Triple Click - And The Winner Of The Console War Is... PC
Episode Date: February 6, 2025The console wars are over. The winner? PC gaming! This week, the Triple Click gang gets into Maddy's recent quest to build a new PC and some of their favorite PC building experiences. Then they talk a...bout the recent explosion of PC gaming, what's caused it, and what it might mean for the future of games.One More Thing:Kirk: Demon Copperhead (Barbara Kingsolver)Maddy: Citizen Sleeper 2Jason: The craziest trade in NBA historyLINKS:Featuring “Sleeper” by Amos Roddy from Citizen SleeperSupport Triple Click: http://maximumfun.org/joinBuy Triple Click Merch: https://maxfunstore.com/search?q=triple+click&options%5Bprefix%5D=lastJoin the Triple Click Discord: http://discord.gg/tripleclickpodTriple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/ Happy MaxFunDrive! Right now is the best time to start a membership to support your favorite shows. Learn more and join at https://maximumfun.org/jointripleclick 🚀 SUPPORT TRIPLE CLICK:Join Maximum Fun | Buy TC Merch💬 JOIN THE TRIPLE CLICK DISCORD🎮 Triple Click Ethics Policy📱 SOCIALS | @tripleclickpodInstagram | YouTube | TikTok | Twitch
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The best things in life take time.
Baking cookies, finding the right partner,
letting WD40 work on those stuck screws.
Welcome to Triple Click, where we bring the games to you.
This week we talk about PC gaming
because I built a PC for the third time
and because it's on the rise.
Console Wars Who?
Xbox and PS5 games keep coming to PC.
I'm Maddie Myers.
I'm Jason Shrier.
And I'm Kirk Hamilton.
And hello.
Hello.
It's us.
Hey, my friends.
We're back again.
Here we are.
We're back.
Yet again.
It is Super Bowl week and we're here to talk parley.
Oh, no.
You know what?
I don't know a lot about those, Jason, but everyone that I follow on Blue Sky has just the
most depressing things to say about football, except you.
Jason is out here with the positive takes.
He enjoys it no matter what.
Why?
Because they're mad.
It's like Eagles Chiefs.
Is that why people are depressed?
Yeah, yeah, yeah, yeah.
Just cursing, cursing the Eagles.
That's so funny.
I love watching greatness and the chiefs of this dynasty of greatness.
Yeah, I think that's cool.
I thought that was really nice.
I thought that was nice.
And if you too love greatness.
Football, triple down?
Triple field goal?
I don't know.
Yeah, triple down, triple yards, triple.
One could imagine Jason forcing us to do a bonus episode on that.
But how would one go about even listening to such a thing if it were to exist?
well, you would have to go to Maximumfund.org slash join in order to listen to any bonus episode that we have
because that's how you go about joining our wonderful legion of supporters. You go over there,
you sign up, you support the show, you ensure that we continue to make this wonderful podcast that we make,
and you get our monthly bonus episode. Right now we have Beans cast about Metaphor Re Fantasio,
which all of us played and we just spoiled a heck out of it. Really fun episode.
Really fun conversation on that episode.
Yeah, really, really cool.
Definitely a game I'm still thinking about it.
It was great to talk to you too about it.
So I definitely recommend people check that one out,
but there's a whole backlog in there.
So go to Maximumfund.org slash join.
Check out all the bonus apps and support the show.
Get the worm fuzzies.
Bonuses and warm fuzzis.
So Patrick Mahomes is currently going for a three-peat,
which is like the triple Super Bowl.
There you go.
The triple ring.
Triple Pete.
Triple Pete.
They should call it a triple Pete instead of three.
I don't think that's good.
Triple Pete?
That sounds like something you do with like a Pete bog or I don't.
It seems like a good name for us to suggest the week after we told everyone we were good at suggesting
names.
Now, three Pete, forget that.
Triple Pete.
Well, this is a sequel to Pete and Pete the Nickelodeon show.
Yeah, Triple Pete sounds like three hosts named Pete are a show and that's what our show is.
We're changing it.
We're all named Pete now.
Welcome to.
triple beat.
Okay.
That's right.
You know what?
I don't have a transition.
Normally I'd throw to one of you with the topic, but I have to throw it back to myself.
It's kind of like I'm throwing a football in the air and catching it.
And here we go.
What are we talking about today?
We're talking about the state of PC gaming, folks.
Yeah, we are.
Because, hey, PC gaming, it's bigger than ever.
Where in my house, where I built a new computer.
Welcome.
Today on triple click on Trendwatch in Maddie's house.
PC gaming is on the ride.
PC gaming is huge here.
We spoke to Maddie Myers, who says.
If I were to like pivot this chair slightly, which I'm going to do so you guys can see this,
you would see this pile of crap in the background that I've carefully had.
We see a big pile of musical keyboards.
That's right.
But also a box with my old video card in it.
But also I think I saw some fans.
Yeah.
Yeah.
GPU in there.
Oh, the old box.
box of parts. I have a few of those where you take your fans and you're like, I might need this, I might need this heat sink, this weird stock heat sink. I'm just going to put it in this box.
It's really stupid about it is that there are actually two boxes now. One of them is my computer from two builds ago where I saved all of that stuff that you're never going to believe it. I didn't reuse any of and I'm still continuing to save for some reason. And now I have a secondary box that is the previous parts from the.
computer that also I don't need. You know, can I tell a quick story? Please do. So I did a PC build,
what, two, three years ago, maybe two years ago. Jason, when did you build your PC?
My most, well, I did a rebuild last year. Oh, okay. My, that was very recent. 23. 23.
Because we talked about it on here. Yeah, it was ahead of Baldurz Gave three is when I did my most
recent rebuild. So summer 23. Okay, so I rebuilt my PC right around the same time. Because we have
very similar PCs now. Yeah, we have the same graphics there. Because we built them at the same time.
And I think like. And I'm way ahead of.
you guys. Because it's up in a whole year. Well, Maddie, you've now got the superpower new
NVIDIA card, right? I do. They mailed me one. You can't get one unless you're a journalist.
Yeah, right, unless you're either independently wealthier or a journalist. Yes. So my story is that I
also took my PC apart and finally took apart this huge case. I had a case that was the cooler master
stormtrooper. Some listeners out there will probably know of it. It is the size of a Star Wars star destroy
It's an absolutely massive case.
It's pretty embarrassing series of words to say.
It does kind of have Star Wars Imperial Energy.
Is this an episode about how PC gaming's kind of embarrassing?
Well, do you remember?
We did a split screen back in the day about the names of PC parts.
Republic of gamers.
Oh, my God.
We can't allow that it to go on.
Now it's just Rog.
Now it's just Rog, ally.
It's like Raj.
It's short for Roger.
Roger Attenbury.
It's a very sophisticated name.
never stood for Republic of Gamers. No, it never did. They definitely didn't mail me a sticker with a
passport, like, that said Republic of gamers on it. You're now a citizen. That happened. I'm not
joking. They did send me that sticker. Well, you're now a citizen of the Republic of gamers.
I mean, enjoy it. There are many benefits that come with citizenship. Well, the United States is
falling apart, so we do need a new republic. I know. I do become sovereign citizens.
Oh, yeah. I mean, I've been talking about it. For many years, I said, if Trump wins again, I'm going to, I'm
going to emigrate to the Republic of gamers.
You know, they have a good visa policy.
They were willing to just mail me a passport.
All I have to do is buy a motherboard.
If you can prove, if you have a high enough
achievement score, you get free citizenship.
Like, you automatically become a citizen
if your gamer scores.
It's not the Republic of
non-gamerers. It's a republic of gamers.
We need to reward quality
gaming. If you have at least 100
games in your Steam Library, then you can join.
There's like a few ways to get in,
but they're all accessible.
and it's very inclusive.
And your passport is made out of Cheetos.
Okay, so I'm,
so I get rid of this massive tower
and all the stuff that was in it
and replace everything.
So this is now, I have replaced
my hard drives with
M2 chips with the much,
much faster
solid state drives, which are
the size of a half of a credit card.
Which I didn't think I realized
when I went to build them.
They're terrifying. It's very nervous.
How flimsy they are.
And you have to like bend them.
to get them in. I know. And you feel like they're going to break. It's stressful. They're
smaller than RAM and yet they hold, you know, two terabytes and access that memory very quickly.
So, okay, so I take the whole thing apart and I've got this kind of classic 2010s era PC and all the parts for it,
which means that I've got the mix of hard drives where two of the hard drives are really big hybrid drives.
So there's like a solid state cache, I think, and then most of it is a physical spinning drive.
And then I've got the Solid State Drive, which was quite expensive, and I believe is 256 gigs.
And that's where I had my operating system installed, because that was kind of the way 10 years ago, 15 years ago.
You would do this because then you would get a really fast boot, and then you maybe had room for The Witcher 3 or Cyberpunk.
One game that you're really mainlining that you could move over to the Solid State Drive to get faster load times.
So I have this little bitty solid state drive, but I didn't reinstall it in the new PC just because it's still a fine.
drive, but it's pretty small. And then I'm playing on the new PC and the Eldon Ring DLC comes out
last year. And I realize I no longer have the save states that I had preserved so that I could, you know,
I was a new game plus in my current save, but I had saved the game before New Game Plus so that I could,
you know, go and do the DLC without having New Game Plus difficulty. So I had to go find it. And that meant
I had to plug in my old solid state drive, which I did using a serial cable, like plugging it into
the actual PC itself and I kind of went and dug it up.
As opposed to opening it.
Right.
So I actually went to the box of old weird PC parts that was sitting there, completely gathering dust.
And I pulled out the little solid state drive and I plugged it in with a little serial cable.
And there was my safe state and I pulled it off.
So I actually did access my box of old PC parts.
I mean, saving a hard drive makes sense.
I still have all my own hard drives.
Maybe for no reason.
I have some really old.
old hard drives.
Kirk, you're now convincing me that I should save them forever.
I have some incredibly old ones from like the first piece of them.
Maddie, they probably don't turn on anymore.
I don't think they do.
I don't.
Jason,
I'm not going to throw them away.
No,
don't.
I was going to say a good rule of thumb.
If you're ever like reorganizing your closet or something,
a good rule of thumb is that if somebody has data on it,
you should probably keep it because why not?
You might,
you never know.
If something is like a power unit,
a power series unit from like 20 years ago,
you probably don't need that.
It's like totally out there. Probably get rid of that. Probably go recycle that one.
Like completely unusable. Right. If it's a firewire cable or some kind of scuzzy plug, you probably don't need it.
Before we talk about big picture of state of PC gaming stuff, Maddie, I want to hear a little bit about your build because like I find PC building. I've done it twice now once from scratch and then the second as a rebuild. It's so satisfying and so much fun to do.
I love it so much. Because I remember you were a little like nervous when you thought about it. This was my third time building a PC, but the previous two times.
I had another person there, just like a friend who...
A spotter.
You always kind of want a spotter through your first built.
I did the same thing.
My brother-in-law.
When you're bench pressing your PC, you need some.
Get it though.
Like you're both looking at the parts together and you're kind of like,
is this where this goes?
Okay, yeah, that's it.
And like somebody else is there watching you judgmentally
while you're like putting a fan in and almost breaking something.
Maybe judgmentally in your head at least.
Probably just helpful.
Watching you non-judgmental.
It's a safe space.
And so this time around, I was like, okay, I'm building it completely alone.
I mean, technically, Dina was also in the house, but I don't.
She had other things to do that day, actually.
She was working that day, and I was not.
So I was, like, truly alone in my office building my PC for 12 hours or whatever it was.
It took longer than I thought it would because it always does.
Yeah, I like had a time estimate.
And Dina was like, wow, you're off by like four hours.
And I was like, yeah, I don't know why I said that.
thing to you. But the main issue was, so I use PCpartpicker.com. Great website. You can just enter all
the parts in there and it tells you whether they're going to be compatible or not. You can also
put in your tower and in theory it's going to tell you whether everything's going to fit physically
inside of that tower. But it turned out that I had not realized that there was, you know,
those old school hard drives, they have like a metal bracket that you stick them into. So my, my
PC Tower still has one of those. And I actually had a Blu-ray player in there. Because for my last build,
I was like, I'm going to want a Blu-ray player. Don't think I've ever used it. I don't know why.
I just stuck that in there in that place where you can like put extra stuff. So I had that in there.
And you can also put a hard drive in there. There's all these little brackets on the front of the
PC that you can just put stuff in. And the fans that I bought, they're huge fans. I have an all-in-one
cooler now. So it's massive. And I just couldn't figure.
out where to put the fans.
And I was like, am I going to have to buy a new tower?
Like, I put everything in here.
And now I can't put in the fans.
But no, I had to just take these brackets off.
But the screws were so in there that I had to do WD40 overnight,
wait forever in order to take these freaking brackets off.
But when those screws came undone, it was like the most satisfying moment of all time.
I took off the brackets, RIP to the Blu-ray player, obvious.
RAP to ever putting in a hard drive that's that size in my life. Don't need those brackets,
guys. I just don't need them. So now the fans fit in there. I closed up the PC. Perfect. It was so
satisfying. It felt great. It was amazing. Nice work. That moment, the moment when your screws stuck and
you couldn't get them out. I feel that that moment is a quintessential PC building moment.
I wrote these two articles for Kotaku forever ago. The 10 best things about building a gaming PC and the 10
worst things about building a gaming PC. I still think about them a lot. They're apparently two of
the things that I at least like the most that I ever wrote for that website. And one of the things,
the worst things about building a gaming PC is the thing you need that you don't have. Because
inevitably, you will come to a point where you need a screwdriver for some kind of weird hex screw
that you didn't realize you were going to need that isn't in your PC toolkit or whatever else.
You know, you need some kind of piece of hardware that you don't have. And the moment of patience
that that requires.
For you, Maddie, it sounds like it was putting WD40 on and then just waiting, which is so hard,
because you want to just muscle it.
And then you strip a screw and then you can't get it out.
And then nothing, and you're so screwed.
I, like, waited an hour.
It wasn't ready.
I was like, what if they never come out?
What am I doing?
But then next day, it was okay.
Yeah.
The moment of patience or, you know, you order the part you need and you have to wait for it to come.
And it just, it is, it's like, it's a real.
psychological test when building a PC
and I think that it kind of happens every single time that you
build my time. Yeah, that happened to me with my first one
where I got a faulty PSU out the box.
And I couldn't figure out what the computer wasn't turning
on and then I had to wait and go by it.
It knew it was a whole thing. But then
finally got the boot and it was like, hell yeah,
that was the best moment in my life.
Yeah. This time I built it outside
the tower first, which I somehow didn't do the
previous two times just to make sure everything worked
and boy, people should do that.
I don't know why I wasn't doing that.
the other times. That's my hot tip. Build it outside. I've never done that and I've watched
PC building videos where they do that and it does seem like a much better way to go. It is.
Because it's a lot easier to get at everything and if something isn't working or isn't seated
properly, you can see it. Light winds up being a major problem for me when I'm building a PC. I wear a
headlamp the whole time and even then it just, it's so shadowy inside of a box. You wear a head lamp. You're like a
minor like in the coal mines. Look, I'm in my 40s. I just wear a headlamp. I just wear a headlamp. I just wear a
I just can't see in the dark anymore because my eyes are deteriorating.
I wish I had a head lamp.
Instead of a headlamp, I have like this huge desk lamp that's like clips onto things
and it has like prehensile lights on it.
It has four prehensile lights.
So I use that a lot and then I also use my phone flashlight a lot for like smaller
crevices.
But yeah, it was a pain.
I mean, being able to see properly.
Anyway, we could talk about this for 45 minutes.
Let's keep talking about it.
Wait, I want to talk about one more thing related to PC gaming.
Then we can talk about some trends.
Yeah.
I think, so I'm curious, so you're using an all-in-one cooler.
I am. This is my first time doing that.
Jason, what's your cooling solution for your CPU?
I don't remember.
It's a fan.
It's just a fan.
It's just a fan.
I don't think it's a liquid one.
No, it's a fan.
You'd know, because it'd be freaking huge, because that's why I had to make so much space for it.
The first one I ever got was liquid, and then I replaced it with a fan, and it was much better.
Yeah, I had a liquid all-in-one cooler, which an all-in-one is you buy it in one unit.
So for anyone who doesn't know this, this is one of those units where there's a heat sink that goes over the CPU and then these two hoses that run off of it that then go to a bigger heat sink that you usually like clip to the top of the case.
And then the liquid kind of runs through that and theoretically cools the CPU.
And liquid cooling has always seemed really cool to me, for lack of a better word.
It seemed really neat.
It's liquid.
It's liquid.
Man, this is a liquid cool PC.
This thing is super hot rod.
It reminds you of like anti-freeze or something.
Like you're like driving a hot rod, but it's your freaking gaming PC.
Where then I've learned, I use Naktua stuff now.
So Naktua makes a heat sink.
It is a heat sink the size of a car.
It's so big.
It's this piece of metal.
It looks like, I don't know, a structure from a Ridley Scott movie or something.
It's this giant metal, you know, heat sink that just clips on to the side of the mother.
And it goes sideways. It feels crazy. You have to brace it onto the back of the motherboard.
There's a whole kind of contraption made for this. It feels like it's going to pull the entire
thing off because it's so large. And then two huge fans go on it. And I've really found,
first off, I can overclock my CPU with just this regular, you know, air-cooled heat sink and
totally works. And then I've really gotten into the airflow, managing the airflow through my PC
because I would have temperature issues back when I used to overclock my CPU. And it's kind of a really
pleasing process. I would recommend anyone who's built a PC and has never really sat and
cleared up all the cables, for example, pulled them all out of the way to make it so the
air moves a little more easily through the inside of the case. It really makes a big difference,
and it's kind of pleasing to see those temperatures drop just because you tidied up, basically.
I guess it's kind of the same feeling as cleaning up your room and then realizing that your room
functions better, I guess, or cleaning dust out of a vent and realizing that the airflow through
house is a lot better. Same kind of feeling. It sparks joy. Can I just say real quick, and then we
should get to like bigger picture topics, but if anyone is listening to this and has never built a
PC in is like, what is Kirk talking about with overclocking and liquid? It's actually, you can
also do what I do, which is just like you kind of build a PC in the most rudimentary way,
and then you just play it. It's actually much simpler than, like, you don't have to make you
complicated if you are thinking about this. And I want to say that I, that's what I do now too. I
actually am not overclocking my CPU.
There was a period where I got into it just sort of for fun.
I just was curious what it was about.
And there was kind of a period where I just felt like all the games I was playing were just
slightly out of reach of my GPU.
And nowadays, it just doesn't feel that way.
And I especially don't feel, quote, unquote, CPU limited, that cursed term that you'll
find in PC gaming forums where you're getting 43 FPS in a game and you can't tell
why.
And they say, oh, you're a CPU limited.
So I don't really feel that way anymore.
I have, I don't remember what kind of Intel CPU, but it overclocks itself.
It has a boost, which I think is very common among current-day CPUs.
And yeah, I just, I have that big heat sync on it, but I'm not even bothering to overclock.
I thought I would when I bought the PC, but now I just don't.
And like you said, Jason, it's fine.
Every game I have pretty much runs pretty well, unless the game itself is fucked up.
You like a Jedi survivor or something, and then there's nothing that any amount of overclocking would do.
Yeah, I'm in the same boat.
Yeah, and so is you always always always.
have to wonder if it's a game or your computer. And more often than not it is, the game and not
your rig. But I will say, and we said this before on our last PC episode, which I think was a few
years ago, it's really easy to do this. And like, I know it can be intimidating to even think
about, but if I can do it, I feel like anyone can do it. That's kind of how I feel about it.
It was definitely easier and more fun than I thought it was. But I also know we've had listeners say it
was hard for them. And for those people, I did find out this year, if you've got a microcenter in your
neighborhood. First of all, Biker Centers still exists as a business, even though many other
hardware sellers do not. Apparently, they do a program where you can just pick out the parts or
even bring them the parts and they'll build the PC for you. So if you want to pick out the parts,
but you just want somebody else to do the heavy lifting of, you know, doing the thermal paste
and all the other slightly stressful parts of putting together a PC. Apparently MicroCenter does it.
I can't speak to the quality of it. Didn't do it myself. Did briefly consider it, but ultimately
did it myself and had a great time, but I'm glad I did that. But that's another option.
They did not pay me to say this. Microsenter. I do like them as a store. Anyway.
Not brought to you by MicroCenter. Yeah, as we always say, we don't have ads on this show.
Everyone knows that. So the larger question that I had heading into this was, is PC gaming becoming
more popular? And why is that? And I downloaded the 2025 GDC Industry Survey. The survey is always really
cool, by the way. There's always some fun facts in here. And anybody can download one if you want,
even if you're not a reporter or a game developer. You just want to know about gaming trends.
And the thing that I thought was interesting about it was how many more developers are making
PC games as compared to previous years. And that number's been going up pretty steadily every year.
Like in 2024, it was 66% of developers were saying they were working on a PC game.
And that, again, had been climbing from the previous year bit by bit.
But this past year, it's 80%.
And I just thought that was like a wild jump, first of all.
I was prepared to come into this episode with the 2024 data and just be like, hey, this is a pretty big number.
But then I looked into the most recent survey that just came out in January and I was like,
what?
It's even bigger now.
So I was wondering what you two think about this and just kind of how this ecosystem is changing
and whether you feel like you've seen this trend or not.
And Jason, what do you think about this?
Yeah, I have another number to share, which is that so we've talked about this before.
Console growth has pretty much plateaued.
The Xbox has shrunk for a lot of reasons.
And the PlayStation, the PS5 is like just barely keeping up with the PS4, it might be like a tick higher, a single digit percent higher these days.
But it's like about the same.
You kind of, you have your limited sphere of console, people who will buy consoles.
But PC, so Steam, the major PC platform, we don't have, like they don't share numbers.
on daily users or monthly users or sales or anything like that.
But we do have concurrent users.
And Steam peaked at 39 million concurrent users in 2024,
a leap of over 6 million or around 6 million from 2023.
So 2023, the record was, this is according to this,
research on game world observer that I'm looking at. And last,
uh,
2023's record was 33.59 million concurrent users and 2024's was 39. So a leap of nearly
six million current current users. Um, and then I think also just kind of like
anecdotally, uh, I have heard from a lot of people, a lot of game companies and people who
sell games, indies that, um, they are selling a lot on PC and PC is a way bigger market
for a lot of them than console is.
Hell Divers, too, I think is a good example.
That game was more than half of their users were on PC
and considering it's a Sony published game,
you don't expect that.
Yeah.
Yeah, it's been interesting watching Sony's foray into PC gaming
where, you know, Hell Divers was this massive hit for them
as a simultaneous release coming out on PlayStation and PC at the same time,
where they've also been re-releasing or, I guess, delayed releasing
their big, you know, third-party single-player games, Spider-Man and God of War on PC.
They just released Spider-Man, Spider-Man 2.
Yep.
And yeah, right, and then third-party exclusive stuff, like Final Fantasy 7 remake is coming on PC as well.
And so watching the Delta close between a console release and a PC release, that's kind of a separate thing, I guess, from the Sony question.
But I wonder, I mean, one of your predictions, right, was that Sony will release day and date
a big PC game at the same time.
Was that you, Jason?
Yeah, within a couple of months.
Yeah, yeah.
And it seems like, well, so Square Enix,
they were kind of the lingering
last player in the exclusive business
with their Final Fantasy games
that were PlayStation exclusive.
And they came out last year
and were like, we're not going to do this anymore.
And I think you're going to start seeing
all of their games go multi-platform,
especially on PC.
And Final Fantasy 7 rebirth, Matt Piscatella
at Circana.
He's a big.
analyst in the gaming space. He said just a couple days ago that Final Fantasy 7 Rebirth has been
performing quite well on Steam. So yeah, we're seeing a lot of trends like this where a game
might not be performing quote as an exclusive on consoles and then does really well on PC or just
PC. It just seems like you can reach a lot of, a lot more people on PC than you can on consoles
these days. A couple of other trends or trend lines or whatever that I've noticed are one is
Assassin's Creed Shadows when it was delayed was also then announced with a simultaneous steam release,
where Ubisoft had been delaying the steam release and putting things out.
I think they were on Epic and on their own store, or maybe just on their own store,
trying to get people to buy it there.
They did that with Star Wars Outlaws, and that game kind of met with crickets on PC.
There was a feeling, you know, just I don't know whether this is true or not,
but there was a feeling that if it had been on Steam day one,
it could have gotten more people playing it on PC,
which would have just helped it make a bigger impact when it launched.
And so them doing that feels like a concession.
Also, Monster Hunter Wilds is coming out on PC at the exact same time as console this month,
which is the first time that's happened with the Monster Hunter game.
I'm really psyched about that because I always wind up playing,
or at least the last two of these games, Monster Hunter World and Rise.
Those both came out on console first.
I played the console version and liked it.
And then with World, I got really into the PC version.
But it was such a huge time commitment.
You can't transfer your saveover.
It sort of sucks.
And then Rise, I played on Switch, and it was great.
And I just couldn't do it again on PC, even though playing it on Steam Deck at 60FPS was so cool.
So the fact that more and more games are coming out on PC simultaneously feels like, you know, another move in that direction.
You know, a publisher kind of contorting themselves around the demands of PC gamers.
Oh, and one more is that Sony, I believe this is right.
Tell me if I'm wrong here.
Sony has backed off their requirement for PlayStation Network for their.
for their upcoming games, which again is something that they clearly didn't want to do.
They kept trying to impose PlayStation Network membership on this huge new audience of players
that they were finding, starting with Helldivers, then God of War, and now Spider-Man.
And then they just, PC gamers don't like that kind of thing.
There's a big, loud pushback from people who play games on PC, and they apparently have,
you know, kind of kowtowed to that.
They've said, okay, fine, fine.
It's optional.
There will be some rewards.
If you want to become a member, you can.
but we're not going to force it on you.
So it's just a lot of signs of people sort of adapting
and pursuing PC gaming more aggressively.
So a lot of, so there's a lot to unpack
in all of the examples you just brought up,
but one that I want to kind of stick on for a second
is that move from other people's launchers,
like the Ubisoft launcher, the EA launcher, to Steam.
Because that speaks to, those games are already on PC.
So it doesn't speak to the PC's dominance.
It speaks to Steam's dominance.
Right.
Steam for as long as I can remember, you have this loud, very vocal, significant group of people you've always had.
For years and years and years, I've always been like, I will only play PC games when they come to Steam,
because that's where my trophies and achievements are, that's where my wallet is, that's where I get discounts,
that's where my friends are, and so on and so forth.
And that I always found really interesting because part of me is like, who cares?
But now, in today's world, we have the Steam deck, which really changes the equation.
and I wonder how much of this kind of,
or how much of this kind of rise in PC gaming is a result of that.
So the seam deck, we don't know,
Valve has not said how many units they've sold.
I did an interview with Lawrence Yang,
who was one of the architects of the seam deck a couple of years ago
when they were announcing the OLED version,
and he told me they had sold multiple millions at that point.
So you've got to think that at this point,
it's at least 10 million, let's say, units of those.
So that's a significant portion of the market
and might help add to that kind of hunger for Steam versions of everything
and kind of add to Valve's monopoly of the PC gaming market,
which may or may not be a good thing.
Yeah, and I would quickly add that Steam also has some other great features
that set them apart.
I mean, family sharing, which Maddie, you talked about a little while ago,
is really great.
It's so good.
I mean, it's such a good value,
and especially if you have multiple people in your household playing games,
I could definitely see saying, well, no, I'm getting it on Steam because then we can both play it or I can play it, you know, and sort of share it with my family.
They've also added game recording recently. I don't know if either of you have messed with that.
I haven't tried it yet, but it's cool. Yeah, that they added it.
It's really, really cool. It doesn't always work on every game, but when it works, it's like Nvidia's Shadow Play. It's, you know, a perpetually running recorder.
But you can access it with a just, I think, a much better GUI, like in-game. You call up this interface.
You can scroll back through your play and just grab a.
screenshot if you want. You don't have to save all the video. You can clip the video right there
while you're in game, and it's all kind of integrated. So it feels somewhat like Apple's ecosystem
where the more features they add, the more locked in people are. And it's a good thing as long as you
like using those features. But yeah, like you said, it also starts to feel more and more like a
monopoly almost. You know, everybody is going to be using Steam because they're just so preferred.
and then that reinforces their dominance over PC gaming.
Yeah, and it kind of reminds me of some of what we say about like,
oh, console exclusives are going away.
And Sony is, and Xbox are both becoming more open-minded about having things on PC.
Like, AVout is also going to be on Steam, for example.
That's just one random example.
But it's also on PC on the Xbox store.
And that's kind of interesting to me.
Like, when are these publishers deciding to do that or not do that?
but also, even though I could argue potentially that Steam is this walled garden where there are the Steam fans that Jason described to are like, I just want it on Steam and the Steam deck are agreeably contributes to that.
The Steam deck also lets me play PS5 games. Yes, it's onerous to set up, but you can do it. I can play Xbox games on there now too through the XP Play app that I've shouted out many times because it's awesome.
I mean, I can't deny. I can play a lot of other things on there. And you can also very owner.
get Xbox GamePast to work on there.
I haven't tried to get Epic Game Store on there, but...
Yeah, it's just much easier.
If you want something, like, chances are...
But that's the PC gaming mindset of, like, everything's modular.
Well, I don't know.
I think there are a lot of people like me who are like, you know, I don't have a ton of
time to be fiddling around with everything.
I just, I would rather even spend a few extra bucks to get something on Steam so I can
very seamlessly transferred and have the Steam Cloud Save, which is essential for if you're
playing on your computer.
and then you also want to play in your Steam deck lying in bed or something like that.
So I can see why people are so militant about wanting it on Steam after being like an extensive Steam deck user for the last couple of years.
Yeah, and I think that the possibility of being able to modify your experience is actually appealing just on its own as an abstract concept.
If you just like playing games the way you're describing yourself.
Yeah.
Yeah, you can just play it, whatever, play it on Steam.
Don't really adjust your settings and just play the game.
But then if something goes wrong, you can go find mods for it.
Or if you really get into a game, you can go find other types of mods for it.
Or, you know, and so on.
And you can set up, you know, if you want to really get into streaming from your PC to your Steam deck,
you can stop using the Steam built-in streaming and you can start using Sunshine and going and, like,
set up a sort of moonlight sunshine thing.
And if you want to get into any of that, you can.
And it's possible, even though Steam is, you know, DRM and it is.
is its own enclosed ecosystem.
It's also on a PC, which is much easier to get inside and change on a software level and on a
hardware level.
And so I think that possibility, just that it exists, is a nice thing to have.
You know, it feels like an additive when you compare it to a console, even if you don't use it.
Yeah.
And it's, it makes me feel like it is more console, like because I'm able to give a Steam Deck to
somebody like Dina, who isn't going to install all that other stuff.
She's just playing Steam games on there.
Yeah.
And that's fine.
There's a bajillion games on there that you can play.
And you don't need to do the whatever I'm doing,
where I'm trying to install a million other things
and get all of this additional software onto my Steam deck,
going into a desktop mode,
going hog wild on all these additional little nibs and knobs that I,
that I'm enjoying adding.
Like, you don't have to go, I mean,
I want to call it the PC gamer mindset.
But even that is kind of exclusionary of me to imagine it that way,
because there's many PC gamers who don't even consider that something they think is fun.
And it doesn't have to be something you get into at all.
It's very easy to be a PC gamer now.
You can just play Steam games.
I got a really cool email recently from a listener who had gotten back into gaming listening to Triple Click,
which was very cool to hear on its own.
But he had gotten into gaming by buying a Steam deck.
And that was his only gaming platform, which I haven't, I know there are people out there,
obviously, who do that, but I haven't heard.
from them about their experience.
But that is a very cool experience to use the Steam Deck
either as just a dedicated handheld.
Well, that's where your Steam Library lives
and where you're logged in.
I guess you could plug into the TV as well.
I've done that.
It works for some games.
But you could just play it, and that's your gaming PC.
And then there are also a lot of people
who play PC games on laptops.
I think that that sort of is a different type of PC gaming
only because when we picture it or the three of us
talk about the way that we play PC games,
we build a tower, you plug it into a monitor,
you know, you get a big alienware curved screen or whatever.
We need 60 at least.
Maybe more FPS.
You play at 160.
Well, 60 is not even acceptable to modern PC gamers.
60 is the basement.
But yeah, so if you're playing on a gaming laptop, which there are a lot of really good ones
with high refresh rate screens and built-in integrated graphics or not integrated, I guess,
built-in, you know, AMD or Nvidia graphics.
And they really look cool and they're very easy to carry around with you.
So that's another type of PC gaming.
And then there's even kind of bleed over into Mac gaming now and even mobile gaming.
Those worlds feel more connected in a way than console gaming, even though obviously
Macs and tablets, especially Apple tablets, are their own ecosystem.
But the new, like, M1, M2, M3, M4, M series Macs can play tons of games.
There's no longer this huge power delta between Macs and PCs the way they're used to be.
Those M-chips are incredibly impressive, and it's just a matter of developers putting a game on Mac,
and there's a surprising number of games that you can buy on Steam on Mac.
And I guess now that I think this through, as I talk through that,
what I'm really saying is that at least when it comes to Mac and PC,
the thing unifying them is Steam.
So you're playing Steam games, but you can play the same game that you own that you were playing on PC on a Mac,
and I don't know if the games always carry the saves over,
but it feels like the same experience.
So Steam is kind of expanded beyond just PC gaming.
So I've been trying to think about why PC gaming seems to be like on the rise.
And certainly at a better velocity than console gaming is in that market is.
And I think there are a lot of reasons, a lot of the reasons.
I mean, the three of us have always been or have been PC gaming for a while over consoles and preferred PCs for a lot of reasons,
the flexibility, the performance you can get the wider array of games.
You can get as opposed to consoles, the kind of open.
There are a lot of good reasons for that end, but something else I've been thinking about
and something that I think might be a more recent phenomenon, and I'm curious to hear if you
too have kind of gotten, seen this in the wild, is I've been having conversations
recently with like Normie Fulks, like people who aren't big gamers who like happen to have
discovered some game that is like unexpected that they're obsessed with. Like I had a conversation
Not too long ago was someone who was like, oh yeah, I don't play a lot of games, but I've played a thousand hours of city skylines or something like that.
And a lot of those games, whether they're kind of like, I don't know, like a rim world or like any of those kind of systems heavy dwarf fortress, like games that you can really suck your entire life into and you don't have to play other games because that's all you play.
Siv 7 could be one of those that is about to come out.
So, and I think most of those, or at least they kind of primarily live on PC, and that could be a reason.
And I think if you're like, if you're the type of person, maybe you're not really into games, but you are into your one big thing.
And maybe you play it on your laptop every night, then it makes a lot more sense to just have a be a PC gamer than it does to buy a console for your one big game.
And you could extrapolate that to refer to the big live service games that have taken over the world, the fortnights and Minecraft.
of the world, which also, I mean, you can play those anywhere, but you could also play those on PC,
so you don't need to get a console. And so that's kind of a trend that I've been keeping an eye on.
Is that something the two of you have noticed that, like, people are, like, finding their forever
games on the PC? Not so much of that, but one of the trends that I have heard about from people
who are parents, so I'm curious what you think of this, Jason, is just the idea that computers
are more accessible at school
and that kids are seeing PCs at school.
I don't know if that's true
across the world or even the country,
but I've just heard anecdotally from people with kids
that they're like, yeah, my kid plays games at school
and then now they want to play them on a PC,
but they don't have as much awareness of,
oh, I should be getting an Xbox
or I should be getting a PlayStation.
I don't know why that would be,
but maybe just the accessibility of those tools in classrooms,
which wasn't really the case when I was growing up.
Like having a computer was kind of a big deal in my time.
And then now they're just kind of everywhere in a different way.
But I also think Kirk's point about mobile gaming and the crossover there,
like something like Honkye StarRail being on your phone and on PC as like the main
platforms you could play it on is sort of interesting to me.
And I don't, I mean, you could kind of think of those games as like forever games as well, Jason.
And so that kind of ties into your point where it's like, okay, these are games that you're supposed to log in every day and like do your battle pass style rewards or dailies as they're called in that kind of game.
And like that is also a PC gaming experience.
Like Honkai runs a heck of a lot better on a PC than it does on a phone.
But people think of it as a phone game.
So I think there's like a few things where just computer literacy still exists and is accessible.
But I also wonder if there's just the declining brand awareness of PlayStation and Xbox that Sony and Microsoft.
that Sony and Microsoft higher-ups seem okay with
because they're like, well, our games are going to be
on these additional platforms that are also accessible.
All of this is anecdotal, but hey.
No, no, no.
I think there's something to what both of you are saying.
I think that there is a rise of transference
between mobile and PC gaming as mobile devices
are just capable of playing games like Genshin and Honkai StarRail
and Fortnite, of course, is a ton of people
who would play Fortnite on mobile.
And also, there are a lot of mobile games
that share a lot in common
with those kind of crunchy management games
that I do know a few people, like you're talking about,
Jason, who are really into those kinds of games.
Sometimes they play them on mobile.
They're just really into these city management
kind of complex games.
But then I can also imagine transferring from that
to a different, more capable system
or wanting to use a mouse and a keyboard.
And if you're a kind of a normie,
as you described, or a non-gamer,
someone who is maybe our age or a little older
who never really learned the controller.
Yes.
It would make sense that you would want to go
and play with a mouse and keyboard
and that you're just into these city management games
that you've been playing on your phone.
And so then you go over to the PC
and you discover, oh, there's a whole world of these over there.
And then because, similar to what you were saying, Maddie,
about schools, a lot of people have PC laptops,
have Windows-based laptops for work.
They just have, that's kind of the main computer
that's around the house and otherwise they just use their phone
or iPad for everything.
then they're going to get on the laptop
and discover that there are actually a lot of games
that can run on a kind of default, you know, whatever
kind of base level, you know, PC,
or a laptop PC these days.
It doesn't need to have a ton of really intense integrated graphics.
You're not necessarily going to be able to play
cyberpunk or whatever the cutting edge is.
But you can definitely play civilization
or, you know, you can play age of mythology.
So I think that that kind of pipeline does feel like a thing to me.
And again, it's still,
anecdotal, it's just based on people I've talked to, but it makes sense to me just as someone who
plays games and kind of understands how people tend to transfer from one system to another and one
type of game to another. One thing that is not anecdotal is that more and more it's becoming less
essential to own a console. An Xbox is completely inessential. If you're the type of person who wants
to play everything, you want to play as many games as possible. You do not need an Xbox because every
single game that is on Xbox is also on other platforms. PlayStation, nowadays they're releasing games
Sony is releasing games that are exclusive for the PlayStation, some of them temporarily,
and then coming to PC, as Maddie mentioned earlier.
Others, maybe permanently, we still haven't seen PC releases for the Demon Souls or Bloodborns
of the World.
And then there's Nintendo, which is in its own kind of sphere.
But these days, if you want to play everything, if you are kind of a hardcore gamer,
you want to get as much as possible, you can be pretty safe with a PC and a switch,
getting pretty much everything, especially now that Square Enix is moving into multi-platform,
and Sony seems to be releasing as much as possible on PC.
So there isn't the only kind of barrier for entry for the PC.
I guess there are two.
One is the kind of, it's seen as a little more inaccessible.
You have to build the thing.
You have to think about things you wouldn't have to think about if you buy a console.
And the other is price.
You have to spend a little bit more if you want to get the same level of performance as
like a PS5 from your computer.
But as more and more people seem to be getting past those barriers for entry,
maybe that's just kind of, maybe it's that simple that people don't really need consoles
quite as much as anymore.
Is there a calculator somewhere, just a really simple web app where you could put in the
cost of building a PC and then also the cost of your five years of gaming that you're
going to do after building the PC and actually get a sense of the price.
difference since I think that really would be helpful for a lot of people to see, you know,
I buy X number of full-priced games each year or, you know, I'm willing to wait X amount
of time. I don't know. Something that could kind of factor in the dramatically lower cost
of software for PC. Yeah, the software price. Yeah, that's a great question. Yeah, and tell you the full
picture. Because I think that's a really hard thing for people to get their heads around and I
understand why. It feels almost like a vague promise or something when you're told, oh, but don't worry,
you'll make it back, you know. Right. Or if you, you, you, you, you, you,
but you buy expensive new appliances for your kitchen,
knowing that the power cost over five years,
your power bill will be lower.
And if you can actually really look at a little chart
that shows you that you're not actually paying more,
even though you're paying more up front,
I think it might help people understand that
because that is a significant financial consideration for PC gaming.
Yeah, I mean, for some people,
it's much harder to put aside $800 to $800 to $1,000 to build a PC
than it is to spend $70 a month to buy a new game once a month after like your initial $400
investment. So yeah, I mean, your mileage can vary. I think we're all pretty PC gaming for a number of
reasons. But one thing that I'll say that I've kind of noticed in recent years is that like it used to be
back in the day, maybe 10, 15 years ago, it felt like you needed to upgrade your graphics card a lot more
often than you do these days. These days, I think you can get away with, especially because 4K, which is the
one of the highest end resolutions
feels so inessential as opposed to
1440P,
so called 2K
resolution or whatever.
It feels like you can really get away
with like a mid-tier graphics
card for a long time and so you don't have
to be spending as much as upgrades as maybe you
used to. Correct me if I'm wrong guys, but that's
I mean, I agree with you. I took a wild
upgrade. I think that's a really interesting trend right now
where we've moved away from raw
power and toward clever,
software and machine learning computing tricks, which is exemplified in DLSS.
This could be, this would be a separate podcast and is not my actual area of expertise.
I just watch a lot of digital foundry videos and think this, I don't know, I'm a, I can't shake the nerd habit, I guess, of hardware and nerdery from 15 years ago.
I mean, those are good videos. It's fine.
Yeah.
Oh, I mean, digital foundry are, they do fantastic work.
But the fact that we've shifted from just can your PC brute force this thing to can, can,
the software engineers at Nvidia or the people making these other sort of variable refresh rate
and variable resolution software, whatever, I don't know, protocols, I guess.
I don't know what word you would use.
The people who develop this stuff are coming up with some pretty amazing tools.
I mean, if you have paid much attention to this new 500 series that Nvidia is releasing,
there's going to be a new version of DLSS that instead of generating one frame for each process frame,
I believe can generate three frames, so it's way, way more powerful, which means that the AI or
whatever you want to call it, the machine learning component of the chip, a lot of the work that
it's doing is looking at the one frame that it's generated and then just figuring out what's
going to be next and constantly generating frames, which is what all of our graphics cards,
400 or 4,000 series in video graphics cards, already do this. Like I turned on frame generation
for a lot of games that I play. And I don't even really, I can't get.
my head around it because to me it looks like a smooth experience and I'm not very sensitive
to input lag. But I think it's very fascinating that we're moving away from raw power,
generate every single frame, and any time the GPU slips up, your frame rate stutters
and you lose smoothness of performance to, I mean, an imagined endpoint that I guess is
just the GPU imagines the entire game before you play it, and it just manifests in front of you
in real time. I don't know. It's totally weird. I can't totally understand it, just
in terms of like conceptually.
Yeah, I mean, I guess I'll have to tell you because they did mail me one of these,
so I'll let you know if the 500 series user.
I think there are a few games that have that new DLSS.
Yeah, I'll be very curious what you think of it.
I reinstalled cyberpunk and Indiana Jones and a couple,
I've been trying to figure out which ones have it.
And I will say those reflections, they look really good.
That's my non-digital foundry opinion is the reflections in cyberpunk look freaking
awesome. And with that, I guess we can conclude our PC gaming chat. I'm sure we'll be back
with more on this. We'll just check in periodically. And, you know, we'll still talk about the
switch two all the freaking time. Something we didn't really get into here, but is its own
walled garden. And all this stuff is fun to talk about. But yeah, with that, let's take a little
break. And then we'll be back with one more thing. Hey, is this Jesse? This is Jesse. Hey, this is
Stuart Wellington, host of the Flop House podcast on Max Fun. I'm calling because you've been named Maximum Fund's member of the month for February. Nice. If you don't mind me asking, what prompted you to start supporting the network, become a Max Fun member? I was trying to think of when I started listening to the Pop House, but I think it was something like 2014, 2015. Oh, wow. And then actually having a real job in 2021, also it allowed me to actually start supporting.
Congratulations for having a real job and supporting my not real job.
So as member of the month, you're going to be getting a $25 gift card to the Max Fun store,
a special member of the month bumper sticker,
and a special priority parking spot at MaxFundHQ in Los Angeles.
It's awesome to support you guys to support Max Fun.
I get endless joy and entertainment.
If you're a Max Fun member, you can become the next Max Fun member,
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And we are back.
Kirk, why don't you go first?
Sure.
My one more thing is a book that I read a little while ago
that I haven't talked about on the show yet called Demon Copperhead by Barbara
Kingsolver.
I know it from Jason.
Yes, this was also Jason's one more thing.
And I wanted to just really wholeheartedly recommend this book for anyone who, like me, had heard about it since it came out in 2022, who maybe loves Barbara Kingsolver the way that I love Barbara Kingsolver and her writing and just hadn't read it yet and sort of kept thinking, oh, well, maybe I should read David Copperfield first.
Oh, so me?
Right.
He kept turning it into a larger project than it needed to be.
My sister just gave me her copy over the holidays
since she had already read it and said,
dude, just read the book.
And I started reading it and just,
this book hits the ground running.
It grabs you immediately and does not let up for the entire run.
It is an incredible piece of writing.
And I just really wholeheartedly recommend it.
To reiterate, even though I know this was Jason's one more thing,
a few months ago,
this is a retelling or an adaptation of David Copperfield.
And each character in David Copperfield has sort of, you know, turned into a character in Demon Copperhead.
But Demon Copperhead is instead a young man in Appalachia in the kind of 1990s into the 2000s.
So right through both the rise of the opioid epidemic and also eventually the financial crash.
So kind of the Bush era, you know, late 90s through the 2000s, 9-11, the Bush era in Appalachia.
And so it totally changes the overall feel of the story and the kind of, I don't know, the valence of the main character to place him in this very different place in a very different set of circumstances, even though the framework of Dickens's original is really strong.
And it winds up being this amazing story of trial and hardship and also the human spirit and the beauty of nature because it's Barbara Kingsolver and she writes about nature better than anyone ever.
I just, I hadn't read her in a while.
I don't know if the two of you are big King Solver fans.
Jason, I know you've read this book, but I'm not sure if you've read any of her other stuff.
I love her.
I really got into her back in the 2010s, The Poisonwood Bible, Prodigal Summer, Animal Dreams.
There's a whole series of books set on Navajo reservations that are really, really amazing.
The Poisonwood Bible is a real, a real masterpiece.
It's another book where she flexes this ability she has to channel a,
character, a narrator, because Poissoninsteinwood Bible is a story of a family of missionaries in,
I think in Congo, is that right?
I read it in high school, so couldn't tell you.
They're basically a group of American missionaries, white American missionaries, who have
gone to apostletes and then find themselves caught up in political and cultural movements
that they have absolutely no control over, and they're completely in over their heads.
And it's told through the perspective of three or four daughters in the family, and they're all different ages, and they each narrate their own sections.
And by the time you get to the youngest daughter, her voice and her method of narration are so radically different from her sisters.
And it's just incredible.
It's something that King Solver can do that only very few incredibly talented writers can do to just create these different voices.
And she does this in Demon Copperhead.
I mean, Demon, he owns this book.
It's his story.
start to finish, and it's an amazing experience to read a story told so forcefully, so convincingly,
and just beautifully by this narrator. I mean, she's created this completely fleshed out,
fully fleshed person. You know him so well by the end of the first chapter, and then by the end of
the book, he just feels like an old friend. And I think that it's just amazing to read someone who can do that.
As much hardship as there is in the story, if you're familiar with David Copperfield, you know,
horrible things happen to this poor kid.
He really goes through it.
It is a tale of suffering, and he does make it through it because he's narrating, and so you know he's going to make it, but a lot of other people don't.
And it is just a really bleak time at a place in America that was really horribly taken advantage of and exploited, and just there was a lot of suffering there.
So you're reading a lot of horrible things happening, but it never feels too bleak.
It never feels too much of a trial to read.
and I think it's because his narrative voice is so strong,
because demon himself has so much vitality,
even as he's describing a really terrible time in his life,
as he's suffering through addiction or injury
or just these terrible events, loss and death,
because it's his story and he controls the story,
even when he's telling you about someone who mistreated him,
who had power over him,
and he was in this horrible, powerless situation
where he just suffered and had no recourse,
he does have the ultimate power
because he's the storyteller.
And because he tells the story
so powerfully and vividly
and in his own words
and from his own perspective,
he's so seated so strongly
in his own perspective,
he always has power in the end
and you feel safe
because you're with him.
And he's telling you the story
and he's kind of holding your hand through it.
And it's so remarkable.
Every time I felt that way in the book,
I think it's just an amazing, amazing book.
I can see why it won all the awards.
It's really,
really a beautiful book. You've got to read it, Maddie. Just read it. Everyone listening to this,
if you've been thinking about reading it or putting it off, go read it. I want to read it again,
honestly. I really just think it's a tremendous book. So yeah, Demon Copperhead by Barbara
Kingsolver, available at your local independent bookstore and nowhere else. So just go there and buy it.
Yeah, it's not available. You left out how angry it'll make you feel about opioids in the foster
care system and all these other kind of just hot topics. I mean, I left out a thousand things
I could say about it, but it is a tremendous book.
And yeah, it's quite, quite angering at times.
That'll just be a knock on effect.
You can channel that anger into something.
I'll go next.
So my one more thing is Citizen Sleeper 2, which is a game that came out last week,
and I really love it.
I think we talked about Citizen Sleeper 1 on this show back when that came out.
But Citizen Sleeper 2, really good.
I think it's even better than one.
You could start here if you want to, but you can also play the first.
one if you want. I don't think it's mandatory that you play the first one. I just also really
like it. And the first one's only about six hours long. I played it in one long Sunday, as I recall,
and really dug it that way. If you're just a person who likes to essentially read a whole book in a day,
a lot of text in this game. So it's kind of a strategy game, but it's mostly reading science fiction
story. So Citizen Sleeper 2 kind of keeps the same gameplay mechanics as the first one and the same
premise is the first one, although you're playing as a different main character.
So that premise is you're in this far, far, science fiction future, way far from now,
but there's still a gig economy.
You're just on this satellite space station with a bunch of just wacky stuff going on.
Most of it terrible.
Everybody else is hard up for cash as well.
And you are playing as kind of this like Android character called a sleeper, which is like
this phenomenon in this world whereby human beings.
go into debt, same as in our world, but in this far future, those humans get their consciousness
uploaded to a robot that works off their debt for them while the human is just in a coma.
Anybody watching severance?
Yeah, kind of, yeah.
A lot of severance in this premise.
There's severance vibes.
But you're playing as this robot.
So you have a human consciousness and a personality, but you also have like these additional
robot powers where you can decide at the beginning of the game what you want.
They kind of help you strategically.
you can like hack a little better or do more engineering and like strong arming of people.
That's obviously what I chose.
I like to strong arm people in a video game.
But you pretty much have the same personality that's like written into the game regardless.
And in Citizen Sleeper 2, unlike one, you also have a crew.
And our reviewer, Diego Arguello at Polygon compared it to Cowboy Beebop, which I think is like,
that's the thing that like unlocked it for me where I was like, I love this.
Like I also love Cowboy Bebob who doesn't.
but like just that vibe of like you get all your crew members and then you got these buddies and it's you against the world.
How can you not like that?
And I just think the writing is stronger in this.
I don't want to like insult citizen sleeper one by saying that.
It's written by the same person.
But I really feel like they got better in the second one and I can see that.
And like in one, I remember there were a few times when I'd be reading the text and I'd be like,
I'm not totally sure what this is describing and then I'd kind of put it together as it went along.
This one I almost never feel that way.
Really evocative prose.
Dialogue feels way more natural and less like fierce silted moments where I was kind of like,
okay, I think I get the gist.
This just is flowing.
I'm loving it.
Love all the electro music in the background.
It's perfect for the setting.
Right hint of stress when things are going horribly wrong at various points on the space station
or your ship is breaking or oh, you're just barely making it out.
Last thing I'll say, this is kind of like a Baldur's Gate 3 vibe where like there's so much stuff
you won't see because the story just keeps going no matter what you choose.
And those games are so impressive to me.
I mean, it's obviously going to be way shorter than a Baldur's Gate 3.
But I'm just so impressed by games that just have all these different branching paths
and you're just like, who knows which way it could go.
I think that's cool.
I think that's a really cool trend that's emerging that game developers are making games
where they're like, not everybody's going to see every story path here.
And this is going to be something special just for the players who do see it.
It makes it feel real in a different kind of way and really powerful.
And I'm just really digging it.
I'm not done yet.
But yeah, Citizen Sleeper 2 definitely recommend it.
Enjoying it a lot.
Can I chime in really quick just because I'm not sure when we'll be able to talk about this game?
And I just want to say that I love it as well.
And to shout out specifically Amos Roddy, the composer.
Because the music for both Citizen Sleeper 1 and Citizen Sleeper 2 is such a huge part of the experience.
And I haven't played as much as you.
I don't think, Maddie.
but I'm getting my crew together.
And I loved the descriptions of the sort of abstract digital world in the first game.
I think they were very evocative, but at times pretty abstract where you'd have to kind of just relax your brain and go with the vibe.
And I loved so many of the relationships in the first game.
I played all the DLCs and really you become so close with these NPCs, assuming you choose to help them and kind of partner up with them,
that seeing the crew start to come together in the sequel is very cool because it seems that Gareth, Damien Martin, the writer, the developer,
has kind of leaned into that a little bit more, the human relationships. And I think that's a great call
because the characters are also strong. So I'm very, very excited to play more. And just to co-sign your one more
thing, it's a fantastic game. Yeah, for sure. All right, Jason, it's your turn. Lay it on us.
Okay, guys, imagine if you ran a video game company and if your video game company had one of the
top franchises in the world, let's say Call a Duty, right? You run a video game company,
You have Call it Duty.
Your job is to get as many sales as possible,
and you have one of the biggest in the world, right?
Let's say one day you're like, you know, actually I'm going to go and call up, I don't know,
Konami and say, hey, we're going to trade you Call of Duty for Metal Gear Solid.
Metal Gear Solid, perfectly fine franchise 10 years ago.
Like 10 years ago would have been fantastic.
And you're just like, and they're like, well, you want to give us Call of Duty from Metal Gear Solid?
Like, are you sure?
Like, is that it?
And you're like, yep, that's what we want to do.
That is what happened in the NBA last weekend.
Have you guys heard about this?
Is this crossed into your world?
Like the non-sports fan world?
Well, as a reader and subscriber of Defector, I have seen stories about this, yes.
Okay.
Last weekend was the craziest trade in NBA history.
And I am saying that without a shred of hyperbole.
Like, that's how earth-shattering this was.
It's so crazy that I'm talking about an NBA story.
like three days before the Super Bowl
rather than talking about football.
Rather than talking about, yeah, yeah, shocking.
And I have to talk about this.
I mean, a long time triple-click slash
slitsgreen listeners will know that sometimes I would do
my NFL stories, but for the first time I'm going to do
an NBA story because this is truly
bonkers. It is mind-boggling.
I still don't understand it, and it's been a few days now.
The Dallas Mavericks, just kind of
unexpectedly on Saturday night,
traded Luca Donchich,
Luke Donchick, who's one of the top three players probably in the world in the NBA right now, for Anthony Davis on the Los Angeles Lakers. And the Lakers said yes to that because why wouldn't you say yes to get in Call a Duty? And it was so kind of mind-boggling that the reporter who tweeted it, Shams Craney at ESPN, had to tweet afterwards, yes, this is
real. Like, he has not been hacked. Like, this is a real tweet. This is a real trade that actually
just happened. This is like, like, NBA franchise is really any sports franchise. You're kind of
like, you are praying for the day that you get a superstar who you can build your entire
team around and he can take you to the finals and potentially the championship of your,
your sport for years to come. This is your goal. And Luca Donchich was 25 years old. He took them to
he took the Dallas Mavericks to the NBA finals
last year, seven months
ago he was in the NBA finals.
So why did this happen?
Kirk, if I knew,
I promise I would tell you.
To this day, nobody knows.
So I've seen the stuff people being like he has
conditioning issues or something.
Like I'm seeing everyone kind of scrambling
for explanations.
Possessed by a demon?
Like this feels like there's something we don't know.
So this guy, Luca,
he has some attitude
issues, he's got conditioning issues, he's overweight, but like none of that matters because he still
is one of the greatest NBA players. Like by far, like top three, like you could make an argument,
maybe top four, but like he is up there in the upper echelon of the NBA. So it's not even a question
of like how good he is. And what's really crazy about this is not just that they decided to trade
Luca. Because, okay, let's say like you're an NBA franchise, you're like, you know what,
for various reasons we're done with this guy, let's move on.
It's that they decided to trade him for basically nothing.
Like they got this guy, Anthony Davis, who's also a great player, but 30, 31, 32,
and they got a single first round pick.
It turned out, reporting from, like, ESPN later revealed that the Dallas Mavericks
hadn't even contacted other teams.
They just talked to one trade partner.
So they didn't even see what else is out there is.
There's got to be more to it.
There's got to be more to wrong with this guy.
I don't know what it is.
There's some conspiracy theories floating around.
Yeah.
I'm already jumping on board.
There's a really good one, which is that like...
That was the other one I was thinking, was he did a murder.
The Mavericks were sold.
The Mavericks were sold a couple years ago to the Ailsen family, the casino magnates.
And there's a theory that they have been trying to build a casino business in Dallas,
and Dallas has been resistant.
And so they're like using the Mavericks as leverage and they want to like kind of threaten to move the team or something like that.
So there are a lot of good conspiracy theories, which you know what trade is good.
going well when you're getting into territory of like the owners want to move the team.
It is inexplicable because I think there's a world like there's a world in which you might
want to trade anybody for whatever reason. But like you can get so much more than Anthony Davis
and a single pick for Luca. There are other players, lesser players who in recent history, there's
this guy, Mikhail Bridges, who the Brooklyn Nets traded to the Knicks. And they got like four or five
picks out of him. And he's way worse than Luca. So there are players.
is that the kind of the benchmark was set a lot higher.
And the fact that they did this in the middle of the night, like, just secretly only spoke
to the Lakers.
It is mind-boggling.
It's also, if you really want to get into conspiracy territory, the Los Angeles Lakers
have always been just kind of this star-struck team that for years and years and years,
they've had Magic Johnson, Karim Abdul-Jabbar, Kobe Bryant, Shaquille O'Neal.
Yeah, like they've had all of the NBA players that you guys would know, like our household
named players, chances are they've been on the Lakers. Most recently, LeBron James has been on the
Lakers for the past few years. So they're kind of like one of those teams that is just like has a
horseshoe up their butt. So that's part of this story too, is that they're now getting a superstar
for the future because, of course, the Lakers get 10 years of Luka Danchish. So it's pretty wild.
It is just like, it is still, people are still, it is now we're recording this on Tuesday,
three days after it happened. And people are still recording podcasts and like doing stories trying to
figure out why and how this happened.
Some reporter is going to figure it out. It's going to come out.
Yeah, maybe update us once they find out what the deal is. It's pretty wild, man. And it's like,
this sort of thing just has never happened before. Like, superstars have gotten traded a few
times. There have been some big trades over the years in the NBA. But not this lopsided and not
like a top five player. Like, this is the type of player. You never trade. You build your entire
anything he does, anything he wants, you build your franchise around him.
Because he is that good.
Like, Luca is that good.
Anyway, it is still so crazy.
And I feel bad for all the Mavericks fans out there because they were prepared to have
Luca in their lives for a decade to come.
And now he's just gone.
And they got very little in return.
It's all just very wild and tragic and sad.
But that's sports for you is you have something awesome.
And then suddenly it disappears.
Yep, that is sports.
That's exactly what it is.
And with that, this has been another episode of Triple Click.
The sports podcast, triple down.
Triple down.
Triple Pete.
Whatever the heck we were calling it.
Yeah, triple Pete.
We got a little bit of a sports sandwich today, huh?
We did.
We started with little sports and with little sports.
Yeah.
Games in between.
Yeah, just a little bit of games, sports games and video games.
And I guess we'll see you next week with more sports.
Yeah. See y'all next week.
Bye.
Triple Click is produced by Jason Schreier, Maddie Myers, and me, Kirk Hamilton.
I edit and mix the show and also wrote our theme music.
Our show art is by Tom DJ.
Some of the games and products we talked about on this episode may have been sent to us for free for review consideration.
You can find a link to our ethics policy in the show notes.
Triple Click is a proud member of the Maximum Fun podcast network.
And if you like our show, we hope you'll consider supporting us by becoming a member at maximumfund.org slash join.
Find us on Twitter at triple clickpods and email the triple click at maximum fun.org and find a link to our discord in the show notes.
Thanks for listening.
See you next time.
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