The Press Box - Do You Love Scary Dinosaurs? J.A. Bayona’s 'Jurassic World: Fallen Kingdom' Has Scary Dinosaurs | The Big Picture (Ep. 486)
Episode Date: June 22, 2018Ringer editor-in-chief Sean Fennessey chats with filmmaker J.A. Bayona about his new film, 'Jurassic World: Fallen Kingdom,' and what it’s like creating a terrifying new dinosaur and diving into a m...ajor franchise. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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And I put myself in the position of kids and the way kids perceive dinosaurs.
And for them, they're very simple.
So I thought about teeth, eyes.
And when the interrupter is in the dark, you only see the teeth and the eyes.
And that feels very simple and very iconic.
I'm Sean Fennacy, editor-in-chief of The Ringer, and this is The Big Picture,
a conversation show with some of the most interesting filmmakers in the world.
Let's cut to the quick.
We still love dinosaurs.
Did you know that 2015's Jurassic World is the fifth highest-grossing movie in the history of the world?
The appeal of dinosaurs is forever.
Naturally, we were going to get a sequel.
Jurassic World Fallen Kingdom is the follow-up to Colin Travaro's revival of the series
and the fifth installment in the franchise that Steven Spielberg launched way back in 1993.
Today's guest, the Spanish filmmaker J.A. Bayona takes the reins on Fallen World.
Bayona makes spooky movies like the orphanage and when a monster calls,
and so his dinosaur epic is a little like a haunted house movie.
I talked with Bayona about the endless appeal of the Jurassic movies,
creating yet another terrifying new dinosaur and what it's like to dive into the franchise game.
Here's J.A. Bayona.
Very happy to be joined today by J.A. Bayona.
Jay, thanks for coming in.
Of course.
Jay, I read a story that you were offered Jurassic World originally by Frank Marshall
and that you weren't able to do it. Is that true?
Well, yeah, I was offered by Frank.
But at the time, they didn't have a script.
And we had to get into production in six months.
So for me, it was like a way of getting into the Hollywood world
in a way that I didn't feel very comfortable.
Is that something that you had been hoping for and plotting for a while?
Yeah, I've been doing movies in Europe.
And I wanted to try what was to do a movie in Hollywood,
like a big Hollywood movie.
I really wanted to try one of these films that I loved
that I used to watch when I was a kid and I love.
And I normally I watch them all and I enjoy them.
So I really want to try one.
But Frank offered me the script
and not offer me the project.
There was no script.
We had to get into production in six months.
It was pretty tight to me, and I told Frank,
and I told Stephen, like,
there was nothing else that I was more interested
than working with them,
but I thought I wasn't the right guy to work like that.
At the end, they delayed the project.
They hired Colin, and they delayed their production, you know.
But anyway, I think it was okay.
It was right, and when the,
when Jurassic Wall opened,
they offered me the,
sequel and in that moment I was free so it was great. Interesting. So what happens there?
Are you able to say I would really like to do the sequel so keep me in mind, you know,
and I have some ideas for things that we could do here? No, they knew how much I love what they do
and they also really like my movie. So I said, listen, I really want to work with you one day,
but I think this is not the right timing. And they understood and they really appreciate that
I was so honest about it. And the moment came with the sequel for Jurassic.
world and I thought that it was a very exciting project to be involved with and I did it.
How does that work? Do you have to go in and provide sort of your pitch, your approach to
the kinds of stories? Do you want to tell or are you sort of locked into this franchise machine
that has this certain demands? Well, it's a very different project from the movies I've done
before. It's massive. It's very big. It has all these fans all over the world. The expectation
is overwhelming, you know.
And in that sense, what you do is you put yourself
at the service of the legacy,
at the service of the Jurassic story.
I felt that I was surrounded by the right people.
It was Colin who directed the first movie
and who wrote this one.
It was Stephen, it was Frank.
So in that sense, it's like this kind of movies
are like filmmakers collaboration.
You know, it's like a team effort
between people who's been in charge
of the other movies and yourself.
Does the legacy scare you at all?
Is there anything intimidating about that?
It's not as scary.
I think it's challenging to find an angle.
But somehow Colin told me a story
that somehow was taking the dinosaurs out of the island
and making it more like a global problem now.
And I felt that was very interesting somehow
how now the whole dinosaur situation
takes place all over the world.
The whole world is talking about it
after three years of the disaster,
everyone is talking about it.
And I thought that was very interesting.
And also the way the story finishes
opening the gate to a place
we've never seen before,
I thought, was very exciting.
There is something uniquely in sync
with your films, too, though, here.
There's almost like a haunted house quality
to a lot of the story.
You know, it just felt very much
like it was coming from your mind
and from your vision specifically.
Is that something you and Colin are able to work on together
and say, how can we make this more like
a J.A. Bayona movie?
Well, if you think about Jurassic and in general, Stephen Spielberg movies, there's an aspect of fun and entertainment, you know.
And at the same time, he talks about important subject matters.
He really talks about something.
You can tell that in Jurassic, not only from the movies, but also from the original book,
that you can tell that Michael Crackton is making a big adventure at the same time he's talking about interesting subject matters.
So you have two levels in that sense.
You worked the fun, the set pieces, the moments of suspense, the moments of action.
At the same time, you try to say something.
That second half for me was very exciting because having the chance of creating moments of suspense inside a Gothic mansion with dinosaurs, it felt like a lot of fun to me.
It felt like that was the kind of thing that I wanted to see from a dinosaur movie.
But the same time, we're telling a story.
We're telling a story that it's not about dinosaurs anymore.
It's about us in a very straightforward way.
And I thought that was also very interesting.
How do you design those sequences?
Because there's a few that are really clever
and we haven't seen before in a movie like this.
So what goes into making a sequence?
We've seen one in the trailer in particular
where Chris Pratt's character has to leap through
without being bitten by a dinosaur
while in a sort of a tractor trailer.
What goes into making those sequences?
Well, first of all, is to decide
what is the emotion that you want to communicate with the scene?
There's, for example, one scene that you can see the characters inside a Jarosphere that sinks into the ocean.
And for me, that moment was a moment of anguish and claustrophobia.
So from that moment on, you decide what is the camera going to do in order to communicate that claustrophobia.
And it felt that the right thing to do was to tell the story of that scene, to tell the scene in only one take.
it was very challenging technically
because we had to
shot the whole shot
in three shots
that we had to merge
with three different cameras
No, no, it was like
three shots
three takes
and we merge
They'll have to fit together
exactly too
we merge so you don't see the cut
in between the shots
so it's a long shot made of three
of three shorts
you know
interesting
So what is Stephen's role in these movies?
Are you talking to him at length?
What advice does he give you before you embark on something like this?
He's supervising the whole thing from above.
He takes care of everything.
He's all the time there to talk about the big decisions.
So when we talk about the cast, you suggest the actors and he will give you your opinion.
But he will never was pushing.
He was always giving a lot of freedom to us.
And at the same time, I was looking.
looking for his advice. So from time to time during the pre-production, I had conversations with him
where I show him the shots and the set pieces, the animatics that we designed for the scenes,
and he will give me his opinion. Interesting. So do you guys watch films before this and say
these are some reference points that I want to talk about? These are some things that are, you know,
resonant in my mind that I want to communicate in this movie? Yeah, I saw, again, all the Jurassic
movies, of course. And then I saw...
So again, Raiders of the Lost Ark and Indiana Jones and the Temple of Doom.
And then, you know, for example, one of the things that I watched again were Baster Kito movies.
Because when you think about the kind of comedy that Spielberg does in Jurassic or in Jada Jones,
you can tell that there's the influence of the old classics, you know.
It's very visual.
Yeah.
It's very visual.
And I wanted to be also invested in that kind of world.
So I remember that as a weird reference, I watch that.
I watch again also the original King Kong, for example.
Interesting.
I love that movie.
It's just that to sort of measure scope when something is so big against something that is so small?
You know, you try to be in the same world.
You know, you try to...
For example, there's a moment that we introduced a character, a new dinosaur,
and it reminds me the way we present that.
dinosaur, it has this kind of like King Kong element.
Definitely.
What goes into making a new dinosaur?
That's kind of a strange idea to be trying to invent one.
Yeah, it's very exciting.
It's very exciting.
Colin came with this idea of creating the Indooraptor,
which is a combination of the Indominious Rex and the Velociraptor.
And it was interesting, you know.
Normally you want the dinosaurs.
In this kind of movies, you want the dinosaurs.
You want the biggest dinosaur, and you have the T-Rex.
But you cannot make the Che-Rex the start of the show.
You need to move forward.
And they created the Indominious Rex in the previous one.
And in this case, we had a smaller dinosaur.
You need to find elements and details and kind of like a personality for that dinosaurs
that makes him as scary as the Indominus, not being that ominous physically.
So it was very interesting.
The way I approached to the dinosaur, of course, was combining the...
the endominus with the velociraptors.
So it's like physically, it's like a plane of these two dinosaurs.
But at the same time, it's very interesting how it's very iconic.
I try to do a dinosaur that was very iconic.
So it's like basically like a black shape where you can very easily see the eyes and the teeth.
And I put myself in the position of kids and the way kids perceive dinosaurs.
And for them, they're very simple.
So I thought about teeth, eyes, the long arms that are kind of like human arms.
So it was like a way of making it very simple, very effective.
I really like that you have the interrupter most of the time in the dark.
And when the interrupter is in the dark, you only see the teeth and the eyes.
And that feels very simple and very iconic.
What keeps drawing you back to stories about things that scare us and terrify us and creatures?
And what is it about that that makes your work go?
Well, I mean, we all love to be scared by dinosaurs
When I think about the first Jurassic Park
My favorite scenes were the moments of tension
When you see the T-Rex for the first time
Or when you have the kids being chased by velociraptors in the kitchen
And I saw that when I was a kid
When I was a teenager
But I remember watching movies of horror
When I was a kid
And the impression that they create on me
Are probably the reason why he became a filmmaker
So I really like to go that
And I also
So I really like the idea of the monster, you know.
It's a very interesting idea in movies and in literature.
This idea that the monster is go there comes to your life to somehow fix you.
I mean, for me, the monster is the solution.
I did a movie called A Monster Cold, where you have a monster that is there to help the kid
in order to process the death of his mother.
His mother is dying.
And in this movie, again, if you think about the T-Rex, the T-Rex is the result of
the things that we did wrong
in the past. It's the results of the
red lines that we cross. And in that sense
the dinosaur that is like a dream
for us and it becomes
a nightmare. And I really like
that idea that somehow
at the end who creates
the monster
is more the person who creates the monster
that the monster itself. That's fascinating.
Is it really challenging to be
working with this much green screen and this much
computer-generated animation?
You know there was not much green screen. That was one of
for me it was a very glad surprise
that we didn't show
with...
Jurassic Universe is grounded in reality.
You know, you take a look at the books
from Michael Crichton.
The ideas of creating dinosaurs
were taken from real scientific theories.
So in that sense,
the story needs to feel that it's happening in our world.
It's not like you're doing a superhero movie
and you need to set up scenes
that are taking place
in a different planet.
You know, this is our world.
And in that sense, we shot in real locations.
We shot in real sound stages,
and we shot a lot with animatronics,
you know, with real dinosaurs on set.
That's interesting.
What does that experience like?
Had you worked with animatronics in that way before?
I did, in a monster calls,
I had to replicate this giant tree monster.
And we did the monster we did it with CGI and animatronics.
And the most tricky thing with CGI is,
the interaction of the actors with the character, you know, that you're doing with CGI.
So I knew that all the moments that the actors were touching the dinosaurs,
I wanted to have something real.
And also for the actors, it's very helpful to have something real in front of them.
So we push for as many animatronics as we could.
The truth is that Colin, the way he wrote the story, there was a lot of space for that
because there are a lot of scenes where the dinosaurs are sleeping or tranquilized,
and those situations are perfect in order to use animatronics.
because they don't deal with big movements
that sometimes are very complicated to recreate with animatronics.
That's really interesting.
So now that you've made a big Hollywood movie,
what is your feeling about?
What were your preconceptions
and what was different from what you actually ended up getting?
I feel very fortunate because in this big Hollywood movie,
there is only one voice which is Stephen Spielberg.
And Stephen Spielberg supports the director, supports the filmmakers.
He was there supporting all the time.
Not only me, but Colin and Frank Marshall, who's a producer and who's another director.
And there's no better producer than another director because he knows what you're going through.
So in that sense, I didn't need to deal with lots of notes from the studio, you know, that kind of stuff.
Basically, when I had a problem, I go to Stephen and I talk to him and I always feel his support.
Do you feel spoiled by this experience then if you try to make another film of this scope isn't with them?
No, no, and I want to do it again for sure.
No, I don't feel spoiled.
I think every movie is a learning experience.
I mean, of course, when you do a movie like this, when there are commitments
because it's so massive, so big, and everyone has so many expectations,
that you basically try to adapt yourself to the story,
to what people is looking for in this kind of movie.
And it felt good.
It felt good.
I definitely would do it again.
Do you feel a desire to do something that is an original story now
that you can explore and not be bound by some of that legacy that we talked about?
I think, you know, I love to see Blockbusters,
and I go to see all of them
but I think I also like to see
original movies. I'm so glad that for example
Steven shot last year Ready Player
1 and the post you know that's a kind
of cinema I like to I want to do
you know I like to do
big fantasy movies original movies
like Ready Player 1 and at the same time
it's a movie that talks about the world we live in
and at the same time you can
do smaller movies
that are very meaningful
and that are designed
to create an impact on the audience
and make them thought about the moment we live in.
How do you figure out what to do next now?
You know, I was developing projects before Jurassic,
so I'm keeping that work.
I'm doing that work,
so I still don't know what's going to be next.
I probably would like to go back to Europe and do a movie there.
I was going to ask you, would you see yourself
going back to Spain to do a film?
Yeah, yeah, because I feel, I mean, I live there.
I feel very comfortable, you know.
It's like we're talking about Stephen,
and he goes from Ready Player 1 to the post, you know?
For me, that's more or less the same way.
But if I do the post instead of doing it in a studio, probably it will be easier to me to finance myself and do it in Europe.
Right.
Some people know about your association with Guillermo del Toro over the years.
Do you also show him this film and talk to him?
Obviously, he has a great creature mind.
Yeah, yeah, yeah, yeah.
No, Guillermo, he's been a friend, a mentor from my very first movie.
He's always there.
When I need him, I call him and we talk about it.
Everything that I'm going through, he's been there before.
So it's always great to have the chance of talking to him and have his advice.
Could you see yourself doing another Jurassic film?
Sure.
Yeah, sure, sure, sure.
Yeah, definitely.
I mean, I really enjoy working with all the people involved in Jurassic.
And I really enjoy working with this actor with Chris and Bryce.
It was a great experience.
I don't know where the Jurassic universe is heading to it.
Right now, Colin is making the third movie, and I think it's very exciting.
the fact that he's coming back to do the third episode
and finish the trilogy that he started.
But I don't know what's going to be next,
but I mean, I would consider, why not?
You open the doors for him very effectively
at the end of your film.
Thank you.
Thank you.
That was the goal, you know.
Jay, I end every episode by asking filmmakers,
what's the last great thing that they've seen.
So you say you see everything.
What is the last great thing that you have seen?
Like a movie?
Yeah.
I saw two days ago, I saw hereditary.
Oh yeah. Yeah. Yeah, we had Ari Aster, the filmmaker, on here a couple weeks ago. Yeah, what did you think about her?
Very interesting. I really enjoy that. Very, very, it's one of those movies that are kind of like fascinating and uncomfortable at the same time. It's a movie that it reminds me the, you know, the, a lot, the cinema of David Lynch.
Very much.
In a very good way. Because it felt very personal at the same time.
Yeah, some of the, even some of the mood does, has a little bit of the orphan.
in it. Now that I think about it, I'm not sure if I totally
saw it put that together, but there's
something kind of quiet and lurking about that.
I thought it was a very interesting
exercise in terms of
the POB, you know, from the very
first shot when you see that window
and also a window is always a very
meaningful image,
you know, and that window turns into
this kind of dollhouse and movie
takes place from that shot. You know that what you're
watching is definitely a very special
vision on a story. Very cool. Jay,
thank you very much for doing this. Thank you so much.
Thanks again for listening to today's show.
If you want more Jurassic World Fallen Kingdom,
please check out Theringer.com,
where we've got a bevy of folks writing about it,
including Claire McNier, Miles Surrey,
and the homie Sheaerano.
And tune in next week.
We'll have another episode with Stefano Salima.
He's the director of Sicario Day of the Soldado.
So tune in.
