Triple Click - What's The Deal With: The Game Awards?
Episode Date: December 9, 2021It's the most trailer-filled time of the year, when Santa Keighley slides down our internet-chimneys to hastily deliver some awards in between ads for upcoming games. Jason, Maddy, and Kirk go over th...e history of The Game Awards, discuss the controversies surrounding this year's event, and of course, gripe about the games they wish had gotten more nominations. Or any at all.Because Wildermyth didn't get a single nomination.I KNOW RIGHTOne More Thing:Kirk: UnpackingMaddy: Halo InfiniteJason: Three Identical Strangers Support Triple Click: http://maximumfun.org/joinJoin the Triple Click Discord: http://discord.gg/tripleclickpodTriple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/ Happy MaxFunDrive! Right now is the best time to start a membership to support your favorite shows. Learn more and join at https://maximumfun.org/jointripleclick 🚀 SUPPORT TRIPLE CLICK:Join Maximum Fun | Buy TC Merch💬 JOIN THE TRIPLE CLICK DISCORD🎮 Triple Click Ethics Policy📱 SOCIALS | @tripleclickpodInstagram | YouTube | TikTok | Twitch
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And the winner of the award for Best Video Game Podcasts goes to the Bessies.
Welcome to Triple Click where we bring the games to you.
Today we are talking about the Game Awards, the annual celebration of all things, video games.
Let's talk about the nominees and some of the controversies.
I'm Jason Shrier.
I'm Kirk Hamilton.
And I'm Maddie Myers.
Hello, we are back for another episode.
We are
We are
We are
Yep
We are
We are
We are recording this a little bit early
Because I'm about to go to LA
So we're really back
It's like almost a full week early
We just did a double header
Now we're back at it again
All sorts of things could happen
Between when we record this
And when when it goes live
This is the first time we've recorded
Three episodes in a single week
It's a triple triple click
For us three
It's impressive
Oh, wait, it's a triple week for triple click.
That's true.
And Kirk is like everywhere.
He's on the besties.
I know.
It's a quadruple Kirk week.
It's true.
I've been on a lot of podcasts.
Podcasting all over the place.
See, I'm taking the month off from Strong Song, so I'm just like energized for podcasting.
I have all this podcast energy to stir around.
He's just talking into the mirror every day.
Just talking at my dog and at Emily.
If you out there want to keep Kirk's energy up and make it so he can feed himself to keep to like, he needs a lot of calories.
to keep that energy going.
So you can help support the show.
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But from us, you're getting it monthly.
That's pretty cool.
think. Our most recent bonus episode, which just went up, is about Battles Royale. It's about,
we all watch the movie Battle Royale, and we talk about the genre as a whole. We talk about.
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But even if you can't or don't want to, we still love you
and thank you for being here and listening to our show.
You out there, triple clicks audience wins the game award for best audience.
Best podcast audience.
I think that they would really win that.
We don't have the authority to give them a game award for that.
We can give them some type of triple click award.
The triple clickies.
The clickies.
The clickies.
Yes, the clickies.
I think, and our Discord wins the award for Best Community, the Triple Click Discord, which you can go to.
Congratulations.
They would really be strong contenders for that award.
Yes, absolutely.
Maybe I'll even pop into the Discord while at the Game Awards show.
Maybe I'll send you guys some facts.
Yeah, because you, the reason we're recording this so early is because Jason will physically be at the Game Awards this coming week.
I will.
I will.
On Monday, I'm flying out to Los Angeles.
That's what we're talking about today, by the way.
I didn't say that up front.
But yeah, today we're doing a what's the deal with the Game Awards
because it's a big show.
A lot of people are talking about it this week and we want to talk about it.
Yeah, on Monday I fly out to L.A.
I'm doing a bunch of stuff, doing some reporting,
talking to some meeting up with some folks.
And on Thursday...
Are you going to rush the stage during the game awards
and like do anything crazy?
Like, should we keep an eye out for you while we're watching it?
Or like, maybe you'll be in the audience.
What kind of mask are you going to be wearing?
Maybe you'll see me in the audience.
be holding a street code inside.
Yeah.
I'll be hanging out with our former colleague, Tina Amini.
We'll be sitting there and cracking up and making jokes the whole time.
So that'll be fun.
But yeah, I'll be at the Game Awards.
Looking forward to it.
The show itself is like who needs to be there.
You can just watch it on Twitch.
But afterwards there's always like a big hangout at like a hotel bar nearby, which is pretty cool.
So looking forward to that and just seeing people like, this is my first time traveling for real in two years.
And that's nuts.
Yeah, that's exciting.
So yeah, very much looking forward to it.
But anyway, let's talk about the show, right?
So the Game Awards.
This is like...
Gaming's biggest night, red carpet,
all the greatest designers
creating outfits for Todd Howard.
It's a show that wants to be the Oscars of video games,
that's for sure.
And it has an interesting history.
We won't get into it too much,
but the short version is there used to be this thing
called the Spike Video Game Awards
that a guy called Jeff Keely would put together and run,
and that's kind of one of the ways in which he became famous.
He became the Jeff Keely
that many game fans know today.
The Spike VGAs were active,
the Spike Game Awards were actually super heavily criticized
because they did a lot of like Spike TV things.
I remember I wrote a blog post in like 2011
then went viral about it,
but a lot of people have just criticized them.
For teabagging and like doing all sorts of ridiculous.
They had a, they had a, I say that it's not a joke.
In 2011 they had this skit where like
if you spoke for too long on stage,
a guy dressed up as a Call of Duty character
would come out and tee bag you on stage.
Right.
And you wrote a post.
about how cool that was. I did.
I was like, this is amazing.
Greatest thing ever. Why doesn't
why don't the Oscars do this?
Exactly. Exactly. Exactly.
Exactly. Exactly.
Yeah, yeah. And now the Oscars do do that because of you.
Since then, Keeley has gone off on his own, started the show on his own, the Game Awards,
and it's become the big thing every single year.
And the reason that it gets so much attention is not because of the awards, which I don't
think a ton of people are super invested in, but because of the game announcements.
And unlike the Oscars or really any other award show, this show includes trailers and new reveals for upcoming
video games. So it's more of like a marketing event than it is an award show or like it's a half,
half marketing event, half award show. And then what's really bizarre is there's also like live music
from random bands that Keeley likes and like celebrities just talking about stuff and whatnot. It's kind of
this weird chimera of like just entertainment, like parts of entertainment.
that I guess Jeff Keeley is really into.
It's a lot of just his personal passions.
So like his favorite bands show up.
I think Weezer was on there one year.
Imagine Dragons is coming this year.
Kuley's really into music.
So this is why they're just random bands
appearing on stage of the Game Awards.
And so yeah, so this year we're going to see
a bunch of game announcements,
and that's what people are most excited about.
And it's why I have to watch it for work.
I mean, you know, we're going to write up the award winners,
but it's also similar to preparing for a press conference
or E3 or what have you, we prepare like a news slate for the Game Awards, which if you're covering
the Oscars, and I've covered the Oscars before for other publications, you are only covering the
awards.
You can pre-write a lot of that coverage.
But for the Game Awards, you can't do any of that.
You have to pre-write the announcements that you think are going to be made.
And often, Jeff Keely is pretty secretive about who will and won't appear in the show.
So it's like a real news event that you actually have to watch the whole darn thing to find out
what games are going to be announced.
Yeah, you got to assign your team of reporters and have people getting on that stuff.
Have their screenshot fingers ready on the mouse clicking away.
So yeah, I've always been of two minds of that.
On one hand, it's not like this is ever going to have the prestige of the Oscars because it's a marketing event.
On the other hand, who cares about the prestige of the Oscars?
It's fun to have a marketing event where you're seeing new games.
It is super fun to watch new games get announced.
as tasteless and strange and puerile it might all feel to be like this is we're getting really
excited about marketing um it's just it's something that is objectively excited the three of us
uh are all going to be excited when the new uh star wars game gets announced at the game award
or whatever else happens at the game i mean let's let's take it easy
we hate star wars now and we won't talk about it and no it's just you know maybe i mean it's
like, I get it. I get it. It's, it's hard because it's like, yes, there is always a part of me that's
kind of excited. But then there's this weird thing that happens during the Game Award stream where
usually it's interrupted by actual commercials, which are also for video games. And like from the
reporting side, you'll be like, you know, poised over your keyboard. Like, wait, is this just,
oh, no, this is just a call of TV advertisement. This isn't an actual, like, advertisement for a
completely new game that we've never seen before in our lives. Those are the advertisements that are part
the show. This is a current advertisement for a current video game. But yeah, you are basically
getting excited to watch advertisements. And then when they're announcing the awards, they usually
go really quickly, like more so than other awards shows do. And they don't necessarily have
people make speeches in the same way. They like really pump them out. Like best indie is probably
going to be like 0.2 seconds of the show. Like we're going to talk about the nominees a little bit
on our show. And we might spend more time on that than the actual game.
awards end up spending because they will be rocketing by so they can like announce the expansion
for you know youbysoft's mobile whatever i mean they're they're going to be going
well you got to fit in the imagine dragons concert if you're going to if you're going to do a game
awards it's a weird event for that reason it's it's unusual it's not quite like anything else
yeah so i've i don't know maybe i'm unusual or maybe there i represent some sliver of the viewership out
there, but I find the Game Awards not very pleasant to watch just as a viewing experience.
Sort of similar to E3 press conferences, I do think it's really fun to watch in the Discord,
you know, with other people. You wouldn't have to be in the Triple Click Discord. You could just
be in a chat with your friends. Like, it's fun if you're kind of riffing with people. But as a
viewing experience, it's pretty unpleasant most of the time because of what you describe.
Not just because I'm watching ads and there's that feeling of sort of being marketed to, but just
the sort of tenor and frequency of advertisements, the volume, the speed of editing. It's just not a
pleasant audiovisual experience. And I actually do care about the awards because I do think this is
the closest thing we have to the Oscars. And I think that the awards themselves, the categories,
the nominations are just as sort of idiosyncratic and weird and fun to argue about and
kind of nonsensical and frustrating in the same way as the Grammys or the Oscars. Or the Oscars.
or the other big award shows, and that that's actually really fun.
I think that this show could probably be a little more of that,
and it would still get the ratings that it gets.
But I also, part of me thinks that maybe the game awards,
just how video games are always ahead of the curve
when it comes to the various industries.
We're talking about the film industry, the music industry.
The video game industry is very advanced.
It's always kind of doing things that the other industries might do in five or ten years,
and that by turning the biggest award show of the year
into a marketing event for future media,
it's just doing a thing that we will eventually see more and more of
at those other shows.
So I don't really know.
Like, I don't love that part of it,
but I could see this actually being the future of all awards shows eventually.
Well, that would make you more want to watch more.
Well, yeah.
And I also think the other thing that the Game Awards do
is what you just inadvertently mentioned, Kirk,
which has emphasized the live aspect of it
and the fact that watching it with your friends
in Discord or on Twitter,
if you've got friends who are into games,
your whole timeline is people making fun of every single person
in a fun way, usually, sometimes a slightly mean way,
but we're all doing it together way.
And also there will be a live feed, like a Twitch feed and so on.
Like there's the live commentary part of it
is something that the Oscars is just too classy to ever even.
You can't even imagine that being true.
But gamers, like, that is a part of,
I'm going to say the phrase gaming.
culture. I don't. There's no way around it. That's how that sentence ends. But it is. The live aspect of it all and
making snarky comments is part of experiencing a video game event. People definitely live tweet the
Oscars. Oh, well, yes. That's a whole thing. Right. But there is not the Oscars on Twitch TV and that
experience is not a part of how the Oscars is marketed. It probably will be in like two years though.
You know what I mean? Like that part of it, I agree with you. The Oscars will be debuting the next whatever
trailer, you know, Martin Scorsese, and also they will be on Twitch, you know.
Maddie, not just isn't on Twitch. Also, there's like a fan vote component. Imagine if the
Oscars had like a fan. Well, that's a little closer to the MTV VGAs and the MTV Video
Music Awards, where there are a lot of fan votes. Or like the Teen Choice Awards. Okay, sure, but
that's why those awards don't have the class, the prestige of the Oscars. I think that with the
game awards, it's kind of like, it's got, it's that lingering, just sense of entitlement or
It's like they want gamers to feel like completely coddled to.
It's like at E3 when the execist Phil Spencer stands up on stage and it's like,
we do it all for you.
The gamer, like fans are the most important part of our lives.
Like that's what this is all about.
And they play those clip shows of a bunch of, you know,
diverse sets of gamers talking about how their feelings about Master T for the reason
why they do everything day to day.
It's why they get up in the morning.
And then you watch it and you're like,
ah, yes, video games are good for me.
and I feel great. That's how these events are packaged regardless.
Yeah, there's multiple reasons for doing viewers' choice awards. I mean, also it just gets people
involved and it gets the nominees out sharing the thing and trying to get votes.
Like, there are a lot of just sort of practical reasons for doing that in addition to making
the audience feel catered to, but that is also part of it, definitely at the Game Awards.
But it also results in some very weird winners and nominees, which I think we're about to get to,
because the Game Awards kind of has it both ways, where it has publications,
including Polygon we did submit a ballot
I don't think either of you
were part of any initiative to submit a ballot
triple click did not submit a ballot
I've never, maybe when I was at Kataku
one or two years I contributed
yeah I can't remember if Kataku did a ballot
then when you were there but
Kirk by the way just to just to respond to
I'll let you finish it a second Maddie but it's not a
viewer's choice award the way it works is
winners are determined by 90%
the voting jury and 10%
public fan voting so winners
so fans can vote on every award
There is also a specific award, though, Jason.
Yeah, yeah, yeah, yeah.
No, no, no, no.
I know, but I'm saying fans can vote on every single award.
But speaking broadly, the same logic applies where it's good to have fan votes involved
because that encourages people to talk about the awards.
I just want to make it clear what's happening here.
Yes, yes, absolutely.
And the other piece of it, the other percentage that Jason mentioned is video game publications.
And there are publications that you've probably heard of, like Polygon, because I mention it all the time.
It's the one I work for.
But then there are also tons and tons of other publications that really run the gamut from like really tiny blogs to much bigger publications.
And I personally don't know how these publications are chosen.
I've never known how they do or don't get into that list.
Yeah.
It feels a little like being on metacritic.
It's a little odd.
And the results of it is that you have a lot of votes from like these much smaller fan blogs that as far as I know are weighted.
just as heavily as the votes from your IGNs and your katakus and your polygons. And that's also
just a thing that makes the end result kind of weird. And you end up with lists of games that are
diverse in a certain kind of way where it's like, really? That made it? And I don't always know
how we end up where we are. And it definitely makes for fun categories to argue about on Twitter.
And pretty much no matter who wins, people are bad about it. But hey, that's just like the Oscars.
so maybe the TGA's is doing something right.
I don't know.
I don't know.
It's all for arguments sake, right?
That's why awards exist.
Yeah, I think a lot of the outlets you haven't heard of are the international ones.
You could be right.
You could be right.
Places in India, Greece, Malaysia, Peru, Philippines, which is pretty cool.
It's pretty cool that there's that kind of diversity on this thing.
But yeah, let's get into a little bit.
So, first of all, Kirk, are you going to watch it?
I know it's not an exciting to do any experience for you, but are you actually going to watch it?
It's a kind of overly exciting viewing experience, right?
Yeah, I'll probably watch.
I'll watch and hang out in the Discord, I think.
I think I enjoy that experience, and it's sort of fun seeing who I win.
But I might not watch the whole thing, you know.
I might turn it on for a bit.
Also like the Oscars.
Yeah, but you don't want to miss the moment when Breath of the Wild 2 pops up,
and it's like the amazing next trailer.
So that moment I can miss because that'll just watch the next day on a gaming blind.
Yeah, but it's not as fun.
I think, okay, so here's where I reveal my true colors.
I've talked about this before on the podcast when we talk about E3 and stuff,
but here's where I reveal my true colors as like a sucker and a gamer, a gamer.
A fan boy.
This is the biggest like capital G gamer part of me, but I love the moment when it's like,
you're totally surprised by something and it's like the Zelda music starts to play
and the theater goes dark and everyone is just going crazy.
Like one of my most memorable ever like moments covering this into.
was in 2013 when Kirk you and I were sitting together in the Sony theater and they announced Final Fantasy 15 and like they changed the verses 13 into a 15 and I was just like ah
He was he was he did. He did make that sound I did. I did make that sound
He became a little Muppet of himself and he was like I looked over and he says Muppet next to me
I didn't I didn't applaud or anything I don't applaud during these things as a reporter but I did not an applauding Muppet just a little excited
It's better to just scream.
Yeah, exactly.
But I do think you mess out on those moments.
And I think that's what the GameWords is really trying to capture, like that feeling of
FOMO where if you're not there.
And I saw people asking on Twitter the other day, like, why don't these game publishers
just release their things on their own schedule?
And it's because, well, A, like, you have all the eyeballs tuned to this.
So you're going to get a lot more attention on your thing, no matter what it is than you would otherwise.
But B, and I think this is pretty important, there is something special about the feeling
of like live watching something.
It's why like you don't record the Super Bowl
and watch it a few hours later.
It's like there's something special about watching.
Some people do that.
Apparently Kirk does it every year.
It's not the same.
Yeah, Kirk, I know you're a big football junkie
and every day you record it.
So he can watch it three hours later
and ignore the internet.
Well, Kirk needs to analyze the offensive line play
and figure out what the quarterback did wrong.
But anyway, I do get excited about that.
So like I would not be happy.
if I, like, missed a Breath of the Wild 2 trailer and I had to catch it the next day or something.
But that's me personally.
Yeah, I'm more okay with that.
Yeah.
I think I would still watch it live with friends, even if I didn't have to watch it for work.
And I have had years where I didn't have to work it, very few.
But I remember them so fondly because I'm like, that was the year I watched it with my friends.
And we, like, made fun of it and laughed and, like, had drinks together, whatever.
That's a much more fun way to watch any awards show.
But I'm out there.
making sure Polygun.com
as every piece of news you all need.
So yeah, that's me.
That's why I'll be doing it.
We appreciate your sacrifice, Maddie.
So let's talk about a thing that happened with Jeff Keely this week
that must be addressed.
So Jeff Keely, I mean, you mentioned before Maddie
that he was a journalist and he's definitely done some journalistic work,
but he's kind of because he's so tied to all these game companies
for getting them to reveal their stuff on his show
and because he actually helps them with the marketing,
he kind of occupies this kind of unique space in the industry
in that he is responsible for promoting games to people,
which is interesting because it puts them into a position
where he has to be super positive and friendly to all the game publishers,
whereas most journalists, if you're doing journalism,
you're going to piss off these companies you cover.
Speaking from personal experience.
Sometimes.
Yeah, from time to time, at least.
Once in a while.
But no, I mean, if you do journalism, you're going to piss people off if you're, if you're properly reporting on any industry.
And Jeff doesn't really do that.
But there was one instance a few years ago where he like called out Konami because they had they had mistreated his BFF, Hideo Koshima.
And that was a whole thing.
And so this year, he certainly made waves when there was a Washington Post story that was picked up by Kotaku.
and I think the Kataku blog really just like went viral.
It was originally a Washington Boast story.
Yeah.
That essentially like he was like, I'm carefully considering like we wouldn't want to like do anything.
Like essentially just use some mealy mouth language to talk about what was happening in Activision Blizzard because they asked him about that.
And obviously Activision, we don't need to rehash that here, but has been dealing with lots of allegations involving sexual misconduct and harassment.
So a lot of people called him the fuck out.
it was really, really intense.
Trending on Twitter,
like a lot of people were going after him,
especially because, like,
it was just, like, a couple hours after that
when it started coming out of that Activision
and, like, laid off a bunch of QA testers.
And, like, there's new Activision,
just shit show stuff every day.
Eventually, all of the outcry,
and a lot of people called him out for being a hypocrite
that he called out Konami,
but wouldn't call out Activision.
And you can kind of see that
because Konami is not in a strong position.
The game's interesting you don't have to worry about,
like burning bridges with Konami.
Well, Cami doesn't like have somebody on the Game Awards board.
You know, it's a very different level.
That's true.
And Activision Blizzard does.
And Konami is just so much smaller than Activision.
Well, Konami doesn't have AAA games.
They don't have games that could be announced at the Game Wars.
That's the thing, right?
Like, so it's an easy target, whereas Activision is not.
And so at the end of all this, Jeff Geely let us put out a bunch of tweets on Friday night,
being like Activision will not be part of the game awards other than the nominees.
and he was like, let me read this.
There's a game awards as a time of celebration.
There's no place for abuse, harassment,
or predatory practices in any companies or any community.
Kind of a vague statement.
People were happy that he did that,
that he called out Activision specifically.
I have mixed feelings about all of this.
There are certainly Ubisoft games on stage.
There are certainly like things from.
And there's a Ubisoft.
Eveskimo is on the board as well.
He's on the board.
Merrill from Riot Games is on the board.
There's all kinds of people on this board.
Yeah.
And these are just the companies we know about.
Like every single company, it's only a matter of time before we find out more horrible stories about more companies.
The only difference between Activision and EA is that Activision's shit got exposed this year.
Like that's the only difference.
This is an industry systemic problem.
So something about it doesn't sit well with me.
But yeah, I'm curious to hear what you guys thought of this whole gruffel.
No, I'm with you.
I also looked at that list of board members and I was like, well, first of all, this is just
every single major company in the industry and also a lot of these companies we know allegations
about and they're pretty credible allegations that are either currently being disputed internally
or like people have actually stepped down at Ubisoft and acknowledged that the allegations
were true. So it's not even a secret anymore at some of these companies. And also the games
industry has been not only male dominated but just dealing in extremely sexist advertising campaigns
since the 90s, that's been part of how it operated for so long, and it's only now being
undone. It's just, it's-
Including on the Game Awards show that was the predecessor to this.
Core way, yeah, I mean, I was looking at some of the old Spike TV pages before we recorded
this, and it's like, yeah, the history of the Game Awards isn't great.
Like, what, this is, it's rotten from the inside, and it's only in the past five years,
I'm not even to say the past 10, that companies have started unpacking some
of that and changing things. And these much, much bigger companies are going to have a way
harder time doing it because they're so big and they're dinosaurs and they're run by dinosaurs.
So my expectations are pretty low. But because my expectations are so low, I'm also like
kind of skeptical about the utility of callout campaigns like this on Twitter where I'm like
a lot, I'm seeing a lot of people being like, get rid of this Activision board member. And I'm like,
what are you going to do? Get rid of all the board members in every single advertisement at the
Awards because that's what you would have to do if you actually said you cared about these types
of issues and no gamer wants that because they actually still do want to see even an advertisement
for a Blizzard or Activision Game at the Game Awards. They kind of do still want to see that.
So it's like, how are you going to mediate that problem?
Yeah, I mean, it's more you have to get rid of it all if you follow that line of thinking
through to its logical conclusion. You can say that you care about these problems and still
involve those games in your industry celebration award, right?
There is a way, there is a middle ground.
There's a way to do this.
I don't envy Jeff Keely having to find that middle ground
because he's in a very difficult position here,
and I think that is true.
He also has a unique opportunity to just talk about it some.
I think it's interesting that there's a comparison.
This is something I've just been really ambiently following
and I'm kind of catching up on,
but I do remember when he called out Konami over the Kujima stuff.
And he had a way in there.
And I think that the comparison,
it's not a one-to-one comparison
between what's happening now and what's happening then
for a number of reasons.
And I think it is,
it's important to look at what really happened then,
which was going into the show,
nobody was calling for him to speak about this
at the show.
If I recall correctly,
Konami barred Kojima from coming to the show at all.
And he kind of had an in as a result,
or he had an opportunity to talk about it
because it was like, well, this thing happened
that actually affects this show,
that we're putting on right now. And he could get up and sort of talk about it in a way
that felt like relevant to the night, which is a slightly different thing. Like, that's a kind
of a, you know, he had a way in compared to just getting up and being like, this person did
something bad or this person on our board is associated with a company where there is bad
behavior, which he could also do. And I'd love to see him do something like that at the awards,
but it is just like a, it's like a trickier thing to thread when it raises the specter of the
endless spiraling like, okay, well, you're talking about actually,
Division, but what about Ubisoft? You're talking about Ubisoft. What about UbiSo? What about
Riot Games? Okay, well, you talked about those three, but what about this and this and this?
And soon it's like no, no ethical industry award shows under capitalism, right? Like, it's just
an impossible thing when he's like, well, really, I'm just trying to put on this award show, guys.
Like, I can't just spend this whole time talking about that. It's also different when you're before,
when it's like before a show and you're being asked to tweet about a thing and the show hasn't
even happened yet. So I'm curious if anything will happen on the actual night of the show,
because that's when he is at his most powerful,
that's when he has the most eyeballs on him,
and that's when his actions will arguably be the most impactful
compared with a tweet saying,
I don't stand for harassment and abuse, etc., before the show.
So some of this remains to be written,
but I would love to see him say something else,
do something more.
You know, he has a real platform and an opportunity.
Yeah, that would be interesting to see.
I am guessing, I feel like I know exactly what's going to happen.
He's going to start the show and he's going to include a mention of like,
we've all seen what's been happening in the industry like we see here at the game where it's
specific but against abuse yeah yeah or even if he says like a lot of rough times in the games industry
it'll be exactly like what happened when people talked about gamer gate in like that obfuscating tone
in like 2014 when they're all like we've all seen what's happening we really we really condemn
harassment or even maybe he might even mention the name activation he might be like we've all
seen what happens what's happened with activation we condemn her
harassment and abuse in the industry and blah, blah, blah, blah, blah.
And, you know, I mean, while that is not as much as he could do, that is establishing a norm
that's a good norm to establish, right?
I mean, just to sort of, to say it.
Like, it's not a bad thing to get up there and say that.
I would not complain about that.
Yeah, it is better than nothing.
And I actually would be kind of surprised if he even did that.
I think that's going to happen.
I feel like he knows that there aren't a lot of, one of the other things about the
Activision thing is that it's kind of an easy win right now because everybody on every single side of every single issue is like all out to get Activision right even like the CEOs of Sony and Microsoft are willing to weigh in. There's nobody out there being like you know Bobby Kodick made some good points seems like a really decent guy. He makes a lot of money and we love money. No one's saying that even if there's no downside. There's no downside to criticizing Activision right now except then you lose your potential to like reveal the new call of duty map or whatever.
Which Jeff may have.
I mean, he doesn't spell that out in the Washington Post quote.
Well, that's what he said in his statement on Twitter,
that there won't be any Activision presence in the award show other than nominees,
which I think is...
Correct.
And we don't know if maybe there was something he was considering showing.
Right, maybe he was.
Yeah, yeah, yeah, yeah, could be, could be.
And I would be very curious about that.
Anyway, that's Activision stuff.
Hey, let's talk about the nominations a little bit.
I highlighted some for us to look at it.
I don't want to read every single one,
but I think each of us should just talk a little bit about, like,
what stands out to us among all of these.
And I'll go first with one that really stood out to me,
which is 12 minutes getting a nominee for Best Indy.
Clearly, Jason was not on the nominating committee for this game
as the one of us who's played it.
Dude, that's like one of the worst games I played this year.
I'm baffled by this.
I don't know anyone who liked it.
The best indies are 12 minutes,
death store, inscription, Keena Bridge of Spiris, and Loop Hero.
Those are four solid nominees.
knees and then 12 minutes, right? And the fact that like they left out like the forbidden city,
which was amazing and like some, or forbidden, forgotten city, sorry, forgotten city, which was
amazing and some other just incredibly cool indie games this year like unpacked or like other stuff
that like flew under the radar in favor of 12 minutes. God, 12 minutes was so bad. Anyway,
what stands out for you guys? It's mainly weird to me because I'm like, who voted for this?
Were there just a bunch of people who stealth were like,
I actually really love 12 minutes?
It got good reviews.
There are a lot of people who like 12 minutes.
That is a thing.
It's not universally hated.
Okay.
I guess I stand corrected.
This is a real green book situation for me and I just got to be like, okay, I don't understand it.
Players didn't like it as much as critics did.
But then again, I mean, cyberpunk has like got amazing, got like nines and tens from.
And in fact, cyberpunk also.
Speaking of which, yeah, it's in the next category.
role-playing game, Cyberpunk 2077 is in this list.
And it is again alongside four nominees that I would have expected to be in this list,
which are Monster on a Rise, Scarlet Nexus, Shin-Magami Tensei-5, and Tales of a Rise,
all of which I've heard great things about.
So, who knows?
Bizarre.
Yeah, what else stands out to you guys?
Kirk, you have a list of snubs.
I know you prepared.
I have a list of snubs.
First of all, the fact that Wildermith isn't on here at all and is not on the best role-playing nominee list
is completely buck wild.
Or best indie.
Right.
I think it should have been best RPG,
best narrative,
and best indie,
all three of those.
That game's incredible.
And also, like,
it's the game
with the most role-playing
of all of these role-playing games.
I mean, to be fair,
cyberpunk 2077 does have role-playing in it,
which I would say compared to Monster Hunter Rise
or Tales of R-Rice.
I mean, those games aren't really
role-playing games in that sense.
Monster Hunter Rides should have just been
Best Action Game.
Like, what in the world?
Their best action adventure.
That's not a role-playing game.
So there's some,
sort of, you know, categorization
dispeas that I would have. My other snubs
are Jane Perry, the star
of Returnal, absolutely should have been nominated
for best performance. I think she gave one of the best
performances of the year. I really
was, I was struck by the music
list. It's kind of been a down
year, I think, for video game music.
There hasn't been, there's been plenty of
good stuff, and I'm sure there are some games I
haven't played role-playing games,
etc. Actually, I'm playing unpacking,
which is going to be one more thing. That game has really
nice music. That could have been nominated.
It has really good audio design.
I lobbied for it to be among Polygon's best audio design because it has so much folly work
in terms of like when you're putting away each item.
It has so much differentiated folly work.
It's so great.
And the music is also lovely.
The sound of a box being like folded up and the music is nice.
And Chickory had great music.
Fantagian.
Fantasion came out this year.
Fantasion has an Uimatsu soundtrack.
That's incredible.
Yeah, you were telling me about that.
So right, there's some games I haven't played like that one.
Gather the Artful Escape has cool music, but
Cyberpunk's music is okay,
Death Loops music didn't knock me out.
Guardians of the Galaxy is such a weird nominee.
I'm sorry, I'm listening to the nominees, but that's
licensed music, and that is included
in the description of the
category is like its best score and
music. Ahas take on me?
Yeah, pretty good song.
Shouldn't we be giving it an award in
2021? Yes, I love
that song. Like, okay,
yeah, you know who wrote some good songs?
Blondie, you guys heard of her? She wrote
some great stuff. At Benatar,
you heard of this? Like, what are we doing?
What are we doing? Really, really
great, great stuff there. I mean, Guardians,
it has some ambient music too, doesn't it?
It does. And I don't really like the
ambient music. It's fine. It's fine, but it doesn't knock me out.
The thing is that this
nominee, this nomination list is missing.
I'm in then Neer Replicant, which I didn't play. I'm sure it has good
music just because Neer Automata, certainly did.
Of course.
But the two games that are missing from this
are two of my favorite soundtracks.
door, David Fenn's music and Death Store is incredible, I think. And Peter McConnell's music
wasn't nominated for Psychonauts too, which is banana nut bars to me because that's the best soundtrack
of the year. Amazing. Oh, that is nuts because it won, it was nominated for like everything else.
It's a bunch of stuff, which is great. Very deserving. That's one of the, if, it's very cool
to see. Didn't expect Psychonauts 2 to be nominated for so much. And I loved that game. So I was
actually pleasantly surprised to see that in there. So I think that that oversight for music is
very strange to me because also he just really
deserves awards and recognition. He's
like such an industry veteran and like a
legend and yeah, Peter McConnell. So
he wins the award from Kirk anyways.
And the other two, sorry,
just really quick are that I think overboard and unpacking
both could have been in Best Narrative and the Best
Narrative is just like a
little bit of a weird one, even though it seems like
it takes two is like the game that the three of us
missed. Best narrative. Can we talk about Best
narrative? I can't believe, yeah,
best narrative is Death Loop. It takes two.
Life is Strange, True Colors, Guardians of the Galaxy, Psychonauts too.
The fact, like, I love Death Loop, but Best Narrative?
What?
No.
That doesn't make any sense.
I would have given Death Loop best performances for both of the lead actors.
Not Best Narrative.
No, it's a little funny, right?
It's just, it's funny that there are, like, best narrative could be expanded to mean a lot more than it is meaning here.
When you have a game like Wildermith, for example, that's doing things with narrative that other games don't do.
You know, and I do think that this was a game that Disco Elysia maybe won for.
Like, I feel like I'd like to see more games, like narrative design to be considered a little bit more.
And I don't think that's too egg-headed to kind of want to see that in the best narrative category.
I don't either.
I think it's like it's almost like you need a narrative innovation category for stuff like overboard in Wildermith.
And then you need something like best writing for what I'm imagining they want to give it to Psychonauts 2 and Guardians of the Galaxy.
Deathloop for.
Yeah, like best one-liners, best jokes that people liked, you know?
Like that's why people want to put those games in this list.
Best screenplay, yeah, best play.
So I have a couple funny things I want to talk about on this list.
So first let me read a couple of categories.
Best game direction.
Death loop, it takes to, Returnal, Psychonauts 2, Ratchet and Clank Grift Apart.
And then Game of the Year.
Death Loop, it takes to Metroid Dread, Psychonauts 2, Ratchet and Clank Grift Apart,
and Resident Evil Village.
Best game direction.
First of all, that is the silliest concept
because nobody has any idea what it means.
Second of all, that is so offensive
to the director of Metroid Dred
and Resident Evil Village that they were nominated
for Game of the Year, but not best game direction.
They didn't have the best directors, just the game of the year.
Like, again, as you say, like, what is a game director?
Okay, I don't know if a lot of people know this or realize this,
but here's a fun little tidbit
that will make this even more hilarious,
you guys. Psychonuts 2, the game director on that game left in the middle of production,
like two years before it shipped. That game, if you look at the credits of that game, it doesn't
have a director because what happened was Zach McClendon left in 2019. Tim Schaefer, who's
the head of Doublevine, took over as project lead, but did not get a director's credit. So if you
look at the credits of Psycho Nuts 2, there's no director. How did this game win, get nominated for
best game direction when there's no directing? I think so if we want to find the root of this problem,
it's one step farther back, and that's that all of these categories make sense, at least insofar as you can kind of figure out what they're going for.
Even things that I think in the past sort of joked about, like best action game and best action adventure game.
Or best role-playing game with which you took a lot of issue in the category.
That makes more sense than direction.
No, no, no, I know.
That's what I'm saying.
I'm saying even those kinds of things like action game, action-dvention game.
I can look at it and basically get what they're going for with those.
but with best game direction, that's the one category where I look at it and I'm like,
I do not actually really understand what this is an award for.
They just want to be the Oscars.
That is all of the sense.
Yeah, exactly. It's just trying to be the Oscars.
But they can't.
You can't.
But in this case, it just doesn't work.
There's no allegorical.
It just makes sense.
What they should do.
Well, so, okay, so game direction, yeah, it just makes sense.
I guess what they're trying to do is like this game feels like it as the most artistic, like,
cohesive artistic vision.
That's what they're trying to say, I guess.
But then it makes no sense that, like,
Metroid Dred wouldn't be on it.
Like, did that not feel? And also that death loop
is on there when I feel like that was one of the
flaws of that game, you know?
No of that. It's kind of all over the place. Yeah, I can see that
too. And then it takes two is probably only on there
because the director is like a character, like a colorful character.
And I wonder if they all, everyone just assumed that
Tim Schaefer was the director of Psychonauts too.
And they're like, oh, Tim Schaefer, like, best game direction.
Tim Schaefer, of course.
I want to vote for Tim Schaefer.
That's interesting.
Do you think the Joseph Ferris effect led to It Takes 2 being voted into so many categories.
It's not that people play it takes 2.
They just wanted to vote for Joseph Farris.
But I mean, I've heard good things about it.
It's a divisive game.
Our friends of the besties did not care for it.
It is very divisive.
I know people who hate it and I work with them and they review the game in Polygon.
So I want to talk about, okay, I want to talk about one more category and then I want us all to do a game of the year.
thoughts and predictions. So one more category is most anticipated game. So, okay, so I'm going to read you
the nominees for most anticipated game. Eldon Ring, God of War sequel, Horizon Forbidden West,
The Legend of Zelda, Breath of the Wild sequel. Wait a minute. I'm actually reading from the 2020
nominees. Okay, hold on. Let me go to 2021. Okay. Eldon Ring, God of War sequel. Horizon Forbidden West,
sequel to Legend of Zelda
Breath of the Wilde.
That's pretty funny.
So it should have been
most anticipated delay last year.
Not only is it funny
for that reason.
It's also the funniest thing
that there's an awards category
for best marketing of...
I mean, there isn't at all
when you consider this award show
that this is an award show
and a marketing event.
Of course that's what they have an award for.
That's what's so funny about it.
It's just like it's trying to have
its cake and eating it too, right?
It is successfully having its cake
and eating it too, I think.
It is. There's two cakes.
Jeff has two cakes.
There's just two cakes, right?
And they're both delicious.
One's for eating.
Mr. I'm so excited for the announcements, Jason Schreier.
No, but that's what, no, I think it has a massive, massive win when it comes to the marketing
side of it.
And it does not have the prestige.
It did not have its cake and eat it.
It has a smaller cake, maybe.
Like it is not considered, like I think if you ask your average game developer, they will say
this is a joke, as opposed to if you ask your average movie maker where they might say, oh, yeah,
I kind of hate the.
Oscars, but like, got to admit, it's the most important thing.
Like, I don't think Big E Wars have the...
And it matters to your career.
I don't know.
The Game Awards seem like they kind of matter.
Yeah, I think the GDC Awards matter a lot more to game developers, because that's voted on
by, like, their own peers.
And they just, I think that's something they care about more.
Yeah, but isn't that kind of like winning it can versus or con versus winning an Oscar?
Maybe, but those are both prestigious, and I just don't think there's much prestige
to the game awards.
And I think that categories like this are the reason why.
I just think it's really good at the marketing side, but it doesn't have the prestige.
Anyway, let's do Game of the Year real quick, and then we'll take a break.
Game of the Year nominations, once again, are Death Loop, It Takes 2, Metroid Dread, Psychonauts 2, Ratchett and Clank Rift Apart, Resident Evil Village.
So let's each go one by one and say, what we think's going to win, and then what should have won.
Kirk, you go first.
This is a year where I'd actually be fine with a lot of these winning.
I think that, you know, I kind of feel like Death Loop is going to win.
I guess I could see it being Metroid Dred,
but for whatever reason,
it feels like Death Loop is going to win.
I would love to see Psychonauts to win this,
but I'll be happy with Death Loop winning
because I love that game too,
and Metroid Dread, all three of those.
The other ones are a little more,
oh, I didn't play it takes two,
but Ratchet and Clank and Resident Evil are both a little like,
they were good, but I've kind of forgotten them a little bit,
like they don't feel quite as exciting to me.
So Death Loop, I guess, is my prediction.
I don't disagree.
I could see Death Loop winning.
I'd be a little disappointed
because I'd rather see Metroid Dreder Psychonauts to win, I will say, I do not think
Metro Dred will win.
I would love to see that, but I just don't think it's the kind of game that wins this
award show.
I feel like I've seen enough game awards in my lifetime to make that claim about the kinds
of games people vote on for Game of the Year.
I get what you're saying, yeah.
So you think, wait, Kirk, what did you think should win, whether it's one of these or, like,
another game entirely?
I think Death Loop will win, and either that or Metroid or Psychonauts should win, those
three. Is there any of that's not nominated that you think should have won? Oh, I mean, like, so many. Wildermint.
Returnal, Wildermith. Hitman 3. Yeah, Hitman 3. Monster Hunter. Hi. This is the name of the best games the year.
Death Store. People might have forgotten that Hitman 3 actually came out this year. Yeah, there's a lot of good
frigging games this year. Inscription. Shit, that could be nominated for Game of the Year. That game rules.
And Maddie, you think Death Loop's going to win, but you feel like Metroid Dred should win.
I would love to see Metroid Dred win. It is my personal game of the year.
and I don't think that's any secret to anyone in the universe.
What a surprise?
Yeah, I don't think it will win.
But I am no longer brokenhearted over game awards choices.
After last year, when Last of Us part two won, and I just was like, wow, this feels like crash versus Brokeback Mountain to me.
I feel bad.
I don't like this.
Personally, that was just my personal being in that game versus Hades.
I felt very unhappy.
No, this year it's stronger.
Yeah, I would say it's more neutral.
It's more neutral.
There isn't a nominee that's the inevitable nominee.
Yeah, there isn't a clear winner this year.
That's what's interesting.
Like a god of war or Red Dead Redemption too.
Right, right.
Whereas last year it was so exciting that Hades was even nominated.
So it felt different to see Hades lose.
Oh yeah.
Last year, right, it was because we were all rooting for Hades
because Hades really deserved it.
Right.
Well, it should have won.
Yeah, this is a tough one.
I'm like going back and forth on whether I think it's going to be death loop
are psychonauts that wins.
But ultimately, I think it's going to be death loop
just based on like the critical reception we saw.
And like, again, the kinds of games that win.
Yeah, it's like it's an action shooter.
It just feels like awards bait.
Am I right guys?
It's really,
it's funny that that's video game awards bait though.
Yeah.
But yeah, but I feel like Metroid and Psychonauts
are such strong, such strong candidates.
I mean, I don't know.
I feel like my favorite game of the year is the great ace attorney,
but there's no way that would ever win.
Yeah, I mean, that's not even.
in here, yeah. But I get what you're saying.
It's too bad. That's just not the kind of game
that even makes headway in this type
list. Which is fine. That's not what I would expect
from an award show. It's my niche
taste to be reflected on the show.
I just
would like to see a little bit more sense.
The most fun is being like, well, actually the best
game was a inscription. If you played it
or it's a little bit more unusual.
What's crazy to me when even
like the big first party hits
like don't get nominated. So like best
RPG and we have to take a break
a second, but just one little snub
that I'm pissed off about. Best.
Everg. Like,
cyberpunk, cyberpunk
getting nominated for that when Bravely Default
2, which is an incredible RPG
that Nintendo published. It's not like a
niche thing. That didn't get nominated.
All right. I think it's cute
that you don't think Bravely DeValt is a
niche thing. We can move on, but I just
think that's...
And so... Okay, we have... I know.
Okay, I know what you're saying.
Natty, why do you have to do that? I know. I know, but
it's just, it's not... We're talking about different
It's not game awards bait.
I'll just leave it there.
It's not game awards bait.
And cyberpunk is.
You know what I'm saying?
No, no, no, no.
But we're not talking about, well, we're talking about just best RPG.
Like, Shin-McAmi Tensei 5 is way more niche than bravely default, too.
It is.
I would imagine cyber, like, imagine cyberpunk being nominated after its reception.
Like, that's crazy, isn't it?
I don't know if you've heard, but it has mostly positive reviews on Steam now, Jason.
It does.
They're fixing it.
They're fixing it.
They're fixing it.
They can put in me saying that any day for the next two years.
of our lives. Let's take a break
and then we'll be back with more game
awards. I mean one more thing.
Well, Manolo,
we have a show
to promote. It's called Dr. Game Show.
It's a family-friendly podcast
where listeners submit games and we play
them with callers from around the world.
Oh, sounds good. New episodes
happen every other Wednesday on
maximum fun.org.
It's a fast and loose
oasis of
absurd innocence
and naivete.
Are you writing a poem?
No, and just saying things from my memory.
And it's a nice break from reality.
Is that a real lie to say that?
I don't know. It sounds bad.
It comes with a 100% happiness guarantee.
It does not.
Come for the games and stay for the chaos.
A man goes to the doctor and says that he's depressed and that life seems cruel.
The doctor says, ah, the treatment is simple.
The great clown, pagms.
Paliachi is in town tonight.
Go and see him and you will surely feel better.
The man bursts into tears and says,
But doctor, I am Pagliacci.
Ah, okay, says the doctor.
In which case, try listening to the Beef and Dairy Network podcast.
The Beef and Dairy Network podcast is a multi-award winning comedy podcast,
and you can find it at maximum fun.org or wherever you get your podcasts.
Okay, we are back for one more thing.
My one more thing is another gripe about the other.
Jeff Keely.
Why did he wear his hair like that?
Maddie, what's your one more thing?
Well, my one more thing is Halo Infinite.
I have had an advanced code for Halo Infinite, the campaign, for a week now,
and also the multiplayer dropped and it's free.
So I've been playing that too.
Yeah, Kirk put in put in a bunch of boys in a bathroom.
the Gregorian chant in the background of this.
Okay, so I have to kind of eat my hat,
eat my master chief helmet on this game
because I'm loving it, folks.
And I never, I never would have thought I'd be saying that
because I'm one of those people who played Halo 4,
343 Industries, didn't think they had it.
Didn't think it was any good, thought it was really weird.
Cortana dies at the end of that game.
And then in Halo 5, she like goes evil,
didn't even play that one, heard it was really weird and bad.
And I was like, all right, I guess it's over, you know,
Bungy's not making these anymore.
Halo's just going to be bad.
And then Halo Infinite had put out that trailer and it was terrible looking.
And I just felt sorry for everybody at the game studio.
And I was like, they're never going to pull it together now.
But hey, Master Chief, the comeback kid, this game is so fucking fun, you guys.
Oh, that's awesome.
Oh, man.
I'm so glad to hear that.
Okay.
I think if it had come out last November, it would be as, as, as,
Oh, it would be terrible.
And I think the extra time probably really benefited them,
and it'll be interesting to hear why.
So the big thing that this game has,
that will probably be controversial,
but then people will try it and then they'll love it,
is that Master Chief has a grappling hook now.
And it changes everything.
And it fucking rules.
I was about to jokingly be like,
Master Chief has a grappling hook,
but then that was actually the thing.
That's actually what it is.
That's actually what it is.
So, like, you can grapple hook a dude, like in his shoulder.
and you go right to him.
And then you just bop him on the head,
little bunny foo-foo style,
and he's fucking dead.
And then you, like, energy sword
another guy really quickly.
And then you're, like, stealing people's guns.
And it, like, totally changes up combat
and everything feels so fluid and awesome.
And you can grapple-hook certain surfaces
like Sammas Aaron style, which is very fun.
There's, like, a little more platforming involved
in some of the levels now,
because you've got to, like, scale certain areas.
And you can use that to your advantage
if you want to, depending on how you play.
and it's so awesome.
And in Big Team Battle, which is one of the multiplayer modes,
the grappling hook is like one of the things that you can find around the level
and use in multiplayer, which is awesome.
And you can also find that really huge hammer,
which is like very Super Smash Brothers S.
And truly makes Big Team Battle just the funnest thing ever.
And I don't know, Halo's cool again.
And it rules so much to play.
Oh, man.
That makes me so happy to you.
Kind of a funny game.
Like, it's not Guardians of the Galaxy level quips at all, but it's like a little bit funny.
And I thought that was an interesting choice.
Like, I don't know.
The writing just has a little bit of sparkle to it.
Sometimes it's just really corny, and it's just like an alien yelling at you, and it's, it's Halo, and like, who cares?
I don't really care about the banished.
And sometimes you'll walk by a Marine who says, the banished took everything from me,
and you're like, how many times have I played a video game with that line in it?
A thousand.
Who cares?
then there's just like a little bit of sarcasm from the chief in this game. And it's,
so far I'd say it's just the right amount. I'm like a few hours into the campaign and I think
it's only eight hours. So I feel confident saying that it's going to, it's going to stay that
way. And I've heard from my colleagues who beat in the game and they love it. And they were all like
pushing it up on their game of the year list for end of your voting and saying like we got to get this
in there, folks. So like, I feel pretty confident saying it's really, really fun. And just, I don't know,
it's Halo guys it's halo and it's so satisfying that's great so first of all yeah i'm very happy
to hear that um i've got a big story that should be out by now about the development of this game and
talk we talked to joe steyton and stuff like that and i think it's really i mean i'm very happy
that it all came together because like the the various iterations they've been through on this game
it just felt destined to be um another anthem and i heard an anecdote from people over there while
I was talking to them. I did a lot of this reporting last year when the delay happened and before
that and stuff when I heard it was going through development hell. And so people, when I did that
big story about anthem a couple of years ago, it's kind of like the or video game story because
I got like 10 emails for people being like, hey, my game's like this too. Fit my game in here and
it's the same story. Halo Infinite was one of them. And people who were working on the game like talked
about it. And there was this anecdote going around that like, or this mantra going around that's
like, hey, you can do, you go through this and either you have an anthem.
or you have a god of war at the end of it.
And I'm glad that they made a good game.
They got something really good out of it.
Yeah, I wish it didn't have to be that way on the road to it, though.
That's kind of the bittersweet aspect of it all.
Yeah, well, you make these AAA games, and they're all just a nightmare.
And you got nightmare tools and lack of direction and just, yeah, it's a brutal process making these things.
Yeah, but then there's a grappling hook at the end.
But then there's a grappling hook.
So originally, their original idea was like, Breath of the Wild.
That's all they were talking about was Breath of the Wild.
Halo Breath of the Wild.
And so they wanted to do a bunch of different powers that you would get.
And they talked about that for a while.
They do have some other powers you can get.
I don't know how many there are, but I just picked up the second one,
which is like you can reveal invisible guys around you.
And there's like a specific boss.
You have to use it against and I beat him.
And I was so annoyed I had to unequip my grappling hook in order to equip the stupid power
to use like see invisible boss.
because I was like, I just want to grapple like everything.
So I don't know.
I might unlock some more powers, but it's hard to imagine something better than the grappling hook, TBAH.
So we'll see how the rest of the game goes for me.
But I'm feeling good.
Feeling good about it.
Kirk, what's your one more thing?
My one more thing just very briefly is unpacking, which Maddie already talked about a few episodes back.
And I played largely due to her recommendation.
And I've been seeing people talk about this game.
And I just wanted to say it's wonderful.
It is a sooth core game.
And I looked around and I didn't see anyone using Soothorce.
So I'm going to say that I made up the name for a genre.
You invented it.
And I started using it at work and I'm making people use it now.
So it's you.
It's all you.
And I'm crediting you.
It's a useful term.
Cheers.
Yes.
I do really like it.
I played it actually while I was traveling over Thanksgiving just on my laptop.
And it's really nice, a really nice game.
And it does have a really creative narrative.
I think there's just something to the narratives that can be told by the objects we leave lying around,
which is something we saw and gone home in the scene.
again in so many games and then an operating system games where you're looking through people's
computers like that is a really cool method for storytelling and they're doing a very good job of it
with this game I haven't finished yet but I'm going to because it's lovely so that's unpacking
it's a good game I recommend it it's a nice change of pace a breath of fresh air very good yeah it's great
cool um so my one more thing is I watched a movie a documentary this week called three identical
strangers have you guys heard of this or watched it okay so it's about three strangers
is named Kirk Hamilton, Maddie Myers,
and Jason,
from now.
Come together to make a video game podcast.
So I'll give like a little bit of it
because I almost don't want to spoil it.
It's really, really good.
It's documentary.
It's on Hulu.
Worth watching.
So let me give me the premise.
So it starts off with this guy
and he's selling this story.
And he's like, all right, I was in college
and I go to this college
and people start recognizing me.
And then I get to the storm room
and someone's like, you're Eddie, aren't you?
And he's like, no, I'm not Eddie.
and he finds, he goes on this, this hunt to find Eddie and he tracks down Eddie and they look at each other and they're identical.
Turns out they're identical twins.
This is a documentary?
That we're both, yes.
That we're both adopted and separated at birth.
Someone does, a reporter does a newspaper story about these two people and someone else finds the newspaper and is like, holy shit, this is me.
Like, I'm the third of these.
These guys look like me.
Turns out they're triplets.
The story gets even crazier from there.
How are you get crazier?
Because it turns out, so they all meet up, they become instant, like, connections, like, they all fall in love with each other immediately.
Like, they have this brotherly relationship.
They wind up doing a TV tour and, like, going on talk shows and stuff.
This is in the 80s.
So that's why you don't remember or haven't heard of it.
Well, they lived on a water base called Outer Heaven.
And that was where one of them is solid, one of them is liquid.
Well, yeah.
One of them is solid, one of them is liquid, and one of them is gas.
wait, solidus.
Solidus, right.
Solid, liquid, and solidus.
Yeah, gaseous snake.
There was never a gaseous snake.
There was never a gas.
Anyway, and then it turns out, and then things get a little dark,
because it turns out they were separated for, like, kind of nefarious purposes.
And I'll just leave it at that because I don't want to spoil too much of the documentary.
But as I mean, you guys are already hooked.
Like, it's really good.
It's a really great story.
And it's really done, it's done incredibly well.
twin stories are just so fascinating
I'm actually playing a show with identical twins
next week and their life just fascinates me
the idea of having another person that you
are so close with that looks exactly like you
I can't even fathom it it's such a
such a true and they're a musical group
that's so cool yeah they sing together the shook twins they're great
well okay so it's so funny how often you see that
where like these twins have this talent and in the NBA
they're like four sets of twins that are like playing together
like the Morris twins the Lopez twins
Like there are multiple twins, the plumbly twins.
And so the fact that like the nature versus nurture thing and the fact that twins are so uncanny,
these are like themes that the documentary explores in some really interesting ways.
So highly recommend it.
Go check it out.
Three identical strangers.
And on that note, I am off to Los Angeles to go see the Game Awards.
Yeah, I have fun at the show.
Hopefully see some cool surprises.
I'll be looking for you.
Every time they do an audience react, I'll be like, what does Jason think about this?
Yeah, I'm probably going to be.
They probably, I feel like they stick the media in the way back, but who knows?
All right.
And I'll be wearing a mask, I'm sure.
Anyway, I will see you guys when I'm back.
I'll let you know how it is.
And yeah, let's all hang out and tweet jokes and make jokes in the Discord.
Yeah, sounds good.
All right.
See you all then.
And we'll make another show next week.
Bye.
Triple Click is produced by Jason Schreier, Maddie Myers, and me Kirk Hamilton.
I edit and mix the show and also wrote our theme music.
Our show art is by Tom DJ.
Some of the games and products we talked about on this episode may have been sent to us for free for review consideration.
You can find a link to our ethics policy in the show notes.
Triple Click is a proud member of the Maximum Fun Podcast Network,
and if you like our show, we hope you'll consider supporting us by becoming a member at Maximumfund.org.
Find us on Twitter at Triple ClickPod.
Send email the triple click at Maximumfund.org and find a link to our Discord in the show notes.
Thanks for listening. See you next time.
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