The SCP Experience - Animaland | SCP-2479
Episode Date: May 10, 2024Want to listen ad-free? Try it FREE for 7 days here: patreon.com/TheSCPExperience SCP Foundation EUCLID class object, SCP-2479: Animaland This story was derived from https://scp-wiki.wikidot.com/...scp-2479 and is released under Creative Commons Sharealike 3.0. https://creativecommons.org/licenses/by-sa/3.0/ Author: Cyrus S. * * * DISCLAIMER: This episode contains explicit content. Parental guidance is advised for children under the age of 18. Listen at your own discretion. #thescpexperience #scp #scpfoundation #scpencounters #securecontainprotect #scpstories Learn more about your ad choices. Visit megaphone.fm/adchoices
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Embarked and relaxes.
Syrot, bookine.
Oh, that also.
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The chain-link fence surrounding the dead amusement park was falling apart.
The property owners, unconcerned about hooligans, allowed them to sneak through the large, poorly hidden holes,
as long as nobody was caught playing on the dilapidated attractions.
Seth paced around the outside, flicking his flashlight beam up and down around the ragged edges of a hole
that had been rough cut by some wire cutters.
The bent and rusted ends suggested it had been done a while ago.
Sable and Harry came up behind him.
Harry, with his hands, stuck in his loose brown shorts,
and Sable pulling her hair back to keep it from falling into her face.
This looks like one we can fit through.
Seth whispered as he towed the ground near the hole.
Harry bent over and squinted,
peering through the opening and adjusting his dark-framed glasses.
Not without getting tetanus.
Sable said back.
She kept her voice low, but they did not need to whisper, since they had yet to run into another soul.
There wasn't even a security guard, and Seth bet that the property's cameras weren't functional either.
I've had my shots, Harry said.
Which might be more than I can save for Seth.
Seth rolled his eyes.
It's almost ten, he said.
My dad is expecting me home by eleven.
Same, Sable pursed her lips.
She got down on all fours and hunched her shoulders down, lowering her head to avoid scraping her scalp across rusted metal.
And you need this stupid picture, so Harry, bring your camera.
It's my aunt's camera.
Harry corrected, getting down on his knees to follow his friend through the fence.
And I will be fucked if it breaks.
For the record.
Seth said, drawing his arms as close as he could to his body to crawl through the hole.
I think this is stupid.
His jacket arms still snagged on the metal as he crept through, but nothing poked through to break skin.
All dares are stupid, Sable said.
I don't know why I'm here either.
I wasn't at your stupid sleepover.
Because your brother worked security, Seth said.
I see.
Sable grabbed her own flashlight and slammed it against her palm to make the light brighter.
So, tell me what you're looking for again.
Some kids' head?
Look, Harry said.
They shut this place down because a kid got his head caught somewhere in the house of horrors.
They pulled him out, but his head is still in there.
I see, Sable said.
So, it's been there since we were in elementary school.
That means it's just a skull now, if it's there.
I bet it still has scraps of flesh on it, Harry said, and hanging bits of skin.
I think its eyeballs are just goo, Seth grinned,
like runny eggs just dangling from its socket.
Stop it!
Sable turned her flashlight beam onto his face.
That's disgusting.
My dad says it got shut down because they opened up the new movie theater down the street,
and people didn't want to pay $50 a ticket for three carousels and a swing.
Sure, Carrie told her.
That is what the man wants you to believe.
Seth skated his flashlight beam over the ground.
The circle of light landed on discarded paper cups, crushed popcorn bags,
and colorful plastic gadgets that had dribbled out.
out of some kid's hand long ago.
He had spent his childhood in this place.
It was so strange to see everything so broken down.
It didn't feel like nearly seven years had passed.
It was old enough, though, that the roller coasters were still on wooden tracks,
and they were each painted a bright primary color and named after different farm animals.
There was Bessie the cow, Horton the Hog, Cassie the chicken, and Denny the dog.
Their cutouts were all faded.
Some of them with their eyes and tongues scratched out.
Denny had graffiti covering his likeness,
and the chicken one looked like something clotted to pieces.
The roller coasters themselves were just wood and iron ribbons against the moon,
dark silhouettes like giant snakes twisting around in the sky.
Seth!
Sable hissed through her teeth and interrupted his thoughts.
Seth, there was someone else here.
For half a second, he froze.
Seth switched off his flashlight and hunkered down in the dark behind some bushes.
Sable tried to get Harry's attention, but he was engrossed in an octopus-shaped ride.
Do you think this thing still works? he asked.
Harry! Seth motioned to him.
Get over here, you idiot!
Seth caught sight of a lantern.
It looked like it was floating through the darkness towards them,
bobbing up and down like a balloon in the air.
But then it was attached to an arm.
And with the arm came an entire person.
dressed like they worked the ticket booth rather than security.
Their red vest looked dingy, and their striped pants were covered in dirt.
Swinging from their slender neck was a vibrant blue lanyard.
They were as bald as an egg, with no facial hair or eyelashes that Seth could see.
They smiled when they spotted the three teenagers and held up their lantern a bit higher.
I thought I saw someone, the ticket person said.
Seth stepped forward guiltily, ready to take the fall.
He swallowed hard before he spoke.
It's not what you think, he said.
We aren't here to...
I just wanted to make sure you got these.
The ticket person held out three plastic masks, a sheep, a cow, and a chicken.
Seth looked up at them, puzzled, before the man continued.
They are complimentary with every ticket.
He did not remember masks from when he was a kid,
but he reached out and accepted them anyway.
The ticket person did not move,
just standing there with the lantern and staring straight ahead.
Seth smiled a bit nervously.
Thank you, he said.
He did not mention that they did not have tickets.
He did not even know tickets were available to this place still.
Clearly, this person was on something,
but that made him even less inclined to argue.
He passed the masks out to his friends,
who just looked at him in confusion.
He shrugged, keeping the chicken mask for himself.
Have a clucking great time, the ticket person said.
They opened their mouth and a strange wheezing sound came out,
like they were trying to laugh, but had a hole in their lungs.
They walked away and took the lantern with them.
That was fucking weird, Erie said, gripping the sheep mask so hard as knuckles paled.
I think we need to hurry.
Seth did not bother acknowledging the obvious.
The House of Horrors is on the other side.
Let's just get over there and get out.
Sable wedged her way between them with her cow mask, dangling from her neck.
You two are already jumping, and we haven't even seen a dead body yet.
What are you going to do if you actually find a head?
You know?
Harry slipped his sheep mask on, his dark brown eyes peering through the slits.
They say it was one of those gigantic spiders in the House of Horrors that took off his head.
the black widow that was hanging from the wall. He just stuck his head inside her mouth and,
snap. Those were just puppets, Sable huffed. They were not mechanized or anything. So how did his
head get stuck? He beats me, Harry said. I guess we are about to find out. He dragged out
his words and trailed his fingers through the air. But Sable was not impressed. The House of
Horrors was a squat building on the other side of the theme park.
that resembled a barn, but was not very big.
It bordered the parking lot,
coated in fake white spider webs that wrapped every corner.
A giant fake spider sat on top.
Although in the dark, Seth could not see much of it.
He remembered hating it as a kid in being terrified.
But now he was taller than the door.
It shouldn't take us long to get through it, Seth said,
almost more to reassure himself than anyone else.
It is always bigger on the inside.
said. He coughed a bit and rubbed at his throat. Seth stepped up to the door and nudged it open.
It needed little coaxing, sliding open along the concrete and sweeping the trash behind it out of the way.
Sable and Harry followed close behind, with Sable holding on to one of his belt loops.
The place smelled like dust and mildew. A lot of the old, rotting fabric from the spider puppets
reeked of rain in the years that had accumulated in their cushioned filling.
Seth put his chicken mask over his face to protect his mouth and nose.
Breathing in the plastic smell was better than feeling like he was inhaling pure mold.
Their three flashlight beams were the only light inside the place.
The bath was pretty straight, now and then, emptying into a larger space before continuing on.
There were a few nooks and crannies where scare actors or large puppets
might have popped out back in the day.
But now they just sat empty and sad.
Harry made a pained, strangled sound.
Seth spun to look at him while Sabre cried out.
Their friend was doubled over with both hands pressed against his stomach.
The cow mask, obscuring any signs of what was happening.
Harry shook like he was about to vomit.
Harry!
Sabel ran over and put her hands on his shoulders.
Are you all right?
Yeah, I'm fine.
Harry said through his clenched teeth.
I don't know what happened.
It just hurt all of a sudden.
We need to go back, Sabel said.
She looked at Seth.
His pupils are huge.
We need to get him to a hospital.
I don't need a hospital.
Harry weezed.
He doesn't need a hospital.
Seth, echoed back.
But maybe you should get some fresh air, Harry.
Give me your camera.
Harry's arms twitched.
But he did not look like he could move.
Sable slipped his camera off and almost flung it
and Seth's direction. Harry cried out again, this time in fear.
Don't drop that! He shouted. Seth caught the camera by its strap and slipped it on over his head.
I'll be careful, he said. I'm going to get the picture. Then we are all going to get out of here.
He was getting hot inside the house of horrors. Even as he spoke, he unzipped his hoodie
and slid it off his shoulders to tie around his waist. He was sweating something awful,
But the smell was still better behind the mask than without.
Fine, Sable said.
I am taking him outside.
She put her hand against Harry's back and tried to coax him up gently.
People walk together, she said.
You can lean on me.
Seth turned away from them both and moved deeper into the attraction.
If his memory served, there wasn't much farther to go.
And without Sable and Harry behind him,
He could get close to the puppets without worrying about anyone else.
Look for bone! Harry called out to him before he disappeared.
Seth moved down a narrow hall,
flicking his flashlight to the left and to the right,
grimacing at the desiccated spider puppets that hung along the walls like limp, rotting bodies.
He searched for a flash of white that might be a skull.
The plastic skeletons hanging from the roof,
all wrapped up in cobwebs, didn't help either.
Worst case scenario,
He could drag one down and stage something that would satisfy Harry.
Honestly, he couldn't remember what led up to this dare, and he hated to admit it.
But Sable was sort of right.
This was stupid.
But he couldn't turn back now.
A sudden, shooting pain stabbed him in the bowels, and Seth doubled over.
It was like someone punched him in the gut.
He clasped, both hands down on his abdomen, and his flashlight crashed to the ground.
The light flickered but stayed on.
Seth tried to wait it out, but the agony persisted.
He pulled in a few ragged breaths and lowered himself to the ground.
He was sweating even more now, although the chicken mask remained firmly in place.
His sticky hands groped the dirty concrete floor as he reached for his flashlight,
but the light coming from its end almost blinded him.
He squinted through his lashes, trying to at least grab it long enough to turn it off.
The pain shot through his belly again, and he whimpered, grinding his teeth so hard as jaw and temples ache.
He gave up on the flashlight, reaching over to knock it away.
The beam flung across the narrow tunnel and then disappeared through a paper-mache wall.
He kept crawling across the floor.
He needed to join Harry and Sable.
Maybe they all needed a hospital.
There was probably some sort of black mold in the walls that was eating through his lungs.
On his hands and knees, Seth turned around.
His head was heavy, like someone had stuffed it full of cotton.
He was dizzy, too, but he chalked that up to the pain.
Moving slower than he wanted to, he fought hard to drag himself along the floor,
putting his elbows and knees into it.
The spiders and plastic skeletons dangled above his head seemed to jeer at him,
as if this was all some sort of joke.
Sweat raced down his face and big, fat droplets.
His heaving breath made the inside of his plastic chicken mask damp.
clinging to his nose and mouth.
Every slide across the floor felt like it took hours to complete.
The backs of his hands itched and so did his head.
In fact, everything itched, like he was covered in a million bites.
He wondered if he had crawled through an ant-hill at some point.
The stinging and itching drove him crazy.
Seth pulled his hand closer to scratch the back where the itching was the worst.
His nails dragged across a patch of sparse, coarse hairs that had not been there before.
Seth squinted and brought his hand closer to his face.
The coarse hairs were white, and they sprung up from tiny holes in his hand.
They looked like feathers.
They sprouted at an alarming rate, frighteningly real.
There was more hair.
Or were they feathers?
Wrigging free from his knuckles and wrists, too.
Seth scratched at his hair and brushed across more coarse bristles sticking out by his roots.
Heart hammering, he screamed, panic alive in his chest.
But what came out wasn't human.
Instead, the scream sounded like a chicken with its head twisting off.
In the house of horrors, Harry had fallen to his knees just after a few steps,
shaking like he was freezing cold.
He clutched his stomach and cried over the agony.
When Sable tried to help him up, she sprang back, repulsed by his hands.
They were rife with thick, dark hair.
Growing at a ghastly rate, the soft wolf fluffed out, curling in on itself.
Harry's cries, no longer human sobs, became the bleeding of a sad, wounded animal.
He lay on his side, curled up and peering at her through the sheep mask.
His eyes were now completely black, blown way out with fear.
He shivered in the dirt as more hair sprang up along his arms, growing to his shoulders.
Tufts peeked out around the mask's edges.
Sable forced down panic.
She reached out to grab Harry again, but he made that awful sound and twisted
out of her grip, rioting, thrashing on the ground while holding his stomach.
Sable stood and backed away before turning completely and running back to the house of horrors.
She had to find Seth. They had to get Harry to a doctor. This wasn't funny anymore. They should
never have come.
Seth!
Her shrieks echoed through the scarehouse. She tore the plastic cow mask from around her neck and
threw it away.
Seth! We have to go! Harry is getting worse! Seth, your stupid picture is not!
Her foot collided with something solid, and Sable went stumbling.
Her hands hit the concrete, and she screamed again,
this time as pain shot through her wrist.
She cramed her neck to see what had tripped her
and saw Seth curled up on the ground exactly like Harry.
Except Seth was not covered in dark, curling hair.
He was sprouting thick white feathers,
and all the strands were wet and limp, plastered to his body with sweat.
Oh, my God!
She crawled over and grabbed his shoulder.
Seth!
Seth!
Oh, my God!
What is wrong with...
Seth, can you hear me?
Seth did not respond.
He kept staring at her with eyes like Harry's.
His pupils were so wide,
they eclipsed his entire eye,
staring through red-rimmed slits in the chicken mask.
He was unrecognizable.
Rage and fear pushed out tears
as she tried to hoist him to his feet.
They all had to get to the hospital.
But how?
No phone to call an ambulance.
She had left it at home.
thinking this would be a quick trip.
Seth!
She tried to lift him.
Seth, come on!
We have to!
Seth made an ugly,
aimed squawk like a chicken grabbed by the throat.
Sable screamed.
Her tears coming faster as she scrambled back across the concrete floor.
She pushed herself up to her feet,
leaning against the wall.
Her fingers touched the thick white cotton webbing,
strung across the textured paper mache,
and she screamed again.
Sable took off for the entrance,
Jumping over Seth's body as she ran, she had to get out.
She would get home and call an ambulance or something.
But most of her hoped that this was still a bad dream.
Behind her, Seth squawked angrily, but she never looked back.
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S.C.
2479 is a
defunct
amusement park
consisting of an area
of roughly
128 acres
located several
miles east of
Sherwood,
Oregon.
Two major roads
which lead to
to and from
the parking lot
of SCP 2479,
serve as the only means of direct entry or exit,
and a series of concrete walls along the width and breadth of SCP 2479's active zone
restrict access unless physically scaled.
SCP 2479 is covered in thick shrubbery and vegetation
as a result of long-term abandonment.
At the time of foundation procurement,
SCP 2479 was marked on public maps and road signs as animal land amusement park.
As of recovery, SCP 2479 possesses 16 generic amusement park attractions.
Four roller coasters, each styled under a unique farm animal,
SCP 2479-1 through 4.
Two bumper car tracks with cars resembling dogs and cats,
SCP 2479-5 and SCP 2479-6, respectively.
Two carousels with horse statues,
S.P. 2479-7 and S.C. 2479-8. An octopus ride, S.C. 2479-9-9.
Two drop towers styled after various species of birds.
S.P. 2479-10 and S.P. 2479-11.
A chair swing ride modeled after a starfish.
S.P. 2479-12. A ferris wheel marked with fox patterns.
SCP 2479-13, two fun slides styled after caterpillars and butterflies,
SCP 2479-14 and SCP 2479-15 respectively.
A house of horrors styled after arachnids of various species,
SCP 2479-16.
SCP 2479's only entrance is a large gateway located in the northern end of the parking lot.
The gate is accompanied by a source.
smaller ticket booth, a large storage shed, and a series of green ropes designating a space
for visitors to queue. Upon entry, a large sign overhead reads, Animal Land, and several
statues of cartoon humanoid animals lie in a walkway that leads through SCP 2479's active
zone. An SCP 2479-A instance is always present in the ticket booth.
SCP 2479-A is the collective designation for between 20 to 30 entities that appear as humanoid animals,
styled appropriately for their position in the park, hereby referred to as their territory.
Each instance speaks standard English in a comical, high-pitched voice,
similar to those used by performers to entertain children.
SCP-2479-A instances are completely unresponsive to questions
or interrogative actions from personnel,
and will instead issue simplistic lines
encouraging them to get on one of the park rides.
SCP 2479-A have been observed
to communicate sub-vocally with one another.
Instances do not interact with animals
and are additionally labeled
SCP-2479-A-1 through A-16
to denote their territory,
which can be shared by multiple instances
of the same designation.
Testing of recovered samples from SCP 2479-A instances has shown that they are covered in a downy growth of thick hair, similar to organisms suffering from hypertricosis.
This thick hair will, in most cases, form the shape of a plushy mascot outfit on the skin and harden into permanent epidermal growths around the mouth, ears, and eyes.
SCP 2479-A varied greatly in the amount of hair they develop and may suffer from unique, physical.
physical abnormalities depending on the subject animal of their appearance.
SCP 2479-A instances have been observed to sexually reproduce.
All SCP 2479-A have a capacity to be hostile, but have only been observed to become aggressive
if an individual is acting hostile towards them.
An individual is perceived as obtrusive, disruptive, or irritating.
An individual was observed entering SCP 2479 in any way besides that of direct entry through the main gateway.
SCP 2479-A have been observed to attack in a primitive scratching and biting manner.
SCP 2479-B is the collective designation of between 500 and 700 animal masks located in a series of large crates in the storage shed at SCP 2479's main gateway.
Each mask bears a resemblance to a unique animal also seen elsewhere in the park, either as a ride or as a mascot.
When attempting to enter SCP 2479 through the main gate, the SCP 2479 instance currently in the ticket booth will prompt a visitor to approach the ticket booth and collect a mask before entering SCP 2479's active zone.
SCP 2479-B's anomalous properties occur over a period of roughly two hours when worn by a subject,
and when that subject is within SCP-2479's active zone.
Within a few minutes, subjects will experience extreme abdominal pains,
intensified rate of perspiration, and abnormally dilated pupils.
After wearing SCP-2479-B for more than 10 minutes,
these symptoms will persist regardless of the presence of SCP 2479-B, and after 15 minutes,
the symptoms will persist outside of SCP 2479's active zone.
Further symptoms will become apparent towards the end of the first hour.
These include hyperhydrosis, uncontrollable shivering, and, most importantly, acute hypertricosis,
resulting in an alarmingly rapid outgrowth of bodily and facial hair.
All symptoms will be more painful.
and of a longer duration if the SCP-279-B instance is not removed.
Bodily and facial hair will harden into thick keratin rings around orifices
and abnormal keratin structures will form during the secondary hour.
At this point, if still present, the SCP-2479-B instance
will either be forcefully removed due to the development of obtrusive facial structures
or fuse into the skin.
Subjects will eventually develop features, which will eventually develop features, which
coincide with the animal depicted on the SCP 2479-B instance, which they were afflicted by.
Mental deterioration begins after roughly one hour and 15 minutes, after which point the subject
hereby, an SCP-2479-A instance, will attempt to move towards the ride that depicts the animal
that they represent and acknowledge it as their territory. All memories from the instances
past life will be either erased or ignored, and the instance will cease
answering questions or responding to conversational stimuli.
When you were little, you had braced
in the course of recreat,
always in trying to negotiate and to make
these exchanges. The apply Negoti-tit-titre
you can't renouet with this instinct,
with without operation
gratuite, no amount of minimum,
and no frets mensue.
You're made for negotiate,
and the TD is there for you aid.
