The Steve Dangle Podcast - Future of Sports Pt. 2
Episode Date: May 15, 2022In episode two of the Future of Sports series, The Athletic's Mike Smeltz looks at how the team experience may change in the future: increased use of technology in gameplay, robotic umpires and the un...ique initiatives of a startup sports league. Learn more about your ad choices. Visit megaphone.fm/adchoices
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welcome back to our special two-part series here on the athletic podcast network i am mike smelts
in episode one we looked at how the fan experience will change in the near future how going to the
games watching the games and taking a piece of the game's home are shifting in the digital age
today we're looking at what is evolving from the player team and league perspective now baseball
is a sport that straddles both the cutting edge of innovation and a dedication to its roots one
element of the game that has spanned the decades is players and teams dedication to cheating it's
a big salvo in the war over the stealing signs you know there's all everyone's always trying to
You steal each other's signs.
They still are.
That is Eno Saris, baseball writer at The Athletic,
who often writes about the confluence of analytics and gameplay in the sport.
Saris is talking about a new piece of equipment in baseball called PitchCom
that, yes, is an advancement in the game,
but looks like something from 30 years ago.
So this year they've introduced PitchCom device,
and it just looks like an old school, I don't know,
almost like a pager or something
with the big fat buttons on it.
It's got these big fat buttons on it.
It's on the wrist of the catcher
and they can press a couple buttons.
And then it just basically,
I think it's Bluetooth technology
and it goes to the hat of the pitcher
and it'll actually say slider.
And the funny thing about it is
you can record whatever voice you want
because they wanted to be able to make it Spanish.
You know, they wanted to be able to make it any language
want to make it the pitching coach or the manager or you know morgan freeman you had the voice of
god telling you uh slider down and away but sometimes even the voice of god isn't enough
for flawless communication we've already seen pictures there was a pitcher in washington
who took the hat off and was putting it the hat on his ear as if it was like some sort of speaker
phone and he had to like get the thing closer to his ear to hear it so you see people that are
having trouble hearing it and now i think october and everybody it's rocking and it's the eighth
inning and your reliever is just i can't i can't hear you dude according to saris one flaw in
relying on pitchcom is that if it doesn't work it puts the early adopters at a disadvantage and
then they have to go back to signs they didn't practice or they don't do as like right now when
you do we are doing signs it's like three or four pages they've got pages that they look at on their
thing, and they're like, okay, we're on the third page, four set of signs, you know, and
then the pitcher has to look in his hat and be like, okay, third, okay, four set of signs,
okay, that's what he means.
So what if they're not practiced in doing that, and they have to, there's still going
to be some games that baseball teams are going to play with this, you know?
Like, it's not going to be the last thing that ever happens in sign stealing.
Pitchcom was introduced to thwart cheaters, but Saris says if sports history shows us
anything. There will be some clever bad actors that will figure out a way to manipulate Pitchcom
to their advantage. You know, now you've got this Bluetooth thing and, you know,
could that not be hacked? They have a similar thing in football where you have, you know,
kind of a Bluetooth thing and it goes from the head coach to the quarterback and they can
communicate with the quarterback on the field instead of doing the signs. The same idea. But
there's this old story out here on the West Coast that Bill Walsh used to actually turf those,
You used to do something to throttle those so they wouldn't work.
And Bill Walsh used to plan his first 20 plays along with his quarterback.
So then the quarterback would know what the 20 plays were.
And once the things didn't work and you couldn't hear, then both teams had to stop using it.
So it became a competitive advantage for Bill Walsh because they knew what their first 20 plays were going to be.
And he could throttle it so that it wouldn't work for the other 20 plays.
And the other team would have to either use these signs or would be basically on their heels.
So I wonder if the next sign stealing scandal in baseball is going to be someone hacking into the Bluetooth and hearing it, you know, or throttling it.
So then the people have to go to signs they're not used to using anymore.
As slow to react as the MLB can be at times, that carefulness, to put it politely, is a good lesson for business.
Implementing major changes takes time.
Relying on so-called robot umps instead of your Joe West types is the biggest of changes.
I think the way that any technology goes in baseball, and we've seen this with robo umps and with wearable technology that they use to become better players or the data that they get, the Rapsodos, the technology they pitch in front of, you know, all this technology.
if you're comfortable if you've seen it on your way up then you're comfortable with it you know
and i think that's why if you look at the robo umps that are gonna that are i think are coming
to baseball you see that they went to the arizona fall league and then they went to high a and then
they went to low a then i went to high a then went to double a so they're basically coming up
with these young prospects as they come up so that the younger players when they get to the
big leagues and there's a there's a robo ump we'll be totally used to it and the older players will
complain about it and i think that's the same process you've seen basically with this pitch
com is it's been around in the minor leagues it's been around in certain leagues it's been around
certain club houses for like you know i would say three to four years so some of the younger players
are more used to it maybe the ones are going to be the first adopters and some of the older players
are just going to be like we haven't done it this way i'm not used to it and i don't want to do it
the technology behind robot umps isn't new sports like tennis have used tracker systems that can
quickly spit out whether a ball was in or out but in baseball there are different dynamics at play
where the strike zone is wildly different for players like five foot six inch jose altuve and
the six foot seven inch aaron judge and so there's been almost philosophical questions about what the
strike zone should be so the strike zone move as they move if they's crouched really low so the
strike zone go with them as they crouch really low would the hitter be able to manipulate the
electronic strike zone by changing the way the way he's standing could he just could he theoretically
get his shoulders really close to his knees and create a tiny strike zone you know like how
responsive do we want it to be do we want to set it to their their general height or their specific
height in the box and then how responsive we want to be to changes in their stance when they're
moving as the ball is coming in. And the ball is also moving in a 3D space. We want it to continue
to be a 3D strike zone. We've been calling it more as a 2D strike zone. But once we start doing
the robots, are we going to make it 3D? And so then there's going to be pitches that become
strikes later in the strike zone. And so there's a lot of sort of questions. And that's why I really
like the way they're doing it, because they're doing it many, many years. And you might even
begin to see second and third order effects. We start to see pitchers try to take advantage
of the electronic strike zone,
start to do little trick pitches
and try to do the Sergio Romo slider
where they just catch a little bit of it
or the Rich Hill curveball
where they catch a little bit of the strike zone
and hit the plate.
And so if you can see the second and third order,
you know, things that'll happen out of what you do,
then you can sort of adjust on the way
and hopefully come to the big leagues
with the best situation.
And beyond those philosophical issues,
as Sarah says,
there is an issue with the technology itself.
One would think that robot umps
should get the call right every time i mean they are robots but as saris points out already the
information spit out by the machines right now changes multiple times over a 24-hour period
there's another part of the technological problem which is the real-time problem which is and you
see this sometimes the act the accuracy of the zone as you see it on tv is not amazing and you
You know, I work with the pitch data a lot as part of my job at The Athletic.
And there's data that you get from the game itself, like as the game is happening.
Then there's the data you get at about 6 a.m. the next day.
So there's a washing.
We call it a wash, but it's like a cleaning up.
Oh, that's not actually, that pitch didn't go 30 feet up in the air or whatever.
You know, that actually happens.
So you kind of clean up the data.
And then there's another release at 8 a.m. that's been corrected again.
So at 8 a.m. the next day, you know a lot better if the ball is a strike or not.
However, for RoboHumps, that doesn't help.
You don't want to call strikes tomorrow.
Yeah, let's wait a couple hours to clean this data up.
So that's been part of it, too, is perfecting that real-time technology.
Innovation in one sector can ignite innovation in another.
The use of motion capture technology in developing video games bled over into baseball.
Baseball took note when they started making baseball games, video games.
They had to put these balls on themselves and they had to do the motion capture.
And then baseball said, whoa, we should do that, except use it to try to make the baseball players better.
So what you do is I got down to my underwear up in Kent, Washington,
and had to throw a baseball in my underwear in front of major league players and coaches.
And it was very embarrassing.
It was also embarrassing because I only threw 59 miles an hour, I guess.
When the pros do it, they're doing a better job.
But what it allowed them to tell me about myself, and I had a lot of flaws not being a pro baseball player myself,
but it allowed them to tell me how my different aspects of my body were moving.
Now, access to biomechanical technology is extremely limited.
It is expensive.
Only select places have the tech.
But some of the data learned through the testing in these isolated labs can proliferate out to all parts of the world.
But what they can also do is now they can test all the drills that coaches have been doing for years.
And, you know, in the past, you do a drill and for some guys it works, some guys it doesn't.
It's kind of haphazard.
Now you can say, OK, we did an assessment and then we did this one drill.
And then after we did another assessment and it changed your hip shoulder separation.
So that drill is a good one.
We did an assessment. We did these other drills. They didn't work. Let's stop doing those drills. So you can actually test all the different drills that you do with players. And that makes coaches more efficient and better at their job.
Coming up, we'll learn what it means to be a startup in sports and how that impacts the league's priorities.
Paul Rabel is an impressive dude he is both one of the greatest players in lacrosse history
and is the sport's greatest entrepreneur all of it is UGC it's user-generated content that's
created by us on the platform and the engagement is higher than all of meta with Facebook and
Instagram combined the size of an NFL linebacker but the mind of an Ivy League business school
grad, Rabel, along with his brother, Mike, started the PLL, the Premier Lacrosse League.
We are on pace and want to become the next billion-dollar sports league.
We think we can do what it's taken a lot of the sports leagues 20 years to do in 5 to 10.
The instant success of the PLL has almost no comparable in professional sports history.
The league started playing games just three years ago,
and it already swallowed the previous top-level pro league, the MLL.
And there were some challenges with MLL at the time.
Their Achilles heel was that they would sign players to one-year deals to protect potential, you know, call it closure.
And that opened up the window for us to start the PLL from scratch the next day, which we did.
And two years later, we were ending up acquiring MLL.
So in a short period of time, the PLL went from the little fish taking on the big fish that was the MLL.
And quickly, the PLL ate the entire MLL.
Ramos says he and his group identified a key factor in acquiring the MLL.
As part of that acquisition was also, you know, IT and history and sports are so much about history and the way that we colorize them and talk about them.
And I think it's worth calling that out because we'll probably spend the bulk of our time talking about the future of pro sports.
But you can't engage an audience without context.
and you get context through the historicals.
And so that's really exciting about the PLL.
We're entering our fourth season with 24 years of history
at the professional level.
The PLL is unique as a pro sports league in a number of ways.
One, the players in the league earn equity over time.
And two, instead of having teams based in different cities,
the entire league goes from city to city each weekend,
barnstorming, a callback from sports past
that was both a product of circumstance
and recognizing what consumers are familiar with.
You think about every year, traditionally the biggest event is the Final Four,
which would take the top four teams, as we all know, in college.
We descend upon a major market city.
I did this for four years at Johns Hopkins,
and we were able to get anywhere from 50,000 to 60,000 fans
at Gillette Stadium for the semis and championship.
And that idea that, oh, if you create some supply demand
around best in class let's create a final four each weekend but the thread at all throughout
the season where game week one uh this this season is going to be in albany and then you go down game
week two three four and we're to say hey i think the final four has done this it's still once a
year so that was the idea if the nfl was a league that exploded because of television how that game
looked on tv and how it was broadcasted on tv then the pll is attempting to use modern social media
TikTok, Instagram, Twitter, as its catalyst for exploding interest.
Of course, that isn't revolutionary to say a startup business, one involved in entertainment,
is going to use social media.
But hearing Rabel talk, it is much more than just a bullet point on a PowerPoint.
This year, the PLL signed a landmark deal with ESPN.
Their games will reach a potentially massive audience on ABC, ESPN's networks, and ESPN+.
But for Rabel, he is looking beyond television and streaming.
To him, one of the best aspects of partnering with ESPN is having the company's hugely followed social media platforms pushing out PLL content 24-7.
I think ESPN's social, and it's backed by the size of the audience, they've figured out social better than any of their network competitors.
They have 25 million plus followers across ESPN and SportsCenter accounts, across all the different social platforms.
And that is an invaluable promotional tool when you talk about unlimited inventory.
Unlimited inventory compared to broadcast, right?
You have 24 hours in a day and those slots, which are anywhere from an hour to two hour blocks, are booked 24 to 36 months in advance and you run out of inventory.
in social with an access to 25 million fans per platform per handle and you can talk about the
pol after a tweet where you talk about the nfl the nhl playoffs the nba playoffs that is really
powerful um so social media best marketing tool the pol's dedication to flooding social media
goes deeper than most leagues are willing to go other pro sports leagues like the nfl and mlb
actively discourage their athletes and fans from sharing game footage online,
the PLL has a content farm that distributes the best bits to its league members, including
its players. Instead of us turning one of the cheeks, we just said, hey, let's just
create a highlights, distribute them to our players to live organically through their social,
distribute them to our sponsors and our partners distribute them to other media companies that
would otherwise maybe be on the fence because they don't want to pay a licensing fee let's just get
it out there legally as often and natively as possible we create i know that we create our
content i speak about natively for platforms that distribute it in a certain way tick tocks 9x16
It's vertical. It's bite size. It's more BTS. Twitter, you can go 16 by 9. It's horizontal and
it's more conversational and second screen and understand Instagram and Facebook. We'll create
custom content for our players. We won't upload it. They'll upload it. In some cases, we'll upload
it for them. And then you learn from it. Through our business intelligence team, we pull all of
those metrics and impressions and engagements. And we're constantly surveying a very quickly
evolving algorithmic environment social so we can be at the forefront of it because of how young the
pll is both in the age of the league and the age of the people running the league there's a clear
dedication to making the pll more than just a bundle of games that show up on a streamer you
know there's a lot of conversation and it's a it's a beautiful series every year and drive to
survive on netflix they've done a fantastic job job of driving value uh to the u.s consumer base
of an international competition like F1.
But before Drive to Survive, there was Hard Knocks.
Before Hard Knocks, there was The Ultimate Fighter.
Before The Ultimate Fighter,
there were things like Mighty Ducks and Rudy.
So this is all scripted, film, unscripted,
which is reality or documentary series
or documentary films that drive humanization
and conversation around the people in sport.
And that's what ultimately leads to more tune in
on the live broadcast which is tied to these leagues revenue so we are uh we're diving deeply
into scripted unscripted and and telling more stories around lacrosse away from the live games
the lessons from the pll are clear games aren't enough anymore there is so much competition for
audience the pll finds consistent and proven ways to interact with its customers through that steady
drip of social media that go far beyond the allotted time of a lacrosse game so for sports
fans the future of sports means they'll get more of it just not necessarily those games talking
about behind the scenes videos documentaries podcasts social media nfts alternative broadcasts
as in episode one all of this comes down to choice and leagues are doing everything they can
to guarantee fans choose their sport to invest their time into.
I am Mike Smeltz from The Athletic.
Thank you for listening.
