The Reel Rejects - THE LAST OF US Season 2 Episode 5 - Games React, Breakdown, and Review
Episode Date: May 12, 2025SPORES!! The Last Of Us Season 2 Full Reaction Watch Along: / thereelrejects Support The Channel By Grabbing Yourself Our TLOU Apparel: https://www.rejectnationshop.com/ Visit https:/.../www.liquidiv.com & use Promo Code: REJECTS to get 20% off your first order. Download the PrizePicks today at https://prizepicks.onelink.me/LME0/RE... & use code REJECTS to get $50 instantly when you play $5! After the Joel death scene where Abby kills Joel... The Last of Us Season 2 Episode 5 Reaction, Recap, Commentary, Analysis, Breakdown, Easter Eggs & Spoiler Review!! In this exciting and emotional episode of The Last of Us, we dive deep into the intense moments that follow Joel's shocking death at the hands of Abby (played by Laura Bailey). The Last of Us Season 2 Episode 5 features incredible performances by Pedro Pascal (Joel), Bella Ramsey (Ellie), and more! From Ellie’s fierce confrontation with Nora (played by Shannon Woodward) to the tease of the powerful Bloater, this episode is full of heart-pounding action and unforgettable moments. Key Highlights: - Pedro Pascal’s Joel cameo - Ellie’s emotional and brutal showdown with Nora - A terrifying tease for the Bloater - Jesse (played by Ian Alexander) reunites with Ellie and Dina - The intense Stalkers fight scene - Epic battle with the Scars and more! Join Greg Alba, Andrew Gordon (Cinepals), and Aaron Alexander as they react to and break down all the shocking twists, emotional beats, game vs show (shot for shot), and action-packed moments from The Last of Us Season 2 Episode 5. Don’t miss out on our full analysis and Easter egg breakdown! Follow Aaron On Instagram: https://www.instagram.com/therealaaronalexander/?hl=en Follow Andrew Gordon on Socials: YouTube: https://www.youtube.com/@MovieSource Instagram: https://www.instagram.com/agor711/?hl=en Twitter: https://twitter.com/Agor711 Intense Suspense by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Support The Channel By Getting Some REEL REJECTS Apparel! https://www.rejectnationshop.com/ Follow Us On Socials: Instagram: https://www.instagram.com/reelrejects/ Tik-Tok: https://www.tiktok.com/@reelrejects?lang=en Twitter: https://x.com/reelrejects Facebook: https://www.facebook.com/TheReelRejects/ Music Used In Ad: Hat the Jazz by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Happy Alley by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... POWERED BY @GFUEL Visit https://gfuel.ly/3wD5Ygo and use code REJECTNATION for 20% off select tubs!! Head Editor: https://www.instagram.com/praperhq/?hl=en Co-Editor: Greg Alba Co-Editor: John Humphrey Music In Video: Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Ask Us A QUESTION On CAMEO: https://www.cameo.com/thereelrejects Follow TheReelRejects On FACEBOOK, TWITTER, & INSTAGRAM: FB: https://www.facebook.com/TheReelRejects/ INSTAGRAM: https://www.instagram.com/reelrejects/ TWITTER: https://twitter.com/thereelrejects Follow GREG ON INSTAGRAM & TWITTER: INSTAGRAM: https://www.instagram.com/thegregalba/ TWITTER: https://twitter.com/thegregalba Learn more about your ad choices. Visit megaphone.fm/adchoices
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channel we just watched um episode five season two of the last of us um all right well i would
love to hear some thoughts from you boys erin erin with a notepad today erin you wrote a novel
he wrote a novel over there buddy a half novel over here what you got buds what you got what you
feeling what you're thinking laid on i feel really good um i mean granted it was a
a pretty dark episode, but I think as far as the way it was adapted, I feel really good about
the changes that they made over the course of the episode. I think the way that they're able
to not sacrifice impact, but do it in a way that's streamlined, is really well executed
and masterfully written by Craig Mason. And I think the way that they were able to tease
the fact that this story is about perspective and about love and about pain was really
done extremely well by the beginning of the episode talking about Leon and we see it from the
perspective of somebody who loved and cared about that character and then when we finally see what
the effects of what that person experienced through Ellie's perspective you see how horrifying it is
I think showcasing that what up top was really cool or teasing that in the beginning and then
showing that at the end was a great decision I think the way that this show was able to
capture the tension of the game and the
horror of that. I think
watching and listening, watching the show, but also
listening to the podcast that Craig
Mazen, Neil Druckman, and Troy Baker
do. The reason, part of the reason why
they wanted to focus more on
the stealth in this season was because
our focus on the action more. It was because
stealth is a lot more interesting than beat them, shoot them
ups because it runs the risk of coming across
comedic if you're just making somebody
like a badass a la Rambo within the setting.
Plus, you know, Bella Ramsey is kind of a small person.
So it runs the risk of towing that line.
But the fact that you're focusing on the weakness, the size,
and the foreboding odds of them being in a situation makes attention that much more palpable.
Something I wanted to bring up early on that I started to write down.
I wrote notes, y'all.
I wrote notes today because I had a lot of feelings I did not want to forget.
And the first one I wrote down, or the second one, was about Ellie and their way that they showcase her in this as opposed to the show.
Because when you're experiencing Ellie in the game, it's very serious, it's very heavy, it's very driven and guided from a place of pain solely.
And because we had Dina and Ellie get together fairly early on the game before the journey even starts, there's no chance for the romance to really build.
So because this is now something that happens on the journey, it allows us to see Ellie experience light from a place of darkness while having Dina also in that place with her, which gives us this feeling of continuity between season one and two other than being an actor.
Because I don't know if you guys felt this in the game, but even though it was Ashley Johnson, the characters I looked similar, Ellie in the first game, and Ellie in the second game, I felt like different people to me.
and I feel like having Ellie still have that sense of humor about her
because she has somebody she can trust in and confide in
makes it feel like this sense of continuity.
And I wrote that down because at first I was like,
okay, this is cool that we have this,
but at the same time it does sacrifice a little bit of that rage
that we and that we come to know from this character.
But I like the fact that we get the tease of the guitar.
And then Dina coming in to remind her, this is why we're here.
This is the reason why we're on this mission to avenge this person that we both love.
And I like that, I don't want to take all the points.
So I'll say that I liked Dina's perspective onto why she's on the journey
because I think that it really gives a lot of context and like that change
because you find that out pretty up top in the game when they first start the journey.
And last but not least, what I'll say before we get into the larger conversation
you guys get into your stuff, is that I really appreciated the changing of the order of
Ellie and Dina going on the journey and, what's his name, Jesse and Tommy going after them.
Because I think that really makes a lot more sense for this version of Tommy, because
Tommy, before they went on the journey, said, Joel wouldn't do this.
Joel is somebody that would go avenge somebody rather than get revenge.
I feel like he's walking in his brother's footsteps, rather than,
Ellie and Dina having to go chase after Tommy, at least that's being part of the excuse.
Tommy is going to save Ellie because that's what Joel would do.
And I think that's a much stronger narrative in a writing choice.
But yeah, that's my thoughts for now.
Andrew, where are you at, man?
Yeah, this was an incredible episode.
I love that line that Greg said earlier on.
This feels very lighthearted when we were with Dina and Ellie at first.
It got extremely dark from then on the rest of the episode.
I think it was needed, though.
Yeah, no, no, no, of course.
You need a little levity, especially when the rest of the episode is going to be as dark as it was.
So I just found that ironic, and it's like poetry.
It rhymes.
So, yeah, it was a great episode.
I really love what they're doing with Dien.
And again, in the VGA, I really liked her, too.
But I think this show is just giving her so much more depth.
And I really, again, like, there's certain moments in the game where, again, it happens during the gameplay.
It's not even in cutscenes.
but you have to get to those spots in the gameplay
and actually listen to that dialogue.
Like, for instance, I think that place you go,
I forgot the name of the shop,
but remember the shop I helped you find
with the, you open the key and you get the holster.
She talks about being in New Mexico
and the Ravens and all that and having the cats.
You get a little nuance from her there,
but I really like, like this really drives home
on top of the fact that she was already close with Joel
and the fact that she's there in support of L.E. as well,
obviously that's the main reason she was there in the video game.
because we didn't really see any scenes of her at all in the video game with with Joel.
But here, like, she's got a past traumatic experience, you know,
with what happened with her mother and her sister.
And I think this is also, like, the fact that she felt so helpless,
even though she, you know, killed those individuals that were responsible there,
but still she couldn't save them.
And even though, and she, again, felt helpless here.
Again, it's going to be a little bit cathartic, too, for her, like, to get revenge.
for Joel here in this situation so again it just
I love again the depth that we were getting to her character
we're learning so much more about her and
what's the I feel like such a doofus what's the
Isabella Mercer she is she is really doing
a fantastic job as Dina Isabella Merced
she is really really killing I am so connected with her
not merely for the fact that she is drop dead gorgeous
but I just I love her character just in general
she is fantastic I really love this version of Dina
so much and I really not that I wanted anything sorry to interrupt I'm only connected her because
she's dropped it I understand that's totally fair that is totally fair but I also too I really too and I'm
not saying she wasn't again I'm sorry that we could all continue to make comparisons to the game
not that she was not intuitive no I know I know I know I know but I don't want every single thing
to be just comparative but not that she was not intuitive in the video game but I love seeing
it in full display here. Everything is about strategy with her. And I love that. And also, too, I like
that Ellie felt a little helpless in terms of, you know, like, hey, I'm smart. And she's like, all right,
you go ahead and do it. And then once they found out, they got to the stock. I'm like, oh, no,
Ellie kind of got a little bit of intellectual, you know, leniency in terms of being like,
hey, I've actually dealt with these creatures before. I know how to deal with them here. So I was like,
I'm glad that Ellie got to have her moment to shine there in terms of strategizing there. Because usually
it's Dina who has to come up with the strategies in those types of situations,
or just in general in the situation.
So I'm glad Ellie got to have it.
Obviously, everything went to ship because there were so many of them.
And that was really scary, too.
I really think this season is just really doing a great job of hitting that horror element.
And I know the games don't really, like, yeah, they're, there are infected,
but they're really in the background.
I mean, the games are really driven by story and characters,
but I really think this season is really nailing that horror.
that tone and that vibe i'm i'm really glad they really heard a little bit that criticism in the
first season of not of not having too many infected but they're but they're again they're hitting
it in the spots where i want them to hit it's effective i will say this also too that
i really love that moment at the end where they included obviously we saw joel i'm i will say i
saw a very quick interview was no spoilers neil drunkman i believe he directed the next episode it could
be wrong. Correct me if I'm wrong. He said his favorite episode of the season is episode six.
Interesting. So I got to imagine it's a very Joel-centric heavy episode. I have not read anything.
I'm just basing enough of his comments. So I think they... Pretty obvious. Yeah. Yeah. It's kind of,
it's kind of just from the ending. So I, like, that is some of my favorite moments in the game are
that particular flashback. I just, I love it because again, the whole point of that song is,
you know, if I ever were to lose myself, you know,
or that the Future Day song, you know,
and the whole thing is Ellie's on this revenge mission
and, you know, she's got this reminder of Joel,
like to try not to lose herself in this.
And when you are in revenge, you do lose yourself.
So, you know, I think this is like the reason why she's fighting.
And I think it's going to be particularly interesting
to contrast and cut back and forth between Ellie
and what she's feeling when she's going back to these flashbacks.
So I'm very generally interested to see those reaction shots
As well as the actual scene and how they recreate that
I got more thoughts that I'd like to share
But I want to hear Greg how you feeling buddy
I think
I think you guys are all correct
Everything you all are laying down
I think the show
I think the show's working for me kind of a lot
At the very beginning
uh yeah was i was like like what you were saying it was a bit thrown off by just how lighthearted ellie was um
with dina and but it did click and the flipperoo the switch happened which you cannot follow through with
performing the song uh one that if you have played the game you're very familiar with the significance of the song
as andrew was just driving home and it's a good like visual illustration between
when she's with dina and looking toward dina is a symbol of what her future could be
if she doesn't get hung up on being like a revenge addict yeah and then when she's in revenge mode
after thinking about joel and the loss she has a mood switch right there in the theater and then
we go to the opening credits so i think it's a great like dichotomy of the two paths which is what
they keep driving home for her and yet to have dina's monologue like dina is so much more age has more
agency is more impactful here as like an individual character than solely a supporting character for
ellie kind of by a lot like i have the i got to give this show it's it's flowers on that like if
there's one thing i'm like if there's one thing for sure i think they've done better it would be that
they've done dina kind of a lot better for a character that was already pretty good
good so to significantly improve upon and give build the romance give someone for be bouncing off with
more often i think is is great and then to ground her personal motive into her core development
wound that is now being transferred and projected onto this joel revenge mission makes her character
feel that much more three-dimensional way more alive and yeah like i would like the remake i like
the remixing personally of show uh just looking for a fancy word show comparison
her right so the the way how they like the i mean i'm even like losing track of like wait
what's the timeline of the game again of how that works because yeah like they they remix
some stuff like when ellie first encounters sarah fights in the jungle she's by herself um they
Jesse doesn't show up until much later
after my favorite part
and my favorite gameplay part of the game.
That's my personal favorite gameplay part of the video game
when she's like going
and Ellie's going to like the neighborhoods
and the music keeps ramping up.
It's right before Jesse shows up.
Yeah. The escape on the car shoot like that level is so hard.
But every time I play the game,
that's when I'm feeling the most in like,
yeah, fuck you, tubule.
I am, I am so.
like there in the revenge road and the music's building and the more you're killing all the dogs
yeah yeah and the more dogs you kill the happier more dopamine you get now the more people
you're killing it's like i'm really feeling it there so it's like my it's my favorite level
to play in in the game and so jesse comes at that very opportune time when ellie feels very alone
and all odds are against her it's really like captain america going up against danos's army
in that moment but instead of like no one on your left is just ellie so i i love i love that
that whole thing.
But what they decided to do here,
and I didn't even really take note
of what you pointed out with Tommy's
motivation to go save Ellie.
Oh, yeah, yeah.
That is different.
I forgot about it because I've been
so wrapped up in what they're actually doing.
I like the remix two of the stockers.
I think the way they handle the stockers,
the way they're doing buildup
is so cool, guys.
From spores to stalkers,
and then if you're a gamer, you know the Rat King,
and they're really teasing the Rat King heavily.
I know I said it in the reaction,
then I clarified, because Andrew's really solid point there,
of, oh, yeah, actually, the Rat King should already exist.
I thought it would be cool if it was like,
oh, they were watching, like, the early development stages,
but that actually would have, I'm so sorry,
I'm just telling it's happening at the exact same time
that she's hitting Nora.
Yeah. Abby is fighting the Rat King, in the game, at least.
Yeah, yeah.
And I think the horror of that and showing how they're two little girls.
It feels like two little girls, two young girls, like my 30-ish, my mid-30s mind is like,
these two young girls are sewing over their head right.
Which isn't how it feels in the game.
You're not thinking that.
But here, you're like, children, stop.
You're going to get yourself killed.
And I've learned to readjust to that framing of,
with experience it of like young love like they're just 19s oh my god what are you doing and then
when you get like characters such as a such as a jesse showing up who feels like oh the stern adult
here too like roped them in even though he was just you know impregnated one of them but he's like
stern adult who is uh roping them and it has it has those layers and then you get the serifite's
perspective too of oh shit look how like fucking terrifying they are now and i like how the
waited to do that because they don't really demonstrate to you how scary they are even and then
to again like we said it during their i said during the reaction is that if i didn't know any better
i feel like they would kill dina off by how much love and the dialogue they're given and true
and backstory and advancement of their romance and what you got is that the point i'm like what do they
do they do they like i wouldn't be surprised what if they do kill her off
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I love the choice they made here in having Gina on this journey
because Ellie's not alone in that serified part
gives her an opportunity for Dina to get shot
be in more danger. And then it teases
that choice Ellie makes later in the game
where she has to either go be with Dina
and make sure she's safe or go after her revenge quest
because either she goes, she leaves the farm
or she stays in the farm where she goes
where she goes to make sure
Dina and Jesse are okay
or she goes to the hospital by herself
Yeah
And you know
She's solid
Yeah and she goes to do that
And it just
reinforces why
Dina is there in the first place
Because Ellie is the person
To make the head strong
Guns out
Shoot First decision
I like the fact that they
Vocalize that early on
Like yeah you're always going to be the one
To shoot first
And alone behold that's exactly what she does
And the whole part of them saying, I love you.
I thought it was so sweet and so tender because it really, while that whole scene was going on, even though obviously no one can replace Pedro.
I feel like Dina is such a strong addition because you really like watching those two together.
And when she was talking about her own experience and the fact that they saved why she, her first murder for this point into the story.
And you realize it's just an echoed version of what Ellie has gone through.
But to a lesser extent, I mean, not even to a lesser extent,
because she had to experience that as an eight-year-old and how this pain is a guiding force.
This pain is a dark manifestation of their love and the links they'd go to for love.
And because she sees Ellie and she resonates with her love,
she knows that it's essential for Ellie to go and do this.
But this is also somebody that Dina loved.
so she wants to accompany her that on that journey because she knows when she went through that she was alone so she doesn't want the person she loves to experience that loneliness as well i also think yeah i also think the fact that they're connecting over this like you said earlier this journey of revenge yeah i think that's you know further encompassing their love too you know they're feeling each other's love if you will i will say too i find it interesting as well i think we pointed out a little bit during the reaction i love how because we're
I don't think we really got the introduction
in the game at least to the seraphites
until Ellie right here in
day two. I think that was the first time we really
saw the seraphites. That was our intro.
So I like how they showed them
earlier. We kind of humanized them
right away. You know what I mean? And then showed
the WLF as dehumanizing
and we saw Isaac
torturing them and just treating them
so awful. And then to see the flip
around in the reverse, kind of like
you know what I mean? Like kind of dehumanizing
now the serifite.
and then humanizing the WLF, like in that torture method.
Like, it was just very barbaric.
And you can make an argument like, well, look at what they do to them.
But it goes back to what you guys were saying earlier.
It's all about perspective.
Yeah.
And I wonder if I was an intentional choice to have the person torturing the WLF agent
to almost resemble Jeffrey Wright and the fact that he's bald with a beard.
I think so.
I think so because I was thinking that Ray, as you were saying,
I was like, yeah.
I mean, it could be a coincidence.
I don't know.
Either way, it's still both barbaric, torturous methods, and it's like, I don't like
what either of them are doing.
I'm not really on either their sides.
If this is how they, you know, deal with each other in terms of tortures.
But it's cool that the show is building up the civil war between them.
Yeah.
And making more of an intentional effort to make it feel equal ground.
like hey you guys shouldn't be fighting with each other and uh whoever started this they probably
lost that narrative you don't even know where this began with them fighting like i'm sure they've
lost sight of that sometimes that happens you go i think that's actually a lining game
of thrones is that sometimes he goes so far down like the the battle the the war that you forget
how it even began you know and i think they're at that point like why are we fighting again
like are we we're just like we're supposed to but we don't really know why we're fighting
yeah also something i thought what was cool because obviously us as gamers aren't really
shocked by this information but for the show audience this is probably a huge revelation the
fact that ellie already knows that joel why joel did what he did because the show audience
isn't like oh man she's done all this and without joel without even knowing joel
on his quest for her yeah but the way that they did it here was so cool because you know
know she goes in this whole monologue and she's like yeah i know i don't care i'm not i'm gonna kill you
anyway then for them to go from this extremely dark rage-filled um action that's coming from a place
of love slash slash sadness slash grief after that revelation to then you know the return where you
think the LA's waking up the next day just for you to realize it's a flashback and okay yeah we have
returned we are home we are with a jewel and this is just this
light moment i thought that was such an interesting choice and yeah i'm i'm really enjoying if you guys
haven't listened to it if you guys haven't listened to i i do the podcast is so good it gives you
so much insight that you would not have granted some of the stuff you can gather because obviously
it's pretty laid out but the reasoning for why they do certain things that they do like for example
um the delineation between joel and i'm between dina and ellie is that ellie is all all passion all
drive and Dean and she explodes from that place she exposed from anger and drive and persistence
where Dean explodes from a place of love and excitement so when those two things meet they balance
each other out and I really like the you know in the last episode you see that and granted you
see that in some of this episode as well and coupled with Adidas's strategic mind and yeah
and their sense of humor bonds them and a sense of humor bonds them as well which you know
grant i feel like if they were to follow the game
it's already a bleak story and there's not really a lot of room for humor
so for them to make dana's smarter and more funny and we get to revel in that love
in real time makes the show not as dreary even though a lot of it is pretty dreary
oh that's a good way of putting it i was very frustrated and saddened in season one
when there were no spores but i did like the whole hive mind thing i thought that was fascinating
And again, I think what this show
it really excels at,
it kind of alluded to in the last episode.
I think when you are adapting something,
it's very important.
Obviously, you got to hit the major beats,
but then take liberties in, you know,
in other aspects.
And I think, you know, Neil Druckman and Craig Mason,
they do a really good job of that.
And I thought this was such a great way,
and narratively speaking
and how they introduced the spores here.
And I am so excited,
not only for, of course,
just anybody who has not played the game
to see, you know, how they react to or just comment about with the spores, but I'm excited for
the blind reaction with how they, you know, how they interpret the whole spores thing as well.
But I thought this was such a smart way to put it. And I was like, thinking, too, before we even
got this episode, I'm like, well, we don't have spores right now in this universe.
Because this was a very prevalent thing in the VG with Nora, because they go down there
and their spores. Like, how are they going to, again, they're very good at taking their own
liberties and doing their own thing and changing it up. They're really good at that.
actually i'm like i'm wonder how they're going to do this with no spores but i like how they do this
because we know in in the vg that it is ground zero in that seattle hospital in lake hill so that is
such a smart way to you know again narrative speaking to apt to include the spores in there but what did
you guys think of that i love the sports part was really cool i thought it was really clever that
granted we don't really we're there and we're seeing it and we're seeing it as a point for nowhere
Nora to recognize Ellie is immune.
That said, I look forward to them returning to that setting because at least within
what we're seeing here and in the game, Ellie with when this particular part where she's
walking down the hallway doesn't really run into many infected, even though this is
infected ground zero.
And I imagine they're going to kind of do the same thing where she kind of just, it cuts
to Ellie back at the theater after this moment.
But I thought it was really cool.
I thought it was a, you know, they, in listening to that podcast, they say that the spores and the corticeps love and them showing up in unison, them going to protect where there is danger is their form of love.
It's their form of protection.
And them biting and breathing is their form of love, just as these characters are a form of love.
Also, we haven't really touched on this a ton, but, you know, we, when Dina was talking about,
her backstory right I'm going to go back to the the point about the the love because
this is all this is all coming from from love sadness pain revenge all of it is that
when we're when we're watching the wolf we're watching the seraphites we don't
know which one came first the chicken or the egg right but it's just the cycle of
violence which is a micro it's a macrocosm of the individual conflict between
Ellie and Abby.
I think that's what all of the entire story is about.
I think it's doing that really, really effectively.
And the fact that we have this, the cordycep component to that as well, almost makes it like a
tri-war in some sense, but they're the ones that both sides fear the most.
Because we haven't learned with them the show yet, but, you know, the seraphites call
the infected demons.
Right.
Well, we did hear one second of that, one line of that earlier.
right in one episode
didn't we hear a line of that earlier something like
is it demons and the dad says wolves but we don't know
in the show what the demons are yet but we as the game players know what
demons are okay oh gotcha gotcha gotcha okay sorry
I thought you said they didn't even say the line demons yet no they did
okay gotcha sorry about that go
Greg you have thoughts
I think
uh that
yeah there's uh i mean there's a lot i love about this show most definitely and inevitability is
sometimes you come across certain intersections where you're like i do kind of prefer the not
kind of i certainly prefer the way the game did it um and here's the crossroads where i'm at is i
think adaptation wise pretty much a one-to-one with a lot of lines the nora and
Ellie showdown great like the expansion it did not in the replay of the game in order
to shroud mystery and secrecy in the game she's he all Nora says is he killed so many
people or something like that like it's something so fucking vague but that's all
she says and even though she's repeating a lot of lines that Abby said it would
Abby killed Joel, Ellie wasn't around
for that. It makes sense to me like
yes, Nora, thank you.
On the replays, it did dawn
on me on the replays. Like, it would
have made more sense of Nora kind of elaborated
a little bit more and that might have convinced
Ellie a little bit? So I like that the show actually
takes that shot and
doesn't convince Ellie.
And I think the revenge
moment and the eerieness of it
is, it hits.
It does. I think
it hits
a million times more in the game though
and the actual game itself
by the time when it does get to this
and sometimes it's like little things
that kind of bother me about the show
that they skip over
like sneaking into the well-guarded
WLF hospital
it just all happens like off-screen
and I don't know
it's pretty quick yeah
it kind of annoys me a little bit
it's like that to be
is a part of what would probably make a lot more people invested more so and believe more in
Bella Ramsey as Ellie to watch them go through the rigorous activity of how to get around
a bunch of fucking guards in the most heavily guarded section of the WOLF to get into Nora's
room instead of just showing up.
Yeah.
And stuff like that does bother me.
and I do think by the time
it got to that moment in the game
when Ellie is murdering
Nora
I remember I know
well there's a big moment
as a game gamer
one of you guys made a reference to it about
hit square is they make you like
you have no choice where you have to like hit the butt
and that keeps bashing Nora
and like participate in the revenge
and by the time we got to that point
I felt the
harsh coldness of that
and the ugliness in the conflict of that so much every time i played in the game i feel it's so
much it is one of the turning points in the game and and and a massive turning point when you
cut to like the next scene especially after that her hand trembling yeah yeah yeah yeah yeah you see
how like distraught and like how much of the the struggle and the wear and tear of what the journey
was to get to nora alone and how exhausted she is
but the freaking resilience of revenge just coursing through her veins and then going to kill
Nora at that moment there was something that felt less like I even even in the video game it
feels it feels weirdly more real to me than here which felt more movie line like which
felt more movie like in the way it was done so I weirdly didn't surrender as much to the
harsh but at the same time that's my opinion and I'm sure
on the people who don't know the game
they probably feel totally different
and I'm sure there's a lot of gamers who
completely disagree with me
my opinion is I feel like the game
knocks that out of the park
on that and this very important scene
a lot harder and a lot
more impactful than
what we got here but I like it
it felt it felt very earned
once you got to that spot too
I mean it's like oh my God that was really rigorous
and tough to get to there it's like
that's pretty easy
because you have to go through the whole
chase right yeah and i think the i'm conflicted because i i hear what you're saying and i and i
partially agree with what you're saying because you have to go through all of that and and the action
of getting to that point going through the the the part with the flares and then and throwing a
bottle and having the all the the the clickers take out the wlf and then running your way got all about
that yeah running your way through the hallway sneaking through that little that little peek in the wall
just to get to Nora.
It's a whole thing to get to that point.
And then you're beating her with the stick, right?
And part of me agrees with that because, yeah, it does feel like earned like, yeah, we're going on this quest.
We're going to get to Abby.
The other part of me is feeling like by the time that we're getting to the scene after the point in her hand is trembling, like, obviously because it's a more intimate murder, right?
I think the fact that if we are being, I guess, more realistic about it, right?
is the fact that Ellie's a really small person.
I don't think she can realistically take out a bunch of guys
of stabbing him in the neck.
So by minimizing the amount of people
that she murders on her way to Nora,
the impact of the action of her beating her with a stick
and then her hand trembling by the violent act
of what this girl has to done,
what this girl has had to do
coming all the way across the country
from a place where she was relatively,
safe for the last five years, and her having to engage in such an intimate and violent murder
while not having to murder a ton of people, I think it hits differently.
We, granted, we have to see the aftermath of what that murder is like, how it see if it does
play out like it does in the game.
But I think from that perspective, minimizing the amount of people that she murders on her
way to that, I think makes that moment hit harder, but we have to see how that's executed.
Another thing I'm curious to see if they alter or expand upon.
is the fact that because Dina and Ellie fell in love on this journey
and then now Jesse is here and he doesn't know that she's pregnant
or the fact that they're together, what does that do for their dynamic?
Because Dina's still in the closet.
Does she accept and embrace Ellie as her partner?
Does she kind of fall back into Jesse because he's the one taking care of because she's
pregnant, has an arrow in her leg?
Does Ellie feel like a sense of inferiority or conflict about the fact that this man is here who was her last partner?
I don't know.
I hope they explore that some more.
They foreshadowed two different things here in this episode.
First, they were talking about triangles.
Obviously, a little bit of a triangle here in regards to Ellie, Jesse, and Dina.
And then number two, the way Jesse found Dina and Ellie was because they drew their location, I guess, by triangulating in on a map.
We know in the VG that that's how Abby finds Ellie, Dina, and all them in the video game.
So I find it interesting, like, and Jesse mentions that to her in this episode.
Assuming that's what they do in season three, if that's where we're going to go,
it's going to be interesting to see that Ellie does not learn from that.
Like, you know what I mean?
So, and obviously we remember what happens in that moment.
She just had, again, obviously, you know these are spoilers.
She has just killed Mel and Owen
And again, she's trembling in the moment
Like, oh my God, I just killed a pregnant woman
And like drops the map and like is just like
Not in the right frame of mind
And but again still has not learned her lesson
From leaving a map where people can find you type of thing
So I think that's going to be interesting
Like not learning the errors of your ways
Yeah
Well, that was a long one
Yep
And I'm glad we could do it
Thank you guys so much for being here
And we toss it to you
What did you think about this episode?
Please leave your honest thoughts in the comments below.
And we appreciate you all for being here in Reject Nation.
We'll see you for next week's episode.
Keep a lookout for the blind reaction.