The Jordan B. Peterson Podcast - 390. The Prisoner's Dilemma, Tit-for-Tat and Game Theory | Robert Sapolsky
Episode Date: October 23, 2023Dr. Jordan B Peterson sits down with Neuroendocrinology researcher and author of the upcoming book Determined: A Science of Life Without Free Will, Robert Sapolsky. They discuss how Game Theory applie...s to human behavior across iterative rounds of play, the unexpected success of the tit-for-tat principle, the role of dopamine in the anticipation of the future, and the objective reality of transcendent structures within our biological routines. Robert Sapolsky is an American Neuroendocrinology researcher, author, and communicator. He has spent decades studying primates in the wild, written numerous articles and books, as well as produced multiple video series on the subject. By the age of 12, Sapolsky was writing to well known primatologists as a fan, and had also begun teaching himself swahili with the early ambition of heading to Tanzanian, Mozambique, and Kenya in search of his own primates (Specifically Silverback Gorillas) to study. Not too much later, Sapolsky would make contact with a group of gorillas in Kenya, a group he would visit every year for 25 years, spending 4 months studying them at a time.  Sapolsky would go on to become the John A. and Cynthia Fry Gunn Professor at Stanford University, holding joint appointments in several departments, including Biological Sciences, Neurology & Neurological Sciences, and Neurosurgery.   - Links - For Robert Sapolsky:   Determined (Book) https://www.amazon.com/Determined-Science-Life-without-Free/dp/B0BVNSX4CQ/?_encoding=UTF8&pd_rd_w=QFjFx&content-id=amzn1.sym.579192ca-1482-4409-abe7-9e14f17ac827&pf_rd_p=579192ca-1482-4409-abe7-9e14f17ac827&pf_rd_r=138-5878495-9086964&pd_rd_wg=c78OT&pd_rd_r=59b94cd4-c046-4970-af71-a6cd4f439f77&ref_=aufs_ap_sc_dsk Behave (Book) https://www.penguinrandomhouse.com/books/592344/determined-by-robert-m-sapolsky/ Robert Sapolsky on X https://twitter.com/robot_sapolsky?lang=enÂ
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Hello everyone watching and listening. Today I'm speaking with primatologist Neuroendocrinology researcher and author of multiple books, including the upcoming
Determined a science of life without free will, Dr. Robert Sapolsky.
We discuss Game Theory and how it applies to human behavior.
The unexpected success of the tit for tat negotiating principle. The role of the neurochemical dopamine in reward,
reinforcement, and the anticipation of the future, and the potentially objective reality of
transcendent ethical structures operating within the biological domain. So I was reading behave
in some detail. I've read a number of your other books. I've followed your career for a long time. I'm very interested in primatology and neuroscience,
so that makes for interesting reading as far as I'm concerned.
The thing that really struck me in behave
is the, are the sections on game theory.
And I wanted to start talking about game theory,
because it, first of all, the terminology
is strange because game theory, I mean, you could hardly imagine something that might sound more
trivial than that. I mean, first of all, it's games and second of all, it's theory, but there's
absolutely nothing whatsoever that's even minimally trivial about game theory. It's unbelievably
important. You know, and I kind of stumbled across it sideways. I was reading work by Yacht Panks'epa,
who did a lot of work with rats.
And Panks'epa showed that if you paired rats repeatedly
together juvenile males, and you allowed them to play,
the little rat who had to invite to play
once dominance had been established.
He would stop inviting to play if the
big rat didn't let him win 30% at the time in repeated bouts, say. And I thought, oh my God,
that's so cool because what you see there is something like an emergent morality of play in rats,
merely as a consequence of the repeated pairing of the same individuals across an indeterminate landscape.
That's an unbelievably compelling and stunning discovery.
It indicates something like the emergence of a spontaneous morality.
Now, you talk about Game Theory.
Do you want to review for everybody, first of all, what Game Theory is and then what the major findings of the field
are. We can talk about tit for tat and the variations, but please let everybody know what game theory
is and why it's so important. Maybe, well, just emphasize the point you made right from the start that
this is not fun in games. Game theory was mostly the purview of war strategists and diplomats and people planning mutually
at a sure destruction. So this was rather serious stuff. At some point, the biologist got a hold of
it, and especially zoologists. And the sort of rationale was, like you look at a giraffe,
and you're some cardiovascular giraffe person,
and you do all these calculations about,
like if you're gonna have a head that's that far above your heart,
and you're gonna have this body weight,
and blah, blah, whatever,
you're gonna have to have a heart with its walls
that are this thick or this like vascular
properties. And then the scientists go and study it. And that's exactly what you see. Isn't
that amazing? Isn't nature wonderful? Or like you look at desert rats and you do all this theoretical
modeling stuff and figure out if they're going to survive in the desert, their kidneys have to
retain water at
this unbelievable rate. And then people would go and study it. And that's exactly how the kidneys
work isn't that amazing. And it's not so amazing because like if you're going to have giraffes,
shaped like giraffes, the heart has to be that way. There is an intrinsic logic to how it had to
evolve. And if you're going to be a desert rodent, there's an intrinsic logic to how your kidneys go about living in the desert.
And the whole notion of game theory has applied to evolution, animal behavior, human behavior, et cetera, is there's an intrinsic logic.
of our behavior has been as sculpted by evolutionary exigencies as the logic of our hearts, and the logic over kidneys, and everything else in there. And by the time it comes to behavior,
a lot of it is built around when is the optimal time to do X, and when do you do the opposite of X?
when do you do the opposite effects?
So you talk about, all right, so let's review that for a minute. So your point, as I understand it is that there's going to be
necessary constraints on the physiology of a organism.
And those constraints are going to be reflective of its environment
and the peculiarities of its environment and
the peculiarities of its morphology and you can predict that apriory and then when you
match your predictions against observation, at least some of the times they match,
there's an analogy between that and behavior in that you can analyze the context in which
behavior occurs and the physiology of the organism.
You do that in particular in behavior as you map out the nervous system from the hypothalamus
upward toward the prefrontal cortex.
There's going to be an interaction between context and physiology.
That's necessary. The context of behavior isn't the mere
requiting of primordial and immediate needs. The context of behavior is in
part the reciprocal interactions that occur in a very large social space
between many individuals, many of whom will interact repeatedly. And there's
something about repeated interactions that's absolutely crucial. So one of the things you point out,
for example, is that, and this was also true of Panks' Eps rat studies. If you just put two rats
together once, geez, the big rat might as well just eat the little rat
because what the hell, you know, maybe he's hungry
and the little rat can be a meal,
and there are circumstances under which that occurs.
But if the rats are gonna be together
in a social environment,
and they're also surrounded by relative rats
and friend rats, then the landscape of need gratification starts to switch dramatically
because you don't just have the requirement of satisfying the immediate need of the
single individual right now, you have the problem of iterated needs across vast spans of time
in a complex social environment. And then wonderful jargon for it is the shadow of the future, which right, right.
Talk about that.
It was just wonderful poetic way of yeah, exactly that notion.
Yeah, well, in the future has a shape too, right?
Because the farther out you go into the future, the more unpredictable it is,
but it doesn't ever deteriorate exactly to zero predictability. And I know there's a future discounting literature. What do they
that's associated with time preference that also calculates the degree to which people regulate
their behavior in the present, in accordance with likely future contingencies. One of the things
you point out, and this is one of the ways your book is integrated,
I believe, is that as you move upward in the hierarchy of the nervous system towards the more
recently evolved brain areas, let's say, towards the prefrontal cortex, the more you get the
constraint of immediate behavior by future,
what would you say, future contingencies, right?
And you describe that in behavior as difficult.
It's very easy to fall prey to an immediate impulse.
Anger is a good example of that or maybe fear, right?
That grips you and forces you to act in the moment,
but you wanna constrain your impulses,
which would be manifestations of
brain circuits that are much more evolutionarily ancient.
You want to constrain those with increased knowledge of multiple future possibilities
in a complex social landscape.
And those are also somewhat specific to the circumstance.
So the prefrontal cortex also is more programmable because the relationship between the future and the present
varies quite substantially with the particularities of the environment.
But the fundamental point is that in the game in game theory is that your
the consequences of your immediate action have to be bounded by the future and by the social context.
So I was thinking about something here recently.
You tell me what you think about this,
because you write a little bit about religious issues
in your book too, although not a lot, but some.
So I was thinking about this notion
that you should love your enemy as yourself
or that you should treat your neighbor as if he's yourself.
I mean, one of those is an extension of the other.
And I think there's actually a technical reason for that. Tell me what you think of this logic. So the first question might be, what is yourself,
the self you're trying to protect? And one answer to that is it's what you want right now and what
would protect you right now. But another answer is, yeah, fair enough, you know, now matters,
but there's going to be you
tomorrow and you next week and you in a month and you in a year and five years. And what
that implies is that you yourself are a community that stretches across time. And as that community,
you're also going to be very varied in your manifestation. Sometimes you're going to be like
top lobster and dominant as hell. And sometimes you're going to be sick and in the hospital. And there's going to be a lot of variation
in who you are across time. And so if you're treating yourself properly in the highest sense,
you're going to treat yourself as that community that extends across time. And then I would say,
there's actually no difference technically, and maybe this is a game theory proposition.
There's no difference between that technically and treating other people well, is that you're
a community across time just like the community is a community.
And the ethical obligation to yourself as an extended creature is identical with the obligation that you have all things considered other people.
So I'm wondering what you think about that proposition.
If that makes sense to you, if you think there might be exceptions to that.
That makes perfect sense because that immediately dumps you into the,
are there any real outroists out there scratching outroists? And
So out there scratching out truest and a narcissist bleed sort of thing that anything within the realm of
self-constraint and
forward-looking prosociality and all of that what's somewhere in there is running in between the lines is the golden rule and in the long run
This will be better if I do this. And what
defines the long run.
The species is, you know, two lobsters can do game theory dominance displays, but we
are the species that is dominated by the concept of in the long run.
We walk or the more frontally regulated among us, but that's absolutely
the heart of it.
And which has always struck me, I mean, sort of, it's very easy to like dump on utilitarian
thinking.
And because it's always easy to say, oh my God, so would you push your grandmother in
front of the runaway trolley and it just feels wrong? And would you convict an innocent person if that's going to make society better in all
of those scenarios where utilitarian thinking just sticks in your throat.
It just doesn't feel right.
And where the resolution always is is utilitarian thinking in the long run.
If it's okay to do this,
what are we gonna decide is okay to do tomorrow?
And what is your local,
we're gonna be heading down
and it requires a sort of deep,
distal, not just proximal,
utilitarian mindset.
And when you work in,
shadow of the future and in the long run, suddenly what
winds up being, you know, the easiest possible solution to maximizing everyone's good looks
a whole lot more palatable.
Yeah, well, those those strange questions that come up when people, they pick these
contexts where utilitarian thinking seems to involve a paradox.
I mean, those are paradoxes of duty and they do come up, but that all that indicates,
and I think this is what you're pointing out, all that indicates is that there are often
conflicts between what seems morally appropriate immediately and what seems morally appropriate
when it's iterated, and sometimes those conflicts are going to be intense. And of course, those are the ones that we have a very difficult time calculating and
no wonder.
But I would also say those are also the times when intense negotiation is necessary.
You know, like if you and I are in a situation where my immediate good and
our long term good are in conflict, then I better talk to you a bunch to find out what at least,
you know, what the most livable solution is, even if we can't do it perfectly. And the fact
that there's going to be conflicts doesn't invalidate the general necessity of having to consider
iteration. Are you talking a lot in the book about tit for tat? And so what do you outline that for
people too? Because lots of people listening, again, this is one of these things that just sounds, it sounds trivial when you first encounter it,
especially the computer simulations.
But it's absolutely, it's of stunning importance once again.
So do you want to outline the science behind these iterative game competitions and the fact
that tit for tat emerged as a solution and then the variations around that too.
Let's get into those.
Well, first of all, just to sort of build on one of your points there that repeated rounds,
repeated rounds, repeated rounds of an unpredictable number.
If you're going to have interaction with someone, do you stab them in the back or do you
cooperate and you're starting point is you're
never going to see this person again and they have no means of telling anyone else on earth
if you were a jerk or whatever. The only real politics thing that anyone could ever do is
don't cooperate stab him in the back. If you have only one round that you're going to interact
with and then you get this horrible regressive thing that if you're going to interact with. And then you get this horrible, regressive thing that if you're going to interact with them for two rounds, what's the logical thing to do on the second round?
Stab them in the back.
So you've already defaulted into knowing that the second round is going to be non-cooperation.
So what are you doing in the first round?
You already know the second round is to give in, so you might just will stab them in the
back on the first one.
And if there's three rounds, you go backwards and at every one of those points,
if you're hyperrational, no matter how many rounds ahead of you, there are, if you know
how many there are going to be, the only like Uber, Spocky, and logical thing to do is
to never ever cooperate. Where the breakthrough comes in is when you don't know how many rounds there are in the
future.
And that's where you get selection for cooperation.
That's where you see a world of differences in social species who were migratory versus
ones who were not.
If I do something nice for this guy, is he going to be around next Tuesday to help me out,
not if he's like a Syrian golden hamster. He's migratory.
He's going to be gone. On the other hand, if he's a human human living in a sedentary settlement,
maybe if I could trust him enough. So, yeah, key point of an unknown number of rounds in the future,
because you never know, you know, putting it most cynically, how much of a chance they're going to have
in the future to get back at you if you were a jerk right now in the present.
So that emphasis on unknown number of rounds, what you allude to is like the poster child,
the fruit fly of people who do game theory studies, the prisoners dilemma, where essentially, there's all story that goes
with it, but you have to decide, are you going to cooperate with someone, or are you going
to stab them in the back?
And the way it works is, if you both cooperate, you both get a decent reward.
If you both stab each other in the back, you both get punished to a certain extent.
But if you manage to get them to cooperate with you, but you stab them in the back, you both get punished to a certain extent. But if you manage to get
them to cooperate with you, but you stab them in the back, they get a tremendous loss and
you get a huge number of brownie points. And conversely, if they've suckered you into being
cooperative and then they stab you in the back, your way be so this whole world of when do you
cooperating, when do you do anything other than that,
always within this realm of multiple rounds, but on your number. So this guy Robert Axel Rod,
who's like this senior major figure and sort of political science, teamed up with this evolutionary evolutionary biologists, W.D. Hamilton, one of the gods in that field, and they said,
well, let's talk to a whole bunch of our friends, a whole bunch of our friends who
think seriously about this stuff, and tell them about the prisoners of the lemma,
and have each one of them tell us, what would their strategy be when playing the
prisoners of the lemma? How would you do an unknown number of rounds and maximize your wins at the end?
And they asked like Nobel Peace Prize winners
and Mother Teresa and prize fighters
and moral awards and mathematicians
and they collected just as a zillion people's
different strategies.
And then they ran this round robin tournament
on this like
ancient 1970s computer of just running each strategy against all the other ones at Gizillion
Round to see which one worked best, which one won. Or in the terms that evolutionary biologists
quickly started using which strategy drove all the others into extinction?
And the thing that flattened everybody was you had these people putting in these algorithms
and probabilities and fuzzy logic and God knows what, and the one that beat all the
others was the simplest one out there, tit for tat.
You start off by cooperating.
If the other guy has a jerk at some point and stabs you in the back,
the next round, you fit for tat and back. You stab them back. If he goes back to cooperating, then you go back to cooperating.
You forget him. If he keeps on being a jerk, you keep on being a jerk. And even though what you see is by the person being a jerk,
there's always one round ahead of you,
and that seems pretty disadvantageous.
You're always gonna be one step behind
the individual's tab view in the back
when you get two jerky cheaters together.
All they do is constantly stab each other in the back
and they get worse possible outcome.
And what you see with something like that is with
Kit for Tat, if you're a nice cooperative guy and start off with that assumption, you lose the
battles with the jerks, but you win the wars. Because the cooperators find each other. And this
strategy out competed to everyone. Everyone couldn't believe it because of how simplistic it was.
And that was exactly, it was a straightforward,
it was easy to understand.
Its starting point was one of cooperation,
giving somebody the benefit of the doubt,
from the start.
It was nonetheless not a sucker.
It was punitive, it was capable of retribution.
And if the other player who
had like sinned against them corrected their ways, it was forgiven. And it was simple, and
this is how it competed all of the other ones. And what everyone sort of in the zoology
world, what about saying at that point is, oh my God, do animals go about
hit-for-task strategies when they're in competitive circumstances
where they've got to decide am I going to cooperate
or am I going to cheat?
And that sort of thing has evolution sculpted
optimal competitive cooperative behavior
in all sorts of species to solve the prisoners dilemma problem.
And people went and looked and it turned out like what do you know evolution had sculpted exactly that and all sorts of species.
It's like phenomenal, interesting findings where if you like experimentally manipulate one animal to make it look like they're not reciprocating and something
that somebody else just did for them.
And everybody punishes them one round after burden.
They go back to cooperating again and forgive them.
That's tit for tech.
All sorts of species out there.
We're doing tit for tech fabulous example of this.
I am forgetting his name, Wilkinson, studies bats, bats, some bats, species, they do communal
nesting stuff.
All the female bats have all their nests together and they're communal in this literal sense,
they're vampire bats, which means they fly out at night and they like get blood from
some cow or some victim or whatever.
And they're not actually drinking the blood.
They're storing it in their throat sex.
And they come back to their nest
and what they do is they discourage the blood
then to feed their babies.
And the hugely cooperative cool thing
about the species is it's cooperative feeding,
not just among like sisters,
but through the everybody feeds each other's kids.
That's great.
So they've got this whole collaborative system
and it buffers you against one animal's failure
to find food one night and like everyone scratches each other's
back and it works wonderfully.
Now make the bats think that one of them is cheating.
One of them has violating feeding all these others kids' social contracts.
When the bat comes out of the cave or whatever, you like net it and get a hold of the bat
and you pump up the throat sack with air.
And you put her back there in the nest and she doesn't have any blood.
But everybody's looking at her saying, oh my god, look at how big her throat sack is.
Look at all the blood she has And she's not feeding my kid. She's
reneging on our social contract here. And the next round, nobody feeds her kids
for one round. Oh my God.
Absolutely. And he evolved the optimal prisoners dilemma strategy of tit for
tet. And this was like phenomenal.
What people then began to see was out in the real world, straight tit for tat is not quite enough.
It's supposed you get a signal error. And this is straight out of, I don't know, we're roughly
the same age. I don't know if you grew up reading all those like Cold War terrifying novels. There's a glitch in the air.
What was it failsafe or something?
We're going to drop a atomic bomb on Moscow by accident and the only way to prove to them
was an accident.
They get to drop one on New York and his potatoes and all of that.
And what that introduced was the possibility of a signal error.
You're cooperating, but there's a glitch in the system and the other individual believes you just stabbed them in the back.
Yeah, I think virtualization probably increases signal error, by the way.
You know, I've noticed that, well, I've noticed that when I've put together business enterprises, you can virtualize the cooperation,
but if any misunderstanding emerges, it tends to cascade very rapidly. You don't have,
one of the things you also point out in behavior is that it isn't only that you're playing a sequence
of iterated games with people. It's you're playing multiple sequences of multiple different iterated games.
And so one of the things that happens if you're face to face with people as opposed to virtual
is that when you're face to face with them, this is probably the key importance of the issue of hospitality,
which is very much stressed, for example, and well, it's stressed in the Old Testament,
but it's stressed in traditional communities,
is that if you're actually in an embodied space with people,
you can play multiple games with them,
games of humor, games of food exchange,
games of music, dance, celebration.
And so you can test out their capacity
for reciprocity in multiple situations.
And so then if there's a signal error,
you can mitigate against it because you know that
you've tested the person out in all sorts of different circumstances.
But when you virtualize things, it's very narrow.
The channel is now very narrow.
Yeah, yeah.
And so I'm very concerned about a lot of virtualization too because the other thing I think the virtualization
is doing is enabling the psychopaths because you can do a lot of one-off exchanges online with no reputation
tracking. And that seems to me that that enables the people who use what did you call that in your
book. There's a particular kind of strategy. Well, it's the stab you in the back strategy, essentially.
And if you can't track people's reputations across time, then you enable the people who are
essentially the psychopathic manipulators.
And there's actually an emergent literature on online trolling and dark, dark, dark tetrad traits.
So I'm afraid we're enabling the psychopaths with the virtualization of the world,
and that's a terrifying possibility because they can take everybody out.
So yeah, so now you are talking about modifications of tit for tat.
out. So, yeah, so now you are talking about modifications of tit for tat. Well, you bring up sort of the artificial, I mean, the dangers there. Okay, somebody suddenly,
from out of nowhere, stabs you in the back, is this for real, or is this a signal error?
And one way of like getting out the other end of it is a vertical one. Have you just had a
gazillion rounds in common with that
person and things have gone okay? Have you built with them out of this game? But what you outline
is instead the horizontal one, okay I haven't had a gazillion rounds in this game with them but
we're also breaking bread together and we also did this together and we also have our cultural share instead of our role, examples of iterated games
that you could build trust on.
That's another way of solving it
and the virtual world collapses both of those.
So what you wind up seeing when as soon as you put
in a signal error, it could collapse the entire system.
So people then had to figure out how do we involve protection
against signal errors as soon as that's possible in your Game Theory universe. And what you have to
bring in is this radical, like upending notion of forgiveness. Should it be like forgiveness,
automatically turning the other cheek? Absolutely not. It should be based on your prior history and all these algorithms of the more
rounds in the game you've gone in the past with cooperation without the person doing jerky
something jerky, the faster you were willing to forgive them for what seems to have been a betrayal on their part and possibly a
signal error instead and building up of trust building up of social capital.
And of course what that opens you up to is exactly what you bring up, which is a
good sociopath knows exactly how many inches they need to push it and still
get under this umbrella of, you know, you got
so little bit worrisome, but forgivable, forgivable. At that point, when you have a reciprocal
system, that's a wolf and sheep's clothing associated with an exploited like that, but at least
that was the way of protecting yourself against that to some extent. Build in. You know, a shared culture might actually be the abstracted equivalent of a multi-situational,
like an abstracted, multi-situational game, because like, if I live in your neighborhood,
let's say, and I don't know who you are, but I know you live in my neighborhood, and nothing
has happened that's untoward in the 10 years that we've been
living near each other, then I can reasonably presume that you're pretty much like all the other people
in my neighborhood, including the people I know, because if you weren't, you would have caused
trouble. And so, you know, you also talk in your book about the fact that we have a proclivity to
demonize the foreign, let's say, right, to fail to differentiate the foreign into the individual,
which is a better way of thinking about it. But one of the ways that we probably circumvent that
with regards to shared culture is that we presume that people who are like us, which means they share
our culture, are playing the same game as us. And because nothing has gone wrong when they've
been in the vicinity, we can assume that they're individuals rather than the dragon of chaos itself, let's say. We can extend to them the a priori luxury of being
individuated instead of being treated like the barbarian mob, right? And so that's not
prejudice precisely. It's just the extension of the inclusion of a game into everybody who shares
our culture. And it would make sense that the thing is the less someone is part of your culture,
let's say, the less abstracted evidence you have that their direct participants in a reciprocal
game rather than stab you in the back psychopaths, which they could be, right?
Because that's about 3% of the population
and maybe higher under some circumstances.
So you also talk in your book,
it's about something very interesting
which is something that's really puzzled me is,
I've not been able to figure out how honest cultures
get a toe hold, right?
Because as you point out that, first of all,
there's some evidence that the default
response of very immature individuals, two-year-olds, let's say, isn't cooperative. Two-year-olds
are not cooperative. They are in some very bounded circumstances, but they can't play shared
games very well. That doesn't mature till the age of three. And so it's sort of a hobby
in landscape among two-year-olds. I know there's exceptions to that. But then as the
brain matures, then the capacity for shared game starts to emerge, right? But the fundamental
question is, and you do point to this in behavior, is, well, if you have a whole society of cheaters
and backstabbers, which is maybe the default Hobzian situation, How the hell do you ever get a cooperative landscape started?
Much less a landscape where the default response between strangers is honest and trusting.
Now you point out a little bit, I think maybe what you were pointing to in behavior is
the initiation of low risk trading games.
Like I read about this jungle tribe, I think it was in South America. And they
initiated trade with a foreign tribe on their border in the following manner. They knew
where the territorial boundaries were, just like wolves, no, just like chimpanzees, no,
you know, there's a rough fringe and boundary that's sort of no man's land. They used to
go there and leave some of their arts and crafts or their tools.
They just leave them on the ground. And then they'd retreat, knowing that the other people
were watching them. And then the other people would go and grab some of these cool things.
And then the other people being not completely dim would leave some of their trinkets
and tools lying on the ground. And that's, you know, kind of low cost. They
weren't going to leave their most treasured possession to begin with. They'd leave something
that's sort of interesting, but they, yeah, exactly that. Exactly that. That's there. Yeah,
yeah. So, but what's cool is that that requires, and you pointed this out, that requires
that initial movement of faith, right? You have to presume the possibility of humanity on the other side.
Then you have to take a sacrificial risk.
And it can be small, not a stupid sacrificial risk, but a reasonable one.
And that can get the ball rolling in an upward spiraling, corporate, if direction.
That's kind of what kids do, by the way, when they come together to start to initiate play
when they're about three years old. They'll play a real simple game to begin with,
one that you could maybe play with a one-year-old, and then they ratchet up the complexity of the game
right to the level where it's what would you call maximizing their adaptive progress.
And if they find a kid that they can do that with, then that kid becomes a friend.
And that friend is a reciprocal iterative interactions.
So great.
I mean, that you've honed in on the central question,
which is in a world in which there's nothing but backstabbers.
How do you jumpstart it?
Because if somebody suddenly stands up
and recites the servant for the mountain
and say, I am going to start cooperation.
Everybody else is going to say, you know, what a smart can stab him in the back after that,
and he will forever be once that, how do you jump started? One of the ways that you've
point out is the like tiny, tiny incremental upings of the investments and the chance you're taking. Another one, like evolutionary
biology people love this founder populations. Founder populations, this is all population ecology term.
A land bridge disappears, something where you get a population that gets isolated.
They get cut off from the main population.
And what happens over time is they get kind of in bread. And thus, you get a lot of
like cooperative stuff built around all being relatives and such. And they establish a high degree
of cooperation. And then I don't know, whatever, the land bridge comes back. They go back and they join the general population.
And at that point, they are this cohort of cooperators
who have figured out how to do reciprocity,
how to do trust, how to do all that stuff,
which means they're a cluster of optimized tit for tatters,
meaning they're gonna out-to-kid everybody else
and so everybody else signs up on now becoming good God.
Okay, so let me ask you about that.
So I got a proposition for you.
This is relevant to your speculation.
So on the religious front, and I want to bring Sam Harris
into this too.
So I was reading, for example, I was reading the book
of Abraham, because I'm writing a book on biblical stories.
And God promises Abraham that if he abides by the
central covenant, that his descendants will outnumber everyone else's descendants.
And I have a sneaking suspicion that that's a narrativeization, that's a terrible word.
It's a translation into story of the tit for tat reciprocal altruistic motif, which is that if
you abide by this higher order sacrificial principle, and I'll return to that sacrifice idea,
if you abide by this higher order sacrificial principle, all things considered across the longest
possible span of time, your descendants will outcompete all other descendants. And one of the things that's very
cool about that story. So when God reveals this truth to Abraham, who's decided to act in a
sacred, proper sacrificial manner, right? He's sacrificing the present to the future in the optimized
manner. Then God says, look, don't be thinking that this is going to be straightforward because
your descendants are actually going to struggle for a number of generations. But if you can hold
out for the long run, and it's four generations in this particular story, then you can be certain
that the pattern of adaptation that you've chosen is going to work well for you, but also very,
very well for your descendants. And so, you know, I know that Sam Harris, who's very concerned about the problem of evil,
has been trying to ground a transcendent morality in objective fact, eh?
And I think, I can admire Sam's motivation and his concern with great evils, like the
evils of the Holocaust, for example, I think his
attempt to ground morality in objective fact is misdirected, partly because I think a much
more fruitful place for an endeavor like that is actually in game theory, because there
is something there, right? I mean, what we're basically pointing out is that the structure of iterated interact, there is a structure of iterated interactions,
right? There's an emergent reality. And as you said, you could model that with tit-for-tat
competitions in a computer landscape, and that turns out to be ecologically generalizable.
So there's that, there's an actually underlying ethos in
iterated interactions. Now, you can imagine that as the human
imagination observed interactions over vast stretches of time,
it started to aggregate imaginative representatives of that
ethos and to extract it upward. And it seems to me that that
would dovetail with the maturation
and domination of the prefrontal cortex, because what's starting to happen is that you're
using long-term strategies to govern short-term exigencies. And that's a very difficult thing
to do, because of course the short-term sometimes screeches and yells extraordinarily loudly.
But part of what the religious enterprise seems to be doing,
as far as I can tell, is mapping this pattern of sacrifice of the present to the future,
and making the proposition that that is the all things considered, that is the optimal adaptive
strategy. So I don't know what you think about those sorts of suppositions.
I think that's perfect. I mean, when you look at dopamine,
it's rule and gratification,
course, home man, done, dopamine is anticipatory,
all of that.
It's in a whole literature,
built around lab rats and lab monkeys.
And wow, it works just like in us in terms of being able
to sustain behavior in anticipation of a reward.
Isn't that amazing?
Just like us, but we do it for an entire lifetime
and anticipation of a reward will come to the afterlife. Like that's on a scale that's
very, very human. It has always struck me like I could not possibly be on thinner ice
getting into comparative religion stuff here, but it has always struck me that the sort of Abraham
and the covenant and the people of the sick with us and it's going to be great, you've
got this dichotomy between religions where something amazing has happened and it's so
amazing that you just have to join. And everything is about recruitment.
And then you have the religions that are about retention, because the reward is going
to be amazing if you stick it out with us. And like traditional, nomadicadic pastoralists, religions,
is about retention because you get a big problem
because you're wandering all over the back of beyond
because you're nomadic and passing all these other tribes.
And maybe the grass seems greener with them.
So maybe it's a good time to decide to sort of switch
over to those folks.
They're sick with us, sick with us
because it's going to be
amazing when the Lord finally comes through with all his promises. That's like an ecological
adaptation to nomadic pastoralism, which is where the Old Testament came from. And where you
also get from that is, and we're going to throw in something extra. So you can't decide to like slip away at night and become like a came and night or something. We're going
to mark you in a very fundamental way that you could never pass yourself off as one of them.
We're going to invent circumcision. So you can't fake them out on that eye there. You'd better
miss retention retention. It was a great reward coming. And everything about the new testament
is something phenomenal happened.
There's really good news and isn't this so cool
that you wanna join us.
And I think the whole, like developing a frontal cortex
for it's gonna come, it's gonna come,
if you hold your breath.
Yeah, yeah, yeah.
It's much more a product of religions of retention, rather than religions of recruitment.
Yeah, well, that, that, that bridge that you're drawing between the long view and dopamine
energy function is extremely interesting.
I, I want to go back to that part in your book because you're pointing out that the dopaminergic system
doesn't just signal reward. It signals the presence of
what would you say? It signals that your theory that reward is likely to occur under these conditions is correct.
So it's reinforcing what it's doing is actually reinforcing the
So it's reinforcing what it's doing is actually reinforcing the potency and integrity of a predictive system that's actually predicting positively.
And you would want that reinforced.
I'm curious about this issue of sacrifice in relationship to cortical maturation.
Because one of the things, this is like a definition of maturity, you might say,
is that the more mature you are,
the more you are able to forego comparatively immediate
gratification for probably larger but deferred gratification.
So you start to tilt in the direction of the future
rather than the present.
Okay, so in the story of Canaan rather than the present. So in the story of can enable, for example, so can enable are the first two human beings,
right?
Really, because Adam and Eve are made by God.
So forget about that.
Can enable are the first actual human beings.
That's when work is invented, right?
Because sacrifice and work are the same thing.
When you work, you're not doing what you want to in the moment.
When you work, what you're doing is not doing what you want to in the moment
so that the future will be better or so that your family can thrive, right?
It's deferred and social.
It's deferred and communal.
It's like the definition of work.
And then the idea is that if you work properly, whatever that means,
and that's what able does, then your sacrifices are going to be rewarded by God.
Whereas if you hold back and you take the psychopath route and you pretend, then you're
going to be deeply punished.
But the fundamental issue there, and this is the question that I have for you, is that
it seems to me that there's a very tight relationship between the insistence that sacrifice is necessary and maturation and the emergence of the
prefrontal cortex as a deferred, as a predictor of deferred future reward out of the landscape
established by the, say, the limbic system that's much more concerned with immediate gratification.
So it's sacrifice compared to immediate gratification.
And then there's a discussion of what constitutes proper sacrifice.
Exactly. And that's where like you study dopamine neurochemistry and this receptor subtype of the
dopamine receptor blah blah all of that. And when you really look at the system, what you have to come away with is we humans have
the exact same neurochemical system, every animal out there.
And we have a totally unrecognizably different one because we mobilize the same damn molecule
and the same like mesolimic cortical pathways. And we do it so that our great grandkids
will have a better planet. And we do it for an aftert. Like we do it on us.
Well, do you think there's any difference between that and the idea of an afterlife?
Like, I mean, if I'm thinking six generations into the future,
why wouldn't that be represented symbolically as something like an afterlife? Because it is an afterlife. I'm dead.
And if I'm trying to conduct my behavior in a manner that's so moral,
that it's actually echoing properly a thousand years into the future,
I don't really see any difference between that practically speaking
and my conception that my behavior should be governed by something like
infinite regard for the potential future.
I mean, it's tricky, right?
Because you have to discount the future to some degree to survive.
But all things considered, you're still trying to set up a situation where your behavior in
the present maximizes the utility of your behavior across all possible iterations out into
the future. And as soon as you allow for the possibility of like your footprints lasting longer than
your lifespan, this is a whole new ball game, either in the form of there's an afterlife
or in the form of I want to leave a planet for my great, great grandchildren.
That's going to be a more peaceful, wonderful one,
or even in the form of, like, every time you sit at, like, a typical funeral where everybody's going
through the usual eulogies of, like, distortively amplifying the good traits of someone
that is ignoring the bad, what's going through your head is, how do I want to be remembered?
What's going through your head is how do I want to be remembered?
Whoa, that's a whole other world of like what you're doing now.
The footprints you leave after you are going to matter and
Like all the versions we have we would like to thank the students we train We would like to thank people 300 years from now
I mean to think we've composed the most amazing, like,
mass and B minor, and that's satisfying.
Yeah, we've invented a weird world of being able to have anticipatory motivation, built
around stuff that's going to last longer than us.
And in some ways, you could be like a Paul Ehrlich and think about what's going to happen
to the planet in the centuries from populations, or you could think like a Paul Ehrlich and think about what's going to happen to the planet in the
centuries from populations, or you could think about the afterlife for you, but any of these are
like radically human domains. That's that extension of knowledge of knowledge out indefinitely into
the future, right, which is something that seems to characterize human beings, and that might also
be a consequence of cortical expansion, right, the discovery of that that seems to characterize human beings. And that might also be a consequence of cortical expansion, right?
The discovery of that infinite future. Yeah, yeah. And so, okay, so, so let me ask you a question. Let me ask you a question about that too. Yes.
I'm not exactly clear. I've spent a fair bit of time studying the dopaminergic system and its relationship to reward and reinforcement.
But I wasn't as clear as I would like to be about the role of dopamine in anticipation of future
reward. And like I said, I read that in your book and I started to understand it, but I don't
completely understand it. And so now dopamine will signal if you lay out a structure of behavior and that structure
of behavior produces the desired outcome.
You get a dopamine kick.
That feels good, which is sort of the generalized element.
But the dopamine also preferentially encourages the neural structures that were active in the
sequencing of that behavior to grow in flourish.
And that's the distinction between reward and reinforcement.
But you talk about anticipation.
And I know I'm missing something there.
So will you walk me through in a little bit more detail
how the dopamine system works in relationships
specifically to anticipation of the future
rather than just responding, say, to successful behavior?
So, you know, unpacking this a bit,
exactly what you were referring to, like, take a rat, take a monkey,
take a college freshman and psycho 101, whatever, and give them a totally unexpected
reward from out of nowhere.
And you can show that there's activation of dopaminergic reward pathways in the limbic
system.
And you can do that with functional imaging.
You could do that with something invasive with your blood animal, whatever.
Okay, dopamines about reward.
It's completely about reward.
If somebody co-can and they will release more dopamines than any vertebrate in all of
history has ever been able to do.
And yeah, it's about reward until you then get a little bit more subtle with your paradigm.
And now you take that human rat monkey and put him in a setting where you've trained them
in a contingency.
A little light comes on, which means now if they go over to this lever and hit the lever ten times,
they'll then get a reward. Signal work, reward, signal work reward, and as soon as they've learned it,
when does dopamine go up? And what we think we just learned from the first example is when you get
the reward, not it goes up when the signal turns on, because that's you sitting there saying, I know how this
works.
I know how that light helps me.
I'm on top of this.
I know that liver pressing.
I'm really good at it.
I mean, I'm in familiar territory.
Exactly.
And I have agency.
And this is going to be great.
It's about the anticipation.
So why I have agency, why I use that phrase? Because that's very interesting, right?
Because agency implies that, well, it implies now that you're master of the situation,
right? Is that you said you're on top of it? So is it the signaling that you're in it?
It's got to be something like the signaling in a domain. The signaling that you're now in a
domain where your behavioral competences are matched to the environmental demands, right?
And that would be on being, that's like being on sacred ground in a very, very fundamental
sense, right?
Because you know what to do there.
And it seems profoundly logical.
And then you see this gigantic piece of vulnerability in the logic in the system.
Okay. piece of vulnerability in the illogical system. Okay, so the light comes on, dopamine goes
up, it's bad anticipation. Really significantly, if you block the dopamine rise, you don't
get the lever pressing. It's not just about anticipation, it's about the work you're willing
to do, driven by the anticipation. So that's motivation, that's goal directing, behavioral
all of that. Now you throw in this extra wrinkle.
Well, we've been talking about our circumstances.
The light comes on, you do the work, you get the reward, you do the work, you get the reward,
100% predictability, and you have complete sense of mass and agency over again.
Now the grad student switches things to you do the work, you press the lever, you do the
work on that, and you get the reward
only 50% of the time.
It's not guaranteed.
And beautiful work, I will from shoulder to Cambridge, you like pioneered all of this,
showing at that point, as soon as the buzzer, the light comes on signaling, it's one of
those circumstances.
Again, you get a much bigger rise as dopamine than you got before.
Why is that?
Now, let me ask you about, okay, so let me ask you about that.
So what that seems to me to indicate is that you've now invented an environment where
that's quasi predictable, but now there's novelty.
And the advantage to having the dopamine signal kick in when novelty makes itself manifest
is that it signals that there's also more to be learned here through exploration that might signal
extreme future reward if you can just map the territory properly. Right? Because it's good to have
a good thing, but it's even better to have a potentially better thing. And novelty does contain, is that, is that what's happening? That's exactly the most proximal thing that's going on in your head when
suddenly dopamine goes 10 times higher is you just introduce this word into the neurochemistry,
you've introduced the word maybe. And maybe is intermittent, you know, that's incredible.
Yeah, yeah, yeah.
And what's always between the lines with maybe is exactly what you're outlining.
If I keep pressing the lever, I'm going to figure out what the maybe is about and be able to turn it.
Yeah, yeah.
I'm going to master it.
I'll be the new master of a new territory then.
Exactly. And the longer they can dangle, the maybe in front of you. I'm going to master the new master of a new territory then.
Exactly.
And the longer they can dangle, the maybe in front of you and the more they can manipulate
you into thinking that what feels like a 50% chance of getting a reward in reality,
it's the one tenth of a thousand percent chance, but they understand your stuff efficiently.
So that's intermittent partial reinforcement.
And that's why it grips you because it falsely signals,
it right it falsely signals novelty treasure.
And you can manipulate that now you you pointed out something extremely dangerous
in your book, right?
You because I thought about this in terms of building the ultimately addictive slot machine.
You showed that if you're playing
a slot machine and the and the tumblers line up, almost line up two out of three or four
out of five, then you're much more likely to get a dopamine kick. So you could imagine
a digital slot machine where you have multiple tumblers where you code it to the player so
that the machine knows that it's the same player playing,
and that the proportion of almost lined up tumblers increases with gameplay. So then you'd have
intermittent partial reinforcement combined with a novelty indicator that indicated that you were
obtaining math, false mastery over the damn game. God, you'd have old people glued to that nonstop. Because as soon as you switch from just going with maybe incredibly powerful, though that
is, you switch over to almost. Yeah, right. It's almost. And yeah, do that like asymptotically
and people will pressure, leather press to like the dive starvation that there's a lot
machine and Las Vegas. Right. So over and feeds him for free. Yeah. The ocean got not only.
Okay, and so, and so, so as far as your concern, so that's so cool. So imagine that,
so I was thinking mythological terms too, because so there's a hero element that's emerging
there, because the hero in mythology is the person who goes into unknown territory and masters it right and the hero is a broad
symbol character because the hero isn't just the person who goes into unknown territory and masters it but also gains what's there and then distributes it it reciprocally. That's the whole hero mythology, essentially. And so your point is that the dopamine
system kicks in in part as a consequence of predictability. So that shows that you know what you're
doing when you're in a place that's going to give you rewards. So you're in a garden that's fruitful,
but it's even better if there's an intermittent element of the reinforcement because it shows you
that there's fruit there that you have left to discover. And if you go down that pathway,
you're going to be hypermotivated to go down that pathway. So you want to be in a garden,
you want to be in a garden where there's fruit, but where the possibility of more fruit beckens,
and where that possibility is dependent on the morality and what would you call it daring of your
actions. Now, I would say that that pattern, if someone, if a female is observing that pattern
of interaction in a male, that male is going to be maximally reproductively attractive.
Well, I think that probably depends on what species we're talking about just to become a
human being. Oh, sorry, I meant people. I meant human beings. Okay, so just to be a pain and now come back and say,
well, I think that probably also depends
on the culture.
But yes, and that is heroism, that's...
I mean, the hero is they have setbacks.
You press the lever 10 times and you don't get the food pellet.
And what the dopamine system is about
is then saying, I'm going to press the lever twice as much, 10 times as much, more fervently,
I'm going to cross my toes, I'm going to wear my lucky socks and underwear, I'm going to chill,
ritualistic, whatever orthodoxy, because I'm willing to come back and try even harder.
And then you surmount your setback and that's your path of the hero.
And you know, that's what dopamine is doing there.
That's why you don't give up at the first setback.
And that's ultimately getting a reward
predictably every single time you press the lever gets boring
after a while and gets. Yeah, it shows you that there's
nothing left to discover. It's that so that's interesting.
So because you imagine if the optimal garden is one that's
fruitful but where the possibility of more future fruit also lurks, then when
it's reduced to merely being fruitful, there's an element of it that's dull, right? Because
there's no more future possible. There is predictability, and that's fine. It's better than
privation, but it's not as good as an infinite landscape of future possibility.
Right. Right. So, so you know, Dostoevsky, so go ahead.
It's an addition not only to sticking it out, get you more mastery and eventually almost becomes
definite and all that, but if also your setup so that your sense of self becomes more solidified because you're sticking with it,
because your metaphorical ability to look at yourself in the mirror and all,
if that's an added layer of what you've been like acculturated into, whoa, that's that.
Yeah, yeah, you bet.
That's an analogy.
Hey, so there's an analogy there.
There's an analogy there with what you might describe as the, what would you say?
The admirability of fair play.
So imagine that you have a son who's playing a hockey game or a soccer game and he's like,
he's the star.
But then when he scores a goal, he celebrates a little too narcissistically,
and he hogs the ball on the field, right?
And then if his fellow players make a mistake,
he gets pissed off and has a little tantrum.
And you take him off the field and you say, look, kid,
you know, it doesn't matter whether you win or lose,
it matters how you play the game.
And he says, what the hell do you mean?
I'm clearly the best player on the team. If people
send me the ball, I score, we win. I'm not passing the ball to these losers because then we lose.
What the hell are you talking about, Dad? And you don't know what to say about what you should say is
look, kid, the reason it doesn't matter whether you win or lose, but how you play the game is because
life is a sequence of never ending multiple games. And you're a winner if people want to play with you. And if you're a little
prick when you win any given game, and when you if you win and complain because you've lost,
even if you're an expert at that game, no one's going to want to play with you. And you're a loser.
Right. And that's, I think that's analogous to, I think it's analogous in a very profound
sense to that prefrontal maturation that puts the future above the present. But, I think it's analogous in a very profound sense to that prefrontal
maturation that puts the future above the present.
But I also think it's analogous in a deep way to the pattern of behavior that we talked
about.
And I don't know exactly why this is, but I know it's there somewhere that's characterized
by this wanting to be in the place where future reward beckons as well as present reward.
You know, those things are going to stack. They have to stack on top of each other, right?
Because otherwise there's going to be an intrinsic contradiction in the ethic. So there has to
be our concordance between that fair play ethos and that exploratory ethos. Maybe it is,
maybe that's in play, right? If you're a good player and you're out there on the field,
you're not just trying to score the goal. You're also trying to play with various ways of scoring the goal. You're playing with your
teammates, and so maybe it's in that play that you
optimize exploration plus reward-seeking at the same time, and you do that communally. And maybe that's signaled by the system of play.
You know, Jack Panks, that the other thing he did that's so damn cool is Panks have outlined the
neurosurcatory of play. He was the first scientist to do that to show that there's actually a
separate circuit in mammals for play. And so... And it's not exploration exactly, right? It's not...
It's not exactly the same circuit that mediates exploration,
but it's allied with it.
So I don't know how that fits into Dopa,
Minergic, Re-Enforcement,
but I know that play is intrinsically reinforcing.
So, well, two threads from obviously completely
different universes of showing the power
of this exactly the point you bring up,
which is in multiple games and multiple
players in the formal game theory, you can choose, you foster cooperation if there's third
party punishment. If you can, for being third party punished, all these different layers,
but one of the things that really, really chooses and selects for cooperation is if people have
the option to opt out of playing with you.
Yeah, yeah.
That's freedom of association, man.
That's why that's a fun, big freedom.
Exactly.
And every mother is a good game theorist in that regard.
When she's saying, if you do that, you won't have any friends.
Yeah, yeah, yeah. Reddably, that's one of the best lessons your dopamine system can get, either from the
game theory under from your mother, that the long-term goals look very different when
you're simultaneously involved in a team different games at once, with very different
time courses.
Yeah.
Well, that's also relevant to that
backstory you told me because
one of the things I've been thinking about too,
so there's a gospel phrase that says that
you should store up your treasure and heaven
and not wear rust and moths and so forth
can corrupt it on earth.
And so, and here's what it means as far as I can tell
and I want you to tell me what you think about this
in light of our conversation.
So the
bat that has the pouch full of blood has that blood right then and there, and that's a form of treasure.
Now the problem with that blood is that it's a finite resource and hunting, which is what the
bats are doing, is sporadically successful. So even if you're a great hunter, and this is true with hunter-gatherer tribes for human beings,
even if you're the best hunter,
you're gonna fail a fair bit of time when you're out,
especially if you're on your own.
Hunting is collective, and your success is erratic.
So even if you're a great hunter, then you might say,
well, what would make you the best of all possible hunters
as far as your family was concerned?
And that wouldn't be your skill at hunting.
It would be your skill at distributing the fruits of your hunting among the other hunters.
So there's so goddamn thrilled with what a wonderful guy you are that every time they
hunt, you get some food for your family.
And so what you do is you store your treasure in your reputation.
And your reputation is actually the open book record
of your reciprocal interactions across Hunts. Right. So you know the go ahead. Open book. That's
a small community. If you're the one who hangs back and pretends to have to tie your shoes right
at the scariest part of the mammoth hunt, they're going to know about it. People are going to be talking about it over the far end,
open book, and like the agricultural transition and human, just really, one of the biggest consequences
is you can have anonymous interactions. You lose all the open book,
You can have anonymous interactions. You lose all the open book,
conforming and forcing of reciprocity
because in all of this, you can get away with it,
but in a setting like that,
that's absolutely the constraining thing.
And what's the term the best among hunter-gatherers,
the best insurance is somebody else having a full stomach.
Yeah, right, precisely.
Precisely, well, then you use,
well, so then you use other people's bodies
as your bank of future food,
but even more abstractly, it isn't even their bodies,
it's their mental representation of you
as a reciprocal player.
And so if that's associated with, imagine
that's a reputation. So that's actually associated with your ethos and with the tracking of that
ethos. And if that ethos is something like generous long-term oriented sacrificial player of
multiple reciprocal games, then all of a sudden you're protected against the exigencies of fate,
because even if there's local failure in the food supply, people are so thrilled about your
generous reciprocity that you're going to be provisioned even under the worst of all possible
circumstances. So, you know, those economic exchange games where you identified two people,
you say, look, you're going to give this person some of $100, but they can reject the offer if they don't believe it's fair.
You play those cross culturally and the typical offer is $50, right?
It's about 50, 50.
But you know, I've wondered too, if the best offer isn't 60, especially if you're doing
it in front of a crowd, because if you
imagine you air, and the best graduate supervisors do this, by the way, if you air continuously,
slightly on the side of generosity, then my suspicions are, is the accruing long-term reciprocal
reward of that would pay off better than just a 50-50 arrangement.
You can maybe see that with your... Yeah, yeah, exactly that. Well, I think you see that with your
wife, too, right? Maybe you want to treat the people around you slightly better on average
than they treat you because that way you're doing this, you're making the whole pie expand,
including your own reputation.
Then you get some interesting cultural stuff comes in
because they've done all sorts of cross-cultural studies
with like, ultimatum game play and all of that.
And see tremendous cultural differences
with 50, 50, 51, 4, and 90, 10.
Then you see, there's a handful of cultures out there 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, out. And that's just like pathological sort of retribution sort of thing. You're punishing
them because if they get away with being generous like that, people are going to start expecting
you to do this. Yeah, yeah, yeah. I see that in families that are pathological all the time.
If someone makes a positive gesture, they'll get punished to death because of what that implies
for the potential future behavior of all the
other miscreants. And what are those cultures? Like some of the ones where like God helped you if you
wind up being part of one of those ex-eastern-block countries. Yeah, yeah. Race of this this paradoxical
punishment for generosity. Oh, this guy's just going to make us look good and then everybody's
Whoa, that is a troubled society
Well, that's a that's a vision of hell
That's for sure where you're punished for that's what Nietzsche said about punishment. It's so it's such a brilliant line. He said
And it was
look
If you're punished for breaking a rule
There's actually a form of relief in that day because when you're punished for breaking a rule, there's actually a form of relief
in that.
Because when you're punished for breaking a rule, that validates the entire rule system,
and that's what you use to predict the world.
So there's a relief in being justly punished.
So what Nietzsche pointed out was if you really want to punish someone, you wait till they
do some virtuous, and they punish them for that, right?
And that's a good definition of hell. Hell is the place where people are punished for doing what do something virtuous. And they punish them for that, right? And that's a good definition of hell.
Hell is the place where people are punished
for doing what's truly virtuous.
Yeah, and like you said,
you don't wanna be in a society like that.
That's, maybe that's not as bad as it gets
because things could get pretty bad, but it's pretty bad.
Well, that's a pretty good predictor of societies
with incredible rates of tribal bullying and
spousal of use and substance abuse and social capital that's gone down the drain.
That's what those cultures are like.
Yeah, that's a pretty bad world in which generosity is explicitly and enthusiastically punished by the like crowd of Yahoo peasants who arrived
to like yeah, yeah, forks at that point.
Yeah, you know, one of the things that I've talked to my clinical clients about and my
family members too and a little bit more broadly lecturing, maybe it has to do with this
initiation of an expanding and abundant tit for tat reciprocity
is that if you're really alert in your local environment, you can see people around you
playing with the edge of additional generosity.
So people will make these little offerings.
That's a good way of thinking about it, where they just go out of their way a little bit in a sort of secretive manner. They'll sort of sneak it. It's like a student
who writes you an essay and dares to sneak in one original thought just to see what the hell
happens. But if you jump on that and you notice and you reward people for staying on that
edge where they're being a little more generous and productive than they usually are.
You can encourage people around you to get to be just doing that like mad.
And they like you a lot for it too because actually people are extremely happy when they're noticed for doing something that puts them on the edge of that generous expanse ofness.
And then rewarded for it. So even if you're not in a society that punishes that,
you can actually act as an individual
to differentially reward it.
That's what a good mentor does.
And it's always the cost benefit.
And I'll assist if how much am I willing
to incrementally risk to start that,
which you think are even further,
that's exactly it.
One of the most fascinating wrinkles in it in terms of accounting for the world's miseries
and stuff is when you think about dopamine, what are the things we anticipate?
Well, if you're a baboon, and I spent like 33 years of my life studying baboons and while
during summers, if you're a baboon, your world of pleasures and anticipation are pretty
narrow.
Like, you get something to eat that you want, you get to mate with someone that you want,
or you're in a bad mood, and there's somebody smaller and weaker who you could like take
out on with the impunity.
Like that's basically the realm of pleasure, sure, baboon. And then you get to us. And we have all
that, but we also have like liking sonnets, and we also have taken theorem. And we also have, you know, we've got this ridiculously
wide range of pleasures.
Like we can wear the species that could both secrete dopamine
in response to cocaine or winning the lottery
or multiple orgasms.
And also secrete dopamine in response to smelling
the first great flower in spring.
And it's the same dopamine neurons and all those cases.
And what that means is we have to have a dopamine system
that can reset incredibly quickly.
Because some of the time going from zero to 10
on the dial is you've just gone from no nice flower smell to nice flower smell.
And some of the time going from zero to 10 is you've just like conquered your enemies and gone over
the Alps for the elephants or something in this fabulous. We have to constantly be able to reset the
gain on our two systems. Well, you point to something else there that's really cool too, is that so now you could
imagine a garden that has fruit in it, and then you could imagine a garden that could
even have more fruit in it, but then you could imagine refining your taste so that you
can now learn to take pleasure in things that wouldn't have given you pleasure before.
That's what artists do, eh?
Is they offer people a differentiated taste?
So you know, if you think of a landscape painting, it's like there are certain visual
scenes now that we regard as canonically beautiful, but it's virtually certain, I mean, I know
there's an evolutionary basis to that, to some degree, but it's virtually certain that our taste for beauty is at least in part informed by the brilliant
geniuses of the past who were able to differentiate the world more and more carefully and say,
look, here's actually a new source of reward, right? People do that when they invent a new musical genre
or a new form of dance, right?
So not only can we multiply the rewards indefinitely if we're pursuing the proper pathway, but we can
differentiate the landscape of potential rewards, I would say virtually indefinitely.
Now that would be part of that prefrontal flexibility that can modify our underlying
limbic responses, too to even though we're running
down the same dopaminergic trackways, let's say that the poor vavoons run down.
Which is totally cool and so human and all, but has this massive tragic implication,
which is the only way you could use the same dopamine neurons and same dopamine range from zero to maxing out for like both
high coups and like, oh, it's a system of research. It's got to keep resetting as to what the
scale is and what the gain is on the system. What that means is it constantly resets. It
constantly habituates. And what that means is like the most tragic thing
about the human predicament,
whatever was a great, unaccepted reward yesterday
is going to feel like what you're entitled to today
and is going to feel insufficient tomorrow.
So Dusty Eski,, in notes from underground, he wrote one of the world's most compelling
critiques of what would you call it, satiating utopianism.
So Dostyewski said, essentially, if you gave people everything they wanted, nothing to
do but eat cakes, lie around in pools of warm water and
busy themselves with the continuation of the species. So sort of ideal baboon life,
that people would purposefully, eventually purposefully rise up and just smash all that to hell,
just so something interesting would happen, because that's the sort of crazy creatures we are.
But you know, you said that's a tragedy, and
you can understand that, right? Because it means that today's satiation is tomorrow's
unhappiness. But by the same token, it's also the enabling precondition for the impetus
to discover new landscapes of reward and new forms of reward, right? Because if you didn't
habituate to what you already had, you'd, well, I think
you'd fall into a kind of infantile satiation and maybe you just fall asleep, right? Because if
you're completely, this is the difference between satiation and incentive reward. If you're satiated,
then you just fall asleep. Consciousness isn't for satiation. Consciousness is for expansion,
it's something like expansive exploration. If we didn't
have it to reward, we would just satiate and then we wouldn't need to be conscious. It's something
like that. I mean, this is a huge, like, half full, half empty thing. We're the species that's always hungry. Because yesterday's excitement is not enough tomorrow
and that means it's never good to be enough
and we're the species that
yearns in that way, it is never satisfied.
And thus, among other things,
we're the species that then invent no technology and poetry and
the monster and wheels and fire and everything.
Yeah, it's like it's this double way.
Okay, so, so, but I'm going to go back to this Abrahamic story because it's very interesting
in this regard, right?
We talked about it already in relationship to the possibility
of a particular ethos coming to dominate
an evolutionary landscape,
but something very interesting happens
at the beginning of the Abrahamic story
and Abraham is the father of nation.
So this is a good classic narrative example.
So Abraham is actually fully satiated
at the beginning of that story
because he's like 75 and he has rich parents
and all he's done his whole life
is like laying the hammock and eat peeled grapes.
And like he has everything he needs,
absolutely everything.
And then this voice comes to him and says,
this isn't what you're built for.
You should get the hell out there
in the world, right? And Abraham harkens to that voice, so to speak. He leaves his satiated surrounding
and he goes out into the world. And actually what happens is quite catastrophic. It's certainly not,
it's not a simple comedy, the story, because he encounters war and famine and the Egyptian tyranny and
the aristocrats conspired to steal his wife and he has to suck, he's called upon by God to sacrifice
his only son. It's like it's quite the bloody catastrophe, but the idea in the story is that
the path of maximal adventure is better than the path of infantile
satiation. And so you might say human beings are eternally dissatisfied, I mean, that's
one way of looking at it. Or you could say, well, there's an abstract form of meta-satiation.
Let's put it that way. That's the same as being on, it's like a bloodhound being on the
trail. It's the pleasure of the hunt. It's the pleasure of the adventure. It's the same as being on, it's like a bloodhound being on the trail. It's the pleasure of the hunt,
it's the pleasure of the adventure, it's the pleasure of that forward seeking. But I like to think
about it like Sisyphus, you know, except that what Sisyphus is doing is pushing a sequence of
ever larger boulders up a sequence of ever higher mountains. It's not the same, it's, you know,
it's this continual movement upward towards some unspecified positive goal.
And then the ultimate satiation isn't the top of any of those mountains.
It's the sequential journey across that sequence of peaks.
And I suspect that's what that dopamine system is actually signaling when it's, because
that would make sense with regards to anticipation.
It's the happiness of pursuits,
rather than the other way around.
And that's incredibly addicted in that regard.
You know, you can't get rats
in a normative social environment addicted to cocaine.
You have to put them in a, you have to isolate them in a cage.
So if you have a rat
that's going about his rat business, you know, he's got his rat friends in his rat family and his
rat adventures, he won't succumb to cocaine like an isolated rat in a cage. So one of the things
that's also worth contemplating and this is relevant to your last book and maybe your next one is
that because you're looking for a solution to something like the human propensity for violence, you know, you might say, well,
if we're not on the true adventure of our life, which would be signaled by optimal dopaminergic
function, let's say, then we're going to look for all sorts of false adventures. And some of
those false adventures are going to be addictive. And some of them are going to be downright pathological.
You know, you talked about the baboons who take pleasure in pounding the hell out of this, the weak guy
that's sitting beside him.
It's like if you're not on the track with your nose to the ground, optimizing the firing
of those exploratory and playful dopaminergic circuits, you're going to be searching everywhere
for a false adventure.
That can come in all sorts of pathological forms.
And often like one of the false system ones is getting what you were yearning for.
Yeah, right. In terms of that.
I mean, why do you say that? Why do you say that? Why did that come to mind?
Because
Because like may may may you live in interesting times like one of the greatest curses you can place on someone is to give them precisely what they've always thought
they wanted. And yeah, things get a little more nuanced than that. I love Borca's stories. He's one of the
immortals where off this traveler journey, you're going through the deserts and the jungles and
all of that searching for this mythic tribe of immortals. And he eventually finds them because
they found this river that you drink from it in your immortal lunch.
They've been immortal. And how cool is that? And they're perpetually on the move because what they total drag and they're going out of their box but how pointless this all is.
So this is their new quest
because it turns out like what they wanted
wasn't quite what they really wanted.
Well, you know, there's an old Jewish story about God.
It's a code, it's like a Zen code
except it was the ancient Jews that came up with it.
What does the God who is omniscient, omnipresent, and omnipotent lack? And the answer is
limitation. And so one of the, one of the corollaries of that is God in manner in a sense
twins is that the absolute lacks limitation. And so for there to be totality, the absolute
has to be paired with limitation. And that's because limitation has advantages.
It's very paradoxical, A, that limitation has advantages that totality lacks.
And you can see that even in the creativity literature, because the creativity literature
shows quite clearly that creativity is enhanced by the placing of arbitrary limitations.
Like there's an archive online.
This is very funny.
There's an archive online of Haiku that donated devoted
to nothing but the luncheon meat spam.
There's like 50,000 Haiku's written about spam.
I think of the, of course, MIT engineers set this up
because, of course, they would.
But it's such a comical example
because it shows you that
paradoxically, when you impose limitations, and that might even include the limitations of mortality,
that you produce a plethora of creative consequences emerging out of that. And it isn't obvious,
and this is what you were pointing to. It isn't obvious that if you transcended that,
absolutely, that you would be better rather than worse off.
I mean, it's a tricky question,
because we're always looking to be healthier and to live longer,
and no wonder.
But there is something to be said for limitation,
and the fact that you have to transcend that in an adventurous manner,
right, gives you, maybe life is the game
that a particularly daring God would play,
you know, because it has an infinite cost.
That's death.
And God only knows what that enables at the same time it constraints.
I mean, so what's it like working with baboons, sir?
I mean, they seem like a particularly dismal primate species.
So what's it been like spending the time out there in the banking sun,
watching these like pretty
brutal animals go at each other for 30 years?
There's, they're perfect.
They're perfect for what I study.
My sort of roots as a scientist was a stress physiologist and kind of understand what
stress does to the brain, not good things, what
distress you to vulnerability and mental illness, not good things, what distress you to your
body, all sorts of stuff.
What just depends on who you are in your society and social rank and all of that.
So in my lab, I spent forever studying the effects of stress on molecular biology, even
you're on death and all that.
But out in the field, it was, okay, trying to make sense of these baboons, who's got the
rotten blood pressure, who's got the bad cholesterol levels, who's got the immune system that
isn't working there.
What does it have to do with their rank and patterns of social stress and patterns of
affiliation and basically
health cycle, if you have bad news. And why them, they were the perfect species to study,
because they're out in the Serengeti, which was my field site, which is an amazing ecosystem,
like if you were a bad boon, you live in these groups 50 to 100 animals or so out in the sazada. Nobody messes with them once a year, a lion picks off someone most
at the time. You can't touch them with that. In fit mortality is lower than among the
neighbor and humans. And you only spend three, four hours a day doing your days foraging.
And what that means is you've got like eight, nine hours of free time every day to vote to generating psychological stress
for everybody else. They're exactly like us. None of us get all shares because we're like
fighting for canned food items and bombed out supermarkets. We have this luxury of generating
psychosocial stress because we're westernized
privileged humans. And baboons are one of the only other models out there because they've got
minus of free time every day. And if you're a baboon and you're miserable, it's because another
baboon has worked very intentionally to bring that about. They're all about psychosocial stress.
They're like bloody and tooth and claws, nothing to do with them.
It's all their chest, like awful to each other.
They're perfect models for Westernized psychosocial stress.
So they're not nice guys.
Like I did not grow to love a whole lot of them over the decades, but wow, they're macavillion backstabbing, and all
their highest calling in life is to make some other baboon miserable.
Right, right.
So communal psychopaths.
So you did point out in your book that you studied a baboon troop where there were because of a historical accident,
there was a plethora of females.
And then that took a lot of the competition stress away from the males and they actually
started to become more civilized.
And so I have two questions about that.
It's like, why did the baboons take the psychopathic prick root on the evolutionary
highway? And what does the fact that that even, what does the fact that that's modifiable?
It's quite strange, really, you know, that it's modifiable. What does that have to say?
Let's say about free choice in the baboon world about whether or not it's necessary to organize your whole society on the grounds of, you know, tit for tat psychopathy.
It tells you it takes some pretty special unique circumstances to jumpstart all the barriers
to cooperation.
Right, right.
Yeah, right. Looking at, okay, you can have one person who's willing to gamble
and see bit of vulnerability to see if somebody reciprocates or you can have a founder effect
of an in bread cooperating group or you can have, you know, a whole bunch of ways of
jump starting it. But then you get a totally quirky, unpredictable event, which was the thing that happened with my Baboon troop.
This was a troop, my wife and I studied for years, and they had an ecological, unprecedented disaster thing that happened at one point, there was an outbreak of tuberculosis.
Not among my baboons, but among the neighboring baboons, one troop over,
a troop that was living off of the garbage dump at a tourist lawn.
And which is where the tuberculosis lawn was tuberculosis, you know, which takes Thomas Mon would have enough time to write hundreds
of pages of a novel before TB kills somebody, TB kills an on human primate in a couple of
weeks. It's like it's a wildfire in terms of how destructive it is. So you had this neighboring
true that had, you know, pig heaven, they had this garbage dump from a tourist
lodge and every day a tractor came and dumped all the like leftover deserts and stuff from
the tourist dinners and bankwats. So they were living off of that. I actually need some
studies on that group and showed they got to start to metabolic syndrome. they got elevated rooms, they got borderline diabetes, like, yeah, like us, the same,
but they had better infant survival. The same pluses and minuses of like a westernized
overly indulgent diet, but they had the greatest spot on earth and every morning a subset
of my guys would go over there to try to get the food, would go over there and
have to fight their way in in this like twice as many resident males there who were tested
who's this outsider coming in here. These were only the most aggressive males in my
true who were willing to go and spend their mornings trying to fight for the garbage.
Next story. In addition, in the morning is when bad wounds do most of their like affiliative socializing
sitting there grooming each other.
And these are guys who not only were willing to fight for food, but it's a much higher
priority to them.
We're sitting around grooming somebody and being nice.
Right, right, right.
So we affiliated and they were the most aggressive. So they're the ones who wound
up getting killed by the TB. It wiped out
about half the males and it wasn't
the high ranking 50%. It was the most
aggressive jerky least socialized 50%
which some of them were high ranking
but some of them were like hyperadogenic
jerky adolescent males who were like sending
all day starting fights. They couldn't finish. It wasn't just a rank thing. You didn't lose the
dominant 50. Right. Right. You lost the 50% with the aggressive, unsocialized personalities.
And that left like a completely different cohort of males. They left you twice as many females as males
for one thing, which you don't normally see in a bad mood, true. So all these females who suddenly
had a whole lot to gain from not having bad moods be male bad moods be the jerky displacing
aggression that characterizes them where they're in a bad mood and if you're a smaller female watch out
But most of all the guys who were left were nice guys
They were socially a silhouette
They didn't take it out on someone smaller. They still competed for rank
But they weren't displacing aggression on innocent bystanders that any were near the rate and
This brought in an entire new culture
into the truth. Which was great and totally amazing and isn't that cool. And what was also cool
was stress hormone levels, which is what I was able to study in these kinds will weigh down in them
and their immune systems were working better. Yay, Baboon Utopia, all of that.
So at that point, like sort of reality
intervened, and I couldn't look at the trooper
about a decade, game park politics or whatever,
but a decade later, I was finally able to get back to this
true.
And it was the same culture, the same wonderful culture.
Wow, wow.
Not everyone is the same. Well, so wonderful culture. Wow, wow, not every one of those things.
Well, so that's another example in principle
of how cooperation could initiate, right,
is that you could have a circumstance at one point
where the real pricks get wiped out for somewhat random reasons
and then you get a cooperative community starting.
You know, I've also read, I don't remember who wrote about this, who suggested that over
time human beings, we really domesticated ourselves by using third party enforcers to
wipe out most of the psychopathic males.
And that also might have been a contributor to the initiation of something like a cooperative
tit for tat reciprocating community.
Exactly. And long before we figured out that you pay third party enforcers by hiring
and the police or something, third party enforcers gain prestige and trust in groups and
statuously, that's the payoff for it. But the thing that was most remarkable there is
pay off for it. But the thing that was most remarkable there is baboons, male baboons grow up obviously in their combed true. And around puberty, they get totally itchy and they get
ants in the pants and they pick up and they transfer to their adult true, which could be next
to work, it could be 60 miles away. They wind up being this like smoothly little parasite and riddle kid who shows up
at five years of working their way up the ranks
and all of that.
And so it's this transfer business,
a decade later when going back to look at this truth,
all of the males who were there at the time
of the TB outbreak and survived it
because of their personality, They had long since died.
All of the adult males were ones who had joined the troop since then as adolescents.
They had joined in and they were still civilized.
They had learned we don't do stuff here like that.
Wow.
That's amazing.
That's really amazing. Cultural transmission and what became
like so damn interesting to look at is,
how are they doing it?
How were they transmitting this culture?
And the best we were able to figure out,
it wasn't observational.
It wasn't that like these new horrible kids show up and
they just watch all these other like male baboons being nice because there's zero evidence for
observational learning of any sort of cultural transmission and stuff like that.
And that is going to be the like the king of non-human culture stuff. So it wasn't that.
So then you wonder if there's self-selection.
Like it's only the nice guys who transfer into that troop. The males typically, they spend
a few months to check out this troop that check out. That one maybe it was self-selected.
I always thought this. The, well, who would choose to go to Reed College model?
Right, it's the hippie. it's the hippie baboons. Yeah, but as it turned out,
when these new guys joined the troop, they were just as aggressive and displacement of like adolescent,
as adolescent showing up in any other troop. They were, it was not self-selection.
And what it was was males, males adult males were not dumping on females. I need to wear
near as much as an enormous fruit. As a result females were much less
dressed and their hormone levels showed this. As a result females were much
more willing to chance a pro-social interaction reaching out to someone
than they would have been in a normal
troop because they all asked, wow, better. And what you saw was in the typical troop, it would
be 70 to 80 days before one of these new transfer males would be groomed by a female.
In this troop? Is that equivalent to offering a fruit? Yes. And this troop instead, it was in the first
week.
If emails are much more relaxed
and we're willing to take a
chance and what you saw was, like
in a world in which like females
were grooming you and big adult
males weren't dumping you on
you and you could sit under like
olive trees and all of that over
the course of the first six months after the
transfer, these guys dropped the aggressiveness. It was not inevitable, Satan, then it was a default.
They defaulted. They were not stressed and dumped on because the females were stressed and dumped
on because the resident adult males were nicer guys.
This trickle down, decreases stress and they would default and six months into it.
They were like one of the regular old like commune hippies there.
It was transmission.
That's insanely cool.
That's an insanely cool story And so positive and optimistic. That's, it's amazing that, you know, given the multi-generational proclivity, let's say
of the baboon tribes to be relatively psychopathic, it's amazing that there is that much behavioral
variation left in this species to be transformed that rapidly.
That's single generation, essentially.
I mean, you get a bit more than one generation there, but that's transformation within a single generation. It's amazing.
It's amazing.
It says, like, humans don't have that much cultural malleability hidden in them. What,
baboons are more sophisticated in their potential varieties of social systems. Anyone who says,
like, humans are not capable of having a radical
transformation, blah, blah, like if bad blooms can do it. And they were literally, I studied at
college with this guy, Irv DeVore, I think you overlapped with him when you were at Harvard,
who was like the king of bad blooms, field biology biology and I've been writing fan letters to him
from the time I was 12 or so,
and went to study with him.
And he was the person who literally wrote the text book
about baboons and made them the textbook example
of the inevitability of stratified male dominated societies
with high-tech.
Right, right, right.
And like ridiculously inevitability because they go out and hunt inevitably,
yeah, patriarchy, evil patriarchy,
exactly. Don of man, territorial, in the 1960s, Robert
Archie stuff. And like baboons were the textbook example, and in one generation, it could be transformed.
That's what's the easier way to bend is, uh, what does in that culture,
were their vulnerabilities built into it?
Right, right, right.
Could they go through that?
Are they as good at defending themselves against lions, for example?
Probably though, you know, they probably are.
I doubt if I doubt if it's that simple, it's that you get rid of the aggressive guys and they, you
know, the hyper aggressive guys, because they're not exactly heroic aggressive defenders.
They're more like impulsive psychopaths. So I doubt very much that that would constitute
it outside. We have to stop. We're 106 minutes in. I don't want to stop because I didn't
get to talk to you about stress, which I I didn't get to talk to you about stress,
which I really did want to talk to you about. And we just barely touched on your field work. And so
maybe we would have a chance to continue this discussion because there's lots of other avenues
we could walk down, especially on the stress front because there's like, there's, and there's more
on the dopamine front too. I talked to Carl Friston about the fact, for example, that dopamine also signals incremental
progress towards a valid goal and reduction in entropy.
So positive emotion signals reduction in entropy and negative emotion signal signals increase.
And that's like you can talk about that for like five decades.
And so I would love to talk to you again.
I am going to talk to Dr. Sapolsky for another half an hour.
For those of you who are watching on the YouTube side,
we usually delve into more autobiographical issues.
So I'm very curious to know, for example,
how the hell he ended up on the Serengeti
surrounded by baboons.
You must have done something terrible in a previous life.
That's my theory.
So we'll find out about that when we switch over
to the Daily Wire Plus side.
Thank you to the film crew here in Florence for facilitating this conversation
to the Daily Wire Plus folks for making this possible.
Thank you very much.
I've been trying to get you on this podcast for a long time.
I'm a great admirer of your work.
I learned all sorts of things from you over the years that have been extremely useful to me.
So it's pleasure to talk to you and to everyone watching and listening.
Thank you very much for your time and attention. Thank you, sir.
Huge pleasure at this end. I feel giddy with intellectual stimulation.
Hey, we got the dopamine circuits mutually entangled, man. We'll talk very soon, and for
everyone else, bye, and we'll see you on another YouTube site.