The Glass Cannon Podcast - Giantslayer Episode 40 - Down the Hatch

Episode Date: March 1, 2016

The "Trunau Four" receive some vital new information from the recently rescued Knight of Ozem and upon their return to the keelboat, they finally seize upon a long awaited opportunity - to investigate... the mysterious secret hatch! For more podcasts and livestreams, visit glasscannonnetwork.com. To become an official member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:00 This week on the Glass Cannon Podcast... My name is Kariann. Kariann Blix. The heroes find a new ally, and she possesses a valuable gift. You'll be heading to Red Lake Fort. Then you're gonna need this. Skid calls Troy out. Well, you tried to do the right thing. You're just very bad at DMing. Right, right. I guess I need to go back to the old game mastery, guys. But Matthew is focused on one thing.
Starting point is 00:00:28 I want so badly to find out what's beneath that staircase. Will the mystery below deck be solved? I have three predictions. Okay. Number one, hideous monster that will kill us all. Number two, secret prisoner. And number three, exotic treasure. Or will the heroes
Starting point is 00:00:46 run out of time? You know what? This is episode 40. Roll for initiative! We're going long! We're going long! Let's get ready! The adventure continues
Starting point is 00:00:58 now. Ladies and gentlemen, welcome to another episode of the Glass Cannon Podcast. This is Grant Berger, and I can't believe that this is episode 40 already. It's been almost a year worth of pods with you, and I want to send a special shout out to all of our new listeners. It's great to have you guys on board. I guess I really hadn't considered the extent of the danger we're currently in. Of course, the assault on True Now was insane and the Battle of Bloodmarch Hill saw so many casualties, but we had the help of Jagren and Halgra and Cursed and the rest of the town's militia to get the job done.
Starting point is 00:01:56 Now we're on the chalice devil in the middle of who knows where. We could be beset upon on all sides by attacks and sabotage. It's beginning to feel very dark and foreboding, like Apocalypse Now or Heart of Darkness. Who knows what incredible evil is waiting for us at Red Lake Fort? The only silver lining I could see is if Grensel Deck was played by Marlon Brando. Anyway guys, thanks for tuning in again. New listeners, please leave us a starred review on iTunes. It really helps us out. You can also reach us on Twitter at Glass Cannon Pod,
Starting point is 00:02:29 and you can email us thoughts and ideas and questions to glasscannonpodcast at gmail.com. Without further ado, here's episode 40, Down the Hatch. A lot of times I finish a session, and I'm so excited. That was a great sesh. And it's not that that wasn't a great session. I'm just so fucking mad that I didn't make you roll fortitude saves. It's been eating at you all week, huh? It really has.
Starting point is 00:02:56 It just really gets my goat. You know, not because I want to kill you, because I really don't. I would be bummed if any of the four of your characters died. I wouldn't be bummed if Ben Vereen died. Fuck him. Just to be clear, the Wolverine.
Starting point is 00:03:10 The Wolverine, right. Not the actor. He's one of... Yeah, in case anyone's listening to the podcast for the first time. It's like, man, I wish Ben Vereen
Starting point is 00:03:18 would die. That seems random. Why? Is this the right podcast? No, he's a national treasure. But I just, I just, I get mad at myself because I do this all the time. And I'm sure, you know, Skid and Joe, you DM a lot, too. You must run across this all the time where you just fucking forget things.
Starting point is 00:03:37 I know, Joe, I play with you all the time. You're like, ah, damn it, I forgot to do this thing. You just forget. And I have it written on my little note cards for the orcs. Power attack, cleave. Weapons have been poisoned. Because they heard your battle with the dire wolves,
Starting point is 00:03:52 they rolled a perception check, they heard it, they then poisoned their weapons, and I forgot to roll it. It just really, really sucks. Are you trying to lead up to, you want to poison us now? Everyone roll a four or two save. No.
Starting point is 00:04:05 No. Had I not made that grandiose speech at the beginning of last episode, I think I could have easily just not told you that and be like, okay, all four of you were attacked by their weapons. As you make your way towards this woman, you all start to feel a little sick. Everybody roll a four or two save. But because I'm a shitty, shitty DM, I didn't do that.
Starting point is 00:04:27 Well, you try to do the right thing. You're just very bad at DMing. Right, right. I guess I need to go back to the old game mastery, guys. It worked so well for you last night. Try out chapter two. So what is it, Matthew?
Starting point is 00:04:42 Saoirse? Saoirse. Sourcefor? Saoirse, like inertia. Sourcefor? Say-er-ees. That what is it, Matthew? Saoirse? Saoirse. Sourcefor? Saoirse, like inertia. Sourceforge? Sayerese. That's how it looks. Samsonite.
Starting point is 00:04:50 It's right here. Samsonite. Samsonite. It's Samsonite. Samsonite. Samsonite Ronan. Saoirse, like inertia. Like inertia.
Starting point is 00:04:59 Saoirse. Saoirse Ronan. This is what she looks like. I'll put it up on the Tumblr. She kind of looks like Brienne of Tarth a little bit of a Brienne of Tarth vibe
Starting point is 00:05:07 June of Arc vibe imagine short blonde hair golden armor my former Facebook friend determined look you would say
Starting point is 00:05:15 sure I actually drew this you did no it was the wonderful artist no wonder you forgot all the poison and fortitude work at Biso
Starting point is 00:05:23 yeah I was so busy drawn so yeah she's Lork you go over and you do a heel check Wonderful artist. No wonder you forgot all the poison and fortitude things. Yeah, I was so busy drawing. So yeah, she's, Lork, you go over and you do a heel check, and you see that she's unconscious, but she's not dead. I can't remember. Did you do anything, or I ended the episode? Yeah, you cut it off.
Starting point is 00:05:38 I wanted to try to rouse her and see if I could just repeatedly slap her. I know you were very mad that I ended the episode there. I really wanted to talk to her the whole time. I thought that combat was just to talk to her. I think we all wanted to talk to her, but that's no fun. You and your cliffhangers. That'd be a shitty name for a character. Cliff Hanger. That's his whole thing.
Starting point is 00:05:54 He's an outcast. He always tells you what he's going to do next turn. Right. Wait for it. Wait for it. He picks up his falchion to swing at it. Damn it, Cliff. I hold my action.
Starting point is 00:06:03 Hangs out with Tom Exposition. They're best buds. You guys all kind of took a beating. I know Galabras, you've used one channel and you've used a bunch of the wand. Do you guys want to do anything to her and to yourselves in case this attack isn't over? At the moment, I think that I want
Starting point is 00:06:19 to focus on her right now. Lork is beat up, but he wants to talk to her. But if everybody gathers around, I can channel while he's doing that. Okay. Do it. Seven. All right. So Lurk is at 18 HP.
Starting point is 00:06:37 And you notice she starts to come to. Oh, what? Let's see if I can do this shitty accent. Oh, what? Oh, what happened? What happened? Oh, thank you. Did see if I can do this shitty accent. Oh, what? Oh, what happened? What happened? Oh, thank you. Did you dispatch the orcs?
Starting point is 00:06:49 The orcs are dead. You've got nothing to fear, at least for the moment. Is he still tied up? Uh, yes. Right. I'll untie you. Just, just... Does it hurt?
Starting point is 00:06:59 No, no, it's all right. My arm's a little sore. Thank the gods that you came. I did the best I can. I'm sure you noticed I killed a bunch of them outside, and they're damned wolves. But they overcame me, and I just couldn't hold up against them.
Starting point is 00:07:14 And you guys remember you saw a bunch of dead orcs and dire wolves, and she defended as best she could. And some of them were arrows and stuff like that. Yeah, so she was the sole defender. You were the sole defender here. I was, I was. I did the best I could, but I just became overwhelmed.
Starting point is 00:07:32 There was at least a dozen of them, if not more. It's all kind of foggy to me now. Well, I'm very impressed. I think you were overwhelmed by the numbers, but there's several dead bodies out there. Well, thank you. Usually I can hold my own, but there's several dead bodies out there. Well, thank you. Usually I can hold my own, but it was just too much.
Starting point is 00:07:50 Are you all all right? They were a tough bunch. Yes, we've taken them down at least for now with the help of our party here. We've come off of the Chellish Devil, a riverboat, a keelboat that's making its way up the river Esk. Oh, are you with Rag? Are you with Blood Dusk? Do you know Rag? I do, I do.
Starting point is 00:08:09 He was scheduled to be making a drop-off today. You're one of his crew members? You're all his crew, yeah? Yeah. Yeah. I don't know where that came from. The boat just gets sweet, don't you know? I know both know the boat up the river. That's what we dance Aye That's That's wonderful
Starting point is 00:08:26 What What What What brings you to To Bloodtusk's crew If you don't mind me asking I'm afraid it's It's a
Starting point is 00:08:35 A mission of Great secrecy We can't be discussing it With just anyone I hope you understand What's your name Well we can talk to Rag About it if you like.
Starting point is 00:08:45 It's fine, Galabras. You kind of probably think that's a little weird because this is the Knight of Ozem. Yeah. I mean, this is a pretty badass paladin situation. If there's anyone you can trust, it's probably a paladin. But that's Lork. Pardon me, sir.
Starting point is 00:08:59 You are a Knight of Ozem, are you not? It's ma'am, and yes. No, no, knights are still sirs. You still call them sir? Oh, that's weird. Wow, you're really rude. I'm sorry, I'm sorry. You and your gender normative...
Starting point is 00:09:15 Oh, my God. I blew it. I blew it. By the way, when you touched her, she's poisoned. With a contact poison? Everybody roll forward to say DC-17. I think we need to purify literally every food and drink we use. She says, I'm sorry, young man.
Starting point is 00:09:35 I got hit in the head. I don't know who I am. Yes, young man, what's your question? Are you injured? I am. I took quite a bit of beating, but it's nothing I can't shake off in a couple of days. Let me look.
Starting point is 00:09:52 My name's Calabris, by the way. Oh, Calabris, all right. Fine. I have to say, I haven't seen you around these parts too much. Oh, sorry. Seeing stars. Oh, sex pot, Calabrus.
Starting point is 00:10:11 My name is Calrian. Calrian Blix. And as you know, I am a knight of Ozem. I'm in charge of this way station, and I work at, I live at Castle Farine. Castle Farine? I don't know it. It's one of the main, and you can see Baron on your ledger, it's pretty much where the Esk and the Kestrel meet.
Starting point is 00:10:36 So you guys have come far enough along in your journey where you're at. And are we on the river Esk? Is Kestrel the one that we're going to get on, to turn onto? Baron, you've got it. It's the southern one. I don't feel like bringing up the map. I think you're on the Kestrel. Yes, we're on Kestrel. Oh, okay. We're approaching there. And then it turns and goes northwest
Starting point is 00:10:56 to the Esk. So you're nearing the confluence, and Castle Farine is like one of the big castles that's right there. Do you guys want to roll a knowledge? I'd like to ask her, I say, Castle Fereen, that's near the Ghostlight March, isn't it? Indeed it is. It stands just south of the Ghostlight March,
Starting point is 00:11:17 right at the edge of the war zone that you probably know as Lastwall. I've heard it's pretty spooky over there. Is there anything you could tell me about it? It's nothing that our clerics of Yomadai can't take care of. There are some undead up to the north shore, and of course the orc threat to the west, but it's nothing the likes of the Knights of Ozem haven't seen before. While she's talking, I heal her with the wand for eight points.
Starting point is 00:11:44 Who are the Knights of Ozem? Thank you, young man. My pleasure. I believe Galadras told you in a previous episode. The Knights of Ozem were a... I don't remember. They're a military organization
Starting point is 00:11:57 that was formed to combat the Whispering Tyrants in the Shining Crusade. Ah. Right, we've dedicated to the goddess Yomadai and we're based in Lastwall, in the Shining Crusade. Ah, right. We've dedicated to the goddess Yomadai and we're based in Lastwall, in the capital of Lastwall, Vigil.
Starting point is 00:12:10 I'm sure you know it. And yes, we first rose to prominence during the fight against the Whispering Tyrant during the Shining Crusade. And now we just do our best to combat the undead to the north and the orcs to the west. You've lost your accent. I'm doing the best I can. She's a spy!
Starting point is 00:12:26 Kill her! I say. We're all afforded, you'd say. I want to ask, do you think this was a coordinated attack, or is this just normal kind of an orc raid on this waystation here? I didn't get a chance to look at the orcs as I was killing them, but they just seemed like mongrels
Starting point is 00:12:48 from a random band. Now that I look over your shoulder and see their corpses, it doesn't seem as if they have any markings. The orc attacks have been getting greater and more frequent as of late. Most likely they were planning to sack these way stations along the river
Starting point is 00:13:06 in preparation perhaps for a larger assault against Castle Farine. It makes total sense. Have you encountered any orcs from the Twisted Nail tribe? Not recently. The Twisted Nails are up closer towards the fort area, from what I hear. Well, a paladin of Iomedi, I think we can trust if we can trust anyone. Right, Galabras? Yes.
Starting point is 00:13:30 Knights of Ozymand are honourable and brave, and I would absolutely trust her. And if you are battling the Whispering Tyrant, then you would understand, or if you had battled the Whispering Tyrant, you would understand that we are trying to stop a union among orcs and giants that threatens to expand the hold of Belkson into the peaceful territories surrounding it. And where might they be located?
Starting point is 00:13:55 Right now, we're headed to, I don't remember where, but we need to go to Ghostlight Marsh. We are heading in the direction of Ghostlight Marsh, if you want to ride. Ghostlight Marsh? Well, you're not too far away from the marsh, but what business have you there? Are you travelling farther up the Kestrel, or
Starting point is 00:14:10 does your journey end at Ghostlight Marsh? We'll eventually get further up the river, we're going up the Kestrel until we get to the River Esk, and then we'll continue up north that way to Red Lake Fork. Fort. Our DM called it Fork and got us all confused.
Starting point is 00:14:28 It's quite confusing. Right when you say Red Lake Fort, her eyes widen and she grows visibly excited. And says, That was good. That was good. That was good. Skip thinks it's you. Just because you mentioned a fort. I didn't know.
Starting point is 00:15:01 That's all it took. I didn't know that was what. took. I didn't know that was what it took. A paladin's idea of foreplay. All this talk of forts is getting me hungry. To love. Oh, my stomach hurts. She goes, you'll be heading to Red Lake Fort. Well, then you're going to need this.
Starting point is 00:15:24 And she produces a map and hands it to Lork. Oh, wow! Oh, it's a map of the fort? I mean, this is an ancient map. I'm sure a lot has changed since my ancestors were there,
Starting point is 00:15:40 but I can't believe you're heading there. It's just so strange. One of my great, great,great-great-grandfathers, a man named Fabian, was the fort's cleric. Anyways, he died during the final siege of the fort, but one of his sons, my great-grandfather, escaped
Starting point is 00:16:06 through a hidden sewer tunnel in the fort. And as you can see, right there on the map, you can see a sewer tunnel way, way up top here. And as far as I know, it's most likely submerged, but that's how he escaped. And, you know, he carried this map with him and it just kind of laid with me and my family ever since. I can't believe that you'll be heading up there. What serendipity. It's lucky for us you take this map to work
Starting point is 00:16:36 every day. I never leave home without it. So, are we to believe we might be able to sneak into the fort through this sewer tunnel and surprise them without walking right up to the front gate? Well, as I mentioned, this is an old, old map. That's from my great-grandfather's memory, Hugh Druitt. So, probably a lot has changed, and if you're going up there to fight a band of orcs, and who knows what odds are, it's changed completely. There are multiple levels. That's just a piece of the pie.
Starting point is 00:17:08 Piece of the puzzle? Puzzle? Puzzle. She's been beaten, Calabros. Give her a break. Does Castle Fyreen have any type of scouting parties that go and travel up towards the Red Lake Fort ever? Do you have any eyes on the territory
Starting point is 00:17:28 or what might be in and out of there? The Fereen, the scouting parties around Castle Fereen mainly stay around the confluence of the Kestrel and the Esk, so we don't travel that far northwest. So I wish I had more information about the actual fort
Starting point is 00:17:43 itself and what's been going on there today, but it's just rather... Who did the fort fall to? Was it the orcs? I don't know. I don't know. Did Rag walk into the room? I don't know.
Starting point is 00:18:01 I'm not quite sure how it all came to pass. You just know it came under attack and you're great, great, great. She's being a little dodgy. Can I do a sense motive? Sure. That's a lie. 18 sense motive. 15 sense motive.
Starting point is 00:18:18 No idea. Glamorous, especially, and Lork to a certain extent, she seems to be bothered every time she brings up the name like her ancestors. Oh, maybe they betrayed. Maybe she's trying to live down what they did in the past, and she doesn't want to revisit that. Pardon me, lady, but there is seems to be a certain amount of
Starting point is 00:18:47 reluctance in your voice when you speak of your forebears. I don't mean to pry, but... Well, I... I'm sorry to be so coy. It's just a
Starting point is 00:19:02 dark time in our past. And very reluctantly, Coy, it's just a dark time in our past. And very reluctantly, she says, there's always been stories passed down in our family in regards to the fort's original castellan, who was a despicable, vile man. He was my ancestor, Fabian Blix. My great-grandfather rarely spoke of his time at the fort, and though I don't know any more details,
Starting point is 00:19:28 I do recall that the mention of the fort or its castellan caused him to go pale and visibly tremble. Can I do a history check to see if I know anything about this, if any of this is familiar? Sure. You can do, like, a history about Red Lake Fort. Can I do that as well? Sure. 18.
Starting point is 00:19:53 Okay. 18 is good. 15 for Gromley. Okay, that's actually, Galabras nailed it then. You guys know that it was originally part of Harkus' blockade. It was the second line of strongholds defending last walls, retreating northern border with Delkson.
Starting point is 00:20:09 So as the orcs and the humans were fighting, it was like the second line of defense. It was named for a bunch of crimson algae that grew within the moat surrounding the fort. And when the fort fell, there's all these ghost stories about what happened, but no one quite knows for sure. So if she's saying that her ancestor, this Fabian Blix,
Starting point is 00:20:39 was some viable, despicable person, and the great-grandfather, anytime they mention the name, he started to shake and tremble. It kind of confirms what you've always known. As you were reading Galabras before you left True Now, it confirms what you were reading, that, like, some shit went down there, and no one quite knows for sure.
Starting point is 00:20:58 Yes. That place has a dark reputation. I don't blame you for your reluctance. If you be going there, you've already done so much for me, but I would be very interested in knowing of my ancestor's fate, what happened to him,
Starting point is 00:21:17 what he did. I mean, I don't know if there'll be any evidence there at all, but if there is, if you should learn anything about him while you're there and if your travels take you back this way, if you could stop by and let me know, I'd be right grateful. I'd love to kind of
Starting point is 00:21:34 close that chapter in my family history. I promise you, lady, I will do everything in my power to bring you this, if I can. Thank you. Thank you very much. He normally pops up behind Glockner's shoulder like, he can grow in size. If you know what I can thank you thank you very much only pops up behind behind his shoulder like he can grow in size if you know what I mean I'm happier alive and I also pledge my services to help close this chapter but I'd like to know a slightly indelicate question why didn't the orcs just kill you?
Starting point is 00:22:06 Were they asking you questions? What were their intentions with you? Why were you just tied up? They don't normally leave survivors behind. That's very true. You're a very wise dwarf. They were grilling me and beating me for information about the castle's defenses, and I wouldn't give it up.
Starting point is 00:22:23 Castle Farine. Yes. So odds are, had I held out any longer, they would have just killed me or done worse. Thankfully, you came in time to save me. I would not give up their defenses. I would die before I let them take over the castle. So they were planning...
Starting point is 00:22:41 It sounds like they're planning an attack on the castle, then. Yes. And are they, did they mention a leader at all or anyone by name? Like I said, just looking at them they just seem like the regular scum that we fight all the time. But you'd think the regular scum wouldn't be
Starting point is 00:22:55 interrogating you about the defences of a fortress so tough to... Very true. We have noticed that lately that the tribes have been getting bigger and bigger so perhaps they're banding together. This is a terrible time to be in Belkson, a terrible time to be a knight, but also the best time, the best time for Yomadai, the inheritor. She will prevail above all this evil. And perhaps when you're done your journey, some of you could join the knighthood as well.
Starting point is 00:23:23 The Knights of Ozum can always use good, strong men and women like yourself to join. Can I ask you another question? Sure. Have you ever heard of a place called the Vault of Thorns? The Vault of Thorns? No. Supposed to be in Ghostlight Marsh. No, I've never heard of it. I've heard ghost stories about the marsh, but that's one place people don't go fooling around in there.
Starting point is 00:23:52 Not that I believe any of that hogwash, but there's just no reason to go in there. As we're trying to help you out, if there's any type of intel you could give us for someone who might be an expert at Castle Fereen, maybe a historian or a librarian or someone like that we could talk to while we're there? I don't think
Starting point is 00:24:10 you'll be going to the castle unless Rag has some other plans. The castle's a little farther inland. Oh, okay. I'm sure Rag just wanted you to drop off some supplies. We'd be glad to house you, but knowing Rag, he's probably got a timetable to keep. But if there's anything I can do to repay you,
Starting point is 00:24:29 it's a very small token, but would you mind helping me up? Yeah, so Lorca will help her up. She helps you up, and she says, would you follow me outside just in case there's any other trouble out there? It's a trap! It's a trap!
Starting point is 00:24:42 She walks you outside and walks around back to the smaller building that was connected to the main building and unlocks the door. She sees the dead horses and she's upset but she moves on
Starting point is 00:24:58 and she says, it's small, it's not much but we knights, we don't care much about material possessions, but I certainly won't be needing this for a while, and I'd like to give it to you. And she hands this beautiful saddle
Starting point is 00:25:15 to whoever among you would like to take it. Grumly will take it. Okay. And you have this awesome, awesome looking saddle. Nice.
Starting point is 00:25:32 If it's all right to, I'd like to, when we're done, check the bodies of the orcs that we killed. But I'd also like to ask, what's the strategic value of this way station?
Starting point is 00:25:45 Is there anything important here? Is it just a lookout? What's it usually used for? It serves multiple purposes. Like we use it for a lookout, as you say. We use it for trade. As your captain was bringing us supplies that I would then, our people would come and take it back to the castle to help with our defenses.
Starting point is 00:26:01 and the supplies that I would then, our people would come and take it back to the castle to help with our defenses. And we use it to just kind of have a foothold along the river to keep the orcs and the bad guys away. And you said you were the only person guarding it. In this day, yes. Okay. It isn't my only job.
Starting point is 00:26:22 We switch off from time to time. Not unlike my accent. You notice, by the way, Galabras and Gormley, that the saddle is glowing. I was about to detect magic on the saddle. It's glowing with faint transmutation magic. Interesting. Can I spellcraft it, or do I just find it later?
Starting point is 00:26:44 Sure. Interesting. Can I spellcraft it, or do I just find it later? Sure. 21. It is a horse master's saddle. It is from Ultimate Equipment. This ornate military saddle tooled with an elaborate
Starting point is 00:27:01 equine motif grants the mount a plus five competence bonus on acrobatics checks. Wow. And the mount's rider a plus five competence bonus on ride checks. Wow. So these are like Air Jordans of saddles.
Starting point is 00:27:15 They make you jump faster, higher, run faster. In addition, the mount gains the benefits of any teamwork feats possessed by the rider. I don't know if we have anybody here that uses teamwork. If somebody takes levels in Inquisitor or something, teamwork feats are kind of cool. Or Cavalier. It's worth a lot of gold.
Starting point is 00:27:33 Should I appraise it, or are you just going to tell me? You can appraise it. You can appraise it. You can get down on your knees and put that saddle. I'll appraise you if I could. I rolled a 10 on the appraise. It's going to be worth more than 10,000 gold. Whoa.
Starting point is 00:27:49 Yeah, well, plus five on ride checks. I mean, that's crazy. That's really nice. But beyond its worth, if you ever had a great horse with which to use it, you would be quite formidable. If only we had a horse like Reggie. Oh, wait a minute. Wait a minute. Oh, Reggie. Whose gender is still minute. Wait a minute. Oh, Reggie.
Starting point is 00:28:05 Whose gender is still up in the air, apparently. Well, the DM did say last episode that whatever you say goes. It's true. She's a girl. She's a girl. So, yeah, she's pretty much told you, answered all your questions. She's very grateful. She gives you the saddle.
Starting point is 00:28:22 Do you need an escort back to Castle Farine, or do you think you're okay to get there yourself? I have a feeling that they won't be coming back for a little while. They sent a huge group against me, and I can't imagine they're organized enough to be sending another one right
Starting point is 00:28:39 away, so my next shift will be coming in tomorrow. I'm sure I can make it through the night. I appreciate it. Would you like us to bring Rag Screw up here to get all the trading done? I mean, it seems insignificant now in the larger scheme of things, but I'm sure Rag wants to complete his mission, so yes. You never know when that equipment might come in handy.
Starting point is 00:29:04 It's true. I wish I had it along with the four of you when the attack first went down. So yeah, you guys can do that and Baron, you wanted to search the bodies of the orcs? Yes. Should I do a perception? No, I'll just tell you what you find. They're each wearing studded leather. Okay.
Starting point is 00:29:20 They each have a falchion. They each have a spiked gauntlet. Okay. They each have a dose of ant. They each have a spiked gauntlet. Okay. They each have a dose of antitoxin. There you go. So, hey, do they have vials of poison? Well, how many? No, they use them.
Starting point is 00:29:35 So we have three vials of antitoxin? Correct. And they each have 44 gold pieces. Oh, nice. Sweet. They must have just split up. They must have just split up, or they must have just gotten paid. Baron looks down at the gauntlet. The dead ones don't have anything.
Starting point is 00:29:53 Baron looks down at the gauntlet and kind of looks it over and says, looks at his left hand, which he doesn't hold his gun in, and says, this will do real nicely. And he kind of wraps the spike gauntlet around his left hand, which he doesn't hold his gun in, and says, this will do real nicely. And he kind of wraps the spike gauntlet around his left hand. So if someone gets right up in his face, he can fucking punch them. All right. Boom, boom, boom.
Starting point is 00:30:14 Where's the spike gauntlet? And so over the course of the next hour or so, you guys, you relay all this information to Rag, blah, blah, blah. You drop off all the stuff, all the stuff from the armory, and you're ready to shove off again. And as we're leaving, say, milady, it was a pleasure to have met you, and I hope our paths cross again.
Starting point is 00:30:39 May your medallion be with you always. Gormley pops up and says, he's a really nice guy, too. He cooks. Hey, I just a really nice guy, too. He cooks. Hey, I just met you. This is crazy. This episode is getting shut down by iTunes. Okay, so...
Starting point is 00:30:58 Lork will shake her hand as he leaves and just say, that was a fine piece of fighting you did back there. It's, like I said, it's very impressive and it was an honour to meet you, a knight of Ozil. Don't thank me, thank the Inheritor. But may she watch over you. Good luck in your travels
Starting point is 00:31:18 and good luck at the fort. I can only imagine what could be there and I look forward to any information you may find on my ancestor Fabian Blix. All right. Thank you, sir. I promise it. Bye.
Starting point is 00:31:32 Ma'am, ma'am, sir, ma'am. I'm sorry. Okay, so you make it back to the dock, blah, blah, blah, and you shove off, and by now it's a little later in the evening. I want so badly to find out what's beneath that staircase. What's the door number one? I think the listeners want to know.
Starting point is 00:31:53 Yeah, seriously. That was like 17, 18 episodes ago. The lork found that door. Yeah. Yeah, so. I think it's going to be another Gareon. So the night passes. You guys have dinner.
Starting point is 00:32:11 Galabras blesses the food for the four of you and for Benverine. I'm assuming he's blessing Benverine's food. Yes. Unfortunately, we're not allowed
Starting point is 00:32:19 in the kitchen. Not allowed in the kitchen, so Gashnok prepares the meal and it's mediocre as usual. And you know, lights start going out. You
Starting point is 00:32:32 drop anchor. People start turning in for the night. They're having their big ruckus, as usual. Partying, gambling, drinking up top. As usual, Goshnock passed out on the floor. Classic Gosnok. And everyone's having fun.
Starting point is 00:32:51 And you guys are where? Are you in the fun? Are you in the blah? Halrex, you would assume, is in the chart room. Rag, you would assume, is in his quarters. What do you do? Yeah, I think we want to try to go check out that stairwell well is tog still locked up or did they let him out hey what was rag's
Starting point is 00:33:11 decision right yeah man it has been a little while um so when you come back to the boat uh you guys were away for a little while especially you know time passed in the fight with the direwolves the fight with the orcs your conversation with fight with the orcs, your conversation with her, searching the bodies, blah, blah, blah, making sure everything was set. By the time you come back on board, Tog is no longer in the brig. I don't know if you ask Rag about it, or you just kind of
Starting point is 00:33:38 understand that he served his punishment. Lork had a talk with Rag and was like, I believe him to be innocent. I think he's going to be okay. And Rag's like, well, it won't hurt to leave him in there overnight and let him cool off. So you assume that's what happened. And if any of you go up to the quarters, you'll see that Tog is there. He's not kind of enjoying the merriment as much as everyone else.
Starting point is 00:33:59 But he's there, and he's sipping out of a bottle. If Lork makes any eye contact with him, he's just going to give him a little nod. And Tognon's right back at you. Maybe raises a glass. Yeah. I think maybe I suggest that over the course of the evening, we kind of plan amongst each other to meet down in the brig. Yeah.
Starting point is 00:34:19 So that we can check out. Okay. And Rag assumes that one of you is, that Baron is going to be working on that hole when he finishes his fishing contraption or concurrently with that work. And you mentioned that you would work throughout the night.
Starting point is 00:34:36 And there's no one posted there. So, because it's night. They don't assume you're going to do anything. He trusts you at this point. Right. Fool. Fool that he is. Do you know how this game works?
Starting point is 00:34:52 I do as a bit of bookkeeping kind of mention that I'm not feeling so great after that battle. Oh, right, right, right. If we think we might explore a little bit, we might want to top ourselves off a little bit or sleep.
Starting point is 00:35:08 Well, I think we can get eight hours of rest and meet at two in the morning or something like that. Like, we got back at dusk. They said it was the afternoon. Well, yeah, I mean, you run the risk of being caught doing that. Like, in terms of timing. I'll top everybody off with the healing. You're not going to be able Like, in terms of timing. Do you know what I mean? I'll top everybody off with the healing.
Starting point is 00:35:26 Yeah. You're not going to be able to rest and go down there. It's all part of the same day. Okay. Five points to Baron. I just don't understand why not. Well, you came back at night. Night-ish.
Starting point is 00:35:37 You want another one? Yeah. You know, by the time you guys shoved off... Oh, yeah, I guess they did all the unloading. You had your dinner, and now it's night. So if you sleep eight hours, it's going to be 8 a.m., and people are going to be up and getting into the Roaring Darts. Five points, the Baron.
Starting point is 00:35:48 I am great. I mean, healing is just not going to get me near my max hit points. You know, lots of charges will, but... Galabras has used two channels. And how many charges are on that one? But you've got a ton of charges on the wand. Yeah. I've got like 37 charges
Starting point is 00:36:07 oh okay good hit me so do it two fuck again
Starting point is 00:36:15 two awesome oh god alright eight there we go no one other one oh yeah choose some choose some nine there we go. No, one other one? Oh, yeah.
Starting point is 00:36:26 Choose some. Choose some. Nine. There we go, baby. I'm good. Warmly? Don't waste it on me. I'm only three down.
Starting point is 00:36:32 Okay. Feeling great. I'm going to take one for myself. Oh, do you want this? A little nip for myself. Welcome to the healing podcast. And I'm good. Okay.
Starting point is 00:36:45 Between all the healing we did and then all those concentration checks, you get to prepare less content, and it'll still last good. Okay. Between all the healing we did and then, like, all those concentration checks, you get to prepare less content, and it'll still last longer. Great. I'm on autopilot. I'll remember every poison check from here on out. So right now I have Galabras has used two channels, and then Gormley used Mage Armor, which is now worn off, and Inflict Light, and Galabras use True Strike. You guys have done your healing.
Starting point is 00:37:08 The boat, quietly sitting at night. The moonlight, the only light, as you sneak onto the deck, go into the hatch, climb down, walk through the hole, and, Lork, you bring them over to the discolored boards okay um I'd like to roll a stealth check
Starting point is 00:37:30 to uh so good do we have to enter the numbers cut to 4 8 15
Starting point is 00:37:41 16 23 42 cut to uh Galabras' birth. It's a boy! A wailing woman.
Starting point is 00:37:53 It's Galabras on like a Viking ship. And you see how it all went down. Flashback. Come here, boy. You got a pretty mouth. Okay, so... So I'll do a stealth check again to open up the door. Okay.
Starting point is 00:38:10 The trap door, natural 20. Looks like it was meant to be already. So are you stealthily? Just opening the trap door. Okay, sorry. Right. Okay, so you guys see this ladder leading down. Yeah, ladder leading down.
Starting point is 00:38:24 And I cast lights on my gauntlets. Great. Awesome. Provide light. And Lork will lead the way down. He's been down here before. He's seen it before. And he knows that if I'm not mistaken, there's like some shelving, some stuff, open room.
Starting point is 00:38:41 There's little puddles of water on the floor. stuff, open room. There's little puddles of water on the floor. And so there are shelves to have the cargo not get wet, because you would assume that this part of the boat gets a little flooded. And then there's a door, right?
Starting point is 00:38:55 One single door. There is a little staircase. Hey, you know what? How about a map? Hey! You guys want to have a little map action? Let's do it. A little maction? I did a new technique with my map for this part. I drew it on grid paper. Look at that. Isn't that fun?
Starting point is 00:39:12 The old-fashioned way. Isn't that kind of fun? All right, so you come down the ladder, and you're cramped, but there's a staircase leading down into a recess. Sorry. Sorry. Sorry. Sorry. There's a staircase. It's a recess. Oh, sorry. Sorry. Sorry. Sorry.
Starting point is 00:39:27 There's a staircase. It's not a reflection on your DMing. Leading down to a, you know, a sunken area, and when you get down to that 15-foot wide area, it's, you don't have to squeeze anymore, and that's where the door is. Show me where you are in relation to said staircase and i'm behind sunken lorke i should probably get up there if i'm going to try to disable the trap uh
Starting point is 00:39:51 and i can take a look at it with engineering at some point if that is a reasonable check at some point but yeah that's fine it's pretty much going to be a uh one you know lork explains what happened lork on the only one down this the stairs, and then Galabras is on the stairs, and the other two are still in the room where the cage was? Am I understanding this right? No, they're all, everyone's downstairs. Everyone's downstairs. Yeah, you brought everybody down.
Starting point is 00:40:15 Okay. You rolled a 20 stealth, and that was enough to move the boards quietly, climb down. Now, do you replace the boards? Yeah. Okay. Or should one of us pretend like we're working on that hole so we can... No, let's just move.
Starting point is 00:40:29 There's danger down here. I don't want anybody separated. It's up to you. Up to you. Whatever you guys think is best. If Baron wants to wait upstairs, he can. I'll come. Okay. So you guys all come down. You can't fit all of you down those stairs. There's only space enough for three one
Starting point is 00:40:45 directly in front of the door one to the left and one to the right uh and then someone can be on the stairs and then uh okay i'll be i'll be up at the door so i can disable it all right so you switch places with lork can i disable it from diagonally or do i need to be right in front of it now you gotta be right in front of me. These are tight quarters. Talk to me about what you want to do. I want to roll a disabled device to disable the... I assume Lork imparted what he knows of the trap, what he saw. Correct. And I'm going to roll a disabled device.
Starting point is 00:41:17 Don't you have to do, regardless, don't you have to do a perception check to see the trap? I mean, just because you know it's there doesn't mean you know how it works or whatever. But you do know what it does. Yeah. Right. I mean.
Starting point is 00:41:29 What's your call? Yeah. No. Because you already. Said there was a trap. You know it's trapped. The perception check is to notice the trap. You know it's trapped.
Starting point is 00:41:37 Okay. So now you're going to attempt to disable it. Yes. I'm going to cast guidance on myself. And I'll give you a bit of luck. Thank you. So that's a plus one. Plus one. Okay. She's going to need it for Yes, I'm going to cast Guidance on myself. And I'll give you a bit of luck. So that's a plus one. She's going to need it for the reflexes. How many bit of lucks is that for Galaverus?
Starting point is 00:41:51 Three? I have one left. One bit of luck left. Can I impart a bonus with Knowledge Engineering? It's your luck. 16. The die has been cast. He rolls a 16. The die has been cast. He rolls a 16.
Starting point is 00:42:07 The ropes come out and just go limp. What? You're disabled. Nice! And no. That was... That was so weird.
Starting point is 00:42:19 I remember that sound. All right, so I'll quietly tell Gormley to step aside. Would you want me to switch places with Galabras? That way I can hex from behind you, if I can see into the room? Sure, whatever you want to do. I'm just going to stand in front of the door and open it, or at least try to. Do you know if it's locked? Yeah, I didn't check that part.
Starting point is 00:42:41 Can Lork check to test to see if it's locked? Sure. Is it locked? It is not locked. Okay. Okay, then I will do a stealth check and open the door. God, finally we get into this goddamn... I know, right?
Starting point is 00:42:58 Here we go. Fuck, geez. Twelve. So what did you do? You stealthed into the room with a twelve? I just opened the door. Just trying to peek in. A couple things are going to happen.
Starting point is 00:43:11 A couple things are going to happen. It's a poison laboratory. Okay, so you open the door and you peek in, and you see that this five-foot-wide corridor stretches for about 80 feet. Oh. And there's another door at the other end. Almost the length of the boat.
Starting point is 00:43:29 Yes. On either side of this, of the... Hallway? Not even a hallway, because on either side of the walkway, we'll call it, this five foot wide walkway, the corridor is filled with sludge and muck to a depth of two feet. And it counts as a shallow bog.
Starting point is 00:43:48 So it's two squares of movement to walk within the... If you're walking on either side of the walkway. This boat is fucked up. This is really weird. It's a five foot walkway, you said? Hey, you know what? Let me show you the map. Okay, alright. I cast group water walking on the...
Starting point is 00:44:03 So, I'm gonna leave the party order. Oh, you all taped a bunch of graph paper together. It looks like a urethra. Kind of fun. It does look like a... Like a cross-section of a dick is what it looks like. What's the lighting like? What's the lighting?
Starting point is 00:44:21 What's the lighting like? It is dim lighting. I've got my gauntlet. Yeah. I've got my gauntlet. Yeah, you've got your gauntlet. So as long as Gormley stays close to Galabras. Within 20 feet. Within 20 feet, you will not take a 20% mischance. Is this correct here with Lork up front, flanked by Baron and Gormley with Galabras in the back?
Starting point is 00:44:45 It's not going to matter. Well, it's going to matter to me. So see, there's a five-foot-wide walkway that extends all the way, door at the other end, and then ten-foot-wide on either side is muck. So to move in this, it's going to cost you two squares of movement. To move on this, it's going to cost you normal movement to move on the walkway. Before we go in, Norma's going to cast light on her hope knife.
Starting point is 00:45:10 Ah. So she can see herself. So, Warwick, you try to stealthily open the door and you just kind of slam it against the wall. With a 12. A 12 is a slam against a wall? Come on. Slam. Can I do a can I do either a alchemy or a knowledge or profession fisherman check on this sludge to see what it's composed of or if there's anything special about it at all?
Starting point is 00:45:34 You'd have to walk into the room and kind of get down in there to examine it. Okay. When we do go down in there, I will do those checks. Sure. Who would like to enter? I would like to do a perception check on the five feet in front of me. Well, first I want to do a survival check
Starting point is 00:45:52 to see if I see any tracks or prints on the five foot walkway that's right in front of me. Okay. 25. You do indeed see tracks. 25, you see two sets of tracks Coming and going
Starting point is 00:46:08 Are they human in nature? They appear to be humanoid In nature, yes Any disturbingly large tracks or anything like that? They look normal size? They look to be medium sized creatures Yeah, they do appear to be boots Not barefoot or anything like that.
Starting point is 00:46:26 Okay, I'm just going to do a perception on the few, you know, whatever, five, ten feet in front of me to just see if there's any traps or any sort of... So you're looking in the square in front of you and maybe the square ahead of you. I'm not going to let you look at those. Okay. 24. 24. 24. Nothing. It is completely...
Starting point is 00:46:48 And it looks stable? Yeah, it looks very stable. It looks like that would be the easiest way to walk across. It's just going to slow you down to get into the sludge. So you can walk 10 feet ahead if you want and let the party come in around you, or you can just scout out ahead yourself. Just let me know what you, as a
Starting point is 00:47:04 party, decide to do. But you can tell the first ten feet in front of you. Lork just starts to slowly walk up. So he covers that ten feet. Can I roll this perception over? Do I have to roll every ten feet? Like, how do you want to play it? What is your roll for the perception? Twenty-four. Twenty-four.
Starting point is 00:47:19 I mean, you've got to keep rolling if you're going to keep perceiving along the thing. Or if you're perceiving around you. So every 10 feet, I'm perceiving. Okay. So next 10 feet, 14. Okay. So you step in.
Starting point is 00:47:33 The first square, nothing. Second square, nothing. You already figured it out. Third square, nothing. The fourth square, you see a trap. Oh, okay. So 20 feet into the room, you detect a trap. Okay. I will call Gorm, you detect a trap. Okay.
Starting point is 00:47:46 I will call Gormley up. All right. Okay. Gormley will come up. So you will switch positions then to have Gormley stand right behind the trap. And I'm going to come in and stand in the sludge to the right of the... How deep is the sludge? How deep is your sludge? Yeah, of the uh how how deep is the sludge how deep is your sludge yes two feet deep
Starting point is 00:48:06 so now moving through that uh costs you double movement each time and it's only difficult terrain it's not so it's not mud it's like a swamp it's um i mean baron hasn't looked at it yet okay but you could probably figure out if you could move through it even at half speed that's pretty impressive like i was imagining like really dense, but it's not like that. For these purposes, it acts as a shallow bog. What's Ben Vereen doing during all this? He's staying with Lork. He's staying with Lork.
Starting point is 00:48:33 Well, you've only got five feet of movement, so is he in the bog? No, he'll just be behind me. His head would be below Warren. Possibly. So right now you have Gormley. She sees a trap. You point out a trap have Gormley. She sees a trap. You point out a trap to Gormley. Behind Gormley is Lork.
Starting point is 00:48:49 Behind Lork is Benverine. To the right of Benverine in the bog, the swampy part, is Galabras, and then still outside the room. He does have them agile feet, dog. Correct. Behind Benverine is Baron, still outside the room gormley what do you do
Starting point is 00:49:06 first things first mage armor okay now you already cast it so you prepped it it's a level one so i don't have to prepare okay fair enough so you can cast it again oh and i'm gonna cast shield of faith on myself it's just doing that okay great so you guys start buffing yourself and then gormley will touch yourself for guidance and then i'll roll disable device on the trap. Okay. Natural 20. What was the trap? What was the nature of it? It was like a snare trap. It would have constricted around you and held you there. Okay.
Starting point is 00:49:36 Can I do a perception now? If something was just going to hold me there, can I do a perception on kind of the walls to either side to see the ship's walls just to see if there's any sort of like traps that are not right on the walkway sure and you know like dart traps you're just looking traps looking to both sides of you to see if there's any basically yeah um 24 yeah so no whatever that was was just going to grab up and like constrict around a limb
Starting point is 00:50:01 and hold you there i just wonder what the reason is for that. Why would you just hold somebody there? Well, that's like the door, too. It's like the door at least had an alarm. But it's like a spider web, right? It doesn't matter if whoever made that trap is there when it happens. They just want to get you after you got... Sure, and that's not the only reason for
Starting point is 00:50:19 my perception check. Let me be clear. I'm also looking ahead for other traps. I'm just saying I'm not looking only at the floor right there. That's all. Uh, do you want me to keep moving up? Do another perception after 20 feet or are you going to, yeah.
Starting point is 00:50:33 Are you going to switch with, uh, yeah, we'll be formally behind Ben. Okay. Uh, so yeah, you can do the next two squares,
Starting point is 00:50:40 uh, 18 on the next two squares. Nothing. Uh, the next two squares, natural 20, 29, nothing. Uh, next two squares. Nothing. The next two squares, natural 20, 29. Nothing. Next two squares, 14. You see another trap directly in front of you.
Starting point is 00:50:54 It's so funny. My lowest rolls, I happen to be perceiving the traps. Okay, so you see another trap. At this point, you're all walking to the room. Baron, are you staying single file behind them? Yeah, I'm pretty short. So you want to take a look at this sludge? Yeah, should I do alchemy or
Starting point is 00:51:11 fisherman? No, it's fisherman. 23. This area is known as the bilges. This is where... It's the bilge water. Yeah, it's bilge water that's just building up and there's probably a pump room that they use to kind of pump it out. It's just natural.
Starting point is 00:51:27 And the reason it's sludgy, it's like the rotting wood and the other shit that's getting in there, seaweed. It just makes it kind of slow to move through. Wolverine dung. Very common for this to be this way. And that's why there's the platform to make it a little bit better. Not too common to trap your bilge room, though, right? It does not seem like a common thing to do. It's going to make it in little bit better. Not too common to trap your build room, though, right? It does not seem like a common thing to do. It's going to make it in the Yelp review.
Starting point is 00:51:48 Or put in a secret door to get into it. Yeah, right? Yeah. All right, so you tell me about the trap? Yeah. Yeah, so I'm going to try to get Gorms to disable it again. All right. Okay.
Starting point is 00:51:59 Guidance one more time. That's not going to work. 13. No, 14. 14? Is that your final answer? Yeah, that's my final answer. Is that your final answer?
Starting point is 00:52:11 You disabled the trap. Oh. Okay. All right, so these aren't incredibly well-made traps. No. And what would it have done? Same thing? Same exact, yeah, you get the sense it's the same exact kind of trap.
Starting point is 00:52:23 All right, all right, all right. Back to behind Penrine. Okay, next 10 feet. To my calculations, there's, well, not even, still about 30 feet. So next 10 feet. Easy. 15. Yeah, you don't see anything.
Starting point is 00:52:41 Next 10 feet. 14. Yeah, you don't see anything And it looks like last 10 feet to the door 21 Okay, so 21 on the last 10 feet towards the door Mm-hmm Two squares away from the door
Starting point is 00:52:58 So 10 feet You see one more trap Gotcha On the walkway Wow, these sneaky fucking Russians. These bilge rats. Very smart of you, a very tomb of horrors of you to have looked at every space along the way.
Starting point is 00:53:12 What made you think to do that? To be honest, I thought that the bilge water stuff on the side, the way you described it to me did not sound like just water that was dirty. It sounded like it was like like swampy like trap you muck or something like that and i was like i really don't want to fall and i was like mainly looking for inconsistencies in the wood or whatever but i thought it might be trad but it was mainly because i didn't want to fall in that shit and be rendered like
Starting point is 00:53:39 i thought i didn't know it would just be half movement i thought it would be like you well i certainly don't think i gave it away in the way I described the room. No, no, I think I just over-exaggerated it. Regardless of Gormley's disabled device, you get a bottle cap. Hey! Yeah, all right. It's heads up plan. Okay.
Starting point is 00:53:55 And I don't give those out to anybody. You certainly do not. That expires in five minutes, by the way. I think it will be just fine. Gormley, you step up in front of Lork, I'm assuming, again. Benverine flanking you. Now we're going to have Benverine in front of Lork, right behind Gormley.
Starting point is 00:54:12 What's going through your head, Gormley? Before I inevitably fail this last trap and die, I want to render my predictions for what's behind this door. I have three predictions. Number one, hideous monster that will kill us all. Number two, prisoner of some sort, secret prisoner. And number three, exotic treasure.
Starting point is 00:54:31 So hideous monster. Hideous monster. Secret prisoner. Secret prisoner. Or wondrous treasure? Wondrous exotic treasure. I have another prediction I want to throw in the mix. I saw the two sets of tracks.
Starting point is 00:54:46 I think, I believe that there are stowaways on this boat that even the captain doesn't know are here that are doing the shit that we're talking about. That's what I think. The sabotage. I think they're sneaking up the trap door, doing shit at night, messing with the railing, messing with the lock. Because they could have easily gotten up that trap door messed with the lock and went back down and there's two sets of tracks so maybe two people in league with each other
Starting point is 00:55:11 somebody that we might know I think it's Malira oh, that's very interesting I'm going to revise my prediction to include Joe's thing in my secret prisoners secret prisoners or stowaways. People of some secrecy. Ah, okay. Fair enough.
Starting point is 00:55:30 Galabras Skid has been saying stowaways since you guys boarded that first disaster. He did? I did. Yeah, if you listen to the podcast, you'll hear how impassionately I don't listen to this podcast. I actually think it could be R. Kelly.
Starting point is 00:55:45 Trapped in the closet Kelly Trapped in the closet Trapped in the bilges The sludge is a dead giveaway Just chilling in the bilges One set of prints looks like an underage relative Oh no I'm not condoning I'm making fun of him
Starting point is 00:56:02 He's an awful person Matthew, roll Gormley's disable device check guidance and then disable device sure how many times oh it's a cantrip
Starting point is 00:56:10 it's a cantrip uh ooh uh 20 ch-ch-ch-ch-ch-ch-ch-ch everyone roll a perception check there we go
Starting point is 00:56:19 do we have time to switch spots or should I put Gormley back I just sort of switched it that's fine that's fine we're all friends here perception 27 26 for Lork Do we have time to switch spots, or should I put Gormley back? I just sort of switched it. That's fine. That's fine. We're all friends here.
Starting point is 00:56:25 Persepsh. 27. 26. For Lork. 13 for Gormley. 13. Okay. Just at this moment, what'd you roll, Baron?
Starting point is 00:56:38 26. 26, and you're in the back. Gormley? 13. Okay, so Lork, you notice as you get closer To the end of the room That the door At the end of the room Is slightly ajar You didn't notice
Starting point is 00:56:51 Until you were 10 feet away Because it looked Pretty close Slightly ajar Meanwhile Baron You notice That Something
Starting point is 00:57:00 Is going For Galavris' feet I knew there was something In the water I didn't even think of that. In the water. To die in no- You know what?
Starting point is 00:57:09 This is episode 40. Roll for initiative. We're going along. We're going along. Let's get ready to- 90-20 initiative for Lorde. Yes! Boom, boom, boom, boom, boom.
Starting point is 00:57:24 All right. Let's do it. Oh, baby. This is the garbage compactor in Star Wars. If the sides of this ship start squeezing out, I'm going to be very concerned. Get on top of it. It's a Dianoga.
Starting point is 00:57:36 A Dianoga is the name of that monster. You're right. Yeah. All right. So, Lorc, I heard you. That's too much for me, even. I heard you yell out that you rolled a natural 20. Was that the highest in Ish?
Starting point is 00:57:48 Well, 22. 24 for Gormund. Always one to cut Lork down. 17. 17 for Baron. 17 for me. 17 for Galabras, and Benverine will go after Lork. But there is a surprise round.
Starting point is 00:58:07 Oh, fuck. As it were. As it were. Let me just get my ships in order. First thing that happens. Baron, behind you, on the walkway, a woman appears. What?
Starting point is 00:58:28 Uh-oh. What? A human woman appears out of, maybe she was invisible, and now she's visible. She was invisible on the plank that was five feet wide? Get out of here. Get out of here. Remember you noticed the door was cracked at the end? Yeah.
Starting point is 00:58:40 Get out of here. Get out of here. Remember you noticed the door was cracked at the end? Yeah. Perhaps she was in there, went invisible, snuck out around as you were. In the bilge water? Doing all of your traps.
Starting point is 00:58:55 And no one rolled above 40 perception, right? Did somebody roll above 40? It visibly does give you a crazy bonus against perception. Plus 20. Plus 20. This human woman stands there and fires three arrows. Oh, no. At 20. This human woman stands there and fires three arrows at Baron. I don't want to die like this.
Starting point is 00:59:11 She says, die, murderer! It is Malira! It's fucking Malira! Does anybody know who Malira is? Does anybody remember who Malira is? I have a lock of her hair in a locket. Throw it at her! You know what? Maybe I should just... I didn't
Starting point is 00:59:28 prepare the spell, but I should have passed all to herself and become her to fight her. That's right. That would have been badass. You must become her to fight her. First attack on Baron in the surprise round. I'm actually... I can use... I can spend one
Starting point is 00:59:43 grip point to hit the floor immediately with my Gunslinger's Dodge. Okay. Is that what you choose to do? Yes. Okay. And that's an immediate action. It gives you what? A plus two to AC or plus four to AC?
Starting point is 00:59:54 Plus four. Plus four to AC. Okay. But this is your flat-footed AC. So add a plus four to your flat-footed AC. The first attack is a 14. Miss. And it would have hit otherwise. Oh, wow.
Starting point is 01:00:08 Okay, so you hit the floor. You are prone. Second attack, 21. That still hit, yeah. That is a hit. Okay, so second arrow lands true. 10 points of damage. What? One arrow.
Starting point is 01:00:27 Third attack. That's a lot. 19. Maximum damage. Is it flat-footed if I took an action, though? Since you're probably gonna kill him, I'm gonna step out of this. Well, it's a, it's a.
Starting point is 01:00:41 Because I don't know for sure. Here's the thing. If this was a normal combat, maybe we could make an argument, it's a... Because I don't know for sure. Here's the thing. If this was a normal combat, maybe we could make an argument this is a surprise round. Yeah. Or it's a surprise round. No. So, 12 points of damage.
Starting point is 01:00:52 Oh, wow. Oh, God. So I took how much total? 22. From arrows. That's scary. And then, near Galabras, a constricting
Starting point is 01:01:05 Viper emerges Oh no It is a Diagnoga Attempts to bite you 23 to bite That's a hit Fortitude saves It bites Galabras for 7 points of damage
Starting point is 01:01:23 And then attempts to grapple old Galabi and fails the grapple check. Oh, thank God, thank God. It was gonna like, it bit, but it couldn't hold on with its bite with all the sludge. And now it's round one. It's her turn again. She fires three arrows at Baron.
Starting point is 01:01:40 You will die, she says. But this is no longer flat-footed. No, no. No, no longer flat footed No No No longer flat footed And plus four Critical threat That's times three with an arrow man No
Starting point is 01:01:54 Yes Yeah it is Yes it is Fuck It's a named character Oh boy To confirm Natural one on the confirm
Starting point is 01:02:04 Does not confirm. So it will be eight points of damage. Next attack. God damn. Critical threat. Another 19. Oh my god.
Starting point is 01:02:18 Wait, wait, wait. No, that's not. A bow is 20. A bow is 20 to hit. Oh, I'm sorry. I was looking at the another weapon. You're right, I'm sorry. I was looking at another weapon. Another weapon. You're right.
Starting point is 01:02:25 I'm sorry. Nope, not a critical threat, so the other one wasn't either. But that one is a... Thank God. Jesus Christ. Sorry, I'm sorry. Wait, what was your total? It's definitely a hit.
Starting point is 01:02:33 It's still a hit. Yeah. And it is seven points of damage. Last attack, 18. Miss. Miss is on the 18. There you go. Which would have also hit two.
Starting point is 01:02:46 I'm not feeling so good, guys. Oh, shit. So you're laying on the ground. She just shot six arrows at you. The snake attacks Galabras again in the regular round this time. 16. Miss.
Starting point is 01:03:00 To bite. Misses. Whips out its head to try and bite your leg. And hits the armor. Hits the armor. The armor of Oskroth. Armor of Oskroth, protect me. And now it is Gormley's turn.
Starting point is 01:03:11 Gormley's going to cast Web on Melira. Oh, nice. You're assuming. Assuming it's Melira. I'm going to cast Web on the woman. She's played by Rachel McAdams, by the way. Oh, Melira is played by Rachel McAdams. True detective Rachel McAdams.
Starting point is 01:03:24 Can you take us into why you're casting Web on her? If it works, she's going to become grappled. So she won't be able to fire arrows. Yeah, she can't fire arrows. Is my thinking. I mean, she's out of range, my evil eye. But it also makes, does it affect the, you need two things to hold it.
Starting point is 01:03:42 She's got the walls of the ship. I've got the walls. Yeah, so would it affect you guys at all No, okay, yeah, so you're gonna try like just spiderweb the walls. Yeah, basically catch one giant one man Okay, get her please bottle cap doesn't I'm gonna have I actually that's great. I'm gonna throw in a bottle cap on this yeah So disadvantage for her What's the DC the reflex save 15? Probably pretty good reflex. She's the DC of the reflex save? 15. She probably has a pretty good reflex.
Starting point is 01:04:05 She's great reflexive. Phenomenal reflexes. Pass. Pass. Oh, god damn! Very, very close. There's still a web there. There's still a web. So it's still difficult terrain for her, right? Yeah, to get out of it. You are inside
Starting point is 01:04:22 the web. Inside the web, but not trapped. If we could set it on fire, that would be good. Yes, that is true. Fire inside a ship at sea is always a good idea. Well, there's a lot of bilge water. Gormley, are you moving at all? I guess I should... Should I step down into the bilge water to get out of the way?
Starting point is 01:04:40 I mean, I'll stay where I am. I like this music. Yeah, changing it up a little bit. I'll stay where I am. I like this music. Yeah, changing it up a little bit. I'll stay where I am for now. Staying where you are, Lork. Lork is going to say, Calabra Snow! And he jumps down in the bilge water and attacks the Viper. Oh.
Starting point is 01:04:58 The Viper. Calabra Snow! Calabra Snow! And critical threat. Get out of here! Natty 19 on the foul action. 14
Starting point is 01:05:11 to confirm. Nope. Damn! Damn it! Alright. And it is... There we go, baby. 16 damage. Ooh! Serious damage. 16 damage. Serious damage. Okay.
Starting point is 01:05:27 It is Ben Farid's turn. I just want to point out one more thing about the web that I just read. Because we have more than 20 feet between us and the web, we have total cover. Oh! So that means she cannot make ranged attacks at us. Yeah. Wait, what? I'm sorry?
Starting point is 01:05:43 If you have at least five feet of web between you and an opponent, it provides cover. If you have at least 20 feet. Sure, but the web is here. No, the web is a 20-foot radius all around her. This web is like this? Yeah. But she can just move right out of it. She has to roll. She has to roll every time
Starting point is 01:06:02 she moves. The dire wolf had to roll, and it rolled super high. Right, right. It jumped up on a ledge. So yeah. Alright, so that thing. I mean, it's not a difficult DC to get out of it, but she's gonna have to close if she wants to. So it's this much space? And if she fails, then she gets caught in it. Can you double
Starting point is 01:06:17 check the radius on web? It's a 20 foot radius. Yeah, I thought so. It's big. So you've taken the entire end of the room and covered it in a web. So for her to move 15 feet ahead, she has to roll three reflex saves? Combat maneuver check or an escape artist.
Starting point is 01:06:34 Wow, just to get out of it. And she can't fire ranged through the web. Correct. Think about it. I knew there was a reason I did it. That was a really good spell. Great spell. That sounds like getting the bottle cap back to me it really does but Ben free
Starting point is 01:06:50 he held it up and he put it back alright Ben free what are you doing I'm not commanding him right now so you know I just I was very concerned about Galaverus so I jumped in I'm not commanding him and you can control him if you want. He can just stand there or I don't know.
Starting point is 01:07:11 I don't know if they swim. I don't know if Wolverines. They do swim. They do swim. All right, so you're just going to kind of hold Ben Vereen. This is a lot. Sure. I'm giving him your control.
Starting point is 01:07:21 Your control. It's up to you. Yeah. If you say he holds, he holds. Okay, Baron. On the ground, taking some damage. Taking some damage. Fuck you.
Starting point is 01:07:34 How long would a potion of sanctuary keep me from being attacked? I don't know. What does the spell sanctuary do? It prevents you from being attacked and from attacking others. It's lowest level, so it would be one round per level. So one round.
Starting point is 01:07:52 But anyone targeting him gets a will save, and if they pass the will save, they can still attack as normal. Okay. But she can't shoot you from where she is anyway. Yeah, she cannot shoot you. Right, so unless the cobra goes after you. All right, so I'm in a tough place now where I need to heal and I need to help in combat. So I'm just trying to figure out what I can do.
Starting point is 01:08:19 Baron's choice. The web buys you a round or two to stand up and do what you need to, and you have two people on there. Do you have a potion of cure or something? Yeah, I have cure light. So I'm going to stand up and... I do love this music right now. It's fitting. I'm going to...
Starting point is 01:08:36 So that's my move action, correct? Yeah, correct. So I'm going to take a potion of cure light. Eight points. Nice. That's good. Good roll. I'm still not feeling great.
Starting point is 01:08:48 Do you get up? Yeah, I got up to take it. And I guess that's my turn. Alright, it is Galabras' turn. I'm going to swing the Hammer of Usgroth down at this stinking snake.
Starting point is 01:09:03 Ooh! 23. 23 hits. Wow. Seven points of damage. Nice, Galabras. And you kill the snake. Yes!
Starting point is 01:09:14 See? See? Yeah. That's what happens when you take fire levels, baby. Legolas, blight upon the earth. Die! Die! Nice. Round two. Her turn. the earth die round to her turn first thing that happens she pulls out a wand
Starting point is 01:09:31 touches herself with it and disappears fucking God and for the first time in glass cannon podcast history we're gonna end the episode mid come on. Oh, no! Yes! Come on. I want to punch you in the dick. I'm so glad I can think about my imminent death. You got a week. A week to stew.
Starting point is 01:09:53 Thank you for that. Outro Music

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