The Jordan B. Peterson Podcast - 390. The Prisoner's Dilemma, Tit-for-Tat and Game Theory | Robert Sapolsky

Episode Date: October 23, 2023

Dr. Jordan B Peterson sits down with Neuroendocrinology researcher and author of the upcoming book Determined: A Science of Life Without Free Will, Robert Sapolsky. They discuss how Game Theory applie...s to human behavior across iterative rounds of play, the unexpected success of the tit-for-tat principle, the role of dopamine in the anticipation of the future, and the objective reality of transcendent structures within our biological routines. Robert Sapolsky is an American Neuroendocrinology researcher, author, and communicator. He has spent decades studying primates in the wild, written numerous articles and books, as well as produced multiple video series on the subject. By the age of 12, Sapolsky was writing to well known primatologists as a fan, and had also begun teaching himself swahili with the early ambition of heading to Tanzanian, Mozambique, and Kenya in search of his own primates (Specifically Silverback Gorillas) to study. Not too much later, Sapolsky would make contact with a group of gorillas in Kenya, a group he would visit every year for 25 years, spending 4 months studying them at a time.  Sapolsky would go on to become the John A. and Cynthia Fry Gunn Professor at Stanford University, holding joint appointments in several departments, including Biological Sciences, Neurology & Neurological Sciences, and Neurosurgery.   - Links - For Robert Sapolsky:   Determined (Book) https://www.amazon.com/Determined-Science-Life-without-Free/dp/B0BVNSX4CQ/?_encoding=UTF8&pd_rd_w=QFjFx&content-id=amzn1.sym.579192ca-1482-4409-abe7-9e14f17ac827&pf_rd_p=579192ca-1482-4409-abe7-9e14f17ac827&pf_rd_r=138-5878495-9086964&pd_rd_wg=c78OT&pd_rd_r=59b94cd4-c046-4970-af71-a6cd4f439f77&ref_=aufs_ap_sc_dsk Behave (Book) https://www.penguinrandomhouse.com/books/592344/determined-by-robert-m-sapolsky/ Robert Sapolsky on X https://twitter.com/robot_sapolsky?lang=en 

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Starting point is 00:00:00 Hello everyone watching and listening. Today I'm speaking with primatologist Neuroendocrinology researcher and author of multiple books, including the upcoming Determined a science of life without free will, Dr. Robert Sapolsky. We discuss Game Theory and how it applies to human behavior. The unexpected success of the tit for tat negotiating principle. The role of the neurochemical dopamine in reward, reinforcement, and the anticipation of the future, and the potentially objective reality of transcendent ethical structures operating within the biological domain. So I was reading behave in some detail. I've read a number of your other books. I've followed your career for a long time. I'm very interested in primatology and neuroscience, so that makes for interesting reading as far as I'm concerned.
Starting point is 00:01:12 The thing that really struck me in behave is the, are the sections on game theory. And I wanted to start talking about game theory, because it, first of all, the terminology is strange because game theory, I mean, you could hardly imagine something that might sound more trivial than that. I mean, first of all, it's games and second of all, it's theory, but there's absolutely nothing whatsoever that's even minimally trivial about game theory. It's unbelievably important. You know, and I kind of stumbled across it sideways. I was reading work by Yacht Panks'epa,
Starting point is 00:01:47 who did a lot of work with rats. And Panks'epa showed that if you paired rats repeatedly together juvenile males, and you allowed them to play, the little rat who had to invite to play once dominance had been established. He would stop inviting to play if the big rat didn't let him win 30% at the time in repeated bouts, say. And I thought, oh my God, that's so cool because what you see there is something like an emergent morality of play in rats,
Starting point is 00:02:17 merely as a consequence of the repeated pairing of the same individuals across an indeterminate landscape. That's an unbelievably compelling and stunning discovery. It indicates something like the emergence of a spontaneous morality. Now, you talk about Game Theory. Do you want to review for everybody, first of all, what Game Theory is and then what the major findings of the field are. We can talk about tit for tat and the variations, but please let everybody know what game theory is and why it's so important. Maybe, well, just emphasize the point you made right from the start that this is not fun in games. Game theory was mostly the purview of war strategists and diplomats and people planning mutually
Starting point is 00:03:09 at a sure destruction. So this was rather serious stuff. At some point, the biologist got a hold of it, and especially zoologists. And the sort of rationale was, like you look at a giraffe, and you're some cardiovascular giraffe person, and you do all these calculations about, like if you're gonna have a head that's that far above your heart, and you're gonna have this body weight, and blah, blah, whatever, you're gonna have to have a heart with its walls
Starting point is 00:03:43 that are this thick or this like vascular properties. And then the scientists go and study it. And that's exactly what you see. Isn't that amazing? Isn't nature wonderful? Or like you look at desert rats and you do all this theoretical modeling stuff and figure out if they're going to survive in the desert, their kidneys have to retain water at this unbelievable rate. And then people would go and study it. And that's exactly how the kidneys work isn't that amazing. And it's not so amazing because like if you're going to have giraffes, shaped like giraffes, the heart has to be that way. There is an intrinsic logic to how it had to
Starting point is 00:04:21 evolve. And if you're going to be a desert rodent, there's an intrinsic logic to how your kidneys go about living in the desert. And the whole notion of game theory has applied to evolution, animal behavior, human behavior, et cetera, is there's an intrinsic logic. of our behavior has been as sculpted by evolutionary exigencies as the logic of our hearts, and the logic over kidneys, and everything else in there. And by the time it comes to behavior, a lot of it is built around when is the optimal time to do X, and when do you do the opposite of X? when do you do the opposite effects? So you talk about, all right, so let's review that for a minute. So your point, as I understand it is that there's going to be necessary constraints on the physiology of a organism. And those constraints are going to be reflective of its environment
Starting point is 00:05:24 and the peculiarities of its environment and the peculiarities of its morphology and you can predict that apriory and then when you match your predictions against observation, at least some of the times they match, there's an analogy between that and behavior in that you can analyze the context in which behavior occurs and the physiology of the organism. You do that in particular in behavior as you map out the nervous system from the hypothalamus upward toward the prefrontal cortex. There's going to be an interaction between context and physiology.
Starting point is 00:06:04 That's necessary. The context of behavior isn't the mere requiting of primordial and immediate needs. The context of behavior is in part the reciprocal interactions that occur in a very large social space between many individuals, many of whom will interact repeatedly. And there's something about repeated interactions that's absolutely crucial. So one of the things you point out, for example, is that, and this was also true of Panks' Eps rat studies. If you just put two rats together once, geez, the big rat might as well just eat the little rat because what the hell, you know, maybe he's hungry
Starting point is 00:06:49 and the little rat can be a meal, and there are circumstances under which that occurs. But if the rats are gonna be together in a social environment, and they're also surrounded by relative rats and friend rats, then the landscape of need gratification starts to switch dramatically because you don't just have the requirement of satisfying the immediate need of the single individual right now, you have the problem of iterated needs across vast spans of time
Starting point is 00:07:21 in a complex social environment. And then wonderful jargon for it is the shadow of the future, which right, right. Talk about that. It was just wonderful poetic way of yeah, exactly that notion. Yeah, well, in the future has a shape too, right? Because the farther out you go into the future, the more unpredictable it is, but it doesn't ever deteriorate exactly to zero predictability. And I know there's a future discounting literature. What do they that's associated with time preference that also calculates the degree to which people regulate their behavior in the present, in accordance with likely future contingencies. One of the things
Starting point is 00:08:01 you point out, and this is one of the ways your book is integrated, I believe, is that as you move upward in the hierarchy of the nervous system towards the more recently evolved brain areas, let's say, towards the prefrontal cortex, the more you get the constraint of immediate behavior by future, what would you say, future contingencies, right? And you describe that in behavior as difficult. It's very easy to fall prey to an immediate impulse. Anger is a good example of that or maybe fear, right?
Starting point is 00:08:37 That grips you and forces you to act in the moment, but you wanna constrain your impulses, which would be manifestations of brain circuits that are much more evolutionarily ancient. You want to constrain those with increased knowledge of multiple future possibilities in a complex social landscape. And those are also somewhat specific to the circumstance. So the prefrontal cortex also is more programmable because the relationship between the future and the present
Starting point is 00:09:07 varies quite substantially with the particularities of the environment. But the fundamental point is that in the game in game theory is that your the consequences of your immediate action have to be bounded by the future and by the social context. So I was thinking about something here recently. You tell me what you think about this, because you write a little bit about religious issues in your book too, although not a lot, but some. So I was thinking about this notion
Starting point is 00:09:34 that you should love your enemy as yourself or that you should treat your neighbor as if he's yourself. I mean, one of those is an extension of the other. And I think there's actually a technical reason for that. Tell me what you think of this logic. So the first question might be, what is yourself, the self you're trying to protect? And one answer to that is it's what you want right now and what would protect you right now. But another answer is, yeah, fair enough, you know, now matters, but there's going to be you tomorrow and you next week and you in a month and you in a year and five years. And what
Starting point is 00:10:09 that implies is that you yourself are a community that stretches across time. And as that community, you're also going to be very varied in your manifestation. Sometimes you're going to be like top lobster and dominant as hell. And sometimes you're going to be sick and in the hospital. And there's going to be a lot of variation in who you are across time. And so if you're treating yourself properly in the highest sense, you're going to treat yourself as that community that extends across time. And then I would say, there's actually no difference technically, and maybe this is a game theory proposition. There's no difference between that technically and treating other people well, is that you're a community across time just like the community is a community.
Starting point is 00:10:56 And the ethical obligation to yourself as an extended creature is identical with the obligation that you have all things considered other people. So I'm wondering what you think about that proposition. If that makes sense to you, if you think there might be exceptions to that. That makes perfect sense because that immediately dumps you into the, are there any real outroists out there scratching outroists? And So out there scratching out truest and a narcissist bleed sort of thing that anything within the realm of self-constraint and forward-looking prosociality and all of that what's somewhere in there is running in between the lines is the golden rule and in the long run
Starting point is 00:11:43 This will be better if I do this. And what defines the long run. The species is, you know, two lobsters can do game theory dominance displays, but we are the species that is dominated by the concept of in the long run. We walk or the more frontally regulated among us, but that's absolutely the heart of it. And which has always struck me, I mean, sort of, it's very easy to like dump on utilitarian thinking.
Starting point is 00:12:16 And because it's always easy to say, oh my God, so would you push your grandmother in front of the runaway trolley and it just feels wrong? And would you convict an innocent person if that's going to make society better in all of those scenarios where utilitarian thinking just sticks in your throat. It just doesn't feel right. And where the resolution always is is utilitarian thinking in the long run. If it's okay to do this, what are we gonna decide is okay to do tomorrow? And what is your local,
Starting point is 00:12:50 we're gonna be heading down and it requires a sort of deep, distal, not just proximal, utilitarian mindset. And when you work in, shadow of the future and in the long run, suddenly what winds up being, you know, the easiest possible solution to maximizing everyone's good looks a whole lot more palatable.
Starting point is 00:13:16 Yeah, well, those those strange questions that come up when people, they pick these contexts where utilitarian thinking seems to involve a paradox. I mean, those are paradoxes of duty and they do come up, but that all that indicates, and I think this is what you're pointing out, all that indicates is that there are often conflicts between what seems morally appropriate immediately and what seems morally appropriate when it's iterated, and sometimes those conflicts are going to be intense. And of course, those are the ones that we have a very difficult time calculating and no wonder. But I would also say those are also the times when intense negotiation is necessary.
Starting point is 00:13:54 You know, like if you and I are in a situation where my immediate good and our long term good are in conflict, then I better talk to you a bunch to find out what at least, you know, what the most livable solution is, even if we can't do it perfectly. And the fact that there's going to be conflicts doesn't invalidate the general necessity of having to consider iteration. Are you talking a lot in the book about tit for tat? And so what do you outline that for people too? Because lots of people listening, again, this is one of these things that just sounds, it sounds trivial when you first encounter it, especially the computer simulations. But it's absolutely, it's of stunning importance once again.
Starting point is 00:14:34 So do you want to outline the science behind these iterative game competitions and the fact that tit for tat emerged as a solution and then the variations around that too. Let's get into those. Well, first of all, just to sort of build on one of your points there that repeated rounds, repeated rounds, repeated rounds of an unpredictable number. If you're going to have interaction with someone, do you stab them in the back or do you cooperate and you're starting point is you're never going to see this person again and they have no means of telling anyone else on earth
Starting point is 00:15:09 if you were a jerk or whatever. The only real politics thing that anyone could ever do is don't cooperate stab him in the back. If you have only one round that you're going to interact with and then you get this horrible regressive thing that if you're going to interact with. And then you get this horrible, regressive thing that if you're going to interact with them for two rounds, what's the logical thing to do on the second round? Stab them in the back. So you've already defaulted into knowing that the second round is going to be non-cooperation. So what are you doing in the first round? You already know the second round is to give in, so you might just will stab them in the back on the first one.
Starting point is 00:15:40 And if there's three rounds, you go backwards and at every one of those points, if you're hyperrational, no matter how many rounds ahead of you, there are, if you know how many there are going to be, the only like Uber, Spocky, and logical thing to do is to never ever cooperate. Where the breakthrough comes in is when you don't know how many rounds there are in the future. And that's where you get selection for cooperation. That's where you see a world of differences in social species who were migratory versus ones who were not.
Starting point is 00:16:17 If I do something nice for this guy, is he going to be around next Tuesday to help me out, not if he's like a Syrian golden hamster. He's migratory. He's going to be gone. On the other hand, if he's a human human living in a sedentary settlement, maybe if I could trust him enough. So, yeah, key point of an unknown number of rounds in the future, because you never know, you know, putting it most cynically, how much of a chance they're going to have in the future to get back at you if you were a jerk right now in the present. So that emphasis on unknown number of rounds, what you allude to is like the poster child, the fruit fly of people who do game theory studies, the prisoners dilemma, where essentially, there's all story that goes
Starting point is 00:17:05 with it, but you have to decide, are you going to cooperate with someone, or are you going to stab them in the back? And the way it works is, if you both cooperate, you both get a decent reward. If you both stab each other in the back, you both get punished to a certain extent. But if you manage to get them to cooperate with you, but you stab them in the back, you both get punished to a certain extent. But if you manage to get them to cooperate with you, but you stab them in the back, they get a tremendous loss and you get a huge number of brownie points. And conversely, if they've suckered you into being cooperative and then they stab you in the back, your way be so this whole world of when do you
Starting point is 00:17:43 cooperating, when do you do anything other than that, always within this realm of multiple rounds, but on your number. So this guy Robert Axel Rod, who's like this senior major figure and sort of political science, teamed up with this evolutionary evolutionary biologists, W.D. Hamilton, one of the gods in that field, and they said, well, let's talk to a whole bunch of our friends, a whole bunch of our friends who think seriously about this stuff, and tell them about the prisoners of the lemma, and have each one of them tell us, what would their strategy be when playing the prisoners of the lemma? How would you do an unknown number of rounds and maximize your wins at the end? And they asked like Nobel Peace Prize winners
Starting point is 00:18:32 and Mother Teresa and prize fighters and moral awards and mathematicians and they collected just as a zillion people's different strategies. And then they ran this round robin tournament on this like ancient 1970s computer of just running each strategy against all the other ones at Gizillion Round to see which one worked best, which one won. Or in the terms that evolutionary biologists
Starting point is 00:18:59 quickly started using which strategy drove all the others into extinction? And the thing that flattened everybody was you had these people putting in these algorithms and probabilities and fuzzy logic and God knows what, and the one that beat all the others was the simplest one out there, tit for tat. You start off by cooperating. If the other guy has a jerk at some point and stabs you in the back, the next round, you fit for tat and back. You stab them back. If he goes back to cooperating, then you go back to cooperating. You forget him. If he keeps on being a jerk, you keep on being a jerk. And even though what you see is by the person being a jerk,
Starting point is 00:19:45 there's always one round ahead of you, and that seems pretty disadvantageous. You're always gonna be one step behind the individual's tab view in the back when you get two jerky cheaters together. All they do is constantly stab each other in the back and they get worse possible outcome. And what you see with something like that is with
Starting point is 00:20:06 Kit for Tat, if you're a nice cooperative guy and start off with that assumption, you lose the battles with the jerks, but you win the wars. Because the cooperators find each other. And this strategy out competed to everyone. Everyone couldn't believe it because of how simplistic it was. And that was exactly, it was a straightforward, it was easy to understand. Its starting point was one of cooperation, giving somebody the benefit of the doubt, from the start.
Starting point is 00:20:38 It was nonetheless not a sucker. It was punitive, it was capable of retribution. And if the other player who had like sinned against them corrected their ways, it was forgiven. And it was simple, and this is how it competed all of the other ones. And what everyone sort of in the zoology world, what about saying at that point is, oh my God, do animals go about hit-for-task strategies when they're in competitive circumstances where they've got to decide am I going to cooperate
Starting point is 00:21:12 or am I going to cheat? And that sort of thing has evolution sculpted optimal competitive cooperative behavior in all sorts of species to solve the prisoners dilemma problem. And people went and looked and it turned out like what do you know evolution had sculpted exactly that and all sorts of species. It's like phenomenal, interesting findings where if you like experimentally manipulate one animal to make it look like they're not reciprocating and something that somebody else just did for them. And everybody punishes them one round after burden.
Starting point is 00:21:50 They go back to cooperating again and forgive them. That's tit for tech. All sorts of species out there. We're doing tit for tech fabulous example of this. I am forgetting his name, Wilkinson, studies bats, bats, some bats, species, they do communal nesting stuff. All the female bats have all their nests together and they're communal in this literal sense, they're vampire bats, which means they fly out at night and they like get blood from
Starting point is 00:22:21 some cow or some victim or whatever. And they're not actually drinking the blood. They're storing it in their throat sex. And they come back to their nest and what they do is they discourage the blood then to feed their babies. And the hugely cooperative cool thing about the species is it's cooperative feeding,
Starting point is 00:22:43 not just among like sisters, but through the everybody feeds each other's kids. That's great. So they've got this whole collaborative system and it buffers you against one animal's failure to find food one night and like everyone scratches each other's back and it works wonderfully. Now make the bats think that one of them is cheating.
Starting point is 00:23:02 One of them has violating feeding all these others kids' social contracts. When the bat comes out of the cave or whatever, you like net it and get a hold of the bat and you pump up the throat sack with air. And you put her back there in the nest and she doesn't have any blood. But everybody's looking at her saying, oh my god, look at how big her throat sack is. Look at all the blood she has And she's not feeding my kid. She's reneging on our social contract here. And the next round, nobody feeds her kids for one round. Oh my God.
Starting point is 00:23:38 Absolutely. And he evolved the optimal prisoners dilemma strategy of tit for tet. And this was like phenomenal. What people then began to see was out in the real world, straight tit for tat is not quite enough. It's supposed you get a signal error. And this is straight out of, I don't know, we're roughly the same age. I don't know if you grew up reading all those like Cold War terrifying novels. There's a glitch in the air. What was it failsafe or something? We're going to drop a atomic bomb on Moscow by accident and the only way to prove to them was an accident.
Starting point is 00:24:16 They get to drop one on New York and his potatoes and all of that. And what that introduced was the possibility of a signal error. You're cooperating, but there's a glitch in the system and the other individual believes you just stabbed them in the back. Yeah, I think virtualization probably increases signal error, by the way. You know, I've noticed that, well, I've noticed that when I've put together business enterprises, you can virtualize the cooperation, but if any misunderstanding emerges, it tends to cascade very rapidly. You don't have, one of the things you also point out in behavior is that it isn't only that you're playing a sequence of iterated games with people. It's you're playing multiple sequences of multiple different iterated games.
Starting point is 00:25:05 And so one of the things that happens if you're face to face with people as opposed to virtual is that when you're face to face with them, this is probably the key importance of the issue of hospitality, which is very much stressed, for example, and well, it's stressed in the Old Testament, but it's stressed in traditional communities, is that if you're actually in an embodied space with people, you can play multiple games with them, games of humor, games of food exchange, games of music, dance, celebration.
Starting point is 00:25:36 And so you can test out their capacity for reciprocity in multiple situations. And so then if there's a signal error, you can mitigate against it because you know that you've tested the person out in all sorts of different circumstances. But when you virtualize things, it's very narrow. The channel is now very narrow. Yeah, yeah.
Starting point is 00:25:54 And so I'm very concerned about a lot of virtualization too because the other thing I think the virtualization is doing is enabling the psychopaths because you can do a lot of one-off exchanges online with no reputation tracking. And that seems to me that that enables the people who use what did you call that in your book. There's a particular kind of strategy. Well, it's the stab you in the back strategy, essentially. And if you can't track people's reputations across time, then you enable the people who are essentially the psychopathic manipulators. And there's actually an emergent literature on online trolling and dark, dark, dark tetrad traits. So I'm afraid we're enabling the psychopaths with the virtualization of the world,
Starting point is 00:26:36 and that's a terrifying possibility because they can take everybody out. So yeah, so now you are talking about modifications of tit for tat. out. So, yeah, so now you are talking about modifications of tit for tat. Well, you bring up sort of the artificial, I mean, the dangers there. Okay, somebody suddenly, from out of nowhere, stabs you in the back, is this for real, or is this a signal error? And one way of like getting out the other end of it is a vertical one. Have you just had a gazillion rounds in common with that person and things have gone okay? Have you built with them out of this game? But what you outline is instead the horizontal one, okay I haven't had a gazillion rounds in this game with them but
Starting point is 00:27:17 we're also breaking bread together and we also did this together and we also have our cultural share instead of our role, examples of iterated games that you could build trust on. That's another way of solving it and the virtual world collapses both of those. So what you wind up seeing when as soon as you put in a signal error, it could collapse the entire system. So people then had to figure out how do we involve protection against signal errors as soon as that's possible in your Game Theory universe. And what you have to
Starting point is 00:27:52 bring in is this radical, like upending notion of forgiveness. Should it be like forgiveness, automatically turning the other cheek? Absolutely not. It should be based on your prior history and all these algorithms of the more rounds in the game you've gone in the past with cooperation without the person doing jerky something jerky, the faster you were willing to forgive them for what seems to have been a betrayal on their part and possibly a signal error instead and building up of trust building up of social capital. And of course what that opens you up to is exactly what you bring up, which is a good sociopath knows exactly how many inches they need to push it and still get under this umbrella of, you know, you got
Starting point is 00:28:46 so little bit worrisome, but forgivable, forgivable. At that point, when you have a reciprocal system, that's a wolf and sheep's clothing associated with an exploited like that, but at least that was the way of protecting yourself against that to some extent. Build in. You know, a shared culture might actually be the abstracted equivalent of a multi-situational, like an abstracted, multi-situational game, because like, if I live in your neighborhood, let's say, and I don't know who you are, but I know you live in my neighborhood, and nothing has happened that's untoward in the 10 years that we've been living near each other, then I can reasonably presume that you're pretty much like all the other people in my neighborhood, including the people I know, because if you weren't, you would have caused
Starting point is 00:29:35 trouble. And so, you know, you also talk in your book about the fact that we have a proclivity to demonize the foreign, let's say, right, to fail to differentiate the foreign into the individual, which is a better way of thinking about it. But one of the ways that we probably circumvent that with regards to shared culture is that we presume that people who are like us, which means they share our culture, are playing the same game as us. And because nothing has gone wrong when they've been in the vicinity, we can assume that they're individuals rather than the dragon of chaos itself, let's say. We can extend to them the a priori luxury of being individuated instead of being treated like the barbarian mob, right? And so that's not prejudice precisely. It's just the extension of the inclusion of a game into everybody who shares
Starting point is 00:30:23 our culture. And it would make sense that the thing is the less someone is part of your culture, let's say, the less abstracted evidence you have that their direct participants in a reciprocal game rather than stab you in the back psychopaths, which they could be, right? Because that's about 3% of the population and maybe higher under some circumstances. So you also talk in your book, it's about something very interesting which is something that's really puzzled me is,
Starting point is 00:30:56 I've not been able to figure out how honest cultures get a toe hold, right? Because as you point out that, first of all, there's some evidence that the default response of very immature individuals, two-year-olds, let's say, isn't cooperative. Two-year-olds are not cooperative. They are in some very bounded circumstances, but they can't play shared games very well. That doesn't mature till the age of three. And so it's sort of a hobby in landscape among two-year-olds. I know there's exceptions to that. But then as the
Starting point is 00:31:25 brain matures, then the capacity for shared game starts to emerge, right? But the fundamental question is, and you do point to this in behavior, is, well, if you have a whole society of cheaters and backstabbers, which is maybe the default Hobzian situation, How the hell do you ever get a cooperative landscape started? Much less a landscape where the default response between strangers is honest and trusting. Now you point out a little bit, I think maybe what you were pointing to in behavior is the initiation of low risk trading games. Like I read about this jungle tribe, I think it was in South America. And they initiated trade with a foreign tribe on their border in the following manner. They knew
Starting point is 00:32:12 where the territorial boundaries were, just like wolves, no, just like chimpanzees, no, you know, there's a rough fringe and boundary that's sort of no man's land. They used to go there and leave some of their arts and crafts or their tools. They just leave them on the ground. And then they'd retreat, knowing that the other people were watching them. And then the other people would go and grab some of these cool things. And then the other people being not completely dim would leave some of their trinkets and tools lying on the ground. And that's, you know, kind of low cost. They weren't going to leave their most treasured possession to begin with. They'd leave something
Starting point is 00:32:49 that's sort of interesting, but they, yeah, exactly that. Exactly that. That's there. Yeah, yeah. So, but what's cool is that that requires, and you pointed this out, that requires that initial movement of faith, right? You have to presume the possibility of humanity on the other side. Then you have to take a sacrificial risk. And it can be small, not a stupid sacrificial risk, but a reasonable one. And that can get the ball rolling in an upward spiraling, corporate, if direction. That's kind of what kids do, by the way, when they come together to start to initiate play when they're about three years old. They'll play a real simple game to begin with,
Starting point is 00:33:28 one that you could maybe play with a one-year-old, and then they ratchet up the complexity of the game right to the level where it's what would you call maximizing their adaptive progress. And if they find a kid that they can do that with, then that kid becomes a friend. And that friend is a reciprocal iterative interactions. So great. I mean, that you've honed in on the central question, which is in a world in which there's nothing but backstabbers. How do you jumpstart it?
Starting point is 00:33:58 Because if somebody suddenly stands up and recites the servant for the mountain and say, I am going to start cooperation. Everybody else is going to say, you know, what a smart can stab him in the back after that, and he will forever be once that, how do you jump started? One of the ways that you've point out is the like tiny, tiny incremental upings of the investments and the chance you're taking. Another one, like evolutionary biology people love this founder populations. Founder populations, this is all population ecology term. A land bridge disappears, something where you get a population that gets isolated.
Starting point is 00:34:43 They get cut off from the main population. And what happens over time is they get kind of in bread. And thus, you get a lot of like cooperative stuff built around all being relatives and such. And they establish a high degree of cooperation. And then I don't know, whatever, the land bridge comes back. They go back and they join the general population. And at that point, they are this cohort of cooperators who have figured out how to do reciprocity, how to do trust, how to do all that stuff, which means they're a cluster of optimized tit for tatters,
Starting point is 00:35:19 meaning they're gonna out-to-kid everybody else and so everybody else signs up on now becoming good God. Okay, so let me ask you about that. So I got a proposition for you. This is relevant to your speculation. So on the religious front, and I want to bring Sam Harris into this too. So I was reading, for example, I was reading the book
Starting point is 00:35:39 of Abraham, because I'm writing a book on biblical stories. And God promises Abraham that if he abides by the central covenant, that his descendants will outnumber everyone else's descendants. And I have a sneaking suspicion that that's a narrativeization, that's a terrible word. It's a translation into story of the tit for tat reciprocal altruistic motif, which is that if you abide by this higher order sacrificial principle, and I'll return to that sacrifice idea, if you abide by this higher order sacrificial principle, all things considered across the longest possible span of time, your descendants will outcompete all other descendants. And one of the things that's very
Starting point is 00:36:26 cool about that story. So when God reveals this truth to Abraham, who's decided to act in a sacred, proper sacrificial manner, right? He's sacrificing the present to the future in the optimized manner. Then God says, look, don't be thinking that this is going to be straightforward because your descendants are actually going to struggle for a number of generations. But if you can hold out for the long run, and it's four generations in this particular story, then you can be certain that the pattern of adaptation that you've chosen is going to work well for you, but also very, very well for your descendants. And so, you know, I know that Sam Harris, who's very concerned about the problem of evil, has been trying to ground a transcendent morality in objective fact, eh?
Starting point is 00:37:14 And I think, I can admire Sam's motivation and his concern with great evils, like the evils of the Holocaust, for example, I think his attempt to ground morality in objective fact is misdirected, partly because I think a much more fruitful place for an endeavor like that is actually in game theory, because there is something there, right? I mean, what we're basically pointing out is that the structure of iterated interact, there is a structure of iterated interactions, right? There's an emergent reality. And as you said, you could model that with tit-for-tat competitions in a computer landscape, and that turns out to be ecologically generalizable. So there's that, there's an actually underlying ethos in
Starting point is 00:38:05 iterated interactions. Now, you can imagine that as the human imagination observed interactions over vast stretches of time, it started to aggregate imaginative representatives of that ethos and to extract it upward. And it seems to me that that would dovetail with the maturation and domination of the prefrontal cortex, because what's starting to happen is that you're using long-term strategies to govern short-term exigencies. And that's a very difficult thing to do, because of course the short-term sometimes screeches and yells extraordinarily loudly.
Starting point is 00:38:42 But part of what the religious enterprise seems to be doing, as far as I can tell, is mapping this pattern of sacrifice of the present to the future, and making the proposition that that is the all things considered, that is the optimal adaptive strategy. So I don't know what you think about those sorts of suppositions. I think that's perfect. I mean, when you look at dopamine, it's rule and gratification, course, home man, done, dopamine is anticipatory, all of that.
Starting point is 00:39:10 It's in a whole literature, built around lab rats and lab monkeys. And wow, it works just like in us in terms of being able to sustain behavior in anticipation of a reward. Isn't that amazing? Just like us, but we do it for an entire lifetime and anticipation of a reward will come to the afterlife. Like that's on a scale that's very, very human. It has always struck me like I could not possibly be on thinner ice
Starting point is 00:39:39 getting into comparative religion stuff here, but it has always struck me that the sort of Abraham and the covenant and the people of the sick with us and it's going to be great, you've got this dichotomy between religions where something amazing has happened and it's so amazing that you just have to join. And everything is about recruitment. And then you have the religions that are about retention, because the reward is going to be amazing if you stick it out with us. And like traditional, nomadicadic pastoralists, religions, is about retention because you get a big problem because you're wandering all over the back of beyond
Starting point is 00:40:31 because you're nomadic and passing all these other tribes. And maybe the grass seems greener with them. So maybe it's a good time to decide to sort of switch over to those folks. They're sick with us, sick with us because it's going to be amazing when the Lord finally comes through with all his promises. That's like an ecological adaptation to nomadic pastoralism, which is where the Old Testament came from. And where you
Starting point is 00:41:00 also get from that is, and we're going to throw in something extra. So you can't decide to like slip away at night and become like a came and night or something. We're going to mark you in a very fundamental way that you could never pass yourself off as one of them. We're going to invent circumcision. So you can't fake them out on that eye there. You'd better miss retention retention. It was a great reward coming. And everything about the new testament is something phenomenal happened. There's really good news and isn't this so cool that you wanna join us. And I think the whole, like developing a frontal cortex
Starting point is 00:41:40 for it's gonna come, it's gonna come, if you hold your breath. Yeah, yeah, yeah. It's much more a product of religions of retention, rather than religions of recruitment. Yeah, well, that, that, that bridge that you're drawing between the long view and dopamine energy function is extremely interesting. I, I want to go back to that part in your book because you're pointing out that the dopaminergic system doesn't just signal reward. It signals the presence of
Starting point is 00:42:13 what would you say? It signals that your theory that reward is likely to occur under these conditions is correct. So it's reinforcing what it's doing is actually reinforcing the So it's reinforcing what it's doing is actually reinforcing the potency and integrity of a predictive system that's actually predicting positively. And you would want that reinforced. I'm curious about this issue of sacrifice in relationship to cortical maturation. Because one of the things, this is like a definition of maturity, you might say, is that the more mature you are, the more you are able to forego comparatively immediate
Starting point is 00:42:52 gratification for probably larger but deferred gratification. So you start to tilt in the direction of the future rather than the present. Okay, so in the story of Canaan rather than the present. So in the story of can enable, for example, so can enable are the first two human beings, right? Really, because Adam and Eve are made by God. So forget about that. Can enable are the first actual human beings.
Starting point is 00:43:17 That's when work is invented, right? Because sacrifice and work are the same thing. When you work, you're not doing what you want to in the moment. When you work, what you're doing is not doing what you want to in the moment so that the future will be better or so that your family can thrive, right? It's deferred and social. It's deferred and communal. It's like the definition of work.
Starting point is 00:43:38 And then the idea is that if you work properly, whatever that means, and that's what able does, then your sacrifices are going to be rewarded by God. Whereas if you hold back and you take the psychopath route and you pretend, then you're going to be deeply punished. But the fundamental issue there, and this is the question that I have for you, is that it seems to me that there's a very tight relationship between the insistence that sacrifice is necessary and maturation and the emergence of the prefrontal cortex as a deferred, as a predictor of deferred future reward out of the landscape established by the, say, the limbic system that's much more concerned with immediate gratification.
Starting point is 00:44:22 So it's sacrifice compared to immediate gratification. And then there's a discussion of what constitutes proper sacrifice. Exactly. And that's where like you study dopamine neurochemistry and this receptor subtype of the dopamine receptor blah blah all of that. And when you really look at the system, what you have to come away with is we humans have the exact same neurochemical system, every animal out there. And we have a totally unrecognizably different one because we mobilize the same damn molecule and the same like mesolimic cortical pathways. And we do it so that our great grandkids will have a better planet. And we do it for an aftert. Like we do it on us.
Starting point is 00:45:12 Well, do you think there's any difference between that and the idea of an afterlife? Like, I mean, if I'm thinking six generations into the future, why wouldn't that be represented symbolically as something like an afterlife? Because it is an afterlife. I'm dead. And if I'm trying to conduct my behavior in a manner that's so moral, that it's actually echoing properly a thousand years into the future, I don't really see any difference between that practically speaking and my conception that my behavior should be governed by something like infinite regard for the potential future.
Starting point is 00:45:47 I mean, it's tricky, right? Because you have to discount the future to some degree to survive. But all things considered, you're still trying to set up a situation where your behavior in the present maximizes the utility of your behavior across all possible iterations out into the future. And as soon as you allow for the possibility of like your footprints lasting longer than your lifespan, this is a whole new ball game, either in the form of there's an afterlife or in the form of I want to leave a planet for my great, great grandchildren. That's going to be a more peaceful, wonderful one,
Starting point is 00:46:25 or even in the form of, like, every time you sit at, like, a typical funeral where everybody's going through the usual eulogies of, like, distortively amplifying the good traits of someone that is ignoring the bad, what's going through your head is, how do I want to be remembered? What's going through your head is how do I want to be remembered? Whoa, that's a whole other world of like what you're doing now. The footprints you leave after you are going to matter and Like all the versions we have we would like to thank the students we train We would like to thank people 300 years from now I mean to think we've composed the most amazing, like,
Starting point is 00:47:05 mass and B minor, and that's satisfying. Yeah, we've invented a weird world of being able to have anticipatory motivation, built around stuff that's going to last longer than us. And in some ways, you could be like a Paul Ehrlich and think about what's going to happen to the planet in the centuries from populations, or you could think like a Paul Ehrlich and think about what's going to happen to the planet in the centuries from populations, or you could think about the afterlife for you, but any of these are like radically human domains. That's that extension of knowledge of knowledge out indefinitely into the future, right, which is something that seems to characterize human beings, and that might also
Starting point is 00:47:43 be a consequence of cortical expansion, right, the discovery of that that seems to characterize human beings. And that might also be a consequence of cortical expansion, right? The discovery of that infinite future. Yeah, yeah. And so, okay, so, so let me ask you a question. Let me ask you a question about that too. Yes. I'm not exactly clear. I've spent a fair bit of time studying the dopaminergic system and its relationship to reward and reinforcement. But I wasn't as clear as I would like to be about the role of dopamine in anticipation of future reward. And like I said, I read that in your book and I started to understand it, but I don't completely understand it. And so now dopamine will signal if you lay out a structure of behavior and that structure of behavior produces the desired outcome. You get a dopamine kick.
Starting point is 00:48:30 That feels good, which is sort of the generalized element. But the dopamine also preferentially encourages the neural structures that were active in the sequencing of that behavior to grow in flourish. And that's the distinction between reward and reinforcement. But you talk about anticipation. And I know I'm missing something there. So will you walk me through in a little bit more detail how the dopamine system works in relationships
Starting point is 00:48:56 specifically to anticipation of the future rather than just responding, say, to successful behavior? So, you know, unpacking this a bit, exactly what you were referring to, like, take a rat, take a monkey, take a college freshman and psycho 101, whatever, and give them a totally unexpected reward from out of nowhere. And you can show that there's activation of dopaminergic reward pathways in the limbic system.
Starting point is 00:49:28 And you can do that with functional imaging. You could do that with something invasive with your blood animal, whatever. Okay, dopamines about reward. It's completely about reward. If somebody co-can and they will release more dopamines than any vertebrate in all of history has ever been able to do. And yeah, it's about reward until you then get a little bit more subtle with your paradigm. And now you take that human rat monkey and put him in a setting where you've trained them
Starting point is 00:49:58 in a contingency. A little light comes on, which means now if they go over to this lever and hit the lever ten times, they'll then get a reward. Signal work, reward, signal work reward, and as soon as they've learned it, when does dopamine go up? And what we think we just learned from the first example is when you get the reward, not it goes up when the signal turns on, because that's you sitting there saying, I know how this works. I know how that light helps me. I'm on top of this.
Starting point is 00:50:32 I know that liver pressing. I'm really good at it. I mean, I'm in familiar territory. Exactly. And I have agency. And this is going to be great. It's about the anticipation. So why I have agency, why I use that phrase? Because that's very interesting, right?
Starting point is 00:50:49 Because agency implies that, well, it implies now that you're master of the situation, right? Is that you said you're on top of it? So is it the signaling that you're in it? It's got to be something like the signaling in a domain. The signaling that you're now in a domain where your behavioral competences are matched to the environmental demands, right? And that would be on being, that's like being on sacred ground in a very, very fundamental sense, right? Because you know what to do there. And it seems profoundly logical.
Starting point is 00:51:17 And then you see this gigantic piece of vulnerability in the logic in the system. Okay. piece of vulnerability in the illogical system. Okay, so the light comes on, dopamine goes up, it's bad anticipation. Really significantly, if you block the dopamine rise, you don't get the lever pressing. It's not just about anticipation, it's about the work you're willing to do, driven by the anticipation. So that's motivation, that's goal directing, behavioral all of that. Now you throw in this extra wrinkle. Well, we've been talking about our circumstances. The light comes on, you do the work, you get the reward, you do the work, you get the reward,
Starting point is 00:51:52 100% predictability, and you have complete sense of mass and agency over again. Now the grad student switches things to you do the work, you press the lever, you do the work on that, and you get the reward only 50% of the time. It's not guaranteed. And beautiful work, I will from shoulder to Cambridge, you like pioneered all of this, showing at that point, as soon as the buzzer, the light comes on signaling, it's one of those circumstances.
Starting point is 00:52:23 Again, you get a much bigger rise as dopamine than you got before. Why is that? Now, let me ask you about, okay, so let me ask you about that. So what that seems to me to indicate is that you've now invented an environment where that's quasi predictable, but now there's novelty. And the advantage to having the dopamine signal kick in when novelty makes itself manifest is that it signals that there's also more to be learned here through exploration that might signal extreme future reward if you can just map the territory properly. Right? Because it's good to have
Starting point is 00:52:58 a good thing, but it's even better to have a potentially better thing. And novelty does contain, is that, is that what's happening? That's exactly the most proximal thing that's going on in your head when suddenly dopamine goes 10 times higher is you just introduce this word into the neurochemistry, you've introduced the word maybe. And maybe is intermittent, you know, that's incredible. Yeah, yeah, yeah. And what's always between the lines with maybe is exactly what you're outlining. If I keep pressing the lever, I'm going to figure out what the maybe is about and be able to turn it. Yeah, yeah. I'm going to master it.
Starting point is 00:53:41 I'll be the new master of a new territory then. Exactly. And the longer they can dangle, the maybe in front of you. I'm going to master the new master of a new territory then. Exactly. And the longer they can dangle, the maybe in front of you and the more they can manipulate you into thinking that what feels like a 50% chance of getting a reward in reality, it's the one tenth of a thousand percent chance, but they understand your stuff efficiently. So that's intermittent partial reinforcement. And that's why it grips you because it falsely signals,
Starting point is 00:54:08 it right it falsely signals novelty treasure. And you can manipulate that now you you pointed out something extremely dangerous in your book, right? You because I thought about this in terms of building the ultimately addictive slot machine. You showed that if you're playing a slot machine and the and the tumblers line up, almost line up two out of three or four out of five, then you're much more likely to get a dopamine kick. So you could imagine a digital slot machine where you have multiple tumblers where you code it to the player so
Starting point is 00:54:43 that the machine knows that it's the same player playing, and that the proportion of almost lined up tumblers increases with gameplay. So then you'd have intermittent partial reinforcement combined with a novelty indicator that indicated that you were obtaining math, false mastery over the damn game. God, you'd have old people glued to that nonstop. Because as soon as you switch from just going with maybe incredibly powerful, though that is, you switch over to almost. Yeah, right. It's almost. And yeah, do that like asymptotically and people will pressure, leather press to like the dive starvation that there's a lot machine and Las Vegas. Right. So over and feeds him for free. Yeah. The ocean got not only. Okay, and so, and so, so as far as your concern, so that's so cool. So imagine that,
Starting point is 00:55:38 so I was thinking mythological terms too, because so there's a hero element that's emerging there, because the hero in mythology is the person who goes into unknown territory and masters it right and the hero is a broad symbol character because the hero isn't just the person who goes into unknown territory and masters it but also gains what's there and then distributes it it reciprocally. That's the whole hero mythology, essentially. And so your point is that the dopamine system kicks in in part as a consequence of predictability. So that shows that you know what you're doing when you're in a place that's going to give you rewards. So you're in a garden that's fruitful, but it's even better if there's an intermittent element of the reinforcement because it shows you that there's fruit there that you have left to discover. And if you go down that pathway, you're going to be hypermotivated to go down that pathway. So you want to be in a garden,
Starting point is 00:56:35 you want to be in a garden where there's fruit, but where the possibility of more fruit beckens, and where that possibility is dependent on the morality and what would you call it daring of your actions. Now, I would say that that pattern, if someone, if a female is observing that pattern of interaction in a male, that male is going to be maximally reproductively attractive. Well, I think that probably depends on what species we're talking about just to become a human being. Oh, sorry, I meant people. I meant human beings. Okay, so just to be a pain and now come back and say, well, I think that probably also depends on the culture.
Starting point is 00:57:09 But yes, and that is heroism, that's... I mean, the hero is they have setbacks. You press the lever 10 times and you don't get the food pellet. And what the dopamine system is about is then saying, I'm going to press the lever twice as much, 10 times as much, more fervently, I'm going to cross my toes, I'm going to wear my lucky socks and underwear, I'm going to chill, ritualistic, whatever orthodoxy, because I'm willing to come back and try even harder. And then you surmount your setback and that's your path of the hero.
Starting point is 00:57:50 And you know, that's what dopamine is doing there. That's why you don't give up at the first setback. And that's ultimately getting a reward predictably every single time you press the lever gets boring after a while and gets. Yeah, it shows you that there's nothing left to discover. It's that so that's interesting. So because you imagine if the optimal garden is one that's fruitful but where the possibility of more future fruit also lurks, then when
Starting point is 00:58:28 it's reduced to merely being fruitful, there's an element of it that's dull, right? Because there's no more future possible. There is predictability, and that's fine. It's better than privation, but it's not as good as an infinite landscape of future possibility. Right. Right. So, so you know, Dostoevsky, so go ahead. It's an addition not only to sticking it out, get you more mastery and eventually almost becomes definite and all that, but if also your setup so that your sense of self becomes more solidified because you're sticking with it, because your metaphorical ability to look at yourself in the mirror and all, if that's an added layer of what you've been like acculturated into, whoa, that's that.
Starting point is 00:59:21 Yeah, yeah, you bet. That's an analogy. Hey, so there's an analogy there. There's an analogy there with what you might describe as the, what would you say? The admirability of fair play. So imagine that you have a son who's playing a hockey game or a soccer game and he's like, he's the star. But then when he scores a goal, he celebrates a little too narcissistically,
Starting point is 00:59:46 and he hogs the ball on the field, right? And then if his fellow players make a mistake, he gets pissed off and has a little tantrum. And you take him off the field and you say, look, kid, you know, it doesn't matter whether you win or lose, it matters how you play the game. And he says, what the hell do you mean? I'm clearly the best player on the team. If people
Starting point is 01:00:05 send me the ball, I score, we win. I'm not passing the ball to these losers because then we lose. What the hell are you talking about, Dad? And you don't know what to say about what you should say is look, kid, the reason it doesn't matter whether you win or lose, but how you play the game is because life is a sequence of never ending multiple games. And you're a winner if people want to play with you. And if you're a little prick when you win any given game, and when you if you win and complain because you've lost, even if you're an expert at that game, no one's going to want to play with you. And you're a loser. Right. And that's, I think that's analogous to, I think it's analogous in a very profound sense to that prefrontal maturation that puts the future above the present. But, I think it's analogous in a very profound sense to that prefrontal
Starting point is 01:00:45 maturation that puts the future above the present. But I also think it's analogous in a deep way to the pattern of behavior that we talked about. And I don't know exactly why this is, but I know it's there somewhere that's characterized by this wanting to be in the place where future reward beckons as well as present reward. You know, those things are going to stack. They have to stack on top of each other, right? Because otherwise there's going to be an intrinsic contradiction in the ethic. So there has to be our concordance between that fair play ethos and that exploratory ethos. Maybe it is,
Starting point is 01:01:22 maybe that's in play, right? If you're a good player and you're out there on the field, you're not just trying to score the goal. You're also trying to play with various ways of scoring the goal. You're playing with your teammates, and so maybe it's in that play that you optimize exploration plus reward-seeking at the same time, and you do that communally. And maybe that's signaled by the system of play. You know, Jack Panks, that the other thing he did that's so damn cool is Panks have outlined the neurosurcatory of play. He was the first scientist to do that to show that there's actually a separate circuit in mammals for play. And so... And it's not exploration exactly, right? It's not... It's not exactly the same circuit that mediates exploration,
Starting point is 01:02:05 but it's allied with it. So I don't know how that fits into Dopa, Minergic, Re-Enforcement, but I know that play is intrinsically reinforcing. So, well, two threads from obviously completely different universes of showing the power of this exactly the point you bring up, which is in multiple games and multiple
Starting point is 01:02:25 players in the formal game theory, you can choose, you foster cooperation if there's third party punishment. If you can, for being third party punished, all these different layers, but one of the things that really, really chooses and selects for cooperation is if people have the option to opt out of playing with you. Yeah, yeah. That's freedom of association, man. That's why that's a fun, big freedom. Exactly.
Starting point is 01:02:56 And every mother is a good game theorist in that regard. When she's saying, if you do that, you won't have any friends. Yeah, yeah, yeah. Reddably, that's one of the best lessons your dopamine system can get, either from the game theory under from your mother, that the long-term goals look very different when you're simultaneously involved in a team different games at once, with very different time courses. Yeah. Well, that's also relevant to that
Starting point is 01:03:25 backstory you told me because one of the things I've been thinking about too, so there's a gospel phrase that says that you should store up your treasure and heaven and not wear rust and moths and so forth can corrupt it on earth. And so, and here's what it means as far as I can tell and I want you to tell me what you think about this
Starting point is 01:03:43 in light of our conversation. So the bat that has the pouch full of blood has that blood right then and there, and that's a form of treasure. Now the problem with that blood is that it's a finite resource and hunting, which is what the bats are doing, is sporadically successful. So even if you're a great hunter, and this is true with hunter-gatherer tribes for human beings, even if you're the best hunter, you're gonna fail a fair bit of time when you're out, especially if you're on your own.
Starting point is 01:04:12 Hunting is collective, and your success is erratic. So even if you're a great hunter, then you might say, well, what would make you the best of all possible hunters as far as your family was concerned? And that wouldn't be your skill at hunting. It would be your skill at distributing the fruits of your hunting among the other hunters. So there's so goddamn thrilled with what a wonderful guy you are that every time they hunt, you get some food for your family.
Starting point is 01:04:39 And so what you do is you store your treasure in your reputation. And your reputation is actually the open book record of your reciprocal interactions across Hunts. Right. So you know the go ahead. Open book. That's a small community. If you're the one who hangs back and pretends to have to tie your shoes right at the scariest part of the mammoth hunt, they're going to know about it. People are going to be talking about it over the far end, open book, and like the agricultural transition and human, just really, one of the biggest consequences is you can have anonymous interactions. You lose all the open book, You can have anonymous interactions. You lose all the open book,
Starting point is 01:05:26 conforming and forcing of reciprocity because in all of this, you can get away with it, but in a setting like that, that's absolutely the constraining thing. And what's the term the best among hunter-gatherers, the best insurance is somebody else having a full stomach. Yeah, right, precisely. Precisely, well, then you use,
Starting point is 01:05:52 well, so then you use other people's bodies as your bank of future food, but even more abstractly, it isn't even their bodies, it's their mental representation of you as a reciprocal player. And so if that's associated with, imagine that's a reputation. So that's actually associated with your ethos and with the tracking of that ethos. And if that ethos is something like generous long-term oriented sacrificial player of
Starting point is 01:06:19 multiple reciprocal games, then all of a sudden you're protected against the exigencies of fate, because even if there's local failure in the food supply, people are so thrilled about your generous reciprocity that you're going to be provisioned even under the worst of all possible circumstances. So, you know, those economic exchange games where you identified two people, you say, look, you're going to give this person some of $100, but they can reject the offer if they don't believe it's fair. You play those cross culturally and the typical offer is $50, right? It's about 50, 50. But you know, I've wondered too, if the best offer isn't 60, especially if you're doing
Starting point is 01:07:04 it in front of a crowd, because if you imagine you air, and the best graduate supervisors do this, by the way, if you air continuously, slightly on the side of generosity, then my suspicions are, is the accruing long-term reciprocal reward of that would pay off better than just a 50-50 arrangement. You can maybe see that with your... Yeah, yeah, exactly that. Well, I think you see that with your wife, too, right? Maybe you want to treat the people around you slightly better on average than they treat you because that way you're doing this, you're making the whole pie expand, including your own reputation.
Starting point is 01:07:45 Then you get some interesting cultural stuff comes in because they've done all sorts of cross-cultural studies with like, ultimatum game play and all of that. And see tremendous cultural differences with 50, 50, 51, 4, and 90, 10. Then you see, there's a handful of cultures out there 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
Starting point is 01:08:21 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, out. And that's just like pathological sort of retribution sort of thing. You're punishing them because if they get away with being generous like that, people are going to start expecting you to do this. Yeah, yeah, yeah. I see that in families that are pathological all the time. If someone makes a positive gesture, they'll get punished to death because of what that implies for the potential future behavior of all the other miscreants. And what are those cultures? Like some of the ones where like God helped you if you wind up being part of one of those ex-eastern-block countries. Yeah, yeah. Race of this this paradoxical punishment for generosity. Oh, this guy's just going to make us look good and then everybody's
Starting point is 01:09:06 Whoa, that is a troubled society Well, that's a that's a vision of hell That's for sure where you're punished for that's what Nietzsche said about punishment. It's so it's such a brilliant line. He said And it was look If you're punished for breaking a rule There's actually a form of relief in that day because when you're punished for breaking a rule, there's actually a form of relief in that.
Starting point is 01:09:26 Because when you're punished for breaking a rule, that validates the entire rule system, and that's what you use to predict the world. So there's a relief in being justly punished. So what Nietzsche pointed out was if you really want to punish someone, you wait till they do some virtuous, and they punish them for that, right? And that's a good definition of hell. Hell is the place where people are punished for doing what do something virtuous. And they punish them for that, right? And that's a good definition of hell. Hell is the place where people are punished for doing what's truly virtuous.
Starting point is 01:09:49 Yeah, and like you said, you don't wanna be in a society like that. That's, maybe that's not as bad as it gets because things could get pretty bad, but it's pretty bad. Well, that's a pretty good predictor of societies with incredible rates of tribal bullying and spousal of use and substance abuse and social capital that's gone down the drain. That's what those cultures are like.
Starting point is 01:10:16 Yeah, that's a pretty bad world in which generosity is explicitly and enthusiastically punished by the like crowd of Yahoo peasants who arrived to like yeah, yeah, forks at that point. Yeah, you know, one of the things that I've talked to my clinical clients about and my family members too and a little bit more broadly lecturing, maybe it has to do with this initiation of an expanding and abundant tit for tat reciprocity is that if you're really alert in your local environment, you can see people around you playing with the edge of additional generosity. So people will make these little offerings.
Starting point is 01:11:01 That's a good way of thinking about it, where they just go out of their way a little bit in a sort of secretive manner. They'll sort of sneak it. It's like a student who writes you an essay and dares to sneak in one original thought just to see what the hell happens. But if you jump on that and you notice and you reward people for staying on that edge where they're being a little more generous and productive than they usually are. You can encourage people around you to get to be just doing that like mad. And they like you a lot for it too because actually people are extremely happy when they're noticed for doing something that puts them on the edge of that generous expanse ofness. And then rewarded for it. So even if you're not in a society that punishes that, you can actually act as an individual
Starting point is 01:11:49 to differentially reward it. That's what a good mentor does. And it's always the cost benefit. And I'll assist if how much am I willing to incrementally risk to start that, which you think are even further, that's exactly it. One of the most fascinating wrinkles in it in terms of accounting for the world's miseries
Starting point is 01:12:12 and stuff is when you think about dopamine, what are the things we anticipate? Well, if you're a baboon, and I spent like 33 years of my life studying baboons and while during summers, if you're a baboon, your world of pleasures and anticipation are pretty narrow. Like, you get something to eat that you want, you get to mate with someone that you want, or you're in a bad mood, and there's somebody smaller and weaker who you could like take out on with the impunity. Like that's basically the realm of pleasure, sure, baboon. And then you get to us. And we have all
Starting point is 01:12:52 that, but we also have like liking sonnets, and we also have taken theorem. And we also have, you know, we've got this ridiculously wide range of pleasures. Like we can wear the species that could both secrete dopamine in response to cocaine or winning the lottery or multiple orgasms. And also secrete dopamine in response to smelling the first great flower in spring. And it's the same dopamine neurons and all those cases.
Starting point is 01:13:30 And what that means is we have to have a dopamine system that can reset incredibly quickly. Because some of the time going from zero to 10 on the dial is you've just gone from no nice flower smell to nice flower smell. And some of the time going from zero to 10 is you've just like conquered your enemies and gone over the Alps for the elephants or something in this fabulous. We have to constantly be able to reset the gain on our two systems. Well, you point to something else there that's really cool too, is that so now you could imagine a garden that has fruit in it, and then you could imagine a garden that could
Starting point is 01:14:14 even have more fruit in it, but then you could imagine refining your taste so that you can now learn to take pleasure in things that wouldn't have given you pleasure before. That's what artists do, eh? Is they offer people a differentiated taste? So you know, if you think of a landscape painting, it's like there are certain visual scenes now that we regard as canonically beautiful, but it's virtually certain, I mean, I know there's an evolutionary basis to that, to some degree, but it's virtually certain that our taste for beauty is at least in part informed by the brilliant geniuses of the past who were able to differentiate the world more and more carefully and say,
Starting point is 01:14:56 look, here's actually a new source of reward, right? People do that when they invent a new musical genre or a new form of dance, right? So not only can we multiply the rewards indefinitely if we're pursuing the proper pathway, but we can differentiate the landscape of potential rewards, I would say virtually indefinitely. Now that would be part of that prefrontal flexibility that can modify our underlying limbic responses, too to even though we're running down the same dopaminergic trackways, let's say that the poor vavoons run down. Which is totally cool and so human and all, but has this massive tragic implication,
Starting point is 01:15:38 which is the only way you could use the same dopamine neurons and same dopamine range from zero to maxing out for like both high coups and like, oh, it's a system of research. It's got to keep resetting as to what the scale is and what the gain is on the system. What that means is it constantly resets. It constantly habituates. And what that means is like the most tragic thing about the human predicament, whatever was a great, unaccepted reward yesterday is going to feel like what you're entitled to today and is going to feel insufficient tomorrow.
Starting point is 01:16:23 So Dusty Eski,, in notes from underground, he wrote one of the world's most compelling critiques of what would you call it, satiating utopianism. So Dostyewski said, essentially, if you gave people everything they wanted, nothing to do but eat cakes, lie around in pools of warm water and busy themselves with the continuation of the species. So sort of ideal baboon life, that people would purposefully, eventually purposefully rise up and just smash all that to hell, just so something interesting would happen, because that's the sort of crazy creatures we are. But you know, you said that's a tragedy, and
Starting point is 01:17:05 you can understand that, right? Because it means that today's satiation is tomorrow's unhappiness. But by the same token, it's also the enabling precondition for the impetus to discover new landscapes of reward and new forms of reward, right? Because if you didn't habituate to what you already had, you'd, well, I think you'd fall into a kind of infantile satiation and maybe you just fall asleep, right? Because if you're completely, this is the difference between satiation and incentive reward. If you're satiated, then you just fall asleep. Consciousness isn't for satiation. Consciousness is for expansion, it's something like expansive exploration. If we didn't
Starting point is 01:17:46 have it to reward, we would just satiate and then we wouldn't need to be conscious. It's something like that. I mean, this is a huge, like, half full, half empty thing. We're the species that's always hungry. Because yesterday's excitement is not enough tomorrow and that means it's never good to be enough and we're the species that yearns in that way, it is never satisfied. And thus, among other things, we're the species that then invent no technology and poetry and the monster and wheels and fire and everything.
Starting point is 01:18:33 Yeah, it's like it's this double way. Okay, so, so, but I'm going to go back to this Abrahamic story because it's very interesting in this regard, right? We talked about it already in relationship to the possibility of a particular ethos coming to dominate an evolutionary landscape, but something very interesting happens at the beginning of the Abrahamic story
Starting point is 01:18:57 and Abraham is the father of nation. So this is a good classic narrative example. So Abraham is actually fully satiated at the beginning of that story because he's like 75 and he has rich parents and all he's done his whole life is like laying the hammock and eat peeled grapes. And like he has everything he needs,
Starting point is 01:19:17 absolutely everything. And then this voice comes to him and says, this isn't what you're built for. You should get the hell out there in the world, right? And Abraham harkens to that voice, so to speak. He leaves his satiated surrounding and he goes out into the world. And actually what happens is quite catastrophic. It's certainly not, it's not a simple comedy, the story, because he encounters war and famine and the Egyptian tyranny and the aristocrats conspired to steal his wife and he has to suck, he's called upon by God to sacrifice
Starting point is 01:19:55 his only son. It's like it's quite the bloody catastrophe, but the idea in the story is that the path of maximal adventure is better than the path of infantile satiation. And so you might say human beings are eternally dissatisfied, I mean, that's one way of looking at it. Or you could say, well, there's an abstract form of meta-satiation. Let's put it that way. That's the same as being on, it's like a bloodhound being on the trail. It's the pleasure of the hunt. It's the pleasure of the adventure. It's the same as being on, it's like a bloodhound being on the trail. It's the pleasure of the hunt, it's the pleasure of the adventure, it's the pleasure of that forward seeking. But I like to think about it like Sisyphus, you know, except that what Sisyphus is doing is pushing a sequence of
Starting point is 01:20:36 ever larger boulders up a sequence of ever higher mountains. It's not the same, it's, you know, it's this continual movement upward towards some unspecified positive goal. And then the ultimate satiation isn't the top of any of those mountains. It's the sequential journey across that sequence of peaks. And I suspect that's what that dopamine system is actually signaling when it's, because that would make sense with regards to anticipation. It's the happiness of pursuits, rather than the other way around.
Starting point is 01:21:09 And that's incredibly addicted in that regard. You know, you can't get rats in a normative social environment addicted to cocaine. You have to put them in a, you have to isolate them in a cage. So if you have a rat that's going about his rat business, you know, he's got his rat friends in his rat family and his rat adventures, he won't succumb to cocaine like an isolated rat in a cage. So one of the things that's also worth contemplating and this is relevant to your last book and maybe your next one is
Starting point is 01:21:43 that because you're looking for a solution to something like the human propensity for violence, you know, you might say, well, if we're not on the true adventure of our life, which would be signaled by optimal dopaminergic function, let's say, then we're going to look for all sorts of false adventures. And some of those false adventures are going to be addictive. And some of them are going to be downright pathological. You know, you talked about the baboons who take pleasure in pounding the hell out of this, the weak guy that's sitting beside him. It's like if you're not on the track with your nose to the ground, optimizing the firing of those exploratory and playful dopaminergic circuits, you're going to be searching everywhere
Starting point is 01:22:21 for a false adventure. That can come in all sorts of pathological forms. And often like one of the false system ones is getting what you were yearning for. Yeah, right. In terms of that. I mean, why do you say that? Why do you say that? Why did that come to mind? Because Because like may may may you live in interesting times like one of the greatest curses you can place on someone is to give them precisely what they've always thought they wanted. And yeah, things get a little more nuanced than that. I love Borca's stories. He's one of the
Starting point is 01:23:10 immortals where off this traveler journey, you're going through the deserts and the jungles and all of that searching for this mythic tribe of immortals. And he eventually finds them because they found this river that you drink from it in your immortal lunch. They've been immortal. And how cool is that? And they're perpetually on the move because what they total drag and they're going out of their box but how pointless this all is. So this is their new quest because it turns out like what they wanted wasn't quite what they really wanted. Well, you know, there's an old Jewish story about God.
Starting point is 01:23:56 It's a code, it's like a Zen code except it was the ancient Jews that came up with it. What does the God who is omniscient, omnipresent, and omnipotent lack? And the answer is limitation. And so one of the, one of the corollaries of that is God in manner in a sense twins is that the absolute lacks limitation. And so for there to be totality, the absolute has to be paired with limitation. And that's because limitation has advantages. It's very paradoxical, A, that limitation has advantages that totality lacks. And you can see that even in the creativity literature, because the creativity literature
Starting point is 01:24:35 shows quite clearly that creativity is enhanced by the placing of arbitrary limitations. Like there's an archive online. This is very funny. There's an archive online of Haiku that donated devoted to nothing but the luncheon meat spam. There's like 50,000 Haiku's written about spam. I think of the, of course, MIT engineers set this up because, of course, they would.
Starting point is 01:25:02 But it's such a comical example because it shows you that paradoxically, when you impose limitations, and that might even include the limitations of mortality, that you produce a plethora of creative consequences emerging out of that. And it isn't obvious, and this is what you were pointing to. It isn't obvious that if you transcended that, absolutely, that you would be better rather than worse off. I mean, it's a tricky question, because we're always looking to be healthier and to live longer,
Starting point is 01:25:30 and no wonder. But there is something to be said for limitation, and the fact that you have to transcend that in an adventurous manner, right, gives you, maybe life is the game that a particularly daring God would play, you know, because it has an infinite cost. That's death. And God only knows what that enables at the same time it constraints.
Starting point is 01:25:52 I mean, so what's it like working with baboons, sir? I mean, they seem like a particularly dismal primate species. So what's it been like spending the time out there in the banking sun, watching these like pretty brutal animals go at each other for 30 years? There's, they're perfect. They're perfect for what I study. My sort of roots as a scientist was a stress physiologist and kind of understand what
Starting point is 01:26:22 stress does to the brain, not good things, what distress you to vulnerability and mental illness, not good things, what distress you to your body, all sorts of stuff. What just depends on who you are in your society and social rank and all of that. So in my lab, I spent forever studying the effects of stress on molecular biology, even you're on death and all that. But out in the field, it was, okay, trying to make sense of these baboons, who's got the rotten blood pressure, who's got the bad cholesterol levels, who's got the immune system that
Starting point is 01:26:58 isn't working there. What does it have to do with their rank and patterns of social stress and patterns of affiliation and basically health cycle, if you have bad news. And why them, they were the perfect species to study, because they're out in the Serengeti, which was my field site, which is an amazing ecosystem, like if you were a bad boon, you live in these groups 50 to 100 animals or so out in the sazada. Nobody messes with them once a year, a lion picks off someone most at the time. You can't touch them with that. In fit mortality is lower than among the neighbor and humans. And you only spend three, four hours a day doing your days foraging.
Starting point is 01:27:43 And what that means is you've got like eight, nine hours of free time every day to vote to generating psychological stress for everybody else. They're exactly like us. None of us get all shares because we're like fighting for canned food items and bombed out supermarkets. We have this luxury of generating psychosocial stress because we're westernized privileged humans. And baboons are one of the only other models out there because they've got minus of free time every day. And if you're a baboon and you're miserable, it's because another baboon has worked very intentionally to bring that about. They're all about psychosocial stress. They're like bloody and tooth and claws, nothing to do with them.
Starting point is 01:28:26 It's all their chest, like awful to each other. They're perfect models for Westernized psychosocial stress. So they're not nice guys. Like I did not grow to love a whole lot of them over the decades, but wow, they're macavillion backstabbing, and all their highest calling in life is to make some other baboon miserable. Right, right. So communal psychopaths. So you did point out in your book that you studied a baboon troop where there were because of a historical accident,
Starting point is 01:29:09 there was a plethora of females. And then that took a lot of the competition stress away from the males and they actually started to become more civilized. And so I have two questions about that. It's like, why did the baboons take the psychopathic prick root on the evolutionary highway? And what does the fact that that even, what does the fact that that's modifiable? It's quite strange, really, you know, that it's modifiable. What does that have to say? Let's say about free choice in the baboon world about whether or not it's necessary to organize your whole society on the grounds of, you know, tit for tat psychopathy.
Starting point is 01:29:51 It tells you it takes some pretty special unique circumstances to jumpstart all the barriers to cooperation. Right, right. Yeah, right. Looking at, okay, you can have one person who's willing to gamble and see bit of vulnerability to see if somebody reciprocates or you can have a founder effect of an in bread cooperating group or you can have, you know, a whole bunch of ways of jump starting it. But then you get a totally quirky, unpredictable event, which was the thing that happened with my Baboon troop. This was a troop, my wife and I studied for years, and they had an ecological, unprecedented disaster thing that happened at one point, there was an outbreak of tuberculosis.
Starting point is 01:30:50 Not among my baboons, but among the neighboring baboons, one troop over, a troop that was living off of the garbage dump at a tourist lawn. And which is where the tuberculosis lawn was tuberculosis, you know, which takes Thomas Mon would have enough time to write hundreds of pages of a novel before TB kills somebody, TB kills an on human primate in a couple of weeks. It's like it's a wildfire in terms of how destructive it is. So you had this neighboring true that had, you know, pig heaven, they had this garbage dump from a tourist lodge and every day a tractor came and dumped all the like leftover deserts and stuff from the tourist dinners and bankwats. So they were living off of that. I actually need some
Starting point is 01:31:36 studies on that group and showed they got to start to metabolic syndrome. they got elevated rooms, they got borderline diabetes, like, yeah, like us, the same, but they had better infant survival. The same pluses and minuses of like a westernized overly indulgent diet, but they had the greatest spot on earth and every morning a subset of my guys would go over there to try to get the food, would go over there and have to fight their way in in this like twice as many resident males there who were tested who's this outsider coming in here. These were only the most aggressive males in my true who were willing to go and spend their mornings trying to fight for the garbage. Next story. In addition, in the morning is when bad wounds do most of their like affiliative socializing
Starting point is 01:32:30 sitting there grooming each other. And these are guys who not only were willing to fight for food, but it's a much higher priority to them. We're sitting around grooming somebody and being nice. Right, right, right. So we affiliated and they were the most aggressive. So they're the ones who wound up getting killed by the TB. It wiped out about half the males and it wasn't
Starting point is 01:32:51 the high ranking 50%. It was the most aggressive jerky least socialized 50% which some of them were high ranking but some of them were like hyperadogenic jerky adolescent males who were like sending all day starting fights. They couldn't finish. It wasn't just a rank thing. You didn't lose the dominant 50. Right. Right. You lost the 50% with the aggressive, unsocialized personalities. And that left like a completely different cohort of males. They left you twice as many females as males
Starting point is 01:33:27 for one thing, which you don't normally see in a bad mood, true. So all these females who suddenly had a whole lot to gain from not having bad moods be male bad moods be the jerky displacing aggression that characterizes them where they're in a bad mood and if you're a smaller female watch out But most of all the guys who were left were nice guys They were socially a silhouette They didn't take it out on someone smaller. They still competed for rank But they weren't displacing aggression on innocent bystanders that any were near the rate and This brought in an entire new culture
Starting point is 01:34:07 into the truth. Which was great and totally amazing and isn't that cool. And what was also cool was stress hormone levels, which is what I was able to study in these kinds will weigh down in them and their immune systems were working better. Yay, Baboon Utopia, all of that. So at that point, like sort of reality intervened, and I couldn't look at the trooper about a decade, game park politics or whatever, but a decade later, I was finally able to get back to this true.
Starting point is 01:34:39 And it was the same culture, the same wonderful culture. Wow, wow. Not everyone is the same. Well, so wonderful culture. Wow, wow, not every one of those things. Well, so that's another example in principle of how cooperation could initiate, right, is that you could have a circumstance at one point where the real pricks get wiped out for somewhat random reasons and then you get a cooperative community starting.
Starting point is 01:35:01 You know, I've also read, I don't remember who wrote about this, who suggested that over time human beings, we really domesticated ourselves by using third party enforcers to wipe out most of the psychopathic males. And that also might have been a contributor to the initiation of something like a cooperative tit for tat reciprocating community. Exactly. And long before we figured out that you pay third party enforcers by hiring and the police or something, third party enforcers gain prestige and trust in groups and statuously, that's the payoff for it. But the thing that was most remarkable there is
Starting point is 01:35:48 pay off for it. But the thing that was most remarkable there is baboons, male baboons grow up obviously in their combed true. And around puberty, they get totally itchy and they get ants in the pants and they pick up and they transfer to their adult true, which could be next to work, it could be 60 miles away. They wind up being this like smoothly little parasite and riddle kid who shows up at five years of working their way up the ranks and all of that. And so it's this transfer business, a decade later when going back to look at this truth, all of the males who were there at the time
Starting point is 01:36:19 of the TB outbreak and survived it because of their personality, They had long since died. All of the adult males were ones who had joined the troop since then as adolescents. They had joined in and they were still civilized. They had learned we don't do stuff here like that. Wow. That's amazing. That's really amazing. Cultural transmission and what became
Starting point is 01:36:47 like so damn interesting to look at is, how are they doing it? How were they transmitting this culture? And the best we were able to figure out, it wasn't observational. It wasn't that like these new horrible kids show up and they just watch all these other like male baboons being nice because there's zero evidence for observational learning of any sort of cultural transmission and stuff like that.
Starting point is 01:37:17 And that is going to be the like the king of non-human culture stuff. So it wasn't that. So then you wonder if there's self-selection. Like it's only the nice guys who transfer into that troop. The males typically, they spend a few months to check out this troop that check out. That one maybe it was self-selected. I always thought this. The, well, who would choose to go to Reed College model? Right, it's the hippie. it's the hippie baboons. Yeah, but as it turned out, when these new guys joined the troop, they were just as aggressive and displacement of like adolescent, as adolescent showing up in any other troop. They were, it was not self-selection.
Starting point is 01:37:58 And what it was was males, males adult males were not dumping on females. I need to wear near as much as an enormous fruit. As a result females were much less dressed and their hormone levels showed this. As a result females were much more willing to chance a pro-social interaction reaching out to someone than they would have been in a normal troop because they all asked, wow, better. And what you saw was in the typical troop, it would be 70 to 80 days before one of these new transfer males would be groomed by a female. In this troop? Is that equivalent to offering a fruit? Yes. And this troop instead, it was in the first
Starting point is 01:38:45 week. If emails are much more relaxed and we're willing to take a chance and what you saw was, like in a world in which like females were grooming you and big adult males weren't dumping you on you and you could sit under like
Starting point is 01:39:01 olive trees and all of that over the course of the first six months after the transfer, these guys dropped the aggressiveness. It was not inevitable, Satan, then it was a default. They defaulted. They were not stressed and dumped on because the females were stressed and dumped on because the resident adult males were nicer guys. This trickle down, decreases stress and they would default and six months into it. They were like one of the regular old like commune hippies there. It was transmission.
Starting point is 01:39:37 That's insanely cool. That's an insanely cool story And so positive and optimistic. That's, it's amazing that, you know, given the multi-generational proclivity, let's say of the baboon tribes to be relatively psychopathic, it's amazing that there is that much behavioral variation left in this species to be transformed that rapidly. That's single generation, essentially. I mean, you get a bit more than one generation there, but that's transformation within a single generation. It's amazing. It's amazing. It says, like, humans don't have that much cultural malleability hidden in them. What,
Starting point is 01:40:15 baboons are more sophisticated in their potential varieties of social systems. Anyone who says, like, humans are not capable of having a radical transformation, blah, blah, like if bad blooms can do it. And they were literally, I studied at college with this guy, Irv DeVore, I think you overlapped with him when you were at Harvard, who was like the king of bad blooms, field biology biology and I've been writing fan letters to him from the time I was 12 or so, and went to study with him. And he was the person who literally wrote the text book
Starting point is 01:40:53 about baboons and made them the textbook example of the inevitability of stratified male dominated societies with high-tech. Right, right, right. And like ridiculously inevitability because they go out and hunt inevitably, yeah, patriarchy, evil patriarchy, exactly. Don of man, territorial, in the 1960s, Robert Archie stuff. And like baboons were the textbook example, and in one generation, it could be transformed.
Starting point is 01:41:28 That's what's the easier way to bend is, uh, what does in that culture, were their vulnerabilities built into it? Right, right, right. Could they go through that? Are they as good at defending themselves against lions, for example? Probably though, you know, they probably are. I doubt if I doubt if it's that simple, it's that you get rid of the aggressive guys and they, you know, the hyper aggressive guys, because they're not exactly heroic aggressive defenders.
Starting point is 01:41:53 They're more like impulsive psychopaths. So I doubt very much that that would constitute it outside. We have to stop. We're 106 minutes in. I don't want to stop because I didn't get to talk to you about stress, which I I didn't get to talk to you about stress, which I really did want to talk to you about. And we just barely touched on your field work. And so maybe we would have a chance to continue this discussion because there's lots of other avenues we could walk down, especially on the stress front because there's like, there's, and there's more on the dopamine front too. I talked to Carl Friston about the fact, for example, that dopamine also signals incremental progress towards a valid goal and reduction in entropy.
Starting point is 01:42:31 So positive emotion signals reduction in entropy and negative emotion signal signals increase. And that's like you can talk about that for like five decades. And so I would love to talk to you again. I am going to talk to Dr. Sapolsky for another half an hour. For those of you who are watching on the YouTube side, we usually delve into more autobiographical issues. So I'm very curious to know, for example, how the hell he ended up on the Serengeti
Starting point is 01:42:55 surrounded by baboons. You must have done something terrible in a previous life. That's my theory. So we'll find out about that when we switch over to the Daily Wire Plus side. Thank you to the film crew here in Florence for facilitating this conversation to the Daily Wire Plus folks for making this possible. Thank you very much.
Starting point is 01:43:11 I've been trying to get you on this podcast for a long time. I'm a great admirer of your work. I learned all sorts of things from you over the years that have been extremely useful to me. So it's pleasure to talk to you and to everyone watching and listening. Thank you very much for your time and attention. Thank you, sir. Huge pleasure at this end. I feel giddy with intellectual stimulation. Hey, we got the dopamine circuits mutually entangled, man. We'll talk very soon, and for everyone else, bye, and we'll see you on another YouTube site.

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