The Ringer-Verse - The Lucas Museum of Narrative Art at Comic-Con 2026 | The Midnight Boys
Episode Date: August 8, 2026The Boys are back with more content from SDCC 2026! Van and Charles sit down with the senior curator of the upcoming Lucas Museum of Narrative Art in Los Angeles, Ryan Linkof. They discuss what the de...finition of “narrative art” is and what Linkof is excited to exhibit at the new museum. Hosts: Van Lathan and Charles Holmes Guest: Ryan Linkof Producers: Jamie Yukich, Aleya Zenieris, and Carlos Chiriboga Additional Production Support: Arjuna Ramgopowell SUPER TROOPERS 3, only in theaters August 7. Get tickets MEOW! https://www.searchlightpictures.com/super-troopers-3#get-tickets Learn more about your ad choices. Visit podcastchoices.com/adchoices
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All right, y'all, welcome into the Ring of Verse. We are back from San Diego Comic-Con. One of the first people that we interviewed was Dr. Ryan Linkoff. He is heading up the Lucas Museum of Narrative Art. Right here in L.A., you might have seen some of this, but if you haven't, this museum is incredible. Not only does it show you some rare props and art and material from Lucasfilm and Star Wars, but this is a collection that Lucas has.
has been curating for years.
And we get into with Ryan, what is narrative art?
Why this is one of the first museums
that is really taking a look into the art of advertising,
comic books, manga, cave paintings.
Ryan was an amazing guest.
So, yeah, we were super excited.
And hopefully, yeah, you get to see the Midnight Boys
going to the museum.
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This episode of the Ringiverse is presented by Searchlight Pictures.
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All right.
Yo, the Midnight Boys are joined by Doctor.
I just learned Dr. Ryan Linkoff.
How you doing, man?
I'm doing really great.
Thanks for having me.
Yo, for the people who don't know,
yeah, what do you do?
What's your official title?
I'm senior curator and head of film programs
at the Lucas Museum of Narrative Art.
All right.
So before you got here,
we were arguing over what narrative art means.
And I've done my research.
It seems like, you know, people,
people argue about it.
So what does narrative art mean
and in terms of the museum?
What is trying to do?
I'm curious about your definition,
but I'll give you mine
and then we can compare.
Okay.
For me, narrative art is about storytelling, right?
And while all art has a story,
and that's true of really any kind of art,
figurative or not,
that there's certain art that is really about stories,
and that is narrative art, right?
Art that really translates words into images.
And while all art is kind of, you know, rich with meaning,
not all art is really kind of meant to convey stories in that way.
So the museum is really dedicated to that kind of art.
Oh, so we see in the title Van Lucas Museum of Narrative Art,
have you met the man?
What was the first time like?
I actually interviewed for the job in March of 2018, and I met him met.
And so that was part of my interview process.
What was it like?
I mean, it was, I would say, you know,
it's certainly an intimidating prospect.
He is a very approachable person.
And it was immediately easy.
We had a nice conversation.
This was at Skywalker Ranch.
It was a big moment.
But it just started a conversation that's now eight years deep.
So George Lucas, obviously, is the architect of one of the most deep and fundamental
lords like myself.
So you expect a Lucas museum to be focused on Star Wars or Indian Jones or any other
things that people like swear by.
What was the decision to make this a...
story, narrative art, like expand beyond what people associate with the Lucas name.
Yeah. So this is a museum of visual storytelling. So that's everything for us from
prehistoric cave painting to contemporary comics. And George has often used this term the people's
art to describe the kinds of art that people will see. And it really be a kind of home for
book and magazine illustration, comic art, children's book illustration, poster art, film.
So Star Wars is part of that ecosystem. And really what matters at this museum,
as I was saying, is that these objects are rooted in storytelling.
So what's really nice is that it kind of levels the playing field.
This kind of puts all kinds of different art forms in the same plane
as long as they're engaged with and telling us stories.
And as someone who is himself a storyteller and an artist,
it's just a really amazing thing to be a part of a project that is led by him.
What's your favorite piece in the collection?
And then what's your favorite Star Wars piece in the collection?
Oh, my God.
So, yeah, that's a great...
I get this question a lot, and I should probably have a better answer.
But I, like, have spent so much time with this collection that it's really hard to choose.
We have 1,300 artworks on view.
There's tens of thousands of artworks in the collection, so it's really, really hard.
But I would say for me, one of the things that I kind of often return to are the fantasy paintings by Frank Frizzetta, Boris Vallejo, Julie Bell, and others from the kind of 60s through the 80s.
I grew up with a lot of kind of sword and sorcery stuff.
So for me, they just really resonate.
They're beautiful paintings that are technically perfect.
They're really, really gorgeous to look at.
There are these large-scale oil paintings that were made for trading cards, for paperback books.
So to see them in person is just really, really impressive.
In terms of Star Wars stuff, there are so many things.
We have over about 100,000 objects that are in the Lucasfilm Production Archive that has been gifted to the museum.
And it is immense.
How do you curate a museum that is about the history of story?
human story is such an infinite thing
almost everything about our lives are story
if you're curating fine art
and stuff like that you go pick a bunch of things
but like how do you
they start with eye art you start with cave fading
what's the process of like curating
a museum about story itself
yeah there's a couple of things
I mean so one you know we're also a museum
with a collection that's building on the history
of collecting so George Lucas is a collector
he's been collecting there
so yeah so the seed kind of collection of the museum
are things that George's been collecting since the 1970s.
The museum has also been collecting on its own in conversation with him.
Everything we buy, everything we propose, he'll have seen and approved.
So we kind of are fitting within a pre-established kind of set of collection categories
that were already there and expanding upon that.
So that in some ways does determine some of the exhibition.
So that's why we have a comic art presentation in children's books
and why we have emphasis on Norman Rockwell and others.
These are areas that George has been collecting in for many years.
But we do also, as you mentioned, cave paintings,
have a presentation that really kind of connects
different cultures around the world around these shared stories
that really reaches deep, deep into human history
from the earliest forms of human representation in cave paintings
through ancient artworks and European paintings
and all kinds of other things to really show that this is a tradition
that reaches back into the earliest moments in human history.
Was it important when you, George, were thinking of this museum
where it feels like this is a museum of the people.
It's not just like the highest of high art.
It's every single type.
I think that's what's so exciting
and why I think it's really important
and really fun to be at Comic-Con, honestly.
I feel like this is an audience that implicitly gets it.
Everything at Comic-Con in some ways
is a form of narrative art.
This is a conference that's really dedicated to storytelling.
And so, yes, I think what's really exciting about it
is that it is for everyone.
If you're an avid art museum goer,
there's going to be something there for you.
If you're someone who's a film buff,
there's something there for you. If you love comics, there's something there for you. If you just want to go
and hang out at a park, you can do that because we have a really beautiful park that will have
sculptures installed. So there's so much to see. So the variety prevents that, but also because I think
what really matters to Georgia Melody is that this museum is accessible, that the artwork
itself is accessible and familiar, but the space is also accessible. So I think, yes, it's a museum
for everyone. What have you learned about us, about the nature of who we are?
about human beings through exploring this very fundamental part of who we are.
Yeah.
So one thing that, another thing that I feel like I've learned from George is this,
he's often used this term myth, which it actually took me kind of a long time
to really fully understand how he was using it and why that mattered so much to the history
of narrative art.
But it's really been helpful for me, and it's something that I've learned, that this,
that stories are really fundamentally about myth.
We sometimes think of myth as, you know, Thor and ancient lore and things like that.
but it's also the kind of mundane aspects of everyday life.
Family has its own mythology associated with it.
Love has its own mythology associated with it.
And those mythologies are because of the stories we've been told,
the images that we've seen.
And so for me, kind of thinking about the world in a different way
that we kind of really understand the world through stories
is just something I truly had not quite thought about
in the way that I had until the last few years.
Favorite Star Wars film?
And did you tell Lucas to his face?
Yeah, that is really hard.
That's not fair.
Honestly, I mean, I think everyone says it
it's probably boring, but certainly
Empire is just something that's hard to resist.
Look at you.
Does Lucas, like, want to talk about it,
or he's like, bro, I've had this conversation a million times.
I mean, I certainly wouldn't ask him which one of his favorite is.
But, you know, we talk about Star Wars all the time
because it's part of what the museum does.
Yeah.
So, you know, I was on SE's campus,
and I saw the museum, I didn't know where it was.
Yeah.
The latest building.
Yeah.
It's crazy.
You're not an architect, are you?
But can you talk for a second about just the arresting visual look of the museum itself?
There's this kind of almost homes like when you see it.
How does that correlate with what's going to be inside of it?
It is a truly astounding piece of architecture.
It really is.
Especially when you're kind of inside of it on the campus, it's just a really unique form of architecture,
this series of undulating organic forms that's really unlike anything I've ever seen.
The plaza level has these two parts of the museum coming together with an auction.
where the light kind of shines through. It's just a very special space. I think for me, one way
they've awesome thought about it is that the building's kind of organic structure really has no
kind of beginning and end. It's actually somewhat in the shape of an infinity symbol. I don't
think this was intentional, but I think this idea of a kind of a path that doesn't have a specific
line is really important to us that you can experience this museum in any way. You could start
somewhere and then somewhere we're not really telling you where to go. And I think maybe there is
some correlation between that free-flowing architectural style and the experience you'll have there.
So also two theaters in the museum. Can you talk about programming? What are y'all showing?
Obviously, the Odyssey is out. People are, people are, people want this. Good screens.
Yeah, this is really exciting. We're going to announce elements of our film program at the
Comic-Con panel later this evening. And it's really exciting. We have two theaters at the museum.
They are beautiful, state-of-the-art, fully digital theaters. There's one theater with 35-millimeter
capacity, which is really exciting.
And in my early conversations with George about the film program, I realized this is going
be very different.
There's not really any film program like it.
The idea is that there's a continuous stream of programming all day long in both theaters.
So you can come and go when you'd like.
You can stay for as long as little as you'd like.
We'll have a pre-circulated program so you can see certain things, or you can just happen
in there and see something by accident.
And it covers really everything from the earliest cinema experiments to animation, documentaries,
avant-garde, experimental.
It is a really, really unique program.
see things there that you won't see anywhere else. And that's kind of a common theme across the museum.
Will there be cool screenings and stuff for us to go to? We want to come. We want to come to some of
these. So we're still, we're also like these are, you know, amazing theaters that can be used for
all kinds of programmatic purposes. Our focus has really been on that kind of daytime use,
which will be this open door film program. But of course, there's possibilities and opportunities
for evening programs and special screenings. I think you have to get out of here. But now that
you're friends with the Midnight Boys, you know, can you slide at some tickets?
No, like just on the shot. Hit me up. Hit me up. No, we'll figure it out.
Oh, hell yeah. Thank you so much.
Thank you.
Appreciate you, man.
Appreciate the work.
