The Good Tech Companies - GCL Subsidiary, 2Game Digital, Partners With KuCoin Pay To Accept Secure Crypto Payments In Real Tim
Episode Date: August 28, 2025This story was originally published on HackerNoon at: https://hackernoon.com/gcl-subsidiary-2game-digital-partners-with-kucoin-pay-to-accept-secure-crypto-payments-in-real-tim. ... The collaboration is part of 2Game’S broader strategy to integrate Web3 infrastructure, including the upcoming release of the “2Game Token” Check more stories related to web3 at: https://hackernoon.com/c/web3. You can also check exclusive content about #web3, #gcl-global-holdings, #chainwire, #press-release, #gcl-announcement, #blockchain-development, #kucoin-news, #good-company, and more. This story was written by: @chainwire. Learn more about this writer by checking @chainwire's about page, and for more stories, please visit hackernoon.com. KuCoin Pay will be used as an alternative payment method on 2Game.com’s e-commerce store. 2Game Digital is the first official digital gaming and e- commerce platform to embrace crypto. The collaboration is part of 2Game’S broader strategy to integrate Web3 infrastructure, including the upcoming release of the “2Game Token”
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GCL subsidiary, two game digital, partners with Kucoin pay to accept secure crypto payments
in real tim, by Chainwire. Singapore, Singapore, August 28, 2025, Chainwire, GCL Global Holdings
Limited, NASDAQ. GCL, GCL, or the company, a leading provider of games and entertainment,
today announced its subsidiary, Two-game Digital, a global leader in gaming e-commerce,
e-sports and competitive gaming ecosystems, entered into a strategic partnership with Ku-coin
a leading global cryptocurrency exchange. The agreement will launch Ku-coin pay, htttps-colon-slash-
www co-coin, pay, as an alternative payment method on 2-game. Com's e-commerce store.
Through this landmark partnership, 2-game, Com is the first official.
digital gaming and e-commerce platform to embrace crypto, unlocking secure, instant and seamless
payments, allowing Ku-coin's 41 million users and the broader crypto community to access
digital games, peripherals and hardware. The collaboration is part of two-game digital's broader
strategy to integrate Web 3 infrastructure, including the upcoming release of the
two-game token, a blockchain-based utility token enhancing loyalty programs, competitive gaming
token gated rewards. Greater than, we're
proud to be the first in our industry to offer this groundbreaking greater-than-cryptop payment solution,
said Sebastian Tocke, Group CEO of GCL. This greater-than-partnership not only opens the door to a new
era of secure, instant and greater than seamless transactions, it also allows us to tap into a thriving
global crypto greater than community. By integrating Ku-coin's technology, we're expanding our reach
and greater than giving millions of users new ways to engage with our platform. And for those
greater than who choose to pay with crypto, we're unlocking exclusive perks, from special greater
than discounts to early access to two game digital's highly anticipated token ICO.
Greater than this is more than just a payment method, it's a major step forward in greater than
redefining digital commerce. Greater than, this partnership with two game digital is another
milestone in our mission to greater than make cryptocurrency a frictionless part of everyday life,
said Kumiko Ho, greater than head of payment business at Kucoin. Gaming is
one of the most dynamic greater than industries embracing Web 3 by integrating KuKoin
pay into two games ecosystem, greater than we're enabling millions of gamers to enjoy a more
seamless, secure and greater than borderless payment experience. Early access, discounts and exclusive
offers customers who opt to utilize KuKoin pay on two game. Com between August 29, 2025 and
November 28, 2026 will enjoy the following exclusive benefits. Additional 20% discount on eligible
products, automatically applied at checkout. Exclusive new release discounts, biweekly promotions,
exclusive bundles and limited drops for Ku-coin pay users. Early access white listing for the
highly anticipated two-game token ICO. Effortless payment experience. One, users can visit
www. 2.com, Ku-coin or any product page on 2-game.com. Users can choose Ku-coin pay at checkout and
automatically receive your discount. 3. Users can complete your purchase securely by scanning
the provided QR code with the Ku-Coyne app. About GCL Global H-O-D-I-N-G-S-G-GC-C-L
Holdings Limited unites people through immersive games and entertainment experiences, enabling
creators to deliver engaging content and fun gameplay experiences to gaming communities worldwide
with a strategic focus on the rapidly expanding Asian gaming market. Drawing on a deep understanding of
gaming trends and market dynamics, GCL Group leverages its diverse portfolio of digital and physical
content to bridge cultures and audiences by introducing Asian developed IP to a global audience across
consoles, PCs and streaming platforms. Users can learn more at HTTP colon slash www. GCL Global
Holdings.com about two game digital part of GCL global holdings, two game digital operates, two game
commerce store specializing in digital games and products.
Two Game Esports, Global Esports Division with professional teams competing in Valerant and FGC,
fighting game community, titles, including Street Fighter 6.
Two Game Pro platform combining gamified loyalty, competitive play and play to earn mechanics.
Two Game Digital is dedicated to redefining digital gaming commerce, engagement and community building
through its unique ecosystem.
For more details, users can visit WWW2 Game.
Com about Ku-Coin Pay is a pioneering merchant solution that drives business growth by
integrating cryptocurrency payments into retail ecosystems.
Supporting over 50 cryptocurrencies including KCS, USDT, USDC and BTC, KuKoinPay enables seamless
transactions for both online and in-store purchases globally.
Learn more about Ku-coin Pay.
Forward-looking state ments this press release including
includes forward-looking statements made under the Safe Harbor provisions of the U.S.
Private Securities Litigation Reform Act of 1995. These statements are based on current expectations
and assumptions that are subject to risks and uncertainties which may cause actual results
to differ materially. More information on these risks and uncertainties is set forth
in GCL Global Holdings Limited S filings with the U.S. Securities and Exchange Commission.
The forward-looking statements in this press release represent the views of GCLASO.
the date of this press release. Except as required by law, GCL undertakes nubligation to update or
revise any forward-looking statements, whether as a result of new information, future events,
or otherwise. Contact head of ecosystem growth Alex Andreas 2 Game Digital LT Delex.
Andreas at 2Game.com this story was published as a press release by Chainwire under Hackernoons
business blogging program. Thank you for listening to this Hackernoon story, read by artificial
intelligence. Visit hackernoon.com to read, write, learn and publish.