The Vergecast - Were we too nice to the Steam Machine?
Episode Date: July 15, 2026Valve's Steam Machine might be exactly the living room console you've been waiting for. Or it might be too expensive, totally pointless, a waste of everyone's money and shelf space. The Verge's Sean H...ollister joins the show to talk through all the feedback we've been getting about our coverage and our review. Is Valve's history a pro or a con? Is the price reasonable or ridiculous? Who is this device actually for? We have much to discuss. Further reading: Google and Epic give up fighting — third-party Android app stores are coming next week OpenAI may announce a ChatGPT smart speaker this year Another turn in the Apple v. OpenAI dispute The Steam Machine is the most ambitious game console I’ve ever played The Steam Machine fits my TV, my desk, and my life Valve will finally let you build your own Steam Machine with SteamOS for desktop How much would the Steam Machine cost to build? Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed. We love hearing from you! Email your questions and thoughts to vergecast@theverge.com or call us at 866-VERGE11. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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Hello and welcome to the Virgast, the flagship podcast, V-RAM.
I'm your friend David Pierce, and today on the show, we are taking your questions about the steam machine.
We published our steam machine review a couple of weeks ago.
Sean Hollister got a lot of feedback from all of you.
He came on the show.
We talked about it.
We also got a lot of feedback.
Questions about whether the steam machine is any good, whether it's worth the price,
whether the fact that its valve is valuable.
So we're going to dig into a bunch of your questions and try to make sense of the steam machine once and for all.
But first, here's everything else happening on The Verge today.
I'm Jay Casternakis, and this is 90 seconds on the verge for Wednesday, July 15th, 2026.
Big changes are coming to the Google Play Store in the U.S.
Google will start distributing rival app stores inside its own Android marketplace,
and those app stores will get access to every app that's inside Google's own stores, too.
It's a wild shakeup that could meaningfully alter the app store landscape.
Google was ordered to make this change after losing a lawsuit to Epic in 2023.
Google tried to avoid making the changes through a settlement,
but as of last night, that settlement is dead.
That means rival app stores can show up as soon as next Wednesday, July 22nd.
While companies actually take advantage of this and launch their own app stores,
it's hard to say.
But this is the most open the app store ecosystem has been on Android in a long time,
and you can bet Epic will take its shot.
Next up, OpenAI seems to be trying to change the narrative
after Apple sued it last week for allegedly stealing hardware secrets.
First, a scoop in Bloomberg sourced to some leaky people in OpenAI's world,
revealed details of the AI company's first hardware product,
A smart speaker with a built-in battery so you can move it around your house.
The speaker could be announced later this year, but it isn't expected to ship until 27.
Meanwhile, OpenAI provided emails to NBC News trying to prove that it didn't ignore Apple's legal
demands like Apple claimed.
The AI company seems to be blaming Apple's lawyers for a confusing email thread that mixed up
different people with the last names Wang and Chang.
Does any of this really change the story?
I'm waiting for the actual legal response.
Finally, and perhaps most importantly, Home Depot's giant 12-foot skeleton can talk.
now. There's a new version where you can use an app to talk through its robotic mouth.
It costs $379 and totally sounds like a deal. You can read more at theverge.com. That's 90 seconds
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All right, let's talk Steam Machine.
The British Sean Hollister is here.
Hi, Sean.
Hey.
Okay, we got a lot of feedback on the episode we did about the Steam Machine a couple of weeks ago.
And I would sort the questions we're about to go through into two categories.
One is functionally about price.
and sort of what are you actually getting?
What is the true value of this machine?
And then the other is the valve of it all.
Like is the fact that it's valve a pro or a con or neither is a question we're going to reckon with a little bit here.
But let's start with a very long email we got from Jude.
Jude starts by saying if this was released by Assousse or whoever else besides Valve,
you would have torn it to shreds for the bad product that it is instead of spending half the episode defending Valve
and looking at the product with rose scinted glasses.
Jude then goes on to say, here are the last.
all the possible markets. If someone doesn't have a gaming machine or games library, they're
better off of the PlayStation as that offers double the value per dollar. If they have no machine,
but do have an existing Steam library, they're better off building one themselves or getting
a pre-built. And thus, the only remaining market here are people who already have a steam library,
a powerful enough gaming PC that can provide them with a great visual experience, a lot of disposable
income, and just want an extra TV box to play chill games from or use for streaming. Basically,
Jude's point is this thing is a terrible deal and you guys were far too nice of it, because
there's actually no one who should buy it. And I think this gets to the shouldn't you just buy
or build your own PC, doesn't that neatly solve this problem potentially for far less money?
Walk me through how you think through the tradeoff between those two things.
As far as I'm concerned, the steam machine is only a good deal if you do not already have a gaming
desktop and you want something that seems more like a console than the gaming desktops
that are out there right now or the gaming desktop that you could build.
Because if you try to build one yourself, you will find it is quite expensive.
You can certainly build a machine that is the price of the Steam machine that will play games.
And you can certainly build a console-like experience out of it if you spend a lot of time
configuring the settings and making it boot into Steam Big Picture mode and all of that.
But what you will not have at the end of the day is a relatively,
expensive machine, and you will not have one that is very cool and quiet and nice to hang around
that feels like it belongs in your living room. And asterisk sign, I was going to say when you pull it
out of the box. The problem with the steam machine, and this is why we gave it a six, dude, not a,
not a seven, not an eight, not a nine. If you read our six, it is good. There are issues, but also
redeeming qualities. That's where it stands in our rubric. It's right above just okay and mediocre.
So we're just a step beyond those things.
This box, it is not quite ready right out of the box.
This is why we're giving it a six and not a seven or an eight.
It has a number of issues, but I don't think price is the main issue with it unless you're hoping that it would be PlayStation price for PlayStation Metformance.
And I skewer it in the review for not quite delivering that thing.
I skewer it for one, not delivering better performance than a machine from 5.5 years ago,
the 2020 PlayStation 5, and two, for not being ready out of the box.
It has issues.
This is also what we did with the Steam Deck.
The Steam Deck review, I called it a mess, but I said it was a lot of fun.
That was the original Steam Deck Review.
The machine is in a very similar place.
The difference here, as I lay out in the review,
is that where that thing started at $400, this is $10.49.
And so a lot of people who know how to build PCs,
who've known how to build PCs for years,
are like, of course I can build a better thing for that amount of money.
But if you go out and you look at the prices,
you can build something for that amount of money?
But can you build something better?
I argue you can't.
I built many PCs in my life.
I don't think I can build anything this cool, this quiet,
this compact, this, even this performance.
for this level of money. The performance, yes, that part I could do. Sure. So on that front, actually, the thing
I've been trying to think about is, and I think this goes to both parts of the feedback that we've
gotten, which is also about, again, the valve of it all. Is there something greater than the sum of
its parts about the steam machine that is hard to see on the spec sheet, right? And I think part of it
is you talk about the fact that it runs very cool and the fact that it looks nice in your living
room in the way that your average like
RGB computer tower doesn't.
But is there something
that is genuinely
hard to replace or imitate
about this thing that
is done the way that it is because
Valve is valve and is doing it the way that it does?
Again with an asterisk sign,
Steam OS.
If you run
Windows on a
compact computer like
this or on any computer, really. You are dealing with an operating system that is designed to do
so many, many, many, many more things, which, some of which you may want. If you know, if you're used
to that Windows environment, if you want to be editing videos on it, a lot of people say that Linux
does not have a good video editing tool like your Adobe premieres or like the final cuts of the world
and the Apple side. If you need lots of legacy things, if you need, like, you need,
lots of Windows things.
Obviously, you're going to want a Windows box instead of this,
but all you want to do is sit down and play games
and have it boot up into a gaming environment
that feels like it was designed for the task.
Steam OS is finally that thing.
And Windows, despite Microsoft's recent efforts
with the Xbox Ally X-X and other handhelds,
game mode is not that thing.
Right now, SteamOS is on the Steam Deck,
and it should be on the Steam machine,
but it is not quite yet because of
sometimes I'd have suspended resume issues,
sometimes I've had other growing pains, other bugs.
I'm hoping that like the Steam Deck,
a few months from now, a year from now, this thing is great.
By the time you can buy it, hopefully it's great.
Right.
Which is a funny thing for you,
like one of the, you know,
truisms of life as a verge reviewer
is you can only review the thing in the box,
but also Valve has done this exact thing before
and did deliver.
Like the Steam Deck did eventually become the thing that we hoped it would become.
And so I think there is reason to be optimistic and yet you still have to sort of look it in its face and be like, this thing does not work yet.
Yeah.
But I think you probably will.
But I want readers and viewers to understand.
This is why it's a six and not like a seven or an eight.
I'll tell you right now.
I'm sensing you got some feedback on your review when you published it.
Do we need to talk about this?
Feedback, much like much like our commenter, who I think also.
may have been in the comments of the review itself.
If it could sleep and resume as reliably as the Steam deck,
it would be a seven, not a six.
That alone bumps it up a point.
We've done that for other handhelds that have come back from the point of,
oh, you couldn't really resume the games anymore.
Now you can.
Now you can press the button.
It turns off.
You press it on.
There's your game waiting for you exactly where it left off.
That happens some of the time on the Steam machine.
so it's a six.
If it happened all the time,
it'd be a seven.
It's that simple.
One more hardware question.
That comes from Jim,
who basically, again,
if I'm summarizing Jim's email,
says, I think the debate
on the hardware longevity needs
to be at the forefront.
This is a $1,000 box
that isn't modular
outside of the storage and faceplate,
but with hardware in real world testing
that is roughly on par
with the RTX 3060
equipped with the meager 8 gigabytes of RAM.
The point is essentially
this thing,
you buy a PC
or you build a PC
expecting it to last a long,
long time. Is this thing going to have the longevity and usefulness life that you could expect
from a device like that? And what Jim says is, well, I do think this is ultimately just trying
to advance Linux as a gaming platform. It's a right place, wrong time product that is too
expensive for non-gaming PC owners and too weak or superfluous as an upgrade option for those
who do have one. Tough. But I am curious how you feel about the idea of what this thing might be
like one, two, five, eight years from now.
Yeah, I agree with a lot of what Jim is saying.
And honestly, our previous commentary, too, except for the complaint with the score.
But Jim, Jim, yes, absolutely.
This thing should have been either priced much lower or kidded much better.
I am surprised we're in this place where it's only got the eight gigabyte of V-Ram.
We're kind of like fighting to make it play things at 4K, where, you know, if it had
12, maybe we wouldn't be having this issue. I think that in my perfect world, it would have
other replaceable components, but not everything. The storage is replaceable. The memory is replaceable
if you dig in there under the cooler. The rest of it is very cleverly and compactly designed
around the fan and the cooler such that it can be so cool and quiet. That's really important to me.
I don't know if I would trade that in the living room for upgradeability of an internal variety.
I would like this to have a very powerful like Thunderbolt 5 or USB 4 port so I could expand it with an EGPU or something down the road.
I do not like that, like you say, this is not designed for the longevity, not designed with the upgradeability that a normal PC would have, again, which would be much larger to make it as cool and quiet as this.
or this size, but louder,
are kind of the trade-off you get right now, I think.
Is it fair to have higher expectations for something like this
than for something like the Steam Deck,
which I think you could make a lot of the same arguments about,
but it doesn't feel as much of a negative in something like the Steam Jack
just because of the way the form factor works?
Like, I don't think anyone picks up a Steam Deck saying,
I expect to use this as my daily driver for a decade.
It's just not how we treat devices like that,
but I think for something like this,
which is for all intents of purpose,
is a PC, I feel like our expectations are different. Do you think that's fair?
That's absolutely fair. That's absolutely true. The expectations for this are and should be
different because it is supposed to be a desktop, a living room PC. When you put it in one of
these places and you think about how long it's going to be there, you have to think about how
the PlayStation 5 has already been in those places for five and a half years with this level of
performance, and the games that are coming down the road in one, two, three years may not play
on this as well as you would want them to, even if it plays a lot of stuff that's coming out
today, great. I would like more upgraded by modularity for sure, and I don't feel quite the same
way about the Steam Deck because, again, the constraints of making it so portable, so handheld,
nobody's expecting to put another motherboard in there. That doesn't come with a territory, right?
Now, what proponents, and I kind of consider myself one of them here, would argue, is that the steam machine, because it's for this living room use case where it's supposed to be so cool and quiet, that gives them a little bit of leeway in the upgradeability department because that's also a constraint where you have to make things less upgradable to get the results that they wanted to.
Now, the other place where Valve maybe gives itself some leeway is in the operating system if it is wholeheartedly putting SteamOS out there for other people to make their own steam machines.
One of the Verges friends, Chris Person, dunked on folks on blue sky brilliantly, I thought, when he pointed out that everybody who's building a steam machine out of their own components to show Valve is doing exactly what Valve wants.
Valve would love for everybody to build steam machines out of PC components and load steam OSO. I saw them.
The caveat there is that Valve is not letting companies go out and build steam machines. It's only letting individual people go out and build them.
And making this work on every component under the sun is not Val's primary goal.
Right now, it's a fairly small 350 person company with a bunch of Linux and proton experts that they also fund.
And so if you're diving into it with your own components,
do not be surprised if there be dragons in that direction.
So this is an interesting bit of this tension
that I hadn't really thought about
until you were just describing it,
where there is part of the reason
the PlayStation 5 continues to work five and a half years later
is because there is only the PlayStation 5.
They have not released a slightly upgraded PlayStation 5
every 12 months since then.
The PC market, though,
is getting relentlessly faster. There's always new stuff. There's always more stuff to support.
And that's a good thing for the overall industry. It's a bad thing for the ongoing relevance of
your particular device that you put in your living room. So maybe to some extent, just by
buying a PC, you are signing yourself up for a faster run of obsolescence, especially in gaming,
when more and more people are going to do more and more bleeding edge stuff. And so in a case like
this where it's already slightly underpowered, you just run the risk.
of getting very underpowered much more quickly as the industry kind of leads you behind in the way that if
your PlayStation you're like, well, look, this is just the PlayStation. Like, it's still this. You have to make
your game for this. But that, but that is exactly the thing about the console play. If you pull it off
right, if you get enough gamers, enough developers to latch onto your piece of hardware, as opposed to
all the possible steam machines, if you get them to latch onto the steam machine, the way they
latched onto the steam deck, where Sony was making sure all of its games worked well.
on the Steam deck. All the major game developers you can think of, Square Enix, you know, which
never took the longest to support Steam. They are supporting the Steam deck, making sure Final Fantasy,
you know, of Seven Rebirth and Remake run well on a Steam deck. If Valve could put out enough of
these steam machines, if they had the supply, if the price was low enough that a lot of people
would buy into it, then it would set a nice low bar, the lowest common denominator, whatever you
want to call it, it would set a standard that game developers could aim at, could target,
and then games would actually not progress as quickly as recklessly as they otherwise might
into the stratospheric level of, you know, K-shaped economy graphics that people are going to
be able to buy if they can afford ridiculous Nvidia and AMD cards, bringing it more
down to earth where you just, you expect games to run on this because game developers need to
make them run on this the way they need to make them run on a PlayStation 5.
Is Kamala Harris running for president again?
Listen, I might.
I might.
I'm thinking about it.
But does anybody want that?
Yeah.
Yeah.
Yeah.
Well, I don't see why not.
Absolutely.
I think Kamala Harris to run for president again.
I don't think they'll never be.
A woman president in the United States.
Now, why, wait, you can't just walk away on that.
Tell us why.
I know it's still early to talk about 2028, but as we build to our post-Trump future,
it seems to be a big question about the Democratic Party.
Kamala Harris leads all of the presidential polling.
So does this mean that the person who led the ticket in 2024 is going to lead the party again in 2028?
The campaign needs to be called bye-by-bye.
It's just a tainted brand.
Do you think from a donor community largely that there's any appetite for a Harris return?
I don't.
I'm a Sted Herndon, and this is America Actually.
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Okay, I have a question for you that is, it's from Adam, and it is the kind of exact other side of the coin of what we've been talking about here.
Adam says, I'm considering paying the extra money for the support that Valve provides.
This is based on their historical releases, like the first-gen steam controller that is still usable, even though it's out of production.
I'm hesitant to believe Sony and Microsoft won't try to change their gaming business models,
so they want to sell you services between when you sit down to play and when you actually play.
this is a great middle ground for me,
willing to take some tinkering,
but also expecting that Valve will smooth this out sooner than anyone else.
Listen, do I think Adam is maybe a Valve employee in disguise?
I don't know.
But that's the case for the thing, right?
Like, that is kind of the summation of what you just said,
that actually maybe Valve is not the most chaotic possibility here,
that actually signing up for an Xbox or a PlayStation is just as much a risk
on what the future of those companies or those platforms
might look like, and that actually Valve's history of doing right by its products and its customers
is pretty strong.
Valve is the only company I can point to where I would say, I trust this company to put out the updates
that make this device better and more usable down the road.
I mean, yeah, the Steam Controller, the original Steam Link, both of those devices were like
fire sale devices for Valve.
They did not sell very well.
They were given away at a pittance.
I think I paid $5 for the SteamLink.
It kept getting updates.
It kept working for years and years and years.
I'm pretty sure it would still work if I plugged it in today,
although it is on an older Wi-Fi standard.
The Steam controller used AA batteries,
so it's going to keep working forever.
No internal lithium back.
I need to worry about there on the original Steam controller.
The Steam deck is still getting new functionality,
the original one, the one that they don't sell anymore,
the LCD Steam Deck.
They are currently using that crowd of early adopters of the original Steam Deck LCD to test out a new hibernation mode, which should make your Steam Deck last longer when you're just leaving it out unplayed.
They have an incredible unprecedented track record of support for this stuff, much closer to a console manufacturer, except here the updates are making the product better instead of trying to figure out how to keep.
keep people from hacking it.
And I do worry about what Microsoft and Sony are going to do next with their consoles.
I have a lot of thoughts about the end of disks.
But I will say this for Microsoft and Sony.
They, since they embraced X-86 chips, since the PlayStation and the Xbox, basically became
PCs that happen to run a very lockdown operating system, we don't have really really
have to worry very much about backwards
compatibility anymore. Yes, they're shutting down
the PlayStation 3 Digital Store and the PlayStation
Vita Digital Store, but
PS4 games just work on
PS5 because they are both
PCs and I'm
pretty sure the PS4 and PS5 games
will just work on PS6.
They have started, finally started down
the path that PCs have been on for
ages where your library will
just come with you.
And so unless they
rip it away from you like they rip away, it
when they lose licensing rights.
I'm not as worried about them as I would
if they were using like proprietary
or special chips for each generation.
Yeah. Yeah, it makes sense.
I think Valve's reputation is sort of crucial
to its ability to pull this thing off
that it's trying to pull off.
It's going to be really interesting to see.
Okay, one tiny question,
and then one more big question that we're going to add out of here.
We got a couple of people asking us,
basically, how is this thing going to work as a set-top box?
like can I replace my Roku or whatever with it?
And I think functionally that question is just,
does this have streaming apps on it that you can use?
It really does not.
It does not have that kind of thing.
What a dumb oversight.
I asked them this question in an interview.
We asked them about this for sure.
And the response was that they could maybe see this happening through the browser.
And yeah, you could probably set up the browser.
But the reality is there was a.
lot of DRM that are baked into most of these streaming platforms. You don't just record them off of your PC.
In fact, PCs are very limited compared to your average, you know, Roku, even though the PC's way
more powerful. In terms of the kinds of streams they can readily play, digital providers will not
always give you, you know, your HDR and your Atmos and your 4K easily. It's a mess, even on Windows.
and that's despite having worked with Microsoft and Intel and others for years on things like Play Ready DRM.
And so Linux, it does not have that kind of thing ready for you.
I'm sure you can figure out workarounds.
There are always workarounds in Linux.
But it's not something that you should expect out of the box at all or anytime soon supported by Valve.
That's a real bummer.
I completely understand all of the things you just said, and I think that sucks and they should fix it.
All right, Sean, thank you for being here.
I anticipate us getting, oh, so many more steam machine questions,
especially as people start to get theirs.
So maybe we're going to have to do this again.
But thanks for being here.
Good to see you.
Happy to come back.
Take care.
All right, that's it for the show.
Thank you to Sean for being here.
Thank you to everybody who sent questions.
And thank you, as always, for watching and listening.
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This episode was produced by Josh Cajas, Eric Gomez, Brandon Kiefer, Travis Larchuk, and Aaron Lacasio.
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