooks He's got every one of his spells memorized He doesn't have any questions If I walk over there right now What's on his computer screen, Joe? Oh my god
Starting point is 00:09:16 Matthew, close that window Roll 20 No, there's no way roll 20 is open Are you sitting here doing accounting While we're recording episodes? He's keeping receipts for all the spells that he casts. And QuickBooks. For all the material components?
Starting point is 00:09:31 Yeah. IRS, man. If you get audited, you're fucked, man. I expect to be reimbursed for these. If you don't have all those moth wings, if you can't go to every, if you don't have a receipt for every single one of those fucking moth wings. I do have a shoe. I do have a shoe materials. Yeah. I was going to say, if you didn't have a shoe materials, if I just waited till the end of
Starting point is 00:09:49 the year and be like, Matthew, can I see receipts for all those spells? I've been, uh, what's the, what's the material? Where's the fox tongue? For a hungry. Where are the crickets legs? Hungry pit. That must have something cool. Let's see.
Starting point is 00:09:59 I mean, is that what you guys were you cast last year? Yeah. Now hold on a minute. It's your shovel costing 10 gold pieces. Yeah. Hold on a second. A miniature shovel costing 10 gold pieces. Yeah, hold on a second. Let me see that. I think that a shoe materials only frees you from things that are under a gold.
Starting point is 00:10:12 Right. Under one gold piece. Is it really costing? Yeah. You can't eschew a miniature shovel. Yeah. You can't eschew. That costs the equivalent of $100.
Starting point is 00:10:21 That's why with like scryingrying like the the the mirror you need that mirror yeah a miniature shovel i thought you were bullshitting me that's actually real you can cast any spell with a material opponent costing one gold piece or less without needing that component so we will begin this episode i owe 20 gold pieces uh that giant still being alive because it couldn't go into the hungry pit there was never over initiative there was never a hungry pit that never happened and there was another hungry pit. There was never. Roll for initiative. There was never a hungry pit. Wow. That never happened. And there was another hungry pit that was huge. That never happened.
Starting point is 00:10:49 Way to slip one past the guards, Capitacasa. Didn't I tell you all that I have a necklace of miniature shovels that each worth 10 gold degrees? You mentioned that to me once, but I forgot. In my defense about the QuickBooks thing, I don't judge your warmups. If I get jazzed, you know, know doing our books you get your jollies doing books i'd say that that's a crunch in the numbers uh well good for you matthew now you're a busy guy you got a multitask over there between skipping out on miniature shovels
Starting point is 00:11:22 balancing the books. What did you say, Skid? Or was it Grant? He's like, you've been cooking the QuickBooks? Yeah. Cooking the QuickBooks. That's good. All right.
Starting point is 00:11:37 Well, what a domination. What a domination of that encounter. Yeah. I thought after the first one at the front Fort Cullis that it was only going to be, that it was never going to be that encounter. Yeah, I thought after the first one at the front Fort Cullis that it was only going to be, that it was never going to be that dominant. And it seems like it's only been more and more dominant with consecutive encounters. It's like we're gelling as a team. Yeah, this team is working
Starting point is 00:11:55 really well together. Yeah, and Thune didn't involve himself at all. It's not like, oh, well, you're playing with five against, you know, three. Of course you're going to do well. I mean, again, Jimmer was the only one to take any damage, right? And it was just one big hit. One big 40-plus hit, I think. Juicy.
Starting point is 00:12:10 But for you to go and get that surprise round, it's just a really cool use of your arsenal and teamwork in a way that, correct me if I'm wrong, any makeup of this party since episode one has never really gelled in the way that you correct me if I'm wrong, any makeup of this party since episode one has never really gelled in the way that you're gelling now. Why do you think that is? Is it just because you've learned from your mistakes? Is it just that this particular party makeup works well together?
Starting point is 00:12:36 I wonder why. Yeah, that's why. Yeah? Yeah. It's because we have fighter, rogue, ranger, wizard, basically. You know what I mean? A ranged fighter, yeah. You're a ranger uh well wizard basically you know what i mean a range fighter yeah you're a ranger you're you're a wisdom based cast divine caster with powerful ranged attacks yeah and the ability to track and sneak and all that kind of stuff it's just a very basic core class makeup you're like the fucking x-men these days like Like everyone is like Iceman is making a guy slip and then someone else is flying over
Starting point is 00:13:08 and it's really something. If we've had Cyclops as Baron, if we've had Colossus as Jimmer, if we've had Psylocke or Jean Grey as Metra or Storm or Storm and then Wolverine, it's like you've been struggling. I was going to say Nightcrawler. You've been struggling with your powers for so long. It's like when Wolverine has all the adamantine taken off of his body. Yeah. But now you finally got it back in the last combat.
Starting point is 00:13:36 Well, that's the thing. You were doing some damage. That's the thing. I feel like a Dalgrath has been kind of like a burden because he's not doing anything but the thing with rogues is that they have to be in a in the perfect place at the perfect time but then they can if the roles go right just do massive damage output and uh don't forget he also is now look baron is amazing at this it could also do it obviously metric could as well but just the rogue is good to have that sneak up get the eye of the whole room
Starting point is 00:14:06 sneak back like that's a huge part of that whole combat is getting all the intel uh in advance and obviously metric can do that but it's great to save those invisibility spells for the combat as opposed to the recon you know i haven't read a lot of wolverine books but is there a whole storyline where he holds his action delays his action action, and goes total defense? Yeah, in the 80s. Okay. Zolbert never has gone total defense. That's early. Early Wolf.
Starting point is 00:14:30 When Dazzler was a character, you know, in the disco days. Oh, yeah. Yeah. No, there was a whole John Byrne arc where Wolverine just stood there doing nothing. It was awesome. Then, yes, you're Wolverine. Yeah. Okay.
Starting point is 00:14:42 I have Wolverine. The John Byrne Wolverine. I still have Wolverine 50, I think. It's like it's got the claw marks on the cover that cause it like a hole, I think, and you open it up and you can see on the inside. Used to be into comics. That's a cool cover. What else?
Starting point is 00:14:56 Did you look it up? Yeah. It's a cool cover, right? Yeah. Things you remember. Well, we'll see you next week. well we'll see you next week well no I'm it's it's a it's a a testament I think both to you guys uh gelling as a team and coming to you into your own at high level play yeah we still make mistakes but I think
Starting point is 00:15:17 I'm certainly not pulling any punches I'm I don't think I'm even giving you the benefit of the doubt maybe I seem more lenient than usual, but I've set up ground rules. You're playing by those ground rules and you're dominating. Yeah. But for how long? Until we rest again. You open the doors. Oh, no.
Starting point is 00:15:36 Oh, my God. I completely forgot this. You open the doors. That sound came from Jory's mouth. I know. There's a better one on Sirenscape. I like to let him do this thing. It's like my daughter.
Starting point is 00:15:55 I'm like, that was good. That was really good. I do my door sound. Door. Door. That's what it sounds like. A strange door. You don't see any creatures.
Starting point is 00:16:12 However, you see another door up ahead. But before that door, you see a side tunnel in the wall that curves around and up to like pass overhead from where you are. Oh, the entrance to the second level. With one word written in giant above it that says barracks. Oh. Oh, so the barracks are up a level. So, okay. The barracks appear to curve up and around the area where you're in. You don't know how big or how large.
Starting point is 00:16:47 You don't know that. But then there's another door up ahead that leads. Who knows where. And does that door in front of it have shaky stonework, or does it look solid? The door looks solid. Baron, you up there as well? Absolutely. I remember you crushed your stone cutting.
Starting point is 00:17:06 41. Was it 41? Or 40. I need to know these. 42. 40. 43, I think. By the way, the disabled device on that door was DC 40.
Starting point is 00:17:16 Not 35. I think you were like, oh, it's 35. No, it's 40. A lot easier with a key. You see, Baron, that collapsing that weak spot would not only seal off the level that you guys are coming from, from the upper levels, but would also
Starting point is 00:17:32 collapse the side tunnel leading to the barracks. Sealing off the barracks from the rest of the compound entirely. Was it Thun that intimated, or I can't remember if it was Thune or not but it would seal off the barracks from both getting to the lower levels and whatever is on this door
Starting point is 00:17:50 on the other side of this door which may very well be the upper levels however it's clear that doing so would make any progress from this lower level and whatever's beyond those doors impossible so perhaps the best thing to do would be to check out what's beyond those doors invisibly or stealthily, and then get back, collapse the whole thing. Blow the tunnel and then teleport out. Well, we've got to deal with the slaves, too. Well, we can't. We can escort them to one of the possible exits that...
Starting point is 00:18:22 But we can't go back to the slaves right sure that what we're saying no I'm saying we I study the location and then we go back collapse everything and next day we can teleport directly there but is that enough okay that's what I'm suggesting that way we can help these rescued
Starting point is 00:18:40 slaves fuck those orcs I agree. Fuck them. He's been around them for days. He knows. They're unbearable. Awful creatures.
Starting point is 00:18:54 All right. So you're saying examine this area, walk back out, collapse it with us on the lower side. Yeah. And then teleport back into the upper side. I like it. Yeah. I see teleport back into the upper side. I like it. Yeah, I see. I think we should also check out those other rooms.
Starting point is 00:19:12 We've got a death wish, Sheriff. We've got one mission, get to the top. Well, let's... How do we want to... Let's establish our anchor point for tomorrow first. Yeah, let's do that first.
Starting point is 00:19:24 If we have to get into a fight in there, we have to collapse the tunnel and do all kinds of stuff. All right. Hmm. Right. Should we check out what's beyond this door? That's what we're saying. Yes. All right.
Starting point is 00:19:36 Yes. I'll take a step up and give it a go. I'll do a perception check on the door. Okay. Just checking for traps. I assume it's not, but 31. 31. Doesn't appear to be trapped.
Starting point is 00:19:55 Okay. Then I will... I'm talking like Thun. Then I will... Two Thuns, get out of here. I will try to open it stealthily so basically seeing if it's even locked. So very slowly going
Starting point is 00:20:10 to pull on the door handle. Okay. So roll a stealth? Yeah, roll a stealth. 32. 32? Okay. Pull on the handle. It doesn't appear to be locked. You stealthily open it Yep I'll keep going
Starting point is 00:20:27 Clink As you open it And the door cracks open You get this whiff of Fresh air Oh Much fresher air Than the shit smell
Starting point is 00:20:43 That you've had to endure It probably feels The fortitude saves Throughout the entire First level that you've had to endure. It probably feels... The fortitude saves throughout the entire first level that you've been going through. So it's as if these two doors are acting as an airlock from whatever's beyond. Wow. Okay, cool.
Starting point is 00:20:57 That probably feels so good. Yeah, yeah. Oh my god. Deep breath outside air. Alright, I'll continue Deep breath. Outside air. All right. It'll continue opening the door. Okay. Door. You continue opening the door.
Starting point is 00:21:14 That one was Sirenscape. That's Sirenscape, everyone. Come on, Ben Looms. Step up your game a little bit. And you just see a winding tunnel leading. Pitching up. Up. All right, Maitre, I think this is your place.
Starting point is 00:21:30 Examine it. So would we reasonably assume that just beyond that door would be safe from the collapse? Baron looking at it, and you're like, yeah, just beyond that would be pretty safe. Give me a few minutes. just beyond that would be pretty safe. Give me a few minutes. And Metro will just kind of sit down on the steps and study the walls, the floor, the ceiling, inch by inch. Carefully.
Starting point is 00:21:52 Taking some notes, sketching a little bit. Yeah, little sketches. A little sketch so she can study it some more later. Happy little clouds. Yeah, so you're looking at it and there are no distinguishing features of the tunnel whatsoever however you're spending time and you're looking the best you're ever going to get out of it is viewed once what's the uh what's the uh the missed chance on a viewed once it's like 96 or 97
Starting point is 00:22:19 it's still pretty high i don't think it's 90 or anything i could be wrong viewed once on target 1 to 76 that's not good wow i uh i misspoke but yeah 77 to 88 off target right which isn't couldn't may not be terrible 89 to 96 similar area 97 100 mishap how do you feel about uh and i'll tell you this i'm not just being a stickler this is straight out of the book you can't because they assume that everyone at this point has some means of teleportation you just imagine that like you're studying this and like this looks like every other tunnel we've come through there's nothing discerning about it i take some chalk and i draw some little markings along the floor. I was thinking the same thing.
Starting point is 00:23:06 See? I was thinking about adding like magical glyphs, you know, the warding marks. Oh, yeah, yeah, that too. Yeah, you could. Does that affect it at all? If we somehow mark the tunnel? That's interesting. I really like that idea.
Starting point is 00:23:20 Surely. I was kind of joking. It would bump it up to at least seen casually, which is 12 more points. Yeah, because the difference between viewed once and seen casually is significant. Yeah, you're
Starting point is 00:23:35 not sure. Okay. Let's add them to be safe. Do you have the wording marks or the glyphs or whatever they're called? Arcane mark? No, I don't. You don't have arcane mark. I don't you don't have arcane mark i don't either hmm dela did hmm who oh no what a dick no i loved her she was my little deputy um well we could either roll the dice we could roll the dice on that or move on and see if we could get something more recognizable to the outside maybe but that might be a long ways away well this also might be a better way to provide us with a better means of extricating the slaves if we still want to do that too if
Starting point is 00:24:11 there is fresh air this way maybe there's an exit that we can escort them through i mean baron's happy to go forward let's roll d100 just see what happens just see like what would happen if we did the teleport oh you're ruining next time we would be alright so you'll probably always be hurt yeah that roll made no sense I'm angry you for taking it just do a hundred rolls
Starting point is 00:24:36 like that and then we'll get a clearer picture oh you just did it 97 I'm sorry I just rolled an 89 where would that have us that would be bad bad kill us all we'll see you next week all right so a little bit keep moving along
Starting point is 00:24:52 I do love for sure can we can we go into I'm sorry this is well we want to be on the other side as that doors open the stink is starting to waft its way where do we see where the open air is or we just feel the breeze? You just know that the other side of these two
Starting point is 00:25:08 doors does not have the stink of all the dung farms and the livestock. Let's all get on the other... Let's close the door. Okay. Close the door behind us and then continue on. Dalgraith going ahead, stealthing ahead just to kind
Starting point is 00:25:24 of examine what is up the next 20 feet, 40 feet, 80 feet, just sort of getting a sense of not only the area, but if there's a place to duck and hide, if there's a place maybe even, this is crazy, but to rest.
Starting point is 00:25:40 Wouldn't that be amazing? That would be incredible. That would be great. Save all those spell slots to not have to teleport back and forth. Roll a stealth check. 37. 37. You're able to creep along for a little ways. The tunnel is turning and winding,
Starting point is 00:26:05 but you know from the elevation of the ground that it's going up, up. You're ascending another level. At a certain point, if you turn back and look, they're already, like, lower than you, so it's getting steep. And you see that the room opens up, up ahead, into another area. I was just thinking about when we were in Lake Placid and we did that little hike, like walking up that little hill
Starting point is 00:26:29 and then it pitched up pretty good and you had Archer on a thing on your stomach. You just looked at him and you went, I'm going to take him home for a nap. He literally, in the middle of the trail,
Starting point is 00:26:39 turned around and went home. Yeah, it took a long way back. I was like, all right, well, enjoy the summit. That was brutal uh okay see the trailhead casually i'll teleport back oh there it is um i'm sorry so where do i what do i see you see the room open up and is it dark? Is it light? Dim light?
Starting point is 00:27:06 Well lit? Is there any sunlight anywhere? I feel that fresh air, but it's just coming through dark tunnels. No sunlight. Complete darkness. But you, with your dark vision, can see that the room is opening up into another large area. He'll start in slowly, just trying to be confident in that fire giants don't have dark vision. I'll roll perception just to see if I pick up anything out of the ordinary before I continue on.
Starting point is 00:27:32 Natural 20. 36. Natural 20 on the perception? That's an important perception. That is. It's pretty big. How far do you move up? Do you move up to the opening of the room?
Starting point is 00:27:44 Well, I see the opening of the room. You're about 40 feet away from the opening of the room. Well, I can see 60 feet. So 20 feet into the room from this angle, do I see anything fishy? You don't see any creatures. All right, I'll creep up. You want another stealth check? Yeah, at this point, give me another stealth check. Natural 20, 42.
Starting point is 00:28:00 Natural 20, all right. So you're super, super stealthy. Now roll a perception check. Oh, damn it. 27. You're very stealthy. But you get the sense that you're not alone. Oh.
Starting point is 00:28:27 You feel like you're being watched, even though you have no earthly idea how you could be, because you felt like so confident in the way you moved to the opening of this room. But you just feel like there are eyes on you. And what do I see? Just bare, open, wide-ass cavern with no features? Yeah, you're right up to the edge now. I guess I can tell you what you see.
Starting point is 00:28:56 You see a rectangular room that looks like it's separated into north and south areas by a row of angled spikes in the floor pointing south in the direction from which you're coming. Defending positions. And you're, you can see how far? 60 feet, right? I want to make sure I give you as much as you can. Okay.
Starting point is 00:29:25 You see a portcullis. We'll let you as much as you can. Okay. You see a portculis. We'll let you keep doing it. I love it. Portculis. It's like our own thing. Portcully. On the other side of the room that is closed into the west and
Starting point is 00:29:41 east walls that have closed wooden doors. Choke point. Ambush point. With tire spikes. But I have an eerie feeling. And the longer you stand there. I'm going to back out, slowly back out.
Starting point is 00:29:59 His spidey senses are going off. He's going to slowly back down, trying to not make a sound, keeping his eyes open back and forth, back and forth, waiting for something to come at him out of the dark with that feeling. Okay. And as you're backing off, you just see something skitter past the tunnel,
Starting point is 00:30:18 like right near the opening. So wait, I back down. I get through the opening. And right where I just crossed. And I can't identify what it was by Was it bipedal? Was it quadruped? Quadruped.
Starting point is 00:30:34 Quadruped. Shadowrat. Run! They're back! Blow the ceiling! Storm Tyrant is just a one-jump shot. They're back! This summer.
Starting point is 00:30:50 This summer. Wah! I feel good! I love it. He's going to come back, you know, relate all of this to the group. I don't want to go up there again. Something saw me, even in the darkness, and I couldn't see to go up there again. Something saw me, even in the darkness,
Starting point is 00:31:07 and I couldn't see a damn thing burn. I think our best option is to try to teleport out of this place. If you want to tend to the orc slaves before we leave Metra, you can do it yourself. You let us know if that's what you'd like to do, but otherwise I think to save the rest of the small folk around Galarian, we need to head out. What about where Thun suggested that they kept livestock, the open areas, the areas he suggested might have been like areas of escape.
Starting point is 00:31:46 Could we see if maybe there's a way we can get to one of those and lead the lead the slaves there but if you remember part of that problem was you would have to cast the spell that would let them get down the side of the mountain more times than there were slaves i think was that part of what you said no no i was if we can get to that open area. Or, you know, we could also rest down in the mushroom pit. Oh, and if we... Yeah. If we seal off the barracks. Yeah.
Starting point is 00:32:12 Right, but there were multiple entrances to that room. We don't know who else could be patrolling from other angles. Weren't there little, like, quarters on the south of the mushroom room? Yeah, but there were multiple... and correct me if I'm wrong, but I think there were multiple entrances in and out. We just picked one, went through it, and it led to this whole thing. Well, because Thun pointed us in that direction, but there were multiple other exits.
Starting point is 00:32:36 Could we ask Thun if he thinks there would be a safe area for either us to rest or the slaves to hide if we were to isolate the lower level from the upper level? It is not impossible. However, once you destroy this ceiling, there is a chance the giants will be on high alert. Now, obviously, cutting off the barracks
Starting point is 00:32:58 would cut down on the number of reinforcements they'll have, but it's only a matter of time before they dig themselves out. Yeah, I was about to say, the more time we spend after we blow the ceiling, the more time we give them to be able to extricate themselves. There's also a good chance that there are patrols roaming this level that you just have been fortunate enough not to run into to avoid. I don't like it, Metroid. I don't like it, Metroid.
Starting point is 00:33:28 I don't like it either. I don't know how we can do it all. We have a responsibility to those that we rescued. Yeah, but... Otherwise they'll just be slaughtered. They'll be slaughtered either way. Not necessarily.
Starting point is 00:33:42 If we let them go on their own to try to escape out the tunnels of the livestock, they'll be caught and captured. Whether by the fire giants in here or by the giant cramps outside, they're weak. They can't move fast. They can't fight back. What are the particulars of the spell you put them in? They're going to go into a shadow dimension if we don't get them soon enough? Yeah.
Starting point is 00:34:03 I believe, is that yeah is that what that where they get ejected there's like a 50 50 chance that they're like lost in the shadow plane or they get ejected out into the because it basically it has to be an area of pitch darkness i think or if there's no dim light it goes away it's one of the one or the other it's near the end of the spell description it's pretty cool. Jim, what do you think? What would you do with these slaves if it was up to you? Well, I have no strong feelings either way.
Starting point is 00:34:32 I don't care about the green skins. I can say the thing I'm worried about. If it's important to Metra, then I'll help her do it. But, you know, I got no love for them or hatred in my heart. They can open the door.
Starting point is 00:34:46 That's the other thing. So actually, we told them they can leave if they need to, but it's only if the door is closed. If the entrance is sealed, is closed when the spell expires, there's a 50% chance that creatures in it are ejected into the shadow plane instead of the location of the entrance. But they could just open the door.
Starting point is 00:35:03 I think they're visible by any giants passing by there's at least as much chance that they can speak to any other fire giants who might roll up in there and say that we killed them and they can go back on to harvesting mushrooms but if we don't stop so you can sign them to a fate of slavery? Until we stop their hierarchy, yeah. We save these people. We put them in danger. We have a responsibility. I thought you were the law, Sheriff. I am the
Starting point is 00:35:34 law, but the law needs to The law needs to topple hierarchies before any real change can be made. That's so true. That's law 101. First year of law school, that's the first thing you learn is to fight the power.
Starting point is 00:35:49 Double hierarchy. No, but Baron really doesn't feel like if they spend any more time in bondage, it's unfortunate, but their overall fate won't change unless we can, you know, beat who's in charge of this place. Metro, I just don't see it.
Starting point is 00:36:05 I don't see the plan. There's no plan to get them out alive. There's no possible way unless you can teleport 30-some orcs. It's not going to happen. So they keep their heads down. As you said, Sheriff, we consign them to an unfortunate extended stay in bondage, but then if we take out their leaders, we come back and we can take care of them. And maybe the giants that are patrolling
Starting point is 00:36:28 will not kill them all. They think they still have this pool of slave labor that they can rely on. It keeps them alive until we complete our mission. I ache for that kind of naive worldview. They're dead the minute
Starting point is 00:36:44 we leave them. Your daughter was left in an uncompromised situation for a very long time until I came along with my companions and let her free. I believe in the strength
Starting point is 00:36:59 I believe in Sorry, my phone is updating. It's been a terrible purchase. A terrible purchase. It's on sale. I was just tracing it last week. Honeymoon's over, huh? A piece of shit, huh?
Starting point is 00:37:15 $1,700 down the drain. I wonder why it was $300 off. Gotta get rid of these pieces of shit. Not recommended for podcasters. Wait, what? Fine print said broken. It says it's... I need to pay another $200 to use Twitter? Oh, no.
Starting point is 00:37:29 Oh, God, man. That was a catch. I wish more phones came out with that feature. Go ahead, Buzz. Basically, Barron's point is, your daughter had the strength to wait until she was found, until the opportune moment was for her to be free and she changed the world. And I believe that the same fate
Starting point is 00:37:49 can await these ill-begotten orcs. If only we do the right thing and reach the pinnacle of this dead volcano. You know very little about my daughter then. And you're suggesting that we leave those people to die and go take a little bit of her rest.
Starting point is 00:38:11 Will you be able to enjoy that nap, knowing that everyone you've left behind will be slaughtered? Everyone I know in that orc camp will be left behind and slaughtered? Everyone I know in that orc camp would be left behind and slaughtered. I would mourn their loss, but I would rejoice at the fact, if we succeed in our mission, that the rest of this world would be able to survive after we defeat these vile creatures. So yes, in terms of moral equivalency, I believe that the needs of the many outweigh the needs of the few. And though there are 30 there, there are hundreds of thousands,
Starting point is 00:38:53 if not a number I cannot count to because I am but a simple dwarf. Millions. Out there. Anyways, so it's point. Dwarves are known for their lack of count. Dwarves can't count to a million. I'm going to have to disagree with you there, sir.
Starting point is 00:39:09 One, two, three. I'm going to do it right now. I'm a simple dwarf. I don't care if every snake dies. I've come to a million before I make another move. And I think that's enough time. Two, three. That's enough time for all of us to rest
Starting point is 00:39:26 while he gets to a million yeah I'll get none of my abilities back as I stayed up all night counting super relaxing for the rest of us but yeah that's Baron's position if it's important to Metro I know her a little bit better I think
Starting point is 00:39:42 do you have it's not so black or white. It's not if we leave them behind and go forward, they die. It's not if we go back, they live. It's not that. If we go back, they could die. If we go forward, they could live. You're making these jumps to conclusions as if they're already dead if we walk away.
Starting point is 00:39:58 It's not the truth. Come on. Made a promise, though. What do you suggest we do to save them? We must find a safe place to ensconce them. Until such time as we can return. Well... The safest place to ensconce them is in the room they're in right now!
Starting point is 00:40:16 You could take them out of the shadow room and tell them to act as if we left them behind. They're just the slaves waiting in the mushroom patch. It's the safest place as any. Hiding in plain sight. I will say that I think that they were, while mistreated and perhaps malnourished, they were not killed doing the job they were doing. However, I suggest a compromise between Dalgrith and Jimmer's position. I suggest we investigate the doors to the south we have
Starting point is 00:40:45 yet to open. Don't laugh at me. There is a reason. Wasn't that your position? Certainly, but I let it go. I let that position go until you mentioned finding
Starting point is 00:41:03 a point of respite for them. And perhaps there's a point of respite within those doors. So Baron is suggesting that we open those doors to see if we can find a place for them to rest there. Thun, what do you believe is behind those doors? I do not know,
Starting point is 00:41:21 but they resemble many of the doors that lead to giant quarters. Whether or not they are occupied, we'll have to find out on our own. If they're not occupied now, they're going to be occupied within the next eight hours. Hmm. That's reasonable. I mean, I have no magical means of saving them at this point. Well, then if you have no means of saving them at this point
Starting point is 00:41:46 There's nothing we can do for them We can defend them We can stay here rest among them That's insane we have to move forward or we die There's a A tidal wave Of giants waiting to fight us And if we collapse that cave
Starting point is 00:42:02 It's only a matter of time before they dig Themselves out we have to move forward to fight us. And if we collapse that cave, it's only a matter of time before they dig themselves out. We have to move forward. We gotta rest anyway. You're right, Jimmer. You're also right that we made a promise. But it appears that the sheriff has other plans. I am your servant, sir.
Starting point is 00:42:23 Do what you will. The plan is simple, Sheriff. We go back, we keep our promise, we pull them out of these shadow planes, and we tell them how to hide in plain sight. We give them the instructions of what to say should a fire giant come by, and tell them to just hold off for another day or two, and we'll be back once we've killed their leader.
Starting point is 00:42:42 to just hold off for another day or two and we'll be back once we've killed their leader. I knew I needed the straight and simple thinking of a dwarf to set us on the right path. It's so simple! We've been wasting all this time. Alright. While I appreciate both of your counsel, I think
Starting point is 00:42:58 we should go forward with Dalgrith and my plan. Which is to kill them all, right? Obviously. Are we collapsing tonight or today before we leave, or are we going to collapse when we return tomorrow? I don't think we can know. We should do it tomorrow, because again,
Starting point is 00:43:13 the longer that we leave it collapsed, the more time they have to dig themselves out. We can also find a safer spot to teleport to in this room. For sure. What? Rather than going into the tunnel that was, that's specifically designed
Starting point is 00:43:27 to prevent us from teleporting, we could teleport into, you know, here. Could we also put down... Into where? We're in the tunnel. I'm sorry, where we are.
Starting point is 00:43:35 We're not immediately past the door, but, you know, we're still going to have that same difficult chance to teleport. Maybe with those extra doors. All czar, if you leave this room as it is,
Starting point is 00:43:44 you will return here and it will be remanned and perhaps reinforced. It is a difficult decision no matter what you choose. Wow. Collapse now and leave them longer to dig themselves out.
Starting point is 00:44:00 Wait to collapse and all the bodies you've left in your wake will be discovered. That's true. Let's collapse it on the other side, but I feel like I'm being bullied by Troy. No, I think it's pretty straightforward. That's why I want to do this. It's a very tricky situation.
Starting point is 00:44:17 Well, the idea of the plan is literally run back to the slaves, be like, here's what you got to do, and then run back and collapse this tunnel and get out of here because like we can't wait eight hours to collapse the tunnel because they're going to be coming out of this barracks any minute they can literally be coming out in the next hour for their shift change or whatever right uh and they'll see all the bodies and but the orcs just need to know if you want to save the orcs the orcs just need to know come out of the hiding in shadow and hide in the mushroom patch and just cower in fear and whoever comes by they're not gonna have any problem with you they're just you just tell them who we are and tell them where we went
Starting point is 00:44:56 right and they can't get to us they could even give them misinformation about no don't have them lie about anything tell them to tell them the truth so that they can't even see through a lie and they boom they went that way they can't get to us that it doesn't seem like the slaves were on our side at all or we were helping them at all but they know that we'll be back once we defeat uh the hierarchy here all right let's do that and then we gotta smash that tunnel down so like we have like an hour, basically, and we have to do this. Let's do it. Hopefully we don't run afoul of any patrols. Right.
Starting point is 00:45:28 Do you still want to check out these rooms to the south, Sheriff Thune? God damn it! It's always Thune that gets you. Those rooms are ancillary to our purpose, so I think we should get moving. I mean, I can cloak of etherealness, just poke my head in. get moving i mean i can cloak of etherealness just poke my head in no yeah finally cloak of etherealness it is oh wait a minute why can't
Starting point is 00:45:51 you just cloak of etherealness back to the orcs right through all the walls tell them what to do and then run back yeah look through those rooms cut off all that time yeah you can yeah you can do that too i'm not the one who suggests putting themselves in danger. You wish me to deliver this message? Are you always difficult no matter what the question is, Metra? She likes to keep you on your toes, Sheriff. I like it. Only when the question is
Starting point is 00:46:16 between consigning a bunch of former slaves to their demise or not. This is jumping to conclusions. Let's keep moving. So I'll hand off the cloak of etherealness to one of you to do it. Dalgrith, if you are brave and strong and
Starting point is 00:46:31 wise enough to go on this course of action unlike Maitre, you're welcome to. No, no, Baron, you got it all wrong. I'm not brave or strong at all, but you know what? I do like fun. And the cloak of etherealness is for his shit! So he's going to put on the Cloak of Etherealness.
Starting point is 00:46:47 Can you go into those giant chambers too? Oh, this is going to be awesome. Cloak of Etherealness. Alright, so you've got X amount of minutes? 10 minutes, I believe, or 11 minutes, right? Something like that? I think it's 10. That sounds familiar to me. Do you want to use it to check out these rooms first and then like decide what you want to do he's gonna bolt straight
Starting point is 00:47:08 through the mountain he's gonna bolt so he's gonna go into these two rooms okay which one 10 minutes uh the one to the right okay you go into the one to the right and it is a smallish chamber, you know, small for a giant, with a sleeping pallet and scraps of food on the floor. No creatures. All right. He'll walk through the wall into the next one. All right. So you just walk through the wall and you see another room, same thing, sleeping pallet. Scraps of food on the floor. Okay.
Starting point is 00:47:47 No creatures. I'll just do a quick perception. 21. 21. Yeah, you do see something in the second room. It's like a ledger. A ledger. You can leave after a minute and yell at us.
Starting point is 00:48:08 You can pull out and save the rest of your minutes of the etherealness. We'll say you burned. Or just come back. Tell us later. A minute. Well, if I burned a minute, then I'll undo it. Can you come out of it, grab it, and then go back ethereal? No, it's in minute increments.
Starting point is 00:48:23 No, I know. So I already used a minute. So I'll come out of it. It's just one minute done. Okay. ethereal you know it's a minute increments no i know so i already used a minute yeah so i'll come out of it it's just one minute done okay and i'll take that ledger open up the door walk back out and leave the ledger with the team okay say this seems of interest but i don't have time to look at i'm gonna head back out go for it he disappears again into the ethereal plane and he's gonna try to take the most direct route through the as the ethereal flies do you want to use through the walls engineering or survival to try to find your
Starting point is 00:48:50 way back uh dungeoneering i think it's going to be best uh yeah dungeoneering dealer's choice so uh natural 20 oh that is the tiago yeah i'llago! Oh, that is the Tiago die. I'll tell you what, it's been rolling rocks. It was certainly not a gimme to get back there. 27. Yeah, so obviously it's a check, but the natural 20. You just needed a little luck of the Iberian Peninsula. That's what it was.
Starting point is 00:49:17 That's what I was missing. That's what they say. That's what they... Luck of the Iberians. Love it. So you're moving half through tunnels, half through walls, making your way back, and you get there, but the cloak is, it's going to take you longer than nine minutes to get there. Oh, really? Yeah, so at a certain point it's going to, moving at top speed,
Starting point is 00:49:42 I would say you get there and then you become visible huh yeah because don't forget you were moving along it was 10 minutes a pop you were rolling all those fortitude saves every 10 minutes oh right yeah so i guess it was really far back but moving at top speed you know running as best you can through walls you can run straight lines basically like he doesn't even have to run he can go straight through the mountain yeah right yeah so i'm fine with you getting there but then you all right you appear okay so i'll appear in the mushroom room you appear in the mushroom room and is it empty uh you see three dead orcs on the ground but you knew there were 20 something bodies there or 20 something uh orcs on the ground. Oh. But you knew there were 20-something bodies there,
Starting point is 00:50:27 or 20-something orcs that you left hidden in the shadows. And you stand there and just see three dead orcs. All right, he's going to look around. I mean, he knows the positions where the shadow traps were. What are they called? Shadow havens. Are you able to interact with those shadows? Are you able to see them?
Starting point is 00:50:45 No, they can see me, though. They can see you. Right? And you know where they are. I know exactly where they are. Do you say anything? Shave and haircut. Yeah.
Starting point is 00:50:53 Two bits. If you're alive in there, come out. I won't have time for foolishness. Come out. Okay. Second or two passes. Ten seconds, twenty seconds. All of a sudden, two of them appear.
Starting point is 00:51:09 Two orcs? Yeah, two orcs just come out of the shadows, just emerge. Now, were those three bodies there when we left? No. What happened here? These three dead ones, what happened? A patrol came by. And they came out.
Starting point is 00:51:23 To talk about you. Oh, I should have known if I'm a traitor for dogs. God damn. Most of them didn't. You're not here. I have no voice of reason. Point taken, but you're not there.
Starting point is 00:51:38 Thank Desna. What? I'm not sure it is not there. I said it. That's what I said to God. They were killed on the spot. Oh, it's too late now. Plan's gone to shit.
Starting point is 00:51:56 What plan? What's the plan? How are we going to get out of here? Who are going to be next? You are going to be next, I'm afraid. There's... It's not encouraging! I'm not here to be encouraging. I'm here to tell you
Starting point is 00:52:07 what your options are. You can either stay here and try to convince them that you had nothing to do with us, but I think your friends have pretty much consigned you to death on that one. There's a path, I think, to the south that leads to the livestock tunnels. Might be a way out, but there's giants on the outside as well.
Starting point is 00:52:23 You said you could free us. We thought we could, but your friends betrayed us. And that's why we can't. He looks around as his voice echoes off the walls. Keeps his voice down. They weren't our friends. They were slaves like us. That still doesn't get us out of the mountain. It has nothing to do with us.
Starting point is 00:52:39 It wasn't me that needed to control them. It was you that needed to control your own. That still doesn't solve the problem of you keeping your promise to us. Oh, it doesn't. Keeping my promise to you is me being here right now. You're lucky I came back. I'd be happy to leave you for dead. You pretty much are.
Starting point is 00:52:56 What's your plan? Why'd you come back if you have nothing to tell us? I did have something to tell you, but like I said, your friends botched the plan. My friends have nothing to do with this. They have everything to do with it. They screwed up the idea. It's just stay here, you play dumb, yeah?
Starting point is 00:53:11 Tell the giants exactly where we are, exactly what we did. Of course they're going to kill your friends when only three of them come out. They know the others escaped. Even your shadowy friend knew this wasn't a permanent solution. You must have something to tell us, some plan. What if they hadn't been found dead here? What were you going to tell us then? Stay put?
Starting point is 00:53:29 It's a temporary solution. He looks around breathing heavy. What am I doing? He starts sweating from the temples. He starts sweating from the temples. He's thinking about Metris. We just need a creative solution from you, O'Brien. Oh, God. Oh, God.
Starting point is 00:53:45 I need a dagger. We're all doomed. He's just like, he rubs his forehead, squeezes his eyes together. He's thinking about Metra's judgy look. How much he hates everything he does. You gotta leave us all for dead here.
Starting point is 00:54:02 Well, there's one chance. There's one shot, but you've got to do exactly what I say. All right. You can't do anything else. And I'm telling you, there's not a good chance we're all going to live, possibly die in the Trium, but there's no other way. It's death if we stay here, so what have you got?
Starting point is 00:54:18 You're going to have to move, and you're going to have to come with us. That's all there is to it. You're going to have to follow us. We found some tunnels with clean air. On to the outside. We're going to have to come with us. That's all there is to it. You're going to have to follow us. We found some tunnels with clean air. On to the outside. We're going to collapse the tunnel, cut the giants off from behind you, and you can stay there while we move forward. I don't have any food for you.
Starting point is 00:54:33 I don't have any drink. But I'll keep you alive and at least safe from the giants for as long as it takes for them to dig out the hole. You'll pull us deeper into the mountain with no way out? It's up to you. You don't have to take my advice. You can us deeper into the mountain with no way out? It's up to you. You don't have to take my advice. You could go out through the livestock tunnels and take your chances climbing down
Starting point is 00:54:50 the outside of the mountain with that giant village on the outside. I don't like your chances. I wouldn't like my chances doing it, and I'm a hell of a lot better at that than you. We'll take our chances with the mountain. Alright, which direction? This way, to the northeast.
Starting point is 00:55:05 If we get separated, stay low and keep yourself moving. Every tunnel to the northeast. And move fast. We only have about an hour until we blow that tunnel. And then you'll be left on the other side. It's going to be like... What is that? Is that like the Hunt for Red October?
Starting point is 00:55:22 Is it the Abyss? It's like people are alive on the other side. You have to seal the doors. Titanic is like that too. Das Boot. Yeah, Das Boot. Yeah, it's brutal. Brutal.
Starting point is 00:55:31 But it's like he's giving them the time frame. He's giving them the direction. There's patrols about. You already saw those patrols. They probably came through. Now I'm confident in myself to sneak around, but I don't know if you'll be able to do it. I'll give you the best advice I can.
Starting point is 00:55:44 It gives us an advantage. You're not in any armor or weapons. You'll be silent as long as you try to stay low. Is anyone too sick to move at all? We're all weak, but we'll do our best. All you're giving us is time, but perhaps that's... that's all we have right now. All right, you lead the way. Do we stay close to you?
Starting point is 00:56:08 Stay close to me. Stay back. Stay back about 25, 30 feet. Make sure you can see me. They'll be able to see me in the dark, so it's not an issue. They have the dark vision, too. They have the dark vision, yeah. They're cursed with the dark vision, so they have dark vision as well,
Starting point is 00:56:21 so they can see me. And he's just like, oh, this. Oh, God, Metro, I'm going to curse your name for the rest of my days. And give me a guilty conscience all of a sudden. And he'll start making. This is such a horrible option, but the options are so few. Are they coming with us, or are they going to scale them up? No, they're going to scale them up.
Starting point is 00:56:43 We don't know yet. He doesn't know the end of the plan. But the plan is if he gets them on the other side, at the very least, the plan is he cuts them off from giant patrols that don't have to come through us. I thought Troy said they were going to take their chances. With the mountain. Yeah. He means going deeper into the mountain.
Starting point is 00:56:58 Yeah, yeah, yeah. So they're going to come with us past the barracks. Yeah. And then park it right in that, like, in that tunnel. Yeah. At least there's fresh air. Right. At least there's fresh, clean air, and they can wait there.
Starting point is 00:57:09 And then the only giants that can get to them until they dig out have to come past us. You just have them take as many, like, mushrooms as they can carry for one. Yeah, yeah. That's good. So take a few minutes. Grab as much forage as you can. Yes, we should get very high. Yeah.
Starting point is 00:57:23 This will all be a lot more fun. We'll all stone to shit. Let's get fucked up. And I'm going to grab as many shrooms and ketamine as you can. Yes, we should get very high. Yeah. This will all be a lot more fun. See, stone to shits get fucked up. And I'm going to... Have as many shrooms and ketamine as you can. Do you have any aqua? That is a one-week-old callback. Great bottle cap.
Starting point is 00:57:41 They're useless. He's just going to be a tape measure. That's about the size of a bottle cap to me. It's useless, but it's a nice shape measure. That's about the size of a bottle cap to me. It's the heaviest bottle cap I've ever seen. Oh, God. I'd like to see the bottle. Lead the way, dwarf.
Starting point is 00:57:54 Just try to stay quiet. It better not be a trick. Oh, please, believe me. This is the worst thing I've ever done. All right. Roll another Dungeoneering check. Look, I've been through this way. You have.
Starting point is 00:58:09 But it's a lot of twists and turns. So it's lower DC this time around. Oh, God. 14. Man. All right. So you start moving north. Northeast. Northeasterly.
Starting point is 00:58:20 And then you get to that room that had the Ettons and the Boars. Fuck. And you're looking around. Which way do you think you were supposed to go from here? Oh, shit. We didn't kill the Ettons and the Boers. Fuck. And you're looking around. Which way do you think you were supposed to go from here? Oh, shit, we didn't kill the Ettons. Northeast. Northeast. All right, and you remember that the tracks in the next sort of fork split off
Starting point is 00:58:35 so that the Ettons moved along. Some possibly continued on to the barracks. Actually, you would know that they most likely did because the tracks kept going in that direction. Others went down south. Point of order, though. He should be able to smell the main poop room. That was the strongest source.
Starting point is 00:58:52 So he should be able to find that eventually. Within 100 feet of that, the smell gets a lot sharper. Does anyone need to use the bathroom? Now watch yourselves. It's about to smell like a whole heap of shit. Because it is a whole heap of shit You continue moving northwest You get to the poop room
Starting point is 00:59:08 Nothing in there And then you eventually get back to the area Holy shit All orcs intact I thought that was going to be an orc mob and dog wreath Facing down a fire giant That's what I thought too I was like how is this going to play
Starting point is 00:59:23 You guys can take off next week's episode. Yeah, yeah. That took about a half an hour for you to get back because they weren't moving. He couldn't move at the speed
Starting point is 00:59:31 that you could move. What did we learn in the ledger while he was gone? Meanwhile, back in the ledger, it is a book recording the comings
Starting point is 00:59:41 and goings of the giants of Ashpeak. Looks like whoever the lieutenant on duty is, because it's in a bunch of different handwriting, but it's pretty clear that it's by one of the officers. They make notes of not only who passes between what they call the lower farm levels and another area known as the grinder, but also the number of giants that currently occupy the barracks,
Starting point is 01:00:13 as well as symbols denoting which tribe each of the giants belongs to and the command to whom each reports. Currently, the ledger shows dozens upon dozens upon dozens of giants of all types staying in the barracks. How far back does that ledger go? Updated daily. It's updated daily. It looks like this particular one started about three or four weeks ago.
Starting point is 01:00:44 But there could have been another ledger like this could be the newest book and there could have been another one that they closed in archives but yeah it was just baron trying to figure out like has this always been a giant place or like what is the deal he's figuring out the ash peak lineage also what kinds of giants? Is it all fire, stone, eton, hill? What else have we seen? Besides the really weird ones. Stone, slag.
Starting point is 01:01:15 You do see some recordings of slag giants, fire giants. There's a cloud storm. You don't see cloud and storm. Are those the only ones that we are aware of right now as heroes from that are like above more powerful yeah that's as far as I know storm and cloud yeah storm and cloud are like the only two there's a great image I think it's in bestiary one of all the giants and you see them like move up inside it's like a police lineup yeah no it's actually lineup. No, it's actually in, I believe it's the Giant Hunters Handbook. Is it? Oh, I think so. It's either that or the Giant Slayer Player Guide, but I think it's the Giant Hunters
Starting point is 01:01:52 Handbook. Huh. It's awesome. Yeah, it's pretty cool to see. Storm Giants and Cloud Giants. It's an entirely other level. A whole different ballgame, yeah. They make hill giants look like dwarves. The point of this is as Metro, if you're the one Looking over with Baron and Jimmer
Starting point is 01:02:08 Is like And he's sort of like let's go in and fuck up the barracks Bad news barracks Not as bad as walking into the camps Camping outside of the mountain I mean that's an obvious suicide but I mean this Is tantamount to suicide as well So and collapsing the roof
Starting point is 01:02:24 Is not going to crush the barracks It's just going to seal the collapsing the roof is not going to crush the barracks. It's just going to seal the barracks off. It's going to seal the barracks off, which buys you time. Again, a temporary solution. A temporary solution, but huge. Huge, because it seals off reinforcements to the farm level, which you may no longer have use for. But it also seals off the reinforcements from coming up to this next level sure and they
Starting point is 01:02:46 might be inclined to dig out to the farm level first just because they know their provisions provisions and food are there that's where they go that's where they poop i apologize for potentially conflating feyraza's abilities with metros but feyraza had the ability to create stone walls that did not dissipate even on their duration. Does Metra have that ability? She does not. Okay. She can make shadow walls.
Starting point is 01:03:11 Hmm. Actually, that's true. That dissipate immediately. What is... What school of... Oh, I know. I don't have that. Because I have shadow conjuration and shadow evocation.
Starting point is 01:03:23 So is like a stone shape or a wall of stone a conjuration? Transmutation. No, I don't. Yeah, that makes sense. You're creating material transmutation. Yeah, it's also, it's a very, to use second edition parlance, primal sort of thing. It's the druid shaping stone.
Starting point is 01:03:40 I hope you guys don't mind me using 2E parlance. 2E parlance. You wouldn't understand. I don't understand your ancient language. Could you speak? All right, cool. So we know barracks, no bueno. No bueno.
Starting point is 01:03:58 No bueno. What do you want to do now? You've got 19 orcs. So at that point, Dalgrath comes in. Just with an army of orcs just wide-eyed, sweating bullets. It's just like limping in. It just puts his two hands up in the air like, this is what it is. Don't ask questions.
Starting point is 01:04:16 We need to move to the other side and collapse the tunnel. I'll tell you what happened later. But these orcs, there's no way they can stay in that room and fake being unaware of what's happening here. All right, you orcs, you need to keep your mouths quiet. I know you've done that well so far, but if you want to live and you want to survive, you have to follow my orders. But first off, you have to... You sound drunk. You sound like a drunk man.
Starting point is 01:04:44 First of all, before I move, you do whatever I say. But I say goes around here, these parts. You want your money? Well, come get it, because I don't know where it is, you baloney. The point of the story is that this woman right here is in charge of all y'all, and he points at Metra.
Starting point is 01:05:03 I put all the orcs on the map, by the way. Oh, God. Oh, my God. That's a lot of orcs. Oh, man. Fireball. It's just ridiculous. Really, that's the first instinct.
Starting point is 01:05:13 Here's the first plan. Everyone stand really close. It's about to get warm. Close your eyes. So, no, Baron is really trying to put their caretaking in Metra's hands. All right. So are we going to move them beyond? And is the idea to rest there?
Starting point is 01:05:31 Or are they going to rest by themselves? Are we going to take this next room out before we rest? If we don't have any reason to go to the... Here's the thing. Collapsing the tunnel could also draw attention from the upper level. Coming down to see what's the thing. Collapsing the tunnel could also draw attention from the upper level coming down to see what's going on. So it's dangerous. Should we do a perception check at the edge of the Northwest Tunnel before we move on?
Starting point is 01:05:56 What? No. Why? We're not exploring new areas right now. We're in a real tight time frame. I mean, if you want to do it, we can go do it. I'm stressed out about all these orcs and collapsing the tunnel. It's stressful, dude.
Starting point is 01:06:14 It could be like an orc hospice on the other side of that tunnel. Right, a hospice where you all die in an hour because basically we collapse the tunnel and it's like, see you, and teleport out. And then the patrol comes down and kills them all, right? Or we rest with them and the patrol comes down and kills us all anyway because we can't fight back as well. Well. Slash. First off, they're going to have to get through 30 orcs before they kill us. So. We have a nice little barrier.
Starting point is 01:06:37 Well put. Well put. 30 unarmed starving orcs. Wall of orcs. That's the other thing is like we could teleport to the forge and arm Thun. Like fully arm Thun. Yeah, that'd be good. We could arm the Orcs.
Starting point is 01:06:49 We could. We could arm the Orcs. You have muleback cords still, right? No, I'm wearing four bears. Cloak of Resistance. We have the bag of holding. Yeah, we have the bag. Show up and just pass out swords.
Starting point is 01:07:03 Yeah, I like that. Let them defend themselves. But the thing is, we collapse that tunnel, we don't have a lot of time. So do we have the bag. Show up and just pass out swords. Yeah, I like that. Let them defend themselves. Yeah. But the thing is, we collapse that tunnel, we don't have a lot of time. So do we collapse the tunnel? Oh, wait, you can't teleport twice today, can you? You have one left? Do we teleport out and teleport back and then rest?
Starting point is 01:07:16 I have two level five spells left. Oh, okay. So what if we teleport out, grab all the stuff, teleport back, back collapse the tunnel and then rest with the orcs armed and rest here and rest here that way if they if they get if we get surprised on by patrol like we could rise up and fight as well right and we have all the orcs on our side with at least with half of them i would say at least with weaponry and armory i like it i think it's fun i think it's fun there I think it's fun. Cool. We arm and armor the orcs and Thun, and we have an arm,
Starting point is 01:07:48 we have an emaciated, but an army, an emaciated army, nonetheless. Yeah. And if we rest and bring back also with us some food, like they could within a day be, you know, starting to feel better. I like it. I think it's fun.
Starting point is 01:08:03 Yeah. I'm into this. We collapse then teleport or teleport then collapse teleport teleport to the uh forge forge resize rearm grab armor from their weapons pilot in as fast as we possibly can teleport back lay everything out on the ground and go to sleep sleep. I like it. Immediately. Go to sleep immediately. Oh, no, I'm sorry. Then blow the tunnel.
Starting point is 01:08:28 Then go to sleep immediately. We could sleep at the forge. How long would you be gone? I would say an hour. I mean, being very, very conservative. So you want to risk the chance that we teleport back there and come across a patrol and have to fight them and then sleep there? I think it's unlikely i think if
Starting point is 01:08:46 we have all the orcs on the fresh side of the door with that door shut i don't know i feel like the barracks might come down well you know they're going to come down and find the bodies anyway so yeah i mean i think if we collapse the tunnel uh my idea is that the fire types from the second level will be down there within minutes yeah it. It's possible they won't, but... Do we have any, based on the ledger, do we have any inkling of who would be in the quarters, if anyone would be in the quarters in the next hour? In this room.
Starting point is 01:09:16 Great question. Where we found the ledger. Good question, good question. No, you don't think anyone would be in in the next hour. You can see the shift changes. So let's hide the orcs in the quarters. In the south. I like that.
Starting point is 01:09:33 I like that. Go get weapons. Come back and execute the plan. Rest there. No, no. We gotta rest with the orcs. Why? This is tough, though.
Starting point is 01:09:42 This is tough. Yeah. Why? I think they need They need our help They need our help At our most rested When we have all of our spells
Starting point is 01:09:51 And capabilities To help them So we rest here We could rest here And have that rest interrupted Or we could arrive back And there could be A big battle for us to fight
Starting point is 01:09:59 And you would have No fucking spells left Well I'll rest You guys can stay away But if they come If they get attacked while we're resting elsewhere, then they're just wiped out. Yeah, they're all wasted if we're there, like we have a chance. We can rise up and help
Starting point is 01:10:09 defend them. Yeah, even if we're not at our best. I'll tell you, Sheriff, I'll tell you why I let this plan now, because if we can arm these orcs, we have something impressive on our side. Could create quite a distraction. I don't want to carry around these useless, fatigued, unarmed orcs
Starting point is 01:10:26 but if we can arm them and we can get them to fight their way out, I think they could look, they got no way to go back. They can only move forward and it's in their best interest to fight with us. Baron grabs Dalgrith by his coif, pulls him close and whispers Don't you touch my coif.
Starting point is 01:10:42 I just cleaned that coif. Get your hands off my coif. Isn't it coif? Coif. It's a portulis. You pull him in. He looks him straight in the ass and says, In my earliest days of adventuring when I was defending the town of True Now,
Starting point is 01:10:59 I saw orcs try to assemble, and I saw them attempt to take over one of the last bastions of freedoms in the hold of Belkson. I saw them even employ the use of a giant. But what I saw them fail to do was to coalesce and to fight as one. I have no faith in these orcs to help us in any meaningful way. We're arming the starving. And hungry bones have no means of marching nor fighting. means of marching nor fighting.
Starting point is 01:11:44 So if you're really putting any faith in these people helping us move forward, I think it's misbegotten. But, I will say that with a new party amongst us and with such desperate
Starting point is 01:11:59 situations in front of us, I'm willing to try anything. Could you let me go now? Let me have a quick kiss. Right at the cliff. He'll step back. Actually, that's a pretty intense scene.
Starting point is 01:12:19 You don't need to tell me about orcs. I know about orcs. But there's something about that one. He kind of nods to the leader. He is very sexy. And there's something about the rest of them. About the ones, Sheriff, the ones who we arm.
Starting point is 01:12:38 The ones who are inclined to betray us. They're already dead. You didn't see what I saw down there. The ones that turned against us already have, and they were killed for it by the giants. The others stayed back. Though their lives were on the line,
Starting point is 01:12:55 they didn't give us up. I think this is the right choice. This group's desperate. They need us. They can't turn their back on us at certain death. And he sighs, and he kicks at the the dirt and he looks back at this group of orcs. He turns his back to Dalgrith. And he looks them up and down and he turns back around again.
Starting point is 01:13:17 And he sighs and he spits and he pulls out a bottle of whiskey and he clunks. spits and he pulls out a bottle of whiskey and he clunks. And he says, you know, the difference may be that the orcs I'd met before were attempting conquest, but I think there's something even more, there's something more primeval going on with this group. They're fighting for survival. They're not trying to take over a town. You're right. Sometimes a caged rat
Starting point is 01:13:50 can be more vicious than a wild lion. Let's arm him. Dalgrith is going to walk up to that leader. What's your name? Drummond. Drummond. Drummond. Drummond the full-blown orc.
Starting point is 01:14:13 Drummond. Drummond. Just call me Mr. Drummond. What's your first name? I just go by Mr. Hey, look, man. The world don't move to the beat. I just want Drum. What might be right for you may not be right for some.
Starting point is 01:14:28 My first name's Drummond. Listen, Mr. Drummond. Just Drummond. No, just Drummond. Listen, just Drummond. No. I don't. It's just Drummond.
Starting point is 01:14:38 Just Drummond. Drummond. Drummond. D-R-U-M-U-N-D. Oh. I would pronounce that Drummond. Drummond. Maybe with two Ms? Drummond. Did-R-U-M-U-N-D. Oh. I would pronounce that Drummond. Drummond. Maybe with two M's?
Starting point is 01:14:48 Drummond. Did you forget an M? No, it's just Drummond. All right. All right. Drummond. It takes us. It takes us a bit to trust the orcs.
Starting point is 01:15:00 I think you can see that. I think it goes both ways, so I don't want to belabor it. But if we can get you men armed and... You and your men armed and armored, do you want that? Do you want to try to fight these giants if they come upon you? Or do you want to just lay low and try to sneak your own way out? As far as I can see, those are the only two options. If you're asking me
Starting point is 01:15:25 I probably have a little fight left in me but the others you're not gonna get much and one of these fire giants comes bearing down on them they might cower I've killed your kind many of your kind but I would fight beside you against
Starting point is 01:15:49 them. However, I'm just one, and I'm weak in my own right. The rest, I don't think you're going to get much out of them. Well, they can only do what they can do, and I'll tell you that there's something to be said for what the mind can do when the body can't quite keep up. We're going to try to arm you. As we leave, remember, just like I did, we will come back. You talk to these men. You find out who's willing to fight, who's got the strength to wear us at a chain, carry a sword. And you get them together and get ready.
Starting point is 01:16:31 We're going to arm you. And hopefully at least sleep out the night. Cutting these giants off from taking us all out. All right. You want us to hide in those doors to the south? You'll be a bit tight in there, but I think you'll be safer, at least from random patrols for a bit. Try to bar the doors, keep yourselves hidden until we can come back. We'll try to make it fast. I hope just about an hour.
Starting point is 01:17:00 All right. Good luck. Drummond. Yes? I can't promise you or your men anything. Damn it. Now, Dalgrith, as Baron starts this, is behind Baron, looking at Drummond. And he's going like this. He's like, he's doing the drinky, drinky motion.
Starting point is 01:17:21 He's doing the drinky, drinky motion. And just shaking his head like, just don't, just don't. He's just bloated. Let the record show that he was doing the drinky, drinky motion. Sorry, go ahead. What do your men like to eat? What do they like to drink? I'll try to bring back whatever I can from the stores.
Starting point is 01:17:38 These men and women, they have only eaten enough to barely keep them alive. Anything you bring them back, they would heartily accept. The giants are only interested in keeping us at the brink of life. They control our bodies and our minds.
Starting point is 01:18:03 We'll bring you back something. Bread bread and water bread and water that would be wonderful um all right i think that's the plan yeah let's do it so metro metro will not at the orcs so yeah metronods as we seal off the doors and teleport out. To the cathedral. To the cathedral. All right, roll a... Oh, God. It's Matthew. Come on, buddy.
Starting point is 01:18:33 You're very familiar with the cathedral. 20. 20. On target. By the way, I studied this area, too. This area, it won't be viewed once. I'll give you a study carefully for that area because it has discerning marks, unlike the tunnels.
Starting point is 01:18:53 All right, you're back. Thun, you took with you, right? You were allowed to take Thun with you? Actually, it's one person for every two levels. Yeah, so I think you could take four extra, right? So I think you should be okay. One additional willing medium or smaller creature for three caster levels, so I can take four total.
Starting point is 01:19:13 Right. So Thun can come. So that works. Yeah. Excellent. Excellent. So Jimmer, Baron, Dalgrith, Metra, and Thun.
Starting point is 01:19:27 Oh. Arrive in the cathedral of Minderhall. And your plan is to arm Thun, grab as many scraps of weaponry as possible. Yeah. Teleport back to that room and see what you see. No,
Starting point is 01:19:43 zoom in. And arm the, and arm the orcs and then yeah we're gonna try to grab like as much mundane weaponry as we can from the forge i mean they've been populating it there's people there we're gonna be like this stuff you drop all you have we need to take as much as we can back now we're making an army to take all the giants he's getting all pumped up. The bad giants. Only the bad ones. Only the bad ones. And he's going to give Thun, you know, an out here, you know, at this point.
Starting point is 01:20:14 Thun is just like looking around at the cathedral. A very strange look on his face. It's very passive. Wide-eyed, but, like, taking everything in. Is he attracted to, like, the remaining sense of power that was here? And, like, you said that he was, like, interested in finding things out and seeking power. That was his initial reason for coming to Ashpeak was he heard stories of King Tartarian's prowess in battle and zeal. And so it was like
Starting point is 01:20:47 maybe he was a lost soul that just needed some strong leadership, wanted to be a part of something greater. And being with you all, maybe he's found it. And you see that kind of look in his eyes as well. Thorn, it's
Starting point is 01:21:04 this is your chance. You're out. If you don't want to go back, I won't hold it against you. But this place and that place, they're both quite fascinating
Starting point is 01:21:19 and I think that I, for one, I'm with him. And he points to the sheriff as he's doing whatever he's doing. He's like, I'm not turning back. But you, you're not obligated. You do what you need to do. You've helped us a great deal so far,
Starting point is 01:21:35 so I'll consider your debt paid. You don't have to go back in if you don't want. I don't consider myself a religious being, not anymore. However, I do believe strongly in the idea of fate. And in a way, I believe I was fated to find you, just as you were fated to find me, Thun. I do not know how long our journey will last together, but I do know it is not over yet, Daldrith. Not over yet, Daldrith. That's encouraging to hear. And, uh... I know anyone who's got the chance to get out at this point
Starting point is 01:22:30 and turns around and goes back in. Wouldn't make much sense if you, uh, weren't on the right side of the thing, so... You've convinced me, that's what I'm saying. You've convinced me. Hmm, and, uh... He'll go away go away and, you know, help gathering small weaponry. As many falchions as possible. And we should get Boone some armor and arms.
Starting point is 01:22:55 Some good stuff. Yes, I would love the good stuff. So I don't know if we want to resize it. I mean, we could do it off air, but I think that we should go through our entire inventory and get the most magical stuff that we have. I mean, it's just... Just burn in a hole in your handy haversack. We're also in a floor.
Starting point is 01:23:14 I would assume they may have made some more weapons at some point. Well, not like high-end magic. Yeah, but not the high-end stuff. Maybe a plus one or a plus two, but I mean... Come on, what a joke. We want them to be effective. But there could be enough to just outfit the orcs
Starting point is 01:23:29 at least. That's what I mean. That's what I mean. Oh yeah, no, Troy already said no doubt about that. Hand waving matter.
Starting point is 01:23:33 Plenty of stuff, short surds and whatnot. Yeah, chain mail. So we throw that all in the bag of holding. Chain shirts. Do a quick resize
Starting point is 01:23:41 for Thune or whatever we decide. Okay. And then hop back. Let me ask you this. Where are you hopping back? Are you hopping back to try and squeeze into one of those small rooms? Or are you hopping back into the large chamber?
Starting point is 01:23:55 If you just, that map is still up, right? I've already moved on. There's probably not enough room to cram ourselves in one of the quarters. So I guess we would have to teleport outside. Or maybe like right over here where we came up into the room in the south the southwest you're gonna want to be in that room to not have to deal with the
Starting point is 01:24:13 higher chance so yeah up near the doors but not in them okay um great go ahead and roll a d100 I'm interested. His fingers are shaking. What Thune is going to be outfitted with. Eight.
Starting point is 01:24:30 I saw the double zero and was like, what the fuck, Matthew? You are on target. And you all appear at that spot. You're between the two doors that each are holding, you know, almost a dozen orcs each. A little less now that three
Starting point is 01:24:55 died in that other room. What do you want to do? We want to get all the orcs. The room is empty, right? The room is empty. Move fast. We want to open the two doors and run with all of the orcs through past the barracks and below the tunnel.
Starting point is 01:25:18 Do you open both doors at the same time? Do you open one door and usher them out, open the other door? Oh. Who's doing what? Dalgrith will just move up to the door on the left and open it up. Okay. You move to the door on the left and open it.
Starting point is 01:25:32 And the entire room is covered in blood. Oh my God. No. And all of you hear from behind you the sounds of low growling. We should arrest it. Closing in on all of you. Oh, no.
Starting point is 01:25:53 No! We should arrest it there. And we'll see you next week. No! The animal has opposable thumbs the glass cannon podcast is a Glass Cannon Network production and is an officially licensed partner of Paizo Incorporated. Giant Slayer is copyright 2015.
Starting point is 01:26:33 Giant Slayer and the Pathfinder Adventure Path are trademarks of Paizo. All Pathfinder images are property of Paizo and are used with permission. you

There aren't comments yet for this episode. Click on any sentence in the transcript to leave a comment.