Video Gamers Podcast - Best of Gamescom, Dune: Awakenings, Forspoken, Lies of P and More - Gaming Podcast
Episode Date: September 1, 2022Gaming hosts Josh, Paul and Michael are back with This Week in Gaming. An absolutely jam packed episode where we chat about the biggest gaming reveals from Gamescom, what's on our radar, what’s not,... and what should be on yours. Thanks to our LEGENDARY supporters: Dr. Catatonic, Blackstar (DQ), Glapsuidir, Phelps, Michele B, Redletter, Nevo, Waynerman, TFolls, AceofShame, Jake, RangerMiller, and Ad Connect with the show: Support us on Patreon: patreon.com/multiplayerpodcast Join our Gaming Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: instagram.com/multiplayerpod/ Follow us on Twitter: twitter.com/MultiplayerPod Subscribe to us on YouTube: youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q Visit us on the web: multiplayerpodcast.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
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Let's have a great time. great town hello everyone happy thursday and welcome to the multiplayer gaming podcast
we are three dads who love gaming and every thursday we break down recent gaming news that
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Just visit MultiplayerSquad.com. Okay, let's do some introductions and get into gaming news.
I am your host, Paul. I'm joined here by a man who doesn't like sand.
It's coarse and rough and irritating, and it gets everywhere. It's Josh.
I love a good Star Wars reference, Paul.
Dude, what is it with sand? There's so many games we're going to talk about today that
take place in sand. I don't know why that's the biome of the year.
It's because we've done the ocean and water type game subnautica you know all these things and it's like we've done
fire and lava and you know hellish type landscapes and it's like dude what's that like sand right
get that sand we already live in phoenix we already have too much desert all right and then joining us he has to learn how to lie in order to become human it's michael um
learn how to lie i believe i'm on this show because i told you guys hey i play video games
all the time i know a lot about video i mean wait hold on um yeah i'm good let's let's go
on the show and then we learned all michael does is play mist from 1991 because it's a four and a half hour game
i've played it 574 times 574.6 times i'm almost half a little over halfway through this playthrough
oh very nice all right so basically here today in recent gaming news we're going to be spending the
entire episode talking about gamescom 2022 there were announcements. We got so much footage to watch. They covered
so many games here. We're actually recording this on the day Gamescom just ended, so we have an
awful lot to get to. The only side comment I wanted to make is that we did want to recognize
the fact that Saints Row was the big game that released this week. It did release to,
I would say, pretty underwhelming reviews.
However, all three of us have picked it up. We are going to be deep diving Saints Row,
so we're not going to give any of our thoughts on the game quite yet,
but that deep dive will be coming up in just a couple weeks.
I have played it a little bit. That's all I'm going to say so far. Just a little teaser.
We don't give anything away to each other uh beforehand but i have actually i probably have two maybe three hours
in a saint's row so far that's exactly how much i've played as well probably about two to three
hours that that'll be an interesting deep dive and in those two or three hours you might have
two or three opinions so far at least all right so let's jump into the games that were covered at gamescom are
there any that you guys are just chomping at the bit what do you want to talk about first um i mean
i'll be honest i'm just gonna i'm gonna spoil everything honestly the game that i am most
looking forward to at least in the short term like there's other games that i think will be
better games but the one that has me most excited and it's funny because in our show doc, Michael even put,
Josh's excitement about this is contagious.
And dude, I kind of glossed over this game when we saw the first footage on it,
because I thought it looked a little silly and kind of out there.
And maybe it just didn't show enough to really kind of reel me in.
But that is a game called High on Life.
And I think people will remember this game because it's the one where you have the really
weird looking cartoony guns with faces on them, where the guns actually talk to you.
Yes. So this game is conceived by Justin Roiland, who a lot of people out there will know him by
name.
He's probably best known for doing the voices of Rick and Morty from Rick and Morty.
Although my personal favorite work that he does is as Lemongrab in Adventure Time.
I think I'll try to sneak in a short voice line here.
This castle is in unacceptable condition!
Unacceptable! Justin Roiland basically made a gaming studio called Squanch Games. This game High on Life, the, I think, hook of the game is that it's really
comedy forward. It's a first-person shooter, but it's definitely comedy first. I think that's what
stands out in the trailer. Dude, the very first trailer we saw, I feel like was maybe a couple months ago. And I remember thinking like, this game looks
interesting, but it just didn't grab me a whole lot. I was like, sentient guns, they're talking
to you like this is a little out there. But we got a solid 25 minute gameplay demo on this.
And I cannot tell you how many times I legitimately laughed out loud watching this 25 minutes of gameplay.
I am so stoked for this game. And I don't know why. Maybe it's just because I love absurdist
humor. And the fact that this game is chock full of that, and it actually looks like it's got good
game mechanics and a neat world. It really just reeled me in, man. Like I said, now this game,
if you're going gonna watch this trailer just
be forewarned there is a ton of language in this game this is not for younger kids it is full of
profanity but man some of the situations and things that your guns or knife like it later on
in the video the guy gets a knife and this is the most psychotic knife in the world. I was dying, man.
I cannot wait to play this game. Yeah, I think it's going to be very distracting and hilarious.
I imagine I'll probably mess up a little bit on my shooting skills just because I'll be
cracking up so much while I'm shooting these sentient guns. To say that Justin Roland, when he either
conceived this or created this, let's just say he was definitely high on life because this is
bonkers, but it's hilarious. Everything that Josh just said is completely true. I mean,
you're shooting a gun that has a face looking back at you and it's insulting you and it's it's it's bonkers the whole idea of your weapons like narrating the game slash
roasting bosses slash making comments on what you're doing is a very funny idea it's almost
like let's take the idea of the narrator in the stanley parable but instead we're gonna throw them
into the into two different weapons two different personalities personalities. They're both going to talk.
It really is a funny idea. I think my biggest concern was how many things can you really
program into the game that they're going to be able to say and not repeat? Part of me wondered,
oh, are they just going to keep repeating the same funny lines where it would start to almost
grind on you and get annoying? But the fact that you can get over 20 minutes of footage and it's still staying fresh, I think that's the best indicator that this game might
have more to offer than I initially thought. And the other thing that we didn't see in this
preview, but we did see in the original one, was there are a lot of different weapons. You see two
in this one. You see, I guess, what's your main starter weapon. And then, like I said,
later on in the video, the guy gets a knife that is psychotic this all this knife wants to do and it's telling you just
like stab me into your own stomach let's see that red juice flow you know and stuff like that and
i'm just sitting here going like is this for real but there's moments where you meet some little
annoying kid and the kid's going shoot me in the face come on you won't do it shoot me in the face and your guy shoots the kid in the face and then your gun's like well
you shot me i'm dead all right there are you happy now well i didn't think we'd be allowed
to kill him you're normally killing children in games isn't isn't allowed but he's dead we
killed this kid are you happy now we killed a kid a kid is dead now there goes our e for everybody rating there goes
our e for everybody rating so it like it breaks the fourth wall a ton at the same time i i have
not been this excited for what looks to be a completely outrageous just stupid game in a long
time but i really like what they did with the world. The world looks legit.
I'm not sure how much of like how tight of a shooter this is going to be. I mean,
they do showcase a lot of shooting and stuff, but I don't think that's the main focus.
But the characters in this game, the guns, the snarky one-liners, the absurd things like,
you know, a kid, you shoot the kid and then you go talk to his mom later on.
We are so
sorry listen don't get used to that we're not killing any more kids i'm drawing the line so
savor it enjoy it it happened tuck it away in the old memory book no it's fine he was 30 years old
so don't feel too bad 30 years old is still adolescence for our species but it's not as bad
as shooting like a five-year-old or something so don't worry you just did regular murder and then the mom's like i always told him some psychopath was gonna shoot
him in the face and i'm glad i was right you did the right thing even if you are a psychopath
like it's just it's so far out there i love it yeah i i've never really clung on to cartoony
looking games i mean it took me two years to play world of warcraft because it was more cartoony looking games i mean it took me two years to play world of warcraft because it was more cartoony than everquest uh but but to your concern paul about like maybe the dialogue
is you know uh regurgitated repeat repetitive we're gonna start over uh cut that out right
no um but yeah we just we cut all the time right just um no but but the concern about like having
you know skyrim did it with um
i used to be an adventurer like yourself and then i took an arrow to the knee it repeats and repeats
and everybody in the game says it i think because this game is focused so much on this dialogue
that's not going to happen it doesn't concern me at all i think it's all going to be fresh
and it's it's it's a must play i have. Yeah. Oddly, it'll be one of the very few games that we're going to really highlight the dialogue,
not necessarily the gameplay.
Yeah.
All right.
Let's move on to the next one.
What about you, Michael?
What else are you excited about?
Oh, man.
This will be a short one because we don't know much about this at all.
But speaking of sand, Dune.
Anything Dune.
I can't get enough Dune.
I am so thrilled. Go and watch the trailer for this, guysune. Anything Dune. I can't get enough Dune. I am so thrilled.
Go and watch the trailer for this, guys.
It's real short.
You don't see much.
It's literally like a movie teaser.
That's all you get is a quick teaser with the sandworm.
But the fact that this very clearly lives in Denis Van Nouve's universe of the movie that came out last year blew my mind.
I'm super excited.
Give me the Kwisatz H chatter rack or whatever it's called
all over the place i gotta play this game and i don't even know anything about it except it's
gonna probably be hard because it's a survival game in absolutely inhospitable uh environment
how do you guys feel about the fact that it's an mmo i love it i'll be honest like a buddy of mine
uh like sent me the trailer he dm'd me the trailer on this and I had not heard of it until he sent
it. And all I saw was Dune Awakening's
new
open world survival MMO.
And I went, I mean,
all the neurons in my brain
just fired off right away. And I was like,
what is this?
And again, beautiful trailer.
We didn't see anything gameplay-wise.
So this could look terrible.
We have zero clue what the actual gameplay is going to be like. But open world survival
sounds great. MMO sounds great to me. I don't know how they're going to mix all that in the
Dune universe, but I love the Dune universe as well. So this is one of those examples of you
threw out five or six buzzwords that I absolutely adore,
but we just don't know enough about it, but I'm very excited off of those six buzzwords so far. Yeah. Living in an MMO world, obviously not everyone's going to be Paul Maudieb.
And you're wondering also, are there different factions? Because Dune has different factions.
And in an MMO, it's like you're going to look at probably the Harkonnens, or the Harkonnens, depending on which Dune you've watched.
So Harkonnen, the new one, the Fremen, all these people, the Traini's family,
you're wondering how that's going to work in an MMO environment.
I imagine there's different factions you can side with.
But I think that makes it more exciting to me that we're going to have Fremen running around.
We're going to have people that have different powers based on, I don't know,
the amount of spice they've consumed.
But it looks interesting to me.
Yeah, I think my biggest concern is when you're talking about an MMO
in a setting that's largely desert,
how are you going to populate the areas
and make it not boring and bland?
Because the idea of running across the desert
until you find a sandworm,
I mean, I'm sure it's going to be more than just that.
That's all we see in the footage.
But I'll be curious to see.
I'm kind of on the record.
I'm not so sure MMOs really have the legs anymore.
I mean, we know that they did 15 years ago.
But I don't know.
This one I'm a little curious about.
I'm not excited about it yet.
I'm in wait-and-see mode on Dune Awakening. I'm excited. But again, yeah, I mean,
we definitely need a lot more information. There's just not much out there yet.
Yeah. We don't even know, to Paul's point, if it all takes place on planet Dune or if it takes
place on multiple different planets. We have no idea what this game is about, except it lives in
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Well, let's move on to the next game here. I'm going to talk about
what I am most excited in all of these trailers. I want to talk about Dead Island 2.
Are you guys fans of zombie games?
It depends on the zombie game, to be honest. And I had never played the original Dead Island,
but the trailer for Dead Island 2 really got my attention. This looks like a very well-done game.
It looks bananas. I was reading some of the behind-the-scenes stuff where, I mean,
that shows a ton of zombie executions that all look phenomenal. I was actually reading that the game,
it doesn't procedurally generate the executions, but there's some system to where it was like,
there's almost hundreds of different ways that you can execute these zombies.
And that to me sounded really neat too. So you're not just seeing the same six animations over and
over. Kind of like God of War. There's not much I can fault God of War for,
other than the fact that it's like, by the time you kill your ninth ogre, you've seen the exact same execution animation a dozen times at that point. So it's kind of like, that is really neat
that they thought about that. And it's like, hey, how can we keep this really neat aspect of the
game fresh? But I'm really excited. But I just don't know much about the Dead Island series at
this point either. I think that this is going to be super fun.
It looks bonkers.
It looks like there's so much going on.
In fact, about two minutes into the trailer, one of the characters literally looks at you and is like, this idea is insane.
Or she says something like that.
And I'm like, that's what I was thinking.
It looks like Broforce meets Left 4 Dead because there's so much happening on the screen.
Obviously not literally.
But I was really taken by the graphics.
It looks really good.
In fact, the first few seconds of the trailer, I thought it was video. I'm watching this and I'm like, you're seeing like a bus driving on some pavements.
I'm like, it looks really good.
It's shaded really well.
So me being very, very into just crisp graphics, I'll enjoy it.
I can't describe my favorite execution because this would probably get an E rating if I did.
But there, like to Josh's point, are some really cool ways that you can kill some zombies.
And it looks like it's going to have a lot of diversity to how you're able to play the game.
It's exciting.
Yeah, the first Dead Island, I absolutely loved.
One of the things that I
remember being relatively new, or at least I don't remember ever seeing it before, is you had to
constantly cycle through weapons because weapons had durability and they did not last very long.
So if you ended up crafting some kind of great weapon, you knew it was only going to last you
for the next 15 minutes or whatever. You'd have to throw it away or repair it and play with
something else. And kind of like Breath of the Wild, kind of forces you to constantly cycle
through weapons. That I thought was really fun. The really weird thing about Dead Island 2 is
that, I don't know if you guys know this, we got a trailer for Dead Island 2 back in 2014.
What?
And then it has been eight years of crickets, and we just got the second trailer here at Gamescom.
So talk about anticipation.
People have been waiting a long time for this one.
I think my favorite part of the trailer is you see that they are running through the city of Los Angeles.
We're not even on an island like the first one.
So Dead Island 2 takes place during the zombie
apocalypse slaughtering zombies through la it is definitely absurdly gory this one's very over the
top with the gore i mean there's zombies though who cares about that right they're not real people
as somebody that honestly doesn't know very much about the series other than just trashing zombies
in a myriad of fantastically grotesque ways like what do you do in the game that's all you need to know
that's all you need it feels like that's really all there is but from what i saw that's enough
to keep me interested too so yeah it's just going to be smashing zombies smashing zombies and it's
going to have an apex at the end where you're probably in a shopping mall smashing lots of
zombies now wait a minute because you mentioned that that jogged my memory this isn't the one and it's going to have an epox at the end where you're probably in a shopping mall smashing lots of zombies.
Now, wait a minute.
Because you mentioned that,
and that jogged my memory.
This isn't the one where you can, like,
strap a gas can on a,
like, an electric cattle prod, right?
What zombie game is that?
That's Dead Rising.
Yeah.
Dude, Dead Rising, Dead Island, zombie.
How do you keep all these together at this point?
You stuff a Lego helmet on a person,
a zombie at one point,
he's walking around or with a bucket.
Yeah,
that was pretty fun game too.
I'll be honest.
They all starting to blend together.
Yeah.
Left for dead.
All the zombie games are the same.
Yeah.
No,
dead rising is a fantastic series.
Nothing made me laugh quite as hard as combining a car battery with a
wheelchair,
turning it into an electrical wheelchair and you would just run and zombies
would fall into it and get electrocuted.
I mean,
dead rising was hysterical,
but yeah,
dead Island two.
I'm very excited about that one.
That one will come out February of next year.
Yep.
All right.
We're about halfway through here.
Uh,
Josh,
you want to bring up the next game you want to talk about?
Uh,
well you introduced Michael,
uh,
on this one,
but I'm going to bring it up because we
have talked about this game i feel like we brought this game up two or three times uh over the course
of the last year or so on this but that is lies of p yep and i remember the very first time we
even saw something on this we went this is bananas is this even real because we felt like it was so
far out there that they like this was a prank that somebody was playing.
But basically, they announced that, hey, we are making a Souls-like game based off of the dark lore of Pinocchio. And we went, yeah, I mean, okay, this sounds crazy, but this probably
isn't real. This is like an April Fool's joke or something. But then we got another trailer a few
months back, and we went, wait went wait guys this is for real and we
started actually getting excited about it well along comes games con and they actually released
footage from the game both cinematic and actual gameplay this game looks legit man there are so
many people that are hearkening this to bloodborne in its style, but I am loving everything I see
about this game so far. The world looks dark and gritty. There are throwbacks to Geppetto.
In this one, you even see a glimpse of Jiminy Cricket in Pinocchio's lantern.
Like a lantern on his hip.
Yeah. And you kind of hear the voice a little bit. Then they show some of the combat in this game.
Fantastical boss fights, super tight combat mechanics.
I mean, this looks like a Dark Souls Bloodborne type game,
but in the world of Pinocchio.
Now, I still don't understand how the lying works,
because they actually mentioned that the lying system
would be fleshed out a
little bit do you guys remember picking up on any of that from the trailer because i don't i saw
none of the lying piece i saw gameplay i saw action which i loved uh don't be wrong and to
quote josh again real fast bloodborne with pinocchio or that's the lowest quote that sounds
like a bonkers idea what are you talking talking about? But the trailer legit, the gameplay, it shows gameplay, which unfortunately,
a lot of the Gamescom trailers did not show any gameplay. This one did. It looks very well done.
I know nothing about the lying system, though, because they didn't show really any dialogue.
Any dialogue you saw was definitely a cut scene or something like that. But the graphics look
really good. I mean,
to compare it to something like Bloodborne or Elden Ring, but again, with a little bit more
of an anime aspect, a tiny bit, but not cartoony. It just looks like it's really well thought out
and really well done. And what an off-the-wall concept that I'm actually excited to explore.
When the Jiminy Cricket started talking in The Lantern, I kind of got a little bit of chills. I was like, wow, that's a really cool way to
introduce that without having a cartoon cricket running around, which would have taken you
completely out of the game. That would have been so weird in this universe to have this cartoon
cricket walking around. It's like, whoa, it's in its Lantern. Really cool.
Yeah. Talking about crisp graphics, like you were a minute ago, Michael,
this is the one that stood out to me. I thought that the buildings and the costumes looked unbelievably good. I thought it looked
absolutely fantastic. I don't remember the official term, but this game has that blood-borne
aesthetic that you're talking about. It's like late 1800s France is kind of what it all looks
like. It's very gothic and kind of dark. And I think that the
atmosphere looks awesome. And the one thing that made me a little excited is that it does hint
that it might be a little bit more action-oriented than a Souls game. You see a couple of sequences
where you're running from enemies and you jump out a window, because sometimes the Souls games
can feel like they kind of grind down
a little bit to a halt with the blocking and then the fighting and you're constantly rolling around
the ground. This, to me, looked very similar where you've got these pretty fantastical weapons and
the combat is Souls-like, but I'm hoping it leans a little bit more into the action. But this one,
I'm definitely getting nothing but more and more excited about,
even though we don't really understand the lying mechanic that they keep talking about.
The one thing that they did hint at was at the very end of the trailer,
you see these three characters walking with a coffin.
And one dude's like a giant ogre-looking guy,
and then there's a couple other characters.
And they set the coffin down and they open it up,
and inside in blood or red paint is the word liar.
And it's like they're setting it down in front of Pinocchio.
So my thought is if you're willing to lie,
there's a risk-reward system where it's like your character gets stronger.
But if you lie too much, then maybe you lose your...
I want to say humanity, but I mean,
he's a puppet.
So I'm not real sure what the correct term there is.
But I feel like there's going to be some weird risk reward system there.
You can lie and it's going to make you stronger, but then there's going to be serious repercussions there.
We don't know yet, but I'm really loving what I see on the way this game's shaping up.
I think you almost actually are talking about a fable-like system is what I got from what you were saying about if you lie too much.
In Fable, if you go too evil, your character starts to look more evil and act more evil.
But maybe this one actually has consequences when you lie too much, which could be cool.
Well, it does seem like the game is going to encourage you to lie because the tagline does say you have to learn to lie to become human.
So I don't know if it's a system where if you lie
too much maybe you get caught it could it very well could just be as simple as like the paragon
renegade system in mass effect where you just lie more and that might just affect the story a little
bit or i don't know if it'll be more core to the mechanics than that but i think this is definitely
one that we have our eyes on it It definitely feels like an upcoming deep dive.
Oh yeah.
Yeah.
All right,
Michael,
what do you want to talk about next?
I am a sucker for off the wall sci-fi.
I absolutely love the most strange ideas,
you know,
especially in film.
And when it's done right in video games,
it can be so immersive and so well done a game that we don't know much about
because the trailer does not scratch much of the surface of what you're doing though is called
the gap and yes i am absolutely all over this it's um from a polish developer and a slovanian
studio i think that may be why i've never heard of it before because it looks like it maybe was
developed a little bit under the radar maybe you guys had heard more about it but essentially it's
kind of like a deja vu tale where your character has... It
doesn't really explain too well, but some kind of a psychosis going on where he can almost channel
an alternate reality in his mind and see memories from this alternate universe.
And it comes at him like deja vu, from what I understand. It really looks like something
that's going to be a bit of a mind bender, not really in so much of a Hellblade Senua sacrifice sort of way where it's
more studies the psychology.
It looks like it's more going to delve into a lot more of that really,
really niche sci-fi of alternate reality and what's real and things like that,
which I'm all about.
And I mean,
I wish it was in VR because I think that would be even more immersive. But
this one really, really has me excited. I barely know anything about it. Again,
I keep talking about the games that we know nothing about, but the idea is there.
Well, I love the fact that they describe it as hard sci-fi. So I'm always into that.
And this one definitely seems very reminiscent of the movie Memento. They make it very clear
that he has memory issues,
and so there are notes written down, and as you read through these notes, you're figuring out more
about the world. The deja vu thing is kind of interesting. I wonder if it'll just be,
oh, I look at this, and all of a sudden I'm going to get a cut scene. Whatever it is,
they really highlight the deja vu mechanic. So kind of like Lies of P, we're not sure how
lying will be used. The Gap keeps touting
Deja Vu. It might just be flashbacks. But that one seems like a game that is really going to be
setting up a mystery where everything builds together and there'll be some kind of big twist
in the end. It has that kind of vibe and I'm all about it. I was going to say, I love games that
take a unique aspect on something and they really out from like a memorable point on that one.
And this game seems like it has that DNA,
right?
Like games like firewatch,
right?
People,
a lot of people talk about firewatch cause it's like,
it gives you a different perspective on a game.
You know,
outer wilds,
right?
Another very,
very memorable one where it's just that like,
you know,
it takes a different aspect on how it presents the game to you.
This one, I think, falls right into that,
where, again, we don't know a whole lot,
but from what they've shown with this mechanic
and the way they approach the game,
I'm with you in that I think this could be,
if it's executed properly,
one of those games that stands to be
very, very memorable in its playthrough.
And after you're done, where it's like you're talking to your friends and you're saying like,
man, did you get this? How did this game... How did you handle this part of it? Or this reveal
or this big twist or something like that? It doesn't really feel like a game that's
going to have a super long playthrough. It's probably going to be sub eight hours,
from what I can understand, because I think it's going to be hard to play.'s probably going to be sub eight hours from what i can understand because i think it's going to be kind of hard to play it's going to be a little intense um especially
with the psychological side of it so uh that could be really great could be really fun um again we
know nothing about it except it looks great play it yeah they say it's a narrative driven game so
yeah it might be one of those like four to five hour kind of situations well you know there's a
lot more that you guys can look up from Gamescom this year
everywhere. There's a lot of conversations about that, but we don't really get to see a whole lot
about it. Gotham Knights surprisingly got pushed up. I think it's the only game here in the last
two years that is actually a little ahead of schedule after it was previously delayed.
It's not even April, so this is real news, guys.
Yeah, it's real news news i'm kind of debating what
we should talk about last year i let let's talk about sonic frontiers all right oh
you went with sonic frontiers
okay it sounds like none of us are excited about this one is that true i am i am the opposite of
excited i am apathetic about this? I am the opposite of excited.
I am apathetic about this game.
Is that the opposite of excited?
I feel like I got that right there.
Yeah, I think so.
It just, dude, I mean, I had a Sega growing up.
I loved the old 2D Sonic games. I get that Sonic had to try to compete with Mario and all that stuff.
There is some things to love about sonic but dude why just just why
sonic frontiers looks terrible dude let my indifference be known i do not i do not care
um i don't know maybe it's gonna be really fun i might buy it for my kids i don't plan to play it
i did there's so many great titles coming out that this one just really did not hit anywhere for me is it just me or has sonic just completely died in the world of 3d like i
feel like sonic's only gimmick is just being fast it's not like he's not known for combat or anything
and you start to throw him in these open world kind of situations i feel like there's nothing
to do with sonic they always give you loop the loops with coins on it. And I feel like you can only do that so many times. I don't know. I barely liked
the Sonic 2D games. I can get why they had their whole cult following. I just think Sonic in the
3D world is super boring. An open world Sonic does absolutely nothing for me. From what I've
seen with Sonic Frontiers, every ounce of gameplay or footage that I have seen actually puts me off.
I just don't.
I have zero interest in this game.
I know there's Sonic fans out there.
I'm sorry if you're a Sonic fan and you're super excited.
Like, I'm glad that you're excited.
But there's just something about this attempt at Sonic that is just not jiving with me at all.
I actually do know something that would make this game great.
Very, very easily could make this game great.
If you say VR, Michael, I'm going to...
No, I'm not going to say VR.
That would be nauseating.
Oh, my goodness.
That would be awful.
There would just be lunch all over my keyboard.
No, what would make this game potentially a really great game
is to make it an open world game.
And the main subject matter is anything but Sonic.
There you go.
We made a great game.
Yeah, you might be right about that.
So, yeah, I would also highly recommend that you guys out there take a look at the 10 minutes of new footage about Forspoken.
I know that we've talked about that one a little bit in the past.
That one's very highly anticipated.
Atlas Fallen had some interesting stuff in there.
A lot of sand.
You actually use sand to create weapons, which is kind of interesting.
So, so much to take a look at.
There's a lot coming up in the holiday season slash going into next year.
So there's a little bit of a drought here until we hit November, and then it's just like the floodgates open and we're gonna have so much to play here later this year but I think that's it that's
everything we wanted to cover about gamescom we want to thank everybody for listening to this
episode as a reminder please check out multiplayer squad.com to take a look at patreon support
options and also check us out on Instagram and Twitter at MultiplayerPod.
And then I think we are all done with this episode.
Sound good, guys?
Absolutely.
Again, there's a ton of other games out there.
I mean, there was some really, really good looking games that were announced.
So just go check out the Gamescom.
There's a ton out there.
I know there's probably a dozen games that we didn't talk about, but we only have so much time, too.
So if we didn't get a chance to talk about one of them,
it doesn't mean we're not excited about it.
But if you haven't, man, there's a lot of games on the horizon
that look really good.
Yeah.
Well, thanks again, everyone.
We will see you all next time.
Happy gaming.
Goodbye.
Goodbye, episode.
Goodbye, friends.
See you, everybody.