Triple Click - Why Phil Spencer Retired, And What's Next For Xbox
Episode Date: February 26, 2026Kirk, Maddy, and Jason dive into the year's biggest gaming news so far: Xbox boss Phil Spencer retiring. They talk about what led to this big shakeup, discuss whether new boss Asha Sharma really needs... to be a gamer, and try to figure out if there's any way to salvage the Xbox brand. One More Thing: Kirk: A Knight of the Seven Kingdoms (HBO) Maddy: Icebreakers (New Yorker documentary) Jason: Under the Island LINKS: "Inside Microsoft’s big Xbox leadership shake-up" (Tom Warren / The Verge) https://www.theverge.com/tech/883015/microsoft-xbox-new-ceo-shakeup-notepad Happy MaxFunDrive! Right now is the best time to start a membership to support your favorite shows. Learn more and join at https://maximumfun.org/jointripleclick 🚀 SUPPORT TRIPLE CLICK:Join Maximum Fun | Buy TC Merch💬 JOIN THE TRIPLE CLICK DISCORD🎮 Triple Click Ethics Policy📱 SOCIALS | @tripleclickpodInstagram | YouTube | TikTok | Twitch
Transcript
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Xbox boss Phil Spencer retired, which means a new president is stepping up.
That's right. It's John Halo.
Welcome to Triple Quick, where we bring the games to you.
And I'm just kidding. It's actually Asha Sharma.
But what is her deal? And what is she going to do when she takes on the role of Xbox president?
Let's discuss.
I'm Jason Shrier. I'm Kirk Hamilton.
And I'm Maddie Myers.
Hello.
Hi. Hello.
I hope you guys survive the Great Blizzard of February, 2006.
You know, it keeps snowing.
I think I'm good on it at this point.
I kind of missed it for a few years.
Yeah, you're good.
No more, you're good on snow.
Like, come on, man.
I think I'm good.
It was, it was nice for a little while there, winter wonderland, all that.
But I, I'm okay with it at this point.
I think we can cut it off here for the season.
So in my town, we got 24 inches this week.
And man, I had this experience when after it was over.
So usually I shovel my own driveway, but this time it was so much that I hired someone to come in and shovel it.
And then I came and checked it out.
At night, once it had stopped snowing, and I was walking on my driveway, and it felt like I was Moses parting the Red Sea because there were these two giant, like, tsunami level waves of snow.
Literally, it was five feet of snow on each side of my driveway.
It was the most insane thing I've ever seen.
Were these piles of snow generated with a like snow blowing machine or with a shovel?
I thought you're going to say generated with AI.
I was going to say, yeah.
Were he's real?
Was this some sort of slop?
Was this some sort of slop?
It was a shovel.
It was a guy with the shovel.
It was doing a bunch of houses in our neighborhood.
Yeah, it was wild.
That's hardcore.
Our driveway was plowed with a snowblower.
And we only got 18 inches.
So clearly they were lazy compared to whatever mastermind with a shovel was shoveling
Jason's 24.
That's true.
Impressive.
Hey, did you know that we are a listener-supported podcast?
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I just found this out about...
It's news to me.
Yeah, I found it out the last time that you just found out.
Yeah, last week I found out for the first time.
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It took me 293, not 294.
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bonus episodes all right so um there's a big game coming out this week it's called resident evil
requiem we are not going to be talking about that today we are going to be talking about that next week
instead, which I think will be good because it'll mean that listeners will have had a chance to play
it while we're, as we're talking about it. Because there's some big news that we should get into.
This isn't a news podcast, of course, but sometimes we like to talk about big major news,
especially when it involves one of Maddie's predictions being proven correct. That's true.
That's the main reason we're talking about it. Otherwise, it barely would have mattered.
Yes, all news through the lens of our predictions.
Correct.
Yeah, I mean, otherwise it would be insignificant.
Like, I don't think anyone would be talking about it.
Well, that's kind of how I think all games journalists are orienting all their coverage.
It's just around whether or not we're getting predictions right.
Yeah, I mean, Polygons headline.
Maddie Meyer's prediction proved correct.
Yeah, I got to say.
The subhead said what actually happened.
I really had no inside info.
I know that's our rule for our predictions, but this was just a real shot in the dark.
But Jason, why don't you tell the people what we're even referring to?
Phil Spencer, the president of Xbox.
gaming resigned and will be replaced by a woman named Asha Sharma, who is in her mid-30s.
She was an Instacart executive.
She's been at Microsoft for a couple years now in the AI department, core AI specifically,
AI platforms.
And so most people are not familiar with her and learned a lot about her over the last week.
We'll get into that.
But yes, the headlines declared Maddie Myers correct.
Phil Spencer out.
Phil out.
Maddie gets a point confirmed.
First point of the year, maybe.
It was interesting.
It was a big picture of Maddie on the front page.
Not of Phil Spencer.
No, Xbox logo is just Maddie looking happy.
My face was all over every mainstream gaming website this week.
I was in the news.
What's funny about this is that there had been rumors,
I think for like a solid two years now,
ever since Xbox really went on this current path of decline,
that Phil Spencer would be out.
And the rumors never proved to be true until very recently.
In fact, I remember hearing at like,
I think it was Dice two years ago.
So almost exactly two years ago, people were gossiping about like, oh, Phil's set to resign.
Phil's set to retire.
So now it's actually happening.
Hilariously, I actually just ran into Phil at Dice two weeks ago.
He told me he was in Japan snowboarding on vacation.
And I had zero, zero clue that he was about to say that he was going to retire.
So Phil Spencer is no longer at Xbox.
Sarah Bond, who was kind of primed as his successor, is also no longer going to be at Xbox.
Map Booty, the other member of their triumvirate, is sticking around to be Asha Sharma's
lieutenant and run the studios and run the content, essentially.
And yeah, I mean, nobody really knows what this is going to mean.
We can venture some guesses, but it is certainly a new era for one of the three console
makers.
And I believe now the biggest company in gaming, certainly in terms of employees,
after the acquisition of Activision Blizzard.
What did you guys make of this?
What did you think of this news when you first saw it?
I was shocked.
Maddie, did you immediately think, oh, man, I won a prediction?
No, because I always forget.
You forgot.
Okay.
We all do this.
We all of our predictions.
I couldn't tell you most of my predictions.
That's what's fun about the predictions, though.
That's the charm.
We forget what they are.
We just get to enjoy going through the year.
And then someone else, one of our wonderful listeners,
was actually said to me,
didn't one of the triple-click members predict that Phil Spencer had resigned and that I looked it up and I was like, yeah, not only did one of us do it, it was in fact, me.
Great news for me.
I was, hmm, so like a lot of people, I initially really zoomed in mentally on Asha Sharma's prior job at Microsoft, which is that she was part of an AI division there.
And that made me really curious about what that means for Xbox going forward. Obviously, we still don't know.
but she, when I described this to my wife, I described her as an AI executive.
And Dina was like, are you telling me they hired an AI?
And I was like, oh, no, okay.
She's a really advanced AI agent.
That would be wild.
You should see what Claude can do these days.
Made a whole lady.
I mean, so many people are just using AI for so many aspects of their jobs.
And it's basically.
I think it was a reasonable assumption on Dina's part, although she was extremely horrified
at the prospect of this.
It's worth noting.
And I was like, oh, no, no, no.
She's just someone who specializes in this at Microsoft,
and that indicates something about who they're putting in charge at Xbox,
or at least that's what I had presumed.
But her introductory letter, we kind of have access to everyone's goodbye letters
and introductory statements about this changeover,
she has this little mention about how she doesn't believe in AI slop.
She even uses that term.
And I thought that was interesting that she kind of felt preemptively defensive
about her previous job.
I don't know what that means,
but that was one of the first moments
of reflection for me in looking into this.
And I know we've talked before about AI.
Hold on.
I don't think that's like an indictment
on her previous job.
I don't think that's what she was saying.
So the exact quote is,
quote, we will not chase short-term efficiency
or flood our ecosystem with soulless AI slot.
She is very much still on board with AI.
She's just saying,
we're not going to like make, churn out a bunch of games that are just made by like chat GPT or whatever, a co-pilot.
Would have been kind of sweet if she had affirmed that she was going to do those things.
Yeah, she's extremely short-term returns.
Solless AI swap only.
Nothing but garbage for all of you.
Enjoy it.
Lap it up, you little pigs.
If it's got a soul, we're taking it out.
But no, she's definitely not like criticizing Core AI.
Microsoft is an AI driven company right now over the last.
three years or so they've become that. And this is very much like in that vein. So no, I don't
think that's her kind of like indebted like indicting her previous title. Yeah. I think that that
statement is a little bit interesting because it indicates that all the way to the most upper
echelons of AI companies, they are aware of this current backlash that most people
hated that anytime someone says there's going to be AI. And they have now started embracing
terms like AI slop to differentiate themselves, to assure people, we're not going to do this.
Now, I mean, do not really buy that, or it's like, that's definitely not convincing on its own
that someone would say that because everybody has an incentive to say that. But I do think it's
interesting that it's clear that the backlash, the very widespread distaste for this stuff,
has registered at the highest levels and they are trying to change their messaging accordingly.
Yeah, definitely. I think, especially someone who's coming in and is pretty young, I believe
she's 36. She's definitely in tune with like what people are saying about AI. As part of their
messaging and their PR strategy, Microsoft, I think, put a lot more emphasis on her Instacart and
Home Depot background than her background as a Microsoft AI executive, which is also worth
noting. So yeah, I read that less as them trying to distance themselves from AI and more as the
fact that it's not really relevant to them. Like AI is relevant behind the scenes in game development
in that a lot of people are using it for various kind of efficiencies, writing code, maybe using
research, all sorts of other just kind of random things, maybe to helping with automation of testing,
that sort of stuff.
But nobody's using it to actually generate games.
And so if that was actually possible, maybe this would go in a different direction.
I want to talk a little bit.
I want to kind of segment this a little bit.
I want to talk about why this happened.
And then we can talk a little bit about the future of Xbox under Asha Sharma and who she is
and what's next.
So a little bit of background here.
We've talked about this quite a bit on the show,
so I'll make this quick.
But basically, Xbox has been in a very bad state
over the last two or three years.
They have not seen much growth
other than from Call of Duty
and this last Call of Duty tanked.
So that was really bad news.
And part of me wonders if that's related
to the timing of all of this
is their one cash cow,
not being quite as cash-heavy.
By the way,
call-of-duty tanking still means
It's like the number two game of last year.
I was going to ask what that means.
Put things in perspective.
Yeah.
Specifically.
Normally, Call of Duty sells 40 bazillion copies.
And this time it only sold 20 bagillion copies.
That sort of thing.
That doesn't sound like a line going up to me.
That sounds like a line going down.
The line did not go up.
The line, I don't know if you guys remember this.
Unacceptable.
The line did not go up to the extent that they, that Activision came out like a week
after it came out and was like, hey, after this, we're no longer going to do two modern
warfares in a row or two black opses in a row, because that,
that didn't work for us. So it was, it was, it was not, not a good situation for them. But also,
we've seen a lot of just kind of very confusing messaging, a lot of problems for them, a lot of
pressure put on them from Microsoft. They've essentially gone multi-platform are releasing almost all
of their games on PlayStation. The Xbox brand is kind of in the toilet. Nobody's buying the
consoles anymore. A lot of people are questioning if Game Pass has devalued games overall,
even though it's, it's been a pretty good deal for customers. And they're just,
in a bad situation. They've been laying people off by the forklift load,
forklode, truckload, and shutting down studios. They're using all three
vehicles to lay people off, for forklifts, trucks. Tens of thousands, right at this point?
Tens of thousands for Microsoft. I think thousands for Xbox specifically.
They're shutting down studios, canceling games. The most recent bloodbath was last summer
when they canceled Perfect Dark and a bunch of other things and shut down some studios.
So they're in a bad spot, and it feels like it's not clear.
I mean, we'll never know until we hear it directly from the people involved.
And I certainly don't have the reporting to know the answer to this yet.
But it certainly seemed like Phil wanted to leave the timing of this and whether how much of that was up to him versus Microsoft saying, all right, it's time to say goodbye.
We don't know the answer to that just yet.
but we do know that Xbox needed, slash needs, a turnaround.
So that's where we are now.
And so I guess if you want to look at the kind of silver lining to these moves, it's that,
hey, we're going to have some fresh blood in here, maybe some new ideas for what Xbox could
look like, maybe some kind of strategy that actually leads to better games and a better
environment for the people involved.
So, I don't know, sometimes New Blood can be a good thing.
I suppose. It can be. I also think it's interesting that the blame for all of those issues that
Jason just helpfully recounted doesn't seem to be fully falling at Phil Spencer's feet, at least
in terms purely of the messaging that we're getting, like the corporate letters and that sort of
thing. It's not, no one's acknowledging it in that type of way. And I also think it's interesting
that some of the blame seems to be put on Sarah Bond.
at least in like the reporting that we've seen about it.
Tom Warren at the verge did a story where he spoke to some sources,
unnamed, of course, about just the scuttle butt internally.
And a lot of those sources were pointing to Sarah Bond as the person who was behind
that this is an Xbox campaign, which kind of one could argue devalued the importance of the console,
maybe led to fewer people buying it.
I don't know that any of us knows for sure that that was,
entirely on her. I'm not saying it wasn't. I just think it's interesting that her name is the one
that's popping up as opposed to Phil. And I just, I don't know. I'm not sure what to make of that.
I read that story and was really like, I feel like this is coming out of nowhere for me. I had kind of
just assumed a lot of these things were Phil Spencer's decisions. And now that both of them are
leaving were suddenly being told that it was Sarah Bond's decisions. And Phil seems to be getting
a heroes send-off.
At the very least, it seems an acknowledgement that that was a disastrous campaign, or at least
that it was a bad thing. I mean, that you would feel the need to hang it on anybody.
And it does, I get the sense from Tom's report, at least, that that was what was happening
in that article, is this albatross was being hung around her neck. And it does show, I guess,
that they see internally that that was a mistake. So, okay, this is one of those situations
where there's a story. It's got anonymous sources. It doesn't say how many people they,
the reporter spoke to
and it doesn't say what positions they were in
which is a little tough to deal with
tough to untangle because
I can provide a little bit of insight on how Microsoft
works and specifically how Xbox works
which is that it's humongous and full of factions
and the factions are all playing politics to a degree
that no other company has to deal with
like if you imagine politics every company has corporate politics
if you imagine them like to an nth degree
that is what it's like at Xbox and
Microsoft. And so in Xbox specifically, over the last few years, there have been two divisions,
essentially, Matt Booty's division and Sarah Bond's division, and both of them reported up to
Phil. And then on top of that, you have all these other kind of tentacles, right? Like you have the
finance department, which it kind of reports all the way up to Amy Hood, the CFO of all of Microsoft.
And so that operates almost on its own. And then you have marketing, which is its whole kind of like
very like scattered and just kind of like dotted lines and and reporting trees all over the place.
So it's a bit of a mess.
And if you, so I think something that Tom Warren said in his story is that he had heard
from multiple people that Sarabon was difficult to work with and that she was divisive
at the company.
And I think that if you talk to, I don't know, five people and they're all in MapBudy's
division, then you might hear something very.
different than if you talk to five people and they all are in Sarah Bond's division. And even within
Sarah Bond's division, there are people who are close to her and people who aren't and there are people
who like played the politics game and people didn't. And it gets into this very messy territory where
it becomes a very difficult company to even wrangle and report on. And I say this as someone who's
talked to a lot of people there. And so when you're when you're trying to kind of unravel those
politics, it can can get a little bit messy. And I think
That report certainly got mixed reactions because it felt like it was putting all the blame on Sarah.
But my question for that report was, how many people did the reporter talk to and where were they?
It would be the questions that I would ask there.
And I wish there was a clearer answer to that.
Would you draw distinction in this report between the stuff you're talking about just then,
the sort of she's difficult to work with and the more factual stuff, like, for example,
that Xbox Everywhere was a strategy that she had been pursuing?
It does sound pretty unequivocally from this as though it was her project.
And that seems like something that's a little easier to confirm.
I don't think there's any single project at Xbox that can be like pointed at a single person.
Because all of them have to go through, again, this is the company, like so much bureaucracy and so many meetings and so many approvals that it's like you have, everything has a million different hands on it.
And then when something fails, then everybody wants to point to, oh, it was their responsibility.
and when it's a success, then, oh, it's everybody.
Oh, it's mine, it's mine.
That's very helpful to keep in mind when reading this piece then.
And at the end of the day, so Microsoft has what's called SLT, senior leadership team,
and that's a group of people, I don't know exactly how many,
but it includes Phil Spencer and Maputi and Sarah Bond,
and they're ultimately making calls and having all these strategy meetings and stuff.
So you look at something like Xbox Player Anywhere,
maybe Sarah Bond was in those meetings advocating for that.
I don't know.
or sorry, not Xbox play anywhere.
This is an Xbox, that campaign.
Very similar, but subtly different.
Yeah, I was going to say, I can't blame you for mixing those up.
I cannot say one way or another whether Sarah Bond was in those meetings being like,
this is mine, like, this is what I want to fight for.
This is a messaging we want to use, et cetera, et cetera.
But I do know that like those sorts of things are discussed by that entire senior
leadership team and ultimately like has to go through approval.
Like if Phil Spencer was like, no, I don't want to do that.
Then it would not happen.
Can I ask you something?
just a more kind of big picture question
that some listeners might be wondering
and I know you've talked to a lot of people at Microsoft
so Jason I guess I'll start with you
but what is it that you think
that Microsoft wants to accomplish right now?
Like where do they see themselves
like given where they are and what's happened
and how things are going?
What is their, what would you think their plan is?
For Xbox specifically you mean?
Yeah, like what do they want for the video?
Yeah, sorry, for Xbox, for video games.
Well, so Microsoft, so all of the last three years,
really comes down to the fact that after the Activision Blizzard acquisition and after Microsoft
started doubling down on AI, Microsoft put more financial pressure on the Xbox org. That is straight up
what happened. Basically, Microsoft said, hey, you guys are now humongous. You just cost us $70 billion on
Activision. Why aren't you showing the same profit? AM, as they call it, accountability margin,
which is basically their way of saying profit margins. Why are you saying showing the same margins as
Azure and like all these other kind of more profitable divisions within the company.
And that is what has led to all these decisions. That's what's led to layoffs because
you got to cut, if you want the margins to go up, you can cut costs, right?
If revenue isn't going up. That's what led to releasing games on PlayStation,
et cetera, et cetera, all this other stuff. And so I think if you ask Microsoft,
what do you want from Xbox? The answer is get the growth, get that those profit margins up to
where the rest of the company is.
As far as what, like, Asha Sharma wants from Xbox,
and maybe we can use this as a pivot to kind of get into talking about her,
I think she's been provided with this mandate of, like,
get this brand back on track, figure out a strategy,
and we don't really know until she starts talking to people
and probably until she starts trying to understand what all this is
and what she's in for.
We don't know what her strategy is
and what her vision for the future of Xbox.
is. But I'm not sure you could say, like, what was Phil Spencer's vision for Xbox? It kind of,
it was so scattered that it seemed, and it seemed to change every couple of years. I'll never
forget that, like, when they first announced, I don't know if you guys remember this,
it was two years ago, they announced, hey, we are putting four games on PlayStation, not
Indiana Jones, not Starfield, and then cut to like seven months later, and they're like,
oh, Indiana Jones is coming to PlayStation, about that previous thing. Oh, now all
of our games are coming to PlayStation. So it was kind of this, this strategy that just didn't even
seem like Phil knew exactly what he was planning to do with it. To be fair, he did see,
we'll say at the time, we'll see like where the business goes, like where this leads to.
This is a test case. We'll, we'll see where it leads from there. But it certainly didn't seem,
especially over the last few years, like they had a very cogent, clear strategy in mind.
It did seem like there was a lot of focus on GamePass, and so far as I can point to any one strategy that Xbox has had, and if I had to stake a prediction that they'll continue to have, and something like Call of Duty sales, which we were talking about at the top of this topic, seems like I could speculate, for example, the Call of Duty sales, we might know.
We don't know whether it specifically didn't drive sales of Game Pass subscriptions, but that seems plausible, right?
like if it didn't sell as well.
And that also is like why the Activision Blizzard acquisition happened.
Like that's the argument for it, right?
It's like increase the catalog, make that catalog on GamePass more valuable,
get month over month income from people because that's just always going to be steadier
than the ups and downs of the games industry that we talk about constantly.
Like that to me always seemed like the core strategy or at least a pillar of it that I
could understand while also being able to.
to see that it was never going well.
It seemed like it plateaued a few years ago and hasn't had the growth that they're
hoping for.
And we can point to some data points on that, like the recent changes in pricing structure
to the Xbox Live accounts that folks were talking about, I think a year ago is when they
rolled those changes out.
Those felt kind of shady to people, like just suddenly changing prices and not making it
entirely clear how each of the accounts worked.
It was confusing even to me and I read the X-Tox pages constantly.
That was the thing where it's like, maybe you get this game, but not this game.
Okay.
Yeah, that was messing.
It just kind of felt like disorganized and also the whole concept of like what are each of the different tiers of Xbox subscriptions?
What do you actually get out of each of them?
Why is that opaque?
Why has that ever been hard to understand?
Shouldn't that have been streamlined years ago and made as simple as possible?
And the same way that any other subscription service we can name is where it's like,
it's just one subscription and maybe there's a version without ads.
I mean, I'm obviously comparing it to movie and TV subscriptions,
but that's the thing that Game Pass is always trying to compare itself to, right?
Marketing-wise.
So how do you make it as easy as possible for people?
I feel like I'm mentally laying the blame for that on Phil.
I don't know if that's fair,
but that's how my perception is because Phil has so often been the person coming out
on live streams and in marketing events talking about Game Pass,
talking about how that's the future of Xbox and talking about Xbox as like a software platform,
a games platform that can be anywhere, maybe not that this is an Xbox aspect,
but just the idea of Xbox as a platform rather than trying to sell consoles.
And that feels like a reason for Phil to either get pushed out or perhaps look at his situation
and be like, I'm going to do something else with my life.
I get that.
It also sort of maybe explains why you would bring in someone like Asha.
Sharma, who seems to me to be, you know, I don't know a ton about her, but a fairly skilled operator
who's been at a lot of big companies and, like, developed platforms, Instacart, she was at Facebook.
You know, she seems to be pretty good at what she does, and that is, like, developing platforms.
And I don't know if she's going to be focusing on Game Pass, but it kind of makes sense that
you would bring in someone like that who knows how to take a platform and build it into something more.
Yeah, so who is Asha Sharma?
her introductory letter to everybody was very confusing and full of contradictions, which might not be the best start, because she says in one line that this commitment to gaming and getting back to blah, blah, blah, blah, blah, starts with focusing on Xbox and the return, like going back to console, focusing on a console.
And then in the very next line, she talks about how gaming is everywhere, including PC and mobile and all these other, like this ecosystem beyond platforms.
So not really clear what she's going to do.
Kind of the same messaging issue that I feel like Phil faced low these many years,
where I feel like he was facing the exact same contradictions every time he was doing these presentations.
Is this an unsquareable circle for platform holders?
Because it seems to me at least that the future of gaming is multiplexport.
It is everywhere.
But if your company has been in the past reliant on this console that you're,
you sell and these exclusives that you build in order to sell the console, like, you just have to
keep paying lip service to that. And like, you just have to be with one foot in each of these worlds.
And it just, it does just endlessly apparently create that contradiction.
Yeah, I mean, fundamentally, you have this issue where Xbox was behind in the console race and
had to do everything it could to try to catch up. I mean, really, the death knell for Xbox was
when they started releasing all their games on PC, which was, I believe, 2016 or so, 2016, 27.
They essentially said, hey, we're going to put all the games on PC now, which made it unnecessary for anyone with a gaming PC to buy an Xbox at all, which just kind of is the beginning of the end for them.
Yeah, I mean, nobody can really talk.
Nobody really knows what the future of gaming is, whether it's platforms or ecosystems or consoles or just Roblox and we'll all just be playing games on our Roblox systems from here on out.
But you're right, Kirk.
I think it is kind of an unsc- like it's a, it's a problem that cannot be solved,
which is you are trying to simultaneously be a software company that reaches a ton of people.
And now, especially with buying Bethesda and then Activision, you pretty much have to release
those games across as many platforms as possible.
Could you imagine Call the Duty?
Like, if it was exclusive to Xbox, that would just be a disaster.
Wasn't that part of the FTC settlement?
They did, yeah.
They promised it would be on PlayStation for X number of years.
But regardless, even if they had it,
that promise. It would make no sense to put call a duty to take your, again, your cash cow,
the driver of growth for your gaming business and restrict that and limit the number of sales.
It would make zero sense. So how do you square that with this idea that your Xbox and that's
your platform and you want to sell the X-Sex? And it seems like what they're doing, the rumor is that
they're planning this kind of new Xbox is going to be a PC essentially, a living-room PC,
sort of like a steam machine. We'll see how much that moves forward. But yeah,
I mean, so that introductory letter didn't really answer any questions.
I think Asha Sharma, so she had a town hall with Xbox employees on Tuesday morning.
We're recording this.
The morning we're recording this.
And also, it was mostly just kind of puffery executive talk and there were no straight answers.
But she did say that she's like, she's got a lot to learn.
She's going to have a lot of meetings with people.
She's going to just be involved in all of this stuff.
And I think something that is really worth getting into is her lack of gaming.
background. And that's in two ways. One is she has no experience working at any gaming
companies. And two is she does not seem to be much of a gamer. In fact, in this, in this town
hall, she acknowledged, like, she was like, I haven't played, I, I wasn't playing games
regularly until I started, uh, until I consider this job, like, however many months ago, a month
or two ago. But I mean, Eldon Ring, you guys play that thing? You're a fucking good game.
You guys heard of this game threes? Uh, it's really a different. Can't stop. Yeah. Yeah, yeah, I mean,
this really made me be like, I felt for her, honestly, because I was like, do we have to have people
still coming out and saying that they're a gamer just to be in one of these roles? I mean, look,
especially women, right? Of course. I mean, that is, that is a huge piece of this for me,
because I also noticed that, like, Tom Warren got into this in this article, the fact that Sarah Bond
was also not a gamer, quote unquote, and that fact was more obfuscated when she came on board in
2017 because I think in 2017, that fact was kind of more of a point of contention. I mean,
times were still kind of in the process of changing. And I think now it's at least possible for
a female executive to take the reins and admit openly, hey, I don't play games and not have
people be immediately seizing on that as like the biggest issue with her. And instead,
people are seizing on the AI thing, which makes more sense to me. But, well, hold on a lot of people
people have been seizing on the gaming thing. Oh, interesting. Okay. This is the minute this is because
not an ex anymore. So I'm not seeing this kind of thing. Yeah, I mean, X specific. Well, because she started an
ex account and she's been talking about games and kind of addressing people in this kind of weird way.
Shouldn't do it on X. Well, also, she's like, she's saying weird things. Like she said her favorite games.
She asked everybody their favorite games and she said hers were like Valheim and Halo, but she didn't
say a number on the Halo. She just said Halo. And it was just, she just talks about it in kind of this
funky way. She means combat evolved. That means combat evolved if you just say Halo. Yeah, we
know she meant to heal a lot.
Sure.
Yeah.
No, I, that's tough because then I'm like, okay, so maybe it does seem to her and like somebody,
somebody is whispering in her ear, perhaps even I don't even know if this is all on her,
that she needs to continue to pretend to be a gamer.
I think that's sort of interesting that we haven't shaken that off.
But then also, I don't ever want to carry water for Bobby Cotic, but the man is famously not a
gamer.
And I think it would be hard to argue that he wasn't financially successful as a gaming executive.
So, like, it can be done.
I mean, that's just perhaps one of the most notable examples.
Well, Strav Zelnik also, CEO of Take Two, Makers of Grand Theft Auto.
He is notably not a gamer.
Interesting.
Those two have something in common that's a little bit different from Arasha Sharma.
And I'm trying to think what it is.
Yeah, it's interesting that people don't bring up their lack of gamer stuff.
Well, okay, but here's the thing.
I don't want to defend the uppercase G gamers in the audience.
And I don't think that anyone needs to be a gamer to step into this role and do a good job.
And in fact, I think like not being.
a gamer can give you perspective that other people don't. I think the worry is when they don't have
the gaming industry knowledge or background. And she's so young. So it's like how could she have
the relevant work experience, I think, is what you're getting at. Well, well, it's the way I think of
it is like, okay, let's say someone from Microsoft Finance came up to her and said, hey, you guys
have this team of 75 people in San Francisco called Double Fine. Why is that existing? They don't
make us any money. You should shut them down.
And for her to look at like a P&L or something, she would be like, oh, okay.
But if someone said to her, well, that's Tim Schaefer's studio, would she know who Tim Schaefer is?
Like, does she have the kind of the knowledge to understand the ramifications of what would happen to Xbox and what they would look like in the PR disaster?
It would be if they shut down Tim Schaefer's studio.
Granted, she now has people around her, most notably MAP Booty, to help kind of answer these questions and help her learn things.
And like I said before, one of her first, one of the first things she said she's doing is going around and trying to try to.
to learn about the business and understand it. But I think it takes a really long time to understand
the kind of the nuances of the gaming industry. And if you come in with zero background whatsoever,
and especially if you're pressured to make some big moves in your first few months without
having any of that knowledge, that is a little bit of a question mark for me. So to me, it's like,
I don't really think it makes one bit of difference what her gamer score is or if she's ever,
if she could tell you who Master Chief is versus what's his name, Dom from Gears of War, or whatever.
But it does to me make a difference if she, like, would not be able to tell you, like,
who Tim Schaefer is or what people are saying about Starfield versus Fallout,
or why people think New Vegas is the best fallout, or any of this other kind of history
and industry knowledge.
Again, she has lieutenants around her.
Hopefully they can help.
Hopefully she gets in and immerses herself and learns about this stuff.
but that lack of industry knowledge and experience is a little bit of a concern.
Well, you know, if you don't have this knowledge, you know who does have this knowledge?
Microsoft co-pilot.
Just take this whole thing and dump it in there.
We're talking about Cortana from her favorite game, Halo.
So she's going to be going straight to the source.
Yeah, no, I get what you're saying.
Jason and I agree, of course, I have my concerns.
But I also feel like the defense, obviously, is the same with any person who's a good,
leader versus bad, I feel like the good leader is always someone who has a good group of
lieutenants around them and knows who else, especially when you're leading hundreds or thousands
of people in this case. You cannot possibly be an expert in every single thing that all those people
do. So the only good way that you could lead them would be to have good lie lieutenants who do
know absolutely everything about each of their respective departments. Otherwise, you're screwed.
And at that point, I'm like, it to me doesn't matter whether the person's a game or not. It matters
whether they have the emotional intelligence to lead a team.
Do I know that she does? No, I have absolutely.
Right. And to that point, I think the kind of defense of someone with no industry,
knowledge, and experience coming in is that they also don't have bad habits developed in the
industry. And so they can come in, someone like Ashla Sharma can come in and say, hey,
why are we doing it this way? And people around it would be like, well, that's just how we
always done it. Hey, we're Xbox, but why are we making consoles? They're not making money. They're not
doing much for us. Why don't we try to go this drastically different route? And that kind of, I think,
perspective can be a real benefit to the not having that industry knowledge.
Yeah, the vote against the lieutenants, or at least that questions the lieutenant's expertise,
is the fact that it seems pretty clear that Microsoft's gaming division is a mess.
I mean, this is just, it is like a rat's nest.
It's a Gordian knot of contradictions that seem almost unsolvable.
Anyone coming into this position would have a hell of a challenge ahead of them.
So, you know, the people who got, who made that happen or who in some way facilitated it are also the people giving you advice.
I don't know, like, she could be in a no-win situation.
I think she might be, honestly, because I feel like in this scenario, everyone around her, like, Game of Thrones style, like has their own reason for wanting their job and their role and they're, you know, scrabbling for power to be preserved forever.
So they're all going to mislead her.
she has a disadvantage of not necessarily knowing this world.
That's a benefit for the reasons that Jason outlined,
but it's also a disadvantage internally because there's going to be all this drama
and clickishness that she's not familiar with.
I feel like it would be hard for anyone, no matter who they are.
But the fact that she's younger and therefore has less literal job experience makes me feel
for her more so than I would have thought I would say about a core AI executive
getting the Xbox CEO job.
I mean, what could anyone possibly do right now to salvage the Xbox brand?
I don't know.
Like, it does feel like an unwinnable situation, which, I mean, maybe as someone who doesn't play
games, she doesn't realize that, like, most games don't have unwinnable situations.
I mean, that's what I wondered when I saw the Sarah Bond news.
Well, I actually wondered.
No, Sarah Bonn wanted the job.
You think?
Because I was like, I wonder she just left because she was like, screw this.
I mean, I have no idea.
No, she was being set up as, as Phil's successor.
I think that's pretty clear to say.
I think that's pretty fair to say.
It's both what we've seen online.
It's what I've heard from people.
Like, I think that's pretty straightforward.
So as far as we know, she did actually just get screwed and that's a shame for her career-wise anyway.
Well, and then maybe in five years she'll feel less bad about that.
Yeah.
You know what I'm glad that no one threw me that particular hot potato?
And she can cry about it in her like piles of money.
Oh, yeah.
They've all got gold in fair.
the amounts that these people all made.
I mean, that's the thing about Microsoft.
I mean, to your point, earlier, Kirk, about a job preservation,
and that kind of part of it is that one of the most infamous things about Microsoft,
one of the kind of long-running problems at Microsoft, is that they pay really well,
and there's also like all these incentives to keep your job because your stock will vest after a certain amount of time.
And they also have this, like, lucrative retirement plan.
that I forgot the exact details of, but basically you make it to a certain age, and then your
stock will all vest, and you'll get X benefits for X amount of time. It's a whole complicated
setup. But basically, people are incentivized to just stay in a job and keep that job as long as
possible, which is likely what a lot of people at Xbox are going to try to do by playing
politics here and fighting for why their division needs to keep their budget and explaining to
Asha Sharma, who's coming in again with not, without much knowledge about this world,
explaining why my division of Xbox
actually should be getting this amount of money
and should be getting this budget
and hey, of course we all need to stay
and just classic fiefdoms and politics
and power brokering incoming.
Inertia just strikes me as a huge problem
at any organization this size,
it seems like a problem for them.
They're still dealing with problems
that were put in place by the last regime.
You know, Matric, right?
That was his name.
Yeah, the Don Matric regime.
Yeah. So many things went wrong then.
I mean, and when you make
mistakes on that scale with this many employees and this many divisions as part of a, you know,
unit as big as Xbox. Like turning that ship clearly is if not impossible, very, very difficult.
God. Yeah. And whoever's at the top gets blamed for whatever happens. I mean, I...
Captain goes down with the ship. Absolutely. I feel like if anything, we should be questioning how long
Asha Sharma will manage to hold down this job. And I guess, I'm implying it's impressive that Phil
Spencer was there as long as he was, although I think,
feel like you could look at it the other way and be like, well, it's such a terrible job or seems so to
me that it's impressive that he was willing to eat shit, essentially, for as long as he did.
And he was beloved by a certain subset of gamers. And you can imagine, I don't know that this will
happen, but a similar subset of gamers loathing Asha Sharma. And you can imagine, I could also imagine
someone like her young with a million options, very good at what she does in, you know, in various
fields, looking at this and being like, you know what, fuck this after a couple of years and going
working somewhere else.
Yeah.
Yeah, Phil Spencer, it's worth noting.
He was at Microsoft for 38 years, so literally a Microsoft lifer.
I believe he's like 58 or 59 right now or something like that.
He could just be retiring, right?
Well, that's what he is doing.
He's retiring.
Yeah, I think that's what he said at least.
I mean, I'm sure he'll go and be on some boards and stuff and find some things to do.
But he's a Microsoft lifer.
He definitely had a reputation for being quite nice to people and generous and just kind of like
he was definitely loved internally.
by people who just kind of like, I don't know, I'm sure he, I'm sure some people were on his bad side,
but it seemed like he was very generous as a leader.
And I think one of the reasons he stayed in that position as long as he did, he was the head of Xbox, I believe, since 2014.
So about 12 years, he was the head of Xbox.
Don Matrick left and right after the Xbox one launched.
Because it went so well.
Because it went so well.
I fixed it for you guys.
Good luck to you.
Could you imagine, man, imagine going back in time to 2013 when the Xbox one was like announced at that TV event and it was like, hey, this is going to be a living room entertainment system.
And also it's online only and like you can't play use games on it.
Imagine going back then and being like, hey, 13 years, Xbox still will not have recovered from this.
It's still going to be a joke.
It will never bounce back from this.
God.
And it's still going to like essentially be the same argument, even though we don't think about it in those exact terms.
we're still talking about Xbox the console versus Xbox the software, even right now.
It hasn't changed at all.
Yeah, that's the time scale these companies operate on it.
It's like geological time.
Well, but it's also like Xbox has just done such a bad job of preserving their brand.
Like if you look at the other two consoles, right, you think of the Nintendo switch two.
And you think of that, okay, you know exactly what it is, you know what the software that's going to be on it.
You know how Nintendo operates.
You know exactly all the brands.
and maybe not all of them are going to be winners,
but you have a very strong idea.
And same with the PlayStation, right?
You have SIE and their studios,
and maybe they're pursuing this, like, ill-fated games as a service initiative,
and maybe they just shut down BluPoint,
which, man, another just kind of, like, blow in this industry,
another devastating move.
But you still have an idea in your head of, like,
okay, you get a PlayStation 5,
you're going to be able to play some exclusive games
that are only on the PlayStation 5,
and most of them are going to be, like,
in this vein and you have a good idea of what they're all going to look like. They're going to be
like third-person action adventures about saddats. And then you look at Xbox and what the hell is
Xbox mean? It means everything from Call a Duty to fallout to a console nobody's buying to like
a weird handheld experiment thing to apparently this is an Xbox is just everything. They've just
completely destroyed the brand in a way that I think is unrecoverable. You can see some of the
same things coming for Sony.
As they, you know, move to multi-platform, as they begin to sort of degrade what it means
to have a PlayStation, because they're responding to that same force that we're talking about,
that same maybe inevitable pressure of, you know, consoles are just kind of going away and
it's becoming a multi-platform world.
What do you do with that when, right, having Uncharted B PlayStation exclusive views to be so
important?
So you can see some of those pressures kind of being applied to Sony.
But, yeah, it does seem as though they kind of...
made a few less bad decisions or just kind of bungled things up quite a bit less.
They kind of kept things simpler, I guess, over the course of the 2010s than Microsoft did.
I mean, I think for them, their strategy is like live service games are coming to PC,
but I think the sense I'm getting is that they're backing away from putting their exclusive
console stuff, like traditional single player stuff on PC.
Really? Do you think they can close that door? Is that they could start to say, okay, never mind.
I do.
Joseph Tsushima 3 is only going to be on PlayStation?
I do.
Wow.
I do.
Hmm.
Yeah.
Called shot.
And I mean, even if they don't, I mean, we're seeing like Wolverine is coming in September.
They just announced it's coming September 15th.
That's not going to be on PC.
That's going to be on PlayStation 5 only.
You think that'll never come to PC?
I wouldn't be surprised if it never came to PC.
But even if it does, like, again, it's just like you have a very strong idea of what that is
and you need a PlayStation to play it at least for the indefinite.
future. And so there is a strong brand behind it. Yes, Kirk, to your point, it's possible that, like,
the console ecosystem disappears as we know it and everything becomes multi-platform. But even then,
I think if PlayStation continues on this course of just, like, making the games that they do,
they still have a stronger brand that Xbox does. Not saying, I mean, PlayStation has its own
problems that we could get into it in a whole other episode. It's just, I don't, like, the idea of
what Xbox is, I feel like has just been completely, like, we could all give 20 different
definitions. And that marketing campaign, this is an Xbox, really defines what their biggest
problem is, is that nobody knows what an Xbox is. Right. I'm just sort of observing a strategic
similarity in the way that PlayStation is now releasing The Last of Us to these big PlayStation
exclusives are being put on PC. And in seeing the grumbling among PlayStation fans kind of saying,
yeah, I think that's going to stop is what is what I'm saying. Right, exactly. So that would be
interesting if it did stop. They'd be kind of moving back toward that console strategy direction. Yeah. And I
I don't know, like, I'm not sure how super successful those PC releases were.
I'm not at a return.
It seems like trying to put something back in a bottle or turn back the clock.
It doesn't seem like it would work to me.
Oh, stopping you're that?
Well, it's like they never did it day and day.
So the PC releases were always just kind of late to the party.
And I don't think that successful in the first place.
So I don't know.
It doesn't seem like it's going to be that big of a little.
You mean like sales-wise successful?
Yeah, like commercially successfully.
Yeah, I mean, that's the big question.
But yeah, to me, it's very, it's very possible that they put that cheating back in the world.
Because it seemed like they were always kind of half dipping their toe in the water, like,
dipping their toe in the water, like half entering the pool in the first place with that,
with the sagged releases.
And it's also like who could say whether that's affecting PlayStation hardware sales or not?
There's no way to know unless you actually plug it up and make that decision, I suppose.
But yeah, I mean, I agree.
I feel like PlayStation and Nintendo, you can more easily just be like,
They are still focused on hardware.
Yes, they have, well, you could barely say Nintendo has a software online presence.
I'm not even going to make that argument.
They're focused on selling hardware still and making good games on it.
But, like, Xbox, yeah, it's, who knows?
Are we in Xbox?
It's triple click on Xbox.
Yeah.
Well, and they also, I mean, on that same note, like both of those companies just have made game of the year quality games on a level that Xbox has just failed to do over and over.
again. Yeah, their studios are just much stronger. Yeah. All right. Well, it's going to be interesting
to see. We'll certainly be keeping an eye on how Asha Sharma does and what this all leads to.
But yeah, I don't know. Delete your X account, Asha. It's not going to get better.
That is good advice for just about any better. Yeah, that's good advice in general. She just
started an X account. That's the funny thing. It's like just... You know what? I'm going to go
and say she should go ahead and delete it. I know Xbox has an X in it. So I get how tantalizing it is.
You can just go. You can leave. It's the bricks. Just walk out. I hope she had a fair warning of what
she was getting herself into taking this job. I mean, we can't know her mind. I just feel like
anybody who's not experienced with games can't possibly imagine. Three of us know all too well.
Man, man. Well, it'll be something to watch. All right. Let's take a break and then we'll be back with one more
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I walked right into that.
And we are back.
It's time for one more thing. Kirk.
What's your one more thing?
My one more thing is a knight of the seven kingdoms, which I've been watching for the past couple of weeks.
It just ended.
I've watched all the way up to the finale.
The second to last episode was quite exciting, a really great episode of TV, and I have not watched the finale, but I gather it's pretty much in line with the rest of the show, which is to say it's very good.
It's a very good show, and I wanted to call it out on this show and recommend it in part because Jason, you and I have a long and checkered history with Game of Thrones.
We used to recap Game of Thrones on Kotaku's split screen when it was still good, and we both kind of were pretty...
disenchanted with it over the course of its final
cursed few seasons. I think we started
recapping it during those final seasons
actually, so it might have been that we started recapping
it was bad. I don't think that we
recap like the finale. No, we did.
Oh, we did. Because it was right
right after I joined.
I know that because you asked me if I wanted to do
it and I was like, oh, I stopped watching that show
because it got bad. So good luck you
too. And I think your last couple
Game of Thrones ups were without me,
of course, because I hadn't seen the final ones.
And then we tried to recap Westworld.
And we were like, oh, God, this show, like on the second season of that.
Yeah, I remember people being like, oh, this is a bummer that you guys are just kind of disappointed by the show.
Right.
That's true.
We were, I guess, right.
We were watching past the point where it became, where we stopped liking it.
Because then our recaps would just be like, wow.
Yeah.
Oh, that sucks.
Which is not very fun in a recap.
So that was many years ago now.
And I will say in the interim, I tried to watch the House of Dragons.
House of the Dragon?
Because I, or House of the Dragon?
House of the Dragon, I believe, is called.
House of the Dragon, which I initially avoided because I was still way too burned out by Game of Thrones.
And then I think when the second season was starting, there were some recaps and reviews saying, oh, it's pretty fun, it's pretty good.
And I started it and I honestly just found it to be a turgid bummer.
I just couldn't get into it because it was all more of the same, just, I don't know, like lots of people I don't care about being dixed.
one another, a whole, too many characters. Like a period of time, I didn't find interesting. A lot of
kings in throne rooms having these, it's very turgett. It was not an enjoyable show, and I just
was not up for it, and I just fell off. I tried to watch it for a little while and stopped.
A Night of the Seven Kingdoms is very much a corrective to that. This is a show, show run by
Ira Parker, and it tells the story, I guess I should say, it's based on, I think, a series of
novellas by George R. Martin called The Tales of Dunk and Egg.
I'm not looking it up to make sure that I get it right.
And it's really great.
I had no idea what to expect going in.
I haven't read the novellas.
I'm not really familiar with it.
Aside from knowing one very, I would say, important spoiler fact about one of the two characters, Duncan Egg,
which I think is a kind of widely known thing.
And it's actually sort of fairly clear even from the start of the show.
But it is the story of Dunk, Duncan the Tall, Sir Duncan the Tall, who is a hedge knight in the world of
Westeros of a Song of Ice and Fire.
Hedge Knight is a kind of an unlanded
knight with no Lord who is just kind of
roaming around, but is technically a
knight and has been knighted and so has some
privileges of
the sort of knight class, like
of that rank. And Duncan,
Sir Duncan, is, he was the
squire to a kind of
wasted old knight who
we only see in flashbacks in the show,
but who did take him in and
he says anyways knighted him at some point.
But he's a pretty down and out guy,
kind of out on his own, and he shows up at this tournament, and he wants to kind of win in the
tournament and get some kind of honor and get recognized and begin to kind of establish himself
as a knight and get a toehold in the world. And on the way to the tournament, he meets a very
small young boy who is named Egg, who is totally bald and very little. Duncan is notably
huge. He is Sir Duncan the tall because he is like a really big beafer dude. And so the two of them
cut quite a kind of silhouette together.
It's a little tiny kid and a really big, big tall man.
And Egg talks his way into becoming Dunk's Squire.
Duncan is a very gentle soul.
He is played wonderfully by Peter Claffey,
an actor I was not familiar with,
but who just nails it and is kind of the heart of the whole show
is this performance of Sir Duncan.
He is a big, gentle, slightly slow, well-meaning man
who just wants to make it in this.
world. And as you know, the world of Westros is pretty, pretty rough. The thing that makes this
show work is that it's very small scale. The whole thing concerns this one tournament. So he turns
up at this tournament and then you start to get a sense of the different, you know, power dynamics
who's in charge. This is during the rule of the Lannisters. I'm not totally sure when in the
timeline this is, though I believe quite a bit earlier than Game of Thrones. Is it before or after
Phil Spencer retired? This is taking place right in the aftermath of Phil.
Spencer, he's just retired and so things are...
Asha's reign has begun.
Asha actually is a character of a human person.
There's a character in Asha.
All right, let's not confuse things further.
It's in the past anyways.
It's a different era when the Targaryans are ruling but do not have dragons.
So there aren't like dragons flying around, like in House of the Dragon.
It's more that the Targaryians are in charge.
There are quite a few of them.
And that's kind of it.
And then there are various wars and rebellions that happen.
but it's kind of a time of peace in the actual story.
And then you get a lot of flashbacks to Duncan's history
and some various battles that did happen.
But it's not a super action-packed show
aside from the second to last episode,
which is like a thrilling blood and mud,
Game of Thrones type battle.
And it is, once it gets to that point,
it is as brutal and intense
and really kind of horrifyingly violent as Game of Thrones can be.
So I wouldn't say this show is like a total, you know,
change from those earlier shows.
Like if you found some aspects of, like those aspects of Game of Thrones to be kind of a turnoff,
you will probably, this probably still isn't your thing.
But if you're like me, like if you found House of the Dragon to just be this big mess that
was just too much like Game of Thrones, but kind of an also-ran and kind of boring, this is great.
It's a single character, one protagonist story.
I mean, I suppose it's two protagonists because it's also about egg, but it remains focused on just
these two characters in this one place.
There's a very clear narrative he's trying to compete in this tournament, and then, you know,
events happen, and you're just following this story of this one person.
And it feels like a novella.
And, man, it's the kind of thing we talk about a lot when we talk about these big franchise worlds,
specifically about Star Wars, but also about Marvel, how you could tell the story of, like,
a computer technician for Shield in the world of Marvel who just has to, like, get a computer
working in order to get information out to Iron Man or something. And then that could be a great
story in the hands of the right person. It's very rare that you see it. And I would say this isn't
quite that, only because, you know, there are some connections to some fairly big lore stuff in this
story. But it feels like that. It has the sort of scope and the emotional scope, like the smaller
emotional scope and just logistical scope of a smaller show, and that makes it work.
So I really, really like it.
I just think it's great.
And like I said, it's anchored by a tremendous performance.
And it's just a really kind of warm-hearted and nice show, despite having quite a bit
of dirty, viciousness and awfulness, because this is still, of course, A Song of Ice and Fire
is, it is still Western.
It's also only half an hour per episode, you should say.
Yeah.
Some of them are a little bit longer, but it is.
Really nice.
That is a nice thing about it.
They go up to like 37 minutes for an episode, but it really works.
Yeah, I don't know.
For a show like this anyways, I don't need that 43, 47, 52, 59, 105.
Like, the thing that starts happening with some of these shows,
where I'm like, how long of them watching this?
It really just gets through it.
And that also makes it feel, yeah, smaller in scope in a way that really works.
Great show.
Anyway, it's on HBO.
Yeah, the novellas are really good.
You should read all the novellas now that you finish the first season,
because I can vouch for them.
Yeah, I might.
It's, I would never have thought that I would be interested in going back and reading more
of Martin's fantasy just because I was so burned by Game of Thrones.
But this, this does make me want to go read them.
You say that as if we wouldn't do an episode on wins the winter as soon as it comes out.
Oh, oh, I mean, yeah, no, I'm talking about like other stuff.
We would all fall back into the pit immediately.
Yeah, yeah.
Yeah, but not that it'll ever come out.
So we're safe.
Right.
You know, my final thought is that HBO has had a lot of really good stuff lately.
I've just been watching so many interesting things, like between, I guess, Max and HBO between the pit and this.
I mean, I like The Penguin.
That was like a really pretty daring show.
There's a lot of good programming going on there.
And it just makes me feel even more trepidation about the fact that they're about to get acquired by somebody.
Because, of course, like, the minute a network has kind of figured something out and is kind of nailing it, we have to accept that maybe they're going to get acquired and then just turn into chum for Netflix or something or just ruined in some way or another, which would.
It would be a real shame. They've really got something going right now. To be fair, I mean, HBO has been nailing it across all of these different parent companies. They've always been consistently. There's always something on HBO. It's pretty good. I've been checking out the show. Even more recently, I mean, they had succession. They had like they had a lot of like hits even among the turmoil. Right. But that's like they haven't been bought by a rival streaming company, like a rival media company. They were bought by AT&T. Like it was a little bit different. Yeah. And I guess Kirk was making the point that.
even in the streaming era, they've put out some shows that have kind of driven conversation.
Like, the pit is something that, like, every week people are popping off about that show.
And, like, that's hard to do nowadays.
And I feel like I've seen, especially in the last few weeks, Night of the Seven Kingdoms,
like, when I decided I would make it my one more thing, it was a couple weeks ago.
And I was like, oh, but some people won't know that this is good.
And then in the time since then, I'm like, okay, well, now everyone is talking about this show.
So it's not going to, yeah, everyone's heard about it because it kind of became,
more of a monocultural thing.
Maddie, what's your one more thing?
My one more thing, I actually also watched on HBO,
although it's a New Yorker-produced documentary.
So if you want to watch it on a big TV,
you can do what I did and check it on on HBO.
But it's free on YouTube.
It's called Ice Breakers.
And it's only like 22 minutes long.
It's a really short documentary.
And it's about ice skating.
And specifically, it's about queer ice skaters
and an event called The Gay Games
that was created many years.
years ago by a lesbian skater and which just highlights queer skating. And I didn't really think
about, I mean, this is kind of wild say, like, as a queer person, but like I really didn't think
about the fact that figure skating is a competitive event is like an inherently straight event and
therefore a very conservative event, especially for talking about paired skating in the Olympic
events that were familiar with, but also all the other events. And so if you're watching this documentary,
pretty much all the skating that's featured, there's some solo skates, but there's
like two men skating together or two women skating together and very romantic skates that are
in the style of some of the like kind of faux romantic skates that we see of the man and woman
like classic Olympic skates that you can you're picturing your mind's eye and the documentary is
about that and about how many queer skaters there are and how even low these many many years
this type of competing still isn't considered okay.
And also a lot of these skaters still feel like they can't come out and be part of the Olympics.
I think part of that is because many of these countries, it's illegal to even say you're queer at all.
But there's also just sort of that further artistic aspect to it where some of these skaters are like,
I've never actually done a romantic dance with somebody who could conceivably be my romantic partner in real life.
And I thought that the dances were really, really cool, first of all, like just from a performance standpoint,
they're really cool to watch.
But also the history of the gay games was really fascinating to me as well.
And so it's worth watching.
It's not super long.
And I've really been enjoying watching the skating events with the Olympics, Alyssa Loo's.
Skate is amazing not to pull a cur could just throw in another one more thing that people should check out.
No, by all means.
It's so good.
People should definitely check out her skating.
But if you feel like, you know, you can't get enough and you want to watch some other really cool performances,
Ice Breakers is what it's called.
I watch it on HBO, but you can find it on you.
YouTube as well for free. And the New Yorker produced it. So if you're trying to find it,
there's a lot of stuff called that. So I would just say look for like Ice Breaker's New Yorker
and you'll find the documentary. Between this and the documentary about the gay rodeo, I feel like
I know, right? This is like HBO documentary recommending things to me now. And I'm like, all right,
fine, I'll take it. I'll watch gay sports that I don't partake in and see what, see what the scenes are.
Maddie, did you watch Yuri on Ice, the anime? Of course. And after watching Ice for
listeners sake is an anime featuring two male skaters who fall in love over the course of one season.
And it's one season only.
And it got canceled and will never come back.
Kind of ends on a cliff.
But now there's heated rivalry.
There is heated rivalry, which doesn't involve figure skating, but does have ice skates.
But I mean, it's still ice.
It's true.
It's true.
But yeah, Uri-Anice is a really, really fun show.
And while I was watching Ice Briggers, I was actually thinking about Uri-O-Nice a lot and being like,
oh, man, it was such a great anime.
Really fun love story.
Very cute.
here's some more gay sports
Yeah
That's my favorite segment on ESPN
Gay Sports Center every morning
I love it like the old school
Like they just called it the gay games
I mean like this was like before kind of the rise
Of like queer and like other terms
So because it was like invented so long ago
And they're still just calling it the gay games
And I'm like I love that for them
Like they're just they're just calling it the old school term
It's really fun
My one more thing is a video game
Called Under the Island
Have either of you heard of this game
Just came out
No
So this is a little
This is an indie game.
It just came out on Steam and also on consoles.
And it is very cute.
It's a Zelda-like.
Kind of looks like a Game Boy advanced game.
Like it looks like the Minish cap for people to remember that in terms of a graphical style.
And you play as this girl who is like on this island.
She's moved to this island and discovers some ominous happenings and has to go underneath the island.
and find some stuff and figure out how to save the island from dangers and monsters and stuff.
But the story isn't all that important.
Is there a hatch on the island?
Are there polar bears?
There is no hatch.
There are no numbers that she has to press as far as I can tell.
She does not have to move the island as far as I can tell.
But yeah, it's really cute.
It's got a lot of charm, got a lot of earthbound-inspired charm and the gameplay itself.
The puzzles and the combat is really cool.
I played through this dungeon that is all set inside this greenhouse.
It's got really unique kind of ideas and flavor to it.
And your main character, she uses a hockey stick instead of a sword, which is cool because it's fun to play around with.
And also it leads to some fun moments.
Like at one point, if to go inside of this, it's like a club and there's a bouncer there.
And to get in the bouncer, I think this is actually the final section of this dungeon.
And to get to the boss, the bouncer is like, all right, just got to make sure you don't have any weapons.
Oh, all right, you just have a hockey stick.
You're good.
And so you get to go through.
There's a lot of fun jokes like that.
And yeah, it's just if you like Zelda likes, this is a really good one, I think.
Got all of your classic Zelda tropes, your heart containers and your keys and your items that you collect that help you solve puzzles within each dungeon.
But I'm really into it so far, and I recommend it.
It seems like it's gone under the radar, under the island has gone under the radar.
So I recommend checking it out and supporting more cute, cool, interesting indie games.
Cool.
Nice.
Sounds cool.
All right.
That is that for this week's episode.
We will be back as promised at the beginning of the show next week to talk about Resident Evil Requiem.
Hell yeah.
Yay.
That's going to be fun.
I will see the two of you next week for that.
See you next time.
Bye.
Triple Click is produced by Jason Schreier, Maddie Myers, and me, Kirk Hamilton.
I edit and mix the show and also wrote our theme music.
Our show art is by Tom DJ.
Some of the games and products we talked about on this episode may have been sent to us for free for review consideration.
You can find a link to our ethics policy in the show notes.
Triple Click is a proud member of the Maximum Fun Podcast Network,
and if you like our show, we hope you'll consider supporting us by becoming a member at
maximumfund.org.
Email us at triple click at maximumfund.org and find links to our
merch store and our Discord server in the show notes.
Thanks for listening. See you next time.
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