Triple Click - Help, I'm Getting Too Old For Hard Games [Mailbag]

Episode Date: March 12, 2026

Kirk, Jason, and Maddy open up the listener mailbag to answer some of your questions! When should you let kids start playing video games? What gaming terms should be more mainstream? And what do you d...o when you're just too old for this shit? One More Thing: Kirk: Hunchback (Saou Ichikawa) Maddy: How To Get To Heaven From Belfast Jason: Pokopia LINKS: "Cereal In My Mouth," archived from dog.gawker.com NYT coverage of the couple who got married at Bad Bunny’s halftime show Kirk’s theme song for “The Distraction” - Bandcamp/YouTube “It’s Too Late” by Bob Mould from Black Sheets of Rain, 1990 “Go” (Last Week Tonight Theme) by Valley Lodge from Use Your Weapons, 2013 Happy MaxFunDrive! Right now is the best time to start a membership to support your favorite shows. Learn more and join at https://maximumfun.org/jointripleclick 🚀  SUPPORT TRIPLE CLICK:Join Maximum Fun | Buy TC Merch💬 JOIN THE TRIPLE CLICK DISCORD🎮 Triple Click Ethics Policy📱 SOCIALS | @tripleclickpodInstagram | YouTube | TikTok | Twitch

Transcript
Discussion (0)
Starting point is 00:00:03 It's hard to know when to introduce your kids to video games. Even harder to figure out exactly when to introduce them to Triple Click. Welcome to Triple Click, where we bring the games to you. This week, we open up the listener mailbag to answer questions about screen time limits for kids and also dogs, as well as the limits of age upon us all. I'm Maddie Myers. I'm Jason Shire. And I'm Kirk Hamilton. And hello.
Starting point is 00:00:34 Hello. Hello. It's us again. my friends. We made it back. Back at it. It is us again. You guys know how like two weeks ago Maddie won a prediction.
Starting point is 00:00:43 I just lost a prediction. I don't know if you guys. I didn't know that. Lay it on us. Marathon had more steam congruance than I thought than I predicted. Oh, did you put a number on it? I did. Wow.
Starting point is 00:00:58 Yeah. Big news. Even though Slay the Spire 2 came out around the same time, Marathon still came out. It's true. Yeah. Did not take away from the. extraction shooter numbers. It'll be interesting to see how Marathon does.
Starting point is 00:01:10 I've been following along with it. It's very in the middle right now. It's a little touch and go. We live in a post post-high guard world. Sometimes those first week numbers don't say it all anymore. And it's hard to know. Well, Marathon you had to buy. Highguard was free.
Starting point is 00:01:27 So very big difference in the first week numbers. Yeah. Which suggests, you know, people put the money in. So maybe they're willing to put the time in. I guess we're going to find out. But you know what? always put the time in here at triple click and we put the money in kind of well let let's be clear here some of you listeners have put the money in and those would be the wonderful folks who go to
Starting point is 00:01:49 maximum fund dot org slash join and they become members and what do they get in return something pretty good i would say they get a monthly bonus episode from us we've been doing this for many years so you got a ton of bonus ups we got it's in the is it in the hundreds. It's in the dozens. It's in the dozens. I feel confident saying it's dozens. But it is in the dozens. Whenever we hit our hundredth bonus episode, we'll celebrate. That'll be a great day. But our latest bonus episode, we all watched a documentary called King of Kong, a fistful of quarters from 2007. It was really fun throwback to a time when video games were talked about in a different way. We had a great time discussing that doc on our bonus feed.
Starting point is 00:02:36 And next, we're going to do a full spoiler beancast about Resident Evil Requiem, which we are all playing. Or in Kirk's case, have completed. Very excited to talk about that with the two of you and get that one in the bonus feed. So if that sounds good to you, plus you want all those other bonus apps, then maximum fun.org slash join is the place to go to make it happen. Be a member and support our show. I can give you a number. The King of Kong Beanscast or the King of Kong episode was our 66th episode. That's nice, nice round number, 66.
Starting point is 00:03:14 Yeah. That's pretty good. That's a lot of bonus out. Several dozens. Yeah. Yeah, it's a good investment. If we reach enough bonus episodes, then we get a kill screen. It's true.
Starting point is 00:03:23 We never will, though. There's a triple click kill screen coming up. Everybody. If you want to understand that, you can listen to the King of Kong episode. There is a kill screen coming up. But there's something else coming up. up, which is the rest of this podcast. Jason, what are we talking about today?
Starting point is 00:03:39 What are we doing today? This week we are doing burning questions, which means we are taking some of your hot, hot, hot, listener questions and answering them. As always, you can reach us at triple click at maximum fun.org with your burning questions. And I'll remind people, as I always do, keep them short, keep them weird, and you are more likely to get your question read on the show. I'm going to read this first email we got, which was... I think from a very helpful listener who had some commentary on a previous episode,
Starting point is 00:04:09 a previous burden questions. Reaching out to ask for advice, my human is constantly playing with his Nintendo Switch 2, and I've been trying to communicate to him that I hate the company and everything it represents by leaving the room whenever he plays with the console. The representation of dogs has been awful since they shamefully represented us as annoying and violent and duck hunt, and I can't believe he supports this company.
Starting point is 00:04:31 PS5 is cool, though. Unrelated questions. What's the best dog? and video games in your opinion. My personal favorite is D-Dog from MGS5. Love you, Kevin. You guys seem nice, too. Well, that was helpful. Helpful, you know. I see there's no signature. There's just a paw print, which was kind of interesting. Yes. Well, you know, every, every fingerprint is unique. I assume every paw print is unique. I don't know. I've been watching a lot of CSI lately and it shows. They're like snowflakes. Yeah, the best dog in video games. There are a few that I can think of
Starting point is 00:05:04 good ones, some good ones in Animal Crossing. Oh, yeah. Some dogs that talk in Animal Crossing. Like the dog that, the musician dog, that dog is cool. What is his name? KK. Slider. Yeah, of course.
Starting point is 00:05:19 KK. Slider, grand finale. That's true. KK. Slider is technically a dog, though he's kind of just a guy who plays guitar. He doesn't actually seem very dog like. The dog in dispatch last year was pretty good. Beef.
Starting point is 00:05:32 Oh, yeah. Beef was good. Beef is a really. good dog. Can I throw out? I think maybe beef is pretty good in beef is maybe channeling this dog. One of my favorite dogs in video games is Missal from Ghost Turk. Phantom Detective.
Starting point is 00:05:44 Missal is truly an amazing dog. Missal the Pomeranian. I would say, yes. One thing that makes Missal great is that Missal is very much a Pomeranian and even though Missal can speak, psychically at least, with the ghost with Sissile. Missal is
Starting point is 00:06:00 like so excitable and still talks like a Pomeranian and kind of can't control himself in the way that a Pomeranian wouldn't be able to. So the characterization of a dog, of that dog is consistent, which is something that I really appreciate about Missal. Are we not counting dogs that can talk? Because, I mean, if we're not counting KK Slider, then my suggestion of Red 13 is not going to work because Red 13, great dog-like character.
Starting point is 00:06:26 But he's kind of a person. He's kind of a guy. Yeah, and he's not really a dog, but he's still great. No, I wouldn't say that I'm disqualifying anyone, but I'm saying that my critique of KK.K. Slider is a little bit that KK. Slider isn't like that much of a dog other than looking like a dog. He is kind of just a guitar player. What is it to be a dog? What are the rules of being a dog? It's more than just looking like one. Well, you have to leave the room when a switch two is being played. Which, by the way, a quick sidebar. We also got a note from a couple of people actually, but here's one from Dan. I'm skipping most of the email, but just a quick quote is, I got my switch two on launch night. And when I was sitting, it up, I almost immediately noticed a super high-pitched wine coming from the unit, which I think is interesting. So for a little bit of context here is that last time we did a burning question, someone reached out and said, hey, my dog leaves the room whenever I play Switch 2, but not other consoles. And we tried to figure out why that might be. A few people have theorized that it's because
Starting point is 00:07:21 the Switch 2 plays a very specific, has a very specific noise that I believe one of us, maybe Kirk had brought up as a possibility. But yeah, that's what it seems to be that the Switch 2, like, as a very high-pitched noise that maybe some people can hear, but dogs can certainly hear, which might help explain why dogs hate the switch, but not the PlayStation. Yeah, it seems likely. Can I throw out a little internet history for anyone? If you would like to read some truly wonderful blogs that are still available in some archived form, I'll find a link.
Starting point is 00:07:50 Did either of you ever read, I believe it was a dog dot, or just dog.gawker.com. Yeah, I remember that. Of course. I'm going to find it after this. It was a blog. This was like a period of time at Gawker where people could just start a sub-Kinja if they wanted to. And someone, I can't remember who it was. Was it Alex Perrine?
Starting point is 00:08:09 I think it was Max Reed. It was like that era of Gawker. One of those writers started a blog that was written by a dog who became an increasingly kind of esoteric character. But there is one post in particular. It is called Serial in My Mouth. We have the art from it printed on our refrigerator. and Emily and I quote it pretty routinely. It's one of the funniest, like, dog voice things I've ever read about a crunchy crime scene,
Starting point is 00:08:34 and we will link it in show notes, and anyone who would like to read it and have a very good time can go and do something. All right. So now with the dog talk out of the way, let's get into some more questions, ideally from humans. So humans as opposed to AI, not as opposed to dogs. We welcome more questions from dogs. Yeah, we'll welcome questions from animals or humans. Not AI, though. Maddie, why don't you read this one?
Starting point is 00:09:00 Sure, this is from Cam, who writes, Hi, Triple Clickers. I'm a parent of two. My oldest being are almost three years old. What are your takes on the appropriate age and method for introducing kids to video games? My partner and I have been enforcing a strict no screens policy with our kids,
Starting point is 00:09:17 except for FaceTimes with family and the very rare live sporting event, screens are not a part of their lives. Looking at our toddler and her friends, we can already see how too much screen time can negatively impact development, especially socializing, imaginative play, and generally engaging with the outside world. Our almost three-year-old is growing into an amazing human being, and we don't want that to change. On the other hand, as a listener of this show, I obviously love video games,
Starting point is 00:09:44 and I'd love to eventually play games with my kids. How do you balance the need to minimize screen time against wanting to share your love for video games with your kids? So obviously, Kirk and I are going to take the lead on this one. Please do. We know all about it. How do you share games with your pets? Yeah, how do I introduce Warren and Samayel to gaming?
Starting point is 00:10:05 How does Kirk introduce Appa to gaming? It's just a constant stress for us. So I have a lot of thoughts on this, which will not surprise you to. But my kids are like getting at that age. My daughter's six and a half and my son is three and a half. And so they're getting at that age where I want them to play games and they want to play games and stuff. And my wife and I have also enforced a very strict no screen. screen's policy or limited screens policy over the years. And screen time is kind of, it's a big
Starting point is 00:10:33 topic among parents, how much screen time do you allow? And I actually, I think it's a bad term, because screen time incorporating every screen is, does a disservice to what we're actually talking about here and what it represents. Because I have watched my kids watching TV and I've watched them playing video games. And those are both forms of screen time. But there is a vast difference in the quality of entertainment and time that they are getting out of it. When they watch TV, which we let them do every once in a while, usually once a week, maybe a little bit more than that, if there are enough snow days. But when they watch TV, they are sitting in front of the screen, like mouths agape and
Starting point is 00:11:13 just eyes, like, glazed over and not listening or interacting with the world at all, just watching and giggling or whatever. But, like, I could leave the house. and after the TV time they would be like, oh, where did Daddy go? Like I said goodbye to them, everything. They just didn't even notice. They're in their own little worlds. Whereas when they play video games, and they've been playing some Animal Crossing recently,
Starting point is 00:11:36 they are engaging and talking and, like, laughing and playing with, like, talking out loud about what they're seeing and, like, asking me to come over and look at things or come over and help. And they are actually socializing in a way that they are not when they're watching TV, which I think makes it very different for their devourable. and for their little brains than watching TV is. So I think it's really, as a parent, I think you kind of need to say, like, not all screen time is the same and not all screens are the same.
Starting point is 00:12:06 Granted, I'm a little bit biased here because of my job. I think the three of us all are because of the way that we engage with video games, which I think is very different than the way a lot of people do. But still, just seeing the results of both, I think it's a very legitimate thing. That's not to say, like, I still think it should be. limited. But I feel, and I've been talking to my wife a lot about this lately, she's a little more skeptical than I am. But I feel that sticking them in front of a video game for two hours is a lot better for them, more beneficial in all sorts of ways than sticking them in front of the TV for
Starting point is 00:12:39 two hours. You're essentially echoing my methodology of being raised, as you two may recall, which was very, very limited television consumption. But video games are okay. Computer time. It was okay. how we referred to it back then. Because, like, playing on the computer could encompass kidpicks. You too remember Kidpex? All the other kind of kid-friendly apps that were available in my childhood. It was like a child's version of Adobe Photoshop. It was awesome.
Starting point is 00:13:08 Kid Picks ruled. People were going to write it and talk about how great it was. Kid Picks is one of those things where our, like, microgenerational differences. Yeah, I know. I do not use it, but I do remember it. I don't remember that. But, I mean, that's, like, being creative. It was so good.
Starting point is 00:13:22 It was kind of like Mario Paint. It was sort of like in the family of like interactive children's games and toys and tools on a computer. Which is essentially from a developmental point of view, the same as like putting them in front of a drawing path. Precisely my parents' logic, I would say. Whereas TV is you're just sitting there and you're not interacting as much. And I think people worry rightly a little bit more about that. But I will say, Jason, I don't think you're going to do this. I think the danger though is if your kids are not watching the same stuff that their peers are watching when they get older,
Starting point is 00:13:52 then they'll be like me, which is a guaranteed nerd who didn't understand what anyone else at school was talking about because I wasn't watching any of it. So you got to kind of think about that too. But I'm not worried about you doing it. But I don't not let them watch TV. They do. No, I'm not a favor. I'm just in favor of like, I think you can have my philosophy is stricter limitations on TV than on video games. I think video games, I'm more okay with them playing more often than watching TV is what I would say, especially at a young age. By the time kids are that age, Maddie, I think you kind of, you have to like let the guardrails down a little bit. By the time they're 10, you can't really be like, no screen time. We're talking about younger ages, I think. Something I've noticed with my nieces is they've gotten older and gotten more into playing games. The quality of the game and the type of the game does make a pretty big difference. Like what you're describing, Jason, is definitely a best case scenario, partly because you're talking about Animal Crossing. You're talking about Nintendo games that are very pro-social and are very fun to play together.
Starting point is 00:14:52 You know, I've talked to my nieces about, one of them will play, like, iPad games sometimes that are just, you know, it's bejeweled. It's just total match three, just turn your brain off and press it. And that's a little, that strikes me as like a less nourishing kind of game. And it's also on an iPad, so they're all by themselves. So, you know, there are types of gaming, I think, that are a little more toward the type of super passive experience that you were describing with TV, Jason. Yeah. And that seems like something that parents should be thinking about while they're making this decision, right, is also what kinds of games are my kids playing? And you know, it's also perfect about Animal Crossing. I've discovered that Animal Crossing is the perfect game for kids, my daughter's age especially. Yeah. Is that because of the nature of the game, you can't just sit there and marathon and get through everything. You have to wait for things to happen. So she'll be like really excited. She'll be like, I just ordered Princess Peaches slippers through the store, but they don't arrive until tomorrow. And she's like, so how do I get them? I was like,
Starting point is 00:15:52 like you have to wait until tomorrow. And so she's like, oh, okay. I love that, which I think is, A, teaches patience, B prevents them from like sitting there and just playing all day. So I think it's Animal Crossing strikes me as a game. And I've tried a few with her. And she's gotten really into Animal Crossing. I think that's a really good one for getting a kid and into games. Yeah. Do you feel like there was a specific age where she started actually wanting to play games? Because that was the other piece of Cam's question here was what age? Because their kids only three. And that does seem a little early to me, but what do I know? Yeah, I mean, it's a gradual thing.
Starting point is 00:16:26 I don't really remember when she first started. I think at first it would be like me playing Mario and she was sit there and watch me. And then at different moments, she would kind of dabble. Animal Crossing is the first time that she's like really wanted to sit there and play a game by herself for a couple of hours. That's the first game she's gotten really into, in part because other games, she just didn't have the skill to be able to do them very well. And then, yeah, and then my son will sit there and watch. But he's a little bit more like, like, he couldn't sit there and play a game for two hours because he's not really capable of it. Although I will say it's also helpful that Mario Wonder you can play as Yoshi and not die, which is also helpful.
Starting point is 00:17:06 Yeah, that's great. Emily has gotten back into Animal Crossing after the Switch to Update, and it's been very fun to watch her play it. And it was something she bonded with one of the daughters of our friends who came over. They kind of come over sometimes just to play video games. I think I've mentioned this before because we have so many games and our house. is kind of the fun house with the fun dog and the games and stuff. And it's super fun. And one of their daughters is really into Animal Crossing.
Starting point is 00:17:29 And it was something that they immediately started bonding about. They're both kind of sickos on the same level. They're kind of, they're like engineering the blue flowers and stuff. They're really. Oh, wow. And watching Emily go full sicko gremlin on Animal Crossing again has been really fun and a reminder of just all the things about that game, all the things that make it really cool. I'm interested to see if she'll get into, is it Pocateopia or Pocopia?
Starting point is 00:17:52 Pocopia, I forgot. Pocopia, the Pokemon Animal Crossing. We'll talk about that later. We'll talk about that later. Oh, no, I know. I'm just saying I'll be curious if she'll get into it, and I'll play that game too. And just looking forward to checking that game out.
Starting point is 00:18:06 All right. Next question. Kirk, you want to read this one? Sure. This question comes from Joey, who writes, Hey, Maddie. This isn't a question. This is just something really cool.
Starting point is 00:18:14 Oh, that's true. Yeah. Oh, okay. That's true. This story comes from Joey, who writes, hey, Maddie, Kirk, and Jason. I hope you guys have had a fantastic year. I know Jason is a football fan, and you all are huge fans of music, capital M.
Starting point is 00:18:29 That is true. It should be capitalized. Joey continues, I wondered if you watched the halftime show with Bad Bunny at the Super Bowl. If you did, you saw a couple get married during his performance. That was my cousin. Amazing. I just thought it would be cool to let you know in case you were wondering. Yes, it was a real wedding. They reached out to him to see if he'd be able to be able to be able to be able to be able to be.
Starting point is 00:18:51 to perform at their wedding and he came up with a better idea of them tying the knot at the Super Bowl halftime show. Such a surreal experience for them. Anyways, I thought it would be cool if you guys saw it. Thanks for being awesome. Love every episode you all dropped. This is so cool. That is amazing. First, the idea of writing Bad Bunny and asking him to play at your wedding. It's already outrageous and very cool. And then having him get back to you. And then he says, oh, I don't know. Right. How would you feel about coming to the Super Bowl? So cool. Yeah. Did they, man, there's a story about them. It's always like we need more information, Joey. Okay, yeah, there's a story about them in the New York Times. Oh, yeah. It's been talked about
Starting point is 00:19:31 because it was such a kind of, I mean, an amazing part of an amazing halftime. Wow. So they didn't know him. They just, they just emailed him and then they got a text from someone on Bad Bunny's team. Oh, my God. I really have gotten the sense that Bad Bunny is like an amazing dude. Yeah, he seems so cool. That I get about that guy. It's so funny. He's incredibly cool. He's like, let me just just make this couple's day. The funny thing about that halftime show, it's funny, I wasn't, I had a Super Bowl party here and so I was like doing
Starting point is 00:19:59 some cleaning and like putting food away during the halftime show because like I'm, the music is not really for me. But I caught bits of pieces of it and despite the fact that a lot of people wanted there to be all this controversy around it, it was just such a wholesome show that it was like, yeah, how could you
Starting point is 00:20:14 disagree with the message at the end that was just like love for like in all these countries in America like in the American continents, love for all them, etc., etc. Almost pointedly wholesome, I would say. I knew what he was doing. And I appreciated that. Yeah, I think he has a very strong sense of how to play his current position and how to kind
Starting point is 00:20:37 of parry the haters. I don't know how else to describe it. But yeah, like, it is so difficult to watch the show. I thought it was amazing. I didn't really watch the game, but I did watch the halftime show because I typically do each year. Yeah, same. Because I'm sort of the opposite of you, Jason.
Starting point is 00:20:50 I care much more about the music. I am, too. I'm like, I'm going to check out the halftime show. I will say I do think performing the entire show in Spanish is an implicit political message. Perhaps shouldn't be controversial, but is with a certain type of person. Yeah, I mean, yeah, I guess so. Yes, I see what you're saying. It doesn't scan as political to us per se because it's very silly to perceive it that way.
Starting point is 00:21:13 Oh, it was like a huge outrage point on the right. There were so many people talking about it afterwards. I mean, remember, like, right wingers ran a competing halftime show with like, Kid Rock and stuff. This was a whole massive political deal on the right. That just came off as, to me, completely pathetic because when you watch a bad bunny crushing it, you know, it was a pretty striking contrast. Why not watch a great show? Like, why why purposefully make your life worse? Yeah. The best joke I saw was the kid rock show had a real divorce. I didn't watch it, but that would be so fucking funny. That was true. Was that a tweet or something? Yeah, I saw that. That's an exceptional joke.
Starting point is 00:21:55 I cannot take credit for that. I saw that. That's really good. Yeah, it's just so funny that that's become a flashpoint because, like, for so many reasons, but first and foremost, because people just don't seem to understand that he is an American, and Puerto Rico is part of America. That's true. Anyway, let's move on.
Starting point is 00:22:14 Here is a question from Brian. Brian writes, I am a 50-year-old gamer who loves time. atmospheric games, but I'm starting to enjoy them less because my reflexes just aren't what they used to be. Any advice? And he writes a bit how he loves games, like the style of games like Bloodborn and Silk Song, but he just keeps bouncing off of them. And he tips for aging gamers who still crave high difficulty games. Settings that tweak mindset changes or recommendations for similar vibes that are a bit more forgiving, or should I just accept my destiny and quietly move to a farm in Star Dew Valley.
Starting point is 00:22:51 Kirk, any tips for aging gamers? As our most aged gamer. Just immediately throw it to Kirk. Well, this is something I've talked about a lot. And I am also older than the two of you. So that kind of tracks. That's the joke. Is it a joke?
Starting point is 00:23:07 It's not a joke. I'm actually older and do need to think more about my deteriorating body. God. Not to get real here. Well, that's something I don't know. You know, it's funny. the other few episodes ago we were talking about getting all there. And I was talking about being in your 40s and telling the two of you, well, it kind of sucks in some ways.
Starting point is 00:23:27 You sort of hit, I think it's 44 people say is the age where it just you start to notice things going wrong. And I think I was being kind of overly dumerish about it because there are things about being in your 40s that are great. You really know yourself. I feel like very, very good. And actually as I have begun to deal with and kind of treat and do more therapy and like physical. fitness stuff to kind of manage, you know, various aches and pains. I'm now actually in better shape than I was when I was like 38. And so there is a kind of a, if you can recover and kind of work with it, like your 40s can be
Starting point is 00:24:00 cool. So I don't want to just bum everybody listening out if you are not yet 40 to tell you it's just going to be an unending nightmare. It is not. You can make it whatever you want to make it. So anyways, yeah, to answer this question, let's think. For starters, mods are your friend. I think we've talked about this before,
Starting point is 00:24:19 but if you are finding that you're just a little bit slower or it is just physically painful to try to keep up with games, like for me it was Silk Song that was the one that has kind of been the recurring reference point for this conversation. It was that playing Silk Song I just was finding it was harder for me by about 20%, 15%
Starting point is 00:24:40 than I wanted it to be. So every fight just took longer. That was the result of it being harder. And as a result, I was putting my things thumbs in my hands through more repetitive strain because it was taking so much longer. And then that in turn was making me more mentally exhausted playing it. And the whole thing just felt like kind of miscalibrated to me. So then I wound up playing around with these mods where I could just, just take an edge off of it. It was like a 10% damage boost or something
Starting point is 00:25:09 so that every fight takes 10% less time. And it really just was, it was very hard to kind of find the balance. But once I found it, it was, it was very hard to kind of find the balance. But once I found it, I never could have told you, you know, when I did a couple of fights with that mod on, and I never could have told you it was modded. It just, it was just a little bit noticeable only because I'd been A-Bing and, like, doing the fight a bunch of times. And even that was a kind of flawed study because I did the fight enough times that I got really good at it. And so by the third or fourth time, you know, I knew it really cold. But anyways, I would say that is helpful. But of course, that's only helpful if you're on PC.
Starting point is 00:25:41 Obviously, more and more games have more variable difficulty, and it's important to get into a mind. mindset where you just let yourself find a difficulty that kind of works for you and can where you can still experience the game. And then with some games, it's just going to not quite be the same. I mean, I think that's just the case. There will just be games where they don't put in any difficulty options. There's nothing you can do. You're on console and you can't mod it. But I think that'll kind of be the exception. I don't know. I guess that could happen, but I know that Brian is kidding when he says, oh, I should, should I just accept my destiny and to Stardee Valley. Like, it won't come to that. It's not anything so extreme. I think most
Starting point is 00:26:21 games these days have a lot of actually really good difficulty settings, and you can play around with them a little bit and kind of find what you like. So yeah, I think just being open to that, and then taking care of yourself, you know, I was listening to us catching up on the besties, and Justin McElroy has had surgery for some tendon stuff or carpal tunnel stuff, I think, in his hand that he's had to deal with. And he was giving the advice to people on this. show like stretch your hands to do stretches now while you you know while it can still help because if you don't do them and you get and you do kind of you know repetitive strain damage to yourself there does come a point where you have to get surgery or some other major intervention where if you had kind of
Starting point is 00:27:04 taken a little more care and done more stretches you know all along you could have avoided that and so that kind of struck home with me especially as a guitar player it really just makes me I have to remember to stretch my left hand especially, and I just really don't want to have to ever get surgery or anything like that. So I would say also look up stretches for your hands and for your fingers. There's some that you can do that are pretty straightforward that I do think help. A few people actually sent in emails asking me about my wrist brace that I wear because now that we're doing these video clips, people have seen me with that and be like, oh, what's he doing? I've talked about this in the past, but I actually wear one as a preventative measure. So I don't
Starting point is 00:27:42 have carpal or anything like that, but I noticed I was starting a year. years ago now at this point, I noticed I was starting to get like aches and discomfort discomfort when I use my mouse trackpad on my MacBook. And then I started wearing this. It's called a Mueller risk guard. And it's been amazing and like prevented any sort of carpal tunnel. And now, and even when I use my trackpad without using this, it like hurts and like doesn't feel comfortable. So I highly recommend if you feel like anything coming on, preventative measures can be helpful too. I've found. Yeah, totally. My big tip is always just get a better chair, especially if you are a
Starting point is 00:28:22 PC gamer. I feel like I waited way too long in life to finally upgrade my desk chair. And that was also one of my first big fancy gifts that I got for Dina. Because when we moved in together, I was like, oh my God, your computer chair is like the most disgusting falling apart thing I've ever seen, which was also my position for many years. But once you upgrade and get a better chair, it can be completely life-changing. Again, kind of as a preventative thing. I almost feel like I didn't know what I was missing out on until I upgraded my chair. And I realize it feels like an absurd purchase, especially because really good chairs go for 500 bucks or more. But I've found it to be really worth it because I already have a sedentary job. And hey, I want to keep sitting in the chair after work
Starting point is 00:29:08 and playing a video game. So between that and making sure to stand up every hour at least once, Those are my hot days. I just got a standing nest for that. Yeah, that's another. Yeah, Dina just got one too. Another, like, even pricier but worthwhile purchase, I would say, is an adjustable standing desk where you hit the button and it just goes to your perfect height. Yep, that's what I got.
Starting point is 00:29:29 Yeah, you know, relating to chairs, I got a second one of these nice chairs that I like for when I'm playing games upstairs. And I found it used. And actually, a lot of times you can find, like, steel case and Herman Miller chairs at an office liquidator near you. Good tip. say don't buy them new because you can get them for way cheaper. Because so many businesses, especially right now, I mean, at least in Portland, a lot of businesses like close their offices because, you know, a lot of people are working from home and a lot of offices have closed.
Starting point is 00:29:58 So office like furniture liquidators have a lot of chairs and you can usually find them for very cheap. If you are looking to upgrade, find the one you want to get, then don't get it new, you know, just go to the liquidator. Plus then you don't have to wait for it to be shipped or anything. And then one other thought, Jason, related to track pads that you may. mentioned. Something I was having problem with, too, this was a work thing and not a games thing, but I used a trackpad as well when I'm working. And from clicking the trackpad, I was getting like kind of my tendons were feeling irritated. And I switched everything on my trackpad in like Mac accessibility settings to just be tapable. And it took some work to kind of figure out the
Starting point is 00:30:36 arrangement that worked for me. But that made a huge difference. I've done this too. I really recommend this. Yeah, it was something I'd never thought about before. And now obviously I I always think about it, but you can just change a trackpad to be tapping. And it makes a remarkably, it makes a significant difference, the difference between pressing the track pad down and just tapping it really quick to get it in there. You're reminding me, I always changed this setting in Resident Evil games and I wish more games would do this. Any quick tapping maneuver that a game includes like, okay, your grace or Leon is fighting off a zombie. You have to hit X, X, X, X, X, X, X. That game has a setting where you can just press down X.
Starting point is 00:31:11 every time that's like my first go-to option that I will change in a game, that and turning off quick time events because I simply can't be bothered. But anytime I'm being asked to hammer one button a million times, that's going to really hurt my hand. And my last thing, I've mentioned it before on this show, but my gamer pillow, if you're a console gamer and you're not a PC gamer, that has been a huge difference for me as another preventative thing where I noticed like just holding my controller. And oftentimes I'd be like hunching in a weird position. But just by buying a pillow that forces me to sit upright and have the controller balanced on something changes everything about my posture when I'm playing and lets me play for probably way longer
Starting point is 00:31:52 than I should without harming myself. I think we've gone pretty far afield from the actual question from Brian, which is more about well, no, he's already past that this point and he's already aging and he's wondering about like recommendations or how to fix that. But I think the mods and what Kirk recommended. I don't know. I mean, I think all of those things can help right now, but yeah. Sure, yeah. But let's move on anyway. Matt, do you want to read this next question?
Starting point is 00:32:17 Sure. Jack says, what gaming term do you wish were mainstream? For example, when my cousins were teaching each other chess recently, I referred to castling as DLC since it was added to the game centuries later. Well, I didn't know that. My cousins looked at me like I had three heads.
Starting point is 00:32:33 What video game term do you each wish was part of the popular lexicon? Can we just say Jack's joke was good. I didn't realize castling was added to the game later. I thought chess was never a change. I guess castling is chess too, you could say. Yeah, it is chess too. This is a good bit, Jack. I just want to affirm that this was a funny joke. And unlike your cousins, we get it and we think it's good. No, it is a good joke. I have a quick answer for this that drives me crazy. So that might be very specific to me and other reporters. But every June, I go out to L.A. for
Starting point is 00:33:06 Summer Games Fest. And when people ask me, what I'm doing in L.A., I have to be like, summer games fest and they're like what the fuck is that and it used to be that i could say e3 and everyone knew what e3 was and i have to say summer games fest which used to be known as e3 or like the use of the convention that was formerly known as e3 i wish summer games fest would become mainstream so i didn't have to deal with that i get that yeah that's funny so it's funny because this question makes me think of the number of gaming terms that have become mainstream have you noticed i don't know maybe i guess i talked to kids of a certain age like to my nieces and about slang and language.
Starting point is 00:33:41 And there are so many terms that they use, like NPC and talking to chat. And I mean, a million other things that are video game terms. And it's so much easier to scan modern slang if you follow video games because so much video game jargon has actually made its way into the mainstream.
Starting point is 00:34:01 I almost think, you know, like there could be less of it. Like I don't know that there are necessarily... Put it back in the box. Yeah, I really like the idea. of DLC. And I kind of feel like a lot of people do get that reference that Patrick is, or that Jack is talking about.
Starting point is 00:34:18 Yeah, DLC is. Yeah, I'm surprised that Jack's cousins didn't know what that meant. Yeah, it's funny you say that, Kirk, because just thinking about this, the most common slang these days from what I've heard or seen is the stuff about, like, maxing, like, looks maxing and like all those people are just like slapping maxing. Yeah, that seems like it comes from games. Or, I mean, skill issue, so many times someone will be, God, what was it? It was like Sombor was it some beef on TikTok and he used the term skill issue. And like skill issue goes back to, I mean, I remember seeing that. Wait, Sambra, like the Overwatch character? Is that what you're talking about? No, the singer, the pretty boy singer. Oh, wow. You clearly don't have a 15 year old niece. Wow. I also thought, I also thought of the Overwatch character. It's fine. He was an incredibly popular, an incredibly popular young singer. There was a, he got in a whole.
Starting point is 00:35:09 whole beef. Anyways, someone calling someone else out and referring to it as a skill issue just takes me back to gaming forums talking about, you know, dark souls and saying, I don't think it's your build. I think it's just a skill issue. And the fact that skill issue is now, that is a widely understood term among young people. So, you know, I don't know, a lot of these terms have made their way into the vernacular. I think maybe carrying is the one that comes to mind for me. Because I remember getting carried and we would talk about a carry. This is in Destiny, for example, Jason and I made a friend who was very good at destiny and who could carry us to the light. Todd, shout out to Todd.
Starting point is 00:35:42 Shout out to Todd. So like a carry. I think it would be a fun term to hear a little bit more. But then again, for all I know, like, zoomers are out there using the term all the time and be like, oh, that's actually totally a carry or whatever. So I don't really know. Yeah, you're reminding me of one, which is turtling, which is a fighting game term, which basically just means playing purely avoidantly and lasting in a match as long as possible, especially if you're just trying to run out the clock. it's obviously considered like a really cheap way to lose. It's kind of the same family as cheesing,
Starting point is 00:36:11 which is like just using cheap, cheap shots to win something. And I remember referring to like, you remember those huge democratic debates where there would just be like 16 candidates on stage for the primaries where we just be like, what are we even doing here? And I feel like I referred to Joe Biden
Starting point is 00:36:28 as turtling his way to the nomination. And I stand by it where like, you know, if you're playing Super Smash Brothers and like this a four player match, And if you just stay out of everybody's way for long enough, you can eventually win the game. And, like, that really feels like what Joe Biden did. Anyway, I feel like turtling should be a turn.
Starting point is 00:36:45 That is very funny. No one knew what I was talking about. Nobody, I had to explain it just as I did now. And I think people were still kind of like, okay, yeah, sure. That is a really good term that could be used by. Yeah, yeah, yeah. Turtleing, carrying. Yeah, good.
Starting point is 00:36:59 All right. Kirk, when I read this next one. Is this Patrick that we're up to? All right. Patrick writes, big fan of the show with the rumors of a Witcher 3 DLC coming 11 years after the original release of the game, are there any decade-old games that you would be interested in seeing new DLC for today? First of all, very exciting that that's going to happen.
Starting point is 00:37:22 Yeah, I wonder what it'll be. Well, I'm guessing it's like a Siri thing that sets up for Witcher 4. That would make the most sense, right? Yeah, that makes sense, I guess I mean I wonder what it'll look like, like if it'll actually be a series of quests with a story? It'd be crazy. It'd be so cool. If that happens, we'd have to, like, really dive into Witcher 3. What if they had new Gwent cards?
Starting point is 00:37:42 Oh, God, that'll have to start. Just purely a Gwent expansion. My answer to this is funny. We'll be funny for anyone who's seen my reporting over the last couple of weeks in the, or seen people echoing my reporting because my answer is blood-borne. Oh, that was going to be mine, too. Really? Oh, man.
Starting point is 00:38:00 Is it like the least likely thing to ever happen? Blood-bored. Yeah, but that's what I would want to. Like if you were asked me, once again, that's a decade old that I would want to see DLC for, it would be Bobmore. Yeah. This is older than a decade, but I would be like, what if they just did another Citadel DLC for Mass Effect? Like, what? Let just make another one.
Starting point is 00:38:16 Let the BioWare developers who remain have fun. Let them have fun and make another Citadel DLC. It's what we all want. We just want the characters to hang out. It is. It is what we want. Yeah, I think I would have said Blood and Bloodborn as well. Not just because that would probably.
Starting point is 00:38:34 mean that we would also get some sort of Bloodbourne update, but it would just be cool to play some more of that game, and I've wanted to play more of that game since I stopped playing that game, so yeah, I think Bloodbored for me too. Yeah, man, I was talking about this on another show. Just real quick, to I agent, I'm BloodBorn, so,
Starting point is 00:38:50 I mean, Blue Point shut down, I reported shortly afterwards that they had been pitching a Bloodborn remake, remaster, whatever it was last year, and Sony said yes, but from Software said no, and it got me thinking about us actually, because what's interesting, interesting about this situation is that From software doesn't own the Bloodborn IP, but they do own
Starting point is 00:39:10 the Eldon Ring IP. And so for the three of us, as people who built a show for Kataku and then went on to build our own thing, it might be, I feel like it's very easy to see why a company like from would be like, no, we don't want to do Bloodborne and work on someone else's IP. We want to work on our own stuff. Like that to me makes perfect sense. I don't know if that's why they said why, but I've been thinking about that a lot. Yeah. Yeah, that's a very good point. I get it. I think it makes sense. Also, I feel like the us version of that would be if they made a really cool game that was kind of reminiscent of bloodborn, but maybe better. Right.
Starting point is 00:39:45 And also, it's funny because it is, it's the tricky thing in this situation is that it would be like if Kotaki's split screen was dramatically different from triple click. And triple click didn't actually scratch the split screen itch for a large subset of people, you know, which obviously is just a difference. And if people were begging, begging us to. Bring back Slit Screen. Would we do it? Come on. Like, we love split screen. And I would feel a little like, hey, would I make triple click for you?
Starting point is 00:40:10 Which I kind of get from feeling, you know, being like, dude, we made Elvin Ring. It's like one of the best teams ever made. It's like, can that just be enough? Yeah, right. Right. And they own the Eldon Ring IP. So anyway, we have one final question. I will read this one.
Starting point is 00:40:26 This is from Jesse. This question is for Kirk. I am a regular listener of the distraction, a podcast hosted by Drew McGarry and David Roth for the website Defector. At the end of every episode, Drew announces that the theme song was written and performed by your very own, Kirk Hamilton. I'm wondering if Kirk can tell us how that came to be what the process is for creating a theme song to the podcast and what the process was to record it. Do you have plans to make any other theme songs? This was so cool. Man, I love the fact that the Defector podcast uses my music. It makes me so proud. It's such a good song. Can we just
Starting point is 00:41:06 type you up for a second? That song is so good. I rock out to it every time I hear it. It is a bop. It is so fun to dance, too. And we should, I mean, people might not realize this because it's been so long, but we should clarify here that we worked with Drew and Roth when we were all the same company at Car Media. The three of us were at Kataku and Drew and Roth were. Yeah, so that's at the root of this story.
Starting point is 00:41:41 So, yes, we worked alongside of those guys when they were at, man, it's so funny. They were at Deadspin. I have not said the word Deadspin in so long that I, like all my brain was thinking was defector. So good on them. Man, also, by the way, I just saw a bunch of defector headlines on last week tonight with John Oliver. They were sourcing Defector talking about, I believe it was talking about biathletes. They had a bunch of funny biathlon headlines on Defector, and they were running them as their reference point on that show.
Starting point is 00:42:12 So that was just very cool to see that someone at last week tonight is like a defector reader and wants to share their work. So anyways, yeah, so we were at Kotaku. I left, you know, a little while before you two did. So this was kind of during that interim period where there was new ownership, there was a lot of conflict. This is when they were getting ready to quit en masse, which is what happened, that everyone at Deadspin quit over editorial differences with the new leadership, and they went and started defectors. So when that happened, I was so proud of them and so excited. It was such an exciting thing to see this whole newsroom of writers who also, like, who I had admired so. so much for so many years.
Starting point is 00:42:53 I was always so impressed with Deadspin, and just they were very aspirational, talented people that I looked up to. So it was so exciting to see them, like, take this stand together and go launch this thing. It's still really, it's so cool that it's still going. So when that happened, I just wrote to Tom Lay, I think, who is, he is at the time, and I believe it's still the EIC of Defector. And I just wrote him an email and said, dude, first off, I think this is awesome. Like, anything that I can do, I love to write music for you guys, for anything that
Starting point is 00:43:21 you're doing if you need it. Just let me know. And then he wrote back and said, actually, yeah, we're, you know, we're going to be launching a new podcast with Roth and Drew. And yeah, why don't we talk about a theme song? So then I just met with those two. And Drew was really, Drew McGarry was the big kind of, he had the vision for what he wanted. It's very true. And he like brought in a couple of rock artists that he really liked and kind of some examples. And I just went off of that and then gave him a couple of sort of loose prototypes. There were a few different types of styles that I sort of wrote and shared. And he had a really strong idea of what he wanted. So I kind of worked with that and, you know, kind of just built it
Starting point is 00:44:04 out and then sent it to them. When you say, Kirk, when you say you kind of worked with that, do you, like, when you hear, if he's like, I want this to be in the style of ACDC, do you, like, listen to a specific type of chord progression or type of riff? Like, do you get really technical? Or you just like, I have an idea of what that sounds like, I'm just going to riff until I find something that works. Yeah, it's a little more of the latter. I mean, it's, you know, you kind of hear, it was Bob Mold, I believe, was the guy who Drew McGarry, who, like, Drew just loves Bob's music. I think Bob has been a guest on the distraction. I might be wrong about that.
Starting point is 00:44:37 I'm pretty sure he has been. Who's a great rock musician. And also the kind of, actually the last week tonight kind of groove, I think, was one of our reference points. This, like, guitar heavy driving thing. And so you hear a little bit of that, and it's pretty clear, okay, I get what they're going for, like, what kind of guitar I'll use, what kind of tone kind of sound. And then I just sat down and, like, figured out a basic groove and a chord progression and a melody and didn't flesh it out too much because I wanted to make sure that I was going in the right directions.
Starting point is 00:45:14 There's kind of a bit of, you do a bit of work and you pause, and then you send it to the person, and then you wait, and the client gets back to you. So it was that kind of thing, which I don't do a ton of work like that. I have in the past I used to do more. But it's really fun to do it when I do it. It's always a lot more work than you think it's going to be. And in this case, it was fun because I wanted to do something for Defector. Like, I was so proud.
Starting point is 00:45:37 They paid me. I mean, it was a paid gig, but I would have done it for free. I didn't care. I just wanted to make some music for them. So I'm still very proud that it came together. And yeah, I'm actually very happy with that piece of music. I think it rocks. I think it's pretty good.
Starting point is 00:45:52 And it fits their show, which also makes me very happy. Very cool. All right. Well, thank you to everyone who submitted questions. We've got lots of good ones. We'll probably do another mailbag pretty soon because we have a bag stuffed full of great emails. But just once again, if you want to reach out to us, triple click at maximum fun.org. All right. Let's take a little break. And then we'll be back with one more thing. Hey, it's TV Chef Fantasy League. You know, the podcast where we watch cooking competition shows and we treat them like fantasy sports. Right now, we're getting ready for Top Chef Carolinas. covering these competitions, but now it's time for the main event. The apex predator of competitive cooking television shows. Tune in, draft a team, and play along. With your host, Sierra Cato.
Starting point is 00:46:51 Mike Gabelon. And if you wadiwai. New episodes every week at maximum fun.org or wherever you get your podcasts. Wonderful is a podcast where we talk about things we like. That's hard to sell in a promo like this, so we've enlisted the help of piano rock superstar Billy Joel to tell you about some of the topics we've covered. Take it away, Real Billy Joel. Did he rocks, been on leg sign,
Starting point is 00:47:15 Worson Shire of Circle Time, Sega Dreamcast, he's a salad tower of annoy. Keep me up, big time capsules, Wayne's World Cheese, Bulls, Wallace Stevens' stonking on, fun-size, almond toy. They didn't stop the podcast, except that's not true,
Starting point is 00:47:31 they didn't 22. They didn't start the podcast. No, they actually did. That was in fact a fib. Listen to Wonderful every Wednesday on Maximum Fun.org, or wherever you get your podcasts. Thanks, Real Billy Joel. No problem, Griffin.
Starting point is 00:47:47 And we are back. Kirk, Maddie. It's time for one more thing. Let's talk about Pocopia. We were alluding at this a little bit earlier because that is my one more thing. I've been playing this. This is the latest game from Nintendo for the Switch 2. It is, Pocopia is like a Pokemon,
Starting point is 00:48:03 Utopia, I suppose. And the idea of this game is that you are inhabiting this ruined world where all the Pokemon and all the humans have disappeared. It's kind of the destroyed version of Kanto from the Pokemon games, and you have to rebuild it and find Pokemon and bring them back to your village and stuff and recruit them and whatnot. And a lot of people have made comparisons to games like Animal Crossing and Minecraft,
Starting point is 00:48:30 and there's a little bit of that stuff there. But really, this is Dragon Quest Builders 3, just called Pokemon Builders. It's like a new Dragon Quest Builders games, or called Pocopia. It's a new Dragon Quest Builders game with Pokemon, attached to it and therefore I am enamored of it. I am really enjoying what I've played so far. I haven't played much but you can tell and so this is made by Omega Forest which is the developers of Dragon Quest Builders and you can very much tell that like I didn't realize I knew it was going to be inspired by Dragon Quest Builders. I didn't realize it's going to be straight up a new Dragon Quest Builders games
Starting point is 00:49:03 and if you've played those games before these are brilliant very underrated games you can see all of the flourishes like all the tiny little deep details that you would notice if you play one of these games are back in full spades here. Like, for example, you'll be walking around your little village, and every time you do something cool, like solve a quest or like build something new in Dragon Quest Builders, and therefore in this game, too, all of your residents will come over to you and they'll all cheer and start clapping and stuff and get really excited, which is just like a little detail that like those games have and now this game has. The biggest difference between this and the Dragon Quest Builders
Starting point is 00:49:37 games is that those games have combat and have like boss-a- attacks and people come and try to destroy your village and stuff like that, there's no combat in Pocopia. It's a non-violent game, so it is more like Animal Crossing and that front in that you're spending all of your time just kind of like inhabiting this village and building out habitats for your creatures. That said, there's some cool twists of its own that I think help make up for that. For example, each type of Pokemon you can get, you can kind of recruit to your village by building a very specific type of layer. So like some Pokemon might only be lured in if you put four grass tiles together.
Starting point is 00:50:16 Others might be lured in if you put a tree and then some grass tiles under it. If you want Hipmon Chan, who's like a fighting Pokemon, who will teach you how to smash stuff, you have to put up a bench next to a punching bag. And then he'll come and start punching away at the punching bag. So very specific stuff like that. I am not a big Pokemon person. I don't think any of us are. We don't talk about it a lot on the show.
Starting point is 00:50:39 But this game, I think because it doesn't have that boring Pokemon combat that I've never really gotten into, this game is a lot more appealing for me. And I'm really enjoying when I'm playing so far, mostly because it's a new Dragon Quest Builders game, essentially. And so, yeah, I might try to get into this with my kids. Maybe after I'm done playing it through, I'll let them have a file on there. Because just like Animal Crossing, it seems like the type of game that, like, they would really enjoy. it's all about building. The controls are a little trickier in this one, I think, because you have to, like, really play around with 3D space
Starting point is 00:51:13 in a way they might not be ready for just yet, because it's got that Minecraft ring of, like, moving blocks around and digging them out and just like Dragon Quest Builders. Did either of you play Dragon Quest Builders or its sequel? Yeah, Kirk, you did. You played a little bit. I played a whole bunch of the first one. Oh, you played a bunch.
Starting point is 00:51:29 Oh, okay. Yeah, the second one. Yeah, you got me into it. It's a great game. Yeah, yeah, yeah. The second one was amazing, so much better than the first. And just like those, like, like this has same sorts of undertones.
Starting point is 00:51:40 There's a story, there's dialogue from all the Pokemon. They're all talking constantly, which is very funny to see like Charmanders and Bulbosaurs interacting and like with actual dialogue exchanges talking to each other. It's very cute. I'm enjoying it more than I expected. It's been extremely well reviewed and critically acclaimed. I imagine it might be a game in the year contender by the end of the air because I think this is a special one.
Starting point is 00:52:02 And I'm looking forward to playing a lot more. Again, pretty early on. I'll talk about it more down the road if I wind up sticking with it and playing a good chunk of it but yeah, I'm enjoying it a lot. Nice. Yeah, Emily is almost certainly going to play this
Starting point is 00:52:17 and I'll follow along with her and then maybe play a little myself but I'm also just excited to watch her play it. Yeah, I want to check it out too. It's cool. Yeah, downside for some people out there I imagine will be that it's a Switch 2 exclusive. Yeah.
Starting point is 00:52:30 But that's going to happen this year, I think, is we're going to start getting some games that are pretty cool. It's, yeah, because it's like, it's been pretty easy, I think, to stay away from upgrading over the last year. There haven't been any real. I mean, Donkey Kong was cool, but there hasn't been a real, a killer app that makes you feel like I have to get a Switch 2 right now. But maybe this year, maybe throughout next year, it might be time. And that begs the question of like, are Switch 2 prices going to go up?
Starting point is 00:52:58 Should you get one now if you want one before prices go up? A lot of things to think about there. All right, Maddie, what's your one more thing? My one more thing is a Netflix show. Dean and I have been watching that's called How to Get to Heaven from Belfast. We're not done with it yet, and it is a mystery. So I feel like I'll have to check back in and tell everyone if the mystery ends in an unsatisfying way. But the reason why we're watching this is because it is made by Lisa McGee, who made Dairy Girls, which was the one more thing that I had a while back.
Starting point is 00:53:32 It's like a hilarious kind of slightly autobiographical comedy set in Ireland about like being a teen girl during the troubles and kind of mixes like the poignancy of that with a lot of just riotous hijinks that this group of teenage girls get into at Catholic school. And it's it's so funny. I really recommend dairy girls still. And I think that this show has moments where it's very funny. and even though it is like it's women, adult women, they're all 38, and their friend in high school, who they haven't spoken to since they were all 18, died under mysterious circumstances. So they're like returning to their hometown, their small town for the first time in 20 years and kind of looking, haphazardly looking into this mysterious death, even though they have no detective experience and don't know what they're doing at all.
Starting point is 00:54:26 It's definitely a comedy. But it's up and down. I think Lisa McGee's really at home writing comedy and like having this kind of like female friendship. Everyone sort of love hates each other and makes fun of each other dynamic that I think is really effective. And when it's funny, it works really well. The pacing of the mystery, I could take her leave.
Starting point is 00:54:48 But I feel like I'm watching this because I just really wanted more dairy girls. And that's like almost enough for me. And I don't know. I wish it were a little stronger. but if you just really wanted more of that and wanted something that felt a little bit like Terry Girls, but for some reason there's a mysterious death at the center of it that the women are investigating, how to get to heaven from Belfast is a show. I will let you all know what I think of the end when I get there.
Starting point is 00:55:15 Have you been watching with subtitles? Yes, because I will admit I can't always understand their accents. I'm an American and they have unique slang. But that is all like part of the charm of it, I think, is that. I kind of watch it and I'm like, oh, okay, that's an interesting way to put that. All right. That's like also the charm of Dairy Girls for which you also need subtitles, I would say. But Kirk, you watch the pilot and you kind of agree.
Starting point is 00:55:39 It's a little up and down. I think it gets stronger as it goes, but it's, yeah, it's a ride. Yeah, we're re-watching Dairy Girls. Oh, sure. And that show is just what it's, it's just so good. I like could just watch it over and over and over. I just laugh so hard. And yeah, I don't know.
Starting point is 00:55:55 We watched the first episode. I'll be curious what you think when you finish. I was a little, it wasn't that I didn't like it exactly. I was sort of up and down on it. And by the end, I just sort of, there were other things to watch. And so I haven't gone back to it. It just seemed like the tonal mix of, it's like yellow jackets plus Dairy Girls. It has this yellow jackets feeling of something happened when we were young, this gothic fear that follows us.
Starting point is 00:56:20 It's a mystery, but I'm seeing ghosts. Like it has that kind of hallucinogenic nightmare quality that Yellow Jackets has. but then also Dairy Girls' wackiness and I was a little, I just wasn't a little, I was a little unsure on the mix of tones there. Yeah, it's a tough, it's weird to have those two tones in one show. Like, nobody has ever been like, what if Dairy Girls and Yellow Jacket Season 1 were put together into a show?
Starting point is 00:56:44 But Lisa McGee did that. At least one person could set out. Lisa McGee and a series of Netflix executives made the decision to do that. Yeah. Yeah, I mean, I love that she's giving, that they're giving her, you know, carte blanche to do her. her thing because she's clearly pretty amazing. So yeah, I'll be curious what you think when you finish it. Definitely let me know. Yeah, I mean, much like Yellow Jackets, which I was so high on at the beginning. And I mean, that's sort of like a different example. This is an eight episode series. But I'm also like,
Starting point is 00:57:10 is it going to end here? Are we going to keep stretching this out? Is like another kind of inherent question I have with this kind of structure of show in part because of yellow jackets. Disappointing me so much with season two after which point, I stopped watching because I just was like, I don't, I don't want to keep just dragging myself across this finish line. personally. But yeah, I think it's tough. I think it's really tough to strike that balance with a long-running mystery series and have it feel satisfying in the end. All right. Last but not least, Kirk Hamilton. What's your one more thing? My one more thing is, I guess it's technically a novella by Sao Ichikawa called Hunchback that I read on the recommendation of my friend Steph, who reads
Starting point is 00:57:51 a lot of great books and tells me about them. And she basically said this book is wild. You should just read it and I said, okay, and I didn't look up anything about it, and I just read it. And this, because this is a novella is quite short, I read it and I would say under two hours, around two hours, very quickly. It's very much a one sitting kind of a thing. And it is really remarkable, and I wanted to recommend it to everybody. It is not like anything I've ever read. I almost don't, I don't know. It was such an interesting experience to go in totally blind, but I suppose it would have hurt to know a little bit about it. This is a book, or I suppose a novella about a first-person protagonist who has a severe disability. Congenital myopathy is what it is called. And it is
Starting point is 00:58:39 basically sort of developmental problem where your spine and bones don't, they kind of bend and make it so that a lot of your organs can't properly develop. And as a result, you can't fully breathe correctly and mucus and sort of breathing are a huge problem to the point where kind of everything in your life becomes very, very difficult. And this is a condition that Sao Ishikawa has. And that's very much what the story is about. It is the perspective of someone with this kind of disability, you know, something really life-altering where everything about your life has to be different than it would have been. And it's so intense. It's very visceral. It's very funny at times. It's so inward-looking. And I came away from it with this feeling that I guess only great books can give you, where you just feel as though you've experienced someone else's life. And I felt like my whole perspective on disability and life just expanded, you know? It didn't blow my mind exactly. That would be overselling it. It just expanded me somewhat. I have a new appreciation for certain things about what it would be like to live with.
Starting point is 00:59:53 that kind of disability. And it's just a really wonderful story. I kind of want to reread it because it's very dense. It covers a lot of ground. You know, it's a lot of inner monologue. So it's someone just thinking about literature and fiction and television and sex and romance and desire and life and inheritance and wealth. And it's just so many different things because it's this character who's just, I don't know, whose mind is just very active. So I really just found it surprising It has a really interesting ending that I found provocative. It's such a short read that the intensity of it didn't wear me out. I felt like I could hang with this very intense experience that it takes you one.
Starting point is 01:00:36 And it was really cool to read something like this. It's kind of the opposite of a Brandon Sanderson epic, right? It's not just a big, pleasing, you know, slice of pizza. It is a pretty intense and very, you know, flavorful little bite of something that you have never taken. I thought I would make that one by one more thing just for anyone out there who thinks that sounds interesting. So I highly recommended this is a great story. And this is translated. This is translated from Japanese. Yes, sorry, I should specify. This is translated by Polly Barton, who gets a special credit in this and who did a wonderful job because it is incredibly well written and so engaging.
Starting point is 01:01:17 And the voice of the protagonist is a very important part of the story, but it was written in Japanese. Ichikawa writes in Japanese. And so it was translated and it is like as far as I can tell, an incredible translation job. And that alone must have been a fascinating process. So anyways, really a hell of a thing. Super recommend it. You both would love it. Anyone listening who thinks that sounds cool, you would get a lot out of it. So one more time, that is hunchback by Sao Ichikawa from 23. Really a remarkable novella. Sounds really cool. Awesome. Yeah. All righty. That is that for this week's episode. Thank you to everybody.
Starting point is 01:01:53 sent in questions. Thank you to everybody who listened to our podcast. Thank you to everybody who listens every week to our podcast. We appreciate you all. We appreciate you. Yeah. All right. Kirk, Maddie. I'll see you both next week. Yep. See you both next week. Bye. Triple Click is produced by Jason Schreier, Maddie Myers, and me, Kirk Hamilton. I edit and mix the show and also wrote our theme music. Our show art is by Tom DJ. Some of the games and products we talked about on this episode may have been sent to us for free for review consideration. You can find a link to our ethics policy in the show notes. Triple Click is a proud member of the Maximum Fun podcast network, and if you like our show, we hope you'll consider supporting us by becoming a member
Starting point is 01:02:35 at Maximumfund.org. Email us at triple click at maximum fund.org and find links to our merch store and our Discord server in the show notes. Thanks for listening. See you next time. Maximum Fun. A worker-owned network of artists-owned shows. Supported. By you.

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