Video Gamers Podcast - BEST Indie Draft! – Gaming Podcast [REMASTERED]
Episode Date: March 6, 2026Gaming hosts Josh, Ryan and Ace are going head-to-head……to head, in the ultimate indie video game team draft! Each host must pick one indie gem from four different genres and one WILDCARD—. With... bragging rights on the line and a stacked lineup of incredible video games, who will build the best indie dream team? We break down the picks, why each game deserves a spot, and how these indie standouts are shaping the future of gaming. From pixel art masterpieces to narrative-driven horror, this episode celebrates the diversity and creativity of the indie scene. If you love video games with heart, risk, and style, this one’s for you. It’s a must-listen episode for all fans of video games and the spirit of indie gaming—only on the Video Gamers Podcast! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol’ Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, and Dettmarp Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/h2cHKAvSmu Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
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Hello, fellow gamers, and welcome to the video gamers podcast.
Variety is the spice of life and few things spice up my life, like Indies.
Today, we're going to draft a team of Indies to find out who here truly is the indie expert.
I am your host, Ace, and joining me, he may have a small list of Indies he's played,
but Chat, GPT and Google will surely carry him to victory today.
It's Ryan.
It will carry me to victory in my...
name's not surely
always with that joke with you
every single time
gotta use it every time one day
I'll find out where it comes from
oh no
and
when I told him we were drafting games today
the first thing he asked me was
can I pick paddle field six
it's Josh
yes because at one point they probably
were an indie developer
oh there's no way
EA was ever indie
you don't think i mean everybody has to start somewhere
2042 had to be indie because that was oh gosh
that's a slant that's slanderous to indie devs right
that's really slanders to indie devs
listen on behalf of the video gamers podcast we apologize for ryan to all indie
devs out there
oh dude
well fellas indie games probably have the widest variety of genres you can
pick from
and i love to talk about them
Probably too much.
So I figured we're well overdue for a good indie draft around here.
I don't know about you, how you feel about that.
Have we had an indie draft before?
We did one.
You hosted,
I believe we drafted best indie games.
Oh,
I must have blocked that out.
I'm like overall best.
Wait,
are we,
so wait,
for these categories,
are we not supposed to pick the best indies?
Oh,
you can pick the best,
but it better fit the category.
Okay,
that's fine, that's fine.
Okay,
just making sure.
And you please have just please have played it.
That's all I've played all of the like unlike Ryan.
Every game on my list I have played.
If that's a stipulation, I'm a bow on now.
I'll tell you that much right.
Hey, people have ever wondered we're always honest on this show.
You know,
he's intro for me.
He wasn't kidding, you know.
That wasn't hyperbole.
But yeah, we're drafting indies of,
of specific categories and civic genres
to really show the variety that the indie game genre offers
and honestly just to build the best list of indies we can.
We'll be drafting a roguelike,
a platform or action game,
weird or experimental game,
a cozy or narrative-driven game,
and then I gave you a free slot because I'm nice like that.
Yeah.
And the AI overlords decided that Josh actually gets to go first.
I don't think I've picked first in any of these drafts, me.
I don't think even in the main show.
I don't think I've ever had the first pick.
And if there was ever a topic that I want the first pick on, it's this one.
All right, man.
The floor is yours.
This is number one pick.
You better make you count.
Oh, it's going to count.
This one's easy.
Cozy narrative-driven game.
Expedition 33, boys.
I, dang it.
Yeah, well, come on, man.
You think, okay, number one, we've gone like three episodes.
There was two I would go for with that.
We've gone like three episodes without mentioning Expedition 33.
So kudos to us, by the way.
But also, when you talk about a narrative-driven game, like, come on, man.
And let's be honest, I ain't picking a cozy game.
Yeah, I didn't expect it.
That's why I added the narrative-driven.
I was like, there's no way either of them picking a cozy game.
That would have been like, is Remnant a cozy game?
It makes me feel all warm and cozy inside, but, A, it's not a cozy game.
B, it's not an indie game.
Yeah, that's fair.
So that's already eliminated.
Expedition 33, easy 101.
I could have put that in almost any category,
except for maybe the rogue-like category.
Yeah, that's fair.
All right, Ryan.
You're up, buddy.
You're in the hot seat.
It's to me?
Yeah, it's you, buddy.
Okay, so I am just going to go with what I know.
This game I have played,
so I better start with, you know, something good.
I'm going to go with Risk of Rain 2.
Dang it, Ryan.
Oh, you could help on.
last. Come on. I didn't. I was hoping
you'd pick from a different category or
something. No, I'm going to go with the ones I know when I
play. Because otherwise,
I'm going to start out strong and then near
the end, I'm going to taper off. I'm like, yeah, this
one, because chat GPD.
It's just going to flounder on like the last
two picks, man. But yeah, risk of rain.
Solid, awesome.
I am super glad that
Josh, you made me play
this and then we all got together and played it.
It's just, it's
an awesome, fun, amazing,
like that everyone should check out.
It's so good.
Here's what I love about this, dude.
So T-Fol's in our community literally just started playing Risk of Rain 2.
I mean, like, a couple days ago.
And his very first thing was like, guys, this game's like a ton of fun.
And it's like, we tell everybody that, man.
If you have not played Risk of Rain 2, you should be playing Risk of Rain 2.
It is one of the most
just simple, fun
games to play, man.
The gameplay loop is fantastic.
It is an insanely replayable game.
You can play it with friends,
which makes it even better,
but it's still fun solo.
I don't know how many times
we have to shout this to the world,
dude, but Risk of Rain 2 is absolutely fantastic.
I feel like it still doesn't get enough credit
despite how much we bring it up.
We try.
It's that good, dude.
We try.
Like, we try to say,
hey, people should try these games
and you don't have to listen to us, that's fine,
but also you're missing out.
Yeah, you're missing out.
Like, it's really good.
All right.
Yeah, that was my one-on-one pick for the Rogue-Like, too.
So good on you, Ryan.
You actually...
I snaked you?
I snaked him.
You didn't snake me, all right?
But I get to go twice here,
which if there was ever a draft I wanted to go twice on,
it's this one.
And I'm going to also draft a Roguelike,
and I'm taking Hades, boys.
Dang it, Ace.
Solid Pips.
Good thing I had three options here, boys.
I choose Abysusus.
That case's not even out yet.
I don't know.
I can't pick that game.
I'm not going to lie.
Not to get sidetracked, but Void Breakers is kind of higher on my hype level than Abystis is right now.
That's fair, but Void Breakers also isn't multiplayer.
Not yet.
That game would be utter chaos.
I know.
I don't know if you know this Ace, but I'd love.
love chaos.
Thus, like Simon for Battlefield 6?
You know.
Oh, dude. But Hades is
the roguelike. Whenever I
think of a single player rogue like, I want to play
like all the time. Just whatever device
I have, I buy Hades for it.
Are we getting Hades 2 full release this year?
Do you think this year? I think we're getting it this year, dude.
We're either going to get it really late this year or
really early next year. I think it'll be late this year, but
they literally just said, hey, this last
patch is our last patch before full release. And that tells me we're probably getting Hades 2 this
year, which makes me excited. Do you think they're still hype for it? Like, do you think people are waiting for it?
I've never played the early access. Like that is one of those games where I said, listen, I absolutely
want to check out the full release on this game. I refuse to play the early access on it. So I'm pretty
hyped for it. I've heard mixed things from people about Hades 2. So I mean, it's really hard to follow up
Hades and make it better.
So it's like, but even if it's like 80% of what Hades is, like, that's fine with me.
There's a lot of competition in the genre now for them too.
Yeah, that's true too.
To keep up with.
Like, Scorn or Sworn came out and like, which I haven't played.
Yeah.
Have you played Sworn?
I have.
Sworn is great.
And it's multiplayer.
So it's even better.
Plus, if you really like that lore of like King Arthur and all that stuff and you'd rather
like go through that.
I know.
I mean, that's super cool too.
Well, thanks for.
invite to play sworn with you ace you don't like early access games did ace invite you to play sworn
with no i mean you would have picked it up it's a mail it's on my wish list you gotta go check
like in the mail i have the wish listed i didn't know that i had you know what i thought were friends
playing the game you know it's in early access neither you would have picked it up anyway all right
dang it dang it yeah i win had them too right next time we'll get them we'll get them all right now
I get a second pick, which if I'm picking a second game, I'm going for the platformer slash action game.
And I'm taking Hollow Night, boys.
You jerk, dude.
Hades, Holo Night.
You literally took my first two picks in both of these categories, man.
You act like they're not going to get picked.
Come on.
I'm just saying, I was hoping one of them would make it back to me.
Oh, you hoped wrong, I guess.
I'm going to get back to back picks.
Don't y'all worry.
I feel like Hollow Night's pretty self-explanatory.
It's one of the greatest Metroidvania's.
ever and it's got the most anticipated sequel in indie history.
This is how I know that Ace is pandering a little bit because he would have picked
Ender Magnolia.
People are tired of hearing that word.
I'm just saying, but this is how I know Ace is pandering just a little bit on this draft
here because he's like, the fact that you picked Hollow Night over Ender Magnolia tells me
all I need to know.
Ace is learning how to draft is what it is.
Yeah.
Maybe I'm learning.
A little bit.
Oh, no.
All right, Ryan.
It's back to you, buddy.
So it's me.
Yeah, it's you again, bud.
I am going to go with Platformer as well.
I would have went with Hollow Night for sure, but I'm going to go with another night,
and I'm going to go with Shovel Knight.
Oh, you son of a gun.
That was on my list, yeah.
I was wondering if you go.
I mean, you could have had an Ace, but you know, you went with your true love instead of, you know, the game.
You know what?
Both of them are on the shelf.
They're both my true love.
All right.
That's fair.
I can't even tease, like, tease Ace about Hollinite because Hollow Knight's so good.
It's like, I can't even.
I don't know.
What do you like about shovel night, Ryan?
I like that.
It's awesome.
And it's a metastore of 91.
And it's like in all these other games, which is so cool.
So, yeah.
He's been in all kinds of games, too.
Yeah.
Dude, that'll forever be my favorite story of this podcast where my legendary pick for you two was Hollow
or was Shovel Night.
And Paul broke all the checkpoints in the game.
Okay.
To be fair, like the fact that any game lets you destroy your checkpoints.
for like a reward instead of the checkpoint.
Yeah, but that one was like,
we did laugh at Paul for that one because he was like,
I didn't know.
That's such a Paul thing.
Yeah.
He hated the game so much.
He thought it was the hardest game after.
I mean,
yeah,
it is hard when you have no checkpoints.
Well,
you got no checkpoints it is.
All right,
Josh.
I,
like that was,
I'll be honest,
that was a game I did not think I was going to enjoy.
I thought the like the eight bit graphics were going to be distracting and stuff.
But that is the perfect, like, throwback game to, like, the older days of, like, Nintendo,
but with just enough modernness to, like, feel like you're not stepping back, like, 20 years.
Yeah.
It's so good.
I really wish more people would play it so we could get more shovel night stuff.
But, you know, graphic sounds.
Shovel nights everywhere.
What are you talking about?
I know.
He's the grandfather of indie games.
And here I am trying to hype him up like no one knows about it.
I need more.
I need more.
Okay.
So you got to see, this is where I'm going to get creative here because you guys both have taken your rogue likes.
We have. We have.
We have.
Which means I don't have to pick either one of those.
Not you're safe on those.
Now, the weird experimental category, my game pick for that one, I don't think either of you have played.
But there is a more popular game in that category that it's like, do I want to pander to the crowd?
And I think I'm going to, boys.
No, don't do it.
I'm taking lethal company.
It was on my list.
Yeah.
Weird experimental game.
I mean, it was,
this is what put friend slop on the map, man.
You know?
Like,
was there a friend slop game that came out before lethal company?
I hate that name.
I hate the name,
but it's like,
Ryan hates that term.
What do you call the genre?
If you give me a better name to call this genre?
Friend whatever, but I hate the word slop.
It is a lot.
Yeah, the word slop is just,
no, it's not slop.
It's like,
Peak is the sloppiest of slops, man.
They're dumb, easy games to develop that are entertaining
for like a few hours and then you throw them in the trash like slop.
I can't think of another one right now.
I know.
I can't either.
That's what sucks is he's got us because I can't think of anything.
Yeah.
That's a good pick though.
Yeah, lethal company.
I'm just going to, well, I'll throw my other one out at the end because I don't think
either one of you play, but I actually like this other game way more than lethal
company, honestly.
And then I'm going to go with my wild card.
Oh, all right.
You're going to use the wild card.
Yeah.
This one's tough.
man because it's like there are two there are actually three games that i have listed out on this one
that to me are two of these are all timers dude um with the recent news and all the drama i'll tell you
what i'm taking subnotica for my wild card game so that is uh one of my favorite games to this day
you know all this talk we've been doing about grounded to subnonica is the game i've said this
before that got that got me to realize that I absolutely love survival crafting games, dude.
It is one of my favorite genres. I get it's super oversaturated and yes, I pass up 90% of the
survival crafting games that come out, but there are a few games that just draw me,
like just keep me playing, keep me playing like the survival crafting games do. So Subnotica,
to me is the cream of the crop. It was getting a sequel for a reason. That's because it's really good.
Yeah. So lethal company and substance.
Nautica for my next two
picks. All right, Ryan,
you're next, but before that, we're going to
take a little break.
All right, Ryan, you're up.
What are you got, buddy?
I am, I am. So I am going
to hit this weird or experimental
category.
This one was a little tricky for me
because Josh took. It was tricky for me
too. I had to ask Ace. Like, what does this mean?
Ace. Like, what?
I'm going to go with
a game that I found
on Google that I found on Google.
It's got a unique time loop and space
exploration.
I'm going with Outer Wild.
You jerk!
You're a jerk!
Okay, number one, that was my other wild card pick that I
almost went with.
I figured as much.
Why don't you tell me what makes that game weird?
What's so weird and experimental?
What makes it so weird? That's kind of like
I don't know. It has a unique
premise. It's handcrafted solar system with
strange planets and a time loop mechanism that adds
to the distinct feel.
Is that weird?
Is that it?
I feel like, you know, going and exploring locations isn't really weird.
Oh, come on.
It's widely considered weird.
A bit weird at least.
But in a good way, of course.
And if you Google, you'll get exactly what I just said.
Right.
What was your favorite upgrade that you got in Outer Wilds?
Oh, man.
The Plasma Rifle.
Actually, that's not fair, Ryan.
I'm just messing with you.
What's your favorite boss fight from Outer Wild?
Oh, man. The big guy. I forget his name. I forget his name, but the big one. Oh, the guy with like the six arms? No, I think he had four. Oh, that he's kind of like more like a mini boss. There's no boss fights in this game. I was like, oh, I'm aware that you were just. But great game. One of my favorites of all time. Listen, I'm here to win, baby. That's all we're here for. That's fair. That's fair. This is the beauty of this is like all people.
we're going to see is Outer Wilds. They're like, well, Ryan wins. Yeah, good pick, bro. Good pick. Good pick.
All right, boys. I'm getting, hold on. I'm getting better at Indy, okay? You are getting better.
You are better. You are. Because you're actually trying and you're, you're, you're, you're expanding your, your horizons with these games and stuff. The amount of stinking demos I play for Ace's twig, you know, for indie twigs. Like, I've been playing a lot of Indies, all right? That's fair. That's fair.
few he's going to have to explain later.
Yeah, right.
All right, boys.
I'm actually going to go ahead and take my cozy slash narrative-driven game.
And I'm going for narrative-driven as well, but I'm taking disco-elisium.
Oh, nice.
Good.
Heck, dude.
Dude, you know what's crazy?
I didn't even put that on my list because I knew I was taking Expedition 33,
but one of the best narrative-driven games that is out there.
Like, for being a pure narrative.
Like, yes, there's Baldur's Gate 3 that people would be like, oh, well, this has a great narrative.
You know, there's the old Dragon Age games where it's like, oh, this is great, you know.
Well, I guess those aren't really indie games, though either.
But yeah, that's, Disco Elysium.
Dude, it's so sad what happened to that studio, man.
It is, dude, because we're never going to see, like, anything by that team ever again because they're like, they hate each other.
They hate each other so much.
All these offshoots that are trying to, like, make the next Disco Elysium.
but it's like, I think if you're trying to make it,
it just doesn't work at the same time either.
That's the thing.
It has to be something that's natural and organic.
Like, you can't force certain things.
And this was like an organic creation that turned out to be amazing.
Like, it's just, yeah, it's something you can't force.
Yeah.
Dang, I really hate Aces list right now, man.
Yeah.
So is it me?
No, no, yeah, man.
One more for me.
Oh, yeah.
That's right.
You got another one.
I'm also going to take my wild card
And you know, just because my list
Looks so darn good right now
I'm going to add Celeste to it. Yeah, that was
My good pick that wait
Didn't you already take your platformer?
It's like wild cards anything. Oh,
that's your wild card. Okay, okay, sorry.
Well, dang it.
Well, dang it. I want that one.
Remember how I said I was going to wait on my
platformer and my rogue like because
You know, you guys had already taken yours? Well, A's just snagged my
That's the wild card.
Good stuff.
Ace is learning the draft.
He's getting good.
I like this version of Ace,
man.
The winning version.
Come on, man.
Celeste is like the best indie platformer.
Maybe the best platformer we have right now.
In my opinion, Celeste is the best platformer.
Like, plain and simple.
It is, and I was very hesitant.
Like, I resisted playing this game forever in a day.
The only reason I played it was because on a spontaneous whim,
I think on one of our squadcast episodes
like Paul was like
Paul pick a game and he's like Celeste
and I'm like okay and I downloaded it
because it was like two megabytes
and I wound up playing it
and then that's when I was like
oh my gosh dude like
terrible graphics aside
this might be one of the best platformers
I have ever played man
you think it's better than Astrobat
so I think I'm pure platformer
I was going to
okay so this is the thing though
from a pure platforming, like, technical perspective,
Celeste is way better than Astrobot, dude.
Astrobot is a much more complete all-around game.
Like, I kind of consider Astrobot, like almost like a 3D platformer,
like, a la like Mario kind of thing.
But if we're talking straight platform mechanics, like the purest nature of it,
then, yeah, I think Celeste is the best out there.
Like, would I rather play Astrobot?
Like, yes, I would because, you know, number one,
It doesn't make my eyes bleed.
And it's got a lot of really cool mechanics.
So, yeah, I'm picking Astrobot.
But if I have to give credit to Celeste, dude.
Yeah, Celeste is one of a kind.
I don't think we'll ever see anything try to even get close to it.
I'll be real.
All right.
It's really good.
And I hate that you stole it from me.
You thought I was safe.
I thought you were safe.
I would have taken it if I forgot about this stupid wild card, man.
Oh, man.
I love wild cards and drafts.
I have to put more of them.
That's pretty cool.
All right, Ryan.
You're up, bud.
It's me?
Oh, man.
So, you know, when you're feeling cozy, you want to hunker down and play a game,
maybe during, you know, COVID or all these crazy things, you want to go with something
where you can farm and fish and take care of your environment.
I'm going with Ardu Valley.
This is actually the right answer on this one.
You know, I took disco Elysium in this slot, so I think these two are interchangeable.
It's funny as my two were Expedition 33 and Starry Valley
And I was like well I'm just going to take Expedition 33
Because you know
Man we dunked on Startero so much
Well and I don't like Starty Valley
Have you played Starty Valley Ryan?
I have not
No, you're not missing anything
I've watched more than enough to know that I have no interest in playing it
Yeah
Sorry for everybody who loves it
I get it I get why you love it
It's just not for me
A lot of couples like to play it
I will say that
Yeah
I mean it's a great couple game
If my wife wanted to play
I would play it, you know, to get her to play some sort of game.
But, yeah, she's not a gamer.
You know what's really weird?
My wife, cozy games are her favorite games.
Like, plain and simple, that's literally all she plays unless it's like a Mario or Zelda game.
Like right now she's playing the fantasy life, the girl who steals time.
Oh, yeah.
She's loving that game, by the way.
Like, I actually talked her into it because I was like, I've seen a lot of people praise this game.
You should pick it up.
And she finally picked it up.
And she's like, this game is great.
she does not like Stardy Valley.
Like she jumped in, she played it for like an hour.
I think it's the pixel graphics.
Like honestly, like she likes cutesy, right?
Like that's the thing is she wants her games to look cute.
And I think to her like Starty Valley just looks ugly, which is true.
So it's kind of like, so it runs in the family, the graphics.
Like that's literally I was going to say, I think it runs in the family where it's like, are we all graphics snubs?
Like all of us?
Oh, I love it.
Yeah.
I will say it's incredibly impressive that game was made by one dude.
Just how much is in that game and all the detail and things like that.
Not to segue again, but like, you know how he's making haunted chocolatier right now?
Yeah.
Right?
Like, that just looks like Starty Valley to me.
Like, I don't understand.
Like, there's all this hype about he's making, you know, haunted chocolatier.
And I've seen some screenshots and I've seen some, like, I think there's even maybe a little like five or ten second snippet of gameplay or a trailer or so.
And I'm like, it's just starting Valley with a different name.
And I know there's millions of people are like, I hate this guy.
How dare you say that?
But that's what it looks like.
How is it any different?
I mean, it's the same way that Delta Roos different than Undertale, I guess.
I think if you're just a solo dev who listens to your audience, they just, they don't care what you make as long as you care.
Filthy, stinking rich right now.
Yes, yeah.
Don't listen to me, man.
You do you because it's working.
Just keep making them.
Yeah.
Yeah.
All right, Josh.
You ready to give us your last two?
Oh, my last two.
Okay.
Well, I was saving these, so I guess I better pick one.
The only one I have left on my list, now this is not a slouchy game by any means,
but I am for platformer slash action because I think this melts the two perfectly,
and that's a game called Cuphead, boys.
Oh, yeah.
Yeah.
Talk about one of those iconic games.
It has platforming elements with the running gun shooting stuff.
And then, you know, it is pure just action at the same time.
I love difficult games, man.
Cuphead was just a blast.
Like, it was one of those games that could absolutely frustrate you, but it was just, it's, it's kind of like Celeste in that.
The mechanics in that game are insanely tight, like so tight that it helps carry that game to the level that it's regarded as.
It was never the game's fault that you lost.
No.
It was always user error, which was like, okay.
Yeah, I'm just bad.
I love that.
But see, that's what I want.
Like, this is Eldon Ring.
This is Dark Souls.
Like, I get really frustrated when it's due to, like, bad mechanics or RNG.
When it's on me, I can 100% just get behind that.
And it drives me to be better at that point.
Because it's like, that's my fault.
When you die or you have to restart and you just go, oh, okay.
Come on.
And then you load back up and you're ready to go again.
Like, it says something for that game when you just kind of, no matter what,
you're charged back up to try again.
Yeah.
Plus the developers like remorgeted their house twice to get that game made.
Did they really?
Yes.
That's awesome.
They were almost homeless just to make that game.
I love stories like that where people believe so much in what they've created, you know, inventions or whatever.
It may be businesses and stuff to where they just put it all in the line.
Like a lot of them fail.
The vast majority fail.
But when you succeed, it is so rewarding and so cool.
It's such a cool story.
So that's awesome.
Yeah.
I mean, they were determined to get.
that authentic look to their animation and make it just the way they want it and they would
not settle for anything less. And you just got to admire that. Dude, I'm not a, so again,
a little segue here, but like I tried a game demo for this game called, I think it's called God
Breakers, right? I just went on a little demo spree the other day. And it's a, it's very much a
almost like a risk of rain, melee, like third person kind of game. It looked really cool in the,
in the preview. And I'm not trying to trash this game by any means, because I think there's actually
a lot of cool stuff about it. But the thing that's the thing that,
stood out to me the most was like when I hit the
attack button, there's almost like
a half second delay. And it
might just be that the animation's a little slow
or drawn out or something to where.
But like that little
thing was enough
for me to kind of go like,
this game's got some good ideas, but it's not like
blowing me away, you know?
And that's when you think about like the responsiveness
of Celeste or Cuphead,
you know, where it's just like,
or Hades. Like, let's be honest,
like, Hades control is top notch.
something so simple and something so minor
as just having your control scheme be absolutely peak
makes all the difference in the world
and it's funny because like these games that we talk about
they all have that you know
and it's like in this game that I tried
like I said this is not shade to the game at all
but like it didn't have that
and it was almost distracting to me where I was like
it just feels a little slow
like I feel like my button inputs
and the way that I move just don't quite feel right
Right. And if this was snappier and like more impactful, like I think you'd be on to something.
But because it's not, it just kind of felt like it's one of these like I've played a hundred of these at this point.
And so that's not anything that's impressing me, which is like with void breakers, which we've been talking about.
That game snappy as anything, man.
Oh yeah.
That thing is reactive as it comes.
Exactly. And so it's like that's what people are looking for, man.
You have to have that thing that kind of sets it apart a little bit.
So anyway, there's my little aside.
Sorry, developers.
Make sure you're, okay, one other one other aside on this because I love shouting this game out, dude.
Tito.
Okay.
Yeah.
Tito.
I was thinking about Tito.
Absolutely fantastic controls, dude.
Like, that's like, especially in a 3D platformer, like, Tito comes to mind because I remember playing the demo and I'm like, bro, these controls feel great.
Like, it's responsive.
It's quick.
It feels right.
It moves the way that my brain, like, is communicating with my hands and, like, kudos.
to them.
So good job, Tito, but that's like a good example of like, here's a developer that absolutely
nailed the control scheme in their game at the same time.
So you love to see it.
You really do.
I don't know what it takes.
People who care about the things like that.
Completely ignorant as to what it takes to develop snappy controls.
But do it.
But do it.
Do you remember Mr. Sleepy Man?
Like, you remember he was talking about how hard it was to code these controls for a 3D platform.
He was like, bro, nobody knows how difficult it is to get just the controls right.
Poor guy.
But you notice it when you're playing it, right?
And it feels great.
He mastered that.
It's awesome.
Love to see that.
So, all right.
Sorry for all the asides, guys.
Your last pick, for me, Roguelike, there is one more Rogue like that stands apart from all
the rest, and that is Slay the Spire, boys.
Oh, okay.
I'm a huge fan of the.
I'm a huge fan of the card-based roguelike genre.
Again, another genre that has just been absolutely saturated with games.
But Slay the Spire still stands apart, in my opinion.
I still dive into Slay the Spire all the time.
It's just incredible, man.
And it's another game.
Dead Cells did not go again.
What's that?
Dead Cells was not drafted again.
Dude, I know I'm going to catch flack for this, but I did not love dead cells, dude.
it falls into that too repetitive for me.
Yeah, you're definitely going to catch flag for that.
I know, I know, but no, but see, I get that it's a me thing.
I get that it's, because you gifted me dead cells if I did.
I did. I did.
And I started playing it.
I'm like, oh, let's see what the hype is.
And I got like, I think I played it for probably three, four hours, but it just was like,
I don't want to start over every single time.
And I mentioned this to you when we were doing the abyssusiness demo,
which I'm pretty sure we're actually going to wind up doing a deep dive on.
But like, I love rogue like games, but you cannot start me at the exact same spot every single time and force me to fight boss number one who is exactly the same every single time before I can advance to boss number two.
It just the repetition absolutely drives me wild, dude.
Like honestly, I don't, I don't like it.
I love risk of rain is a perfect example of we're going to start you on a random map.
you know, maybe it's the same seven maps.
Don't get me wrong, but we're going to at least randomly start you on one of these.
So it doesn't feel absolutely identical every single time.
And I need that little bit of variety for whatever reason.
I get that.
We're starting in the same area.
It can be really repetitive and annoying.
That's why I'm hoping with Abyss is like that's just a demo thing.
Dude, just make it a random role.
You've already got the data.
You know, it's not like you're, I don't know.
I don't.
And again, I love roguelike games.
Why don't they listen to you, bro?
Like, why don't they listen?
You know, I would like to say, for the record, we are available for consulting.
Okay.
For a...
Our fee is very small.
Guys, perfect example of this is Peak.
The reason I hated Peak instantly is it's like I'm starting on the same exact mountain,
on the same exact spot on the beach, making the same trek to the same rock,
climbing the same path over and over and over again, dude.
Peaks mountain changes daily.
Okay, but it didn't change when we were playing it.
And by the fourth time.
Because you played for an hour.
But that's my point.
You didn't keep me interested because it was the exact same thing.
Exactly.
They couldn't have done anything to have kept you interested, dude.
You just didn't like it.
Like, that's what it is.
That's fine.
You don't like climbing games.
I don't think I like climbing games too, Ace.
I think you're right.
We don't.
So, all right.
Sorry.
As far as a good pick there.
All right, Ryan.
That's my last one.
That's your last one.
You're done.
No more.
Cut his mic.
No more.
No more segues.
No more sides for John.
So what do I got?
I got my wild card is all that I have left.
Yeah, you got your wild card.
So, man, for a wild card you can go with anything.
You know, it could be something great like Rocket League.
Or it could be something fantastic like I don't think anyone's picked it, but Blotro.
Yeah.
There's many good, amazing games that you can pick for a wild card with the indie world.
I'm going to go with one that's near and dear to my heart
and this is personally just for me
and you'll understand it by these words
Rockinstone
Rockinstone
dude
Hey Dick, man
Also
Round of applause
Deep Rock Galactic baby that's that is my
I just love it so much
I was almost debating too
on the roguelikes going Deep Rock Galactic Survivor
which I fell in I fall in
I fall in love.
I can reinstall that.
It is so much fun.
Like you guys don't even understand.
I'd like to check that one out.
It is an amazing, amazing little roguelike that they've created.
But overall, Deep Rock Galactic, it is next level.
It is something that everyone should check out.
It is such a cool game, such a cool community.
Anyone you ever tell, I'm going to play Deep Rock Galactic.
If they've played it, they're like, oh, yeah, come on, man, come on.
You know, and they'll hop in with me.
And they're so excited to have people to play with.
it's just it's awesome so yeah
aside from us deep rock galactic might have the nicest gaming community
dude it i think so on i was going to say
the community if if you've not played it but you're worried
like that community is fantastic dude i have not met a single jerk
playing deep rock galactic man yep
i don't know what it is about that game that draws like the nicest people
but yeah i am ashamed of myself that deep rock galactic was not on any of my list
and I am ashamed because I'm the biggest fan of Rocket League here.
And I did not even think.
You didn't have Rocket League either?
I didn't think about Rocket League.
I think because it's like,
didn't Cyanics get bought out by like a big publisher?
So it's like in my brain they're not really indie anymore.
It's like owned by Epic now.
I think so.
Actually,
yeah,
it is owned by Epic.
And so I think my brain just kind of turns it off now when I think about indie games.
Because it's like,
well,
It's true.
E-sports collabs with Fortnite and all that stuff.
You're like, oh, boy.
All right, boys, is my turn to bring it home.
All I got left is my weird or experimental game,
and I knew what game I wanted for this from the start.
Ace made his category just for this game.
Yeah, I'm pretty sure, yeah.
Well, initially, I considered Stray,
the game where you play is the cat that falls into the underground world,
but I ended up deciding to choose inscription.
Oh, that's a kind game, too.
Bro, inscription is so cool
Because you start off in that 3D cabin
With like the low polygraphics
Where you're playing the card game
Against the you know
The shadowed stranger
And as you get further and further in the game
You can get up and explore the cabin
And solve puzzles
Like it's some kind of Resident Evil game
It's almost like an escape room in a way
Yeah, it's idiot
For that first part
But then you get to the halfway point
Where you beat the guy in the cabin
And now you're playing a pixel RPG
Like a JRP
and if you beat that again
there's more
I'm not gonna spoil it
because that's like way at the end
but like the game keeps changing
and experimenting
and this whole time
you're also getting these like
thrown in live action cutscenes
of a guy digging up a game cartridge
in the woods
Blair witch style man
yeah
it dude
inscription is so good
guess which part of inscription
I stopped playing at Ace
the pixel art
JRPG graphic part
absolutely loved the cabin
card game part
I made it out
and I was like
Like I did it. This game is awesome, man.
Like, these are the best. And then I was like,
what's this weird cutscene? And then it goes into the
pixel art thing. And I'm like, what the heck
is this? And then I just noped out, man. I literally just noped out.
And I'm like, I'll just like inscription for the first
part of the game. Hey, guys, I know what we should do with our game.
Let's make it good and then make it look really bad.
To be fair, there's a lot of people out there that absolutely love
like how inscription goes in stages.
How inscription ends is really cool.
Dude, you could have just kept me in that cabin solving puzzles in the escape room style for 20 hours,
and I would have been more than happy.
Oh, good news, man.
They got an endless mode now where you just stay in the cabin and play the card game.
Dude, some of those card challenges were freaking hard, too, man.
I remember getting frustrated a little bit.
I'm like, there's no way.
He's cheating.
He's cheating.
He's taking all my good cards away from me.
What do you mean?
He brought the moon down.
You can't use the moon?
That is it, fellas.
Those are our list.
Read the teams back, Ace.
I say, let me read them back to you real quick.
I forget what I picked.
Josh drafted Expedition 33,
lethal company,
subnautica,
Cuphead,
and Slay the Spire.
Oh,
what a list.
That is a good list.
That is some heavy hitters, boys.
Yeah.
Ryan came out the gate with Risk of Rain
2 shovel night,
Outer Wilds,
Stardue Valley,
and Deep Rock Galactic.
It's a heck of a list,
but I'm laughing at the same time.
No, there's a lot there that feels a little dishonest.
Then the champ,
me, of course,
I drafted the best list
with Hades,
Hollow Night,
Disco Elysium,
Celeste,
and inscription.
Dang it, that is a good list, boys.
That is a really good.
I need Expedition 33.
To carry me, people.
You all out there know how amazing this game is.
I mean, I need the vote.
It's Expedition 33.
Come on.
Forget about all of Ace's awesome games that he picked.
All of my amazing games that have probably some of them one game of the year.
My Gorman focal character.
me to the future.
Your Dwarven folk in Stardew Valley.
But those are our list, and we would be thrilled to know your list down in the comments below,
or come check us out in our Discord and tell us there, because just like Deep Rock Galactic
community, we're super welcoming, and we love to have new people coming to our Discord.
Ryan, do you want to tell people how they can help out the show?
Absolutely.
So, you know, if you love what we do, if you love drafts or different crazy stuff that we've done
the day. Maybe consider support. Link is in our bio description. We have Patreon
subs that you can start as, you know, as low as $5 a month. And it goes all the way up.
And there's a lot of awesome cool perks behind the scenes. You know, we do a video now. So if you're
not watching a video, check it out. If you're on a Patreon support package, you get to see before
and after, you know, the kind of preamble and post stuff. So there's a lot of cool things that come
with that service and then it really does help us out.
You know, we're a small local crew.
It's all, it's all thanks to you and everyone that supports us that keeps us going.
So if we do a lot, consider that helping us out.
Again, the episode description has all the stuff you need to know.
Heck yeah, man.
And thank you all so much for listening.
And until next time, happy gaming.
See ya.
Yeah.
And we're in this awkward spot again, guys, where.
You need to figure out a sign off, dude.
Ace keeps stealing mine.
You can't use it out the most.
All right.
Bye, everybody.
Love you guys and girls out there.
All you gamers.
Are we done?
Was that my sign-off?
I don't know.
That's your sign-off, bud.
Bye, everyone.
Bye.
